[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000406] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010903] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010958] Using writeable configuration source: "/tmp/tmp.DXa4kjIhzQ/springsettings.1606170.cfg" [t=00:00:00.019112] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019170] ============== ============== [t=00:00:00.019182] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019193] [t=00:00:00.019203] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019213] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019223] Use "none" to disable the default log sections. [t=00:00:00.019233] ============== ============== [t=00:00:00.019244] ============== ============== [t=00:00:00.019316] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019328] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019340] ROAM = 2 [t=00:00:00.019351] RotateLogFiles = 1 [t=00:00:00.019362] TeamHighlight = 0 [t=00:00:00.019373] ============== ============== [t=00:00:00.019383] ============== ============== [t=00:00:00.019394] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.019405] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019416] Compiler Version: gcc-11.1.0 [t=00:00:00.019439] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019722] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019739] Binary Word Size: 64-bit (native) [t=00:00:00.019749] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019760] Physical CPU Cores: 1 [t=00:00:00.019770] Logical CPU Cores: 1 [t=00:00:00.019780] ============== ============== [t=00:00:00.019846] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019856] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019866] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019877] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019886] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021445] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.021472] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021496] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021531] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021560] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021571] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021613] [GR::LogVersionInfo] [t=00:00:00.021624] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021635] GL version : [t=00:00:00.021645] GL vendor : [t=00:00:00.021654] GL renderer : [t=00:00:00.021665] GLSL version: [t=00:00:00.021675] GLEW version: spring headless stub GLEW version [t=00:00:00.021685] GPU memory : unknown [t=00:00:00.021695] SDL swap-int: 0 [t=00:00:00.021705] SDL driver : headless stub [t=00:00:00.021715] [t=00:00:00.021725] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021736] GLSL shader support : 0 [t=00:00:00.021745] GL4 support : 0 [t=00:00:00.021755] FBO extension support : 0 [t=00:00:00.021765] NVX GPU mem-info support : 0 [t=00:00:00.021807] ATI GPU mem-info support : 0 [t=00:00:00.021817] NPOT-texture support : 1 (0) [t=00:00:00.021827] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021838] texture query-LOD support : 1 (0) [t=00:00:00.021848] MSAA frame-buffer support : 0 (0) [t=00:00:00.021858] Z-buffer depth : 16 (-) [t=00:00:00.021868] primitive-restart support : 0 (0) [t=00:00:00.021878] clip-space control support: 0 (0) [t=00:00:00.021888] seamless cube-map support : 0 (0) [t=00:00:00.021898] frag-depth layout support : 0 (0) [t=00:00:00.021908] persistent maps support : 0 (0) [t=00:00:00.021918] explicit attribs location : 0 (0) [t=00:00:00.021928] multi draw indirect : 0 (-) [t=00:00:00.021939] [t=00:00:00.021949] max. FBO samples : -1 [t=00:00:00.021959] max. FS/program texture slots : 8/8 [t=00:00:00.021969] max. texture size : 2048 [t=00:00:00.021982] max. texture anisotropy level : 0.000000 [t=00:00:00.021993] max. vec4 varyings/attributes : 0/0 [t=00:00:00.022002] max. draw-buffers : 0 [t=00:00:00.022013] max. rec. indices/vertices : 0/0 [t=00:00:00.022023] max. uniform buffer-bindings : 0 [t=00:00:00.022033] max. uniform block-size : 0KB [t=00:00:00.022043] max. storage buffer-bindings : 0 [t=00:00:00.022053] max. storage block-size : 0MB [t=00:00:00.022063] [t=00:00:00.022073] enable AMD-hacks : 0 [t=00:00:00.022083] compress MIP-maps: 0 [t=00:00:00.023021] [GR::UpdateGLConfigs] [t=00:00:00.023051] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.023068] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.023079] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.023089] [GR::InitGLState] [t=00:00:00.023100] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.257436] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.261340] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.268181] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.268878] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.268907] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.268924] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.305518] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.306453] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.310829] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.311109] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.320710] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [t=00:00:00.320733] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.320918] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.324702] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5b4801c2e0 (SpringVFS) global=(nil) (null) [t=00:00:00.324720] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.324907] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.324932] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.324942] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.324951] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.324972] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1827 MB [t=00:00:00.329854][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.329887][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.329904][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1606170/replay.sdfz" for game data... [t=00:00:00.488103][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.491704][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.491736][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.495974][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.496055][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 166ms [t=00:00:00.496082][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.546778][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5612ee0db300] using map "Rainbow Comet v1.24" (loaded=0 cached=0) [t=00:00:00.547955][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.24", overwrite=false)] section=1 cached=0 [t=00:00:00.549858][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.550482][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5612ee0db300] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:00.551902][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:00.563395][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.563669][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.574371][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 78ms [t=00:00:00.574562][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.580894][f=-000001] forceSingleThreaded, false [t=00:00:00.625907][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.625957][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.626079][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.626150][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.626219][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.626284][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.627707][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.628406][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.629107][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.632807][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.634731][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.636532][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.636565][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.637044][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.641692][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.642957][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.643929][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.644247][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.645386][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.645406][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.670097][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.670166][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.785338][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.835238][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:01.775518][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.218912][f=-000001] Loading UnitDefs_posts [t=00:00:02.481588][f=-000001] Loading FeatureDefs_posts [t=00:00:02.513756][f=-000001] Loading WeaponDefs_posts [t=00:00:02.543451][f=-000001] Loading ArmorDefs_posts [t=00:00:02.566130][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 753ms [t=00:00:02.620849][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 851ms [t=00:00:02.621829][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.785848][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.786294][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.787056][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.787075][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.789142][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.792821][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.089007][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.168472][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.294351][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.300002][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.300028][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.722705][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 422ms [t=00:00:03.722766][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.819847][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:03.819916][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.847191][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [t=00:00:04.541562][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.545553][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.546545][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.589886][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.940779][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.950534][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.950568][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.952202][f=-000001] InfoTexture: legacy [t=00:00:09.952225][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.954150][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.732748][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.745247][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:10.745304][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.746367][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.003627][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.003695][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.188536][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.258639][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.269778][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.269816][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.270423][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.754250][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.766545][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.767111][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.916329][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 9ms [t=00:00:11.917998][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.918019][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.931642][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.931691][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.931704][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:11.931716][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.931726][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.931736][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.931747][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f7fb793 [t=00:00:11.941721][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.941787][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.941797][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:11.941807][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.941817][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.941826][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.941837][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f7fb7a3 [t=00:00:11.941850][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5612f63e0ba0 has BLOCKSIZE 1 [t=00:00:11.947673][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.947699][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.947707][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:11.947715][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.947730][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.947738][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f7fb4f9 [t=00:00:11.952890][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f7fb4f9 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe-9f7fb4f9.zip" (exists=1) [t=00:00:11.954059][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.961775][f=-000001] Path cache (48, 64) initialized. [t=00:00:11.961814][f=-000001] Path cache (48, 64) initialized. [t=00:00:11.967033][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.967057][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.967069][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:11.967080][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.967091][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.967101][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f7fb509 [t=00:00:12.120942][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f7fb509 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe2-9f7fb509.zip" (exists=1) [t=00:00:12.121589][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.123452][f=-000001] Path cache (24, 32) initialized. [t=00:00:12.123470][f=-000001] Path cache (24, 32) initialized. [t=00:00:12.123487][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (205ms, checksum 1fd4fcd6)" [t=00:00:12.123538][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.123550][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.123572][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.270745][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 45ms [t=00:00:12.271488][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Lua Metal Spot Placer [t=00:00:14.246910][f=-000001] Map Terrain Generation [t=00:00:14.246951][f=-000001] Random Seed, 5887661 [t=00:00:14.246966][f=-000001] Wave generation complete [t=00:00:14.247307][f=-000001] Draw points, 10, factor, 0.95027107 [t=00:00:14.271728][f=-000001] Voronoi generation complete [t=00:00:14.273663][f=-000001] Terrain structure complete [t=00:00:15.756869][f=-000001] Edge processing complete [t=00:00:15.758467][f=-000001] ApplyLineDistanceFunc [t=00:00:18.285797][f=-000001] Tier propagation complete [t=00:00:19.342222][f=-000001] Height application complete [t=00:00:33.154034][f=-000001] Smoothing complete [t=00:00:33.623056][f=-000001] Map terrain complete [t=00:00:35.054194][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:35.171561][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:35.171619][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:35.767036][f=-000001] Synced LuaRules: finished loading [t=00:00:35.800565][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:36.495262][f=-000001] Unsynced LuaRules: finished loading [t=00:00:36.651690][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:36.654760][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:36.656259][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:36.656278][f=-000001] LuaSocket Support: enabled [t=00:00:36.672958][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:36.759212][f=-000001] localWidgets, nil, true, true [t=00:00:36.761830][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:36.761856][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:36.775006][f=-000001] USE_OLD_CHILI [t=00:00:37.113576][f=-000001] Loading last game win data [t=00:00:37.113611][f=-000001] Resetting win data [t=00:00:37.113660][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:37.113671][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:37.113681][f=-000001] Player and team counts match, continuing [t=00:00:37.113691][f=-000001] vberk2006 was in last game but is now absent, resetting scores [t=00:00:37.216894][f=-000001] CAS: GLSL not supported. [t=00:00:37.221650][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:37.221677][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:37.303797][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:38.446857][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:39.105311][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:39.297169][f=-000001] forceSingleThreaded, false [t=00:00:39.743996][f=-000001] Loaded API widget: Cluster Detection [t=00:00:39.744220][f=-000001] Loaded API widget: Hacky version fix [t=00:00:39.745061][f=-000001] Loaded API widget: Shared Functions [t=00:00:39.745261][f=-000001] Loaded API widget: i18n [t=00:00:39.745682][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:39.745996][f=-000001] Loaded API widget: Win Counter [t=00:00:39.746335][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:40.037836][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:40.038294][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:40.038549][f=-000001] Loaded API widget: CommandInsert [t=00:00:40.313155][f=-000001] Loaded API widget: Chili Framework [t=00:00:40.314293][f=-000001] Loaded API widget: Lups [t=00:00:40.314488][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:40.314804][f=-000001] Loaded widget: Chili Highlight [t=00:00:40.315085][f=-000001] Loaded widget: Save/Load API [t=00:00:40.315350][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:40.315608][f=-000001] Loaded widget: Draw After Chili [t=00:00:40.316302][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:40.321966][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:40.323723][f=-000001] Loaded DecalsDrawer: off [t=00:00:40.323740][f=-000001] Ground-decal rendering is disabled! [t=00:00:40.323996][f=-000001] Set maximum particles to: 0 [t=00:00:40.324748][f=-000001] Set UnitIconDist to 0 [t=00:00:40.420259][f=-000001] Loaded widget: EPIC Menu [t=00:00:40.446624][f=-000001] Loaded widget: Chili Minimap [t=00:00:40.448131][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:40.448487][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:40.448771][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:40.457775][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:40.458111][f=-000001] Deferred Rendering requires shader support! [t=00:00:40.458520][f=-000001] Loaded widget: Deferred rendering [t=00:00:40.458825][f=-000001] Mexspot Fetcher fetching [t=00:00:40.459217][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:40.459530][f=-000001] Team highlighting: Disabled [t=00:00:40.459881][f=-000001] Loaded widget: Teamhighlight option [t=00:00:40.460770][f=-000001] Loaded widget: Local Team Colors [t=00:00:40.461186][f=-000001] Loaded widget: Display Keys 2 [t=00:00:40.461562][f=-000001] Loaded widget: Save Game Menu [t=00:00:40.461770][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:40.462004][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:40.462216][f=-000001] Loaded widget: One click weapon handler [t=00:00:40.462501][f=-000001] highlightUnitShader no GL4 support [t=00:00:40.462802][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:40.463184][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:40.463492][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:40.463506][f=-000001] Using fallback unit outlines [t=00:00:40.463693][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:40.464036][f=-000001] Loaded widget: Selection Modkeys [t=00:00:40.472524][f=-000001] Loaded widget: Chili Global Commands [t=00:00:40.473921][f=-000001] Loaded widget: Outline No Shader [t=00:00:40.474705][f=-000001] Loaded widget: Guard Remove [t=00:00:40.475145][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:40.518495][f=-000001] Loaded widget: HealthBars [t=00:00:40.519079][f=-000001] Loaded widget: Noises [t=00:00:40.519421][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:40.519858][f=-000001] Loaded widget: Unit Icons [t=00:00:40.523474][f=-000001] Loaded widget: Chili Vote Display [t=00:00:40.523890][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:40.524374][f=-000001] Loaded widget: BuildETA [t=00:00:40.524778][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:40.525146][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:40.525578][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:40.525950][f=-000001] Loaded widget: EndGame Stats [t=00:00:40.526171][f=-000001] Loaded widget: Objectives [t=00:00:40.527879][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:40.528241][f=-000001] Loaded widget: EndGame APM stats [t=00:00:40.532642][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:40.533036][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:40.533498][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1606170/events.log [t=00:00:40.536393][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:40.537150][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:40.537450][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:40.540229][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:40.540692][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:40.541108][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:40.541512][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:40.541880][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:40.542327][f=-000001] Loaded widget: Music Player v2 [t=00:00:40.542558][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:40.542907][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:40.543241][f=-000001] Loaded widget: Autoquit [t=00:00:40.543469][f=-000001] Loaded widget: Blast Radius [t=00:00:40.543827][f=-000001] Loaded widget: CameraShake [t=00:00:40.544557][f=-000001] Loaded widget: Cheat Sheet [t=00:00:40.557687][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:40.558059][f=-000001] Loaded widget: Easy Facing [t=00:00:40.558442][f=-000001] EndGame Graph disabled [t=00:00:40.579056][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:40.579487][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:40.579839][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:40.580061][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:40.653524][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:40.654128][f=-000001] Loaded widget: Ferry Points [t=00:00:40.654799][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:40.662700][f=-000001] Loaded widget: Context Menu [t=00:00:40.663110][f=-000001] Loaded widget: Darkening [t=00:00:40.663434][f=-000001] Loaded widget: Decloak Range [t=00:00:40.663786][f=-000001] Loaded widget: Decoration Handler [t=00:00:40.670609][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:40.671163][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:40.671585][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:40.671947][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:40.673341][f=-000001] Input grabbing is enabled! [t=00:00:40.673372][f=-000001] Input grabbing is enabled! [t=00:00:40.673482][f=-000001] Loaded widget: Grab Input [t=00:00:40.673908][f=-000001] Loaded widget: Haven Handler [t=00:00:40.674271][f=-000001] Loaded widget: Highlight Geos [t=00:00:40.674746][f=-000001] Loaded widget: In-game Guide [t=00:00:40.674982][f=-000001] Loaded widget: In-game Ignore [t=00:00:40.675291][f=-000001] Loaded widget: Keep Target [t=00:00:40.675645][f=-000001] Loaded widget: Local Widgets Config [t=00:00:40.676015][f=-000001] Loaded widget: MinimapEvents [t=00:00:40.676878][f=-000001] Loaded widget: Misc default command replacements [t=00:00:40.677253][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:40.677717][f=-000001] Loaded widget: Missile Silo Range [t=00:00:40.677949][f=-000001] Loaded widget: Mission Results Handler [t=00:00:40.678185][f=-000001] Loaded widget: Morph Finished notification [t=00:00:40.678421][f=-000001] Loaded widget: Orbit Command [t=00:00:40.678789][f=-000001] Loaded widget: Point Tracker [t=00:00:40.679031][f=-000001] Loaded widget: Raw Move Issue [t=00:00:40.679267][f=-000001] Loaded widget: ReclaimInfo [t=00:00:40.679714][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:40.680103][f=-000001] Loaded widget: Show selected unit range [t=00:00:40.680633][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:40.681141][f=-000001] Loaded widget: Simple Settings [t=00:00:40.681559][f=-000001] Loaded widget: Smart Bombers [t=00:00:40.681893][f=-000001] Loaded widget: SmoothCam [t=00:00:40.682346][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:40.684232][f=-000001] Loaded widget: Stereo3D [t=00:00:40.684505][f=-000001] Loaded widget: Stop Self-D [t=00:00:40.688713][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:40.689030][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:40.689829][f=-000001] Loaded widget: Camera Save Position [t=00:00:40.690857][f=-000001] Loaded widget: Command Alpha [t=00:00:40.691295][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:40.691663][f=-000001] Loaded widget: Ghost Site [t=00:00:40.692886][f=-000001] Loaded widget: Attack Warning [t=00:00:40.693246][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:40.693854][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:40.695088][f=-000001] Loaded widget: Auto Group [t=00:00:40.696062][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:40.697075][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:40.697428][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:40.698200][f=-000001] Loaded widget: Projectile Lights [t=00:00:40.699078][f=-000001] Loaded widget: Select Com at start [t=00:00:40.705710][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:40.706895][f=-000001] Loaded widget: Transport AI [t=00:00:40.864731][f=-000001] Loaded widget: Attack AoE [t=00:00:40.865358][f=-000001] Loaded widget: Icon Sets [t=00:00:40.866056][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:40.871278][f=-000001] Loaded widget: Replay control buttons [t=00:00:40.871609][f=-000001] Loaded widget: Smooth Scroll [t=00:00:40.897643][f=-000001] Loaded widget: Unit Start State [t=00:00:40.898144][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:40.899955][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:40.900215][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:40.901317][f=-000001] Loaded widget: PlanetWars Info [t=00:00:40.918311][f=-000001] Loaded widget: UnitShapes [t=00:00:40.919023][f=-000001] Loaded widget: Commands FX [t=00:00:40.919278][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:40.919604][f=-000001] : disabled for spectators [t=00:00:40.920701][f=-000001] Loaded widget: Stockpiler [t=00:00:40.921293][f=-000001] Loaded widget: Map Edge Extension [t=00:00:40.921568][f=-000001] Loaded widget: AllyCursors [t=00:00:40.921956][f=-000001] Loaded widget: Gadget Icons [t=00:00:40.922318][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:40.922709][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:40.923853][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:40.924244][f=-000001] Loaded widget: Selection Send [t=00:00:40.924663][f=-000001] Loaded widget: Shield Guard [t=00:00:40.925185][f=-000001] Loaded widget: State Icons [t=00:00:40.925603][f=-000001] : disabled for spectators [t=00:00:40.926491][f=-000001] Loaded widget: Building Starter [t=00:00:40.926927][f=-000001] : disabled for spectators [t=00:00:40.927721][f=-000001] Loaded widget: Cloaker Guard [t=00:00:40.928030][f=-000001] Loaded widget: LupsManager [t=00:00:40.928495][f=-000001] Loaded widget: Smoke Signals [t=00:00:40.928914][f=-000001] Loaded widget: Units on Fire [t=00:00:40.929598][f=-000001] Loaded widget: Newton Firezone [t=00:00:40.930128][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:40.931280][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:40.931709][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:40.932263][f=-000001] Loaded widget: Chili Docking [t=00:00:40.943497][f=-000001] Loaded widget: Chili Pro Console [t=00:00:40.951285][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:40.951864][f=-000001] Loaded widget: HUD Presets [t=00:00:40.952560][f=-000001] Loaded widget: Persistent Build Height [t=00:00:40.954661][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:40.955044][f=-000001] Loaded widget: Image Preloader [t=00:00:40.955470][f=-000001] Loaded widget: Custom Markers [t=00:00:40.959786][f=-000001] Loaded widget: Chili Core Selector [t=00:00:40.960257][f=-000001] Mex Placement Initialised with 56 spots. [t=00:00:40.960542][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:40.961323][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:40.961756][f=-000001] Loaded widget: Start Boxes [t=00:00:40.962874][f=-000001] Loaded widget: Select Keys [t=00:00:40.972015][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:40.973236][f=-000001] Loaded widget: Pause Screen [t=00:00:40.973467][f=-000001] Loaded widget: Restricted Zones [t=00:00:40.973723][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:40.973993][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:40.974615][f=-000001] Loaded widget: CustomFormations2 [t=00:00:40.975005][f=-000001] SetSunLighting [t=00:00:40.977218][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:40.989601][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:40.990023][f=-000001] Loaded widget: Font Cache [t=00:00:40.990386][f=-000001] Lua garbage collection rate: 30/s [t=00:00:40.990428][f=-000001] Loaded widget: GC Control [t=00:00:40.994256][f=-000001] Loaded widget: Layout Handler [t=00:00:40.994669][f=-000001] Loaded widget: Text To Speech Control [t=00:00:40.994944][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:40.998020][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:41.003287][f=-000001] Writing last game win data [t=00:00:41.008075][f=-000001] LuaUI v0.3 [t=00:00:41.249912][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:45.270975][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:45.871792][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13369,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.849208][f=-000001] Reclaim highlight: old engine version. [t=00:00:46.853305][f=-000001] Spectator mode. Widget removed. [t=00:00:46.867555][f=-000001] Spectator mode. Widget removed. [t=00:00:46.868961][f=-000001] Playback paused [t=00:00:46.878824][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:46.920548][f=-000001] Mex Placement Initialised with 56 spots. [t=00:00:46.997930][f=-000001] Opening demofile demos/1606170/replay.sdfz [t=00:00:46.997968][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:46.997980][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:46.998811][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:46.998832][f=-000001] -> Connection established (given id 2) [t=00:00:46.999028][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:46.999061][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:46.999074][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:46.999085][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:46.999099][f=-000001] Speed set to 20.0 [server] [t=00:00:46.999108][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56131234e950,(nil)}][locale="C"]" [t=00:00:46.999119][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:47.015163][f=-000001] Switching to Overhead (TA) style camera [t=00:00:47.015197][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:49.980803][f=-000001] Beginning demo playback [t=00:00:49.991557][f=-000001] GameID: 6bf633644ec36dddcf4055c36ab30655 [t=00:00:50.032640][f=-000001] Connection attempt from KingLunchBox [t=00:00:50.032688][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:50.033366][f=-000001] [0] Event [undefined]: KingLunchBox changed status [t=00:00:50.033731][f=-000001] -> Connection established (given id 1) [t=00:00:50.040575][f=-000001] Connection attempt from DoktorSchummel [t=00:00:50.040629][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:50.040723][f=-000001] [0] Event [undefined]: DoktorSchummel changed status [t=00:00:50.040879][f=-000001] -> Connection established (given id 