[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000059] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008336] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008380] Using writeable configuration source: "/tmp/tmp.iI43EcmR4k/springsettings.1612522.cfg" [t=00:00:00.016232] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016288] ============== ============== [t=00:00:00.016301] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016311] [t=00:00:00.016320] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016329] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016338] Use "none" to disable the default log sections. [t=00:00:00.016347] ============== ============== [t=00:00:00.016357] ============== ============== [t=00:00:00.016416] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016426] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016436] ROAM = 2 [t=00:00:00.016446] RotateLogFiles = 1 [t=00:00:00.016456] TeamHighlight = 0 [t=00:00:00.016465] ============== ============== [t=00:00:00.016474] ============== ============== [t=00:00:00.016484] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.016494] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016503] Compiler Version: gcc-11.1.0 [t=00:00:00.016525] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016690] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016702] Binary Word Size: 64-bit (native) [t=00:00:00.016711] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016721] Physical CPU Cores: 1 [t=00:00:00.016729] Logical CPU Cores: 1 [t=00:00:00.016739] ============== ============== [t=00:00:00.016802] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016812] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016821] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016829] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016839] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.064982] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.065014] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.065046] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.065079] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.065104] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.065114] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.065148] [GR::LogVersionInfo] [t=00:00:00.065158] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.065167] GL version : [t=00:00:00.065176] GL vendor : [t=00:00:00.065185] GL renderer : [t=00:00:00.065194] GLSL version: [t=00:00:00.065203] GLEW version: spring headless stub GLEW version [t=00:00:00.065212] GPU memory : unknown [t=00:00:00.065221] SDL swap-int: 0 [t=00:00:00.065230] SDL driver : headless stub [t=00:00:00.065240] [t=00:00:00.065249] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.065258] GLSL shader support : 0 [t=00:00:00.065267] GL4 support : 0 [t=00:00:00.065275] FBO extension support : 0 [t=00:00:00.065284] NVX GPU mem-info support : 0 [t=00:00:00.065320] ATI GPU mem-info support : 0 [t=00:00:00.065330] NPOT-texture support : 1 (0) [t=00:00:00.065340] S3TC/DXT1 texture support : 0/0 [t=00:00:00.065349] texture query-LOD support : 1 (0) [t=00:00:00.065358] MSAA frame-buffer support : 0 (0) [t=00:00:00.065367] Z-buffer depth : 16 (-) [t=00:00:00.065376] primitive-restart support : 0 (0) [t=00:00:00.065385] clip-space control support: 0 (0) [t=00:00:00.065394] seamless cube-map support : 0 (0) [t=00:00:00.065403] frag-depth layout support : 0 (0) [t=00:00:00.065412] persistent maps support : 0 (0) [t=00:00:00.065421] explicit attribs location : 0 (0) [t=00:00:00.065431] multi draw indirect : 0 (-) [t=00:00:00.065439] array textures : 0 (-) [t=00:00:00.065448] [t=00:00:00.065458] max. FBO samples : -1 [t=00:00:00.065467] max. FS/program texture slots : 8/8 [t=00:00:00.065475] max. texture size : 2048 [t=00:00:00.065488] max. texture anisotropy level : 0.000000 [t=00:00:00.065497] max. vec4 varyings/attributes : 0/0 [t=00:00:00.065506] max. draw-buffers : 0 [t=00:00:00.065515] max. rec. indices/vertices : 0/0 [t=00:00:00.065524] max. uniform buffer-bindings : 0 [t=00:00:00.065533] max. uniform block-size : 0KB [t=00:00:00.065541] max. storage buffer-bindings : 0 [t=00:00:00.065551] max. storage block-size : 0MB [t=00:00:00.065560] [t=00:00:00.065569] enable AMD-hacks : 0 [t=00:00:00.065578] compress MIP-maps: 0 [t=00:00:00.066140] [GR::UpdateGLConfigs] [t=00:00:00.066162] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.066175] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.066186] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.066430] [GR::InitGLState] [t=00:00:00.066443] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.230741] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.250616] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.256692] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.257243] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.257267] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.257283] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.646461] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.650825] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.681585] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.681875] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.698989] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms [t=00:00:00.699406] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.699890] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.712265] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f76fc010160 (SpringVFS) global=(nil) (null) [t=00:00:00.712316] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.735305] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.735348] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.735360] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.735370] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.735965] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1507 MB [t=00:00:00.764950][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.765664][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.766199][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1612522/replay.sdfz" for game data... [t=00:00:00.942261][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.952333][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.952367][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.959134][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.959209][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 193ms [t=00:00:00.959823][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.028503][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55f4236590a0] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:01.030652][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.032558][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.033344][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55f4236590a0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.035193][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.048964][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.049405][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.093798][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 133ms [t=00:00:01.094265][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.101863][f=-000001] forceSingleThreaded, false [t=00:00:01.411110][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.411893][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.412026][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.412086][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.412175][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.412234][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.413436][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.413951][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.414435][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.416519][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.418745][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.421714][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.421744][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.422218][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.433581][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.435721][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.436757][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.437068][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.437919][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.437977][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.044027][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.047238][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.219957][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.300030][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:03.338498][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1291ms [t=00:00:03.338930][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.626653][f=-000001] Loading UnitDefs_posts [t=00:00:03.785553][f=-000001] Loading FeatureDefs_posts [t=00:00:03.808995][f=-000001] Loading WeaponDefs_posts [t=00:00:03.829324][f=-000001] Loading ArmorDefs_posts [t=00:00:03.851176][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 495ms [t=00:00:03.903374][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 564ms [t=00:00:03.903425][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.348178][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.355196][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:04.355255][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.355693][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.357362][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.361208][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.916047][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.030812][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.146068][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.148643][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.148667][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.777365][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 628ms [t=00:00:05.777392][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.910348][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 132ms [t=00:00:05.910394][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.932860][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:06.674888][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.683438][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:06.696155][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.735106][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:12.804667][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:12.815629][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:12.815660][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:12.816824][f=-000001] InfoTexture: legacy [t=00:00:12.816844][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:12.818679][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.841132][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.854427][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:13.854479][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.855683][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.098800][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.098916][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.414209][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.469976][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.480445][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.480498][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.481858][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.412804][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.428725][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.429951][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.597389][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:15.599436][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.599464][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.622611][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.622726][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.622737][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:15.622748][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:15.622759][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.622769][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.622780][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450850 [t=00:00:15.631819][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.631939][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.631951][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:15.631961][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:15.631971][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.631981][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.631992][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450860 [t=00:00:15.632004][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55f428f2d8b0 has BLOCKSIZE 1 [t=00:00:15.635760][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.635796][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.635806][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:15.635816][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:15.635825][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.635836][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505b6 [t=00:00:15.639989][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505b6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-9f4505b6.zip" (exists=1) [t=00:00:15.641510][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.650638][f=-000001] Path cache (48, 40) initialized. [t=00:00:15.650692][f=-000001] Path cache (48, 40) initialized. [t=00:00:15.654457][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.654507][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.654518][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:15.654529][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:15.654539][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.654549][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505c6 [t=00:00:15.760772][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505c6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-9f4505c6.zip" (exists=1) [t=00:00:15.761464][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.764048][f=-000001] Path cache (24, 20) initialized. [t=00:00:15.764070][f=-000001] Path cache (24, 20) initialized. [t=00:00:15.764088][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (164ms, checksum 8d4cc82c)" [t=00:00:15.764356][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.764377][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.764389][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:15.877134][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [t=00:00:15.878294][f=-000001] Synced LuaRules: starting loading [t=00:00:16.644163][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.734858][f=-000001] Synced LuaRules: finished loading [t=00:00:18.766618][f=-000001] Unsynced LuaRules: starting loading [t=00:00:19.140592][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.461393][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.534002][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.535420][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.535899][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.535915][f=-000001] LuaSocket Support: enabled [t=00:00:19.557568][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.676585][f=-000001] localWidgets, nil, true, true [t=00:00:19.678872][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.678897][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.693910][f=-000001] USE_OLD_CHILI [t=00:00:20.192660][f=-000001] Loading last game win data [t=00:00:20.192699][f=-000001] Resetting win data [t=00:00:20.192758][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.192774][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.192786][f=-000001] Player and team counts match, continuing [t=00:00:20.192802][f=-000001] Testing last game's team 0 mapped to this game's team 1 [t=00:00:20.192816][f=-000001] ghostfacekiller was in last game but is now absent, resetting scores [t=00:00:20.328946][f=-000001] CAS: GLSL not supported. [t=00:00:20.335800][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.335832][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.450000][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.291014][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.230291][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.492351][f=-000001] forceSingleThreaded, false [t=00:00:23.219595][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.219848][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.220263][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.220438][f=-000001] Loaded API widget: i18n [t=00:00:23.220861][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.221287][f=-000001] Loaded API widget: Win Counter [t=00:00:23.221727][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.464863][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.465604][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.465922][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.791804][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.793439][f=-000001] Loaded API widget: Lups [t=00:00:23.793679][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.794095][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.794451][f=-000001] Loaded widget: Save/Load API [t=00:00:23.794862][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.795207][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.796045][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.802952][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.805075][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.805096][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.805176][f=-000001] Set maximum particles to: 0 [t=00:00:23.805632][f=-000001] Set UnitIconDist to 0 [t=00:00:23.915066][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.943819][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.946188][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.946603][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.946972][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.956324][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.956782][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.957332][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.957768][f=-000001] Mexspot Fetcher fetching [t=00:00:23.958015][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.958486][f=-000001] Team highlighting: Disabled [t=00:00:23.958945][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.959679][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.960258][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.960764][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.960990][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.961265][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.961514][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.961896][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.962234][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.962735][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.963143][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.963163][f=-000001] Using fallback unit outlines [t=00:00:23.963399][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.963867][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.973339][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.975003][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.975924][f=-000001] Loaded widget: Guard Remove [t=00:00:23.976478][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.033742][f=-000001] Loaded widget: HealthBars [t=00:00:24.034761][f=-000001] Loaded widget: Noises [t=00:00:24.035266][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.035879][f=-000001] Loaded widget: Unit Icons [t=00:00:24.040273][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.040867][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.041587][f=-000001] Loaded widget: BuildETA [t=00:00:24.042120][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.042653][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.043218][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.043758][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.044029][f=-000001] Loaded widget: Objectives [t=00:00:24.046235][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.046746][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.052428][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.053151][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.053203][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1612522/events.log [t=00:00:24.056505][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.057845][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.058326][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.062244][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.062899][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.063513][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.064119][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.065045][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.065356][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.065883][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.066392][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.066893][f=-000001] Loaded widget: Autoquit [t=00:00:24.067233][f=-000001] Loaded widget: Blast Radius [t=00:00:24.067792][f=-000001] Loaded widget: CameraShake [t=00:00:24.068840][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.084680][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.085600][f=-000001] EndGame Graph disabled [t=00:00:24.108250][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.108915][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.109430][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.109733][f=-000001] Loaded widget: Easy Facing [t=00:00:24.110017][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.142084][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.143228][f=-000001] Loaded widget: Ferry Points [t=00:00:24.144281][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.157297][f=-000001] Loaded widget: Context Menu [t=00:00:24.158216][f=-000001] Loaded widget: Darkening [t=00:00:24.158692][f=-000001] Loaded widget: Decloak Range [t=00:00:24.159255][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.168350][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.169156][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.169510][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.170020][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.171632][f=-000001] Input grabbing is enabled! [t=00:00:24.171663][f=-000001] Input grabbing is enabled! [t=00:00:24.171794][f=-000001] Loaded widget: Grab Input [t=00:00:24.172391][f=-000001] Loaded widget: Haven Handler [t=00:00:24.172878][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.173564][f=-000001] Loaded widget: In-game Guide [t=00:00:24.173864][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.174332][f=-000001] Loaded widget: Keep Target [t=00:00:24.174810][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.175315][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.175733][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.176288][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.176988][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.177314][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.177619][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.178103][f=-000001] Loaded widget: Orbit Command [t=00:00:24.178629][f=-000001] Loaded widget: Point Tracker [t=00:00:24.178942][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.179212][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.179822][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.180458][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.181601][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.182298][f=-000001] Loaded widget: Simple Settings [t=00:00:24.182925][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.183325][f=-000001] Loaded widget: SmoothCam [t=00:00:24.184007][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.185485][f=-000001] Loaded widget: Stereo3D [t=00:00:24.185837][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.188255][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.188659][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.190118][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.191165][f=-000001] Loaded widget: Command Alpha [t=00:00:24.191855][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.192424][f=-000001] Loaded widget: Ghost Site [t=00:00:24.194354][f=-000001] Loaded widget: Attack Warning [t=00:00:24.194829][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.195561][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.197352][f=-000001] Loaded widget: Auto Group [t=00:00:24.198430][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.199466][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.199879][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.200861][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.201991][f=-000001] Loaded widget: Select Com at start [t=00:00:24.211202][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.213361][f=-000001] Loaded widget: Transport AI [t=00:00:24.414417][f=-000001] Loaded widget: Attack AoE [t=00:00:24.415783][f=-000001] Loaded widget: Icon Sets [t=00:00:24.417037][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.423893][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.426710][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.427160][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.464702][f=-000001] Loaded widget: Unit Start State [t=00:00:24.465573][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.466357][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.468924][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.470173][f=-000001] Loaded widget: Commands FX [t=00:00:24.470834][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.491974][f=-000001] Loaded widget: UnitShapes [t=00:00:24.492999][f=-000001] : disabled for spectators [t=00:00:24.495028][f=-000001] Loaded widget: Stockpiler [t=00:00:24.495565][f=-000001] IsIsland, , false [t=00:00:24.496608][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.496966][f=-000001] Loaded widget: AllyCursors [t=00:00:24.497816][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.498354][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.498908][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.500492][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.501230][f=-000001] Loaded widget: Selection Send [t=00:00:24.501810][f=-000001] Loaded widget: Shield Guard [t=00:00:24.502545][f=-000001] Loaded widget: State Icons [t=00:00:24.503053][f=-000001] : disabled for spectators [t=00:00:24.504708][f=-000001] Loaded widget: Building Starter [t=00:00:24.505666][f=-000001] : disabled for spectators [t=00:00:24.507131][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.507572][f=-000001] Loaded widget: LupsManager [t=00:00:24.508800][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.509345][f=-000001] Loaded widget: Units on Fire [t=00:00:24.510205][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.511290][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.513472][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.514010][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.514689][f=-000001] Loaded widget: Chili Docking [t=00:00:24.529837][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.538872][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.539705][f=-000001] Loaded widget: HUD Presets [t=00:00:24.540593][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.543498][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.544014][f=-000001] Loaded widget: Image Preloader [t=00:00:24.544640][f=-000001] Loaded widget: Custom Markers [t=00:00:24.549702][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.550362][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:24.550689][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.551771][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.552439][f=-000001] Loaded widget: Start Boxes [t=00:00:24.554252][f=-000001] Loaded widget: Select Keys [t=00:00:24.568689][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.570225][f=-000001] Loaded widget: Pause Screen [t=00:00:24.570597][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.570939][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:24.571319][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.572306][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.572908][f=-000001] SetSunLighting [t=00:00:24.574750][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:24.590587][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.591583][f=-000001] Loaded widget: Font Cache [t=00:00:24.592172][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.592228][f=-000001] Loaded widget: GC Control [t=00:00:24.597730][f=-000001] Loaded widget: Layout Handler [t=00:00:24.598594][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.598957][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:24.604040][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.611279][f=-000001] Writing last game win data [t=00:00:24.617780][f=-000001] LuaUI v0.3 [t=00:00:25.133368][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.133499][f=-000001] [s11n] Loading s11n file... [t=00:00:25.134919][f=-000001] [s11n] Parsing model... [t=00:00:25.138757][f=-000001] [s11n] Populating game world... [t=00:00:25.282832][f=-000001] [s11n] s11n loading complete. [t=00:00:25.773699][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:26.053346][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13836, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061772, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.4756, 0.0000, 0.8165} [t=00:00:26.651585][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.653943][f=-000001] Spectator mode. Widget removed. [t=00:00:26.672900][f=-000001] Spectator mode. Widget removed. [t=00:00:26.675936][f=-000001] Playback paused [t=00:00:26.683724][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:27.151430][f=-000001] Opening demofile demos/1612522/replay.sdfz [t=00:00:27.151488][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:27.151508][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:27.152078][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:27.152431][f=-000001] -> Connection established (given id 2) [t=00:00:27.152678][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32af6bac7234076cc0763b4cc9d3c0cc55d6d0538cbd0deffcfc89ccf7d5b3e4f0847b8350cd8562cb24c394617520982a3cca4865de65a2102a2725c5145b47" [t=00:00:27.152712][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.152733][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:27.152756][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:27.152775][f=-000001] Speed set to 20.0 [server] [t=00:00:27.152788][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55f43faa1f20,(nil)}][locale="C"]" [t=00:00:27.152801][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:27.190348][f=-000001] Switching to Overhead (TA) style camera [t=00:00:27.190408][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:30.128284][f=-000001] Beginning demo playback [t=00:00:30.144922][f=-000001] GameID: 9fe13e640bc28e5a173953986659e1ec [t=00:00:30.184470][f=-000001] Connection attempt from tumikosha [t=00:00:30.184545][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:30.184713][f=-000001] [0] Event [undefined]: tumikosha changed status [t=00:00:30.184970][f=-000001] -> Connection established (given id 0) [t=00:00:30.204640][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [t=00:00:30.204763][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.212552][f=-000001] Connection attempt from daemienl [t=00:00:30.212604][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:30.212744][f=-000001] [0] Event [undefined]: daemienl changed status [t=00:00:30.212994][f=-000001] -> Connection established (given id 1) [t=00:00:30.228456][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32af6bac7234076cc0763b4cc9d3c0cc55d6d0538cbd0deffcfc89ccf7d5b3e4f0847b8350cd8562cb24c394617520982a3cca4865de65a2102a2725c5145b47" [t=00:00:30.228523][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.652673][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:30.661329][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:30.872627][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:30.880230][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:30.964711][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[Game::Load][lua{Rules,Gaia}={00000213fb63cab0,0000000000000000}][locale="C"]" [t=00:00:31.419963][f=-000001] Allies: I choose: Engineer! [t=00:00:31.448427][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[Game::Load][lua{Rules,Gaia}={0x564607a583e0,(nil)}][locale="C"]" [t=00:00:33.669426][f=-000001] Allies: I choose: Engineer! [t=00:00:34.191279][f=-000001] [0] Event [1274,-18.353523,720]: 0 finished unit Engineer Commander [t=00:00:34.198529][f=-000001] [0] Event [5014,-13.108887,4395]: 1 finished unit Engineer Commander [t=00:00:34.229775][f=0000000] [0] daemienl, team: 1, elo:2044, userid: 577335 [t=00:00:34.229920][f=0000000] [0] tumikosha, team: 0, elo:1620, userid: 393267 [t=00:00:34.229966][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.249031][f=0000010] [10] Event [4896,-1,4304]: 1 finished unit Hovercraft Platform [t=00:00:34.280715][f=0000024] Playback continued [t=00:00:34.606334][f=0000228] [228] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [t=00:00:34.769864][f=0000317] [317] Event [1480,-21.034874,760]: 0 finished unit Amphbot Factory [t=00:00:34.866862][f=0000375] [375] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:35.612401][f=0000573] [573] Event [4696,-1,4568]: 1 finished unit Metal Extractor [t=00:00:35.689451][f=0000617] [617] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:35.849159][f=0000707] [707] Event [1448,-1,552]: 0 finished unit Metal Extractor [t=00:00:36.144490][f=0000837] [837] Event [1448,0,504]: 0 finished unit Wind/Tidal Generator [t=00:00:36.176617][f=0000858] [858] Event [4600,-1,4456]: 1 finished unit Metal Extractor [t=00:00:36.206217][f=0000875] [875] Event [1480,-25.813719,795.999817]: 0 finished unit Conch [t=00:00:36.210157][f=0000877] [877] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:36.288974][f=0000927] [927] Event [1448,0,600]: 0 finished unit Wind/Tidal Generator [t=00:00:36.351421][f=0000958] [958] Event [4680,0,4440]: 1 finished unit Wind/Tidal Generator [t=00:00:36.455381][f=0001017] [1017] Event [1496,0,552]: 0 finished unit Wind/Tidal Generator [t=00:00:36.603407][f=0001107] [1107] Event [1400,0,552]: 0 finished unit Wind/Tidal Generator [t=00:00:36.687454][f=0001152] [1152] Event [4728,0,4504]: 1 finished unit Wind/Tidal Generator [t=00:00:36.767462][f=0001197] [1197] Event [1400,0,504]: 0 finished unit Wind/Tidal Generator [t=00:00:36.979742][f=0001317] [1317] Event [1496,0,504]: 0 finished unit Wind/Tidal Generator [t=00:00:37.014431][f=0001336] [1336] Event [1480,-25.813719,795.999817]: 0 finished unit Conch [t=00:00:37.042902][f=0001351] [1351] Event [4792,0,4568]: 1 finished unit Wind/Tidal Generator [t=00:00:37.142712][f=0001407] [1407] Event [1496,0,600]: 0 finished unit Wind/Tidal Generator [t=00:00:37.303544][f=0001497] [1497] Event [1400,0,600]: 0 finished unit Wind/Tidal Generator [t=00:00:37.341670][f=0001516] [1516] Event [4904,0,4552]: 1 finished unit Wind/Tidal Generator [t=00:00:37.439639][f=0001570] [1570] Event [4895.95068,0,4336]: 1 finished unit Quill [t=00:00:37.607912][f=0001665] [1665] Event [4984,0,4536]: 1 finished unit Wind/Tidal Generator [t=00:00:37.979758][f=0001868] [1868] Event [5080,6.74920654,4520]: 1 finished unit Wind/Tidal Generator [t=00:00:38.046999][f=0001904] [1904] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:38.185137][f=0001978] [1978] Event [1592,-1,1064]: 0 lost unit Urchin [t=00:00:38.435543][f=0002075] [2075] Event [1480,-25.813719,795.999817]: 0 lost unit Duck [t=00:00:38.541731][f=0002145] [2145] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:38.831028][f=0002320] [2320] Event [1504.6897,-56.178314,926.359802]: 0 lost unit Conch [t=00:00:38.981159][f=0002400] [2400] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:39.014341][f=0002420] [2420] Event [1480,-25.813719,795.999817]: 0 finished unit Duck [t=00:00:39.347516][f=0002588] [2588] Event [936,-1,2056]: 0 finished unit Metal Extractor [t=00:00:39.471834][f=0002655] [2655] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:39.510909][f=0002674] [2674] Event [5320,-1,3208]: 1 finished unit Urchin [t=00:00:39.636368][f=0002740] [2740] Event [1480,-25.813719,795.999817]: 0 finished unit Duck [t=00:00:40.106702][f=0002983] [2983] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:40.119507][f=0002990] [2990] Event [1480,-25.813719,795.999817]: 0 finished unit Duck [t=00:00:40.506743][f=0003190] [3190] Event [1544,-1,664]: 0 finished unit Metal Extractor [t=00:00:40.543985][f=0003208] [3208] Event [3704,-1,3880]: 1 finished unit Metal Extractor [t=00:00:40.628946][f=0003252] [3252] Event [1480,-25.813719,795.999817]: 0 finished unit Duck [t=00:00:41.015913][f=0003452] [3452] Event [5208,-1,3080]: 1 finished unit Metal Extractor [t=00:00:41.125756][f=0003509] [3509] Event [840,-1,1992]: 0 finished unit Urchin [t=00:00:41.433064][f=0003650] [3650] Event [3640,-1,3624]: 1 finished unit Metal Extractor [t=00:00:41.440088][f=0003654] [3654] Event [2495.2417,-85.172028,1296.00549]: 0 lost unit Duck [t=00:00:41.526896][f=0003704] [3704] Event [4895.95068,0,4336]: 1 finished unit Quill [t=00:00:41.574483][f=0003736] [3736] Event [5272,0,3048]: 1 finished unit Wind/Tidal Generator [t=00:00:41.790087][f=0003846] [3846] Event [3736,0,3816]: 1 finished unit Wind/Tidal Generator [t=00:00:42.062926][f=0003990] [3990] Event [5336,0,3000]: 1 finished unit Wind/Tidal Generator [t=00:00:42.075933][f=0003995] [3995] Event [1480,-25.813719,795.999817]: 0 finished unit Scallop [t=00:00:42.158604][f=0004036] [4036] Event [3720,0,3752]: 1 finished unit Wind/Tidal Generator [t=00:00:42.353226][f=0004138] [4138] Event [2483.87036,-85.162247,1250.82751]: 0 lost unit Duck [t=00:00:42.426758][f=0004176] [4176] Event [2564.75879,-85.172028,1210.39392]: 0 lost unit Duck [t=00:00:42.517653][f=0004222] [4222] Event [2651.88501,-85.177063,1249.90198]: 0 lost unit Duck [t=00:00:42.575795][f=0004252] [4252] Event [5400,0,2968]: 1 finished unit Wind/Tidal Generator [t=00:00:42.579522][f=0004254] [4254] Event [3720,0,3688]: 1 finished unit Wind/Tidal Generator [t=00:00:43.077323][f=0004508] [4508] Event [4568,0,4392]: 1 finished unit Wind/Tidal Generator [t=00:00:43.403867][f=0004656] [4656] Event [4895.95068,0,4336]: 1 finished unit Claymore [t=00:00:43.443363][f=0004673] [4673] Event [1496,0,504]: 0 lost unit Wind/Tidal Generator [t=00:00:43.527613][f=0004713] [4713] Event [1480,-25.813719,795.999817]: 0 finished unit Scallop [t=00:00:43.613213][f=0004748] [4748] Event [4488,0,4344]: 1 finished unit Wind/Tidal Generator [t=00:00:43.632071][f=0004760] [4760] Event [1448,0,504]: 0 lost unit Wind/Tidal Generator [t=00:00:43.722567][f=0004802] [4802] Event [5400,-1,2872]: 1 finished unit Metal Extractor [t=00:00:43.818743][f=0004845] [4845] Event [1448,-1,552]: 0 lost unit Metal Extractor [t=00:00:43.830811][f=0004848] [4848] Event [1471.04419,0,374.536377]: 1 lost unit Dagger [t=00:00:43.838008][f=0004851] [4851] Event [1400,0,552]: 0 lost unit Wind/Tidal Generator [t=00:00:43.854189][f=0004859] [4859] Event [1400,0,504]: 0 lost unit Wind/Tidal Generator [t=00:00:43.883301][f=0004873] [4873] Event [1339.90833,0,400.230469]: 1 lost unit Dagger [t=00:00:44.165636][f=0005003] [5003] Event [4408,0,4296]: 1 finished unit Wind/Tidal Generator [t=00:00:44.166360][f=0005003] [5003] Event [1154.27222,0,235.923721]: 1 lost unit Dagger [t=00:00:44.265939][f=0005050] [5050] Event [1300.88989,0,181.747238]: 1 lost unit Dagger [t=00:00:44.408767][f=0005114] [5114] Event [1465.65686,-15.746012,309.305817]: 0 lost unit Scallop [t=00:00:44.645196][f=0005214] [5214] Event [1496,0,552]: 0 lost unit Wind/Tidal Generator [t=00:00:44.648895][f=0005216] [5216] Event [1480,-25.813719,795.999817]: 0 finished unit Scallop [t=00:00:44.740454][f=0005256] [5256] Event [4328,0,4248]: 1 finished unit Wind/Tidal Generator [t=00:00:44.951209][f=0005364] [5364] Event [1400,0,600]: 0 lost unit Wind/Tidal Generator [t=00:00:44.968454][f=0005372] [5372] Event [1448,0,600]: 0 lost unit Wind/Tidal Generator [t=00:00:45.346030][f=0005525] [5525] Event [4248,0,4200]: 1 finished unit Wind/Tidal Generator [t=00:00:45.473002][f=0005575] [5575] Event [4895.95068,0,4336]: 1 finished unit Claymore [t=00:00:45.675342][f=0005657] [5657] Event [5240,-1,2744]: 1 finished unit Urchin [t=00:00:45.981670][f=0005780] [5780] Event [4168,0,4152]: 1 finished unit Wind/Tidal Generator [t=00:00:46.023913][f=0005798] [5798] Event [741.162415,0,1851.33752]: 1 lost unit Dagger [t=00:00:46.243557][f=0005887] [5887] Event [743.693115,0,1959.34741]: 1 lost unit Dagger [t=00:00:46.368886][f=0005930] [5930] Event [1744,51.715332,560]: 0 finished unit Picket [t=00:00:46.641025][f=0006046] [6046] Event [4088,0,4104]: 1 finished unit Wind/Tidal Generator [t=00:00:47.255689][f=0006304] [6304] Event [4008,0,4056]: 1 finished unit Wind/Tidal Generator [t=00:00:47.289371][f=0006318] [6318] Event [1480,-25.813719,795.999817]: 0 finished unit Scallop [t=00:00:47.569410][f=0006451] [6451] Event [5336,-1,2584]: 1 finished unit Urchin [t=00:00:47.637316][f=0006480] [6480] Event [4895.95068,0,4336]: 1 finished unit Claymore [t=00:00:47.841821][f=0006574] [6574] Event [3928,0,4008]: 1 finished unit Wind/Tidal Generator [t=00:00:47.912672][f=0006609] [6609] Event [744,-1,2248]: 0 finished unit Metal Extractor [t=00:00:48.096883][f=0006694] [6694] Event [1448,-1,552]: 0 finished unit Metal Extractor [t=00:00:48.456733][f=0006859] [6859] Event [3848,0,3960]: 1 finished unit Wind/Tidal Generator [t=00:00:48.509083][f=0006881] [6881] Event [4895.95068,0,4336]: 1 finished unit Quill [t=00:00:48.867478][f=0007046] [7046] Event [1448,0,504]: 0 finished unit Wind/Tidal Generator [t=00:00:49.011064][f=0007114] [7114] Event [3768,0,3912]: 1 finished unit Wind/Tidal Generator [t=00:00:49.205531][f=0007212] [7212] Event [2680,0,3096]: 1 finished unit Wind/Tidal Generator [t=00:00:49.385199][f=0007302] [7302] Event [2680,0,3144]: 1 finished unit Wind/Tidal Generator [t=00:00:49.430965][f=0007329] [7329] Event [1480,-25.813719,795.999817]: 0 finished unit Archer [t=00:00:49.587346][f=0007407] [7407] Event [2632,0,3144]: 1 finished unit Wind/Tidal Generator [t=00:00:49.850223][f=0007542] [7542] Event [2584,0,3144]: 1 finished unit Wind/Tidal Generator [t=00:00:50.025126][f=0007632] [7632] Event [2584,0,3096]: 1 finished unit Wind/Tidal Generator [t=00:00:50.261009][f=0007752] [7752] Event [2584,0,3048]: 1 finished unit Wind/Tidal Generator [t=00:00:50.353836][f=0007798] [7798] Event [4895.95068,0,4336]: 1 finished unit Claymore [t=00:00:50.418841][f=0007833] [7833] Event [5160,15.1885376,4440]: 1 finished unit Wind/Tidal Generator [t=00:00:50.438073][f=0007842] [7842] Event [2632,0,3048]: 1 finished unit Wind/Tidal Generator [t=00:00:50.614931][f=0007932] [7932] Event [2680,0,3048]: 1 finished unit Wind/Tidal Generator [t=00:00:50.621363][f=0007935] [7935] Event [1480,-25.813719,795.999817]: 0 finished unit Archer [t=00:00:50.789140][f=0008023] [8023] Event [4680,0,4264]: 1 finished unit Caretaker [t=00:00:50.888301][f=0008073] [8073] Event [5160,2.22238159,4360]: 1 finished unit Wind/Tidal Generator [t=00:00:51.041312][f=0008151] [8151] Event [2632,-1,3096]: 1 finished unit Metal Extractor [t=00:00:51.146789][f=0008202] [8202] Event [1480,-25.813719,795.999817]: 0 finished unit Duck [t=00:00:51.152076][f=0008205] [8205] Event [4392,-1,2264]: 1 finished unit Metal Extractor [t=00:00:51.435378][f=0008342] [8342] Event [5160,0,4280]: 1 finished unit Wind/Tidal Generator [t=00:00:51.489574][f=0008368] [8368] Event [4895.95068,0,4336]: 1 finished unit Claymore [t=00:00:51.648314][f=0008445] [8445] Event [1480,-25.813719,795.999817]: 0 finished unit Duck [t=00:00:51.680488][f=0008460] [8460] Event [4312,0,2248]: 1 finished unit Wind/Tidal Generator [t=00:00:51.748548][f=0008494] [8494] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:51.892883][f=0008565] [8565] Event [2808,-1,2840]: 1 finished unit Urchin [t=00:00:51.898728][f=0008567] [8567] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [t=00:00:51.931861][f=0008582] [8582] Event [5160,0,4200]: 1 finished unit Wind/Tidal Generator [t=00:00:52.168928][f=0008700] [8700] Event [1480,-25.813719,795.999817]: 0 finished unit Duck [t=00:00:52.226557][f=0008729] [8729] Event [4232,0,2232]: 1 finished unit Wind/Tidal Generator [t=00:00:52.226757][f=0008729] [8729] Event [4824,0,4456]: 1 finished unit Caretaker [t=00:00:52.290644][f=0008759] [8759] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:52.406262][f=0008815] [8815] Event [5176,0,4120]: 1 finished unit Wind/Tidal Generator [t=00:00:52.634066][f=0008925] [8925] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:52.692485][f=0008955] [8955] Event [1480,-25.813719,795.999817]: 0 finished unit Duck [t=00:00:52.755027][f=0008985] [8985] Event [2680,-1,2904]: 1 finished unit Urchin [t=00:00:52.984126][f=0009097] [9097] Event [4152,0,2200]: 1 finished unit Wind/Tidal Generator [t=00:00:53.163329][f=0009184] [9184] Event [5176,0,4040]: 1 finished unit Wind/Tidal Generator [t=00:00:53.294039][f=0009253] [9253] Event [5016,0,4264]: 1 finished unit Caretaker [t=00:00:53.349342][f=0009280] [9280] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:53.549134][f=0009383] [9383] Event [5176,0,3960]: 1 finished unit Wind/Tidal Generator [t=00:00:53.643895][f=0009430] [9430] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:53.651365][f=0009431] [9431] Event [1480,-25.813719,795.999817]: 0 finished unit Conch [t=00:00:53.723193][f=0009470] [9470] Event [4072,0,2184]: 1 finished unit Wind/Tidal Generator [t=00:00:53.892378][f=0009558] [9558] Event [5176,0,3880]: 1 finished unit Wind/Tidal Generator [t=00:00:53.934469][f=0009580] [9580] Event [912,13.8894043,464]: 0 finished unit Picket [t=00:00:54.075621][f=0009649] [9649] Event [2424,-1,2952]: 1 finished unit Urchin [t=00:00:54.149860][f=0009688] [9688] Event [1480,-25.813719,795.999817]: 0 finished unit Duck [t=00:00:54.546164][f=0009888] [9888] Event [4895.95068,0,4336]: 1 finished unit Claymore [t=00:00:54.584538][f=0009911] [9911] Event [3992,0,2152]: 1 finished unit Wind/Tidal Generator [t=00:00:54.618879][f=0009928] [9928] Event [5176,0,3800]: 1 finished unit Wind/Tidal Generator [t=00:00:54.749264][f=0009994] [9994] Event [1480,-25.813719,795.999817]: 0 finished unit Duck [t=00:00:54.933149][f=0010084] [10084] Event [4895.95068,0,4336]: 1 finished unit Quill [t=00:00:55.232909][f=0010238] [10238] Event [5176,0,3720]: 1 finished unit Wind/Tidal Generator [t=00:00:55.234871][f=0010239] [10239] Event [2424,-1,3176]: 1 finished unit Urchin [t=00:00:55.367719][f=0010306] [10306] Event [3912,0,2136]: 1 finished unit Wind/Tidal Generator [t=00:00:55.592431][f=0010419] [10419] Event [848,22.6711426,544]: 0 finished unit Picket [t=00:00:55.683632][f=0010464] [10464] Event [5176,0,3640]: 1 finished unit Wind/Tidal Generator [t=00:00:55.727431][f=0010486] [10486] Event [4895.95068,0,4336]: 1 finished unit Claymore [t=00:00:56.059711][f=0010653] [10653] Event [1736,-1,312]: 0 finished unit Urchin [t=00:00:56.106068][f=0010678] [10678] Event [3832,0,2104]: 1 finished unit Wind/Tidal Generator [t=00:00:56.116991][f=0010683] [10683] Event [5176,0,3560]: 1 finished unit Wind/Tidal Generator [t=00:00:56.375486][f=0010813] [10813] Event [616,9.08059692,3320]: 0 lost unit Metal Extractor [t=00:00:56.553105][f=0010903] [10903] Event [4895.95068,0,4336]: 1 finished unit Claymore [t=00:00:56.650518][f=0010953] [10953] Event [5192,0,3480]: 1 finished unit Wind/Tidal Generator [t=00:00:56.782137][f=0011021] [11021] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:56.946386][f=0011104] [11104] Event [3752,0,2088]: 1 finished unit Wind/Tidal Generator [t=00:00:57.015605][f=0011138] [11138] Event [1480,-25.813719,795.999817]: 0 finished unit Archer [t=00:00:57.040658][f=0011151] [11151] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:57.073990][f=0011169] [11169] Event [1992,-1,2760]: 1 finished unit Urchin [t=00:00:57.111119][f=0011187] [11187] Event [5192,0,3400]: 1 finished unit Wind/Tidal Generator [t=00:00:57.240592][f=0011248] [11248] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:57.460578][f=0011350] [11350] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:57.599875][f=0011417] [11417] Event [5192,0,3320]: 1 finished unit Wind/Tidal Generator [t=00:00:57.654666][f=0011442] [11442] Event [617.02478,-20.038967,3176.23145]: 0 lost unit Conch [t=00:00:57.706048][f=0011465] [11465] Event [1800,0,2856]: 1 finished unit Wind/Tidal Generator [t=00:00:57.709282][f=0011467] [11467] Event [3672,0,2056]: 1 finished unit Wind/Tidal Generator [t=00:00:57.723783][f=0011474] [11474] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:57.750488][f=0011487] [11487] Event [2206.67505,-66.113152,1040.11633]: 0 lost unit Duck [t=00:00:57.756389][f=0011490] [11490] Event [2186.93604,-64.306,1031.38428]: 0 lost unit Duck [t=00:00:57.772630][f=0011498] [11498] Event [2185.43628,-61.429092,1021.87524]: 0 lost unit Duck [t=00:00:57.871405][f=0011544] [11544] Event [2187.93921,-60.727394,1019.73615]: 0 lost unit Duck [t=00:00:57.957939][f=0011584] [11584] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:58.036398][f=0011623] [11623] Event [1800,0,2904]: 1 finished unit Wind/Tidal Generator [t=00:00:58.070103][f=0011637] [11637] Event [2210.60571,-22.935419,1074.3291]: 0 lost unit Archer [t=00:00:58.124976][f=0011664] [11664] Event [5192,0,3240]: 1 finished unit Wind/Tidal Generator [t=00:00:58.210605][f=0011702] [11702] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:58.433614][f=0011808] [11808] Event [1752,0,2904]: 1 finished unit Wind/Tidal Generator [t=00:00:58.464231][f=0011822] [11822] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:58.517285][f=0011847] [11847] Event [3592,0,2040]: 1 finished unit Wind/Tidal Generator [t=00:00:58.615864][f=0011895] [11895] Event [5192,0,3160]: 1 finished unit Wind/Tidal Generator [t=00:00:58.690842][f=0011930] [11930] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:00:58.725282][f=0011946] [11946] Event [1352,0,680]: 0 finished unit Caretaker [t=00:00:58.823864][f=0011992] [11992] Event [1704,0,2904]: 1 finished unit Wind/Tidal Generator [t=00:00:59.087186][f=0012115] [12115] Event [1867.26782,0,289.459351]: 1 lost unit Dagger [t=00:00:59.166673][f=0012150] [12150] Event [1924.97949,0,299.32251]: 1 lost unit Dagger [t=00:00:59.195362][f=0012163] [12163] Event [1480,-25.813719,795.999817]: 0 finished unit Archer [t=00:00:59.227835][f=0012177] [12177] Event [4895.95068,0,4336]: 1 finished unit Scalpel [t=00:00:59.857487][f=0012453] [12453] Event [1736,-1,312]: 0 lost unit Urchin [t=00:00:59.866360][f=0012457] [12457] Event [4895.95068,0,4336]: 1 finished unit Scalpel [t=00:01:00.070499][f=0012547] [12547] Event [1727.28296,-14.139453,435.134613]: 0 lost unit Archer [t=00:01:00.071952][f=0012548] [12548] Event [1608,-1,2952]: 1 finished unit Urchin [t=00:01:00.116490][f=0012566] [12566] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:00.286136][f=0012642] [12642] Event [3512,-1,2024]: 1 finished unit Metal Extractor [t=00:01:00.394100][f=0012690] [12690] Event [1704,0,2856]: 1 finished unit Wind/Tidal Generator [t=00:01:00.660404][f=0012799] [12799] Event [1809.29382,0,363.414581]: 1 lost unit Claymore [t=00:01:00.676820][f=0012808] [12808] Event [4895.95068,0,4336]: 1 finished unit Scalpel [t=00:01:00.685966][f=0012811] [12811] Event [2191.79321,0,171.366989]: 1 lost unit Dagger [t=00:01:00.703430][f=0012821] [12821] Event [1704,0,2808]: 1 finished unit Wind/Tidal Generator [t=00:01:00.750146][f=0012844] [12844] Event [1689.70801,-6.0234065,585.13208]: 0 lost unit Scallop [t=00:01:00.755529][f=0012846] [12846] Event [1744,50.3769836,560]: 0 lost unit Picket [t=00:01:00.853041][f=0012889] [12889] Event [1730.87915,8.97914791,636.686768]: 0 lost unit Scallop [t=00:01:00.967044][f=0012942] [12942] Event [1752,0,2808]: 1 finished unit Wind/Tidal Generator [t=00:01:01.064225][f=0012985] [12985] Event [1432,-1,408]: 0 lost unit Urchin [t=00:01:01.255235][f=0013062] [13062] Event [1480,-25.813719,795.999817]: 0 finished unit Scallop [t=00:01:01.265192][f=0013066] [13066] Event [1800,0,2808]: 1 finished unit Wind/Tidal Generator [t=00:01:01.306433][f=0013084] [13084] Event [1448,0,504]: 0 lost unit Wind/Tidal Generator [t=00:01:01.383754][f=0013116] [13116] Event [1448,-1,552]: 0 lost unit Metal Extractor [t=00:01:01.391902][f=0013120] [13120] Event [4895.95068,0,4336]: 