[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000057] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007818] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007858] Using writeable configuration source: "/tmp/tmp.cx93xbAjo4/springsettings.1609994.cfg" [t=00:00:00.015360] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015437] ============== ============== [t=00:00:00.015450] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015458] [t=00:00:00.015466] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015473] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015481] Use "none" to disable the default log sections. [t=00:00:00.015488] ============== ============== [t=00:00:00.015497] ============== ============== [t=00:00:00.015550] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015559] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015567] ROAM = 2 [t=00:00:00.015575] RotateLogFiles = 1 [t=00:00:00.015583] TeamHighlight = 0 [t=00:00:00.015602] ============== ============== [t=00:00:00.015611] ============== ============== [t=00:00:00.015619] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.015628] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015635] Compiler Version: gcc-11.1.0 [t=00:00:00.015654] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015797] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015806] Binary Word Size: 64-bit (native) [t=00:00:00.015814] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015822] Physical CPU Cores: 1 [t=00:00:00.015830] Logical CPU Cores: 1 [t=00:00:00.015837] ============== ============== [t=00:00:00.015892] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015900] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015907] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015915] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015922] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.067161] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.067202] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.067235] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.067268] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.067292] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.067302] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.067338] [GR::LogVersionInfo] [t=00:00:00.067347] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.067357] GL version : [t=00:00:00.067366] GL vendor : [t=00:00:00.067375] GL renderer : [t=00:00:00.067384] GLSL version: [t=00:00:00.067393] GLEW version: spring headless stub GLEW version [t=00:00:00.067403] GPU memory : unknown [t=00:00:00.067412] SDL swap-int: 0 [t=00:00:00.067421] SDL driver : headless stub [t=00:00:00.067430] [t=00:00:00.067440] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.067449] GLSL shader support : 0 [t=00:00:00.067458] GL4 support : 0 [t=00:00:00.067467] FBO extension support : 0 [t=00:00:00.067477] NVX GPU mem-info support : 0 [t=00:00:00.067517] ATI GPU mem-info support : 0 [t=00:00:00.067527] NPOT-texture support : 1 (0) [t=00:00:00.067536] S3TC/DXT1 texture support : 0/0 [t=00:00:00.067546] texture query-LOD support : 1 (0) [t=00:00:00.067554] MSAA frame-buffer support : 0 (0) [t=00:00:00.067563] Z-buffer depth : 16 (-) [t=00:00:00.067572] primitive-restart support : 0 (0) [t=00:00:00.067581] clip-space control support: 0 (0) [t=00:00:00.067590] seamless cube-map support : 0 (0) [t=00:00:00.067599] frag-depth layout support : 0 (0) [t=00:00:00.067608] persistent maps support : 0 (0) [t=00:00:00.067618] explicit attribs location : 0 (0) [t=00:00:00.067627] multi draw indirect : 0 (-) [t=00:00:00.067635] array textures : 0 (-) [t=00:00:00.067645] [t=00:00:00.067654] max. FBO samples : -1 [t=00:00:00.067664] max. FS/program texture slots : 8/8 [t=00:00:00.067673] max. texture size : 2048 [t=00:00:00.067686] max. texture anisotropy level : 0.000000 [t=00:00:00.067696] max. vec4 varyings/attributes : 0/0 [t=00:00:00.067704] max. draw-buffers : 0 [t=00:00:00.067714] max. rec. indices/vertices : 0/0 [t=00:00:00.067723] max. uniform buffer-bindings : 0 [t=00:00:00.067731] max. uniform block-size : 0KB [t=00:00:00.067740] max. storage buffer-bindings : 0 [t=00:00:00.067749] max. storage block-size : 0MB [t=00:00:00.067758] [t=00:00:00.067767] enable AMD-hacks : 0 [t=00:00:00.067776] compress MIP-maps: 0 [t=00:00:00.068710] [GR::UpdateGLConfigs] [t=00:00:00.068739] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.068753] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.068816] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.068826] [GR::InitGLState] [t=00:00:00.068835] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.262894] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.272275] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.278177] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.278712] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.278735] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.278750] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.707293] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.711928] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.788288] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.788559] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.804254] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 97ms [t=00:00:00.806019] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.806877] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.815387] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc990010160 (SpringVFS) global=(nil) (null) [t=00:00:00.815419] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.821047] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.821077] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.821088] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.821098] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.821506] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1544 MB [t=00:00:00.845121][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.845653][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.845783][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1609994/replay.sdfz" for game data... [t=00:00:00.989514][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.999034][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.999135][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.002877][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.002907][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 157ms [t=00:00:01.003415][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.059908][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56067cb74500] using map "Fallendell_V4" (loaded=0 cached=0) [t=00:00:01.061442][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [t=00:00:01.063930][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.064358][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56067cb74500] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.065407][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.074672][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.075064][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.086409][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 82ms [t=00:00:01.086776][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.126748][f=-000001] forceSingleThreaded, false [t=00:00:01.421558][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.422174][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.422337][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.422397][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.422444][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.422487][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.423999][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.424672][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.425425][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.428603][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.431371][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.434538][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.434633][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.435409][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.446974][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.450454][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.451948][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.452309][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.453529][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.453593][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.006554][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.010347][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.137212][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.220579][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:03.364975][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1352ms [t=00:00:03.384660][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.693860][f=-000001] Loading UnitDefs_posts [t=00:00:03.836448][f=-000001] Loading FeatureDefs_posts [t=00:00:03.862013][f=-000001] Loading WeaponDefs_posts [t=00:00:03.885307][f=-000001] Loading ArmorDefs_posts [t=00:00:03.906644][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 491ms [t=00:00:03.963239][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 586ms [t=00:00:03.963282][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.396535][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.405999][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [t=00:00:04.406027][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.406447][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.407918][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.411372][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.024363][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.118551][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.308892][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.311491][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.311515][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.962650][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 651ms [t=00:00:05.962671][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.053320][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 90ms [t=00:00:06.053358][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.074565][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [t=00:00:06.821973][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.826614][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:06.827884][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.844781][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.037926][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.052389][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.052425][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.053605][f=-000001] InfoTexture: legacy [t=00:00:13.053626][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.056094][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.162245][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.165152][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.165175][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.166727][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.379145][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.380818][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.620104][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.667397][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.678421][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.678453][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.679197][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.477789][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.492527][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.493514][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.660503][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:15.662534][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.662556][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.679114][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.679169][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.679180][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=fb575c9 [t=00:00:15.679191][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=5ae85bc6 [t=00:00:15.679201][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.679212][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.679222][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f74743f [t=00:00:15.685022][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.685069][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.685080][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=fb575c9 [t=00:00:15.685089][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=5ae85bc6 [t=00:00:15.685099][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.685110][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.685120][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f74744f [t=00:00:15.685131][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x560682483950 has BLOCKSIZE 1 [t=00:00:15.688754][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.688772][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.688783][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=fb575c9 [t=00:00:15.688792][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=5ae85bc6 [t=00:00:15.688802][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.688812][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f7471a5 [t=00:00:15.693188][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f7471a5 file="cache/105dev-BAR105/paths/Fallendell_V4.pe-5f7471a5.zip" (exists=1) [t=00:00:15.694338][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.703080][f=-000001] Path cache (48, 40) initialized. [t=00:00:15.703114][f=-000001] Path cache (48, 40) initialized. [t=00:00:15.706765][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.706786][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.706797][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=fb575c9 [t=00:00:15.706807][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=5ae85bc6 [t=00:00:15.706817][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.706826][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f7471b5 [t=00:00:15.813330][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f7471b5 file="cache/105dev-BAR105/paths/Fallendell_V4.pe2-5f7471b5.zip" (exists=1) [t=00:00:15.814315][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.817155][f=-000001] Path cache (24, 20) initialized. [t=00:00:15.817175][f=-000001] Path cache (24, 20) initialized. [t=00:00:15.817188][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (154ms, checksum 851c0057)" [t=00:00:15.817396][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.817412][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.817423][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:15.946138][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:15.946906][f=-000001] Synced LuaRules: starting loading [t=00:00:16.611064][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Fallendell_V4.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:20.638573][f=-000001] Synced LuaRules: finished loading [t=00:00:20.712452][f=-000001] Unsynced LuaRules: starting loading [t=00:00:21.345379][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Fallendell_V4.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:21.730654][f=-000001] Unsynced LuaRules: finished loading [t=00:00:21.815927][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:22.026756][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 149ms [t=00:00:24.124007][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:24.124597][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:24.126162][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:24.316489][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:24.334873][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:24.340212][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:24.340237][f=-000001] LuaSocket Support: enabled [t=00:00:24.392957][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:24.670780][f=-000001] localWidgets, nil, true, true [t=00:00:24.679693][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:24.679727][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:24.720599][f=-000001] USE_OLD_CHILI [t=00:00:25.757275][f=-000001] Loading last game win data [t=00:00:25.757308][f=-000001] Resetting win data [t=00:00:25.758023][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:25.758045][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:25.758057][f=-000001] Player and team counts match, continuing [t=00:00:25.758069][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:25.913877][f=-000001] CAS: GLSL not supported. [t=00:00:25.919300][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:25.919323][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:26.004343][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:26.710588][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:27.496435][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:27.723239][f=-000001] forceSingleThreaded, false [t=00:00:28.190010][f=-000001] Loaded API widget: Cluster Detection [t=00:00:28.190240][f=-000001] Loaded API widget: Hacky version fix [t=00:00:28.190632][f=-000001] Loaded API widget: Shared Functions [t=00:00:28.190832][f=-000001] Loaded API widget: i18n [t=00:00:28.191221][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:28.191615][f=-000001] Loaded API widget: Win Counter [t=00:00:28.192027][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:28.325202][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:28.325630][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:28.325893][f=-000001] Loaded API widget: CommandInsert [t=00:00:28.614324][f=-000001] Loaded API widget: Chili Framework [t=00:00:28.615543][f=-000001] Loaded API widget: Lups [t=00:00:28.615763][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:28.616139][f=-000001] Loaded widget: Chili Highlight [t=00:00:28.616479][f=-000001] Loaded widget: Save/Load API [t=00:00:28.616829][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:28.617223][f=-000001] Loaded widget: Draw After Chili [t=00:00:28.617646][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:28.621783][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:28.623485][f=-000001] Loaded DecalsDrawer: off [t=00:00:28.623503][f=-000001] Ground-decal rendering is disabled! [t=00:00:28.623579][f=-000001] Set maximum particles to: 0 [t=00:00:28.623936][f=-000001] Set UnitIconDist to 0 [t=00:00:28.726796][f=-000001] Loaded widget: EPIC Menu [t=00:00:28.754850][f=-000001] Loaded widget: Chili Minimap [t=00:00:28.756767][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:28.757256][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:28.757611][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:28.760228][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:28.760580][f=-000001] Deferred Rendering requires shader support! [t=00:00:28.761056][f=-000001] Loaded widget: Deferred rendering [t=00:00:28.761385][f=-000001] Mexspot Fetcher fetching [t=00:00:28.761604][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:28.761950][f=-000001] Team highlighting: Disabled [t=00:00:28.762276][f=-000001] Loaded widget: Teamhighlight option [t=00:00:28.762838][f=-000001] Loaded widget: Local Team Colors [t=00:00:28.763295][f=-000001] Loaded widget: Display Keys 2 [t=00:00:28.763711][f=-000001] Loaded widget: Save Game Menu [t=00:00:28.763926][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:28.764170][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:28.764385][f=-000001] Loaded widget: One click weapon handler [t=00:00:28.764708][f=-000001] highlightUnitShader no GL4 support [t=00:00:28.765045][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:28.765473][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:28.765824][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:28.765839][f=-000001] Using fallback unit outlines [t=00:00:28.766039][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:28.766430][f=-000001] Loaded widget: Selection Modkeys [t=00:00:28.775353][f=-000001] Loaded widget: Chili Global Commands [t=00:00:28.777115][f=-000001] Loaded widget: Outline No Shader [t=00:00:28.777608][f=-000001] Loaded widget: Guard Remove [t=00:00:28.777980][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:28.828108][f=-000001] Loaded widget: HealthBars [t=00:00:28.828726][f=-000001] Loaded widget: Noises [t=00:00:28.829179][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:28.829675][f=-000001] Loaded widget: Unit Icons [t=00:00:28.833403][f=-000001] Loaded widget: Chili Vote Display [t=00:00:28.833896][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:28.834486][f=-000001] Loaded widget: BuildETA [t=00:00:28.834942][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:28.835383][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:28.835799][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:28.836161][f=-000001] Loaded widget: EndGame Stats [t=00:00:28.836364][f=-000001] Loaded widget: Objectives [t=00:00:28.838400][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:28.838848][f=-000001] Loaded widget: EndGame APM stats [t=00:00:28.843143][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:28.843576][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:28.843605][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1609994/events.log [t=00:00:28.845969][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:28.846819][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:28.847214][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:28.850951][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:28.851417][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:28.851831][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:28.852265][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:28.852801][f=-000001] Loaded widget: Music Player v2 [t=00:00:28.853074][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:28.853872][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:28.854302][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:28.854714][f=-000001] Loaded widget: Autoquit [t=00:00:28.854966][f=-000001] Loaded widget: Blast Radius [t=00:00:28.855425][f=-000001] Loaded widget: CameraShake [t=00:00:28.856157][f=-000001] Loaded widget: Cheat Sheet [t=00:00:28.869380][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:28.869882][f=-000001] EndGame Graph disabled [t=00:00:28.888303][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:28.888696][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:28.889136][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:28.889393][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:28.889663][f=-000001] Loaded widget: Easy Facing [t=00:00:28.913080][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:28.913699][f=-000001] Loaded widget: Ferry Points [t=00:00:28.914525][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:28.923758][f=-000001] Loaded widget: Context Menu [t=00:00:28.924265][f=-000001] Loaded widget: Darkening [t=00:00:28.924641][f=-000001] Loaded widget: Decloak Range [t=00:00:28.925105][f=-000001] Loaded widget: Decoration Handler [t=00:00:28.932524][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:28.933163][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:28.933436][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:28.933878][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:28.934926][f=-000001] Input grabbing is enabled! [t=00:00:28.934954][f=-000001] Input grabbing is enabled! [t=00:00:28.935075][f=-000001] Loaded widget: Grab Input [t=00:00:28.935592][f=-000001] Loaded widget: Haven Handler [t=00:00:28.936056][f=-000001] Loaded widget: Highlight Geos [t=00:00:28.936613][f=-000001] Loaded widget: In-game Guide [t=00:00:28.936841][f=-000001] Loaded widget: In-game Ignore [t=00:00:28.937192][f=-000001] Loaded widget: Keep Target [t=00:00:28.937648][f=-000001] Loaded widget: Local Widgets Config [t=00:00:28.938087][f=-000001] Loaded widget: MinimapEvents [t=00:00:28.938415][f=-000001] Loaded widget: Misc default command replacements [t=00:00:28.938844][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:28.939391][f=-000001] Loaded widget: Missile Silo Range [t=00:00:28.939636][f=-000001] Loaded widget: Mission Results Handler [t=00:00:28.939859][f=-000001] Loaded widget: Morph Finished notification [t=00:00:28.940087][f=-000001] Loaded widget: Orbit Command [t=00:00:28.941032][f=-000001] Loaded widget: Point Tracker [t=00:00:28.941310][f=-000001] Loaded widget: Raw Move Issue [t=00:00:28.941569][f=-000001] Loaded widget: ReclaimInfo [t=00:00:28.942076][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:28.942552][f=-000001] Loaded widget: Show selected unit range [t=00:00:28.943387][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:28.943940][f=-000001] Loaded widget: Simple Settings [t=00:00:28.944718][f=-000001] Loaded widget: Smart Bombers [t=00:00:28.945037][f=-000001] Loaded widget: SmoothCam [t=00:00:28.945567][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:28.946700][f=-000001] Loaded widget: Stereo3D [t=00:00:28.947012][f=-000001] Loaded widget: Stop Self-D [t=00:00:28.949996][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:28.950280][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:28.951156][f=-000001] Loaded widget: Camera Save Position [t=00:00:28.952228][f=-000001] Loaded widget: Command Alpha [t=00:00:28.952729][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:28.953211][f=-000001] Loaded widget: Ghost Site [t=00:00:28.954520][f=-000001] Loaded widget: Attack Warning [t=00:00:28.955390][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:28.956176][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:28.957723][f=-000001] Loaded widget: Auto Group [t=00:00:28.958880][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:28.959996][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:28.960413][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:28.961826][f=-000001] Loaded widget: Projectile Lights [t=00:00:28.963002][f=-000001] Loaded widget: Select Com at start [t=00:00:28.970791][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:28.972234][f=-000001] Loaded widget: Transport AI [t=00:00:29.145678][f=-000001] Loaded widget: Attack AoE [t=00:00:29.146821][f=-000001] Loaded widget: Icon Sets [t=00:00:29.147762][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:29.153948][f=-000001] Loaded widget: Replay control buttons [t=00:00:29.156054][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:29.156391][f=-000001] Loaded widget: Smooth Scroll [t=00:00:29.186525][f=-000001] Loaded widget: Unit Start State [t=00:00:29.187520][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:29.187819][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:29.189332][f=-000001] Loaded widget: PlanetWars Info [t=00:00:29.189906][f=-000001] Loaded widget: Commands FX [t=00:00:29.190203][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:29.208380][f=-000001] Loaded widget: UnitShapes [t=00:00:29.209398][f=-000001] : disabled for spectators [t=00:00:29.210599][f=-000001] Loaded widget: Stockpiler [t=00:00:29.211400][f=-000001] IsIsland, , false [t=00:00:29.211714][f=-000001] Loaded widget: Map Edge Extension [t=00:00:29.212036][f=-000001] Loaded widget: AllyCursors [t=00:00:29.212528][f=-000001] Loaded widget: Gadget Icons [t=00:00:29.213187][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:29.213655][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:29.214943][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:29.215624][f=-000001] Loaded widget: Selection Send [t=00:00:29.216276][f=-000001] Loaded widget: Shield Guard [t=00:00:29.216995][f=-000001] Loaded widget: State Icons [t=00:00:29.217483][f=-000001] : disabled for spectators [t=00:00:29.218391][f=-000001] Loaded widget: Building Starter [t=00:00:29.218890][f=-000001] : disabled for spectators [t=00:00:29.219710][f=-000001] Loaded widget: Cloaker Guard [t=00:00:29.220225][f=-000001] Loaded widget: LupsManager [t=00:00:29.220915][f=-000001] Loaded widget: Smoke Signals [t=00:00:29.221413][f=-000001] Loaded widget: Units on Fire [t=00:00:29.222355][f=-000001] Loaded widget: Newton Firezone [t=00:00:29.223235][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:29.224747][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:29.225220][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:29.225846][f=-000001] Loaded widget: Chili Docking [t=00:00:29.237142][f=-000001] Loaded widget: Chili Pro Console [t=00:00:29.245014][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:29.245585][f=-000001] Loaded widget: HUD Presets [t=00:00:29.246705][f=-000001] Loaded widget: Persistent Build Height [t=00:00:29.249540][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:29.250061][f=-000001] Loaded widget: Image Preloader [t=00:00:29.250612][f=-000001] Loaded widget: Custom Markers [t=00:00:29.255574][f=-000001] Loaded widget: Chili Core Selector [t=00:00:29.256206][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:29.256655][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:29.257654][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:29.258215][f=-000001] Loaded widget: Start Boxes [t=00:00:29.259717][f=-000001] Loaded widget: Select Keys [t=00:00:29.268906][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:29.269889][f=-000001] Loaded widget: Pause Screen [t=00:00:29.270222][f=-000001] Loaded widget: Restricted Zones [t=00:00:29.270523][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:29.270833][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:29.271805][f=-000001] Loaded widget: CustomFormations2 [t=00:00:29.272331][f=-000001] SetSunLighting [t=00:00:29.274012][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:29.287904][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:29.288343][f=-000001] Loaded widget: Font Cache [t=00:00:29.288801][f=-000001] Lua garbage collection rate: 30/s [t=00:00:29.288850][f=-000001] Loaded widget: GC Control [t=00:00:29.293390][f=-000001] Loaded widget: Layout Handler [t=00:00:29.293929][f=-000001] Loaded widget: Text To Speech Control [t=00:00:29.294236][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:29.297098][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:29.302631][f=-000001] Writing last game win data [t=00:00:29.308216][f=-000001] LuaUI v0.3 [t=00:00:29.511257][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:30.152041][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:30.403153][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13839, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061856, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.2205, 0.0000, 0.4920} [t=00:00:31.012220][f=-000001] Reclaim highlight: old engine version. [t=00:00:31.014039][f=-000001] Spectator mode. Widget removed. [t=00:00:31.032527][f=-000001] Spectator mode. Widget removed. [t=00:00:31.034625][f=-000001] Playback paused [t=00:00:31.040436][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:31.415433][f=-000001] Opening demofile demos/1609994/replay.sdfz [t=00:00:31.415477][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:31.415490][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:31.415536][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:31.415554][f=-000001] -> Connection established (given id 2) [t=00:00:31.415577][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:31.415592][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:31.415618][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:31.415631][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:31.415647][f=-000001] Speed set to 20.0 [server] [t=00:00:31.415658][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x560699406530,0x56069a1aba60}][locale="C"]" [t=00:00:31.415674][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:31.442206][f=-000001] Switching to Overhead (TA) style camera [t=00:00:31.442247][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.477065][f=-000001] Beginning demo playback [t=00:00:34.482468][f=-000001] GameID: fbb83a6474a8d71fa8c76b182c24e6eb [t=00:00:34.529159][f=-000001] Connection attempt from Scorpio854 [t=00:00:34.529201][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:34.529992][f=-000001] [0] Event [undefined]: Scorpio854 changed status [t=00:00:34.530188][f=-000001] -> Connection established (given id 1) [t=00:00:34.537445][f=-000001] Connection attempt from randle [t=00:00:34.537473][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:34.537554][f=-000001] [0] Event [undefined]: randle changed status [t=00:00:34.537698][f=-000001] -> Connection established (given id 0) [t=00:00:34.673578][f=-000001] [Game::ClientReadNet][LOGMSG] sender="randle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:34.673666][f=-000001] [Game::ClientReadNet][LOGMSG] sender="randle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.681264][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scorpio854" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:34.681291][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scorpio854" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.069087][f=-000001] [Game::ClientReadNet][LOGMSG] sender="randle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:35.077073][f=-000001] [Game::ClientReadNet][LOGMSG] sender="randle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:35.193762][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scorpio854" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:35.201671][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scorpio854" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:35.361545][f=-000001] [Game::ClientReadNet][LOGMSG] sender="randle" string="[Game::Load][lua{Rules,Gaia}={000001dc3982ac30,000001dc7fc50c00}][locale="C"]" [t=00:00:35.462205][f=-000001] Allies: I choose: Guardian! [t=00:00:35.565769][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scorpio854" string="[Game::Load][lua{Rules,Gaia}={000001ece0a32060,000001ece0a38a40}][locale="C"]" [t=00:00:35.730502][f=-000001] Allies: I choose: Engineer! [t=00:00:36.246577][f=-000001] [0] Event [333,4.94628906,2127]: 0 finished unit Guardian Commander [t=00:00:36.254440][f=-000001] [0] Event [5900,4.76611328,2983]: 1 finished unit Engineer Commander [t=00:00:36.274903][f=0000000] [0] randle, team: 0, elo:1500, userid: 579936 [t=00:00:36.274965][f=0000000] [0] Scorpio854, team: 1, elo:1500, userid: 579976 [t=00:00:36.274996][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.326627][f=0000014] Playback continued [t=00:00:36.420200][f=0000045] Player randle left the game: normal quit [t=00:00:36.420290][f=0000045] [45] Event [undefined]: randle quit [t=00:00:36.899376][f=0000328] [328] Event [5912,4.82513428,2912]: 1 finished unit Airplane Plant [t=00:00:37.540333][f=0000689] [689] Event [333,81.9277954,2127]: 0 finished unit Firefly [t=00:00:37.589618][f=0000716] [716] Event [6024,4.72595215,2968]: 1 finished unit Solar Collector [t=00:00:38.011422][f=0000955] [955] Event [5816,4.68017578,3032]: 1 finished unit Metal Extractor [t=00:00:38.693285][f=0001338] [1338] Event [5992,4.00878906,2808]: 1 finished unit Metal Extractor [t=00:00:39.106813][f=0001571] [1571] Event [5891.5,8.88767719,2874.00024]: 1 finished unit Crane [t=00:00:39.782690][f=0001953] Scorpio854 has forced a win due to dropped opposition. [t=00:00:39.782786][f=0001953] game_message: randle has been destroyed! [t=00:00:39.782913][f=0001953] [1953] Event [undefined]: randle resigned [t=00:00:39.783254][f=0001953] game_message: Scorpio854 wins! [t=00:00:39.783743][f=0001953] Submitting stats [t=00:00:39.786333][f=0001953] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:39.789032][f=0001953] Part| Total Time|Time of the last 0.5s [t=00:00:39.789058][f=0001953] Draw 3715.19ms 21.08% [t=00:00:39.789070][f=0001953] Lua::Callins::Synced 238.29ms 7.49% [t=00:00:39.789082][f=0001953] Lua::Callins::Unsynced 5747.76ms 34.87% [t=00:00:39.789094][f=0001953] Lua::CollectGarbage::Synced 92.89ms 0.00% [t=00:00:39.789106][f=0001953] Lua::CollectGarbage::Unsynced 374.98ms 0.20% [t=00:00:39.789119][f=0001953] Misc::Profiler::AddTime 10.16ms 0.10% [t=00:00:39.789130][f=0001953] Sim 1025.67ms 25.67% [t=00:00:39.790334][f=0001954] [1954] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:39.790419][f=0001954] [1954] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:39.790496][f=0001954] [1954] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.790573][f=0001954] [1954] Game End Stats Values: 2,1975,1275,1975,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,700,0,700,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.790650][f=0001954] [1954] Game End Stats Values: 3,2045,1275,2045,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8,8.66666698,8,1275,1275,1275,1275,6,6,6,6,0,0,0,0,0,0,0,0,770,0,770,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.790743][f=0001954] [1954] Game End Stats Values: 4,2215,1275,2215,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,89,0,89,0,0,0,0,0,0,0,0,10,8,10,8,1275,1275,1275,1275,8.80000019,6,8.80000019,6,0,0,0,0,0,0,0,0,940,0,940,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.790824][f=0001954] [1954] Game End Stats Values: 5,2415,1275,2415,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,179,0,179,0,0,0,0,0,0,0,0,10,8,10,8,1275,1275,1275,1275,12.7666664,6,12.7666664,6,0,0,0,0,0,0,0,0,1140,0,1140,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.790900][f=0001954] [1954] Game End Stats Values: 6,2415,1275,2415,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,215,0,215,0,0,0,0,0,0,0,0,10,8,10,8,1275,1275,1275,1275,13,6,13,6,0,0,0,0,0,0,0,0,1140,0,1140,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.944008][f=0002046] [2046] Received game_message: randle has been destroyed! [t=00:00:39.946633][f=0002046] [2046] Received game_message: Scorpio854 wins! [t=00:00:40.085424][f=0002125] Player Scorpio854 left the game: normal quit [t=00:00:40.085516][f=0002125] [2125] Event [undefined]: Scorpio854 quit [t=00:00:40.181106][f=0002178] [2178] Event [5891.5,8.88767719,2874.00024]: 1 finished unit Crane [t=00:00:40.181929][f=0002178] No clients connected, shutting down server [t=00:00:40.181952][f=0002178] Server shutdown [t=00:00:40.182221][f=0002178] [2178] all players disconnected [t=00:00:40.204821][f=0002189] [2189] Event [5912,4.54284668,3000]: 1 finished unit Storage [t=00:00:40.810981][f=0002553] [2553] Event [5992,4.80224609,2904]: 1 finished unit Caretaker [t=00:00:41.031992][f=0002685] [2685] Event [5960,4.66491699,3000]: 1 finished unit Storage [t=00:00:41.377971][f=0002893] [2893] Event [5891.5,8.88767719,2874.00024]: 1 finished unit Crane [t=00:00:42.378919][f=0003493] [3493] Event [5891.5,8.88767719,2874.00024]: 1 finished unit Crane [t=00:00:43.376435][f=0004093] [4093] Event [5891.5,8.88767719,2874.00024]: 1 finished unit Crane [t=00:00:44.376190][f=0004693] [4693] Event [5891.5,8.88767719,2874.00024]: 1 finished unit Crane [t=00:00:45.376349][f=0005293] [5293] Event [5891.5,8.88767719,2874.00024]: 1 finished unit Crane [t=00:00:46.374896][f=0005893] [5893] Event [5891.5,8.88767719,2874.00024]: 1 finished unit Crane [t=00:00:47.376534][f=0006493] [6493] Event [5891.5,8.88767719,2874.00024]: 1 finished unit Crane [t=00:00:48.374851][f=0007093] [7093] Event [5891.5,8.88767719,2874.00024]: 1 finished unit Crane [t=00:00:49.789708][f=0007942] Autoquit sending quit command. [t=00:00:49.789782][f=0007942] [QuitAction] user exited to system [t=00:00:49.790815][f=0007942] [SpringApp::Kill][1] fromRun=1 [t=00:00:49.790838][f=0007942] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:49.791468][f=0007942] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:49.791485][f=0007942] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:49.791495][f=0007942] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:49.791504][f=0007942] [SpringApp::Kill][2] [t=00:00:49.792294][f=0007942] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:49.792316][f=0007942] [Game::KillLua][1] dtor=0 luaUI=0x560695513730 [t=00:00:49.792360][f=0007942] Start widgetHandler:Shutdown [t=00:00:49.797257][f=0007942] Shutdown - SaveOrderList Complete [t=00:00:49.798227][f=0007942] Writing last game win data [t=00:00:49.805709][f=0007942] Shutdown - SaveConfigData Complete [t=00:00:49.805738][f=0007942] Shutdown Widget - Chili Highlight [t=00:00:49.805760][f=0007942] Shutdown Widget - Save/Load API [t=00:00:49.805788][f=0007942] Shutdown Widget - Draw After Chili [t=00:00:49.805802][f=0007942] Shutdown Widget - API Unit Tracker GL4 [t=00:00:49.805821][f=0007942] Shutdown Widget - EPIC Menu [t=00:00:49.807829][f=0007942] Shutdown Widget - Chili Minimap [t=00:00:49.808013][f=0007942] Shutdown Widget - Chili Widget Selector [t=00:00:49.809039][f=0007942] Shutdown Widget - Local Team Colors [t=00:00:49.809069][f=0007942] Shutdown Widget - Display Keys 2 [t=00:00:49.809141][f=0007942] Shutdown Widget - Save Game Menu [t=00:00:49.809157][f=0007942] Shutdown Widget - HealthBars [t=00:00:49.810140][f=0007942] Shutdown Widget - Noises [t=00:00:49.810162][f=0007942] Shutdown Widget - Unit Icons [t=00:00:49.810179][f=0007942] Shutdown Widget - Win Counter [t=00:00:49.810193][f=0007942] Shutdown Widget - BuildETA [t=00:00:49.810213][f=0007942] Shutdown Widget - EndGame APM stats [t=00:00:49.810229][f=0007942] Shutdown Widget - SpringRTS Replay Stats [t=00:00:49.810291][f=0007942] Shutdown Widget - Modular Comm Info [t=00:00:49.810305][f=0007942] Shutdown Widget - Music Player v2 [t=00:00:49.810320][f=0007942] Shutdown Widget - State Reverse and Latency [t=00:00:49.810333][f=0007942] Shutdown Widget - CameraShake [t=00:00:49.810348][f=0007942] Shutdown Widget - Chili Economy Panel Default [t=00:00:49.810490][f=0007942] Shutdown Widget - Chili EndGame Window [t=00:00:49.810516][f=0007942] Shutdown Widget - Chili Nuke Warning [t=00:00:49.810533][f=0007942] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:49.810552][f=0007942] Shutdown Widget - Chili Spectator Panels [t=00:00:49.810567][f=0007942] Shutdown Widget - Context Menu [t=00:00:49.810580][f=0007942] Shutdown Widget - Darkening [t=00:00:49.810605][f=0007942] Shutdown Widget - Defense Range Zero-K [t=00:00:49.810620][f=0007942] Shutdown Widget - Grab Input [t=00:00:49.810638][f=0007942] Shutdown Widget - Highlight Geos [t=00:00:49.810652][f=0007942] Shutdown Widget - Local Widgets Config [t=00:00:49.810671][f=0007942] Shutdown Widget - MinimapEvents [t=00:00:49.810690][f=0007942] Shutdown Widget - Missile Silo Range [t=00:00:49.810706][f=0007942] Shutdown Widget - Point Tracker [t=00:00:49.810718][f=0007942] Shutdown Widget - Showeco and Grid Drawer [t=00:00:49.810732][f=0007942] Shutdown Widget - Stereo3D [t=00:00:49.810747][f=0007942] Shutdown Widget - Attack AoE [t=00:00:49.810761][f=0007942] Shutdown Widget - UnitShapes [t=00:00:49.810801][f=0007942] Shutdown Widget - Map Edge Extension [t=00:00:49.810815][f=0007942] Shutdown Widget - Selection Send [t=00:00:49.810828][f=0007942] Shutdown Widget - LupsManager [t=00:00:49.810856][f=0007942] Shutdown Widget - Newton Firezone [t=00:00:49.810870][f=0007942] Shutdown Widget - Chili Pro Console [t=00:00:49.811202][f=0007942] Shutdown Widget - Persistent Build Height [t=00:00:49.811226][f=0007942] Shutdown Widget - Lasso Terraform GUI [t=00:00:49.811242][f=0007942] Shutdown Widget - Chili Framework [t=00:00:49.811260][f=0007942] Shutdown Widget - Lups [t=00:00:49.811308][f=0007942] Shutdown Widget - Custom Markers [t=00:00:49.811328][f=0007942] Shutdown Widget - Chili Core Selector [t=00:00:49.811420][f=0007942] Shutdown Widget - Mex Placement Handler [t=00:00:49.811437][f=0007942] Shutdown Widget - Select Keys [t=00:00:49.811475][f=0007942] Shutdown Widget - Pause Screen [t=00:00:49.811543][f=0007942] Shutdown Widget - Layout Handler [t=00:00:49.811565][f=0007942] Shutdown Widget - Text To Speech Control [t=00:00:49.811579][f=0007942] End widgetHandler:Shutdown [t=00:00:49.952171][f=0007942] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5113886, 1230650, 494034, 74.8} allocedSize{int+, int-, ext}={506375203, 108745325, 563412565}, avgAllocTime{int+, int-, ext}={0.2379, 0.0699, 0.1466} [t=00:00:49.952280][f=0007942] [Game::KillLua][2] dtor=0 luaGaia=0x56069a1aba60 [t=00:00:49.958563][f=0007942] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={2, 0, 0, 100.0} allocedSize{int+, int-, ext}={60, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:49.958641][f=0007942] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:49.958715][f=0007942] [Game::KillLua][3] dtor=0 luaRules=0x560699406530 [t=00:00:49.958764][f=0007942] Start gadgetHandler:Shutdown [t=00:00:49.958782][f=0007942] Shutdown - StartSetup [t=00:00:49.958797][f=0007942] Shutdown - UnitMorph [t=00:00:49.959124][f=0007942] Shutdown - Carrier Drones [t=00:00:49.959141][f=0007942] Shutdown - Missile Silo Controller [t=00:00:49.959162][f=0007942] Shutdown - Modular Comm Info [t=00:00:49.959176][f=0007942] Shutdown - Terrain Texture Handler [t=00:00:49.959191][f=0007942] Shutdown - UnitCloakShield [t=00:00:49.959482][f=0007942] Shutdown - Starlight Handler [t=00:00:49.959506][f=0007942] End gadgetHandler:Shutdown [t=00:00:50.012714][f=0007942] Start gadgetHandler:Shutdown [t=00:00:50.012789][f=0007942] Shutdown - Save/Load [t=00:00:50.012816][f=0007942] Shutdown - Teleport Throw [t=00:00:50.012838][f=0007942] Shutdown - UnitMorph [t=00:00:50.012860][f=0007942] Shutdown - Modular Comm Info [t=00:00:50.012876][f=0007942] Shutdown - Retreat Command [t=00:00:50.012897][f=0007942] Shutdown - Shockwaves [t=00:00:50.017708][f=0007942] Shutdown - UnitCloakShield [t=00:00:50.017766][f=0007942] Shutdown - Lups Cloak FX [t=00:00:50.017786][f=0007942] Shutdown - Lups [t=00:00:50.017832][f=0007942] Shutdown - Lups Shield [t=00:00:50.024010][f=0007942] End gadgetHandler:Shutdown [t=00:00:50.086037][f=0007942] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={2476, 0, 0}, avgAllocTime{int+, int-, ext}={0.0667, 0.0000, 0.0000} [t=00:00:50.086173][f=0007942] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.086261][f=0007942] [Game::KillLua][4] dtor=0 [t=00:00:50.086275][f=0007942] [Game::KillLua][5] dtor=0 [t=00:00:50.104371][f=0007942] [Game::~CGame][1] [t=00:00:50.104443][f=0007942] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:50.104455][f=0007942] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:50.104467][f=0007942] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:50.104478][f=0007942] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:50.104489][f=0007942] [Game::KillLua][4] dtor=1 [t=00:00:50.104500][f=0007942] [Game::KillLua][5] dtor=1 [t=00:00:50.104713][f=0007942] [Game::KillMisc][1] [t=00:00:50.104728][f=0007942] [Game::KillMisc][2] [t=00:00:50.105383][f=0007942] [Game::KillMisc][3] [t=00:00:50.106088][f=0007942] [Game::KillRendering][1] [t=00:00:50.138049][f=0007942] [3DOParser::Kill] allocated 1 pieces [t=00:00:50.138114][f=0007942] [S3OParser::Kill] allocated 5523 pieces [t=00:00:50.138782][f=0007942] [AssParser::Kill] allocated 671 pieces [t=00:00:50.149163][f=0007942] [Game::KillInterface][1] [t=00:00:50.149772][f=0007942] [Game::KillInterface][2] [t=00:00:50.151127][f=0007942] [Game::KillSimulation][1] [t=00:00:50.151151][f=0007942] [Game::KillSimulation][2] [t=00:00:50.826233][f=0007942] [CCollisionHandler] dis-/continuous tests: 0/220766 [t=00:00:50.826292][f=0007942] [Game::KillSimulation][3] [t=00:00:50.826331][f=0007942] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.826354][f=0007942] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.826382][f=0007942] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.826401][f=0007942] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.826520][f=0007942] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:50.831764][f=0007942] [LosHandler::Kill] raycast instance cache-{hits,misses}={1688,239}; shared=17%; cached=70% [t=00:00:50.890959][f=0007942] [Game::KillSimulation][4] [t=00:00:54.874265][f=0007942] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:54.877609][f=0007942] [Game::~CGame][2] [t=00:00:54.877641][f=0007942] [Game::~CGame][3] [t=00:00:54.910026][f=0007942] [SpringApp::Kill][3] [t=00:00:54.911016][f=0007942] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 82207 bytes sent 25623 bytes recv'd [t=00:00:54.916301][f=0007942] Kill: client disconnecting... [t=00:00:57.011546][f=0007942] CloseConnection: client connection closed [t=00:00:57.013203][f=0007942] [SpringApp::Kill][4] font=0x56067caa7600 [t=00:00:57.033294][f=0007942] [SpringApp::Kill][5] [t=00:00:57.145056][f=0007942] [SpringApp::Kill][6] [t=00:00:57.147819] [SpringApp::Kill][7] [t=00:00:57.149743] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:57.149762] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.149830] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:57.150255] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.150271] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:57.150280] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:57.150289] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 2097152, 2097152} [t=00:00:57.150297] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:57.150317] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:57.150326] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:57.150334] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:57.150344] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.150355] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.161663] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:57.161691] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:57.161699] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:57.161707] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:57.172782] [VFS] [SpringVFS::DeleteArchives] [t=00:00:57.172808] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:57.172818] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x56067b80bc40) [t=00:00:57.188179] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=4186ms [t=00:00:57.188232] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=92ms [t=00:00:57.188243] file="objects3d/shipcarrier.dae" indx=5603 inflSize=1789kb readTime=68ms [t=00:00:57.188256] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=54ms [t=00:00:57.188271] file="unittextures/bcore_abc_2.tga" indx=7213 inflSize=1800kb readTime=51ms [t=00:00:57.188421] file="objects3d/hoverriot.s3o" indx=5395 inflSize=119kb readTime=35ms [t=00:00:57.188442] file="objects3d/funnelweb.dae" indx=5358 inflSize=1500kb readTime=33ms [t=00:00:57.188453] file="scripts/cloakskirm.lua" indx=5857 inflSize=4kb readTime=27ms [t=00:00:57.188488] file="objects3d/zeppelin_dead.dae.lua" indx=5773 inflSize=0kb readTime=26ms [t=00:00:57.188611] file="bitmaps/pd/lightningball.tga" indx=568 inflSize=256kb readTime=25ms [t=00:00:57.188627] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=24ms [t=00:00:57.198324] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 167328581 bytes cached in 3490 files [t=00:00:57.408857] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [t=00:00:57.408910] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x56067caa1350) [t=00:00:57.410280] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:57.410298] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x56067ca789f0) [t=00:00:57.410727] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:57.410946] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x56067ca9ba20) [t=00:00:57.411221] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7fc99001f080) [t=00:00:57.411927] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:00:57.413071] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:57.413090] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:57.413104] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:57.413122] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:57.413132] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:57.413141] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:57.413874] [SpringApp::Kill][8] [t=00:00:57.413892] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:57.413902] [WatchDog::Uninstall][1] hangDetectorThread=0x560635d80a50 (joinable=1) [t=00:00:57.413912] [WatchDog::Uninstall][2] [t=00:00:58.141519] [WatchDog::Uninstall][3] [t=00:00:58.141563] [SpringApp::Kill][9]