[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.012851] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.012884] Using writeable configuration source: "/tmp/tmp.1geFLu8hot/springsettings.1607198.cfg"
[t=00:00:00.018378] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.018725] ============== ==============
[t=00:00:00.018742]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.018751]
[t=00:00:00.018760] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018769] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018778] Use "none" to disable the default log sections.
[t=00:00:00.018787] ============== ==============
[t=00:00:00.018797] ============== ==============
[t=00:00:00.018852] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.018863] MouseDragCircleCommandThreshold = 25
[t=00:00:00.018872] ROAM = 2
[t=00:00:00.018882] RotateLogFiles = 1
[t=00:00:00.018891] TeamHighlight = 0
[t=00:00:00.018927] ============== ==============
[t=00:00:00.018937] ============== ==============
[t=00:00:00.018947] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless)
[t=00:00:00.018956] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.018966] Compiler Version: gcc-11.1.0
[t=00:00:00.018988] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.019144] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.019156] Binary Word Size: 64-bit (native)
[t=00:00:00.019165] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.019175] Physical CPU Cores: 1
[t=00:00:00.019184] Logical CPU Cores: 1
[t=00:00:00.019193] ============== ==============
[t=00:00:00.019256] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019265] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.019275] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019284] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.019293] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.113096] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.113129] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.113153] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.113185] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.113381] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.113397] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.113431] [GR::LogVersionInfo]
[t=00:00:00.113441] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.113450] GL version :
[t=00:00:00.113460] GL vendor :
[t=00:00:00.113469] GL renderer :
[t=00:00:00.113478] GLSL version:
[t=00:00:00.113488] GLEW version: spring headless stub GLEW version
[t=00:00:00.113497] GPU memory : unknown
[t=00:00:00.113514] SDL swap-int: 0
[t=00:00:00.113524] SDL driver : headless stub
[t=00:00:00.113533]
[t=00:00:00.113543] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.113552] GLSL shader support : 0
[t=00:00:00.113561] GL4 support : 0
[t=00:00:00.113571] FBO extension support : 0
[t=00:00:00.113579] NVX GPU mem-info support : 0
[t=00:00:00.113613] ATI GPU mem-info support : 0
[t=00:00:00.113622] NPOT-texture support : 1 (0)
[t=00:00:00.113632] S3TC/DXT1 texture support : 0/0
[t=00:00:00.113641] texture query-LOD support : 1 (0)
[t=00:00:00.113650] MSAA frame-buffer support : 0 (0)
[t=00:00:00.113659] Z-buffer depth : 16 (-)
[t=00:00:00.113668] primitive-restart support : 0 (0)
[t=00:00:00.113677] clip-space control support: 0 (0)
[t=00:00:00.113686] seamless cube-map support : 0 (0)
[t=00:00:00.113695] frag-depth layout support : 0 (0)
[t=00:00:00.113704] persistent maps support : 0 (0)
[t=00:00:00.113713] explicit attribs location : 0 (0)
[t=00:00:00.113722] multi draw indirect : 0 (-)
[t=00:00:00.113731] array textures : 0 (-)
[t=00:00:00.113740]
[t=00:00:00.113749] max. FBO samples : -1
[t=00:00:00.113758] max. FS/program texture slots : 8/8
[t=00:00:00.113768] max. texture size : 2048
[t=00:00:00.113779] max. texture anisotropy level : 0.000000
[t=00:00:00.113789] max. vec4 varyings/attributes : 0/0
[t=00:00:00.113798] max. draw-buffers : 0
[t=00:00:00.113807] max. rec. indices/vertices : 0/0
[t=00:00:00.113816] max. uniform buffer-bindings : 0
[t=00:00:00.113824] max. uniform block-size : 0KB
[t=00:00:00.113834] max. storage buffer-bindings : 0
[t=00:00:00.113842] max. storage block-size : 0MB
[t=00:00:00.113851]
[t=00:00:00.113860] enable AMD-hacks : 0
[t=00:00:00.113869] compress MIP-maps: 0
[t=00:00:00.115616] [GR::UpdateGLConfigs]
[t=00:00:00.115640] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.115652] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.115661] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.115670] [GR::InitGLState]
[t=00:00:00.115843] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:01.028793] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.059207] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.066063] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:01.066605] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:01.066629] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:01.066645] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/
[t=00:00:01.473150] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base
[t=00:00:01.479018] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:01.600269] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:01.600571] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:02.742749] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 1270ms
[t=00:00:02.742870] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:02.743016] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.745267] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdc5001b870 (SpringVFS) global=(nil) (null)
[t=00:00:02.745283] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.750878] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:02.751007] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:02.751023] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:02.751033] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:02.751068] [Threading] Main thread CPU affinity mask set: 0x1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1357 MB
[t=00:00:02.772033][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:02.772285][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:02.772392][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1607198/replay.sdfz" for game data...
[t=00:00:02.940700][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:02.951273][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:02.951303][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:02.964760][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:02.964876][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 192ms
[t=00:00:02.965361][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:03.015039][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55e866084a20] using map "LimeQuat Republic v1.24" (loaded=0 cached=0)
[t=00:00:03.016255][f=-000001] [VFS] [SpringVFS::AddArchive(arName="LimeQuat Republic v1.24", overwrite=false)] section=1 cached=0
[t=00:00:03.016924][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.017269][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55e866084a20] using game "Zero-K v1.11.4.0" (loaded=0 cached=0)
[t=00:00:03.018448][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0
[t=00:00:03.027287][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.027437][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:05.178190][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz] 34584 bytes cached in 9 files
[t=00:00:05.225378][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 847220 bytes cached in 190 files
[t=00:00:05.289796][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 5947433 bytes cached in 131 files
[t=00:00:05.290214][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2324ms
[t=00:00:05.290927][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
[t=00:00:05.299511][f=-000001] forceSingleThreaded, false
[t=00:00:05.658279][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:05.658853][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:05.658999][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:05.659073][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:05.659129][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:05.659182][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:05.660312][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:05.660855][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:05.661345][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:05.665083][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:05.667468][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:05.669200][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:05.669228][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:05.669719][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:05.681474][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:05.683884][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:05.685148][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:05.685466][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:05.686421][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:05.686489][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:06.349926][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:06.351820][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:06.479956][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:06.525941][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)"
[t=00:00:07.372558][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1021ms
[t=00:00:07.387455][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:07.721171][f=-000001] Loading UnitDefs_posts
[t=00:00:07.898629][f=-000001] Loading FeatureDefs_posts
[t=00:00:07.961986][f=-000001] Loading WeaponDefs_posts
[t=00:00:07.984244][f=-000001] Loading ArmorDefs_posts
[t=00:00:08.003577][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 575ms
[t=00:00:08.055081][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 676ms
[t=00:00:08.055118][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:08.480494][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:08.485934][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms
[t=00:00:08.485955][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:08.486297][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:08.487165][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:08.489887][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:09.060277][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:09.197640][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:09.313833][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:09.316885][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:09.316912][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:09.908457][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 591ms
[t=00:00:09.908482][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:10.004912][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms
[t=00:00:10.004953][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:10.026625][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms
[t=00:00:10.841248][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:10.844737][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:10.845525][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:10.856192][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:17.209830][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:17.223401][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:17.223439][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:17.224832][f=-000001] InfoTexture: legacy
[t=00:00:17.224865][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:17.227036][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:18.167417][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:18.182561][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:18.182596][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:18.184060][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:18.478088][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:18.480248][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:18.741994][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:18.808430][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:18.871945][f=-000001] Loaded DecalsDrawer: off
[t=00:00:18.871984][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:18.873302][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:19.658600][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:19.671706][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:19.672600][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:19.837455][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms
[t=00:00:19.839365][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:19.839387][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:19.895211][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:19.895256][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:19.895268][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=df0775b2
[t=00:00:19.895279][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=981ce69
[t=00:00:19.895289][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=b4eed7c
[t=00:00:19.895299][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:19.895310][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f3d834ad
[t=00:00:19.904466][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:19.904513][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:19.904524][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=df0775b2
[t=00:00:19.904534][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=981ce69
[t=00:00:19.904544][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=b4eed7c
[t=00:00:19.904554][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:19.904564][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f3d834bd
[t=00:00:19.904575][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55e8700e22b0 has BLOCKSIZE 1
[t=00:00:19.910114][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:19.910147][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:19.910158][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=df0775b2
[t=00:00:19.910242][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=981ce69
[t=00:00:19.910257][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=b4eed7c
[t=00:00:19.910267][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=f3d83213
[t=00:00:19.919288][f=-000001] [Path] [PathEstimator::ReadFile] hash=f3d83213 file="cache/105dev-BAR105/paths/LimeQuat Republic v1.24.pe-f3d83213.zip" (exists=0)
[t=00:00:19.922665][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:20.081965][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 2240 blocks"
[t=00:00:20.165852][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 140 of 2240 blocks"
[t=00:00:20.250398][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 280 of 2240 blocks"
[t=00:00:20.334015][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 420 of 2240 blocks"
[t=00:00:20.428521][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 560 of 2240 blocks"
[t=00:00:20.515070][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 700 of 2240 blocks"
[t=00:00:20.600718][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 840 of 2240 blocks"
[t=00:00:20.685038][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 980 of 2240 blocks"
[t=00:00:20.769294][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1120 of 2240 blocks"
[t=00:00:20.853863][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1260 of 2240 blocks"
[t=00:00:20.937828][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1400 of 2240 blocks"
[t=00:00:21.017563][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1540 of 2240 blocks"
[t=00:00:21.136385][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1680 of 2240 blocks"
[t=00:00:21.229162][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1820 of 2240 blocks"
[t=00:00:21.308987][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1960 of 2240 blocks"
[t=00:00:21.387505][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2100 of 2240 blocks"
[t=00:00:21.443485][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-f3d83213"
[t=00:00:21.444057][f=-000001] [Path] [PathEstimator::WriteFile] hash=f3d83213 file="cache/105dev-BAR105/paths/LimeQuat Republic v1.24.pe-f3d83213.zip" (exists=0)
[t=00:00:21.457290][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-f3d83213"
[t=00:00:21.461403][f=-000001] Path cache (56, 40) initialized.
[t=00:00:21.461457][f=-000001] Path cache (56, 40) initialized.
[t=00:00:21.465773][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:21.465838][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:21.465849][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=df0775b2
[t=00:00:21.465857][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=981ce69
[t=00:00:21.465866][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=b4eed7c
[t=00:00:21.465874][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=f3d83223
[t=00:00:21.584984][f=-000001] [Path] [PathEstimator::ReadFile] hash=f3d83223 file="cache/105dev-BAR105/paths/LimeQuat Republic v1.24.pe2-f3d83223.zip" (exists=0)
[t=00:00:21.585318][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:21.664942][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 560 blocks"
[t=00:00:21.669230][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 35 of 560 blocks"
[t=00:00:21.674548][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 70 of 560 blocks"
[t=00:00:21.679680][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 105 of 560 blocks"
[t=00:00:21.685191][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 140 of 560 blocks"
[t=00:00:21.690198][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 175 of 560 blocks"
[t=00:00:21.695661][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 210 of 560 blocks"
[t=00:00:21.702559][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 245 of 560 blocks"
[t=00:00:21.709592][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 280 of 560 blocks"
[t=00:00:21.714866][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 315 of 560 blocks"
[t=00:00:21.720982][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 350 of 560 blocks"
[t=00:00:21.725964][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 385 of 560 blocks"
[t=00:00:21.730678][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 420 of 560 blocks"
[t=00:00:21.735776][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 455 of 560 blocks"
[t=00:00:21.743821][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 490 of 560 blocks"
[t=00:00:21.749345][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 525 of 560 blocks"
[t=00:00:21.753752][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-f3d83223"
[t=00:00:21.756848][f=-000001] [Path] [PathEstimator::WriteFile] hash=f3d83223 file="cache/105dev-BAR105/paths/LimeQuat Republic v1.24.pe2-f3d83223.zip" (exists=0)
[t=00:00:21.766029][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-f3d83223"
[t=00:00:21.768588][f=-000001] Path cache (28, 20) initialized.
[t=00:00:21.768617][f=-000001] Path cache (28, 20) initialized.
[t=00:00:21.768642][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1928ms, checksum 2752df99)"
[t=00:00:21.768871][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:21.768892][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:21.768904][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:21.868862][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 46ms
[t=00:00:21.869793][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
[t=00:00:24.149602][f=-000001] Map Terrain Generation
[t=00:00:24.149640][f=-000001] Random Seed, 4380508
[t=00:00:24.149738][f=-000001] Wave generation complete
[t=00:00:24.149759][f=-000001] Draw points, 3, factor, 1.01571369
[t=00:00:24.159857][f=-000001] Voronoi generation complete
[t=00:00:24.160311][f=-000001] std, 0, bucketWidth, 60.0000038
[t=00:00:24.162123][f=-000001] Terrain structure complete
[t=00:00:26.493357][f=-000001] Edge processing complete
[t=00:00:26.494013][f=-000001] ApplyLineDistanceFunc
[t=00:00:28.033089][f=-000001] Tier propagation complete
[t=00:00:42.593929][f=-000001] Height application complete
[t=00:00:52.319469][f=-000001] Smoothing complete
[t=00:00:52.830754][f=-000001] Map terrain complete
[t=00:00:53.896723][f=-000001] Metal generation complete
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:53.954698][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:53.954761][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: map_texture_generator.lua
Loaded gadget: map_voidwater_fix.lua
Loaded gadget: randommapgen_texture.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:54.653135][f=-000001] Synced LuaRules: finished loading
[t=00:00:54.688951][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
[t=00:00:55.461605][f=-000001] Shaders not found, reverting to non-GLSL lava gadget
Loaded gadget: Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua