[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000061] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007801] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007835] Using writeable configuration source: "/tmp/tmp.YQlaznb1vG/springsettings.1611195.cfg" [t=00:00:00.013599] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.013653] ============== ============== [t=00:00:00.013666] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013677] [t=00:00:00.013687] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013697] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013707] Use "none" to disable the default log sections. [t=00:00:00.013717] ============== ============== [t=00:00:00.013727] ============== ============== [t=00:00:00.013788] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.013799] MouseDragCircleCommandThreshold = 25 [t=00:00:00.013810] ROAM = 2 [t=00:00:00.013821] RotateLogFiles = 1 [t=00:00:00.013831] TeamHighlight = 0 [t=00:00:00.013842] ============== ============== [t=00:00:00.013852] ============== ============== [t=00:00:00.013863] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.013874] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.013884] Compiler Version: gcc-11.1.0 [t=00:00:00.013907] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014151] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014165] Binary Word Size: 64-bit (native) [t=00:00:00.014175] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014185] Physical CPU Cores: 1 [t=00:00:00.014195] Logical CPU Cores: 1 [t=00:00:00.014206] ============== ============== [t=00:00:00.014270] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014281] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014291] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014301] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014311] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.060518] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.060551] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.060573] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.060605] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.060629] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.060639] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.060679] [GR::LogVersionInfo] [t=00:00:00.060688] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.060697] GL version : [t=00:00:00.060707] GL vendor : [t=00:00:00.060715] GL renderer : [t=00:00:00.060725] GLSL version: [t=00:00:00.060734] GLEW version: spring headless stub GLEW version [t=00:00:00.060742] GPU memory : unknown [t=00:00:00.060752] SDL swap-int: 0 [t=00:00:00.060761] SDL driver : headless stub [t=00:00:00.060806] [t=00:00:00.060818] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.060827] GLSL shader support : 0 [t=00:00:00.060836] GL4 support : 0 [t=00:00:00.060845] FBO extension support : 0 [t=00:00:00.060854] NVX GPU mem-info support : 0 [t=00:00:00.060892] ATI GPU mem-info support : 0 [t=00:00:00.060901] NPOT-texture support : 1 (0) [t=00:00:00.060911] S3TC/DXT1 texture support : 0/0 [t=00:00:00.060920] texture query-LOD support : 1 (0) [t=00:00:00.060929] MSAA frame-buffer support : 0 (0) [t=00:00:00.060938] Z-buffer depth : 16 (-) [t=00:00:00.060947] primitive-restart support : 0 (0) [t=00:00:00.060956] clip-space control support: 0 (0) [t=00:00:00.060965] seamless cube-map support : 0 (0) [t=00:00:00.060974] frag-depth layout support : 0 (0) [t=00:00:00.060984] persistent maps support : 0 (0) [t=00:00:00.060992] explicit attribs location : 0 (0) [t=00:00:00.061001] multi draw indirect : 0 (-) [t=00:00:00.061010] array textures : 0 (-) [t=00:00:00.061019] [t=00:00:00.061028] max. FBO samples : -1 [t=00:00:00.061037] max. FS/program texture slots : 8/8 [t=00:00:00.061046] max. texture size : 2048 [t=00:00:00.061058] max. texture anisotropy level : 0.000000 [t=00:00:00.061067] max. vec4 varyings/attributes : 0/0 [t=00:00:00.061076] max. draw-buffers : 0 [t=00:00:00.061085] max. rec. indices/vertices : 0/0 [t=00:00:00.061093] max. uniform buffer-bindings : 0 [t=00:00:00.061103] max. uniform block-size : 0KB [t=00:00:00.061112] max. storage buffer-bindings : 0 [t=00:00:00.061120] max. storage block-size : 0MB [t=00:00:00.061129] [t=00:00:00.061138] enable AMD-hacks : 0 [t=00:00:00.061147] compress MIP-maps: 0 [t=00:00:00.061790] [GR::UpdateGLConfigs] [t=00:00:00.061811] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.061825] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.061835] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.061845] [GR::InitGLState] [t=00:00:00.061855] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.244692] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.254713] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.262045] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.262575] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.262598] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.262613] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.804629] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.809816] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.871973] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.872241] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.890347] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 86ms [t=00:00:00.891008] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.891628] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.903765] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcb60010160 (SpringVFS) global=(nil) (null) [t=00:00:00.903798] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.907340] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.907505] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.907521] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.907532] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.907887] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1582 MB [t=00:00:00.936556][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.937042][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.937272][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1611195/replay.sdfz" for game data... [t=00:00:01.117325][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.127004][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.127048][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.134251][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.134315][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [t=00:00:01.135101][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.196758][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x556de822cdc0] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:01.198479][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.200044][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.200485][f=-000001] [PreGame::AddModArchivesToVFS][server=0x556de822cdc0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.201663][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.211197][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.211750][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.223841][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 88ms [t=00:00:01.224247][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.229451][f=-000001] forceSingleThreaded, false [t=00:00:01.569530][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.570119][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.570246][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.570305][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.570358][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.570410][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.571607][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.572119][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.572594][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.575599][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.577700][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.580143][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.580183][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.580690][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.590681][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.592868][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.593884][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.594186][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.595086][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.595144][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.142790][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.146027][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.334398][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.427903][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:03.528299][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1380ms [t=00:00:03.531523][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.903502][f=-000001] Loading UnitDefs_posts [t=00:00:04.079305][f=-000001] Loading