[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000270] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012821] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012863] Using writeable configuration source: "/tmp/tmp.GJOPUu9Dnk/springsettings.1611633.cfg" [t=00:00:00.018179] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018223] ============== ============== [t=00:00:00.018234] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018244] [t=00:00:00.018253] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018262] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018270] Use "none" to disable the default log sections. [t=00:00:00.018279] ============== ============== [t=00:00:00.018289] ============== ============== [t=00:00:00.018347] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018358] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018367] ROAM = 2 [t=00:00:00.018377] RotateLogFiles = 1 [t=00:00:00.018386] TeamHighlight = 0 [t=00:00:00.018396] ============== ============== [t=00:00:00.018406] ============== ============== [t=00:00:00.018415] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.018425] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018434] Compiler Version: gcc-11.1.0 [t=00:00:00.018457] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018606] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018618] Binary Word Size: 64-bit (native) [t=00:00:00.018627] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018636] Physical CPU Cores: 1 [t=00:00:00.018645] Logical CPU Cores: 1 [t=00:00:00.018654] ============== ============== [t=00:00:00.018719] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018728] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018738] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018746] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018756] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.119943] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.119974] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.119998] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.120035] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.120282] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.120301] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.120338] [GR::LogVersionInfo] [t=00:00:00.120357] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.120368] GL version : [t=00:00:00.120406] GL vendor : [t=00:00:00.120423] GL renderer : [t=00:00:00.120435] GLSL version: [t=00:00:00.120448] GLEW version: spring headless stub GLEW version [t=00:00:00.120461] GPU memory : unknown [t=00:00:00.120474] SDL swap-int: 0 [t=00:00:00.120485] SDL driver : headless stub [t=00:00:00.120495] [t=00:00:00.120505] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.120515] GLSL shader support : 0 [t=00:00:00.120525] GL4 support : 0 [t=00:00:00.120535] FBO extension support : 0 [t=00:00:00.120545] NVX GPU mem-info support : 0 [t=00:00:00.120582] ATI GPU mem-info support : 0 [t=00:00:00.120593] NPOT-texture support : 1 (0) [t=00:00:00.120604] S3TC/DXT1 texture support : 0/0 [t=00:00:00.120617] texture query-LOD support : 1 (0) [t=00:00:00.120629] MSAA frame-buffer support : 0 (0) [t=00:00:00.120642] Z-buffer depth : 16 (-) [t=00:00:00.120654] primitive-restart support : 0 (0) [t=00:00:00.120666] clip-space control support: 0 (0) [t=00:00:00.120678] seamless cube-map support : 0 (0) [t=00:00:00.120690] frag-depth layout support : 0 (0) [t=00:00:00.120701] persistent maps support : 0 (0) [t=00:00:00.120711] explicit attribs location : 0 (0) [t=00:00:00.120721] multi draw indirect : 0 (-) [t=00:00:00.120731] array textures : 0 (-) [t=00:00:00.120741] [t=00:00:00.120752] max. FBO samples : -1 [t=00:00:00.120761] max. FS/program texture slots : 8/8 [t=00:00:00.120771] max. texture size : 2048 [t=00:00:00.120785] max. texture anisotropy level : 0.000000 [t=00:00:00.120795] max. vec4 varyings/attributes : 0/0 [t=00:00:00.120805] max. draw-buffers : 0 [t=00:00:00.120814] max. rec. indices/vertices : 0/0 [t=00:00:00.120825] max. uniform buffer-bindings : 0 [t=00:00:00.120834] max. uniform block-size : 0KB [t=00:00:00.120844] max. storage buffer-bindings : 0 [t=00:00:00.120854] max. storage block-size : 0MB [t=00:00:00.120864] [t=00:00:00.120874] enable AMD-hacks : 0 [t=00:00:00.120884] compress MIP-maps: 0 [t=00:00:00.122457] [GR::UpdateGLConfigs] [t=00:00:00.122499] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.122516] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.122538] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.122548] [GR::InitGLState] [t=00:00:00.122916] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:01.072373] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.110910] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.117898] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:01.118763] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:01.118787] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:01.118800] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:01.424700] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:01.429035] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.469042] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.469323] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.536118] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 112ms [t=00:00:01.536597] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.537074] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.539224] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd73c013c00 (SpringVFS) global=(nil) (null) [t=00:00:01.539241] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.545583] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.545688] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.545701] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.545709] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.545730] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1561 MB [t=00:00:01.573218][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.573535][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.573675][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1611633/replay.sdfz" for game data... [t=00:00:01.727121][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.737617][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.737696][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.742585][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.742743][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 169ms [t=00:00:01.743404][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.795730][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5625c3834dd0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:01.797200][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:01.798857][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.799093][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5625c3834dd0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.800086][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.810948][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.811376][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.825380][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz] 34584 bytes cached in 9 files [t=00:00:01.865570][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 847220 bytes cached in 190 files [t=00:00:01.964195][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 5947433 bytes cached in 131 files [t=00:00:01.964996][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 221ms [t=00:00:01.965645][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.971465][f=-000001] forceSingleThreaded, false [t=00:00:02.239714][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.240238][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.240361][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.240428][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.240473][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.240526][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.241736][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.242184][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.242602][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.245275][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.246878][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.249178][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.249205][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.249623][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.299176][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.301556][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.302592][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.302899][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.303838][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.303894][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.822021][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.825685][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.945843][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.002640][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:04.095882][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1271ms [t=00:00:04.123824][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.437607][f=-000001] Loading UnitDefs_posts [t=00:00:04.610409][f=-000001] Loading FeatureDefs_posts [t=00:00:04.634800][f=-000001] Loading WeaponDefs_posts [t=00:00:04.655561][f=-000001] Loading ArmorDefs_posts [t=00:00:04.679957][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 530ms [t=00:00:04.737485][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 633ms [t=00:00:04.737546][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.140282][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.153060][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms [t=00:00:05.153106][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.153520][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.154492][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.157018][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.738809][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.820154][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.960916][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.964386][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.964423][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.613775][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 649ms [t=00:00:06.613810][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.724400][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [t=00:00:06.724473][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.751434][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:07.500017][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.503625][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.504116][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.513292][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.826167][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.836070][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.836091][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.837267][f=-000001] InfoTexture: legacy [t=00:00:13.837286][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.839110][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.623241][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.625246][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.625272][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.626585][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.858944][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.860549][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.063824][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.131451][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.142027][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.142064][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.143179][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.896865][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.908256][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.908816][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.077225][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:16.079093][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.079115][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.087998][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.088051][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.088063][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:16.088073][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:16.088094][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.088105][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.088116][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b4920a06 [t=00:00:16.092785][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.092829][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.092841][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:16.092851][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:16.092861][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.092872][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.092881][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b4920a16 [t=00:00:16.092893][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5625ca7fc140 has BLOCKSIZE 1 [t=00:00:16.095801][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.095816][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.095826][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:16.095836][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:16.095846][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.095857][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=b492076c [t=00:00:16.099604][f=-000001] [Path] [PathEstimator::ReadFile] hash=b492076c file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-b492076c.zip" (exists=1) [t=00:00:16.100812][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.107863][f=-000001] Path cache (48, 32) initialized. [t=00:00:16.107888][f=-000001] Path cache (48, 32) initialized. [t=00:00:16.110783][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.110799][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.110809][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:16.110819][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:16.110830][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.110840][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=b492077c [t=00:00:16.191701][f=-000001] [Path] [PathEstimator::ReadFile] hash=b492077c file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-b492077c.zip" (exists=1) [t=00:00:16.193672][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.196654][f=-000001] Path cache (24, 16) initialized. [t=00:00:16.196674][f=-000001] Path cache (24, 16) initialized. [t=00:00:16.196687][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (117ms, checksum f1f13333)" [t=00:00:16.196914][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.196932][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.196943][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.286324][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 42ms [t=00:00:16.286927][f=-000001] Synced LuaRules: starting loading [t=00:00:16.947897][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Red Comet Remake 1.7.lua [t=00:00:17.279845][f=-000001] Setting up autohandicap [t=00:00:17.279918][f=-000001] TheOgreSlayer, spectator, false, allyTeamID, 1, customKeys.elo, , 1524, nil [t=00:00:17.280334][f=-000001] Sacrifice, spectator, false, allyTeamID, 0, customKeys.elo,
, 1620, nil [t=00:00:17.280354][f=-000001] Team 0, 1, 1620 [t=00:00:17.280367][f=-000001] Team 1, 1, 1524 [t=00:00:17.280379][f=-000001] firstAllyTeamMean, 1620 [t=00:00:17.280403][f=-000001] secondAllyTeamMean, 1524 [t=00:00:17.280422][f=-000001] lowerWinChance, 0.36525667 [t=00:00:17.280435][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.110237][f=-000001] Synced LuaRules: finished loading [t=00:00:19.136139][f=-000001] Unsynced LuaRules: starting loading [t=00:00:19.442524][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Red Comet Remake 1.7.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.755096][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.818227][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.927703][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 90ms [t=00:00:19.994535][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:20.001574][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:20.002069][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:20.002544][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:20.003000][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:20.089060][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:20.089402][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:20.098658][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.099615][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.099634][f=-000001] LuaSocket Support: enabled [t=00:00:20.122354][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.224141][f=-000001] localWidgets, nil, true, true [t=00:00:20.225992][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.226017][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.241968][f=-000001] USE_OLD_CHILI [t=00:00:20.733510][f=-000001] Loading last game win data [t=00:00:20.733567][f=-000001] Resetting win data [t=00:00:20.733620][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.733632][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.733652][f=-000001] Player and team counts match, continuing [t=00:00:20.733665][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:20.733678][f=-000001] treebombs was in last game but is now absent, resetting scores [t=00:00:20.882857][f=-000001] CAS: GLSL not supported. [t=00:00:20.888977][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.889013][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.992600][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.771601][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.607036][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.846066][f=-000001] forceSingleThreaded, false [t=00:00:23.422070][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.422552][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.423148][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.423390][f=-000001] Loaded API widget: i18n [t=00:00:23.423961][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.424453][f=-000001] Loaded API widget: Win Counter [t=00:00:23.425051][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.654568][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.654981][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.655205][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.924738][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.926312][f=-000001] Loaded API widget: Lups [t=00:00:23.926513][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.926843][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.927141][f=-000001] Loaded widget: Save/Load API [t=00:00:23.927456][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.927738][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.928517][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.935232][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.936955][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.936979][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.937054][f=-000001] Set maximum particles to: 0 [t=00:00:23.937508][f=-000001] Set UnitIconDist to 0 [t=00:00:24.032975][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.056812][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.058434][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.058807][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.059165][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.067412][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.067716][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.068107][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.068382][f=-000001] Mexspot Fetcher fetching [t=00:00:24.068608][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.068904][f=-000001] Team highlighting: Disabled [t=00:00:24.069257][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.069756][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.070150][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.070551][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.070775][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.071040][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.071263][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.071595][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.071967][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.072376][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.072671][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.072684][f=-000001] Using fallback unit outlines [t=00:00:24.072857][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.073190][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.081911][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.083270][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.084075][f=-000001] Loaded widget: Guard Remove [t=00:00:24.084420][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.130777][f=-000001] Loaded widget: HealthBars [t=00:00:24.131476][f=-000001] Loaded widget: Noises [t=00:00:24.131947][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.132399][f=-000001] Loaded widget: Unit Icons [t=00:00:24.136290][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.136742][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.137265][f=-000001] Loaded widget: BuildETA [t=00:00:24.137666][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.138055][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.138486][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.138870][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.139082][f=-000001] Loaded widget: Objectives [t=00:00:24.141030][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.141499][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.145951][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.146404][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.146438][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1611633/events.log [t=00:00:24.149896][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.154563][f=-000001] Loaded widget: Ambient Player [t=00:00:24.155354][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.155699][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.158652][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.159062][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.159414][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.159801][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.160299][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.160583][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.161050][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.161497][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.161931][f=-000001] Loaded widget: Autoquit [t=00:00:24.162211][f=-000001] Loaded widget: Blast Radius [t=00:00:24.162678][f=-000001] Loaded widget: CameraShake [t=00:00:24.163416][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.176197][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.176775][f=-000001] EndGame Graph disabled [t=00:00:24.194755][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.195178][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.195571][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.195808][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.196049][f=-000001] Loaded widget: Easy Facing [t=00:00:24.220231][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.221026][f=-000001] Loaded widget: Ferry Points [t=00:00:24.221886][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.230976][f=-000001] Loaded widget: Context Menu [t=00:00:24.231600][f=-000001] Loaded widget: Darkening [t=00:00:24.232047][f=-000001] Loaded widget: Decloak Range [t=00:00:24.232485][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.239861][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.240600][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.240884][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.241350][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.242860][f=-000001] Input grabbing is enabled! [t=00:00:24.242898][f=-000001] Input grabbing is enabled! [t=00:00:24.243010][f=-000001] Loaded widget: Grab Input [t=00:00:24.243498][f=-000001] Loaded widget: Haven Handler [t=00:00:24.243926][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.244456][f=-000001] Loaded widget: In-game Guide [t=00:00:24.244886][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.245216][f=-000001] Loaded widget: Keep Target [t=00:00:24.245617][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.246046][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.246353][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.246812][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.247312][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.247546][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.247781][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.248010][f=-000001] Loaded widget: Orbit Command [t=00:00:24.248402][f=-000001] Loaded widget: Point Tracker [t=00:00:24.248635][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.248873][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.249369][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.249856][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.250458][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.251046][f=-000001] Loaded widget: Simple Settings [t=00:00:24.251519][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.252255][f=-000001] Loaded widget: SmoothCam [t=00:00:24.252691][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.253662][f=-000001] Loaded widget: Stereo3D [t=00:00:24.254155][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.257542][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.257827][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.258655][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.259579][f=-000001] Loaded widget: Command Alpha [t=00:00:24.260080][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.260454][f=-000001] Loaded widget: Ghost Site [t=00:00:24.262464][f=-000001] Loaded widget: Attack Warning [t=00:00:24.263139][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.264030][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.265395][f=-000001] Loaded widget: Auto Group [t=00:00:24.266500][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.267580][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.268385][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.269294][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.270211][f=-000001] Loaded widget: Select Com at start [t=00:00:24.278185][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.279640][f=-000001] Loaded widget: Transport AI [t=00:00:24.441697][f=-000001] Loaded widget: Attack AoE [t=00:00:24.442413][f=-000001] Loaded widget: Icon Sets [t=00:00:24.443349][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.449225][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.449545][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.478421][f=-000001] Loaded widget: Unit Start State [t=00:00:24.478964][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.479689][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.496309][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.498607][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.499208][f=-000001] Loaded widget: Commands FX [t=00:00:24.499507][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.517843][f=-000001] Loaded widget: UnitShapes [t=00:00:24.518815][f=-000001] : disabled for spectators [t=00:00:24.520138][f=-000001] Loaded widget: Stockpiler [t=00:00:24.520757][f=-000001] IsIsland, , false [t=00:00:24.522174][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.522738][f=-000001] Loaded widget: AllyCursors [t=00:00:24.523365][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.523918][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.524365][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.525712][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.526182][f=-000001] Loaded widget: Selection Send [t=00:00:24.526634][f=-000001] Loaded widget: Shield Guard [t=00:00:24.527610][f=-000001] Loaded widget: State Icons [t=00:00:24.528072][f=-000001] : disabled for spectators [t=00:00:24.528873][f=-000001] Loaded widget: Building Starter [t=00:00:24.529320][f=-000001] : disabled for spectators [t=00:00:24.530243][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.530675][f=-000001] Loaded widget: LupsManager [t=00:00:24.531364][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.531991][f=-000001] Loaded widget: Units on Fire [t=00:00:24.532811][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.533595][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.534918][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.535306][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.536025][f=-000001] Loaded widget: Chili Docking [t=00:00:24.545992][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.553097][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.553636][f=-000001] Loaded widget: HUD Presets [t=00:00:24.554444][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.556980][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.557443][f=-000001] Loaded widget: Image Preloader [t=00:00:24.557944][f=-000001] Loaded widget: Custom Markers [t=00:00:24.562444][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.563153][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:24.563853][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.564742][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.565254][f=-000001] Loaded widget: Start Boxes [t=00:00:24.566682][f=-000001] Loaded widget: Select Keys [t=00:00:24.577037][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.578218][f=-000001] Loaded widget: Pause Screen [t=00:00:24.578568][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.578885][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:24.579213][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.580038][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.580636][f=-000001] SetSunLighting [t=00:00:24.581632][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:24.594681][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.595196][f=-000001] Loaded widget: Font Cache [t=00:00:24.595571][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.595608][f=-000001] Loaded widget: GC Control [t=00:00:24.599418][f=-000001] Loaded widget: Layout Handler [t=00:00:24.599894][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.600151][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:24.603651][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.608651][f=-000001] Writing last game win data [t=00:00:24.613965][f=-000001] LuaUI v0.3 [t=00:00:24.943094][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.943601][f=-000001] [s11n] Loading s11n file... [t=00:00:24.944056][f=-000001] [s11n] Parsing model... [t=00:00:24.944086][f=-000001] [s11n] Populating game world... [t=00:00:24.944099][f=-000001] [s11n] s11n loading complete. [t=00:00:25.031405][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.222394][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13835, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061711, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.0968, 0.0000, 0.1941} [t=00:00:25.764415][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.765789][f=-000001] Spectator mode. Widget removed. [t=00:00:25.779282][f=-000001] Spectator mode. Widget removed. [t=00:00:25.780862][f=-000001] Playback paused [t=00:00:25.785637][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.063136][f=-000001] Opening demofile demos/1611633/replay.sdfz [t=00:00:26.063175][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.063188][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:26.063230][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:26.063244][f=-000001] -> Connection established (given id 2) [t=00:00:26.063552][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:26.063572][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.063587][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:26.063599][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:26.064064][f=-000001] Speed set to 20.0 [server] [t=00:00:26.064084][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5625e03a3460,0x5625dc974e50}][locale="C"]" [t=00:00:26.064097][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.077486][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.077520][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.271901][f=-000001] Beginning demo playback [t=00:00:29.284056][f=-000001] GameID: bfef3c64ad6d8abdf81238ee8550e417 [t=00:00:29.316159][f=-000001] Connection attempt from TheOgreSlayer [t=00:00:29.316197][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:29.316906][f=-000001] [0] Event [undefined]: TheOgreSlayer changed status [t=00:00:29.317071][f=-000001] -> Connection established (given id 0) [t=00:00:29.324333][f=-000001] Connection attempt from Sacrifice [t=00:00:29.324358][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:29.324597][f=-000001] [0] Event [undefined]: Sacrifice changed status [t=00:00:29.324736][f=-000001] -> Connection established (given id 1) [t=00:00:29.407862][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheOgreSlayer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:29.407929][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheOgreSlayer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.431921][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sacrifice" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:29.431958][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sacrifice" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.831875][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheOgreSlayer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:29.839887][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheOgreSlayer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:29.932016][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sacrifice" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:29.940068][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sacrifice" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:30.239983][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheOgreSlayer" string="[Game::Load][lua{Rules,Gaia}={0000027083bdb400,0000027050ab0ff0}][locale="C"]" [t=00:00:30.367887][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sacrifice" string="[Game::Load][lua{Rules,Gaia}={0000014a2a79cea0,0000014a324bda60}][locale="C"]" [t=00:00:30.498051][f=-000001] Allies: I choose: Engineer! [t=00:00:30.498392][f=-000001] Allies: I choose: Guardian! [t=00:00:31.222529][f=-000001] [0] Event [654,241.462158,2047]: 0 finished unit Engineer Commander [t=00:00:31.232031][f=-000001] [0] Event [5210,241.489746,567]: 1 finished unit Guardian Commander [t=00:00:31.250656][f=0000000] [0] Game has noElo set. [t=00:00:31.250726][f=0000000] [0] Sacrifice, team: 1, elo:1620, userid: 452174 [t=00:00:31.250756][f=0000000] [0] TheOgreSlayer, team: 0, elo:1524, userid: 579678 [t=00:00:31.250789][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:31.301198][f=0000037] Playback continued [t=00:00:31.328639][f=0000061] [61] Event [5152,241.485596,400]: 1 finished unit Tank Foundry [t=00:00:31.589672][f=0000213] [213] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [t=00:00:31.673794][f=0000260] [260] Event [752,241.494751,1984]: 0 finished unit Tank Foundry [t=00:00:31.828462][f=0000349] [349] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [t=00:00:32.136833][f=0000523] [523] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [t=00:00:32.433892][f=0000689] [689] Event [5445.17041,318.489502,799.520813]: 1 finished unit Firefly [t=00:00:32.484258][f=0000715] [715] Event [536,241.448975,1896]: 0 finished unit Wind/Tidal Generator [t=00:00:32.698763][f=0000837] [837] Event [779.999878,242.805588,1984]: 0 finished unit Welder [t=00:00:32.777543][f=0000880] [880] Event [504,241.009521,1960]: 0 finished unit Solar Collector [t=00:00:32.915946][f=0000960] [960] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [t=00:00:33.073623][f=0001046] [1046] Event [504,235.681152,2040]: 0 finished unit Solar Collector [t=00:00:33.152052][f=0001091] [1091] Event [5124,242.814743,400]: 1 finished unit Blitz [t=00:00:33.405874][f=0001232] [1232] Event [504,235.369873,2120]: 0 finished unit Solar Collector [t=00:00:33.453766][f=0001260] [1260] Event [5400,241.494751,632]: 1 finished unit Solar Collector [t=00:00:33.743260][f=0001420] [1420] Event [779.999878,242.805588,1984]: 0 finished unit Kodachi [t=00:00:34.070319][f=0001601] [1601] Event [584,239.44397,2120]: 0 finished unit Solar Collector [t=00:00:34.161590][f=0001654] [1654] Event [5400,241.47644,712]: 1 finished unit Solar Collector [t=00:00:34.703139][f=0001957] [1957] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [t=00:00:34.986499][f=0002110] [2110] Event [5480,241.485596,712]: 1 finished unit Solar Collector [t=00:00:35.137259][f=0002203] [2203] Event [5124,242.814743,400]: 1 finished unit Blitz [t=00:00:35.194292][f=0002235] [2235] Event [779.999878,242.805588,1984]: 0 finished unit Kodachi [t=00:00:35.282430][f=0002284] [2284] Event [2476.05542,241.485596,2070.94751]: 0 lost unit Kodachi [t=00:00:35.343558][f=0002319] [2319] Event [864,241.494751,1824]: 0 finished unit Lotus [t=00:00:35.793763][f=0002570] [2570] Event [5480,241.494751,632]: 1 finished unit Solar Collector [t=00:00:35.802795][f=0002574] [2574] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [t=00:00:36.688091][f=0003071] [3071] Event [5560,241.494751,632]: 1 finished unit Solar Collector [t=00:00:36.747310][f=0003103] [3103] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [t=00:00:37.141035][f=0003324] [3324] Event [779.999878,242.805588,1984]: 0 finished unit Blitz [t=00:00:37.241511][f=0003381] [3381] Event [600,241.467285,3208]: 0 lost unit Metal Extractor [t=00:00:37.586336][f=0003571] [3571] Event [5560,241.47644,712]: 1 finished unit Solar Collector [t=00:00:37.643380][f=0003602] [3602] Event [5124,242.814743,400]: 1 finished unit Blitz [t=00:00:37.654056][f=0003610] [3610] Event [528.71637,241.47644,3515.93652]: 1 lost unit Blitz [t=00:00:37.963578][f=0003786] [3786] Event [536,241.448975,1896]: 0 lost unit Wind/Tidal Generator [t=00:00:38.108820][f=0003866] [3866] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [t=00:00:38.447740][f=0004059] [4059] Event [5640,241.494751,712]: 1 finished unit Solar Collector [t=00:00:38.538527][f=0004109] [4109] Event [520,241.47644,1832]: 0 lost unit Metal Extractor [t=00:00:38.869702][f=0004291] [4291] Event [334.972443,241.486542,1808.19397]: 1 lost unit Blitz [t=00:00:38.890920][f=0004308] [4308] Event [779.999878,242.805588,1984]: 0 finished unit Welder [t=00:00:39.156582][f=0004451] [4451] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [t=00:00:39.369140][f=0004573] [4573] Event [520,238.227234,1832]: 0 finished unit Metal Extractor [t=00:00:39.513331][f=0004654] [4654] Event [5640,241.494751,632]: 1 finished unit Solar Collector [t=00:00:39.876445][f=0004856] [4856] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [t=00:00:39.890442][f=0004864] [4864] Event [5124,242.814743,400]: 1 finished unit Blitz [t=00:00:40.366830][f=0005131] [5131] Event [2003.12585,241.368286,3487.87915]: 0 lost unit Kodachi [t=00:00:40.450006][f=0005178] [5178] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [t=00:00:40.829732][f=0005389] [5389] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [t=00:00:41.593047][f=0005818] [5818] Event [2355.74805,241.494751,3457.44458]: 1 lost unit Blitz [t=00:00:41.866711][f=0005972] [5972] Event [5124,242.814743,400]: 1 finished unit Blitz [t=00:00:42.336038][f=0006238] [6238] Event [779.999878,242.805588,1984]: 0 finished unit Minotaur [t=00:00:42.419281][f=0006284] [6284] Event [2512,237.878418,3184]: 0 finished unit Lotus [t=00:00:42.738191][f=0006464] [6464] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [t=00:00:42.812187][f=0006505] [6505] Event [779.999878,241.485596,1984]: 0 finished unit Welder [t=00:00:43.032491][f=0006629] [6629] Event [2528,238.162231,3328]: 0 finished unit Lotus [t=00:00:43.285239][f=0006771] [6771] Event [584,239.13269,2040]: 0 finished unit Solar Collector [t=00:00:43.505948][f=0006896] [6896] Event [5124,242.814743,400]: 1 finished unit Blitz [t=00:00:43.582431][f=0006940] [6940] Event [584,241.456604,1960]: 0 finished unit Solar Collector [t=00:00:43.633434][f=0006959] [6959] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [t=00:00:43.873222][f=0007105] [7105] Event [600,241.485596,1880]: 0 finished unit Solar Collector [t=00:00:43.923126][f=0007133] [7133] Event [779.999878,242.805588,1984]: 0 finished unit Welder [t=00:00:44.169085][f=0007269] [7269] Event [4836.54102,241.494751,355.717041]: 1 lost unit Blitz [t=00:00:44.171504][f=0007270] [7270] Event [600,242.010193,1800]: 0 finished unit Solar Collector [t=00:00:44.179436][f=0007275] [7275] Event [5472,241.485596,2080]: 1 finished unit Picket [t=00:00:44.272212][f=0007330] [7330] Event [2528,238.162231,3328]: 0 lost unit Lotus [t=00:00:44.610406][f=0007518] [7518] Event [600,238.218079,3208]: 0 finished unit Metal Extractor [t=00:00:44.619459][f=0007524] [7524] Event [2512,237.878418,3184]: 0 lost unit Lotus [t=00:00:44.773314][f=0007609] [7609] Event [5504,241.485596,2112]: 1 finished unit Picket [t=00:00:44.813464][f=0007631] [7631] Event [2595.17383,237.786926,3312.09717]: 1 lost unit Blitz [t=00:00:45.037606][f=0007758] [7758] Event [2376.98804,240.044815,3255.40698]: 0 lost unit Welder [t=00:00:45.178708][f=0007836] [7836] Event [2424,240.560913,3384]: 0 lost unit Metal Extractor [t=00:00:45.198204][f=0007847] [7847] Event [5124,242.814743,400]: 1 finished unit Blitz [t=00:00:45.382748][f=0007951] [7951] Event [5536,241.47644,2144]: 1 finished unit Picket [t=00:00:45.438436][f=0007982] [7982] Event [5035.0498,241.494751,400]: 1 lost unit Blitz [t=00:00:45.735485][f=0008148] [8148] Event [2376,240.084839,3160]: 0 lost unit Metal Extractor [t=00:00:45.818361][f=0008195] [8195] Event [5124,242.814743,400]: 1 lost unit Blitz [t=00:00:45.853738][f=0008216] [8216] Event [5124,242.814743,400]: 1 lost unit Blitz [t=00:00:45.994584][f=0008294] [8294] Event [5124,242.814743,400]: 1 lost unit Blitz [t=00:00:46.135670][f=0008372] [8372] Event [5124,242.814743,400]: 1 lost unit Blitz [t=00:00:46.269845][f=0008450] [8450] Event [5124,242.814743,400]: 1 lost unit Blitz [t=00:00:46.408541][f=0008528] [8528] Event [5124,242.814743,400]: 1 lost unit Blitz [t=00:00:46.548406][f=0008606] [8606] Event [5124,242.814743,400]: 1 lost unit Blitz [t=00:00:46.686576][f=0008684] [8684] Event [5124,242.814743,400]: 1 lost unit Blitz [t=00:00:46.828030][f=0008762] [8762] Event [5124,242.814743,400]: 1 lost unit Blitz [t=00:00:46.940089][f=0008815] [8815] Event [1784,241.494751,2920]: 0 lost unit Metal Extractor [t=00:00:46.970717][f=0008835] [8835] Event [688,241.311646,1728]: 0 finished unit Lotus [t=00:00:46.980452][f=0008840] [8840] Event [5124,242.814743,400]: 1 lost unit Blitz [t=00:00:47.101138][f=0008918] [8918] Event [5124,242.814743,400]: 1 lost unit Blitz [t=00:00:47.243587][f=0008996] [8996] Event [5124,242.814743,400]: 1 lost unit Blitz [t=00:00:47.313452][f=0009034] [9034] Event [5152,241.494751,400]: 1 lost unit Tank Foundry [t=00:00:47.541360][f=0009162] [9162] Event [5192,241.486511,648]: 1 lost unit Metal Extractor [t=00:00:47.686197][f=0009245] [9245] Event [779.999878,242.805588,1984]: 0 finished unit Ogre [t=00:00:48.068414][f=0009445] [9445] Event [5400,241.494751,632]: 1 lost unit Solar Collector [t=00:00:48.875136][f=0009850] [9850] Event [5400,241.47644,712]: 1 lost unit Solar Collector [t=00:00:48.921035][f=0009871] [9871] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [t=00:00:49.124179][f=0009974] [9974] Event [5560,241.47644,712]: 1 lost unit Solar Collector [t=00:00:49.328016][f=0010075] [10075] Event [5560,241.65802,632]: 1 lost unit Solar Collector [t=00:00:49.368603][f=0010095] [10095] Event [5544,241.485596,920]: 1 lost unit Metal Extractor [t=00:00:49.515298][f=0010172] [10172] Event [968,241.494751,3464]: 0 lost unit Metal Extractor [t=00:00:49.579216][f=0010205] [10205] Event [5480,241.883698,632]: 1 lost unit Solar Collector [t=00:00:49.856038][f=0010344] [10344] Event [5640,241.494751,712]: 1 lost unit Solar Collector [t=00:00:50.061259][f=0010444] [10444] Event [5480,241.517029,712]: 1 lost unit Solar Collector [t=00:00:50.273951][f=0010542] [10542] Event [600,238.218079,3208]: 0 lost unit Metal Extractor [t=00:00:50.363795][f=0010585] [10585] Event [5640,241.494751,632]: 1 lost unit Solar Collector [t=00:00:50.421017][f=0010619] [10619] Event [779.999878,242.805588,1984]: 0 finished unit Ogre [t=00:00:50.421450][f=0010619] [10619] Event [232,240.2771,184]: 0 finished unit Metal Extractor [t=00:00:50.707795][f=0010758] [10758] Event [5960,241.210938,2600]: 1 finished unit Shieldbot Factory [t=00:00:50.907156][f=0010853] [10853] Event [5880,241.47644,1208]: 1 lost unit Metal Extractor [t=00:00:51.385746][f=0011079] [11079] Event [5948,241.210938,2600]: 1 finished unit Bandit [t=00:00:51.590089][f=0011181] [11181] Event [779.999878,242.805588,1984]: 0 finished unit Kodachi [t=00:00:51.593824][f=0011183] [11183] Event [280,241.485596,2920]: 0 lost unit Metal Extractor [t=00:00:51.629648][f=0011200] [11200] Event [5672.85107,241.027908,1678.0658]: 0 lost unit Blitz [t=00:00:51.635570][f=0011203] [11203] Event [872,240.78064,216]: 0 finished unit Metal Extractor [t=00:00:51.679875][f=0011226] [11226] Event [5736,241.448975,2584]: 1 finished unit Solar Collector [t=00:00:52.019641][f=0011397] [11397] Event [5432,241.485596,2008]: 1 lost unit Metal Extractor [t=00:00:52.112748][f=0011445] [11445] Event [5736,241.485596,2664]: 1 finished unit Solar Collector [t=00:00:52.154163][f=0011469] [11469] Event [5948,241.210938,2600]: 1 finished unit Rogue [t=00:00:52.263629][f=0011522] [11522] Event [5536,241.47644,2144]: 1 lost unit Picket [t=00:00:52.339055][f=0011563] [11563] Event [5472,241.223145,2080]: 1 lost unit Picket [t=00:00:52.464559][f=0011631] [11631] Event [5504,242.032623,2112]: 1 lost unit Picket [t=00:00:52.483478][f=0011640] [11640] Event [1960,241.439819,1096]: 0 finished unit Metal Extractor [t=00:00:52.528234][f=0011664] [11664] Event [779.999878,242.805588,1984]: 0 finished unit Kodachi [t=00:00:52.646434][f=0011725] [11725] Event [5450.93896,346.567566,1713.56592]: 1 lost unit Firefly [t=00:00:52.656662][f=0011730] [11730] Event [5736,240.615845,2504]: 1 finished unit Solar Collector [t=00:00:53.025401][f=0011918] [11918] Event [403.879669,241.485596,2279.14697]: 1 lost unit Blitz [t=00:00:53.087834][f=0011955] [11955] Event [5816,241.265869,2504]: 1 finished unit Solar Collector [t=00:00:53.174797][f=0011998] [11998] Event [5640,232.133179,2280]: 1 lost unit Metal Extractor [t=00:00:53.229570][f=0012029] [12029] Event [5811.39404,318.476105,2604.03369]: 1 finished unit Firefly [t=00:00:53.374563][f=0012104] [12104] Event [2200,241.494751,1496]: 0 finished unit Metal Extractor [t=00:00:53.432642][f=0012134] [12134] Event [779.999878,242.805588,1984]: 0 finished unit Kodachi [t=00:00:53.613877][f=0012225] [12225] Event [5451.45947,330.75766,2219.39404]: 1 lost unit Firefly [t=00:00:53.748397][f=0012297] [12297] Event [5948,241.210938,2600]: 1 finished unit Outlaw [t=00:00:53.805753][f=0012325] [12325] Event [5654.22363,234.718994,2423.9187]: 1 lost unit Bandit [t=00:00:54.146125][f=0012492] [12492] Event [5920,241.47644,2512]: 1 finished unit Picket [t=00:00:54.237165][f=0012539] [12539] Event [5811.39404,318.476105,2604.03369]: 1 finished unit Firefly [t=00:00:54.319731][f=0012579] [12579] Event [5904.32568,239.525116,2307.6604]: 1 lost unit Outlaw [t=00:00:54.363612][f=0012599] [12599] Event [779.999878,242.805588,1984]: 0 finished unit Kodachi [t=00:00:54.491334][f=0012663] [12663] Event [5828.41553,325.208527,2174.96411]: 1 lost unit Firefly [t=00:00:54.634401][f=0012734] [12734] Event [2664,238.4552,808]: 0 finished unit Metal Extractor [t=00:00:54.812039][f=0012820] [12820] Event [5920,241.47644,2512]: 1 lost unit Picket [t=00:00:54.910898][f=0012869] [12869] Event [5948,241.210938,2600]: 1 lost unit Thug [t=00:00:55.012881][f=0012917] [12917] Event [5948,241.210938,2600]: 1 lost unit Thug [t=00:00:55.153484][f=0012987] [12987] Event [6135.72461,241.354858,2703.46362]: 1 lost unit Rogue [t=00:00:55.156096][f=0012989] [12989] Event [5671.87402,318.448792,2656.49927]: 1 finished unit Firefly [t=00:00:55.217222][f=0013017] [13017] Event [5948,240.760635,2600]: 1 lost unit Thug [t=00:00:55.307576][f=0013064] [13064] Event [5948,239.861496,2600]: 1 lost unit Thug [t=00:00:55.308161][f=0013064] [13064] Event [779.999878,242.805588,1984]: 0 finished unit Kodachi [t=00:00:55.370577][f=0013092] [13092] Event [5948,240.179962,2600]: 1 lost unit Thug [t=00:00:55.459268][f=0013133] [13133] Event [5948,240.603485,2600]: 1 lost unit Thug [t=00:00:55.510103][f=0013161] [13161] Event [5948,240.603485,2600]: 1 lost unit Thug [t=00:00:55.594560][f=0013202] [13202] Event [5948,241.201172,2600]: 1 lost unit Thug [t=00:00:55.617777][f=0013214] [13214] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [t=00:00:55.646568][f=0013230] [13230] Event [5948,241.77832,2600]: 1 lost unit Thug [t=00:00:55.704253][f=0013257] [13257] Event [5960,241.210938,2600]: 1 lost unit Shieldbot Factory [t=00:00:55.734029][f=0013272] [13272] Event [5957.10254,329.022156,2559.29224]: 1 lost unit Firefly [t=00:00:55.803724][f=0013306] [13306] Event [5952,237.283325,2720]: 1 lost unit Tank Foundry [t=00:00:55.835716][f=0013323] gg [t=00:00:55.949475][f=0013371] [13371] Event [5736,241.804199,2584]: 1 lost unit Solar Collector [t=00:00:56.186938][f=0013472] [13472] Event [5664,240.96756,2528]: 1 lost unit Picket [t=00:00:56.309636][f=0013529] [13529] Event [779.999878,242.805588,1984]: 0 finished unit Kodachi [t=00:00:56.446736][f=0013589] [13589] Event [5671.87402,318.928986,2656.49927]: 1 finished unit Firefly [t=00:00:56.448229][f=0013589] [13589] Event [undefined]: Sacrifice resigned [t=00:00:56.448518][f=0013589] game_message: Sacrifice has been destroyed! [t=00:00:56.448640][f=0013589] game_message: TheOgreSlayer wins! [t=00:00:56.449844][f=0013589] Submitting stats [t=00:00:56.459288][f=0013589] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:56.463037][f=0013589] Part| Total Time|Time of the last 0.5s [t=00:00:56.463077][f=0013589] Draw 5700.26ms 5.96% [t=00:00:56.463087][f=0013589] Lua::Callins::Synced 5482.44ms 35.10% [t=00:00:56.463097][f=0013589] Lua::Callins::Unsynced 10504.44ms 15.67% [t=00:00:56.463109][f=0013589] Lua::CollectGarbage::Synced 155.52ms 0.38% [t=00:00:56.463121][f=0013589] Lua::CollectGarbage::Unsynced 581.49ms 0.10% [t=00:00:56.463133][f=0013589] Misc::Profiler::AddTime 36.28ms 0.10% [t=00:00:56.463144][f=0013589] Sim 13808.02ms 76.25% [t=00:00:56.467661][f=0013590] [13590] Game End Stats Header: 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26,5800,2890,2890,5800,548.656311,0,0,548.656311,0,0,0,0,0,0,0,0,2432.04224,0,0,2432.04224,3615.70581,1882.36304,1882.36304,3615.70581,180,300,300,180,26.3999996,8,8,26.3999996,1275,1275,1275,1275,23.8758125,10.895998,10.895998,23.8758125,2020,375,375,2020,3655.33325,1720,1720,3655.33325,2325,940,940,2325,1720,3667,3667,1720,68.4202118,0,0,68.4202118,1901.82764,3660.8042,3660.8042,1901.82764 [t=00:00:56.470663][f=0013590] [13590] Game End Stats Values: 27,6055,2705,2705,6055,586.588806,0,0,586.588806,0,0,0,0,0,0,0,0,2551.04199,0,0,2551.04199,3989.68994,2057.95483,2057.95483,3989.68994,180,0,0,180,25.2266731,10.8000002,10.8000002,25.2266731,1275,1275,1275,1275,24.4441357,9.21299934,9.21299934,24.4441357,2190,505,505,2190,4040.33325,1720,1720,4040.33325,2410,925,925,2410,1720,4052,4052,1720,68.4202118,0,0,68.4202118,2077.41919,4045.80444,4045.80444,2077.41919 [t=00:00:56.470793][f=0013590] [13590] Game End Stats Values: 28,6310,2460,2460,6310,621.457336,0,0,621.457336,0,0,0,0,0,0,0,0,2699.98779,0,0,2699.98779,4394.70605,2149.84814,2149.84814,4394.70605,180,0,0,180,24.4933338,14.3999996,14.3999996,24.4933338,1275,1275,1275,1275,26.5960693,7.68299913,7.68299913,26.5960693,2360,205,205,2360,4425.33301,1720,1720,4425.33301,2495,980,980,2495,1720,4437,4437,1720,68.4202118,0,0,68.4202118,2169.3125,4450.82275,4450.82275,2169.3125 [t=00:00:56.470901][f=0013590] [13590] Game End Stats Values: 29,6480,2485,2485,6480,664.947815,0,0,664.947815,0,0,0,0,0,0,0,0,2940.7771,0,0,2940.7771,4859.81494,2414.45874,2414.45874,4859.81494,180,100,100,180,26.3999958,14.8000002,14.8000002,26.3999958,1275,1275,1275,1275,29.6953602,6,6,29.6953602,2530,130,130,2530,4750.33301,1720,1720,4750.33301,2495,980,980,2495,1720,4762,4762,1720,68.4202118,0,0,68.4202118,2436.09741,4915.93164,4915.93164,2436.09741 [t=00:00:56.471020][f=0013590] [13590] Game End Stats Values: 30,6565,2255,2255,6565,707.26532,0,0,707.26532,0,0,0,0,0,0,0,0,3166.51074,0,0,3166.51074,5344.25635,2462.78467,2462.78467,5344.25635,180,0,0,180,26.3999977,14,14,26.3999977,1275,1275,1275,1275,31.1318722,6,6,31.1318722,2530,0,0,2530,5087,1720,1720,5087,2580,980,980,2580,1720,5098.66699,5098.66699,1720,68.4202118,0,0,68.4202118,2502.19653,5400.37305,5400.37305,2502.19653 [t=00:00:56.471133][f=0013590] [13590] Game End Stats Values: 31,6820,1485,1485,6820,749.582825,0,0,749.582825,0,0,0,0,0,0,0,0,3427.58667,0,0,3427.58667,6063.03467,2489.22949,2489.22949,6063.03467,180,0,0,180,26.3999996,14.3999996,14.3999996,26.3999996,1275,1275,1275,1275,33.4880714,6,6,33.4880714,2700,0,0,2700,6045.00049,1720,1720,6045.00049,2665,210,210,2665,1720,6059.00098,6059.00098,1720,68.4202118,0,0,68.4202118,2566.65112,6213.646,6213.646,2566.65112 [t=00:00:56.471236][f=0013590] [13590] Game End Stats Values: 32,6990,1485,1485,6990,756.824585,0,0,756.824585,0,0,0,0,0,0,0,0,3473.11328,0,0,3473.11328,6087.90674,2489.22949,2489.22949,6087.90674,180,0,0,180,26.4000034,8,8,26.4000034,1275,1275,1275,1275,34.2589417,6,6,34.2589417,2870,0,0,2870,6045.00049,1720,1720,6045.00049,2665,210,210,2665,1720,6059.00098,6059.00098,1720,68.4202118,0,0,68.4202118,2566.65112,6238.51807,6238.51807,2566.65112 [t=00:00:56.484572][f=0013597] [13597] Event [5736,240.615845,2504]: 1 lost unit Solar Collector [t=00:00:56.560635][f=0013633] [13633] Event [5816,242.476044,2504]: 1 lost unit Solar Collector [t=00:00:56.593706][f=0013651] [13651] Received game_message: Sacrifice has been destroyed! [t=00:00:56.594889][f=0013651] [13651] Received game_message: TheOgreSlayer wins! [t=00:00:56.689512][f=0013694] [13694] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [t=00:00:56.742482][f=0013717] Spectator Sacrifice left the game: normal quit [t=00:00:56.742558][f=0013717] [13717] Event [undefined]: Sacrifice quit [t=00:00:56.939114][f=0013804] Player TheOgreSlayer left the game: normal quit [t=00:00:56.939193][f=0013804] [13804] Event [undefined]: TheOgreSlayer quit [t=00:00:57.108524][f=0013880] No clients connected, shutting down server [t=00:00:57.108576][f=0013880] Server shutdown [t=00:00:57.108838][f=0013880] [13880] all players disconnected [t=00:00:57.349907][f=0013994] [13994] Event [779.999878,242.805588,1984]: 0 finished unit Kodachi [t=00:00:57.730981][f=0014173] [14173] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [t=00:00:58.270856][f=0014458] [14458] Event [779.999878,242.805588,1984]: 0 finished unit Kodachi [t=00:00:59.140822][f=0014923] [14923] Event [779.999878,242.805588,1984]: 0 finished unit Kodachi [t=00:01:00.001796][f=0015388] [15388] Event [779.999878,242.805588,1984]: 0 finished unit Kodachi [t=00:01:06.464940][f=0019158] Autoquit sending quit command. [t=00:01:06.465513][f=0019158] [QuitAction] user exited to system [t=00:01:06.466516][f=0019158] [SpringApp::Kill][1] fromRun=1 [t=00:01:06.467191][f=0019158] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:06.467454][f=0019158] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:06.467475][f=0019158] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:06.467487][f=0019158] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:06.467499][f=0019158] [SpringApp::Kill][2] [t=00:01:06.468170][f=0019158] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:06.468477][f=0019158] [Game::KillLua][1] dtor=0 luaUI=0x5625dc984e90 [t=00:01:06.468539][f=0019158] Start widgetHandler:Shutdown [t=00:01:06.474011][f=0019158] Shutdown - SaveOrderList Complete [t=00:01:06.475071][f=0019158] Writing last game win data [t=00:01:06.483623][f=0019158] Shutdown - SaveConfigData Complete [t=00:01:06.483651][f=0019158] Shutdown Widget - Chili Highlight [t=00:01:06.483674][f=0019158] Shutdown Widget - Save/Load API [t=00:01:06.483698][f=0019158] Shutdown Widget - Draw After Chili [t=00:01:06.483727][f=0019158] Shutdown Widget - API Unit Tracker GL4 [t=00:01:06.483799][f=0019158] Shutdown Widget - EPIC Menu [t=00:01:06.485904][f=0019158] Shutdown Widget - Chili Minimap [t=00:01:06.486032][f=0019158] Shutdown Widget - Chili Widget Selector [t=00:01:06.487211][f=0019158] Shutdown Widget - Local Team Colors [t=00:01:06.487235][f=0019158] Shutdown Widget - Display Keys 2 [t=00:01:06.487290][f=0019158] Shutdown Widget - Save Game Menu [t=00:01:06.487303][f=0019158] Shutdown Widget - HealthBars [t=00:01:06.488150][f=0019158] Shutdown Widget - Noises [t=00:01:06.488171][f=0019158] Shutdown Widget - Unit Icons [t=00:01:06.488193][f=0019158] Shutdown Widget - Win Counter [t=00:01:06.488206][f=0019158] Shutdown Widget - BuildETA [t=00:01:06.488225][f=0019158] Shutdown Widget - EndGame APM stats [t=00:01:06.488239][f=0019158] Shutdown Widget - SpringRTS Replay Stats [t=00:01:06.488280][f=0019158] Shutdown Widget - Modular Comm Info [t=00:01:06.488293][f=0019158] Shutdown Widget - Music Player v2 [t=00:01:06.488309][f=0019158] Shutdown Widget - State Reverse and Latency [t=00:01:06.488322][f=0019158] Shutdown Widget - CameraShake [t=00:01:06.488335][f=0019158] Shutdown Widget - Chili Economy Panel Default [t=00:01:06.488448][f=0019158] Shutdown Widget - Chili EndGame Window [t=00:01:06.488470][f=0019158] Shutdown Widget - Chili Nuke Warning [t=00:01:06.488486][f=0019158] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:06.488505][f=0019158] Shutdown Widget - Chili Spectator Panels [t=00:01:06.488518][f=0019158] Shutdown Widget - Context Menu [t=00:01:06.488533][f=0019158] Shutdown Widget - Darkening [t=00:01:06.488557][f=0019158] Shutdown Widget - Defense Range Zero-K [t=00:01:06.488572][f=0019158] Shutdown Widget - Grab Input [t=00:01:06.489397][f=0019158] Shutdown Widget - Highlight Geos [t=00:01:06.489422][f=0019158] Shutdown Widget - Local Widgets Config [t=00:01:06.489446][f=0019158] Shutdown Widget - MinimapEvents [t=00:01:06.489460][f=0019158] Shutdown Widget - Missile Silo Range [t=00:01:06.489478][f=0019158] Shutdown Widget - Point Tracker [t=00:01:06.489495][f=0019158] Shutdown Widget - Showeco and Grid Drawer [t=00:01:06.489510][f=0019158] Shutdown Widget - Stereo3D [t=00:01:06.489854][f=0019158] Shutdown Widget - Attack AoE [t=00:01:06.489876][f=0019158] Shutdown Widget - UnitShapes [t=00:01:06.490190][f=0019158] Shutdown Widget - Map Edge Extension [t=00:01:06.490211][f=0019158] Shutdown Widget - Selection Send [t=00:01:06.490227][f=0019158] Shutdown Widget - LupsManager [t=00:01:06.490255][f=0019158] Shutdown Widget - Newton Firezone [t=00:01:06.490271][f=0019158] Shutdown Widget - Chili Pro Console [t=00:01:06.507712][f=0019158] Shutdown Widget - Persistent Build Height [t=00:01:06.507778][f=0019158] Shutdown Widget - Lasso Terraform GUI [t=00:01:06.507799][f=0019158] Shutdown Widget - Chili Framework [t=00:01:06.507816][f=0019158] Shutdown Widget - Lups [t=00:01:06.507866][f=0019158] Shutdown Widget - Custom Markers [t=00:01:06.507890][f=0019158] Shutdown Widget - Chili Core Selector [t=00:01:06.508005][f=0019158] Shutdown Widget - Mex Placement Handler [t=00:01:06.508023][f=0019158] Shutdown Widget - Select Keys [t=00:01:06.508057][f=0019158] Shutdown Widget - Pause Screen [t=00:01:06.508292][f=0019158] Shutdown