[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000051] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.006329] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.006360] Using writeable configuration source: "/tmp/tmp.rYM0NahW2X/springsettings.1606923.cfg"
[t=00:00:00.010893] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.010940] ============== ==============
[t=00:00:00.010951]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.010961]
[t=00:00:00.010970] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.010978] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.010988] Use "none" to disable the default log sections.
[t=00:00:00.010997] ============== ==============
[t=00:00:00.011006] ============== ==============
[t=00:00:00.011060] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.011070] MouseDragCircleCommandThreshold = 25
[t=00:00:00.011080] ROAM = 2
[t=00:00:00.011089] RotateLogFiles = 1
[t=00:00:00.011098] TeamHighlight = 0
[t=00:00:00.011108] ============== ==============
[t=00:00:00.011117] ============== ==============
[t=00:00:00.011126] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless)
[t=00:00:00.011136] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.011145] Compiler Version: gcc-11.1.0
[t=00:00:00.011166] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.011327] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.011340] Binary Word Size: 64-bit (native)
[t=00:00:00.011349] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.011359] Physical CPU Cores: 1
[t=00:00:00.011368] Logical CPU Cores: 1
[t=00:00:00.011376] ============== ==============
[t=00:00:00.011439] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.011448] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.011457] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.011466] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.011475] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.057623] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.057654] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.057686] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.057718] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.057740] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.057749] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.057778] [GR::LogVersionInfo]
[t=00:00:00.057786] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.057794] GL version :
[t=00:00:00.057801] GL vendor :
[t=00:00:00.057808] GL renderer :
[t=00:00:00.057816] GLSL version:
[t=00:00:00.057823] GLEW version: spring headless stub GLEW version
[t=00:00:00.057831] GPU memory : unknown
[t=00:00:00.057838] SDL swap-int: 0
[t=00:00:00.057846] SDL driver : headless stub
[t=00:00:00.057853]
[t=00:00:00.057861] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.057868] GLSL shader support : 0
[t=00:00:00.057875] GL4 support : 0
[t=00:00:00.057883] FBO extension support : 0
[t=00:00:00.057890] NVX GPU mem-info support : 0
[t=00:00:00.057922] ATI GPU mem-info support : 0
[t=00:00:00.057930] NPOT-texture support : 1 (0)
[t=00:00:00.057937] S3TC/DXT1 texture support : 0/0
[t=00:00:00.057945] texture query-LOD support : 1 (0)
[t=00:00:00.057952] MSAA frame-buffer support : 0 (0)
[t=00:00:00.057960] Z-buffer depth : 16 (-)
[t=00:00:00.057967] primitive-restart support : 0 (0)
[t=00:00:00.057975] clip-space control support: 0 (0)
[t=00:00:00.057982] seamless cube-map support : 0 (0)
[t=00:00:00.057989] frag-depth layout support : 0 (0)
[t=00:00:00.057997] persistent maps support : 0 (0)
[t=00:00:00.058004] explicit attribs location : 0 (0)
[t=00:00:00.058011] multi draw indirect : 0 (-)
[t=00:00:00.058019] array textures : 0 (-)
[t=00:00:00.058026]
[t=00:00:00.058034] max. FBO samples : -1
[t=00:00:00.058041] max. FS/program texture slots : 8/8
[t=00:00:00.058048] max. texture size : 2048
[t=00:00:00.058059] max. texture anisotropy level : 0.000000
[t=00:00:00.058066] max. vec4 varyings/attributes : 0/0
[t=00:00:00.058074] max. draw-buffers : 0
[t=00:00:00.058081] max. rec. indices/vertices : 0/0
[t=00:00:00.058088] max. uniform buffer-bindings : 0
[t=00:00:00.058096] max. uniform block-size : 0KB
[t=00:00:00.058103] max. storage buffer-bindings : 0
[t=00:00:00.058110] max. storage block-size : 0MB
[t=00:00:00.058117]
[t=00:00:00.058125] enable AMD-hacks : 0
[t=00:00:00.058132] compress MIP-maps: 0
[t=00:00:00.058887] [GR::UpdateGLConfigs]
[t=00:00:00.058912] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.058927] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.058938] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.058948] [GR::InitGLState]
[t=00:00:00.058959] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.226544] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.250811] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.257863] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.258365] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.258389] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.258404] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/
[t=00:00:00.607722] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base
[t=00:00:00.626628] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.669080] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.669353] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.684744] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 78ms
[t=00:00:00.684910] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.685378] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.695205] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8f2400f8d0 (SpringVFS) global=(nil) (null)
[t=00:00:00.695227] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.702142] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.702170] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.702181] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.702190] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.702547] [Threading] Main thread CPU affinity mask set: 0x1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1700 MB
[t=00:00:00.725956][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.726566][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.726720][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1606923/replay.sdfz" for game data...
[t=00:00:00.938988][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.949793][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.949907][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.958706][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.958766][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 232ms
[t=00:00:00.959338][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:01.075291][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55bc6fb566c0] using map "Vantage v1.2" (loaded=0 cached=0)
[t=00:00:01.077726][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0
[t=00:00:01.079359][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.087471][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55bc6fb566c0] using game "Zero-K v1.11.4.0" (loaded=0 cached=0)
[t=00:00:01.089014][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0
[t=00:00:01.099487][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.099903][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.111904][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 152ms
[t=00:00:01.112431][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen
[t=00:00:01.119079][f=-000001] forceSingleThreaded, false
[t=00:00:03.300086][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.300716][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.300832][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.300891][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.300944][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.300996][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.302125][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.302549][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.303018][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.305160][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.307391][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.309387][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.309421][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:03.309908][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:03.319913][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:03.322302][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:03.323415][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:03.323722][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:03.324680][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.324750][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.930643][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.938503][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.077453][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.095721][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)"
[t=00:00:04.461509][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 523ms
[t=00:00:04.463527][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:04.815199][f=-000001] Loading UnitDefs_posts
[t=00:00:04.978259][f=-000001] Loading FeatureDefs_posts
[t=00:00:05.004616][f=-000001] Loading WeaponDefs_posts
[t=00:00:05.038265][f=-000001] Loading ArmorDefs_posts
[t=00:00:05.074287][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 588ms
[t=00:00:05.137993][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 675ms
[t=00:00:05.138032][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:05.554421][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:05.562106][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms
[t=00:00:05.562129][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:05.562562][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:05.564300][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:05.567794][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:06.129704][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:06.222414][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:06.400223][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:06.402451][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:06.402475][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:07.058197][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 655ms
[t=00:00:07.058227][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:07.166068][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms
[t=00:00:07.166114][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:07.192442][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms
[t=00:00:07.934018][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:07.937638][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:07.938719][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:07.950104][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:14.100073][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:14.110417][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:14.110447][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:14.111964][f=-000001] InfoTexture: legacy
[t=00:00:14.111981][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:14.114581][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:14.360743][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:14.364327][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[t=00:00:14.364356][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:14.365257][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:14.617726][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:14.619951][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:14.817481][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:14.872337][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:14.918006][f=-000001] Loaded DecalsDrawer: off
[t=00:00:14.918061][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:14.919055][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:15.635545][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:15.648264][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:15.649433][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:15.809889][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms
[t=00:00:15.811940][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:15.811974][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:15.833163][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:15.833238][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.833250][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=39d8122a
[t=00:00:15.833260][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9e0b933e
[t=00:00:15.833271][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.833281][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:15.833291][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ccba4818
[t=00:00:15.841084][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:15.841163][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.841175][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=39d8122a
[t=00:00:15.841187][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9e0b933e
[t=00:00:15.841198][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.841209][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:15.841220][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ccba4828
[t=00:00:15.841234][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55bc75db43b0 has BLOCKSIZE 1
[t=00:00:15.845329][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:15.845352][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.845360][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=39d8122a
[t=00:00:15.845368][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=9e0b933e
[t=00:00:15.845377][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.845385][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ccba457e
[t=00:00:15.849060][f=-000001] [Path] [PathEstimator::ReadFile] hash=ccba457e file="cache/105dev-BAR105/paths/Vantage v1.2.pe-ccba457e.zip" (exists=0)
[t=00:00:15.849431][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:15.963880][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 2304 blocks"
[t=00:00:16.108407][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 2304 blocks"
[t=00:00:16.284396][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 288 of 2304 blocks"
[t=00:00:16.452298][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 432 of 2304 blocks"
[t=00:00:16.644830][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 2304 blocks"
[t=00:00:16.828257][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 720 of 2304 blocks"
[t=00:00:16.986851][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 864 of 2304 blocks"
[t=00:00:17.139331][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1008 of 2304 blocks"
[t=00:00:17.303745][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1152 of 2304 blocks"
[t=00:00:17.465408][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1296 of 2304 blocks"
[t=00:00:17.622538][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1440 of 2304 blocks"
[t=00:00:17.784124][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1584 of 2304 blocks"
[t=00:00:17.951238][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1728 of 2304 blocks"
[t=00:00:18.140690][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1872 of 2304 blocks"
[t=00:00:18.319186][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2016 of 2304 blocks"
[t=00:00:18.493659][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2160 of 2304 blocks"
[t=00:00:18.610276][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-ccba457e"
[t=00:00:18.610719][f=-000001] [Path] [PathEstimator::WriteFile] hash=ccba457e file="cache/105dev-BAR105/paths/Vantage v1.2.pe-ccba457e.zip" (exists=0)
[t=00:00:18.754912][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-ccba457e"
[t=00:00:18.769613][f=-000001] Path cache (48, 48) initialized.
[t=00:00:18.769649][f=-000001] Path cache (48, 48) initialized.
[t=00:00:18.774064][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:18.774085][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:18.774096][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=39d8122a
[t=00:00:18.774106][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=9e0b933e
[t=00:00:18.774117][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:18.774126][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ccba458e
[t=00:00:18.894357][f=-000001] [Path] [PathEstimator::ReadFile] hash=ccba458e file="cache/105dev-BAR105/paths/Vantage v1.2.pe2-ccba458e.zip" (exists=0)
[t=00:00:18.894666][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:18.982728][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 576 blocks"
[t=00:00:18.989515][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 36 of 576 blocks"
[t=00:00:18.996114][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 72 of 576 blocks"
[t=00:00:19.002244][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 108 of 576 blocks"
[t=00:00:19.008703][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 576 blocks"
[t=00:00:19.015199][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 180 of 576 blocks"
[t=00:00:19.021657][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 216 of 576 blocks"
[t=00:00:19.028132][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 252 of 576 blocks"
[t=00:00:19.034102][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 288 of 576 blocks"
[t=00:00:19.040154][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 324 of 576 blocks"
[t=00:00:19.046157][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 360 of 576 blocks"
[t=00:00:19.052456][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 396 of 576 blocks"
[t=00:00:19.058482][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 432 of 576 blocks"
[t=00:00:19.064298][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 468 of 576 blocks"
[t=00:00:19.070223][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 504 of 576 blocks"
[t=00:00:19.075771][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 540 of 576 blocks"
[t=00:00:19.078536][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-ccba458e"
[t=00:00:19.078909][f=-000001] [Path] [PathEstimator::WriteFile] hash=ccba458e file="cache/105dev-BAR105/paths/Vantage v1.2.pe2-ccba458e.zip" (exists=0)
[t=00:00:19.094582][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-ccba458e"
[t=00:00:19.095582][f=-000001] Path cache (24, 24) initialized.
[t=00:00:19.095596][f=-000001] Path cache (24, 24) initialized.
[t=00:00:19.095616][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3283ms, checksum d8281a6a)"
[t=00:00:19.095654][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:19.095696][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:19.095707][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:19.192561][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms
[t=00:00:19.193258][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:22.195420][f=-000001] Synced LuaRules: finished loading
[t=00:00:22.222969][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_id.lua
Loaded gadget: game_lagmonitor.lua