[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000339] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.009610] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.009652] Using writeable configuration source: "/tmp/tmp.IuDvNI8LTA/springsettings.1610066.cfg"
[t=00:00:00.017657] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.017724] ============== ==============
[t=00:00:00.017737]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.017748]
[t=00:00:00.017758] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017768] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017778] Use "none" to disable the default log sections.
[t=00:00:00.017788] ============== ==============
[t=00:00:00.017799] ============== ==============
[t=00:00:00.017863] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.017875] MouseDragCircleCommandThreshold = 25
[t=00:00:00.017886] ROAM = 2
[t=00:00:00.017896] RotateLogFiles = 1
[t=00:00:00.017907] TeamHighlight = 0
[t=00:00:00.017918] ============== ==============
[t=00:00:00.017928] ============== ==============
[t=00:00:00.017940] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless)
[t=00:00:00.017961] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.017976] Compiler Version: gcc-11.1.0
[t=00:00:00.018005] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.018201] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.018214] Binary Word Size: 64-bit (native)
[t=00:00:00.018224] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018235] Physical CPU Cores: 1
[t=00:00:00.018246] Logical CPU Cores: 1
[t=00:00:00.018256] ============== ==============
[t=00:00:00.018323] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018333] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.018343] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018353] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.018364] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.069095] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.069134] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.069167] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.069202] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.069231] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.069242] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.069278] [GR::LogVersionInfo]
[t=00:00:00.069289] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.069299] GL version :
[t=00:00:00.069309] GL vendor :
[t=00:00:00.069319] GL renderer :
[t=00:00:00.069329] GLSL version:
[t=00:00:00.069339] GLEW version: spring headless stub GLEW version
[t=00:00:00.069349] GPU memory : unknown
[t=00:00:00.069360] SDL swap-int: 0
[t=00:00:00.069370] SDL driver : headless stub
[t=00:00:00.069380]
[t=00:00:00.069391] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.069401] GLSL shader support : 0
[t=00:00:00.069411] GL4 support : 0
[t=00:00:00.069421] FBO extension support : 0
[t=00:00:00.069431] NVX GPU mem-info support : 0
[t=00:00:00.069475] ATI GPU mem-info support : 0
[t=00:00:00.069486] NPOT-texture support : 1 (0)
[t=00:00:00.069496] S3TC/DXT1 texture support : 0/0
[t=00:00:00.069506] texture query-LOD support : 1 (0)
[t=00:00:00.069516] MSAA frame-buffer support : 0 (0)
[t=00:00:00.069526] Z-buffer depth : 16 (-)
[t=00:00:00.069536] primitive-restart support : 0 (0)
[t=00:00:00.069547] clip-space control support: 0 (0)
[t=00:00:00.069557] seamless cube-map support : 0 (0)
[t=00:00:00.069567] frag-depth layout support : 0 (0)
[t=00:00:00.069577] persistent maps support : 0 (0)
[t=00:00:00.069587] explicit attribs location : 0 (0)
[t=00:00:00.069597] multi draw indirect : 0 (-)
[t=00:00:00.069607] array textures : 0 (-)
[t=00:00:00.069617]
[t=00:00:00.069627] max. FBO samples : -1
[t=00:00:00.069637] max. FS/program texture slots : 8/8
[t=00:00:00.069647] max. texture size : 2048
[t=00:00:00.069660] max. texture anisotropy level : 0.000000
[t=00:00:00.069670] max. vec4 varyings/attributes : 0/0
[t=00:00:00.069681] max. draw-buffers : 0
[t=00:00:00.069691] max. rec. indices/vertices : 0/0
[t=00:00:00.069701] max. uniform buffer-bindings : 0
[t=00:00:00.069711] max. uniform block-size : 0KB
[t=00:00:00.069721] max. storage buffer-bindings : 0
[t=00:00:00.069731] max. storage block-size : 0MB
[t=00:00:00.069741]
[t=00:00:00.069751] enable AMD-hacks : 0
[t=00:00:00.069761] compress MIP-maps: 0
[t=00:00:00.070660] [GR::UpdateGLConfigs]
[t=00:00:00.070779] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.070797] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.070809] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.071050] [GR::InitGLState]
[t=00:00:00.071065] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.262798] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.286230] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.297157] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.298122] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.298161] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.298182] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/
[t=00:00:00.723100] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base
[t=00:00:00.728015] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.785242] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.788898] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.818585] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 96ms
[t=00:00:00.819137] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.819649] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.828098] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3a0c010160 (SpringVFS) global=(nil) (null)
[t=00:00:00.828125] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.834225] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.834316] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.834333] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.834405] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.834887] [Threading] Main thread CPU affinity mask set: 0x1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1538 MB
[t=00:00:00.862842][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.863759][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.864076][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1610066/replay.sdfz" for game data...
