[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000304] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008427] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008463] Using writeable configuration source: "/tmp/tmp.DIgNyPcSIr/springsettings.1605688.cfg" [t=00:00:00.015163] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015206] ============== ============== [t=00:00:00.015217] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015227] [t=00:00:00.015236] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015245] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015255] Use "none" to disable the default log sections. [t=00:00:00.015263] ============== ============== [t=00:00:00.015273] ============== ============== [t=00:00:00.015327] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015338] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015348] ROAM = 2 [t=00:00:00.015357] RotateLogFiles = 1 [t=00:00:00.015367] TeamHighlight = 0 [t=00:00:00.015377] ============== ============== [t=00:00:00.015386] ============== ============== [t=00:00:00.015395] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.015405] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015415] Compiler Version: gcc-11.1.0 [t=00:00:00.015436] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015594] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015606] Binary Word Size: 64-bit (native) [t=00:00:00.015616] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015625] Physical CPU Cores: 1 [t=00:00:00.015634] Logical CPU Cores: 1 [t=00:00:00.015644] ============== ============== [t=00:00:00.015711] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015721] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015730] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015739] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015749] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016987] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.017006] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017035] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017066] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017091] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017101] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017133] [GR::LogVersionInfo] [t=00:00:00.017143] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017152] GL version : [t=00:00:00.017162] GL vendor : [t=00:00:00.017170] GL renderer : [t=00:00:00.017179] GLSL version: [t=00:00:00.017189] GLEW version: spring headless stub GLEW version [t=00:00:00.017198] GPU memory : unknown [t=00:00:00.017207] SDL swap-int: 0 [t=00:00:00.017216] SDL driver : headless stub [t=00:00:00.017225] [t=00:00:00.017234] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017243] GLSL shader support : 0 [t=00:00:00.017252] GL4 support : 0 [t=00:00:00.017261] FBO extension support : 0 [t=00:00:00.017271] NVX GPU mem-info support : 0 [t=00:00:00.017298] ATI GPU mem-info support : 0 [t=00:00:00.017308] NPOT-texture support : 1 (0) [t=00:00:00.017317] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017327] texture query-LOD support : 1 (0) [t=00:00:00.017336] MSAA frame-buffer support : 0 (0) [t=00:00:00.017345] Z-buffer depth : 16 (-) [t=00:00:00.017354] primitive-restart support : 0 (0) [t=00:00:00.017363] clip-space control support: 0 (0) [t=00:00:00.017372] seamless cube-map support : 0 (0) [t=00:00:00.017381] frag-depth layout support : 0 (0) [t=00:00:00.017390] persistent maps support : 0 (0) [t=00:00:00.017399] explicit attribs location : 0 (0) [t=00:00:00.017409] multi draw indirect : 0 (-) [t=00:00:00.017418] [t=00:00:00.017427] max. FBO samples : -1 [t=00:00:00.017436] max. FS/program texture slots : 8/8 [t=00:00:00.017445] max. texture size : 2048 [t=00:00:00.017456] max. texture anisotropy level : 0.000000 [t=00:00:00.017465] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017474] max. draw-buffers : 0 [t=00:00:00.017483] max. rec. indices/vertices : 0/0 [t=00:00:00.017492] max. uniform buffer-bindings : 0 [t=00:00:00.017501] max. uniform block-size : 0KB [t=00:00:00.017510] max. storage buffer-bindings : 0 [t=00:00:00.017519] max. storage block-size : 0MB [t=00:00:00.017528] [t=00:00:00.017537] enable AMD-hacks : 0 [t=00:00:00.017546] compress MIP-maps: 0 [t=00:00:00.018746] [GR::UpdateGLConfigs] [t=00:00:00.018768] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018781] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018792] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018801] [GR::InitGLState] [t=00:00:00.018990] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.691617] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.711036] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.722173] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.723199] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.723230] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.723248] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.859853] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.863559] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.940498] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.940781] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.956740] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 98ms [t=00:00:00.957123] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.957300] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.970815] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb84c01c2e0 (SpringVFS) global=(nil) (null) [t=00:00:00.970837] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.976859] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.976889] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.976901] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.976912] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.976934] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1847 MB [t=00:00:01.001770][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.002268][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.002388][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1605688/replay.sdfz" for game data... [t=00:00:01.170166][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.180255][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.180288][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.187102][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.187230][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 184ms [t=00:00:01.187646][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.259217][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x559953f85c60] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:01.260477][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.262192][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.262773][f=-000001] [PreGame::AddModArchivesToVFS][server=0x559953f85c60] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:01.264211][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:01.275304][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.275694][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.287552][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms [t=00:00:01.288044][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.293302][f=-000001] forceSingleThreaded, false [t=00:00:01.384387][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.384422][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.384541][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.384608][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.384695][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.384748][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.385832][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.386301][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.386689][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.388600][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.390026][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.391812][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.391838][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.392282][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.399008][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.400791][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.402106][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.402397][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.403407][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.403427][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.411151][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.411190][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.624770][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.698190][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.764707][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.121180][f=-000001] Loading UnitDefs_posts [t=00:00:03.311386][f=-000001] Loading FeatureDefs_posts [t=00:00:03.363402][f=-000001] Loading WeaponDefs_posts [t=00:00:03.385694][f=-000001] Loading ArmorDefs_posts [t=00:00:03.410627][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 619ms [t=00:00:03.478163][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 714ms [t=00:00:03.478210][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.641865][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.642166][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.642467][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.642486][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.643392][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.646234][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.896604][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.932213][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.082088][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.087045][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.087073][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.527435][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 440ms [t=00:00:04.527480][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.657676][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms [t=00:00:04.657721][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.681122][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.396521][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.399886][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.400780][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.408742][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.590900][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.601596][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.601626][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.603237][f=-000001] InfoTexture: legacy [t=00:00:10.603258][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.604837][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.476387][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.479431][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.479796][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.480515][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.708272][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.709914][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.921123][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.965841][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.977485][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.977512][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.978677][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.429126][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.439970][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.440654][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.637369][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.639565][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.639588][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.648670][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.648726][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.648737][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.648751][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.648766][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.648782][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.648797][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b24 [t=00:00:12.654597][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.654650][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.654661][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.654671][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.654681][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.654691][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.654702][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b34 [t=00:00:12.654712][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55995caf1a40 has BLOCKSIZE 1 [t=00:00:12.658735][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.658757][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.658768][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.658778][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.658940][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.658955][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598788a [t=00:00:12.663975][f=-000001] [Path] [PathEstimator::ReadFile] hash=598788a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-598788a.zip" (exists=1) [t=00:00:12.665135][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.671747][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.671778][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.675449][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.675472][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.675481][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.675490][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.675499][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.675507][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598789a [t=00:00:12.776360][f=-000001] [Path] [PathEstimator::ReadFile] hash=598789a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-598789a.zip" (exists=1) [t=00:00:12.777668][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.779882][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.779899][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.779912][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (140ms, checksum 8d4cc82c)" [t=00:00:12.779967][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.779986][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.780013][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.919493][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:12.920051][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.983206][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.435693][f=-000001] Synced LuaRules: finished loading [t=00:00:15.458783][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.141055][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.220638][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.224454][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.227453][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.227478][f=-000001] LuaSocket Support: enabled [t=00:00:16.245458][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.326560][f=-000001] localWidgets, nil, true, true [t=00:00:16.329439][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.329464][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.340556][f=-000001] USE_OLD_CHILI [t=00:00:17.022730][f=-000001] Loading last game win data [t=00:00:17.023759][f=-000001] Resetting win data [t=00:00:17.024388][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.024406][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.024418][f=-000001] Player and team counts match, continuing [t=00:00:17.024431][f=-000001] daemienl was in last game but is now absent, resetting scores [t=00:00:17.157550][f=-000001] CAS: GLSL not supported. [t=00:00:17.164576][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.164604][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.223197][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.231231][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.900845][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.057008][f=-000001] forceSingleThreaded, false [t=00:00:19.479071][f=-000001] Loaded API widget: i18n [t=00:00:19.479503][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.479691][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.479870][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.480176][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.480600][f=-000001] Loaded API widget: Win Counter [t=00:00:19.630744][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.631177][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.631494][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.631733][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.631950][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.634311][f=-000001] Loaded API widget: Lups [t=00:00:19.949393][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.949825][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.950146][f=-000001] Loaded widget: Save/Load API [t=00:00:19.950462][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.950765][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.951862][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.957231][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.958938][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.958958][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.959022][f=-000001] Set maximum particles to: 0 [t=00:00:19.959780][f=-000001] Set UnitIconDist to 0 [t=00:00:20.053853][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.054744][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.055969][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.081673][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.082106][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.089956][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.090298][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.090707][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.090989][f=-000001] Mexspot Fetcher fetching [t=00:00:20.091161][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.091470][f=-000001] Team highlighting: Disabled [t=00:00:20.091892][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.092409][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.092902][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.093284][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.093491][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.093695][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.093926][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.094215][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.094521][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.094917][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.095224][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.095238][f=-000001] Using fallback unit outlines [t=00:00:20.095425][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.095780][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.104403][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.106010][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.106790][f=-000001] Loaded widget: Unit Icons [t=00:00:20.107192][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.107596][f=-000001] Loaded widget: Noises [t=00:00:20.150097][f=-000001] Loaded widget: HealthBars [t=00:00:20.150552][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.150819][f=-000001] Loaded widget: Guard Remove [t=00:00:20.154382][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.154812][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.155152][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.155496][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1605688/events.log [t=00:00:20.159516][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.159994][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.161729][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.161970][f=-000001] Loaded widget: Objectives [t=00:00:20.162311][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.162730][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.163094][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.163467][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.164074][f=-000001] Loaded widget: BuildETA [t=00:00:20.168057][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.168977][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.169284][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.172861][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.173314][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.174204][f=-000001] Loaded widget: Command Alpha [t=00:00:20.175045][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.175282][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.175617][f=-000001] Loaded widget: Ghost Site [t=00:00:20.179141][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.179470][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.180872][f=-000001] Loaded widget: Stereo3D [t=00:00:20.181331][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.181589][f=-000001] Loaded widget: SmoothCam [t=00:00:20.181962][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.182448][f=-000001] Loaded widget: Simple Settings [t=00:00:20.182934][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.183318][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.183733][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.183961][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.184183][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.184526][f=-000001] Loaded widget: Point Tracker [t=00:00:20.184817][f=-000001] Loaded widget: Orbit Command [t=00:00:20.185039][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.185277][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.185716][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.186069][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.186359][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.186719][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.187064][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.187364][f=-000001] Loaded widget: Keep Target [t=00:00:20.187590][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.188062][f=-000001] Loaded widget: In-game Guide [t=00:00:20.188424][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.188872][f=-000001] Loaded widget: Haven Handler [t=00:00:20.189780][f=-000001] Input grabbing is enabled! [t=00:00:20.189813][f=-000001] Input grabbing is enabled! [t=00:00:20.189923][f=-000001] Loaded widget: Grab Input [t=00:00:20.190282][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.190504][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.190935][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.197678][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.198196][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.198504][f=-000001] Loaded widget: Decloak Range [t=00:00:20.198883][f=-000001] Loaded widget: Darkening [t=00:00:20.206697][f=-000001] Loaded widget: Context Menu [t=00:00:20.207489][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.207882][f=-000001] Loaded widget: Ferry Points [t=00:00:20.233622][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.234052][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.234426][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.234667][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.235054][f=-000001] EndGame Graph disabled [t=00:00:20.254910][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.267740][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.268591][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.269051][f=-000001] Loaded widget: CameraShake [t=00:00:20.269305][f=-000001] Loaded widget: Blast Radius [t=00:00:20.269552][f=-000001] Loaded widget: Easy Facing [t=00:00:20.269905][f=-000001] Loaded widget: Autoquit [t=00:00:20.270273][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.270518][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.270999][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.271387][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.271775][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.272185][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.272638][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.273778][f=-000001] Loaded widget: Attack Warning [t=00:00:20.274144][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.274717][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.275916][f=-000001] Loaded widget: Auto Group [t=00:00:20.276932][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.277885][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.278230][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.279046][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.279987][f=-000001] Loaded widget: Select Com at start [t=00:00:20.286085][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.287326][f=-000001] Loaded widget: Transport AI [t=00:00:20.287585][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.287849][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.314213][f=-000001] Loaded widget: Unit Start State [t=00:00:20.314699][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.320338][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.321168][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.321491][f=-000001] Loaded widget: Icon Sets [t=00:00:20.476376][f=-000001] Loaded widget: Attack AoE [t=00:00:20.478401][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.479493][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.479742][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.480182][f=-000001] Loaded widget: Commands FX [t=00:00:20.495615][f=-000001] Loaded widget: UnitShapes [t=00:00:20.496125][f=-000001] : disabled for spectators [t=00:00:20.497165][f=-000001] Loaded widget: Stockpiler [t=00:00:20.498428][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.499015][f=-000001] Loaded widget: State Icons [t=00:00:20.499454][f=-000001] Loaded widget: Shield Guard [t=00:00:20.499879][f=-000001] Loaded widget: Selection Send [t=00:00:20.501141][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.501567][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.502017][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.502298][f=-000001] Loaded widget: AllyCursors [t=00:00:20.502710][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.503107][f=-000001] : disabled for spectators [t=00:00:20.504027][f=-000001] Loaded widget: Building Starter [t=00:00:20.504470][f=-000001] : disabled for spectators [t=00:00:20.505394][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.505835][f=-000001] Loaded widget: Units on Fire [t=00:00:20.506286][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.506589][f=-000001] Loaded widget: LupsManager [t=00:00:20.507201][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.507882][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.509365][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.509891][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.517594][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.525039][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.525757][f=-000001] Loaded widget: Chili Docking [t=00:00:20.526187][f=-000001] Loaded widget: HUD Presets [t=00:00:20.526844][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.529131][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.529510][f=-000001] Loaded widget: Image Preloader [t=00:00:20.530106][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:20.530328][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.534631][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.535083][f=-000001] Loaded widget: Custom Markers [t=00:00:20.536382][f=-000001] Loaded widget: Select Keys [t=00:00:20.537158][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.537601][f=-000001] Loaded widget: Start Boxes [t=00:00:20.537860][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:20.538108][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.538839][f=-000001] Loaded widget: Pause Screen [t=00:00:20.547224][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.547676][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.548293][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.548731][f=-000001] SetSunLighting [t=00:00:20.549392][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.549669][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:20.550102][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.553949][f=-000001] Loaded widget: Layout Handler [t=00:00:20.554334][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.554376][f=-000001] Loaded widget: GC Control [t=00:00:20.554636][f=-000001] Loaded widget: Font Cache [t=00:00:20.566798][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.569768][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.574388][f=-000001] Writing last game win data [t=00:00:20.578775][f=-000001] LuaUI v0.3 [t=00:00:20.767837][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.767903][f=-000001] [s11n] Loading s11n file... [t=00:00:20.772682][f=-000001] [s11n] Parsing model... [t=00:00:20.805131][f=-000001] [s11n] Populating game world... [t=00:00:20.935306][f=-000001] [s11n] s11n loading complete. [t=00:00:21.411804][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.437358][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13370,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.027751][f=-000001] Spectator mode. Widget removed. [t=00:00:22.040701][f=-000001] Spectator mode. Widget removed. [t=00:00:22.043402][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.043469][f=-000001] Playback paused [t=00:00:22.048308][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.132009][f=-000001] Opening demofile demos/1605688/replay.sdfz [t=00:00:22.132041][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.132053][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.132187][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.132536][f=-000001] -> Connection established (given id 2) [t=00:00:22.132561][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:22.132574][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.132596][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:22.132664][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:22.132681][f=-000001] Speed set to 20.0 [server] [t=00:00:22.132692][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55997616caf0,(nil)}][locale="C"]" [t=00:00:22.132704][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.144952][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.144984][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.525207][f=-000001] Beginning demo playback [t=00:00:25.541091][f=-000001] GameID: d71d3364484a9300f1e2a64a8f1fdb6d [t=00:00:25.581033][f=-000001] Connection attempt from HistidineStar [t=00:00:25.581071][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:25.581743][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:25.582101][f=-000001] -> Connection established (given id 0) [t=00:00:25.596766][f=-000001] Connection attempt from artuv [t=00:00:25.596799][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.596849][f=-000001] [0] Event [undefined]: artuv changed status [t=00:00:25.597020][f=-000001] -> Connection established (given id 1) [t=00:00:25.605068][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:25.605100][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.783332][f=-000001] [Game::ClientReadNet][LOGMSG] sender="artuv" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:25.783374][f=-000001] [Game::ClientReadNet][LOGMSG] sender="artuv" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.860884][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:25.864841][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:26.064879][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x5607189d2f90,(nil)}][locale="C"]" [t=00:00:26.165322][f=-000001] Allies: I choose: Engineer! [t=00:00:26.517420][f=-000001] [Game::ClientReadNet][LOGMSG] sender="artuv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:26.540506][f=-000001] [Game::ClientReadNet][LOGMSG] sender="artuv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:26.977007][f=-000001] [Game::ClientReadNet][LOGMSG] sender="artuv" string="[Game::Load][lua{Rules,Gaia}={000002130680fe90,0000000000000000}][locale="C"]" [t=00:00:27.205505][f=-000001] Allies: I choose: Engineer! [t=00:00:28.601638][f=-000001] [0] Event [4680,-18.314453,4479]: 0 finished unit Engineer Commander [t=00:00:28.606284][f=-000001] [0] Event [1383,-18.174137,682]: 1 finished unit Engineer Commander [t=00:00:28.627314][f=0000000] [0] artuv, team: 1, elo:2714, userid: 242611 [t=00:00:28.627383][f=0000000] [0] HistidineStar, team: 0, elo:2489, userid: 549188 [t=00:00:28.627427][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.633837][f=0000000] Playback continued [t=00:00:28.653887][f=0000010] [10] Event [1264,0,784]: 1 finished unit Shipyard [t=00:00:28.673988][f=0000014] [14] Event [4784,0,4320]: 0 finished unit Shipyard [t=00:00:29.366733][f=0000228] [228] Event [1544,-1,664]: 1 finished unit Metal Extractor [t=00:00:29.403908][f=0000242] [242] Event [4600,-1,4456]: 0 finished unit Metal Extractor [t=00:00:29.962642][f=0000453] [453] Event [1448,-1,552]: 1 finished unit Metal Extractor [t=00:00:30.012787][f=0000467] [467] Event [4696,-1,4568]: 0 finished unit Metal Extractor [t=00:00:30.235103][f=0000553] [553] Event [1448,0,600]: 1 finished unit Wind/Tidal Generator [t=00:00:30.266097][f=0000567] [567] Event [4648,0,4520]: 0 finished unit Wind/Tidal Generator [t=00:00:30.486333][f=0000642] [642] Event [4776,0,4319.98779]: 0 finished unit Mariner [t=00:00:30.488535][f=0000643] [643] Event [1544,0,616]: 1 finished unit Wind/Tidal Generator [t=00:00:30.531807][f=0000654] [654] Event [1272,0,784]: 1 finished unit Mariner [t=00:00:30.546837][f=0000657] [657] Event [4776,0,4568]: 0 finished unit Wind/Tidal Generator [t=00:00:30.837454][f=0000733] [733] Event [1496,0,552]: 1 finished unit Wind/Tidal Generator [t=00:00:31.253265][f=0000877] [877] Event [1496,0,600]: 1 finished unit Wind/Tidal Generator [t=00:00:31.540858][f=0000978] [978] Event [4776,0,4319.98779]: 0 finished unit Hunter [t=00:00:31.879039][f=0001116] [1116] Event [1400,0,600]: 1 finished unit Wind/Tidal Generator [t=00:00:32.062342][f=0001181] [1181] Event [3936,144.910522,4256]: 0 finished unit Radar Tower [t=00:00:32.324205][f=0001273] [1273] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [t=00:00:32.397532][f=0001298] [1298] Event [1272,0,784]: 1 finished unit Hunter [t=00:00:32.581697][f=0001359] [1359] Event [1400,0,552]: 1 finished unit Wind/Tidal Generator [t=00:00:32.744376][f=0001416] [1416] Event [5096,10.0574646,4536]: 0 finished unit Wind/Tidal Generator [t=00:00:33.157140][f=0001561] [1561] Event [5000,0,4536]: 0 finished unit Wind/Tidal Generator [t=00:00:33.299589][f=0001605] [1605] Event [1400,0,504]: 1 finished unit Wind/Tidal Generator [t=00:00:33.670474][f=0001727] [1727] Event [4920,0,4552]: 0 finished unit Wind/Tidal Generator [t=00:00:33.746295][f=0001750] [1750] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [t=00:00:34.012090][f=0001836] [1836] Event [1448,0,504]: 1 finished unit Wind/Tidal Generator [t=00:00:34.144022][f=0001875] [1875] Event [4856,0,4568]: 0 finished unit Wind/Tidal Generator [t=00:00:34.677900][f=0002044] [2044] Event [1496,0,504]: 1 finished unit Wind/Tidal Generator [t=00:00:34.764524][f=0002072] [2072] Event [1272,0,784]: 1 finished unit Hunter [t=00:00:34.812740][f=0002086] [2086] Event [1080,0.60098267,584]: 1 finished unit Wind/Tidal Generator [t=00:00:35.097584][f=0002177] [2177] Event [1592,0,664]: 1 finished unit Wind/Tidal Generator [t=00:00:35.223311][f=0002215] [2215] Event [3704,-1,3880]: 0 finished unit Metal Extractor [t=00:00:35.362979][f=0002260] [2260] Event [4776,0,4319.98779]: 0 finished unit Hunter [t=00:00:35.465291][f=0002293] [2293] Event [1192,0,584]: 1 finished unit Wind/Tidal Generator [t=00:00:35.518979][f=0002309] [2309] Event [1592,0,712]: 1 finished unit Wind/Tidal Generator [t=00:00:35.906697][f=0002434] [2434] Event [1544,0,712]: 1 finished unit Wind/Tidal Generator [t=00:00:36.067507][f=0002485] [2485] Event [1288,0,584]: 1 finished unit Wind/Tidal Generator [t=00:00:36.182823][f=0002523] [2523] Event [4840,-1,4472]: 0 finished unit Urchin [t=00:00:36.258868][f=0002546] [2546] Event [1496,0,712]: 1 finished unit Wind/Tidal Generator [t=00:00:36.647896][f=0002670] [2670] Event [1496,0,664]: 1 finished unit Wind/Tidal Generator [t=00:00:36.870816][f=0002741] [2741] Event [3640,-1,3624]: 0 finished unit Metal Extractor [t=00:00:37.089370][f=0002811] [2811] Event [1592,0,616]: 1 finished unit Wind/Tidal Generator [t=00:00:37.465686][f=0002922] [2922] Event [4776,0,4319.98779]: 0 finished unit Hunter [t=00:00:37.615030][f=0002974] [2974] Event [1272,0,784]: 1 finished unit Hunter [t=00:00:37.794416][f=0003031] [3031] Event [3672,0,3688]: 0 finished unit Wind/Tidal Generator [t=00:00:38.160080][f=0003143] [3143] Event [3451.62866,0,3789.96289]: 1 lost unit Hunter [t=00:00:38.665807][f=0003300] [3300] Event [3672,0,3688]: 0 lost unit Wind/Tidal Generator [t=00:00:38.682695][f=0003305] [3305] Event [3672,0,3736]: 0 finished unit Wind/Tidal Generator [t=00:00:38.847229][f=0003357] [3357] Event [1400,-1,840]: 1 finished unit Urchin [t=00:00:38.955517][f=0003391] [3391] Event [4776,0,4472]: 0 finished unit Caretaker [t=00:00:39.060184][f=0003423] [3423] Event [4776,0,4319.98779]: 0 finished unit Hunter [t=00:00:39.373792][f=0003520] [3520] Event [1272,0,784]: 1 finished unit Hunter [t=00:00:39.374189][f=0003520] [3520] Event [3720,0,3784]: 0 finished unit Wind/Tidal Generator [t=00:00:39.492295][f=0003556] [3556] Event [2440,-1,1240]: 1 finished unit Metal Extractor [t=00:00:39.705225][f=0003625] [3625] Event [4776,0,4319.98779]: 0 finished unit Hunter [t=00:00:40.010777][f=0003719] [3719] Event [4520,0,4408]: 0 finished unit Wind/Tidal Generator [t=00:00:40.644862][f=0003915] > SPRINGIE:User HistidineStar|striderdante|7_5||False|||CN [t=00:00:40.866885][f=0003986] [3986] Event [4472,0,4376]: 0 finished unit Wind/Tidal Generator [t=00:00:41.005632][f=0004027] [4027] Event [3624,0,3704]: 0 finished unit Wind/Tidal Generator [t=00:00:41.070520][f=0004048] [4048] Event [1272,0,784]: 1 finished unit Hunter [t=00:00:41.212270][f=0004093] [4093] Event [1120,0,848]: 1 finished unit Ship Plate [t=00:00:41.480508][f=0004176] [4176] Event [4424,0,4344]: 0 finished unit Wind/Tidal Generator [t=00:00:41.615651][f=0004218] [4218] Event [4776,0,4319.98779]: 0 finished unit Mariner [t=00:00:41.869589][f=0004298] [4298] Event [4376,0,4312]: 0 finished unit Wind/Tidal Generator [t=00:00:42.038349][f=0004352] [4352] Event [3752,0,3832]: 0 finished unit Wind/Tidal Generator [t=00:00:42.145886][f=0004386] [4386] Event [4328,0,4296]: 0 finished unit Wind/Tidal Generator [t=00:00:42.147503][f=0004387] [4387] Event [2376,-1,1352]: 1 finished unit Urchin [t=00:00:42.513142][f=0004497] [4497] Event [5273.56641,0,2685.79736]: 1 lost unit Hunter [t=00:00:42.562385][f=0004516] [4516] Event [1272,0,784]: 1 finished unit Hunter [t=00:00:42.646401][f=0004542] [4542] Event [4280,0,4264]: 0 finished unit Wind/Tidal Generator [t=00:00:42.684114][f=0004554] [4554] Event [1128,0,848]: 1 finished unit Hunter [t=00:00:43.077942][f=0004677] [4677] Event [4232,0,4232]: 0 finished unit Wind/Tidal Generator [t=00:00:43.486222][f=0004812] [4812] Event [4184,0,4200]: 0 finished unit Wind/Tidal Generator [t=00:00:43.894103][f=0004949] [4949] Event [3294.75537,0,3500.8396]: 0 lost unit Hunter [t=00:00:43.930114][f=0004962] [4962] Event [4136,0,4168]: 0 finished unit Wind/Tidal Generator [t=00:00:44.031340][f=0004995] [4995] Event [2504,-1,1496]: 1 finished unit Metal Extractor [t=00:00:44.065685][f=0005008] [5008] Event [1272,0,784]: 1 finished unit Hunter [t=00:00:44.180849][f=0005045] [5045] Event [1128,0,848]: 1 finished unit Hunter [t=00:00:44.286958][f=0005082] [5082] Event [4088,0,4136]: 0 finished unit Wind/Tidal Generator [t=00:00:44.469192][f=0005140] [5140] Event [3300.45044,0,3636.43066]: 0 lost unit Hunter [t=00:00:44.631508][f=0005195] [5195] Event [5208,-1,3080]: 0 finished unit Metal Extractor [t=00:00:44.686381][f=0005214] [5214] Event [2456,0,1320]: 1 finished unit Wind/Tidal Generator [t=00:00:44.707883][f=0005220] [5220] Event [4776,0,4319.98779]: 0 finished unit Hunter [t=00:00:44.746385][f=0005232] [5232] Event [4040,0,4104]: 0 finished unit Wind/Tidal Generator [t=00:00:45.081807][f=0005352] [5352] Event [3992,0,4088]: 0 finished unit Wind/Tidal Generator [t=00:00:45.230619][f=0005401] [5401] Event [4776,0,4319.98779]: 0 finished unit Hunter [t=00:00:45.607735][f=0005519] [5519] Event [2488,0,1416]: 1 finished unit Wind/Tidal Generator [t=00:00:45.661479][f=0005533] [5533] Event [3944,0,4056]: 0 finished unit Wind/Tidal Generator [t=00:00:45.722044][f=0005552] [5552] Event [1272,0,784]: 1 finished unit Hunter [t=00:00:45.846097][f=0005590] [5590] Event [1128,0,848]: 1 finished unit Hunter [t=00:00:46.119669][f=0005675] [5675] Event [808,-1,2072]: 1 finished unit Urchin [t=00:00:46.171005][f=0005691] [5691] Event [4776,0,4319.98779]: 0 finished unit Hunter [t=00:00:46.499081][f=0005790] [5790] Event [3896,0,4024]: 0 finished unit Wind/Tidal Generator [t=00:00:46.833933][f=0005894] [5894] Event [3640,-1,3784]: 0 finished unit Urchin [t=00:00:46.855571][f=0005904] [5904] Event [3541.26807,0,3569.02979]: 0 lost unit Hunter [t=00:00:46.862884][f=0005905] [5905] Event [3561.71875,0,3425.15527]: 1 lost unit Hunter [t=00:00:46.898234][f=0005916] [5916] Event [5400,-1,2872]: 0 finished unit Metal Extractor [t=00:00:46.908667][f=0005919] [5919] Event [3529.72339,0,3513.45239]: 0 lost unit Hunter [t=00:00:46.935269][f=0005927] [5927] Event [3499.55664,0,3585.27783]: 0 lost unit Hunter [t=00:00:46.958588][f=0005934] [5934] Event [3534.27954,0,3827.95776]: 1 lost unit Hunter [t=00:00:46.973850][f=0005940] [5940] Event [3584.77466,0,3763.84277]: 1 lost unit Hunter [t=00:00:47.011917][f=0005950] [5950] Event [936,-1,2056]: 1 finished unit Metal Extractor [t=00:00:47.081150][f=0005971] [5971] Event [1128,0,848]: 1 finished unit Hunter [t=00:00:47.165769][f=0005998] [5998] Event [3848,0,3992]: 0 finished unit Wind/Tidal Generator [t=00:00:47.208077][f=0006011] [6011] Event [3491.8313,0,3811.53516]: 0 lost unit Hunter [t=00:00:47.208426][f=0006011] [6011] Event [3494.51025,0,3771.91675]: 0 lost unit Hunter [t=00:00:47.253049][f=0006024] [6024] Event [4776,0,4319.98779]: 0 finished unit Hunter [t=00:00:47.302533][f=0006039] [6039] Event [3472.06201,0,3718.59326]: 1 lost unit Hunter [t=00:00:47.666011][f=0006147] [6147] Event [3800,0,3960]: 0 finished unit Wind/Tidal Generator [t=00:00:47.713502][f=0006161] [6161] Event [3617.11792,0,4238.31885]: 1 lost unit Hunter [t=00:00:47.757688][f=0006174] [6174] Event [3522.85181,0,3939.48657]: 0 lost unit Hunter [t=00:00:48.122013][f=0006282] [6282] Event [3752,0,3928]: 0 finished unit Wind/Tidal Generator [t=00:00:48.290877][f=0006332] [6332] Event [744,-1,2248]: 1 finished unit Metal Extractor [t=00:00:48.713225][f=0006456] [6456] Event [5512,-1,2936]: 0 finished unit Urchin [t=00:00:48.731568][f=0006461] [6461] Event [4648,0,4520]: 0 lost unit Wind/Tidal Generator [t=00:00:48.916528][f=0006516] [6516] Event [4739.62256,0,4584.02441]: 1 lost unit Hunter [t=00:00:49.094359][f=0006569] [6569] Event [4776,0,4319.98779]: 0 finished unit Hunter [t=00:00:49.166771][f=0006591] [6591] Event [1272,0,784]: 1 finished unit Corsair [t=00:00:49.239727][f=0006611] [6611] Event [4694.08008,0,4245.95654]: 1 lost unit Hunter [t=00:00:50.027287][f=0006870] [6870] Event [2600,-1,3240]: 1 finished unit Urchin [t=00:00:50.132815][f=0006898] [6898] Event [4776,0,4319.98779]: 0 finished unit Hunter [t=00:00:50.718600][f=0007074] [7074] Event [4776,0,4319.98779]: 0 finished unit Hunter [t=00:00:51.295060][f=0007247] [7247] Event [4776,0,4319.98779]: 0 finished unit Hunter [t=00:00:51.566813][f=0007331] [7331] Event [1272,0,784]: 1 finished unit Corsair [t=00:00:51.689730][f=0007360] [7360] Event [2632,-1,3096]: 1 finished unit Metal Extractor [t=00:00:52.106060][f=0007466] [7466] Event [4616,0,4296]: 0 finished unit Caretaker [t=00:00:52.242578][f=0007504] [7504] Event [4776,0,4319.98779]: 0 finished unit Hunter [t=00:00:52.375725][f=0007547] [7547] Event [1128,-4,848]: 1 finished unit Mistral [t=00:00:52.988143][f=0007616] [7616] Event [2480,0,3104]: 1 finished unit Radar Tower [t=00:00:53.020774][f=0007625] [7625] Event [4648,0,4504]: 0 finished unit Wind/Tidal Generator [t=00:00:53.228080][f=0007689] [7689] Event [4776,0,4319.98779]: 0 finished unit Hunter [t=00:00:53.351019][f=0007725] [7725] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [t=00:00:53.401585][f=0007742] [7742] Event [3306.00439,0,2154.41895]: 1 lost unit Hunter [t=00:00:53.411237][f=0007745] [7745] Event [3316.61304,0,2110.48315]: 1 lost unit Hunter [t=00:00:53.661644][f=0007831] [7831] Event [3318.85498,0,2094.01758]: 1 lost unit Hunter [t=00:00:53.803047][f=0007879] [7879] Event [4616,0,4360]: 0 finished unit Caretaker [t=00:00:53.840884][f=0007890] [7890] Event [1656,-1,2984]: 1 finished unit Urchin [t=00:00:53.862411][f=0007895] [7895] Event [2618.177,0,1481.53101]: 0 lost unit Hunter [t=00:00:54.313104][f=0008026] [8026] Event [2504,-1,1496]: 1 lost unit Metal Extractor [t=00:00:54.484835][f=0008075] [8075] Event [2528.28271,0,1405.84436]: 0 lost unit Hunter [t=00:00:54.552152][f=0008093] [8093] Event [2488,0,1416]: 1 lost unit Wind/Tidal Generator [t=00:00:54.569788][f=0008099] [8099] Event [4776,-4,4319.98779]: 0 finished unit Mistral [t=00:00:54.821175][f=0008171] [8171] Event [2696,-1,3176]: 1 finished unit Urchin [t=00:00:54.907830][f=0008197] [8197] Event [1752,-1,2856]: 1 finished unit Metal Extractor [t=00:00:55.011205][f=0008225] [8225] Event [5560,-1,1912]: 0 finished unit Urchin [t=00:00:55.019015][f=0008227] [8227] Event [1272,0,784]: 1 finished unit Mariner [t=00:00:55.155879][f=0008266] [8266] Event [2413.87329,0,1203.5166]: 0 lost unit Hunter [t=00:00:55.240795][f=0008292] [8292] Event [1128,-4,848]: 1 finished unit Mistral [t=00:00:55.275112][f=0008301] [8301] Event [4776,-4,4319.98779]: 0 finished unit Mistral [t=00:00:56.103766][f=0008535] [8535] Event [3512,-1,3656]: 0 finished unit Urchin [t=00:00:56.152996][f=0008550] [8550] Event [4776,-4,4319.98779]: 0 finished unit Mistral [t=00:00:56.686496][f=0008700] [8700] Event [4504,-54.340271,4264]: 0 finished unit Storage [t=00:00:57.963958][f=0009064] [9064] Event [4520,0,4216]: 0 finished unit Caretaker [t=00:00:58.102283][f=0009105] [9105] Event [3344,125.101257,3104]: 0 finished unit Radar Tower [t=00:00:58.110481][f=0009107] [9107] Event [4776,-4,4319.98779]: 0 finished unit Mistral [t=00:00:58.484797][f=0009216] [9216] Event [2504,-1,1496]: 1 finished unit Metal Extractor [t=00:00:58.909271][f=0009337] [9337] Event [3344,125.101257,3104]: 0 lost unit Radar Tower [t=00:00:58.959469][f=0009352] [9352] Event [1128,-45,848]: 1 finished unit Seawolf [t=00:00:59.242111][f=0009432] [9432] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:00:59.317673][f=0009453] [9453] Event [5480,-1,536]: 0 finished unit Metal Extractor [t=00:00:59.381731][f=0009473] [9473] Event [3138.51758,0,3294.5647]: 1 lost unit Corsair [t=00:01:00.181712][f=0009704] [9704] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:00.199641][f=0009709] [9709] Event [3348.82568,0,3538.2229]: 0 lost unit Hunter [t=00:01:00.424394][f=0009774] [9774] Event [2712,-1,1368]: 1 finished unit Urchin [t=00:01:00.606921][f=0009826] [9826] Event [2008,4.38256836,3640]: 1 finished unit Urchin [t=00:01:00.867122][f=0009899] [9899] Event [3141.74902,-4,3519.25098]: 0 lost unit Mistral [t=00:01:01.171361][f=0009989] [9989] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:01.323866][f=0010032] [10032] Event [1128,-45,848]: 1 finished unit Seawolf [t=00:01:01.896216][f=0010196] [10196] Event [2696,-1,3176]: 1 lost unit Urchin [t=00:01:01.902355][f=0010198] [10198] Event [5512,-1,344]: 0 finished unit Metal Extractor [t=00:01:02.153777][f=0010270] [10270] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:02.638800][f=0010409] [10409] Event [2584,0,2904]: 1 finished unit Caretaker [t=00:01:02.648086][f=0010411] [10411] Event [2600,-1,3240]: 1 lost unit Urchin [t=00:01:02.762812][f=0010444] [10444] Event [1272,0,784]: 1 finished unit Siren [t=00:01:02.960468][f=0010501] [10501] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:03.390714][f=0010625] [10625] Event [664,-1,4584]: 0 finished unit Metal Extractor [t=00:01:03.674000][f=0010707] [10707] Event [1128,-45,848]: 1 finished unit Seawolf [t=00:01:03.867738][f=0010764] [10764] Event [2632,-1,3096]: 1 lost unit Metal Extractor [t=00:01:03.915510][f=0010778] [10778] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:04.183597][f=0010857] [10857] Event [5368,-1,408]: 0 finished unit Urchin [t=00:01:04.648099][f=0010990] [10990] Event [3149.83228,-4,3845.46118]: 0 lost unit Mistral [t=00:01:04.766273][f=0011025] [11025] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:04.861854][f=0011052] [11052] Event [3112.26953,0,3861.40356]: 0 lost unit Hunter [t=00:01:04.870134][f=0011055] [11055] Event [2584,0,2904]: 1 lost unit Caretaker [t=00:01:05.460132][f=0011231] [11231] Event [1992,8.29003906,3592]: 1 finished unit Stinger [t=00:01:05.473371][f=0011235] [11235] Event [648,-1,4776]: 0 finished unit Metal Extractor [t=00:01:05.561031][f=0011263] [11263] Event [2414.17773,0,2315.06055]: 1 lost unit Corsair [t=00:01:05.680386][f=0011302] [11302] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:05.714066][f=0011312] [11312] Event [2513.1687,0,2963.67432]: 1 lost unit Mariner [t=00:01:05.790797][f=0011335] [11335] Event [3210.76001,-4,3851.73975]: 0 lost unit Mistral [t=00:01:05.937866][f=0011383] [11383] Event [1128,-45,848]: 1 finished unit Seawolf [t=00:01:05.985392][f=0011398] [11398] Event [2480,0,3104]: 1 lost unit Radar Tower [t=00:01:06.357308][f=0011514] [11514] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:06.622486][f=0011599] [11599] Event [2024.61975,-45,2557.30127]: 1 lost unit Seawolf [t=00:01:06.659630][f=0011610] [11610] Event [2017.60388,-45,2605.01221]: 0 lost unit Seawolf [t=00:01:06.661946][f=0011611] [11611] Event [2365.8418,-45,3250.0752]: 1 lost unit Seawolf [t=00:01:06.667666][f=0011613] [11613] Event [2235.65234,-45,3204.2207]: 0 lost unit Seawolf [t=00:01:06.790739][f=0011651] [11651] Event [2345.04028,-4,2735.8313]: 1 lost unit Mistral [t=00:01:06.822712][f=0011661] [11661] Event [5352,-1,520]: 0 finished unit Urchin [t=00:01:06.847742][f=0011668] [11668] Event [1752,-1,2856]: 1 lost unit Metal Extractor [t=00:01:07.025066][f=0011720] [11720] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:07.121517][f=0011746] [11746] Event [2285.17627,-45,2788.57153]: 0 lost unit Seawolf [t=00:01:07.354442][f=0011827] [11827] Event [1656,-1,2984]: 1 lost unit Urchin [t=00:01:07.415905][f=0011845] [11845] Event [2214.86841,-45,2936.69482]: 0 lost unit Seawolf [t=00:01:07.419917][f=0011847] [11847] Event [1272,-45,784]: 1 finished unit Seawolf [t=00:01:07.545109][f=0011884] [11884] Event [5512,0,392]: 0 finished unit Wind/Tidal Generator [t=00:01:07.547778][f=0011885] [11885] Event [2141.67896,-45,2879.39819]: 1 lost unit Seawolf [t=00:01:07.588812][f=0011897] [11897] Event [2199.271,-45,3026.8269]: 0 lost unit Seawolf [t=00:01:07.770055][f=0011950] [11950] Event [776,-1,4712]: 0 finished unit Urchin [t=00:01:07.780891][f=0011953] [11953] Event [2075.12183,-45,2979.77148]: 0 lost unit Seawolf [t=00:01:07.793406][f=0011957] [11957] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:07.933176][f=0012000] [12000] Event [2177.87134,-45,2880.9895]: 0 lost unit Seawolf [t=00:01:08.126046][f=0012058] [12058] Event [1128,-45,848]: 1 finished unit Seawolf [t=00:01:08.211409][f=0012083] [12083] Event [5512,0,472]: 0 finished unit Wind/Tidal Generator [t=00:01:08.395110][f=0012139] [12139] Event [4776,-4,4319.98779]: 0 finished unit Mistral [t=00:01:08.825925][f=0012267] [12267] Event [5528,0,568]: 0 finished unit Wind/Tidal Generator [t=00:01:09.113271][f=0012354] [12354] Event [4776,-4,4319.98779]: 0 finished unit Mistral [t=00:01:09.565086][f=0012487] [12487] Event [5528,0,616]: 0 finished unit Wind/Tidal Generator [t=00:01:09.675454][f=0012522] [12522] Event [1272,-45,784]: 1 finished unit Seawolf [t=00:01:09.744956][f=0012542] [12542] Event [3200.81445,-45,3685.44727]: 1 lost unit Seawolf [t=00:01:09.813197][f=0012565] [12565] Event [3329.83521,-45,3647.28101]: 0 lost unit Seawolf [t=00:01:09.904581][f=0012590] [12590] Event [4776,-4,4319.98779]: 0 finished unit Mistral [t=00:01:10.140804][f=0012663] [12663] Event [1752,-1,2856]: 1 finished unit Metal Extractor [t=00:01:10.344314][f=0012722] [12722] Event [5528,0,664]: 0 finished unit Wind/Tidal Generator [t=00:01:10.667810][f=0012819] [12819] Event [4776,-4,4319.98779]: 0 finished unit Mistral [t=00:01:11.112144][f=0012952] [12952] Event [5528,0,712]: 0 finished unit Wind/Tidal Generator [t=00:01:11.424569][f=0013045] [13045] Event [4776,-4,4319.98779]: 0 finished unit Mistral [t=00:01:11.565388][f=0013087] [13087] Event [2393.05005,0,2940.35107]: 1 lost unit Mariner [t=00:01:11.784394][f=0013153] [13153] Event [2632,-1,3096]: 1 lost unit Metal Extractor [t=00:01:11.855935][f=0013174] [13174] Event [5528,0,760]: 0 finished unit Wind/Tidal Generator [t=00:01:11.936044][f=0013197] [13197] Event [1272,-45,784]: 1 finished unit Seawolf [t=00:01:11.958069][f=0013202] [13202] Event [776,-1,4712]: 0 lost unit Urchin [t=00:01:12.105518][f=0013249] [13249] Event [4776,-4,4319.98779]: 0 finished unit Mistral [t=00:01:12.394761][f=0013334] [13334] Event [865.667664,0,4555.37061]: 0 lost unit Mariner [t=00:01:12.434955][f=0013346] [13346] Event [5544,0,808]: 0 finished unit Wind/Tidal Generator [t=00:01:12.523287][f=0013373] [13373] Event [776,-1,4600]: 0 lost unit Urchin [t=00:01:12.769732][f=0013448] [13448] Event [4776,-4,4319.98779]: 0 finished unit Mistral [t=00:01:12.919854][f=0013492] [13492] Event [664,-1,4584]: 0 lost unit Metal Extractor [t=00:01:13.090244][f=0013543] [13543] Event [5544,0,856]: 0 finished unit Wind/Tidal Generator [t=00:01:13.378337][f=0013629] [13629] Event [4776,-4,4319.98779]: 0 finished unit Mistral [t=00:01:13.386266][f=0013631] [13631] Event [648,-1,4776]: 0 lost unit Metal Extractor [t=00:01:13.747010][f=0013731] [13731] Event [5544,0,904]: 0 finished unit Wind/Tidal Generator [t=00:01:14.190826][f=0013865] [13865] Event [4776,-4,4319.98779]: 0 finished unit Mistral [t=00:01:14.217808][f=0013873] [13873] Event [1272,-45,784]: 1 finished unit Seawolf [t=00:01:14.328098][f=0013903] [13903] Event [2878.18042,-4,2780.00342]: 0 lost unit Mistral [t=00:01:14.496094][f=0013953] [13953] Event [5544,0,952]: 0 finished unit Wind/Tidal Generator [t=00:01:14.871130][f=0014051] [14051] Event [3210.27271,-4,3111.19019]: 0 lost unit Mistral [t=00:01:14.918624][f=0014063] [14063] Event [2854.81494,-45,2567.86426]: 0 lost unit Seawolf [t=00:01:14.967775][f=0014078] [14078] Event [2981.06323,-45,2671.58057]: 0 lost unit Seawolf [t=00:01:14.974230][f=0014079] [14079] Event [4776,0,4319.98779]: 0 finished unit Mariner [t=00:01:15.383956][f=0014204] [14204] Event [3220.94897,-45,2705.26978]: 0 lost unit Seawolf [t=00:01:15.700760][f=0014292] [14292] Event [5544,0,1000]: 0 finished unit Wind/Tidal Generator [t=00:01:15.817072][f=0014322] [14322] Event [4776,-4,4319.98779]: 0 finished unit Mistral [t=00:01:16.584013][f=0014525] [14525] Event [5544,0,1048]: 0 finished unit Wind/Tidal Generator [t=00:01:16.736985][f=0014566] [14566] Event [4776,-4,4319.98779]: 0 finished unit Mistral [t=00:01:16.780063][f=0014577] [14577] Event [1272,0,784]: 1 finished unit Mariner [t=00:01:17.579852][f=0014792] [14792] Event [5544,0,1096]: 0 finished unit Wind/Tidal Generator [t=00:01:17.624576][f=0014804] [14804] Event [4776,-4,4319.98779]: 0 finished unit Mistral [t=00:01:17.771729][f=0014846] [14846] Event [1128,0,848]: 1 finished unit Envoy [t=00:01:18.193212][f=0014965] [14965] Event [5544,0,1144]: 0 finished unit Wind/Tidal Generator [t=00:01:18.598871][f=0015077] [15077] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:18.903728][f=0015162] [15162] Event [5233.59277,-45,566.32959]: 1 lost unit Seawolf [t=00:01:19.041213][f=0015200] [15200] Event [5560,0,1192]: 0 finished unit Wind/Tidal Generator [t=00:01:19.194530][f=0015242] [15242] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:19.804679][f=0015407] [15407] Event [616,9.08059692,3320]: 1 finished unit Metal Extractor [t=00:01:19.833192][f=0015416] [15416] Event [1496,0,872]: 1 finished unit Caretaker [t=00:01:19.898160][f=0015434] [15434] Event [1272,-45,784]: 1 finished unit Seawolf [t=00:01:19.930603][f=0015441] [15441] Event [5448.52686,0,947.613159]: 0 lost unit Mariner [t=00:01:19.941439][f=0015444] [15444] Event [2928,148.571259,3008]: 0 finished unit Radar Tower [t=00:01:20.050384][f=0015475] [15475] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:20.454974][f=0015584] [15584] Event [5544,0,1000]: 0 lost unit Wind/Tidal Generator [t=00:01:20.673549][f=0015643] [15643] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:20.915521][f=0015709] [15709] Event [2764.22314,-4,3015.46436]: 0 lost unit Mistral [t=00:01:21.038841][f=0015725] [15725] Event [5544,0,1048]: 0 lost unit Wind/Tidal Generator [t=00:01:21.208007][f=0015786] [15786] Event [1272,-45,784]: 1 finished unit Seawolf [t=00:01:21.316198][f=0015815] [15815] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:21.516107][f=0015867] [15867] Event [5544,0,1096]: 0 lost unit Wind/Tidal Generator [t=00:01:21.733531][f=0015921] [15921] Event [2710.66064,-45,3237.89746]: 1 lost unit Seawolf [t=00:01:21.965782][f=0015978] [15978] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:21.966206][f=0015978] [15978] Event [1128,-45,848]: 1 finished unit Seawolf [t=00:01:22.092236][f=0016010] [16010] Event [5544,0,1144]: 0 lost unit Wind/Tidal Generator [t=00:01:22.624842][f=0016142] [16142] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:22.676888][f=0016156] [16156] Event [5560,0,1192]: 0 lost unit Wind/Tidal Generator [t=00:01:22.973407][f=0016228] [16228] Event [1272,-45,784]: 1 finished unit Seawolf [t=00:01:22.976645][f=0016229] [16229] Event [5560,0,1240]: 0 lost unit Wind/Tidal Generator [t=00:01:23.283661][f=0016307] [16307] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:23.476342][f=0016354] [16354] Event [1960.66479,-45,2753.88965]: 1 lost unit Seawolf [t=00:01:23.562646][f=0016376] [16376] Event [5544,0,952]: 0 lost unit Wind/Tidal Generator [t=00:01:23.816355][f=0016439] [16439] Event [1752,-1,2856]: 1 lost unit Metal Extractor [t=00:01:23.866995][f=0016453] [16453] Event [1128,-45,848]: 1 finished unit Seawolf [t=00:01:23.941894][f=0016472] [16472] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:24.133873][f=0016520] [16520] Event [5544,0,904]: 0 lost unit Wind/Tidal Generator [t=00:01:24.251884][f=0016550] [16550] Event [2282.65942,-4,3076.98682]: 0 lost unit Mistral [t=00:01:24.600920][f=0016637] [16637] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:24.706787][f=0016665] [16665] Event [5544,0,856]: 0 lost unit Wind/Tidal Generator [t=00:01:24.784417][f=0016685] [16685] Event [1272,-45,784]: 1 finished unit Seawolf [t=00:01:24.784822][f=0016685] [16685] Event [2147.25439,-4,3011.67651]: 0 lost unit Mistral [t=00:01:24.888009][f=0016709] [16709] Event [5494.31885,-45,1007.63727]: 1 lost unit Seawolf [t=00:01:24.932902][f=0016720] [16720] Event [2202.25928,-4,3112.55273]: 0 lost unit Mistral [t=00:01:25.044439][f=0016750] [16750] Event [2221.83618,-45,3230.13159]: 1 lost unit Seawolf [t=00:01:25.102444][f=0016765] [16765] Event [2262.48633,-45,3252.47754]: 1 lost unit Seawolf [t=00:01:25.128069][f=0016771] [16771] Event [2252.91968,-45,3030.59058]: 0 lost unit Seawolf [t=00:01:25.165353][f=0016781] [16781] Event [1992,8.29003906,3592]: 1 lost unit Stinger [t=00:01:25.258528][f=0016802] [16802] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:25.419916][f=0016844] [16844] Event [2172.81738,-45,2989.98584]: 1 lost unit Seawolf [t=00:01:25.513726][f=0016866] [16866] Event [2008,3.54481316,3640]: 1 lost unit Urchin [t=00:01:25.547118][f=0016874] [16874] Event [2288.59058,-45,3051.44849]: 0 lost unit Seawolf [t=00:01:25.562957][f=0016877] [16877] Event [2204.27563,-45,2991.27783]: 1 lost unit Seawolf [t=00:01:25.703994][f=0016910] [16910] Event [1128,-45,848]: 1 finished unit Seawolf [t=00:01:25.707231][f=0016911] [16911] Event [2285.27441,-45,3025.63721]: 1 lost unit Seawolf [t=00:01:25.945875][f=0016966] [16966] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:26.127511][f=0017008] gg [t=00:01:26.503054][f=0017094] [17094] Event [undefined]: artuv resigned [t=00:01:26.503962][f=0017094] game_message: artuv has been destroyed! [t=00:01:26.504129][f=0017094] game_message: HistidineStar wins! [t=00:01:26.504552][f=0017094] Submitting stats [t=00:01:26.512967][f=0017094] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:26.517729][f=0017094] Part| Total Time|Time of the last 0.5s [t=00:01:26.517756][f=0017094] Draw 15005.60ms 24.28% [t=00:01:26.517768][f=0017094] Lua::Callins::Synced 5982.93ms 9.15% [t=00:01:26.517787][f=0017094] Lua::Callins::Unsynced 23156.19ms 32.34% [t=00:01:26.517799][f=0017094] Lua::CollectGarbage::Synced 228.54ms 0.10% [t=00:01:26.517810][f=0017094] Lua::CollectGarbage::Unsynced 689.88ms 0.20% [t=00:01:26.517821][f=0017094] Misc::Profiler::AddTime 63.99ms 0.10% [t=00:01:26.517833][f=0017094] Sim 36242.46ms 59.00% [t=00:01:26.519486][f=0017094] [17094] Received game_message: artuv has been destroyed! [t=00:01:26.520584][f=0017094] [17094] Received game_message: HistidineStar wins! [t=00:01:26.532429][f=0017095] [17095] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:26.532528][f=0017095] [17095] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:26.532683][f=0017095] [17095] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:26.532771][f=0017095] [17095] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.4000001,6.4000001,6.26666689,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:26.532857][f=0017095] [17095] Game End Stats Values: 3,2415,2485,2485,2415,1.49677694,0.07052564,0.07052564,1.49677694,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.35999966,9.68000126,9.68000126,9.35999966,1275,1275,1275,1275,9.83311844,9.7380352,9.7380352,9.83311844,0,0,0,0,0,0,0,0,1140,1210,1210,1140,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:26.532943][f=0017095] [17095] Game End Stats Values: 4,2655,2620,2620,2655,2.32760334,3.94130468,3.94130468,2.32760334,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,13.1999998,13.1999998,10.3999996,1330,1275,1275,1330,10.1887217,10.2580519,10.2580519,10.1887217,100,100,100,100,0,0,0,0,1225,1245,1245,1225,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:26.533028][f=0017095] [17095] Game End Stats Values: 5,2760,2775,2775,2760,4.67077827,13.3660374,13.3660374,4.67077827,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.6068048,15.4399986,15.4399986,10.6068048,1330,1275,1275,1330,12.1562128,10.628315,10.628315,12.1562128,100,100,100,100,0,0,0,0,1330,1400,1400,1330,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:26.533127][f=0017095] [17095] Game End Stats Values: 6,2880,3015,3015,2880,6.66046143,26.8391209,26.8391209,6.66046143,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.5728035,18.0942135,18.0942135,13.5728035,1330,1275,1275,1330,12.1326456,12.8982048,12.8982048,12.1326456,100,200,200,100,0,0,0,0,1450,1540,1540,1450,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:26.533250][f=0017095] [17095] Game End Stats Values: 7,3100,3225,3225,3100,7.47240496,54.4887772,54.4887772,7.47240496,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,0,0,120,15.9371338,24.8444214,24.8444214,15.9371338,1330,1275,1275,1330,14.0541296,13.8433104,13.8433104,14.0541296,200,200,200,200,0,0,0,0,1450,1750,1750,1450,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:26.533354][f=0017095] [17095] Game End Stats Values: 8,3320,3260,3260,3320,8.69809723,93.8968658,93.8968658,8.69809723,0,0,0,0,0,0,0,0,0,0,0,0,100,141.53653,141.53653,100,120,0,0,120,16.3064556,29.6695499,29.6695499,16.3064556,1330,1275,1275,1330,15.6817131,14.6272039,14.6272039,15.6817131,300,200,200,300,100,0,0,100,1570,1785,1785,1570,0,100,100,0,0,0,0,0,141.53653,100,100,141.53653 [t=00:01:26.533445][f=0017095] [17095] Game End Stats Values: 9,3635,3565,3565,3635,10.0823212,138.721191,138.721191,10.0823212,0,0,0,0,0,0,0,0,0,0,0,0,161.138885,218.416656,218.416656,161.138885,120,120,120,120,18.2360744,30.5163403,30.5163403,18.2360744,1330,1275,1275,1330,16.0922813,14.9882898,14.9882898,16.0922813,400,300,300,400,100,35,35,100,1785,1870,1870,1785,35,100,100,35,0,0,0,0,227.433929,161.138885,161.138885,227.433929 [t=00:01:26.533532][f=0017095] [17095] Game End Stats Values: 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37,9745,7155,7155,9745,1223.73254,1231.40247,1231.40247,1223.73254,0,0,0,0,0,0,0,0,12.9423523,327.672607,327.672607,12.9423523,5360.83154,6895.54443,6895.54443,5360.83154,840,1050,1050,840,53.9495087,30.0925655,30.0925655,53.9495087,1385,1275,1275,1385,43.3213768,24.7589512,24.7589512,43.3213768,3620,2170,2170,3620,4436.1416,6044.375,6044.375,4436.1416,3900,2660,2660,3900,6536.70752,5378.14111,5378.14111,6536.70752,1425.78406,76.6666336,76.6666336,1425.78406,7252.82617,5996.48486,5996.48486,7252.82617 [t=00:01:26.536243][f=0017095] [17095] Game End Stats Values: 38,10115,7290,7290,10115,1264.25769,1242.35254,1242.35254,1264.25769,0,0,0,0,0,0,0,0,12.9423523,327.672607,327.672607,12.9423523,5730.13916,7389.22998,7389.22998,5730.13916,840,1050,1050,840,51.1738091,30.0948143,30.0948143,51.1738091,1385,1275,1275,1385,45.0297699,23.8633385,23.8633385,45.0297699,4060,2390,2390,4060,4741.1416,6353.12012,6353.12012,4741.1416,3830,2575,2575,3830,6845.45264,5683.14111,5683.14111,6845.45264,1671.84351,76.6666336,76.6666336,1671.84351,7755.8457,6405.79248,6405.79248,7755.8457 [t=00:01:26.536345][f=0017095] [17095] Game End Stats Values: 39,9640,5840,5840,9640,1300.82141,1253.34863,1253.34863,1300.82141,0,0,0,0,0,0,0,0,12.9423523,327.672607,327.672607,12.9423523,7185.45117,8188.77246,8188.77246,7185.45117,840,480,480,840,48.7010612,30.1000671,30.1000671,48.7010612,1385,1275,1275,1385,42.7208481,22.7330589,22.7330589,42.7208481,3620,1510,1510,3620,6631.1416,7268.12012,7268.12012,6631.1416,3795,2575,2575,3795,7760.45264,7573.14111,7573.14111,7760.45264,1877.25073,76.6666336,76.6666336,1877.25073,8651.98828,7961.05811,7961.05811,8651.98828 [t=00:01:26.706308][f=0017131] [17131] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:27.152952][f=0017245] Spectator artuv left the game: normal quit [t=00:01:27.153027][f=0017245] [17245] Event [undefined]: artuv quit [t=00:01:27.323934][f=0017284] [17284] Event [4776,0,4319.98779]: 0 finished unit Mariner [t=00:01:27.846412][f=0017409] No clients connected, shutting down server [t=00:01:27.846768][f=0017409] Server shutdown [t=00:01:27.847093][f=0017409] [17409] all players disconnected [t=00:01:27.993983][f=0017446] [17446] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:28.437104][f=0017560] [17560] Event [2616,-1,3000]: 0 finished unit Urchin [t=00:01:28.625809][f=0017607] [17607] Event [4776,0,4319.98779]: 0 finished unit Mariner [t=00:01:29.310946][f=0017781] [17781] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:29.765403][f=0017937] [17937] Event [4776,0,4319.98779]: 0 finished unit Mariner [t=00:01:30.273487][f=0018112] [18112] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:30.708736][f=0018262] [18262] Event [4776,0,4319.98779]: 0 finished unit Mariner [t=00:01:31.217609][f=0018437] [18437] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:31.596098][f=0018589] [18589] Event [4776,0,4319.98779]: 0 finished unit Mariner [t=00:01:31.983579][f=0018750] [18750] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:32.346657][f=0018903] [18903] Event [4776,0,4319.98779]: 0 finished unit Mariner [t=00:01:32.737571][f=0019066] [19066] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:33.101809][f=0019218] [19218] Event [4776,0,4319.98779]: 0 finished unit Mariner [t=00:01:33.495257][f=0019392] [19392] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:33.796284][f=0019538] [19538] Event [4776,0,4319.98779]: 0 finished unit Mariner [t=00:01:34.126947][f=0019699] [19699] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:34.441907][f=0019849] [19849] Event [4776,0,4319.98779]: 0 finished unit Mariner [t=00:01:34.779892][f=0020010] [20010] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:35.077057][f=0020156] [20156] Event [4776,0,4319.98779]: 0 finished unit Mariner [t=00:01:35.415667][f=0020323] [20323] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:35.733031][f=0020478] [20478] Event [4776,0,4319.98779]: 0 finished unit Mariner [t=00:01:36.073183][f=0020641] [20641] Event [4776,-45,4319.98779]: 0 finished unit Seawolf [t=00:01:36.360656][f=0020794] [20794] Event [4776,0,4319.98779]: 0 finished unit Mariner [t=00:01:36.514577][f=0020874] Autoquit sending quit command. [t=00:01:36.515268][f=0020874] [QuitAction] user exited to system [t=00:01:36.516009][f=0020874] [SpringApp::Kill][1] fromRun=1 [t=00:01:36.516031][f=0020874] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:36.516046][f=0020874] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:36.516059][f=0020874] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:36.516069][f=0020874] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:36.516080][f=0020874] [SpringApp::Kill][2] [t=00:01:36.516895][f=0020874] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:36.516914][f=0020874] [Game::KillLua][1] dtor=0 luaUI=0x55997880d8a0 [t=00:01:36.517203][f=0020874] Start widgetHandler:Shutdown [t=00:01:36.522070][f=0020874] Shutdown - SaveOrderList Complete [t=00:01:36.522861][f=0020874] Writing last game win data [t=00:01:36.529306][f=0020874] Shutdown - SaveConfigData Complete [t=00:01:36.529328][f=0020874] Shutdown Widget - Save/Load API [t=00:01:36.529343][f=0020874] Shutdown Widget - Chili Highlight [t=00:01:36.529357][f=0020874] Shutdown Widget - Draw After Chili [t=00:01:36.529371][f=0020874] Shutdown Widget - API Unit Tracker GL4 [t=00:01:36.529389][f=0020874] Shutdown Widget - EPIC Menu [t=00:01:36.530368][f=0020874] Shutdown Widget - Chili Widget Selector [t=00:01:36.531191][f=0020874] Shutdown Widget - Chili Minimap [t=00:01:36.531664][f=0020874] Shutdown Widget - Local Team Colors [t=00:01:36.531685][f=0020874] Shutdown Widget - Display Keys 2 [t=00:01:36.531727][f=0020874] Shutdown Widget - Save Game Menu [t=00:01:36.531740][f=0020874] Shutdown Widget - Unit Icons [t=00:01:36.531759][f=0020874] Shutdown Widget - Noises [t=00:01:36.531773][f=0020874] Shutdown Widget - HealthBars [t=00:01:36.532667][f=0020874] Shutdown Widget - Win Counter [t=00:01:36.532690][f=0020874] Shutdown Widget - SpringRTS Replay Stats [t=00:01:36.532729][f=0020874] Shutdown Widget - EndGame APM stats [t=00:01:36.532745][f=0020874] Shutdown Widget - BuildETA [t=00:01:36.532761][f=0020874] Shutdown Widget - Modular Comm Info [t=00:01:36.532774][f=0020874] Shutdown Widget - Stereo3D [t=00:01:36.532794][f=0020874] Shutdown Widget - Showeco and Grid Drawer [t=00:01:36.532807][f=0020874] Shutdown Widget - Point Tracker [t=00:01:36.532824][f=0020874] Shutdown Widget - Missile Silo Range [t=00:01:36.532840][f=0020874] Shutdown Widget - MinimapEvents [t=00:01:36.532853][f=0020874] Shutdown Widget - Local Widgets Config [t=00:01:36.532874][f=0020874] Shutdown Widget - Highlight Geos [t=00:01:36.532887][f=0020874] Shutdown Widget - Grab Input [t=00:01:36.532905][f=0020874] Shutdown Widget - Defense Range Zero-K [t=00:01:36.532926][f=0020874] Shutdown Widget - Darkening [t=00:01:36.532950][f=0020874] Shutdown Widget - Context Menu [t=00:01:36.532963][f=0020874] Shutdown Widget - Chili Spectator Panels [t=00:01:36.532994][f=0020874] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:36.533012][f=0020874] Shutdown Widget - Chili Nuke Warning [t=00:01:36.533028][f=0020874] Shutdown Widget - Chili EndGame Window [t=00:01:36.533047][f=0020874] Shutdown Widget - Chili Economy Panel Default [t=00:01:36.533168][f=0020874] Shutdown Widget - CameraShake [t=00:01:36.533184][f=0020874] Shutdown Widget - State Reverse and Latency [t=00:01:36.533198][f=0020874] Shutdown Widget - Music Player v2 [t=00:01:36.533212][f=0020874] Shutdown Widget - Attack AoE [t=00:01:36.533225][f=0020874] Shutdown Widget - Map Edge Extension [t=00:01:36.533239][f=0020874] Shutdown Widget - Selection Send [t=00:01:36.533253][f=0020874] Shutdown Widget - LupsManager [t=00:01:36.533277][f=0020874] Shutdown Widget - Newton Firezone [t=00:01:36.533291][f=0020874] Shutdown Widget - Chili Pro Console [t=00:01:36.536593][f=0020874] Shutdown Widget - Persistent Build Height [t=00:01:36.536638][f=0020874] Shutdown Widget - Lasso Terraform GUI [t=00:01:36.536656][f=0020874] Shutdown Widget - Lups [t=00:01:36.536694][f=0020874] Shutdown Widget - Chili Framework [t=00:01:36.536708][f=0020874] Shutdown Widget - Mex Placement Handler [t=00:01:36.536721][f=0020874] Shutdown Widget - Chili Core Selector [t=00:01:36.536815][f=0020874] Shutdown Widget - Custom Markers [t=00:01:36.536835][f=0020874] Shutdown Widget - Select Keys [t=00:01:36.536864][f=0020874] Shutdown Widget - Pause Screen [t=00:01:36.537436][f=0020874] Shutdown Widget - Text To Speech Control [t=00:01:36.537456][f=0020874] Shutdown Widget - Layout Handler [t=00:01:36.537481][f=0020874] End widgetHandler:Shutdown [t=00:01:36.616793][f=0020874] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={505893,46128444} {int,ext,rec}Allocs={13597646,0,0} {chunk,block}Bytes={46128444,0} [t=00:01:36.617395][f=0020874] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:36.617434][f=0020874] [Game::KillLua][3] dtor=0 luaRules=0x55997616caf0 [t=00:01:36.617769][f=0020874] Start gadgetHandler:Shutdown [t=00:01:36.617792][f=0020874] Shutdown - StartSetup [t=00:01:36.617806][f=0020874] Shutdown - UnitMorph [t=00:01:36.619251][f=0020874] Shutdown - Carrier Drones [t=00:01:36.619269][f=0020874] Shutdown - Missile Silo Controller [t=00:01:36.619283][f=0020874] Shutdown - Modular Comm Info [t=00:01:36.619296][f=0020874] Shutdown - Terrain Texture Handler [t=00:01:36.619310][f=0020874] Shutdown - UnitCloakShield [t=00:01:36.619573][f=0020874] Shutdown - Starlight Handler [t=00:01:36.619610][f=0020874] End gadgetHandler:Shutdown [t=00:01:36.638269][f=0020874] Start gadgetHandler:Shutdown [t=00:01:36.638329][f=0020874] Shutdown - Save/Load [t=00:01:36.638351][f=0020874] Shutdown - Teleport Throw [t=00:01:36.638367][f=0020874] Shutdown - UnitMorph [t=00:01:36.638385][f=0020874] Shutdown - Modular Comm Info [t=00:01:36.638399][f=0020874] Shutdown - Retreat Command [t=00:01:36.638417][f=0020874] Shutdown - Shockwaves [t=00:01:36.638431][f=0020874] Shutdown - UnitCloakShield [t=00:01:36.638448][f=0020874] Shutdown - Lups Cloak FX [t=00:01:36.638462][f=0020874] Shutdown - Lups [t=00:01:36.638498][f=0020874] Shutdown - Lups Shield [t=00:01:36.638584][f=0020874] End gadgetHandler:Shutdown [t=00:01:36.666255][f=0020874] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13597676,0,0} {chunk,block}Bytes={0,0} [t=00:01:36.666450][f=0020874] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13597676,0,0} {chunk,block}Bytes={0,0} [t=00:01:36.666525][f=0020874] [Game::KillLua][4] dtor=0 [t=00:01:36.666560][f=0020874] [Game::KillLua][5] dtor=0 [t=00:01:36.670666][f=0020874] [Game::~CGame][1] [t=00:01:36.670703][f=0020874] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:36.670714][f=0020874] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:36.670725][f=0020874] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:36.670736][f=0020874] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:36.670746][f=0020874] [Game::KillLua][4] dtor=1 [t=00:01:36.670757][f=0020874] [Game::KillLua][5] dtor=1 [t=00:01:36.670868][f=0020874] [Game::KillMisc][1] [t=00:01:36.670880][f=0020874] [Game::KillMisc][2] [t=00:01:36.671645][f=0020874] [Game::KillMisc][3] [t=00:01:36.672062][f=0020874] [Game::KillRendering][1] [t=00:01:36.697885][f=0020874] [3DOParser::Kill] allocated 1 pieces [t=00:01:36.697924][f=0020874] [S3OParser::Kill] allocated 5478 pieces [t=00:01:36.699290][f=0020874] [AssParser::Kill] allocated 671 pieces [t=00:01:36.851938][f=0020874] [Game::KillInterface][1] [t=00:01:36.853286][f=0020874] [Game::KillInterface][2] [t=00:01:36.856053][f=0020874] [Game::KillSimulation][1] [t=00:01:36.856074][f=0020874] [Game::KillSimulation][2] [t=00:01:37.595472][f=0020874] [CCollisionHandler] dis-/continuous tests: 0/1614702 [t=00:01:37.595511][f=0020874] [Game::KillSimulation][3] [t=00:01:37.596019][f=0020874] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:37.596045][f=0020874] [~CPathCache(24x20)] cacheHits=53 hitPercentage=41% numHashColls=0 maxCacheSize=11 [t=00:01:37.596064][f=0020874] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:37.596084][f=0020874] [~CPathCache(48x40)] cacheHits=41 hitPercentage=0% numHashColls=0 maxCacheSize=42 [t=00:01:37.598718][f=0020874] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:37.643509][f=0020874] [LosHandler::Kill] raycast instance cache-{hits,misses}={9631,10551}; shared=1%; cached=47% [t=00:01:37.833192][f=0020874] [Game::KillSimulation][4] [t=00:01:41.521088][f=0020874] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:41.522964][f=0020874] [Game::~CGame][2] [t=00:01:41.523139][f=0020874] [Game::~CGame][3] [t=00:01:41.707583][f=0020874] [SpringApp::Kill][3] [t=00:01:41.708659][f=0020874] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 219487 bytes sent 229600 bytes recv'd [t=00:01:41.713455][f=0020874] Kill: client disconnecting... [t=00:01:43.730505][f=0020874] CloseConnection: client connection closed [t=00:01:43.731795][f=0020874] [SpringApp::Kill][4] font=0x559953e63600 [t=00:01:43.739595][f=0020874] [SpringApp::Kill][5] [t=00:01:43.775299][f=0020874] [SpringApp::Kill][6] [t=00:01:43.775350] [SpringApp::Kill][7] [t=00:01:43.776833] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:43.776893] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:43.776907] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:43.776918] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:43.776928] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:43.776938] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:43.776948] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {536, 1048576, 1048576}, EBO = {804, 1048576, 1048576} [t=00:01:43.776970] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6560, 1048576, 1048576}, EBO = {9840, 1048576, 1048576} [t=00:01:43.776980] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:43.776989] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:43.776999] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:43.777009] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:43.777019] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:43.792816] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:43.792910] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:43.792928] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:43.792963] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:43.795564] [VFS] [SpringVFS::DeleteArchives] [t=00:01:43.795586] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:01:43.795927] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x559953f37e70) [t=00:01:43.804978] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3473ms [t=00:01:43.805016] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=82ms [t=00:01:43.805028] file="bitmaps/loadpictures/fire.png" indx=523 inflSize=3301kb readTime=51ms [t=00:01:43.805327] file="unittextures/gauss3_tex1.png" indx=7349 inflSize=1103kb readTime=34ms [t=00:01:43.805636] file="units/cloakarty.lua" indx=6870 inflSize=3kb readTime=29ms [t=00:01:43.805882] file="objects3d/gauss.dae" indx=5311 inflSize=1556kb readTime=28ms [t=00:01:43.805898] file="objects3d/amphteleport.s3o" indx=4992 inflSize=58kb readTime=26ms [t=00:01:43.805909] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=25ms [t=00:01:43.805921] file="objects3d/shiptorpraider_dead.dae" indx=5567 inflSize=64kb readTime=23ms [t=00:01:43.805931] file="objects3d/starlight.dae" indx=5597 inflSize=1173kb readTime=22ms [t=00:01:43.805967] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=22ms [t=00:01:43.813472] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 168743348 bytes cached in 3491 files [t=00:01:44.087750] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:01:44.087795] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x559953e5d360) [t=00:01:44.089047] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:44.089064] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x559953e34810) [t=00:01:44.089598] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:44.090042] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fb84c01a340) [t=00:01:44.090608] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:44.092563] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x559953e56170) [t=00:01:44.092657] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:44.092671] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:44.092696] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:44.092706] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:44.092716] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:44.092726] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:44.094147] [SpringApp::Kill][8] [t=00:01:44.094165] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:44.094176] [WatchDog::Uninstall][1] hangDetectorThread=0x55990e9d74d0 (joinable=1) [t=00:01:44.094185] [WatchDog::Uninstall][2] [t=00:01:44.174315] [WatchDog::Uninstall][3] [t=00:01:44.174351] [SpringApp::Kill][9]