[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000049] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011028] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011057] Using writeable configuration source: "/tmp/tmp.6qUDGADUJt/springsettings.1612632.cfg" [t=00:00:00.018064] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018561] ============== ============== [t=00:00:00.018574] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018582] [t=00:00:00.018590] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018597] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018604] Use "none" to disable the default log sections. [t=00:00:00.018612] ============== ============== [t=00:00:00.018620] ============== ============== [t=00:00:00.018666] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018675] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018683] ROAM = 2 [t=00:00:00.018698] RotateLogFiles = 1 [t=00:00:00.018706] TeamHighlight = 0 [t=00:00:00.018714] ============== ============== [t=00:00:00.018722] ============== ============== [t=00:00:00.018729] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.018738] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018745] Compiler Version: gcc-11.1.0 [t=00:00:00.018763] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018900] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018912] Binary Word Size: 64-bit (native) [t=00:00:00.018921] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018930] Physical CPU Cores: 1 [t=00:00:00.018939] Logical CPU Cores: 1 [t=00:00:00.018948] ============== ============== [t=00:00:00.019011] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019021] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019029] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019038] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019047] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.102896] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.102924] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.102956] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.102988] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.103469] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.103489] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.103525] [GR::LogVersionInfo] [t=00:00:00.103535] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.103544] GL version : [t=00:00:00.103553] GL vendor : [t=00:00:00.103561] GL renderer : [t=00:00:00.103571] GLSL version: [t=00:00:00.103580] GLEW version: spring headless stub GLEW version [t=00:00:00.103589] GPU memory : unknown [t=00:00:00.103598] SDL swap-int: 0 [t=00:00:00.103607] SDL driver : headless stub [t=00:00:00.103616] [t=00:00:00.103625] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.103634] GLSL shader support : 0 [t=00:00:00.103643] GL4 support : 0 [t=00:00:00.103652] FBO extension support : 0 [t=00:00:00.103660] NVX GPU mem-info support : 0 [t=00:00:00.103695] ATI GPU mem-info support : 0 [t=00:00:00.104103] NPOT-texture support : 1 (0) [t=00:00:00.104113] S3TC/DXT1 texture support : 0/0 [t=00:00:00.104123] texture query-LOD support : 1 (0) [t=00:00:00.104132] MSAA frame-buffer support : 0 (0) [t=00:00:00.104139] Z-buffer depth : 16 (-) [t=00:00:00.104147] primitive-restart support : 0 (0) [t=00:00:00.104154] clip-space control support: 0 (0) [t=00:00:00.104161] seamless cube-map support : 0 (0) [t=00:00:00.104169] frag-depth layout support : 0 (0) [t=00:00:00.104176] persistent maps support : 0 (0) [t=00:00:00.104183] explicit attribs location : 0 (0) [t=00:00:00.104191] multi draw indirect : 0 (-) [t=00:00:00.104198] array textures : 0 (-) [t=00:00:00.104205] [t=00:00:00.104213] max. FBO samples : -1 [t=00:00:00.104220] max. FS/program texture slots : 8/8 [t=00:00:00.104228] max. texture size : 2048 [t=00:00:00.104237] max. texture anisotropy level : 0.000000 [t=00:00:00.104245] max. vec4 varyings/attributes : 0/0 [t=00:00:00.104252] max. draw-buffers : 0 [t=00:00:00.104259] max. rec. indices/vertices : 0/0 [t=00:00:00.104266] max. uniform buffer-bindings : 0 [t=00:00:00.104274] max. uniform block-size : 0KB [t=00:00:00.104281] max. storage buffer-bindings : 0 [t=00:00:00.104288] max. storage block-size : 0MB [t=00:00:00.104295] [t=00:00:00.104303] enable AMD-hacks : 0 [t=00:00:00.104311] compress MIP-maps: 0 [t=00:00:00.105096] [GR::UpdateGLConfigs] [t=00:00:00.105128] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.105147] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.105158] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.105166] [GR::InitGLState] [t=00:00:00.105920] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.861030] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.887113] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.892973] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.893415] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.893434] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.893447] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:01.124685] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:01.127839] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.185796] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.186069] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.219025] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 94ms [t=00:00:01.219428] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.219922] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.222377] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1e1c013c00 (SpringVFS) global=(nil) (null) [t=00:00:01.222395] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.227450] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.227555] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.227570] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.227579] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.227967] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1504 MB [t=00:00:01.256296][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.256451][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.256703][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1612632/replay.sdfz" for