[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000058] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.007017] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.007048] Using writeable configuration source: "/tmp/tmp.UwwL2rkNca/springsettings.1606911.cfg"
[t=00:00:00.012070] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.012115] ============== ==============
[t=00:00:00.012126]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.012135]
[t=00:00:00.012145] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.012153] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.012162] Use "none" to disable the default log sections.
[t=00:00:00.012171] ============== ==============
[t=00:00:00.012180] ============== ==============
[t=00:00:00.012233] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.012244] MouseDragCircleCommandThreshold = 25
[t=00:00:00.012253] ROAM = 2
[t=00:00:00.012263] RotateLogFiles = 1
[t=00:00:00.012272] TeamHighlight = 0
[t=00:00:00.012293] ============== ==============
[t=00:00:00.012302] ============== ==============
[t=00:00:00.012311] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless)
[t=00:00:00.012320] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.012330] Compiler Version: gcc-11.1.0
[t=00:00:00.012352] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.012493] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.012505] Binary Word Size: 64-bit (native)
[t=00:00:00.012514] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.012523] Physical CPU Cores: 1
[t=00:00:00.012532] Logical CPU Cores: 1
[t=00:00:00.012541] ============== ==============
[t=00:00:00.012603] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.012613] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.012622] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.012631] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.012640] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.058975] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.059008] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.059037] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.059069] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.059094] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.059104] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.059144] [GR::LogVersionInfo]
[t=00:00:00.059153] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.059162] GL version :
[t=00:00:00.059171] GL vendor :
[t=00:00:00.059181] GL renderer :
[t=00:00:00.059190] GLSL version:
[t=00:00:00.059199] GLEW version: spring headless stub GLEW version
[t=00:00:00.059208] GPU memory : unknown
[t=00:00:00.059217] SDL swap-int: 0
[t=00:00:00.059226] SDL driver : headless stub
[t=00:00:00.059235]
[t=00:00:00.059245] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.059253] GLSL shader support : 0
[t=00:00:00.059262] GL4 support : 0
[t=00:00:00.059271] FBO extension support : 0
[t=00:00:00.059280] NVX GPU mem-info support : 0
[t=00:00:00.059329] ATI GPU mem-info support : 0
[t=00:00:00.059337] NPOT-texture support : 1 (0)
[t=00:00:00.059345] S3TC/DXT1 texture support : 0/0
[t=00:00:00.059352] texture query-LOD support : 1 (0)
[t=00:00:00.059360] MSAA frame-buffer support : 0 (0)
[t=00:00:00.059367] Z-buffer depth : 16 (-)
[t=00:00:00.059375] primitive-restart support : 0 (0)
[t=00:00:00.059382] clip-space control support: 0 (0)
[t=00:00:00.059390] seamless cube-map support : 0 (0)
[t=00:00:00.059397] frag-depth layout support : 0 (0)
[t=00:00:00.059405] persistent maps support : 0 (0)
[t=00:00:00.059412] explicit attribs location : 0 (0)
[t=00:00:00.059419] multi draw indirect : 0 (-)
[t=00:00:00.059427] array textures : 0 (-)
[t=00:00:00.059434]
[t=00:00:00.059447] max. FBO samples : -1
[t=00:00:00.059454] max. FS/program texture slots : 8/8
[t=00:00:00.059462] max. texture size : 2048
[t=00:00:00.059473] max. texture anisotropy level : 0.000000
[t=00:00:00.059481] max. vec4 varyings/attributes : 0/0
[t=00:00:00.059488] max. draw-buffers : 0
[t=00:00:00.059496] max. rec. indices/vertices : 0/0
[t=00:00:00.059504] max. uniform buffer-bindings : 0
[t=00:00:00.059511] max. uniform block-size : 0KB
[t=00:00:00.059519] max. storage buffer-bindings : 0
[t=00:00:00.059527] max. storage block-size : 0MB
[t=00:00:00.059534]
[t=00:00:00.059542] enable AMD-hacks : 0
[t=00:00:00.059550] compress MIP-maps: 0
[t=00:00:00.060133] [GR::UpdateGLConfigs]
[t=00:00:00.060155] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.060169] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.060179] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.060188] [GR::InitGLState]
[t=00:00:00.060198] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.235584] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.240612] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.245843] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.246376] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.246399] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.246414] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/
[t=00:00:00.807694] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base
[t=00:00:00.812001] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.843105] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.843386] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.858951] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 60ms
[t=00:00:00.858972] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.859434] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.867633] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd99800f8d0 (SpringVFS) global=(nil) (null)
[t=00:00:00.867656] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.872477] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.872504] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.872515] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.872525] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.872546] [Threading] Main thread CPU affinity mask set: 0x1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1696 MB
[t=00:00:00.895615][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.896189][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.896217][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1606911/replay.sdfz" for game data...
[t=00:00:01.042242][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.052533][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.052629][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.057248][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.057347][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 161ms
[t=00:00:01.058047][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:01.115891][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a17433f6f0] using map "Izki Channel v1.0" (loaded=0 cached=0)
[t=00:00:01.117129][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0
[t=00:00:01.118823][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.119358][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a17433f6f0] using game "Zero-K v1.11.4.0" (loaded=0 cached=0)
[t=00:00:01.120532][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0
[t=00:00:01.130052][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.130501][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.142131][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 84ms
[t=00:00:01.142793][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen
[t=00:00:01.162813][f=-000001] forceSingleThreaded, false
[t=00:00:01.460495][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.461102][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.461216][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.461273][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.461327][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.461376][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.462527][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.463070][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.463556][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.466477][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.468539][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.470773][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.470801][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:01.471278][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:01.480043][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:01.482225][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:01.483265][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:01.483529][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.484371][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.484432][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.981711][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.985942][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.154246][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.228180][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)"
[t=00:00:03.275980][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1291ms
[t=00:00:03.278220][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.608106][f=-000001] Loading UnitDefs_posts
[t=00:00:03.743695][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.766060][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.786347][f=-000001] Loading ArmorDefs_posts
[t=00:00:03.809570][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 510ms
[t=00:00:03.860515][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 583ms
[t=00:00:03.860560][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.224791][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.238356][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms
[t=00:00:04.238401][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.238821][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.240239][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.243130][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:04.818747][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:04.926786][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:05.144898][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:05.146479][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:05.146507][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:05.829378][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms
[t=00:00:05.829427][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:05.928721][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms
[t=00:00:05.928768][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:05.951973][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms
[t=00:00:06.739172][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:06.742560][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:06.743678][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:06.755729][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:12.600763][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:12.608700][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:12.608728][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:12.609777][f=-000001] InfoTexture: legacy
[t=00:00:12.609796][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:12.611457][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:13.494336][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:13.503238][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[t=00:00:13.503269][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:13.505426][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:13.740394][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:13.742231][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:14.004775][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:14.051806][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:14.062517][f=-000001] Loaded DecalsDrawer: off
[t=00:00:14.062553][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:14.063450][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:14.841924][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:14.854128][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:14.854922][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:15.007406][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
[t=00:00:15.008711][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:15.008731][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:15.022057][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:15.022119][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.022131][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80
[t=00:00:15.022142][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720
[t=00:00:15.022153][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.022163][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:15.022173][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450850
[t=00:00:15.028043][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:15.028091][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.028101][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80
[t=00:00:15.028112][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720
[t=00:00:15.028122][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.028132][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:15.028141][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450860
[t=00:00:15.028154][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a179c18d10 has BLOCKSIZE 1
[t=00:00:15.031811][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:15.031828][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.031838][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80
[t=00:00:15.031848][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720
[t=00:00:15.031858][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.031868][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505b6
[t=00:00:15.035892][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505b6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-9f4505b6.zip" (exists=0)
[t=00:00:15.036184][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:15.116645][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1920 blocks"
[t=00:00:15.194047][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 120 of 1920 blocks"
[t=00:00:15.304555][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 1920 blocks"
[t=00:00:15.402756][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 360 of 1920 blocks"
[t=00:00:15.470208][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 480 of 1920 blocks"
[t=00:00:15.530828][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 600 of 1920 blocks"
[t=00:00:15.613536][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 720 of 1920 blocks"
[t=00:00:15.685162][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 840 of 1920 blocks"
[t=00:00:15.745174][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 960 of 1920 blocks"
[t=00:00:15.804492][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1080 of 1920 blocks"
[t=00:00:15.881111][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1200 of 1920 blocks"
[t=00:00:15.957507][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1320 of 1920 blocks"
[t=00:00:16.017614][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1440 of 1920 blocks"
[t=00:00:16.097776][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1560 of 1920 blocks"
[t=00:00:16.207923][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1680 of 1920 blocks"
[t=00:00:16.300751][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1800 of 1920 blocks"
[t=00:00:16.352090][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-9f4505b6"
[t=00:00:16.352496][f=-000001] [Path] [PathEstimator::WriteFile] hash=9f4505b6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-9f4505b6.zip" (exists=0)
[t=00:00:16.424581][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-9f4505b6"
[t=00:00:16.428008][f=-000001] Path cache (48, 40) initialized.
[t=00:00:16.428032][f=-000001] Path cache (48, 40) initialized.
[t=00:00:16.431776][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:16.431801][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:16.431812][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80
[t=00:00:16.431823][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720
[t=00:00:16.431833][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:16.431843][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505c6
[t=00:00:16.589532][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505c6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-9f4505c6.zip" (exists=0)
[t=00:00:16.589903][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:16.672144][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 480 blocks"
[t=00:00:16.676088][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 30 of 480 blocks"
[t=00:00:16.680075][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 60 of 480 blocks"
[t=00:00:16.685995][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 90 of 480 blocks"
[t=00:00:16.689317][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 120 of 480 blocks"
[t=00:00:16.692668][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 150 of 480 blocks"
[t=00:00:16.696251][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 180 of 480 blocks"
[t=00:00:16.699746][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 210 of 480 blocks"
[t=00:00:16.703414][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 480 blocks"
[t=00:00:16.706630][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 270 of 480 blocks"
[t=00:00:16.710380][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 480 blocks"
[t=00:00:16.714499][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 330 of 480 blocks"
[t=00:00:16.718012][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 360 of 480 blocks"
[t=00:00:16.721807][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 390 of 480 blocks"
[t=00:00:16.725977][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 420 of 480 blocks"
[t=00:00:16.729932][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 450 of 480 blocks"
[t=00:00:16.731361][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-9f4505c6"
[t=00:00:16.731728][f=-000001] [Path] [PathEstimator::WriteFile] hash=9f4505c6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-9f4505c6.zip" (exists=0)
[t=00:00:16.748845][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-9f4505c6"
[t=00:00:16.749734][f=-000001] Path cache (24, 20) initialized.
[t=00:00:16.749753][f=-000001] Path cache (24, 20) initialized.
[t=00:00:16.749767][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1740ms, checksum 8d4cc82c)"
[t=00:00:16.749807][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:16.749831][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:16.749841][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:16.850785][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 46ms
[t=00:00:16.851355][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: s11n gadget
Loaded gadget: s11n map feature loader
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:19.435354][f=-000001] Synced LuaRules: finished loading
[t=00:00:19.464699][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua