[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000335] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.013174] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.013214] Using writeable configuration source: "/tmp/tmp.CKqh32hrmi/springsettings.1607478.cfg"
[t=00:00:00.019610] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.020025] ============== ==============
[t=00:00:00.020043]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.020053]
[t=00:00:00.020062] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.020071] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.020080] Use "none" to disable the default log sections.
[t=00:00:00.020089] ============== ==============
[t=00:00:00.020099] ============== ==============
[t=00:00:00.020169] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.020180] MouseDragCircleCommandThreshold = 25
[t=00:00:00.020190] ROAM = 2
[t=00:00:00.020200] RotateLogFiles = 1
[t=00:00:00.020209] TeamHighlight = 0
[t=00:00:00.020219] ============== ==============
[t=00:00:00.020228] ============== ==============
[t=00:00:00.020237] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless)
[t=00:00:00.020247] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.020256] Compiler Version: gcc-11.1.0
[t=00:00:00.020277] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.020450] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.020462] Binary Word Size: 64-bit (native)
[t=00:00:00.020471] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.020480] Physical CPU Cores: 1
[t=00:00:00.020490] Logical CPU Cores: 1
[t=00:00:00.020499] ============== ==============
[t=00:00:00.020564] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020573] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.020582] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020591] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.020600] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.117952] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.117983] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.118012] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.118045] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.118308] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.118324] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.118705] [GR::LogVersionInfo]
[t=00:00:00.118721] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.118730] GL version :
[t=00:00:00.118739] GL vendor :
[t=00:00:00.118748] GL renderer :
[t=00:00:00.118757] GLSL version:
[t=00:00:00.118767] GLEW version: spring headless stub GLEW version
[t=00:00:00.118776] GPU memory : unknown
[t=00:00:00.118785] SDL swap-int: 0
[t=00:00:00.118794] SDL driver : headless stub
[t=00:00:00.118803]
[t=00:00:00.118813] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.118822] GLSL shader support : 0
[t=00:00:00.118831] GL4 support : 0
[t=00:00:00.118840] FBO extension support : 0
[t=00:00:00.118849] NVX GPU mem-info support : 0
[t=00:00:00.118880] ATI GPU mem-info support : 0
[t=00:00:00.118889] NPOT-texture support : 1 (0)
[t=00:00:00.118899] S3TC/DXT1 texture support : 0/0
[t=00:00:00.118908] texture query-LOD support : 1 (0)
[t=00:00:00.118917] MSAA frame-buffer support : 0 (0)
[t=00:00:00.118926] Z-buffer depth : 16 (-)
[t=00:00:00.118936] primitive-restart support : 0 (0)
[t=00:00:00.118944] clip-space control support: 0 (0)
[t=00:00:00.118953] seamless cube-map support : 0 (0)
[t=00:00:00.118963] frag-depth layout support : 0 (0)
[t=00:00:00.118971] persistent maps support : 0 (0)
[t=00:00:00.118980] explicit attribs location : 0 (0)
[t=00:00:00.118989] multi draw indirect : 0 (-)
[t=00:00:00.118998] array textures : 0 (-)
[t=00:00:00.119007]
[t=00:00:00.119016] max. FBO samples : -1
[t=00:00:00.119025] max. FS/program texture slots : 8/8
[t=00:00:00.119035] max. texture size : 2048
[t=00:00:00.119047] max. texture anisotropy level : 0.000000
[t=00:00:00.119056] max. vec4 varyings/attributes : 0/0
[t=00:00:00.119065] max. draw-buffers : 0
[t=00:00:00.119074] max. rec. indices/vertices : 0/0
[t=00:00:00.119082] max. uniform buffer-bindings : 0
[t=00:00:00.119091] max. uniform block-size : 0KB
[t=00:00:00.119100] max. storage buffer-bindings : 0
[t=00:00:00.119110] max. storage block-size : 0MB
[t=00:00:00.119118]
[t=00:00:00.119127] enable AMD-hacks : 0
[t=00:00:00.119137] compress MIP-maps: 0
[t=00:00:00.121399] [GR::UpdateGLConfigs]
[t=00:00:00.121430] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.121445] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.121456] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.121465] [GR::InitGLState]
[t=00:00:00.121697] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.905397] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.935272] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.944068] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.944861] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.944891] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.944908] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/
[t=00:00:01.278514] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base
[t=00:00:01.283391] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:01.373443] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:01.373725] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:01.396379] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3ms
[t=00:00:01.396422] file="modinfo.lua" indx=5017 inflSize=0kb readTime=3ms
[t=00:00:01.396434] file="al2.0.txt" indx=4 inflSize=8kb readTime=0ms
[t=00:00:01.396445] file="anims/cursorattack_0.png" indx=8 inflSize=1kb readTime=0ms
[t=00:00:01.396455] file="anims/cursorattack_1.png" indx=9 inflSize=1kb readTime=0ms
[t=00:00:01.396466] file="anims/cursorattack.txt" indx=7 inflSize=0kb readTime=0ms
[t=00:00:01.396477] file=".tx/config" indx=3 inflSize=2kb readTime=0ms
[t=00:00:01.396487] file=".gitattributes" indx=1 inflSize=0kb readTime=0ms
[t=00:00:01.396497] file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=0ms
[t=00:00:01.396508] file=".editorconfig" indx=0 inflSize=0kb readTime=0ms
[t=00:00:01.396518] file=".luacheckrc" indx=2 inflSize=2kb readTime=0ms
[t=00:00:01.420436] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 143ms
[t=00:00:01.421021] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:01.421164] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.423785] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f604801e260 (SpringVFS) global=(nil) (null)
[t=00:00:01.424183] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.429444] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:01.429558] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.429573] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.429583] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:01.429937] [Threading] Main thread CPU affinity mask set: 0x1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1660 MB
[t=00:00:01.457988][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.458294][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.458534][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1607478/replay.sdfz" for game data...
