[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008413] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008469] Using writeable configuration source: "/tmp/tmp.mTapGiTtJQ/springsettings.1606954.cfg" [t=00:00:00.016716] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016769] ============== ============== [t=00:00:00.016781] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016793] [t=00:00:00.016803] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016813] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016823] Use "none" to disable the default log sections. [t=00:00:00.016833] ============== ============== [t=00:00:00.016843] ============== ============== [t=00:00:00.016901] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016913] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016923] ROAM = 2 [t=00:00:00.016934] RotateLogFiles = 1 [t=00:00:00.016945] TeamHighlight = 0 [t=00:00:00.016956] ============== ============== [t=00:00:00.016966] ============== ============== [t=00:00:00.016977] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.016987] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016998] Compiler Version: gcc-11.1.0 [t=00:00:00.017020] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017182] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017196] Binary Word Size: 64-bit (native) [t=00:00:00.017206] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017217] Physical CPU Cores: 1 [t=00:00:00.017227] Logical CPU Cores: 1 [t=00:00:00.017237] ============== ============== [t=00:00:00.017302] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017313] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017323] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017333] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017343] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.068654] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.068684] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.068703] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.068729] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.068749] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.068757] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.068794] [GR::LogVersionInfo] [t=00:00:00.068802] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.068810] GL version : [t=00:00:00.068817] GL vendor : [t=00:00:00.068825] GL renderer : [t=00:00:00.068832] GLSL version: [t=00:00:00.068840] GLEW version: spring headless stub GLEW version [t=00:00:00.068847] GPU memory : unknown [t=00:00:00.068855] SDL swap-int: 0 [t=00:00:00.068863] SDL driver : headless stub [t=00:00:00.068870] [t=00:00:00.068878] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.068885] GLSL shader support : 0 [t=00:00:00.068893] GL4 support : 0 [t=00:00:00.068915] FBO extension support : 0 [t=00:00:00.068923] NVX GPU mem-info support : 0 [t=00:00:00.068964] ATI GPU mem-info support : 0 [t=00:00:00.068975] NPOT-texture support : 1 (0) [t=00:00:00.068984] S3TC/DXT1 texture support : 0/0 [t=00:00:00.068993] texture query-LOD support : 1 (0) [t=00:00:00.069002] MSAA frame-buffer support : 0 (0) [t=00:00:00.069012] Z-buffer depth : 16 (-) [t=00:00:00.069020] primitive-restart support : 0 (0) [t=00:00:00.069030] clip-space control support: 0 (0) [t=00:00:00.069038] seamless cube-map support : 0 (0) [t=00:00:00.069048] frag-depth layout support : 0 (0) [t=00:00:00.069057] persistent maps support : 0 (0) [t=00:00:00.069066] explicit attribs location : 0 (0) [t=00:00:00.069075] multi draw indirect : 0 (-) [t=00:00:00.069084] array textures : 0 (-) [t=00:00:00.069093] [t=00:00:00.069103] max. FBO samples : -1 [t=00:00:00.069112] max. FS/program texture slots : 8/8 [t=00:00:00.069121] max. texture size : 2048 [t=00:00:00.069132] max. texture anisotropy level : 0.000000 [t=00:00:00.069142] max. vec4 varyings/attributes : 0/0 [t=00:00:00.069150] max. draw-buffers : 0 [t=00:00:00.069159] max. rec. indices/vertices : 0/0 [t=00:00:00.069169] max. uniform buffer-bindings : 0 [t=00:00:00.069177] max. uniform block-size : 0KB [t=00:00:00.069187] max. storage buffer-bindings : 0 [t=00:00:00.069195] max. storage block-size : 0MB [t=00:00:00.069204] [t=00:00:00.069214] enable AMD-hacks : 0 [t=00:00:00.069223] compress MIP-maps: 0 [t=00:00:00.070031] [GR::UpdateGLConfigs] [t=00:00:00.070056] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.070070] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.070080] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.070090] [GR::InitGLState] [t=00:00:00.070100] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.265029] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.276465] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.282890] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.283422] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.283445] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.283461] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.674382] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.679446] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.741973] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.742245] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.777849] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 104ms [t=00:00:00.778009] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.778442] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.787007] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f95d400f8d0 (SpringVFS) global=(nil) (null) [t=00:00:00.787027] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.792133] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.792160] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.792171] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.792180] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.792586] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1693 MB [t=00:00:00.815201][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.816208][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.816316][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1606954/replay.sdfz" for game data... [t=00:00:01.009667][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.014674][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.014704][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.018823][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.018853][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [t=00:00:01.019474][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.075945][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5561c8134b70] using map "Mecharavaged v1.01" (loaded=0 cached=0) [t=00:00:01.077714][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [t=00:00:01.081386][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.082058][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5561c8134b70] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:01.083141][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:01.092112][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.092695][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.103994][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 84ms [t=00:00:01.104347][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.111695][f=-000001] forceSingleThreaded, false [t=00:00:02.777094][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.777815][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.777925][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.777984][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.778038][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.778091][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.779311][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.779865][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.780348][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.782749][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.784542][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.786438][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.786470][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.786956][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.796910][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.799433][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.800536][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.800843][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.801759][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.801824][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.379984][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.395432][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.594724][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.607265][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:03.940225][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 551ms [t=00:00:03.988038][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.348304][f=-000001] Loading UnitDefs_posts [t=00:00:04.506128][f=-000001] Loading FeatureDefs_posts [t=00:00:04.531612][f=-000001] Loading WeaponDefs_posts [t=00:00:04.554303][f=-000001] Loading ArmorDefs_posts [t=00:00:04.577766][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 566ms [t=00:00:04.637174][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 656ms [t=00:00:04.637219][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.042630][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.052530][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [t=00:00:05.052553][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.052983][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.054592][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.058174][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.677398][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.766127][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.911932][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.914652][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.914681][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.546754][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 632ms [t=00:00:06.546779][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.680176][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 133ms [t=00:00:06.680224][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.702907][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:07.387503][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.403398][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.413634][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.431894][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.709307][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.723854][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.723878][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.724742][f=-000001] InfoTexture: legacy [t=00:00:13.724762][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.726806][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.863652][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.866398][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:13.866422][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.867536][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.123003][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.124908][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.383049][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.436982][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.446549][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.446590][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.447309][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.216455][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.229076][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.230104][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.391061][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:15.392750][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.392769][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.409727][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.409778][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.409790][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f9b54347 [t=00:00:15.409800][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c33cde65 [t=00:00:15.409811][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.409821][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.409832][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1c8c45c [t=00:00:15.416050][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.416088][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.416097][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f9b54347 [t=00:00:15.416105][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c33cde65 [t=00:00:15.416114][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.416122][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.416130][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1c8c46c [t=00:00:15.416139][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5561ce3ba470 has BLOCKSIZE 1 [t=00:00:15.419948][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.419965][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.419975][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=f9b54347 [t=00:00:15.419985][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=c33cde65 [t=00:00:15.419995][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.420005][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=b1c8c1c2 [t=00:00:15.423256][f=-000001] [Path] [PathEstimator::ReadFile] hash=b1c8c1c2 file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe-b1c8c1c2.zip" (exists=0) [t=00:00:15.423490][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread" [t=00:00:15.502239][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 2304 blocks" [t=00:00:15.584652][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 2304 blocks" [t=00:00:15.707730][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 288 of 2304 blocks" [t=00:00:15.815778][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 432 of 2304 blocks" [t=00:00:15.931053][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 2304 blocks" [t=00:00:16.051339][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 720 of 2304 blocks" [t=00:00:16.173177][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 864 of 2304 blocks" [t=00:00:16.292569][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1008 of 2304 blocks" [t=00:00:16.418879][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1152 of 2304 blocks" [t=00:00:16.536712][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1296 of 2304 blocks" [t=00:00:16.658235][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1440 of 2304 blocks" [t=00:00:16.783620][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1584 of 2304 blocks" [t=00:00:16.903729][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1728 of 2304 blocks" [t=00:00:17.035625][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1872 of 2304 blocks" [t=00:00:17.161029][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2016 of 2304 blocks" [t=00:00:17.284359][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2160 of 2304 blocks" [t=00:00:17.343623][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-b1c8c1c2" [t=00:00:17.344042][f=-000001] [Path] [PathEstimator::WriteFile] hash=b1c8c1c2 file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe-b1c8c1c2.zip" (exists=0) [t=00:00:17.466029][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-b1c8c1c2" [t=00:00:17.469698][f=-000001] Path cache (48, 48) initialized. [t=00:00:17.469719][f=-000001] Path cache (48, 48) initialized. [t=00:00:17.473820][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:17.473841][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:17.473851][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=f9b54347 [t=00:00:17.473862][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=c33cde65 [t=00:00:17.473872][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.473882][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=b1c8c1d2 [t=00:00:17.583573][f=-000001] [Path] [PathEstimator::ReadFile] hash=b1c8c1d2 file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe2-b1c8c1d2.zip" (exists=0) [t=00:00:17.583815][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread" [t=00:00:17.654072][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 576 blocks" [t=00:00:17.661391][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 36 of 576 blocks" [t=00:00:17.666029][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 72 of 576 blocks" [t=00:00:17.675178][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 108 of 576 blocks" [t=00:00:17.681525][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 576 blocks" [t=00:00:17.688102][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 180 of 576 blocks" [t=00:00:17.693617][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 216 of 576 blocks" [t=00:00:17.699389][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 252 of 576 blocks" [t=00:00:17.705370][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 288 of 576 blocks" [t=00:00:17.709875][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 324 of 576 blocks" [t=00:00:17.716461][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 360 of 576 blocks" [t=00:00:17.722211][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 396 of 576 blocks" [t=00:00:17.727776][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 432 of 576 blocks" [t=00:00:17.732417][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 468 of 576 blocks" [t=00:00:17.739423][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 504 of 576 blocks" [t=00:00:17.744038][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 540 of 576 blocks" [t=00:00:17.745773][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-b1c8c1d2" [t=00:00:17.746072][f=-000001] [Path] [PathEstimator::WriteFile] hash=b1c8c1d2 file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe2-b1c8c1d2.zip" (exists=0) [t=00:00:17.772520][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-b1c8c1d2" [t=00:00:17.773505][f=-000001] Path cache (24, 24) initialized. [t=00:00:17.773522][f=-000001] Path cache (24, 24) initialized. [t=00:00:17.773543][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2380ms, checksum acdc3f49)" [t=00:00:17.773585][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:17.773597][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:17.773607][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:17.891750][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 73ms [t=00:00:17.892445][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:20.416098][f=-000001] Synced LuaRules: finished loading [t=00:00:20.438678][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:21.073427][f=-000001] Unsynced LuaRules: finished loading [t=00:00:21.118319][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:21.187696][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 52ms [t=00:00:21.247262][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:21.253966][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:21.254387][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:21.254767][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:21.255194][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:21.330503][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:21.330784][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:21.337034][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:21.337705][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:21.337723][f=-000001] LuaSocket Support: enabled [t=00:00:21.361676][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:21.458536][f=-000001] localWidgets, nil, true, true [t=00:00:21.460770][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:21.460796][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:21.474653][f=-000001] USE_OLD_CHILI [t=00:00:21.908146][f=-000001] Loading last game win data [t=00:00:21.908182][f=-000001] Resetting win data [t=00:00:21.908235][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:21.908249][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:21.908261][f=-000001] Player and team counts match, continuing [t=00:00:21.908276][f=-000001] vberk2006 was in last game but is now absent, resetting scores [t=00:00:22.053980][f=-000001] CAS: GLSL not supported. [t=00:00:22.059762][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:22.059792][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:22.136554][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.841899][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.730855][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.949537][f=-000001] forceSingleThreaded, false [t=00:00:24.418169][f=-000001] Loaded API widget: Cluster Detection [t=00:00:24.418395][f=-000001] Loaded API widget: Hacky version fix [t=00:00:24.419064][f=-000001] Loaded API widget: Shared Functions [t=00:00:24.419266][f=-000001] Loaded API widget: i18n [t=00:00:24.419652][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:24.420039][f=-000001] Loaded API widget: Win Counter [t=00:00:24.420474][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:24.558614][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:24.559006][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:24.559240][f=-000001] Loaded API widget: CommandInsert [t=00:00:24.828654][f=-000001] Loaded API widget: Chili Framework [t=00:00:24.829757][f=-000001] Loaded API widget: Lups [t=00:00:24.829976][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:24.830344][f=-000001] Loaded widget: Chili Highlight [t=00:00:24.830682][f=-000001] Loaded widget: Save/Load API [t=00:00:24.831026][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:24.831317][f=-000001] Loaded widget: Draw After Chili [t=00:00:24.832118][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:24.838098][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:24.839758][f=-000001] Loaded DecalsDrawer: off [t=00:00:24.839780][f=-000001] Ground-decal rendering is disabled! [t=00:00:24.839852][f=-000001] Set maximum particles to: 0 [t=00:00:24.840213][f=-000001] Set UnitIconDist to 0 [t=00:00:24.936985][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.961537][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.963069][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.963356][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.963700][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.982742][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.983095][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.983489][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.983806][f=-000001] Mexspot Fetcher fetching [t=00:00:24.984005][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.984300][f=-000001] Team highlighting: Disabled [t=00:00:24.984653][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.985182][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.985638][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.986071][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.986250][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.986450][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.986627][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.986894][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.987148][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.987495][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.987778][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.987790][f=-000001] Using fallback unit outlines [t=00:00:24.987960][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.988329][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.996964][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.998399][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.999063][f=-000001] Loaded widget: Guard Remove [t=00:00:24.999515][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:25.044259][f=-000001] Loaded widget: HealthBars [t=00:00:25.044904][f=-000001] Loaded widget: Noises [t=00:00:25.045318][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:25.045789][f=-000001] Loaded widget: Unit Icons [t=00:00:25.049233][f=-000001] Loaded widget: Chili Vote Display [t=00:00:25.049728][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:25.050250][f=-000001] Loaded widget: BuildETA [t=00:00:25.050632][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:25.051060][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:25.051481][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:25.051830][f=-000001] Loaded widget: EndGame Stats [t=00:00:25.052027][f=-000001] Loaded widget: Objectives [t=00:00:25.053755][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:25.054117][f=-000001] Loaded widget: EndGame APM stats [t=00:00:25.057889][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:25.058239][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:25.058264][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1606954/events.log [t=00:00:25.061151][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:25.061998][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:25.062322][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:25.065412][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:25.065867][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:25.066261][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:25.066691][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:25.067217][f=-000001] Loaded widget: Music Player v2 [t=00:00:25.067472][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:25.067933][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:25.068583][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:25.068939][f=-000001] Loaded widget: Autoquit [t=00:00:25.069171][f=-000001] Loaded widget: Blast Radius [t=00:00:25.069607][f=-000001] Loaded widget: CameraShake [t=00:00:25.070311][f=-000001] Loaded widget: Cheat Sheet [t=00:00:25.083920][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:25.085034][f=-000001] EndGame Graph disabled [t=00:00:25.103388][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:25.103768][f=-000001] Loaded widget: Easy Facing [t=00:00:25.103992][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:25.104363][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:25.104608][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:25.128736][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:25.129928][f=-000001] Loaded widget: Ferry Points [t=00:00:25.130745][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:25.139173][f=-000001] Loaded widget: Context Menu [t=00:00:25.139669][f=-000001] Loaded widget: Darkening [t=00:00:25.140041][f=-000001] Loaded widget: Decloak Range [t=00:00:25.140514][f=-000001] Loaded widget: Decoration Handler [t=00:00:25.147145][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:25.147650][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:25.147872][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:25.148237][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:25.149424][f=-000001] Input grabbing is enabled! [t=00:00:25.149457][f=-000001] Input grabbing is enabled! [t=00:00:25.149589][f=-000001] Loaded widget: Grab Input [t=00:00:25.150099][f=-000001] Loaded widget: Haven Handler [t=00:00:25.150699][f=-000001] Loaded widget: Highlight Geos [t=00:00:25.151317][f=-000001] Loaded widget: In-game Guide [t=00:00:25.151553][f=-000001] Loaded widget: In-game Ignore [t=00:00:25.151850][f=-000001] Loaded widget: Keep Target [t=00:00:25.152195][f=-000001] Loaded widget: Local Widgets Config [t=00:00:25.152564][f=-000001] Loaded widget: MinimapEvents [t=00:00:25.152831][f=-000001] Loaded widget: Misc default command replacements [t=00:00:25.153179][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:25.153707][f=-000001] Loaded widget: Missile Silo Range [t=00:00:25.154158][f=-000001] Loaded widget: Mission Results Handler [t=00:00:25.154417][f=-000001] Loaded widget: Morph Finished notification [t=00:00:25.154672][f=-000001] Loaded widget: Orbit Command [t=00:00:25.155242][f=-000001] Loaded widget: Point Tracker [t=00:00:25.155464][f=-000001] Loaded widget: Raw Move Issue [t=00:00:25.155705][f=-000001] Loaded widget: ReclaimInfo [t=00:00:25.156211][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:25.156860][f=-000001] Loaded widget: Show selected unit range [t=00:00:25.157428][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:25.157973][f=-000001] Loaded widget: Simple Settings [t=00:00:25.158424][f=-000001] Loaded widget: Smart Bombers [t=00:00:25.158720][f=-000001] Loaded widget: SmoothCam [t=00:00:25.159475][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:25.160655][f=-000001] Loaded widget: Stereo3D [t=00:00:25.160943][f=-000001] Loaded widget: Stop Self-D [t=00:00:25.164040][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:25.164472][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:25.165337][f=-000001] Loaded widget: Camera Save Position [t=00:00:25.166126][f=-000001] Loaded widget: Command Alpha [t=00:00:25.166747][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:25.167185][f=-000001] Loaded widget: Ghost Site [t=00:00:25.168535][f=-000001] Loaded widget: Attack Warning [t=00:00:25.168966][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:25.169835][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:25.171217][f=-000001] Loaded widget: Auto Group [t=00:00:25.172414][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:25.173616][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:25.174018][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:25.175082][f=-000001] Loaded widget: Projectile Lights [t=00:00:25.176203][f=-000001] Loaded widget: Select Com at start [t=00:00:25.183228][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:25.184577][f=-000001] Loaded widget: Transport AI [t=00:00:25.349639][f=-000001] Loaded widget: Attack AoE [t=00:00:25.350195][f=-000001] Loaded widget: Icon Sets [t=00:00:25.351460][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:25.356661][f=-000001] Loaded widget: Replay control buttons [t=00:00:25.357538][f=-000001] Loaded widget: Smooth Scroll [t=00:00:25.386306][f=-000001] Loaded widget: Unit Start State [t=00:00:25.387103][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:25.388999][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:25.389448][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:25.390680][f=-000001] Loaded widget: PlanetWars Info [t=00:00:25.391422][f=-000001] Loaded widget: Commands FX [t=00:00:25.391776][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:25.409061][f=-000001] Loaded widget: UnitShapes [t=00:00:25.409695][f=-000001] : disabled for spectators [t=00:00:25.410858][f=-000001] Loaded widget: Stockpiler [t=00:00:25.412476][f=-000001] Loaded widget: Map Edge Extension [t=00:00:25.412799][f=-000001] Loaded widget: AllyCursors [t=00:00:25.413425][f=-000001] Loaded widget: Gadget Icons [t=00:00:25.413894][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:25.414756][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:25.416215][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:25.416728][f=-000001] Loaded widget: Selection Send [t=00:00:25.417207][f=-000001] Loaded widget: Shield Guard [t=00:00:25.417876][f=-000001] Loaded widget: State Icons [t=00:00:25.418300][f=-000001] : disabled for spectators [t=00:00:25.419096][f=-000001] Loaded widget: Building Starter [t=00:00:25.419581][f=-000001] : disabled for spectators [t=00:00:25.420403][f=-000001] Loaded widget: Cloaker Guard [t=00:00:25.420768][f=-000001] Loaded widget: LupsManager [t=00:00:25.421444][f=-000001] Loaded widget: Smoke Signals [t=00:00:25.421915][f=-000001] Loaded widget: Units on Fire [t=00:00:25.422581][f=-000001] Loaded widget: Newton Firezone [t=00:00:25.423168][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:25.424479][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:25.424863][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:25.425434][f=-000001] Loaded widget: Chili Docking [t=00:00:25.434255][f=-000001] Loaded widget: Chili Pro Console [t=00:00:25.441610][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:25.442082][f=-000001] Loaded widget: HUD Presets [t=00:00:25.442751][f=-000001] Loaded widget: Persistent Build Height [t=00:00:25.445071][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:25.445564][f=-000001] Loaded widget: Image Preloader [t=00:00:25.446105][f=-000001] Loaded widget: Custom Markers [t=00:00:25.450188][f=-000001] Loaded widget: Chili Core Selector [t=00:00:25.450776][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:25.451043][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:25.451856][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:25.452319][f=-000001] Loaded widget: Start Boxes [t=00:00:25.453593][f=-000001] Loaded widget: Select Keys [t=00:00:25.462007][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:25.462995][f=-000001] Loaded widget: Pause Screen [t=00:00:25.463309][f=-000001] Loaded widget: Restricted Zones [t=00:00:25.463619][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:25.463938][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:25.464799][f=-000001] Loaded widget: CustomFormations2 [t=00:00:25.465338][f=-000001] SetSunLighting [t=00:00:25.466252][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:25.480359][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:25.480897][f=-000001] Loaded widget: Font Cache [t=00:00:25.481343][f=-000001] Lua garbage collection rate: 30/s [t=00:00:25.481398][f=-000001] Loaded widget: GC Control [t=00:00:25.485898][f=-000001] Loaded widget: Layout Handler [t=00:00:25.486670][f=-000001] Loaded widget: Text To Speech Control [t=00:00:25.486988][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:25.490854][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:25.496514][f=-000001] Writing last game win data [t=00:00:25.501999][f=-000001] LuaUI v0.3 [t=00:00:25.739479][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.740184][f=-000001] [s11n] Loading s11n file... [t=00:00:25.760282][f=-000001] [s11n] Parsing model... [t=00:00:25.763093][f=-000001] [s11n] Populating game world... [t=00:00:25.864530][f=-000001] [s11n] s11n loading complete. [t=00:00:25.864967][f=-000001] Running Springboard Feature Fixer, 30, 55 [t=00:00:26.047058][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:26.292021][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={14001, 0, 752, 94.9} allocedSize{int+, int-, ext}={1070351, 0, 1284912}, avgAllocTime{int+, int-, ext}={0.2077, 0.0000, 0.3045} [t=00:00:26.787348][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.788387][f=-000001] Spectator mode. Widget removed. [t=00:00:26.804642][f=-000001] Spectator mode. Widget removed. [t=00:00:26.806075][f=-000001] Playback paused [t=00:00:26.811176][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:27.241677][f=-000001] Opening demofile demos/1606954/replay.sdfz [t=00:00:27.241930][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:27.241945][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:27.242009][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:27.242369][f=-000001] -> Connection established (given id 2) [t=00:00:27.242496][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:27.242515][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0e4066fc71ab8df18556bf3a11514d7caa79d68b8eb8dfc49fbc7c7ef9eaeeeb185f4abebec6cbc0aad0a133985e518e9445714f2506c64991d16f106003827e" [t=00:00:27.242529][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:27.242541][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:27.242557][f=-000001] Speed set to 20.0 [server] [t=00:00:27.242569][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5561e42e6ff0,0x5561e6145a60}][locale="C"]" [t=00:00:27.242580][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:27.256115][f=-000001] Switching to Overhead (TA) style camera [t=00:00:27.256148][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:30.348855][f=-000001] Beginning demo playback [t=00:00:30.356884][f=-000001] GameID: c69435648e54fa2207462ffde17bb568 [t=00:00:30.393197][f=-000001] Connection attempt from Tea43 [t=00:00:30.393229][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:30.393309][f=-000001] [0] Event [undefined]: Tea43 changed status [t=00:00:30.393459][f=-000001] -> Connection established (given id 1) [t=00:00:30.409106][f=-000001] Connection attempt from CaballeroTemplario [t=00:00:30.409148][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:30.409264][f=-000001] [0] Event [undefined]: CaballeroTemplario changed status [t=00:00:30.409418][f=-000001] -> Connection established (given id 0) [t=00:00:30.424544][f=-000001] Player CaballeroTemplario left the game: normal quit [t=00:00:30.424598][f=-000001] [0] Event [undefined]: CaballeroTemplario quit [t=00:00:30.468572][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tea43" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:30.468610][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tea43" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:31.036840][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tea43" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:31.052962][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tea43" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:31.409857][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tea43" string="[Game::Load][lua{Rules,Gaia}={000001d06d78e020,000001d0893b0e30}][locale="C"]" [t=00:00:31.521063][f=-000001] Allies: I choose: Engineer! [t=00:00:33.296752][f=-000001] !force [t=00:00:33.296795][f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [t=00:00:33.296809][f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [t=00:00:33.296820][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:33.305064][f=-000001] > Force starting game [t=00:00:33.529067][f=-000001] [0] Event [1285,337.115021,4625]: 0 finished unit Strike Commander [t=00:00:33.536996][f=-000001] [0] Event [4733,337.124023,1306]: 1 finished unit Engineer Commander [t=00:00:33.557699][f=0000000] [0] CaballeroTemplario, team: 0, elo:1500, userid: 548776 [t=00:00:33.557766][f=0000000] [0] Tea43, team: 1, elo:1500, userid: 574356 [t=00:00:33.557799][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:33.608099][f=0000036] Playback continued [t=00:00:33.910238][f=0000222] [222] Event [4616,337.115021,1272]: 1 finished unit Metal Extractor [t=00:00:33.934451][f=0000236] [236] Event [4712,337.115021,1472]: 1 finished unit Cloakbot Factory [t=00:00:34.773325][f=0000708] [708] Event [5112,337.115021,1272]: 1 finished unit Metal Extractor [t=00:00:34.939410][f=0000800] [800] Event [4712,337.115021,1481.59998]: 1 finished unit Conjurer [t=00:00:35.605161][f=0001173] [1173] Event [4712,337.115021,1481.59998]: 1 finished unit Conjurer [t=00:00:35.736203][f=0001248] [1248] Event [5176,337.115021,1800]: 1 finished unit Metal Extractor [t=00:00:36.260927][f=0001542] [1542] Event [4936,337.115021,1128]: 1 finished unit Solar Collector [t=00:00:36.593898][f=0001727] [1727] Event [4712,337.115021,1481.59998]: 1 finished unit Glaive [t=00:00:36.941440][f=0001922] [1922] Event [4712,337.115021,1481.59998]: 1 finished unit Glaive [t=00:00:37.229821][f=0002085] [2085] Event [4616,337.115021,1800]: 1 finished unit Metal Extractor [t=00:00:37.292138][f=0002120] [2120] Event [4856,337.115021,1128]: 1 finished unit Solar Collector [t=00:00:37.357973][f=0002156] [2156] Event [4712,337.115021,1481.59998]: 1 finished unit Glaive [t=00:00:37.910966][f=0002465] [2465] Event [4712,337.115021,1481.59998]: 1 finished unit Glaive [t=00:00:37.965975][f=0002495] [2495] Event [4776,337.115021,1128]: 1 finished unit Solar Collector [t=00:00:38.295114][f=0002680] [2680] Event [4712,337.115021,1481.59998]: 1 finished unit Glaive [t=00:00:39.664937][f=0003452] [3452] Event [5096,337.115021,1112]: 1 finished unit Energy Pylon [t=00:00:40.047337][f=0003669] [3669] Event [4624,337.115021,1344]: 1 finished unit Picket [t=00:00:40.724696][f=0004050] [4050] Event [4712,337.115021,1481.59998]: 1 finished unit Glaive [t=00:00:40.904283][f=0004149] [4149] Event [4928,337.115021,1808]: 1 finished unit Picket [t=00:00:40.962347][f=0004180] [4180] Event [5144,337.115021,1112]: 1 finished unit Energy Pylon [t=00:00:41.080773][f=0004245] [4245] Event [4712,337.115021,1481.59998]: 1 finished unit Glaive [t=00:00:41.422270][f=0004440] [4440] Event [4712,337.115021,1481.59998]: 1 finished unit Glaive [t=00:00:41.763603][f=0004635] [4635] Event [4712,337.115021,1481.59998]: 1 finished unit Glaive [t=00:00:42.172530][f=0004867] [4867] Event [4912,337.115021,1504]: 1 finished unit Picket [t=00:00:42.329064][f=0004954] [4954] Event [4712,337.115021,1481.59998]: 1 finished unit Glaive [t=00:00:42.629032][f=0005123] [5123] Event [5240,337.115021,1192]: 1 finished unit Storage [t=00:00:44.952783][f=0006426] [6426] Event [4712,337.115021,1481.59998]: 1 finished unit Glaive [t=00:00:45.333721][f=0006638] [6638] Event [4712,337.115021,1481.59998]: 1 finished unit Glaive [t=00:00:45.710619][f=0006849] [6849] Event [4712,337.115021,1481.59998]: 1 finished unit Glaive [t=00:00:46.081610][f=0007059] [7059] Event [4712,337.115021,1481.59998]: 1 finished unit Glaive [t=00:00:46.426928][f=0007253] [7253] Event [1414.30261,337.115021,4611.54883]: 1 lost unit Glaive [t=00:00:46.462107][f=0007269] [7269] Event [4712,337.115021,1481.59998]: 1 finished unit Glaive [t=00:00:46.544556][f=0007308] [7308] Event [1394.56824,337.115021,4578.42432]: 1 lost unit Glaive [t=00:00:46.597857][f=0007333] Tea43 has forced a win due to dropped opposition. [t=00:00:46.597910][f=0007333] game_message: CaballeroTemplario has been destroyed! [t=00:00:46.598002][f=0007333] [7333] Event [undefined]: CaballeroTemplario resigned [t=00:00:46.598308][f=0007333] game_message: Tea43 wins! [t=00:00:46.598752][f=0007333] Submitting stats [t=00:00:46.605025][f=0007333] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:46.606925][f=0007333] Part| Total Time|Time of the last 0.5s [t=00:00:46.606950][f=0007333] Draw 6399.29ms 16.72% [t=00:00:46.606963][f=0007333] Lua::Callins::Synced 1384.69ms 12.14% [t=00:00:46.606975][f=0007333] Lua::Callins::Unsynced 10456.11ms 28.36% [t=00:00:46.606987][f=0007333] Lua::CollectGarbage::Synced 61.96ms 0.00% [t=00:00:46.606999][f=0007333] Lua::CollectGarbage::Unsynced 451.36ms 0.80% [t=00:00:46.607011][f=0007333] Misc::Profiler::AddTime 27.92ms 0.10% [t=00:00:46.607022][f=0007333] Sim 3852.45ms 40.90% [t=00:00:46.609468][f=0007334] [7334] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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End Stats Values: 11,3885,1275,3885,1275,10.6559248,0,10.6559248,0,0,0,0,0,0,0,0,0,0,719,0,719,0,0,0,0,200,0,200,0,14,8,14,8,1275,1275,1275,1275,14.2423563,6,14.2423563,6,520,0,520,0,0,0,0,0,1890,0,1890,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:46.610651][f=0007334] [7334] Game End Stats Values: 12,4050,1275,4050,1275,12.1786995,0,12.1786995,0,0,0,0,0,0,0,0,0,0,809,0,809,0,0,0,0,300,0,300,0,14,8,14,8,1275,1275,1275,1275,14.1015186,6,14.1015186,6,585,0,585,0,0,0,0,0,1890,0,1890,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:46.610727][f=0007334] [7334] Game End Stats Values: 13,4215,1275,4215,1275,20.2164822,0,20.2164822,0,0,0,0,0,0,0,0,0,0,899,0,899,0,0,0,0,300,0,300,0,14,8,14,8,1275,1275,1275,1275,14.5358524,6,14.5358524,6,650,0,650,0,0,0,0,0,1990,0,1990,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:46.610799][f=0007334] [7334] Game End Stats Values: 14,4215,1275,4215,1275,39.1007729,0,39.1007729,0,0,0,0,0,0,0,0,0,0,989,0,989,0,0,0,0,300,0,300,0,14,8,14,8,1275,1275,1275,1275,15.2589512,6,15.2589512,6,650,0,650,0,0,0,0,0,1990,0,1990,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:46.610874][f=0007334] [7334] Game End Stats Values: 15,4215,1275,4215,1275,51.019371,0,51.019371,0,0,0,0,0,0,0,0,0,0,1079,0,1079,0,0,0,0,300,0,300,0,14,8,14,8,1275,1275,1275,1275,14.7945728,6,14.7945728,6,650,0,650,0,0,0,0,0,1990,0,1990,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:46.610951][f=0007334] [7334] Game End Stats Values: 16,4345,1275,4345,1275,51.019371,0,51.019371,0,0,0,0,0,0,0,0,0,0,1169,0,1169,0,0,0,0,300,0,300,0,14,8,14,8,1275,1275,1275,1275,14,6,14,6,780,0,780,0,0,0,0,0,1990,0,1990,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:46.611023][f=0007334] [7334] Game End Stats Values: 17,4475,1275,4475,1275,51.019371,0,51.019371,0,0,0,0,0,0,0,0,0,0,1259,0,1259,0,0,0,0,300,0,300,0,14,8,14,8,1275,1275,1275,1275,14,6,14,6,910,0,910,0,0,0,0,0,1990,0,1990,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:46.611109][f=0007334] [7334] Game End Stats Values: 18,4410,1275,4410,1275,51.019371,0,51.019371,0,0,0,0,0,0,0,0,0,0,1289,0,1289,321.9375,147.141922,321.9375,147.141922,300,0,300,0,14,8,14,8,1275,1275,1275,1275,14,6,14,6,845,0,845,0,0,130,0,130,1990,0,1990,0,130,0,130,0,0,0,0,0,147.63472,328.3125,147.63472,328.3125 [t=00:00:46.700031][f=0007368] [7368] Event [1398.94116,337.15155,4603.30518]: 1 lost unit Glaive [t=00:00:46.722950][f=0007382] [7382] Event [1285,337.115021,4625]: 0 lost unit Strike Commander [t=00:00:46.872411][f=0007479] [7479] Event [4712,337.115021,1481.59998]: 1 finished unit Glaive [t=00:00:46.876208][f=0007481] Player Tea43 left the game: normal quit [t=00:00:46.876279][f=0007481] [7481] Event [undefined]: Tea43 quit [t=00:00:46.896492][f=0007496] [7496] Received game_message: CaballeroTemplario has been destroyed! [t=00:00:46.899221][f=0007496] [7496] Received game_message: Tea43 wins! [t=00:00:47.011999][f=0007559] No clients connected, shutting down server [t=00:00:47.012043][f=0007559] Server shutdown [t=00:00:47.012337][f=0007559] [7559] all players disconnected [t=00:00:47.214251][f=0007679] [7679] Event [4712,337.115021,1481.59998]: 1 finished unit Glaive [t=00:00:49.081995][f=0008800] [8800] Event [5480,337.115021,1344]: 1 finished unit Fusion Reactor [t=00:00:56.609108][f=0013314] Autoquit sending quit command. [t=00:00:56.609758][f=0013314] [QuitAction] user exited to system [t=00:00:56.610844][f=0013314] [SpringApp::Kill][1] fromRun=1 [t=00:00:56.611483][f=0013314] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:56.611737][f=0013314] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:56.611752][f=0013314] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:56.611762][f=0013314] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:56.611772][f=0013314] [SpringApp::Kill][2] [t=00:00:56.612577][f=0013314] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:56.612930][f=0013314] [Game::KillLua][1] dtor=0 luaUI=0x5561e61bc110 [t=00:00:56.612975][f=0013314] Start widgetHandler:Shutdown [t=00:00:56.617491][f=0013314] Shutdown - SaveOrderList Complete [t=00:00:56.618403][f=0013314] Writing last game win data [t=00:00:56.626669][f=0013314] Shutdown - SaveConfigData Complete [t=00:00:56.626699][f=0013314] Shutdown Widget - Chili Highlight [t=00:00:56.626719][f=0013314] Shutdown Widget - Save/Load API [t=00:00:56.626747][f=0013314] Shutdown Widget - Draw After Chili [t=00:00:56.626765][f=0013314] Shutdown Widget - API Unit Tracker GL4 [t=00:00:56.626786][f=0013314] Shutdown Widget - EPIC Menu [t=00:00:56.628899][f=0013314] Shutdown Widget - Chili Minimap [t=00:00:56.629050][f=0013314] Shutdown Widget - Chili Widget Selector [t=00:00:56.630390][f=0013314] Shutdown Widget - Local Team Colors [t=00:00:56.630415][f=0013314] Shutdown Widget - Display Keys 2 [t=00:00:56.630473][f=0013314] Shutdown Widget - Save Game Menu [t=00:00:56.630489][f=0013314] Shutdown Widget - HealthBars [t=00:00:56.631557][f=0013314] Shutdown Widget - Noises [t=00:00:56.631581][f=0013314] Shutdown Widget - Unit Icons [t=00:00:56.631601][f=0013314] Shutdown Widget - Win Counter [t=00:00:56.631640][f=0013314] Shutdown Widget - BuildETA [t=00:00:56.631666][f=0013314] Shutdown Widget - EndGame APM stats [t=00:00:56.631683][f=0013314] Shutdown Widget - SpringRTS Replay Stats [t=00:00:56.631728][f=0013314] Shutdown Widget - Modular Comm Info [t=00:00:56.631746][f=0013314] Shutdown Widget - Music Player v2 [t=00:00:56.631762][f=0013314] Shutdown Widget - State Reverse and Latency [t=00:00:56.631778][f=0013314] Shutdown Widget - CameraShake [t=00:00:56.631793][f=0013314] Shutdown Widget - Chili Economy Panel Default [t=00:00:56.631926][f=0013314] Shutdown Widget - Chili EndGame Window [t=00:00:56.631952][f=0013314] Shutdown Widget - Chili Nuke Warning [t=00:00:56.631972][f=0013314] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:56.631999][f=0013314] Shutdown Widget - Chili Spectator Panels [t=00:00:56.632015][f=0013314] Shutdown Widget - Context Menu [t=00:00:56.632030][f=0013314] Shutdown Widget - Darkening [t=00:00:56.632056][f=0013314] Shutdown Widget - Defense Range Zero-K [t=00:00:56.632074][f=0013314] Shutdown Widget - Grab Input [t=00:00:56.632817][f=0013314] Shutdown Widget - Highlight Geos [t=00:00:56.632853][f=0013314] Shutdown Widget - Local Widgets Config [t=00:00:56.632876][f=0013314] Shutdown Widget - MinimapEvents [t=00:00:56.632892][f=0013314] Shutdown Widget - Missile Silo Range [t=00:00:56.632912][f=0013314] Shutdown Widget - Point Tracker [t=00:00:56.632927][f=0013314] Shutdown Widget - Showeco and Grid Drawer [t=00:00:56.632942][f=0013314] Shutdown Widget - Stereo3D [t=00:00:56.633319][f=0013314] Shutdown Widget - Attack AoE [t=00:00:56.633342][f=0013314] Shutdown Widget - UnitShapes [t=00:00:56.633390][f=0013314] Shutdown Widget - Map Edge Extension [t=00:00:56.633407][f=0013314] Shutdown Widget - Selection Send [t=00:00:56.633423][f=0013314] Shutdown Widget - LupsManager [t=00:00:56.633446][f=0013314] Shutdown Widget - Newton Firezone [t=00:00:56.633463][f=0013314] Shutdown Widget - Chili Pro Console [t=00:00:56.634396][f=0013314] Shutdown Widget - Persistent Build Height [t=00:00:56.634419][f=0013314] Shutdown Widget - Lasso Terraform GUI [t=00:00:56.634447][f=0013314] Shutdown Widget - Chili Framework [t=00:00:56.634465][f=0013314] Shutdown Widget - Lups [t=00:00:56.634508][f=0013314] Shutdown Widget - Custom Markers [t=00:00:56.634528][f=0013314] Shutdown Widget - Chili Core Selector [t=00:00:56.634617][f=0013314] Shutdown Widget - Mex Placement Handler [t=00:00:56.634635][f=0013314] Shutdown Widget - Select Keys [t=00:00:56.634670][f=0013314] Shutdown Widget - Pause Screen [t=00:00:56.635022][f=0013314] Shutdown Widget - Layout Handler [t=00:00:56.635052][f=0013314] Shutdown Widget - Text To Speech Control [t=00:00:56.635067][f=0013314] End widgetHandler:Shutdown [t=00:00:56.785217][f=0013314] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5422564, 2114586, 570774, 66.9} allocedSize{int+, int-, ext}={529374150, 180170190, 593647951}, avgAllocTime{int+, int-, ext}={0.1259, 0.0466, 0.1438} [t=00:00:56.785717][f=0013314] [Game::KillLua][2] dtor=0 luaGaia=0x5561e6145a60 [t=00:00:56.811300][f=0013314] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:56.811380][f=0013314] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:56.811428][f=0013314] [Game::KillLua][3] dtor=0 luaRules=0x5561e42e6ff0 [t=00:00:56.811471][f=0013314] Start gadgetHandler:Shutdown [t=00:00:56.811487][f=0013314] Shutdown - StartSetup [t=00:00:56.811501][f=0013314] Shutdown - UnitMorph [t=00:00:56.811976][f=0013314] Shutdown - Carrier Drones [t=00:00:56.811992][f=0013314] Shutdown - Missile Silo Controller [t=00:00:56.812009][f=0013314] Shutdown - Modular Comm Info [t=00:00:56.812040][f=0013314] Shutdown - Terrain Texture Handler [t=00:00:56.812054][f=0013314] Shutdown - UnitCloakShield [t=00:00:56.813040][f=0013314] Shutdown - Starlight Handler [t=00:00:56.813067][f=0013314] End gadgetHandler:Shutdown [t=00:00:56.892816][f=0013314] Start gadgetHandler:Shutdown [t=00:00:56.892859][f=0013314] Shutdown - Save/Load [t=00:00:56.892878][f=0013314] Shutdown - Teleport Throw [t=00:00:56.892893][f=0013314] Shutdown - UnitMorph [t=00:00:56.894322][f=0013314] Shutdown - Modular Comm Info [t=00:00:56.894344][f=0013314] Shutdown - Retreat Command [t=00:00:56.894362][f=0013314] Shutdown - Shockwaves [t=00:00:56.895499][f=0013314] Shutdown - UnitCloakShield [t=00:00:56.895521][f=0013314] Shutdown - Lups Cloak FX [t=00:00:56.895549][f=0013314] Shutdown - Lups [t=00:00:56.895585][f=0013314] Shutdown - Lups Shield [t=00:00:56.895621][f=0013314] End gadgetHandler:Shutdown [t=00:00:56.915785][f=0013314] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={43, 0, 0, 100.0} allocedSize{int+, int-, ext}={3919, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:56.915922][f=0013314] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:56.915978][f=0013314] [Game::KillLua][4] dtor=0 [t=00:00:56.915990][f=0013314] [Game::KillLua][5] dtor=0 [t=00:00:56.931259][f=0013314] [Game::~CGame][1] [t=00:00:56.931309][f=0013314] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:56.931320][f=0013314] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:56.931331][f=0013314] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:56.931342][f=0013314] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:56.931352][f=0013314] [Game::KillLua][4] dtor=1 [t=00:00:56.931364][f=0013314] [Game::KillLua][5] dtor=1 [t=00:00:56.931577][f=0013314] [Game::KillMisc][1] [t=00:00:56.931590][f=0013314] [Game::KillMisc][2] [t=00:00:56.932592][f=0013314] [Game::KillMisc][3] [t=00:00:56.933402][f=0013314] [Game::KillRendering][1] [t=00:00:56.969583][f=0013314] [3DOParser::Kill] allocated 1 pieces [t=00:00:56.970195][f=0013314] [S3OParser::Kill] allocated 5479 pieces [t=00:00:56.971114][f=0013314] [AssParser::Kill] allocated 677 pieces [t=00:00:56.981367][f=0013314] [Game::KillInterface][1] [t=00:00:56.982221][f=0013314] [Game::KillInterface][2] [t=00:00:56.983768][f=0013314] [Game::KillSimulation][1] [t=00:00:56.983788][f=0013314] [Game::KillSimulation][2] [t=00:00:57.659834][f=0013314] [CCollisionHandler] dis-/continuous tests: 0/3504 [t=00:00:57.659870][f=0013314] [Game::KillSimulation][3] [t=00:00:57.659922][f=0013314] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:57.659968][f=0013314] [~CPathCache(24x24)] cacheHits=4 hitPercentage=10% numHashColls=0 maxCacheSize=7 [t=00:00:57.659992][f=0013314] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:57.660012][f=0013314] [~CPathCache(48x48)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=17 [t=00:00:57.660342][f=0013314] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:57.666617][f=0013314] [LosHandler::Kill] raycast instance cache-{hits,misses}={1479,931}; shared=26%; cached=35% [t=00:00:57.724793][f=0013314] [Game::KillSimulation][4] [t=00:01:01.473085][f=0013314] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:01.474745][f=0013314] [Game::~CGame][2] [t=00:01:01.474863][f=0013314] [Game::~CGame][3] [t=00:01:01.502598][f=0013314] [SpringApp::Kill][3] [t=00:01:01.502649][f=0013314] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 138467 bytes sent 44040 bytes recv'd [t=00:01:01.508100][f=0013314] Kill: client disconnecting... [t=00:01:03.521698][f=0013314] CloseConnection: client connection closed [t=00:01:03.522913][f=0013314] [SpringApp::Kill][4] font=0x5561c8055600 [t=00:01:03.533689][f=0013314] [SpringApp::Kill][5] [t=00:01:03.603739][f=0013314] [SpringApp::Kill][6] [t=00:01:03.604189] [SpringApp::Kill][7] [t=00:01:03.606119] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.606139] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.606150] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:03.606598] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.606612] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:03.606622] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.606632] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {140, 1048576, 1048576}, EBO = {210, 2097152, 2097152} [t=00:01:03.606642] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {176, 1048576, 1048576}, EBO = {264, 2097152, 2097152} [t=00:01:03.606652] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:03.606662] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.606671] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.606681] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.606691] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.617860] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:03.617889] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:03.617899] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:03.617909] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:03.626742] [VFS] [SpringVFS::DeleteArchives] [t=00:01:03.626765] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:01:03.626776] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x5561c8140060) [t=00:01:03.643071] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3248ms [t=00:01:03.643349] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=111ms [t=00:01:03.643468] file="objects3d/corcom4_dead.s3o" indx=5169 inflSize=114kb readTime=26ms [t=00:01:03.643482] file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1703 inflSize=13kb readTime=26ms [t=00:01:03.643492] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=24ms [t=00:01:03.643503] file="objects3d/corch.s3o" indx=5165 inflSize=117kb readTime=24ms [t=00:01:03.643513] file="bitmaps/gpl/plasmashot.png" indx=497 inflSize=1kb readTime=23ms [t=00:01:03.643954] file="objects3d/spherejeth.s3o" indx=5583 inflSize=52kb readTime=23ms [t=00:01:03.643970] file="objects3d/zeppelin.dae.lua" indx=5717 inflSize=0kb readTime=21ms [t=00:01:03.644125] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=20ms [t=00:01:03.644339] file="unittextures/factorytank_1.png" indx=7329 inflSize=4103kb readTime=18ms [t=00:01:03.653893] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 169833272 bytes cached in 3489 files [t=00:01:03.859850] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [t=00:01:03.860081] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x5561c804f350) [t=00:01:03.862082] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:03.862269] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x5561c80269f0) [t=00:01:03.862956] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:03.863235] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x5561c8049a20) [t=00:01:03.863424] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f95d40209f0) [t=00:01:03.863838] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:01:03.866115] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:03.866134] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:03.866147] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:03.866157] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:03.866168] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:03.866177] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:03.866631] [SpringApp::Kill][8] [t=00:01:03.866647] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:03.866657] [WatchDog::Uninstall][1] hangDetectorThread=0x5561819a3a50 (joinable=1) [t=00:01:03.866666] [WatchDog::Uninstall][2] [t=00:01:04.153143] [WatchDog::Uninstall][3] [t=00:01:04.153175] [SpringApp::Kill][9]