[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000048] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010189] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010223] Using writeable configuration source: "/tmp/tmp.rftslRRl6d/springsettings.1605443.cfg" [t=00:00:00.017277] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017508] ============== ============== [t=00:00:00.017525] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017535] [t=00:00:00.017545] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017555] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017566] Use "none" to disable the default log sections. [t=00:00:00.017575] ============== ============== [t=00:00:00.017586] ============== ============== [t=00:00:00.017652] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017664] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017674] ROAM = 2 [t=00:00:00.017685] RotateLogFiles = 1 [t=00:00:00.017695] TeamHighlight = 0 [t=00:00:00.017707] ============== ============== [t=00:00:00.017717] ============== ============== [t=00:00:00.017728] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017739] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017749] Compiler Version: gcc-11.1.0 [t=00:00:00.017773] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017981] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017995] Binary Word Size: 64-bit (native) [t=00:00:00.018006] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018016] Physical CPU Cores: 1 [t=00:00:00.018026] Logical CPU Cores: 1 [t=00:00:00.018036] ============== ============== [t=00:00:00.018100] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018111] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018121] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018131] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018141] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019795] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.019817] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019845] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019881] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019909] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019921] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019957] [GR::LogVersionInfo] [t=00:00:00.019968] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019977] GL version : [t=00:00:00.019988] GL vendor : [t=00:00:00.019998] GL renderer : [t=00:00:00.020008] GLSL version: [t=00:00:00.020018] GLEW version: spring headless stub GLEW version [t=00:00:00.020028] GPU memory : unknown [t=00:00:00.020038] SDL swap-int: 0 [t=00:00:00.020048] SDL driver : headless stub [t=00:00:00.020058] [t=00:00:00.020069] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020079] GLSL shader support : 0 [t=00:00:00.020089] GL4 support : 0 [t=00:00:00.020099] FBO extension support : 0 [t=00:00:00.020108] NVX GPU mem-info support : 0 [t=00:00:00.020142] ATI GPU mem-info support : 0 [t=00:00:00.020153] NPOT-texture support : 1 (0) [t=00:00:00.020163] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020173] texture query-LOD support : 1 (0) [t=00:00:00.020184] MSAA frame-buffer support : 0 (0) [t=00:00:00.020193] Z-buffer depth : 16 (-) [t=00:00:00.020203] primitive-restart support : 0 (0) [t=00:00:00.020213] clip-space control support: 0 (0) [t=00:00:00.020223] seamless cube-map support : 0 (0) [t=00:00:00.020234] frag-depth layout support : 0 (0) [t=00:00:00.020244] persistent maps support : 0 (0) [t=00:00:00.020254] explicit attribs location : 0 (0) [t=00:00:00.020264] multi draw indirect : 0 (-) [t=00:00:00.020274] [t=00:00:00.020284] max. FBO samples : -1 [t=00:00:00.020295] max. FS/program texture slots : 8/8 [t=00:00:00.020304] max. texture size : 2048 [t=00:00:00.020317] max. texture anisotropy level : 0.000000 [t=00:00:00.020327] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020337] max. draw-buffers : 0 [t=00:00:00.020347] max. rec. indices/vertices : 0/0 [t=00:00:00.020358] max. uniform buffer-bindings : 0 [t=00:00:00.020368] max. uniform block-size : 0KB [t=00:00:00.020378] max. storage buffer-bindings : 0 [t=00:00:00.020388] max. storage block-size : 0MB [t=00:00:00.020398] [t=00:00:00.020409] enable AMD-hacks : 0 [t=00:00:00.020419] compress MIP-maps: 0 [t=00:00:00.020975] [GR::UpdateGLConfigs] [t=00:00:00.020999] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021014] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021026] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021036] [GR::InitGLState] [t=00:00:00.021473] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.646184] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.665278] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.672934] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.673487] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.673511] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.673527] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.831903] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.836239] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.914369] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.914638] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.929388] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 98ms [t=00:00:00.929781] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.929934] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.939534] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7feebc01c2e0 (SpringVFS) global=(nil) (null) [t=00:00:00.939557] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.945079] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.945108] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.945121] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.945132] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.945152] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1855 MB [t=00:00:00.966340][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.967102][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.967227][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1605443/replay.sdfz" for game data... [t=00:00:01.121940][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.131694][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.131726][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.136710][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.136801][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 169ms [t=00:00:01.137228][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.194939][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a0f927fb90] using map "Fallendell_V4" (loaded=0 