[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.007276] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.007307] Using writeable configuration source: "/tmp/tmp.R5hNld7u1r/springsettings.1607192.cfg"
[t=00:00:00.015688] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.015733] ============== ==============
[t=00:00:00.015744]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.015753]
[t=00:00:00.015763] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015772] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015781] Use "none" to disable the default log sections.
[t=00:00:00.015790] ============== ==============
[t=00:00:00.015799] ============== ==============
[t=00:00:00.015852] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.015862] MouseDragCircleCommandThreshold = 25
[t=00:00:00.015871] ROAM = 2
[t=00:00:00.015881] RotateLogFiles = 1
[t=00:00:00.015890] TeamHighlight = 0
[t=00:00:00.015900] ============== ==============
[t=00:00:00.015910] ============== ==============
[t=00:00:00.015919] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless)
[t=00:00:00.015929] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.015938] Compiler Version: gcc-11.1.0
[t=00:00:00.015960] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.016112] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.016124] Binary Word Size: 64-bit (native)
[t=00:00:00.016133] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016143] Physical CPU Cores: 1
[t=00:00:00.016152] Logical CPU Cores: 1
[t=00:00:00.016161] ============== ==============
[t=00:00:00.016224] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016234] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.016243] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016252] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.016261] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.062864] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.062897] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.062927] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.062959] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.062983] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.062994] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.063032] [GR::LogVersionInfo]
[t=00:00:00.063042] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.063051] GL version :
[t=00:00:00.063061] GL vendor :
[t=00:00:00.063070] GL renderer :
[t=00:00:00.063079] GLSL version:
[t=00:00:00.063088] GLEW version: spring headless stub GLEW version
[t=00:00:00.063097] GPU memory : unknown
[t=00:00:00.063106] SDL swap-int: 0
[t=00:00:00.063115] SDL driver : headless stub
[t=00:00:00.063125]
[t=00:00:00.063134] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.063144] GLSL shader support : 0
[t=00:00:00.063153] GL4 support : 0
[t=00:00:00.063161] FBO extension support : 0
[t=00:00:00.063171] NVX GPU mem-info support : 0
[t=00:00:00.063208] ATI GPU mem-info support : 0
[t=00:00:00.063218] NPOT-texture support : 1 (0)
[t=00:00:00.063227] S3TC/DXT1 texture support : 0/0
[t=00:00:00.063237] texture query-LOD support : 1 (0)
[t=00:00:00.063246] MSAA frame-buffer support : 0 (0)
[t=00:00:00.063255] Z-buffer depth : 16 (-)
[t=00:00:00.063264] primitive-restart support : 0 (0)
[t=00:00:00.063273] clip-space control support: 0 (0)
[t=00:00:00.063282] seamless cube-map support : 0 (0)
[t=00:00:00.063291] frag-depth layout support : 0 (0)
[t=00:00:00.063300] persistent maps support : 0 (0)
[t=00:00:00.063309] explicit attribs location : 0 (0)
[t=00:00:00.063318] multi draw indirect : 0 (-)
[t=00:00:00.063327] array textures : 0 (-)
[t=00:00:00.063337]
[t=00:00:00.063351] max. FBO samples : -1
[t=00:00:00.063360] max. FS/program texture slots : 8/8
[t=00:00:00.063370] max. texture size : 2048
[t=00:00:00.063382] max. texture anisotropy level : 0.000000
[t=00:00:00.063391] max. vec4 varyings/attributes : 0/0
[t=00:00:00.063400] max. draw-buffers : 0
[t=00:00:00.063409] max. rec. indices/vertices : 0/0
[t=00:00:00.063418] max. uniform buffer-bindings : 0
[t=00:00:00.063428] max. uniform block-size : 0KB
[t=00:00:00.063437] max. storage buffer-bindings : 0
[t=00:00:00.063445] max. storage block-size : 0MB
[t=00:00:00.063455]
[t=00:00:00.063464] enable AMD-hacks : 0
[t=00:00:00.063474] compress MIP-maps: 0
[t=00:00:00.064323] [GR::UpdateGLConfigs]
[t=00:00:00.064350] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.064364] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.064375] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.064384] [GR::InitGLState]
[t=00:00:00.064394] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.229651] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.256423] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.262394] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.262932] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.262955] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.262971] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/
[t=00:00:00.593895] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base
[t=00:00:00.597897] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.626499] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.626741] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.640850] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms
[t=00:00:00.641222] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.641676] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.649042] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1de800f8d0 (SpringVFS) global=(nil) (null)
[t=00:00:00.649057] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.658005] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.658033] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.658044] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.658053] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.658407] [Threading] Main thread CPU affinity mask set: 0x1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1683 MB
[t=00:00:00.679365][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.679917][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.680030][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1607192/replay.sdfz" for game data...
[t=00:00:00.866103][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.875216][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.875246][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.893764][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.893880][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms
[t=00:00:00.894366][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5)
[t=00:00:00.943658][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5579d0c40ae0] using map "Sparkles Dry v1.04" (loaded=0 cached=0)
[t=00:00:00.944845][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Dry v1.04", overwrite=false)] section=1 cached=0
[t=00:00:00.947072][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.947537][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5579d0c40ae0] using game "Zero-K v1.11.4.0" (loaded=0 cached=0)
[t=00:00:00.948697][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0
[t=00:00:00.957484][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.957916][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.970350][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms
[t=00:00:00.970724][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen
[t=00:00:00.978001][f=-000001] forceSingleThreaded, false
[t=00:00:03.360751][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.361467][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.361588][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.361649][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.361706][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.361762][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.362973][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.363488][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.364013][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.367378][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.370165][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.373122][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.373159][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:03.373730][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:03.392077][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:03.411660][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:03.423813][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:03.424117][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:03.428116][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.428186][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.903183][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.906625][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.077757][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.086811][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:05.557446][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1652ms
[t=00:00:05.558765][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:05.832833][f=-000001] Loading UnitDefs_posts
[t=00:00:05.988228][f=-000001] Loading FeatureDefs_posts
[t=00:00:06.012367][f=-000001] Loading WeaponDefs_posts
[t=00:00:06.033555][f=-000001] Loading ArmorDefs_posts
[t=00:00:06.059621][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 483ms
[t=00:00:06.142763][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 584ms
[t=00:00:06.142832][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:06.270537][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:06.270863][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms
[t=00:00:06.270880][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:06.270893][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:06.272356][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:06.274697][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:06.840974][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:06.947001][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:07.112023][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:07.115054][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:07.115108][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:07.725818][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 610ms
[t=00:00:07.725844][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:07.821970][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms
[t=00:00:07.822029][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:07.845423][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms
[t=00:00:08.575323][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:08.588071][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:08.589121][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:08.602563][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:14.296159][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:14.306983][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:14.307004][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:14.308087][f=-000001] InfoTexture: legacy
[t=00:00:14.308104][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:14.309738][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:14.462966][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:14.469273][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[t=00:00:14.469306][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:14.470725][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:14.705119][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:14.711622][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:14.879438][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:14.967231][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:14.983420][f=-000001] Loaded DecalsDrawer: off
[t=00:00:14.983471][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:14.984248][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:15.720960][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:15.734066][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:15.735259][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:15.911595][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms
[t=00:00:15.916245][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:15.916284][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:15.927619][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:15.927671][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.927682][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee64d3ae
[t=00:00:15.927692][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5
[t=00:00:15.927703][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.927713][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:15.927723][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8052313
[t=00:00:15.932847][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:15.932905][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.932918][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee64d3ae
[t=00:00:15.932928][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5
[t=00:00:15.932938][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.932949][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:15.932959][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8052323
[t=00:00:15.932971][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5579d5ed21c0 has BLOCKSIZE 1
[t=00:00:15.935472][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:15.935482][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.935490][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ee64d3ae
[t=00:00:15.935498][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=24c9acb5
[t=00:00:15.935506][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.935514][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=8052079
[t=00:00:15.938007][f=-000001] [Path] [PathEstimator::ReadFile] hash=8052079 file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe-8052079.zip" (exists=0)
[t=00:00:15.938289][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:16.003588][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1600 blocks"
[t=00:00:16.095147][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 1600 blocks"
[t=00:00:16.169146][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 1600 blocks"
[t=00:00:16.269408][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 1600 blocks"
[t=00:00:16.350752][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 400 of 1600 blocks"
[t=00:00:16.433120][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 500 of 1600 blocks"
[t=00:00:16.523069][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 600 of 1600 blocks"
[t=00:00:16.613916][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 700 of 1600 blocks"
[t=00:00:16.723985][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 800 of 1600 blocks"
[t=00:00:16.824774][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 900 of 1600 blocks"
[t=00:00:16.928425][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1000 of 1600 blocks"
[t=00:00:17.012244][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1100 of 1600 blocks"
[t=00:00:17.098703][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1200 of 1600 blocks"
[t=00:00:17.198305][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1300 of 1600 blocks"
[t=00:00:17.288621][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1400 of 1600 blocks"
[t=00:00:17.365739][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1500 of 1600 blocks"
[t=00:00:17.440595][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-8052079"
[t=00:00:17.441057][f=-000001] [Path] [PathEstimator::WriteFile] hash=8052079 file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe-8052079.zip" (exists=0)
[t=00:00:17.499493][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-8052079"
[t=00:00:17.502223][f=-000001] Path cache (40, 40) initialized.
[t=00:00:17.502247][f=-000001] Path cache (40, 40) initialized.
[t=00:00:17.504997][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:17.505015][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:17.505024][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ee64d3ae
[t=00:00:17.505033][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=24c9acb5
[t=00:00:17.505041][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:17.505050][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=8052089
[t=00:00:17.587734][f=-000001] [Path] [PathEstimator::ReadFile] hash=8052089 file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe2-8052089.zip" (exists=0)
[t=00:00:17.588028][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:17.643962][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 400 blocks"
[t=00:00:17.648075][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 25 of 400 blocks"
[t=00:00:17.651953][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 50 of 400 blocks"
[t=00:00:17.655989][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 75 of 400 blocks"
[t=00:00:17.659812][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 400 blocks"
[t=00:00:17.664186][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 125 of 400 blocks"
[t=00:00:17.668084][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 150 of 400 blocks"
[t=00:00:17.671688][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 175 of 400 blocks"
[t=00:00:17.677852][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 400 blocks"
[t=00:00:17.682314][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 225 of 400 blocks"
[t=00:00:17.686885][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 250 of 400 blocks"
[t=00:00:17.691325][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 275 of 400 blocks"
[t=00:00:17.695757][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 400 blocks"
[t=00:00:17.700303][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 325 of 400 blocks"
[t=00:00:17.704454][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 350 of 400 blocks"
[t=00:00:17.708624][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 375 of 400 blocks"
[t=00:00:17.710052][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-8052089"
[t=00:00:17.710361][f=-000001] [Path] [PathEstimator::WriteFile] hash=8052089 file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe2-8052089.zip" (exists=0)
[t=00:00:17.722426][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-8052089"
[t=00:00:17.723154][f=-000001] Path cache (20, 20) initialized.
[t=00:00:17.723167][f=-000001] Path cache (20, 20) initialized.
[t=00:00:17.723191][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1806ms, checksum f986aa48)"
[t=00:00:17.723226][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:17.723240][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:17.723249][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:17.865010][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms
[t=00:00:17.865623][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Particles Gadget 1.0
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:19.946823][f=-000001] Setting morph for custom comms for player: 1
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: we require more minerals v1.1
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:20.372430][f=-000001] Synced LuaRules: finished loading
[t=00:00:20.400907][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Particles Gadget 1.0
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua