[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000057] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008630] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008668] Using writeable configuration source: "/tmp/tmp.u5bXm4GLa6/springsettings.1603740.cfg" [t=00:00:00.012300] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012352] ============== ============== [t=00:00:00.012367] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012379] [t=00:00:00.012391] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012402] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012414] Use "none" to disable the default log sections. [t=00:00:00.012426] ============== ============== [t=00:00:00.012438] ============== ============== [t=00:00:00.012512] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012525] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012538] ROAM = 2 [t=00:00:00.012550] RotateLogFiles = 1 [t=00:00:00.012563] TeamHighlight = 0 [t=00:00:00.012575] ============== ============== [t=00:00:00.012588] ============== ============== [t=00:00:00.012599] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.012612] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012624] Compiler Version: gcc-11.1.0 [t=00:00:00.012650] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.012869] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.012884] Binary Word Size: 64-bit (native) [t=00:00:00.012895] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012905] Physical CPU Cores: 1 [t=00:00:00.012915] Logical CPU Cores: 1 [t=00:00:00.012926] ============== ============== [t=00:00:00.012991] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013002] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013012] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013022] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013032] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.014437] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.014456] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.014484] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.014520] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.014548] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.014559] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.014602] [GR::LogVersionInfo] [t=00:00:00.014613] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.014623] GL version : [t=00:00:00.014633] GL vendor : [t=00:00:00.014643] GL renderer : [t=00:00:00.014653] GLSL version: [t=00:00:00.014663] GLEW version: spring headless stub GLEW version [t=00:00:00.014673] GPU memory : unknown [t=00:00:00.014683] SDL swap-int: 0 [t=00:00:00.014693] SDL driver : headless stub [t=00:00:00.014703] [t=00:00:00.014714] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.014724] GLSL shader support : 0 [t=00:00:00.014734] GL4 support : 0 [t=00:00:00.014744] FBO extension support : 0 [t=00:00:00.014754] NVX GPU mem-info support : 0 [t=00:00:00.014788] ATI GPU mem-info support : 0 [t=00:00:00.014798] NPOT-texture support : 1 (0) [t=00:00:00.014808] S3TC/DXT1 texture support : 0/0 [t=00:00:00.014819] texture query-LOD support : 1 (0) [t=00:00:00.014829] MSAA frame-buffer support : 0 (0) [t=00:00:00.014839] Z-buffer depth : 16 (-) [t=00:00:00.014849] primitive-restart support : 0 (0) [t=00:00:00.014859] clip-space control support: 0 (0) [t=00:00:00.014869] seamless cube-map support : 0 (0) [t=00:00:00.014879] frag-depth layout support : 0 (0) [t=00:00:00.014889] persistent maps support : 0 (0) [t=00:00:00.014899] explicit attribs location : 0 (0) [t=00:00:00.014909] multi draw indirect : 0 (-) [t=00:00:00.014922] [t=00:00:00.014934] max. FBO samples : -1 [t=00:00:00.014946] max. FS/program texture slots : 8/8 [t=00:00:00.014958] max. texture size : 2048 [t=00:00:00.014973] max. texture anisotropy level : 0.000000 [t=00:00:00.014984] max. vec4 varyings/attributes : 0/0 [t=00:00:00.014994] max. draw-buffers : 0 [t=00:00:00.015004] max. rec. indices/vertices : 0/0 [t=00:00:00.015014] max. uniform buffer-bindings : 0 [t=00:00:00.015024] max. uniform block-size : 0KB [t=00:00:00.015034] max. storage buffer-bindings : 0 [t=00:00:00.015044] max. storage block-size : 0MB [t=00:00:00.015054] [t=00:00:00.015064] enable AMD-hacks : 0 [t=00:00:00.015074] compress MIP-maps: 0 [t=00:00:00.016013] [GR::UpdateGLConfigs] [t=00:00:00.016040] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.016055] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.016067] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.016077] [GR::InitGLState] [t=00:00:00.016088] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.208625] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.212185] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.218408] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.219082] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.219108] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.219124] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.255321] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.256261] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.284200] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.284494] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.299825] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.299852] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.300052] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.304022] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5d2801c2e0 (SpringVFS) global=(nil) (null) [t=00:00:00.304048] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.304183] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.304208] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.304220] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.304231] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.304253] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1815 MB [t=00:00:00.309665][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.309704][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.309723][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1603740/replay.sdfz" for game data... [t=00:00:00.480234][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.483999][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.484032][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.487695][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.487727][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 178ms [t=00:00:00.487751][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.535892][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5573298b5320] using map "Vantage v1.2" (loaded=0 cached=0) [t=00:00:00.537183][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [t=00:00:00.538043][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.538651][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5573298b5320] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:00.539854][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:00.550660][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.550867][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.562008][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:00.562183][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.568193][f=-000001] forceSingleThreaded, false [t=00:00:02.737362][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.737413][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.737519][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.737580][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.737640][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.737699][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.738975][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.739561][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.740113][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.743162][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.745389][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.748205][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.748237][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.748841][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.759517][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.760977][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.762078][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.762395][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.766319][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.766354][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.783713][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.785052][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.951568][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.963563][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:03.414912][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.886703][f=-000001] Loading UnitDefs_posts [t=00:00:04.049951][f=-000001] Loading FeatureDefs_posts [t=00:00:04.128164][f=-000001] Loading WeaponDefs_posts [t=00:00:04.155313][f=-000001] Loading ArmorDefs_posts [t=00:00:04.186464][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 712ms [t=00:00:04.263555][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 870ms [t=00:00:04.265512][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.459618][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.466402][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [t=00:00:04.467680][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.467703][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.469817][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.474364][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.784667][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.842308][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.956651][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.961536][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.961569][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.416840][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 455ms [t=00:00:05.416888][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.543179][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 126ms [t=00:00:05.543225][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.567419][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:06.276920][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.280957][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.281763][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.291638][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.570426][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.582325][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.582359][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.584581][f=-000001] InfoTexture: legacy [t=00:00:11.584601][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.587008][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.679028][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.681462][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.681488][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.682394][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.912096][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.913228][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.114935][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.172554][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.184038][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.184066][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.185241][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.667161][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.680184][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.680801][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.849410][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 9ms [t=00:00:12.851488][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.851512][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.862118][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.862173][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.862188][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.862199][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.862211][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.862222][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.862234][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5756bbdc [t=00:00:12.869688][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.869742][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.869752][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.869762][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.869772][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.869781][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.869792][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5756bbec [t=00:00:12.869803][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x557332df10f0 has BLOCKSIZE 1 [t=00:00:12.874825][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.874855][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.874865][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.874875][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.875057][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.875073][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5756b942 [t=00:00:12.881083][f=-000001] [Path] [PathEstimator::ReadFile] hash=5756b942 file="cache/105dev-BAR105/paths/Vantage v1.2.pe-5756b942.zip" (exists=1) [t=00:00:12.882194][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.901632][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.901667][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.906172][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.906198][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.906209][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.906220][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.906230][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.906240][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5756b952 [t=00:00:13.055551][f=-000001] [Path] [PathEstimator::ReadFile] hash=5756b952 file="cache/105dev-BAR105/paths/Vantage v1.2.pe2-5756b952.zip" (exists=1) [t=00:00:13.056123][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.058649][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.058670][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.058685][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (207ms, checksum d8281a6a)" [t=00:00:13.058736][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.058749][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.058768][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.211632][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 46ms [t=00:00:13.212249][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.204435][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.653211][f=-000001] Synced LuaRules: finished loading [t=00:00:15.680193][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.369547][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.441747][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.528957][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 63ms [t=00:00:16.594028][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.598388][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.598893][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.599411][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.599873][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.671110][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.671400][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.679650][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.680670][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.680686][f=-000001] LuaSocket Support: enabled [t=00:00:16.698969][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.799132][f=-000001] localWidgets, nil, true, true [t=00:00:16.802732][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.802762][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.814974][f=-000001] USE_OLD_CHILI [t=00:00:17.590213][f=-000001] Loading last game win data [t=00:00:17.591606][f=-000001] Resetting win data [t=00:00:17.592105][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.592124][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.592137][f=-000001] Player and team counts match, continuing [t=00:00:17.592151][f=-000001] playerO1 was in last game but is now absent, resetting scores [t=00:00:17.800342][f=-000001] CAS: GLSL not supported. [t=00:00:17.808181][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.808210][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.878447][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.023887][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.726013][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.892375][f=-000001] forceSingleThreaded, false [t=00:00:20.325923][f=-000001] Loaded API widget: i18n [t=00:00:20.326278][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.326477][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.326835][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.327180][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.327669][f=-000001] Loaded API widget: Win Counter [t=00:00:20.471708][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.472124][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.472440][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.472667][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.472938][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.474155][f=-000001] Loaded API widget: Lups [t=00:00:20.768003][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.768502][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.768855][f=-000001] Loaded widget: Save/Load API [t=00:00:20.769162][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.769453][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.769787][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.776651][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.778930][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.778955][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.779021][f=-000001] Set maximum particles to: 0 [t=00:00:20.780305][f=-000001] Set UnitIconDist to 0 [t=00:00:20.880511][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.881179][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.882866][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.917653][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.918360][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.942686][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.943254][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.944227][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.944824][f=-000001] Mexspot Fetcher fetching [t=00:00:20.945176][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.945627][f=-000001] Team highlighting: Disabled [t=00:00:20.945982][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.946744][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.947308][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.947827][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.948195][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.948748][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.949200][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.949718][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.950144][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.950680][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.951138][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.951160][f=-000001] Using fallback unit outlines [t=00:00:20.951386][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.951941][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.967117][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.969712][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.970371][f=-000001] Loaded widget: Unit Icons [t=00:00:20.970850][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.971579][f=-000001] Loaded widget: Noises [t=00:00:21.101858][f=-000001] Loaded widget: HealthBars [t=00:00:21.102307][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.102593][f=-000001] Loaded widget: Guard Remove [t=00:00:21.106043][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.106445][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.106788][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.106817][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1603740/events.log [t=00:00:21.110358][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.110800][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.112597][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.112869][f=-000001] Loaded widget: Objectives [t=00:00:21.113246][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.113674][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.114059][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.114456][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.114973][f=-000001] Loaded widget: BuildETA [t=00:00:21.119267][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.120011][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.120304][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.128934][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.129365][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.130194][f=-000001] Loaded widget: Command Alpha [t=00:00:21.130890][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.131120][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.134384][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.134754][f=-000001] Loaded widget: Ghost Site [t=00:00:21.134966][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.136339][f=-000001] Loaded widget: Stereo3D [t=00:00:21.136812][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.137072][f=-000001] Loaded widget: SmoothCam [t=00:00:21.137430][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.137816][f=-000001] Loaded widget: Simple Settings [t=00:00:21.138261][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.138660][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.139087][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.139323][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.139544][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.139884][f=-000001] Loaded widget: Point Tracker [t=00:00:21.140107][f=-000001] Loaded widget: Orbit Command [t=00:00:21.140322][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.140524][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.140930][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.141222][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.141929][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.142303][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.142644][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.142939][f=-000001] Loaded widget: Keep Target [t=00:00:21.143166][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.143633][f=-000001] Loaded widget: In-game Guide [t=00:00:21.143983][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.144375][f=-000001] Loaded widget: Haven Handler [t=00:00:21.144866][f=-000001] Input grabbing is enabled! [t=00:00:21.144896][f=-000001] Input grabbing is enabled! [t=00:00:21.145003][f=-000001] Loaded widget: Grab Input [t=00:00:21.145426][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.145651][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.146090][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.152734][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.153206][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.153505][f=-000001] Loaded widget: Decloak Range [t=00:00:21.153887][f=-000001] Loaded widget: Darkening [t=00:00:21.161503][f=-000001] Loaded widget: Context Menu [t=00:00:21.162182][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.162564][f=-000001] Loaded widget: Ferry Points [t=00:00:21.188002][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.188393][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.188836][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.189078][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.189454][f=-000001] EndGame Graph disabled [t=00:00:21.209457][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.221825][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.222629][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.222886][f=-000001] Loaded widget: Easy Facing [t=00:00:21.223265][f=-000001] Loaded widget: CameraShake [t=00:00:21.223513][f=-000001] Loaded widget: Blast Radius [t=00:00:21.223857][f=-000001] Loaded widget: Autoquit [t=00:00:21.224214][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.224436][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.224913][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.225297][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.225681][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.226095][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.226495][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.227555][f=-000001] Loaded widget: Attack Warning [t=00:00:21.227903][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.228487][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.229862][f=-000001] Loaded widget: Auto Group [t=00:00:21.230768][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.231676][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.232018][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.232835][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.233794][f=-000001] Loaded widget: Select Com at start [t=00:00:21.240528][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.241756][f=-000001] Loaded widget: Transport AI [t=00:00:21.242004][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.242243][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.267325][f=-000001] Loaded widget: Unit Start State [t=00:00:21.267785][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.273299][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.274071][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.274378][f=-000001] Loaded widget: Icon Sets [t=00:00:21.428581][f=-000001] Loaded widget: Attack AoE [t=00:00:21.430654][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.431721][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.431965][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.432396][f=-000001] Loaded widget: Commands FX [t=00:00:21.447477][f=-000001] Loaded widget: UnitShapes [t=00:00:21.447989][f=-000001] : disabled for spectators [t=00:00:21.449021][f=-000001] Loaded widget: Stockpiler [t=00:00:21.450860][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.451428][f=-000001] Loaded widget: State Icons [t=00:00:21.451847][f=-000001] Loaded widget: Shield Guard [t=00:00:21.452259][f=-000001] Loaded widget: Selection Send [t=00:00:21.453485][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.453910][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.454337][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.454615][f=-000001] Loaded widget: AllyCursors [t=00:00:21.455004][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.455390][f=-000001] : disabled for spectators [t=00:00:21.456341][f=-000001] Loaded widget: Building Starter [t=00:00:21.456805][f=-000001] : disabled for spectators [t=00:00:21.457665][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.458101][f=-000001] Loaded widget: Units on Fire [t=00:00:21.458562][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.458857][f=-000001] Loaded widget: LupsManager [t=00:00:21.459446][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.460100][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.461519][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.461950][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.469683][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.478165][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.478899][f=-000001] Loaded widget: Chili Docking [t=00:00:21.479317][f=-000001] Loaded widget: HUD Presets [t=00:00:21.479967][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.482151][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.482518][f=-000001] Loaded widget: Image Preloader [t=00:00:21.483059][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:21.483275][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.487391][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.487830][f=-000001] Loaded widget: Custom Markers [t=00:00:21.489156][f=-000001] Loaded widget: Select Keys [t=00:00:21.489921][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.490349][f=-000001] Loaded widget: Start Boxes [t=00:00:21.490605][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:21.490857][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.491587][f=-000001] Loaded widget: Pause Screen [t=00:00:21.499653][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.500098][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.500707][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.501135][f=-000001] SetSunLighting [t=00:00:21.501806][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.502077][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:21.502499][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.506133][f=-000001] Loaded widget: Layout Handler [t=00:00:21.506493][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.506534][f=-000001] Loaded widget: GC Control [t=00:00:21.506788][f=-000001] Loaded widget: Font Cache [t=00:00:21.518984][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.521724][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.526709][f=-000001] Writing last game win data [t=00:00:21.531241][f=-000001] LuaUI v0.3 [t=00:00:21.706491][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.707430][f=-000001] [s11n] Loading s11n file... [t=00:00:21.708700][f=-000001] [s11n] Parsing model... [t=00:00:21.712476][f=-000001] [s11n] Populating game world... [t=00:00:21.773424][f=-000001] [s11n] s11n loading complete. [t=00:00:21.773897][f=-000001] Running Springboard Feature Fixer, 32, 121 [t=00:00:22.564099][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.590369][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13370,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.437230][f=-000001] Spectator mode. Widget removed. [t=00:00:23.449940][f=-000001] Spectator mode. Widget removed. [t=00:00:23.452578][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.452647][f=-000001] Playback paused [t=00:00:23.457599][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.550277][f=-000001] Opening demofile demos/1603740/replay.sdfz [t=00:00:23.550391][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.550405][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.550605][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.550624][f=-000001] -> Connection established (given id 2) [t=00:00:23.550643][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=013b111d2ba2c98b67bc3bfe2d6f57a4070ce80d1659962b9430d9bddb1574776dfbb8cb74afb28d88bc34cc7d2fab4b689bb9bfc0699d304c5ef107b17c5ad5" [t=00:00:23.550663][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.550675][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:23.550686][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:23.550700][f=-000001] Speed set to 20.0 [server] [t=00:00:23.550711][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55734bb112f0,0x557353cecd60}][locale="C"]" [t=00:00:23.550723][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.563432][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.563464][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.713165][f=-000001] Beginning demo playback [t=00:00:26.729088][f=-000001] GameID: a5643064a10029f2f173c653c2c0c017 [t=00:00:26.761194][f=-000001] Connection attempt from mahoutsukai [t=00:00:26.761232][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.762225][f=-000001] [0] Event [undefined]: mahoutsukai changed status [t=00:00:26.762404][f=-000001] -> Connection established (given id 1) [t=00:00:26.768155][f=-000001] Connection attempt from HistidineStar [t=00:00:26.768189][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:26.768275][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:26.768427][f=-000001] -> Connection established (given id 0) [t=00:00:26.787212][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:26.787250][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.787265][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=013b111d2ba2c98b67bc3bfe2d6f57a4070ce80d1659962b9430d9bddb1574776dfbb8cb74afb28d88bc34cc7d2fab4b689bb9bfc0699d304c5ef107b17c5ad5" [t=00:00:26.787276][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.037146][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:27.037183][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:27.269231][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x55c74904ff30,0x55c749422b90}][locale="C"]" [t=00:00:27.392873][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:27.409702][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:28.053117][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[Game::Load][lua{Rules,Gaia}={0000000088353280,0000000088355850}][locale="C"]" [t=00:00:28.358398][f=-000001] Allies: I choose: Engineer! [t=00:00:28.573458][f=-000001] Allies: I choose: Engineer! [t=00:00:31.816864][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.193213][f=-000001] [0] Event [680,188.164307,3823]: 0 finished unit Engineer Commander [t=00:00:32.204293][f=-000001] [0] Event [5323,191.229065,2417]: 1 finished unit Engineer Commander [t=00:00:32.224558][f=0000000] [0] HistidineStar, team: 0, elo:2539, userid: 549188 [t=00:00:32.224620][f=0000000] [0] mahoutsukai, team: 1, elo:2455, userid: 467369 [t=00:00:32.224648][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:32.234230][f=0000000] Playback continued [t=00:00:32.258939][f=0000013] [13] Event [5200,191.206055,2424]: 1 finished unit Cloakbot Factory [t=00:00:32.311855][f=0000016] [16] Event [784,190.389648,3728]: 0 finished unit Rover Assembly [t=00:00:32.866462][f=0000288] [288] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [t=00:00:32.903916][f=0000302] [302] Event [801.992249,188.955063,3727.97046]: 0 finished unit Scorcher [t=00:00:32.966151][f=0000315] [315] Event [5190.3999,190.647461,2424]: 1 finished unit Glaive [t=00:00:33.272450][f=0000476] [476] Event [5256,188.499023,2680]: 1 finished unit Solar Collector [t=00:00:33.303891][f=0000494] [494] Event [801.992249,188.955063,3727.97046]: 0 finished unit Scorcher [t=00:00:33.334557][f=0000511] [511] Event [5190.3999,190.647461,2424]: 1 finished unit Glaive [t=00:00:33.692988][f=0000689] [689] Event [801.992249,188.955063,3727.97046]: 0 finished unit Scorcher [t=00:00:33.724654][f=0000706] [706] Event [5190.3999,190.647461,2424]: 1 finished unit Glaive [t=00:00:33.811148][f=0000723] [723] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [t=00:00:34.273604][f=0000934] [934] Event [5190.3999,190.647461,2424]: 1 finished unit Glaive [t=00:00:34.309231][f=0000954] [954] Event [5512,193.429688,2440]: 1 finished unit Solar Collector [t=00:00:34.360262][f=0000976] [976] Event [801.992249,188.309967,3727.97046]: 0 finished unit Scorcher [t=00:00:35.310152][f=0001401] [1401] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [t=00:00:35.459949][f=0001464] [1464] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [t=00:00:35.809069][f=0001612] [1612] Event [5190.3999,190.647461,2424]: 1 finished unit Conjurer [t=00:00:35.893503][f=0001647] [1647] Event [3823.36743,118.263748,3072.55029]: 1 lost unit Glaive [t=00:00:36.049608][f=0001710] [1710] Event [3805.87793,119.801025,3024.41943]: 1 lost unit Glaive [t=00:00:36.079864][f=0001722] [1722] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [t=00:00:36.259411][f=0001779] [1779] Event [5416,185.458984,2216]: 1 finished unit Solar Collector [t=00:00:36.612944][f=0001934] [1934] Event [5190.3999,190.647461,2424]: 1 finished unit Glaive [t=00:00:36.614916][f=0001935] [1935] Event [600,185.899414,3832]: 0 finished unit Solar Collector [t=00:00:37.015220][f=0002116] [2116] Event [5464,182.966797,2136]: 1 finished unit Solar Collector [t=00:00:37.162538][f=0002181] [2181] Event [632,190.49707,3576]: 0 finished unit Solar Collector [t=00:00:37.371059][f=0002270] [2270] Event [5190.3999,190.647461,2424]: 1 finished unit Glaive [t=00:00:37.568714][f=0002350] [2350] Event [5117.07471,190.595093,2453.54004]: 1 lost unit Glaive [t=00:00:37.950137][f=0002514] [2514] Event [704,188.885742,3808]: 0 finished unit Lotus [t=00:00:38.111134][f=0002574] [2574] Event [5190.3999,190.647461,2424]: 1 finished unit Glaive [t=00:00:38.134741][f=0002583] [2583] Event [5200,190.647461,2424]: 1 lost unit Cloakbot Factory [t=00:00:38.165222][f=0002590] [2590] Event [5136.59668,185.137482,2434.43481]: 0 lost unit Scorcher [t=00:00:38.254138][f=0002625] [2625] Event [undefined]: mahoutsukai resigned [t=00:00:38.254405][f=0002625] game_message: mahoutsukai has been destroyed! [t=00:00:38.254525][f=0002625] game_message: HistidineStar wins! [t=00:00:38.254932][f=0002625] Submitting stats [t=00:00:38.259673][f=0002625] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:38.262018][f=0002625] Part| Total Time|Time of the last 0.5s [t=00:00:38.262042][f=0002625] Draw 5951.42ms 9.15% [t=00:00:38.262054][f=0002625] Lua::Callins::Synced 948.97ms 14.43% [t=00:00:38.262066][f=0002625] Lua::Callins::Unsynced 9058.09ms 17.41% [t=00:00:38.262098][f=0002625] Lua::CollectGarbage::Synced 77.70ms 0.00% [t=00:00:38.262109][f=0002625] Lua::CollectGarbage::Unsynced 367.06ms 0.00% [t=00:00:38.262120][f=0002625] Misc::Profiler::AddTime 20.14ms 0.00% [t=00:00:38.262132][f=0002625] Sim 3936.78ms 73.23% [t=00:00:38.263471][f=0002625] [2625] Received game_message: mahoutsukai has been destroyed! [t=00:00:38.264530][f=0002625] [2625] Received game_message: HistidineStar wins! [t=00:00:38.273097][f=0002626] [2626] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:38.273193][f=0002626] [2626] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:38.273288][f=0002626] [2626] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.273373][f=0002626] [2626] Game End Stats Values: 2,2125,2105,2125,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,5.5999999,6.13333321,5.5999999,65,130,65,130,0,0,0,0,785,700,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.273453][f=0002626] [2626] Game End Stats Values: 3,2410,2365,2410,2365,0.00029161,0,0.00029161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.73333359,8,9.73333359,8,1275,1275,1275,1275,8.53335285,6,8.53335285,6,195,390,195,390,0,0,0,0,940,700,940,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.273533][f=0002626] [2626] Game End Stats Values: 4,2545,2495,2545,2495,3.38738275,0,3.38738275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000004,8,11.6000004,8,1275,1275,1275,1275,10.2258062,6,10.2258062,6,260,520,260,520,0,0,0,0,1010,700,1010,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.273617][f=0002626] [2626] Game End Stats Values: 5,2690,2665,2690,2665,5.93978405,0,5.93978405,0,0,0,0,0,0,0,0,0,0,0,0,0,108.0625,129.999985,108.0625,129.999985,0,0,0,0,12,8,12,8,1275,1275,1275,1275,11.5034933,7.73333311,11.5034933,7.73333311,130,520,130,520,0,130,0,130,1285,870,1285,870,130,0,130,0,0,0,0,0,129.999985,113.75,129.999985,113.75 [t=00:00:38.273704][f=0002626] [2626] Game End Stats Values: 6,2825,2805,2825,2805,12.6251154,2.0568037,12.6251154,2.0568037,0,0,0,0,0,0,0,0,0,0,0,0,119.4375,150.592224,119.4375,150.592224,0,0,0,0,14.2666664,9.33333302,14.2666664,9.33333302,1275,1275,1275,1275,12.4456892,10.1371202,12.4456892,10.1371202,195,520,195,520,0,130,0,130,1355,1010,1355,1010,130,0,130,0,0,0,0,0,150.592224,125.125,150.592224,125.125 [t=00:00:38.273803][f=0002626] [2626] Game End Stats Values: 7,2125,2635,2125,2635,22.5942039,7.85606384,22.5942039,7.85606384,0,0,0,0,0,0,0,0,0,0,0,0,130.8125,921.215698,130.8125,921.215698,0,90,0,90,16,12,16,12,1275,1275,1275,1275,12.7668543,10.4460964,12.7668543,10.4460964,195,260,195,260,0,895,0,895,655,1010,655,1010,960,260,960,260,0,0,0,0,1063.91016,373.75,1063.91016,373.75 [t=00:00:38.320757][f=0002642] [2642] Event [4387.23193,215.842377,3777.39404]: 1 lost unit Glaive [t=00:00:38.630983][f=0002737] Player HistidineStar left the game: normal quit [t=00:00:38.631050][f=0002737] [2737] Event [undefined]: HistidineStar quit [t=00:00:38.648226][f=0002743] Spectator mahoutsukai left the game: normal quit [t=00:00:38.648291][f=0002743] [2743] Event [undefined]: mahoutsukai quit [t=00:00:38.846196][f=0002834] No clients connected, shutting down server [t=00:00:38.846245][f=0002834] Server shutdown [t=00:00:38.846558][f=0002834] [2834] all players disconnected [t=00:00:38.877071][f=0002848] [2848] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [t=00:00:39.319434][f=0003028] [3028] Event [744,188.1875,3512]: 0 finished unit Solar Collector [t=00:00:39.885201][f=0003258] [3258] Event [816,185.061523,3552]: 0 finished unit Lotus [t=00:00:40.271030][f=0003410] [3410] Event [801.992249,188.955063,3727.97046]: 0 finished unit Mason [t=00:00:48.264447][f=0007507] Autoquit sending quit command. [t=00:00:48.265393][f=0007507] [QuitAction] user exited to system [t=00:00:48.266299][f=0007507] [SpringApp::Kill][1] fromRun=1 [t=00:00:48.266594][f=0007507] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:48.266617][f=0007507] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:48.266628][f=0007507] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:48.266639][f=0007507] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:48.266649][f=0007507] [SpringApp::Kill][2] [t=00:00:48.267370][f=0007507] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:48.267692][f=0007507] [Game::KillLua][1] dtor=0 luaUI=0x55734e075220 [t=00:00:48.267998][f=0007507] Start widgetHandler:Shutdown [t=00:00:48.272662][f=0007507] Shutdown - SaveOrderList Complete [t=00:00:48.273400][f=0007507] Writing last game win data [t=00:00:48.281121][f=0007507] Shutdown - SaveConfigData Complete [t=00:00:48.281148][f=0007507] Shutdown Widget - Save/Load API [t=00:00:48.281164][f=0007507] Shutdown Widget - Chili Highlight [t=00:00:48.281179][f=0007507] Shutdown Widget - Draw After Chili [t=00:00:48.281193][f=0007507] Shutdown Widget - API Unit Tracker GL4 [t=00:00:48.281222][f=0007507] Shutdown Widget - EPIC Menu [t=00:00:48.283039][f=0007507] Shutdown Widget - Chili Widget Selector [t=00:00:48.283891][f=0007507] Shutdown Widget - Chili Minimap [t=00:00:48.284021][f=0007507] Shutdown Widget - Local Team Colors [t=00:00:48.284039][f=0007507] Shutdown Widget - Display Keys 2 [t=00:00:48.284089][f=0007507] Shutdown Widget - Save Game Menu [t=00:00:48.284105][f=0007507] Shutdown Widget - Unit Icons [t=00:00:48.284125][f=0007507] Shutdown Widget - Noises [t=00:00:48.284139][f=0007507] Shutdown Widget - HealthBars [t=00:00:48.285081][f=0007507] Shutdown Widget - Win Counter [t=00:00:48.285104][f=0007507] Shutdown Widget - SpringRTS Replay Stats [t=00:00:48.285764][f=0007507] Shutdown Widget - EndGame APM stats [t=00:00:48.285785][f=0007507] Shutdown Widget - BuildETA [t=00:00:48.285802][f=0007507] Shutdown Widget - Modular Comm Info [t=00:00:48.285816][f=0007507] Shutdown Widget - Stereo3D [t=00:00:48.285860][f=0007507] Shutdown Widget - Showeco and Grid Drawer [t=00:00:48.285876][f=0007507] Shutdown Widget - Point Tracker [t=00:00:48.285890][f=0007507] Shutdown Widget - Missile Silo Range [t=00:00:48.285906][f=0007507] Shutdown Widget - MinimapEvents [t=00:00:48.285920][f=0007507] Shutdown Widget - Local Widgets Config [t=00:00:48.285941][f=0007507] Shutdown Widget - Highlight Geos [t=00:00:48.285956][f=0007507] Shutdown Widget - Grab Input [t=00:00:48.285976][f=0007507] Shutdown Widget - Defense Range Zero-K [t=00:00:48.285992][f=0007507] Shutdown Widget - Darkening [t=00:00:48.286017][f=0007507] Shutdown Widget - Context Menu [t=00:00:48.286032][f=0007507] Shutdown Widget - Chili Spectator Panels [t=00:00:48.286047][f=0007507] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:48.286065][f=0007507] Shutdown Widget - Chili Nuke Warning [t=00:00:48.286082][f=0007507] Shutdown Widget - Chili EndGame Window [t=00:00:48.286102][f=0007507] Shutdown Widget - Chili Economy Panel Default [t=00:00:48.286219][f=0007507] Shutdown Widget - CameraShake [t=00:00:48.286236][f=0007507] Shutdown Widget - State Reverse and Latency [t=00:00:48.286250][f=0007507] Shutdown Widget - Music Player v2 [t=00:00:48.286265][f=0007507] Shutdown Widget - Attack AoE [t=00:00:48.286279][f=0007507] Shutdown Widget - UnitShapes [t=00:00:48.286320][f=0007507] Shutdown Widget - Map Edge Extension [t=00:00:48.286335][f=0007507] Shutdown Widget - Selection Send [t=00:00:48.286349][f=0007507] Shutdown Widget - LupsManager [t=00:00:48.286370][f=0007507] Shutdown Widget - Newton Firezone [t=00:00:48.286385][f=0007507] Shutdown Widget - Chili Pro Console [t=00:00:48.288792][f=0007507] Shutdown Widget - Persistent Build Height [t=00:00:48.288815][f=0007507] Shutdown Widget - Lasso Terraform GUI [t=00:00:48.288849][f=0007507] Shutdown Widget - Lups [t=00:00:48.288889][f=0007507] Shutdown Widget - Chili Framework [t=00:00:48.288905][f=0007507] Shutdown Widget - Mex Placement Handler [t=00:00:48.288920][f=0007507] Shutdown Widget - Chili Core Selector [t=00:00:48.289006][f=0007507] Shutdown Widget - Custom Markers [t=00:00:48.289025][f=0007507] Shutdown Widget - Select Keys [t=00:00:48.289055][f=0007507] Shutdown Widget - Pause Screen [t=00:00:48.289090][f=0007507] Shutdown Widget - Text To Speech Control [t=00:00:48.289106][f=0007507] Shutdown Widget - Layout Handler [t=00:00:48.289121][f=0007507] End widgetHandler:Shutdown [t=00:00:48.387549][f=0007507] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={663912,64213998} {int,ext,rec}Allocs={7637227,0,0} {chunk,block}Bytes={64213998,0} [t=00:00:48.387659][f=0007507] [Game::KillLua][2] dtor=0 luaGaia=0x557353cecd60 [t=00:00:48.398889][f=0007507] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={532674,55527067} {int,ext,rec}Allocs={7637228,0,0} {chunk,block}Bytes={55527067,0} [t=00:00:48.398968][f=0007507] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={532674,55527067} {int,ext,rec}Allocs={7637228,0,0} {chunk,block}Bytes={55527067,0} [t=00:00:48.399004][f=0007507] [Game::KillLua][3] dtor=0 luaRules=0x55734bb112f0 [t=00:00:48.399046][f=0007507] Start gadgetHandler:Shutdown [t=00:00:48.399062][f=0007507] Shutdown - StartSetup [t=00:00:48.399076][f=0007507] Shutdown - UnitMorph [t=00:00:48.399273][f=0007507] Shutdown - Carrier Drones [t=00:00:48.399288][f=0007507] Shutdown - Missile Silo Controller [t=00:00:48.399304][f=0007507] Shutdown - Modular Comm Info [t=00:00:48.399317][f=0007507] Shutdown - Terrain Texture Handler [t=00:00:48.399330][f=0007507] Shutdown - UnitCloakShield [t=00:00:48.399384][f=0007507] Shutdown - Starlight Handler [t=00:00:48.399401][f=0007507] End gadgetHandler:Shutdown [t=00:00:48.442276][f=0007507] Start gadgetHandler:Shutdown [t=00:00:48.442331][f=0007507] Shutdown - Save/Load [t=00:00:48.442353][f=0007507] Shutdown - Teleport Throw [t=00:00:48.442370][f=0007507] Shutdown - UnitMorph [t=00:00:48.442390][f=0007507] Shutdown - Modular Comm Info [t=00:00:48.442428][f=0007507] Shutdown - Retreat Command [t=00:00:48.442447][f=0007507] Shutdown - Shockwaves [t=00:00:48.442462][f=0007507] Shutdown - UnitCloakShield [t=00:00:48.442479][f=0007507] Shutdown - Lups Cloak FX [t=00:00:48.442495][f=0007507] Shutdown - Lups [t=00:00:48.442531][f=0007507] Shutdown - Lups Shield [t=00:00:48.442560][f=0007507] End gadgetHandler:Shutdown [t=00:00:48.451825][f=0007507] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7637258,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.451930][f=0007507] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7637258,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.452348][f=0007507] [Game::KillLua][4] dtor=0 [t=00:00:48.452770][f=0007507] [Game::KillLua][5] dtor=0 [t=00:00:48.465019][f=0007507] [Game::~CGame][1] [t=00:00:48.465070][f=0007507] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:48.465081][f=0007507] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:48.465092][f=0007507] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:48.465102][f=0007507] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:48.465112][f=0007507] [Game::KillLua][4] dtor=1 [t=00:00:48.465123][f=0007507] [Game::KillLua][5] dtor=1 [t=00:00:48.465334][f=0007507] [Game::KillMisc][1] [t=00:00:48.465347][f=0007507] [Game::KillMisc][2] [t=00:00:48.466435][f=0007507] [Game::KillMisc][3] [t=00:00:48.467157][f=0007507] [Game::KillRendering][1] [t=00:00:48.494309][f=0007507] [3DOParser::Kill] allocated 1 pieces [t=00:00:48.494362][f=0007507] [S3OParser::Kill] allocated 5473 pieces [t=00:00:48.495498][f=0007507] [AssParser::Kill] allocated 671 pieces [t=00:00:48.637716][f=0007507] [Game::KillInterface][1] [t=00:00:48.639047][f=0007507] [Game::KillInterface][2] [t=00:00:48.640598][f=0007507] [Game::KillSimulation][1] [t=00:00:48.640626][f=0007507] [Game::KillSimulation][2] [t=00:00:49.369951][f=0007507] [CCollisionHandler] dis-/continuous tests: 0/594792 [t=00:00:49.370004][f=0007507] [Game::KillSimulation][3] [t=00:00:49.370110][f=0007507] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.370131][f=0007507] [~CPathCache(24x24)] cacheHits=3 hitPercentage=15% numHashColls=0 maxCacheSize=14 [t=00:00:49.370148][f=0007507] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.370164][f=0007507] [~CPathCache(48x48)] cacheHits=18 hitPercentage=0% numHashColls=0 maxCacheSize=34 [t=00:00:49.372562][f=0007507] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:49.504787][f=0007507] [LosHandler::Kill] raycast instance cache-{hits,misses}={525,1941}; shared=0%; cached=21% [t=00:00:49.638608][f=0007507] [Game::KillSimulation][4] [t=00:00:53.420503][f=0007507] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:53.422965][f=0007507] [Game::~CGame][2] [t=00:00:53.423070][f=0007507] [Game::~CGame][3] [t=00:00:53.612645][f=0007507] [SpringApp::Kill][3] [t=00:00:53.613098][f=0007507] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 78571 bytes sent 51982 bytes recv'd [t=00:00:53.615310][f=0007507] Kill: client disconnecting... [t=00:00:55.638703][f=0007507] CloseConnection: client connection closed [t=00:00:55.640194][f=0007507] [SpringApp::Kill][4] font=0x5573297db600 [t=00:00:55.648411][f=0007507] [SpringApp::Kill][5] [t=00:00:55.658368][f=0007507] [SpringApp::Kill][6] [t=00:00:55.658850] [SpringApp::Kill][7] [t=00:00:55.660790] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.660855] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.660870] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:55.660880] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.661581] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:55.661596] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.661606] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {116, 1048576, 1048576}, EBO = {174, 1048576, 1048576} [t=00:00:55.661628] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2336, 1048576, 1048576}, EBO = {3504, 1048576, 1048576} [t=00:00:55.661644] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:55.661654] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.661664] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.661689] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.661699] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.676471] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:55.676509] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:55.676520] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:55.676530] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:55.677880] [VFS] [SpringVFS::DeleteArchives] [t=00:00:55.677902] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:00:55.677912] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x5573298ba400) [t=00:00:55.689130] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3545ms [t=00:00:55.689171] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=64ms [t=00:00:55.689183] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=50ms [t=00:00:55.689194] file="unittextures/factorytank_1.png" indx=7329 inflSize=4103kb readTime=47ms [t=00:00:55.689204] file="luaui/widgets/unit_cloaker_guard.lua" indx=4879 inflSize=9kb readTime=27ms [t=00:00:55.689213] file="objects3d/amphteleport.s3o" indx=4992 inflSize=58kb readTime=27ms [t=00:00:55.689222] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=25ms [t=00:00:55.689231] file="luaui/utilities/json.lua" indx=3914 inflSize=15kb readTime=22ms [t=00:00:55.689242] file="units/amphbomb.lua" indx=6821 inflSize=3kb readTime=21ms [t=00:00:55.689251] file="luaui/widgets/unit_stockpile.lua" indx=4908 inflSize=1kb readTime=21ms [t=00:00:55.689261] file="objects3d/armcom5.s3o" indx=5023 inflSize=207kb readTime=21ms [t=00:00:55.698040] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 168088458 bytes cached in 3489 files [t=00:00:55.986929] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [t=00:00:55.986964] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x5573297d5360) [t=00:00:55.988833] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:55.988852] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5573297ac810) [t=00:00:55.989576] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:55.990026] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f5d2801a340) [t=00:00:55.990679] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:55.992655] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5573297ce170) [t=00:00:55.992694] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:55.992704] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:55.992743] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:55.992755] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:55.992764] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:55.992774] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:55.994004] [SpringApp::Kill][8] [t=00:00:55.994029] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:55.994040] [WatchDog::Uninstall][1] hangDetectorThread=0x5572e359d4d0 (joinable=1) [t=00:00:55.994049] [WatchDog::Uninstall][2] [t=00:00:56.109376] [WatchDog::Uninstall][3] [t=00:00:56.109412] [SpringApp::Kill][9]