[t=00:00:01.620172][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.630364][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.630397][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.638520][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.638694][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 180ms
[t=00:00:01.639208][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:01.711895][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55ab79080890] using map "Doldrums v2.3" (loaded=0 cached=0)
[t=00:00:01.713660][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0
[t=00:00:01.715641][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.716059][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55ab79080890] using game "Zero-K v1.11.4.1" (loaded=0 cached=0)
[t=00:00:01.718135][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.755048][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.755246][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.770331][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz] 34584 bytes cached in 9 files
[t=00:00:12.432578][f=-000001] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=7360ms
[t=00:00:12.433756][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6205 inflSize=14172kb readTime=153ms
[t=00:00:12.433776][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6201 inflSize=10480kb readTime=152ms
[t=00:00:12.433789][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6206 inflSize=12437kb readTime=140ms
[t=00:00:12.433814][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6204 inflSize=12267kb readTime=114ms
[t=00:00:12.433834][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6203 inflSize=7493kb readTime=109ms
[t=00:00:12.433845][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6202 inflSize=9675kb readTime=89ms
[t=00:00:12.433855][f=-000001] file="sounds/music/ost23_uf/war/_wip_w2_steeltrap.ogg" indx=6209 inflSize=6925kb readTime=86ms
[t=00:00:12.433865][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6210 inflSize=7896kb readTime=82ms
[t=00:00:12.433875][f=-000001] file="sounds/music/ost23_uf/war/_wip_w1_graymist.ogg" indx=6208 inflSize=9337kb readTime=74ms
[t=00:00:12.433885][f=-000001] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=73ms
[t=00:00:12.472735][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 847220 bytes cached in 190 files
[t=00:00:12.534671][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 5947433 bytes cached in 131 files
[t=00:00:12.545753][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 10906ms
[t=00:00:12.548626][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen
[t=00:00:12.563728][f=-000001] forceSingleThreaded, false
[t=00:00:12.836796][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:12.837307][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:12.837449][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:12.837515][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:12.837571][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:12.837627][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:12.838857][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:12.839382][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:12.839871][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:12.842268][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:12.843809][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:12.846229][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:12.846261][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:12.846743][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:12.858409][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:12.860731][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:12.861877][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:12.862182][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:12.863051][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:12.863122][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:13.407779][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:13.413008][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:13.535888][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:13.580972][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)"
[t=00:00:14.650350][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1238ms
[t=00:00:14.652956][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:14.962560][f=-000001] Loading UnitDefs_posts
[t=00:00:15.112127][f=-000001] Loading FeatureDefs_posts
[t=00:00:15.134264][f=-000001] Loading WeaponDefs_posts
[t=00:00:15.153066][f=-000001] Loading ArmorDefs_posts
[t=00:00:15.174024][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 499ms
[t=00:00:15.227247][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 575ms
[t=00:00:15.227288][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:15.627137][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:15.636042][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms
[t=00:00:15.636068][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:15.636486][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:15.637842][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:15.641201][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:16.384839][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:16.447823][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:16.657961][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:16.662457][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:16.662481][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:17.274023][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 611ms
[t=00:00:17.274046][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:17.424289][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 150ms
[t=00:00:17.424327][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:17.447546][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms
[t=00:00:18.102891][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:18.112492][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:18.120797][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:18.151743][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:24.244158][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:24.253264][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:24.253296][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:24.254436][f=-000001] InfoTexture: legacy
[t=00:00:24.254456][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:24.256176][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:25.333545][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:25.350694][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms
[t=00:00:25.350724][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:25.351936][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:25.576801][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:25.578538][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:25.876782][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:25.945644][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:25.957079][f=-000001] Loaded DecalsDrawer: off
[t=00:00:25.957185][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:25.958784][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:26.816677][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:26.829184][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:26.830434][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:26.985179][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
[t=00:00:26.986892][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:26.986914][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:27.006362][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:27.006414][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:27.006425][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f5455e9f
[t=00:00:27.006437][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9e0b933e
[t=00:00:27.006447][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:27.006478][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:27.006489][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8827948d
[t=00:00:27.013454][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:27.013506][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:27.013517][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f5455e9f
[t=00:00:27.013527][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9e0b933e
[t=00:00:27.013537][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:27.013547][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:27.013557][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8827949d
[t=00:00:27.013568][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55ab81129a10 has BLOCKSIZE 1
[t=00:00:27.017883][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:27.017899][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:27.017921][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=f5455e9f
[t=00:00:27.017930][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=9e0b933e
[t=00:00:27.017940][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:27.017950][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=882791f3
[t=00:00:27.021281][f=-000001] [Path] [PathEstimator::ReadFile] hash=882791f3 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe-882791f3.zip" (exists=0)
[t=00:00:27.021554][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:27.112195][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 2304 blocks"
[t=00:00:27.244584][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 2304 blocks"
[t=00:00:27.404398][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 288 of 2304 blocks"
[t=00:00:27.556411][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 432 of 2304 blocks"
[t=00:00:27.700807][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 2304 blocks"
[t=00:00:27.833846][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 720 of 2304 blocks"
[t=00:00:27.937294][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 864 of 2304 blocks"
[t=00:00:28.056037][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1008 of 2304 blocks"
[t=00:00:28.173866][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1152 of 2304 blocks"
[t=00:00:28.323023][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1296 of 2304 blocks"
[t=00:00:28.419990][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1440 of 2304 blocks"
[t=00:00:28.548735][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1584 of 2304 blocks"
[t=00:00:28.695518][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1728 of 2304 blocks"
[t=00:00:28.838991][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1872 of 2304 blocks"
[t=00:00:28.996356][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2016 of 2304 blocks"
[t=00:00:29.157856][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2160 of 2304 blocks"
[t=00:00:29.230237][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-882791f3"
[t=00:00:29.230690][f=-000001] [Path] [PathEstimator::WriteFile] hash=882791f3 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe-882791f3.zip" (exists=0)
[t=00:00:29.315910][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-882791f3"
[t=00:00:29.319958][f=-000001] Path cache (48, 48) initialized.
[t=00:00:29.319982][f=-000001] Path cache (48, 48) initialized.
[t=00:00:29.324242][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:29.324260][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:29.324269][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=f5455e9f
[t=00:00:29.324277][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=9e0b933e
[t=00:00:29.324286][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:29.324294][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=88279203
[t=00:00:29.441404][f=-000001] [Path] [PathEstimator::ReadFile] hash=88279203 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe2-88279203.zip" (exists=0)
[t=00:00:29.441693][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:29.519195][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 576 blocks"
[t=00:00:29.524297][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 36 of 576 blocks"
[t=00:00:29.529461][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 72 of 576 blocks"
[t=00:00:29.535200][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 108 of 576 blocks"
[t=00:00:29.540595][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 576 blocks"
[t=00:00:29.545322][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 180 of 576 blocks"
[t=00:00:29.550338][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 216 of 576 blocks"
[t=00:00:29.555670][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 252 of 576 blocks"
[t=00:00:29.560603][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 288 of 576 blocks"
[t=00:00:29.565552][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 324 of 576 blocks"
[t=00:00:29.570870][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 360 of 576 blocks"
[t=00:00:29.575670][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 396 of 576 blocks"
[t=00:00:29.580724][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 432 of 576 blocks"
[t=00:00:29.586431][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 468 of 576 blocks"
[t=00:00:29.591357][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 504 of 576 blocks"
[t=00:00:29.596144][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 540 of 576 blocks"
[t=00:00:29.598823][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-88279203"
[t=00:00:29.599179][f=-000001] [Path] [PathEstimator::WriteFile] hash=88279203 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe2-88279203.zip" (exists=0)
[t=00:00:29.612206][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-88279203"
[t=00:00:29.613122][f=-000001] Path cache (24, 24) initialized.
[t=00:00:29.613135][f=-000001] Path cache (24, 24) initialized.
[t=00:00:29.613157][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2625ms, checksum da7cc7e1)"
[t=00:00:29.613197][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:29.613208][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:29.613217][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:29.705630][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 46ms
[t=00:00:29.705770][f=-000001] Synced LuaRules: starting loading
[t=00:00:30.331800][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Doldrums v2.3.lua
[t=00:00:30.728977][f=-000001] Setting up autohandicap
[t=00:00:30.729034][f=-000001] NIKITQR, spectator, false, allyTeamID, 1, customKeys.elo, , 2027, nil
[t=00:00:30.729058][f=-000001] HistidineStar, spectator, false, allyTeamID, 0, customKeys.elo, , 2458, nil
[t=00:00:30.729084][f=-000001] Team 0, 1, 2458
[t=00:00:30.729096][f=-000001] Team 1, 1, 2027
[t=00:00:30.729108][f=-000001] firstAllyTeamMean, 2458
[t=00:00:30.729118][f=-000001] secondAllyTeamMean, 2027
[t=00:00:30.729138][f=-000001] lowerWinChance, 0.07719842
[t=00:00:30.729151][f=-000001] autoHandicapValue, 1.14999998
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:31.828012][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:32.313731][f=-000001] Synced LuaRules: finished loading
[t=00:00:32.335011][f=-000001] Unsynced LuaRules: starting loading
[t=00:00:32.634504][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Doldrums v2.3.lua
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua