[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000051] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008513] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008548] Using writeable configuration source: "/tmp/tmp.0mPO6Y5N6D/springsettings.1604103.cfg" [t=00:00:00.016984] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017026] ============== ============== [t=00:00:00.017037] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017046] [t=00:00:00.017055] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017064] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017073] Use "none" to disable the default log sections. [t=00:00:00.017083] ============== ============== [t=00:00:00.017092] ============== ============== [t=00:00:00.017146] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017157] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017166] ROAM = 2 [t=00:00:00.017176] RotateLogFiles = 1 [t=00:00:00.017185] TeamHighlight = 0 [t=00:00:00.017195] ============== ============== [t=00:00:00.017204] ============== ============== [t=00:00:00.017213] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017224] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017233] Compiler Version: gcc-11.1.0 [t=00:00:00.017254] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017409] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017422] Binary Word Size: 64-bit (native) [t=00:00:00.017431] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017440] Physical CPU Cores: 1 [t=00:00:00.017449] Logical CPU Cores: 1 [t=00:00:00.017459] ============== ============== [t=00:00:00.017544] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017556] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017565] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017574] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017583] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018835] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.018852] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018881] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018912] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018936] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018946] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018982] [GR::LogVersionInfo] [t=00:00:00.018992] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019002] GL version : [t=00:00:00.019011] GL vendor : [t=00:00:00.019020] GL renderer : [t=00:00:00.019029] GLSL version: [t=00:00:00.019037] GLEW version: spring headless stub GLEW version [t=00:00:00.019047] GPU memory : unknown [t=00:00:00.019056] SDL swap-int: 0 [t=00:00:00.019065] SDL driver : headless stub [t=00:00:00.019074] [t=00:00:00.019083] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019092] GLSL shader support : 0 [t=00:00:00.019101] GL4 support : 0 [t=00:00:00.019110] FBO extension support : 0 [t=00:00:00.019119] NVX GPU mem-info support : 0 [t=00:00:00.019148] ATI GPU mem-info support : 0 [t=00:00:00.019158] NPOT-texture support : 1 (0) [t=00:00:00.019167] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019176] texture query-LOD support : 1 (0) [t=00:00:00.019185] MSAA frame-buffer support : 0 (0) [t=00:00:00.019194] Z-buffer depth : 16 (-) [t=00:00:00.019204] primitive-restart support : 0 (0) [t=00:00:00.019212] clip-space control support: 0 (0) [t=00:00:00.019221] seamless cube-map support : 0 (0) [t=00:00:00.019230] frag-depth layout support : 0 (0) [t=00:00:00.019239] persistent maps support : 0 (0) [t=00:00:00.019248] explicit attribs location : 0 (0) [t=00:00:00.019257] multi draw indirect : 0 (-) [t=00:00:00.019266] [t=00:00:00.019275] max. FBO samples : -1 [t=00:00:00.019284] max. FS/program texture slots : 8/8 [t=00:00:00.019294] max. texture size : 2048 [t=00:00:00.019304] max. texture anisotropy level : 0.000000 [t=00:00:00.019314] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019323] max. draw-buffers : 0 [t=00:00:00.019332] max. rec. indices/vertices : 0/0 [t=00:00:00.019341] max. uniform buffer-bindings : 0 [t=00:00:00.019350] max. uniform block-size : 0KB [t=00:00:00.019359] max. storage buffer-bindings : 0 [t=00:00:00.019368] max. storage block-size : 0MB [t=00:00:00.019377] [t=00:00:00.019386] enable AMD-hacks : 0 [t=00:00:00.019395] compress MIP-maps: 0 [t=00:00:00.020042] [GR::UpdateGLConfigs] [t=00:00:00.020063] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020077] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020087] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020096] [GR::InitGLState] [t=00:00:00.020106] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.188228] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.191601] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.197320] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.197911] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.197936] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.197951] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.231001] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.231994] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.261347] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.261612] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.275546] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.275567] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.275740] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.279488] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f681c01c2e0 (SpringVFS) global=(nil) (null) [t=00:00:00.279506] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.279613] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.279633] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.279643] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.279653] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.279672] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1806 MB [t=00:00:00.285090][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.285121][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.285136][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1604103/replay.sdfz" for game data... [t=00:00:00.434919][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.439072][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.439101][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.443138][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.443190][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 158ms [t=00:00:00.443217][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.491644][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a3698a6e30] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:00.492869][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.494013][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.494624][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a3698a6e30] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:00.495786][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:00.505933][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.506134][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.516071][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.516297][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.522171][f=-000001] forceSingleThreaded, false [t=00:00:00.560487][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.560520][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.560612][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.560669][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.560721][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.560774][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.561932][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.562449][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.562934][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.565180][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.566792][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.568813][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.568840][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.569309][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.574113][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.575376][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.576348][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.576634][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.577239][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.577254][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.585172][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.585222][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.707078][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.781877][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:01.908172][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.325545][f=-000001] Loading UnitDefs_posts [t=00:00:02.525286][f=-000001] Loading FeatureDefs_posts [t=00:00:02.589894][f=-000001] Loading WeaponDefs_posts [t=00:00:02.614501][f=-000001] Loading ArmorDefs_posts [t=00:00:02.640921][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 667ms [t=00:00:02.701125][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 808ms [t=00:00:02.703207][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.924061][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.941822][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 19ms [t=00:00:02.941850][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.942269][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.943960][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.947150][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.236174][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.287444][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.418313][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.421579][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.421605][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.859879][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 438ms [t=00:00:03.859920][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.975892][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [t=00:00:03.975937][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.023193][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 47ms [t=00:00:04.707489][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.711002][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.711715][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.727502][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.969527][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.987876][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.987913][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.994031][f=-000001] InfoTexture: legacy [t=00:00:11.994089][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.998217][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.044720][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.048236][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:13.048281][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.049519][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.259648][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:13.262638][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.469579][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:13.565186][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:13.579384][f=-000001] Loaded DecalsDrawer: off [t=00:00:13.579423][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:13.580385][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:14.463351][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:14.490779][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:14.494293][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:14.995575][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [t=00:00:15.002084][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.002121][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.020639][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.020675][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.020686][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:15.020697][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:15.020707][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.020718][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.020728][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b24 [t=00:00:15.032929][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.032982][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.032991][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:15.032999][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:15.033007][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.033016][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.033024][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b34 [t=00:00:15.033034][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a37220f330 has BLOCKSIZE 1 [t=00:00:15.041285][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.041322][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.041334][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:15.041344][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:15.045769][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.045793][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598788a [t=00:00:15.061534][f=-000001] [Path] [PathEstimator::ReadFile] hash=598788a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-598788a.zip" (exists=1) [t=00:00:15.069182][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.079780][f=-000001] Path cache (48, 40) initialized. [t=00:00:15.079820][f=-000001] Path cache (48, 40) initialized. [t=00:00:15.091827][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.091865][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.091877][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:15.091888][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:15.091898][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.091909][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598789a [t=00:00:15.308287][f=-000001] [Path] [PathEstimator::ReadFile] hash=598789a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-598789a.zip" (exists=1) [t=00:00:15.309882][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.314284][f=-000001] Path cache (24, 20) initialized. [t=00:00:15.314314][f=-000001] Path cache (24, 20) initialized. [t=00:00:15.314330][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (311ms, checksum 8d4cc82c)" [t=00:00:15.314408][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.314421][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.314446][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:15.553652][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 127ms [t=00:00:15.554594][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:18.628942][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.066450][f=-000001] Synced LuaRules: finished loading [t=00:00:19.084195][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.695601][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.778652][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.778882][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.780379][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.780397][f=-000001] LuaSocket Support: enabled [t=00:00:19.796890][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.921369][f=-000001] localWidgets, nil, true, true [t=00:00:19.923924][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.923950][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.936432][f=-000001] USE_OLD_CHILI [t=00:00:20.555243][f=-000001] Loading last game win data [t=00:00:20.556720][f=-000001] Resetting win data [t=00:00:20.557232][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.557256][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.557269][f=-000001] Player and team counts match, continuing [t=00:00:20.557285][f=-000001] shadow_carrier was in last game but is now absent, resetting scores [t=00:00:20.703166][f=-000001] CAS: GLSL not supported. [t=00:00:20.710579][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.710608][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.767325][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.823442][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.489482][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.707906][f=-000001] forceSingleThreaded, false [t=00:00:23.143015][f=-000001] Loaded API widget: i18n [t=00:00:23.144074][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.144263][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.144442][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.144747][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.145072][f=-000001] Loaded API widget: Win Counter [t=00:00:23.321445][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.322217][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.322598][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.322876][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.323120][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.324812][f=-000001] Loaded API widget: Lups [t=00:00:23.625966][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.626389][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.626704][f=-000001] Loaded widget: Save/Load API [t=00:00:23.627011][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.627303][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.627648][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.632429][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.634318][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.634339][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.634406][f=-000001] Set maximum particles to: 0 [t=00:00:23.635191][f=-000001] Set UnitIconDist to 0 [t=00:00:23.735135][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.735600][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.736941][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.765671][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.766142][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.786653][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.787051][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.787535][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.787854][f=-000001] Mexspot Fetcher fetching [t=00:00:23.788051][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.788394][f=-000001] Team highlighting: Disabled [t=00:00:23.788803][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.789744][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.790212][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.790620][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.790842][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.791063][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.791314][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.791630][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.791998][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.792419][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.792749][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.792764][f=-000001] Using fallback unit outlines [t=00:00:23.792972][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.793352][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.803388][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.805467][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.806028][f=-000001] Loaded widget: Unit Icons [t=00:00:23.806399][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:23.806850][f=-000001] Loaded widget: Noises [t=00:00:23.862490][f=-000001] Loaded widget: HealthBars [t=00:00:23.862946][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.863215][f=-000001] Loaded widget: Guard Remove [t=00:00:23.866767][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.867186][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.867537][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.867566][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1604103/events.log [t=00:00:23.870315][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.870734][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.872383][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.872608][f=-000001] Loaded widget: Objectives [t=00:00:23.872961][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.873350][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.873749][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.874113][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.874578][f=-000001] Loaded widget: BuildETA [t=00:00:23.878546][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.879372][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:23.879671][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.897390][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.897939][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:23.898292][f=-000001] Loaded widget: Command Alpha [t=00:00:23.898946][f=-000001] Loaded widget: Camera Save Position [t=00:00:23.899133][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:23.899406][f=-000001] Loaded widget: Ghost Site [t=00:00:23.902552][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:23.902791][f=-000001] Loaded widget: Stop Self-D [t=00:00:23.903727][f=-000001] Loaded widget: Stereo3D [t=00:00:23.904170][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:23.904423][f=-000001] Loaded widget: SmoothCam [t=00:00:23.904782][f=-000001] Loaded widget: Smart Bombers [t=00:00:23.905262][f=-000001] Loaded widget: Simple Settings [t=00:00:23.905757][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:23.906139][f=-000001] Loaded widget: Show selected unit range [t=00:00:23.906563][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:23.906791][f=-000001] Loaded widget: ReclaimInfo [t=00:00:23.907011][f=-000001] Loaded widget: Raw Move Issue [t=00:00:23.907350][f=-000001] Loaded widget: Point Tracker [t=00:00:23.907573][f=-000001] Loaded widget: Orbit Command [t=00:00:23.907788][f=-000001] Loaded widget: Morph Finished notification [t=00:00:23.908023][f=-000001] Loaded widget: Mission Results Handler [t=00:00:23.908460][f=-000001] Loaded widget: Missile Silo Range [t=00:00:23.908807][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:23.909091][f=-000001] Loaded widget: Misc default command replacements [t=00:00:23.909448][f=-000001] Loaded widget: MinimapEvents [t=00:00:23.909839][f=-000001] Loaded widget: Local Widgets Config [t=00:00:23.910138][f=-000001] Loaded widget: Keep Target [t=00:00:23.910362][f=-000001] Loaded widget: In-game Ignore [t=00:00:23.910825][f=-000001] Loaded widget: In-game Guide [t=00:00:23.911175][f=-000001] Loaded widget: Highlight Geos [t=00:00:23.911551][f=-000001] Loaded widget: Haven Handler [t=00:00:23.911893][f=-000001] Input grabbing is enabled! [t=00:00:23.911919][f=-000001] Input grabbing is enabled! [t=00:00:23.912018][f=-000001] Loaded widget: Grab Input [t=00:00:23.912363][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:23.912585][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:23.913009][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:23.920934][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:23.921434][f=-000001] Loaded widget: Decoration Handler [t=00:00:23.921974][f=-000001] Loaded widget: Decloak Range [t=00:00:23.922444][f=-000001] Loaded widget: Darkening [t=00:00:23.932520][f=-000001] Loaded widget: Context Menu [t=00:00:23.933272][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:23.933701][f=-000001] Loaded widget: Ferry Points [t=00:00:23.958317][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.958714][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.959089][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.959329][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.959709][f=-000001] EndGame Graph disabled [t=00:00:24.007207][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.019791][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.020583][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.020984][f=-000001] Loaded widget: CameraShake [t=00:00:24.021240][f=-000001] Loaded widget: Blast Radius [t=00:00:24.021510][f=-000001] Loaded widget: Easy Facing [t=00:00:24.021870][f=-000001] Loaded widget: Autoquit [t=00:00:24.022234][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.022476][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.022964][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.023351][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.023734][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.024138][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.024541][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.025690][f=-000001] Loaded widget: Attack Warning [t=00:00:24.026052][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.026652][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.027874][f=-000001] Loaded widget: Auto Group [t=00:00:24.028810][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.029766][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.030102][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.030908][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.031980][f=-000001] Loaded widget: Select Com at start [t=00:00:24.038107][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.039264][f=-000001] Loaded widget: Transport AI [t=00:00:24.039518][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.039777][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.065537][f=-000001] Loaded widget: Unit Start State [t=00:00:24.066023][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.071711][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.072573][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.072890][f=-000001] Loaded widget: Icon Sets [t=00:00:24.263621][f=-000001] Loaded widget: Attack AoE [t=00:00:24.266680][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.268398][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.268810][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.269252][f=-000001] Loaded widget: Commands FX [t=00:00:24.289003][f=-000001] Loaded widget: UnitShapes [t=00:00:24.289763][f=-000001] : disabled for spectators [t=00:00:24.291037][f=-000001] Loaded widget: Stockpiler [t=00:00:24.292730][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.293510][f=-000001] Loaded widget: State Icons [t=00:00:24.294131][f=-000001] Loaded widget: Shield Guard [t=00:00:24.294693][f=-000001] Loaded widget: Selection Send [t=00:00:24.296656][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.297240][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.297813][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.298196][f=-000001] Loaded widget: AllyCursors [t=00:00:24.298775][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.299285][f=-000001] : disabled for spectators [t=00:00:24.300745][f=-000001] Loaded widget: Building Starter [t=00:00:24.301369][f=-000001] : disabled for spectators [t=00:00:24.302512][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.303059][f=-000001] Loaded widget: Units on Fire [t=00:00:24.303740][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.304064][f=-000001] Loaded widget: LupsManager [t=00:00:24.304667][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.305372][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.306853][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.307382][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.316870][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.325309][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.325991][f=-000001] Loaded widget: Chili Docking [t=00:00:24.326415][f=-000001] Loaded widget: HUD Presets [t=00:00:24.327059][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.329430][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.329881][f=-000001] Loaded widget: Image Preloader [t=00:00:24.330314][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:24.330529][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.334837][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.335442][f=-000001] Loaded widget: Custom Markers [t=00:00:24.336613][f=-000001] Loaded widget: Select Keys [t=00:00:24.337361][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.337829][f=-000001] Loaded widget: Start Boxes [t=00:00:24.338086][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:24.338337][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.339160][f=-000001] Loaded widget: Pause Screen [t=00:00:24.347380][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.347846][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.348454][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.348849][f=-000001] SetSunLighting [t=00:00:24.350097][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:24.350382][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:24.354679][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.364443][f=-000001] Loaded widget: Layout Handler [t=00:00:24.365047][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.365091][f=-000001] Loaded widget: GC Control [t=00:00:24.365350][f=-000001] Loaded widget: Font Cache [t=00:00:24.378044][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.381128][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.386698][f=-000001] Writing last game win data [t=00:00:24.392417][f=-000001] LuaUI v0.3 [t=00:00:24.564657][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.564720][f=-000001] [s11n] Loading s11n file... [t=00:00:24.567669][f=-000001] [s11n] Parsing model... [t=00:00:24.571020][f=-000001] [s11n] Populating game world... [t=00:00:24.683139][f=-000001] [s11n] s11n loading complete. [t=00:00:25.157718][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.186379][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13368,0,0} {chunk,block}Bytes={0,0} [t=00:00:25.784796][f=-000001] Spectator mode. Widget removed. [t=00:00:25.798042][f=-000001] Spectator mode. Widget removed. [t=00:00:25.801245][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.801342][f=-000001] Playback paused [t=00:00:25.807383][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.901611][f=-000001] Opening demofile demos/1604103/replay.sdfz [t=00:00:25.901661][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.901673][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:25.901823][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:25.901844][f=-000001] -> Connection established (given id 2) [t=00:00:25.901890][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:25.901904][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.901916][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:25.901941][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:25.901956][f=-000001] Speed set to 20.0 [server] [t=00:00:25.901968][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a38b890670,(nil)}][locale="C"]" [t=00:00:25.901981][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.916453][f=-000001] Switching to Overhead (TA) style camera [t=00:00:25.916493][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.286005][f=-000001] Beginning demo playback [t=00:00:29.295665][f=-000001] GameID: 19da3064e1ad385d3d839370c2269d09 [t=00:00:29.333988][f=-000001] Connection attempt from ChoniclerVI [t=00:00:29.334047][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:29.334669][f=-000001] [0] Event [undefined]: ChoniclerVI changed status [t=00:00:29.334904][f=-000001] -> Connection established (given id 0) [t=00:00:29.334922][f=-000001] Connection attempt from BiscuitCrib [t=00:00:29.334934][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:29.334979][f=-000001] [0] Event [undefined]: BiscuitCrib changed status [t=00:00:29.335160][f=-000001] -> Connection established (given id 1) [t=00:00:29.341624][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChoniclerVI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:29.341671][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChoniclerVI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:29.354084][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BiscuitCrib" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:29.354133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BiscuitCrib" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:29.749718][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BiscuitCrib" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:29.749772][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BiscuitCrib" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:29.810075][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChoniclerVI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:29.817703][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChoniclerVI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:30.081862][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BiscuitCrib" string="[Game::Load][lua{Rules,Gaia}={000001c36e255c20,0000000000000000}][locale="C"]" [t=00:00:30.143476][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChoniclerVI" string="[Game::Load][lua{Rules,Gaia}={000001c0d9e7f2f0,0000000000000000}][locale="C"]" [t=00:00:30.243335][f=-000001] Allies: I choose: Guardian! [t=00:00:30.318485][f=-000001] Allies: I choose: Ultimate Engineer! [t=00:00:30.630119][f=-000001] GL & HF! [t=00:00:31.433757][f=-000001] hey [t=00:00:31.601174][f=-000001] how you doin [t=00:00:31.693982][f=-000001] Heyo [t=00:00:31.886350][f=-000001] Doing well, you? [t=00:00:32.240654][f=-000001] [0] Event [4764,-18.107544,4522]: 0 finished unit Engineer Commander [t=00:00:32.248824][f=-000001] [0] Event [1183,-14.330868,642]: 1 finished unit Guardian Commander [t=00:00:32.271460][f=0000000] [0] ChoniclerVI, team: 0, elo:1944, userid: 474997 [t=00:00:32.271508][f=0000000] [0] BiscuitCrib, team: 1, elo:1600, userid: 535172 [t=00:00:32.271531][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:32.278218][f=0000000] Playback continued [t=00:00:32.286427][f=0000004] [4] Event [4768,0,4352]: 0 finished unit Shipyard [t=00:00:32.303200][f=0000006] [6] Event [1280,0,736]: 1 finished unit Shipyard [t=00:00:32.747938][f=0000227] [227] Event [4696,-1,4568]: 0 finished unit Metal Extractor [t=00:00:32.824927][f=0000272] [272] Event [4760,-2,4351.98779]: 0 finished unit Cutter [t=00:00:32.943356][f=0000327] [327] Event [4680,0,4680]: 0 finished unit Wind/Tidal Generator [t=00:00:32.985112][f=0000345] [345] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [t=00:00:33.122975][f=0000417] [417] Event [4728,0,4680]: 0 finished unit Wind/Tidal Generator [t=00:00:33.282857][f=0000507] [507] Event [4776,0,4680]: 0 finished unit Wind/Tidal Generator [t=00:00:33.611510][f=0000660] that's good man cause you about to be doin much worse [t=00:00:33.675660][f=0000689] [689] Event [1327.37024,58.9245262,572.274109]: 1 finished unit Firefly [t=00:00:33.740234][f=0000722] [722] Event [4600,-1,4456]: 0 finished unit Metal Extractor [t=00:00:33.925183][f=0000810] [810] Event [1448,-1,552]: 1 finished unit Metal Extractor [t=00:00:34.054547][f=0000883] [883] Event [4632,0,4520]: 0 finished unit Wind/Tidal Generator [t=00:00:34.391398][f=0001023] [1023] Event [4760,0,4351.98779]: 0 finished unit Mariner [t=00:00:34.466008][f=0001065] [1065] Event [4616,0,4600]: 0 finished unit Wind/Tidal Generator [t=00:00:34.720497][f=0001169] [1169] Event [1544,-1,664]: 1 finished unit Metal Extractor [t=00:00:34.969153][f=0001265] [1265] Event [4616,0,4648]: 0 finished unit Wind/Tidal Generator [t=00:00:35.285573][f=0001379] Nice one xD [t=00:00:35.590640][f=0001511] [1511] Event [4632,0,4696]: 0 finished unit Wind/Tidal Generator [t=00:00:35.712916][f=0001554] [1554] Event [1288,0,736]: 1 finished unit Mariner [t=00:00:35.901962][f=0001636] haha just playin man gl hf [t=00:00:36.105641][f=0001743] [1743] Event [984,13.4009705,504]: 1 finished unit Solar Collector [t=00:00:36.251937][f=0001802] [1802] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [t=00:00:36.370049][f=0001856] [1856] Event [4760,0,4351.98779]: 0 finished unit Hunter [t=00:00:36.471953][f=0001881] [1881] Event [4632,0,4744]: 0 finished unit Wind/Tidal Generator [t=00:00:36.530839][f=0001902] I gotcha ;) [t=00:00:36.855773][f=0002010] [2010] Event [4680,0,4728]: 0 finished unit Wind/Tidal Generator [t=00:00:36.979995][f=0002071] [2071] Event [872,25.858551,600]: 1 finished unit Solar Collector [t=00:00:37.009994][f=0002087] [2087] Event [1288,0,736]: 1 finished unit Hunter [t=00:00:37.188568][f=0002165] [2165] Event [4728,0,4728]: 0 finished unit Wind/Tidal Generator [t=00:00:37.551572][f=0002314] [2314] Event [4776,0,4744]: 0 finished unit Wind/Tidal Generator [t=00:00:37.629780][f=0002345] [2345] Event [4760,0,4351.98779]: 0 finished unit Hunter [t=00:00:37.805353][f=0002412] [2412] Event [1288,0,736]: 1 finished unit Hunter [t=00:00:37.946993][f=0002471] [2471] Event [4824,0,4744]: 0 finished unit Wind/Tidal Generator [t=00:00:37.982305][f=0002487] am noob [t=00:00:38.120372][f=0002545] [2545] Event [952,18.3809814,696]: 1 finished unit Solar Collector [t=00:00:38.418503][f=0002663] [2663] Event [4920,0,4712]: 0 finished unit Wind/Tidal Generator [t=00:00:38.593370][f=0002739] [2739] Event [1288,0,736]: 1 finished unit Hunter [t=00:00:38.783921][f=0002817] [2817] Event [5024,149.950958,2944]: 0 finished unit Radar Tower [t=00:00:38.836145][f=0002839] [2839] Event [792,13.5923157,488]: 1 finished unit Solar Collector [t=00:00:39.058190][f=0002917] [2917] Event [4760,0,4351.98779]: 0 finished unit Hunter [t=00:00:39.113701][f=0002944] [2944] Event [5032,0,4680]: 0 finished unit Wind/Tidal Generator [t=00:00:39.422228][f=0003056] [3056] Event [1288,0,736]: 1 finished unit Hunter [t=00:00:39.450809][f=0003064] [3064] Event [888,10.2790222,440]: 1 finished unit Solar Collector [t=00:00:40.119090][f=0003328] [3328] Event [1531.84863,-0.1485926,1739.02734]: 0 lost unit Cutter [t=00:00:40.237738][f=0003372] [3372] Event [1288,0,736]: 1 finished unit Hunter [t=00:00:40.255517][f=0003381] [3381] Event [5128,12.5197754,4616]: 0 finished unit Solar Collector [t=00:00:40.454387][f=0003460] [3460] Event [5208,-1,3080]: 0 finished unit Metal Extractor [t=00:00:41.263135][f=0003741] [3741] Event [4760,0,4351.98779]: 0 finished unit Mariner [t=00:00:41.931439][f=0003946] [3946] Event [4760,0,4351.98779]: 0 finished unit Hunter [t=00:00:42.448841][f=0004148] [4148] Event [4760,0,4351.98779]: 0 finished unit Hunter [t=00:00:42.812698][f=0004273] [4273] Event [2440,-1,1240]: 1 finished unit Metal Extractor [t=00:00:43.029860][f=0004346] [4346] Event [4760,0,4351.98779]: 0 finished unit Hunter [t=00:00:43.207093][f=0004406] [4406] Event [5400,-1,2872]: 0 finished unit Metal Extractor [t=00:00:43.848579][f=0004625] [4625] Event [3520,135.589996,3152]: 0 finished unit Radar Tower [t=00:00:43.914971][f=0004648] [4648] Event [2504,-1,1496]: 1 finished unit Metal Extractor [t=00:00:43.945820][f=0004658] [4658] Event [4760,0,4351.98779]: 0 finished unit Hunter [t=00:00:44.173132][f=0004737] [4737] Event [5096,0,4712]: 0 finished unit Wind/Tidal Generator [t=00:00:44.454553][f=0004827] [4827] Event [5048,0,4728]: 0 finished unit Wind/Tidal Generator [t=00:00:44.725596][f=0004921] [4921] Event [5000,0,4744]: 0 finished unit Wind/Tidal Generator [t=00:00:45.142256][f=0005059] [5059] Event [4952,0,4776]: 0 finished unit Wind/Tidal Generator [t=00:00:45.509891][f=0005175] [5175] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [t=00:00:45.512205][f=0005177] [5177] Event [4904,0,4792]: 0 finished unit Wind/Tidal Generator [t=00:00:45.728813][f=0005255] [5255] Event [4760,0,4351.98779]: 0 finished unit Hunter [t=00:00:45.894630][f=0005307] [5307] Event [4856,0,4808]: 0 finished unit Wind/Tidal Generator [t=00:00:46.256668][f=0005429] [5429] Event [1288,0,736]: 1 finished unit Siren [t=00:00:46.304000][f=0005444] [5444] Event [4808,0,4824]: 0 finished unit Wind/Tidal Generator [t=00:00:46.727705][f=0005585] [5585] Event [3640,-1,3624]: 0 finished unit Metal Extractor [t=00:00:46.844315][f=0005622] [5622] Event [936,-1,2056]: 1 finished unit Metal Extractor [t=00:00:48.164262][f=0006047] [6047] Event [3704,-1,3880]: 0 finished unit Metal Extractor [t=00:00:48.191526][f=0006054] [6054] Event [4760,0,4351.98779]: 0 finished unit Corsair [t=00:00:48.292610][f=0006087] [6087] Event [744,-1,2248]: 1 finished unit Metal Extractor [t=00:00:48.755835][f=0006236] [6236] Event [5664,168.989807,640]: 0 finished unit Radar Tower [t=00:00:48.817038][f=0006257] [6257] Event [2714.8894,0,1408.3927]: 1 lost unit Hunter [t=00:00:48.830622][f=0006261] [6261] Event [2656.77979,0,1533.97681]: 1 lost unit Hunter [t=00:00:48.859722][f=0006270] [6270] Event [2599.31494,0,1636.96997]: 1 lost unit Hunter [t=00:00:48.944204][f=0006299] [6299] Event [2685.06445,0,1770.1084]: 0 lost unit Hunter [t=00:00:49.115729][f=0006354] [6354] Event [2699.32764,0,1711.93445]: 0 lost unit Hunter [t=00:00:49.131868][f=0006359] [6359] Event [2538.27515,0,1767.00208]: 1 lost unit Hunter [t=00:00:49.302652][f=0006413] [6413] Event [4952,0,4360]: 0 finished unit Caretaker [t=00:00:49.314638][f=0006416] [6416] Event [2504,-1,1496]: 1 lost unit Metal Extractor [t=00:00:49.358996][f=0006431] [6431] Event [2534.51514,0,1826.91333]: 1 lost unit Hunter [t=00:00:49.712940][f=0006544] [6544] Event [2440,-1,1240]: 1 lost unit Metal Extractor [t=00:00:50.010303][f=0006641] [6641] Event [5480,-1,536]: 0 finished unit Metal Extractor [t=00:00:50.272034][f=0006726] [6726] Event [4760,0,4351.98779]: 0 finished unit Corsair [t=00:00:50.313796][f=0006739] [6739] Event [1758.41748,0,1265.70593]: 0 lost unit Hunter [t=00:00:50.360323][f=0006754] [6754] Event [1750.78015,0,1348.81567]: 0 lost unit Hunter [t=00:00:50.478967][f=0006793] [6793] Event [1727.13757,0,1122.61511]: 0 lost unit Hunter [t=00:00:50.547293][f=0006815] [6815] Event [4952,0,4456]: 0 finished unit Caretaker [t=00:00:51.353472][f=0007071] [7071] Event [5512,-1,344]: 0 finished unit Metal Extractor [t=00:00:51.365016][f=0007076] [7076] Event [1544,-1,664]: 1 lost unit Metal Extractor [t=00:00:51.633973][f=0007162] [7162] Event [4760,0,4351.98779]: 0 finished unit Corsair [t=00:00:51.922766][f=0007253] [7253] Event [1288,0,736]: 1 finished unit Siren [t=00:00:52.083887][f=0007306] [7306] Event [1303.25635,0,389.810883]: 0 lost unit Hunter [t=00:00:52.537726][f=0007446] [7446] Event [4760,0,4351.98779]: 0 finished unit Corsair [t=00:00:53.373714][f=0007715] [7715] Event [4760,0,4351.98779]: 0 finished unit Corsair [t=00:00:54.741006][f=0008153] [8153] Event [4760,0,4351.98779]: 0 finished unit Corsair [t=00:00:54.851752][f=0008189] [8189] Event [1544,-1,664]: 1 finished unit Metal Extractor [t=00:00:55.155925][f=0008292] [8292] Event [4952,0,4264]: 0 finished unit Caretaker [t=00:00:55.638040][f=0008452] [8452] Event [4760,0,4351.98779]: 0 finished unit Corsair [t=00:00:56.272235][f=0008666] [8666] Event [2440,-1,1240]: 1 finished unit Metal Extractor [t=00:00:56.307863][f=0008677] [8677] Event [4760,0,4351.98779]: 0 finished unit Corsair [t=00:00:56.373553][f=0008699] [8699] Event [1448,-1,552]: 1 finished unit Metal Extractor [t=00:00:56.648604][f=0008791] [8791] Event [2000,186.643921,3104]: 0 finished unit Radar Tower [t=00:00:56.978324][f=0008902] [8902] Event [4760,0,4351.98779]: 0 finished unit Corsair [t=00:00:57.282865][f=0009001] [9001] Event [4952,0,4168]: 0 finished unit Caretaker [t=00:00:57.390051][f=0009041] [9041] Event [2504,-1,1496]: 1 finished unit Metal Extractor [t=00:00:57.667519][f=0009136] [9136] Event [4760,0,4351.98779]: 0 finished unit Corsair [t=00:00:58.174132][f=0009304] [9304] Event [4760,-4,4351.98779]: 0 finished unit Mistral [t=00:00:58.653118][f=0009469] [9469] Event [4760,-4,4351.98779]: 0 finished unit Mistral [t=00:00:59.151431][f=0009634] [9634] Event [4760,-4,4351.98779]: 0 finished unit Mistral [t=00:00:59.644131][f=0009799] [9799] Event [4760,-4,4351.98779]: 0 finished unit Mistral [t=00:00:59.753518][f=0009835] [9835] Event [1288,0,736]: 1 finished unit Envoy [t=00:01:00.269759][f=0009999] [9999] Event [4760,-4,4351.98779]: 0 finished unit Mistral [t=00:01:01.660544][f=0010448] [10448] Event [4760,0,4351.98779]: 0 finished unit Siren [t=00:01:02.104830][f=0010586] [10586] Event [616,9.08059692,3320]: 1 finished unit Metal Extractor [t=00:01:02.148447][f=0010598] [10598] Event [792,25.3197632,576]: 1 finished unit Fusion Reactor [t=00:01:03.453646][f=0010989] [10989] Event [4760,0,4351.98779]: 0 finished unit Siren [t=00:01:03.537602][f=0011012] [11012] Event [5048,0,4408]: 0 finished unit Wind/Tidal Generator [t=00:01:03.670884][f=0011052] [11052] Event [5048,0,4360]: 0 finished unit Wind/Tidal Generator [t=00:01:03.700366][f=0011061] [11061] Event [1458.56677,0,2925.42358]: 1 lost unit Mariner [t=00:01:03.799158][f=0011089] [11089] Event [5048,0,4312]: 0 finished unit Wind/Tidal Generator [t=00:01:03.893750][f=0011117] [11117] Event [1752,-1,2856]: 1 lost unit Metal Extractor [t=00:01:04.134533][f=0011187] [11187] Event [5048,0,4264]: 0 finished unit Wind/Tidal Generator [t=00:01:04.453073][f=0011273] [11273] Event [1607.88574,0,2401.89014]: 0 lost unit Corsair [t=00:01:04.466711][f=0011277] [11277] Event [5048,0,4216]: 0 finished unit Wind/Tidal Generator [t=00:01:04.477309][f=0011281] [11281] Event [1622.69373,0,2357.04785]: 0 lost unit Corsair [t=00:01:04.603958][f=0011315] [11315] Event [1542.72278,0,2404.77173]: 0 lost unit Corsair [t=00:01:04.793015][f=0011372] [11372] Event [1496.19019,0,2288.54883]: 1 lost unit Siren [t=00:01:04.882870][f=0011397] [11397] Event [5048,0,4168]: 0 finished unit Wind/Tidal Generator [t=00:01:05.255362][f=0011491] [11491] Event [1630.12122,0,2240.12769]: 0 lost unit Corsair [t=00:01:05.329873][f=0011517] [11517] Event [5048,0,4120]: 0 finished unit Wind/Tidal Generator [t=00:01:05.439102][f=0011540] [11540] Event [1605.52161,0,2241.77734]: 0 lost unit Corsair [t=00:01:05.455533][f=0011545] [11545] Event [1682.29028,0,2140.16431]: 0 lost unit Corsair [t=00:01:05.502854][f=0011560] [11560] Event [1685.45459,0,2084.52563]: 1 lost unit Siren [t=00:01:05.765938][f=0011630] [11630] Event [1498.45813,0,1986.2876]: 0 lost unit Corsair [t=00:01:05.853581][f=0011652] [11652] Event [5048,0,4072]: 0 finished unit Wind/Tidal Generator [t=00:01:05.890704][f=0011664] [11664] Event [1288,0,736]: 1 finished unit Siren [t=00:01:05.969565][f=0011684] [11684] Event [1658.8429,0,1919.84424]: 0 lost unit Corsair [t=00:01:06.174139][f=0011740] [11740] Event [4392,-1,2264]: 0 finished unit Metal Extractor [t=00:01:06.421327][f=0011802] [11802] Event [5048,0,4024]: 0 finished unit Wind/Tidal Generator [t=00:01:06.616517][f=0011855] [11855] Event [4760,0,4351.98779]: 0 finished unit Siren [t=00:01:06.692138][f=0011873] [11873] Event [5048,0,3976]: 0 finished unit Wind/Tidal Generator [t=00:01:06.956250][f=0011937] [11937] Event [1744.06689,0,1665.52014]: 0 lost unit Corsair [t=00:01:07.282579][f=0012016] [12016] Event [1629.40454,0,1160.16504]: 1 lost unit Envoy [t=00:01:08.846808][f=0012391] [12391] Event [3512,-1,2024]: 0 finished unit Metal Extractor [t=00:01:09.077311][f=0012450] [12450] Event [1941.39612,0,1906.54346]: 1 lost unit Siren [t=00:01:09.915888][f=0012664] [12664] Event [2632,-1,3096]: 0 finished unit Metal Extractor [t=00:01:10.669337][f=0012857] [12857] Event [2504,-1,1496]: 1 lost unit Metal Extractor [t=00:01:12.545662][f=0013375] [13375] Event [5160,14.4684753,4432]: 0 finished unit Fusion Reactor [t=00:01:12.967626][f=0013495] [13495] Event [1288,0,736]: 1 finished unit Siren [t=00:01:13.014567][f=0013508] [13508] Event [4760,0,4351.98779]: 0 finished unit Siren [t=00:01:13.192994][f=0013559] [13559] Event [1064,3.14889526,600]: 1 finished unit Caretaker [t=00:01:14.140774][f=0013829] [13829] Event [2608,172.398773,1968]: 0 finished unit Radar Tower [t=00:01:14.352420][f=0013889] [13889] Event [616,9.08059692,3320]: 1 lost unit Metal Extractor [t=00:01:14.369645][f=0013892] [13892] Event [1752,-1,2856]: 0 finished unit Metal Extractor [t=00:01:15.402424][f=0014189] [14189] Event [4760,0,4351.98779]: 0 finished unit Siren [t=00:01:15.624764][f=0014254] [14254] Event [2440,-1,1240]: 1 lost unit Metal Extractor [t=00:01:16.511098][f=0014507] [14507] Event [744,-1,2248]: 1 lost unit Metal Extractor [t=00:01:16.887676][f=0014620] [14620] Event [1443.43225,87.5395584,1353.32056]: 1 lost unit Firefly [t=00:01:17.340761][f=0014757] [14757] Event [5240,26.0398254,4496]: 0 finished unit Fusion Reactor [t=00:01:17.578018][f=0014826] [14826] Event [1288,0,736]: 1 finished unit Envoy [t=00:01:17.750776][f=0014880] [14880] Event [1496.41235,0,1036.80579]: 1 lost unit Siren [t=00:01:17.888310][f=0014922] [14922] Event [4760,-45,4351.98779]: 0 finished unit Seawolf [t=00:01:17.942861][f=0014939] [14939] Event [970.411743,89.7934875,746.212219]: 1 finished unit Firefly [t=00:01:17.952204][f=0014941] [14941] Event [936,-1,2056]: 1 lost unit Metal Extractor [t=00:01:18.404445][f=0015076] [15076] Event [4760,-45,4351.98779]: 0 finished unit Seawolf [t=00:01:18.507620][f=0015107] [15107] Event [1064,3.48123169,552]: 1 finished unit Caretaker [t=00:01:18.656680][f=0015149] [15149] Event [1544,-1,664]: 1 lost unit Metal Extractor [t=00:01:18.674243][f=0015154] [15154] Event [1212.34021,84.4307022,1109.5271]: 1 lost unit Firefly [t=00:01:18.996263][f=0015241] [15241] Event [4760,-45,4351.98779]: 0 finished unit Seawolf [t=00:01:19.595180][f=0015406] [15406] Event [4760,-45,4351.98779]: 0 finished unit Seawolf [t=00:01:19.678656][f=0015429] [15429] Event [1246.92896,-4,1213.88269]: 0 lost unit Mistral [t=00:01:19.860378][f=0015479] [15479] Event [970.411743,89.7934875,746.212219]: 1 finished unit Firefly [t=00:01:19.895131][f=0015486] [15486] Event [4952,0,4552]: 0 finished unit Caretaker [t=00:01:20.171723][f=0015565] [15565] Event [1365.6062,86.1306229,1003.74829]: 1 lost unit Firefly [t=00:01:20.283574][f=0015593] [15593] Event [4760,-45,4351.98779]: 0 finished unit Seawolf [t=00:01:20.775524][f=0015727] [15727] Event [4856,0,4536]: 0 finished unit Caretaker [t=00:01:20.994944][f=0015785] [15785] Event [616,8.06522942,3320]: 0 finished unit Metal Extractor [t=00:01:21.329420][f=0015869] [15869] Event [970.411743,89.7934875,746.212219]: 1 finished unit Firefly [t=00:01:21.347637][f=0015871] [15871] Event [1288,0,736]: 1 lost unit Siren [t=00:01:21.405626][f=0015887] [15887] Event [1280,0,736]: 1 lost unit Shipyard [t=00:01:22.238953][f=0016049] gg [t=00:01:22.368638][f=0016080] [16080] Event [1448,-1,552]: 1 lost unit Metal Extractor [t=00:01:22.446063][f=0016102] [16102] Event [958.599792,0,825.208435]: 0 lost unit Corsair [t=00:01:22.489798][f=0016114] [16114] Event [undefined]: BiscuitCrib resigned [t=00:01:22.490084][f=0016114] game_message: BiscuitCrib has been destroyed! [t=00:01:22.490204][f=0016114] game_message: ChoniclerVI wins! [t=00:01:22.490617][f=0016114] Submitting stats [t=00:01:22.499697][f=0016114] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:22.504879][f=0016114] Part| Total Time|Time of the last 0.5s [t=00:01:22.504909][f=0016114] Draw 12922.10ms 10.79% [t=00:01:22.504923][f=0016114] Lua::Callins::Synced 5125.07ms 32.87% [t=00:01:22.504937][f=0016114] Lua::Callins::Unsynced 19792.23ms 17.58% [t=00:01:22.504949][f=0016114] Lua::CollectGarbage::Synced 180.45ms 0.00% [t=00:01:22.504961][f=0016114] Lua::CollectGarbage::Unsynced 638.23ms 1.40% [t=00:01:22.504997][f=0016114] Misc::Profiler::AddTime 54.52ms 0.00% [t=00:01:22.505010][f=0016114] Sim 32066.21ms 78.32% [t=00:01:22.506520][f=0016114] [16114] Received game_message: BiscuitCrib has been destroyed! [t=00:01:22.507591][f=0016114] [16114] Received game_message: ChoniclerVI wins! [t=00:01:22.519488][f=0016115] [16115] Game End Stats Header: 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31,4520,9715,4520,9715,395.899139,642.965576,395.899139,642.965576,0,0,0,0,0,0,0,0,857.84729,0,857.84729,0,2208.75415,3815.05835,2208.75415,3815.05835,0,0,0,0,53,53.1094551,53,53.1094551,1275,1495,1275,1495,22.8800144,34.8245468,22.8800144,34.8245468,600,3140,600,3140,2345,3729,2345,3729,2645,5080,2645,5080,3814,3025,3814,3025,67.9999313,1200.0022,67.9999313,1200.0022,3877.96753,3095.16797,3877.96753,3095.16797 [t=00:01:22.522502][f=0016115] [16115] Game End Stats Values: 32,4615,10455,4615,10455,437.317322,718.563232,437.317322,718.563232,0,0,0,0,0,0,0,0,899.619446,0,899.619446,0,2208.75415,3900.05884,2208.75415,3900.05884,0,0,0,0,53,82.0794601,53,82.0794601,1275,1550,1275,1550,22.6278782,37.0398407,22.6278782,37.0398407,600,3740,600,3740,2345,3814,2345,3814,2740,5165,2740,5165,3899,3025,3899,3025,67.9999313,1200.0022,67.9999313,1200.0022,3962.96802,3095.16797,3962.96802,3095.16797 [t=00:01:22.522601][f=0016115] [16115] Game End Stats Values: 33,4530,11055,4530,11055,477.76944,792.66449,477.76944,792.66449,0,0,0,0,0,0,0,0,899.619446,0,899.619446,0,2208.75415,3985.05884,2208.75415,3985.05884,0,0,0,0,53,82.495163,53,82.495163,1275,1550,1275,1550,20.2968082,44.2734222,20.2968082,44.2734222,600,4340,600,4340,2345,3899,2345,3899,2655,5165,2655,5165,3984,3025,3984,3025,67.9999313,1280.0022,67.9999313,1280.0022,4047.96802,3095.16797,4047.96802,3095.16797 [t=00:01:22.522706][f=0016115] [16115] Game End Stats Values: 34,5295,12055,5295,12055,513.532593,876.469055,513.532593,876.469055,0,0,0,0,0,0,0,0,899.619446,0,899.619446,0,2355.52808,4706.34473,2355.52808,4706.34473,0,0,0,0,53,88.1219559,53,88.1219559,1275,1550,1275,1550,17.0508747,44.2869797,17.0508747,44.2869797,1450,4340,1450,4340,2345,3984,2345,3984,2570,6165,2570,6165,4069,3025,4069,3025,67.9999313,1358.0022,67.9999313,1358.0022,4769.25098,3245.0144,4769.25098,3245.0144 [t=00:01:22.522809][f=0016115] [16115] Game End Stats Values: 35,4705,12715,4705,12715,549.0177,985.578186,549.0177,985.578186,0,0,0,0,0,0,0,0,899.619446,0,899.619446,0,2675.19263,5097.90527,2675.19263,5097.90527,0,0,0,0,53,119.189476,53,119.189476,1275,1550,1275,1550,14.4990082,48.1406059,14.4990082,48.1406059,850,5000,850,5000,2345,4754,2345,4754,2580,6165,2580,6165,4839,3025,4839,3025,67.9999313,1469.5022,67.9999313,1469.5022,5160.81152,3564.67896,5160.81152,3564.67896 [t=00:01:22.522898][f=0016115] [16115] Game End Stats Values: 36,4705,13295,4705,13295,596.358704,1083.45129,596.358704,1083.45129,0,0,0,0,0,0,0,0,899.619446,0,899.619446,0,2702.21265,5617.85791,2702.21265,5617.85791,0,0,0,0,53,117.542114,53,117.542114,1275,1550,1275,1550,13.1560717,46.8248787,13.1560717,46.8248787,850,5220,850,5220,2565,4754,2565,4754,2580,6525,2580,6525,4839,3245,4839,3245,67.9999313,1556.0022,67.9999313,1556.0022,5771.37842,3614.97729,5771.37842,3614.97729 [t=00:01:22.522993][f=0016115] [16115] Game End Stats Values: 37,3920,13140,3920,13140,634.588745,1174.64758,634.588745,1174.64758,0,0,0,0,0,0,0,0,899.619446,0,899.619446,0,3095.51978,6927.35303,3095.51978,6927.35303,0,0,0,0,51.9230766,115.387856,51.9230766,115.387856,1275,1550,1275,1550,12.7869301,46.0535507,12.7869301,46.0535507,850,4980,850,4980,2805,5935.66748,2805,5935.66748,1795,6610,1795,6610,6021.00098,3485,6021.00098,3485,67.9999313,1596.5022,67.9999313,1596.5022,7080.87354,4077.51514,7080.87354,4077.51514 [t=00:01:22.541956][f=0016119] [16119] Event [848,104.70285,768]: 1 finished unit Advanced Radar [t=00:01:22.561899][f=0016123] [16123] Event [4760,0,4351.98779]: 0 finished unit Siren [t=00:01:22.634615][f=0016143] [16143] Event [1064,3.19989538,600]: 1 lost unit Caretaker [t=00:01:22.704268][f=0016162] [16162] Event [952,18.875124,696]: 1 lost unit Solar Collector [t=00:01:22.708327][f=0016163] [16163] Event [970.411743,13.2138882,746.212219]: 1 lost unit Guardian Commander [t=00:01:23.246677][f=0016310] Spectator BiscuitCrib left the game: normal quit [t=00:01:23.246752][f=0016310] [16310] Event [undefined]: BiscuitCrib quit [t=00:01:23.251388][f=0016311] Player ChoniclerVI left the game: normal quit [t=00:01:23.251459][f=0016311] [16311] Event [undefined]: ChoniclerVI quit [t=00:01:23.522344][f=0016374] No clients connected, shutting down server [t=00:01:23.522381][f=0016374] Server shutdown [t=00:01:23.522614][f=0016374] [16374] all players disconnected [t=00:01:23.954502][f=0016481] [16481] Event [4760,0,4351.98779]: 0 finished unit Siren [t=00:01:25.196610][f=0016839] [16839] Event [4760,0,4351.98779]: 0 finished unit Siren [t=00:01:26.356187][f=0017226] [17226] Event [4760,0,4351.98779]: 0 finished unit Siren [t=00:01:27.441540][f=0017643] [17643] Event [4760,0,4351.98779]: 0 finished unit Siren [t=00:01:28.496768][f=0018059] [18059] Event [4760,0,4351.98779]: 0 finished unit Siren [t=00:01:29.446002][f=0018476] [18476] Event [4760,0,4351.98779]: 0 finished unit Siren [t=00:01:30.390135][f=0018892] [18892] Event [4760,0,4351.98779]: 0 finished unit Siren [t=00:01:31.329413][f=0019308] [19308] Event [4760,0,4351.98779]: 0 finished unit Siren [t=00:01:32.267676][f=0019725] [19725] Event [4760,0,4351.98779]: 0 finished unit Siren [t=00:01:32.503608][f=0019829] Autoquit sending quit command. [t=00:01:32.504707][f=0019829] [QuitAction] user exited to system [t=00:01:32.505460][f=0019829] [SpringApp::Kill][1] fromRun=1 [t=00:01:32.505788][f=0019829] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:32.505811][f=0019829] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:32.505843][f=0019829] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:32.505855][f=0019829] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:32.505865][f=0019829] [SpringApp::Kill][2] [t=00:01:32.506966][f=0019829] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:32.507433][f=0019829] [Game::KillLua][1] dtor=0 luaUI=0x55a38df32dc0 [t=00:01:32.507852][f=0019829] Start widgetHandler:Shutdown [t=00:01:32.512646][f=0019829] Shutdown - SaveOrderList Complete [t=00:01:32.513480][f=0019829] Writing last game win data [t=00:01:32.520090][f=0019829] Shutdown - SaveConfigData Complete [t=00:01:32.520115][f=0019829] Shutdown Widget - Save/Load API [t=00:01:32.520141][f=0019829] Shutdown Widget - Chili Highlight [t=00:01:32.520158][f=0019829] Shutdown Widget - Draw After Chili [t=00:01:32.520172][f=0019829] Shutdown Widget - API Unit Tracker GL4 [t=00:01:32.520190][f=0019829] Shutdown Widget - EPIC Menu [t=00:01:32.522235][f=0019829] Shutdown Widget - Chili Widget Selector [t=00:01:32.523471][f=0019829] Shutdown Widget - Chili Minimap [t=00:01:32.523598][f=0019829] Shutdown Widget - Local Team Colors [t=00:01:32.523616][f=0019829] Shutdown Widget - Display Keys 2 [t=00:01:32.523664][f=0019829] Shutdown Widget - Save Game Menu [t=00:01:32.523679][f=0019829] Shutdown Widget - Unit Icons [t=00:01:32.523699][f=0019829] Shutdown Widget - Noises [t=00:01:32.523713][f=0019829] Shutdown Widget - HealthBars [t=00:01:32.524573][f=0019829] Shutdown Widget - Win Counter [t=00:01:32.524593][f=0019829] Shutdown Widget - SpringRTS Replay Stats [t=00:01:32.524636][f=0019829] Shutdown Widget - EndGame APM stats [t=00:01:32.524651][f=0019829] Shutdown Widget - BuildETA [t=00:01:32.524667][f=0019829] Shutdown Widget - Modular Comm Info [t=00:01:32.524681][f=0019829] Shutdown Widget - Stereo3D [t=00:01:32.524697][f=0019829] Shutdown Widget - Showeco and Grid Drawer [t=00:01:32.524712][f=0019829] Shutdown Widget - Point Tracker [t=00:01:32.524726][f=0019829] Shutdown Widget - Missile Silo Range [t=00:01:32.524742][f=0019829] Shutdown Widget - MinimapEvents [t=00:01:32.524755][f=0019829] Shutdown Widget - Local Widgets Config [t=00:01:32.524776][f=0019829] Shutdown Widget - Highlight Geos [t=00:01:32.524790][f=0019829] Shutdown Widget - Grab Input [t=00:01:32.524808][f=0019829] Shutdown Widget - Defense Range Zero-K [t=00:01:32.524827][f=0019829] Shutdown Widget - Darkening [t=00:01:32.524851][f=0019829] Shutdown Widget - Context Menu [t=00:01:32.524869][f=0019829] Shutdown Widget - Chili Spectator Panels [t=00:01:32.524901][f=0019829] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:32.524919][f=0019829] Shutdown Widget - Chili Nuke Warning [t=00:01:32.524936][f=0019829] Shutdown Widget - Chili EndGame Window [t=00:01:32.524955][f=0019829] Shutdown Widget - Chili Economy Panel Default [t=00:01:32.525083][f=0019829] Shutdown Widget - CameraShake [t=00:01:32.525099][f=0019829] Shutdown Widget - State Reverse and Latency [t=00:01:32.525113][f=0019829] Shutdown Widget - Music Player v2 [t=00:01:32.525127][f=0019829] Shutdown Widget - Attack AoE [t=00:01:32.525141][f=0019829] Shutdown Widget - UnitShapes [t=00:01:32.525179][f=0019829] Shutdown Widget - Map Edge Extension [t=00:01:32.525194][f=0019829] Shutdown Widget - Selection Send [t=00:01:32.525209][f=0019829] Shutdown Widget - LupsManager [t=00:01:32.525237][f=0019829] Shutdown Widget - Newton Firezone [t=00:01:32.525251][f=0019829] Shutdown Widget - Chili Pro Console [t=00:01:32.527624][f=0019829] Shutdown Widget - Persistent Build Height [t=00:01:32.527646][f=0019829] Shutdown Widget - Lasso Terraform GUI [t=00:01:32.527671][f=0019829] Shutdown Widget - Lups [t=00:01:32.527711][f=0019829] Shutdown Widget - Chili Framework [t=00:01:32.527728][f=0019829] Shutdown Widget - Mex Placement Handler [t=00:01:32.527742][f=0019829] Shutdown Widget - Chili Core Selector [t=00:01:32.527828][f=0019829] Shutdown Widget - Custom Markers [t=00:01:32.527847][f=0019829] Shutdown Widget - Select Keys [t=00:01:32.527877][f=0019829] Shutdown Widget - Pause Screen [t=00:01:32.528523][f=0019829] Shutdown Widget - Text To Speech Control [t=00:01:32.528550][f=0019829] Shutdown Widget - Layout Handler [t=00:01:32.528572][f=0019829] End widgetHandler:Shutdown [t=00:01:32.602550][f=0019829] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={838299,68795519} {int,ext,rec}Allocs={12815925,0,0} {chunk,block}Bytes={68795519,0} [t=00:01:32.603842][f=0019829] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:32.603862][f=0019829] [Game::KillLua][3] dtor=0 luaRules=0x55a38b890670 [t=00:01:32.603908][f=0019829] Start gadgetHandler:Shutdown [t=00:01:32.603924][f=0019829] Shutdown - StartSetup [t=00:01:32.603937][f=0019829] Shutdown - UnitMorph [t=00:01:32.605154][f=0019829] Shutdown - Carrier Drones [t=00:01:32.605175][f=0019829] Shutdown - Missile Silo Controller [t=00:01:32.605189][f=0019829] Shutdown - Modular Comm Info [t=00:01:32.605202][f=0019829] Shutdown - Terrain Texture Handler [t=00:01:32.605215][f=0019829] Shutdown - UnitCloakShield [t=00:01:32.605448][f=0019829] Shutdown - Starlight Handler [t=00:01:32.605483][f=0019829] End gadgetHandler:Shutdown [t=00:01:32.639046][f=0019829] Start gadgetHandler:Shutdown [t=00:01:32.639099][f=0019829] Shutdown - Save/Load [t=00:01:32.639119][f=0019829] Shutdown - Teleport Throw [t=00:01:32.639135][f=0019829] Shutdown - UnitMorph [t=00:01:32.639154][f=0019829] Shutdown - Modular Comm Info [t=00:01:32.639167][f=0019829] Shutdown - Retreat Command [t=00:01:32.639185][f=0019829] Shutdown - Shockwaves [t=00:01:32.639199][f=0019829] Shutdown - UnitCloakShield [t=00:01:32.639216][f=0019829] Shutdown - Lups Cloak FX [t=00:01:32.639231][f=0019829] Shutdown - Lups [t=00:01:32.639267][f=0019829] Shutdown - Lups Shield [t=00:01:32.639346][f=0019829] End gadgetHandler:Shutdown [t=00:01:32.682231][f=0019829] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12815955,0,0} {chunk,block}Bytes={0,0} [t=00:01:32.682401][f=0019829] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12815955,0,0} {chunk,block}Bytes={0,0} [t=00:01:32.682450][f=0019829] [Game::KillLua][4] dtor=0 [t=00:01:32.682461][f=0019829] [Game::KillLua][5] dtor=0 [t=00:01:32.687232][f=0019829] [Game::~CGame][1] [t=00:01:32.687278][f=0019829] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:32.687289][f=0019829] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:32.687316][f=0019829] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:32.687326][f=0019829] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:32.687337][f=0019829] [Game::KillLua][4] dtor=1 [t=00:01:32.687347][f=0019829] [Game::KillLua][5] dtor=1 [t=00:01:32.687459][f=0019829] [Game::KillMisc][1] [t=00:01:32.687471][f=0019829] [Game::KillMisc][2] [t=00:01:32.688013][f=0019829] [Game::KillMisc][3] [t=00:01:32.688805][f=0019829] [Game::KillRendering][1] [t=00:01:32.711649][f=0019829] [3DOParser::Kill] allocated 1 pieces [t=00:01:32.711809][f=0019829] [S3OParser::Kill] allocated 5478 pieces [t=00:01:32.712992][f=0019829] [AssParser::Kill] allocated 671 pieces [t=00:01:32.946216][f=0019829] [Game::KillInterface][1] [t=00:01:32.947740][f=0019829] [Game::KillInterface][2] [t=00:01:32.950700][f=0019829] [Game::KillSimulation][1] [t=00:01:32.950725][f=0019829] [Game::KillSimulation][2] [t=00:01:33.715377][f=0019829] [CCollisionHandler] dis-/continuous tests: 0/1763942 [t=00:01:33.715422][f=0019829] [Game::KillSimulation][3] [t=00:01:33.715804][f=0019829] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:33.715830][f=0019829] [~CPathCache(24x20)] cacheHits=3 hitPercentage=5% numHashColls=0 maxCacheSize=8 [t=00:01:33.716082][f=0019829] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:33.716104][f=0019829] [~CPathCache(48x40)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=20 [t=00:01:33.718695][f=0019829] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:33.766515][f=0019829] [LosHandler::Kill] raycast instance cache-{hits,misses}={4018,9610}; shared=0%; cached=29% [t=00:01:33.994722][f=0019829] [Game::KillSimulation][4] [t=00:01:37.896176][f=0019829] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:37.898210][f=0019829] [Game::~CGame][2] [t=00:01:37.898427][f=0019829] [Game::~CGame][3] [t=00:01:38.126030][f=0019829] [SpringApp::Kill][3] [t=00:01:38.126436][f=0019829] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 208508 bytes sent 134742 bytes recv'd [t=00:01:38.132810][f=0019829] Kill: client disconnecting... [t=00:01:40.158319][f=0019829] CloseConnection: client connection closed [t=00:01:40.159895][f=0019829] [SpringApp::Kill][4] font=0x55a36977c600 [t=00:01:40.169307][f=0019829] [SpringApp::Kill][5] [t=00:01:40.212677][f=0019829] [SpringApp::Kill][6] [t=00:01:40.212724] [SpringApp::Kill][7] [t=00:01:40.214347] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:40.214401] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:40.214415] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:40.214425] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:40.214436] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:40.214445] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:40.214455] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {388, 1048576, 1048576}, EBO = {582, 1048576, 1048576} [t=00:01:40.214471] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4476, 1048576, 1048576}, EBO = {6714, 1048576, 1048576} [t=00:01:40.214481] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:40.214491] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:40.214501] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:40.214528] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:40.214538] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:40.230757] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:40.230797] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:40.230807] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:40.230817] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:40.232369] [VFS] [SpringVFS::DeleteArchives] [t=00:01:40.232387] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:01:40.232397] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x55a36985edc0) [t=00:01:40.241429] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=5310ms [t=00:01:40.241466] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=83ms [t=00:01:40.241825] file="unittextures/factorytank_2.png" indx=7331 inflSize=4103kb readTime=77ms [t=00:01:40.242087] file="objects3d/starlight_dead.dae" indx=5601 inflSize=876kb readTime=65ms [t=00:01:40.242296] file="objects3d/factoryveh.dae" indx=5287 inflSize=303kb readTime=62ms [t=00:01:40.242467] file="unittextures/factorytank_1_flip.png" indx=7330 inflSize=1214kb readTime=49ms [t=00:01:40.242675] file="objects3d/shipcarrier.dae" indx=5551 inflSize=1789kb readTime=25ms [t=00:01:40.242688] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=24ms [t=00:01:40.242696] file="bitmaps/other/light_blue.png" indx=549 inflSize=12kb readTime=24ms [t=00:01:40.242704] file="bitmaps/cc/bluering.tga" indx=431 inflSize=256kb readTime=23ms [t=00:01:40.242907] file="objects3d/amphbomb.s3o" indx=4979 inflSize=40kb readTime=23ms [t=00:01:40.251934] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 168573853 bytes cached in 3488 files [t=00:01:40.557316] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:01:40.557352] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x55a369776360) [t=00:01:40.558275] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:40.558292] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55a36974d810) [t=00:01:40.558861] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:40.559298] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f681c01a340) [t=00:01:40.559841] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:40.562563] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55a36976f170) [t=00:01:40.562612] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:40.562624] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:40.562867] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:40.562882] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:40.562891] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:40.562901] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:40.564041] [SpringApp::Kill][8] [t=00:01:40.564059] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:40.564069] [WatchDog::Uninstall][1] hangDetectorThread=0x55a3230c34d0 (joinable=1) [t=00:01:40.564078] [WatchDog::Uninstall][2] [t=00:01:41.222272] [WatchDog::Uninstall][3] [t=00:01:41.222307] [SpringApp::Kill][9]