[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000051] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012143] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012174] Using writeable configuration source: "/tmp/tmp.k4I68pl70i/springsettings.1604015.cfg" [t=00:00:00.020869] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.021564] ============== ============== [t=00:00:00.021582] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.021593] [t=00:00:00.021603] Enable or disable log sections using the LogSections configuration key [t=00:00:00.021613] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.021624] Use "none" to disable the default log sections. [t=00:00:00.021633] ============== ============== [t=00:00:00.021644] ============== ============== [t=00:00:00.021708] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.021727] MouseDragCircleCommandThreshold = 25 [t=00:00:00.021766] ROAM = 2 [t=00:00:00.021778] RotateLogFiles = 1 [t=00:00:00.021788] TeamHighlight = 0 [t=00:00:00.021800] ============== ============== [t=00:00:00.021810] ============== ============== [t=00:00:00.021821] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.021832] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.021842] Compiler Version: gcc-11.1.0 [t=00:00:00.021866] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.022052] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.022065] Binary Word Size: 64-bit (native) [t=00:00:00.022075] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.022086] Physical CPU Cores: 1 [t=00:00:00.022096] Logical CPU Cores: 1 [t=00:00:00.022106] ============== ============== [t=00:00:00.022172] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022182] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022192] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022203] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022212] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.025902] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.025928] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025957] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.025994] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.026022] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.026033] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.026074] [GR::LogVersionInfo] [t=00:00:00.026085] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.026095] GL version : [t=00:00:00.026105] GL vendor : [t=00:00:00.026116] GL renderer : [t=00:00:00.026126] GLSL version: [t=00:00:00.026136] GLEW version: spring headless stub GLEW version [t=00:00:00.026146] GPU memory : unknown [t=00:00:00.026156] SDL swap-int: 0 [t=00:00:00.026166] SDL driver : headless stub [t=00:00:00.026176] [t=00:00:00.026187] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.026197] GLSL shader support : 0 [t=00:00:00.026207] GL4 support : 0 [t=00:00:00.026217] FBO extension support : 0 [t=00:00:00.026227] NVX GPU mem-info support : 0 [t=00:00:00.026261] ATI GPU mem-info support : 0 [t=00:00:00.026272] NPOT-texture support : 1 (0) [t=00:00:00.026282] S3TC/DXT1 texture support : 0/0 [t=00:00:00.026292] texture query-LOD support : 1 (0) [t=00:00:00.026303] MSAA frame-buffer support : 0 (0) [t=00:00:00.026312] Z-buffer depth : 16 (-) [t=00:00:00.026323] primitive-restart support : 0 (0) [t=00:00:00.026333] clip-space control support: 0 (0) [t=00:00:00.026343] seamless cube-map support : 0 (0) [t=00:00:00.026353] frag-depth layout support : 0 (0) [t=00:00:00.026363] persistent maps support : 0 (0) [t=00:00:00.026373] explicit attribs location : 0 (0) [t=00:00:00.026383] multi draw indirect : 0 (-) [t=00:00:00.026393] [t=00:00:00.026404] max. FBO samples : -1 [t=00:00:00.026414] max. FS/program texture slots : 8/8 [t=00:00:00.026424] max. texture size : 2048 [t=00:00:00.026437] max. texture anisotropy level : 0.000000 [t=00:00:00.026447] max. vec4 varyings/attributes : 0/0 [t=00:00:00.026456] max. draw-buffers : 0 [t=00:00:00.026467] max. rec. indices/vertices : 0/0 [t=00:00:00.026476] max. uniform buffer-bindings : 0 [t=00:00:00.026487] max. uniform block-size : 0KB [t=00:00:00.026496] max. storage buffer-bindings : 0 [t=00:00:00.026507] max. storage block-size : 0MB [t=00:00:00.026517] [t=00:00:00.026527] enable AMD-hacks : 0 [t=00:00:00.026537] compress MIP-maps: 0 [t=00:00:00.027959] [GR::UpdateGLConfigs] [t=00:00:00.027988] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.028003] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.028014] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.028025] [GR::InitGLState] [t=00:00:00.028231] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.740690] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.803308] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.835039] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.835743] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.835769] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.835786] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.959263] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.961097] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.004735] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.005058] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.054442] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 96ms [t=00:00:01.054958] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.055147] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.072765] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1b0801c2e0 (SpringVFS) global=(nil) (null) [t=00:00:01.072794] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.099849] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.099891] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.099903] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.099912] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.099933] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1813 MB [t=00:00:01.126642][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.127024][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.127174][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1604015/replay.sdfz" for game data... [t=00:00:01.308123][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.319985][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.320020][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.324517][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.324635][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [t=00:00:01.325767][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.392717][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55e16b18bca0] using map "CrossRoads v1.0.3" (loaded=0 cached=0) [t=00:00:01.394289][f=-000001] [VFS] [SpringVFS::AddArchive(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0 [t=00:00:01.396497][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.397059][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55e16b18bca0] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:01.398231][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:01.408891][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.409372][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.421986][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [t=00:00:01.422561][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.430129][f=-000001] forceSingleThreaded, false [t=00:00:01.562059][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.562250][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.562357][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.562414][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.562468][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.562521][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.563587][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.564083][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.564572][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.567455][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.569482][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.571344][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.571372][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.571838][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.580817][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.582647][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.583622][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.583908][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.584832][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.585186][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.589888][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.589927][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.729464][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.822202][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:06.426456][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:06.729511][f=-000001] Loading UnitDefs_posts [t=00:00:06.888824][f=-000001] Loading FeatureDefs_posts [t=00:00:06.916026][f=-000001] Loading WeaponDefs_posts [t=00:00:06.935989][f=-000001] Loading ArmorDefs_posts [t=00:00:06.959373][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 500ms [t=00:00:07.011173][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 589ms [t=00:00:07.011217][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:07.094185][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:07.094447][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:07.094463][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:07.094480][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:07.095403][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:07.097098][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:07.280334][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:07.330265][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:07.449109][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:07.451139][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:07.451164][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:07.886116][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 434ms [t=00:00:07.886158][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:07.979552][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [t=00:00:07.979598][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:08.003771][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:08.741988][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:08.746474][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:08.747825][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:08.764118][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.860391][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.869538][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.869566][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.871176][f=-000001] InfoTexture: legacy [t=00:00:13.871200][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.873262][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.889369][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.902208][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.902259][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.903043][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.117704][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.117784][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.361835][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.428542][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.440461][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.440487][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.441477][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.898898][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.927451][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.927976][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.101801][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 9ms [t=00:00:16.103223][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.103244][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.111211][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.111247][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.111260][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:16.111270][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:16.111281][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.111291][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.111302][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0df1 [t=00:00:16.116342][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.116388][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.116399][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:16.116409][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:16.116419][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.116429][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.116440][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0e01 [t=00:00:16.116462][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55e17a8dc2c0 has BLOCKSIZE 1 [t=00:00:16.119919][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.119940][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.119950][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:16.119960][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:16.119977][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.119987][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b57 [t=00:00:16.123938][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b57 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe-291c0b57.zip" (exists=1) [t=00:00:16.125015][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.131802][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.131832][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.134889][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.134906][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.134917][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:16.134927][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:16.134937][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.134947][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b67 [t=00:00:16.228113][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b67 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe2-291c0b67.zip" (exists=1) [t=00:00:16.228715][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.230774][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.230794][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.230820][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (127ms, checksum 68d21380)" [t=00:00:16.230872][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.230884][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.230905][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.415323][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 118ms [t=00:00:16.415942][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:18.467572][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:18.467627][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Map Wind Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.919927][f=-000001] Synced LuaRules: finished loading [t=00:00:18.939536][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.522644][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.586464][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.587269][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.587704][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.587721][f=-000001] LuaSocket Support: enabled [t=00:00:19.603254][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.711219][f=-000001] localWidgets, nil, true, true [t=00:00:19.713650][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.713673][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.722685][f=-000001] USE_OLD_CHILI [t=00:00:20.400154][f=-000001] Loading last game win data [t=00:00:20.401571][f=-000001] Resetting win data [t=00:00:20.402101][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.402122][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.402134][f=-000001] Player and team counts match, continuing [t=00:00:20.402149][f=-000001] DoktorSchummel was in last game but is now absent, resetting scores [t=00:00:20.574861][f=-000001] CAS: GLSL not supported. [t=00:00:20.582551][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.582583][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.639682][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.589603][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.243829][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.432157][f=-000001] forceSingleThreaded, false [t=00:00:22.876411][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.876731][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.877034][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.877216][f=-000001] Loaded API widget: i18n [t=00:00:22.877647][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.877996][f=-000001] Loaded API widget: Win Counter [t=00:00:22.878335][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.038450][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.038852][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.039087][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.321189][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.322312][f=-000001] Loaded API widget: Lups [t=00:00:23.322584][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.322927][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.323229][f=-000001] Loaded widget: Save/Load API [t=00:00:23.323549][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.323845][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.324190][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.329020][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.330677][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.330698][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.330763][f=-000001] Set