[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000051] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007779] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007817] Using writeable configuration source: "/tmp/tmp.YbfKIwIOgz/springsettings.1605548.cfg" [t=00:00:00.011169] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.011215] ============== ============== [t=00:00:00.011226] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.011236] [t=00:00:00.011245] Enable or disable log sections using the LogSections configuration key [t=00:00:00.011254] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.011263] Use "none" to disable the default log sections. [t=00:00:00.011272] ============== ============== [t=00:00:00.011281] ============== ============== [t=00:00:00.011333] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.011343] MouseDragCircleCommandThreshold = 25 [t=00:00:00.011353] ROAM = 2 [t=00:00:00.011363] RotateLogFiles = 1 [t=00:00:00.011372] TeamHighlight = 0 [t=00:00:00.011382] ============== ============== [t=00:00:00.011391] ============== ============== [t=00:00:00.011401] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.011411] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.011420] Compiler Version: gcc-11.1.0 [t=00:00:00.011443] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.011602] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.011615] Binary Word Size: 64-bit (native) [t=00:00:00.011624] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.011634] Physical CPU Cores: 1 [t=00:00:00.011643] Logical CPU Cores: 1 [t=00:00:00.011652] ============== ============== [t=00:00:00.011716] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.011726] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.011735] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.011744] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.011754] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.012943] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.012960] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.012982] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.013012] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.013037] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.013047] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.013084] [GR::LogVersionInfo] [t=00:00:00.013094] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.013103] GL version : [t=00:00:00.013112] GL vendor : [t=00:00:00.013121] GL renderer : [t=00:00:00.013130] GLSL version: [t=00:00:00.013139] GLEW version: spring headless stub GLEW version [t=00:00:00.013148] GPU memory : unknown [t=00:00:00.013157] SDL swap-int: 0 [t=00:00:00.013166] SDL driver : headless stub [t=00:00:00.013175] [t=00:00:00.013185] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.013194] GLSL shader support : 0 [t=00:00:00.013203] GL4 support : 0 [t=00:00:00.013211] FBO extension support : 0 [t=00:00:00.013220] NVX GPU mem-info support : 0 [t=00:00:00.013248] ATI GPU mem-info support : 0 [t=00:00:00.013257] NPOT-texture support : 1 (0) [t=00:00:00.013267] S3TC/DXT1 texture support : 0/0 [t=00:00:00.013276] texture query-LOD support : 1 (0) [t=00:00:00.013285] MSAA frame-buffer support : 0 (0) [t=00:00:00.013295] Z-buffer depth : 16 (-) [t=00:00:00.013303] primitive-restart support : 0 (0) [t=00:00:00.013312] clip-space control support: 0 (0) [t=00:00:00.013321] seamless cube-map support : 0 (0) [t=00:00:00.013330] frag-depth layout support : 0 (0) [t=00:00:00.013339] persistent maps support : 0 (0) [t=00:00:00.013348] explicit attribs location : 0 (0) [t=00:00:00.013357] multi draw indirect : 0 (-) [t=00:00:00.013366] [t=00:00:00.013375] max. FBO samples : -1 [t=00:00:00.013384] max. FS/program texture slots : 8/8 [t=00:00:00.013393] max. texture size : 2048 [t=00:00:00.013404] max. texture anisotropy level : 0.000000 [t=00:00:00.013414] max. vec4 varyings/attributes : 0/0 [t=00:00:00.013423] max. draw-buffers : 0 [t=00:00:00.013432] max. rec. indices/vertices : 0/0 [t=00:00:00.013441] max. uniform buffer-bindings : 0 [t=00:00:00.013450] max. uniform block-size : 0KB [t=00:00:00.013459] max. storage buffer-bindings : 0 [t=00:00:00.013468] max. storage block-size : 0MB [t=00:00:00.013477] [t=00:00:00.013486] enable AMD-hacks : 0 [t=00:00:00.013495] compress MIP-maps: 0 [t=00:00:00.014374] [GR::UpdateGLConfigs] [t=00:00:00.014401] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.014414] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.014425] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.014434] [GR::InitGLState] [t=00:00:00.014444] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.186605] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.190074] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.195580] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.196113] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.196136] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.196151] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.244316] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.245195] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.274091] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.274387] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.302526] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 58ms [t=00:00:00.302551] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.302738] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.310839] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7a0c01c2e0 (SpringVFS) global=(nil) (null) [t=00:00:00.310871] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.311415] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.311442] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.311454] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.311466] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.311490] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1851 MB [t=00:00:00.323469][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.323538][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.323564][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1605548/replay.sdfz" for game data... [t=00:00:00.466882][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.470896][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.470928][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.475825][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.475867][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 152ms [t=00:00:00.475895][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.526133][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55579879cee0] using map "Doldrums v2.3" (loaded=0 cached=0) [t=00:00:00.527296][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [t=00:00:00.528772][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.529333][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55579879cee0] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:00.530534][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:00.541336][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.541541][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.551790][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.551981][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.558203][f=-000001] forceSingleThreaded, false [t=00:00:00.623790][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.623826][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.623918][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.623975][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.624030][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.624082][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.625140][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.625635][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.626161][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.629129][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.630525][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.632268][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.632295][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.632749][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.639806][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.641413][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.642413][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.642835][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.644522][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.645171][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.657435][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.657475][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.765630][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.817256][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:01.920657][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.346541][f=-000001] Loading UnitDefs_posts [t=00:00:02.548842][f=-000001] Loading FeatureDefs_posts [t=00:00:02.615636][f=-000001] Loading WeaponDefs_posts [t=00:00:02.639288][f=-000001] Loading ArmorDefs_posts [t=00:00:02.664459][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 706ms [t=00:00:02.722419][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 807ms [t=00:00:02.724104][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.901985][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.902681][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.903130][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.903152][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.905617][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.909222][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.210345][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.264456][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.391560][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.394474][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.394501][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.869897][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 475ms [t=00:00:03.869952][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.964420][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:03.964477][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.988193][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.698972][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.703669][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.704956][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.715147][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.716264][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.724170][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.724194][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.725924][f=-000001] InfoTexture: legacy [t=00:00:09.725945][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.728411][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.831955][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.843158][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:10.843249][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.844310][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.057711][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.084842][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.273744][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.358208][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.367888][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.367915][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.369102][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.779233][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.789754][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.790268][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.969204][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:11.970977][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.971001][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.983056][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.983094][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.983105][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:11.983116][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.983126][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.983137][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.983148][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e1c [t=00:00:11.990091][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.990123][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.990134][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:11.990144][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.990154][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.990164][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.990175][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e2c [t=00:00:11.990186][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5557a1ae4af0 has BLOCKSIZE 1 [t=00:00:11.995168][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.995195][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.995207][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:11.995217][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.995408][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.995424][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b82 [t=00:00:12.002578][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b82 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe-c8f39b82.zip" (exists=1) [t=00:00:12.004347][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.014908][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.014933][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.018752][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.018779][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.018788][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:12.018797][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.018806][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.018814][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b92 [t=00:00:12.132941][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b92 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe2-c8f39b92.zip" (exists=1) [t=00:00:12.133740][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.136085][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.136103][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.136117][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (165ms, checksum da7cc7e1)" [t=00:00:12.136167][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.136179][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.136199][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.291699][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [t=00:00:12.292297][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.303959][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.304029][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.756082][f=-000001] Synced LuaRules: finished loading [t=00:00:14.774655][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.324748][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.384372][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.490043][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 92ms [t=00:00:15.546695][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.571117][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:15.571594][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:15.572033][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.572466][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.642580][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.642911][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:15.650810][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.651836][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.651866][f=-000001] LuaSocket