1 finished unit Claymore [t=00:01:01.401866][f=0013122] [13122] Event [1496,0,600]: 0 lost unit Wind/Tidal Generator [t=00:01:01.593769][f=0013201] [13201] Event [1637.71753,0,535.898499]: 1 lost unit Dagger [t=00:01:01.621005][f=0013214] [13214] Event [1544,-1,664]: 0 lost unit Metal Extractor [t=00:01:01.667913][f=0013234] [13234] Event [1325.02722,-54.329681,310.458588]: 0 lost unit Conch [t=00:01:01.736579][f=0013262] [13262] Event [4895.95068,0,4336]: 1 finished unit Quill [t=00:01:01.882069][f=0013323] [13323] Event [1665.42261,-18.409906,601.432068]: 0 lost unit Archer [t=00:01:01.891229][f=0013327] [13327] Event [1752,-1,2856]: 1 finished unit Metal Extractor [t=00:01:01.922960][f=0013341] [13341] Event [1352,0,680]: 0 lost unit Caretaker [t=00:01:02.105584][f=0013416] [13416] Event [1393.95459,0,434.314117]: 1 lost unit Claymore [t=00:01:02.171385][f=0013445] [13445] Event [1315.49365,-19.369675,627.840698]: 0 lost unit Scallop [t=00:01:02.205781][f=0013460] [13460] Event [1525.92615,0,471.316315]: 1 lost unit Claymore [t=00:01:02.390701][f=0013537] [13537] Event [4895.95068,0,4336]: 1 finished unit Claymore [t=00:01:02.822845][f=0013716] [13716] Event [1630.57397,0,595.208984]: 1 lost unit Claymore [t=00:01:03.029489][f=0013802] [13802] Event [1752,-1,2568]: 1 finished unit Urchin [t=00:01:03.113132][f=0013838] [13838] Event [4895.95068,0,4336]: 1 finished unit Claymore [t=00:01:03.225152][f=0013886] [13886] Event [1662.88892,0,686.466919]: 1 lost unit Claymore [t=00:01:03.316687][f=0013924] [13924] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:03.500514][f=0014003] [14003] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:03.712749][f=0014091] [14091] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:03.843127][f=0014146] [14146] Event [1560,-1,2680]: 1 finished unit Urchin [t=00:01:03.897297][f=0014169] [14169] Event [1480,-25.813719,795.999817]: 0 finished unit Scallop [t=00:01:03.919472][f=0014179] [14179] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:04.110402][f=0014259] [14259] Event [1896,0,2888]: 1 finished unit Wind/Tidal Generator [t=00:01:04.130319][f=0014268] [14268] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:04.312318][f=0014344] [14344] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:04.473200][f=0014412] [14412] Event [1976,0,2920]: 1 finished unit Wind/Tidal Generator [t=00:01:04.486778][f=0014419] [14419] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:04.591978][f=0014463] [14463] Event [744,-1,2248]: 0 lost unit Metal Extractor [t=00:01:04.665894][f=0014494] [14494] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:04.828526][f=0014562] [14562] Event [2056,0,2936]: 1 finished unit Wind/Tidal Generator [t=00:01:04.831441][f=0014564] [14564] Event [1360,0,480]: 0 finished unit Picket [t=00:01:04.838809][f=0014568] [14568] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:05.219782][f=0014727] [14727] Event [2136,0,2968]: 1 finished unit Wind/Tidal Generator [t=00:01:05.272073][f=0014750] [14750] Event [4895.95068,0,4336]: 1 finished unit Scalpel [t=00:01:05.280305][f=0014752] [14752] Event [840,-1,1992]: 0 lost unit Urchin [t=00:01:05.399442][f=0014803] [14803] Event [984,16.0042725,552]: 0 finished unit Wind/Tidal Generator [t=00:01:05.503623][f=0014843] [14843] Event [936,-1,2056]: 0 lost unit Metal Extractor [t=00:01:05.583239][f=0014877] [14877] Event [2216,0,2984]: 1 finished unit Wind/Tidal Generator [t=00:01:05.737764][f=0014943] [14943] Event [4895.95068,0,4336]: 1 finished unit Scalpel [t=00:01:05.889322][f=0015006] [15006] Event [984,14.9820862,648]: 0 finished unit Wind/Tidal Generator [t=00:01:05.956955][f=0015033] [15033] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:05.977735][f=0015042] [15042] Event [2296,0,3016]: 1 finished unit Wind/Tidal Generator [t=00:01:06.310343][f=0015182] [15182] Event [1032,8.86407471,600]: 0 finished unit Wind/Tidal Generator [t=00:01:06.369932][f=0015207] [15207] Event [2376,0,3032]: 1 finished unit Wind/Tidal Generator [t=00:01:06.381018][f=0015213] [15213] Event [4895.95068,0,4336]: 1 finished unit Scalpel [t=00:01:06.678720][f=0015337] [15337] Event [936,21.7546997,600]: 0 finished unit Wind/Tidal Generator [t=00:01:06.726244][f=0015357] [15357] Event [2456,0,3064]: 1 finished unit Wind/Tidal Generator [t=00:01:06.989601][f=0015468] [15468] Event [1032,9.03527832,552]: 0 finished unit Wind/Tidal Generator [t=00:01:06.991890][f=0015469] [15469] Event [4895.95068,0,4336]: 1 finished unit Claymore [t=00:01:07.124476][f=0015524] [15524] Event [2536,0,3080]: 1 finished unit Wind/Tidal Generator [t=00:01:07.285391][f=0015586] [15586] Event [936,20.551239,552]: 0 finished unit Wind/Tidal Generator [t=00:01:07.295313][f=0015591] [15591] Event [4895.95068,0,4336]: 1 finished unit Quill [t=00:01:07.300264][f=0015592] [15592] Event [1480,-25.813719,795.999817]: 0 finished unit Bulkhead [t=00:01:07.627922][f=0015717] [15717] Event [936,21.9460449,648]: 0 finished unit Wind/Tidal Generator [t=00:01:07.864620][f=0015807] [15807] Event [1032,6.65353394,648]: 0 finished unit Wind/Tidal Generator [t=00:01:07.960003][f=0015843] [15843] Event [4895.95068,0,4336]: 1 finished unit Claymore [t=00:01:08.537893][f=0016064] [16064] Event [4472,0,2312]: 1 finished unit Wind/Tidal Generator [t=00:01:08.624810][f=0016097] [16097] Event [4895.95068,0,4336]: 1 finished unit Claymore [t=00:01:08.801949][f=0016166] [16166] Event [1120,0,752]: 0 finished unit Picket [t=00:01:08.858618][f=0016187] [16187] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:09.051893][f=0016263] [16263] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:09.209297][f=0016311] [16311] Event [1480,-25.813719,795.999817]: 0 finished unit Bulkhead [t=00:01:09.224236][f=0016319] [16319] Event [4552,0,2312]: 1 finished unit Wind/Tidal Generator [t=00:01:09.995219][f=0016589] [16589] Event [4632,0,2328]: 1 finished unit Wind/Tidal Generator [t=00:01:10.702255][f=0016829] [16829] Event [4712,0,2328]: 1 finished unit Wind/Tidal Generator [t=00:01:11.525815][f=0017077] [17077] Event [2234.51367,0,1095.99268]: 1 lost unit Dagger [t=00:01:11.553664][f=0017087] [17087] Event [1448,-1,552]: 0 finished unit Metal Extractor [t=00:01:11.577464][f=0017099] [17099] Event [4792,0,2344]: 1 finished unit Wind/Tidal Generator [t=00:01:11.587701][f=0017103] [17103] Event [4895.95068,0,4336]: 1 finished unit Lance [t=00:01:11.825324][f=0017188] [17188] Event [2019.90649,0,1105.90771]: 1 lost unit Dagger [t=00:01:12.349826][f=0017354] [17354] Event [4872,0,2344]: 1 finished unit Wind/Tidal Generator [t=00:01:12.529320][f=0017416] [17416] Event [1480,-25.813719,795.999817]: 0 finished unit Scallop [t=00:01:12.900855][f=0017504] [17504] Event [1753.27576,0,1213.33167]: 1 lost unit Dagger [t=00:01:14.047307][f=0017720] [17720] Event [4952,0,2344]: 1 finished unit Wind/Tidal Generator [t=00:01:15.791025][f=0018002] [18002] Event [1544,-1,664]: 0 finished unit Metal Extractor [t=00:01:16.305209][f=0018122] [18122] Event [5032,0,2360]: 1 finished unit Wind/Tidal Generator [t=00:01:16.665241][f=0018210] [18210] Event [1480,-25.813719,795.999817]: 0 finished unit Scallop [t=00:01:17.182997][f=0018325] [18325] Event [4895.95068,0,4336]: 1 finished unit Lance [t=00:01:18.090590][f=0018486] [18486] Event [5112,0,2360]: 1 finished unit Wind/Tidal Generator [t=00:01:20.169673][f=0018897] [18897] Event [5192,0,2376]: 1 finished unit Wind/Tidal Generator [t=00:01:20.649729][f=0019005] [19005] Event [1480,-25.813719,795.999817]: 0 finished unit Scallop [t=00:01:20.775958][f=0019028] [19028] Event [1181.49719,0,1599.31116]: 1 lost unit Claymore [t=00:01:22.017004][f=0019286] [19286] Event [5272,0,2376]: 1 finished unit Wind/Tidal Generator [t=00:01:22.699216][f=0019424] [19424] Event [1989.35815,0,827.455261]: 1 lost unit Dagger [t=00:01:23.029255][f=0019491] [19491] Event [2018.66028,0,1003.48816]: 1 lost unit Dagger [t=00:01:23.087831][f=0019502] [19502] Event [1916.7583,0,1611.56628]: 1 lost unit Scalpel [t=00:01:23.228026][f=0019534] [19534] Event [1743.26233,0,1462.57813]: 1 lost unit Dagger [t=00:01:23.274503][f=0019545] [19545] Event [1608.81677,-7.8803382,1479.65784]: 0 lost unit Scallop [t=00:01:23.320865][f=0019557] [19557] Event [1753.25061,-25.509939,1002.02856]: 0 lost unit Scallop [t=00:01:23.487584][f=0019596] [19596] Event [1907.09363,0,892.249023]: 1 lost unit Dagger [t=00:01:23.493892][f=0019597] [19597] Event [2624,152.438446,2000]: 1 finished unit Advanced Radar [t=00:01:23.535095][f=0019607] [19607] Event [1557.61646,-16.821026,1620.31226]: 0 lost unit Scallop [t=00:01:23.565040][f=0019615] [19615] Event [1697.12671,-0.0328155,1007.09991]: 0 lost unit Scallop [t=00:01:23.720837][f=0019651] [19651] Event [1897.84167,0,1013.73639]: 1 lost unit Scalpel [t=00:01:23.721158][f=0019651] [19651] Event [1679.57629,0,1438.3302]: 1 lost unit Dagger [t=00:01:23.830153][f=0019677] [19677] Event [5352,0,2376]: 1 finished unit Wind/Tidal Generator [t=00:01:23.979199][f=0019713] [19713] Event [1735.81299,-14.771834,772.712158]: 0 lost unit Bulkhead [t=00:01:24.027254][f=0019725] [19725] Event [1744.69971,0,818.90741]: 1 lost unit Dagger [t=00:01:24.029123][f=0019725] [19725] Event [4895.95068,0,4336]: 1 finished unit Lance [t=00:01:24.035736][f=0019726] [19726] Event [1458.48413,-21.393875,1545.4082]: 0 lost unit Scallop [t=00:01:24.250878][f=0019778] [19778] Event [1879.07202,0,804.771179]: 1 lost unit Claymore [t=00:01:24.308261][f=0019792] [19792] Event [1453.68372,0,1102.42859]: 1 lost unit Dagger [t=00:01:24.346766][f=0019800] [19800] Event [1480,-25.813719,795.999817]: 0 finished unit Scallop [t=00:01:24.483855][f=0019834] [19834] Event [1602.1748,0,1177.5321]: 1 lost unit Dagger [t=00:01:24.554827][f=0019850] [19850] Event [1534.1167,-38.265736,850.554871]: 0 lost unit Scallop [t=00:01:24.793808][f=0019907] [19907] Event [1480,-25.813719,795.999817]: 0 lost unit Bulkhead [t=00:01:24.886315][f=0019929] [19929] Event [1744,18.6471138,656]: 0 finished unit Picket [t=00:01:24.971678][f=0019950] [19950] Event [1480,-25.813719,795.999817]: 0 lost unit Bulkhead [t=00:01:25.081070][f=0019976] [19976] Event [1712.96069,0,803.828186]: 1 lost unit Dagger [t=00:01:25.173452][f=0019998] [19998] Event [5432,0,2392]: 1 finished unit Wind/Tidal Generator [t=00:01:25.262548][f=0020020] [20020] Event [1707.27222,0,783.386719]: 1 lost unit Dagger [t=00:01:25.355908][f=0020042] [20042] Event [1480,-26.431147,795.999817]: 0 lost unit Bulkhead [t=00:01:25.413081][f=0020057] [20057] Event [1581.8092,0,776.903625]: 1 lost unit Dagger [t=00:01:25.712875][f=0020131] [20131] Event [1544,-1,664]: 0 lost unit Metal Extractor [t=00:01:25.784787][f=0020150] [20150] Event [1709.08875,0,791.239258]: 1 lost unit Claymore [t=00:01:25.803299][f=0020154] [20154] Event [1744,18.6590729,656]: 0 lost unit Picket [t=00:01:25.950733][f=0020190] [20190] Event [1480,-25.813719,795.999817]: 0 lost unit Bulkhead [t=00:01:25.972783][f=0020195] [20195] Event [1867.9856,21.1489944,703.649597]: 0 lost unit Bulkhead [t=00:01:26.097003][f=0020227] [20227] Event [1786.26941,0,720.172791]: 1 lost unit Claymore [t=00:01:26.133049][f=0020236] [20236] Event [1480,-26.339518,795.999817]: 0 lost unit Bulkhead [t=00:01:26.408404][f=0020304] [20304] Event [1710.98926,0,809.73468]: 1 lost unit Claymore [t=00:01:26.426631][f=0020309] [20309] Event [4200,-85.121674,3952]: 1 finished unit Fusion Reactor [t=00:01:26.501900][f=0020327] [20327] Event [1480,-27.00791,795.999817]: 0 lost unit Bulkhead [t=00:01:26.541476][f=0020337] [20337] Event [1480,-27.00791,760]: 0 lost unit Amphbot Factory [t=00:01:26.596237][f=0020350] [20350] Event [5512,0,2392]: 1 finished unit Wind/Tidal Generator [t=00:01:27.198389][f=0020495] [20495] Event [1771.69495,0,757.902466]: 1 lost unit Claymore [t=00:01:27.595537][f=0020579] [20579] Event [5512,0,2472]: 1 finished unit Wind/Tidal Generator [t=00:01:27.878469][f=0020637] [20637] Event [1522.62866,-21.720963,608.824646]: 0 lost unit Engineer Commander [t=00:01:28.392712][f=0020744] [20744] Event [4895.95068,0,4336]: 1 finished unit Lance [t=00:01:28.645928][f=0020797] [20797] Event [1632.32288,0,730.764771]: 1 lost unit Claymore [t=00:01:28.823313][f=0020834] [20834] Event [5496,0,2552]: 1 finished unit Wind/Tidal Generator [t=00:01:28.922542][f=0020854] [20854] Event [1448,-1,552]: 0 lost unit Metal Extractor [t=00:01:29.290189][f=0020932] [20932] Event [1468.90479,0,611.481445]: 1 lost unit Dagger [t=00:01:29.546082][f=0020990] [20990] Event [1360,0,480]: 0 lost unit Picket [t=00:01:29.981395][f=0021089] [21089] Event [5496,0,2632]: 1 finished unit Wind/Tidal Generator [t=00:01:30.046119][f=0021103] [21103] Event [1514.72632,0,856.053162]: 1 lost unit Scalpel [t=00:01:30.205867][f=0021139] [21139] Event [1120,0,752]: 0 lost unit Picket [t=00:01:30.822785][f=0021278] [21278] Event [1032,8.86407471,600]: 0 lost unit Wind/Tidal Generator [t=00:01:30.851703][f=0021285] [21285] Event [1032,6.52016878,648]: 0 lost unit Wind/Tidal Generator [t=00:01:30.898337][f=0021295] [21295] Event [984,15.7456989,600]: 0 lost unit Metal Extractor [t=00:01:30.930284][f=0021302] [21302] Event [984,16.0096703,552]: 0 lost unit Wind/Tidal Generator [t=00:01:30.931428][f=0021302] [21302] Event [984,14.4364986,648]: 0 lost unit Wind/Tidal Generator [t=00:01:30.951363][f=0021307] [21307] Event [1032,8.73178864,552]: 0 lost unit Wind/Tidal Generator [t=00:01:31.001665][f=0021317] [21317] Event [936,20.3004818,552]: 0 lost unit Wind/Tidal Generator [t=00:01:31.057277][f=0021330] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:01:31.068996][f=0021333] [21333] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:01:31.119377][f=0021344] [21344] Event [5480,0,2712]: 1 finished unit Wind/Tidal Generator [t=00:01:31.186581][f=0021362] [21362] Event [912,14.0943394,464]: 0 lost unit Picket [t=00:01:31.422859][f=0021430] [21430] Event [undefined]: tumikosha resigned [t=00:01:31.423566][f=0021430] game_message: tumikosha has been destroyed! [t=00:01:31.423750][f=0021430] game_message: daemienl wins! [t=00:01:31.424818][f=0021430] Submitting stats [t=00:01:31.432428][f=0021430] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:31.435516][f=0021430] Part| Total Time|Time of the last 0.5s [t=00:01:31.435556][f=0021430] Draw 12714.52ms 35.40% [t=00:01:31.435571][f=0021430] Lua::Callins::Synced 11850.43ms 10.70% [t=00:01:31.435586][f=0021430] Lua::Callins::Unsynced 20761.43ms 46.20% [t=00:01:31.435598][f=0021430] Lua::CollectGarbage::Synced 296.52ms 1.40% [t=00:01:31.435609][f=0021430] Lua::CollectGarbage::Unsynced 1143.95ms 1.50% [t=00:01:31.435622][f=0021430] Misc::Profiler::AddTime 74.13ms 0.10% [t=00:01:31.435636][f=0021430] Sim 36246.01ms 37.50% [t=00:01:31.444390][f=0021431] [21431] Game End Stats Header: 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[21431] Game End Stats Values: 43,4770,16235,16235,4770,258.908356,4272.56934,4272.56934,258.908356,0,0,0,0,0,0,0,0,1000.61987,0,0,1000.61987,2674.28418,4772.21533,4772.21533,2674.28418,400,1320,1320,400,23.0059013,111.240234,111.240234,23.0059013,1275,1275,1275,1275,13.5751991,41.8361588,41.8361588,13.5751991,1860,7740,7740,1860,2540,3827.83325,3827.83325,2540,1235,5900,5900,1235,4122.83301,2820,2820,4122.83301,437.256866,0,0,437.256866,5206.32422,3147.9502,3147.9502,5206.32422 [t=00:01:31.450506][f=0021431] [21431] Game End Stats Values: 44,5030,15970,15970,5030,284.11145,4481.89453,4481.89453,284.11145,0,0,0,0,0,0,0,0,1000.61987,0,0,1000.61987,2805.24463,4984.99512,4984.99512,2805.24463,400,1320,1320,400,23.1031666,112.729294,112.729294,23.1031666,1275,1275,1275,1275,13.6802063,41.9551048,41.9551048,13.6802063,2120,7440,7440,2120,2840,3827.83325,3827.83325,2840,1235,5935,5935,1235,4122.83301,3120,3120,4122.83301,437.256866,0,0,437.256866,5419.104,3278.91064,3278.91064,5419.104 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[848,22.6711426,544]: 0 lost unit Picket [t=00:01:31.535448][f=0021460] [21460] Received game_message: tumikosha has been destroyed! [t=00:01:31.536800][f=0021460] [21460] Received game_message: daemienl wins! [t=00:01:31.934396][f=0021573] [21573] Event [4895.95068,0,4336]: 1 finished unit Lance [t=00:01:32.021752][f=0021599] [21599] Event [5480,0,2792]: 1 finished unit Wind/Tidal Generator [t=00:01:32.071314][f=0021612] Spectator tumikosha left the game: normal quit [t=00:01:32.071418][f=0021612] [21612] Event [undefined]: tumikosha quit [t=00:01:32.267692][f=0021668] [21668] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:32.268259][f=0021668] Player daemienl left the game: normal quit [t=00:01:32.268311][f=0021668] [21668] Event [undefined]: daemienl quit [t=00:01:32.407984][f=0021707] No clients connected, shutting down server [t=00:01:32.408041][f=0021707] Server shutdown [t=00:01:32.408382][f=0021707] [21707] all players disconnected [t=00:01:32.561354][f=0021753] [21753] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:32.810821][f=0021828] [21828] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:32.902108][f=0021854] [21854] Event [5464,0,2872]: 1 finished unit Wind/Tidal Generator [t=00:01:33.062506][f=0021903] [21903] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:33.295116][f=0021978] [21978] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:33.518600][f=0022053] [22053] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:33.747254][f=0022128] [22128] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:34.288360][f=0022308] [22308] Event [4895.95068,0,4336]: 1 finished unit Scalpel [t=00:01:34.873808][f=0022502] [22502] Event [4895.95068,0,4336]: 1 finished unit Scalpel [t=00:01:35.142830][f=0022592] [22592] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:35.606117][f=0022773] [22773] Event [4895.95068,0,4336]: 1 finished unit Scalpel [t=00:01:36.255157][f=0023027] [23027] Event [4895.95068,0,4336]: 1 finished unit Claymore [t=00:01:36.577408][f=0023151] [23151] Event [4895.95068,0,4336]: 1 finished unit Quill [t=00:01:37.217863][f=0023402] [23402] Event [4895.95068,0,4336]: 1 finished unit Claymore [t=00:01:37.848017][f=0023657] [23657] Event [4895.95068,0,4336]: 1 finished unit Claymore [t=00:01:38.072250][f=0023747] [23747] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:38.264756][f=0023823] [23823] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:38.448657][f=0023898] [23898] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:38.639574][f=0023973] [23973] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:38.822451][f=0024048] [24048] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:39.008965][f=0024123] [24123] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:39.209224][f=0024198] [24198] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:39.373160][f=0024273] [24273] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:39.549639][f=0024348] [24348] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:39.982418][f=0024528] [24528] Event [4895.95068,0,4336]: 1 finished unit Scalpel [t=00:01:40.448598][f=0024722] [24722] Event [4895.95068,0,4336]: 1 finished unit Scalpel [t=00:01:40.663193][f=0024812] [24812] Event [4895.95068,0,4336]: 1 finished unit Dagger [t=00:01:41.095642][f=0024993] [24993] Event [4895.95068,0,4336]: 1 finished unit Scalpel [t=00:01:41.436711][f=0025133] Autoquit sending quit command. [t=00:01:41.438051][f=0025133] [QuitAction] user exited to system [t=00:01:41.439310][f=0025133] [SpringApp::Kill][1] fromRun=1 [t=00:01:41.439598][f=0025133] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:41.439898][f=0025133] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:41.439914][f=0025133] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:41.439923][f=0025133] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:41.439932][f=0025133] [SpringApp::Kill][2] [t=00:01:41.440636][f=0025133] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:41.440954][f=0025133] [Game::KillLua][1] dtor=0 luaUI=0x55f44131a1b0 [t=00:01:41.441434][f=0025133] Start widgetHandler:Shutdown [t=00:01:41.445695][f=0025133] Shutdown - SaveOrderList Complete [t=00:01:41.446526][f=0025133] Writing last game win data [t=00:01:41.487809][f=0025133] Shutdown - SaveConfigData Complete [t=00:01:41.487845][f=0025133] Shutdown Widget - Chili Highlight [t=00:01:41.487883][f=0025133] Shutdown Widget - Save/Load API [t=00:01:41.487899][f=0025133] Shutdown Widget - Draw After Chili [t=00:01:41.487915][f=0025133] Shutdown Widget - API Unit Tracker GL4 [t=00:01:41.487938][f=0025133] Shutdown Widget - EPIC Menu [t=00:01:41.491265][f=0025133] Shutdown Widget - Chili Minimap [t=00:01:41.491883][f=0025133] Shutdown Widget - Chili Widget Selector [t=00:01:41.493354][f=0025133] Shutdown Widget - Local Team Colors [t=00:01:41.493379][f=0025133] Shutdown Widget - Display Keys 2 [t=00:01:41.493440][f=0025133] Shutdown Widget - Save Game Menu [t=00:01:41.493454][f=0025133] Shutdown Widget - HealthBars [t=00:01:41.494532][f=0025133] Shutdown Widget - Noises [t=00:01:41.494551][f=0025133] Shutdown Widget - Unit Icons [t=00:01:41.494572][f=0025133] Shutdown Widget - Win Counter [t=00:01:41.494586][f=0025133] Shutdown Widget - BuildETA [t=00:01:41.494602][f=0025133] Shutdown Widget - EndGame APM stats [t=00:01:41.494617][f=0025133] Shutdown Widget - SpringRTS Replay Stats [t=00:01:41.494660][f=0025133] Shutdown Widget - Modular Comm Info [t=00:01:41.494674][f=0025133] Shutdown Widget - Music Player v2 [t=00:01:41.494689][f=0025133] Shutdown Widget - State Reverse and Latency [t=00:01:41.494703][f=0025133] Shutdown Widget - CameraShake [t=00:01:41.494718][f=0025133] Shutdown Widget - Chili Economy Panel Default [t=00:01:41.494829][f=0025133] Shutdown Widget - Chili EndGame Window [t=00:01:41.494851][f=0025133] Shutdown Widget - Chili Nuke Warning [t=00:01:41.494867][f=0025133] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:41.494891][f=0025133] Shutdown Widget - Chili Spectator Panels [t=00:01:41.495083][f=0025133] Shutdown Widget - Context Menu [t=00:01:41.495100][f=0025133] Shutdown Widget - Darkening [t=00:01:41.495125][f=0025133] Shutdown Widget - Defense Range Zero-K [t=00:01:41.495146][f=0025133] Shutdown Widget - Grab Input [t=00:01:41.495164][f=0025133] Shutdown Widget - Highlight Geos [t=00:01:41.495182][f=0025133] Shutdown Widget - Local Widgets Config [t=00:01:41.495203][f=0025133] Shutdown Widget - MinimapEvents [t=00:01:41.495218][f=0025133] Shutdown Widget - Missile Silo Range [t=00:01:41.495237][f=0025133] Shutdown Widget - Point Tracker [t=00:01:41.495254][f=0025133] Shutdown Widget - Showeco and Grid Drawer [t=00:01:41.495271][f=0025133] Shutdown Widget - Stereo3D [t=00:01:41.495294][f=0025133] Shutdown Widget - Attack AoE [t=00:01:41.495331][f=0025133] Shutdown Widget - Map Edge Extension [t=00:01:41.495347][f=0025133] Shutdown Widget - Selection Send [t=00:01:41.495365][f=0025133] Shutdown Widget - LupsManager [t=00:01:41.495396][f=0025133] Shutdown Widget - Newton Firezone [t=00:01:41.495412][f=0025133] Shutdown Widget - Chili Pro Console [t=00:01:41.496585][f=0025133] Shutdown Widget - Persistent Build Height [t=00:01:41.496608][f=0025133] Shutdown Widget - Lasso Terraform GUI [t=00:01:41.496638][f=0025133] Shutdown Widget - Chili Framework [t=00:01:41.496655][f=0025133] Shutdown Widget - Lups [t=00:01:41.496701][f=0025133] Shutdown Widget - Custom Markers [t=00:01:41.496723][f=0025133] Shutdown Widget - Chili Core Selector [t=00:01:41.496814][f=0025133] Shutdown Widget - Mex Placement Handler [t=00:01:41.496831][f=0025133] Shutdown Widget - Select Keys [t=00:01:41.496865][f=0025133] Shutdown Widget - Pause Screen [t=00:01:41.497241][f=0025133] Shutdown Widget - Layout Handler [t=00:01:41.497267][f=0025133] Shutdown Widget - Text To Speech Control [t=00:01:41.497281][f=0025133] End widgetHandler:Shutdown [t=00:01:41.615275][f=0025133] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={7461442, 4404425, 638974, 59.7} allocedSize{int+, int-, ext}={607689609, 352082532, 662124336}, avgAllocTime{int+, int-, ext}={0.0934, 0.0499, 0.2607} [t=00:01:41.615953][f=0025133] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:41.615973][f=0025133] [Game::KillLua][3] dtor=0 luaRules=0x55f43faa1f20 [t=00:01:41.616027][f=0025133] Start gadgetHandler:Shutdown [t=00:01:41.616046][f=0025133] Shutdown - StartSetup [t=00:01:41.616062][f=0025133] Shutdown - UnitMorph [t=00:01:41.620322][f=0025133] Shutdown - Carrier Drones [t=00:01:41.620350][f=0025133] Shutdown - Missile Silo Controller [t=00:01:41.620364][f=0025133] Shutdown - Modular Comm Info [t=00:01:41.620377][f=0025133] Shutdown - Terrain Texture Handler [t=00:01:41.620391][f=0025133] Shutdown - UnitCloakShield [t=00:01:41.621636][f=0025133] Shutdown - Starlight Handler [t=00:01:41.623636][f=0025133] End gadgetHandler:Shutdown [t=00:01:41.694315][f=0025133] Start gadgetHandler:Shutdown [t=00:01:41.694392][f=0025133] Shutdown - Save/Load [t=00:01:41.694418][f=0025133] Shutdown - Teleport Throw [t=00:01:41.694439][f=0025133] Shutdown - UnitMorph [t=00:01:41.694462][f=0025133] Shutdown - Modular Comm Info [t=00:01:41.694477][f=0025133] Shutdown - Retreat Command [t=00:01:41.694497][f=0025133] Shutdown - Shockwaves [t=00:01:41.694513][f=0025133] Shutdown - UnitCloakShield [t=00:01:41.694531][f=0025133] Shutdown - Lups Cloak FX [t=00:01:41.694549][f=0025133] Shutdown - Lups [t=00:01:41.694592][f=0025133] Shutdown - Lups Shield [t=00:01:41.695508][f=0025133] End gadgetHandler:Shutdown [t=00:01:41.731009][f=0025133] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={26, 0, 4, 86.7} allocedSize{int+, int-, ext}={1324, 0, 11136}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 1298.2500} [t=00:01:41.731462][f=0025133] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:41.731528][f=0025133] [Game::KillLua][4] dtor=0 [t=00:01:41.732130][f=0025133] [Game::KillLua][5] dtor=0 [t=00:01:41.738045][f=0025133] [Game::~CGame][1] [t=00:01:41.738106][f=0025133] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:41.738120][f=0025133] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:41.738131][f=0025133] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:41.738142][f=0025133] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:41.738153][f=0025133] [Game::KillLua][4] dtor=1 [t=00:01:41.738165][f=0025133] [Game::KillLua][5] dtor=1 [t=00:01:41.738263][f=0025133] [Game::KillMisc][1] [t=00:01:41.738289][f=0025133] [Game::KillMisc][2] [t=00:01:41.739285][f=0025133] [Game::KillMisc][3] [t=00:01:41.739708][f=0025133] [Game::KillRendering][1] [t=00:01:41.790149][f=0025133] [3DOParser::Kill] allocated 1 pieces [t=00:01:41.790985][f=0025133] [S3OParser::Kill] allocated 5478 pieces [t=00:01:41.801455][f=0025133] [AssParser::Kill] allocated 671 pieces [t=00:01:41.816430][f=0025133] [Game::KillInterface][1] [t=00:01:41.818008][f=0025133] [Game::KillInterface][2] [t=00:01:41.823127][f=0025133] [Game::KillSimulation][1] [t=00:01:41.823163][f=0025133] [Game::KillSimulation][2] [t=00:01:42.509085][f=0025133] [CCollisionHandler] dis-/continuous tests: 0/1213472 [t=00:01:42.509131][f=0025133] [Game::KillSimulation][3] [t=00:01:42.509272][f=0025133] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:42.509296][f=0025133] [~CPathCache(24x20)] cacheHits=21 hitPercentage=24% numHashColls=0 maxCacheSize=35 [t=00:01:42.509317][f=0025133] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:42.509334][f=0025133] [~CPathCache(48x40)] cacheHits=16 hitPercentage=0% numHashColls=0 maxCacheSize=61 [t=00:01:42.512208][f=0025133] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:01:42.529394][f=0025133] [LosHandler::Kill] raycast instance cache-{hits,misses}={8493,12873}; shared=4%; cached=35% [t=00:01:42.613793][f=0025133] [Game::KillSimulation][4] [t=00:01:46.241026][f=0025133] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:46.243325][f=0025133] [Game::~CGame][2] [t=00:01:46.243453][f=0025133] [Game::~CGame][3] [t=00:01:46.274734][f=0025133] [SpringApp::Kill][3] [t=00:01:46.275287][f=0025133] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 264161 bytes sent 175848 bytes recv'd [t=00:01:46.279508][f=0025133] Kill: client disconnecting... [t=00:01:48.466923][f=0025133] CloseConnection: client connection closed [t=00:01:48.591886][f=0025133] [SpringApp::Kill][4] font=0x55f42358c600 [t=00:01:48.609993][f=0025133] [SpringApp::Kill][5] [t=00:01:48.652291][f=0025133] [SpringApp::Kill][6] [t=00:01:48.652723] [SpringApp::Kill][7] [t=00:01:48.654540] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:48.654607] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:48.654625] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:48.655116] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:48.655131] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:48.655141] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:48.655151] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {748, 1048576, 1048576}, EBO = {1122, 2097152, 2097152} [t=00:01:48.655161] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2456, 1048576, 1048576}, EBO = {3684, 2097152, 2097152} [t=00:01:48.655171] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:48.655181] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:48.655190] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:48.655200] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:48.655210] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:48.668234] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:48.668534] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:48.668547] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:48.668557] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:48.674641] [VFS] [SpringVFS::DeleteArchives] [t=00:01:48.674697] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:48.674817] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55f42367ec60) [t=00:01:48.689193] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3324ms [t=00:01:48.689284] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=111ms [t=00:01:48.689412] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=49ms [t=00:01:48.689532] file="luaui/configs/teamcolorconfig.lua" indx=3076 inflSize=4kb readTime=34ms [t=00:01:48.689649] file="objects3d/nebula_dead.s3o" indx=5438 inflSize=1454kb readTime=28ms [t=00:01:48.689674] file="unittextures/bcore_abc_2.tga" indx=7213 inflSize=1800kb readTime=27ms [t=00:01:48.689781] file="objects3d/corleveler_512.s3o" indx=5240 inflSize=83kb readTime=23ms [t=00:01:48.689801] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=21ms [t=00:01:48.689818] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=21ms [t=00:01:48.689926] file="gamedata/featuredefs_post.lua" indx=879 inflSize=6kb readTime=19ms [t=00:01:48.689946] file="objects3d/corcomalt2.s3o" indx=5225 inflSize=114kb readTime=19ms [t=00:01:48.701332] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168181917 bytes cached in 3491 files [t=00:01:48.986550] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:01:48.986784] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x55f423586350) [t=00:01:48.987645] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:48.987662] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55f42355d9f0) [t=00:01:48.988085] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:48.988316] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55f423580a20) [t=00:01:48.988342] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f76fc01f080) [t=00:01:48.989048] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 242709 bytes cached in 71 files [t=00:01:48.990151] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:48.990170] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:48.990186] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:48.990197] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:48.990206] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:48.990216] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:48.990864] [SpringApp::Kill][8] [t=00:01:48.990881] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:48.990891] [WatchDog::Uninstall][1] hangDetectorThread=0x55f3dd6b3a50 (joinable=1) [t=00:01:48.990901] [WatchDog::Uninstall][2] [t=00:01:49.205982] [WatchDog::Uninstall][3] [t=00:01:49.206022] [SpringApp::Kill][9]