maximum particles to: 0 [t=00:00:23.331637][f=-000001] Set UnitIconDist to 0 [t=00:00:23.423201][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.448340][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.449718][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.450033][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.450339][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.470489][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.470817][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.471270][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.471555][f=-000001] Mexspot Fetcher fetching [t=00:00:23.471769][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.472071][f=-000001] Team highlighting: Disabled [t=00:00:23.472164][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.472656][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.473058][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.473428][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.473630][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.473912][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.474119][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.474416][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.474737][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.475143][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.475452][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.475466][f=-000001] Using fallback unit outlines [t=00:00:23.475648][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.475990][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.484685][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.486654][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.486941][f=-000001] Loaded widget: Guard Remove [t=00:00:23.487260][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.529367][f=-000001] Loaded widget: HealthBars [t=00:00:23.529917][f=-000001] Loaded widget: Noises [t=00:00:23.530256][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:23.530637][f=-000001] Loaded widget: Unit Icons [t=00:00:23.533812][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.534145][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.534564][f=-000001] Loaded widget: BuildETA [t=00:00:23.534913][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.535263][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.535648][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.536015][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.536226][f=-000001] Loaded widget: Objectives [t=00:00:23.537876][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.538228][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.542251][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.542631][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.542666][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1604015/events.log [t=00:00:23.546068][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.546853][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:23.547169][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.562539][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.562974][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.563336][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.563826][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.564290][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.564514][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.565221][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.565580][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.565927][f=-000001] Loaded widget: Autoquit [t=00:00:23.566154][f=-000001] Loaded widget: Blast Radius [t=00:00:23.566518][f=-000001] Loaded widget: CameraShake [t=00:00:23.567166][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.579018][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.579487][f=-000001] EndGame Graph disabled [t=00:00:23.598521][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.598889][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.599236][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.599470][f=-000001] Loaded widget: Easy Facing [t=00:00:23.599684][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.666992][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.667534][f=-000001] Loaded widget: Ferry Points [t=00:00:23.668192][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:23.675852][f=-000001] Loaded widget: Context Menu [t=00:00:23.676339][f=-000001] Loaded widget: Darkening [t=00:00:23.676653][f=-000001] Loaded widget: Decloak Range [t=00:00:23.677039][f=-000001] Loaded widget: Decoration Handler [t=00:00:23.683693][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:23.684182][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:23.684384][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:23.684698][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:23.686134][f=-000001] Input grabbing is enabled! [t=00:00:23.686162][f=-000001] Input grabbing is enabled! [t=00:00:23.686268][f=-000001] Loaded widget: Grab Input [t=00:00:23.686688][f=-000001] Loaded widget: Haven Handler [t=00:00:23.687048][f=-000001] Loaded widget: Highlight Geos [t=00:00:23.687511][f=-000001] Loaded widget: In-game Guide [t=00:00:23.687744][f=-000001] Loaded widget: In-game Ignore [t=00:00:23.688044][f=-000001] Loaded widget: Keep Target [t=00:00:23.688374][f=-000001] Loaded widget: Local Widgets Config [t=00:00:23.688687][f=-000001] Loaded widget: MinimapEvents [t=00:00:23.688978][f=-000001] Loaded widget: Misc default command replacements [t=00:00:23.689340][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:23.689811][f=-000001] Loaded widget: Missile Silo Range [t=00:00:23.690046][f=-000001] Loaded widget: Mission Results Handler [t=00:00:23.690287][f=-000001] Loaded widget: Morph Finished notification [t=00:00:23.690485][f=-000001] Loaded widget: Orbit Command [t=00:00:23.690787][f=-000001] Loaded widget: Point Tracker [t=00:00:23.691022][f=-000001] Loaded widget: Raw Move Issue [t=00:00:23.691255][f=-000001] Loaded widget: ReclaimInfo [t=00:00:23.691694][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:23.692079][f=-000001] Loaded widget: Show selected unit range [t=00:00:23.692569][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:23.693058][f=-000001] Loaded widget: Simple Settings [t=00:00:23.693425][f=-000001] Loaded widget: Smart Bombers [t=00:00:23.693651][f=-000001] Loaded widget: SmoothCam [t=00:00:23.694049][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:23.695372][f=-000001] Loaded widget: Stereo3D [t=00:00:23.695624][f=-000001] Loaded widget: Stop Self-D [t=00:00:23.699257][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:23.699554][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:23.700332][f=-000001] Loaded widget: Camera Save Position [t=00:00:23.701448][f=-000001] Loaded widget: Command Alpha [t=00:00:23.701918][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:23.702291][f=-000001] Loaded widget: Ghost Site [t=00:00:23.703356][f=-000001] Loaded widget: Attack Warning [t=00:00:23.703672][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:23.704280][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:23.705526][f=-000001] Loaded widget: Auto Group [t=00:00:23.706473][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:23.707381][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:23.707715][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:23.708467][f=-000001] Loaded widget: Projectile Lights [t=00:00:23.709282][f=-000001] Loaded widget: Select Com at start [t=00:00:23.715414][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:23.716580][f=-000001] Loaded widget: Transport AI [t=00:00:23.875583][f=-000001] Loaded widget: Attack AoE [t=00:00:23.876114][f=-000001] Loaded widget: Icon Sets [t=00:00:23.876914][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.882541][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.883007][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.884624][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.910319][f=-000001] Loaded widget: Unit Start State [t=00:00:23.910757][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.911016][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.912230][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.912617][f=-000001] Loaded widget: Commands FX [t=00:00:23.912864][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.928815][f=-000001] Loaded widget: UnitShapes [t=00:00:23.929335][f=-000001] : disabled for spectators [t=00:00:23.930334][f=-000001] Loaded widget: Stockpiler [t=00:00:23.932079][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.932347][f=-000001] Loaded widget: AllyCursors [t=00:00:23.932712][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.933082][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.933508][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.934762][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.935194][f=-000001] Loaded widget: Selection Send [t=00:00:23.935624][f=-000001] Loaded widget: Shield Guard [t=00:00:23.936210][f=-000001] Loaded widget: State Icons [t=00:00:23.936612][f=-000001] : disabled for spectators [t=00:00:23.937513][f=-000001] Loaded widget: Building Starter [t=00:00:23.937962][f=-000001] : disabled for spectators [t=00:00:23.938744][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.939042][f=-000001] Loaded widget: LupsManager [t=00:00:23.939465][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.939858][f=-000001] Loaded widget: Units on Fire [t=00:00:23.940507][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.941100][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.942317][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.942673][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.943205][f=-000001] Loaded widget: Chili Docking [t=00:00:23.950444][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.958494][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.959038][f=-000001] Loaded widget: HUD Presets [t=00:00:23.959685][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.961912][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.962281][f=-000001] Loaded widget: Image Preloader [t=00:00:23.962826][f=-000001] Loaded widget: Custom Markers [t=00:00:23.967025][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.967489][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:23.967708][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.968474][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.969036][f=-000001] Loaded widget: Start Boxes [t=00:00:23.970239][f=-000001] Loaded widget: Select Keys [t=00:00:23.978144][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.978989][f=-000001] Loaded widget: Pause Screen [t=00:00:23.979254][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.979511][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:23.979914][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.980613][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.981007][f=-000001] SetSunLighting [t=00:00:23.981686][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:23.993685][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.994135][f=-000001] Loaded widget: Font Cache [t=00:00:23.994458][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.994497][f=-000001] Loaded widget: GC Control [t=00:00:23.998421][f=-000001] Loaded widget: Layout Handler [t=00:00:23.998833][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.999104][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:24.001602][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.006509][f=-000001] Writing last game win data [t=00:00:24.010794][f=-000001] LuaUI v0.3 [t=00:00:24.168444][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.220518][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.236792][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13366,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.881470][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.883192][f=-000001] Spectator mode. Widget removed. [t=00:00:24.895597][f=-000001] Spectator mode. Widget removed. [t=00:00:24.896941][f=-000001] Playback paused [t=00:00:24.901657][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.984024][f=-000001] Opening demofile demos/1604015/replay.sdfz [t=00:00:24.984059][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.984162][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.984274][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.984682][f=-000001] -> Connection established (given id 2) [t=00:00:24.984708][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:24.984816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.984834][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:24.984846][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:24.984872][f=-000001] Speed set to 20.0 [server] [t=00:00:24.984884][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55e1932239c0,(nil)}][locale="C"]" [t=00:00:24.984896][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.996978][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.997011][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.326023][f=-000001] Beginning demo playback [t=00:00:28.341839][f=-000001] GameID: 65b53064fee09c5208fb765b05860a96 [t=00:00:28.366015][f=-000001] Connection attempt from ChoniclerVI [t=00:00:28.366052][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:28.366710][f=-000001] [0] Event [undefined]: ChoniclerVI changed status [t=00:00:28.366871][f=-000001] -> Connection established (given id 1) [t=00:00:28.371919][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChoniclerVI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:28.371949][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChoniclerVI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.378179][f=-000001] Connection attempt from OOHYOUTOUCHMYTVALALA [t=00:00:28.378213][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:28.378293][f=-000001] [0] Event [undefined]: OOHYOUTOUCHMYTVALALA changed status [t=00:00:28.382300][f=-000001] -> Connection established (given id 0) [t=00:00:28.513870][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:28.514227][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.933998][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChoniclerVI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:28.934043][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChoniclerVI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:29.017980][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:29.025829][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:29.210205][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChoniclerVI" string="[Game::Load][lua{Rules,Gaia}={000001c0e35c7820,0000000000000000}][locale="C"]" [t=00:00:29.298364][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[Game::Load][lua{Rules,Gaia}={00000191320dbf20,0000000000000000}][locale="C"]" [t=00:00:29.694701][f=-000001] Allies: I choose: Tiker Striker! [t=00:00:33.438287][f=-000001] > Game will be force started in 60 seconds [t=00:00:34.473920][f=-000001] > Game will be force started in 40 seconds [t=00:00:34.818639][f=-000001] Allies: I choose: Cliff Jumper! [t=00:00:35.374461][f=-000001] Allies: I choose: Tiker Striker! [t=00:00:35.497948][f=-000001] > Game will be force started in 20 seconds [t=00:00:36.610490][f=-000001] Allies: I choose: Strike! [t=00:00:36.764878][f=-000001] [0] Event [4268,158.134766,4267]: 0 finished unit Strike Commander [t=00:00:36.778671][f=-000001] [0] Event [625,158.214661,970]: 1 finished unit Strike Commander [t=00:00:36.799770][f=0000000] [0] OOHYOUTOUCHMYTVALALA, team: 0, elo:1892, userid: 449068 [t=00:00:36.799852][f=0000000] [0] ChoniclerVI, team: 1, elo:1882, userid: 474997 [t=00:00:36.799880][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.806849][f=0000000] Playback continued [t=00:00:36.809883][f=0000000] > Players OOHYOUTOUCHMYTVALALA did not choose a start position. Game will be aborted. [t=00:00:36.809942][f=0000000] > exiting game [t=00:00:36.812045][f=0000001] No clients connected, shutting down server [t=00:00:36.812067][f=0000001] Server shutdown [t=00:00:36.812532][f=0000001] Submitting stats [t=00:00:36.812891][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:36.815533][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:36.815560][f=0000001] Draw 6694.67ms 58.70% [t=00:00:36.815572][f=0000001] Lua::Callins::Synced 3.29ms 0.00% [t=00:00:36.815584][f=0000001] Lua::Callins::Unsynced 10517.76ms 86.50% [t=00:00:36.815594][f=0000001] Lua::CollectGarbage::Synced 61.52ms 0.00% [t=00:00:36.815606][f=0000001] Lua::CollectGarbage::Unsynced 355.97ms 3.20% [t=00:00:36.815617][f=0000001] Misc::Profiler::AddTime 21.25ms 0.10% [t=00:00:36.815887][f=0000001] [1] player nonplacement [t=00:00:36.817196][f=0000001] [1] autohost exit [t=00:00:36.818143][f=0000001] [1] all players disconnected [t=00:00:36.825088][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:36.825202][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:36.825293][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:36.825367][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:46.813084][f=0004796] Autoquit sending quit command. [t=00:00:46.813147][f=0004796] [QuitAction] user exited to system [t=00:00:46.813566][f=0004796] [SpringApp::Kill][1] fromRun=1 [t=00:00:46.813587][f=0004796] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:46.813604][f=0004796] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.813616][f=0004796] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.813627][f=0004796] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:46.813663][f=0004796] [SpringApp::Kill][2] [t=00:00:46.814678][f=0004796] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:46.814697][f=0004796] [Game::KillLua][1] dtor=0 luaUI=0x55e1942621e0 [t=00:00:46.814742][f=0004796] Start widgetHandler:Shutdown [t=00:00:46.819322][f=0004796] Shutdown - SaveOrderList Complete [t=00:00:46.819932][f=0004796] Writing last game win data [t=00:00:46.826928][f=0004796] Shutdown - SaveConfigData Complete [t=00:00:46.826950][f=0004796] Shutdown Widget - Chili Highlight [t=00:00:46.826966][f=0004796] Shutdown Widget - Save/Load API [t=00:00:46.826979][f=0004796] Shutdown Widget - Draw After Chili [t=00:00:46.827005][f=0004796] Shutdown Widget - API Unit Tracker GL4 [t=00:00:46.827022][f=0004796] Shutdown Widget - EPIC Menu [t=00:00:46.828204][f=0004796] Shutdown Widget - Chili Minimap [t=00:00:46.828317][f=0004796] Shutdown Widget - Chili Widget Selector [t=00:00:46.829150][f=0004796] Shutdown Widget - Local Team Colors [t=00:00:46.829168][f=0004796] Shutdown Widget - Display Keys 2 [t=00:00:46.829211][f=0004796] Shutdown Widget - Save Game Menu [t=00:00:46.829225][f=0004796] Shutdown Widget - HealthBars [t=00:00:46.830132][f=0004796] Shutdown Widget - Noises [t=00:00:46.830154][f=0004796] Shutdown Widget - Unit Icons [t=00:00:46.830171][f=0004796] Shutdown Widget - Win Counter [t=00:00:46.830185][f=0004796] Shutdown Widget - BuildETA [t=00:00:46.830201][f=0004796] Shutdown Widget - EndGame APM stats [t=00:00:46.830219][f=0004796] Shutdown Widget - SpringRTS Replay Stats [t=00:00:46.830605][f=0004796] Shutdown Widget - Modular Comm Info [t=00:00:46.830632][f=0004796] Shutdown Widget - Music Player v2 [t=00:00:46.830647][f=0004796] Shutdown Widget - State Reverse and Latency [t=00:00:46.830660][f=0004796] Shutdown Widget - CameraShake [t=00:00:46.830674][f=0004796] Shutdown Widget - Chili Economy Panel Default [t=00:00:46.830811][f=0004796] Shutdown Widget - Chili EndGame Window [t=00:00:46.830837][f=0004796] Shutdown Widget - Chili Nuke Warning [t=00:00:46.830852][f=0004796] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:46.830877][f=0004796] Shutdown Widget - Chili Spectator Panels [t=00:00:46.830891][f=0004796] Shutdown Widget - Context Menu [t=00:00:46.830905][f=0004796] Shutdown Widget - Darkening [t=00:00:46.830948][f=0004796] Shutdown Widget - Defense Range Zero-K [t=00:00:46.830965][f=0004796] Shutdown Widget - Grab Input [t=00:00:46.830983][f=0004796] Shutdown Widget - Highlight Geos [t=00:00:46.831006][f=0004796] Shutdown Widget - Local Widgets Config [t=00:00:46.831025][f=0004796] Shutdown Widget - MinimapEvents [t=00:00:46.831038][f=0004796] Shutdown Widget - Missile Silo Range [t=00:00:46.831054][f=0004796] Shutdown Widget - Point Tracker [t=00:00:46.831068][f=0004796] Shutdown Widget - Showeco and Grid Drawer [t=00:00:46.831081][f=0004796] Shutdown Widget - Stereo3D [t=00:00:46.831097][f=0004796] Shutdown Widget - Attack AoE [t=00:00:46.831110][f=0004796] Shutdown Widget - UnitShapes [t=00:00:46.831143][f=0004796] Shutdown Widget - Map Edge Extension [t=00:00:46.831157][f=0004796] Shutdown Widget - Selection Send [t=00:00:46.831170][f=0004796] Shutdown Widget - LupsManager [t=00:00:46.831187][f=0004796] Shutdown Widget - Newton Firezone [t=00:00:46.831201][f=0004796] Shutdown Widget - Chili Pro Console [t=00:00:46.833191][f=0004796] Shutdown Widget - Persistent Build Height [t=00:00:46.833210][f=0004796] Shutdown Widget - Lasso Terraform GUI [t=00:00:46.833235][f=0004796] Shutdown Widget - Chili Framework [t=00:00:46.833250][f=0004796] Shutdown Widget - Lups [t=00:00:46.833286][f=0004796] Shutdown Widget - Custom Markers [t=00:00:46.833303][f=0004796] Shutdown Widget - Chili Core Selector [t=00:00:46.833393][f=0004796] Shutdown Widget - Mex Placement Handler [t=00:00:46.833410][f=0004796] Shutdown Widget - Select Keys [t=00:00:46.833453][f=0004796] Shutdown Widget - Pause Screen [t=00:00:46.834055][f=0004796] Shutdown Widget - Layout Handler [t=00:00:46.834093][f=0004796] Shutdown Widget - Text To Speech Control [t=00:00:46.834107][f=0004796] End widgetHandler:Shutdown [t=00:00:46.939394][f=0004796] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={357853,36415562} {int,ext,rec}Allocs={7318877,0,0} {chunk,block}Bytes={36415562,0} [t=00:00:46.940016][f=0004796] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:46.940039][f=0004796] [Game::KillLua][3] dtor=0 luaRules=0x55e1932239c0 [t=00:00:46.940106][f=0004796] Start gadgetHandler:Shutdown [t=00:00:46.940145][f=0004796] Shutdown - StartSetup [t=00:00:46.940166][f=0004796] Shutdown - UnitMorph [t=00:00:46.940519][f=0004796] Shutdown - Carrier Drones [t=00:00:46.940569][f=0004796] Shutdown - Missile Silo Controller [t=00:00:46.940597][f=0004796] Shutdown - Modular Comm Info [t=00:00:46.940613][f=0004796] Shutdown - Terrain Texture Handler [t=00:00:46.940634][f=0004796] Shutdown - UnitCloakShield [t=00:00:46.940672][f=0004796] Shutdown - Starlight Handler [t=00:00:46.940693][f=0004796] End gadgetHandler:Shutdown [t=00:00:46.967011][f=0004796] Start gadgetHandler:Shutdown [t=00:00:46.967081][f=0004796] Shutdown - Save/Load [t=00:00:46.967106][f=0004796] Shutdown - Teleport Throw [t=00:00:46.967121][f=0004796] Shutdown - UnitMorph [t=00:00:46.967139][f=0004796] Shutdown - Modular Comm Info [t=00:00:46.967151][f=0004796] Shutdown - Retreat Command [t=00:00:46.967169][f=0004796] Shutdown - Shockwaves [t=00:00:46.967184][f=0004796] Shutdown - UnitCloakShield [t=00:00:46.967209][f=0004796] Shutdown - Lups Cloak FX [t=00:00:46.967225][f=0004796] Shutdown - Lups [t=00:00:46.967262][f=0004796] Shutdown - Lups Shield [t=00:00:46.967302][f=0004796] End gadgetHandler:Shutdown [t=00:00:46.977309][f=0004796] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7318907,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.977403][f=0004796] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7318907,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.977493][f=0004796] [Game::KillLua][4] dtor=0 [t=00:00:46.977999][f=0004796] [Game::KillLua][5] dtor=0 [t=00:00:46.982768][f=0004796] [Game::~CGame][1] [t=00:00:46.982816][f=0004796] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:46.982827][f=0004796] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:46.982838][f=0004796] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:46.982848][f=0004796] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:46.982906][f=0004796] [Game::KillLua][4] dtor=1 [t=00:00:46.982920][f=0004796] [Game::KillLua][5] dtor=1 [t=00:00:46.983032][f=0004796] [Game::KillMisc][1] [t=00:00:46.983043][f=0004796] [Game::KillMisc][2] [t=00:00:46.983979][f=0004796] [Game::KillMisc][3] [t=00:00:46.984289][f=0004796] [Game::KillRendering][1] [t=00:00:47.000975][f=0004796] [3DOParser::Kill] allocated 1 pieces [t=00:00:47.001015][f=0004796] [S3OParser::Kill] allocated 5462 pieces [t=00:00:47.002483][f=0004796] [AssParser::Kill] allocated 671 pieces [t=00:00:47.133900][f=0004796] [Game::KillInterface][1] [t=00:00:47.134730][f=0004796] [Game::KillInterface][2] [t=00:00:47.135278][f=0004796] [Game::KillSimulation][1] [t=00:00:47.135299][f=0004796] [Game::KillSimulation][2] [t=00:00:47.848848][f=0004796] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:47.848885][f=0004796] [Game::KillSimulation][3] [t=00:00:47.849314][f=0004796] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.849338][f=0004796] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.849354][f=0004796] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.849375][f=0004796] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.853157][f=0004796] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:47.983818][f=0004796] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:48.102903][f=0004796] [Game::KillSimulation][4] [t=00:00:52.001754][f=0004796] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:52.003573][f=0004796] [Game::~CGame][2] [t=00:00:52.003592][f=0004796] [Game::~CGame][3] [t=00:00:52.180916][f=0004796] [SpringApp::Kill][3] [t=00:00:52.181138][f=0004796] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 49783 bytes sent 24095 bytes recv'd [t=00:00:52.186520][f=0004796] Kill: client disconnecting... [t=00:00:54.202545][f=0004796] CloseConnection: client connection closed [t=00:00:54.205479][f=0004796] [SpringApp::Kill][4] font=0x55e16b049600 [t=00:00:54.219684][f=0004796] [SpringApp::Kill][5] [t=00:00:54.233642][f=0004796] [SpringApp::Kill][6] [t=00:00:54.233683] [SpringApp::Kill][7] [t=00:00:54.235260] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.235327] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.235341] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:54.235352] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.235362] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:54.235371] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.235381] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:54.235391] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 1048576, 1048576} [t=00:00:54.235401] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:54.235411] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.235421] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.235431] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.235458] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.251059] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:54.251102] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:54.251112] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:54.251121] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:54.252905] [VFS] [SpringVFS::DeleteArchives] [t=00:00:54.252924] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:00:54.253152] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x55e16b174940) [t=00:00:54.263822] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3029ms [t=00:00:54.263861] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=59ms [t=00:00:54.263873] file="objects3d/strikecom_3.dae" indx=5628 inflSize=1000kb readTime=50ms [t=00:00:54.263883] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=23ms [t=00:00:54.263893] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=21ms [t=00:00:54.263904] file="objects3d/hoverskirm.s3o" indx=5346 inflSize=66kb readTime=21ms [t=00:00:54.263914] file="unittextures/bcore_abc_2.tga" indx=7156 inflSize=1800kb readTime=20ms [t=00:00:54.264073] file="gamedata/resources.lua" indx=942 inflSize=6kb readTime=19ms [t=00:00:54.264087] file="unittextures/factorytank_1.png" indx=7329 inflSize=4103kb readTime=18ms [t=00:00:54.264098] file="objects3d/armcir.s3o" indx=5013 inflSize=342kb readTime=18ms [t=00:00:54.264108] file="objects3d/armcom2.s3o" indx=5017 inflSize=207kb readTime=16ms [t=00:00:54.270326] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 168431479 bytes cached in 3479 files [t=00:00:54.522565] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:00:54.522604] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/CrossRoads.v1.0.3.sd7 (0x55e16b043360) [t=00:00:54.523798] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:54.524091] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55e16b01a810) [t=00:00:54.524892] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:54.525392] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f1b0801a340) [t=00:00:54.526799] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:00:54.530867] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55e16b03c170) [t=00:00:54.530917] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:54.530928] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:54.530943] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:54.530952] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:54.530962] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:54.530972] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:54.532212] [SpringApp::Kill][8] [t=00:00:54.532231] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:54.532249] [WatchDog::Uninstall][1] hangDetectorThread=0x55e125cda4d0 (joinable=1) [t=00:00:54.532258] [WatchDog::Uninstall][2] [t=00:00:55.126886] [WatchDog::Uninstall][3] [t=00:00:55.126925] [SpringApp::Kill][9]