0) [t=00:00:50.056780][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:50.057163][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:50.136587][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:50.136632][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:50.389080][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:50.390885][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:50.761049][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={000002a18ea0a860,0000000000000000}][locale="C"]" [t=00:00:51.016582][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:51.032704][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:51.318112][f=-000001] Allies: I choose: Comet! [t=00:00:52.568751][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[Game::Load][lua{Rules,Gaia}={000002a6788c8510,0000000000000000}][locale="C"]" [t=00:00:52.737156][f=-000001] hi [t=00:00:52.820836][f=-000001] glhf [t=00:00:53.089098][f=-000001] Allies: I choose: Oxy! [t=00:00:53.831775][f=-000001] [0] Event [3558,185.019043,7631]: 0 finished unit Engineer Commander [t=00:00:53.867740][f=-000001] [0] Event [2545,185.010559,1629]: 1 finished unit Strike Commander [t=00:00:53.899669][f=0000000] [0] KingLunchBox, team: 1, elo:2091, userid: 444333 [t=00:00:53.899746][f=0000000] [0] DoktorSchummel, team: 0, elo:2078, userid: 577074 [t=00:00:53.899775][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:53.915343][f=0000000] Playback continued [t=00:00:53.980331][f=0000016] [16] Event [2544,185.006683,1776]: 1 finished unit Tank Foundry [t=00:00:53.993951][f=0000018] [18] Event [3440,185.006683,7536]: 0 finished unit Rover Assembly [t=00:00:54.516721][f=0000251] [251] Event [3448,185.006683,7688]: 0 finished unit Metal Extractor [t=00:00:54.894002][f=0000442] [442] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Mason [t=00:00:55.127445][f=0000564] [564] Event [2504,185.006683,1544]: 1 finished unit Metal Extractor [t=00:00:55.213068][f=0000609] [609] Event [3544,185.006683,7624]: 0 finished unit Solar Collector [t=00:00:55.241516][f=0000623] [623] Event [2544,186.326691,1803.99988]: 1 finished unit Welder [t=00:00:55.638407][f=0000811] [811] Event [2392,185.006683,1592]: 1 finished unit Solar Collector [t=00:00:55.702793][f=0000842] [842] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Scorcher [t=00:00:56.469709][f=0001232] [1232] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Scorcher [t=00:00:56.567569][f=0001282] [1282] Event [2344,185.006683,1464]: 1 finished unit Solar Collector [t=00:00:56.657935][f=0001324] [1324] Event [2544,186.326691,1803.99988]: 1 finished unit Kodachi [t=00:00:56.798489][f=0001387] [1387] Event [3640,185.006683,6648]: 0 finished unit Metal Extractor [t=00:00:56.929022][f=0001449] [1449] Event [2552,185.006683,2312]: 1 finished unit Metal Extractor [t=00:00:57.733463][f=0001788] [1788] Event [4728,185.006683,7656]: 0 finished unit Metal Extractor [t=00:00:57.778395][f=0001811] [1811] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Scorcher [t=00:00:58.224683][f=0002003] [2003] Event [1960,185.006683,1160]: 1 finished unit Metal Extractor [t=00:00:58.610797][f=0002185] [2185] Event [3592,185.006683,6520]: 0 finished unit Solar Collector [t=00:00:58.839208][f=0002277] [2277] Event [3288,185.006683,2488]: 1 finished unit Metal Extractor [t=00:00:58.867499][f=0002291] [2291] Event [1960,185.006683,1256]: 1 finished unit Solar Collector [t=00:00:58.971874][f=0002343] [2343] Event [4824,185.006683,7656]: 0 finished unit Solar Collector [t=00:00:59.123007][f=0002415] [2415] Event [3616,185.006683,6592]: 0 finished unit Lotus [t=00:00:59.445818][f=0002562] [2562] Event [2544,186.326691,1803.99988]: 1 finished unit Welder [t=00:00:59.592700][f=0002625] [2625] Event [2088,185.006683,1256]: 1 finished unit Solar Collector [t=00:01:00.269406][f=0002910] [2910] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Mason [t=00:01:00.388065][f=0002959] [2959] Event [2432,185.006683,1792]: 1 finished unit Radar Tower [t=00:01:00.739202][f=0003122] [3122] Event [5432,185.006683,7480]: 0 finished unit Metal Extractor [t=00:01:00.858678][f=0003177] [3177] Event [3592,185.006683,1320]: 1 finished unit Metal Extractor [t=00:01:01.003479][f=0003228] [3228] Event [1672,184.984039,1752]: 1 finished unit Metal Extractor [t=00:01:01.166258][f=0003300] [3300] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Scorcher [t=00:01:01.623311][f=0003482] [3482] Event [2248,185.006683,1384]: 1 finished unit Solar Collector [t=00:01:01.947680][f=0003611] [3611] Event [5528,185.006683,7480]: 0 finished unit Solar Collector [t=00:01:02.171560][f=0003704] [3704] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Scorcher [t=00:01:02.496619][f=0003842] [3842] Event [2544,186.326691,1803.99988]: 1 finished unit Blitz [t=00:01:02.529740][f=0003856] [3856] Event [2200,185.006683,1240]: 1 finished unit Solar Collector [t=00:01:02.851535][f=0003983] [3983] Event [3568,185.006683,7568]: 0 finished unit Lotus [t=00:01:03.080593][f=0004094] [4094] Event [1608,185.006683,2632]: 1 finished unit Metal Extractor [t=00:01:03.345209][f=0004216] [4216] Event [2312,185.006683,1144]: 1 finished unit Solar Collector [t=00:01:03.518879][f=0004290] [4290] Event [4072,185.006683,616]: 1 finished unit Metal Extractor [t=00:01:03.999896][f=0004490] [4490] Event [1568,185.006683,2704]: 1 finished unit Lotus [t=00:01:04.171634][f=0004561] [4561] Event [5640,185.006683,6424]: 0 finished unit Metal Extractor [t=00:01:04.849944][f=0004847] [4847] Event [4184,185.006683,7032]: 0 finished unit Metal Extractor [t=00:01:04.851393][f=0004848] [4848] Event [2544,186.326691,1803.99988]: 1 finished unit Blitz [t=00:01:04.928953][f=0004880] [4880] Event [2304,185.006683,1216]: 1 finished unit Lotus [t=00:01:05.295704][f=0005048] [5048] Event [4904,185.006683,616]: 1 finished unit Metal Extractor [t=00:01:05.319402][f=0005059] [5059] Event [2424,185.006683,1016]: 1 finished unit Solar Collector [t=00:01:05.354524][f=0005071] [5071] Event [5640,185.006683,6296]: 0 finished unit Solar Collector [t=00:01:05.372436][f=0005080] [5080] Event [4216,185.006683,6952]: 0 finished unit Solar Collector [t=00:01:06.042009][f=0005360] [5360] Event [2552,185.006683,6872]: 0 finished unit Metal Extractor [t=00:01:06.174145][f=0005415] [5415] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Mason [t=00:01:06.366664][f=0005496] [5496] Event [2520,185.006683,888]: 1 finished unit Solar Collector [t=00:01:06.451615][f=0005529] [5529] Event [4072,185.006683,616]: 1 lost unit Metal Extractor [t=00:01:06.530205][f=0005557] [5557] Event [2280,185.006683,3256]: 1 finished unit Metal Extractor [t=00:01:06.736099][f=0005640] [5640] Event [5664,185.006683,6368]: 0 finished unit Lotus [t=00:01:06.781632][f=0005661] [5661] Event [5288,185.006683,504]: 1 finished unit Metal Extractor [t=00:01:06.995678][f=0005755] [5755] Event [4904,185.006683,616]: 1 lost unit Metal Extractor [t=00:01:07.012933][f=0005760] [5760] Event [2544,186.326691,1803.99988]: 1 finished unit Blitz [t=00:01:07.018991][f=0005762] [5762] Event [4472,184.984055,6440]: 0 finished unit Metal Extractor [t=00:01:07.250500][f=0005864] [5864] Event [2632,185.006683,760]: 1 finished unit Solar Collector [t=00:01:07.252181][f=0005865] [5865] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Fencer [t=00:01:07.432777][f=0005930] [5930] Event [2544,185.006683,6816]: 0 finished unit Lotus [t=00:01:07.618740][f=0005995] [5995] Event [5443.78857,185.006683,1090.57336]: 1 lost unit Welder [t=00:01:07.825636][f=0006055] [6055] Event [4488,185.006683,6312]: 0 finished unit Solar Collector [t=00:01:08.170793][f=0006180] [6180] Event [5288,185.006683,504]: 1 lost unit Metal Extractor [t=00:01:08.380694][f=0006253] [6253] Event [2744,185.006683,632]: 1 finished unit Solar Collector [t=00:01:08.460449][f=0006285] [6285] Event [4464,185.006683,6384]: 0 finished unit Lotus [t=00:01:08.556105][f=0006326] [6326] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Fencer [t=00:01:08.566264][f=0006330] [6330] Event [2544,186.326691,1803.99988]: 1 finished unit Welder [t=00:01:08.781705][f=0006410] [6410] Event [2536,185.006683,6728]: 0 finished unit Solar Collector [t=00:01:09.359520][f=0006643] [6643] Event [2856,185.006683,504]: 1 finished unit Solar Collector [t=00:01:09.695328][f=0006765] [6765] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Fencer [t=00:01:09.928924][f=0006854] [6854] Event [2544,186.326691,1803.99988]: 1 finished unit Kodachi [t=00:01:09.944381][f=0006860] [6860] Event [2472,185.006683,6840]: 0 finished unit Solar Collector [t=00:01:10.269112][f=0006972] [6972] Event [4189.79004,185.006683,471.7435]: 0 lost unit Scorcher [t=00:01:10.311762][f=0006987] [6987] Event [2696,185.006683,504]: 1 finished unit Metal Extractor [t=00:01:10.440825][f=0007035] [7035] Event [2296,299.006683,3368]: 1 finished unit Stardust [t=00:01:10.954575][f=0007227] [7227] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Fencer [t=00:01:11.320912][f=0007353] [7353] Event [2752,185.006683,736]: 1 finished unit Lotus [t=00:01:11.449173][f=0007404] [7404] Event [3336,185.006683,7672]: 0 finished unit Caretaker [t=00:01:11.467421][f=0007410] [7410] Event [2544,186.326691,1803.99988]: 1 finished unit Welder [t=00:01:11.524974][f=0007427] [7427] Event [2696,185.006683,504]: 1 lost unit Metal Extractor [t=00:01:11.882392][f=0007535] [7535] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Fencer [t=00:01:12.215842][f=0007645] [7645] Event [2712,185.006683,1816]: 1 finished unit Caretaker [t=00:01:12.528022][f=0007743] [7743] Event [2752,185.006683,448]: 1 finished unit Lotus [t=00:01:12.944586][f=0007879] [7879] Event [3336,185.006683,7768]: 0 finished unit Caretaker [t=00:01:13.230380][f=0007985] [7985] Event [2544,186.326691,1803.99988]: 1 finished unit Blitz [t=00:01:13.423335][f=0008059] [8059] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Ripper [t=00:01:13.619395][f=0008122] [8122] Event [2296,185.006683,3192]: 1 finished unit Solar Collector [t=00:01:13.690386][f=0008143] [8143] Event [3280,185.006683,7616]: 0 finished unit Lotus [t=00:01:13.853938][f=0008202] [8202] Event [2712,185.395706,1592]: 1 finished unit Caretaker [t=00:01:14.094311][f=0008262] [8262] Event [2768.88965,185.006683,3214.79834]: 0 lost unit Scorcher [t=00:01:14.176136][f=0008282] [8282] Event [3592,185.006683,5880]: 0 finished unit Metal Extractor [t=00:01:14.178748][f=0008283] [8283] Event [2795.70728,185.016525,3191.49219]: 0 lost unit Scorcher [t=00:01:14.424955][f=0008367] [8367] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Ripper [t=00:01:14.607974][f=0008430] [8430] Event [2264,185.006683,3064]: 1 finished unit Solar Collector [t=00:01:14.648742][f=0008446] [8446] Event [2544,186.326691,1803.99988]: 1 finished unit Blitz [t=00:01:14.725153][f=0008470] [8470] Event [3640,185.006683,5752]: 0 finished unit Solar Collector [t=00:01:14.870578][f=0008526] [8526] Event [3184,185.006683,7792]: 0 finished unit Lotus [t=00:01:15.079388][f=0008591] [8591] Event [2696,183.652924,504]: 1 finished unit Metal Extractor [t=00:01:15.488561][f=0008716] [8716] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Ripper [t=00:01:15.676759][f=0008774] [8774] Event [2544,186.326691,1803.99988]: 1 finished unit Blitz [t=00:01:15.845601][f=0008824] [8824] Event [3256,185.006683,7816]: 0 finished unit Solar Collector [t=00:01:16.161987][f=0008918] [8918] Event [3400,185.006683,5768]: 0 finished unit Solar Collector [t=00:01:16.413542][f=0008988] [8988] Event [2544,186.326691,1803.99988]: 1 finished unit Welder [t=00:01:16.457093][f=0009001] [9001] Event [4200,185.006683,2088]: 1 finished unit Metal Extractor [t=00:01:16.478817][f=0009007] [9007] Event [1544.19592,185.006683,2650.58789]: 0 lost unit Scorcher [t=00:01:16.514646][f=0009016] [9016] Event [1568,185.006683,2704]: 1 lost unit Lotus [t=00:01:16.700746][f=0009075] [9075] Event [1506.10535,185.006683,2539.49219]: 0 lost unit Scorcher [t=00:01:16.977050][f=0009158] [9158] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Ripper [t=00:01:17.088217][f=0009190] [9190] Event [2544,186.326691,1803.99988]: 1 finished unit Kodachi [t=00:01:17.216871][f=0009226] [9226] Event [3224,185.006683,7560]: 0 finished unit Solar Collector [t=00:01:17.291649][f=0009248] [9248] Event [3536,185.006683,5824]: 0 finished unit Lotus [t=00:01:17.823411][f=0009401] [9401] Event [2544,186.326691,1803.99988]: 1 finished unit Welder [t=00:01:18.764174][f=0009575] [9575] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Ripper [t=00:01:18.801921][f=0009584] [9584] Event [3504,185.006683,5872]: 0 finished unit Lotus [t=00:01:18.971513][f=0009634] [9634] Event [3096,185.006683,7800]: 0 finished unit Solar Collector [t=00:01:19.299685][f=0009716] [9716] Event [2544,186.326691,1803.99988]: 1 finished unit Blitz [t=00:01:19.721785][f=0009827] [9827] Event [5480,185.006683,5432]: 0 finished unit Metal Extractor [t=00:01:19.882730][f=0009881] [9881] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Ripper [t=00:01:20.397690][f=0010030] [10030] Event [2544,186.326691,1803.99988]: 1 finished unit Blitz [t=00:01:20.781912][f=0010129] [10129] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Ripper [t=00:01:21.258181][f=0010246] [10246] Event [2874.87866,185.006683,4273.37744]: 0 lost unit Fencer [t=00:01:21.698727][f=0010351] [10351] Event [3125.50684,185.298584,4569.09863]: 0 lost unit Fencer [t=00:01:21.742959][f=0010361] [10361] Event [2544,186.326691,1803.99988]: 1 finished unit Blitz [t=00:01:21.842713][f=0010383] [10383] Event [2856,185.006683,5704]: 0 finished unit Metal Extractor [t=00:01:22.042644][f=0010428] [10428] Event [2880.4707,191.246933,4582.75342]: 1 lost unit Kodachi [t=00:01:22.089100][f=0010439] [10439] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Ripper [t=00:01:22.158988][f=0010455] [10455] Event [3182.88013,185.006683,4726.95459]: 1 lost unit Kodachi [t=00:01:22.492481][f=0010532] [10532] Event [3095.19141,190.783981,4864.271]: 0 lost unit Ripper [t=00:01:22.612343][f=0010558] [10558] Event [3361.16797,185.006683,5040.23633]: 0 lost unit Fencer [t=00:01:22.688000][f=0010575] [10575] Event [2544,186.326691,1803.99988]: 1 finished unit Welder [t=00:01:22.796627][f=0010598] [10598] Event [3365.49072,185.011856,5080.98975]: 0 lost unit Fencer [t=00:01:22.836110][f=0010607] [10607] Event [1416,185.006683,536]: 1 finished unit Metal Extractor [t=00:01:22.891978][f=0010622] [10622] Event [2840,185.006683,5608]: 0 finished unit Solar Collector [t=00:01:22.946643][f=0010636] [10636] Event [3383.27539,185.016907,5109.25293]: 0 lost unit Fencer [t=00:01:23.289914][f=0010725] [10725] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Ripper [t=00:01:23.471522][f=0010765] [10765] Event [2544,186.326691,1803.99988]: 1 finished unit Kodachi [t=00:01:23.631487][f=0010800] [10800] Event [2440,185.006683,2376]: 1 finished unit Solar Collector [t=00:01:23.832758][f=0010846] [10846] Event [3558.08936,186.290176,5428.44385]: 1 lost unit Blitz [t=00:01:24.426056][f=0010978] [10978] Event [2544,186.326691,1803.99988]: 1 finished unit Welder [t=00:01:24.519291][f=0010998] [10998] Event [3439.99805,185.651779,7518.00781]: 0 finished unit Ripper [t=00:01:25.706571][f=0011235] is there a better counter vs blitz than rippersa? [t=00:01:25.771474][f=0011249] [11249] Event [4072,183.652924,616]: 1 finished unit Metal Extractor [t=00:01:25.945515][f=0011283] [11283] Event [1400,185.006683,3816]: 1 finished unit Metal Extractor [t=00:01:26.386290][f=0011370] [11370] Event [2312,185.006683,2296]: 1 finished unit Solar Collector [t=00:01:26.899554][f=0011475] [11475] Event [712,185.006683,712]: 1 finished unit Metal Extractor [t=00:01:26.965559][f=0011489] [11489] Event [5380.26465,185.006683,6284.24219]: 1 lost unit Kodachi [t=00:01:27.584467][f=0011620] [11620] Event [5640,185.006683,6424]: 0 lost unit Metal Extractor [t=00:01:27.783275][f=0011663] [11663] Event [5608.16016,184.337128,6392.39551]: 1 lost unit Blitz [t=00:01:28.077386][f=0011726] [11726] Event [5664,184.72348,6368]: 0 lost unit Lotus [t=00:01:28.515416][f=0011820] [11820] Event [2184,185.006683,2200]: 1 finished unit Solar Collector [t=00:01:29.236356][f=0012007] [12007] Event [5432,185.006683,7480]: 0 lost unit Metal Extractor [t=00:01:29.384457][f=0012049] [12049] Event [2544,186.326691,1803.99988]: 1 finished unit Minotaur [t=00:01:29.786535][f=0012160] [12160] Event [2712,185.006683,1688]: 1 finished unit Caretaker [t=00:01:30.006196][f=0012220] ? [t=00:01:30.373796][f=0012320] [12320] Event [4728,185.006683,7656]: 0 lost unit Metal Extractor [t=00:01:30.890544][f=0012464] [12464] Event [4824,185.031708,7656]: 0 lost unit Solar Collector [t=00:01:30.980635][f=0012488] [12488] Event [undefined]: DoktorSchummel resigned [t=00:01:30.980976][f=0012488] game_message: DoktorSchummel has been destroyed! [t=00:01:30.981141][f=0012488] game_message: KingLunchBox wins! [t=00:01:30.981666][f=0012488] Submitting stats [t=00:01:30.987396][f=0012488] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:30.989410][f=0012488] Part| Total Time|Time of the last 0.5s [t=00:01:30.989442][f=0012488] Draw 9442.97ms 24.58% [t=00:01:30.989454][f=0012488] Lua::Callins::Synced 5464.36ms 16.28% [t=00:01:30.989467][f=0012488] Lua::Callins::Unsynced 15225.34ms 35.06% [t=00:01:30.989478][f=0012488] Lua::CollectGarbage::Synced 464.00ms 0.20% [t=00:01:30.989490][f=0012488] Lua::CollectGarbage::Unsynced 643.61ms 1.80% [t=00:01:30.989501][f=0012488] Misc::Profiler::AddTime 42.69ms 0.10% [t=00:01:30.989512][f=0012488] Sim 23951.02ms 52.05% [t=00:01:30.991345][f=0012488] [12488] Received game_message: DoktorSchummel has been destroyed! [t=00:01:30.992478][f=0012488] [12488] Received game_message: KingLunchBox wins! [t=00:01:31.004642][f=0012489] [12489] Game End Stats Header: 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27,7565,8755,8755,7565,516.554321,254.092361,254.092361,516.554321,0,0,0,0,0,0,0,0,944.68573,0,0,944.68573,2193.80396,2071.02979,2071.02979,2193.80396,810,490,490,810,37.5999985,39.3333321,39.3333321,37.5999985,1275,1330,1330,1275,39.2992554,37.6418495,37.6418495,39.2992554,2160,2270,2270,2160,1725,1700,1700,1725,3320,4665,4665,3320,1758,1887.3335,1887.3335,1758,0,62.2509995,62.2509995,0,2154.65308,2375.91895,2375.91895,2154.65308 [t=00:01:31.007375][f=0012489] [12489] Game End Stats Values: 28,7390,9675,9675,7390,628.132568,264.031281,264.031281,628.132568,0,0,0,0,0,0,0,0,1482.06396,0,0,1482.06396,2194.95776,2207.59888,2207.59888,2194.95776,720,490,490,720,36.6666679,41.3333321,41.3333321,36.6666679,1275,1330,1330,1275,35.8252029,39.7292595,39.7292595,35.8252029,2160,3120,3120,2160,1725,1875,1875,1725,3235,4735,4735,3235,1933,1887.3335,1887.3335,1933,0,68.0009995,68.0009995,0,2299.32227,2380.72266,2380.72266,2299.32227 [t=00:01:31.007458][f=0012489] [12489] Game End Stats Values: 29,7235,9855,9855,7235,703.733887,275.151154,275.151154,703.733887,0,0,0,0,0,0,0,0,1864.26465,0,0,1864.26465,2194.95776,2361.59692,2361.59692,2194.95776,720,490,490,720,35.8333321,42,42,35.8333321,1275,1330,1330,1275,31.8500957,39.1266479,39.1266479,31.8500957,2160,3120,3120,2160,1725,2030,2030,1725,3080,4915,4915,3080,2088,1887.3335,1887.3335,2088,0,68.0009995,68.0009995,0,2454.32178,2385.88647,2385.88647,2454.32178 [t=00:01:31.020037][f=0012491] [12491] Event [5640,185.006683,6296]: 0 lost unit Solar Collector [t=00:01:31.149313][f=0012516] [12516] Event [3252.52246,184.768997,4986.6792]: 0 lost unit Ripper [t=00:01:31.221507][f=0012528] [12528] Event [2544,186.326691,1803.99988]: 1 finished unit Ogre [t=00:01:31.234216][f=0012532] [12532] Event [5528,185.006683,7480]: 0 lost unit Solar Collector [t=00:01:32.101435][f=0012797] No clients connected, shutting down server [t=00:01:32.101727][f=0012797] Server shutdown [t=00:01:32.102027][f=0012797] [12797] all players disconnected [t=00:01:33.453676][f=0013213] [13213] Event [2544,186.326691,1803.99988]: 1 finished unit Minotaur [t=00:01:34.713529][f=0013603] [13603] Event [2544,186.326691,1803.99988]: 1 finished unit Ogre [t=00:01:36.499164][f=0014260] [14260] Event [2544,186.326691,1803.99988]: 1 finished unit Minotaur [t=00:01:36.846480][f=0014406] [14406] Event [4904,183.652924,616]: 1 finished unit Metal Extractor [t=00:01:37.424812][f=0014680] [14680] Event [2544,186.326691,1803.99988]: 1 finished unit Ogre [t=00:01:37.523042][f=0014727] [14727] Event [2056,185.006683,2120]: 1 finished unit Solar Collector [t=00:01:37.702492][f=0014807] [14807] Event [504,185.006683,1768]: 1 finished unit Metal Extractor [t=00:01:39.011908][f=0015363] [15363] Event [2544,186.326691,1803.99988]: 1 finished unit Minotaur [t=00:01:40.025628][f=0015774] [15774] Event [2544,186.326691,1803.99988]: 1 finished unit Ogre [t=00:01:40.990832][f=0016122] Autoquit sending quit command. [t=00:01:40.991602][f=0016122] [QuitAction] user exited to system [t=00:01:40.993493][f=0016122] [SpringApp::Kill][1] fromRun=1 [t=00:01:40.993881][f=0016122] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:40.993908][f=0016122] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:40.993921][f=0016122] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:40.993933][f=0016122] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:40.993943][f=0016122] [SpringApp::Kill][2] [t=00:01:40.995140][f=0016122] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:40.995570][f=0016122] [Game::KillLua][1] dtor=0 luaUI=0x56132b99f490 [t=00:01:40.995926][f=0016122] Start widgetHandler:Shutdown [t=00:01:41.001298][f=0016122] Shutdown - SaveOrderList Complete [t=00:01:41.002159][f=0016122] Writing last game win data [t=00:01:41.007628][f=0016122] Shutdown - SaveConfigData Complete [t=00:01:41.007651][f=0016122] Shutdown Widget - Chili Highlight [t=00:01:41.007667][f=0016122] Shutdown Widget - Save/Load API [t=00:01:41.007679][f=0016122] Shutdown Widget - Draw After Chili [t=00:01:41.007692][f=0016122] Shutdown Widget - API Unit Tracker GL4 [t=00:01:41.007723][f=0016122] Shutdown Widget - EPIC Menu [t=00:01:41.008980][f=0016122] Shutdown Widget - Chili Minimap [t=00:01:41.009724][f=0016122] Shutdown Widget - Chili Widget Selector [t=00:01:41.010611][f=0016122] Shutdown Widget - Local Team Colors [t=00:01:41.010634][f=0016122] Shutdown Widget - Display Keys 2 [t=00:01:41.010698][f=0016122] Shutdown Widget - Save Game Menu [t=00:01:41.010716][f=0016122] Shutdown Widget - HealthBars [t=00:01:41.011615][f=0016122] Shutdown Widget - Noises [t=00:01:41.011636][f=0016122] Shutdown Widget - Unit Icons [t=00:01:41.011657][f=0016122] Shutdown Widget - Win Counter [t=00:01:41.011672][f=0016122] Shutdown Widget - BuildETA [t=00:01:41.011689][f=0016122] Shutdown Widget - EndGame APM stats [t=00:01:41.011706][f=0016122] Shutdown Widget - SpringRTS Replay Stats [t=00:01:41.011755][f=0016122] Shutdown Widget - Modular Comm Info [t=00:01:41.011772][f=0016122] Shutdown Widget - Music Player v2 [t=00:01:41.011788][f=0016122] Shutdown Widget - State Reverse and Latency [t=00:01:41.011819][f=0016122] Shutdown Widget - CameraShake [t=00:01:41.011835][f=0016122] Shutdown Widget - Chili Economy Panel Default [t=00:01:41.011957][f=0016122] Shutdown Widget - Chili EndGame Window [t=00:01:41.011983][f=0016122] Shutdown Widget - Chili Nuke Warning [t=00:01:41.012001][f=0016122] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:41.012022][f=0016122] Shutdown Widget - Chili Spectator Panels [t=00:01:41.012063][f=0016122] Shutdown Widget - Context Menu [t=00:01:41.012077][f=0016122] Shutdown Widget - Darkening [t=00:01:41.012103][f=0016122] Shutdown Widget - Defense Range Zero-K [t=00:01:41.012128][f=0016122] Shutdown Widget - Grab Input [t=00:01:41.012148][f=0016122] Shutdown Widget - Highlight Geos [t=00:01:41.012163][f=0016122] Shutdown Widget - Local Widgets Config [t=00:01:41.012184][f=0016122] Shutdown Widget - MinimapEvents [t=00:01:41.012198][f=0016122] Shutdown Widget - Missile Silo Range [t=00:01:41.012216][f=0016122] Shutdown Widget - Point Tracker [t=00:01:41.012231][f=0016122] Shutdown Widget - Showeco and Grid Drawer [t=00:01:41.012245][f=0016122] Shutdown Widget - Stereo3D [t=00:01:41.012263][f=0016122] Shutdown Widget - Attack AoE [t=00:01:41.012279][f=0016122] Shutdown Widget - Map Edge Extension [t=00:01:41.012298][f=0016122] Shutdown Widget - Selection Send [t=00:01:41.012314][f=0016122] Shutdown Widget - LupsManager [t=00:01:41.012348][f=0016122] Shutdown Widget - Newton Firezone [t=00:01:41.012363][f=0016122] Shutdown Widget - Chili Pro Console [t=00:01:41.014021][f=0016122] Shutdown Widget - Persistent Build Height [t=00:01:41.014047][f=0016122] Shutdown Widget - Lasso Terraform GUI [t=00:01:41.014063][f=0016122] Shutdown Widget - Chili Framework [t=00:01:41.014092][f=0016122] Shutdown Widget - Lups [t=00:01:41.014140][f=0016122] Shutdown Widget - Custom Markers [t=00:01:41.014161][f=0016122] Shutdown Widget - Chili Core Selector [t=00:01:41.014250][f=0016122] Shutdown Widget - Mex Placement Handler [t=00:01:41.014268][f=0016122] Shutdown Widget - Select Keys [t=00:01:41.014300][f=0016122] Shutdown Widget - Pause Screen [t=00:01:41.014918][f=0016122] Shutdown Widget - Layout Handler [t=00:01:41.014963][f=0016122] Shutdown Widget - Text To Speech Control [t=00:01:41.014978][f=0016122] End widgetHandler:Shutdown [t=00:01:41.091392][f=0016122] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={545040,118680332} {int,ext,rec}Allocs={10215296,0,0} {chunk,block}Bytes={118680332,0} [t=00:01:41.092077][f=0016122] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:41.092097][f=0016122] [Game::KillLua][3] dtor=0 luaRules=0x56131234e950 [t=00:01:41.092156][f=0016122] Start gadgetHandler:Shutdown [t=00:01:41.092175][f=0016122] Shutdown - StartSetup [t=00:01:41.092192][f=0016122] Shutdown - UnitMorph [t=00:01:41.093248][f=0016122] Shutdown - Carrier Drones [t=00:01:41.093280][f=0016122] Shutdown - Missile Silo Controller [t=00:01:41.093298][f=0016122] Shutdown - Modular Comm Info [t=00:01:41.093314][f=0016122] Shutdown - Terrain Texture Handler [t=00:01:41.093331][f=0016122] Shutdown - UnitCloakShield [t=00:01:41.093598][f=0016122] Shutdown - Starlight Handler [t=00:01:41.093634][f=0016122] End gadgetHandler:Shutdown [t=00:01:41.164184][f=0016122] Start gadgetHandler:Shutdown [t=00:01:41.164254][f=0016122] Shutdown - Save/Load [t=00:01:41.164280][f=0016122] Shutdown - Teleport Throw [t=00:01:41.164297][f=0016122] Shutdown - UnitMorph [t=00:01:41.164319][f=0016122] Shutdown - Modular Comm Info [t=00:01:41.164333][f=0016122] Shutdown - Retreat Command [t=00:01:41.164353][f=0016122] Shutdown - Shockwaves [t=00:01:41.164368][f=0016122] Shutdown - UnitCloakShield [t=00:01:41.164387][f=0016122] Shutdown - Lups Cloak FX [t=00:01:41.164403][f=0016122] Shutdown - Lups [t=00:01:41.164475][f=0016122] Shutdown - Lups Shield [t=00:01:41.164557][f=0016122] End gadgetHandler:Shutdown [t=00:01:41.190184][f=0016122] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10215326,0,0} {chunk,block}Bytes={0,0} [t=00:01:41.190437][f=0016122] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10215326,0,0} {chunk,block}Bytes={0,0} [t=00:01:41.190495][f=0016122] [Game::KillLua][4] dtor=0 [t=00:01:41.191322][f=0016122] [Game::KillLua][5] dtor=0 [t=00:01:41.197656][f=0016122] [Game::~CGame][1] [t=00:01:41.197728][f=0016122] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:41.197742][f=0016122] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:41.197754][f=0016122] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:41.197765][f=0016122] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:41.197776][f=0016122] [Game::KillLua][4] dtor=1 [t=00:01:41.197790][f=0016122] [Game::KillLua][5] dtor=1 [t=00:01:41.197948][f=0016122] [Game::KillMisc][1] [t=00:01:41.197963][f=0016122] [Game::KillMisc][2] [t=00:01:41.199636][f=0016122] [Game::KillMisc][3] [t=00:01:41.200155][f=0016122] [Game::KillRendering][1] [t=00:01:41.339556][f=0016122] [3DOParser::Kill] allocated 1 pieces [t=00:01:41.339620][f=0016122] [S3OParser::Kill] allocated 5558 pieces [t=00:01:41.362477][f=0016122] [AssParser::Kill] allocated 676 pieces [t=00:01:41.604758][f=0016122] [Game::KillInterface][1] [t=00:01:41.606609][f=0016122] [Game::KillInterface][2] [t=00:01:41.616726][f=0016122] [Game::KillSimulation][1] [t=00:01:41.616782][f=0016122] [Game::KillSimulation][2] [t=00:01:42.588709][f=0016122] [CCollisionHandler] dis-/continuous tests: 0/428818 [t=00:01:42.590533][f=0016122] [Game::KillSimulation][3] [t=00:01:42.596404][f=0016122] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:42.600630][f=0016122] [~CPathCache(24x32)] cacheHits=23 hitPercentage=23% numHashColls=0 maxCacheSize=17 [t=00:01:42.600694][f=0016122] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:42.604493][f=0016122] [~CPathCache(48x64)] cacheHits=45 hitPercentage=0% numHashColls=0 maxCacheSize=45 [t=00:01:42.621917][f=0016122] [~CRectangleOverlapHandler] 47% overlap reduction [t=00:01:42.642693][f=0016122] [LosHandler::Kill] raycast instance cache-{hits,misses}={3753,8821}; shared=4%; cached=26% [t=00:01:42.887026][f=0016122] [Game::KillSimulation][4] [t=00:01:46.834640][f=0016122] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:46.837686][f=0016122] [Game::~CGame][2] [t=00:01:46.837799][f=0016122] [Game::~CGame][3] [t=00:01:47.128034][f=0016122] [SpringApp::Kill][3] [t=00:01:47.128740][f=0016122] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169826 bytes sent 116295 bytes recv'd [t=00:01:47.133129][f=0016122] Kill: client disconnecting... [t=00:01:49.141843][f=0016122] CloseConnection: client connection closed [t=00:01:49.147090][f=0016122] [SpringApp::Kill][4] font=0x5612ee006600 [t=00:01:49.156496][f=0016122] [SpringApp::Kill][5] [t=00:01:49.164072][f=0016122] [SpringApp::Kill][6] [t=00:01:49.164548] [SpringApp::Kill][7] [t=00:01:49.166186] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:49.166268] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:49.166286] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:49.166296] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:49.166307] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:49.166317] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:49.166326] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {452, 1048576, 1048576}, EBO = {678, 1048576, 1048576} [t=00:01:49.166574] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {3168, 1048576, 1048576}, EBO = {4752, 1048576, 1048576} [t=00:01:49.166587] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:49.166597] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:49.166607] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:49.166617] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:49.166626] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:49.182870] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:49.182924] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:49.182934] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:49.182944] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:49.187450] [VFS] [SpringVFS::DeleteArchives] [t=00:01:49.187486] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:01:49.187509] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x5612ecd6bc00) [t=00:01:49.212665] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3365ms [t=00:01:49.212738] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=89ms [t=00:01:49.212924] file="unittextures/factorytank_1_flip.png" indx=7330 inflSize=1214kb readTime=57ms [t=00:01:49.212941] file="effects/antinuke.lua" indx=635 inflSize=6kb readTime=30ms [t=00:01:49.213118] file="objects3d/hoverriot.s3o" indx=5343 inflSize=119kb readTime=22ms [t=00:01:49.213133] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=22ms [t=00:01:49.213144] file="luaui/widgets/api_draw_mouse_build.lua" indx=3924 inflSize=2kb readTime=22ms [t=00:01:49.213155] file="units/cloakbomb.lua" indx=6872 inflSize=2kb readTime=21ms [t=00:01:49.213264] file="gamedata/unitdefs_pre.lua" indx=952 inflSize=0kb readTime=20ms [t=00:01:49.213279] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=20ms [t=00:01:49.213292] file="objects3d/lordmuffe_pene_dead.dae" indx=5371 inflSize=881kb readTime=18ms [t=00:01:49.224662] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 168029186 bytes cached in 3489 files [t=00:01:49.618877] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=224 [t=00:01:49.618927] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/RainbowCometv1.24.sd7 (0x5612ee000360) [t=00:01:49.620256] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:49.620276] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5612edfd7810) [t=00:01:49.620903] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:49.621313] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f5b4801a340) [t=00:01:49.621802] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:49.623541] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5612edff9170) [t=00:01:49.623671] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:49.623703] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:49.624023] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:49.624037] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:49.624047] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:49.624057] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:49.625865] [SpringApp::Kill][8] [t=00:01:49.625884] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:49.625894] [WatchDog::Uninstall][1] hangDetectorThread=0x5612a73cf4d0 (joinable=1) [t=00:01:49.625903] [WatchDog::Uninstall][2] [t=00:01:50.205883] [WatchDog::Uninstall][3] [t=00:01:50.205927] [SpringApp::Kill][9]