FeatureDefs_posts [t=00:00:04.102569][f=-000001] Loading WeaponDefs_posts [t=00:00:04.123345][f=-000001] Loading ArmorDefs_posts [t=00:00:04.148061][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 585ms [t=00:00:04.204040][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 674ms [t=00:00:04.204085][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.657660][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.664947][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:04.664973][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.665361][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.666641][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.669270][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.287524][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.364792][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.522180][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.525152][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.525182][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.172208][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 647ms [t=00:00:06.172234][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.268196][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [t=00:00:06.268236][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.292060][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:06.985459][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.988641][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:06.989275][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.999785][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.243003][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.249736][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.250116][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.250929][f=-000001] InfoTexture: legacy [t=00:00:13.250949][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.251818][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.140323][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.147250][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:14.147292][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.148264][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.436701][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.436906][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.748757][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.833511][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.843965][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.844006][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.845147][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.664727][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.678950][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.679940][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.882077][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:15.883950][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.883972][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.896342][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.896416][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.896427][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:15.896438][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:15.896449][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.896459][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.896470][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450850 [t=00:00:15.903042][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.903103][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.903114][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:15.903124][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:15.903135][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.903144][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.903155][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450860 [t=00:00:15.903167][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x556dedb1fd10 has BLOCKSIZE 1 [t=00:00:15.906717][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.906732][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.906742][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:15.906751][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:15.906762][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.906771][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505b6 [t=00:00:15.910624][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505b6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-9f4505b6.zip" (exists=1) [t=00:00:15.912057][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.919170][f=-000001] Path cache (48, 40) initialized. [t=00:00:15.919196][f=-000001] Path cache (48, 40) initialized. [t=00:00:15.924667][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.924695][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.924704][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:15.924713][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:15.924721][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.924729][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505c6 [t=00:00:16.023681][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505c6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-9f4505c6.zip" (exists=1) [t=00:00:16.024293][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.026873][f=-000001] Path cache (24, 20) initialized. [t=00:00:16.026892][f=-000001] Path cache (24, 20) initialized. [t=00:00:16.026911][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (142ms, checksum 8d4cc82c)" [t=00:00:16.027439][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.027460][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.027470][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.121183][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 46ms [t=00:00:16.122302][f=-000001] Synced LuaRules: starting loading [t=00:00:16.784416][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:18.437943][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.914876][f=-000001] Synced LuaRules: finished loading [t=00:00:18.939732][f=-000001] Unsynced LuaRules: starting loading [t=00:00:19.301195][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.654267][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.738938][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.740089][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.740612][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.740629][f=-000001] LuaSocket Support: enabled [t=00:00:19.762138][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.858194][f=-000001] localWidgets, nil, true, true [t=00:00:19.860736][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.860760][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.873528][f=-000001] USE_OLD_CHILI [t=00:00:20.346998][f=-000001] Loading last game win data [t=00:00:20.347147][f=-000001] Resetting win data [t=00:00:20.347217][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.347232][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.347244][f=-000001] Player and team counts match, continuing [t=00:00:20.347259][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:20.347276][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:20.347288][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:20.520578][f=-000001] CAS: GLSL not supported. [t=00:00:20.527479][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.527506][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.687524][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.469999][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.293052][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.514239][f=-000001] forceSingleThreaded, false [t=00:00:23.194248][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.194639][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.195075][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.195298][f=-000001] Loaded API widget: i18n [t=00:00:23.196079][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.196422][f=-000001] Loaded API widget: Win Counter [t=00:00:23.196819][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.413964][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.414487][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.414761][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.720065][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.721942][f=-000001] Loaded API widget: Lups [t=00:00:23.722196][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.722614][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.722986][f=-000001] Loaded widget: Save/Load API [t=00:00:23.723390][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.723775][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.724817][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.732064][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.734009][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.734032][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.734116][f=-000001] Set maximum particles to: 0 [t=00:00:23.734588][f=-000001] Set UnitIconDist to 0 [t=00:00:23.855673][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.885264][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.887066][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.887446][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.887818][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.896391][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.896867][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.897349][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.897731][f=-000001] Mexspot Fetcher fetching [t=00:00:23.897928][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.898338][f=-000001] Team highlighting: Disabled [t=00:00:23.898723][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.899355][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.899890][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.900446][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.900683][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.900989][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.901236][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.901603][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.901964][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.902442][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.902829][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.902847][f=-000001] Using fallback unit outlines [t=00:00:23.903069][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.903537][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.913003][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.914884][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.915168][f=-000001] Loaded widget: Guard Remove [t=00:00:23.915507][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.969782][f=-000001] Loaded widget: HealthBars [t=00:00:23.970584][f=-000001] Loaded widget: Noises [t=00:00:23.971064][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:23.971586][f=-000001] Loaded widget: Unit Icons [t=00:00:23.975909][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.976495][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.977160][f=-000001] Loaded widget: BuildETA [t=00:00:23.977668][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.978149][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.978715][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.979207][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.979457][f=-000001] Loaded widget: Objectives [t=00:00:23.981748][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.982243][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.987252][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.987818][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.987855][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1611195/events.log [t=00:00:23.992247][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.993284][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:23.993711][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.996804][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.997333][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.997778][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.998236][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.998706][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.999288][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.999564][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.000052][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.000557][f=-000001] Loaded widget: Autoquit [t=00:00:24.000859][f=-000001] Loaded widget: Blast Radius [t=00:00:24.001351][f=-000001] Loaded widget: CameraShake [t=00:00:24.002175][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.018305][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.019109][f=-000001] EndGame Graph disabled [t=00:00:24.040843][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.041369][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.041895][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.042197][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.042504][f=-000001] Loaded widget: Easy Facing [t=00:00:24.072518][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.073500][f=-000001] Loaded widget: Ferry Points [t=00:00:24.074527][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.085899][f=-000001] Loaded widget: Context Menu [t=00:00:24.086654][f=-000001] Loaded widget: Darkening [t=00:00:24.087189][f=-000001] Loaded widget: Decloak Range [t=00:00:24.087706][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.096607][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.097446][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.097751][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.098232][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.099795][f=-000001] Input grabbing is enabled! [t=00:00:24.099826][f=-000001] Input grabbing is enabled! [t=00:00:24.099988][f=-000001] Loaded widget: Grab Input [t=00:00:24.100741][f=-000001] Loaded widget: Haven Handler [t=00:00:24.101246][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.101876][f=-000001] Loaded widget: In-game Guide [t=00:00:24.102173][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.102557][f=-000001] Loaded widget: Keep Target [t=00:00:24.103027][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.103545][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.103938][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.104472][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.105185][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.105500][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.105808][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.106124][f=-000001] Loaded widget: Orbit Command [t=00:00:24.106665][f=-000001] Loaded widget: Point Tracker [t=00:00:24.106998][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.107331][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.108248][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.108824][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.109532][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.110120][f=-000001] Loaded widget: Simple Settings [t=00:00:24.110695][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.111065][f=-000001] Loaded widget: SmoothCam [t=00:00:24.111699][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.113218][f=-000001] Loaded widget: Stereo3D [t=00:00:24.113547][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.117153][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.117504][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.118561][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.119427][f=-000001] Loaded widget: Command Alpha [t=00:00:24.119954][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.120437][f=-000001] Loaded widget: Ghost Site [t=00:00:24.122098][f=-000001] Loaded widget: Attack Warning [t=00:00:24.122561][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.123313][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.124946][f=-000001] Loaded widget: Auto Group [t=00:00:24.126145][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.127316][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.127769][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.128846][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.130079][f=-000001] Loaded widget: Select Com at start [t=00:00:24.137939][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.139461][f=-000001] Loaded widget: Transport AI [t=00:00:24.331959][f=-000001] Loaded widget: Attack AoE [t=00:00:24.333052][f=-000001] Loaded widget: Icon Sets [t=00:00:24.334050][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.340862][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.341282][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.374717][f=-000001] Loaded widget: Unit Start State [t=00:00:24.377786][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.378298][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.378630][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.380187][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.402845][f=-000001] Loaded widget: UnitShapes [t=00:00:24.403775][f=-000001] Loaded widget: Commands FX [t=00:00:24.404098][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.405084][f=-000001] : disabled for spectators [t=00:00:24.406598][f=-000001] Loaded widget: Stockpiler [t=00:00:24.407141][f=-000001] IsIsland, , false [t=00:00:24.408880][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.409247][f=-000001] Loaded widget: AllyCursors [t=00:00:24.409777][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.410308][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.411146][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.413120][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.413690][f=-000001] Loaded widget: Selection Send [t=00:00:24.414236][f=-000001] Loaded widget: Shield Guard [t=00:00:24.415010][f=-000001] Loaded widget: State Icons [t=00:00:24.415533][f=-000001] : disabled for spectators [t=00:00:24.417146][f=-000001] Loaded widget: Building Starter [t=00:00:24.417687][f=-000001] : disabled for spectators [t=00:00:24.418936][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.419311][f=-000001] Loaded widget: LupsManager [t=00:00:24.419855][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.420365][f=-000001] Loaded widget: Units on Fire [t=00:00:24.421696][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.422598][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.424544][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.425558][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.426383][f=-000001] Loaded widget: Chili Docking [t=00:00:24.441329][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.450946][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.451690][f=-000001] Loaded widget: HUD Presets [t=00:00:24.452525][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.455695][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.456273][f=-000001] Loaded widget: Image Preloader [t=00:00:24.457053][f=-000001] Loaded widget: Custom Markers [t=00:00:24.462475][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.463172][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:24.463507][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.464620][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.465299][f=-000001] Loaded widget: Start Boxes [t=00:00:24.467533][f=-000001] Loaded widget: Select Keys [t=00:00:24.479529][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.480849][f=-000001] Loaded widget: Pause Screen [t=00:00:24.481218][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.481560][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:24.481922][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.482848][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.483486][f=-000001] SetSunLighting [t=00:00:24.484513][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:24.500395][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.501124][f=-000001] Loaded widget: Font Cache [t=00:00:24.501662][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.501709][f=-000001] Loaded widget: GC Control [t=00:00:24.506754][f=-000001] Loaded widget: Layout Handler [t=00:00:24.507441][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.507805][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:24.511641][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.517412][f=-000001] Writing last game win data [t=00:00:24.523505][f=-000001] LuaUI v0.3 [t=00:00:24.889047][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.889139][f=-000001] [s11n] Loading s11n file... [t=00:00:24.890486][f=-000001] [s11n] Parsing model... [t=00:00:24.894714][f=-000001] [s11n] Populating game world... [t=00:00:25.101304][f=-000001] [s11n] s11n loading complete. [t=00:00:25.408542][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.678835][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13837, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061799, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.1764, 0.0000, 0.4628} [t=00:00:26.213541][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.214686][f=-000001] Spectator mode. Widget removed. [t=00:00:26.232439][f=-000001] Spectator mode. Widget removed. [t=00:00:26.234432][f=-000001] Playback paused [t=00:00:26.240293][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.689968][f=-000001] Opening demofile demos/1611195/replay.sdfz [t=00:00:26.690012][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.690231][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:26.690556][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:26.690947][f=-000001] -> Connection established (given id 2) [t=00:00:26.691476][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32af6bac7234076cc0763b4cc9d3c0cc55d6d0538cbd0deffcfc89ccf7d5b3e4f0847b8350cd8562cb24c394617520982a3cca4865de65a2102a2725c5145b47" [t=00:00:26.691509][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.691524][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:26.691538][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:26.691556][f=-000001] Speed set to 20.0 [server] [t=00:00:26.691570][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x556e04690230,(nil)}][locale="C"]" [t=00:00:26.691584][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.714362][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.714426][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.733297][f=-000001] Beginning demo playback [t=00:00:29.739266][f=-000001] GameID: 11463c6423b2a1ebd51b5bd13714a7ba [t=00:00:29.785121][f=-000001] Connection attempt from HistidineStar [t=00:00:29.785162][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:29.786181][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:29.786401][f=-000001] -> Connection established (given id 1) [t=00:00:29.857574][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [t=00:00:29.857880][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.116900][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:30.128997][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:30.333388][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x564bb8ea6710,(nil)}][locale="C"]" [t=00:00:30.357314][f=-000001] Connection attempt from Steel_Blue [t=00:00:30.357347][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:30.357431][f=-000001] [0] Event [undefined]: Steel_Blue changed status [t=00:00:30.357603][f=-000001] -> Connection established (given id 0) [t=00:00:30.453221][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [t=00:00:30.453277][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.909042][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:30.909082][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:31.401196][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[Game::Load][lua{Rules,Gaia}={000001e36312ea00,0000000000000000}][locale="C"]" [t=00:00:31.574416][f=-000001] Allies: I choose: Engineer! [t=00:00:31.581781][f=-000001] Allies: I choose: Behemoth! [t=00:00:31.740015][f=-000001] gl hf [t=00:00:32.122026][f=-000001] Allies: I choose: Behemoth! [t=00:00:32.604391][f=-000001] [0] Event [1183,-15.192551,677]: 0 finished unit Engineer Commander [t=00:00:32.613062][f=-000001] [0] Event [4698,-18.20166,4464]: 1 finished unit Engineer Commander [t=00:00:32.637652][f=0000000] [0] Steel_Blue, team: 0, elo:2782, userid: 249489 [t=00:00:32.637711][f=0000000] [0] HistidineStar, team: 1, elo:2498, userid: 549188 [t=00:00:32.637749][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:32.648610][f=0000005] [5] Event [1232,0,880]: 0 finished unit Shipyard [t=00:00:32.663398][f=0000012] [12] Event [4816,0,4352]: 1 finished unit Shipyard [t=00:00:32.687342][f=0000026] Playback continued [t=00:00:32.998819][f=0000227] [227] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [t=00:00:33.001995][f=0000228] [228] Event [4600,-1,4456]: 1 finished unit Metal Extractor [t=00:00:33.164397][f=0000322] [322] Event [1232,-2,872.000061]: 0 finished unit Cutter [t=00:00:33.452862][f=0000453] [453] Event [4696,-1,4568]: 1 finished unit Metal Extractor [t=00:00:33.530103][f=0000512] [512] Event [1448,-1,552]: 0 finished unit Metal Extractor [t=00:00:33.585394][f=0000553] [553] Event [4648,0,4520]: 1 finished unit Wind/Tidal Generator [t=00:00:33.745004][f=0000643] [643] Event [4792,0,4568]: 1 finished unit Wind/Tidal Generator [t=00:00:33.767766][f=0000653] [653] Event [4808,0,4351.98779]: 1 finished unit Mariner [t=00:00:34.049079][f=0000812] [812] Event [1544,-1,664]: 0 finished unit Metal Extractor [t=00:00:34.233327][f=0000914] [914] Event [1512,0,504]: 0 finished unit Wind/Tidal Generator [t=00:00:34.310084][f=0000959] [959] Event [1232,0,872.000061]: 0 finished unit Mariner [t=00:00:34.373745][f=0000981] [981] Event [4808,0,4351.98779]: 1 finished unit Hunter [t=00:00:34.758839][f=0001215] [1215] Event [1608,0,504]: 0 finished unit Wind/Tidal Generator [t=00:00:34.825097][f=0001251] [1251] Event [3936,144.910522,4256]: 1 finished unit Radar Tower [t=00:00:34.957431][f=0001324] [1324] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [t=00:00:35.034427][f=0001365] [1365] Event [3936,144.910522,4256]: 1 lost unit Radar Tower [t=00:00:35.164882][f=0001442] [1442] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:35.244508][f=0001484] [1484] Event [1608,0,408]: 0 finished unit Wind/Tidal Generator [t=00:00:35.291218][f=0001513] [1513] Event [5080,7.33834839,4552]: 1 finished unit Wind/Tidal Generator [t=00:00:35.557457][f=0001663] [1663] Event [1512,0,408]: 0 finished unit Wind/Tidal Generator [t=00:00:35.697463][f=0001743] [1743] Event [4984,0,4568]: 1 finished unit Wind/Tidal Generator [t=00:00:35.869295][f=0001841] [1841] Event [4808,0,4351.98779]: 1 finished unit Hunter [t=00:00:35.919877][f=0001869] [1869] Event [1512,0,312]: 0 finished unit Wind/Tidal Generator [t=00:00:35.989580][f=0001907] [1907] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:36.077899][f=0001958] [1958] Event [4888,0,4568]: 1 finished unit Wind/Tidal Generator [t=00:00:36.173701][f=0002011] [2011] Event [1608,0,312]: 0 finished unit Wind/Tidal Generator [t=00:00:36.610257][f=0002256] [2256] Event [1672,0,392]: 0 finished unit Wind/Tidal Generator [t=00:00:36.761531][f=0002342] [2342] Event [936,-1,2056]: 0 finished unit Metal Extractor [t=00:00:36.945616][f=0002448] [2448] Event [1768,0,392]: 0 finished unit Wind/Tidal Generator [t=00:00:36.986768][f=0002471] [2471] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:37.038358][f=0002499] [2499] Event [4808,0,4351.98779]: 1 finished unit Hunter [t=00:00:37.194034][f=0002588] [2588] Event [4872,-1,4504]: 1 finished unit Urchin [t=00:00:37.340882][f=0002670] [2670] Event [1768,0,296]: 0 finished unit Wind/Tidal Generator [t=00:00:37.578321][f=0002802] [2802] Event [744,-1,2248]: 0 finished unit Metal Extractor [t=00:00:37.711240][f=0002878] [2878] Event [1672,0,296]: 0 finished unit Wind/Tidal Generator [t=00:00:37.847026][f=0002955] [2955] Event [4536,0,4376]: 1 finished unit Wind/Tidal Generator [t=00:00:37.885253][f=0002977] [2977] Event [4808,0,4351.98779]: 1 finished unit Hunter [t=00:00:37.943917][f=0003009] [3009] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:38.089891][f=0003092] [3092] Event [1840,159.115387,608]: 0 finished unit Radar Tower [t=00:00:38.202529][f=0003153] [3153] Event [3640,-1,3624]: 1 finished unit Metal Extractor [t=00:00:38.216173][f=0003161] [3161] Event [3402.01709,0,3814.31592]: 1 lost unit Hunter [t=00:00:38.315563][f=0003217] [3217] Event [4456,0,4296]: 1 finished unit Wind/Tidal Generator [t=00:00:38.521300][f=0003334] [3334] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:38.695004][f=0003433] [3433] Event [4808,0,4351.98779]: 1 finished unit Hunter [t=00:00:38.750935][f=0003464] [3464] Event [4360,0,4232]: 1 finished unit Wind/Tidal Generator [t=00:00:38.865974][f=0003529] [3529] Event [3588.80103,0,3607.34302]: 1 lost unit Hunter [t=00:00:38.937434][f=0003557] [3557] Event [3589.14819,0,3668.07007]: 1 lost unit Hunter [t=00:00:39.516808][f=0003698] [3698] Event [4264,0,4184]: 1 finished unit Wind/Tidal Generator [t=00:00:39.641403][f=0003787] [3787] Event [4808,0,4351.98779]: 1 finished unit Hunter [t=00:00:39.776338][f=0003867] [3867] Event [4184,0,4136]: 1 finished unit Wind/Tidal Generator [t=00:00:39.933232][f=0003955] [3955] Event [1232,0,872.000061]: 0 finished unit Mariner [t=00:00:40.087636][f=0004036] [4036] Event [4104,0,4088]: 1 finished unit Wind/Tidal Generator [t=00:00:40.225777][f=0004119] [4119] Event [4808,0,4351.98779]: 1 finished unit Hunter [t=00:00:40.369901][f=0004199] [4199] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:40.409354][f=0004221] [4221] Event [4024,0,4056]: 1 finished unit Wind/Tidal Generator [t=00:00:40.447437][f=0004241] [4241] Event [4324.68945,0,3294.06909]: 0 lost unit Hunter [t=00:00:40.622416][f=0004337] [4337] Event [2440,-1,1240]: 0 finished unit Metal Extractor [t=00:00:40.676001][f=0004367] [4367] Event [1072,112.527863,2192]: 0 finished unit Lotus [t=00:00:40.720833][f=0004392] [4392] Event [3944,0,4008]: 1 finished unit Wind/Tidal Generator [t=00:00:40.753666][f=0004410] [4410] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:40.817683][f=0004445] [4445] Event [4808,0,4351.98779]: 1 finished unit Hunter [t=00:00:41.078824][f=0004572] [4572] Event [3864,0,3960]: 1 finished unit Wind/Tidal Generator [t=00:00:41.148358][f=0004621] [4621] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:41.322481][f=0004725] [4725] Event [3704,-1,3880]: 1 finished unit Metal Extractor [t=00:00:41.404616][f=0004771] [4771] Event [3784,0,3912]: 1 finished unit Wind/Tidal Generator [t=00:00:41.431105][f=0004787] [4787] Event [2504,-1,1496]: 0 finished unit Metal Extractor [t=00:00:41.469442][f=0004807] [4807] Event [4808,0,4351.98779]: 1 finished unit Hunter [t=00:00:41.510076][f=0004829] [4829] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:41.588425][f=0004874] [4874] Event [3936,143.895203,4256]: 1 finished unit Radar Tower [t=00:00:41.981878][f=0005092] [5092] Event [856,0,2024]: 0 finished unit Wind/Tidal Generator [t=00:00:42.000185][f=0005103] [5103] Event [3688,0,3784]: 1 finished unit Wind/Tidal Generator [t=00:00:42.111808][f=0005165] [5165] Event [4808,0,4351.98779]: 1 finished unit Hunter [t=00:00:42.279004][f=0005257] [5257] Event [760,0,2056]: 0 finished unit Wind/Tidal Generator [t=00:00:42.314653][f=0005279] [5279] Event [1232,0,872.000061]: 0 finished unit Corsair [t=00:00:42.324677][f=0005282] [5282] Event [3672,0,3720]: 1 finished unit Wind/Tidal Generator [t=00:00:42.440877][f=0005349] [5349] Event [2953.31738,0,3376.3689]: 1 lost unit Hunter [t=00:00:42.484355][f=0005371] [5371] Event [2756.43774,0,3481.16431]: 0 lost unit Hunter [t=00:00:42.602721][f=0005438] [5438] Event [712,0,2136]: 0 finished unit Wind/Tidal Generator [t=00:00:42.811417][f=0005532] [5532] Event [3736,-1,3720]: 1 finished unit Urchin [t=00:00:42.818284][f=0005536] [5536] Event [4808,0,4351.98779]: 1 finished unit Hunter [t=00:00:42.854528][f=0005556] [5556] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:42.882570][f=0005572] [5572] Event [3804.37231,-2,2862.43384]: 0 lost unit Cutter [t=00:00:42.908494][f=0005586] [5586] Event [3608.88745,0,2982.55249]: 1 lost unit Hunter [t=00:00:42.908910][f=0005586] [5586] Event [3628.7002,0,3014.90967]: 1 lost unit Hunter [t=00:00:43.048510][f=0005675] [5675] Event [3718.77441,0,3138.14575]: 1 lost unit Hunter [t=00:00:43.049125][f=0005676] [5676] Event [3723.09595,0,3088.75537]: 1 lost unit Hunter [t=00:00:43.067757][f=0005689] [5689] Event [2520,-1,1384]: 0 finished unit Urchin [t=00:00:43.076081][f=0005695] [5695] Event [776,0,2200]: 0 finished unit Wind/Tidal Generator [t=00:00:43.276551][f=0005814] [5814] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:43.634256][f=0006014] [6014] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:43.691556][f=0006046] [6046] Event [1752,-1,2856]: 0 lost unit Metal Extractor [t=00:00:43.902859][f=0006163] [6163] Event [4808,0,4351.98779]: 1 finished unit Mariner [t=00:00:44.013240][f=0006224] [6224] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:44.276040][f=0006366] [6366] Event [1143.15564,0,2460.13062]: 1 lost unit Hunter [t=00:00:44.393780][f=0006435] [6435] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:44.424480][f=0006452] [6452] Event [3424,63.4578857,912]: 0 finished unit Radar Tower [t=00:00:44.495577][f=0006493] [6493] Event [4808,0,4351.98779]: 1 finished unit Hunter [t=00:00:44.767975][f=0006644] [6644] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:44.905456][f=0006719] [6719] Event [4680,0,4392]: 1 finished unit Caretaker [t=00:00:44.919456][f=0006728] [6728] Event [5162.26465,0,4792.96875]: 0 lost unit Hunter [t=00:00:45.051460][f=0006795] [6795] Event [4984,0,4568]: 1 lost unit Wind/Tidal Generator [t=00:00:45.076820][f=0006808] [6808] Event [4971.34912,0,4718.66895]: 0 lost unit Hunter [t=00:00:45.116669][f=0006829] [6829] Event [3557.20801,0,3589.1687]: 1 lost unit Hunter [t=00:00:45.140291][f=0006840] [6840] Event [4792,0,4568]: 1 lost unit Wind/Tidal Generator [t=00:00:45.162259][f=0006853] [6853] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:45.232603][f=0006893] [6893] Event [4888,0,4568]: 1 lost unit Wind/Tidal Generator [t=00:00:45.251923][f=0006903] [6903] Event [4783.08057,0,4656.07324]: 0 lost unit Hunter [t=00:00:45.411001][f=0006993] [6993] Event [4814.92578,0,4648.93506]: 0 lost unit Hunter [t=00:00:45.422409][f=0006998] [6998] Event [4808,-45,4351.98779]: 1 finished unit Seawolf [t=00:00:45.469960][f=0007021] [7021] Event [4872,-1,4504]: 1 lost unit Urchin [t=00:00:45.554588][f=0007065] [7065] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:45.624447][f=0007101] [7101] Event [4648,0,4296]: 1 finished unit Caretaker [t=00:00:45.759316][f=0007170] [7170] Event [4736.16846,0,4573.58008]: 0 lost unit Hunter [t=00:00:45.954857][f=0007262] [7262] Event [3639.57495,0,3761.23193]: 0 lost unit Corsair [t=00:00:45.973099][f=0007274] [7274] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:45.975349][f=0007275] [7275] Event [3640,-1,3624]: 1 lost unit Metal Extractor [t=00:00:46.077224][f=0007332] [7332] Event [4808,-45,4351.98779]: 1 finished unit Seawolf [t=00:00:46.084913][f=0007337] [7337] Event [3614.82568,0,3699.33374]: 0 lost unit Hunter [t=00:00:46.132392][f=0007361] [7361] Event [3736,-1,3720]: 1 lost unit Urchin [t=00:00:46.231449][f=0007411] [7411] Event [3337.55835,0,3582.90869]: 0 lost unit Hunter [t=00:00:46.286686][f=0007440] [7440] Event [5000,0,4568]: 1 finished unit Wind/Tidal Generator [t=00:00:46.342387][f=0007468] [7468] Event [3414.0896,-45,3773.56689]: 1 lost unit Seawolf [t=00:00:46.368607][f=0007484] [7484] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:46.470149][f=0007519] [7519] Event [3510.28491,0,3648.27319]: 1 lost unit Hunter [t=00:00:46.616586][f=0007604] [7604] Event [4904,0,4568]: 1 finished unit Wind/Tidal Generator [t=00:00:46.743262][f=0007675] [7675] Event [4808,-45,4351.98779]: 1 finished unit Seawolf [t=00:00:46.789382][f=0007698] [7698] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:46.821168][f=0007714] [7714] Event [3643.27271,0,3844.01294]: 1 lost unit Mariner [t=00:00:46.988830][f=0007802] [7802] Event [3784,0,3912]: 1 lost unit Wind/Tidal Generator [t=00:00:47.155771][f=0007887] [7887] Event [3864,0,3960]: 1 lost unit Wind/Tidal Generator [t=00:00:47.363952][f=0007987] [7987] Event [3704,-1,3880]: 1 lost unit Metal Extractor [t=00:00:47.438727][f=0008022] [8022] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:47.514343][f=0008058] [8058] Event [3816,-1,3816]: 1 lost unit Urchin [t=00:00:47.529082][f=0008065] [8065] Event [3875.7002,-45,3950.47681]: 1 lost unit Seawolf [t=00:00:47.606613][f=0008101] [8101] Event [4808,-45,4351.98779]: 1 finished unit Seawolf [t=00:00:47.607002][f=0008101] [8101] Event [3821.97192,0,3675.94556]: 0 lost unit Hunter [t=00:00:48.070865][f=0008321] [8321] Event [3797.54004,0,3897.7937]: 0 lost unit Hunter [t=00:00:48.093230][f=0008334] [8334] Event [3944,0,4008]: 1 lost unit Wind/Tidal Generator [t=00:00:48.112328][f=0008343] [8343] Event [4840,0,4584]: 1 finished unit Wind/Tidal Generator [t=00:00:48.131235][f=0008352] [8352] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:48.161176][f=0008366] [8366] Event [3958.45996,-45,3878.22559]: 1 lost unit Seawolf [t=00:00:48.206349][f=0008387] [8387] Event [3795.76245,0,3771.29541]: 0 lost unit Hunter [t=00:00:48.303149][f=0008435] [8435] Event [1000,11.3364563,664]: 0 finished unit Caretaker [t=00:00:48.386380][f=0008474] [8474] Event [4808,-45,4351.98779]: 1 finished unit Seawolf [t=00:00:48.394642][f=0008477] [8477] Event [4167.73828,-45,3830.51221]: 1 lost unit Seawolf [t=00:00:48.526932][f=0008539] [8539] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:48.774521][f=0008658] [8658] Event [4808,0,4351.98779]: 1 finished unit Hunter [t=00:00:48.822688][f=0008682] [8682] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:48.910474][f=0008725] [8725] Event [3984.26563,0,3961.30298]: 0 lost unit Hunter [t=00:00:48.950072][f=0008745] [8745] Event [4112.31299,-84.654755,3980.68164]: 1 lost unit Engineer Commander [t=00:00:49.035082][f=0008772] [8772] Event [4024,0,4056]: 1 lost unit Wind/Tidal Generator [t=00:00:49.070963][f=0008794] [8794] Event [3875.17993,0,3724.26416]: 0 lost unit Hunter [t=00:00:49.085130][f=0008802] [8802] Event [3936.05176,-45,3749.21021]: 1 lost unit Seawolf [t=00:00:49.131446][f=0008832] [8832] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:49.253569][f=0008891] [8891] Event [4155.78418,0,3981.77637]: 1 lost unit Hunter [t=00:00:49.359984][f=0008944] [8944] Event [4808,0,4351.98779]: 1 finished unit Hunter [t=00:00:49.418753][f=0008973] [8973] Event [4104,0,4088]: 1 lost unit Wind/Tidal Generator [t=00:00:49.437344][f=0008982] [8982] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:49.584995][f=0009053] [9053] Event [4184,0,4136]: 1 lost unit Wind/Tidal Generator [t=00:00:49.697009][f=0009110] [9110] Event [4291.48047,0,3969.63599]: 0 lost unit Hunter [t=00:00:49.742769][f=0009131] [9131] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:49.762622][f=0009140] [9140] Event [4264,0,4184]: 1 lost unit Wind/Tidal Generator [t=00:00:49.841938][f=0009180] [9180] Event [4549.44238,0,4147.53467]: 1 lost unit Hunter [t=00:00:50.014681][f=0009267] [9267] Event [4360,0,4232]: 1 lost unit Wind/Tidal Generator [t=00:00:50.049405][f=0009282] [9282] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:50.065384][f=0009293] [9293] Event [4808,0,4351.98779]: 1 finished unit Hunter [t=00:00:50.114477][f=0009315] [9315] Event [undefined]: HistidineStar resigned [t=00:00:50.114757][f=0009315] game_message: HistidineStar has been destroyed! [t=00:00:50.114909][f=0009315] game_message: Steel_Blue wins! [t=00:00:50.115352][f=0009315] Submitting stats [t=00:00:50.123060][f=0009315] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:50.126430][f=0009315] Part| Total Time|Time of the last 0.5s [t=00:00:50.126458][f=0009315] Draw 5356.81ms 12.80% [t=00:00:50.126469][f=0009315] Lua::Callins::Synced 3021.55ms 19.30% [t=00:00:50.126479][f=0009315] Lua::Callins::Unsynced 9306.93ms 22.00% [t=00:00:50.126488][f=0009315] Lua::CollectGarbage::Synced 94.14ms 0.10% [t=00:00:50.126498][f=0009315] Lua::CollectGarbage::Unsynced 530.84ms 0.10% [t=00:00:50.126507][f=0009315] Misc::Profiler::AddTime 25.40ms 0.10% [t=00:00:50.126517][f=0009315] Sim 10153.15ms 60.90% [t=00:00:50.129530][f=0009316] [9316] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:50.129616][f=0009316] [9316] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:50.129706][f=0009316] [9316] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.129820][f=0009316] [9316] Game End Stats Values: 2,2060,2125,2060,2125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,0,65,0,65,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.129922][f=0009316] [9316] Game End Stats Values: 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12,3900,4230,3900,4230,22.3683281,44.1601334,22.3683281,44.1601334,0,0,0,0,0,0,0,0,0,0,0,0,216.163818,716.62677,216.163818,716.62677,120,90,120,90,23.1114559,20,23.1114559,20,1330,1330,1330,1330,15.3282366,18.86273,15.3282366,18.86273,600,765,600,765,100,355,100,355,1850,2045,1850,2045,355,200,355,200,30.75,0,30.75,0,717.226318,255.024933,717.226318,255.024933 [t=00:00:50.131037][f=0009316] [9316] Game End Stats Values: 13,3970,4440,3970,4440,40.2411194,45.3373604,40.2411194,45.3373604,0,0,0,0,0,0,0,0,0,0,0,0,255.024933,755.487854,255.024933,755.487854,120,90,120,90,24.8943596,20.9599972,24.8943596,20.9599972,1330,1330,1330,1330,17.1915207,20.0784817,17.1915207,20.0784817,600,905,600,905,200,455,200,455,1920,2115,1920,2115,455,300,455,300,30.75,0,30.75,0,756.087402,355.024933,756.087402,355.024933 [t=00:00:50.131168][f=0009316] [9316] Game End Stats Values: 14,3790,4765,3790,4765,79.4390335,52.3463631,79.4390335,52.3463631,0,0,0,0,0,0,0,0,0,0,0,0,451.108124,1154.51111,451.108124,1154.51111,240,210,240,210,26.456501,23.6799965,26.456501,23.6799965,1330,1330,1330,1330,18.6131935,20.4672661,18.6131935,20.4672661,300,1040,300,1040,265,855,265,855,1920,2185,1920,2185,855,365,855,365,30.75,0,30.75,0,1156.08752,551.108154,1156.08752,551.108154 [t=00:00:50.131275][f=0009316] [9316] Game End Stats Values: 15,3990,4965,3990,4965,133.464645,73.6674423,133.464645,73.6674423,0,0,0,0,0,0,0,0,0,0,0,0,556.950867,1207.98438,556.950867,1207.98438,240,210,240,210,26.3665714,24.7999954,26.3665714,24.7999954,1330,1330,1330,1330,22.6183739,21.4214058,22.6183739,21.4214058,300,1240,300,1240,276.5,855,276.5,855,2120,2185,2120,2185,855,376.5,855,376.5,83,0,83,0,1209.56079,656.950928,1209.56079,656.950928 [t=00:00:50.131400][f=0009316] [9316] Game End Stats Values: 16,4170,5120,4170,5120,165.184235,93.0265961,165.184235,93.0265961,0,0,0,0,0,0,0,0,0,0,0,0,652.150818,1269.37,652.150818,1269.37,240,210,240,210,26.337923,24.7999973,26.337923,24.7999973,1330,1385,1330,1385,22.7313061,23.9572773,22.7313061,23.9572773,300,1340,300,1340,376.5,955,376.5,955,2300,2185,2300,2185,978,476.5,978,476.5,123.5,40,123.5,40,1270.94641,752.749329,1270.94641,752.749329 [t=00:00:50.131512][f=0009316] [9316] Game End Stats Values: 17,4245,4820,4245,4820,171.193375,120.641243,171.193375,120.641243,0,0,0,0,0,0,0,0,0,0,0,0,1241.84143,1853.1261,1241.84143,1853.1261,120,210,120,210,26.0105057,24.7999973,26.0105057,24.7999973,1330,1385,1330,1385,17.7339439,21.8409748,17.7339439,21.8409748,420,1040,420,1040,776.5,1280,776.5,1280,2375,2185,2375,2185,1303,976.5,1303,976.5,143.75,40,143.75,40,1925.55933,1430.14063,1925.55933,1430.14063 [t=00:00:50.131621][f=0009316] [9316] Game End Stats Values: 18,3940,4480,3940,4480,173.317581,150.386093,173.317581,150.386093,0,0,0,0,0,0,0,0,0,0,0,0,1405.47278,2239.1438,1405.47278,2239.1438,0,210,0,210,25.3345985,24.7999973,25.3345985,24.7999973,1330,1385,1330,1385,16.9082909,21.9829922,16.9082909,21.9829922,320,700,320,700,1216.5,1805,1216.5,1805,2290,2185,2290,2185,1898,1516.5,1898,1516.5,184.75,40,184.75,40,2462.58838,1757.66089,2462.58838,1757.66089 [t=00:00:50.131718][f=0009316] [9316] Game End Stats Values: 19,3585,4680,3585,4680,191.818665,179.301895,191.818665,179.301895,0,0,0,0,0,0,0,0,0,43.7175598,0,43.7175598,1477.72278,2717.8689,1477.72278,2717.8689,0,210,0,210,25.4096241,24.7999973,25.4096241,24.7999973,1330,1385,1330,1385,16.7900848,21.927721,16.7900848,21.927721,320,900,320,900,1216.5,2380,1216.5,2380,1935,2185,1935,2185,2473,1516.5,2473,1516.5,204.849945,40,204.849945,40,2945.64893,1909.26892,2945.64893,1909.26892 [t=00:00:50.131812][f=0009316] [9316] Game End Stats Values: 20,3585,4760,3585,4760,212.131653,207.160095,212.131653,207.160095,0,0,0,0,0,0,0,0,0,111.250732,0,111.250732,1626.11475,3809.63892,1626.11475,3809.63892,0,210,0,210,23.5380135,24.7999973,23.5380135,24.7999973,1330,1385,1330,1385,18.9275265,21.8572121,18.9275265,21.8572121,320,800,320,800,1516.5,2855,1516.5,2855,1935,2365,1935,2365,2948,1816.5,2948,1816.5,289.648651,40,289.648651,40,4038.85059,2058.20898,4038.85059,2058.20898 [t=00:00:50.131908][f=0009316] [9316] Game End Stats Values: 21,2120,4860,2120,4860,234.84877,223.054855,234.84877,223.054855,0,0,0,0,0,0,0,0,7.96366835,131.364746,7.96366835,131.364746,1771.47375,4639.38037,1771.47375,4639.38037,0,210,0,210,19.9254742,24.7999973,19.9254742,24.7999973,55,1385,55,1385,12.7144747,21.0596523,12.7144747,21.0596523,200,900,200,900,1716.5,4485,1716.5,4485,1865,2365,1865,2365,4613,2016.5,4613,2016.5,304.448425,40,304.448425,40,5070.11621,2300.00659,5070.11621,2300.00659 [t=00:00:50.132011][f=0009316] [9316] Game End Stats Values: 22,2015,4860,2015,4860,250.606201,234.098282,250.606201,234.098282,0,0,0,0,0,0,0,0,17.0543365,142.74472,17.0543365,142.74472,1815.4165,4816.61816,1815.4165,4816.61816,0,210,0,210,12.6747255,24.8000011,12.6747255,24.8000011,55,1385,55,1385,9.88703823,21.0039463,9.88703823,21.0039463,200,900,200,900,1816.5,4655,1816.5,4655,1760,2365,1760,2365,4818,2216.5,4818,2216.5,313.198425,40,313.198425,40,5263.09521,2429.38037,5263.09521,2429.38037 [t=00:00:50.211786][f=0009361] [9361] Event [4648,0,4296]: 1 lost unit Caretaker [t=00:00:50.284965][f=0009399] [9399] Received game_message: HistidineStar has been destroyed! [t=00:00:50.286262][f=0009399] [9399] Received game_message: Steel_Blue wins! [t=00:00:50.325834][f=0009418] [9418] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:50.439512][f=0009478] Player Steel_Blue left the game: normal quit [t=00:00:50.439573][f=0009478] [9478] Event [undefined]: Steel_Blue quit [t=00:00:50.554022][f=0009535] [9535] Event [1752,-1,2856]: 0 finished unit Metal Extractor [t=00:00:50.618196][f=0009567] [9567] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:50.716499][f=0009616] Spectator HistidineStar left the game: normal quit [t=00:00:50.716561][f=0009616] [9616] Event [undefined]: HistidineStar quit [t=00:00:50.731110][f=0009623] No clients connected, shutting down server [t=00:00:50.731142][f=0009623] Server shutdown [t=00:00:50.731325][f=0009623] [9623] all players disconnected [t=00:00:50.911435][f=0009717] [9717] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:51.197741][f=0009853] [9853] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:51.466748][f=0010000] [10000] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:51.761915][f=0010150] [10150] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:51.882075][f=0010210] [10210] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [t=00:00:52.058852][f=0010300] [10300] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:52.353422][f=0010450] [10450] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:52.650243][f=0010600] [10600] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:52.913769][f=0010735] [10735] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:53.211337][f=0010885] [10885] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:53.359127][f=0010967] [10967] Event [5480,-1,536]: 0 finished unit Metal Extractor [t=00:00:53.451031][f=0011020] [11020] Event [664,-1,4584]: 0 finished unit Metal Extractor [t=00:00:53.481839][f=0011036] [11036] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:53.724491][f=0011171] [11171] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:53.980113][f=0011313] [11313] Event [5512,-1,344]: 0 finished unit Metal Extractor [t=00:00:54.037885][f=0011344] [11344] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:54.292925][f=0011486] [11486] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:54.538024][f=0011620] [11620] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:54.806730][f=0011769] [11769] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:55.077594][f=0011920] [11920] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:55.317242][f=0012055] [12055] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:55.575508][f=0012205] [12205] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:55.837790][f=0012355] [12355] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:56.069397][f=0012490] [12490] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:56.332802][f=0012640] [12640] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:56.595319][f=0012790] [12790] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:56.827218][f=0012925] [12925] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:57.181321][f=0013075] [13075] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:57.532038][f=0013225] [13225] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:57.762148][f=0013360] [13360] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:58.060075][f=0013510] [13510] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:58.366219][f=0013660] [13660] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:58.635382][f=0013795] [13795] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:58.936674][f=0013944] [13944] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:59.236374][f=0014094] [14094] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:59.484845][f=0014229] [14229] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:00:59.756133][f=0014379] [14379] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:01:00.034701][f=0014530] [14530] Event [1232,0,872.000061]: 0 finished unit Hunter [t=00:01:00.128940][f=0014584] Autoquit sending quit command. [t=00:01:00.129341][f=0014584] [QuitAction] user exited to system [t=00:01:00.130662][f=0014584] [SpringApp::Kill][1] fromRun=1 [t=00:01:00.131002][f=0014584] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:00.131229][f=0014584] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:00.131247][f=0014584] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:00.131258][f=0014584] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:00.131268][f=0014584] [SpringApp::Kill][2] [t=00:01:00.131934][f=0014584] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:00.132229][f=0014584] [Game::KillLua][1] dtor=0 luaUI=0x556e05e41c10 [t=00:01:00.132282][f=0014584] Start widgetHandler:Shutdown [t=00:01:00.137060][f=0014584] Shutdown - SaveOrderList Complete [t=00:01:00.137932][f=0014584] Writing last game win data [t=00:01:00.145592][f=0014584] Shutdown - SaveConfigData Complete [t=00:01:00.145615][f=0014584] Shutdown Widget - Chili Highlight [t=00:01:00.145632][f=0014584] Shutdown Widget - Save/Load API [t=00:01:00.145644][f=0014584] Shutdown Widget - Draw After Chili [t=00:01:00.145657][f=0014584] Shutdown Widget - API Unit Tracker GL4 [t=00:01:00.145675][f=0014584] Shutdown Widget - EPIC Menu [t=00:01:00.146856][f=0014584] Shutdown Widget - Chili Minimap [t=00:01:00.146987][f=0014584] Shutdown Widget - Chili Widget Selector [t=00:01:00.147837][f=0014584] Shutdown Widget - Local Team Colors [t=00:01:00.147859][f=0014584] Shutdown Widget - Display Keys 2 [t=00:01:00.147915][f=0014584] Shutdown Widget - Save Game Menu [t=00:01:00.147929][f=0014584] Shutdown Widget - HealthBars [t=00:01:00.148986][f=0014584] Shutdown Widget - Noises [t=00:01:00.149010][f=0014584] Shutdown Widget - Unit Icons [t=00:01:00.149034][f=0014584] Shutdown Widget - Win Counter [t=00:01:00.149050][f=0014584] Shutdown Widget - BuildETA [t=00:01:00.149074][f=0014584] Shutdown Widget - EndGame APM stats [t=00:01:00.149091][f=0014584] Shutdown Widget - SpringRTS Replay Stats [t=00:01:00.149144][f=0014584] Shutdown Widget - Modular Comm Info [t=00:01:00.149159][f=0014584] Shutdown Widget - Music Player v2 [t=00:01:00.149178][f=0014584] Shutdown Widget - State Reverse and Latency [t=00:01:00.149193][f=0014584] Shutdown Widget - CameraShake [t=00:01:00.149209][f=0014584] Shutdown Widget - Chili Economy Panel Default [t=00:01:00.149342][f=0014584] Shutdown Widget - Chili EndGame Window [t=00:01:00.149368][f=0014584] Shutdown Widget - Chili Nuke Warning [t=00:01:00.149407][f=0014584] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:00.149440][f=0014584] Shutdown Widget - Chili Spectator Panels [t=00:01:00.149455][f=0014584] Shutdown Widget - Context Menu [t=00:01:00.149472][f=0014584] Shutdown Widget - Darkening [t=00:01:00.149499][f=0014584] Shutdown Widget - Defense Range Zero-K [t=00:01:00.149517][f=0014584] Shutdown Widget - Grab Input [t=00:01:00.150410][f=0014584] Shutdown Widget - Highlight Geos [t=00:01:00.150435][f=0014584] Shutdown Widget - Local Widgets Config [t=00:01:00.150459][f=0014584] Shutdown Widget - MinimapEvents [t=00:01:00.150474][f=0014584] Shutdown Widget - Missile Silo Range [t=00:01:00.150492][f=0014584] Shutdown Widget - Point Tracker [t=00:01:00.150516][f=0014584] Shutdown Widget - Showeco and Grid Drawer [t=00:01:00.150531][f=0014584] Shutdown Widget - Stereo3D [t=00:01:00.150548][f=0014584] Shutdown Widget - Attack AoE [t=00:01:00.150565][f=0014584] Shutdown Widget - Map Edge Extension [t=00:01:00.150580][f=0014584] Shutdown Widget - Selection Send [t=00:01:00.150597][f=0014584] Shutdown Widget - LupsManager [t=00:01:00.150631][f=0014584] Shutdown Widget - Newton Firezone [t=00:01:00.150652][f=0014584] Shutdown Widget - Chili Pro Console [t=00:01:00.153147][f=0014584] Shutdown Widget - Persistent Build Height [t=00:01:00.153169][f=0014584] Shutdown Widget - Lasso Terraform GUI [t=00:01:00.153192][f=0014584] Shutdown Widget - Chili Framework [t=00:01:00.153207][f=0014584] Shutdown Widget - Lups [t=00:01:00.153249][f=0014584] Shutdown Widget - Custom Markers [t=00:01:00.153269][f=0014584] Shutdown Widget - Chili Core Selector [t=00:01:00.153357][f=0014584] Shutdown Widget - Mex Placement Handler [t=00:01:00.153373][f=0014584] Shutdown Widget - Select Keys [t=00:01:00.153408][f=0014584] Shutdown Widget - Pause Screen [t=00:01:00.153746][f=0014584] Shutdown Widget - Layout Handler [t=00:01:00.153768][f=0014584] Shutdown Widget - Text To Speech Control [t=00:01:00.153780][f=0014584] End widgetHandler:Shutdown [t=00:01:00.318044][f=0014584] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5510876, 2061612, 552133, 67.8} allocedSize{int+, int-, ext}={525042555, 175205987, 590900479}, avgAllocTime{int+, int-, ext}={0.1316, 0.0522, 0.1844} [t=00:01:00.318700][f=0014584] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:00.318719][f=0014584] [Game::KillLua][3] dtor=0 luaRules=0x556e04690230 [t=00:01:00.318775][f=0014584] Start gadgetHandler:Shutdown [t=00:01:00.318795][f=0014584] Shutdown - StartSetup [t=00:01:00.318811][f=0014584] Shutdown - UnitMorph [t=00:01:00.320586][f=0014584] Shutdown - Carrier Drones [t=00:01:00.320615][f=0014584] Shutdown - Missile Silo Controller [t=00:01:00.320631][f=0014584] Shutdown - Modular Comm Info [t=00:01:00.320646][f=0014584] Shutdown - Terrain Texture Handler [t=00:01:00.320661][f=0014584] Shutdown - UnitCloakShield [t=00:01:00.334184][f=0014584] Shutdown - Starlight Handler [t=00:01:00.334276][f=0014584] End gadgetHandler:Shutdown [t=00:01:00.413271][f=0014584] Start gadgetHandler:Shutdown [t=00:01:00.413345][f=0014584] Shutdown - Save/Load [t=00:01:00.419148][f=0014584] Shutdown - Teleport Throw [t=00:01:00.419205][f=0014584] Shutdown - UnitMorph [t=00:01:00.424617][f=0014584] Shutdown - Modular Comm Info [t=00:01:00.424671][f=0014584] Shutdown - Retreat Command [t=00:01:00.424692][f=0014584] Shutdown - Shockwaves [t=00:01:00.424706][f=0014584] Shutdown - UnitCloakShield [t=00:01:00.424725][f=0014584] Shutdown - Lups Cloak FX [t=00:01:00.424740][f=0014584] Shutdown - Lups [t=00:01:00.424840][f=0014584] Shutdown - Lups Shield [t=00:01:00.424922][f=0014584] End gadgetHandler:Shutdown [t=00:01:00.473582][f=0014584] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={26, 0, 4, 86.7} allocedSize{int+, int-, ext}={1324, 0, 5184}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 149.2500} [t=00:01:00.473941][f=0014584] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:00.474043][f=0014584] [Game::KillLua][4] dtor=0 [t=00:01:00.474056][f=0014584] [Game::KillLua][5] dtor=0 [t=00:01:00.481762][f=0014584] [Game::~CGame][1] [t=00:01:00.481805][f=0014584] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:00.481816][f=0014584] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:00.481825][f=0014584] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:00.481835][f=0014584] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:00.481844][f=0014584] [Game::KillLua][4] dtor=1 [t=00:01:00.481854][f=0014584] [Game::KillLua][5] dtor=1 [t=00:01:00.481961][f=0014584] [Game::KillMisc][1] [t=00:01:00.481974][f=0014584] [Game::KillMisc][2] [t=00:01:00.482357][f=0014584] [Game::KillMisc][3] [t=00:01:00.482661][f=0014584] [Game::KillRendering][1] [t=00:01:00.526962][f=0014584] [3DOParser::Kill] allocated 1 pieces [t=00:01:00.527614][f=0014584] [S3OParser::Kill] allocated 5478 pieces [t=00:01:00.528495][f=0014584] [AssParser::Kill] allocated 671 pieces [t=00:01:00.542593][f=0014584] [Game::KillInterface][1] [t=00:01:00.543520][f=0014584] [Game::KillInterface][2] [t=00:01:00.545454][f=0014584] [Game::KillSimulation][1] [t=00:01:00.545488][f=0014584] [Game::KillSimulation][2] [t=00:01:01.245833][f=0014584] [CCollisionHandler] dis-/continuous tests: 0/752797 [t=00:01:01.245884][f=0014584] [Game::KillSimulation][3] [t=00:01:01.246067][f=0014584] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:01.246091][f=0014584] [~CPathCache(24x20)] cacheHits=206 hitPercentage=54% numHashColls=0 maxCacheSize=43 [t=00:01:01.246124][f=0014584] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:01.246142][f=0014584] [~CPathCache(48x40)] cacheHits=33 hitPercentage=0% numHashColls=0 maxCacheSize=76 [t=00:01:01.250072][f=0014584] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:01:01.263666][f=0014584] [LosHandler::Kill] raycast instance cache-{hits,misses}={8513,8323}; shared=0%; cached=50% [t=00:01:01.358478][f=0014584] [Game::KillSimulation][4] [t=00:01:05.318538][f=0014584] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:05.320534][f=0014584] [Game::~CGame][2] [t=00:01:05.320645][f=0014584] [Game::~CGame][3] [t=00:01:05.350357][f=0014584] [SpringApp::Kill][3] [t=00:01:05.350432][f=0014584] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 152992 bytes sent 207841 bytes recv'd [t=00:01:05.356250][f=0014584] Kill: client disconnecting... [t=00:01:07.488331][f=0014584] CloseConnection: client connection closed [t=00:01:07.489753][f=0014584] [SpringApp::Kill][4] font=0x556de8148600 [t=00:01:07.505826][f=0014584] [SpringApp::Kill][5] [t=00:01:07.597377][f=0014584] [SpringApp::Kill][6] [t=00:01:07.597841] [SpringApp::Kill][7] [t=00:01:07.600168] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:07.600187] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:07.600396] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:07.600903] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:07.600922] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:07.600933] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:07.600945] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {328, 1048576, 1048576}, EBO = {492, 2097152, 2097152} [t=00:01:07.600956] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2292, 1048576, 1048576}, EBO = {3438, 2097152, 2097152} [t=00:01:07.601230] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:07.601244] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:07.601255] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:07.601267] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:07.601283] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:07.614360] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:07.614388] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:07.614398] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:07.614408] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:07.618984] [VFS] [SpringVFS::DeleteArchives] [t=00:01:07.619007] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:07.619018] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x556de6eacc40) [t=00:01:07.630390] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3525ms [t=00:01:07.630437] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=104ms [t=00:01:07.630544] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=64ms [t=00:01:07.630645] file="objects3d/strikecom_1.dae" indx=5676 inflSize=999kb readTime=32ms [t=00:01:07.630664] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=29ms [t=00:01:07.630675] file="objects3d/starlight.dae" indx=5649 inflSize=1173kb readTime=27ms [t=00:01:07.630783] file="objects3d/commsupport.s3o" indx=5195 inflSize=85kb readTime=27ms [t=00:01:07.630872] file="objects3d/zeppelin_dead.dae.lua" indx=5773 inflSize=0kb readTime=27ms [t=00:01:07.630887] file="unittextures/factorytank_2.png" indx=7388 inflSize=4103kb readTime=26ms [t=00:01:07.630898] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=23ms [t=00:01:07.630908] file="unittextures/bcore_abc_2.tga" indx=7213 inflSize=1800kb readTime=23ms [t=00:01:07.642126] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168165137 bytes cached in 3490 files [t=00:01:07.882572] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:01:07.882795] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x556de8142350) [t=00:01:07.883787] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:07.883804] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x556de81199f0) [t=00:01:07.884550] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:07.884584] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x556de813ca20) [t=00:01:07.884609] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7fcb6001f080) [t=00:01:07.885044] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 242709 bytes cached in 71 files [t=00:01:07.887762] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:07.887779] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:07.887810] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:07.887821] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:07.887830] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:07.887840] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:07.888486] [SpringApp::Kill][8] [t=00:01:07.888502] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:07.888512] [WatchDog::Uninstall][1] hangDetectorThread=0x556da1eb8a50 (joinable=1) [t=00:01:07.888527] [WatchDog::Uninstall][2] [t=00:01:08.157787] [WatchDog::Uninstall][3] [t=00:01:08.157820] [SpringApp::Kill][9]