[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000049] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007669] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007703] Using writeable configuration source: "/tmp/tmp.j0dPRW1hEe/springsettings.1604413.cfg" [t=00:00:00.011569] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.011899] ============== ============== [t=00:00:00.011915] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.011925] [t=00:00:00.011934] Enable or disable log sections using the LogSections configuration key [t=00:00:00.011943] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.011952] Use "none" to disable the default log sections. [t=00:00:00.011961] ============== ============== [t=00:00:00.011970] ============== ============== [t=00:00:00.012023] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012035] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012044] ROAM = 2 [t=00:00:00.012053] RotateLogFiles = 1 [t=00:00:00.012063] TeamHighlight = 0 [t=00:00:00.012073] ============== ============== [t=00:00:00.012082] ============== ============== [t=00:00:00.012091] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.012101] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012111] Compiler Version: gcc-11.1.0 [t=00:00:00.012133] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.012287] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.012299] Binary Word Size: 64-bit (native) [t=00:00:00.012308] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012317] Physical CPU Cores: 1 [t=00:00:00.012327] Logical CPU Cores: 1 [t=00:00:00.012336] ============== ============== [t=00:00:00.012399] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012408] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012417] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012426] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012435] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.013602] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.013638] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.013660] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.013690] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.013715] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.013725] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.013762] [GR::LogVersionInfo] [t=00:00:00.013772] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.013782] GL version : [t=00:00:00.013791] GL vendor : [t=00:00:00.013800] GL renderer : [t=00:00:00.013809] GLSL version: [t=00:00:00.013818] GLEW version: spring headless stub GLEW version [t=00:00:00.013827] GPU memory : unknown [t=00:00:00.013836] SDL swap-int: 0 [t=00:00:00.013845] SDL driver : headless stub [t=00:00:00.013855] [t=00:00:00.013864] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.013873] GLSL shader support : 0 [t=00:00:00.013882] GL4 support : 0 [t=00:00:00.013891] FBO extension support : 0 [t=00:00:00.013900] NVX GPU mem-info support : 0 [t=00:00:00.013927] ATI GPU mem-info support : 0 [t=00:00:00.013937] NPOT-texture support : 1 (0) [t=00:00:00.013946] S3TC/DXT1 texture support : 0/0 [t=00:00:00.013956] texture query-LOD support : 1 (0) [t=00:00:00.013965] MSAA frame-buffer support : 0 (0) [t=00:00:00.013974] Z-buffer depth : 16 (-) [t=00:00:00.013983] primitive-restart support : 0 (0) [t=00:00:00.013992] clip-space control support: 0 (0) [t=00:00:00.014001] seamless cube-map support : 0 (0) [t=00:00:00.014010] frag-depth layout support : 0 (0) [t=00:00:00.014019] persistent maps support : 0 (0) [t=00:00:00.014028] explicit attribs location : 0 (0) [t=00:00:00.014037] multi draw indirect : 0 (-) [t=00:00:00.014047] [t=00:00:00.014056] max. FBO samples : -1 [t=00:00:00.014065] max. FS/program texture slots : 8/8 [t=00:00:00.014074] max. texture size : 2048 [t=00:00:00.014084] max. texture anisotropy level : 0.000000 [t=00:00:00.014094] max. vec4 varyings/attributes : 0/0 [t=00:00:00.014103] max. draw-buffers : 0 [t=00:00:00.014112] max. rec. indices/vertices : 0/0 [t=00:00:00.014121] max. uniform buffer-bindings : 0 [t=00:00:00.014129] max. uniform block-size : 0KB [t=00:00:00.014138] max. storage buffer-bindings : 0 [t=00:00:00.014147] max. storage block-size : 0MB [t=00:00:00.014156] [t=00:00:00.014166] enable AMD-hacks : 0 [t=00:00:00.014175] compress MIP-maps: 0 [t=00:00:00.014791] [GR::UpdateGLConfigs] [t=00:00:00.014814] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.014828] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.014838] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.014847] [GR::InitGLState] [t=00:00:00.014857] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.220809] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.224662] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.229935] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.230466] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.230489] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.230505] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.282886] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.283844] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.310937] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.311217] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.324018] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.324041] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.324211] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.328178] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f47fc01c2e0 (SpringVFS) global=(nil) (null) [t=00:00:00.328196] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.328310] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.328330] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.328340] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.328350] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.328369] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1796 MB [t=00:00:00.336483][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.336512][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.336528][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1604413/replay.sdfz" for game data... [t=00:00:00.485140][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.492207][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.492239][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.495698][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.495726][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 159ms [t=00:00:00.495753][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.540722][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55b05b2e81e0] using map "Rainbow Comet v1.24" (loaded=0 cached=0) [t=00:00:00.541964][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.24", overwrite=false)] section=1 cached=0 [t=00:00:00.543881][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.544517][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55b05b2e81e0] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:00.545746][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:00.556620][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.556791][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.567381][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.567803][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.573102][f=-000001] forceSingleThreaded, false [t=00:00:00.640887][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.640918][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.641009][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.641065][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.641118][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.641170][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.642272][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.642773][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.643242][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.646232][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.647670][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.649086][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.649111][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.649607][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.656622][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.657937][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.659302][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.659591][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.660625][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.660894][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.665581][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.665621][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.801901][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.846736][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:01.749762][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.150357][f=-000001] Loading UnitDefs_posts [t=00:00:02.386308][f=-000001] Loading FeatureDefs_posts [t=00:00:02.424520][f=-000001] Loading WeaponDefs_posts [t=00:00:02.451792][f=-000001] Loading ArmorDefs_posts [t=00:00:02.472731][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 681ms [t=00:00:02.526532][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 794ms [t=00:00:02.528511][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.674585][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.675013][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.675438][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.675459][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.681332][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.723715][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.029165][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.105071][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.246455][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.249979][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.250009][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.700608][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 450ms [t=00:00:03.700651][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.811330][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [t=00:00:03.811378][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.856369][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 44ms [t=00:00:04.582889][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.586729][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.587588][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.603365][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.204775][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.215520][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.215552][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.217030][f=-000001] InfoTexture: legacy [t=00:00:10.217051][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.218948][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.930350][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.953266][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [t=00:00:10.953321][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.954839][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.165224][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.165282][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.416512][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.485864][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.529001][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.529042][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.529832][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.998553][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.012709][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.013202][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.203814][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:12.205383][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.205410][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.224350][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.224391][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.224403][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.224413][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.224423][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.224434][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.224444][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f7fb793 [t=00:00:12.233737][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.233777][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.233788][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.233798][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.233808][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.233818][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.233828][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f7fb7a3 [t=00:00:12.233839][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55b06354fc00 has BLOCKSIZE 1 [t=00:00:12.240059][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.240085][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.240095][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.240105][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.240310][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.240325][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f7fb4f9 [t=00:00:12.244068][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f7fb4f9 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe-9f7fb4f9.zip" (exists=1) [t=00:00:12.245217][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.257131][f=-000001] Path cache (48, 64) initialized. [t=00:00:12.257171][f=-000001] Path cache (48, 64) initialized. [t=00:00:12.263121][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.263145][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.263157][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.263168][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.263179][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.263188][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f7fb509 [t=00:00:12.424529][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f7fb509 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe2-9f7fb509.zip" (exists=1) [t=00:00:12.425134][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.427034][f=-000001] Path cache (24, 32) initialized. [t=00:00:12.427054][f=-000001] Path cache (24, 32) initialized. [t=00:00:12.427068][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (221ms, checksum 1fd4fcd6)" [t=00:00:12.427120][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.427427][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.427458][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.564869][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:12.565518][f=-000001] Synced LuaRules: starting loading [t=00:00:13.533638][f=-000001] Setting up autohandicap [t=00:00:13.533693][f=-000001] DoktorSchummel, spectator, false, allyTeamID, 0, customKeys.elo, , 2096, nil [t=00:00:13.533719][f=-000001] jojopet, spectator, false, allyTeamID, 1, customKeys.elo,
, 1410, nil [t=00:00:13.533734][f=-000001] Team 0, 1, 2096 [t=00:00:13.533746][f=-000001] Team 1, 1, 1410 [t=00:00:13.533758][f=-000001] firstAllyTeamMean, 2096 [t=00:00:13.533769][f=-000001] secondAllyTeamMean, 1410 [t=00:00:13.543395][f=-000001] lowerWinChance, 0.01891074 [t=00:00:13.543426][f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Lua Metal Spot Placer [t=00:00:14.572773][f=-000001] Map Terrain Generation [t=00:00:14.572822][f=-000001] Random Seed, 97032 [t=00:00:14.572836][f=-000001] Wave generation complete [t=00:00:14.572856][f=-000001] Draw points, 13, factor, 0.83588129 [t=00:00:14.613287][f=-000001] Voronoi generation complete [t=00:00:14.615908][f=-000001] Terrain structure complete [t=00:00:16.768197][f=-000001] Edge processing complete [t=00:00:16.769214][f=-000001] ApplyLineDistanceFunc [t=00:00:19.182109][f=-000001] Tier propagation complete [t=00:00:20.160553][f=-000001] Height application complete [t=00:00:33.930855][f=-000001] Smoothing complete [t=00:00:34.501700][f=-000001] Map terrain complete [t=00:00:35.206458][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:35.355534][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:35.961890][f=-000001] Synced LuaRules: finished loading [t=00:00:36.046580][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:36.776637][f=-000001] Unsynced LuaRules: finished loading [t=00:00:36.933054][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:36.937905][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:36.938875][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:36.938894][f=-000001] LuaSocket Support: enabled [t=00:00:36.956567][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:37.056852][f=-000001] localWidgets, nil, true, true [t=00:00:37.059374][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:37.059396][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:37.072419][f=-000001] USE_OLD_CHILI [t=00:00:37.388266][f=-000001] Loading last game win data [t=00:00:37.388552][f=-000001] Resetting win data [t=00:00:37.388635][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:37.388651][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:37.388664][f=-000001] Player and team counts match, continuing [t=00:00:37.388677][f=-000001] daemienl was in last game but is now absent, resetting scores [t=00:00:37.513082][f=-000001] CAS: GLSL not supported. [t=00:00:37.517509][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:37.517539][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:37.563213][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:38.959885][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:39.528597][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:39.699819][f=-000001] forceSingleThreaded, false [t=00:00:40.116643][f=-000001] Loaded API widget: i18n [t=00:00:40.117786][f=-000001] Loaded API widget: Shared Functions [t=00:00:40.117951][f=-000001] Loaded API widget: Hacky version fix [t=00:00:40.118104][f=-000001] Loaded API widget: Cluster Detection [t=00:00:40.118361][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:40.118725][f=-000001] Loaded API widget: Win Counter [t=00:00:40.330967][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:40.331432][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:40.331738][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:40.331960][f=-000001] Loaded API widget: CommandInsert [t=00:00:40.332150][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:40.333924][f=-000001] Loaded API widget: Lups [t=00:00:40.599800][f=-000001] Loaded API widget: Chili Framework [t=00:00:40.600291][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:40.600552][f=-000001] Loaded widget: Save/Load API [t=00:00:40.600835][f=-000001] Loaded widget: Chili Highlight [t=00:00:40.601088][f=-000001] Loaded widget: Draw After Chili [t=00:00:40.601828][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:40.607021][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:40.609149][f=-000001] Loaded DecalsDrawer: off [t=00:00:40.609170][f=-000001] Ground-decal rendering is disabled! [t=00:00:40.609452][f=-000001] Set maximum particles to: 0 [t=00:00:40.609924][f=-000001] Set UnitIconDist to 0 [t=00:00:40.694892][f=-000001] Loaded widget: EPIC Menu [t=00:00:40.695310][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:40.696323][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:40.719714][f=-000001] Loaded widget: Chili Minimap [t=00:00:40.720145][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:40.738236][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:40.738524][f=-000001] Deferred Rendering requires shader support! [t=00:00:40.738867][f=-000001] Loaded widget: Deferred rendering [t=00:00:40.739106][f=-000001] Mexspot Fetcher fetching [t=00:00:40.739482][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:40.739751][f=-000001] Team highlighting: Disabled [t=00:00:40.740216][f=-000001] Loaded widget: Teamhighlight option [t=00:00:40.740652][f=-000001] Loaded widget: Local Team Colors [t=00:00:40.741009][f=-000001] Loaded widget: Display Keys 2 [t=00:00:40.741348][f=-000001] Loaded widget: Save Game Menu [t=00:00:40.741563][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:40.741741][f=-000001] Loaded widget: One click weapon handler [t=00:00:40.741939][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:40.742197][f=-000001] highlightUnitShader no GL4 support [t=00:00:40.742502][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:40.742891][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:40.743189][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:40.743216][f=-000001] Using fallback unit outlines [t=00:00:40.743408][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:40.743790][f=-000001] Loaded widget: Selection Modkeys [t=00:00:40.751550][f=-000001] Loaded widget: Chili Global Commands [t=00:00:40.753070][f=-000001] Loaded widget: Outline No Shader [t=00:00:40.753492][f=-000001] Loaded widget: Unit Icons [t=00:00:40.753811][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:40.754219][f=-000001] Loaded widget: Noises [t=00:00:40.793347][f=-000001] Loaded widget: HealthBars [t=00:00:40.793863][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:40.794145][f=-000001] Loaded widget: Guard Remove [t=00:00:40.797600][f=-000001] Loaded widget: Chili Vote Display [t=00:00:40.797955][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:40.798298][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:40.798772][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1604413/events.log [t=00:00:40.802029][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:40.802442][f=-000001] Loaded widget: EndGame APM stats [t=00:00:40.804101][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:40.804332][f=-000001] Loaded widget: Objectives [t=00:00:40.804677][f=-000001] Loaded widget: EndGame Stats [t=00:00:40.805029][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:40.805332][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:40.805677][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:40.806079][f=-000001] Loaded widget: BuildETA [t=00:00:40.809978][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:40.810684][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:40.810937][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:40.822447][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:40.822828][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:40.823651][f=-000001] Loaded widget: Command Alpha [t=00:00:40.824464][f=-000001] Loaded widget: Camera Save Position [t=00:00:40.824709][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:40.827089][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:40.827392][f=-000001] Loaded widget: Ghost Site [t=00:00:40.827583][f=-000001] Loaded widget: Stop Self-D [t=00:00:40.828550][f=-000001] Loaded widget: Stereo3D [t=00:00:40.828969][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:40.829185][f=-000001] Loaded widget: SmoothCam [t=00:00:40.829523][f=-000001] Loaded widget: Smart Bombers [t=00:00:40.830004][f=-000001] Loaded widget: Simple Settings [t=00:00:40.830479][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:40.830855][f=-000001] Loaded widget: Show selected unit range [t=00:00:40.831208][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:40.831413][f=-000001] Loaded widget: ReclaimInfo [t=00:00:40.831605][f=-000001] Loaded widget: Raw Move Issue [t=00:00:40.831895][f=-000001] Loaded widget: Point Tracker [t=00:00:40.832086][f=-000001] Loaded widget: Orbit Command [t=00:00:40.832270][f=-000001] Loaded widget: Morph Finished notification [t=00:00:40.832471][f=-000001] Loaded widget: Mission Results Handler [t=00:00:40.832851][f=-000001] Loaded widget: Missile Silo Range [t=00:00:40.833155][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:40.833417][f=-000001] Loaded widget: Misc default command replacements [t=00:00:40.833825][f=-000001] Loaded widget: MinimapEvents [t=00:00:40.834180][f=-000001] Loaded widget: Local Widgets Config [t=00:00:40.834492][f=-000001] Loaded widget: Keep Target [t=00:00:40.834727][f=-000001] Loaded widget: In-game Ignore [t=00:00:40.835151][f=-000001] Loaded widget: In-game Guide [t=00:00:40.835510][f=-000001] Loaded widget: Highlight Geos [t=00:00:40.835926][f=-000001] Loaded widget: Haven Handler [t=00:00:40.837141][f=-000001] Input grabbing is enabled! [t=00:00:40.837163][f=-000001] Input grabbing is enabled! [t=00:00:40.837255][f=-000001] Loaded widget: Grab Input [t=00:00:40.837584][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:40.837779][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:40.838147][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:40.844739][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:40.845104][f=-000001] Loaded widget: Decoration Handler [t=00:00:40.845364][f=-000001] Loaded widget: Decloak Range [t=00:00:40.845728][f=-000001] Loaded widget: Darkening [t=00:00:40.852477][f=-000001] Loaded widget: Context Menu [t=00:00:40.853091][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:40.853426][f=-000001] Loaded widget: Ferry Points [t=00:00:40.875640][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:40.876155][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:40.876538][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:40.876786][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:40.877129][f=-000001] EndGame Graph disabled [t=00:00:40.893694][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:40.906230][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:40.907478][f=-000001] Loaded widget: Cheat Sheet [t=00:00:40.907716][f=-000001] Loaded widget: Easy Facing [t=00:00:40.908043][f=-000001] Loaded widget: CameraShake [t=00:00:40.908255][f=-000001] Loaded widget: Blast Radius [t=00:00:40.908552][f=-000001] Loaded widget: Autoquit [t=00:00:40.908903][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:40.909219][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:40.909799][f=-000001] Loaded widget: Music Player v2 [t=00:00:40.910175][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:40.910584][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:40.910979][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:40.911360][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:40.912418][f=-000001] Loaded widget: Attack Warning [t=00:00:40.912715][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:40.913210][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:40.914420][f=-000001] Loaded widget: Auto Group [t=00:00:40.915289][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:40.916077][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:40.916362][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:40.917040][f=-000001] Loaded widget: Projectile Lights [t=00:00:40.917842][f=-000001] Loaded widget: Select Com at start [t=00:00:40.922965][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:40.924105][f=-000001] Loaded widget: Transport AI [t=00:00:40.924365][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:40.924618][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:40.948488][f=-000001] Loaded widget: Unit Start State [t=00:00:40.949034][f=-000001] Loaded widget: Smooth Scroll [t=00:00:40.963221][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:40.968292][f=-000001] Loaded widget: Replay control buttons [t=00:00:40.968989][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:40.969321][f=-000001] Loaded widget: Icon Sets [t=00:00:41.115196][f=-000001] Loaded widget: Attack AoE [t=00:00:41.116827][f=-000001] Loaded widget: PlanetWars Info [t=00:00:41.117047][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:41.117434][f=-000001] Loaded widget: Commands FX [t=00:00:41.133185][f=-000001] Loaded widget: UnitShapes [t=00:00:41.133898][f=-000001] : disabled for spectators [t=00:00:41.135089][f=-000001] Loaded widget: Stockpiler [t=00:00:41.135783][f=-000001] Loaded widget: Map Edge Extension [t=00:00:41.136392][f=-000001] Loaded widget: State Icons [t=00:00:41.136847][f=-000001] Loaded widget: Shield Guard [t=00:00:41.137296][f=-000001] Loaded widget: Selection Send [t=00:00:41.138473][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:41.138867][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:41.139307][f=-000001] Loaded widget: Gadget Icons [t=00:00:41.139600][f=-000001] Loaded widget: AllyCursors [t=00:00:41.140021][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:41.140444][f=-000001] : disabled for spectators [t=00:00:41.141270][f=-000001] Loaded widget: Building Starter [t=00:00:41.141680][f=-000001] : disabled for spectators [t=00:00:41.142425][f=-000001] Loaded widget: Cloaker Guard [t=00:00:41.142842][f=-000001] Loaded widget: Units on Fire [t=00:00:41.143288][f=-000001] Loaded widget: Smoke Signals [t=00:00:41.143645][f=-000001] Loaded widget: LupsManager [t=00:00:41.144270][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:41.144888][f=-000001] Loaded widget: Newton Firezone [t=00:00:41.145936][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:41.146267][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:41.153139][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:41.163809][f=-000001] Loaded widget: Chili Pro Console [t=00:00:41.164707][f=-000001] Loaded widget: Chili Docking [t=00:00:41.165149][f=-000001] Loaded widget: HUD Presets [t=00:00:41.165908][f=-000001] Loaded widget: Persistent Build Height [t=00:00:41.168256][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:41.168645][f=-000001] Loaded widget: Image Preloader [t=00:00:41.169153][f=-000001] Mex Placement Initialised with 62 spots. [t=00:00:41.169360][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:41.173658][f=-000001] Loaded widget: Chili Core Selector [t=00:00:41.174150][f=-000001] Loaded widget: Custom Markers [t=00:00:41.175390][f=-000001] Loaded widget: Select Keys [t=00:00:41.176069][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:41.176444][f=-000001] Loaded widget: Start Boxes [t=00:00:41.176666][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:41.176882][f=-000001] Loaded widget: Restricted Zones [t=00:00:41.177591][f=-000001] Loaded widget: Pause Screen [t=00:00:41.187150][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:41.187736][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:41.188287][f=-000001] Loaded widget: CustomFormations2 [t=00:00:41.188628][f=-000001] SetSunLighting [t=00:00:41.189836][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:41.190131][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:41.190570][f=-000001] Loaded widget: Text To Speech Control [t=00:00:41.194150][f=-000001] Loaded widget: Layout Handler [t=00:00:41.194533][f=-000001] Lua garbage collection rate: 