Support: enabled [t=00:00:15.681059][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.765966][f=-000001] localWidgets, nil, true, true [t=00:00:15.768472][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.768496][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.777274][f=-000001] USE_OLD_CHILI [t=00:00:16.466897][f=-000001] Loading last game win data [t=00:00:16.467933][f=-000001] Resetting win data [t=00:00:16.468436][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.468453][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.468465][f=-000001] Player and team counts match, continuing [t=00:00:16.468479][f=-000001] Testing last game's team 0 mapped to this game's team 1 [t=00:00:16.468493][f=-000001] jh_dreemurr was in last game but is now absent, resetting scores [t=00:00:16.738960][f=-000001] CAS: GLSL not supported. [t=00:00:16.747702][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.747732][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.863364][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.934719][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.541549][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.707676][f=-000001] forceSingleThreaded, false [t=00:00:19.138735][f=-000001] Loaded API widget: i18n [t=00:00:19.139161][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.139351][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.139532][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.139841][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.140142][f=-000001] Loaded API widget: Win Counter [t=00:00:19.315731][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.316246][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.316498][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.316690][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.316865][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.318123][f=-000001] Loaded API widget: Lups [t=00:00:19.596897][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.597322][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.597625][f=-000001] Loaded widget: Save/Load API [t=00:00:19.597973][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.598271][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.599038][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.604377][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.606418][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.606441][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.606505][f=-000001] Set maximum particles to: 0 [t=00:00:19.607122][f=-000001] Set UnitIconDist to 0 [t=00:00:19.698341][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.698742][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.699935][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.723835][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.724233][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.732136][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.732454][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.732854][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.733126][f=-000001] Mexspot Fetcher fetching [t=00:00:19.733311][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.733563][f=-000001] Team highlighting: Disabled [t=00:00:19.733836][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.734320][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.734721][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.735086][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.735289][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.735489][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.735718][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.736000][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.736268][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.736572][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.736820][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.736831][f=-000001] Using fallback unit outlines [t=00:00:19.736982][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.737265][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.745705][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.747415][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.747813][f=-000001] Loaded widget: Unit Icons [t=00:00:19.748132][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.748484][f=-000001] Loaded widget: Noises [t=00:00:19.788827][f=-000001] Loaded widget: HealthBars [t=00:00:19.789829][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.790105][f=-000001] Loaded widget: Guard Remove [t=00:00:19.793484][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.793854][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.794146][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.794182][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1605548/events.log [t=00:00:19.796022][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.796379][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.798028][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.798223][f=-000001] Loaded widget: Objectives [t=00:00:19.798507][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.798905][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:19.799259][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:19.799619][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:19.800077][f=-000001] Loaded widget: BuildETA [t=00:00:19.804082][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:19.804712][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:19.804955][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:19.807675][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:19.808074][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:19.808856][f=-000001] Loaded widget: Command Alpha [t=00:00:19.809558][f=-000001] Loaded widget: Camera Save Position [t=00:00:19.809830][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:19.813154][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:19.813526][f=-000001] Loaded widget: Ghost Site [t=00:00:19.813773][f=-000001] Loaded widget: Stop Self-D [t=00:00:19.815032][f=-000001] Loaded widget: Stereo3D [t=00:00:19.815489][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:19.815742][f=-000001] Loaded widget: SmoothCam [t=00:00:19.816105][f=-000001] Loaded widget: Smart Bombers [t=00:00:19.816569][f=-000001] Loaded widget: Simple Settings [t=00:00:19.817027][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:19.817513][f=-000001] Loaded widget: Show selected unit range [t=00:00:19.817883][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:19.818074][f=-000001] Loaded widget: ReclaimInfo [t=00:00:19.818258][f=-000001] Loaded widget: Raw Move Issue [t=00:00:19.818596][f=-000001] Loaded widget: Point Tracker [t=00:00:19.818816][f=-000001] Loaded widget: Orbit Command [t=00:00:19.819030][f=-000001] Loaded widget: Morph Finished notification [t=00:00:19.819261][f=-000001] Loaded widget: Mission Results Handler [t=00:00:19.819696][f=-000001] Loaded widget: Missile Silo Range [t=00:00:19.820043][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:19.820715][f=-000001] Loaded widget: Misc default command replacements [t=00:00:19.821078][f=-000001] Loaded widget: MinimapEvents [t=00:00:19.821414][f=-000001] Loaded widget: Local Widgets Config [t=00:00:19.821733][f=-000001] Loaded widget: Keep Target [t=00:00:19.821960][f=-000001] Loaded widget: In-game Ignore [t=00:00:19.822383][f=-000001] Loaded widget: In-game Guide [t=00:00:19.822675][f=-000001] Loaded widget: Highlight Geos [t=00:00:19.823002][f=-000001] Loaded widget: Haven Handler [t=00:00:19.823284][f=-000001] Input grabbing is enabled! [t=00:00:19.823299][f=-000001] Input grabbing is enabled! [t=00:00:19.823383][f=-000001] Loaded widget: Grab Input [t=00:00:19.823670][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:19.823854][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:19.824210][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:19.830868][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:19.831247][f=-000001] Loaded widget: Decoration Handler [t=00:00:19.831547][f=-000001] Loaded widget: Decloak Range [t=00:00:19.831917][f=-000001] Loaded widget: Darkening [t=00:00:19.839042][f=-000001] Loaded widget: Context Menu [t=00:00:19.839707][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:19.840090][f=-000001] Loaded widget: Ferry Points [t=00:00:19.865251][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:19.865607][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:19.865931][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:19.866156][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:19.866537][f=-000001] EndGame Graph disabled [t=00:00:19.909789][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:19.922140][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:19.922962][f=-000001] Loaded widget: Cheat Sheet [t=00:00:19.923363][f=-000001] Loaded widget: CameraShake [t=00:00:19.923618][f=-000001] Loaded widget: Easy Facing [t=00:00:19.923865][f=-000001] Loaded widget: Blast Radius [t=00:00:19.924196][f=-000001] Loaded widget: Autoquit [t=00:00:19.924495][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:19.924694][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:19.925083][f=-000001] Loaded widget: Music Player v2 [t=00:00:19.925445][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:19.925851][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:19.926256][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:19.926727][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:19.927836][f=-000001] Loaded widget: Attack Warning [t=00:00:19.928186][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:19.928779][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:19.930093][f=-000001] Loaded widget: Auto Group [t=00:00:19.931070][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:19.931990][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:19.932316][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:19.933091][f=-000001] Loaded widget: Projectile Lights [t=00:00:19.934017][f=-000001] Loaded widget: Select Com at start [t=00:00:19.939789][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:19.940796][f=-000001] Loaded widget: Transport AI [t=00:00:19.941043][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:19.941283][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:19.965149][f=-000001] Loaded widget: Unit Start State [t=00:00:19.965601][f=-000001] Loaded widget: Smooth Scroll [t=00:00:19.970887][f=-000001] Loaded widget: Replay control buttons [t=00:00:19.971660][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:19.971974][f=-000001] Loaded widget: Icon Sets [t=00:00:20.122466][f=-000001] Loaded widget: Attack AoE [t=00:00:20.124401][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.125458][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.125724][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.126153][f=-000001] Loaded widget: Commands FX [t=00:00:20.141453][f=-000001] Loaded widget: UnitShapes [t=00:00:20.141980][f=-000001] : disabled for spectators [t=00:00:20.142845][f=-000001] Loaded widget: Stockpiler [t=00:00:20.144668][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.145191][f=-000001] Loaded widget: State Icons [t=00:00:20.145579][f=-000001] Loaded widget: Shield Guard [t=00:00:20.146016][f=-000001] Loaded widget: Selection Send [t=00:00:20.147187][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.147605][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.148034][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.148315][f=-000001] Loaded widget: AllyCursors [t=00:00:20.148724][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.149113][f=-000001] : disabled for spectators [t=00:00:20.149869][f=-000001] Loaded widget: Building Starter [t=00:00:20.150268][f=-000001] : disabled for spectators [t=00:00:20.151132][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.151527][f=-000001] Loaded widget: Units on Fire [t=00:00:20.151950][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.152243][f=-000001] Loaded widget: LupsManager [t=00:00:20.152829][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.153477][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.154703][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.155116][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.162878][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.170797][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.171367][f=-000001] Loaded widget: Chili Docking [t=00:00:20.171784][f=-000001] Loaded widget: HUD Presets [t=00:00:20.172390][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.174766][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.175141][f=-000001] Loaded widget: Image Preloader [t=00:00:20.175570][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:20.175787][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.180018][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.180398][f=-000001] Loaded widget: Custom Markers [t=00:00:20.181529][f=-000001] Loaded widget: Select Keys [t=00:00:20.182314][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.182740][f=-000001] Loaded widget: Start Boxes [t=00:00:20.182994][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:20.183377][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.184116][f=-000001] Loaded widget: Pause Screen [t=00:00:20.191824][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.192251][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.192882][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.193236][f=-000001] SetSunLighting [t=00:00:20.194559][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.194851][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:20.195249][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.198696][f=-000001] Loaded widget: Layout Handler [t=00:00:20.199130][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.199166][f=-000001] Loaded widget: GC Control [t=00:00:20.199377][f=-000001] Loaded widget: Font Cache [t=00:00:20.211258][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.213902][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.219026][f=-000001] Writing last game win data [t=00:00:20.223278][f=-000001] LuaUI v0.3 [t=00:00:20.402165][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.402657][f=-000001] [s11n] Loading s11n file... [t=00:00:20.405718][f=-000001] [s11n] Parsing model... [t=00:00:20.407674][f=-000001] [s11n] Populating game world... [t=00:00:20.421721][f=-000001] [s11n] s11n loading complete. [t=00:00:20.422146][f=-000001] Running Springboard Feature Fixer, 34, 82 [t=00:00:20.888258][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.921979][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13370,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.672491][f=-000001] Spectator mode. Widget removed. [t=00:00:21.686985][f=-000001] Spectator mode. Widget removed. [t=00:00:21.691448][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.691924][f=-000001] Playback paused [t=00:00:21.698835][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.794222][f=-000001] Opening demofile demos/1605548/replay.sdfz [t=00:00:21.794256][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.794269][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:21.795140][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:21.795159][f=-000001] -> Connection established (given id 2) [t=00:00:21.795178][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33de04707f47dff9d997a39c7652c0c58d34a6fd716edbee3e9f3d29200300d7c865eb7a6d04ed332ead90ed383b87096a5c5164a81393094e7a1e339f88ff35" [t=00:00:21.795200][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:21.795212][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:21.795225][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:21.795239][f=-000001] Speed set to 20.0 [server] [t=00:00:21.795250][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5557bbeaa0e0,0x5557c3230a60}][locale="C"]" [t=00:00:21.795263][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.809628][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.809663][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:24.933974][f=-000001] Beginning demo playback [t=00:00:24.945897][f=-000001] GameID: 09f73264cab6b1c2c815fa37c27f4354 [t=00:00:24.982184][f=-000001] Connection attempt from DasFapitale [t=00:00:24.982220][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:24.982685][f=-000001] [0] Event [undefined]: DasFapitale changed status [t=00:00:24.983052][f=-000001] -> Connection established (given id 1) [t=00:00:24.983071][f=-000001] Connection attempt from eqdw [t=00:00:24.983083][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.983129][f=-000001] [0] Event [undefined]: eqdw changed status [t=00:00:24.983257][f=-000001] -> Connection established (given id 0) [t=00:00:24.983278][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33de04707f47dff9d997a39c7652c0c58d34a6fd716edbee3e9f3d29200300d7c865eb7a6d04ed332ead90ed383b87096a5c5164a81393094e7a1e339f88ff35" [t=00:00:24.983289][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.990117][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=950b8b593b5661cdabfc23479f955ae9753a057029af829c0db6fdcaa63b8c590d6c8b57377d6c05e20a51c700d785e0d00a2391ebec908e1810f01e4fa163ec" [t=00:00:24.990143][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b5c1adc771d60672a9d68de51b0f0d3a2ecb877aff43ee8c370dd10c67a582dc30304cba0f5cd2e07f5d52080026211b620ebdab43181846efbce1892f993275" [t=00:00:25.194086][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:25.194120][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:25.321943][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={0x556b941daa90,0x556bc20efba0}][locale="C"]" [t=00:00:25.338055][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:25.346148][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:25.556550][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[Game::Load][lua{Rules,Gaia}={000002cbf2efd760,000002cb8bb34a50}][locale="C"]" [t=00:00:25.875206][f=-000001] Allies: I choose: Striker No Striking! [t=00:00:26.808760][f=-000001] Allies: I choose: Soban! [t=00:00:27.078248][f=-000001] glhf [t=00:00:27.258197][f=-000001] glhf [t=00:00:27.438585][f=-000001] [0] Event [3389,43.2839355,593]: 0 finished unit Strike Commander [t=00:00:27.460945][f=-000001] [0] Event [3076,43.2868652,5863]: 1 finished unit Strike Commander [t=00:00:27.480782][f=0000000] [0] DasFapitale, team: 1, elo:2550, userid: 546806 [t=00:00:27.480837][f=0000000] [0] eqdw, team: 0, elo:1663, userid: 438157 [t=00:00:27.480865][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:27.490141][f=0000000] Playback continued [t=00:00:27.520145][f=0000008] [8] Event [3048,43.28125,5736]: 1 finished unit Amphbot Factory [t=00:00:27.722261][f=0000090] [90] Event [3456,43.28125,832]: 0 finished unit Tank Foundry [t=00:00:28.105180][f=0000270] [270] Event [3000,43.28125,5944]: 1 finished unit Metal Extractor [t=00:00:28.203999][f=0000311] [311] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:28.564154][f=0000479] [479] Event [3400,43.28125,440]: 0 finished unit Metal Extractor [t=00:00:28.753461][f=0000557] [557] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:28.809434][f=0000585] [585] Event [3208,43.28125,5720]: 1 finished unit Metal Extractor [t=00:00:29.030308][f=0000692] [692] Event [3456,44.6012497,859.999878]: 0 finished unit Welder [t=00:00:29.064448][f=0000705] [705] Event [3416,43.28125,504]: 0 finished unit Solar Collector [t=00:00:29.312468][f=0000818] [818] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:29.538679][f=0000886] [886] Event [3272,43.28125,5640]: 1 finished unit Solar Collector [t=00:00:29.631742][f=0000930] [930] Event [3336,43.28125,456]: 0 finished unit Solar Collector [t=00:00:30.243483][f=0001204] [1204] Event [3456,44.6012497,859.999878]: 0 finished unit Kodachi [t=00:00:30.349310][f=0001245] [1245] Event [3352,43.28125,5640]: 1 finished unit Solar Collector [t=00:00:30.665164][f=0001380] [1380] Event [3048.05518,43.28125,5700]: 1 finished unit Conch [t=00:00:31.178632][f=0001621] [1621] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:31.290361][f=0001678] [1678] Event [3144,43.28125,200]: 0 finished unit Metal Extractor [t=00:00:32.034916][f=0002000] [2000] Event [3160,43.28125,264]: 0 finished unit Solar Collector [t=00:00:32.089833][f=0002023] [2023] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:32.098562][f=0002026] [2026] Event [2744,43.28125,5704]: 1 finished unit Metal Extractor [t=00:00:32.198198][f=0002058] [2058] Event [3456,44.6012497,859.999878]: 0 finished unit Kodachi [t=00:00:32.835823][f=0002289] [2289] Event [3080,43.28125,216]: 0 finished unit Solar Collector [t=00:00:32.851732][f=0002296] [2296] Event [3992,43.28125,4808]: 1 finished unit Metal Extractor [t=00:00:33.537407][f=0002596] [2596] Event [4088,43.28125,4760]: 1 finished unit Solar Collector [t=00:00:33.616087][f=0002628] [2628] Event [3456,44.6012497,859.999878]: 0 finished unit Kodachi [t=00:00:33.862139][f=0002729] [2729] Event [2936,43.28125,424]: 0 finished unit Metal Extractor [t=00:00:34.130978][f=0002838] [2838] Event [2840,43.28125,5784]: 1 finished unit Solar Collector [t=00:00:34.295092][f=0002904] [2904] Event [4000,43.28125,4912]: 1 finished unit Lotus [t=00:00:34.335067][f=0002920] [2920] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:34.504877][f=0002985] [2985] Event [2952,43.28125,488]: 0 finished unit Solar Collector [t=00:00:35.033771][f=0003209] [3209] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:35.077454][f=0003225] [3225] Event [2872,43.28125,440]: 0 finished unit Solar Collector [t=00:00:35.125200][f=0003245] [3245] Event [2968,43.28125,5864]: 1 finished unit Solar Collector [t=00:00:35.811936][f=0003460] [3460] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:35.987276][f=0003517] [3517] Event [5680,117.65625,1008]: 0 finished unit Radar Tower [t=00:00:36.084893][f=0003553] [3553] Event [2775.90234,43.28125,918.427185]: 0 lost unit Kodachi [t=00:00:36.343329][f=0003656] [3656] Event [3048,43.28125,376]: 0 finished unit Solar Collector [t=00:00:36.602230][f=0003753] [3753] Event [3144,43.28125,5832]: 1 finished unit Solar Collector [t=00:00:36.687333][f=0003784] [3784] Event [3456,44.6012497,859.999878]: 0 lost unit Blitz [t=00:00:36.799516][f=0003824] [3824] Event [3800,43.28125,3832]: 1 finished unit Metal Extractor [t=00:00:36.833677][f=0003837] [3837] Event [3456,44.75811,859.999878]: 0 lost unit Blitz [t=00:00:36.844286][f=0003841] [3841] Event [3456,44.75811,859.999878]: 0 lost unit Blitz [t=00:00:37.105367][f=0003931] [3931] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:37.586547][f=0004110] [4110] Event [3864,43.28125,3736]: 1 finished unit Solar Collector [t=00:00:37.774915][f=0004138] [4138] Event [3671.31543,43.28125,845.071838]: 1 lost unit Duck [t=00:00:38.400718][f=0004396] [4396] Event [3920,43.28125,3840]: 1 finished unit Lotus [t=00:00:38.575899][f=0004459] [4459] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:38.609195][f=0004470] [4470] Event [2944,43.28125,5744]: 1 finished unit Lotus [t=00:00:38.696960][f=0004498] [4498] Event [2744,43.28125,5704]: 1 lost unit Metal Extractor [t=00:00:39.367375][f=0004720] [4720] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:39.481498][f=0004756] [4756] Event [3456,44.6012497,859.999878]: 0 finished unit Blitz [t=00:00:40.137429][f=0004965] [4965] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:40.471819][f=0005085] [5085] Event [4128,169.453125,3264]: 1 finished unit Radar Tower [t=00:00:40.550848][f=0005112] [5112] Event [3208,43.28125,5720]: 1 lost unit Metal Extractor [t=00:00:40.642049][f=0005142] [5142] Event [2744,39.21978,5704]: 1 finished unit Metal Extractor [t=00:00:40.886628][f=0005220] [5220] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:41.646225][f=0005463] [5463] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:41.841995][f=0005527] [5527] Event [4383.99072,43.28125,1486.80713]: 1 lost unit Duck [t=00:00:42.172779][f=0005632] [5632] Event [2872,43.28125,440]: 0 lost unit Solar Collector [t=00:00:42.267646][f=0005648] wellp fuck this game [t=00:00:42.383386][f=0005680] [5680] Event [3456,44.6012497,859.999878]: 0 finished unit Blitz [t=00:00:42.391335][f=0005683] [5683] Event [4727.66113,43.28125,1760.16479]: 1 lost unit Duck [t=00:00:42.530971][f=0005732] [5732] Event [undefined]: eqdw resigned [t=00:00:42.531221][f=0005732] game_message: eqdw has been destroyed! [t=00:00:42.531345][f=0005732] game_message: DasFapitale wins! [t=00:00:42.531773][f=0005732] Submitting stats [t=00:00:42.537677][f=0005732] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:42.542244][f=0005732] Part| Total Time|Time of the last 0.5s [t=00:00:42.542275][f=0005732] Draw 5344.87ms 21.50% [t=00:00:42.542294][f=0005732] Lua::Callins::Synced 2111.35ms 10.10% [t=00:00:42.542307][f=0005732] Lua::Callins::Unsynced 8679.11ms 33.00% [t=00:00:42.542328][f=0005732] Lua::CollectGarbage::Synced 76.32ms 0.10% [t=00:00:42.542340][f=0005732] Lua::CollectGarbage::Unsynced 314.34ms 0.70% [t=00:00:42.542356][f=0005732] Misc::Profiler::AddTime 23.21ms 0.10% [t=00:00:42.542368][f=0005732] Sim 10197.69ms 55.80% [t=00:00:42.543957][f=0005732] [5732] Received game_message: eqdw has been destroyed! [t=00:00:42.545034][f=0005732] [5732] Received game_message: DasFapitale wins! [t=00:00:42.553963][f=0005733] [5733] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:42.554074][f=0005733] [5733] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:42.554153][f=0005733] [5733] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:42.554236][f=0005733] [5733] Game End Stats Values: 2,1975,2140,2140,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.26666689,6.26666689,5.5999999,0,80,80,0,0,0,0,0,700,785,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:42.554317][f=0005733] [5733] Game End Stats Values: 3,2315,2455,2455,2315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8,8,8.66666698,1275,1275,1275,1275,7.73333311,9.19999981,9.19999981,7.73333311,0,240,240,0,0,0,0,0,1040,940,940,1040,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:42.554403][f=0005733] [5733] Game End Stats Values: 4,2555,2525,2525,2555,3.13322949,0.52312529,0.52312529,3.13322949,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,10.1333332,10.1333332,11.7333336,1275,1275,1275,1275,8.20888138,10.0348749,10.0348749,8.20888138,170,240,240,170,0,0,0,0,1110,1010,1010,1110,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:42.554485][f=0005733] [5733] Game End Stats Values: 5,2640,2755,2755,2640,8.94401741,2.15811753,2.15811753,8.94401741,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12,12,12,1275,1275,1275,1275,8.78738594,10.1089983,10.1089983,8.78738594,170,320,320,170,0,0,0,0,1195,1160,1160,1195,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:42.554558][f=0005733] [5733] Game End Stats Values: 6,2880,2920,2920,2880,11.1971493,4.17823124,4.17823124,11.1971493,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.1722174,12,12,15.1722174,1275,1275,1275,1275,14.6279716,10.9346743,10.9346743,14.6279716,340,400,400,340,0,0,0,0,1265,1245,1245,1265,0,0,0,0,0.00036,0,0,0.00036,0,0,0,0 [t=00:00:42.554630][f=0005733] [5733] Game End Stats Values: 7,3120,3075,3075,3120,17.4359627,5.32189322,5.32189322,17.4359627,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.1000061,12.2666664,12.2666664,18.1000061,1275,1275,1275,1275,15.4159031,13.6762438,13.6762438,15.4159031,510,400,400,510,0,0,0,0,1335,1400,1400,1335,0,0,0,0,0.00073501,0,0,0.00073501,0,0,0,0 [t=00:00:42.554714][f=0005733] [5733] Game End Stats Values: 8,3275,3315,3315,3275,33.0854721,7.50883722,7.50883722,33.0854721,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,18.4610596,15.1999998,15.1999998,18.4610596,1275,1275,1275,1275,16.6320839,14.1457958,14.1457958,16.6320839,510,480,480,510,0,0,0,0,1490,1470,1470,1490,0,0,0,0,0.00100085,0,0,0.00100085,0,0,0,0 [t=00:00:42.554823][f=0005733] [5733] Game End Stats Values: 9,3230,3545,3545,3230,42.5933037,14.592741,14.592741,42.5933037,0,0,0,0,0,0,0,0,0,0,0,0,78.0773468,170,170,78.0773468,0,90,90,0,19.4666672,17.333334,17.333334,19.4666672,1330,1275,1275,1330,12.6338568,14.4722595,14.4722595,12.6338568,340,640,640,340,0,170,170,0,1560,1540,1540,1560,170,0,0,170,0.00100085,0,0,0.00100085,170,78.0773468,78.0773468,170 [t=00:00:42.554911][f=0005733] [5733] Game End Stats Values: 10,3300,3780,3780,3300,71.6517181,26.9863567,26.9863567,71.6517181,0,0,0,0,0,0,0,0,0,0,0,0,78.0773468,655.921753,655.921753,78.0773468,0,90,90,0,21.6000004,19.0666676,19.0666676,21.6000004,1330,1275,1275,1330,13.9372292,15.6262407,15.6262407,13.9372292,340,720,720,340,0,428.332001,428.332001,0,1630,1695,1695,1630,428.332001,0,0,428.332001,0.00100085,0,0,0.00100085,655.921753,78.0773468,78.0773468,655.921753 [t=00:00:42.554996][f=0005733] [5733] Game End Stats Values: 11,3300,3945,3945,3300,107.295593,45.6049843,45.6049843,107.295593,0,0,0,0,0,0,0,0,0,0,0,0,186.97345,769.680603,769.680603,186.97345,0,270,270,0,22,21.6000004,21.6000004,22,1330,1275,1275,1330,14.3762598,17.2412415,17.2412415,14.3762598,340,720,720,340,165,428.332001,428.332001,165,1630,1680,1680,1630,428.332001,165,165,428.332001,0.00100085,0,0,0.00100085,769.680603,192.458221,192.458221,769.680603 [t=00:00:42.555080][f=0005733] [5733] Game End Stats Values: 12,3600,4025,4025,3600,146.253983,75.8580322,75.8580322,146.253983,0,0,0,0,0,0,0,0,0,0,0,0,196.743454,850.933105,850.933105,196.743454,0,270,270,0,22,20.9333324,20.9333324,22,1330,1275,1275,1330,14.5972261,18.4168701,18.4168701,14.5972261,640,800,800,640,165,428.332001,428.332001,165,1630,1680,1680,1630,428.332001,165,165,428.332001,0.00100085,34,34,0.00100085,850.933105,202.232132,202.232132,850.933105 [t=00:00:42.555168][f=0005733] [5733] Game End Stats Values: 13,3600,4240,4240,3600,186.010788,93.2579041,93.2579041,186.010788,0,0,0,0,0,0,0,0,0,0,0,0,281.743439,929.683105,929.683105,281.743439,0,270,270,0,22,21.2000008,21.2000008,22,1330,1330,1330,1330,14.6504545,15.026659,15.026659,14.6504545,640,960,960,640,250,428.332001,428.332001,250,1630,1680,1680,1630,428.332001,250,250,428.332001,0.00100085,34,34,0.00100085,929.683105,289.570709,289.570709,929.683105 [t=00:00:42.555253][f=0005733] [5733] Game End Stats Values: 14,3830,4160,4160,3830,217.309067,124.632011,124.632011,217.309067,0,0,0,0,0,0,0,0,0,0,0,0,525.258057,1223.36719,1223.36719,525.258057,0,270,270,0,20.833334,22,22,20.833334,1330,1330,1330,1330,14.6081886,16.6145096,16.6145096,14.6081886,940,880,880,940,410,498.332001,498.332001,410,1560,1680,1680,1560,498.332001,410,410,498.332001,0.00100085,34,34,0.00100085,1251.84399,533.085327,533.085327,1251.84399 [t=00:00:42.600099][f=0005744] [5744] Event [2936,43.28125,424]: 0 lost unit Metal Extractor [t=00:00:42.691028][f=0005765] [5765] Event [1758.7312,43.28125,5813.95215]: 0 lost unit Kodachi [t=00:00:42.721434][f=0005772] [5772] Event [4965.97998,45.1057587,5870.45508]: 0 lost unit Kodachi [t=00:00:42.882934][f=0005835] Player DasFapitale left the game: normal quit [t=00:00:42.883000][f=0005835] [5835] Event [undefined]: DasFapitale quit [t=00:00:42.904734][f=0005840] Spectator eqdw left the game: normal quit [t=00:00:42.904809][f=0005840] [5840] Event [undefined]: eqdw quit [t=00:00:43.086922][f=0005914] No clients connected, shutting down server [t=00:00:43.086961][f=0005914] Server shutdown [t=00:00:43.087039][f=0005914] [5914] all players disconnected [t=00:00:43.119941][f=0005924] [5924] Event [3048.05518,43.28125,5700]: 1 finished unit Conch [t=00:00:43.242214][f=0005969] [5969] Event [4392,51.9140625,3192]: 1 finished unit Metal Extractor [t=00:00:43.791260][f=0006165] [6165] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:44.047241][f=0006256] [6256] Event [4488,47.265625,3208]: 1 finished unit Solar Collector [t=00:00:44.194570][f=0006310] [6310] Event [1304,49.2578125,5400]: 1 finished unit Metal Extractor [t=00:00:44.406852][f=0006385] [6385] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:44.844560][f=0006540] [6540] Event [4416,51.9140625,3296]: 1 finished unit Lotus [t=00:00:45.136027][f=0006642] [6642] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:45.644595][f=0006820] [6820] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:45.703536][f=0006841] [6841] Event [1376,43.28125,5312]: 1 finished unit Lotus [t=00:00:46.079576][f=0006971] [6971] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:46.558770][f=0007142] [7142] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:46.822373][f=0007255] [7255] Event [1384,43.9453125,5432]: 1 finished unit Solar Collector [t=00:00:46.962310][f=0007315] [7315] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:47.339307][f=0007475] [7475] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:47.693866][f=0007625] [7625] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:48.127555][f=0007813] [7813] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:48.473376][f=0007961] [7961] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:48.780913][f=0008105] [8105] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:49.209608][f=0008281] [8281] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:49.499334][f=0008435] [8435] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:49.927678][f=0008617] [8617] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:50.272774][f=0008778] [8778] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:50.631249][f=0008949] [8949] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:50.936691][f=0009108] [9108] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:51.304876][f=0009279] [9279] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:51.629536][f=0009438] [9438] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:51.763613][f=0009505] [9505] Event [648,41.953125,6024]: 1 finished unit Metal Extractor [t=00:00:51.996274][f=0009608] [9608] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:52.313673][f=0009768] [9768] Event [3048.05518,43.28125,5700]: 1 finished unit Duck [t=00:00:52.372898][f=0009792] [9792] Event [744,43.28125,5992]: 1 finished unit Solar Collector [t=00:00:52.538554][f=0009870] Autoquit sending quit command. [t=00:00:52.539668][f=0009870] [QuitAction] user exited to system [t=00:00:52.540756][f=0009870] [SpringApp::Kill][1] fromRun=1 [t=00:00:52.540792][f=0009870] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:52.540811][f=0009870] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.540823][f=0009870] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.540833][f=0009870] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:52.540843][f=0009870] [SpringApp::Kill][2] [t=00:00:52.541621][f=0009870] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:52.541957][f=0009870] [Game::KillLua][1] dtor=0 luaUI=0x5557be5f1aa0 [t=00:00:52.542012][f=0009870] Start widgetHandler:Shutdown [t=00:00:52.546293][f=0009870] Shutdown - SaveOrderList Complete [t=00:00:52.547129][f=0009870] Writing last game win data [t=00:00:52.553247][f=0009870] Shutdown - SaveConfigData Complete [t=00:00:52.553278][f=0009870] Shutdown Widget - Save/Load API [t=00:00:52.553295][f=0009870] Shutdown Widget - Chili Highlight [t=00:00:52.553325][f=0009870] Shutdown Widget - Draw After Chili [t=00:00:52.553340][f=0009870] Shutdown Widget - API Unit Tracker GL4 [t=00:00:52.553361][f=0009870] Shutdown Widget - EPIC Menu [t=00:00:52.555243][f=0009870] Shutdown Widget - Chili Widget Selector [t=00:00:52.556111][f=0009870] Shutdown Widget - Chili Minimap [t=00:00:52.556256][f=0009870] Shutdown Widget - Local Team Colors [t=00:00:52.556275][f=0009870] Shutdown Widget - Display Keys 2 [t=00:00:52.556334][f=0009870] Shutdown Widget - Save Game Menu [t=00:00:52.556350][f=0009870] Shutdown Widget - Unit Icons [t=00:00:52.556372][f=0009870] Shutdown Widget - Noises [t=00:00:52.556387][f=0009870] Shutdown Widget - HealthBars [t=00:00:52.557264][f=0009870] Shutdown Widget - Win Counter [t=00:00:52.557287][f=0009870] Shutdown Widget - SpringRTS Replay Stats [t=00:00:52.557332][f=0009870] Shutdown Widget - EndGame APM stats [t=00:00:52.557349][f=0009870] Shutdown Widget - BuildETA [t=00:00:52.557367][f=0009870] Shutdown Widget - Modular Comm Info [t=00:00:52.557383][f=0009870] Shutdown Widget - Stereo3D [t=00:00:52.557405][f=0009870] Shutdown Widget - Showeco and Grid Drawer [t=00:00:52.557420][f=0009870] Shutdown Widget - Point Tracker [t=00:00:52.557434][f=0009870] Shutdown Widget - Missile Silo Range [t=00:00:52.557452][f=0009870] Shutdown Widget - MinimapEvents [t=00:00:52.557466][f=0009870] Shutdown Widget - Local Widgets Config [t=00:00:52.557489][f=0009870] Shutdown Widget - Highlight Geos [t=00:00:52.557508][f=0009870] Shutdown Widget - Grab Input [t=00:00:52.557529][f=0009870] Shutdown Widget - Defense Range Zero-K [t=00:00:52.557552][f=0009870] Shutdown Widget - Darkening [t=00:00:52.557578][f=0009870] Shutdown Widget - Context Menu [t=00:00:52.557592][f=0009870] Shutdown Widget - Chili Spectator Panels [t=00:00:52.557607][f=0009870] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:52.557627][f=0009870] Shutdown Widget - Chili Nuke Warning [t=00:00:52.557645][f=0009870] Shutdown Widget - Chili EndGame Window [t=00:00:52.557666][f=0009870] Shutdown Widget - Chili Economy Panel Default [t=00:00:52.557818][f=0009870] Shutdown Widget - CameraShake [t=00:00:52.557839][f=0009870] Shutdown Widget - State Reverse and Latency [t=00:00:52.557854][f=0009870] Shutdown Widget - Music Player v2 [t=00:00:52.557870][f=0009870] Shutdown Widget - Attack AoE [t=00:00:52.557885][f=0009870] Shutdown Widget - UnitShapes [t=00:00:52.557926][f=0009870] Shutdown Widget - Map Edge Extension [t=00:00:52.557942][f=0009870] Shutdown Widget - Selection Send [t=00:00:52.557957][f=0009870] Shutdown Widget - LupsManager [t=00:00:52.557984][f=0009870] Shutdown Widget - Newton Firezone [t=00:00:52.557998][f=0009870] Shutdown Widget - Chili Pro Console [t=00:00:52.561681][f=0009870] Shutdown Widget - Persistent Build Height [t=00:00:52.561757][f=0009870] Shutdown Widget - Lasso Terraform GUI [t=00:00:52.561774][f=0009870] Shutdown Widget - Lups [t=00:00:52.561825][f=0009870] Shutdown Widget - Chili Framework [t=00:00:52.561842][f=0009870] Shutdown Widget - Mex Placement Handler [t=00:00:52.561857][f=0009870] Shutdown Widget - Chili Core Selector [t=00:00:52.561969][f=0009870] Shutdown Widget - Custom Markers [t=00:00:52.561991][f=0009870] Shutdown Widget - Select Keys [t=00:00:52.562024][f=0009870] Shutdown Widget - Pause Screen [t=00:00:52.562627][f=0009870] Shutdown Widget - Text To Speech Control [t=00:00:52.562663][f=0009870] Shutdown Widget - Layout Handler [t=00:00:52.562681][f=0009870] End widgetHandler:Shutdown [t=00:00:52.733239][f=0009870] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={831979,71630457} {int,ext,rec}Allocs={7952944,0,0} {chunk,block}Bytes={71630457,0} [t=00:00:52.733714][f=0009870] [Game::KillLua][2] dtor=0 luaGaia=0x5557c3230a60 [t=00:00:52.753178][f=0009870] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={679226,61852234} {int,ext,rec}Allocs={7952945,0,0} {chunk,block}Bytes={61852234,0} [t=00:00:52.753285][f=0009870] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={679226,61852234} {int,ext,rec}Allocs={7952945,0,0} {chunk,block}Bytes={61852234,0} [t=00:00:52.753324][f=0009870] [Game::KillLua][3] dtor=0 luaRules=0x5557bbeaa0e0 [t=00:00:52.753373][f=0009870] Start gadgetHandler:Shutdown [t=00:00:52.753392][f=0009870] Shutdown - StartSetup [t=00:00:52.753406][f=0009870] Shutdown - UnitMorph [t=00:00:52.754322][f=0009870] Shutdown - Carrier Drones [t=00:00:52.754345][f=0009870] Shutdown - Missile Silo Controller [t=00:00:52.754362][f=0009870] Shutdown - Modular Comm Info [t=00:00:52.754376][f=0009870] Shutdown - Terrain Texture Handler [t=00:00:52.754393][f=0009870] Shutdown - UnitCloakShield [t=00:00:52.754620][f=0009870] Shutdown - Starlight Handler [t=00:00:52.754654][f=0009870] End gadgetHandler:Shutdown [t=00:00:52.796783][f=0009870] Start gadgetHandler:Shutdown [t=00:00:52.796859][f=0009870] Shutdown - Save/Load [t=00:00:52.796886][f=0009870] Shutdown - Teleport Throw [t=00:00:52.796904][f=0009870] Shutdown - UnitMorph [t=00:00:52.796927][f=0009870] Shutdown - Modular Comm Info [t=00:00:52.796941][f=0009870] Shutdown - Retreat Command [t=00:00:52.796964][f=0009870] Shutdown - Shockwaves [t=00:00:52.796982][f=0009870] Shutdown - UnitCloakShield [t=00:00:52.797003][f=0009870] Shutdown - Lups Cloak FX [t=00:00:52.797018][f=0009870] Shutdown - Lups [t=00:00:52.797062][f=0009870] Shutdown - Lups Shield [t=00:00:52.797130][f=0009870] End gadgetHandler:Shutdown [t=00:00:52.831976][f=0009870] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7952975,0,0} {chunk,block}Bytes={0,0} [t=00:00:52.832168][f=0009870] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7952975,0,0} {chunk,block}Bytes={0,0} [t=00:00:52.832244][f=0009870] [Game::KillLua][4] dtor=0 [t=00:00:52.832857][f=0009870] [Game::KillLua][5] dtor=0 [t=00:00:52.848689][f=0009870] [Game::~CGame][1] [t=00:00:52.848757][f=0009870] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:52.848769][f=0009870] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:52.848780][f=0009870] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:52.848790][f=0009870] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:52.848801][f=0009870] [Game::KillLua][4] dtor=1 [t=00:00:52.848812][f=0009870] [Game::KillLua][5] dtor=1 [t=00:00:52.849024][f=0009870] [Game::KillMisc][1] [t=00:00:52.849037][f=0009870] [Game::KillMisc][2] [t=00:00:52.849928][f=0009870] [Game::KillMisc][3] [t=00:00:52.850416][f=0009870] [Game::KillRendering][1] [t=00:00:52.881749][f=0009870] [3DOParser::Kill] allocated 1 pieces [t=00:00:52.881804][f=0009870] [S3OParser::Kill] allocated 5490 pieces [t=00:00:52.883511][f=0009870] [AssParser::Kill] allocated 671 pieces [t=00:00:53.004573][f=0009870] [Game::KillInterface][1] [t=00:00:53.005751][f=0009870] [Game::KillInterface][2] [t=00:00:53.008523][f=0009870] [Game::KillSimulation][1] [t=00:00:53.008549][f=0009870] [Game::KillSimulation][2] [t=00:00:53.769823][f=0009870] [CCollisionHandler] dis-/continuous tests: 0/228184 [t=00:00:53.769871][f=0009870] [Game::KillSimulation][3] [t=00:00:53.770905][f=0009870] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.770934][f=0009870] [~CPathCache(24x24)] cacheHits=1 hitPercentage=5% numHashColls=0 maxCacheSize=6 [t=00:00:53.770963][f=0009870] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.770982][f=0009870] [~CPathCache(48x48)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=11 [t=00:00:53.799637][f=0009870] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:53.876357][f=0009870] [LosHandler::Kill] raycast instance cache-{hits,misses}={3904,3768}; shared=5%; cached=46% [t=00:00:54.066643][f=0009870] [Game::KillSimulation][4] [t=00:00:57.859605][f=0009870] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:57.861559][f=0009870] [Game::~CGame][2] [t=00:00:57.861763][f=0009870] [Game::~CGame][3] [t=00:00:58.119807][f=0009870] [SpringApp::Kill][3] [t=00:00:58.120996][f=0009870] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 103900 bytes sent 66827 bytes recv'd [t=00:00:58.125865][f=0009870] Kill: client disconnecting... [t=00:01:00.136138][f=0009870] CloseConnection: client connection closed [t=00:01:00.137779][f=0009870] [SpringApp::Kill][4] font=0x5557986ae600 [t=00:01:00.149474][f=0009870] [SpringApp::Kill][5] [t=00:01:00.199427][f=0009870] [SpringApp::Kill][6] [t=00:01:00.199898] [SpringApp::Kill][7] [t=00:01:00.201917] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.201993] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.202006] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:00.202017] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.202027] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:00.202037] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.202058] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {244, 1048576, 1048576}, EBO = {366, 1048576, 1048576} [t=00:01:00.202068] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2364, 1048576, 1048576}, EBO = {3546, 1048576, 1048576} [t=00:01:00.202078] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:00.202088] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.202097] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.202107] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.202116] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.217577] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:00.217614] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:00.217624] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:00.217634] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:00.219478] [VFS] [SpringVFS::DeleteArchives] [t=00:01:00.219502] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:01:00.219525] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x555797413c00) [t=00:01:00.243312] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3434ms [t=00:01:00.243376] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=65ms [t=00:01:00.243634] file="unittextures/factorytank_1.png" indx=7329 inflSize=4103kb readTime=48ms [t=00:01:00.243850] file="objects3d/nebula.s3o" indx=5385 inflSize=1884kb readTime=42ms [t=00:01:00.244102] file="objects3d/shipcarrier.dae" indx=5551 inflSize=1789kb readTime=29ms [t=00:01:00.244118] file="luaui/widgets/gui_chili_share.lua" indx=4752 inflSize=52kb readTime=28ms [t=00:01:00.244571] file="objects3d/pw_dropdepot_dead.dae" indx=5454 inflSize=497kb readTime=24ms [t=00:01:00.244587] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=24ms [t=00:01:00.244596] file="luaui/widgets/gui_pausescreen.lua" indx=4790 inflSize=12kb readTime=23ms [t=00:01:00.244608] file="objects3d/starlight.dae" indx=5597 inflSize=1173kb readTime=22ms [t=00:01:00.244618] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=22ms [t=00:01:00.254907] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 167210460 bytes cached in 3491 files [t=00:01:00.559786] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [t=00:01:00.559822] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x5557986a8360) [t=00:01:00.560594] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:00.560610] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55579888b2b0) [t=00:01:00.561826] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:00.562433] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f7a0c01a340) [t=00:01:00.563218] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:00.565197] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5557986a1080) [t=00:01:00.565423] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:00.565435] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:00.565674] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:00.565686] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:00.565714] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:00.565722] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:00.567425] [SpringApp::Kill][8] [t=00:01:00.567447] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:00.567458] [WatchDog::Uninstall][1] hangDetectorThread=0x555751c0c4d0 (joinable=1) [t=00:01:00.567468] [WatchDog::Uninstall][2] [t=00:01:01.104769] [WatchDog::Uninstall][3] [t=00:01:01.104808] [SpringApp::Kill][9]