[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000246] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.012807] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.012844] Using writeable configuration source: "/tmp/tmp.vgxLSnJoME/springsettings.1606713.cfg"
[t=00:00:00.021822] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.021868] ============== ==============
[t=00:00:00.021879]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.021888]
[t=00:00:00.021898] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.021906] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.021915] Use "none" to disable the default log sections.
[t=00:00:00.021924] ============== ==============
[t=00:00:00.021933] ============== ==============
[t=00:00:00.021992] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.022003] MouseDragCircleCommandThreshold = 25
[t=00:00:00.022012] ROAM = 2
[t=00:00:00.022022] RotateLogFiles = 1
[t=00:00:00.022032] TeamHighlight = 0
[t=00:00:00.022042] ============== ==============
[t=00:00:00.022051] ============== ==============
[t=00:00:00.022060] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless)
[t=00:00:00.022070] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.022079] Compiler Version: gcc-11.1.0
[t=00:00:00.022101] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.022264] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.022275] Binary Word Size: 64-bit (native)
[t=00:00:00.022284] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.022293] Physical CPU Cores: 1
[t=00:00:00.022302] Logical CPU Cores: 1
[t=00:00:00.022311] ============== ==============
[t=00:00:00.022694] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.022708] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.022717] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.022726] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.022735] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.110164] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.110193] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.110216] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.110249] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.110499] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.110514] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.110867] [GR::LogVersionInfo]
[t=00:00:00.110882] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.110891] GL version :
[t=00:00:00.110900] GL vendor :
[t=00:00:00.110909] GL renderer :
[t=00:00:00.110918] GLSL version:
[t=00:00:00.110927] GLEW version: spring headless stub GLEW version
[t=00:00:00.110936] GPU memory : unknown
[t=00:00:00.110945] SDL swap-int: 0
[t=00:00:00.110954] SDL driver : headless stub
[t=00:00:00.110963]
[t=00:00:00.110972] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.110981] GLSL shader support : 0
[t=00:00:00.110990] GL4 support : 0
[t=00:00:00.110999] FBO extension support : 0
[t=00:00:00.111008] NVX GPU mem-info support : 0
[t=00:00:00.111038] ATI GPU mem-info support : 0
[t=00:00:00.111048] NPOT-texture support : 1 (0)
[t=00:00:00.111057] S3TC/DXT1 texture support : 0/0
[t=00:00:00.111066] texture query-LOD support : 1 (0)
[t=00:00:00.111075] MSAA frame-buffer support : 0 (0)
[t=00:00:00.111084] Z-buffer depth : 16 (-)
[t=00:00:00.111093] primitive-restart support : 0 (0)
[t=00:00:00.111102] clip-space control support: 0 (0)
[t=00:00:00.111110] seamless cube-map support : 0 (0)
[t=00:00:00.111119] frag-depth layout support : 0 (0)
[t=00:00:00.111128] persistent maps support : 0 (0)
[t=00:00:00.111137] explicit attribs location : 0 (0)
[t=00:00:00.111146] multi draw indirect : 0 (-)
[t=00:00:00.111154] array textures : 0 (-)
[t=00:00:00.111163]
[t=00:00:00.111173] max. FBO samples : -1
[t=00:00:00.111181] max. FS/program texture slots : 8/8
[t=00:00:00.111190] max. texture size : 2048
[t=00:00:00.111202] max. texture anisotropy level : 0.000000
[t=00:00:00.111211] max. vec4 varyings/attributes : 0/0
[t=00:00:00.111220] max. draw-buffers : 0
[t=00:00:00.111228] max. rec. indices/vertices : 0/0
[t=00:00:00.111237] max. uniform buffer-bindings : 0
[t=00:00:00.111246] max. uniform block-size : 0KB
[t=00:00:00.111255] max. storage buffer-bindings : 0
[t=00:00:00.111264] max. storage block-size : 0MB
[t=00:00:00.111272]
[t=00:00:00.111282] enable AMD-hacks : 0
[t=00:00:00.111290] compress MIP-maps: 0
[t=00:00:00.112894] [GR::UpdateGLConfigs]
[t=00:00:00.112925] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.112939] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.112949] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.112958] [GR::InitGLState]
[t=00:00:00.113136] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.889738] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.915325] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.923313] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.923877] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.923903] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.923919] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/
[t=00:00:01.208732] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base
[t=00:00:01.213720] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:01.249925] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:01.250191] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:01.285199] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 77ms
[t=00:00:01.285649] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:01.285787] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.288441] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa0f001c180 (SpringVFS) global=(nil) (null)
[t=00:00:01.288463] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.293187] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:01.293293] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.293308] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.293317] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:01.293341] [Threading] Main thread CPU affinity mask set: 0x1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1717 MB
[t=00:00:01.316582][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.316866][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.316979][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1606713/replay.sdfz" for game data...