30/s [t=00:00:41.194577][f=-000001] Loaded widget: GC Control [t=00:00:41.194838][f=-000001] Loaded widget: Font Cache [t=00:00:41.206997][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:41.210094][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:41.214867][f=-000001] Writing last game win data [t=00:00:41.219080][f=-000001] LuaUI v0.3 [t=00:00:41.466821][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:45.559802][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:46.088208][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13370,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.903781][f=-000001] Spectator mode. Widget removed. [t=00:00:46.922890][f=-000001] Spectator mode. Widget removed. [t=00:00:46.938399][f=-000001] Reclaim highlight: old engine version. [t=00:00:46.938480][f=-000001] Playback paused [t=00:00:46.947554][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:46.981874][f=-000001] Mex Placement Initialised with 62 spots. [t=00:00:47.057593][f=-000001] Opening demofile demos/1604413/replay.sdfz [t=00:00:47.057626][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:47.057638][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:47.057862][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:47.057883][f=-000001] -> Connection established (given id 2) [t=00:00:47.057903][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:47.057915][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:47.057928][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:47.057939][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:47.058339][f=-000001] Speed set to 20.0 [server] [t=00:00:47.058357][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55b07f4bfdd0,(nil)}][locale="C"]" [t=00:00:47.058369][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:47.104920][f=-000001] Switching to Overhead (TA) style camera [t=00:00:47.104955][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:50.134008][f=-000001] Beginning demo playback [t=00:00:50.145834][f=-000001] GameID: 774b3164b55808f548c220bde0c51c11 [t=00:00:50.193935][f=-000001] Connection attempt from DoktorSchummel [t=00:00:50.193976][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:50.194618][f=-000001] [0] Event [undefined]: DoktorSchummel changed status [t=00:00:50.194999][f=-000001] -> Connection established (given id 0) [t=00:00:50.210047][f=-000001] Connection attempt from jojopet [t=00:00:50.210089][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:50.210157][f=-000001] [0] Event [undefined]: jojopet changed status [t=00:00:50.210837][f=-000001] -> Connection established (given id 1) [t=00:00:50.210868][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:50.211155][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:50.309855][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jojopet" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:50.309916][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jojopet" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:50.738127][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jojopet" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:50.745722][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jojopet" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:51.129611][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:51.138014][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:51.538153][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jojopet" string="[Game::Load][lua{Rules,Gaia}={0000027812dd8970,0000000000000000}][locale="C"]" [t=00:00:52.253539][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[Game::Load][lua{Rules,Gaia}={0000024bd2704dc0,0000000000000000}][locale="C"]" [t=00:00:52.270145][f=-000001] Player jojopet left the game: normal quit [t=00:00:52.270198][f=-000001] [0] Event [undefined]: jojopet quit [t=00:00:52.782254][f=-000001] Allies: I choose: Oxy! [t=00:00:55.257807][f=-000001] > Game will be force started in 60 seconds [t=00:00:56.284747][f=-000001] > Game will be force started in 40 seconds [t=00:00:57.309709][f=-000001] > Game will be force started in 20 seconds [t=00:00:58.573921][f=-000001] [0] Event [1648,185.010437,7079]: 0 finished unit Engineer Commander [t=00:00:58.613043][f=-000001] [0] Event [3072,184.841949,819.200012]: 1 finished unit Strike Commander [t=00:00:58.659632][f=0000000] [0] Game has noElo set. [t=00:00:58.659692][f=0000000] [0] DoktorSchummel, team: 0, elo:2096, userid: 577074 [t=00:00:58.659719][f=0000000] [0] jojopet, team: 1, elo:1410, userid: 579296 [t=00:00:58.659746][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:58.676613][f=0000000] Playback continued [t=00:00:58.678725][f=0000000] > Players jojopet did not choose a start position. Game will be aborted. [t=00:00:58.678774][f=0000000] > exiting game [t=00:00:58.683166][f=0000001] No clients connected, shutting down server [t=00:00:58.683205][f=0000001] Server shutdown [t=00:00:58.683680][f=0000001] Submitting stats [t=00:00:58.684438][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:58.686009][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:58.686046][f=0000001] Draw 6875.49ms 61.40% [t=00:00:58.686058][f=0000001] Lua::Callins::Synced 1.88ms 0.00% [t=00:00:58.686070][f=0000001] Lua::Callins::Unsynced 10361.05ms 86.70% [t=00:00:58.686082][f=0000001] Lua::CollectGarbage::Synced 320.36ms 1.60% [t=00:00:58.686093][f=0000001] Lua::CollectGarbage::Unsynced 548.04ms 1.80% [t=00:00:58.686105][f=0000001] Misc::Profiler::AddTime 20.02ms 0.10% [t=00:00:58.686456][f=0000001] [1] player nonplacement [t=00:00:58.687716][f=0000001] [1] autohost exit [t=00:00:58.688806][f=0000001] [1] all players disconnected [t=00:00:58.695426][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:58.695525][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:58.695605][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:58.695675][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.686343][f=0004245] Autoquit sending quit command. [t=00:01:08.686404][f=0004245] [QuitAction] user exited to system [t=00:01:08.686995][f=0004245] [SpringApp::Kill][1] fromRun=1 [t=00:01:08.687019][f=0004245] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:08.687038][f=0004245] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:08.687066][f=0004245] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:08.687077][f=0004245] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:08.687115][f=0004245] [SpringApp::Kill][2] [t=00:01:08.688308][f=0004245] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:08.688891][f=0004245] [Game::KillLua][1] dtor=0 luaUI=0x55b0994968f0 [t=00:01:08.688945][f=0004245] Start widgetHandler:Shutdown [t=00:01:08.694232][f=0004245] Shutdown - SaveOrderList Complete [t=00:01:08.694930][f=0004245] Writing last game win data [t=00:01:08.700256][f=0004245] Shutdown - SaveConfigData Complete [t=00:01:08.700281][f=0004245] Shutdown Widget - Save/Load API [t=00:01:08.700297][f=0004245] Shutdown Widget - Chili Highlight [t=00:01:08.700326][f=0004245] Shutdown Widget - Draw After Chili [t=00:01:08.700340][f=0004245] Shutdown Widget - API Unit Tracker GL4 [t=00:01:08.700360][f=0004245] Shutdown Widget - EPIC Menu [t=00:01:08.701449][f=0004245] Shutdown Widget - Chili Widget Selector [t=00:01:08.702365][f=0004245] Shutdown Widget - Chili Minimap [t=00:01:08.702489][f=0004245] Shutdown Widget - Local Team Colors [t=00:01:08.702518][f=0004245] Shutdown Widget - Display Keys 2 [t=00:01:08.702569][f=0004245] Shutdown Widget - Save Game Menu [t=00:01:08.702583][f=0004245] Shutdown Widget - Unit Icons [t=00:01:08.702600][f=0004245] Shutdown Widget - Noises [t=00:01:08.702619][f=0004245] Shutdown Widget - HealthBars [t=00:01:08.703485][f=0004245] Shutdown Widget - Win Counter [t=00:01:08.703507][f=0004245] Shutdown Widget - SpringRTS Replay Stats [t=00:01:08.703551][f=0004245] Shutdown Widget - EndGame APM stats [t=00:01:08.703566][f=0004245] Shutdown Widget - BuildETA [t=00:01:08.703583][f=0004245] Shutdown Widget - Modular Comm Info [t=00:01:08.703597][f=0004245] Shutdown Widget - Stereo3D [t=00:01:08.703637][f=0004245] Shutdown Widget - Showeco and Grid Drawer [t=00:01:08.703658][f=0004245] Shutdown Widget - Point Tracker [t=00:01:08.703674][f=0004245] Shutdown Widget - Missile Silo Range [t=00:01:08.703692][f=0004245] Shutdown Widget - MinimapEvents [t=00:01:08.703707][f=0004245] Shutdown Widget - Local Widgets Config [t=00:01:08.703730][f=0004245] Shutdown Widget - Highlight Geos [t=00:01:08.703746][f=0004245] Shutdown Widget - Grab Input [t=00:01:08.703767][f=0004245] Shutdown Widget - Defense Range Zero-K [t=00:01:08.703783][f=0004245] Shutdown Widget - Darkening [t=00:01:08.703811][f=0004245] Shutdown Widget - Context Menu [t=00:01:08.703826][f=0004245] Shutdown Widget - Chili Spectator Panels [t=00:01:08.703862][f=0004245] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:08.703882][f=0004245] Shutdown Widget - Chili Nuke Warning [t=00:01:08.703900][f=0004245] Shutdown Widget - Chili EndGame Window [t=00:01:08.703922][f=0004245] Shutdown Widget - Chili Economy Panel Default [t=00:01:08.704046][f=0004245] Shutdown Widget - CameraShake [t=00:01:08.704064][f=0004245] Shutdown Widget - State Reverse and Latency [t=00:01:08.704079][f=0004245] Shutdown Widget - Music Player v2 [t=00:01:08.704094][f=0004245] Shutdown Widget - Attack AoE [t=00:01:08.704111][f=0004245] Shutdown Widget - UnitShapes [t=00:01:08.704149][f=0004245] Shutdown Widget - Map Edge Extension [t=00:01:08.704166][f=0004245] Shutdown Widget - Selection Send [t=00:01:08.704182][f=0004245] Shutdown Widget - LupsManager [t=00:01:08.704202][f=0004245] Shutdown Widget - Newton Firezone [t=00:01:08.704218][f=0004245] Shutdown Widget - Chili Pro Console [t=00:01:08.705837][f=0004245] Shutdown Widget - Persistent Build Height [t=00:01:08.705860][f=0004245] Shutdown Widget - Lasso Terraform GUI [t=00:01:08.705889][f=0004245] Shutdown Widget - Lups [t=00:01:08.705934][f=0004245] Shutdown Widget - Chili Framework [t=00:01:08.705950][f=0004245] Shutdown Widget - Mex Placement Handler [t=00:01:08.705966][f=0004245] Shutdown Widget - Chili Core Selector [t=00:01:08.706063][f=0004245] Shutdown Widget - Custom Markers [t=00:01:08.706084][f=0004245] Shutdown Widget - Select Keys [t=00:01:08.706116][f=0004245] Shutdown Widget - Pause Screen [t=00:01:08.706423][f=0004245] Shutdown Widget - Text To Speech Control [t=00:01:08.706446][f=0004245] Shutdown Widget - Layout Handler [t=00:01:08.706462][f=0004245] End widgetHandler:Shutdown [t=00:01:08.809425][f=0004245] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={343575,97288023} {int,ext,rec}Allocs={7865480,0,0} {chunk,block}Bytes={97288023,0} [t=00:01:08.815187][f=0004245] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:08.815212][f=0004245] [Game::KillLua][3] dtor=0 luaRules=0x55b07f4bfdd0 [t=00:01:08.815264][f=0004245] Start gadgetHandler:Shutdown [t=00:01:08.815283][f=0004245] Shutdown - StartSetup [t=00:01:08.815298][f=0004245] Shutdown - UnitMorph [t=00:01:08.815357][f=0004245] Shutdown - Carrier Drones [t=00:01:08.815376][f=0004245] Shutdown - Missile Silo Controller [t=00:01:08.815392][f=0004245] Shutdown - Modular Comm Info [t=00:01:08.815406][f=0004245] Shutdown - Terrain Texture Handler [t=00:01:08.815421][f=0004245] Shutdown - UnitCloakShield [t=00:01:08.815453][f=0004245] Shutdown - Starlight Handler [t=00:01:08.815482][f=0004245] End gadgetHandler:Shutdown [t=00:01:08.850182][f=0004245] Start gadgetHandler:Shutdown [t=00:01:08.850232][f=0004245] Shutdown - Save/Load [t=00:01:08.850255][f=0004245] Shutdown - Teleport Throw [t=00:01:08.850271][f=0004245] Shutdown - UnitMorph [t=00:01:08.850290][f=0004245] Shutdown - Modular Comm Info [t=00:01:08.850303][f=0004245] Shutdown - Retreat Command [t=00:01:08.850321][f=0004245] Shutdown - Shockwaves [t=00:01:08.850335][f=0004245] Shutdown - UnitCloakShield [t=00:01:08.850352][f=0004245] Shutdown - Lups Cloak FX [t=00:01:08.850367][f=0004245] Shutdown - Lups [t=00:01:08.850403][f=0004245] Shutdown - Lups Shield [t=00:01:08.850421][f=0004245] End gadgetHandler:Shutdown [t=00:01:08.857626][f=0004245] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7865510,0,0} {chunk,block}Bytes={0,0} [t=00:01:08.857695][f=0004245] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7865510,0,0} {chunk,block}Bytes={0,0} [t=00:01:08.857752][f=0004245] [Game::KillLua][4] dtor=0 [t=00:01:08.857763][f=0004245] [Game::KillLua][5] dtor=0 [t=00:01:08.863024][f=0004245] [Game::~CGame][1] [t=00:01:08.863060][f=0004245] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:08.863071][f=0004245] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:08.863082][f=0004245] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:08.863092][f=0004245] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:08.863103][f=0004245] [Game::KillLua][4] dtor=1 [t=00:01:08.863113][f=0004245] [Game::KillLua][5] dtor=1 [t=00:01:08.863225][f=0004245] [Game::KillMisc][1] [t=00:01:08.863236][f=0004245] [Game::KillMisc][2] [t=00:01:08.863989][f=0004245] [Game::KillMisc][3] [t=00:01:08.864282][f=0004245] [Game::KillRendering][1] [t=00:01:08.996264][f=0004245] [3DOParser::Kill] allocated 1 pieces [t=00:01:08.996306][f=0004245] [S3OParser::Kill] allocated 5558 pieces [t=00:01:09.020694][f=0004245] [AssParser::Kill] allocated 676 pieces [t=00:01:09.290531][f=0004245] [Game::KillInterface][1] [t=00:01:09.292276][f=0004245] [Game::KillInterface][2] [t=00:01:09.304640][f=0004245] [Game::KillSimulation][1] [t=00:01:09.304672][f=0004245] [Game::KillSimulation][2] [t=00:01:10.202361][f=0004245] [CCollisionHandler] dis-/continuous tests: 0/29694 [t=00:01:10.204644][f=0004245] [Game::KillSimulation][3] [t=00:01:10.206016][f=0004245] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.206367][f=0004245] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.206398][f=0004245] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.206416][f=0004245] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.209535][f=0004245] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:10.227935][f=0004245] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:10.476347][f=0004245] [Game::KillSimulation][4] [t=00:01:14.210620][f=0004245] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:14.212125][f=0004245] [Game::~CGame][2] [t=00:01:14.212320][f=0004245] [Game::~CGame][3] [t=00:01:14.430379][f=0004245] [SpringApp::Kill][3] [t=00:01:14.430940][f=0004245] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 44360 bytes sent 19241 bytes recv'd [t=00:01:14.437930][f=0004245] Kill: client disconnecting... [t=00:01:16.455253][f=0004245] CloseConnection: client connection closed [t=00:01:16.457968][f=0004245] [SpringApp::Kill][4] font=0x55b05b1b9600 [t=00:01:16.465908][f=0004245] [SpringApp::Kill][5] [t=00:01:16.479519][f=0004245] [SpringApp::Kill][6] [t=00:01:16.479998] [SpringApp::Kill][7] [t=00:01:16.482470] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:16.482603] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:16.482631] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:16.482641] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:16.482652] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:16.482661] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:16.482671] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:16.482681] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 1048576, 1048576} [t=00:01:16.482691] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:16.482700] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:16.482710] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:16.482719] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:16.482729] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:16.501135] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:16.501185] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:16.501196] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:16.501207] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:16.510903] [VFS] [SpringVFS::DeleteArchives] [t=00:01:16.510933] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:01:16.511260] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x55b059f1ec00) [t=00:01:16.547742] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3533ms [t=00:01:16.547800] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=63ms [t=00:01:16.547958] file="unittextures/factorytank_1.png" indx=7329 inflSize=4103kb readTime=49ms [t=00:01:16.547973] file="unittextures/bcore_abc_2.tga" indx=7156 inflSize=1800kb readTime=45ms [t=00:01:16.547987] file="objects3d/funnelweb.dae" indx=5306 inflSize=1500kb readTime=29ms [t=00:01:16.548235] file="objects3d/shipcarrier.dae" indx=5551 inflSize=1789kb readTime=28ms [t=00:01:16.548251] file="objects3d/pw_dropfac_dead.dae" indx=5458 inflSize=515kb readTime=25ms [t=00:01:16.548286] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=24ms [t=00:01:16.548298] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=23ms [t=00:01:16.548313] file="objects3d/corch_dead.s3o" indx=5166 inflSize=82kb readTime=22ms [t=00:01:16.548326] file="units/amphassault.lua" indx=6820 inflSize=5kb readTime=21ms [t=00:01:16.571973] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 169924037 bytes cached in 3479 files [t=00:01:17.004002] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=224 [t=00:01:17.004039] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/RainbowCometv1.24.sd7 (0x55b05b1b3360) [t=00:01:17.006303] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:17.006325] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55b05b18a810) [t=00:01:17.007269] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:17.007504] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f47fc01a340) [t=00:01:17.009412] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:17.011968] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55b05b1ac170) [t=00:01:17.012023] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:17.012035] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:17.012048] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:17.012058] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:17.012068] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:17.012077] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:17.013399] [SpringApp::Kill][8] [t=00:01:17.013418] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:17.013428] [WatchDog::Uninstall][1] hangDetectorThread=0x55b015bc44d0 (joinable=1) [t=00:01:17.013438] [WatchDog::Uninstall][2] [t=00:01:17.162248] [WatchDog::Uninstall][3] [t=00:01:17.162278] [SpringApp::Kill][9]