[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000243] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009630] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009667] Using writeable configuration source: "/tmp/tmp.1WWJjmhuEx/springsettings.1605891.cfg" [t=00:00:00.019766] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019822] ============== ============== [t=00:00:00.019835] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019845] [t=00:00:00.019855] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019865] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019876] Use "none" to disable the default log sections. [t=00:00:00.019885] ============== ============== [t=00:00:00.019896] ============== ============== [t=00:00:00.019956] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019967] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019978] ROAM = 2 [t=00:00:00.019988] RotateLogFiles = 1 [t=00:00:00.019999] TeamHighlight = 0 [t=00:00:00.020010] ============== ============== [t=00:00:00.020020] ============== ============== [t=00:00:00.020030] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.020041] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.020051] Compiler Version: gcc-11.1.0 [t=00:00:00.020075] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.020249] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.020262] Binary Word Size: 64-bit (native) [t=00:00:00.020273] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020283] Physical CPU Cores: 1 [t=00:00:00.020293] Logical CPU Cores: 1 [t=00:00:00.020303] ============== ============== [t=00:00:00.020368] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020379] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020389] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020399] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020409] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.022145] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.022167] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022195] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.022233] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.022261] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.022493] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.022540] [GR::LogVersionInfo] [t=00:00:00.022550] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.022561] GL version : [t=00:00:00.022571] GL vendor : [t=00:00:00.022581] GL renderer : [t=00:00:00.022591] GLSL version: [t=00:00:00.022601] GLEW version: spring headless stub GLEW version [t=00:00:00.022611] GPU memory : unknown [t=00:00:00.022658] SDL swap-int: 0 [t=00:00:00.022671] SDL driver : headless stub [t=00:00:00.022681] [t=00:00:00.022691] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.022702] GLSL shader support : 0 [t=00:00:00.022711] GL4 support : 0 [t=00:00:00.022721] FBO extension support : 0 [t=00:00:00.022731] NVX GPU mem-info support : 0 [t=00:00:00.022764] ATI GPU mem-info support : 0 [t=00:00:00.022774] NPOT-texture support : 1 (0) [t=00:00:00.022785] S3TC/DXT1 texture support : 0/0 [t=00:00:00.022795] texture query-LOD support : 1 (0) [t=00:00:00.022805] MSAA frame-buffer support : 0 (0) [t=00:00:00.022816] Z-buffer depth : 16 (-) [t=00:00:00.022826] primitive-restart support : 0 (0) [t=00:00:00.022837] clip-space control support: 0 (0) [t=00:00:00.022847] seamless cube-map support : 0 (0) [t=00:00:00.022857] frag-depth layout support : 0 (0) [t=00:00:00.022867] persistent maps support : 0 (0) [t=00:00:00.022878] explicit attribs location : 0 (0) [t=00:00:00.022888] multi draw indirect : 0 (-) [t=00:00:00.022898] [t=00:00:00.022909] max. FBO samples : -1 [t=00:00:00.022919] max. FS/program texture slots : 8/8 [t=00:00:00.022929] max. texture size : 2048 [t=00:00:00.022942] max. texture anisotropy level : 0.000000 [t=00:00:00.022952] max. vec4 varyings/attributes : 0/0 [t=00:00:00.022962] max. draw-buffers : 0 [t=00:00:00.022972] max. rec. indices/vertices : 0/0 [t=00:00:00.022982] max. uniform buffer-bindings : 0 [t=00:00:00.022992] max. uniform block-size : 0KB [t=00:00:00.023001] max. storage buffer-bindings : 0 [t=00:00:00.023011] max. storage block-size : 0MB [t=00:00:00.023021] [t=00:00:00.023031] enable AMD-hacks : 0 [t=00:00:00.023042] compress MIP-maps: 0 [t=00:00:00.023466] [GR::UpdateGLConfigs] [t=00:00:00.023510] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.023529] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.023540] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.023551] [GR::InitGLState] [t=00:00:00.023972] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.706007] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.746646] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.756644] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.757176] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.757199] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.757215] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.912340] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.916821] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.970743] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.971013] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.987711] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 77ms [t=00:00:00.988134] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.988452] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.999192] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f60fc01c2e0 (SpringVFS) global=(nil) (null) [t=00:00:00.999216] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.003210] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.003238] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.003249] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.003259] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.003279] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1841 MB [t=00:00:01.021476][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.021932][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.021956][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1605891/replay.sdfz" for game data... [t=00:00:01.198552][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.215856][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.215890][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.221391][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.221453][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [t=00:00:01.221951][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.283980][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55764416f630] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:01.285223][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.287665][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.288244][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55764416f630] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:01.289425][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:01.300138][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.300626][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.312777][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 90ms [t=00:00:01.313142][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.318440][f=-000001] forceSingleThreaded, false [t=00:00:01.406692][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.406729][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.406819][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.406869][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.406916][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.406963][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.408090][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.408591][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.409058][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.411674][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.414280][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.416597][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.416627][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.417087][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.422676][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.424698][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.425682][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.425972][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.426555][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.426567][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.434533][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.434581][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.598654][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.692308][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.723513][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.103684][f=-000001] Loading UnitDefs_posts [t=00:00:03.315452][f=-000001] Loading FeatureDefs_posts [t=00:00:03.387724][f=-000001] Loading WeaponDefs_posts [t=00:00:03.407889][f=-000001] Loading ArmorDefs_posts [t=00:00:03.432946][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 651ms [t=00:00:03.486527][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 763ms [t=00:00:03.486576][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.636681][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.636944][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.637371][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.637389][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.638238][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.641272][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.883033][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.957233][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.076911][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.081053][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.081079][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.530079][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 448ms [t=00:00:04.530125][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.625973][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [t=00:00:04.626017][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.649964][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.324006][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.330098][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.337144][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.372815][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.081928][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.090420][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.090461][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.091963][f=-000001] InfoTexture: legacy [t=00:00:11.091989][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.093957][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.993237][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.996238][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.996272][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.997122][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.236360][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.238289][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.432481][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.496417][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.506700][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.506726][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.507852][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.965474][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.975144][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.975636][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.145055][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 9ms [t=00:00:13.146499][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.146521][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.155893][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.155930][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.155941][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.155953][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.155963][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.155974][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.155985][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de7d [t=00:00:13.161770][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.161812][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.161822][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.161832][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.161842][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.161852][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.161863][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de8d [t=00:00:13.161874][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55764cba7b20 has BLOCKSIZE 1 [t=00:00:13.165916][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.165962][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.165973][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.165983][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.166006][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.166018][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbe3 [t=00:00:13.171284][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbe3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-550dbe3.zip" (exists=1) [t=00:00:13.172551][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.180122][f=-000001] Path cache (40, 48) initialized. [t=00:00:13.180162][f=-000001] Path cache (40, 48) initialized. [t=00:00:13.183829][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.183852][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.183864][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.183875][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.183884][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.183895][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbf3 [t=00:00:13.285435][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbf3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-550dbf3.zip" (exists=1) [t=00:00:13.286075][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.288785][f=-000001] Path cache (20, 24) initialized. [t=00:00:13.288803][f=-000001] Path cache (20, 24) initialized. [t=00:00:13.288816][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (142ms, checksum b46ee80d)" [t=00:00:13.288890][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.288904][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.288924][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.422703][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 46ms [t=00:00:13.423254][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [t=00:00:15.341999][f=-000001] ###MAPSEED### [t=00:00:15.342030][f=-000001] 5223442 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.370174][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:15.370223][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.885271][f=-000001] Synced LuaRules: finished loading [t=00:00:15.911338][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.533516][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.592444][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.699263][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 89ms [t=00:00:16.765649][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.771752][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.772254][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.772718][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.773175][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.845626][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.845960][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.854604][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.857322][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.857343][f=-000001] LuaSocket Support: enabled [t=00:00:16.873826][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.958332][f=-000001] localWidgets, nil, true, true [t=00:00:16.961676][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.961703][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.973434][f=-000001] USE_OLD_CHILI [t=00:00:17.676608][f=-000001] Loading last game win data [t=00:00:17.678470][f=-000001] Resetting win data [t=00:00:17.679153][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.679175][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.679189][f=-000001] Player and team counts match, continuing [t=00:00:17.679206][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:17.679220][f=-000001] hedkeaf was in last game but is now absent, resetting scores [t=00:00:17.886736][f=-000001] CAS: GLSL not supported. [t=00:00:17.893770][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.893798][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.982999][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.988377][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.692079][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.903046][f=-000001] forceSingleThreaded, false [t=00:00:20.401543][f=-000001] Loaded API widget: i18n [t=00:00:20.402869][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.403622][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.404965][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.406071][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.406947][f=-000001] Loaded API widget: Win Counter [t=00:00:20.614313][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.614786][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.615082][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.615314][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.615661][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.617176][f=-000001] Loaded API widget: Lups [t=00:00:20.924975][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.925477][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.925786][f=-000001] Loaded widget: Save/Load API [t=00:00:20.926091][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.926381][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.927233][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.931717][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.933859][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.933882][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.933947][f=-000001] Set maximum particles to: 0 [t=00:00:20.934554][f=-000001] Set UnitIconDist to 0 [t=00:00:21.036491][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.036909][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.038112][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.064209][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.064634][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.073034][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.073393][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.073905][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.074218][f=-000001] Mexspot Fetcher fetching [t=00:00:21.074544][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.074935][f=-000001] Team highlighting: Disabled [t=00:00:21.075283][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.075824][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.076261][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.076660][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.076879][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.077095][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.077343][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.077670][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.078010][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.078419][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.078781][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.078798][f=-000001] Using fallback unit outlines [t=00:00:21.078999][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.079380][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.088382][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.090059][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.090759][f=-000001] Loaded widget: Unit Icons [t=00:00:21.091106][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.091492][f=-000001] Loaded widget: Noises [t=00:00:21.139168][f=-000001] Loaded widget: HealthBars [t=00:00:21.139609][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.139889][f=-000001] Loaded widget: Guard Remove [t=00:00:21.143501][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.143941][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.144268][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.144561][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1605891/events.log [t=00:00:21.147009][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.147369][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.149021][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.149242][f=-000001] Loaded widget: Objectives [t=00:00:21.149578][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.149964][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.150315][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.150713][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.151176][f=-000001] Loaded widget: BuildETA [t=00:00:21.155300][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.156079][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.156382][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.159182][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.159915][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.160261][f=-000001] Loaded widget: Command Alpha [t=00:00:21.161022][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.161250][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.161581][f=-000001] Loaded widget: Ghost Site [t=00:00:21.164410][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.164646][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.166295][f=-000001] Loaded widget: Stereo3D [t=00:00:21.166779][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.167035][f=-000001] Loaded widget: SmoothCam [t=00:00:21.167400][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.167864][f=-000001] Loaded widget: Simple Settings [t=00:00:21.168336][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.168720][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.169135][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.169363][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.169586][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.169926][f=-000001] Loaded widget: Point Tracker [t=00:00:21.170147][f=-000001] Loaded widget: Orbit Command [t=00:00:21.170363][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.170602][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.171092][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.171444][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.171729][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.172083][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.172425][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.172722][f=-000001] Loaded widget: Keep Target [t=00:00:21.172946][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.173418][f=-000001] Loaded widget: In-game Guide [t=00:00:21.173849][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.174307][f=-000001] Loaded widget: Haven Handler [t=00:00:21.175186][f=-000001] Input grabbing is enabled! [t=00:00:21.175213][f=-000001] Input grabbing is enabled! [t=00:00:21.175331][f=-000001] Loaded widget: Grab Input [t=00:00:21.175737][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.175989][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.176468][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.184480][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.185116][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.185527][f=-000001] Loaded widget: Decloak Range [t=00:00:21.186032][f=-000001] Loaded widget: Darkening [t=00:00:21.194827][f=-000001] Loaded widget: Context Menu [t=00:00:21.195619][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.196012][f=-000001] Loaded widget: Ferry Points [t=00:00:21.222411][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.222874][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.223243][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.223484][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.223869][f=-000001] EndGame Graph disabled [t=00:00:21.242687][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.255505][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.256341][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.256750][f=-000001] Loaded widget: CameraShake [t=00:00:21.257014][f=-000001] Loaded widget: Easy Facing [t=00:00:21.257265][f=-000001] Loaded widget: Blast Radius [t=00:00:21.257618][f=-000001] Loaded widget: Autoquit [t=00:00:21.257986][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.258231][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.258727][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.259115][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.259518][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.259931][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.260328][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.261414][f=-000001] Loaded widget: Attack Warning [t=00:00:21.261779][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.262395][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.263667][f=-000001] Loaded widget: Auto Group [t=00:00:21.264628][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.265565][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.265904][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.266718][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.267649][f=-000001] Loaded widget: Select Com at start [t=00:00:21.273894][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.275252][f=-000001] Loaded widget: Transport AI [t=00:00:21.275508][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.275748][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.305011][f=-000001] Loaded widget: Unit Start State [t=00:00:21.305557][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.313636][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.314713][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.315041][f=-000001] Loaded widget: Icon Sets [t=00:00:21.538526][f=-000001] Loaded widget: Attack AoE [t=00:00:21.540627][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.541737][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.542058][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.542509][f=-000001] Loaded widget: Commands FX [t=00:00:21.558367][f=-000001] Loaded widget: UnitShapes [t=00:00:21.558883][f=-000001] : disabled for spectators [t=00:00:21.559838][f=-000001] Loaded widget: Stockpiler [t=00:00:21.562137][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.562689][f=-000001] Loaded widget: State Icons [t=00:00:21.563077][f=-000001] Loaded widget: Shield Guard [t=00:00:21.563467][f=-000001] Loaded widget: Selection Send [t=00:00:21.564730][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.565153][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.565601][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.565885][f=-000001] Loaded widget: AllyCursors [t=00:00:21.566280][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.566718][f=-000001] : disabled for spectators [t=00:00:21.567645][f=-000001] Loaded widget: Building Starter [t=00:00:21.568021][f=-000001] : disabled for spectators [t=00:00:21.568796][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.569178][f=-000001] Loaded widget: Units on Fire [t=00:00:21.569599][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.569893][f=-000001] Loaded widget: LupsManager [t=00:00:21.570484][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.571161][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.572404][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.572819][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.580677][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.588968][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.589608][f=-000001] Loaded widget: Chili Docking [t=00:00:21.590028][f=-000001] Loaded widget: HUD Presets [t=00:00:21.590719][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.593024][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.593407][f=-000001] Loaded widget: Image Preloader [t=00:00:21.593844][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:21.594065][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.598319][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.598830][f=-000001] Loaded widget: Custom Markers [t=00:00:21.600460][f=-000001] Loaded widget: Select Keys [t=00:00:21.601232][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.601796][f=-000001] Loaded widget: Start Boxes [t=00:00:21.602059][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:21.602315][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.603090][f=-000001] Loaded widget: Pause Screen [t=00:00:21.611555][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.612029][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.612641][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.613025][f=-000001] SetSunLighting [t=00:00:21.614431][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.614733][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:21.615159][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.618992][f=-000001] Loaded widget: Layout Handler [t=00:00:21.619373][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.619414][f=-000001] Loaded widget: GC Control [t=00:00:21.619671][f=-000001] Loaded widget: Font Cache [t=00:00:21.631635][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.635335][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.640177][f=-000001] Writing last game win data [t=00:00:21.644726][f=-000001] LuaUI v0.3 [t=00:00:21.831761][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.832232][f=-000001] [s11n] Loading s11n file... [t=00:00:21.836724][f=-000001] [s11n] Parsing model... [t=00:00:21.844711][f=-000001] [s11n] Populating game world... [t=00:00:22.221807][f=-000001] [s11n] s11n loading complete. [t=00:00:22.222256][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:23.231016][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.267509][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13369,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.074658][f=-000001] Spectator mode. Widget removed. [t=00:00:24.087856][f=-000001] Spectator mode. Widget removed. [t=00:00:24.090658][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.090734][f=-000001] Playback paused [t=00:00:24.096084][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.186335][f=-000001] Opening demofile demos/1605891/replay.sdfz [t=00:00:24.186369][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.186380][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.186676][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:24.186706][f=-000001] -> Connection established (given id 3) [t=00:00:24.186726][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:24.186740][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.186752][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:24.186764][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:24.186778][f=-000001] Speed set to 20.0 [server] [t=00:00:24.186788][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5576662be250,0x55766ce44090}][locale="C"]" [t=00:00:24.186801][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.200963][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.200997][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.219581][f=-000001] Beginning demo playback [t=00:00:35.234790][f=-000001] GameID: dd653364d75b851156c1b09b01848bd7 [t=00:00:35.274833][f=-000001] Connection attempt from Charmedmage [t=00:00:35.274873][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.276279][f=-000001] [0] Event [undefined]: Charmedmage changed status [t=00:00:35.276653][f=-000001] -> Connection established (given id 0) [t=00:00:35.294929][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:35.295213][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.455245][f=-000001] Connection attempt from DasFapitale [t=00:00:35.455288][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.455355][f=-000001] [0] Event [undefined]: DasFapitale changed status [t=00:00:35.455539][f=-000001] -> Connection established (given id 1) [t=00:00:35.471261][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:35.471297][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b5c1adc771d60672a9d68de51b0f0d3a2ecb877aff43ee8c370dd10c67a582dc30304cba0f5cd2e07f5d52080026211b620ebdab43181846efbce1892f993275" [t=00:00:35.698835][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:35.698874][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:35.810983][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:35.811021][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:35.983738][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[Game::Load][lua{Rules,Gaia}={00000196e0c8c800,00000196df9ece40}][locale="C"]" [t=00:00:36.022951][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[Game::Load][lua{Rules,Gaia}={0000013932bdb910,000001395fbca6d0}][locale="C"]" [t=00:00:36.085422][f=-000001] Allies: I choose: Engineer! [t=00:00:36.303762][f=-000001] Allies: I choose: Striker No Striking! [t=00:00:36.451090][f=-000001] hello [t=00:00:36.490676][f=-000001] glhf [t=00:00:37.946134][f=-000001] [0] Event [2069,94.1079712,842]: 0 finished unit Engineer Commander [t=00:00:37.970323][f=-000001] [0] Event [3181,80.522171,5446]: 1 finished unit Strike Commander [t=00:00:37.989304][f=0000000] [0] DasFapitale, team: 1, elo:2580, userid: 546806 [t=00:00:37.989360][f=0000000] [0] Charmedmage, team: 0, elo:2314, userid: 532854 [t=00:00:37.989387][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.998495][f=0000000] Playback continued [t=00:00:38.045085][f=0000011] [11] Event [1944,82.3859558,840]: 0 finished unit Amphbot Factory [t=00:00:38.069186][f=0000016] [16] Event [3144,82.5046387,5304]: 1 finished unit Amphbot Factory [t=00:00:38.576664][f=0000242] [242] Event [1864,79.9822998,808]: 0 finished unit Metal Extractor [t=00:00:38.660440][f=0000285] [285] Event [3256,80.1184845,5336]: 1 finished unit Metal Extractor [t=00:00:38.681547][f=0000292] [292] Event [1944,85.9440765,875.999817]: 0 finished unit Duck [t=00:00:38.955687][f=0000388] [388] Event [3144.05518,80.4601212,5268]: 1 finished unit Duck [t=00:00:39.116208][f=0000467] [467] Event [2072,80.4414368,632]: 0 finished unit Metal Extractor [t=00:00:39.346149][f=0000570] [570] Event [3048,83.1301117,5512]: 1 finished unit Metal Extractor [t=00:00:39.517997][f=0000656] [656] Event [1880,79.7254944,744]: 0 finished unit Solar Collector [t=00:00:39.769505][f=0000751] [751] Event [1944,85.9440765,875.999817]: 0 finished unit Conch [t=00:00:39.971909][f=0000842] [842] Event [3144.05518,80.4601212,5268]: 1 finished unit Conch [t=00:00:40.119744][f=0000914] [914] Event [2024,81.5659332,696]: 0 finished unit Solar Collector [t=00:00:40.124186][f=0000916] [916] Event [3144,80.5854034,5416]: 1 finished unit Solar Collector [t=00:00:40.500804][f=0001096] [1096] Event [1944,85.9440765,875.999817]: 0 finished unit Duck [t=00:00:40.507674][f=0001100] [1100] Event [3144.05518,80.4601212,5268]: 1 finished unit Duck [t=00:00:41.339318][f=0001469] [1469] Event [2600,95.2194214,5096]: 1 finished unit Metal Extractor [t=00:00:41.472919][f=0001530] lol [t=00:00:41.477993][f=0001532] [1532] Event [3000,80.3636169,5416]: 1 finished unit Solar Collector [t=00:00:41.543448][f=0001553] [1553] Event [2520,95.5268097,1048]: 0 finished unit Metal Extractor [t=00:00:41.780274][f=0001636] [1636] Event [1304,33.3798981,1192]: 0 finished unit Metal Extractor [t=00:00:42.038980][f=0001740] [1740] Event [2520,95.8847809,5096]: 1 finished unit Solar Collector [t=00:00:42.252560][f=0001846] [1846] Event [3144.05518,80.4601212,5268]: 1 finished unit Duck [t=00:00:42.490641][f=0001960] [1960] Event [2424,96.4567566,968]: 0 finished unit Solar Collector [t=00:00:42.636411][f=0002016] [2016] Event [2872,95.390625,5336]: 1 finished unit Solar Collector [t=00:00:42.940373][f=0002148] [2148] Event [3144.05518,80.4601212,5268]: 1 finished unit Duck [t=00:00:43.255096][f=0002256] [2256] Event [1304,30.3449249,1272]: 0 finished unit Solar Collector [t=00:00:43.370745][f=0002311] [2311] Event [2296,94.7058105,824]: 0 finished unit Solar Collector [t=00:00:43.589594][f=0002399] [2399] Event [2232,83.2429504,4616]: 1 finished unit Metal Extractor [t=00:00:44.253226][f=0002628] [2628] Event [1944,85.9440765,875.999817]: 0 finished unit Archer [t=00:00:44.325202][f=0002658] [2658] Event [2136,79.9978638,4664]: 1 finished unit Solar Collector [t=00:00:44.429334][f=0002702] [2702] Event [2168,87.0094299,760]: 0 finished unit Solar Collector [t=00:00:44.610568][f=0002771] [2771] Event [3144.05518,80.4601212,5268]: 1 finished unit Duck [t=00:00:44.975619][f=0002907] [2907] Event [1216,30.9908295,1200]: 0 finished unit Lotus [t=00:00:45.099006][f=0002955] [2955] Event [2056,82.122345,4744]: 1 finished unit Solar Collector [t=00:00:45.218508][f=0003010] [3010] Event [1944,85.9440765,875.999817]: 0 finished unit Duck [t=00:00:45.257982][f=0003029] [3029] Event [3200,80.359726,5168]: 1 finished unit Lotus [t=00:00:45.575688][f=0003159] [3159] Event [1992.87244,80.5397034,1236.38257]: 1 lost unit Duck [t=00:00:45.592236][f=0003165] [3165] Event [2544,94.4412231,1136]: 0 finished unit Lotus [t=00:00:45.708606][f=0003212] [3212] Event [3144.05518,80.4601212,5268]: 1 finished unit Duck [t=00:00:45.998042][f=0003315] [3315] Event [1944,80.2391052,4776]: 1 finished unit Metal Extractor [t=00:00:46.540746][f=0003517] [3517] Event [3144.05518,80.4601212,5268]: 1 finished unit Duck [t=00:00:46.634850][f=0003558] [3558] Event [776,30.9246826,1160]: 0 finished unit Metal Extractor [t=00:00:47.024216][f=0003705] [3705] Event [2064,80.3675079,4608]: 1 finished unit Lotus [t=00:00:47.462606][f=0003883] [3883] Event [3816,30.6639862,4952]: 1 finished unit Metal Extractor [t=00:00:47.644918][f=0003953] [3953] Event [1944,85.9440765,875.999817]: 0 finished unit Buoy [t=00:00:47.827034][f=0004016] [4016] Event [696,31.7340088,952]: 0 finished unit Metal Extractor [t=00:00:48.084545][f=0004101] [4101] Event [3144.05518,80.4601212,5268]: 1 finished unit Conch [t=00:00:48.470576][f=0004244] [4244] Event [2088,0,4472]: 1 finished unit Wind/Tidal Generator [t=00:00:48.824692][f=0004367] [4367] Event [2024,0,4504]: 1 finished unit Wind/Tidal Generator [t=00:00:49.029861][f=0004439] [4439] Event [3792,31.4227295,4816]: 1 finished unit Lotus [t=00:00:49.174200][f=0004487] [4487] Event [1960,0,4536]: 1 finished unit Wind/Tidal Generator [t=00:00:49.271756][f=0004523] [4523] Event [3144.05518,80.4601212,5268]: 1 finished unit Duck [t=00:00:49.499224][f=0004604] [4604] Event [1896,0,4568]: 1 finished unit Wind/Tidal Generator [t=00:00:50.568152][f=0004995] [4995] Event [1928,31.6017151,4248]: 1 finished unit Metal Extractor [t=00:00:50.636735][f=0005017] [5017] Event [3144.05518,80.4601212,5268]: 1 finished unit Duck [t=00:00:50.722556][f=0005041] [5041] Event [3944,30.2204132,4920]: 1 finished unit Solar Collector [t=00:00:50.829548][f=0005081] [5081] Event [776,30.9246826,1160]: 0 lost unit Metal Extractor [t=00:00:51.248618][f=0005229] [5229] Event [760.465454,32.2081757,1026.41309]: 0 lost unit Conch [t=00:00:51.264997][f=0005235] [5235] Event [1816,30.2515411,4280]: 1 finished unit Solar Collector [t=00:00:51.627481][f=0005332] [5332] Event [3144.05518,80.4601212,5268]: 1 finished unit Duck [t=00:00:51.633948][f=0005333] [5333] Event [696,31.7340088,952]: 0 lost unit Metal Extractor [t=00:00:51.684778][f=0005341] [5341] Event [3032,81.0562134,5272]: 1 finished unit Caretaker [t=00:00:52.414413][f=0005582] [5582] Event [3144.05518,80.4601212,5268]: 1 finished unit Duck [t=00:00:52.534130][f=0005630] [5630] Event [1688,30.1931763,4312]: 1 finished unit Metal Extractor [t=00:00:52.844471][f=0005750] [5750] Event [3144.05518,80.4601212,5268]: 1 finished unit Duck [t=00:00:52.878393][f=0005763] [5763] Event [4344,31.4460754,4984]: 1 finished unit Metal Extractor [t=00:00:53.253728][f=0005899] [5899] Event [3144.05518,80.4601212,5268]: 1 finished unit Duck [t=00:00:53.622237][f=0006037] [6037] Event [1992,26.9947815,4360]: 1 finished unit Solar Collector [t=00:00:53.644663][f=0006047] [6047] Event [1864,79.9822998,808]: 0 lost unit Metal Extractor [t=00:00:53.810987][f=0006093] [6093] Event [3144.05518,80.4601212,5268]: 1 finished unit Duck [t=00:00:53.841099][f=0006102] Player Charmedmage left the game: timeout [t=00:00:53.841191][f=0006102] [6102] Event [undefined]: Charmedmage timed out [t=00:00:53.965708][f=0006135] [6135] Event [2072,80.4414368,632]: 0 lost unit Metal Extractor [t=00:00:54.219420][f=0006215] > SPRINGIE:User Charmedmage|shieldbomb|4_6||False|||AU [t=00:00:54.571173][f=0006342] [6342] Event [3144.05518,80.4601212,5268]: 1 finished unit Duck [t=00:00:54.572583][f=0006343] [6343] Event [4448,30.753479,4928]: 1 finished unit Lotus [t=00:00:54.686036][f=0006388] [6388] Event [1872,30.306015,4384]: 1 finished unit Lotus [t=00:00:55.027835][f=0006522] > SPRINGIE:User Charmedmage|shieldbomb|4_6||False|||AU [t=00:00:55.155301][f=0006568] Connection attempt from Charmedmage [t=00:00:55.155340][f=0006568] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:55.155411][f=0006568] [6568] Event [undefined]: Charmedmage changed status [t=00:00:55.155576][f=0006568] -> Connection established (given id 0) [t=00:00:55.190738][f=0006581] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:55.190774][f=0006581] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:56.250675][f=0006922] [Game::ClientReadNet] added new player Tunacantine with number 2 to team 0 [t=00:00:56.256047][f=0006923] > SPRINGIE:User Tunacantine|tankassault|3_4||False|||VE [t=00:00:56.257156][f=0006924] DasFapitale has forced a win due to dropped opposition. [t=00:00:56.257184][f=0006924] game_message: Charmedmage has been destroyed! [t=00:00:56.257286][f=0006924] [6924] Event [undefined]: Charmedmage resigned [t=00:00:56.257533][f=0006924] game_message: DasFapitale wins! [t=00:00:56.257898][f=0006924] Submitting stats [t=00:00:56.261994][f=0006924] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:56.266715][f=0006924] Part| Total Time|Time of the last 0.5s [t=00:00:56.266741][f=0006924] Draw 10720.10ms 16.87% [t=00:00:56.266753][f=0006924] Lua::Callins::Synced 2857.90ms 15.77% [t=00:00:56.266765][f=0006924] Lua::Callins::Unsynced 16316.14ms 26.95% [t=00:00:56.266776][f=0006924] Lua::CollectGarbage::Synced 119.39ms 0.00% [t=00:00:56.266788][f=0006924] Lua::CollectGarbage::Unsynced 502.06ms 0.20% [t=00:00:56.266799][f=0006924] Misc::Profiler::AddTime 39.68ms 0.10% [t=00:00:56.266818][f=0006924] Sim 11977.75ms 58.58% [t=00:00:56.267282][f=0006924] [6924] Received game_message: Charmedmage has been destroyed! [t=00:00:56.269515][f=0006924] [6924] Received game_message: DasFapitale wins! [t=00:00:56.277851][f=0006925] [6925] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2445,2375,2375,2445,0.08143087,0,0,0.08143087,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,8,8,8.9333334,1275,1275,1275,1275,9.73876286,9.33333302,9.33333302,9.73876286,80,80,80,80,0,0,0,0,1090,1020,1020,1090,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.278296][f=0006925] [6925] Game End Stats Values: 4,2595,2525,2525,2595,2.84534097,0.00027506,0.00027506,2.84534097,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,9.73333359,9.73333359,11.7333336,1275,1275,1275,1275,10.1842604,10.0000181,10.0000181,10.1842604,160,160,160,160,0,0,0,0,1160,1090,1090,1160,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.278376][f=0006925] [6925] Game End Stats Values: 5,2765,2750,2750,2765,6.43894482,0.85373795,0.85373795,6.43894482,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,11.0666666,11.0666666,12,1275,1275,1275,1275,11.7062407,11.3902302,11.3902302,11.7062407,160,160,160,160,0,0,0,0,1330,1315,1315,1330,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.278475][f=0006925] [6925] Game End Stats Values: 6,2835,2980,2980,2835,7.08814859,4.14937258,4.14937258,7.08814859,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.0666666,14.8000002,14.8000002,13.0666666,1275,1275,1275,1275,14.0432796,12.2197094,12.2197094,14.0432796,160,320,320,160,0,0,0,0,1400,1385,1385,1400,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.278556][f=0006925] [6925] Game End Stats Values: 7,3175,3135,3135,3175,12.9102554,9.90318203,9.90318203,12.9102554,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.2000008,16,16,17.2000008,1275,1275,1275,1275,14.3881407,13.5835857,13.5835857,14.3881407,360,320,320,360,0,0,0,0,1540,1540,1540,1540,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.278698][f=0006925] [6925] Game End Stats Values: 8,3415,3375,3375,3415,25.7773514,21.6941586,21.6941586,25.7773514,0,0,0,0,0,0,0,0,0,0,0,0,123.775749,68.4263077,68.4263077,123.775749,90,90,90,90,19.7333336,18.666666,18.666666,19.7333336,1275,1275,1275,1275,14.8578072,14.7860661,14.7860661,14.8578072,440,400,400,440,0,0,0,0,1610,1610,1610,1610,0,0,0,0,0,0,0,0,68.4263077,123.775749,123.775749,68.4263077 [t=00:00:56.278786][f=0006925] [6925] Game End Stats Values: 9,3590,3540,3540,3590,43.0376587,36.8601151,36.8601151,43.0376587,0,0,0,0,0,0,0,0,0,0,0,0,148.893341,102.639465,102.639465,148.893341,180,90,90,180,20,20,20,20,1275,1275,1275,1275,15.1506872,16.0777321,16.0777321,15.1506872,440,480,480,440,80,0,0,80,1695,1695,1695,1695,0,80,80,0,0,0,0,0,136.852615,148.893341,148.893341,136.852615 [t=00:00:56.278879][f=0006925] [6925] Game End Stats Values: 10,3955,3715,3715,3955,63.6580467,56.0420876,56.0420876,63.6580467,0,0,0,0,0,0,0,0,0,0,0,0,148.893341,102.639465,102.639465,148.893341,180,180,180,180,20,20,20,20,1275,1275,1275,1275,17.374691,17.8121319,17.8121319,17.374691,720,480,480,720,80,0,0,80,1780,1780,1780,1780,0,80,80,0,0,0,0,0,136.852615,148.893341,148.893341,136.852615 [t=00:00:56.278978][f=0006925] [6925] Game End Stats Values: 11,3955,4060,4060,3955,113.117279,68.2486115,68.2486115,113.117279,0,0,0,0,0,0,0,0,0,0,0,0,148.893341,102.639465,102.639465,148.893341,180,270,270,180,20,20.7999973,20.7999973,20,1275,1275,1275,1275,21.2972832,18.8137703,18.8137703,21.2972832,720,480,480,720,80,0,0,80,1780,2035,2035,1780,0,80,80,0,0,0,0,0,136.852615,148.893341,148.893341,136.852615 [t=00:00:56.279061][f=0006925] [6925] Game End Stats Values: 12,3955,4175,4175,3955,164.803116,89.7019501,89.7019501,164.803116,0,0,0,0,0,0,0,0,191.808716,0,0,191.808716,148.893341,199.231796,199.231796,148.893341,180,270,270,180,20,24.3199978,24.3199978,20,1275,1275,1275,1275,21.4457188,19.4302235,19.4302235,21.4457188,720,560,560,720,80,0,0,80,1780,2070,2070,1780,0,80,80,0,0,0,0,0,233.444962,148.893341,148.893341,233.444962 [t=00:00:56.279145][f=0006925] [6925] Game End Stats Values: 13,3635,4740,4740,3635,216.488983,120.190422,120.190422,216.488983,0,0,0,0,0,0,0,0,493.494812,0,0,493.494812,148.893341,422.639343,422.639343,148.893341,180,270,270,180,20,26.6666622,26.6666622,20,1275,1275,1275,1275,20.1123886,21.6325626,21.6325626,20.1123886,720,720,720,720,80,320,320,80,1460,2475,2475,1460,320,80,80,320,0,0,0,0,456.852448,150.469147,150.469147,456.852448 [t=00:00:56.279235][f=0006925] [6925] Game End Stats Values: 14,3635,5070,5070,3635,268.174805,150.302444,150.302444,268.174805,0,0,0,0,0,0,0,0,755.180908,0,0,755.180908,148.893341,422.639343,422.639343,148.893341,180,270,270,180,20,30.7999992,30.7999992,20,1275,1275,1275,1275,17.4457207,22.9407997,22.9407997,17.4457207,720,880,880,720,80,320,320,80,1460,2645,2645,1460,320,80,80,320,0,0.001,0.001,0,456.852448,150.469147,150.469147,456.852448 [t=00:00:56.279321][f=0006925] [6925] Game End Stats Values: 15,3465,5300,5300,3465,311.36441,176.825745,176.825745,311.36441,0,0,0,0,0,0,0,0,986.370789,0,0,986.370789,148.893341,622.959961,622.959961,148.893341,180,270,270,180,18.5333328,29.7333298,29.7333298,18.5333328,1275,1275,1275,1275,15.412652,25.768219,25.768219,15.412652,720,1040,1040,720,80,490,490,80,1290,2715,2715,1290,490,80,80,490,0,0.001,0.001,0,677.605164,153.621506,153.621506,677.605164 [t=00:00:56.279407][f=0006925] [6925] Game End Stats Values: 16,3465,5560,5560,3465,343.777618,242.469116,242.469116,343.777618,0,0,0,0,0,0,0,0,1168.78491,0,0,1168.78491,148.893341,622.959961,622.959961,148.893341,180,450,450,180,19.2000008,30.7999954,30.7999954,19.2000008,1275,1275,1275,1275,12.1608887,30.9317799,30.9317799,12.1608887,720,1120,1120,720,80,490,490,80,1290,2715,2715,1290,490,118.333313,118.333313,490,0,0.001,0.001,0,677.605164,153.621506,153.621506,677.605164 [t=00:00:56.279501][f=0006925] [6925] Game End Stats Values: 17,3465,5560,5560,3465,357.50705,282.417633,282.417633,357.50705,0,0,0,0,0,0,0,0,1242.51489,0,0,1242.51489,148.893341,622.959961,622.959961,148.893341,180,450,450,180,20,30.8000011,30.8000011,20,1275,1275,1275,1275,12.2882462,30.6580963,30.6580963,12.2882462,720,1120,1120,720,80,490,490,80,1290,2715,2715,1290,490,118.333313,118.333313,490,0,0.001,0.001,0,677.605164,153.621506,153.621506,677.605164 [t=00:00:56.301265][f=0006937] [6937] Event [2168,87.0094299,760]: 0 lost unit Solar Collector [t=00:00:56.302500][f=0006938] [6938] Event [2024,81.5659332,696]: 0 lost unit Solar Collector [t=00:00:56.307920][f=0006940] [6940] Event [1949.80066,87.7519302,1088.73145]: 0 lost unit Archer [t=00:00:56.360414][f=0006954] Connection attempt from Tunacantine [t=00:00:56.360455][f=0006954] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:56.360466][f=0006954] -> Connection established (given id 2) [t=00:00:56.402941][f=0006966] [Game::ClientReadNet][LOGMSG] sender="Tunacantine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:56.402994][f=0006966] [Game::ClientReadNet][LOGMSG] sender="Tunacantine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:56.578678][f=0007025] Player DasFapitale left the game: normal quit [t=00:00:56.578735][f=0007025] [7025] Event [undefined]: DasFapitale quit [t=00:00:56.966181][f=0007149] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:56.966218][f=0007149] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:57.234255][f=0007234] No clients connected, shutting down server [t=00:00:57.234309][f=0007234] Server shutdown [t=00:00:57.234668][f=0007234] [7234] all players disconnected [t=00:01:06.268577][f=0012145] Autoquit sending quit command. [t=00:01:06.268638][f=0012145] [QuitAction] user exited to system [t=00:01:06.269139][f=0012145] [SpringApp::Kill][1] fromRun=1 [t=00:01:06.269156][f=0012145] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:06.269171][f=0012145] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:06.269180][f=0012145] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:06.269189][f=0012145] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:06.269198][f=0012145] [SpringApp::Kill][2] [t=00:01:06.270453][f=0012145] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:06.270474][f=0012145] [Game::KillLua][1] dtor=0 luaUI=0x55766ce2bfb0 [t=00:01:06.270522][f=0012145] Start widgetHandler:Shutdown [t=00:01:06.275852][f=0012145] Shutdown - SaveOrderList Complete [t=00:01:06.276649][f=0012145] Writing last game win data [t=00:01:06.284259][f=0012145] Shutdown - SaveConfigData Complete [t=00:01:06.284284][f=0012145] Shutdown Widget - Save/Load API [t=00:01:06.284299][f=0012145] Shutdown Widget - Chili Highlight [t=00:01:06.284315][f=0012145] Shutdown Widget - Draw After Chili [t=00:01:06.284355][f=0012145] Shutdown Widget - API Unit Tracker GL4 [t=00:01:06.284374][f=0012145] Shutdown Widget - EPIC Menu [t=00:01:06.285478][f=0012145] Shutdown Widget - Chili Widget Selector [t=00:01:06.286326][f=0012145] Shutdown Widget - Chili Minimap [t=00:01:06.286440][f=0012145] Shutdown Widget - Local Team Colors [t=00:01:06.286457][f=0012145] Shutdown Widget - Display Keys 2 [t=00:01:06.286505][f=0012145] Shutdown Widget - Save Game Menu [t=00:01:06.286519][f=0012145] Shutdown Widget - Unit Icons [t=00:01:06.286538][f=0012145] Shutdown Widget - Noises [t=00:01:06.286552][f=0012145] Shutdown Widget - HealthBars [t=00:01:06.287473][f=0012145] Shutdown Widget - Win Counter [t=00:01:06.287496][f=0012145] Shutdown Widget - SpringRTS Replay Stats [t=00:01:06.287538][f=0012145] Shutdown Widget - EndGame APM stats [t=00:01:06.287552][f=0012145] Shutdown Widget - BuildETA [t=00:01:06.287569][f=0012145] Shutdown Widget - Modular Comm Info [t=00:01:06.287583][f=0012145] Shutdown Widget - Stereo3D [t=00:01:06.287602][f=0012145] Shutdown Widget - Showeco and Grid Drawer [t=00:01:06.287617][f=0012145] Shutdown Widget - Point Tracker [t=00:01:06.287630][f=0012145] Shutdown Widget - Missile Silo Range [t=00:01:06.287646][f=0012145] Shutdown Widget - MinimapEvents [t=00:01:06.287678][f=0012145] Shutdown Widget - Local Widgets Config [t=00:01:06.287700][f=0012145] Shutdown Widget - Highlight Geos [t=00:01:06.287714][f=0012145] Shutdown Widget - Grab Input [t=00:01:06.287733][f=0012145] Shutdown Widget - Defense Range Zero-K [t=00:01:06.287752][f=0012145] Shutdown Widget - Darkening [t=00:01:06.287777][f=0012145] Shutdown Widget - Context Menu [t=00:01:06.287791][f=0012145] Shutdown Widget - Chili Spectator Panels [t=00:01:06.287805][f=0012145] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:06.287822][f=0012145] Shutdown Widget - Chili Nuke Warning [t=00:01:06.287839][f=0012145] Shutdown Widget - Chili EndGame Window [t=00:01:06.287859][f=0012145] Shutdown Widget - Chili Economy Panel Default [t=00:01:06.287969][f=0012145] Shutdown Widget - CameraShake [t=00:01:06.287985][f=0012145] Shutdown Widget - State Reverse and Latency [t=00:01:06.288000][f=0012145] Shutdown Widget - Music Player v2 [t=00:01:06.288014][f=0012145] Shutdown Widget - Attack AoE [t=00:01:06.288029][f=0012145] Shutdown Widget - UnitShapes [t=00:01:06.288063][f=0012145] Shutdown Widget - Map Edge Extension [t=00:01:06.288078][f=0012145] Shutdown Widget - Selection Send [t=00:01:06.288092][f=0012145] Shutdown Widget - LupsManager [t=00:01:06.288115][f=0012145] Shutdown Widget - Newton Firezone [t=00:01:06.288129][f=0012145] Shutdown Widget - Chili Pro Console [t=00:01:06.290986][f=0012145] Shutdown Widget - Persistent Build Height [t=00:01:06.291027][f=0012145] Shutdown Widget - Lasso Terraform GUI [t=00:01:06.291044][f=0012145] Shutdown Widget - Lups [t=00:01:06.291083][f=0012145] Shutdown Widget - Chili Framework [t=00:01:06.291098][f=0012145] Shutdown Widget - Mex Placement Handler [t=00:01:06.291112][f=0012145] Shutdown Widget - Chili Core Selector [t=00:01:06.291196][f=0012145] Shutdown Widget - Custom Markers [t=00:01:06.291215][f=0012145] Shutdown Widget - Select Keys [t=00:01:06.291245][f=0012145] Shutdown Widget - Pause Screen [t=00:01:06.291853][f=0012145] Shutdown Widget - Text To Speech Control [t=00:01:06.291874][f=0012145] Shutdown Widget - Layout Handler [t=00:01:06.291900][f=0012145] End widgetHandler:Shutdown [t=00:01:06.446165][f=0012145] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={493849,46336426} {int,ext,rec}Allocs={9135038,0,0} {chunk,block}Bytes={46336426,0} [t=00:01:06.446848][f=0012145] [Game::KillLua][2] dtor=0 luaGaia=0x55766ce44090 [t=00:01:06.465065][f=0012145] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={320342,35483000} {int,ext,rec}Allocs={9135039,0,0} {chunk,block}Bytes={35483000,0} [t=00:01:06.465151][f=0012145] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={320342,35483000} {int,ext,rec}Allocs={9135039,0,0} {chunk,block}Bytes={35483000,0} [t=00:01:06.465188][f=0012145] [Game::KillLua][3] dtor=0 luaRules=0x5576662be250 [t=00:01:06.465232][f=0012145] Start gadgetHandler:Shutdown [t=00:01:06.465248][f=0012145] Shutdown - StartSetup [t=00:01:06.465262][f=0012145] Shutdown - UnitMorph [t=00:01:06.465931][f=0012145] Shutdown - Carrier Drones [t=00:01:06.465950][f=0012145] Shutdown - Missile Silo Controller [t=00:01:06.465965][f=0012145] Shutdown - Modular Comm Info [t=00:01:06.465978][f=0012145] Shutdown - Terrain Texture Handler [t=00:01:06.465991][f=0012145] Shutdown - UnitCloakShield [t=00:01:06.466129][f=0012145] Shutdown - Starlight Handler [t=00:01:06.466154][f=0012145] End gadgetHandler:Shutdown [t=00:01:06.492594][f=0012145] Start gadgetHandler:Shutdown [t=00:01:06.492654][f=0012145] Shutdown - Save/Load [t=00:01:06.492679][f=0012145] Shutdown - Teleport Throw [t=00:01:06.492696][f=0012145] Shutdown - UnitMorph [t=00:01:06.492717][f=0012145] Shutdown - Modular Comm Info [t=00:01:06.492731][f=0012145] Shutdown - Retreat Command [t=00:01:06.492752][f=0012145] Shutdown - Shockwaves [t=00:01:06.492769][f=0012145] Shutdown - UnitCloakShield [t=00:01:06.492788][f=0012145] Shutdown - Lups Cloak FX [t=00:01:06.492830][f=0012145] Shutdown - Lups [t=00:01:06.492871][f=0012145] Shutdown - Lups Shield [t=00:01:06.492929][f=0012145] End gadgetHandler:Shutdown [t=00:01:06.504114][f=0012145] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9135070,0,0} {chunk,block}Bytes={0,0} [t=00:01:06.504250][f=0012145] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9135070,0,0} {chunk,block}Bytes={0,0} [t=00:01:06.504301][f=0012145] [Game::KillLua][4] dtor=0 [t=00:01:06.504314][f=0012145] [Game::KillLua][5] dtor=0 [t=00:01:06.515748][f=0012145] [Game::~CGame][1] [t=00:01:06.515799][f=0012145] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:06.515810][f=0012145] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:06.515820][f=0012145] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:06.515830][f=0012145] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:06.515841][f=0012145] [Game::KillLua][4] dtor=1 [t=00:01:06.515852][f=0012145] [Game::KillLua][5] dtor=1 [t=00:01:06.516058][f=0012145] [Game::KillMisc][1] [t=00:01:06.516072][f=0012145] [Game::KillMisc][2] [t=00:01:06.516640][f=0012145] [Game::KillMisc][3] [t=00:01:06.516748][f=0012145] [Game::KillRendering][1] [t=00:01:06.542595][f=0012145] [3DOParser::Kill] allocated 1 pieces [t=00:01:06.542808][f=0012145] [S3OParser::Kill] allocated 5478 pieces [t=00:01:06.546199][f=0012145] [AssParser::Kill] allocated 671 pieces [t=00:01:06.717263][f=0012145] [Game::KillInterface][1] [t=00:01:06.718037][f=0012145] [Game::KillInterface][2] [t=00:01:06.719438][f=0012145] [Game::KillSimulation][1] [t=00:01:06.719460][f=0012145] [Game::KillSimulation][2] [t=00:01:07.529504][f=0012145] [CCollisionHandler] dis-/continuous tests: 0/653800 [t=00:01:07.529553][f=0012145] [Game::KillSimulation][3] [t=00:01:07.529679][f=0012145] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.529701][f=0012145] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=6 [t=00:01:07.529718][f=0012145] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.529734][f=0012145] [~CPathCache(40x48)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=10 [t=00:01:07.532903][f=0012145] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:07.557610][f=0012145] [LosHandler::Kill] raycast instance cache-{hits,misses}={1958,3225}; shared=6%; cached=32% [t=00:01:07.760505][f=0012145] [Game::KillSimulation][4] [t=00:01:11.828917][f=0012145] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:11.831092][f=0012145] [Game::~CGame][2] [t=00:01:11.831345][f=0012145] [Game::~CGame][3] [t=00:01:12.059310][f=0012145] [SpringApp::Kill][3] [t=00:01:12.060880][f=0012145] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 126663 bytes sent 62900 bytes recv'd [t=00:01:12.065016][f=0012145] Kill: client disconnecting... [t=00:01:14.072699][f=0012145] CloseConnection: client connection closed [t=00:01:14.080120][f=0012145] [SpringApp::Kill][4] font=0x55764409e600 [t=00:01:14.091111][f=0012145] [SpringApp::Kill][5] [t=00:01:14.099022][f=0012145] [SpringApp::Kill][6] [t=00:01:14.099752] [SpringApp::Kill][7] [t=00:01:14.101739] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.101803] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.101818] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:14.101830] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.101841] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:14.102100] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.102114] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {268, 1048576, 1048576}, EBO = {402, 1048576, 1048576} [t=00:01:14.102126] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2296, 1048576, 1048576}, EBO = {3444, 1048576, 1048576} [t=00:01:14.102137] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:14.102149] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.102161] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.102182] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.102194] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.118011] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:14.118049] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:14.118071] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:14.118082] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:14.119883] [VFS] [SpringVFS::DeleteArchives] [t=00:01:14.119905] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:01:14.119917] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x55764417dbd0) [t=00:01:14.139957] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3450ms [t=00:01:14.140020] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=61ms [t=00:01:14.140034] file="unittextures/factorytank_1_flip.png" indx=7330 inflSize=1214kb readTime=46ms [t=00:01:14.140045] file="gamedata/resources.lua" indx=942 inflSize=6kb readTime=36ms [t=00:01:14.140373] file="objects3d/shipcarrier.dae" indx=5551 inflSize=1789kb readTime=33ms [t=00:01:14.140390] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=30ms [t=00:01:14.140401] file="objects3d/screamer_dead.s3o" indx=5533 inflSize=78kb readTime=26ms [t=00:01:14.140413] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=23ms [t=00:01:14.140424] file="luaui/widgets/gfx_nightvision.lua" indx=4703 inflSize=2kb readTime=21ms [t=00:01:14.140436] file="objects3d/hermit.s3o" indx=5331 inflSize=105kb readTime=20ms [t=00:01:14.140446] file="objects3d/corch.s3o" indx=5165 inflSize=117kb readTime=20ms [t=00:01:14.147466] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 167964685 bytes cached in 3489 files [t=00:01:14.455381] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [t=00:01:14.455423] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x557644098360) [t=00:01:14.456248] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:14.456266] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55764406f810) [t=00:01:14.457015] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:14.457516] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f60fc01a340) [t=00:01:14.458255] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:14.460503] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x557644091170) [t=00:01:14.460547] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:14.460559] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:14.460574] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:14.460585] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:14.460596] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:14.460607] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:14.462568] [SpringApp::Kill][8] [t=00:01:14.462590] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:14.462600] [WatchDog::Uninstall][1] hangDetectorThread=0x5575ff1434d0 (joinable=1) [t=00:01:14.462611] [WatchDog::Uninstall][2] [t=00:01:15.118535] [WatchDog::Uninstall][3] [t=00:01:15.118569] [SpringApp::Kill][9]