[t=00:00:01.480670][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.492651][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.492753][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.502369][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.502443][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 185ms
[t=00:00:01.509584][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:01.589534][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5576a9645b10] using map "Random Plateaus v1.1" (loaded=0 cached=0)
[t=00:00:01.591161][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.595845][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.596188][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5576a9645b10] using game "Zero-K v1.11.4.0" (loaded=0 cached=0)
[t=00:00:01.597437][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0
[t=00:00:01.606699][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.607279][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.622091][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz] 34584 bytes cached in 9 files
[t=00:00:01.666038][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 847220 bytes cached in 190 files
[t=00:00:01.733791][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 5947433 bytes cached in 131 files
[t=00:00:01.734196][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 224ms
[t=00:00:01.734944][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen
[t=00:00:01.741894][f=-000001] forceSingleThreaded, false
[t=00:00:02.072504][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.076099][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.076226][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.076286][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.076355][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.076408][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.077862][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.078901][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.080411][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.084811][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.087549][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.089691][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.089722][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:02.090435][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:02.155038][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:02.171407][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:02.173099][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:02.173425][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:02.174339][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.174405][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.700803][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.706730][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.874747][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.896584][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:03.105719][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 398ms
[t=00:00:03.106105][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.441697][f=-000001] Loading UnitDefs_posts
[t=00:00:03.611568][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.635939][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.668926][f=-000001] Loading ArmorDefs_posts
[t=00:00:03.692440][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 575ms
[t=00:00:03.747699][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 641ms
[t=00:00:03.747742][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.164423][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.172716][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms
[t=00:00:04.172741][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.173170][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.174429][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.176947][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:04.716569][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:04.835444][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:05.086294][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:05.089402][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:05.089435][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:05.722184][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 632ms
[t=00:00:05.722209][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:05.815953][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms
[t=00:00:05.815996][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:05.838154][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms
[t=00:00:06.513754][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:06.517767][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:06.518387][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:06.528614][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:12.635895][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:12.647859][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:12.647889][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:12.649252][f=-000001] InfoTexture: legacy
[t=00:00:12.649271][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:12.650918][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:12.817021][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:12.819086][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:12.819108][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:12.819947][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:13.033146][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:13.035073][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:13.271824][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:13.349808][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:13.361739][f=-000001] Loaded DecalsDrawer: off
[t=00:00:13.361763][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:13.362648][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:14.096536][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:14.110319][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:14.111146][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:14.267061][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
[t=00:00:14.268388][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:14.268410][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:14.283318][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:14.283357][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:14.283369][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c0d7efef
[t=00:00:14.283384][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=cae48057
[t=00:00:14.283396][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:14.283406][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:14.283432][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31a4595f
[t=00:00:14.292252][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:14.292307][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:14.292317][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c0d7efef
[t=00:00:14.292327][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=cae48057
[t=00:00:14.292338][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:14.292348][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:14.292358][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31a4596f
[t=00:00:14.292369][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5576aeed97b0 has BLOCKSIZE 1
[t=00:00:14.304461][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:14.304492][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:14.304511][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c0d7efef
[t=00:00:14.304522][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=cae48057
[t=00:00:14.304533][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:14.304542][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=31a456c5
[t=00:00:14.307192][f=-000001] [Path] [PathEstimator::ReadFile] hash=31a456c5 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-31a456c5.zip" (exists=0)
[t=00:00:14.307501][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:14.367673][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1600 blocks"
[t=00:00:14.414993][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 1600 blocks"
[t=00:00:14.477395][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 1600 blocks"
[t=00:00:14.523741][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 1600 blocks"
[t=00:00:14.569220][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 400 of 1600 blocks"
[t=00:00:14.615263][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 500 of 1600 blocks"
[t=00:00:14.662525][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 600 of 1600 blocks"
[t=00:00:14.709690][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 700 of 1600 blocks"
[t=00:00:14.755254][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 800 of 1600 blocks"
[t=00:00:14.800559][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 900 of 1600 blocks"
[t=00:00:14.848092][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1000 of 1600 blocks"
[t=00:00:14.893501][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1100 of 1600 blocks"
[t=00:00:14.940046][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1200 of 1600 blocks"
[t=00:00:14.985387][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1300 of 1600 blocks"
[t=00:00:15.032240][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1400 of 1600 blocks"
[t=00:00:15.077660][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1500 of 1600 blocks"
[t=00:00:15.108425][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-31a456c5"
[t=00:00:15.109317][f=-000001] [Path] [PathEstimator::WriteFile] hash=31a456c5 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-31a456c5.zip" (exists=0)
[t=00:00:15.118120][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-31a456c5"
[t=00:00:15.120723][f=-000001] Path cache (40, 40) initialized.
[t=00:00:15.120738][f=-000001] Path cache (40, 40) initialized.
[t=00:00:15.123652][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:15.123670][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.123681][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c0d7efef
[t=00:00:15.123691][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=cae48057
[t=00:00:15.123701][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:15.123711][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=31a456d5
[t=00:00:15.203326][f=-000001] [Path] [PathEstimator::ReadFile] hash=31a456d5 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-31a456d5.zip" (exists=0)
[t=00:00:15.203619][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:15.258193][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 400 blocks"
[t=00:00:15.260388][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 25 of 400 blocks"
[t=00:00:15.262749][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 50 of 400 blocks"
[t=00:00:15.265173][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 75 of 400 blocks"
[t=00:00:15.267360][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 400 blocks"
[t=00:00:15.269659][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 125 of 400 blocks"
[t=00:00:15.271733][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 150 of 400 blocks"
[t=00:00:15.274205][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 175 of 400 blocks"
[t=00:00:15.276357][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 400 blocks"
[t=00:00:15.278810][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 225 of 400 blocks"
[t=00:00:15.281789][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 250 of 400 blocks"
[t=00:00:15.284327][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 275 of 400 blocks"
[t=00:00:15.286758][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 400 blocks"
[t=00:00:15.289351][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 325 of 400 blocks"
[t=00:00:15.291786][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 350 of 400 blocks"
[t=00:00:15.294079][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 375 of 400 blocks"
[t=00:00:15.294987][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-31a456d5"
[t=00:00:15.295331][f=-000001] [Path] [PathEstimator::WriteFile] hash=31a456d5 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-31a456d5.zip" (exists=0)
[t=00:00:15.297958][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-31a456d5"
[t=00:00:15.298691][f=-000001] Path cache (20, 20) initialized.
[t=00:00:15.298706][f=-000001] Path cache (20, 20) initialized.
[t=00:00:15.298719][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1029ms, checksum 06bcb304)"
[t=00:00:15.298758][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:15.298769][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:15.298780][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:15.435994][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms
[t=00:00:15.436523][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
[t=00:00:17.538367][f=-000001] Map Terrain Generation
[t=00:00:17.538422][f=-000001] Random Seed, 5166523
[t=00:00:17.538512][f=-000001] Wave generation complete
[t=00:00:17.538534][f=-000001] Draw points, 8, factor, 0.97382438
[t=00:00:17.571653][f=-000001] Voronoi generation complete
[t=00:00:17.572560][f=-000001] std, 152.806366, bucketWidth, 81.3990479
[t=00:00:17.574795][f=-000001] Terrain structure complete
[t=00:00:34.828595][f=-000001] Edge processing complete
[t=00:00:34.830664][f=-000001] ApplyLineDistanceFunc
[t=00:00:35.912536][f=-000001] Tier propagation complete
[t=00:00:43.775909][f=-000001] Height application complete
[t=00:00:50.518102][f=-000001] Smoothing complete
[t=00:00:51.026954][f=-000001] Map terrain complete
[t=00:00:51.257195][f=-000001] Metal generation complete
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:51.296580][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: map_texture_generator.lua
Loaded gadget: randommapgen_texture.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: WaterParams
Loaded gadget: Wind generation
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:51.906681][f=-000001] Synced LuaRules: finished loading
[t=00:00:51.936887][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua