[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000071] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010397] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010436] Using writeable configuration source: "/tmp/tmp.zXrEYLhwjE/springsettings.1608007.cfg" [t=00:00:00.017155] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017603] ============== ============== [t=00:00:00.017619] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017628] [t=00:00:00.017637] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017647] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017656] Use "none" to disable the default log sections. [t=00:00:00.017665] ============== ============== [t=00:00:00.017675] ============== ============== [t=00:00:00.017736] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017748] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017757] ROAM = 2 [t=00:00:00.017767] RotateLogFiles = 1 [t=00:00:00.017777] TeamHighlight = 0 [t=00:00:00.017787] ============== ============== [t=00:00:00.017796] ============== ============== [t=00:00:00.017806] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.017816] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017825] Compiler Version: gcc-11.1.0 [t=00:00:00.017848] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018013] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018025] Binary Word Size: 64-bit (native) [t=00:00:00.018035] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018044] Physical CPU Cores: 1 [t=00:00:00.018054] Logical CPU Cores: 1 [t=00:00:00.018063] ============== ============== [t=00:00:00.018128] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018137] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018147] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018156] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018165] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.122089] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.122126] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.122165] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.122216] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.122539] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.122562] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.122626] [GR::LogVersionInfo] [t=00:00:00.122643] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.122655] GL version : [t=00:00:00.122668] GL vendor : [t=00:00:00.122681] GL renderer : [t=00:00:00.122693] GLSL version: [t=00:00:00.122705] GLEW version: spring headless stub GLEW version [t=00:00:00.122718] GPU memory : unknown [t=00:00:00.122730] SDL swap-int: 0 [t=00:00:00.122743] SDL driver : headless stub [t=00:00:00.122755] [t=00:00:00.122768] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.122781] GLSL shader support : 0 [t=00:00:00.122793] GL4 support : 0 [t=00:00:00.122806] FBO extension support : 0 [t=00:00:00.122819] NVX GPU mem-info support : 0 [t=00:00:00.122862] ATI GPU mem-info support : 0 [t=00:00:00.123699] NPOT-texture support : 1 (0) [t=00:00:00.123726] S3TC/DXT1 texture support : 0/0 [t=00:00:00.123738] texture query-LOD support : 1 (0) [t=00:00:00.123750] MSAA frame-buffer support : 0 (0) [t=00:00:00.123763] Z-buffer depth : 16 (-) [t=00:00:00.123776] primitive-restart support : 0 (0) [t=00:00:00.123790] clip-space control support: 0 (0) [t=00:00:00.123803] seamless cube-map support : 0 (0) [t=00:00:00.123816] frag-depth layout support : 0 (0) [t=00:00:00.123828] persistent maps support : 0 (0) [t=00:00:00.123840] explicit attribs location : 0 (0) [t=00:00:00.123852] multi draw indirect : 0 (-) [t=00:00:00.123864] array textures : 0 (-) [t=00:00:00.123876] [t=00:00:00.123889] max. FBO samples : -1 [t=00:00:00.123901] max. FS/program texture slots : 8/8 [t=00:00:00.123913] max. texture size : 2048 [t=00:00:00.123929] max. texture anisotropy level : 0.000000 [t=00:00:00.123943] max. vec4 varyings/attributes : 0/0 [t=00:00:00.123956] max. draw-buffers : 0 [t=00:00:00.123969] max. rec. indices/vertices : 0/0 [t=00:00:00.123982] max. uniform buffer-bindings : 0 [t=00:00:00.123995] max. uniform block-size : 0KB [t=00:00:00.124007] max. storage buffer-bindings : 0 [t=00:00:00.124019] max. storage block-size : 0MB [t=00:00:00.124032] [t=00:00:00.124044] enable AMD-hacks : 0 [t=00:00:00.124056] compress MIP-maps: 0 [t=00:00:00.126382] [GR::UpdateGLConfigs] [t=00:00:00.126423] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.126444] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.126460] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.126473] [GR::InitGLState] [t=00:00:00.126739] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:01.022975] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.057270] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.066125] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:01.067186] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:01.067215] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:01.067231] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:01.370861] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:01.383395] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.455127] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.455402] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.487852] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 118ms [t=00:00:01.488327] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.488854] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.491523] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8fcc013c00 (SpringVFS) global=(nil) (null) [t=00:00:01.491546] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.496304] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.496415] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.496429] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.496439] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.496862] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1629 MB [t=00:00:01.516292][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.516466][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.516599][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1608007/replay.sdfz" for game data... [t=00:00:01.673765][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.684754][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.684865][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.690223][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.690316][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 173ms [t=00:00:01.690865][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.749353][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x559abbb34370] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:01.751237][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.752889][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.753209][f=-000001] [PreGame::AddModArchivesToVFS][server=0x559abbb34370] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.754222][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.780336][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.781321][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.796023][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz] 34584 bytes cached in 9 files [t=00:00:01.834747][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 847220 bytes cached in 190 files [t=00:00:01.917597][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 5947433 bytes cached in 131 files [t=00:00:01.918387][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 227ms [t=00:00:01.918866][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.924744][f=-000001] forceSingleThreaded, false [t=00:00:02.252137][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.252708][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.252844][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.252904][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.252959][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.253012][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.254208][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.254725][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.255244][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.257475][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.259687][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.262518][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.262547][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.263068][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.272484][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.274620][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.275686][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.276008][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.276917][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.276977][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.773686][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.776234][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.984062][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.064661][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:04.188113][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1412ms [t=00:00:04.190922][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.521295][f=-000001] Loading UnitDefs_posts [t=00:00:04.662760][f=-000001] Loading FeatureDefs_posts [t=00:00:04.685183][f=-000001] Loading WeaponDefs_posts [t=00:00:04.705780][f=-000001] Loading ArmorDefs_posts [t=00:00:04.727942][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 516ms [t=00:00:04.783543][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 593ms [t=00:00:04.783599][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.189245][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.195896][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [t=00:00:05.195933][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.196361][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.197811][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.200754][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.731575][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.823552][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.999524][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.003874][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.003899][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.565930][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 562ms [t=00:00:06.565957][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.657383][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 91ms [t=00:00:06.657437][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.678267][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms [t=00:00:07.390768][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.393930][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.394482][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.402973][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.481617][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.493396][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.493426][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.494434][f=-000001] InfoTexture: legacy [t=00:00:13.494454][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.496397][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.331581][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.334190][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:14.334217][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.336634][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.566910][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.577722][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.812413][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.861557][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.870896][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.870919][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.871810][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.735928][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.755666][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.756575][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.963771][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:15.965878][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.965900][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.981741][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.981802][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.981815][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:15.981827][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:15.981839][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.981851][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.981862][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450850 [t=00:00:15.987831][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.987881][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.987893][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:15.987905][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:15.987916][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.987927][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.987938][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450860 [t=00:00:15.987951][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x559ac143be40 has BLOCKSIZE 1 [t=00:00:15.991651][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.991674][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.991685][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:15.991696][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:15.991707][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.991719][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505b6 [t=00:00:15.994395][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505b6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-9f4505b6.zip" (exists=1) [t=00:00:15.995816][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.003527][f=-000001] Path cache (48, 40) initialized. [t=00:00:16.003556][f=-000001] Path cache (48, 40) initialized. [t=00:00:16.007961][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.007987][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.007998][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.008009][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.008019][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.008029][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505c6 [t=00:00:16.106060][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505c6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-9f4505c6.zip" (exists=1) [t=00:00:16.106781][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.109020][f=-000001] Path cache (24, 20) initialized. [t=00:00:16.109039][f=-000001] Path cache (24, 20) initialized. [t=00:00:16.109053][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (142ms, checksum 8d4cc82c)" [t=00:00:16.109632][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.109650][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.109661][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.228242][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:16.229169][f=-000001] Synced LuaRules: starting loading [t=00:00:16.896220][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:18.526972][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:18.527013][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.990083][f=-000001] Synced LuaRules: finished loading [t=00:00:19.015441][f=-000001] Unsynced LuaRules: starting loading [t=00:00:19.344985][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.665265][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.721819][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.723067][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.723519][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.723535][f=-000001] LuaSocket Support: enabled [t=00:00:19.742519][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.831226][f=-000001] localWidgets, nil, true, true [t=00:00:19.833336][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.833358][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.844347][f=-000001] USE_OLD_CHILI [t=00:00:20.274950][f=-000001] Loading last game win data [t=00:00:20.274984][f=-000001] Resetting win data [t=00:00:20.275042][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.275055][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.275067][f=-000001] Player and team counts match, continuing [t=00:00:20.275080][f=-000001] NIKITQR was in last game but is now absent, resetting scores [t=00:00:20.411642][f=-000001] CAS: GLSL not supported. [t=00:00:20.416932][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.416958][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.515626][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.217654][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.971601][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.183454][f=-000001] forceSingleThreaded, false [t=00:00:22.876835][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.877164][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.877577][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.877788][f=-000001] Loaded API widget: i18n [t=00:00:22.878543][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.878981][f=-000001] Loaded API widget: Win Counter [t=00:00:22.879398][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.007048][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.007417][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.007625][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.291632][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.292948][f=-000001] Loaded API widget: Lups [t=00:00:23.293170][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.293537][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.293876][f=-000001] Loaded widget: Save/Load API [t=00:00:23.294236][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.294708][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.295926][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.300819][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.302459][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.302479][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.302556][f=-000001] Set maximum particles to: 0 [t=00:00:23.302902][f=-000001] Set UnitIconDist to 0 [t=00:00:23.406073][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.432990][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.434474][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.434768][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.435157][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.442231][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.442616][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.443115][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.443468][f=-000001] Mexspot Fetcher fetching [t=00:00:23.443650][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.444018][f=-000001] Team highlighting: Disabled [t=00:00:23.444353][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.444955][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.445454][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.445902][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.446128][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.446383][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.446612][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.447007][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.447407][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.447940][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.448316][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.448331][f=-000001] Using fallback unit outlines [t=00:00:23.448538][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.448955][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.457772][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.459188][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.459715][f=-000001] Loaded widget: Guard Remove [t=00:00:23.460116][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.508340][f=-000001] Loaded widget: HealthBars [t=00:00:23.508879][f=-000001] Loaded widget: Noises [t=00:00:23.509242][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:23.509642][f=-000001] Loaded widget: Unit Icons [t=00:00:23.513376][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.514415][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.515054][f=-000001] Loaded widget: BuildETA [t=00:00:23.515550][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.516041][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.516454][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.516809][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.517013][f=-000001] Loaded widget: Objectives [t=00:00:23.518686][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.519093][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.523741][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.524166][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.524194][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1608007/events.log [t=00:00:23.527039][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.527901][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:23.528241][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.531615][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.532124][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.532586][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.533069][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.533662][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.533945][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.534432][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.534921][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.535375][f=-000001] Loaded widget: Autoquit [t=00:00:23.535661][f=-000001] Loaded widget: Blast Radius [t=00:00:23.536190][f=-000001] Loaded widget: CameraShake [t=00:00:23.536930][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.551696][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.552270][f=-000001] EndGame Graph disabled [t=00:00:23.569368][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.569711][f=-000001] Loaded widget: Easy Facing [t=00:00:23.569948][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.570380][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.570639][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.597840][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.598502][f=-000001] Loaded widget: Ferry Points [t=00:00:23.599444][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:23.608767][f=-000001] Loaded widget: Context Menu [t=00:00:23.609241][f=-000001] Loaded widget: Darkening [t=00:00:23.609613][f=-000001] Loaded widget: Decloak Range [t=00:00:23.610063][f=-000001] Loaded widget: Decoration Handler [t=00:00:23.617389][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:23.618044][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:23.618318][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:23.618724][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:23.619802][f=-000001] Input grabbing is enabled! [t=00:00:23.620017][f=-000001] Input grabbing is enabled! [t=00:00:23.620134][f=-000001] Loaded widget: Grab Input [t=00:00:23.620611][f=-000001] Loaded widget: Haven Handler [t=00:00:23.621039][f=-000001] Loaded widget: Highlight Geos [t=00:00:23.621567][f=-000001] Loaded widget: In-game Guide [t=00:00:23.621823][f=-000001] Loaded widget: In-game Ignore [t=00:00:23.622171][f=-000001] Loaded widget: Keep Target [t=00:00:23.622619][f=-000001] Loaded widget: Local Widgets Config [t=00:00:23.623108][f=-000001] Loaded widget: MinimapEvents [t=00:00:23.623418][f=-000001] Loaded widget: Misc default command replacements [t=00:00:23.623808][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:23.624373][f=-000001] Loaded widget: Missile Silo Range [t=00:00:23.624668][f=-000001] Loaded widget: Mission Results Handler [t=00:00:23.624962][f=-000001] Loaded widget: Morph Finished notification [t=00:00:23.625243][f=-000001] Loaded widget: Orbit Command [t=00:00:23.625670][f=-000001] Loaded widget: Point Tracker [t=00:00:23.626458][f=-000001] Loaded widget: Raw Move Issue [t=00:00:23.626762][f=-000001] Loaded widget: ReclaimInfo [t=00:00:23.627480][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:23.627972][f=-000001] Loaded widget: Show selected unit range [t=00:00:23.628572][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:23.629153][f=-000001] Loaded widget: Simple Settings [t=00:00:23.629641][f=-000001] Loaded widget: Smart Bombers [t=00:00:23.629956][f=-000001] Loaded widget: SmoothCam [t=00:00:23.631188][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:23.631985][f=-000001] Loaded widget: Stereo3D [t=00:00:23.632294][f=-000001] Loaded widget: Stop Self-D [t=00:00:23.634476][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:23.634849][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:23.635889][f=-000001] Loaded widget: Camera Save Position [t=00:00:23.636918][f=-000001] Loaded widget: Command Alpha [t=00:00:23.637507][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:23.637989][f=-000001] Loaded widget: Ghost Site [t=00:00:23.639416][f=-000001] Loaded widget: Attack Warning [t=00:00:23.639803][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:23.640475][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:23.641974][f=-000001] Loaded widget: Auto Group [t=00:00:23.643151][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:23.644311][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:23.644736][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:23.645705][f=-000001] Loaded widget: Projectile Lights [t=00:00:23.646847][f=-000001] Loaded widget: Select Com at start [t=00:00:23.654532][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:23.656334][f=-000001] Loaded widget: Transport AI [t=00:00:23.850790][f=-000001] Loaded widget: Attack AoE [t=00:00:23.851433][f=-000001] Loaded widget: Icon Sets [t=00:00:23.852678][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.858718][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.861046][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.861392][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.891268][f=-000001] Loaded widget: Unit Start State [t=00:00:23.891735][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.892004][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.893449][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.893990][f=-000001] Loaded widget: Commands FX [t=00:00:23.894236][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.911321][f=-000001] Loaded widget: UnitShapes [t=00:00:23.911898][f=-000001] : disabled for spectators [t=00:00:23.913469][f=-000001] Loaded widget: Stockpiler [t=00:00:23.913924][f=-000001] IsIsland, , false [t=00:00:23.915290][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.915608][f=-000001] Loaded widget: AllyCursors [t=00:00:23.916078][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.916445][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.916828][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.918435][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.918918][f=-000001] Loaded widget: Selection Send [t=00:00:23.919327][f=-000001] Loaded widget: Shield Guard [t=00:00:23.919944][f=-000001] Loaded widget: State Icons [t=00:00:23.920628][f=-000001] : disabled for spectators [t=00:00:23.921681][f=-000001] Loaded widget: Building Starter [t=00:00:23.922138][f=-000001] : disabled for spectators [t=00:00:23.922995][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.923311][f=-000001] Loaded widget: LupsManager [t=00:00:23.923776][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.924347][f=-000001] Loaded widget: Units on Fire [t=00:00:23.925164][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.925824][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.927400][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.927966][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.928533][f=-000001] Loaded widget: Chili Docking [t=00:00:23.939774][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.947472][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.948005][f=-000001] Loaded widget: HUD Presets [t=00:00:23.948743][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.951193][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.951647][f=-000001] Loaded widget: Image Preloader [t=00:00:23.952131][f=-000001] Loaded widget: Custom Markers [t=00:00:23.956598][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.957161][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:23.957419][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.958321][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.958863][f=-000001] Loaded widget: Start Boxes [t=00:00:23.960361][f=-000001] Loaded widget: Select Keys [t=00:00:23.969302][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.970258][f=-000001] Loaded widget: Pause Screen [t=00:00:23.970603][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.970951][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:23.971232][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.971932][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.972434][f=-000001] SetSunLighting [t=00:00:23.973252][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:23.986803][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.987232][f=-000001] Loaded widget: Font Cache [t=00:00:23.987681][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.987723][f=-000001] Loaded widget: GC Control [t=00:00:23.992157][f=-000001] Loaded widget: Layout Handler [t=00:00:23.992702][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.993018][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:23.996100][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.001198][f=-000001] Writing last game win data [t=00:00:24.007864][f=-000001] LuaUI v0.3 [t=00:00:24.236310][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.236388][f=-000001] [s11n] Loading s11n file... [t=00:00:24.238404][f=-000001] [s11n] Parsing model... [t=00:00:24.242204][f=-000001] [s11n] Populating game world... [t=00:00:24.406102][f=-000001] [s11n] s11n loading complete. [t=00:00:24.676119][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.825426][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13838, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061826, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.1180, 0.0000, 0.1676} [t=00:00:25.390345][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.391128][f=-000001] Spectator mode. Widget removed. [t=00:00:25.406658][f=-000001] Spectator mode. Widget removed. [t=00:00:25.408356][f=-000001] Playback paused [t=00:00:25.413556][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.816494][f=-000001] Opening demofile demos/1608007/replay.sdfz [t=00:00:25.816753][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.816779][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:25.816816][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:25.816829][f=-000001] -> Connection established (given id 2) [t=00:00:25.817010][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32af6bac7234076cc0763b4cc9d3c0cc55d6d0538cbd0deffcfc89ccf7d5b3e4f0847b8350cd8562cb24c394617520982a3cca4865de65a2102a2725c5145b47" [t=00:00:25.817030][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.817042][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:25.817066][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:25.817080][f=-000001] Speed set to 20.0 [server] [t=00:00:25.817092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x559ad7fb1280,(nil)}][locale="C"]" [t=00:00:25.817104][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.829831][f=-000001] Switching to Overhead (TA) style camera [t=00:00:25.829879][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.927485][f=-000001] Beginning demo playback [t=00:00:28.939074][f=-000001] GameID: 07ba37648ecaf3741df27574cd7747e6 [t=00:00:28.971358][f=-000001] Connection attempt from Miguelw [t=00:00:28.971395][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:28.971503][f=-000001] [0] Event [undefined]: Miguelw changed status [t=00:00:28.971683][f=-000001] -> Connection established (given id 1) [t=00:00:28.971699][f=-000001] Connection attempt from yert527 [t=00:00:28.971710][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:28.971768][f=-000001] [0] Event [undefined]: yert527 changed status [t=00:00:28.971931][f=-000001] -> Connection established (given id 0) [t=00:00:28.979230][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32af6bac7234076cc0763b4cc9d3c0cc55d6d0538cbd0deffcfc89ccf7d5b3e4f0847b8350cd8562cb24c394617520982a3cca4865de65a2102a2725c5145b47" [t=00:00:28.979259][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.040658][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yert527" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [t=00:00:29.040725][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yert527" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.391210][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yert527" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:29.399319][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yert527" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:29.415286][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:29.415320][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:29.623116][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yert527" string="[Game::Load][lua{Rules,Gaia}={0000024dcd5b6060,0000000000000000}][locale="C"]" [t=00:00:29.751284][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[Game::Load][lua{Rules,Gaia}={0000015d02cfdc40,0000000000000000}][locale="C"]" [t=00:00:29.837973][f=-000001] Allies: I choose: Nigrom! [t=00:00:31.271450][f=-000001] Allies: I choose: Engineer! [t=00:00:31.523185][f=-000001] gross water [t=00:00:31.757122][f=-000001] [0] Event [4720,-18.135498,4468]: 0 finished unit Engineer Commander [t=00:00:31.764335][f=-000001] [0] Event [1442,-18.287598,680]: 1 finished unit Engineer Commander [t=00:00:31.782752][f=0000000] [0] yert527, team: 0, elo:2049, userid: 398117 [t=00:00:31.782830][f=0000000] [0] Miguelw, team: 1, elo:1966, userid: 241237 [t=00:00:31.782866][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:31.789515][f=0000000] Playback continued [t=00:00:31.801022][f=0000006] [6] Event [1424,0,848]: 1 finished unit Shipyard [t=00:00:32.176935][f=0000245] yes [t=00:00:32.255552][f=0000287] [287] Event [4672,0,4240]: 0 finished unit Shipyard [t=00:00:32.303112][f=0000315] gl hf [t=00:00:32.349285][f=0000341] [341] Event [4696,-1,4568]: 0 finished unit Metal Extractor [t=00:00:32.384060][f=0000360] [360] Event [1432,0,848]: 1 finished unit Hunter [t=00:00:32.392416][f=0000367] [367] Event [1544,-1,664]: 1 finished unit Metal Extractor [t=00:00:32.622713][f=0000481] [481] Event [4648,0,4520]: 0 finished unit Wind/Tidal Generator [t=00:00:32.788030][f=0000588] [588] Event [1448,-1,552]: 1 finished unit Metal Extractor [t=00:00:32.942326][f=0000678] [678] Event [1432,0,848]: 1 finished unit Hunter [t=00:00:33.078066][f=0000752] [752] Event [4600,-1,4456]: 0 finished unit Metal Extractor [t=00:00:33.175721][f=0000807] [807] Event [4648,0,4472]: 0 finished unit Wind/Tidal Generator [t=00:00:33.368548][f=0000912] [912] Event [4600,0,4520]: 0 finished unit Wind/Tidal Generator [t=00:00:33.613679][f=0001053] [1053] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [t=00:00:34.265293][f=0001420] [1420] Event [1048,6.37155151,584]: 1 finished unit Wind/Tidal Generator [t=00:00:34.380253][f=0001484] [1484] Event [1432,0,848]: 1 finished unit Mariner [t=00:00:34.680930][f=0001654] [1654] Event [1128,0,568]: 1 finished unit Wind/Tidal Generator [t=00:00:34.740667][f=0001687] [1687] Event [4664,0,4239.98779]: 0 finished unit Corsair [t=00:00:34.814509][f=0001727] [1727] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [t=00:00:35.158906][f=0001918] [1918] Event [5176,18.9096985,4456]: 0 finished unit Solar Collector [t=00:00:35.169964][f=0001926] [1926] Event [1208,0,536]: 1 finished unit Wind/Tidal Generator [t=00:00:35.596374][f=0002166] [2166] Event [1288,0,520]: 1 finished unit Wind/Tidal Generator [t=00:00:35.974007][f=0002377] [2377] Event [4664,-45,4239.98779]: 0 finished unit Seawolf [t=00:00:35.984637][f=0002383] [2383] Event [1368,0,488]: 1 finished unit Wind/Tidal Generator [t=00:00:36.467016][f=0002653] [2653] Event [1448,0,472]: 1 finished unit Wind/Tidal Generator [t=00:00:36.572323][f=0002711] [2711] Event [1304,-1,1064]: 1 finished unit Urchin [t=00:00:36.732674][f=0002799] [2799] Event [5152,5.93850708,4384]: 0 finished unit Picket [t=00:00:36.773882][f=0002824] [2824] Event [1512,0,504]: 1 finished unit Wind/Tidal Generator [t=00:00:37.014797][f=0002958] [2958] Event [1432,0,848]: 1 finished unit Corsair [t=00:00:37.058326][f=0002983] [2983] Event [1576,0,584]: 1 finished unit Wind/Tidal Generator [t=00:00:37.293681][f=0003115] [3115] Event [4664,0,4239.98779]: 0 finished unit Corsair [t=00:00:37.324791][f=0003132] [3132] Event [1640,0,664]: 1 finished unit Wind/Tidal Generator [t=00:00:37.803585][f=0003400] [3400] Event [3241.4978,0,3866.50977]: 1 lost unit Hunter [t=00:00:37.928463][f=0003470] [3470] Event [1432,-4,848]: 1 finished unit Mistral [t=00:00:37.956191][f=0003488] [3488] Event [4792,0,4424]: 0 finished unit Caretaker [t=00:00:38.242069][f=0003646] [3646] Event [4664,-45,4239.98779]: 0 finished unit Seawolf [t=00:00:38.370290][f=0003718] [3718] Event [1576,0,728]: 1 finished unit Wind/Tidal Generator [t=00:00:38.737726][f=0003921] [3921] Event [1528,0,760]: 1 finished unit Wind/Tidal Generator [t=00:00:39.275277][f=0004225] [4225] Event [4664,0,4239.98779]: 0 finished unit Corsair [t=00:00:39.389900][f=0004290] [4290] Event [1448,0,680]: 1 finished unit Wind/Tidal Generator [t=00:00:39.809336][f=0004524] [4524] Event [3308.49854,0,4376.94482]: 1 lost unit Corsair [t=00:00:39.892003][f=0004572] [4572] Event [1368,0,664]: 1 finished unit Wind/Tidal Generator [t=00:00:40.386141][f=0004849] [4849] Event [1288,0,648]: 1 finished unit Wind/Tidal Generator [t=00:00:40.579860][f=0004957] [4957] Event [4664,-45,4239.98779]: 0 finished unit Seawolf [t=00:00:40.633093][f=0004986] [4986] Event [3704,-1,3880]: 0 finished unit Metal Extractor [t=00:00:40.821143][f=0005094] [5094] Event [1208,0,632]: 1 finished unit Wind/Tidal Generator [t=00:00:41.057345][f=0005227] [5227] Event [1432,0,848]: 1 finished unit Siren [t=00:00:41.708442][f=0005593] [5593] Event [4664,0,4239.98779]: 0 finished unit Mariner [t=00:00:42.374609][f=0005969] [5969] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:42.731921][f=0006168] [6168] Event [3720,0,3720]: 0 finished unit Caretaker [t=00:00:43.093069][f=0006367] [6367] Event [1999.9635,-45,1741.35364]: 0 lost unit Seawolf [t=00:00:43.117221][f=0006382] [6382] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:43.241665][f=0006453] [6453] Event [4664,0,4239.98779]: 0 finished unit Corsair [t=00:00:43.836168][f=0006787] [6787] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:44.321630][f=0007059] [7059] Event [5208,-1,3080]: 0 finished unit Metal Extractor [t=00:00:44.444828][f=0007127] [7127] Event [936,-1,2056]: 1 finished unit Metal Extractor [t=00:00:44.621103][f=0007228] [7228] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:44.866049][f=0007365] [7365] Event [3720,0,3816]: 0 finished unit Wind/Tidal Generator [t=00:00:45.062339][f=0007477] [7477] Event [4664,-45,4239.98779]: 0 finished unit Seawolf [t=00:00:45.220612][f=0007565] [7565] Event [3640,-1,3624]: 0 finished unit Metal Extractor [t=00:00:45.235120][f=0007573] [7573] Event [5224,0,3016]: 0 finished unit Wind/Tidal Generator [t=00:00:45.473570][f=0007708] [7708] Event [744,-1,2248]: 1 finished unit Metal Extractor [t=00:00:45.594837][f=0007774] [7774] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:45.661815][f=0007812] [7812] Event [3640,0,3688]: 0 finished unit Wind/Tidal Generator [t=00:00:46.135341][f=0008073] [8073] Event [3672,0,3800]: 0 finished unit Wind/Tidal Generator [t=00:00:46.328512][f=0008182] [8182] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:46.476149][f=0008256] [8256] Event [4664,0,4239.98779]: 0 finished unit Mariner [t=00:00:46.563809][f=0008289] [8289] Event [3388.92603,-45,3589.3938]: 0 lost unit Seawolf [t=00:00:46.744373][f=0008415] [8415] Event [5400,-1,2872]: 0 finished unit Metal Extractor [t=00:00:46.757748][f=0008424] [8424] Event [3290.42505,0,3596.0022]: 0 lost unit Corsair [t=00:00:46.829706][f=0008463] [8463] Event [3999.93994,0,3169.35327]: 0 lost unit Corsair [t=00:00:46.874782][f=0008488] [8488] Event [3115.88232,0,3600.67773]: 0 lost unit Corsair [t=00:00:47.048904][f=0008587] [8587] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:47.086071][f=0008605] [8605] Event [3640,-1,3624]: 0 lost unit Metal Extractor [t=00:00:47.192778][f=0008665] [8665] Event [3640,0,3688]: 0 lost unit Wind/Tidal Generator [t=00:00:47.278537][f=0008712] [8712] Event [3813.28198,-45,3440.50024]: 1 lost unit Seawolf [t=00:00:47.321596][f=0008739] [8739] Event [5416,0,2808]: 0 finished unit Wind/Tidal Generator [t=00:00:47.362576][f=0008760] [8760] Event [3672,0,3800]: 0 lost unit Wind/Tidal Generator [t=00:00:47.372709][f=0008766] This game is trash on water [t=00:00:47.419336][f=0008791] [8791] Event [3720,0,3720]: 0 lost unit Caretaker [t=00:00:47.428074][f=0008797] [8797] Event [4664,0,4239.98779]: 0 finished unit Corsair [t=00:00:47.522542][f=0008847] [8847] Event [3720,0,3816]: 0 lost unit Wind/Tidal Generator [t=00:00:47.542640][f=0008860] [8860] Event [4518.16016,-45,3584.19507]: 0 lost unit Seawolf [t=00:00:47.554178][f=0008867] [8867] Event [undefined]: yert527 resigned [t=00:00:47.554524][f=0008867] game_message: yert527 has been destroyed! [t=00:00:47.554685][f=0008867] game_message: Miguelw wins! [t=00:00:47.555673][f=0008867] Submitting stats [t=00:00:47.563169][f=0008867] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:47.565996][f=0008867] Part| Total Time|Time of the last 0.5s [t=00:00:47.566030][f=0008867] Draw 5702.10ms 4.28% [t=00:00:47.566043][f=0008867] Lua::Callins::Synced 2356.20ms 26.37% [t=00:00:47.566056][f=0008867] Lua::Callins::Unsynced 9662.69ms 13.63% [t=00:00:47.566068][f=0008867] Lua::CollectGarbage::Synced 67.65ms 0.00% [t=00:00:47.566080][f=0008867] Lua::CollectGarbage::Unsynced 413.91ms 0.30% [t=00:00:47.566093][f=0008867] Misc::Profiler::AddTime 26.38ms 0.10% [t=00:00:47.566104][f=0008867] Sim 8169.35ms 75.52% [t=00:00:47.569483][f=0008868] [8868] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2345,2215,2345,2215,0,2.41776443,0,2.41776443,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.11999893,8,9.11999893,1275,1275,1275,1275,9.19999981,8.56118488,9.19999981,8.56118488,200,0,200,0,0,0,0,0,870,940,870,940,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:47.570353][f=0008868] [8868] Game End Stats Values: 4,2430,2250,2430,2250,0,13.436553,0,13.436553,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.4400005,8,11.4400005,1275,1275,1275,1275,11.0666666,10.7345858,11.0666666,10.7345858,200,0,200,0,0,0,0,0,955,975,955,975,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:47.570484][f=0008868] [8868] Game End Stats Values: 5,2700,2575,2700,2575,0.38651022,18.5187168,0.38651022,18.5187168,0,0,0,0,0,0,0,0,0,0,0,0,73.8493423,100.000038,73.8493423,100.000038,0,0,0,0,8.81222343,11.6000013,8.81222343,11.6000013,1275,1275,1275,1275,12.0257673,10.4721432,12.0257673,10.4721432,200,240,200,240,0,0,0,0,1225,1060,1225,1060,0,0,0,0,0,0,0,0,100.000038,73.8493423,100.000038,73.8493423 [t=00:00:47.570614][f=0008868] [8868] Game End 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8,3305,3205,3305,3205,3.82426095,42.7350769,3.82426095,42.7350769,0,0,0,0,0,0,0,0,0,0,0,0,136.211014,100.000038,136.211014,100.000038,120,100,120,100,15.4978695,13.6000023,15.4978695,13.6000023,1275,1275,1275,1275,12.157629,12.3668528,12.157629,12.3668528,440,700,440,700,0,0,0,0,1470,1130,1470,1130,0,0,0,0,0,0,0,0,100.000038,136.211014,100.000038,136.211014 [t=00:00:47.571010][f=0008868] [8868] Game End Stats Values: 9,3425,3385,3425,3385,8.17953682,42.7350769,8.17953682,42.7350769,0,0,0,0,0,0,0,0,0,0,0,0,175.339905,200.000092,175.339905,200.000092,120,100,120,100,16.7687454,13.6000023,16.7687454,13.6000023,1275,1275,1275,1275,12.2903509,12,12.2903509,12,560,700,560,700,0,100,0,100,1470,1310,1470,1310,100,0,100,0,0,0,0,0,200.000092,175.339905,200.000092,175.339905 [t=00:00:47.571118][f=0008868] [8868] Game End Stats Values: 10,3495,3605,3495,3605,16.1698933,45.3352394,16.1698933,45.3352394,0,0,0,0,0,0,0,0,0,0,0,0,175.339905,200.000092,175.339905,200.000092,120,100,120,100,17.962677,13.6000023,17.962677,13.6000023,1275,1275,1275,1275,12.53269,12.1733437,12.53269,12.1733437,560,920,560,920,0,100,0,100,1540,1310,1540,1310,100,0,100,0,0,0,0,0,200.000092,175.339905,200.000092,175.339905 [t=00:00:47.571223][f=0008868] [8868] Game End Stats Values: 11,3530,3845,3530,3845,34.1181641,49.7211761,34.1181641,49.7211761,0,0,0,0,0,0,0,0,0,0,0,0,317.562134,448.800018,317.562134,448.800018,120,100,120,100,20.6728268,13.6000023,20.6728268,13.6000023,1275,1275,1275,1275,13.1965513,12.2923946,13.1965513,12.2923946,560,1160,560,1160,0,100,0,100,1575,1310,1575,1310,100,0,100,0,0,0,0,0,448.800018,317.562134,448.800018,317.562134 [t=00:00:47.571326][f=0008868] [8868] Game End Stats Values: 12,3360,3845,3360,3845,59.8720131,54.7361374,59.8720131,54.7361374,0,0,0,0,0,0,0,0,0,0,0,0,403.324219,475.200012,403.324219,475.200012,120,100,120,100,22.6194687,13.6000023,22.6194687,13.6000023,1275,1275,1275,1275,13.7169228,12.3343315,13.7169228,12.3343315,320,1160,320,1160,0,340,0,340,1645,1310,1645,1310,340,0,340,0,0,0,0,0,475.200012,403.324219,475.200012,403.324219 [t=00:00:47.571433][f=0008868] [8868] Game End Stats Values: 13,3995,4150,3995,4150,99.1509323,57.7643051,99.1509323,57.7643051,0,0,0,0,0,0,0,0,0,0,0,0,550.52417,475.200012,550.52417,475.200012,120,100,120,100,27.0984879,13.6000023,27.0984879,13.6000023,1275,1275,1275,1275,14.6185951,13.801878,14.6185951,13.801878,920,1380,920,1380,0,340,0,340,1680,1395,1680,1395,340,0,340,0,0,0,0,0,475.200012,550.52417,475.200012,550.52417 [t=00:00:47.571549][f=0008868] [8868] Game End Stats Values: 14,3995,4350,3995,4350,148.728424,58.6776619,148.728424,58.6776619,0,0,0,0,0,0,0,0,0,0,0,0,550.52417,475.200012,550.52417,475.200012,120,100,120,100,27.9702587,13.6000023,27.9702587,13.6000023,1275,1275,1275,1275,15.3051662,14.0608912,15.3051662,14.0608912,920,1380,920,1380,0,340,0,340,1680,1595,1680,1595,340,0,340,0,0,0,0,0,475.200012,550.52417,475.200012,550.52417 [t=00:00:47.571652][f=0008868] [8868] Game End Stats Values: 15,4215,4530,4215,4530,185.838959,58.6776619,185.838959,58.6776619,0,0,0,0,0,0,0,0,0,0,0,0,645.296814,535.223083,645.296814,535.223083,120,100,120,100,25.956358,13.6000023,25.956358,13.6000023,1275,1275,1275,1275,14.4740391,14,14.4740391,14,1140,1380,1140,1380,0,340,0,340,1680,1775,1680,1775,340,0,340,0,0,0,0,0,535.223083,645.296814,535.223083,645.296814 [t=00:00:47.571755][f=0008868] [8868] Game End Stats Values: 16,4435,4550,4435,4550,222.302261,59.1527672,222.302261,59.1527672,0,0,0,0,0,0,0,0,0,0,0,0,847.30365,625.25769,847.30365,625.25769,120,100,120,100,25.3147602,13.6000023,25.3147602,13.6000023,1275,1275,1275,1275,14.4308882,14.0316744,14.4308882,14.0316744,1360,1400,1360,1400,220,340,220,340,1680,1775,1680,1775,340,220,340,220,0,0,0,0,625.25769,847.30365,625.25769,847.30365 [t=00:00:47.571878][f=0008868] [8868] Game End Stats Values: 17,4740,4635,4740,4635,245.680176,59.7054672,245.680176,59.7054672,0,0,0,0,0,0,0,0,0,0,0,0,847.30365,625.25769,847.30365,625.25769,120,100,120,100,26.5406094,13.6000023,26.5406094,13.6000023,1275,1275,1275,1275,13.6918612,14.4368467,13.6918612,14.4368467,1580,1400,1580,1400,220,340,220,340,1765,1860,1765,1860,340,220,340,220,0,0,0,0,625.25769,847.30365,625.25769,847.30365 [t=00:00:47.571985][f=0008868] [8868] Game End Stats Values: 18,4960,5010,4960,5010,283.982391,60.5678902,283.982391,60.5678902,0,0,0,0,0,0,0,0,0,0,0,0,847.30365,625.25769,847.30365,625.25769,120,100,120,100,27.2503128,14.3200016,27.2503128,14.3200016,1275,1275,1275,1275,16.5534801,16.1908283,16.5534801,16.1908283,1800,1620,1800,1620,220,340,220,340,1765,2015,1765,2015,340,220,340,220,0,0,0,0,625.25769,847.30365,625.25769,847.30365 [t=00:00:47.572094][f=0008868] [8868] Game End Stats Values: 19,5265,5080,5265,5080,324.781189,61.5872116,324.781189,61.5872116,0,0,0,0,0,0,0,0,0,0,0,0,935.337524,713.291504,935.337524,713.291504,120,100,120,100,26.4851246,16.6399975,26.4851246,16.6399975,1275,1275,1275,1275,18.3199196,18.0679569,18.3199196,18.0679569,2020,1620,2020,1620,220,340,220,340,1850,2085,1850,2085,340,220,340,220,0,0,0,0,713.291504,935.337524,713.291504,935.337524 [t=00:00:47.572204][f=0008868] [8868] Game End Stats Values: 20,5485,4425,5485,4425,363.16452,62.9910164,363.16452,62.9910164,0,0,0,0,0,0,0,0,0,0,0,0,1863.94202,1250.50598,1863.94202,1250.50598,120,100,120,100,25.7199306,18.3199978,25.7199306,18.3199978,1275,1275,1275,1275,18.5588894,18.4935875,18.5588894,18.4935875,2240,680,2240,680,1160,340,1160,340,1850,2370,1850,2370,340,1160,340,1160,0,0,0,0,1258.79102,1863.94202,1258.79102,1863.94202 [t=00:00:47.572314][f=0008868] [8868] Game End Stats Values: 21,5485,4110,5485,4110,391.642792,64.4468307,391.642792,64.4468307,0,0,0,0,0,0,0,0,0,0,0,0,2447.31738,1324.44983,2447.31738,1324.44983,120,100,120,100,25.6206284,17.7454529,25.6206284,17.7454529,1275,1275,1275,1275,18.5889301,18.6778011,18.5889301,18.6778011,2240,700,2240,700,1750,560,1750,560,1850,2035,1850,2035,560,1750,560,1750,0,0,0,0,1334.01489,2480.19019,1334.01489,2480.19019 [t=00:00:47.637550][f=0008896] [8896] Event [3788.44922,0,3437.01953]: 0 lost unit Corsair [t=00:00:47.662730][f=0008909] [8909] Event [3991.41772,-72.090645,4098.53027]: 0 lost unit Engineer Commander [t=00:00:47.795923][f=0008992] [8992] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:47.835299][f=0009020] [9020] Received game_message: yert527 has been destroyed! [t=00:00:47.836533][f=0009020] [9020] Received game_message: Miguelw wins! [t=00:00:48.142710][f=0009167] Player Miguelw left the game: normal quit [t=00:00:48.142801][f=0009167] [9167] Event [undefined]: Miguelw quit [t=00:00:48.152420][f=0009177] No clients connected, shutting down server [t=00:00:48.152444][f=0009177] Server shutdown [t=00:00:48.153964][f=0009177] [9177] all players disconnected [t=00:00:48.560823][f=0009396] [9396] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:49.313652][f=0009801] [9801] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:50.052800][f=0010206] [10206] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:50.761734][f=0010612] [10612] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:51.476379][f=0011017] [11017] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:52.177812][f=0011422] [11422] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:52.905341][f=0011827] [11827] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:53.598346][f=0012232] [12232] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:54.283309][f=0012637] [12637] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:54.969908][f=0013043] [13043] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:55.656259][f=0013448] [13448] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:56.330901][f=0013851] [13851] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:57.011810][f=0014256] [14256] Event [1432,-45,848]: 1 finished unit Seawolf [t=00:00:57.566768][f=0014588] Autoquit sending quit command. [t=00:00:57.567369][f=0014588] [QuitAction] user exited to system [t=00:00:57.568619][f=0014588] [SpringApp::Kill][1] fromRun=1 [t=00:00:57.569268][f=0014588] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:57.569522][f=0014588] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:57.569538][f=0014588] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:57.569547][f=0014588] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:57.569556][f=0014588] [SpringApp::Kill][2] [t=00:00:57.570289][f=0014588] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:57.570620][f=0014588] [Game::KillLua][1] dtor=0 luaUI=0x559ad41a5a10 [t=00:00:57.570677][f=0014588] Start widgetHandler:Shutdown [t=00:00:57.576449][f=0014588] Shutdown - SaveOrderList Complete [t=00:00:57.577419][f=0014588] Writing last game win data [t=00:00:57.583428][f=0014588] Shutdown - SaveConfigData Complete [t=00:00:57.583459][f=0014588] Shutdown Widget - Chili Highlight [t=00:00:57.583483][f=0014588] Shutdown Widget - Save/Load API [t=00:00:57.583499][f=0014588] Shutdown Widget - Draw After Chili [t=00:00:57.583515][f=0014588] Shutdown Widget - API Unit Tracker GL4 [t=00:00:57.583537][f=0014588] Shutdown Widget - EPIC Menu [t=00:00:57.585799][f=0014588] Shutdown Widget - Chili Minimap [t=00:00:57.585955][f=0014588] Shutdown Widget - Chili Widget Selector [t=00:00:57.587626][f=0014588] Shutdown Widget - Local Team Colors [t=00:00:57.587659][f=0014588] Shutdown Widget - Display Keys 2 [t=00:00:57.587724][f=0014588] Shutdown Widget - Save Game Menu [t=00:00:57.587740][f=0014588] Shutdown Widget - HealthBars [t=00:00:57.588746][f=0014588] Shutdown Widget - Noises [t=00:00:57.588771][f=0014588] Shutdown Widget - Unit Icons [t=00:00:57.588797][f=0014588] Shutdown Widget - Win Counter [t=00:00:57.588813][f=0014588] Shutdown Widget - BuildETA [t=00:00:57.588830][f=0014588] Shutdown Widget - EndGame APM stats [t=00:00:57.588848][f=0014588] Shutdown Widget - SpringRTS Replay Stats [t=00:00:57.588903][f=0014588] Shutdown Widget - Modular Comm Info [t=00:00:57.588918][f=0014588] Shutdown Widget - Music Player v2 [t=00:00:57.588958][f=0014588] Shutdown Widget - State Reverse and Latency [t=00:00:57.588974][f=0014588] Shutdown Widget - CameraShake [t=00:00:57.588989][f=0014588] Shutdown Widget - Chili Economy Panel Default [t=00:00:57.589154][f=0014588] Shutdown Widget - Chili EndGame Window [t=00:00:57.589182][f=0014588] Shutdown Widget - Chili Nuke Warning [t=00:00:57.589200][f=0014588] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:57.589231][f=0014588] Shutdown Widget - Chili Spectator Panels [t=00:00:57.589247][f=0014588] Shutdown Widget - Context Menu [t=00:00:57.589263][f=0014588] Shutdown Widget - Darkening [t=00:00:57.589291][f=0014588] Shutdown Widget - Defense Range Zero-K [t=00:00:57.589309][f=0014588] Shutdown Widget - Grab Input [t=00:00:57.590179][f=0014588] Shutdown Widget - Highlight Geos [t=00:00:57.590207][f=0014588] Shutdown Widget - Local Widgets Config [t=00:00:57.590244][f=0014588] Shutdown Widget - MinimapEvents [t=00:00:57.590260][f=0014588] Shutdown Widget - Missile Silo Range [t=00:00:57.590279][f=0014588] Shutdown Widget - Point Tracker [t=00:00:57.590296][f=0014588] Shutdown Widget - Showeco and Grid Drawer [t=00:00:57.590312][f=0014588] Shutdown Widget - Stereo3D [t=00:00:57.590685][f=0014588] Shutdown Widget - Attack AoE [t=00:00:57.590707][f=0014588] Shutdown Widget - UnitShapes [t=00:00:57.591289][f=0014588] Shutdown Widget - Map Edge Extension [t=00:00:57.591324][f=0014588] Shutdown Widget - Selection Send [t=00:00:57.591341][f=0014588] Shutdown Widget - LupsManager [t=00:00:57.591368][f=0014588] Shutdown Widget - Newton Firezone [t=00:00:57.591384][f=0014588] Shutdown Widget - Chili Pro Console [t=00:00:57.592188][f=0014588] Shutdown Widget - Persistent Build Height [t=00:00:57.592212][f=0014588] Shutdown Widget - Lasso Terraform GUI [t=00:00:57.592241][f=0014588] Shutdown Widget - Chili Framework [t=00:00:57.592258][f=0014588] Shutdown Widget - Lups [t=00:00:57.592305][f=0014588] Shutdown Widget - Custom Markers [t=00:00:57.592327][f=0014588] Shutdown Widget - Chili Core Selector [t=00:00:57.592417][f=0014588] Shutdown Widget - Mex Placement Handler [t=00:00:57.592435][f=0014588] Shutdown Widget - Select Keys [t=00:00:57.592470][f=0014588] Shutdown Widget - Pause Screen [t=00:00:57.592765][f=0014588] Shutdown Widget - Layout Handler [t=00:00:57.592797][f=0014588] Shutdown Widget - Text To Speech Control [t=00:00:57.592811][f=0014588] End widgetHandler:Shutdown [t=00:00:57.769317][f=0014588] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5549675, 2024337, 549147, 68.3} allocedSize{int+, int-, ext}={525434300, 163668113, 585277207}, avgAllocTime{int+, int-, ext}={0.1210, 0.0554, 0.1811} [t=00:00:57.769426][f=0014588] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:57.769437][f=0014588] [Game::KillLua][3] dtor=0 luaRules=0x559ad7fb1280 [t=00:00:57.769483][f=0014588] Start gadgetHandler:Shutdown [t=00:00:57.769501][f=0014588] Shutdown - StartSetup [t=00:00:57.769781][f=0014588] Shutdown - UnitMorph [t=00:00:57.770525][f=0014588] Shutdown - Carrier Drones [t=00:00:57.770550][f=0014588] Shutdown - Missile Silo Controller [t=00:00:57.770567][f=0014588] Shutdown - Modular Comm Info [t=00:00:57.770603][f=0014588] Shutdown - Terrain Texture Handler [t=00:00:57.770620][f=0014588] Shutdown - UnitCloakShield [t=00:00:57.782092][f=0014588] Shutdown - Starlight Handler [t=00:00:57.782218][f=0014588] End gadgetHandler:Shutdown [t=00:00:57.857043][f=0014588] Start gadgetHandler:Shutdown [t=00:00:57.857108][f=0014588] Shutdown - Save/Load [t=00:00:57.863289][f=0014588] Shutdown - Teleport Throw [t=00:00:57.863367][f=0014588] Shutdown - UnitMorph [t=00:00:57.864765][f=0014588] Shutdown - Modular Comm Info [t=00:00:57.864786][f=0014588] Shutdown - Retreat Command [t=00:00:57.864806][f=0014588] Shutdown - Shockwaves [t=00:00:57.864820][f=0014588] Shutdown - UnitCloakShield [t=00:00:57.864836][f=0014588] Shutdown - Lups Cloak FX [t=00:00:57.864853][f=0014588] Shutdown - Lups [t=00:00:57.864891][f=0014588] Shutdown - Lups Shield [t=00:00:57.864978][f=0014588] End gadgetHandler:Shutdown [t=00:00:57.925215][f=0014588] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={26, 0, 4, 86.7} allocedSize{int+, int-, ext}={1324, 0, 3072}, avgAllocTime{int+, int-, ext}={0.0385, 0.0000, 0.0000} [t=00:00:57.927345][f=0014588] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:57.927428][f=0014588] [Game::KillLua][4] dtor=0 [t=00:00:57.927443][f=0014588] [Game::KillLua][5] dtor=0 [t=00:00:57.937496][f=0014588] [Game::~CGame][1] [t=00:00:57.937551][f=0014588] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:57.937564][f=0014588] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:57.937574][f=0014588] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:57.937591][f=0014588] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:57.937602][f=0014588] [Game::KillLua][4] dtor=1 [t=00:00:57.937613][f=0014588] [Game::KillLua][5] dtor=1 [t=00:00:57.937739][f=0014588] [Game::KillMisc][1] [t=00:00:57.937754][f=0014588] [Game::KillMisc][2] [t=00:00:57.937801][f=0014588] [Game::KillMisc][3] [t=00:00:57.938309][f=0014588] [Game::KillRendering][1] [t=00:00:57.973715][f=0014588] [3DOParser::Kill] allocated 1 pieces [t=00:00:57.974332][f=0014588] [S3OParser::Kill] allocated 5478 pieces [t=00:00:57.975148][f=0014588] [AssParser::Kill] allocated 671 pieces [t=00:00:57.988336][f=0014588] [Game::KillInterface][1] [t=00:00:57.989397][f=0014588] [Game::KillInterface][2] [t=00:00:57.991316][f=0014588] [Game::KillSimulation][1] [t=00:00:57.991354][f=0014588] [Game::KillSimulation][2] [t=00:00:58.642250][f=0014588] [CCollisionHandler] dis-/continuous tests: 0/977600 [t=00:00:58.642308][f=0014588] [Game::KillSimulation][3] [t=00:00:58.642348][f=0014588] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:58.642371][f=0014588] [~CPathCache(24x20)] cacheHits=11 hitPercentage=23% numHashColls=0 maxCacheSize=12 [t=00:00:58.642394][f=0014588] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:58.642413][f=0014588] [~CPathCache(48x40)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=31 [t=00:00:58.645524][f=0014588] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:00:58.654421][f=0014588] [LosHandler::Kill] raycast instance cache-{hits,misses}={947,4901}; shared=0%; cached=16% [t=00:00:58.725836][f=0014588] [Game::KillSimulation][4] [t=00:01:02.498018][f=0014588] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:02.500397][f=0014588] [Game::~CGame][2] [t=00:01:02.500512][f=0014588] [Game::~CGame][3] [t=00:01:02.534156][f=0014588] [SpringApp::Kill][3] [t=00:01:02.534331][f=0014588] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 152635 bytes sent 91887 bytes recv'd [t=00:01:02.541076][f=0014588] Kill: client disconnecting... [t=00:01:04.704005][f=0014588] CloseConnection: client connection closed [t=00:01:04.705346][f=0014588] [SpringApp::Kill][4] font=0x559abba4a600 [t=00:01:04.725228][f=0014588] [SpringApp::Kill][5] [t=00:01:04.794575][f=0014588] [SpringApp::Kill][6] [t=00:01:04.795009] [SpringApp::Kill][7] [t=00:01:04.796897] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:04.796916] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:04.796930] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:04.797375] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:04.797390] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:04.797659] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:04.797672] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {252, 1048576, 1048576}, EBO = {378, 2097152, 2097152} [t=00:01:04.797683] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {292, 1048576, 1048576}, EBO = {438, 2097152, 2097152} [t=00:01:04.797693] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:04.797703] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:04.797713] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:04.797723] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:04.797733] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:04.808865] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:04.808892] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:04.808919] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:04.808930] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:04.837076] [VFS] [SpringVFS::DeleteArchives] [t=00:01:04.837101] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:04.837112] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x559aba7aec40) [t=00:01:04.854518] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3363ms [t=00:01:04.854567] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=59ms [t=00:01:04.854685] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=52ms [t=00:01:04.854700] file="bitmaps/loadpictures/fire.png" indx=524 inflSize=3301kb readTime=40ms [t=00:01:04.854711] file="objects3d/strikecom_1.dae" indx=5676 inflSize=999kb readTime=34ms [t=00:01:04.854721] file="gamedata/resources.lua" indx=944 inflSize=6kb readTime=30ms [t=00:01:04.854827] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=29ms [t=00:01:04.854841] file="luaui/widgets/unit_icons.lua" indx=4942 inflSize=9kb readTime=28ms [t=00:01:04.854851] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=26ms [t=00:01:04.854861] file="bitmaps/cc/fireyexplo.tga" indx=435 inflSize=64kb readTime=21ms [t=00:01:04.854990] file="objects3d/weaver_wreck.s3o" indx=5723 inflSize=90kb readTime=20ms [t=00:01:04.869491] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168799698 bytes cached in 3491 files [t=00:01:05.060424] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:01:05.060462] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x559abba44350) [t=00:01:05.061514] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:05.061530] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x559abba1b9f0) [t=00:01:05.062254] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:05.062305] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x559abba3ea20) [t=00:01:05.062327] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f8fcc01bea0) [t=00:01:05.062382] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 242709 bytes cached in 71 files [t=00:01:05.063540] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:05.063558] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:05.063894] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:05.063909] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:05.063919] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:05.063929] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:05.064354] [SpringApp::Kill][8] [t=00:01:05.064370] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:05.064381] [WatchDog::Uninstall][1] hangDetectorThread=0x559a75751a50 (joinable=1) [t=00:01:05.064390] [WatchDog::Uninstall][2] [t=00:01:05.195649] [WatchDog::Uninstall][3] [t=00:01:05.195687] [SpringApp::Kill][9]