[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000358] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.007671] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.007703] Using writeable configuration source: "/tmp/tmp.QM3DvXx5Cz/springsettings.1606843.cfg"
[t=00:00:00.011258] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.011299] ============== ==============
[t=00:00:00.011310]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.011320]
[t=00:00:00.011329] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.011338] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.011346] Use "none" to disable the default log sections.
[t=00:00:00.011356] ============== ==============
[t=00:00:00.011366] ============== ==============
[t=00:00:00.011420] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.011431] MouseDragCircleCommandThreshold = 25
[t=00:00:00.011440] ROAM = 2
[t=00:00:00.011450] RotateLogFiles = 1
[t=00:00:00.011460] TeamHighlight = 0
[t=00:00:00.011469] ============== ==============
[t=00:00:00.011478] ============== ==============
[t=00:00:00.011488] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless)
[t=00:00:00.011498] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.011507] Compiler Version: gcc-11.1.0
[t=00:00:00.011529] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.011688] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.011700] Binary Word Size: 64-bit (native)
[t=00:00:00.011709] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.011718] Physical CPU Cores: 1
[t=00:00:00.011727] Logical CPU Cores: 1
[t=00:00:00.011736] ============== ==============
[t=00:00:00.011799] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.011809] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.011818] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.011827] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.011836] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.057990] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.058022] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.058055] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.058086] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.058112] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.058122] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.058159] [GR::LogVersionInfo]
[t=00:00:00.058170] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.058179] GL version :
[t=00:00:00.058188] GL vendor :
[t=00:00:00.058197] GL renderer :
[t=00:00:00.058206] GLSL version:
[t=00:00:00.058216] GLEW version: spring headless stub GLEW version
[t=00:00:00.058225] GPU memory : unknown
[t=00:00:00.058234] SDL swap-int: 0
[t=00:00:00.058243] SDL driver : headless stub
[t=00:00:00.058252]
[t=00:00:00.058261] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.058270] GLSL shader support : 0
[t=00:00:00.058279] GL4 support : 0
[t=00:00:00.058288] FBO extension support : 0
[t=00:00:00.058297] NVX GPU mem-info support : 0
[t=00:00:00.058332] ATI GPU mem-info support : 0
[t=00:00:00.058342] NPOT-texture support : 1 (0)
[t=00:00:00.058351] S3TC/DXT1 texture support : 0/0
[t=00:00:00.058360] texture query-LOD support : 1 (0)
[t=00:00:00.058369] MSAA frame-buffer support : 0 (0)
[t=00:00:00.058378] Z-buffer depth : 16 (-)
[t=00:00:00.058387] primitive-restart support : 0 (0)
[t=00:00:00.058396] clip-space control support: 0 (0)
[t=00:00:00.058405] seamless cube-map support : 0 (0)
[t=00:00:00.058414] frag-depth layout support : 0 (0)
[t=00:00:00.058423] persistent maps support : 0 (0)
[t=00:00:00.058432] explicit attribs location : 0 (0)
[t=00:00:00.058441] multi draw indirect : 0 (-)
[t=00:00:00.058450] array textures : 0 (-)
[t=00:00:00.058458]
[t=00:00:00.058468] max. FBO samples : -1
[t=00:00:00.058477] max. FS/program texture slots : 8/8
[t=00:00:00.058486] max. texture size : 2048
[t=00:00:00.058498] max. texture anisotropy level : 0.000000
[t=00:00:00.058507] max. vec4 varyings/attributes : 0/0
[t=00:00:00.058517] max. draw-buffers : 0
[t=00:00:00.058526] max. rec. indices/vertices : 0/0
[t=00:00:00.058534] max. uniform buffer-bindings : 0
[t=00:00:00.058543] max. uniform block-size : 0KB
[t=00:00:00.058552] max. storage buffer-bindings : 0
[t=00:00:00.058561] max. storage block-size : 0MB
[t=00:00:00.058570]
[t=00:00:00.058579] enable AMD-hacks : 0
[t=00:00:00.058588] compress MIP-maps: 0
[t=00:00:00.059381] [GR::UpdateGLConfigs]
[t=00:00:00.059409] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.059423] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.059433] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.059442] [GR::InitGLState]
[t=00:00:00.059452] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.231458] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.239742] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.245468] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.245909] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.245928] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.245941] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/
[t=00:00:00.589870] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base
[t=00:00:00.596011] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.624900] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.625174] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.641901] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms
[t=00:00:00.641923] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.642768] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.652309] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f295000f8d0 (SpringVFS) global=(nil) (null)
[t=00:00:00.652326] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.667109] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.667139] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.667148] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.667156] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.667173] [Threading] Main thread CPU affinity mask set: 0x1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1705 MB
[t=00:00:00.694753][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.695462][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.695599][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1606843/replay.sdfz" for game data...
[t=00:00:00.866427][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.878636][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.878662][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.886585][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.886640][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 191ms
[t=00:00:00.887312][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:00.940950][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55bf5a1d7f70] using map "Scaryland v1.02" (loaded=0 cached=0)
[t=00:00:00.942656][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0
[t=00:00:00.944461][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.945040][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55bf5a1d7f70] using game "Zero-K v1.11.4.0" (loaded=0 cached=0)
[t=00:00:00.946221][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0
[t=00:00:00.954896][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.955408][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.967256][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 79ms
[t=00:00:00.967579][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen
[t=00:00:00.974262][f=-000001] forceSingleThreaded, false
[t=00:00:03.058119][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.058792][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.058901][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.058957][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.059011][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.059097][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.060358][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.060880][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.061365][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.065983][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.067809][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.070709][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.070756][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:03.071305][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:03.101331][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:03.104622][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:03.105914][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:03.106301][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:03.107427][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.107515][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.915937][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.921082][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.125451][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.136272][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:04.369271][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 450ms
[t=00:00:04.369884][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:04.770212][f=-000001] Loading UnitDefs_posts
[t=00:00:04.931331][f=-000001] Loading FeatureDefs_posts
[t=00:00:04.955348][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.976068][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.996997][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 569ms
[t=00:00:05.079186][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 709ms
[t=00:00:05.079646][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:05.467935][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:05.476309][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
[t=00:00:05.476349][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:05.476745][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:05.478289][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:05.482081][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:06.045323][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:06.167349][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:06.294176][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:06.296709][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:06.296751][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:06.923035][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 626ms
[t=00:00:06.923095][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:07.015297][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 92ms
[t=00:00:07.015410][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:07.038387][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms
[t=00:00:07.772010][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:07.776187][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:07.777948][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:07.807139][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:14.139255][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:14.164676][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:14.164761][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:14.165947][f=-000001] InfoTexture: legacy
[t=00:00:14.165963][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:14.169446][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:14.330681][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:14.333206][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:14.333233][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:14.334767][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:14.540630][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:14.563087][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:14.778484][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:14.843069][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:14.865381][f=-000001] Loaded DecalsDrawer: off
[t=00:00:14.865443][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:14.866331][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:15.640054][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:15.655516][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:15.656519][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:15.941222][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
[t=00:00:15.942772][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:15.942802][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:15.958687][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:15.958766][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.958778][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=67967e1c
[t=00:00:15.958811][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=62251970
[t=00:00:15.958823][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a
[t=00:00:15.958834][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:15.958844][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=937250cc
[t=00:00:15.965841][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:15.966200][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.966222][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=67967e1c
[t=00:00:15.966233][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=62251970
[t=00:00:15.966246][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a
[t=00:00:15.966257][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:15.966269][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=937250dc
[t=00:00:15.966282][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55bf5f2f3950 has BLOCKSIZE 1
[t=00:00:15.970563][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:15.970592][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.970603][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=67967e1c
[t=00:00:15.970613][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=62251970
[t=00:00:15.970624][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a
[t=00:00:15.970634][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=93724e32
[t=00:00:15.973829][f=-000001] [Path] [PathEstimator::ReadFile] hash=93724e32 file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-93724e32.zip" (exists=0)
[t=00:00:15.974201][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:16.044413][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1600 blocks"
[t=00:00:16.130321][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 1600 blocks"
[t=00:00:16.217176][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 1600 blocks"
[t=00:00:16.314542][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 1600 blocks"
[t=00:00:16.403927][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 400 of 1600 blocks"
[t=00:00:16.477535][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 500 of 1600 blocks"
[t=00:00:16.548876][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 600 of 1600 blocks"
[t=00:00:16.636937][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 700 of 1600 blocks"
[t=00:00:16.711244][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 800 of 1600 blocks"
[t=00:00:16.793598][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 900 of 1600 blocks"
[t=00:00:16.873442][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1000 of 1600 blocks"
[t=00:00:16.942263][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1100 of 1600 blocks"
[t=00:00:17.015248][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1200 of 1600 blocks"
[t=00:00:17.111842][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1300 of 1600 blocks"
[t=00:00:17.205400][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1400 of 1600 blocks"
[t=00:00:17.287460][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1500 of 1600 blocks"
[t=00:00:17.362175][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-93724e32"
[t=00:00:17.362658][f=-000001] [Path] [PathEstimator::WriteFile] hash=93724e32 file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-93724e32.zip" (exists=0)
[t=00:00:17.433078][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-93724e32"
[t=00:00:17.436471][f=-000001] Path cache (40, 40) initialized.
[t=00:00:17.436498][f=-000001] Path cache (40, 40) initialized.
[t=00:00:17.439014][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:17.439032][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:17.439113][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=67967e1c
[t=00:00:17.439127][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=62251970
[t=00:00:17.439136][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a
[t=00:00:17.439145][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=93724e42
[t=00:00:17.517988][f=-000001] [Path] [PathEstimator::ReadFile] hash=93724e42 file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-93724e42.zip" (exists=0)
[t=00:00:17.518239][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:17.572052][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 400 blocks"
[t=00:00:17.576027][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 25 of 400 blocks"
[t=00:00:17.580276][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 50 of 400 blocks"
[t=00:00:17.584656][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 75 of 400 blocks"
[t=00:00:17.588905][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 400 blocks"
[t=00:00:17.592902][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 125 of 400 blocks"
[t=00:00:17.597306][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 150 of 400 blocks"
[t=00:00:17.601488][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 175 of 400 blocks"
[t=00:00:17.605737][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 400 blocks"
[t=00:00:17.609892][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 225 of 400 blocks"
[t=00:00:17.614148][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 250 of 400 blocks"
[t=00:00:17.619103][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 275 of 400 blocks"
[t=00:00:17.623531][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 400 blocks"
[t=00:00:17.627520][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 325 of 400 blocks"
[t=00:00:17.631825][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 350 of 400 blocks"
[t=00:00:17.636570][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 375 of 400 blocks"
[t=00:00:17.639283][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-93724e42"
[t=00:00:17.639694][f=-000001] [Path] [PathEstimator::WriteFile] hash=93724e42 file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-93724e42.zip" (exists=0)
[t=00:00:17.654982][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-93724e42"
[t=00:00:17.655936][f=-000001] Path cache (20, 20) initialized.
[t=00:00:17.655968][f=-000001] Path cache (20, 20) initialized.
[t=00:00:17.655988][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1712ms, checksum d5868fb9)"
[t=00:00:17.656069][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:17.656096][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:17.656109][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:17.831184][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms
[t=00:00:17.831980][f=-000001] Synced LuaRules: starting loading
[t=00:00:18.808622][f=-000001] Setting up autohandicap
[t=00:00:18.809012][f=-000001] Xiong, spectator, false, allyTeamID, 1, customKeys.elo, , 1500, nil
[t=00:00:18.809173][f=-000001] Miguelw, spectator, false, allyTeamID, 0, customKeys.elo, , 2005, nil
[t=00:00:18.809193][f=-000001] Team 0, 1, 2005
[t=00:00:18.809205][f=-000001] Team 1, 1, 1500
[t=00:00:18.809216][f=-000001] firstAllyTeamMean, 2005
[t=00:00:18.809228][f=-000001] secondAllyTeamMean, 1500
[t=00:00:18.809251][f=-000001] lowerWinChance, 0.05180793
[t=00:00:18.809279][f=-000001] autoHandicapValue, 1.20000005
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Acid Gadget 1.0
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:20.001255][f=-000001] Setting morph for custom comms for player: 1
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Ghetto Feature Placer
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:20.446658][f=-000001] Synced LuaRules: finished loading
[t=00:00:20.476781][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Acid Gadget 1.0
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua