[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000058] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007017] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007048] Using writeable configuration source: "/tmp/tmp.UwwL2rkNca/springsettings.1606911.cfg" [t=00:00:00.012070] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012115] ============== ============== [t=00:00:00.012126] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012135] [t=00:00:00.012145] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012153] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012162] Use "none" to disable the default log sections. [t=00:00:00.012171] ============== ============== [t=00:00:00.012180] ============== ============== [t=00:00:00.012233] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012244] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012253] ROAM = 2 [t=00:00:00.012263] RotateLogFiles = 1 [t=00:00:00.012272] TeamHighlight = 0 [t=00:00:00.012293] ============== ============== [t=00:00:00.012302] ============== ============== [t=00:00:00.012311] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.012320] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012330] Compiler Version: gcc-11.1.0 [t=00:00:00.012352] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.012493] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.012505] Binary Word Size: 64-bit (native) [t=00:00:00.012514] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012523] Physical CPU Cores: 1 [t=00:00:00.012532] Logical CPU Cores: 1 [t=00:00:00.012541] ============== ============== [t=00:00:00.012603] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012613] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012622] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012631] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012640] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.058975] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.059008] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.059037] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.059069] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.059094] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.059104] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.059144] [GR::LogVersionInfo] [t=00:00:00.059153] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.059162] GL version : [t=00:00:00.059171] GL vendor : [t=00:00:00.059181] GL renderer : [t=00:00:00.059190] GLSL version: [t=00:00:00.059199] GLEW version: spring headless stub GLEW version [t=00:00:00.059208] GPU memory : unknown [t=00:00:00.059217] SDL swap-int: 0 [t=00:00:00.059226] SDL driver : headless stub [t=00:00:00.059235] [t=00:00:00.059245] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.059253] GLSL shader support : 0 [t=00:00:00.059262] GL4 support : 0 [t=00:00:00.059271] FBO extension support : 0 [t=00:00:00.059280] NVX GPU mem-info support : 0 [t=00:00:00.059329] ATI GPU mem-info support : 0 [t=00:00:00.059337] NPOT-texture support : 1 (0) [t=00:00:00.059345] S3TC/DXT1 texture support : 0/0 [t=00:00:00.059352] texture query-LOD support : 1 (0) [t=00:00:00.059360] MSAA frame-buffer support : 0 (0) [t=00:00:00.059367] Z-buffer depth : 16 (-) [t=00:00:00.059375] primitive-restart support : 0 (0) [t=00:00:00.059382] clip-space control support: 0 (0) [t=00:00:00.059390] seamless cube-map support : 0 (0) [t=00:00:00.059397] frag-depth layout support : 0 (0) [t=00:00:00.059405] persistent maps support : 0 (0) [t=00:00:00.059412] explicit attribs location : 0 (0) [t=00:00:00.059419] multi draw indirect : 0 (-) [t=00:00:00.059427] array textures : 0 (-) [t=00:00:00.059434] [t=00:00:00.059447] max. FBO samples : -1 [t=00:00:00.059454] max. FS/program texture slots : 8/8 [t=00:00:00.059462] max. texture size : 2048 [t=00:00:00.059473] max. texture anisotropy level : 0.000000 [t=00:00:00.059481] max. vec4 varyings/attributes : 0/0 [t=00:00:00.059488] max. draw-buffers : 0 [t=00:00:00.059496] max. rec. indices/vertices : 0/0 [t=00:00:00.059504] max. uniform buffer-bindings : 0 [t=00:00:00.059511] max. uniform block-size : 0KB [t=00:00:00.059519] max. storage buffer-bindings : 0 [t=00:00:00.059527] max. storage block-size : 0MB [t=00:00:00.059534] [t=00:00:00.059542] enable AMD-hacks : 0 [t=00:00:00.059550] compress MIP-maps: 0 [t=00:00:00.060133] [GR::UpdateGLConfigs] [t=00:00:00.060155] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.060169] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.060179] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.060188] [GR::InitGLState] [t=00:00:00.060198] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.235584] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.240612] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.245843] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.246376] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.246399] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.246414] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.807694] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.812001] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.843105] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.843386] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.858951] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 60ms [t=00:00:00.858972] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.859434] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.867633] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd99800f8d0 (SpringVFS) global=(nil) (null) [t=00:00:00.867656] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.872477] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.872504] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.872515] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.872525] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.872546] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1696 MB [t=00:00:00.895615][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.896189][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.896217][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1606911/replay.sdfz" for game data... [t=00:00:01.042242][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.052533][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.052629][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.057248][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.057347][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 161ms [t=00:00:01.058047][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.115891][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a17433f6f0] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:01.117129][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.118823][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.119358][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a17433f6f0] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:01.120532][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:01.130052][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.130501][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.142131][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 84ms [t=00:00:01.142793][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.162813][f=-000001] forceSingleThreaded, false [t=00:00:01.460495][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.461102][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.461216][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.461273][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.461327][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.461376][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.462527][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.463070][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.463556][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.466477][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.468539][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.470773][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.470801][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.471278][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.480043][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.482225][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.483265][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.483529][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.484371][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.484432][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.981711][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.985942][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.154246][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.228180][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:03.275980][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1291ms [t=00:00:03.278220][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.608106][f=-000001] Loading UnitDefs_posts [t=00:00:03.743695][f=-000001] Loading FeatureDefs_posts [t=00:00:03.766060][f=-000001] Loading WeaponDefs_posts [t=00:00:03.786347][f=-000001] Loading ArmorDefs_posts [t=00:00:03.809570][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 510ms [t=00:00:03.860515][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 583ms [t=00:00:03.860560][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.224791][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.238356][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms [t=00:00:04.238401][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.238821][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.240239][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.243130][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.818747][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.926786][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.144898][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.146479][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.146507][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.829378][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [t=00:00:05.829427][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.928721][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [t=00:00:05.928768][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.951973][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:06.739172][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.742560][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:06.743678][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.755729][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:12.600763][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:12.608700][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:12.608728][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:12.609777][f=-000001] InfoTexture: legacy [t=00:00:12.609796][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:12.611457][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.494336][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.503238][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:13.503269][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.505426][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.740394][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:13.742231][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.004775][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.051806][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.062517][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.062553][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.063450][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:14.841924][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:14.854128][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:14.854922][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.007406][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:15.008711][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.008731][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.022057][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.022119][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.022131][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:15.022142][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:15.022153][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.022163][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.022173][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450850 [t=00:00:15.028043][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.028091][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.028101][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:15.028112][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:15.028122][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.028132][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.028141][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450860 [t=00:00:15.028154][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a179c18d10 has BLOCKSIZE 1 [t=00:00:15.031811][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.031828][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.031838][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:15.031848][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:15.031858][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.031868][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505b6 [t=00:00:15.035892][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505b6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-9f4505b6.zip" (exists=0) [t=00:00:15.036184][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread" [t=00:00:15.116645][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1920 blocks" [t=00:00:15.194047][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 120 of 1920 blocks" [t=00:00:15.304555][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 1920 blocks" [t=00:00:15.402756][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 360 of 1920 blocks" [t=00:00:15.470208][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 480 of 1920 blocks" [t=00:00:15.530828][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 600 of 1920 blocks" [t=00:00:15.613536][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 720 of 1920 blocks" [t=00:00:15.685162][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 840 of 1920 blocks" [t=00:00:15.745174][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 960 of 1920 blocks" [t=00:00:15.804492][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1080 of 1920 blocks" [t=00:00:15.881111][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1200 of 1920 blocks" [t=00:00:15.957507][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1320 of 1920 blocks" [t=00:00:16.017614][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1440 of 1920 blocks" [t=00:00:16.097776][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1560 of 1920 blocks" [t=00:00:16.207923][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1680 of 1920 blocks" [t=00:00:16.300751][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1800 of 1920 blocks" [t=00:00:16.352090][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-9f4505b6" [t=00:00:16.352496][f=-000001] [Path] [PathEstimator::WriteFile] hash=9f4505b6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-9f4505b6.zip" (exists=0) [t=00:00:16.424581][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-9f4505b6" [t=00:00:16.428008][f=-000001] Path cache (48, 40) initialized. [t=00:00:16.428032][f=-000001] Path cache (48, 40) initialized. [t=00:00:16.431776][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.431801][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.431812][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.431823][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.431833][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.431843][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505c6 [t=00:00:16.589532][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505c6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-9f4505c6.zip" (exists=0) [t=00:00:16.589903][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread" [t=00:00:16.672144][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 480 blocks" [t=00:00:16.676088][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 30 of 480 blocks" [t=00:00:16.680075][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 60 of 480 blocks" [t=00:00:16.685995][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 90 of 480 blocks" [t=00:00:16.689317][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 120 of 480 blocks" [t=00:00:16.692668][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 150 of 480 blocks" [t=00:00:16.696251][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 180 of 480 blocks" [t=00:00:16.699746][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 210 of 480 blocks" [t=00:00:16.703414][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 480 blocks" [t=00:00:16.706630][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 270 of 480 blocks" [t=00:00:16.710380][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 480 blocks" [t=00:00:16.714499][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 330 of 480 blocks" [t=00:00:16.718012][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 360 of 480 blocks" [t=00:00:16.721807][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 390 of 480 blocks" [t=00:00:16.725977][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 420 of 480 blocks" [t=00:00:16.729932][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 450 of 480 blocks" [t=00:00:16.731361][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-9f4505c6" [t=00:00:16.731728][f=-000001] [Path] [PathEstimator::WriteFile] hash=9f4505c6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-9f4505c6.zip" (exists=0) [t=00:00:16.748845][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-9f4505c6" [t=00:00:16.749734][f=-000001] Path cache (24, 20) initialized. [t=00:00:16.749753][f=-000001] Path cache (24, 20) initialized. [t=00:00:16.749767][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1740ms, checksum 8d4cc82c)" [t=00:00:16.749807][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.749831][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.749841][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.850785][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 46ms [t=00:00:16.851355][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.435354][f=-000001] Synced LuaRules: finished loading [t=00:00:19.464699][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:20.083078][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.138279][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.138925][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.139523][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.139540][f=-000001] LuaSocket Support: enabled [t=00:00:20.158129][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.246541][f=-000001] localWidgets, nil, true, true [t=00:00:20.248816][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.248839][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.262003][f=-000001] USE_OLD_CHILI [t=00:00:20.779238][f=-000001] Loading last game win data [t=00:00:20.780804][f=-000001] Resetting win data [t=00:00:20.780985][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.781006][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.781018][f=-000001] Player and team counts match, continuing [t=00:00:20.781031][f=-000001] Kwaszati was in last game but is now absent, resetting scores [t=00:00:20.977911][f=-000001] CAS: GLSL not supported. [t=00:00:20.987333][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.987364][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.057822][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.611292][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:24.774485][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:25.208512][f=-000001] forceSingleThreaded, false [t=00:00:26.843101][f=-000001] Loaded API widget: i18n [t=00:00:26.843701][f=-000001] Loaded API widget: Shared Functions [t=00:00:26.843915][f=-000001] Loaded API widget: Hacky version fix [t=00:00:26.844112][f=-000001] Loaded API widget: Cluster Detection [t=00:00:26.844510][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:26.844913][f=-000001] Loaded API widget: Win Counter [t=00:00:27.070392][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:27.073850][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:27.074202][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:27.074455][f=-000001] Loaded API widget: CommandInsert [t=00:00:27.074673][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:27.080244][f=-000001] Loaded API widget: Lups [t=00:00:27.655396][f=-000001] Loaded API widget: Chili Framework [t=00:00:27.655868][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:27.656158][f=-000001] Loaded widget: Save/Load API [t=00:00:27.656452][f=-000001] Loaded widget: Chili Highlight [t=00:00:27.656733][f=-000001] Loaded widget: Draw After Chili [t=00:00:27.657072][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:27.674083][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:27.678726][f=-000001] Loaded DecalsDrawer: off [t=00:00:27.678752][f=-000001] Ground-decal rendering is disabled! [t=00:00:27.678845][f=-000001] Set maximum particles to: 0 [t=00:00:27.679790][f=-000001] Set UnitIconDist to 0 [t=00:00:27.872274][f=-000001] Loaded widget: EPIC Menu [t=00:00:27.872652][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:27.873919][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:27.924462][f=-000001] Loaded widget: Chili Minimap [t=00:00:27.924912][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:27.935245][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:27.935634][f=-000001] Deferred Rendering requires shader support! [t=00:00:27.936079][f=-000001] Loaded widget: Deferred rendering [t=00:00:27.936429][f=-000001] Mexspot Fetcher fetching [t=00:00:27.936606][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:27.936944][f=-000001] Team highlighting: Disabled [t=00:00:27.939338][f=-000001] Loaded widget: Teamhighlight option [t=00:00:27.939931][f=-000001] Loaded widget: Local Team Colors [t=00:00:27.940412][f=-000001] Loaded widget: Display Keys 2 [t=00:00:27.940854][f=-000001] Loaded widget: Save Game Menu [t=00:00:27.941076][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:27.941297][f=-000001] Loaded widget: One click weapon handler [t=00:00:27.941547][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:27.941876][f=-000001] highlightUnitShader no GL4 support [t=00:00:27.942143][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:27.942537][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:27.943513][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:27.943535][f=-000001] Using fallback unit outlines [t=00:00:27.943746][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:27.944161][f=-000001] Loaded widget: Selection Modkeys [t=00:00:27.958426][f=-000001] Loaded widget: Chili Global Commands [t=00:00:27.964738][f=-000001] Loaded widget: Outline No Shader [t=00:00:27.965216][f=-000001] Loaded widget: Unit Icons [t=00:00:27.965594][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:27.966032][f=-000001] Loaded widget: Noises [t=00:00:28.052039][f=-000001] Loaded widget: HealthBars [t=00:00:28.052587][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:28.052897][f=-000001] Loaded widget: Guard Remove [t=00:00:28.058205][f=-000001] Loaded widget: Chili Vote Display [t=00:00:28.058895][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:28.059318][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:28.059347][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1606911/events.log [t=00:00:28.070797][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:28.071365][f=-000001] Loaded widget: EndGame APM stats [t=00:00:28.073409][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:28.073670][f=-000001] Loaded widget: Objectives [t=00:00:28.107584][f=-000001] Loaded widget: EndGame Stats [t=00:00:28.108166][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:28.108621][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:28.109080][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:28.109660][f=-000001] Loaded widget: BuildETA [t=00:00:28.122471][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:28.126324][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:28.127455][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:28.133468][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:28.133986][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:28.134428][f=-000001] Loaded widget: Command Alpha [t=00:00:28.135782][f=-000001] Loaded widget: Camera Save Position [t=00:00:28.136035][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:28.136445][f=-000001] Loaded widget: Ghost Site [t=00:00:28.141807][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:28.142093][f=-000001] Loaded widget: Stop Self-D [t=00:00:28.144199][f=-000001] Loaded widget: Stereo3D [t=00:00:28.146251][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:28.146562][f=-000001] Loaded widget: SmoothCam [t=00:00:28.147752][f=-000001] Loaded widget: Smart Bombers [t=00:00:28.148296][f=-000001] Loaded widget: Simple Settings [t=00:00:28.150537][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:28.153991][f=-000001] Loaded widget: Show selected unit range [t=00:00:28.154446][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:28.155027][f=-000001] Loaded widget: ReclaimInfo [t=00:00:28.155297][f=-000001] Loaded widget: Raw Move Issue [t=00:00:28.155735][f=-000001] Loaded widget: Point Tracker [t=00:00:28.155995][f=-000001] Loaded widget: Orbit Command [t=00:00:28.156246][f=-000001] Loaded widget: Morph Finished notification [t=00:00:28.156524][f=-000001] Loaded widget: Mission Results Handler [t=00:00:28.159644][f=-000001] Loaded widget: Missile Silo Range [t=00:00:28.160102][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:28.160446][f=-000001] Loaded widget: Misc default command replacements [t=00:00:28.160889][f=-000001] Loaded widget: MinimapEvents [t=00:00:28.161255][f=-000001] Loaded widget: Local Widgets Config [t=00:00:28.161566][f=-000001] Loaded widget: Keep Target [t=00:00:28.161784][f=-000001] Loaded widget: In-game Ignore [t=00:00:28.162285][f=-000001] Loaded widget: In-game Guide [t=00:00:28.163482][f=-000001] Loaded widget: Highlight Geos [t=00:00:28.163987][f=-000001] Loaded widget: Haven Handler [t=00:00:28.166319][f=-000001] Input grabbing is enabled! [t=00:00:28.166364][f=-000001] Input grabbing is enabled! [t=00:00:28.166510][f=-000001] Loaded widget: Grab Input [t=00:00:28.166978][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:28.167496][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:28.168051][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:28.178584][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:28.180381][f=-000001] Loaded widget: Decoration Handler [t=00:00:28.180756][f=-000001] Loaded widget: Decloak Range [t=00:00:28.181226][f=-000001] Loaded widget: Darkening [t=00:00:28.191484][f=-000001] Loaded widget: Context Menu [t=00:00:28.192334][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:28.195704][f=-000001] Loaded widget: Ferry Points [t=00:00:28.238473][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:28.239689][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:28.240077][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:28.240317][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:28.242025][f=-000001] EndGame Graph disabled [t=00:00:28.279329][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:28.297229][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:28.298128][f=-000001] Loaded widget: Cheat Sheet [t=00:00:28.299768][f=-000001] Loaded widget: CameraShake [t=00:00:28.300026][f=-000001] Loaded widget: Blast Radius [t=00:00:28.300398][f=-000001] Loaded widget: Autoquit [t=00:00:28.300642][f=-000001] Loaded widget: Easy Facing [t=00:00:28.302062][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:28.302321][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:28.303625][f=-000001] Loaded widget: Music Player v2 [t=00:00:28.304128][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:28.304589][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:28.305054][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:28.305516][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:28.306660][f=-000001] Loaded widget: Attack Warning [t=00:00:28.308914][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:28.310454][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:28.312156][f=-000001] Loaded widget: Auto Group [t=00:00:28.317002][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:28.317866][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:28.318206][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:28.319484][f=-000001] Loaded widget: Projectile Lights [t=00:00:28.320398][f=-000001] Loaded widget: Select Com at start [t=00:00:28.329210][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:28.331982][f=-000001] Loaded widget: Transport AI [t=00:00:28.332219][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:28.334614][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:28.378498][f=-000001] Loaded widget: Unit Start State [t=00:00:28.382287][f=-000001] Loaded widget: Smooth Scroll [t=00:00:28.393274][f=-000001] Loaded widget: Replay control buttons [t=00:00:28.401433][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:28.402573][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:28.403281][f=-000001] Loaded widget: Icon Sets [t=00:00:28.641677][f=-000001] Loaded widget: Attack AoE [t=00:00:28.643881][f=-000001] Loaded widget: PlanetWars Info [t=00:00:28.644131][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:28.644601][f=-000001] Loaded widget: Commands FX [t=00:00:28.662798][f=-000001] Loaded widget: UnitShapes [t=00:00:28.663829][f=-000001] : disabled for spectators [t=00:00:28.665133][f=-000001] Loaded widget: Stockpiler [t=00:00:28.667038][f=-000001] Loaded widget: Map Edge Extension [t=00:00:28.667868][f=-000001] Loaded widget: State Icons [t=00:00:28.668506][f=-000001] Loaded widget: Shield Guard [t=00:00:28.669187][f=-000001] Loaded widget: Selection Send [t=00:00:28.671000][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:28.671629][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:28.672433][f=-000001] Loaded widget: Gadget Icons [t=00:00:28.672740][f=-000001] Loaded widget: AllyCursors [t=00:00:28.673177][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:28.673788][f=-000001] : disabled for spectators [t=00:00:28.674612][f=-000001] Loaded widget: Building Starter [t=00:00:28.675277][f=-000001] : disabled for spectators [t=00:00:28.676379][f=-000001] Loaded widget: Cloaker Guard [t=00:00:28.676972][f=-000001] Loaded widget: Units on Fire [t=00:00:28.677452][f=-000001] Loaded widget: Smoke Signals [t=00:00:28.677764][f=-000001] Loaded widget: LupsManager [t=00:00:28.678418][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:28.679180][f=-000001] Loaded widget: Newton Firezone [t=00:00:28.680625][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:28.681063][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:28.689877][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:28.701142][f=-000001] Loaded widget: Chili Pro Console [t=00:00:28.701829][f=-000001] Loaded widget: Chili Docking [t=00:00:28.702316][f=-000001] Loaded widget: HUD Presets [t=00:00:28.703328][f=-000001] Loaded widget: Persistent Build Height [t=00:00:28.705667][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:28.706056][f=-000001] Loaded widget: Image Preloader [t=00:00:28.706554][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:28.706894][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:28.711287][f=-000001] Loaded widget: Chili Core Selector [t=00:00:28.711775][f=-000001] Loaded widget: Custom Markers [t=00:00:28.713198][f=-000001] Loaded widget: Select Keys [t=00:00:28.714077][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:28.714529][f=-000001] Loaded widget: Start Boxes [t=00:00:28.714907][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:28.715185][f=-000001] Loaded widget: Restricted Zones [t=00:00:28.715878][f=-000001] Loaded widget: Pause Screen [t=00:00:28.725128][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:28.725623][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:28.726554][f=-000001] Loaded widget: CustomFormations2 [t=00:00:28.727179][f=-000001] SetSunLighting [t=00:00:28.728038][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:28.728366][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:28.728899][f=-000001] Loaded widget: Text To Speech Control [t=00:00:28.734662][f=-000001] Loaded widget: Layout Handler [t=00:00:28.735347][f=-000001] Lua garbage collection rate: 30/s [t=00:00:28.735399][f=-000001] Loaded widget: GC Control [t=00:00:28.735707][f=-000001] Loaded widget: Font Cache [t=00:00:28.751536][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:28.754429][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:28.759580][f=-000001] Writing last game win data [t=00:00:28.764342][f=-000001] LuaUI v0.3 [t=00:00:29.025435][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:29.025516][f=-000001] [s11n] Loading s11n file... [t=00:00:29.028173][f=-000001] [s11n] Parsing model... [t=00:00:29.031340][f=-000001] [s11n] Populating game world... [t=00:00:29.162992][f=-000001] [s11n] s11n loading complete. [t=00:00:29.401094][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:29.605427][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={14004, 0, 752, 94.9} allocedSize{int+, int-, ext}={1070474, 0, 1284912}, avgAllocTime{int+, int-, ext}={0.2625, 0.0000, 0.2806} [t=00:00:30.124711][f=-000001] Spectator mode. Widget removed. [t=00:00:30.139870][f=-000001] Spectator mode. Widget removed. [t=00:00:30.142680][f=-000001] Reclaim highlight: old engine version. [t=00:00:30.142780][f=-000001] Playback paused [t=00:00:30.147621][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:30.505994][f=-000001] Opening demofile demos/1606911/replay.sdfz [t=00:00:30.506026][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:30.506259][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:30.506609][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:30.506627][f=-000001] -> Connection established (given id 2) [t=00:00:30.506874][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32af6bac7234076cc0763b4cc9d3c0cc55d6d0538cbd0deffcfc89ccf7d5b3e4f0847b8350cd8562cb24c394617520982a3cca4865de65a2102a2725c5145b47" [t=00:00:30.506904][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0e4066fc71ab8df18556bf3a11514d7caa79d68b8eb8dfc49fbc7c7ef9eaeeeb185f4abebec6cbc0aad0a133985e518e9445714f2506c64991d16f106003827e" [t=00:00:30.506917][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:30.506932][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:30.506949][f=-000001] Speed set to 20.0 [server] [t=00:00:30.506962][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a19078f280,(nil)}][locale="C"]" [t=00:00:30.506973][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:30.520657][f=-000001] Switching to Overhead (TA) style camera [t=00:00:30.520690][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:33.671495][f=-000001] Beginning demo playback [t=00:00:33.679199][f=-000001] GameID: 34803564bfa4d790bb2a809865350e0a [t=00:00:33.711172][f=-000001] Connection attempt from DoggiLetsPlay [t=00:00:33.711204][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:33.711268][f=-000001] [0] Event [undefined]: DoggiLetsPlay changed status [t=00:00:33.711432][f=-000001] -> Connection established (given id 1) [t=00:00:33.744256][f=-000001] Connection attempt from vberk2006 [t=00:00:33.744364][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:33.744433][f=-000001] [0] Event [undefined]: vberk2006 changed status [t=00:00:33.744714][f=-000001] -> Connection established (given id 0) [t=00:00:34.014947][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoggiLetsPlay" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [t=00:00:34.014991][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoggiLetsPlay" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.166910][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vberk2006" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32af6bac7234076cc0763b4cc9d3c0cc55d6d0538cbd0deffcfc89ccf7d5b3e4f0847b8350cd8562cb24c394617520982a3cca4865de65a2102a2725c5145b47" [t=00:00:34.166951][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vberk2006" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.339269][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoggiLetsPlay" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:34.339327][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoggiLetsPlay" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:34.547312][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoggiLetsPlay" string="[Game::Load][lua{Rules,Gaia}={000001ebcb004160,0000000000000000}][locale="C"]" [t=00:00:34.652084][f=-000001] Allies: I choose: Engineer! [t=00:00:35.119057][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vberk2006" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:35.135172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vberk2006" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:35.612706][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vberk2006" string="[Game::Load][lua{Rules,Gaia}={000002554f4786c0,0000000000000000}][locale="C"]" [t=00:00:35.775297][f=-000001] Allies: I choose: Engineer! [t=00:00:36.383749][f=-000001] [0] Event [1237,-16.80262,532]: 0 finished unit Engineer Commander [t=00:00:36.387797][f=-000001] [0] Event [4785,-17.99707,4529]: 1 finished unit Engineer Commander [t=00:00:36.402493][f=0000000] [0] DoggiLetsPlay, team: 1, elo:1681, userid: 484458 [t=00:00:36.402545][f=0000000] [0] vberk2006, team: 0, elo:1535, userid: 567270 [t=00:00:36.402578][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.436458][f=0000000] Playback continued [t=00:00:36.454108][f=0000008] [8] Event [1328,0,672]: 0 finished unit Shipyard [t=00:00:37.118834][f=0000220] [220] Event [4600,-1,4456]: 1 finished unit Metal Extractor [t=00:00:37.132493][f=0000227] [227] Event [1448,-1,552]: 0 finished unit Metal Extractor [t=00:00:37.433277][f=0000393] [393] Event [1336,0,672]: 0 finished unit Hunter [t=00:00:37.508088][f=0000438] [438] Event [4696,-1,4568]: 1 finished unit Metal Extractor [t=00:00:37.725554][f=0000557] [557] Event [1544,-1,664]: 0 finished unit Metal Extractor [t=00:00:38.145962][f=0000795] [795] Event [5176,17.9882202,4440]: 1 finished unit Solar Collector [t=00:00:38.390008][f=0000932] [932] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [t=00:00:38.530145][f=0001010] [1010] Event [1336,0,672]: 0 finished unit Mariner [t=00:00:38.597157][f=0001048] [1048] Event [5256,27.3842773,4488]: 1 finished unit Solar Collector [t=00:00:38.605837][f=0001051] [1051] Event [4848,0,4400]: 1 finished unit Shipyard [t=00:00:38.771300][f=0001143] [1143] Event [1480,0,376]: 0 finished unit Wind/Tidal Generator [t=00:00:38.887805][f=0001210] [1210] Event [1432,0,376]: 0 finished unit Wind/Tidal Generator [t=00:00:39.007272][f=0001278] [1278] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [t=00:00:39.086553][f=0001304] [1304] Event [1384,0,376]: 0 finished unit Wind/Tidal Generator [t=00:00:39.321902][f=0001453] [1453] Event [1336,0,376]: 0 finished unit Wind/Tidal Generator [t=00:00:39.577839][f=0001598] [1598] Event [1288,0,376]: 0 finished unit Wind/Tidal Generator [t=00:00:39.788518][f=0001718] [1718] Event [1240,0,376]: 0 finished unit Wind/Tidal Generator [t=00:00:39.819926][f=0001735] [1735] Event [4840,0,4399.98779]: 1 finished unit Mariner [t=00:00:39.996511][f=0001833] [1833] Event [1192,0,376]: 0 finished unit Wind/Tidal Generator [t=00:00:40.065274][f=0001875] [1875] Event [1336,0,672]: 0 finished unit Hunter [t=00:00:40.164001][f=0001929] [1929] Event [1144,0,376]: 0 finished unit Wind/Tidal Generator [t=00:00:40.331252][f=0002023] [2023] Event [1096,0,376]: 0 finished unit Wind/Tidal Generator [t=00:00:40.534314][f=0002138] [2138] Event [1096,0,328]: 0 finished unit Wind/Tidal Generator [t=00:00:40.577642][f=0002161] [2161] Event [4600,-1,4456]: 1 lost unit Metal Extractor [t=00:00:40.778153][f=0002275] [2275] Event [1144,0,328]: 0 finished unit Wind/Tidal Generator [t=00:00:40.934960][f=0002362] [2362] Event [4840,0,4399.98779]: 1 finished unit Mariner [t=00:00:41.017049][f=0002408] [2408] Event [1192,0,328]: 0 finished unit Wind/Tidal Generator [t=00:00:41.079036][f=0002442] [2442] Event [1336,0,672]: 0 finished unit Hunter [t=00:00:41.199851][f=0002512] [2512] Event [1240,0,328]: 0 finished unit Wind/Tidal Generator [t=00:00:41.351828][f=0002595] [2595] Event [1288,0,328]: 0 finished unit Wind/Tidal Generator [t=00:00:41.510749][f=0002683] [2683] Event [1336,0,328]: 0 finished unit Wind/Tidal Generator [t=00:00:41.587483][f=0002724] [2724] Event [4477.77539,0,4344.67334]: 1 lost unit Mariner [t=00:00:41.675248][f=0002771] [2771] Event [1384,0,328]: 0 finished unit Wind/Tidal Generator [t=00:00:41.838682][f=0002859] [2859] Event [1432,0,328]: 0 finished unit Wind/Tidal Generator [t=00:00:42.009197][f=0002946] [2946] Event [1480,0,328]: 0 finished unit Wind/Tidal Generator [t=00:00:42.169184][f=0003040] [3040] Event [1480,0,280]: 0 finished unit Wind/Tidal Generator [t=00:00:42.207506][f=0003063] [3063] Event [4840,0,4399.98779]: 1 finished unit Mariner [t=00:00:42.314297][f=0003120] [3120] Event [1432,0,280]: 0 finished unit Wind/Tidal Generator [t=00:00:42.473863][f=0003208] [3208] Event [1384,0,280]: 0 finished unit Wind/Tidal Generator [t=00:00:42.635172][f=0003295] [3295] Event [1336,0,280]: 0 finished unit Wind/Tidal Generator [t=00:00:42.805027][f=0003383] [3383] Event [1288,0,280]: 0 finished unit Wind/Tidal Generator [t=00:00:42.953548][f=0003470] [3470] Event [1240,0,280]: 0 finished unit Wind/Tidal Generator [t=00:00:43.112936][f=0003558] [3558] Event [1192,0,280]: 0 finished unit Wind/Tidal Generator [t=00:00:43.204432][f=0003606] [3606] Event [4840,0,4399.98779]: 1 finished unit Hunter [t=00:00:43.261852][f=0003641] [3641] Event [4600,-1,4456]: 1 finished unit Metal Extractor [t=00:00:43.268236][f=0003646] [3646] Event [1144,0,280]: 0 finished unit Wind/Tidal Generator [t=00:00:43.331908][f=0003680] [3680] Event [4654.71338,0,4578.36328]: 0 lost unit Hunter [t=00:00:43.477852][f=0003764] [3764] Event [1096,0,280]: 0 finished unit Wind/Tidal Generator [t=00:00:43.735926][f=0003905] [3905] Event [1096,0,232]: 0 finished unit Wind/Tidal Generator [t=00:00:43.847103][f=0003969] [3969] Event [1144,0,232]: 0 finished unit Wind/Tidal Generator [t=00:00:43.940364][f=0004023] [4023] Event [4785.85693,0,4050.34009]: 1 lost unit Hunter [t=00:00:43.957412][f=0004029] [4029] Event [1192,0,232]: 0 finished unit Wind/Tidal Generator [t=00:00:44.009807][f=0004061] [4061] Event [4840,0,4399.98779]: 1 finished unit Hunter [t=00:00:44.063139][f=0004091] [4091] Event [1240,0,232]: 0 finished unit Wind/Tidal Generator [t=00:00:44.210770][f=0004171] [4171] Event [1288,0,232]: 0 finished unit Wind/Tidal Generator [t=00:00:44.362843][f=0004258] [4258] Event [1336,0,232]: 0 finished unit Wind/Tidal Generator [t=00:00:44.521527][f=0004345] [4345] Event [1384,0,232]: 0 finished unit Wind/Tidal Generator [t=00:00:44.791702][f=0004494] [4494] Event [1432,0,232]: 0 finished unit Wind/Tidal Generator [t=00:00:44.867605][f=0004534] [4534] Event [4840,0,4399.98779]: 1 finished unit Hunter [t=00:00:44.931825][f=0004569] [4569] Event [1480,0,232]: 0 finished unit Wind/Tidal Generator [t=00:00:45.167402][f=0004701] [4701] Event [5025.40283,0,4831.11914]: 0 lost unit Hunter [t=00:00:45.185290][f=0004711] [4711] Event [5040.27783,0,4700.36816]: 1 lost unit Hunter [t=00:00:45.333945][f=0004796] Player DoggiLetsPlay left the game: normal quit [t=00:00:45.334010][f=0004796] [4796] Event [undefined]: DoggiLetsPlay quit [t=00:00:45.364178][f=0004812] [4812] Event [1480,0,184]: 0 finished unit Wind/Tidal Generator [t=00:00:45.482191][f=0004880] [4880] Event [4485.82959,0,4702.96143]: 1 lost unit Hunter [t=00:00:45.609667][f=0004949] [4949] Event [1432,0,184]: 0 finished unit Wind/Tidal Generator [t=00:00:45.783676][f=0005046] [5046] Event [4840,0,4399.98779]: 1 finished unit Hunter [t=00:00:45.859267][f=0005090] [5090] Event [1384,0,184]: 0 finished unit Wind/Tidal Generator [t=00:00:45.987484][f=0005160] vberk2006 has forced a win due to dropped opposition. [t=00:00:45.987541][f=0005160] game_message: DoggiLetsPlay has been destroyed! [t=00:00:45.987637][f=0005160] [5160] Event [undefined]: DoggiLetsPlay resigned [t=00:00:45.987956][f=0005160] game_message: vberk2006 wins! [t=00:00:45.988384][f=0005160] Submitting stats [t=00:00:45.997742][f=0005160] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:45.999043][f=0005160] Part| Total Time|Time of the last 0.5s [t=00:00:45.999088][f=0005160] Draw 4767.70ms 13.00% [t=00:00:45.999102][f=0005160] Lua::Callins::Synced 1191.96ms 10.80% [t=00:00:45.999114][f=0005160] Lua::Callins::Unsynced 8175.09ms 22.10% [t=00:00:45.999126][f=0005160] Lua::CollectGarbage::Synced 67.84ms 0.00% [t=00:00:45.999137][f=0005160] Lua::CollectGarbage::Unsynced 374.55ms 0.10% [t=00:00:45.999149][f=0005160] Misc::Profiler::AddTime 18.85ms 0.10% [t=00:00:45.999160][f=0005160] Sim 4999.48ms 56.80% [t=00:00:46.001908][f=0005161] [5161] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:46.001997][f=0005161] [5161] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:46.002097][f=0005161] [5161] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:46.002177][f=0005161] [5161] Game End Stats Values: 2,2160,1445,1445,2160,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,100,0,0,100,0,0,0,0,785,170,170,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:46.002255][f=0005161] [5161] Game End Stats Values: 3,2245,1515,1515,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.26666641,8.26666641,8,1275,1275,1275,1275,9.33333302,9.86666679,9.86666679,9.33333302,100,0,0,100,0,0,0,0,870,240,240,870,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:46.002357][f=0005161] [5161] Game End Stats Values: 4,2635,2370,2370,2635,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.63999939,11.1999998,11.1999998,8.63999939,1275,1275,1275,1275,11.6000004,10.1333332,10.1333332,11.6000004,100,0,0,100,0,0,0,0,1260,1095,1095,1260,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:46.002451][f=0005161] [5161] Game End Stats Values: 5,2740,2570,2570,2740,0,3.14224672,3.14224672,0,0,0,0,0,0,0,0,0,0,0,0,0,31.1808338,0,0,31.1808338,0,0,0,0,12.8800011,12,12,12.8800011,1275,1275,1275,1275,12,12.2094831,12.2094831,12,100,0,0,100,0,0,0,0,1365,1295,1295,1365,0,0,0,0,0,0,0,0,0,31.1808338,31.1808338,0 [t=00:00:46.002545][f=0005161] [5161] Game End Stats Values: 6,2980,2485,2485,2980,0,3.69531202,3.69531202,0,0,0,0,0,0,0,0,0,0,0,0,0,179.328568,0,0,179.328568,0,0,0,0,17.5200005,12,12,17.5200005,1275,1275,1275,1275,12,11.9035368,11.9035368,12,200,0,0,200,85,0,0,85,1505,1210,1210,1505,0,85,85,0,0,0,0,0,0,179.328568,179.328568,0 [t=00:00:46.002656][f=0005161] [5161] Game End Stats Values: 7,3255,2685,2685,3255,0,6.58521509,6.58521509,0,0,0,0,0,0,0,0,0,0,0,0,0,273.657104,0,0,273.657104,0,0,0,0,22.239996,12,12,22.239996,1275,1275,1275,1275,12,12.4593267,12.4593267,12,300,0,0,300,85,0,0,85,1680,1410,1410,1680,0,85,85,0,0,34,34,0,0,273.657104,273.657104,0 [t=00:00:46.002851][f=0005161] [5161] Game End Stats Values: 8,3430,2685,2685,3430,0,6.72630548,6.72630548,0,0,0,0,0,0,0,0,0,0,0,0,0,285.000031,0,0,285.000031,0,0,0,0,28,12,12,28,1275,1275,1275,1275,12,10.0094051,10.0094051,12,300,0,0,300,285,0,0,285,1855,1410,1410,1855,0,301.333313,301.333313,0,0,34,34,0,0,285.000031,285.000031,0 [t=00:00:46.002956][f=0005161] [5161] Game End Stats Values: 9,3605,2685,2685,3605,0,6.98397636,6.98397636,0,0,0,0,0,0,0,0,0,0,0,0,0,316.180878,24.0000019,24.0000019,316.180878,0,0,0,0,34.4000092,12,12,34.4000092,1275,1275,1275,1275,12,16.439415,16.439415,12,300,0,0,300,285,0,0,285,2030,1410,1410,2030,0,301.333313,301.333313,0,0,114,114,0,24.0000019,316.180878,316.180878,24.0000019 [t=00:00:46.003055][f=0005161] [5161] Game End Stats Values: 10,3680,2770,2770,3680,0,7.03090811,7.03090811,0,0,0,0,0,0,0,0,0,0,0,0,0,447.361725,161.138977,161.138977,447.361725,0,0,0,0,39.9200172,12,12,39.9200172,1275,1275,1275,1275,12,14.2697973,14.2697973,12,200,0,0,200,385,100,100,385,2205,1495,1495,2205,100,401.333313,401.333313,100,0,154,154,0,161.138977,447.361725,447.361725,161.138977 [t=00:00:46.003150][f=0005161] [5161] Game End Stats Values: 11,3855,2870,2870,3855,0,7.06452322,7.06452322,0,0,0,0,0,0,0,0,0,0,0,0,0,447.361725,161.138977,161.138977,447.361725,0,0,0,0,46.4800072,12,12,46.4800072,1275,1275,1275,1275,12,12.0022402,12.0022402,12,200,100,100,200,385,100,100,385,2380,1495,1495,2380,100,401.333313,401.333313,100,0,154,154,0,161.138977,447.361725,447.361725,161.138977 [t=00:00:46.003247][f=0005161] [5161] Game End Stats Values: 12,3760,2770,2770,3760,0,7.29006672,7.29006672,0,0,0,0,0,0,0,0,0,0,0,0,0,586.222839,261.138977,261.138977,586.222839,0,0,0,0,51.04002,12,12,51.04002,1275,1275,1275,1275,12,12.0150356,12.0150356,12,0,0,0,0,585,200,200,585,2485,1495,1495,2485,300,601.333313,601.333313,300,0,154,154,0,300.000092,647.361694,647.361694,300.000092 [t=00:00:46.003344][f=0005161] [5161] Game End Stats Values: 13,3795,2870,2870,3795,0,7.44692039,7.44692039,0,0,0,0,0,0,0,0,0,0,0,0,0,586.222839,261.138977,261.138977,586.222839,0,0,0,0,52.5541954,12,12,52.5541954,1275,1275,1275,1275,12,12.0196199,12.0196199,12,0,100,100,0,585,200,200,585,2520,1495,1495,2520,300,601.333313,601.333313,300,0,154,154,0,300.000092,647.361694,647.361694,300.000092 [t=00:00:46.177656][f=0005239] [5239] Event [1336,0,184]: 0 finished unit Wind/Tidal Generator [t=00:00:46.311950][f=0005337] Player vberk2006 left the game: normal quit [t=00:00:46.312018][f=0005337] [5337] Event [undefined]: vberk2006 quit [t=00:00:46.336333][f=0005356] [5356] Received game_message: DoggiLetsPlay has been destroyed! [t=00:00:46.339018][f=0005356] [5356] Received game_message: vberk2006 wins! [t=00:00:46.390650][f=0005386] [5386] Event [1288,0,184]: 0 finished unit Wind/Tidal Generator [t=00:00:46.458750][f=0005426] No clients connected, shutting down server [t=00:00:46.458791][f=0005426] Server shutdown [t=00:00:46.458998][f=0005426] [5426] all players disconnected [t=00:00:46.645377][f=0005537] [5537] Event [1240,0,184]: 0 finished unit Wind/Tidal Generator [t=00:00:46.885726][f=0005679] [5679] Event [1336,-4,672]: 0 finished unit Mistral [t=00:00:46.895729][f=0005686] [5686] Event [1192,0,184]: 0 finished unit Wind/Tidal Generator [t=00:00:47.153154][f=0005839] [5839] Event [1144,0,184]: 0 finished unit Wind/Tidal Generator [t=00:00:47.404440][f=0005988] [5988] Event [1096,0,184]: 0 finished unit Wind/Tidal Generator [t=00:00:47.648525][f=0006133] [6133] Event [1096,0,136]: 0 finished unit Wind/Tidal Generator [t=00:00:47.871564][f=0006265] [6265] Event [1144,0,136]: 0 finished unit Wind/Tidal Generator [t=00:00:48.097766][f=0006400] [6400] Event [1192,0,136]: 0 finished unit Wind/Tidal Generator [t=00:00:48.319179][f=0006533] [6533] Event [1240,0,136]: 0 finished unit Wind/Tidal Generator [t=00:00:48.551487][f=0006669] [6669] Event [1288,0,136]: 0 finished unit Wind/Tidal Generator [t=00:00:48.777553][f=0006804] [6804] Event [1336,0,136]: 0 finished unit Wind/Tidal Generator [t=00:00:49.004343][f=0006938] [6938] Event [1384,0,136]: 0 finished unit Wind/Tidal Generator [t=00:00:49.229694][f=0007073] [7073] Event [1432,0,136]: 0 finished unit Wind/Tidal Generator [t=00:00:49.383251][f=0007164] [7164] Event [1336,-4,672]: 0 finished unit Mistral [t=00:00:49.452782][f=0007205] [7205] Event [1480,0,136]: 0 finished unit Wind/Tidal Generator [t=00:00:50.186364][f=0007645] [7645] Event [1288,0,536]: 0 finished unit Caretaker [t=00:00:50.942551][f=0008095] [8095] Event [1336,0,536]: 0 finished unit Caretaker [t=00:00:51.696133][f=0008545] [8545] Event [1384,0,536]: 0 finished unit Caretaker [t=00:00:52.449658][f=0008996] [8996] Event [1384,0,488]: 0 finished unit Caretaker [t=00:00:53.200497][f=0009445] [9445] Event [1336,0,488]: 0 finished unit Caretaker [t=00:00:53.949699][f=0009896] [9896] Event [1288,0,488]: 0 finished unit Caretaker [t=00:00:54.519612][f=0010236] [10236] Event [1288,-23.584045,424]: 0 finished unit Storage [t=00:00:54.801532][f=0010405] [10405] Event [1336,-26.41394,424]: 0 finished unit Storage [t=00:00:55.203621][f=0010645] [10645] Event [1384,-30.069641,424]: 0 finished unit Storage [t=00:00:55.998560][f=0011122] Autoquit sending quit command. [t=00:00:55.998613][f=0011122] [QuitAction] user exited to system [t=00:00:55.999105][f=0011122] [SpringApp::Kill][1] fromRun=1 [t=00:00:55.999127][f=0011122] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:55.999509][f=0011122] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:55.999528][f=0011122] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:55.999539][f=0011122] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:55.999549][f=0011122] [SpringApp::Kill][2] [t=00:00:56.000377][f=0011122] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:56.000395][f=0011122] [Game::KillLua][1] dtor=0 luaUI=0x55a191ed75d0 [t=00:00:56.000440][f=0011122] Start widgetHandler:Shutdown [t=00:00:56.004924][f=0011122] Shutdown - SaveOrderList Complete [t=00:00:56.005612][f=0011122] Writing last game win data [t=00:00:56.012041][f=0011122] Shutdown - SaveConfigData Complete [t=00:00:56.012065][f=0011122] Shutdown Widget - Save/Load API [t=00:00:56.012081][f=0011122] Shutdown Widget - Chili Highlight [t=00:00:56.012097][f=0011122] Shutdown Widget - Draw After Chili [t=00:00:56.012111][f=0011122] Shutdown Widget - API Unit Tracker GL4 [t=00:00:56.012144][f=0011122] Shutdown Widget - EPIC Menu [t=00:00:56.013300][f=0011122] Shutdown Widget - Chili Widget Selector [t=00:00:56.014060][f=0011122] Shutdown Widget - Chili Minimap [t=00:00:56.014159][f=0011122] Shutdown Widget - Local Team Colors [t=00:00:56.014173][f=0011122] Shutdown Widget - Display Keys 2 [t=00:00:56.014213][f=0011122] Shutdown Widget - Save Game Menu [t=00:00:56.014225][f=0011122] Shutdown Widget - Unit Icons [t=00:00:56.014241][f=0011122] Shutdown Widget - Noises [t=00:00:56.014252][f=0011122] Shutdown Widget - HealthBars [t=00:00:56.015081][f=0011122] Shutdown Widget - Win Counter [t=00:00:56.015100][f=0011122] Shutdown Widget - SpringRTS Replay Stats [t=00:00:56.015133][f=0011122] Shutdown Widget - EndGame APM stats [t=00:00:56.015145][f=0011122] Shutdown Widget - BuildETA [t=00:00:56.015165][f=0011122] Shutdown Widget - Modular Comm Info [t=00:00:56.015177][f=0011122] Shutdown Widget - Stereo3D [t=00:00:56.015192][f=0011122] Shutdown Widget - Showeco and Grid Drawer [t=00:00:56.015204][f=0011122] Shutdown Widget - Point Tracker [t=00:00:56.015216][f=0011122] Shutdown Widget - Missile Silo Range [t=00:00:56.015229][f=0011122] Shutdown Widget - MinimapEvents [t=00:00:56.015241][f=0011122] Shutdown Widget - Local Widgets Config [t=00:00:56.015260][f=0011122] Shutdown Widget - Highlight Geos [t=00:00:56.015272][f=0011122] Shutdown Widget - Grab Input [t=00:00:56.015289][f=0011122] Shutdown Widget - Defense Range Zero-K [t=00:00:56.015301][f=0011122] Shutdown Widget - Darkening [t=00:00:56.015323][f=0011122] Shutdown Widget - Context Menu [t=00:00:56.015335][f=0011122] Shutdown Widget - Chili Spectator Panels [t=00:00:56.015347][f=0011122] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:56.015363][f=0011122] Shutdown Widget - Chili Nuke Warning [t=00:00:56.015378][f=0011122] Shutdown Widget - Chili EndGame Window [t=00:00:56.015395][f=0011122] Shutdown Widget - Chili Economy Panel Default [t=00:00:56.015502][f=0011122] Shutdown Widget - CameraShake [t=00:00:56.015520][f=0011122] Shutdown Widget - State Reverse and Latency [t=00:00:56.015534][f=0011122] Shutdown Widget - Music Player v2 [t=00:00:56.015548][f=0011122] Shutdown Widget - Attack AoE [t=00:00:56.015563][f=0011122] Shutdown Widget - Map Edge Extension [t=00:00:56.015577][f=0011122] Shutdown Widget - Selection Send [t=00:00:56.015593][f=0011122] Shutdown Widget - LupsManager [t=00:00:56.015613][f=0011122] Shutdown Widget - Newton Firezone [t=00:00:56.015628][f=0011122] Shutdown Widget - Chili Pro Console [t=00:00:56.015930][f=0011122] Shutdown Widget - Persistent Build Height [t=00:00:56.015952][f=0011122] Shutdown Widget - Lasso Terraform GUI [t=00:00:56.015965][f=0011122] Shutdown Widget - Lups [t=00:00:56.016006][f=0011122] Shutdown Widget - Chili Framework [t=00:00:56.016035][f=0011122] Shutdown Widget - Mex Placement Handler [t=00:00:56.016060][f=0011122] Shutdown Widget - Chili Core Selector [t=00:00:56.016145][f=0011122] Shutdown Widget - Custom Markers [t=00:00:56.016163][f=0011122] Shutdown Widget - Select Keys [t=00:00:56.016194][f=0011122] Shutdown Widget - Pause Screen [t=00:00:56.016229][f=0011122] Shutdown Widget - Text To Speech Control [t=00:00:56.016244][f=0011122] Shutdown Widget - Layout Handler [t=00:00:56.016260][f=0011122] End widgetHandler:Shutdown [t=00:00:56.123702][f=0011122] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5304678, 1569915, 536118, 71.6} allocedSize{int+, int-, ext}={515047527, 130974289, 572906088}, avgAllocTime{int+, int-, ext}={0.3711, 0.0492, 0.1428} [t=00:00:56.123808][f=0011122] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:56.123821][f=0011122] [Game::KillLua][3] dtor=0 luaRules=0x55a19078f280 [t=00:00:56.123872][f=0011122] Start gadgetHandler:Shutdown [t=00:00:56.123888][f=0011122] Shutdown - StartSetup [t=00:00:56.123902][f=0011122] Shutdown - UnitMorph [t=00:00:56.124868][f=0011122] Shutdown - Carrier Drones [t=00:00:56.124886][f=0011122] Shutdown - Missile Silo Controller [t=00:00:56.124901][f=0011122] Shutdown - Modular Comm Info [t=00:00:56.124914][f=0011122] Shutdown - Terrain Texture Handler [t=00:00:56.124928][f=0011122] Shutdown - UnitCloakShield [t=00:00:56.131137][f=0011122] Shutdown - Starlight Handler [t=00:00:56.131195][f=0011122] End gadgetHandler:Shutdown [t=00:00:56.213518][f=0011122] Start gadgetHandler:Shutdown [t=00:00:56.213573][f=0011122] Shutdown - Save/Load [t=00:00:56.213595][f=0011122] Shutdown - Teleport Throw [t=00:00:56.213611][f=0011122] Shutdown - UnitMorph [t=00:00:56.213630][f=0011122] Shutdown - Modular Comm Info [t=00:00:56.213675][f=0011122] Shutdown - Retreat Command [t=00:00:56.213695][f=0011122] Shutdown - Shockwaves [t=00:00:56.213710][f=0011122] Shutdown - UnitCloakShield [t=00:00:56.213725][f=0011122] Shutdown - Lups Cloak FX [t=00:00:56.213740][f=0011122] Shutdown - Lups [t=00:00:56.213775][f=0011122] Shutdown - Lups Shield [t=00:00:56.213841][f=0011122] End gadgetHandler:Shutdown [t=00:00:56.239148][f=0011122] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={26, 0, 4, 86.7} allocedSize{int+, int-, ext}={1324, 0, 4544}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 112.5000} [t=00:00:56.239327][f=0011122] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:56.239436][f=0011122] [Game::KillLua][4] dtor=0 [t=00:00:56.239452][f=0011122] [Game::KillLua][5] dtor=0 [t=00:00:56.244234][f=0011122] [Game::~CGame][1] [t=00:00:56.244288][f=0011122] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:56.244300][f=0011122] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:56.244310][f=0011122] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:56.244321][f=0011122] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:56.244332][f=0011122] [Game::KillLua][4] dtor=1 [t=00:00:56.244343][f=0011122] [Game::KillLua][5] dtor=1 [t=00:00:56.244505][f=0011122] [Game::KillMisc][1] [t=00:00:56.244517][f=0011122] [Game::KillMisc][2] [t=00:00:56.245018][f=0011122] [Game::KillMisc][3] [t=00:00:56.245315][f=0011122] [Game::KillRendering][1] [t=00:00:56.269570][f=0011122] [3DOParser::Kill] allocated 1 pieces [t=00:00:56.269751][f=0011122] [S3OParser::Kill] allocated 5478 pieces [t=00:00:56.270801][f=0011122] [AssParser::Kill] allocated 671 pieces [t=00:00:56.278879][f=0011122] [Game::KillInterface][1] [t=00:00:56.279650][f=0011122] [Game::KillInterface][2] [t=00:00:56.280717][f=0011122] [Game::KillSimulation][1] [t=00:00:56.280735][f=0011122] [Game::KillSimulation][2] [t=00:00:56.925405][f=0011122] [CCollisionHandler] dis-/continuous tests: 0/794375 [t=00:00:56.925444][f=0011122] [Game::KillSimulation][3] [t=00:00:56.925467][f=0011122] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:56.925498][f=0011122] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=6 [t=00:00:56.925517][f=0011122] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:56.925533][f=0011122] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=10 [t=00:00:56.928283][f=0011122] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:00:56.934209][f=0011122] [LosHandler::Kill] raycast instance cache-{hits,misses}={383,1220}; shared=3%; cached=21% [t=00:00:56.980201][f=0011122] [Game::KillSimulation][4] [t=00:01:00.522891][f=0011122] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:00.525470][f=0011122] [Game::~CGame][2] [t=00:01:00.525489][f=0011122] [Game::~CGame][3] [t=00:01:00.558528][f=0011122] [SpringApp::Kill][3] [t=00:01:00.559109][f=0011122] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 115958 bytes sent 52889 bytes recv'd [t=00:01:00.564931][f=0011122] Kill: client disconnecting... [t=00:01:02.627903][f=0011122] CloseConnection: client connection closed [t=00:01:02.629097][f=0011122] [SpringApp::Kill][4] font=0x55a174260600 [t=00:01:02.641326][f=0011122] [SpringApp::Kill][5] [t=00:01:02.697910][f=0011122] [SpringApp::Kill][6] [t=00:01:02.698383] [SpringApp::Kill][7] [t=00:01:02.700033] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:02.700058] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:02.700313] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:02.701062] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:02.701079] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:02.701091] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:02.701102] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {288, 1048576, 1048576}, EBO = {432, 2097152, 2097152} [t=00:01:02.701113] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {84, 1048576, 1048576}, EBO = {126, 2097152, 2097152} [t=00:01:02.701124] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:02.701135] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:02.701146] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:02.701157] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:02.701168] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:02.714435] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:02.714466] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:02.714476] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:02.714486] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:02.716307] [VFS] [SpringVFS::DeleteArchives] [t=00:01:02.716327] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:01:02.716339] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x55a172fc4c40) [t=00:01:02.725910] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3671ms [t=00:01:02.725964] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=99ms [t=00:01:02.725976] file="objects3d/strikecom_dead_1.dae" indx=5634 inflSize=1986kb readTime=63ms [t=00:01:02.725987] file="objects3d/detriment.s3o" indx=5258 inflSize=514kb readTime=26ms [t=00:01:02.725998] file="bitmaps/gpl/glow2.tga" indx=467 inflSize=256kb readTime=24ms [t=00:01:02.726008] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=24ms [t=00:01:02.726020] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=23ms [t=00:01:02.726031] file="objects3d/amphassault.s3o" indx=4977 inflSize=151kb readTime=22ms [t=00:01:02.726041] file="unittextures/factorytank_1.png" indx=7329 inflSize=4103kb readTime=18ms [t=00:01:02.726053] file="units/chickenwurm.lua" indx=6868 inflSize=5kb readTime=18ms [t=00:01:02.726063] file="unittextures/bcore_abc_2.tga" indx=7156 inflSize=1800kb readTime=18ms [t=00:01:02.731603] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 169118272 bytes cached in 3487 files [t=00:01:02.885007] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:01:02.885199] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x55a17425a350) [t=00:01:02.886178] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:02.886429] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55a1742319f0) [t=00:01:02.887079] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:02.887131] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55a174254a20) [t=00:01:02.887751] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7fd9980209f0) [t=00:01:02.887965] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 242709 bytes cached in 71 files [t=00:01:02.888287] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:02.888303] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:02.888317] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:02.888327] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:02.888337] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:02.888347] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:02.888966] [SpringApp::Kill][8] [t=00:01:02.888983] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:02.888992] [WatchDog::Uninstall][1] hangDetectorThread=0x55a12f03aa50 (joinable=1) [t=00:01:02.889002] [WatchDog::Uninstall][2] [t=00:01:03.128456] [WatchDog::Uninstall][3] [t=00:01:03.128490] [SpringApp::Kill][9]