[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000056] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008419] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008453] Using writeable configuration source: "/tmp/tmp.pzslgdhBRn/springsettings.1613258.cfg" [t=00:00:00.012754] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012803] ============== ============== [t=00:00:00.012815] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012824] [t=00:00:00.012834] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012843] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012852] Use "none" to disable the default log sections. [t=00:00:00.012861] ============== ============== [t=00:00:00.012870] ============== ============== [t=00:00:00.012924] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012934] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012944] ROAM = 2 [t=00:00:00.012954] RotateLogFiles = 1 [t=00:00:00.012963] TeamHighlight = 0 [t=00:00:00.012973] ============== ============== [t=00:00:00.012982] ============== ============== [t=00:00:00.012991] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.013002] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.013011] Compiler Version: gcc-11.1.0 [t=00:00:00.013032] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013192] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013204] Binary Word Size: 64-bit (native) [t=00:00:00.013213] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013223] Physical CPU Cores: 1 [t=00:00:00.013232] Logical CPU Cores: 1 [t=00:00:00.013240] ============== ============== [t=00:00:00.013305] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013314] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013323] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013332] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013340] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.060353] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.060384] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.060406] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.060437] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.060462] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.060472] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.060506] [GR::LogVersionInfo] [t=00:00:00.060515] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.060524] GL version : [t=00:00:00.060533] GL vendor : [t=00:00:00.060542] GL renderer : [t=00:00:00.060552] GLSL version: [t=00:00:00.060561] GLEW version: spring headless stub GLEW version [t=00:00:00.060570] GPU memory : unknown [t=00:00:00.060579] SDL swap-int: 0 [t=00:00:00.060588] SDL driver : headless stub [t=00:00:00.060597] [t=00:00:00.060606] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.060616] GLSL shader support : 0 [t=00:00:00.060625] GL4 support : 0 [t=00:00:00.060634] FBO extension support : 0 [t=00:00:00.060643] NVX GPU mem-info support : 0 [t=00:00:00.060679] ATI GPU mem-info support : 0 [t=00:00:00.060689] NPOT-texture support : 1 (0) [t=00:00:00.060698] S3TC/DXT1 texture support : 0/0 [t=00:00:00.060707] texture query-LOD support : 1 (0) [t=00:00:00.060716] MSAA frame-buffer support : 0 (0) [t=00:00:00.060725] Z-buffer depth : 16 (-) [t=00:00:00.060734] primitive-restart support : 0 (0) [t=00:00:00.060743] clip-space control support: 0 (0) [t=00:00:00.060753] seamless cube-map support : 0 (0) [t=00:00:00.060761] frag-depth layout support : 0 (0) [t=00:00:00.060770] persistent maps support : 0 (0) [t=00:00:00.060779] explicit attribs location : 0 (0) [t=00:00:00.060788] multi draw indirect : 0 (-) [t=00:00:00.060798] array textures : 0 (-) [t=00:00:00.060806] [t=00:00:00.060816] max. FBO samples : -1 [t=00:00:00.060825] max. FS/program texture slots : 8/8 [t=00:00:00.060833] max. texture size : 2048 [t=00:00:00.060846] max. texture anisotropy level : 0.000000 [t=00:00:00.060855] max. vec4 varyings/attributes : 0/0 [t=00:00:00.060863] max. draw-buffers : 0 [t=00:00:00.060873] max. rec. indices/vertices : 0/0 [t=00:00:00.060881] max. uniform buffer-bindings : 0 [t=00:00:00.060891] max. uniform block-size : 0KB [t=00:00:00.060899] max. storage buffer-bindings : 0 [t=00:00:00.060908] max. storage block-size : 0MB [t=00:00:00.060917] [t=00:00:00.060926] enable AMD-hacks : 0 [t=00:00:00.060936] compress MIP-maps: 0 [t=00:00:00.061566] [GR::UpdateGLConfigs] [t=00:00:00.061587] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.061601] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.061810] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.061826] [GR::InitGLState] [t=00:00:00.061836] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.238576] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.244275] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.250094] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.250623] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.250645] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.250661] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.774134] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.777876] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.806615] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.806878] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.877607] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 103ms [t=00:00:00.877669] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.878293] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.887076] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3f60010160 (SpringVFS) global=(nil) (null) [t=00:00:00.887104] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.891021] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.891052] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.891063] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.891073] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.891450] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1465 MB [t=00:00:00.919970][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.920612][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.920640][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1613258/replay.sdfz" for game data... [t=00:00:01.142199][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.152515][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.152642][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.161166][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.161206][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 240ms [t=00:00:01.161713][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.212535][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55fbc4cf3810] using map "Sparkles Dry v1.04" (loaded=0 cached=0) [t=00:00:01.214380][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Dry v1.04", overwrite=false)] section=1 cached=0 [t=00:00:01.216803][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.217401][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55fbc4cf3810] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.218530][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.227166][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.227519][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.238440][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 76ms [t=00:00:01.238976][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.245119][f=-000001] forceSingleThreaded, false [t=00:00:03.855704][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.856752][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.856869][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.856927][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.856984][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.857036][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.858322][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.858920][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.859529][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.862583][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.864759][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.867120][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.867149][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.867627][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:03.877961][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:03.880837][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:03.881891][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:03.882159][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.883207][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.883263][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:04.446352][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:04.452652][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:04.622769][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:04.636330][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:06.168810][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1717ms [t=00:00:06.170687][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:06.473908][f=-000001] Loading UnitDefs_posts [t=00:00:06.634316][f=-000001] Loading FeatureDefs_posts [t=00:00:06.660002][f=-000001] Loading WeaponDefs_posts [t=00:00:06.683319][f=-000001] Loading ArmorDefs_posts [t=00:00:06.712988][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 520ms [t=00:00:06.803791][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 634ms [t=00:00:06.803832][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.949304][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.949629][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:06.949646][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:06.949660][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:06.951114][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:06.953240][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:07.506931][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:07.616971][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:07.839602][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:07.842529][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:07.842555][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:08.448208][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 605ms [t=00:00:08.448229][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:08.540061][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 91ms [t=00:00:08.540099][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:08.562501][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:09.356089][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:09.359529][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:09.360629][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:09.371653][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:15.146891][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:15.156697][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:15.156722][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:15.158096][f=-000001] InfoTexture: legacy [t=00:00:15.158117][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:15.160581][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:15.306517][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:15.314158][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:15.314595][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:15.316487][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.561827][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.562054][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.802123][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.843819][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.855040][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.855071][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.855989][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.646256][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.659182][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.659964][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.872504][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 16ms [t=00:00:16.874959][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.874982][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.887569][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.887612][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.887622][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee64d3ae [t=00:00:16.887631][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:16.887690][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.887706][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.887715][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8052313 [t=00:00:16.895215][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.895260][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.895271][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee64d3ae [t=00:00:16.895281][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:16.895292][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.895302][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.895312][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8052323 [t=00:00:16.895382][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55fbc9dfa220 has BLOCKSIZE 1 [t=00:00:16.899928][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.899948][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.899958][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ee64d3ae [t=00:00:16.899968][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:16.899978][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.899988][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=8052079 [t=00:00:16.905220][f=-000001] [Path] [PathEstimator::ReadFile] hash=8052079 file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe-8052079.zip" (exists=1) [t=00:00:16.906548][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.915384][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.915408][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.919018][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.919041][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.919053][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ee64d3ae [t=00:00:16.919063][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:16.919073][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.919083][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=8052089 [t=00:00:17.007173][f=-000001] [Path] [PathEstimator::ReadFile] hash=8052089 file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe2-8052089.zip" (exists=1) [t=00:00:17.008127][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:17.010306][f=-000001] Path cache (20, 20) initialized. [t=00:00:17.010326][f=-000001] Path cache (20, 20) initialized. [t=00:00:17.010340][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (134ms, checksum f986aa48)" [t=00:00:17.010579][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:17.010600][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:17.010611][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:17.173681][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 76ms [t=00:00:17.174293][f=-000001] Synced LuaRules: starting loading [t=00:00:17.918527][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Sparkles Dry v1.04.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.821185][f=-000001] Synced LuaRules: finished loading [t=00:00:19.845918][f=-000001] Unsynced LuaRules: starting loading [t=00:00:20.418538][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Sparkles Dry v1.04.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:20.733783][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.777006][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.883047][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [t=00:00:20.940207][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:20.945306][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:20.945715][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:20.946138][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:20.946522][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:21.020560][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:21.020897][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:21.027937][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:21.029703][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:21.029724][f=-000001] LuaSocket Support: enabled [t=00:00:21.052517][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:21.147188][f=-000001] localWidgets, nil, true, true [t=00:00:21.149314][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:21.149339][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:21.162891][f=-000001] USE_OLD_CHILI [t=00:00:21.592858][f=-000001] Loading last game win data [t=00:00:21.592984][f=-000001] Resetting win data [t=00:00:21.593048][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:21.593063][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:21.593075][f=-000001] Player and team counts match, continuing [t=00:00:21.593088][f=-000001] AsusKids was in last game but is now absent, resetting scores [t=00:00:21.740013][f=-000001] CAS: GLSL not supported. [t=00:00:21.746121][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:21.746142][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.814885][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.550812][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.400130][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.716068][f=-000001] forceSingleThreaded, false [t=00:00:24.686556][f=-000001] Loaded API widget: Cluster Detection [t=00:00:24.686968][f=-000001] Loaded API widget: Hacky version fix [t=00:00:24.687385][f=-000001] Loaded API widget: Shared Functions [t=00:00:24.687582][f=-000001] Loaded API widget: i18n [t=00:00:24.687976][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:24.688376][f=-000001] Loaded API widget: Win Counter [t=00:00:24.688834][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:24.689214][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:24.973077][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:24.978382][f=-000001] Loaded API widget: CommandInsert [t=00:00:25.737174][f=-000001] Loaded API widget: Chili Framework [t=00:00:25.739229][f=-000001] Loaded API widget: Lups [t=00:00:25.739458][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:25.739835][f=-000001] Loaded widget: Chili Highlight [t=00:00:25.740178][f=-000001] Loaded widget: Save/Load API [t=00:00:25.740510][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:25.740792][f=-000001] Loaded widget: Draw After Chili [t=00:00:25.745935][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:25.768750][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:25.775812][f=-000001] Loaded DecalsDrawer: off [t=00:00:25.775833][f=-000001] Ground-decal rendering is disabled! [t=00:00:25.775910][f=-000001] Set maximum particles to: 0 [t=00:00:25.776275][f=-000001] Set UnitIconDist to 0 [t=00:00:26.012703][f=-000001] Loaded widget: EPIC Menu [t=00:00:26.063815][f=-000001] Loaded widget: Chili Minimap [t=00:00:26.073410][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:26.073913][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:26.074288][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:26.094098][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:26.094538][f=-000001] Deferred Rendering requires shader support! [t=00:00:26.094984][f=-000001] Loaded widget: Deferred rendering [t=00:00:26.095309][f=-000001] Mexspot Fetcher fetching [t=00:00:26.095536][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:26.095884][f=-000001] Team highlighting: Disabled [t=00:00:26.096384][f=-000001] Loaded widget: Teamhighlight option [t=00:00:26.099005][f=-000001] Loaded widget: Local Team Colors [t=00:00:26.099489][f=-000001] Loaded widget: Display Keys 2 [t=00:00:26.099916][f=-000001] Loaded widget: Save Game Menu [t=00:00:26.100138][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:26.100391][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:26.100610][f=-000001] Loaded widget: One click weapon handler [t=00:00:26.100937][f=-000001] highlightUnitShader no GL4 support [t=00:00:26.104406][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:26.104865][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:26.105217][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:26.105234][f=-000001] Using fallback unit outlines [t=00:00:26.105442][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:26.105838][f=-000001] Loaded widget: Selection Modkeys [t=00:00:26.121545][f=-000001] Loaded widget: Chili Global Commands [t=00:00:26.126938][f=-000001] Loaded widget: Outline No Shader [t=00:00:26.127330][f=-000001] Loaded widget: Guard Remove [t=00:00:26.127731][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:26.223320][f=-000001] Loaded widget: HealthBars [t=00:00:26.223922][f=-000001] Loaded widget: Noises [t=00:00:26.224332][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:26.224727][f=-000001] Loaded widget: Unit Icons [t=00:00:26.231552][f=-000001] Loaded widget: Chili Vote Display [t=00:00:26.232026][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:26.235685][f=-000001] Loaded widget: BuildETA [t=00:00:26.236211][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:26.236650][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:26.237132][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:26.237516][f=-000001] Loaded widget: EndGame Stats [t=00:00:26.237744][f=-000001] Loaded widget: Objectives [t=00:00:26.249730][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:26.252098][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:26.252511][f=-000001] Loaded widget: EndGame APM stats [t=00:00:26.252932][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:26.252961][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1613258/events.log [t=00:00:26.260374][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:26.261325][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:26.261694][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:26.270351][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:26.270757][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:26.271111][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:26.271480][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:26.271856][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:26.272317][f=-000001] Loaded widget: Music Player v2 [t=00:00:26.272567][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:26.273584][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:26.273986][f=-000001] Loaded widget: Autoquit [t=00:00:26.274203][f=-000001] Loaded widget: Blast Radius [t=00:00:26.274568][f=-000001] Loaded widget: CameraShake [t=00:00:26.275186][f=-000001] Loaded widget: Cheat Sheet [t=00:00:26.299649][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:26.300221][f=-000001] EndGame Graph disabled [t=00:00:26.328890][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:26.329314][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:26.329776][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:26.330251][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:26.330492][f=-000001] Loaded widget: Easy Facing [t=00:00:26.423195][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:26.423812][f=-000001] Loaded widget: Ferry Points [t=00:00:26.424611][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:26.441762][f=-000001] Loaded widget: Context Menu [t=00:00:26.444860][f=-000001] Loaded widget: Darkening [t=00:00:26.445180][f=-000001] Loaded widget: Decloak Range [t=00:00:26.445551][f=-000001] Loaded widget: Decoration Handler [t=00:00:26.456110][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:26.456655][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:26.456878][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:26.460309][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:26.462837][f=-000001] Input grabbing is enabled! [t=00:00:26.462863][f=-000001] Input grabbing is enabled! [t=00:00:26.462979][f=-000001] Loaded widget: Grab Input [t=00:00:26.463416][f=-000001] Loaded widget: Haven Handler [t=00:00:26.463800][f=-000001] Loaded widget: Highlight Geos [t=00:00:26.464295][f=-000001] Loaded widget: In-game Guide [t=00:00:26.464549][f=-000001] Loaded widget: In-game Ignore [t=00:00:26.464857][f=-000001] Loaded widget: Keep Target [t=00:00:26.465231][f=-000001] Loaded widget: Local Widgets Config [t=00:00:26.465614][f=-000001] Loaded widget: MinimapEvents [t=00:00:26.466369][f=-000001] Loaded widget: Misc default command replacements [t=00:00:26.466729][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:26.467167][f=-000001] Loaded widget: Missile Silo Range [t=00:00:26.471008][f=-000001] Loaded widget: Mission Results Handler [t=00:00:26.471296][f=-000001] Loaded widget: Morph Finished notification [t=00:00:26.471517][f=-000001] Loaded widget: Orbit Command [t=00:00:26.471874][f=-000001] Loaded widget: Point Tracker [t=00:00:26.472289][f=-000001] Loaded widget: Raw Move Issue [t=00:00:26.472550][f=-000001] Loaded widget: ReclaimInfo [t=00:00:26.472981][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:26.476379][f=-000001] Loaded widget: Show selected unit range [t=00:00:26.476887][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:26.477349][f=-000001] Loaded widget: Simple Settings [t=00:00:26.477723][f=-000001] Loaded widget: Smart Bombers [t=00:00:26.478501][f=-000001] Loaded widget: SmoothCam [t=00:00:26.479041][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:26.479776][f=-000001] Loaded widget: Stereo3D [t=00:00:26.480078][f=-000001] Loaded widget: Stop Self-D [t=00:00:26.488774][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:26.489181][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:26.490639][f=-000001] Loaded widget: Camera Save Position [t=00:00:26.493949][f=-000001] Loaded widget: Command Alpha [t=00:00:26.494422][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:26.494931][f=-000001] Loaded widget: Ghost Site [t=00:00:26.496228][f=-000001] Loaded widget: Attack Warning [t=00:00:26.496608][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:26.497201][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:26.499208][f=-000001] Loaded widget: Auto Group [t=00:00:26.502560][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:26.503623][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:26.503988][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:26.504795][f=-000001] Loaded widget: Projectile Lights [t=00:00:26.505761][f=-000001] Loaded widget: Select Com at start [t=00:00:26.523595][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:26.524872][f=-000001] Loaded widget: Transport AI [t=00:00:26.820807][f=-000001] Loaded widget: Attack AoE [t=00:00:26.821353][f=-000001] Loaded widget: Icon Sets [t=00:00:26.822651][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:26.831019][f=-000001] Loaded widget: Replay control buttons [t=00:00:26.836112][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:26.839016][f=-000001] Loaded widget: Smooth Scroll [t=00:00:26.881351][f=-000001] Loaded widget: Unit Start State [t=00:00:26.881771][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:26.884900][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:26.886618][f=-000001] Loaded widget: PlanetWars Info [t=00:00:26.924973][f=-000001] Loaded widget: UnitShapes [t=00:00:26.925673][f=-000001] Loaded widget: Commands FX [t=00:00:26.926573][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:26.927019][f=-000001] : disabled for spectators [t=00:00:26.928074][f=-000001] Loaded widget: Stockpiler [t=00:00:26.928476][f=-000001] IsIsland, , false [t=00:00:26.934162][f=-000001] Loaded widget: Map Edge Extension [t=00:00:26.934507][f=-000001] Loaded widget: AllyCursors [t=00:00:26.935176][f=-000001] Loaded widget: Gadget Icons [t=00:00:26.935832][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:26.936314][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:26.941844][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:26.942410][f=-000001] Loaded widget: Selection Send [t=00:00:26.942897][f=-000001] Loaded widget: Shield Guard [t=00:00:26.944038][f=-000001] Loaded widget: State Icons [t=00:00:26.944493][f=-000001] : disabled for spectators [t=00:00:26.948519][f=-000001] Loaded widget: Building Starter [t=00:00:26.949325][f=-000001] : disabled for spectators [t=00:00:26.952693][f=-000001] Loaded widget: Cloaker Guard [t=00:00:26.953593][f=-000001] Loaded widget: LupsManager [t=00:00:26.956394][f=-000001] Loaded widget: Smoke Signals [t=00:00:26.956888][f=-000001] Loaded widget: Units on Fire [t=00:00:26.958137][f=-000001] Loaded widget: Newton Firezone [t=00:00:26.958938][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:26.960503][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:26.960953][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:26.961530][f=-000001] Loaded widget: Chili Docking [t=00:00:27.001336][f=-000001] Loaded widget: Chili Pro Console [t=00:00:27.015277][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:27.015858][f=-000001] Loaded widget: HUD Presets [t=00:00:27.016588][f=-000001] Loaded widget: Persistent Build Height [t=00:00:27.021725][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:27.025141][f=-000001] Loaded widget: Image Preloader [t=00:00:27.025598][f=-000001] Loaded widget: Custom Markers [t=00:00:27.033725][f=-000001] Loaded widget: Chili Core Selector [t=00:00:27.034367][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:27.034606][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:27.038354][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:27.038981][f=-000001] Loaded widget: Start Boxes [t=00:00:27.040547][f=-000001] Loaded widget: Select Keys [t=00:00:27.053895][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:27.054796][f=-000001] Loaded widget: Pause Screen [t=00:00:27.055061][f=-000001] Loaded widget: Restricted Zones [t=00:00:27.055316][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:27.055567][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:27.056207][f=-000001] Loaded widget: CustomFormations2 [t=00:00:27.056621][f=-000001] SetSunLighting [t=00:00:27.057343][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:27.085310][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:27.085788][f=-000001] Loaded widget: Font Cache [t=00:00:27.087890][f=-000001] Lua garbage collection rate: 30/s [t=00:00:27.087936][f=-000001] Loaded widget: GC Control [t=00:00:27.095745][f=-000001] Loaded widget: Layout Handler [t=00:00:27.096242][f=-000001] Loaded widget: Text To Speech Control [t=00:00:27.096499][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:27.102801][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:27.111857][f=-000001] Writing last game win data [t=00:00:27.120630][f=-000001] LuaUI v0.3 [t=00:00:27.551045][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:27.552956][f=-000001] [s11n] Loading s11n file... [t=00:00:27.577834][f=-000001] [s11n] Parsing model... [t=00:00:27.582578][f=-000001] [s11n] Populating game world... [t=00:00:27.810436][f=-000001] [s11n] s11n loading complete. [t=00:00:27.810923][f=-000001] Running Springboard Feature Fixer, 34, 130 [t=00:00:28.513477][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:29.480950][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13838, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061811, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.2667, 0.0000, 0.0399} [t=00:00:30.403052][f=-000001] Reclaim highlight: old engine version. [t=00:00:30.407428][f=-000001] Spectator mode. Widget removed. [t=00:00:30.461932][f=-000001] Spectator mode. Widget removed. [t=00:00:30.463451][f=-000001] Playback paused [t=00:00:30.478134][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:31.125666][f=-000001] Opening demofile demos/1613258/replay.sdfz [t=00:00:31.125697][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:31.125710][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:31.125917][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:31.125936][f=-000001] -> Connection established (given id 2) [t=00:00:31.126176][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5599fc107d29bea8b30b623d15ef601d5090a5246276bb6958c998d61e392decfb83d3ae42bf7f9668d0570c1f8d1d265766906354a07f1d55149ac9f1a6e3b6" [t=00:00:31.126194][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:31.126207][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:31.126219][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:31.126234][f=-000001] Speed set to 20.0 [server] [t=00:00:31.126245][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55fbdefbf110,0x55fbe11e5250}][locale="C"]" [t=00:00:31.126258][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:31.140839][f=-000001] Switching to Overhead (TA) style camera [t=00:00:31.140872][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:33.582404][f=-000001] Beginning demo playback [t=00:00:33.594192][f=-000001] GameID: 4a534064bf79d67c5874eaa5435468c4 [t=00:00:33.626056][f=-000001] Connection attempt from ghostfacekiller [t=00:00:33.626083][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:33.626169][f=-000001] [0] Event [undefined]: ghostfacekiller changed status [t=00:00:33.626333][f=-000001] -> Connection established (given id 1) [t=00:00:33.634469][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5599fc107d29bea8b30b623d15ef601d5090a5246276bb6958c998d61e392decfb83d3ae42bf7f9668d0570c1f8d1d265766906354a07f1d55149ac9f1a6e3b6" [t=00:00:33.634513][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:33.642413][f=-000001] Connection attempt from hanixer [t=00:00:33.642440][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:33.642508][f=-000001] [0] Event [undefined]: hanixer changed status [t=00:00:33.642631][f=-000001] -> Connection established (given id 0) [t=00:00:33.834032][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hanixer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:33.837946][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hanixer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.182002][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:34.182035][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:34.541911][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[Game::Load][lua{Rules,Gaia}={000001e60b8cf1c0,000001e536511ab0}][locale="C"]" [t=00:00:34.661912][f=-000001] Allies: I choose: Guardian! [t=00:00:34.702366][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hanixer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:34.718184][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hanixer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:35.246440][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hanixer" string="[Game::Load][lua{Rules,Gaia}={0000026858228a30,000002685488f430}][locale="C"]" [t=00:00:35.358931][f=-000001] Allies: I choose: Guardian! [t=00:00:35.566316][f=-000001] Player hanixer left the game: normal quit [t=00:00:35.566776][f=-000001] [0] Event [undefined]: hanixer quit [t=00:00:38.714150][f=-000001] > Game will be force started in 60 seconds [t=00:00:39.737973][f=-000001] > Game will be force started in 40 seconds [t=00:00:40.760830][f=-000001] > Game will be force started in 20 seconds [t=00:00:42.009642][f=-000001] [0] Event [310,9.40704346,4820]: 0 finished unit Guardian Commander [t=00:00:42.017171][f=-000001] [0] Event [4830,9.41119385,273]: 1 finished unit Guardian Commander [t=00:00:42.032227][f=0000000] [0] hanixer, team: 0, elo:1500, userid: 580230 [t=00:00:42.032310][f=0000000] [0] ghostfacekiller, team: 1, elo:1238, userid: 578864 [t=00:00:42.032345][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:42.041753][f=0000000] Playback continued [t=00:00:42.044941][f=0000000] > Players hanixer did not choose a start position. Game will be aborted. [t=00:00:42.044966][f=0000000] > exiting game [t=00:00:42.046598][f=0000001] No clients connected, shutting down server [t=00:00:42.046614][f=0000001] Server shutdown [t=00:00:42.047005][f=0000001] Submitting stats [t=00:00:42.047352][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:42.049418][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:42.049441][f=0000001] Draw 6215.39ms 60.70% [t=00:00:42.049459][f=0000001] Lua::Callins::Synced 261.87ms 0.00% [t=00:00:42.049471][f=0000001] Lua::Callins::Unsynced 9808.46ms 86.00% [t=00:00:42.049482][f=0000001] Lua::CollectGarbage::Synced 58.60ms 0.00% [t=00:00:42.049504][f=0000001] Lua::CollectGarbage::Unsynced 690.93ms 1.10% [t=00:00:42.049516][f=0000001] Misc::Profiler::AddTime 18.20ms 0.10% [t=00:00:42.049738][f=0000001] [1] player nonplacement [t=00:00:42.051095][f=0000001] [1] autohost exit [t=00:00:42.052237][f=0000001] [1] all players disconnected [t=00:00:43.041132][f=0000001] Playback paused [t=00:00:52.047827][f=0000001] Autoquit sending quit command. [t=00:00:52.048313][f=0000001] [QuitAction] user exited to system [t=00:00:52.048782][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:52.049447][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:52.049624][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.049644][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.049656][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:52.049668][f=0000001] [SpringApp::Kill][2] [t=00:00:52.050664][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:52.050686][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55fbe12c6410 [t=00:00:52.050734][f=0000001] Start widgetHandler:Shutdown [t=00:00:52.054812][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:52.055903][f=0000001] Writing last game win data [t=00:00:52.062823][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:52.062850][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:52.062870][f=0000001] Shutdown Widget - Save/Load API [t=00:00:52.062885][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:52.062913][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:52.062936][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:52.064196][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:52.064306][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:52.065219][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:52.065242][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:52.065293][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:52.065315][f=0000001] Shutdown Widget - HealthBars [t=00:00:52.066287][f=0000001] Shutdown Widget - Noises [t=00:00:52.066309][f=0000001] Shutdown Widget - Unit Icons [t=00:00:52.066325][f=0000001] Shutdown Widget - Win Counter [t=00:00:52.066337][f=0000001] Shutdown Widget - BuildETA [t=00:00:52.066356][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:52.066374][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:52.066411][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:52.066425][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:52.066439][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:52.066450][f=0000001] Shutdown Widget - CameraShake [t=00:00:52.066462][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:52.066564][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:52.066600][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:52.066615][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:52.066632][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:52.066645][f=0000001] Shutdown Widget - Context Menu [t=00:00:52.066656][f=0000001] Shutdown Widget - Darkening [t=00:00:52.066677][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:52.066691][f=0000001] Shutdown Widget - Grab Input [t=00:00:52.067065][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:52.067087][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:52.067120][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:52.067136][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:52.067153][f=0000001] Shutdown Widget - Point Tracker [t=00:00:52.067167][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:52.067181][f=0000001] Shutdown Widget - Stereo3D [t=00:00:52.067196][f=0000001] Shutdown Widget - Attack AoE [t=00:00:52.067212][f=0000001] Shutdown Widget - UnitShapes [t=00:00:52.067247][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:52.067270][f=0000001] Shutdown Widget - Selection Send [t=00:00:52.067285][f=0000001] Shutdown Widget - LupsManager [t=00:00:52.067303][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:52.067317][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:52.067580][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:52.067601][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:52.067626][f=0000001] Shutdown Widget - Chili Framework [t=00:00:52.067643][f=0000001] Shutdown Widget - Lups [t=00:00:52.067683][f=0000001] Shutdown Widget - Custom Markers [t=00:00:52.067701][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:52.067786][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:52.067802][f=0000001] Shutdown Widget - Select Keys [t=00:00:52.067834][f=0000001] Shutdown Widget - Pause Screen [t=00:00:52.067869][f=0000001] Shutdown Widget - Layout Handler [t=00:00:52.067886][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:52.067898][f=0000001] End widgetHandler:Shutdown [t=00:00:52.257003][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5500590, 1774896, 631229, 69.6} allocedSize{int+, int-, ext}={548969026, 169143874, 661262890}, avgAllocTime{int+, int-, ext}={0.1692, 0.0587, 0.2168} [t=00:00:52.257145][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55fbe11e5250 [t=00:00:52.263093][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:52.263168][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:52.263211][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55fbdefbf110 [t=00:00:52.263255][f=0000001] Start gadgetHandler:Shutdown [t=00:00:52.263271][f=0000001] Shutdown - StartSetup [t=00:00:52.263285][f=0000001] Shutdown - UnitMorph [t=00:00:52.263342][f=0000001] Shutdown - Carrier Drones [t=00:00:52.263358][f=0000001] Shutdown - Missile Silo Controller [t=00:00:52.263375][f=0000001] Shutdown - Modular Comm Info [t=00:00:52.263388][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:52.263402][f=0000001] Shutdown - UnitCloakShield [t=00:00:52.263429][f=0000001] Shutdown - Starlight Handler [t=00:00:52.263445][f=0000001] End gadgetHandler:Shutdown [t=00:00:52.274891][f=0000001] Start gadgetHandler:Shutdown [t=00:00:52.274934][f=0000001] Shutdown - Save/Load [t=00:00:52.274963][f=0000001] Shutdown - Teleport Throw [t=00:00:52.274979][f=0000001] Shutdown - UnitMorph [t=00:00:52.274995][f=0000001] Shutdown - Modular Comm Info [t=00:00:52.275006][f=0000001] Shutdown - Retreat Command [t=00:00:52.275021][f=0000001] Shutdown - Shockwaves [t=00:00:52.275055][f=0000001] Shutdown - UnitCloakShield [t=00:00:52.275070][f=0000001] Shutdown - Lups Cloak FX [t=00:00:52.275084][f=0000001] Shutdown - Lups [t=00:00:52.275115][f=0000001] Shutdown - Lups Shield [t=00:00:52.275130][f=0000001] End gadgetHandler:Shutdown [t=00:00:52.283343][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={1452, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:52.283423][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:52.283476][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:52.283488][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:52.294942][f=0000001] [Game::~CGame][1] [t=00:00:52.294997][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:52.295007][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:52.295032][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:52.295041][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:52.295056][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:52.295066][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:52.295241][f=0000001] [Game::KillMisc][1] [t=00:00:52.295252][f=0000001] [Game::KillMisc][2] [t=00:00:52.295445][f=0000001] [Game::KillMisc][3] [t=00:00:52.296105][f=0000001] [Game::KillRendering][1] [t=00:00:52.330911][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:52.331100][f=0000001] [S3OParser::Kill] allocated 5505 pieces [t=00:00:52.336585][f=0000001] [AssParser::Kill] allocated 677 pieces [t=00:00:52.345399][f=0000001] [Game::KillInterface][1] [t=00:00:52.348170][f=0000001] [Game::KillInterface][2] [t=00:00:52.352975][f=0000001] [Game::KillSimulation][1] [t=00:00:52.353004][f=0000001] [Game::KillSimulation][2] [t=00:00:53.046331][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/724157 [t=00:00:53.046365][f=0000001] [Game::KillSimulation][3] [t=00:00:53.046799][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.046826][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.046847][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.046866][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.048319][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:53.051544][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:53.113536][f=0000001] [Game::KillSimulation][4] [t=00:00:56.656031][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:56.658223][f=0000001] [Game::~CGame][2] [t=00:00:56.658242][f=0000001] [Game::~CGame][3] [t=00:00:56.683250][f=0000001] [SpringApp::Kill][3] [t=00:00:56.684034][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1821 bytes sent 12641 bytes recv'd [t=00:00:56.690040][f=0000001] Kill: client disconnecting... [t=00:00:58.694253][f=0000001] CloseConnection: client connection closed [t=00:00:58.695600][f=0000001] [SpringApp::Kill][4] font=0x55fbc4c10600 [t=00:00:58.705979][f=0000001] [SpringApp::Kill][5] [t=00:00:58.721906][f=0000001] [SpringApp::Kill][6] [t=00:00:58.722263] [SpringApp::Kill][7] [t=00:00:58.723890] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:58.723949] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:58.723966] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:58.724366] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:58.724979] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:58.724991] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:58.725000] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:58.725008] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 2097152, 2097152} [t=00:00:58.725016] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:58.725025] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:58.725033] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:58.725046] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:58.725054] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:58.737829] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:58.737900] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:58.737911] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:58.737921] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:58.746166] [VFS] [SpringVFS::DeleteArchives] [t=00:00:58.746184] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:58.746193] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55fbc4cf69e0) [t=00:00:58.761970] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3492ms [t=00:00:58.762002] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=102ms [t=00:00:58.762011] file="luarules/utilities/unittypechecker.lua" indx=2041 inflSize=1kb readTime=97ms [t=00:00:58.762020] file="unittextures/bcore_abc_2.tga" indx=7213 inflSize=1800kb readTime=34ms [t=00:00:58.762094] file="objects3d/gauss.dae" indx=5363 inflSize=1556kb readTime=23ms [t=00:00:58.762105] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=23ms [t=00:00:58.762113] file="objects3d/gauss_91_dead1.dae" indx=5366 inflSize=459kb readTime=23ms [t=00:00:58.762121] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=22ms [t=00:00:58.762130] file="objects3d/strikecom_2.dae" indx=5678 inflSize=1000kb readTime=22ms [t=00:00:58.762138] file="objects3d/starlight_dead.dae" indx=5653 inflSize=876kb readTime=21ms [t=00:00:58.762208] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=19ms [t=00:00:58.773728] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168147349 bytes cached in 3482 files [t=00:00:58.932389] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=130 [t=00:00:58.932431] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesDry_V1.04.sd7 (0x55fbc4c0a350) [t=00:00:58.935469] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:58.935488] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55fbc4be19f0) [t=00:00:58.936320] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:58.936595] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55fbc4c04a20) [t=00:00:58.936638] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f3f6001f080) [t=00:00:58.937026] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 295643 bytes cached in 71 files [t=00:00:58.939102] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:58.939121] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:58.939135] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:58.939145] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:58.939155] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:58.939164] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:58.939817] [SpringApp::Kill][8] [t=00:00:58.939840] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:58.939851] [WatchDog::Uninstall][1] hangDetectorThread=0x55fb7eb42a50 (joinable=1) [t=00:00:58.939860] [WatchDog::Uninstall][2] [t=00:00:59.181579] [WatchDog::Uninstall][3] [t=00:00:59.181612] [SpringApp::Kill][9]