cached=0) [t=00:00:01.196703][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [t=00:00:01.198786][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.199281][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a0f927fb90] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:01.200238][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:01.212367][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.213522][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.225204][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 87ms [t=00:00:01.225651][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.231911][f=-000001] forceSingleThreaded, false [t=00:00:01.322962][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.322991][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.323066][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.323111][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.323155][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.323198][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.324252][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.324794][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.325269][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.328157][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.330306][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.331822][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.331849][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.332303][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.339066][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.340693][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.341690][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.341980][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.342577][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.342592][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.380720][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.380797][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.543967][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.627024][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.761045][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.096720][f=-000001] Loading UnitDefs_posts [t=00:00:03.279324][f=-000001] Loading FeatureDefs_posts [t=00:00:03.355652][f=-000001] Loading WeaponDefs_posts [t=00:00:03.376948][f=-000001] Loading ArmorDefs_posts [t=00:00:03.399372][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 598ms [t=00:00:03.452008][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 701ms [t=00:00:03.452060][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.618186][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.618448][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.618465][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.618477][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.619311][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.621075][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.838535][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.907185][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.021812][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.025150][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.025186][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.454183][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 428ms [t=00:00:04.454228][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.548580][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:04.548624][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.572617][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.338309][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.343260][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.344492][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.354270][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.705912][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.715011][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.715051][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.716507][f=-000001] InfoTexture: legacy [t=00:00:10.716529][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.718180][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.916700][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.940183][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.940219][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.941674][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.042322][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.042369][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.282015][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.349942][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.380764][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.380809][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.384756][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.892082][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.901818][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.902332][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.103755][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:13.107143][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.107168][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.119204][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.119251][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.119262][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.119273][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.119284][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.119294][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.119304][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3903 [t=00:00:13.125149][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.125190][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.125201][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.125211][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.125220][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.125230][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.125241][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3913 [t=00:00:13.125251][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a101cb9e90 has BLOCKSIZE 1 [t=00:00:13.129271][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.129294][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.129304][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.129315][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.129330][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.129341][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3669 [t=00:00:13.133644][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3669 file="cache/105dev-BAR105/paths/Fallendell_V4.pe-651a3669.zip" (exists=1) [t=00:00:13.135262][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.143085][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.143112][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.146800][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.146821][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.146832][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.146843][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.146853][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.146863][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3679 [t=00:00:13.247464][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3679 file="cache/105dev-BAR105/paths/Fallendell_V4.pe2-651a3679.zip" (exists=1) [t=00:00:13.248533][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.252376][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.252400][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.252415][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (145ms, checksum 851c0057)" [t=00:00:13.252491][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.252504][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.252527][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.377580][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms [t=00:00:13.378473][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.464554][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:15.464609][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.958943][f=-000001] Synced LuaRules: finished loading [t=00:00:15.979095][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.562197][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.616983][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.692532][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 55ms [t=00:00:17.599687][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.600103][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.600474][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.680209][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.690576][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.691286][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.691306][f=-000001] LuaSocket Support: enabled [t=00:00:17.707842][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.794253][f=-000001] localWidgets, nil, true, true [t=00:00:17.797352][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.797380][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.843279][f=-000001] USE_OLD_CHILI [t=00:00:18.528405][f=-000001] Loading last game win data [t=00:00:18.529505][f=-000001] Resetting win data [t=00:00:18.530007][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.530026][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.530037][f=-000001] Player and team counts match, continuing [t=00:00:18.530050][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:18.723533][f=-000001] CAS: GLSL not supported. [t=00:00:18.730998][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.731026][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.788265][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.738377][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.465099][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.644530][f=-000001] forceSingleThreaded, false [t=00:00:21.095822][f=-000001] Loaded API widget: i18n [t=00:00:21.096146][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.096793][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.096979][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.097282][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.097582][f=-000001] Loaded API widget: Win Counter [t=00:00:21.281678][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.282076][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.282367][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.282601][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.282810][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.284177][f=-000001] Loaded API widget: Lups [t=00:00:21.579500][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.579926][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.580268][f=-000001] Loaded widget: Save/Load API [t=00:00:21.580582][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.580913][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.581260][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.585588][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.587493][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.587511][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.587575][f=-000001] Set maximum particles to: 0 [t=00:00:21.588449][f=-000001] Set UnitIconDist to 0 [t=00:00:21.681425][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.681792][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.683002][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.708490][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.708906][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.716633][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.716999][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.717407][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.717686][f=-000001] Mexspot Fetcher fetching [t=00:00:21.717905][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.718212][f=-000001] Team highlighting: Disabled [t=00:00:21.718499][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.719332][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.719737][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.720122][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.720325][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.720528][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.720808][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.721097][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.721399][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.721770][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.722067][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.722080][f=-000001] Using fallback unit outlines [t=00:00:21.722263][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.722609][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.731408][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.732619][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.733531][f=-000001] Loaded widget: Unit Icons [t=00:00:21.733869][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.734254][f=-000001] Loaded widget: Noises [t=00:00:21.775986][f=-000001] Loaded widget: HealthBars [t=00:00:21.776439][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.776707][f=-000001] Loaded widget: Guard Remove [t=00:00:21.779855][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.780205][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.780517][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.780869][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1605443/events.log [t=00:00:21.785809][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.786202][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.787910][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.788156][f=-000001] Loaded widget: Objectives [t=00:00:21.788506][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.789006][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.789409][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.789819][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.790336][f=-000001] Loaded widget: BuildETA [t=00:00:21.795138][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.796014][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.796357][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.799713][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.800202][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.800953][f=-000001] Loaded widget: Command Alpha [t=00:00:21.801823][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.802204][f=-000001] Loaded widget: Ghost Site [t=00:00:21.802464][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.805178][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.805475][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.806878][f=-000001] Loaded widget: Stereo3D [t=00:00:21.807379][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.807634][f=-000001] Loaded widget: SmoothCam [t=00:00:21.808001][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.808401][f=-000001] Loaded widget: Simple Settings [t=00:00:21.808834][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.809158][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.809563][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.809789][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.810009][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.810353][f=-000001] Loaded widget: Point Tracker [t=00:00:21.810576][f=-000001] Loaded widget: Orbit Command [t=00:00:21.810793][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.811031][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.811470][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.811822][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.812107][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.812464][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.812837][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.813141][f=-000001] Loaded widget: Keep Target [t=00:00:21.813380][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.813868][f=-000001] Loaded widget: In-game Guide [t=00:00:21.814237][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.814632][f=-000001] Loaded widget: Haven Handler [t=00:00:21.815427][f=-000001] Input grabbing is enabled! [t=00:00:21.815451][f=-000001] Input grabbing is enabled! [t=00:00:21.815561][f=-000001] Loaded widget: Grab Input [t=00:00:21.815916][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.816141][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.816572][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.822974][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.823374][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.823680][f=-000001] Loaded widget: Decloak Range [t=00:00:21.824053][f=-000001] Loaded widget: Darkening [t=00:00:21.831801][f=-000001] Loaded widget: Context Menu [t=00:00:21.832493][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.832901][f=-000001] Loaded widget: Ferry Points [t=00:00:21.858659][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.859222][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.859578][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.859778][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.860101][f=-000001] EndGame Graph disabled [t=00:00:21.878219][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.890484][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.890848][f=-000001] Loaded widget: Easy Facing [t=00:00:21.891529][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.891925][f=-000001] Loaded widget: CameraShake [t=00:00:21.892176][f=-000001] Loaded widget: Blast Radius [t=00:00:21.892527][f=-000001] Loaded widget: Autoquit [t=00:00:21.892915][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.893160][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.893747][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.894193][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.894628][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.895083][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.895522][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.896803][f=-000001] Loaded widget: Attack Warning [t=00:00:21.897220][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.897915][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.899300][f=-000001] Loaded widget: Auto Group [t=00:00:21.900230][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.901285][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.901664][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.902567][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.903628][f=-000001] Loaded widget: Select Com at start [t=00:00:21.909724][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.910864][f=-000001] Loaded widget: Transport AI [t=00:00:21.911116][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.911361][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.937458][f=-000001] Loaded widget: Unit Start State [t=00:00:21.937930][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.943484][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.944336][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.944701][f=-000001] Loaded widget: Icon Sets [t=00:00:22.099861][f=-000001] Loaded widget: Attack AoE [t=00:00:22.101721][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.102755][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.102976][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.103467][f=-000001] Loaded widget: Commands FX [t=00:00:22.118988][f=-000001] Loaded widget: UnitShapes [t=00:00:22.119514][f=-000001] : disabled for spectators [t=00:00:22.120492][f=-000001] Loaded widget: Stockpiler [t=00:00:22.125927][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.126589][f=-000001] Loaded widget: State Icons [t=00:00:22.126979][f=-000001] Loaded widget: Shield Guard [t=00:00:22.127358][f=-000001] Loaded widget: Selection Send [t=00:00:22.159556][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.160270][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.172815][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.173201][f=-000001] Loaded widget: AllyCursors [t=00:00:22.173640][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.174049][f=-000001] : disabled for spectators [t=00:00:22.175156][f=-000001] Loaded widget: Building Starter [t=00:00:22.175586][f=-000001] : disabled for spectators [t=00:00:22.176414][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.182516][f=-000001] Loaded widget: Units on Fire [t=00:00:22.183274][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.183590][f=-000001] Loaded widget: LupsManager [t=00:00:22.184209][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.184929][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.186292][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.186740][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.195241][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.203967][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.204879][f=-000001] Loaded widget: Chili Docking [t=00:00:22.205325][f=-000001] Loaded widget: HUD Presets [t=00:00:22.205982][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.208259][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.208641][f=-000001] Loaded widget: Image Preloader [t=00:00:22.209222][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:22.209461][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.213795][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.214434][f=-000001] Loaded widget: Custom Markers [t=00:00:22.216039][f=-000001] Loaded widget: Select Keys [t=00:00:22.216909][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.217502][f=-000001] Loaded widget: Start Boxes [t=00:00:22.217837][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:22.218101][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.218836][f=-000001] Loaded widget: Pause Screen [t=00:00:22.229486][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.230098][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.230720][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.231109][f=-000001] SetSunLighting [t=00:00:22.233018][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.233518][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:22.234151][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.239377][f=-000001] Loaded widget: Layout Handler [t=00:00:22.240144][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.240214][f=-000001] Loaded widget: GC Control [t=00:00:22.240628][f=-000001] Loaded widget: Font Cache [t=00:00:22.256652][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.259905][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.265420][f=-000001] Writing last game win data [t=00:00:22.270587][f=-000001] LuaUI v0.3 [t=00:00:22.459313][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.553119][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.587191][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13370,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.205846][f=-000001] Spectator mode. Widget removed. [t=00:00:24.218198][f=-000001] Spectator mode. Widget removed. [t=00:00:24.222034][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.222104][f=-000001] Playback paused [t=00:00:24.226955][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.315341][f=-000001] Opening demofile demos/1605443/replay.sdfz [t=00:00:24.315375][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.315386][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.315569][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.315588][f=-000001] -> Connection established (given id 2) [t=00:00:24.315608][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6187d5b2c5a28d1a6c04e01c3ed697e7f8d2a0ae8f741a1df5fb525b1e464ea9208c5e4825738f54951ef454be2e91d5b9328869c7618be48fef7beae165303d" [t=00:00:24.315620][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.315632][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:24.315654][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:24.315669][f=-000001] Speed set to 20.0 [server] [t=00:00:24.315680][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a11b7169d0,0x55a115d537c0}][locale="C"]" [t=00:00:24.315692][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.329805][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.329839][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.618076][f=-000001] Beginning demo playback [t=00:00:27.633323][f=-000001] GameID: c7d73264ea07d812362f0340112b8fb1 [t=00:00:27.656143][f=-000001] Connection attempt from DasFapitale [t=00:00:27.656180][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:27.657422][f=-000001] [0] Event [undefined]: DasFapitale changed status [t=00:00:27.658062][f=-000001] -> Connection established (given id 1) [t=00:00:27.667333][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d4bae8eaee8ba5c35e810b7c00342a3642cee6d516fc907cdd81fd548a8032c90083f6198129ed539dca20ee780a3f50c16e102166aa893ef7f487391057b68" [t=00:00:27.667365][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b5c1adc771d60672a9d68de51b0f0d3a2ecb877aff43ee8c370dd10c67a582dc30304cba0f5cd2e07f5d52080026211b620ebdab43181846efbce1892f993275" [t=00:00:27.676810][f=-000001] Connection attempt from exploit [t=00:00:27.676842][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:27.676901][f=-000001] [0] Event [undefined]: exploit changed status [t=00:00:27.677059][f=-000001] -> Connection established (given id 0) [t=00:00:28.532963][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:28.533001][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:28.597124][f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d4bae8eaee8ba5c35e810b7c00342a3642cee6d516fc907cdd81fd548a8032c90083f6198129ed539dca20ee780a3f50c16e102166aa893ef7f487391057b68" [t=00:00:28.597163][f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.941403][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[Game::Load][lua{Rules,Gaia}={000002cbf0bb42b0,000002cbf2666480}][locale="C"]" [t=00:00:29.253565][f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:29.261232][f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:29.279173][f=-000001] Allies: I choose: Striker No Striking! [t=00:00:29.609113][f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x5631642a9c00,0x56316a5004f0}][locale="C"]" [t=00:00:30.348359][f=-000001] hi [t=00:00:30.409301][f=-000001] glhf [t=00:00:32.765250][f=-000001] > Game will be force started in 60 seconds [t=00:00:33.789009][f=-000001] > Game will be force started in 40 seconds [t=00:00:34.817403][f=-000001] > Game will be force started in 20 seconds [t=00:00:36.088377][f=-000001] [0] Event [250,4.76409912,2200]: 0 finished unit Strike Commander [t=00:00:36.114661][f=-000001] [0] Event [5960,4.80853271,2925]: 1 finished unit Strike Commander [t=00:00:36.132609][f=0000000] [0] DasFapitale, team: 1, elo:2521, userid: 546806 [t=00:00:36.132681][f=0000000] [0] exploit, team: 0, elo:2044, userid: 260121 [t=00:00:36.132711][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.145451][f=0000000] Playback continued [t=00:00:36.148485][f=0000000] > Players exploit did not choose a start position. Game will be aborted. [t=00:00:36.148511][f=0000000] > exiting game [t=00:00:36.154607][f=0000001] [1] player nonplacement [t=00:00:36.155868][f=0000001] [1] autohost exit [t=00:00:36.161537][f=0000001] No clients connected, shutting down server [t=00:00:36.161592][f=0000001] Server shutdown [t=00:00:36.162031][f=0000001] Submitting stats [t=00:00:36.162397][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:36.166550][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:36.166576][f=0000001] Draw 7550.23ms 70.20% [t=00:00:36.166587][f=0000001] Lua::Callins::Synced 5.82ms 0.00% [t=00:00:36.166598][f=0000001] Lua::Callins::Unsynced 10411.96ms 88.90% [t=00:00:36.166609][f=0000001] Lua::CollectGarbage::Synced 63.42ms 0.00% [t=00:00:36.166620][f=0000001] Lua::CollectGarbage::Unsynced 425.82ms 1.50% [t=00:00:36.166632][f=0000001] Misc::Profiler::AddTime 15.60ms 0.10% [t=00:00:36.166844][f=0000001] [1] all players disconnected [t=00:00:37.145405][f=0000001] Playback paused [t=00:00:46.163642][f=0000001] Autoquit sending quit command. [t=00:00:46.163706][f=0000001] [QuitAction] user exited to system [t=00:00:46.164650][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:46.164683][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:46.164709][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.164721][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.164732][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:46.164742][f=0000001] [SpringApp::Kill][2] [t=00:00:46.165680][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:46.165701][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55a11bf09f10 [t=00:00:46.165745][f=0000001] Start widgetHandler:Shutdown [t=00:00:46.170994][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:46.171627][f=0000001] Writing last game win data [t=00:00:46.176196][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:46.176213][f=0000001] Shutdown Widget - Save/Load API [t=00:00:46.176225][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:46.176243][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:46.176254][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:46.176269][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:46.177350][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:46.178194][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:46.178303][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:46.178320][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:46.178361][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:46.178375][f=0000001] Shutdown Widget - Unit Icons [t=00:00:46.178390][f=0000001] Shutdown Widget - Noises [t=00:00:46.178403][f=0000001] Shutdown Widget - HealthBars [t=00:00:46.179221][f=0000001] Shutdown Widget - Win Counter [t=00:00:46.179240][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:46.179284][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:46.179299][f=0000001] Shutdown Widget - BuildETA [t=00:00:46.179315][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:46.179327][f=0000001] Shutdown Widget - Stereo3D [t=00:00:46.179342][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:46.179356][f=0000001] Shutdown Widget - Point Tracker [t=00:00:46.179369][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:46.179384][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:46.179396][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:46.179416][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:46.179430][f=0000001] Shutdown Widget - Grab Input [t=00:00:46.179448][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:46.179463][f=0000001] Shutdown Widget - Darkening [t=00:00:46.179487][f=0000001] Shutdown Widget - Context Menu [t=00:00:46.179500][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:46.179514][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:46.179548][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:46.179564][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:46.179583][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:46.179694][f=0000001] Shutdown Widget - CameraShake [t=00:00:46.179709][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:46.179722][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:46.179737][f=0000001] Shutdown Widget - Attack AoE [t=00:00:46.179750][f=0000001] Shutdown Widget - UnitShapes [t=00:00:46.180040][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:46.180060][f=0000001] Shutdown Widget - Selection Send [t=00:00:46.180082][f=0000001] Shutdown Widget - LupsManager [t=00:00:46.180100][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:46.180114][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:46.182353][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:46.182373][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:46.182398][f=0000001] Shutdown Widget - Lups [t=00:00:46.182436][f=0000001] Shutdown Widget - Chili Framework [t=00:00:46.182452][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:46.182466][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:46.182549][f=0000001] Shutdown Widget - Custom Markers [t=00:00:46.182566][f=0000001] Shutdown Widget - Select Keys [t=00:00:46.182596][f=0000001] Shutdown Widget - Pause Screen [t=00:00:46.183195][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:46.183228][f=0000001] Shutdown Widget - Layout Handler [t=00:00:46.183256][f=0000001] End widgetHandler:Shutdown [t=00:00:46.305302][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={256536,28287098} {int,ext,rec}Allocs={8419434,0,0} {chunk,block}Bytes={28287098,0} [t=00:00:46.305873][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55a115d537c0 [t=00:00:46.313074][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={193299,23094597} {int,ext,rec}Allocs={8419436,0,0} {chunk,block}Bytes={23094597,0} [t=00:00:46.313156][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={193299,23094597} {int,ext,rec}Allocs={8419436,0,0} {chunk,block}Bytes={23094597,0} [t=00:00:46.313187][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55a11b7169d0 [t=00:00:46.313232][f=0000001] Start gadgetHandler:Shutdown [t=00:00:46.313247][f=0000001] Shutdown - StartSetup [t=00:00:46.313258][f=0000001] Shutdown - UnitMorph [t=00:00:46.313309][f=0000001] Shutdown - Carrier Drones [t=00:00:46.313323][f=0000001] Shutdown - Missile Silo Controller [t=00:00:46.313339][f=0000001] Shutdown - Modular Comm Info [t=00:00:46.313353][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:46.313366][f=0000001] Shutdown - UnitCloakShield [t=00:00:46.313398][f=0000001] Shutdown - Starlight Handler [t=00:00:46.313412][f=0000001] End gadgetHandler:Shutdown [t=00:00:46.324636][f=0000001] Start gadgetHandler:Shutdown [t=00:00:46.324705][f=0000001] Shutdown - Save/Load [t=00:00:46.324728][f=0000001] Shutdown - Teleport Throw [t=00:00:46.324744][f=0000001] Shutdown - UnitMorph [t=00:00:46.324762][f=0000001] Shutdown - Modular Comm Info [t=00:00:46.324775][f=0000001] Shutdown - Retreat Command [t=00:00:46.324794][f=0000001] Shutdown - Shockwaves [t=00:00:46.324808][f=0000001] Shutdown - UnitCloakShield [t=00:00:46.324825][f=0000001] Shutdown - Lups Cloak FX [t=00:00:46.324839][f=0000001] Shutdown - Lups [t=00:00:46.324875][f=0000001] Shutdown - Lups Shield [t=00:00:46.324893][f=0000001] End gadgetHandler:Shutdown [t=00:00:46.332207][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8419467,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.332279][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8419467,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.332353][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:46.332868][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:46.344327][f=0000001] [Game::~CGame][1] [t=00:00:46.344365][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:46.344376][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:46.344386][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:46.344396][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:46.344406][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:46.344417][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:46.344627][f=0000001] [Game::KillMisc][1] [t=00:00:46.344639][f=0000001] [Game::KillMisc][2] [t=00:00:46.345388][f=0000001] [Game::KillMisc][3] [t=00:00:46.345984][f=0000001] [Game::KillRendering][1] [t=00:00:46.377905][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:46.377950][f=0000001] [S3OParser::Kill] allocated 5523 pieces [t=00:00:46.379437][f=0000001] [AssParser::Kill] allocated 671 pieces [t=00:00:46.528382][f=0000001] [Game::KillInterface][1] [t=00:00:46.529174][f=0000001] [Game::KillInterface][2] [t=00:00:46.534387][f=0000001] [Game::KillSimulation][1] [t=00:00:46.534585][f=0000001] [Game::KillSimulation][2] [t=00:00:47.202597][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/668612 [t=00:00:47.202640][f=0000001] [Game::KillSimulation][3] [t=00:00:47.203039][f=0000001] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.203063][f=0000001] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.203080][f=0000001] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.203098][f=0000001] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.205902][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:47.261631][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:47.424998][f=0000001] [Game::KillSimulation][4] [t=00:00:51.028660][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:51.030461][f=0000001] [Game::~CGame][2] [t=00:00:51.030666][f=0000001] [Game::~CGame][3] [t=00:00:51.234746][f=0000001] [SpringApp::Kill][3] [t=00:00:51.235401][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1794 bytes sent 16332 bytes recv'd [t=00:00:51.240683][f=0000001] Kill: client disconnecting... [t=00:00:53.245713][f=0000001] CloseConnection: client connection closed [t=00:00:53.249013][f=0000001] [SpringApp::Kill][4] font=0x55a0f91ac600 [t=00:00:53.259961][f=0000001] [SpringApp::Kill][5] [t=00:00:53.274723][f=0000001] [SpringApp::Kill][6] [t=00:00:53.274767] [SpringApp::Kill][7] [t=00:00:53.276249] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.276301] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.276316] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:53.276327] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.276336] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:53.276346] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.276355] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:53.276365] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:53.276374] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:53.276646] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.276688] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.276699] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.276709] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.293240] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:53.293282] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:53.293292] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:53.293301] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:53.295157] [VFS] [SpringVFS::DeleteArchives] [t=00:00:53.295177] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:00:53.295188] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x55a0f92970e0) [t=00:00:53.309632] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3541ms [t=00:00:53.309693] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=164ms [t=00:00:53.309800] file="unittextures/factorytank_1.png" indx=7329 inflSize=4103kb readTime=54ms [t=00:00:53.309816] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=36ms [t=00:00:53.309828] file="unittextures/bcore_abc_2.tga" indx=7156 inflSize=1800kb readTime=32ms [t=00:00:53.309837] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=27ms [t=00:00:53.309847] file="objects3d/shipriot_dead.s3o" indx=5560 inflSize=86kb readTime=26ms [t=00:00:53.309856] file="luaui/widgets/gui_chili_facbar.lua" indx=4736 inflSize=19kb readTime=25ms [t=00:00:53.309876] file="luaui/widgets/localwidgets.lua" indx=4829 inflSize=2kb readTime=24ms [t=00:00:53.309885] file="luaui/widgets/api_apm_stats.lua" indx=3917 inflSize=6kb readTime=20ms [t=00:00:53.309897] file="objects3d/starlight.dae.lua" indx=5598 inflSize=0kb readTime=20ms [t=00:00:53.317810] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 169003511 bytes cached in 3484 files [t=00:00:53.642648] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [t=00:00:53.642688] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x55a0f91a6360) [t=00:00:53.643533] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:53.643551] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55a0f917d810) [t=00:00:53.644284] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:53.644755] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7feebc01a340) [t=00:00:53.645463] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:53.648090] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55a0f919f170) [t=00:00:53.648139] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.648151] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.648167] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.648178] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.648209] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.648219] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.649653] [SpringApp::Kill][8] [t=00:00:53.649676] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.649688] [WatchDog::Uninstall][1] hangDetectorThread=0x55a0b3f0e4d0 (joinable=1) [t=00:00:53.649699] [WatchDog::Uninstall][2] [t=00:00:54.102716] [WatchDog::Uninstall][3] [t=00:00:54.102752] [SpringApp::Kill][9]