game data... [t=00:00:01.411932][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.423084][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.423190][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.428442][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.428472][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 171ms [t=00:00:01.428960][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.486090][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55cee475c200] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:01.487560][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.489124][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.489421][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55cee475c200] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.490466][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.498817][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.499348][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.513416][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz] 34584 bytes cached in 9 files [t=00:00:01.554597][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 847220 bytes cached in 190 files [t=00:00:01.660764][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 5947433 bytes cached in 131 files [t=00:00:01.661535][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 232ms [t=00:00:01.662036][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.670499][f=-000001] forceSingleThreaded, false [t=00:00:01.948781][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.949233][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.949358][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.949419][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.949545][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.949679][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.951382][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.951949][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.952528][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.955441][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.956771][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.959426][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.959454][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.959977][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.006738][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.008891][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.009904][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.010206][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.010991][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.011035][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.488084][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.490494][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.672194][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.741449][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:03.725711][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1235ms [t=00:00:03.728491][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.078834][f=-000001] Loading UnitDefs_posts [t=00:00:04.218181][f=-000001] Loading FeatureDefs_posts [t=00:00:04.239265][f=-000001] Loading WeaponDefs_posts [t=00:00:04.257173][f=-000001] Loading ArmorDefs_posts [t=00:00:04.276587][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 524ms [t=00:00:04.326443][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 599ms [t=00:00:04.326482][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.679470][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.686521][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:04.686549][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.686955][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.687977][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.690547][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.238719][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.319394][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.512695][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.515986][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.516021][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.090839][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 574ms [t=00:00:06.091043][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.177397][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 86ms [t=00:00:06.177434][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.216365][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms [t=00:00:06.882906][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.912252][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:06.915792][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.941276][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:12.721768][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:12.733088][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:12.733124][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:12.734062][f=-000001] InfoTexture: legacy [t=00:00:12.734078][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:12.736168][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.504362][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.506892][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:13.506910][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.507947][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.747746][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:13.754495][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.947231][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.023385][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.036663][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.036685][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.037812][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:14.775650][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:14.789904][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:14.790743][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:14.955516][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 14ms [t=00:00:14.957459][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:14.957480][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:14.966870][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.966920][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:14.966930][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:14.966939][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:14.966948][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.966957][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.966965][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450850 [t=00:00:14.972581][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.972620][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:14.972628][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:14.972637][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:14.972645][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.972653][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.972661][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450860 [t=00:00:14.972671][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55ceea045f60 has BLOCKSIZE 1 [t=00:00:14.975680][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.975691][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:14.975752][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:14.975762][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:14.975771][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.975779][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505b6 [t=00:00:14.978843][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505b6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-9f4505b6.zip" (exists=1) [t=00:00:14.980200][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:14.986593][f=-000001] Path cache (48, 40) initialized. [t=00:00:14.986615][f=-000001] Path cache (48, 40) initialized. [t=00:00:14.990164][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.990180][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:14.990191][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:14.990201][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:14.990211][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.990221][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505c6 [t=00:00:15.080143][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505c6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-9f4505c6.zip" (exists=1) [t=00:00:15.080681][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.082796][f=-000001] Path cache (24, 20) initialized. [t=00:00:15.082817][f=-000001] Path cache (24, 20) initialized. [t=00:00:15.082835][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (124ms, checksum 8d4cc82c)" [t=00:00:15.083013][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.083030][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.083041][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:15.184059][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [t=00:00:15.184903][f=-000001] Synced LuaRules: starting loading [t=00:00:15.784480][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:17.274577][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:17.678141][f=-000001] Synced LuaRules: finished loading [t=00:00:17.700984][f=-000001] Unsynced LuaRules: starting loading [t=00:00:18.043951][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:18.337409][f=-000001] Unsynced LuaRules: finished loading [t=00:00:18.388444][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:18.389620][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:18.390075][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:18.390092][f=-000001] LuaSocket Support: enabled [t=00:00:18.409421][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:18.492265][f=-000001] localWidgets, nil, true, true [t=00:00:18.494221][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:18.494242][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:18.507777][f=-000001] USE_OLD_CHILI [t=00:00:18.919313][f=-000001] Loading last game win data [t=00:00:18.919356][f=-000001] Resetting win data [t=00:00:18.919439][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.919461][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.919476][f=-000001] Player and team counts match, continuing [t=00:00:18.919495][f=-000001] ghostfacekiller was in last game but is now absent, resetting scores [t=00:00:19.069478][f=-000001] CAS: GLSL not supported. [t=00:00:19.076257][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:19.076290][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.140895][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.877563][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.722885][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.948997][f=-000001] forceSingleThreaded, false [t=00:00:21.708334][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.708577][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.709045][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.709252][f=-000001] Loaded API widget: i18n [t=00:00:21.709674][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.710084][f=-000001] Loaded API widget: Win Counter [t=00:00:21.710519][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.883170][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.883664][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.884004][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.199888][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.201616][f=-000001] Loaded API widget: Lups [t=00:00:22.201809][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.202136][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.202424][f=-000001] Loaded widget: Save/Load API [t=00:00:22.202719][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.203036][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.203841][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:22.209201][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.211031][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.211053][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.211141][f=-000001] Set maximum particles to: 0 [t=00:00:22.211537][f=-000001] Set UnitIconDist to 0 [t=00:00:22.339098][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.371445][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.373869][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.374292][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.374660][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.383747][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.384157][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.384579][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.384899][f=-000001] Mexspot Fetcher fetching [t=00:00:22.385079][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.385459][f=-000001] Team highlighting: Disabled [t=00:00:22.385792][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.386401][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.386836][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.387285][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.387513][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.387785][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.387986][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.388296][f=-000001] highlightUnitShader no GL4 support [t=00:00:22.388623][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:22.389156][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.389578][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:22.389596][f=-000001] Using fallback unit outlines [t=00:00:22.389836][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:22.390305][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.400488][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.402394][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.402726][f=-000001] Loaded widget: Guard Remove [t=00:00:22.403170][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.454467][f=-000001] Loaded widget: HealthBars [t=00:00:22.455468][f=-000001] Loaded widget: Noises [t=00:00:22.456166][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.456845][f=-000001] Loaded widget: Unit Icons [t=00:00:22.462574][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.463836][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.464900][f=-000001] Loaded widget: BuildETA [t=00:00:22.465759][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.466651][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.468306][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.469176][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.469454][f=-000001] Loaded widget: Objectives [t=00:00:22.471448][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.471992][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.476411][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.476877][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.476910][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1612632/events.log [t=00:00:22.479916][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.480840][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:22.481236][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.484199][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.484718][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.485163][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.485620][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.486096][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.486663][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.486930][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.487379][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.488026][f=-000001] Loaded widget: Autoquit [t=00:00:22.488319][f=-000001] Loaded widget: Blast Radius [t=00:00:22.488825][f=-000001] Loaded widget: CameraShake [t=00:00:22.489631][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.504200][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.504848][f=-000001] EndGame Graph disabled [t=00:00:22.522567][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.523057][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.523343][f=-000001] Loaded widget: Easy Facing [t=00:00:22.523865][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.524140][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.547934][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.548577][f=-000001] Loaded widget: Ferry Points [t=00:00:22.549422][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.558799][f=-000001] Loaded widget: Context Menu [t=00:00:22.559434][f=-000001] Loaded widget: Darkening [t=00:00:22.559840][f=-000001] Loaded widget: Decloak Range [t=00:00:22.560303][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.568017][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.568830][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.569114][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.569537][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.570576][f=-000001] Input grabbing is enabled! [t=00:00:22.570599][f=-000001] Input grabbing is enabled! [t=00:00:22.570704][f=-000001] Loaded widget: Grab Input [t=00:00:22.571133][f=-000001] Loaded widget: Haven Handler [t=00:00:22.571487][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.571966][f=-000001] Loaded widget: In-game Guide [t=00:00:22.572184][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.572473][f=-000001] Loaded widget: Keep Target [t=00:00:22.572826][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.573272][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.573595][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.573961][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.574476][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.574716][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.574954][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.575202][f=-000001] Loaded widget: Orbit Command [t=00:00:22.575610][f=-000001] Loaded widget: Point Tracker [t=00:00:22.575905][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.576453][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.576978][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.577485][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.578123][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.578685][f=-000001] Loaded widget: Simple Settings [t=00:00:22.579192][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.579520][f=-000001] Loaded widget: SmoothCam [t=00:00:22.580369][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.581169][f=-000001] Loaded widget: Stereo3D [t=00:00:22.581469][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.583366][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.583960][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.584834][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.585811][f=-000001] Loaded widget: Command Alpha [t=00:00:22.586289][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.586666][f=-000001] Loaded widget: Ghost Site [t=00:00:22.587975][f=-000001] Loaded widget: Attack Warning [t=00:00:22.588323][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.588985][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.590352][f=-000001] Loaded widget: Auto Group [t=00:00:22.591345][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.592390][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.592793][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.593670][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.594664][f=-000001] Loaded widget: Select Com at start [t=00:00:22.601834][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.603149][f=-000001] Loaded widget: Transport AI [t=00:00:22.780597][f=-000001] Loaded widget: Attack AoE [t=00:00:22.781566][f=-000001] Loaded widget: Icon Sets [t=00:00:22.782364][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.784167][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.789814][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.790194][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.825236][f=-000001] Loaded widget: Unit Start State [t=00:00:22.825856][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.826403][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.828161][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.852077][f=-000001] Loaded widget: UnitShapes [t=00:00:22.853404][f=-000001] Loaded widget: Commands FX [t=00:00:22.853790][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.854286][f=-000001] : disabled for spectators [t=00:00:22.856288][f=-000001] Loaded widget: Stockpiler [t=00:00:22.856969][f=-000001] IsIsland, , false [t=00:00:22.858708][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.859202][f=-000001] Loaded widget: AllyCursors [t=00:00:22.859743][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.860216][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.860687][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.862298][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.862983][f=-000001] Loaded widget: Selection Send [t=00:00:22.863394][f=-000001] Loaded widget: Shield Guard [t=00:00:22.864058][f=-000001] Loaded widget: State Icons [t=00:00:22.864656][f=-000001] : disabled for spectators [t=00:00:22.865887][f=-000001] Loaded widget: Building Starter [t=00:00:22.880840][f=-000001] : disabled for spectators [t=00:00:22.882409][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.882840][f=-000001] Loaded widget: LupsManager [t=00:00:22.883343][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.884207][f=-000001] Loaded widget: Units on Fire [t=00:00:22.884882][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.885471][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.887288][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.888171][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.888956][f=-000001] Loaded widget: Chili Docking [t=00:00:22.900812][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.909505][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.910346][f=-000001] Loaded widget: HUD Presets [t=00:00:22.911123][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.913855][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.914495][f=-000001] Loaded widget: Image Preloader [t=00:00:22.914998][f=-000001] Loaded widget: Custom Markers [t=00:00:22.919686][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.920547][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:22.920855][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.921785][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.922308][f=-000001] Loaded widget: Start Boxes [t=00:00:22.923907][f=-000001] Loaded widget: Select Keys [t=00:00:22.934215][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.935528][f=-000001] Loaded widget: Pause Screen [t=00:00:22.935820][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.936085][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:22.936354][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.937048][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.937501][f=-000001] SetSunLighting [t=00:00:22.938406][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:22.951884][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.952567][f=-000001] Loaded widget: Font Cache [t=00:00:22.953059][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.953104][f=-000001] Loaded widget: GC Control [t=00:00:22.957813][f=-000001] Loaded widget: Layout Handler [t=00:00:22.959179][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.959510][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:22.962994][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.969313][f=-000001] Writing last game win data [t=00:00:22.975945][f=-000001] LuaUI v0.3 [t=00:00:23.251359][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.251475][f=-000001] [s11n] Loading s11n file... [t=00:00:23.254220][f=-000001] [s11n] Parsing model... [t=00:00:23.257821][f=-000001] [s11n] Populating game world... [t=00:00:23.386133][f=-000001] [s11n] s11n loading complete. [t=00:00:23.724547][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.923469][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13839, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061855, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.1822, 0.0000, 0.2713} [t=00:00:24.419357][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.420529][f=-000001] Spectator mode. Widget removed. [t=00:00:24.435133][f=-000001] Spectator mode. Widget removed. [t=00:00:24.437150][f=-000001] Playback paused [t=00:00:24.442422][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.760462][f=-000001] Opening demofile demos/1612632/replay.sdfz [t=00:00:24.760823][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.760842][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:24.761269][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.761567][f=-000001] -> Connection established (given id 2) [t=00:00:24.761757][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32af6bac7234076cc0763b4cc9d3c0cc55d6d0538cbd0deffcfc89ccf7d5b3e4f0847b8350cd8562cb24c394617520982a3cca4865de65a2102a2725c5145b47" [t=00:00:24.761776][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.761790][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:24.761803][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:24.761820][f=-000001] Speed set to 20.0 [server] [t=00:00:24.761836][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55cf00bbc2e0,(nil)}][locale="C"]" [t=00:00:24.761850][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.777002][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.777042][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.983951][f=-000001] Beginning demo playback [t=00:00:28.000469][f=-000001] GameID: 9e043f648024beb63cf9e8aa2ae0e73a [t=00:00:28.032414][f=-000001] Connection attempt from _KAKTYC_1998_ [t=00:00:28.032463][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:28.032590][f=-000001] [0] Event [undefined]: _KAKTYC_1998_ changed status [t=00:00:28.032798][f=-000001] -> Connection established (given id 1) [t=00:00:28.032813][f=-000001] Connection attempt from xkoltyr [t=00:00:28.032826][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:28.032890][f=-000001] [0] Event [undefined]: xkoltyr changed status [t=00:00:28.033261][f=-000001] -> Connection established (given id 0) [t=00:00:28.134738][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_KAKTYC_1998_" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [t=00:00:28.134788][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_KAKTYC_1998_" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.166119][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xkoltyr" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [t=00:00:28.166162][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xkoltyr" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.776275][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_KAKTYC_1998_" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:28.799795][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_KAKTYC_1998_" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:29.531912][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_KAKTYC_1998_" string="[Game::Load][lua{Rules,Gaia}={000002266d9720a0,0000000000000000}][locale="C"]" [t=00:00:29.635834][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xkoltyr" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:29.644118][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xkoltyr" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:30.016262][f=-000001] Player _KAKTYC_1998_ left the game: normal quit [t=00:00:30.016336][f=-000001] [0] Event [undefined]: _KAKTYC_1998_ quit [t=00:00:30.509743][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xkoltyr" string="[Game::Load][lua{Rules,Gaia}={000001628694a9a0,0000000000000000}][locale="C"]" [t=00:00:30.725319][f=-000001] Allies: I choose: Commander 1! [t=00:00:33.107817][f=-000001] > Game will be force started in 60 seconds [t=00:00:33.657213][f=-000001] !force [t=00:00:33.657262][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [t=00:00:33.657277][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:33.887884][f=-000001] !vote 1 [t=00:00:33.896182][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:34.132430][f=-000001] > Game will be force started in 40 seconds [t=00:00:35.164239][f=-000001] > Game will be force started in 20 seconds [t=00:00:36.429149][f=-000001] [0] Event [4724,-18.153809,4487]: 0 finished unit Engineer Commander [t=00:00:36.440030][f=-000001] [0] Event [1320,-17.955727,670]: 1 finished unit Strike Commander [t=00:00:36.461877][f=0000000] [0] xkoltyr, team: 0, elo:1332, userid: 534727 [t=00:00:36.461948][f=0000000] [0] _KAKTYC_1998_, team: 1, elo:1500, userid: 559078 [t=00:00:36.461983][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.468365][f=0000000] > Poll: Do you want to force start? [END:FAILED] [t=00:00:36.470274][f=0000001] > Players _KAKTYC_1998_ did not choose a start position. Game will be aborted. [t=00:00:36.470295][f=0000001] > exiting game [t=00:00:36.470307][f=0000001] No clients connected, shutting down server [t=00:00:36.470319][f=0000001] Server shutdown [t=00:00:36.470761][f=0000001] Submitting stats [t=00:00:36.471136][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:36.472800][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:36.472827][f=0000001] Draw 6991.82ms 69.70% [t=00:00:36.472840][f=0000001] Lua::Callins::Synced 136.29ms 0.00% [t=00:00:36.472852][f=0000001] Lua::Callins::Unsynced 10406.32ms 89.30% [t=00:00:36.472864][f=0000001] Lua::CollectGarbage::Synced 66.08ms 0.00% [t=00:00:36.472876][f=0000001] Lua::CollectGarbage::Unsynced 605.13ms 2.70% [t=00:00:36.472899][f=0000001] Misc::Profiler::AddTime 19.37ms 0.10% [t=00:00:36.474723][f=0000001] [1] player nonplacement [t=00:00:36.475995][f=0000001] [1] autohost exit [t=00:00:36.476948][f=0000001] [1] all players disconnected [t=00:00:36.477667][f=0000001] Playback continued [t=00:00:36.488630][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:36.488751][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:36.488849][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:36.488930][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:46.474842][f=0004971] Autoquit sending quit command. [t=00:00:46.475453][f=0004971] [QuitAction] user exited to system [t=00:00:46.476014][f=0004971] [SpringApp::Kill][1] fromRun=1 [t=00:00:46.476360][f=0004971] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:46.476650][f=0004971] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.476666][f=0004971] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.476675][f=0004971] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:46.476683][f=0004971] [SpringApp::Kill][2] [t=00:00:46.477654][f=0004971] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:46.477942][f=0004971] [Game::KillLua][1] dtor=0 luaUI=0x55cf020b30d0 [t=00:00:46.477986][f=0004971] Start widgetHandler:Shutdown [t=00:00:46.482642][f=0004971] Shutdown - SaveOrderList Complete [t=00:00:46.483683][f=0004971] Writing last game win data [t=00:00:46.491134][f=0004971] Shutdown - SaveConfigData Complete [t=00:00:46.491160][f=0004971] Shutdown Widget - Chili Highlight [t=00:00:46.491185][f=0004971] Shutdown Widget - Save/Load API [t=00:00:46.491200][f=0004971] Shutdown Widget - Draw After Chili [t=00:00:46.491229][f=0004971] Shutdown Widget - API Unit Tracker GL4 [t=00:00:46.491252][f=0004971] Shutdown Widget - EPIC Menu [t=00:00:46.493515][f=0004971] Shutdown Widget - Chili Minimap [t=00:00:46.493668][f=0004971] Shutdown Widget - Chili Widget Selector [t=00:00:46.494992][f=0004971] Shutdown Widget - Local Team Colors [t=00:00:46.495018][f=0004971] Shutdown Widget - Display Keys 2 [t=00:00:46.495078][f=0004971] Shutdown Widget - Save Game Menu [t=00:00:46.495093][f=0004971] Shutdown Widget - HealthBars [t=00:00:46.496114][f=0004971] Shutdown Widget - Noises [t=00:00:46.496139][f=0004971] Shutdown Widget - Unit Icons [t=00:00:46.496158][f=0004971] Shutdown Widget - Win Counter [t=00:00:46.496174][f=0004971] Shutdown Widget - BuildETA [t=00:00:46.496197][f=0004971] Shutdown Widget - EndGame APM stats [t=00:00:46.496216][f=0004971] Shutdown Widget - SpringRTS Replay Stats [t=00:00:46.496259][f=0004971] Shutdown Widget - Modular Comm Info [t=00:00:46.496274][f=0004971] Shutdown Widget - Music Player v2 [t=00:00:46.496290][f=0004971] Shutdown Widget - State Reverse and Latency [t=00:00:46.496305][f=0004971] Shutdown Widget - CameraShake [t=00:00:46.496321][f=0004971] Shutdown Widget - Chili Economy Panel Default [t=00:00:46.496452][f=0004971] Shutdown Widget - Chili EndGame Window [t=00:00:46.496479][f=0004971] Shutdown Widget - Chili Nuke Warning [t=00:00:46.496497][f=0004971] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:46.496524][f=0004971] Shutdown Widget - Chili Spectator Panels [t=00:00:46.496576][f=0004971] Shutdown Widget - Context Menu [t=00:00:46.496592][f=0004971] Shutdown Widget - Darkening [t=00:00:46.496622][f=0004971] Shutdown Widget - Defense Range Zero-K [t=00:00:46.496638][f=0004971] Shutdown Widget - Grab Input [t=00:00:46.498059][f=0004971] Shutdown Widget - Highlight Geos [t=00:00:46.498085][f=0004971] Shutdown Widget - Local Widgets Config [t=00:00:46.498111][f=0004971] Shutdown Widget - MinimapEvents [t=00:00:46.498126][f=0004971] Shutdown Widget - Missile Silo Range [t=00:00:46.498145][f=0004971] Shutdown Widget - Point Tracker [t=00:00:46.498159][f=0004971] Shutdown Widget - Showeco and Grid Drawer [t=00:00:46.498176][f=0004971] Shutdown Widget - Stereo3D [t=00:00:46.498196][f=0004971] Shutdown Widget - Attack AoE [t=00:00:46.498212][f=0004971] Shutdown Widget - UnitShapes [t=00:00:46.498550][f=0004971] Shutdown Widget - Map Edge Extension [t=00:00:46.498573][f=0004971] Shutdown Widget - Selection Send [t=00:00:46.498604][f=0004971] Shutdown Widget - LupsManager [t=00:00:46.498625][f=0004971] Shutdown Widget - Newton Firezone [t=00:00:46.498642][f=0004971] Shutdown Widget - Chili Pro Console [t=00:00:46.499556][f=0004971] Shutdown Widget - Persistent Build Height [t=00:00:46.499578][f=0004971] Shutdown Widget - Lasso Terraform GUI [t=00:00:46.499607][f=0004971] Shutdown Widget - Chili Framework [t=00:00:46.499644][f=0004971] Shutdown Widget - Lups [t=00:00:46.499691][f=0004971] Shutdown Widget - Custom Markers [t=00:00:46.499744][f=0004971] Shutdown Widget - Chili Core Selector [t=00:00:46.499837][f=0004971] Shutdown Widget - Mex Placement Handler [t=00:00:46.499854][f=0004971] Shutdown Widget - Select Keys [t=00:00:46.499898][f=0004971] Shutdown Widget - Pause Screen [t=00:00:46.500204][f=0004971] Shutdown Widget - Layout Handler [t=00:00:46.500229][f=0004971] Shutdown Widget - Text To Speech Control [t=00:00:46.500242][f=0004971] End widgetHandler:Shutdown [t=00:00:46.724349][f=0004971] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5334380, 1921181, 591082, 68.0} allocedSize{int+, int-, ext}={530841916, 161213201, 622708540}, avgAllocTime{int+, int-, ext}={0.1180, 0.0522, 0.2753} [t=00:00:46.725161][f=0004971] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:46.725183][f=0004971] [Game::KillLua][3] dtor=0 luaRules=0x55cf00bbc2e0 [t=00:00:46.725238][f=0004971] Start gadgetHandler:Shutdown [t=00:00:46.725258][f=0004971] Shutdown - StartSetup [t=00:00:46.725275][f=0004971] Shutdown - UnitMorph [t=00:00:46.725336][f=0004971] Shutdown - Carrier Drones [t=00:00:46.725356][f=0004971] Shutdown - Missile Silo Controller [t=00:00:46.725373][f=0004971] Shutdown - Modular Comm Info [t=00:00:46.725401][f=0004971] Shutdown - Terrain Texture Handler [t=00:00:46.725415][f=0004971] Shutdown - UnitCloakShield [t=00:00:46.725444][f=0004971] Shutdown - Starlight Handler [t=00:00:46.725457][f=0004971] End gadgetHandler:Shutdown [t=00:00:46.762091][f=0004971] Start gadgetHandler:Shutdown [t=00:00:46.762166][f=0004971] Shutdown - Save/Load [t=00:00:46.762194][f=0004971] Shutdown - Teleport Throw [t=00:00:46.762211][f=0004971] Shutdown - UnitMorph [t=00:00:46.762232][f=0004971] Shutdown - Modular Comm Info [t=00:00:46.762247][f=0004971] Shutdown - Retreat Command [t=00:00:46.762268][f=0004971] Shutdown - Shockwaves [t=00:00:46.762284][f=0004971] Shutdown - UnitCloakShield [t=00:00:46.762303][f=0004971] Shutdown - Lups Cloak FX [t=00:00:46.762320][f=0004971] Shutdown - Lups [t=00:00:46.762364][f=0004971] Shutdown - Lups Shield [t=00:00:46.762386][f=0004971] End gadgetHandler:Shutdown [t=00:00:46.774005][f=0004971] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={1452, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:46.774090][f=0004971] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:46.774150][f=0004971] [Game::KillLua][4] dtor=0 [t=00:00:46.774178][f=0004971] [Game::KillLua][5] dtor=0 [t=00:00:46.780021][f=0004971] [Game::~CGame][1] [t=00:00:46.780071][f=0004971] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:46.780084][f=0004971] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:46.780095][f=0004971] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:46.780106][f=0004971] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:46.780118][f=0004971] [Game::KillLua][4] dtor=1 [t=00:00:46.780130][f=0004971] [Game::KillLua][5] dtor=1 [t=00:00:46.780255][f=0004971] [Game::KillMisc][1] [t=00:00:46.780270][f=0004971] [Game::KillMisc][2] [t=00:00:46.781167][f=0004971] [Game::KillMisc][3] [t=00:00:46.781302][f=0004971] [Game::KillRendering][1] [t=00:00:46.808245][f=0004971] [3DOParser::Kill] allocated 1 pieces [t=00:00:46.808798][f=0004971] [S3OParser::Kill] allocated 5478 pieces [t=00:00:46.809642][f=0004971] [AssParser::Kill] allocated 671 pieces [t=00:00:46.820464][f=0004971] [Game::KillInterface][1] [t=00:00:46.821375][f=0004971] [Game::KillInterface][2] [t=00:00:46.822462][f=0004971] [Game::KillSimulation][1] [t=00:00:46.822487][f=0004971] [Game::KillSimulation][2] [t=00:00:47.550809][f=0004971] [CCollisionHandler] dis-/continuous tests: 0/1541589 [t=00:00:47.550878][f=0004971] [Game::KillSimulation][3] [t=00:00:47.550942][f=0004971] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.550964][f=0004971] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.550984][f=0004971] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.551003][f=0004971] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.554528][f=0004971] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:47.559501][f=0004971] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:47.612257][f=0004971] [Game::KillSimulation][4] [t=00:00:51.587357][f=0004971] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:51.589986][f=0004971] [Game::~CGame][2] [t=00:00:51.590107][f=0004971] [Game::~CGame][3] [t=00:00:51.631558][f=0004971] [SpringApp::Kill][3] [t=00:00:51.631669][f=0004971] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 51558 bytes sent 21233 bytes recv'd [t=00:00:51.638197][f=0004971] Kill: client disconnecting... [t=00:00:53.660419][f=0004971] CloseConnection: client connection closed [t=00:00:53.705528][f=0004971] [SpringApp::Kill][4] font=0x55cee468c600 [t=00:00:53.728369][f=0004971] [SpringApp::Kill][5] [t=00:00:53.847899][f=0004971] [SpringApp::Kill][6] [t=00:00:53.848389] [SpringApp::Kill][7] [t=00:00:53.851152] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:53.851179] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:53.851199] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:53.851694] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:53.851737] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:53.851748] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:53.851760] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:00:53.851772] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:53.851782] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:53.851793] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:53.851804] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:53.851815] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:53.851827] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:53.863555] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:53.863623] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:53.863635] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:53.863645] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:53.888669] [VFS] [SpringVFS::DeleteArchives] [t=00:00:53.888709] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:53.888722] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55cee4758930) [t=00:00:53.905426] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3184ms [t=00:00:53.905535] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=85ms [t=00:00:53.905634] file="unittextures/factorytank_1_flip.png" indx=7387 inflSize=1214kb readTime=50ms [t=00:00:53.905649] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=46ms [t=00:00:53.905661] file="bitmaps/loadpictures/reclaimwrecks.png" indx=533 inflSize=2722kb readTime=42ms [t=00:00:53.905759] file="objects3d/pw_gaspowerstation_dead.dae" indx=5522 inflSize=270kb readTime=27ms [t=00:00:53.905773] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=23ms [t=00:00:53.905867] file="objects3d/hoverminer.s3o" indx=5392 inflSize=62kb readTime=21ms [t=00:00:53.905963] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=21ms [t=00:00:53.905980] file="objects3d/shieldfelon.s3o" indx=5595 inflSize=86kb readTime=19ms [t=00:00:53.905992] file="unittextures/bcore_abc_2.tga" indx=7213 inflSize=1800kb readTime=18ms [t=00:00:53.923592] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168169602 bytes cached in 3481 files [t=00:00:54.138098] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:00:54.138184] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x55cee4686350) [t=00:00:54.139516] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:54.139538] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55cee4811cc0) [t=00:00:54.145959] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:54.146009] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55cee4685a40) [t=00:00:54.146035] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f1e1c01bea0) [t=00:00:54.146092] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 242709 bytes cached in 71 files [t=00:00:54.148038] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:54.148061] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:54.148075] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:54.148085] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:54.148095] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:54.148105] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:54.148717] [SpringApp::Kill][8] [t=00:00:54.148736] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:54.148747] [WatchDog::Uninstall][1] hangDetectorThread=0x55ce9f6b4a50 (joinable=1) [t=00:00:54.148775] [WatchDog::Uninstall][2] [t=00:00:54.189689] [WatchDog::Uninstall][3] [t=00:00:54.189741] [SpringApp::Kill][9]