Widget - Layout Handler [t=00:01:06.508317][f=0019158] Shutdown Widget - Text To Speech Control [t=00:01:06.508331][f=0019158] End widgetHandler:Shutdown [t=00:01:06.724749][f=0019158] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5459525, 2896136, 584681, 61.1} allocedSize{int+, int-, ext}={521243191, 238981759, 598166958}, avgAllocTime{int+, int-, ext}={0.1217, 0.0500, 0.2408} [t=00:01:06.725169][f=0019158] [Game::KillLua][2] dtor=0 luaGaia=0x5625dc974e50 [t=00:01:06.773162][f=0019158] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:06.773278][f=0019158] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:06.773312][f=0019158] [Game::KillLua][3] dtor=0 luaRules=0x5625e03a3460 [t=00:01:06.773400][f=0019158] Start gadgetHandler:Shutdown [t=00:01:06.773423][f=0019158] Shutdown - StartSetup [t=00:01:06.773437][f=0019158] Shutdown - UnitMorph [t=00:01:06.773917][f=0019158] Shutdown - Carrier Drones [t=00:01:06.773933][f=0019158] Shutdown - Missile Silo Controller [t=00:01:06.773950][f=0019158] Shutdown - Modular Comm Info [t=00:01:06.773963][f=0019158] Shutdown - Terrain Texture Handler [t=00:01:06.773975][f=0019158] Shutdown - UnitCloakShield [t=00:01:06.774174][f=0019158] Shutdown - Starlight Handler [t=00:01:06.774197][f=0019158] End gadgetHandler:Shutdown [t=00:01:06.876965][f=0019158] Start gadgetHandler:Shutdown [t=00:01:06.877037][f=0019158] Shutdown - Save/Load [t=00:01:06.879090][f=0019158] Shutdown - Teleport Throw [t=00:01:06.879122][f=0019158] Shutdown - UnitMorph [t=00:01:06.881463][f=0019158] Shutdown - Modular Comm Info [t=00:01:06.881488][f=0019158] Shutdown - Retreat Command [t=00:01:06.881512][f=0019158] Shutdown - Shockwaves [t=00:01:06.881528][f=0019158] Shutdown - UnitCloakShield [t=00:01:06.881547][f=0019158] Shutdown - Lups Cloak FX [t=00:01:06.881566][f=0019158] Shutdown - Lups [t=00:01:06.881608][f=0019158] Shutdown - Lups Shield [t=00:01:06.881663][f=0019158] End gadgetHandler:Shutdown [t=00:01:06.900092][f=0019158] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={26, 0, 4, 86.7} allocedSize{int+, int-, ext}={1324, 0, 2560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:06.900286][f=0019158] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:06.900353][f=0019158] [Game::KillLua][4] dtor=0 [t=00:01:06.900367][f=0019158] [Game::KillLua][5] dtor=0 [t=00:01:06.915976][f=0019158] [Game::~CGame][1] [t=00:01:06.916044][f=0019158] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:06.916062][f=0019158] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:06.916074][f=0019158] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:06.916084][f=0019158] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:06.916096][f=0019158] [Game::KillLua][4] dtor=1 [t=00:01:06.916107][f=0019158] [Game::KillLua][5] dtor=1 [t=00:01:06.916360][f=0019158] [Game::KillMisc][1] [t=00:01:06.916385][f=0019158] [Game::KillMisc][2] [t=00:01:06.916829][f=0019158] [Game::KillMisc][3] [t=00:01:06.917341][f=0019158] [Game::KillRendering][1] [t=00:01:06.959640][f=0019158] [3DOParser::Kill] allocated 1 pieces [t=00:01:06.959824][f=0019158] [S3OParser::Kill] allocated 5462 pieces [t=00:01:06.961021][f=0019158] [AssParser::Kill] allocated 671 pieces [t=00:01:06.972049][f=0019158] [Game::KillInterface][1] [t=00:01:06.972888][f=0019158] [Game::KillInterface][2] [t=00:01:06.977079][f=0019158] [Game::KillSimulation][1] [t=00:01:06.977102][f=0019158] [Game::KillSimulation][2] [t=00:01:07.700089][f=0019158] [CCollisionHandler] dis-/continuous tests: 0/43880 [t=00:01:07.700177][f=0019158] [Game::KillSimulation][3] [t=00:01:07.700309][f=0019158] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.700332][f=0019158] [~CPathCache(24x16)] cacheHits=4 hitPercentage=8% numHashColls=0 maxCacheSize=8 [t=00:01:07.700353][f=0019158] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.700413][f=0019158] [~CPathCache(48x32)] cacheHits=13 hitPercentage=0% numHashColls=0 maxCacheSize=22 [t=00:01:07.703137][f=0019158] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:01:07.710835][f=0019158] [LosHandler::Kill] raycast instance cache-{hits,misses}={1066,4238}; shared=0%; cached=20% [t=00:01:07.775498][f=0019158] [Game::KillSimulation][4] [t=00:01:11.700203][f=0019158] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:11.701958][f=0019158] [Game::~CGame][2] [t=00:01:11.702093][f=0019158] [Game::~CGame][3] [t=00:01:11.737261][f=0019158] [SpringApp::Kill][3] [t=00:01:11.738061][f=0019158] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 201145 bytes sent 121021 bytes recv'd [t=00:01:11.743287][f=0019158] Kill: client disconnecting... [t=00:01:13.820846][f=0019158] CloseConnection: client connection closed [t=00:01:13.880156][f=0019158] [SpringApp::Kill][4] font=0x5625c3755600 [t=00:01:13.894435][f=0019158] [SpringApp::Kill][5] [t=00:01:13.981530][f=0019158] [SpringApp::Kill][6] [t=00:01:13.982197] [SpringApp::Kill][7] [t=00:01:13.983998] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:13.984080] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:13.984325] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:13.984748] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:13.984763] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:13.984773] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:13.984783] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {200, 1048576, 1048576}, EBO = {300, 2097152, 2097152} [t=00:01:13.984793] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {240, 1048576, 1048576}, EBO = {360, 2097152, 2097152} [t=00:01:13.984803] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:13.984813] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:13.984823] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:13.984833] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:13.984843] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:13.998771] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:13.998805] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:13.998816] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:13.998826] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:14.021498] [VFS] [SpringVFS::DeleteArchives] [t=00:01:14.021525] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:14.021537] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x5625c3828230) [t=00:01:14.036422] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3254ms [t=00:01:14.036463] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=66ms [t=00:01:14.036476] file="unittextures/bcore_abc_2.tga" indx=7213 inflSize=1800kb readTime=57ms [t=00:01:14.036768] file="objects3d/strikecom_1.dae.lua" indx=5677 inflSize=0kb readTime=28ms [t=00:01:14.036780] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=27ms [t=00:01:14.036790] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=25ms [t=00:01:14.036807] file="luarules/gadgets/unit_rezz_hp.lua" indx=1899 inflSize=3kb readTime=25ms [t=00:01:14.036816] file="objects3d/strikecom_2.dae" indx=5678 inflSize=1000kb readTime=22ms [t=00:01:14.036826] file="bitmaps/cc/redexplo.tga" indx=442 inflSize=64kb readTime=22ms [t=00:01:14.036837] file="objects3d/eraser_d.dae" indx=5320 inflSize=173kb readTime=21ms [t=00:01:14.036847] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=19ms [t=00:01:14.049304] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 167930248 bytes cached in 3495 files [t=00:01:14.232310] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:01:14.232347] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x5625c374f350) [t=00:01:14.233220] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:14.233235] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x5625c37269f0) [t=00:01:14.233639] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:14.233768] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x5625c3749a20) [t=00:01:14.233790] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7fd73c01bea0) [t=00:01:14.233826] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:01:14.235171] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:14.235185] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:14.235482] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:14.235494] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:14.235502] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:14.235513] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:14.236042] [SpringApp::Kill][8] [t=00:01:14.236058] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:14.236069] [WatchDog::Uninstall][1] hangDetectorThread=0x56257d8bea50 (joinable=1) [t=00:01:14.236078] [WatchDog::Uninstall][2] [t=00:01:15.219041] [WatchDog::Uninstall][3] [t=00:01:15.219080] [SpringApp::Kill][9]