[t=00:00:01.112093][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.122170][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.122294][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.132294][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.132389][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 268ms
[t=00:00:01.133434][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:01.189371][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x556ca5f4e950] using map "Rainbow Comet v1.24" (loaded=0 cached=0)
[t=00:00:01.191185][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.24", overwrite=false)] section=1 cached=0
[t=00:00:01.193749][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.194880][f=-000001] [PreGame::AddModArchivesToVFS][server=0x556ca5f4e950] using game "Zero-K v1.11.4.1" (loaded=0 cached=0)
[t=00:00:01.196061][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.205447][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.205984][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.218954][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 85ms
[t=00:00:01.219635][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.225548][f=-000001] forceSingleThreaded, false
[t=00:00:01.576287][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.576764][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.576931][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.576992][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.577046][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.577098][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.578332][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.578850][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.579338][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.582270][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.584878][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.587600][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.587636][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:01.588128][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:01.598055][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:01.600260][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:01.601338][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:01.601641][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.602579][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.602650][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.141725][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.144842][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.287878][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.333139][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)"
[t=00:00:03.210196][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1062ms
[t=00:00:03.213802][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.527589][f=-000001] Loading UnitDefs_posts
[t=00:00:03.688969][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.715385][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.742091][f=-000001] Loading ArmorDefs_posts
[t=00:00:03.767020][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 524ms
[t=00:00:03.825462][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 612ms
[t=00:00:03.825514][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.223469][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.230768][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
[t=00:00:04.230787][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.231174][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.232585][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.236350][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:04.768511][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:04.876568][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:05.070745][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:05.073240][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:05.073265][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:05.703062][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 629ms
[t=00:00:05.703092][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:05.795652][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 92ms
[t=00:00:05.795698][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:05.820517][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms
[t=00:00:06.602147][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:06.606133][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:06.606865][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:06.618652][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:16.092521][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:16.177757][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:16.177836][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:16.185555][f=-000001] InfoTexture: legacy
[t=00:00:16.185583][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:16.196893][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:17.259296][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:17.270527][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms
[t=00:00:17.270589][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:17.275103][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:17.580941][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:17.583433][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:17.792899][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:17.943506][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:17.961720][f=-000001] Loaded DecalsDrawer: off
[t=00:00:17.961770][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:17.962871][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:18.858309][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:18.872661][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:18.873754][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:19.162942][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms
[t=00:00:19.168221][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:19.168264][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:20.317086][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:20.317228][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:20.317242][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=71bee0d
[t=00:00:20.317262][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=4fb14714
[t=00:00:20.317272][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:20.317281][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:20.317289][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4ba3d7d1
[t=00:00:20.332186][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:20.332244][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:20.332254][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=71bee0d
[t=00:00:20.332262][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=4fb14714
[t=00:00:20.332271][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:20.332280][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:20.332288][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4ba3d7e1
[t=00:00:20.332298][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x556cab117b30 has BLOCKSIZE 1
[t=00:00:20.344278][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:20.344311][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:20.344322][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=71bee0d
[t=00:00:20.344334][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=4fb14714
[t=00:00:20.344344][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:20.344354][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=4ba3d537
[t=00:00:20.352846][f=-000001] [Path] [PathEstimator::ReadFile] hash=4ba3d537 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe-4ba3d537.zip" (exists=1)
[t=00:00:20.366751][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:20.385050][f=-000001] Path cache (48, 64) initialized.
[t=00:00:20.385087][f=-000001] Path cache (48, 64) initialized.
[t=00:00:20.390954][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:20.390980][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:20.390990][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=71bee0d
[t=00:00:20.390999][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=4fb14714
[t=00:00:20.391008][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:20.391016][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=4ba3d547
[t=00:00:20.649705][f=-000001] [Path] [PathEstimator::ReadFile] hash=4ba3d547 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe2-4ba3d547.zip" (exists=1)
[t=00:00:20.651331][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:20.653442][f=-000001] Path cache (24, 32) initialized.
[t=00:00:20.653460][f=-000001] Path cache (24, 32) initialized.
[t=00:00:20.653487][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1484ms, checksum 1fd4fcd6)"
[t=00:00:20.653546][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:20.654558][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:20.654580][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:20.976555][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 128ms
[t=00:00:20.978851][f=-000001] Synced LuaRules: starting loading
[t=00:00:21.755184][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Rainbow Comet v1.24.lua
[t=00:00:22.098564][f=-000001] Setting up autohandicap
[t=00:00:22.099711][f=-000001] Chimp, spectator, false, allyTeamID, 0, customKeys.elo, , 1958, nil
[t=00:00:22.099740][f=-000001] 908810345, spectator, false, allyTeamID, 1, customKeys.elo, , 1452, nil
[t=00:00:22.099753][f=-000001] Team 0, 1, 1958
[t=00:00:22.099763][f=-000001] Team 1, 1, 1452
[t=00:00:22.099773][f=-000001] firstAllyTeamMean, 1958
[t=00:00:22.099782][f=-000001] secondAllyTeamMean, 1452
[t=00:00:22.101743][f=-000001] lowerWinChance, 0.05152589
[t=00:00:22.101765][f=-000001] autoHandicapValue, 1.20000005
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Map Lua Metal Spot Placer
[t=00:00:23.315698][f=-000001] Map Terrain Generation
[t=00:00:23.315740][f=-000001] Random Seed, 7139614
[t=00:00:23.315754][f=-000001] Wave generation complete
[t=00:00:23.315776][f=-000001] Draw points, 9, factor, 0.98379761
[t=00:00:23.368347][f=-000001] Voronoi generation complete
[t=00:00:23.370362][f=-000001] Terrain structure complete
[t=00:00:24.235837][f=-000001] Edge processing complete
[t=00:00:24.235885][f=-000001] ApplyLineDistanceFunc
[t=00:00:26.276062][f=-000001] Tier propagation complete
[t=00:00:27.148212][f=-000001] Height application complete
[t=00:00:41.120845][f=-000001] Smoothing complete
[t=00:00:41.825330][f=-000001] Map terrain complete
[t=00:00:42.455142][f=-000001] Metal generation complete
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:42.514528][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: map_texture_generator.lua
Loaded gadget: randommapgen_texture.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:43.210641][f=-000001] Synced LuaRules: finished loading
[t=00:00:43.253502][f=-000001] Unsynced LuaRules: starting loading
[t=00:00:43.623888][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Rainbow Comet v1.24.lua
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua