[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012716] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012762] Using writeable configuration source: "/tmp/tmp.YFaI0KXMFk/springsettings.1603717.cfg" [t=00:00:00.021611] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.021657] ============== ============== [t=00:00:00.021668] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.021678] [t=00:00:00.021687] Enable or disable log sections using the LogSections configuration key [t=00:00:00.021696] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.021705] Use "none" to disable the default log sections. [t=00:00:00.021714] ============== ============== [t=00:00:00.021723] ============== ============== [t=00:00:00.021779] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.021789] MouseDragCircleCommandThreshold = 25 [t=00:00:00.021799] ROAM = 2 [t=00:00:00.021808] RotateLogFiles = 1 [t=00:00:00.021818] TeamHighlight = 0 [t=00:00:00.021828] ============== ============== [t=00:00:00.021837] ============== ============== [t=00:00:00.021847] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.021857] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.021866] Compiler Version: gcc-11.1.0 [t=00:00:00.021888] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.022093] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.022107] Binary Word Size: 64-bit (native) [t=00:00:00.022117] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.022128] Physical CPU Cores: 1 [t=00:00:00.022138] Logical CPU Cores: 1 [t=00:00:00.022147] ============== ============== [t=00:00:00.022214] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022224] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022234] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022245] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022255] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.025881] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.025906] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025928] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.025963] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.025987] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.025998] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.026031] [GR::LogVersionInfo] [t=00:00:00.026041] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.026051] GL version : [t=00:00:00.026060] GL vendor : [t=00:00:00.026069] GL renderer : [t=00:00:00.026078] GLSL version: [t=00:00:00.026088] GLEW version: spring headless stub GLEW version [t=00:00:00.026097] GPU memory : unknown [t=00:00:00.026106] SDL swap-int: 0 [t=00:00:00.026115] SDL driver : headless stub [t=00:00:00.026124] [t=00:00:00.026134] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.026143] GLSL shader support : 0 [t=00:00:00.026152] GL4 support : 0 [t=00:00:00.026161] FBO extension support : 0 [t=00:00:00.026170] NVX GPU mem-info support : 0 [t=00:00:00.026203] ATI GPU mem-info support : 0 [t=00:00:00.026213] NPOT-texture support : 1 (0) [t=00:00:00.026222] S3TC/DXT1 texture support : 0/0 [t=00:00:00.026231] texture query-LOD support : 1 (0) [t=00:00:00.026240] MSAA frame-buffer support : 0 (0) [t=00:00:00.026249] Z-buffer depth : 16 (-) [t=00:00:00.026259] primitive-restart support : 0 (0) [t=00:00:00.026268] clip-space control support: 0 (0) [t=00:00:00.026277] seamless cube-map support : 0 (0) [t=00:00:00.026286] frag-depth layout support : 0 (0) [t=00:00:00.026295] persistent maps support : 0 (0) [t=00:00:00.026304] explicit attribs location : 0 (0) [t=00:00:00.026313] multi draw indirect : 0 (-) [t=00:00:00.026322] [t=00:00:00.026332] max. FBO samples : -1 [t=00:00:00.026341] max. FS/program texture slots : 8/8 [t=00:00:00.026350] max. texture size : 2048 [t=00:00:00.026361] max. texture anisotropy level : 0.000000 [t=00:00:00.026370] max. vec4 varyings/attributes : 0/0 [t=00:00:00.026379] max. draw-buffers : 0 [t=00:00:00.026388] max. rec. indices/vertices : 0/0 [t=00:00:00.026397] max. uniform buffer-bindings : 0 [t=00:00:00.026407] max. uniform block-size : 0KB [t=00:00:00.026415] max. storage buffer-bindings : 0 [t=00:00:00.026425] max. storage block-size : 0MB [t=00:00:00.026433] [t=00:00:00.026443] enable AMD-hacks : 0 [t=00:00:00.026452] compress MIP-maps: 0 [t=00:00:00.027533] [GR::UpdateGLConfigs] [t=00:00:00.027556] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.027631] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.027650] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.027660] [GR::InitGLState] [t=00:00:00.027902] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.743089] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.797510] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.806769] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.807290] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.807313] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.807329] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.969763] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.974389] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.030012] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.030284] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.050677] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 82ms [t=00:00:01.051897] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.053076] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.077283] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9ecc01c2e0 (SpringVFS) global=(nil) (null) [t=00:00:01.077313] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.092971] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.093006] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.093017] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.093026] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.093050] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1818 MB [t=00:00:01.111569][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.111752][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.111976][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1603717/replay.sdfz" for game data... [t=00:00:01.312657][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.323214][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.323320][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.328821][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.328860][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [t=00:00:01.329507][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.393838][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55b191f921a0] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:01.395417][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:01.397605][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.398387][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55b191f921a0] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:01.400188][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:01.416295][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.416836][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.430555][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [t=00:00:01.431255][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.437766][f=-000001] forceSingleThreaded, false [t=00:00:03.038935][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.039673][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.039781][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.039838][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.039891][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.039945][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.041032][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.041533][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.042110][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.044981][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.047037][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.057595][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.057641][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.058121][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:03.089711][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:03.091789][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:03.093399][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:03.093714][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.094581][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.094604][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.099243][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.099819][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.261392][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.270178][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:03.527735][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.919103][f=-000001] Loading UnitDefs_posts [t=00:00:04.093668][f=-000001] Loading FeatureDefs_posts [t=00:00:04.188198][f=-000001] Loading WeaponDefs_posts [t=00:00:04.211131][f=-000001] Loading ArmorDefs_posts [t=00:00:04.237162][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 671ms [t=00:00:04.296752][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 773ms [t=00:00:04.296806][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.492409][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.492692][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.493093][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.493117][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.493848][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.496658][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.749130][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.800642][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.948356][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.951168][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.951200][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.404100][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 452ms [t=00:00:05.404154][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.501646][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:05.501691][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.525299][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:06.240451][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.244257][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.245191][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.253060][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.943896][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.960099][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.960134][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.961451][f=-000001] InfoTexture: legacy [t=00:00:11.961475][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.963395][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.029164][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.031065][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.031086][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.031679][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.229920][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.232388][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.505903][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.557067][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.566244][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.566275][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.567537][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.152686][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.165691][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.166437][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.329120][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.330635][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.330660][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.337542][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.337621][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.337634][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.337646][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.337656][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.337666][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.337676][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:13.342684][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.342740][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.342750][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.342760][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.342770][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.342781][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.342791][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:13.342802][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55b19a388170 has BLOCKSIZE 1 [t=00:00:13.346446][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.346470][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.346480][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.346490][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.346631][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.346647][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:13.352751][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:13.354006][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.362680][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.362708][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.365856][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.365898][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.365910][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.365921][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.365931][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.365941][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:13.450880][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:13.452163][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.454334][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.454357][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.454370][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (123ms, checksum d5868fb9)" [t=00:00:13.454424][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.454436][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.454458][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.619753][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [t=00:00:13.620427][f=-000001] Synced LuaRules: starting loading [t=00:00:14.595958][f=-000001] Setting up autohandicap [t=00:00:14.596011][f=-000001] DoktorSchummel, spectator, false, allyTeamID, 1, customKeys.elo, , 2067, nil [t=00:00:14.596035][f=-000001] HistidineStar, spectator, false, allyTeamID, 0, customKeys.elo,
, 2539, nil [t=00:00:14.596050][f=-000001] Team 0, 1, 2539 [t=00:00:14.596061][f=-000001] Team 1, 1, 2067 [t=00:00:14.596073][f=-000001] firstAllyTeamMean, 2539 [t=00:00:14.596084][f=-000001] secondAllyTeamMean, 2067 [t=00:00:14.596104][f=-000001] lowerWinChance, 0.06197472 [t=00:00:14.596116][f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.664238][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.104564][f=-000001] Synced LuaRules: finished loading [t=00:00:16.122126][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:16.693005][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.752269][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.895046][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 117ms [t=00:00:16.953927][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.957316][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.957821][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.958262][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.958696][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.025655][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.026001][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.033884][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.035316][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.035336][f=-000001] LuaSocket Support: enabled [t=00:00:17.053217][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.134195][f=-000001] localWidgets, nil, true, true [t=00:00:17.143681][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.143713][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.154750][f=-000001] USE_OLD_CHILI [t=00:00:17.953845][f=-000001] Loading last game win data [t=00:00:17.954976][f=-000001] Resetting win data [t=00:00:17.955493][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.955512][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.955524][f=-000001] Player and team counts match, continuing [t=00:00:17.955539][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:17.955552][f=-000001] VVilk was in last game but is now absent, resetting scores [t=00:00:18.106842][f=-000001] CAS: GLSL not supported. [t=00:00:18.114281][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.114318][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.194870][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.131341][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.766937][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.933043][f=-000001] forceSingleThreaded, false [t=00:00:20.403448][f=-000001] Loaded API widget: i18n [t=00:00:20.403905][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.404215][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.404426][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.405269][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.405679][f=-000001] Loaded API widget: Win Counter [t=00:00:20.601752][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.602363][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.602765][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.603112][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.603348][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.604853][f=-000001] Loaded API widget: Lups [t=00:00:20.945383][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.945840][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.946141][f=-000001] Loaded widget: Save/Load API [t=00:00:20.946409][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.946741][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.947587][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.951955][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.953355][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.953378][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.953446][f=-000001] Set maximum particles to: 0 [t=00:00:20.954095][f=-000001] Set UnitIconDist to 0 [t=00:00:21.050964][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.051338][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.052403][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.077250][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.077671][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.096640][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.096968][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.097370][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.097683][f=-000001] Mexspot Fetcher fetching [t=00:00:21.097874][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.098180][f=-000001] Team highlighting: Disabled [t=00:00:21.098442][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.099007][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.099428][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.099800][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.100003][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.100205][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.100434][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.100761][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.101066][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.101437][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.101797][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.101813][f=-000001] Using fallback unit outlines [t=00:00:21.102018][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.102369][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.110274][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.112169][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.112646][f=-000001] Loaded widget: Unit Icons [t=00:00:21.112983][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.113371][f=-000001] Loaded widget: Noises [t=00:00:21.165061][f=-000001] Loaded widget: HealthBars [t=00:00:21.165509][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.165820][f=-000001] Loaded widget: Guard Remove [t=00:00:21.169253][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.169720][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.170067][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.170094][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1603717/events.log [t=00:00:21.173158][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.173534][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.175208][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.175430][f=-000001] Loaded widget: Objectives [t=00:00:21.175761][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.176145][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.176500][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.176857][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.177312][f=-000001] Loaded widget: BuildETA [t=00:00:21.182058][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.182865][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.183158][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.200497][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.200933][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.201867][f=-000001] Loaded widget: Command Alpha [t=00:00:21.202693][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.202929][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.203256][f=-000001] Loaded widget: Ghost Site [t=00:00:21.207340][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.207591][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.208543][f=-000001] Loaded widget: Stereo3D [t=00:00:21.208982][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.209238][f=-000001] Loaded widget: SmoothCam [t=00:00:21.209694][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.210211][f=-000001] Loaded widget: Simple Settings [t=00:00:21.210677][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.211055][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.211469][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.211702][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.211922][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.212331][f=-000001] Loaded widget: Point Tracker [t=00:00:21.212561][f=-000001] Loaded widget: Orbit Command [t=00:00:21.212775][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.213004][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.213438][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.213817][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.214103][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.214458][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.214808][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.215105][f=-000001] Loaded widget: Keep Target [t=00:00:21.215328][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.215789][f=-000001] Loaded widget: In-game Guide [t=00:00:21.216135][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.216525][f=-000001] Loaded widget: Haven Handler [t=00:00:21.222395][f=-000001] Input grabbing is enabled! [t=00:00:21.222426][f=-000001] Input grabbing is enabled! [t=00:00:21.222537][f=-000001] Loaded widget: Grab Input [t=00:00:21.222905][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.223130][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.223561][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.230218][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.230611][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.230909][f=-000001] Loaded widget: Decloak Range [t=00:00:21.231253][f=-000001] Loaded widget: Darkening [t=00:00:21.238760][f=-000001] Loaded widget: Context Menu [t=00:00:21.239474][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.239857][f=-000001] Loaded widget: Ferry Points [t=00:00:21.264853][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.265234][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.265577][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.265821][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.266200][f=-000001] EndGame Graph disabled [t=00:00:21.284755][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.297128][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.297954][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.298215][f=-000001] Loaded widget: Easy Facing [t=00:00:21.298597][f=-000001] Loaded widget: CameraShake [t=00:00:21.298864][f=-000001] Loaded widget: Blast Radius [t=00:00:21.299212][f=-000001] Loaded widget: Autoquit [t=00:00:21.299574][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.299814][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.300270][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.300669][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.301084][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.301496][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.301931][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.303309][f=-000001] Loaded widget: Attack Warning [t=00:00:21.303679][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.304281][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.305494][f=-000001] Loaded widget: Auto Group [t=00:00:21.306453][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.307393][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.307725][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.308510][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.309422][f=-000001] Loaded widget: Select Com at start [t=00:00:21.315541][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.316879][f=-000001] Loaded widget: Transport AI [t=00:00:21.317137][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.317378][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.342912][f=-000001] Loaded widget: Unit Start State [t=00:00:21.343381][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.349097][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.349974][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.350293][f=-000001] Loaded widget: Icon Sets [t=00:00:21.507262][f=-000001] Loaded widget: Attack AoE [t=00:00:21.522849][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.524303][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.524564][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.524998][f=-000001] Loaded widget: Commands FX [t=00:00:21.541524][f=-000001] Loaded widget: UnitShapes [t=00:00:21.542109][f=-000001] : disabled for spectators [t=00:00:21.543117][f=-000001] Loaded widget: Stockpiler [t=00:00:21.546273][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.546913][f=-000001] Loaded widget: State Icons [t=00:00:21.547345][f=-000001] Loaded widget: Shield Guard [t=00:00:21.547763][f=-000001] Loaded widget: Selection Send [t=00:00:21.549038][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.549463][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.549939][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.550226][f=-000001] Loaded widget: AllyCursors [t=00:00:21.550629][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.551021][f=-000001] : disabled for spectators [t=00:00:21.551932][f=-000001] Loaded widget: Building Starter [t=00:00:21.552369][f=-000001] : disabled for spectators [t=00:00:21.553163][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.553607][f=-000001] Loaded widget: Units on Fire [t=00:00:21.554088][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.554390][f=-000001] Loaded widget: LupsManager [t=00:00:21.554979][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.555586][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.556917][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.557324][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.564326][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.571990][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.572596][f=-000001] Loaded widget: Chili Docking [t=00:00:21.573021][f=-000001] Loaded widget: HUD Presets [t=00:00:21.573717][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.576065][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.576441][f=-000001] Loaded widget: Image Preloader [t=00:00:21.576912][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:21.577136][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.581313][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.581917][f=-000001] Loaded widget: Custom Markers [t=00:00:21.583098][f=-000001] Loaded widget: Select Keys [t=00:00:21.583846][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.589964][f=-000001] Loaded widget: Start Boxes [t=00:00:21.590357][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:21.590611][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.591354][f=-000001] Loaded widget: Pause Screen [t=00:00:21.622483][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.622943][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.623559][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.623944][f=-000001] SetSunLighting [t=00:00:21.624772][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.625053][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:21.625477][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.629075][f=-000001] Loaded widget: Layout Handler [t=00:00:21.629448][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.629490][f=-000001] Loaded widget: GC Control [t=00:00:21.629788][f=-000001] Loaded widget: Font Cache [t=00:00:21.641690][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.644722][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.649808][f=-000001] Writing last game win data [t=00:00:21.654061][f=-000001] LuaUI v0.3 [t=00:00:21.836218][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.836699][f=-000001] [s11n] Loading s11n file... [t=00:00:21.838387][f=-000001] [s11n] Parsing model... [t=00:00:21.840554][f=-000001] [s11n] Populating game world... [t=00:00:21.856727][f=-000001] [s11n] s11n loading complete. [t=00:00:21.857172][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:22.419871][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.444864][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13369,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.143287][f=-000001] Spectator mode. Widget removed. [t=00:00:23.155726][f=-000001] Spectator mode. Widget removed. [t=00:00:23.158352][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.158432][f=-000001] Playback paused [t=00:00:23.163660][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.249344][f=-000001] Opening demofile demos/1603717/replay.sdfz [t=00:00:23.249379][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.249392][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.249810][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.249938][f=-000001] -> Connection established (given id 2) [t=00:00:23.249962][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:23.249975][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.249986][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:23.249997][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:23.250472][f=-000001] Speed set to 20.0 [server] [t=00:00:23.250494][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55b1b1ce57a0,0x55b1ba1a39f0}][locale="C"]" [t=00:00:23.250508][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.263529][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.263563][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.462548][f=-000001] Beginning demo playback [t=00:00:26.477632][f=-000001] GameID: 825d3064d28bf724e8efe99c7f497d33 [t=00:00:26.522036][f=-000001] Connection attempt from HistidineStar [t=00:00:26.522079][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:26.522145][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:26.522330][f=-000001] -> Connection established (given id 1) [t=00:00:26.530086][f=-000001] Connection attempt from DoktorSchummel [t=00:00:26.530120][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.530508][f=-000001] [0] Event [undefined]: DoktorSchummel changed status [t=00:00:26.530796][f=-000001] -> Connection established (given id 0) [t=00:00:26.562140][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:26.562183][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.562215][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:26.562227][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.786293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:26.790205][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:27.006222][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x55c77b1e77e0,0x55c748657770}][locale="C"]" [t=00:00:27.162500][f=-000001] Allies: I choose: Engineer! [t=00:00:27.486044][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:27.497913][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:28.129700][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[Game::Load][lua{Rules,Gaia}={00000212083bb420,000002120c5e9600}][locale="C"]" [t=00:00:28.454418][f=-000001] Allies: I choose: Engineer! [t=00:00:29.137099][f=-000001] [0] Event [4362,188.675171,829]: 0 finished unit Engineer Commander [t=00:00:29.148505][f=-000001] [0] Event [374,188.672729,4755]: 1 finished unit Engineer Commander [t=00:00:29.167159][f=0000000] [0] Game has noElo set. [t=00:00:29.167224][f=0000000] [0] HistidineStar, team: 1, elo:2539, userid: 549188 [t=00:00:29.167249][f=0000000] [0] DoktorSchummel, team: 0, elo:2067, userid: 577074 [t=00:00:29.167276][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:29.173752][f=0000000] Playback continued [t=00:00:29.196743][f=0000015] [15] Event [456,188.671875,4648]: 1 finished unit Jumpbot Factory [t=00:00:29.225851][f=0000029] [29] Event [4504,188.671875,816]: 0 finished unit Cloakbot Factory [t=00:00:29.683193][f=0000242] [242] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [t=00:00:29.685403][f=0000243] [243] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [t=00:00:30.130594][f=0000449] [449] Event [4504,188.588867,825.599976]: 0 finished unit Conjurer [t=00:00:30.169366][f=0000466] [466] Event [4280,188.671875,760]: 0 finished unit Solar Collector [t=00:00:30.177641][f=0000468] [468] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [t=00:00:30.411413][f=0000568] [568] Event [328,188.671875,4808]: 1 finished unit Wind/Tidal Generator [t=00:00:30.570375][f=0000615] [615] Event [4504,188.588867,825.599976]: 0 finished unit Glaive [t=00:00:30.658480][f=0000658] [658] Event [456,188.671875,4824]: 1 finished unit Wind/Tidal Generator [t=00:00:30.919657][f=0000780] [780] Event [4504,188.588867,825.599976]: 0 finished unit Glaive [t=00:00:30.997264][f=0000820] [820] Event [456.036804,188.671875,4624]: 1 finished unit Pyro [t=00:00:31.275789][f=0000945] [945] Event [4504,188.588867,825.599976]: 0 finished unit Glaive [t=00:00:31.651246][f=0001108] [1108] Event [4504,188.588867,825.599976]: 0 finished unit Glaive [t=00:00:31.951713][f=0001245] [1245] Event [456.036804,188.671875,4624]: 1 finished unit Constable [t=00:00:32.021991][f=0001273] [1273] Event [4504,188.588867,825.599976]: 0 finished unit Glaive [t=00:00:32.245068][f=0001367] [1367] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [t=00:00:32.507980][f=0001477] [1477] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [t=00:00:32.657053][f=0001512] [1512] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [t=00:00:33.017368][f=0001672] [1672] Event [4648,77.104187,1896]: 0 finished unit Solar Collector [t=00:00:33.191330][f=0001734] [1734] Event [960,185.061035,4192]: 1 finished unit Radar Tower [t=00:00:33.294425][f=0001796] [1796] Event [456.036804,188.671875,4624]: 1 finished unit Constable [t=00:00:33.415424][f=0001846] [1846] Event [552,188.671875,4792]: 1 finished unit Wind/Tidal Generator [t=00:00:33.750304][f=0001976] [1976] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [t=00:00:33.890754][f=0002033] [2033] Event [4792,188.609619,232]: 0 finished unit Solar Collector [t=00:00:34.002272][f=0002076] [2076] Event [632,188.671875,4712]: 1 finished unit Wind/Tidal Generator [t=00:00:34.447975][f=0002277] [2277] Event [4472,77.104187,1880]: 0 finished unit Solar Collector [t=00:00:34.607802][f=0002344] [2344] Event [712,188.671875,4648]: 1 finished unit Wind/Tidal Generator [t=00:00:34.691335][f=0002390] [2390] Event [4504,188.588867,825.599976]: 0 finished unit Conjurer [t=00:00:35.208942][f=0002618] [2618] Event [4512,77.104187,1680]: 0 finished unit Lotus [t=00:00:35.246566][f=0002629] [2629] Event [792,188.671875,4568]: 1 finished unit Wind/Tidal Generator [t=00:00:35.389999][f=0002685] [2685] Event [4504,188.588867,825.599976]: 0 finished unit Glaive [t=00:00:35.532280][f=0002728] [2728] Event [456.036804,188.671875,4624]: 1 finished unit Puppy [t=00:00:35.636751][f=0002763] [2763] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [t=00:00:35.869518][f=0002848] [2848] Event [4504,188.588867,825.599976]: 0 finished unit Glaive [t=00:00:35.909313][f=0002864] [2864] Event [456.036804,188.671875,4624]: 1 finished unit Puppy [t=00:00:36.069853][f=0002914] [2914] Event [872,188.671875,4488]: 1 finished unit Wind/Tidal Generator [t=00:00:36.103116][f=0002927] [2927] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [t=00:00:36.105201][f=0002928] [2928] Event [4504.16602,109.240601,1118.58521]: 0 lost unit Glaive [t=00:00:36.235073][f=0002964] [2964] Event [4184,188.671875,808]: 0 lost unit Metal Extractor [t=00:00:36.385658][f=0002999] [2999] Event [456.036804,188.671875,4624]: 1 finished unit Puppy [t=00:00:36.436767][f=0003013] [3013] Event [4504,188.588867,825.599976]: 0 finished unit Glaive [t=00:00:36.568907][f=0003048] [3048] Event [4503.73975,180.738907,945.457581]: 0 lost unit Glaive [t=00:00:36.810666][f=0003124] [3124] Event [4510.0332,188.671875,658.148743]: 0 lost unit Glaive [t=00:00:36.887101][f=0003154] [3154] Event [456.036804,188.671875,4624]: 1 finished unit Puppy [t=00:00:36.975000][f=0003185] [3185] Event [4504,188.588867,825.599976]: 0 lost unit Glaive [t=00:00:36.992029][f=0003191] [3191] Event [4504,188.588867,825.599976]: 0 lost unit Glaive [t=00:00:36.994725][f=0003191] [3191] Event [920,188.671875,4424]: 1 finished unit Wind/Tidal Generator [t=00:00:37.014405][f=0003197] [3197] Event [4504,188.588867,825.599976]: 0 lost unit Glaive [t=00:00:37.029839][f=0003203] [3203] Event [4504,188.588867,825.599976]: 0 lost unit Glaive [t=00:00:37.062706][f=0003211] [3211] Event [4504,188.588867,825.599976]: 0 lost unit Glaive [t=00:00:37.086924][f=0003219] [3219] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [t=00:00:37.104892][f=0003227] [3227] Event [4504,188.588867,825.599976]: 0 lost unit Glaive [t=00:00:37.119700][f=0003231] [3231] Event [771.413574,77.2104263,3354.02783]: 0 lost unit Glaive [t=00:00:37.146126][f=0003241] [3241] Event [4504,188.588867,825.599976]: 0 lost unit Glaive [t=00:00:37.204049][f=0003257] [3257] Event [4504,188.588867,825.599976]: 0 lost unit Glaive [t=00:00:37.209963][f=0003259] [3259] Event [747.686768,77.104187,3442.71118]: 0 lost unit Glaive [t=00:00:37.252498][f=0003273] [3273] Event [4504,188.588867,825.599976]: 0 lost unit Glaive [t=00:00:37.278633][f=0003284] [3284] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [t=00:00:37.287832][f=0003287] [3287] Event [4504,188.588867,825.599976]: 0 lost unit Glaive [t=00:00:37.317918][f=0003298] [3298] Event [1883.20508,77.104187,4563.95215]: 0 lost unit Glaive [t=00:00:37.335457][f=0003301] [3301] Event [4504,188.588867,825.599976]: 0 lost unit Glaive [t=00:00:37.377313][f=0003312] [3312] Event [2104,77.104187,4648]: 1 finished unit Wind/Tidal Generator [t=00:00:37.400913][f=0003317] [3317] Event [4504,188.588867,825.599976]: 0 lost unit Glaive [t=00:00:37.453523][f=0003333] [3333] Event [4504,188.588867,825.599976]: 0 lost unit Glaive [t=00:00:37.465111][f=0003337] [3337] Event [4504,188.588867,816]: 0 lost unit Cloakbot Factory [t=00:00:37.498205][f=0003347] [3347] Event [1867.12659,77.1044464,4589.29541]: 0 lost unit Glaive [t=00:00:37.693445][f=0003402] [3402] Event [2104,77.104187,4696]: 1 finished unit Wind/Tidal Generator [t=00:00:37.721058][f=0003407] [3407] Event [1877.78613,76.8997269,4567.72803]: 0 lost unit Glaive [t=00:00:37.908991][f=0003492] [3492] Event [2072,77.104187,4760]: 1 finished unit Wind/Tidal Generator [t=00:00:38.002866][f=0003532] [3532] Event [undefined]: DoktorSchummel resigned [t=00:00:38.003191][f=0003532] game_message: DoktorSchummel has been destroyed! [t=00:00:38.003308][f=0003532] game_message: HistidineStar wins! [t=00:00:38.003712][f=0003532] Submitting stats [t=00:00:38.012784][f=0003532] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:38.015233][f=0003532] Part| Total Time|Time of the last 0.5s [t=00:00:38.015283][f=0003532] Draw 4454.52ms 9.78% [t=00:00:38.015297][f=0003532] Lua::Callins::Synced 1090.29ms 17.47% [t=00:00:38.015309][f=0003532] Lua::Callins::Unsynced 7176.86ms 18.96% [t=00:00:38.015320][f=0003532] Lua::CollectGarbage::Synced 72.89ms 0.00% [t=00:00:38.015332][f=0003532] Lua::CollectGarbage::Unsynced 330.40ms 0.40% [t=00:00:38.015343][f=0003532] Misc::Profiler::AddTime 20.80ms 0.00% [t=00:00:38.015355][f=0003532] Sim 6161.17ms 79.14% [t=00:00:38.016822][f=0003532] [3532] Received game_message: DoktorSchummel has been destroyed! [t=00:00:38.017956][f=0003532] [3532] Received game_message: HistidineStar wins! [t=00:00:38.026903][f=0003533] [3533] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:38.026996][f=0003533] [3533] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:38.027070][f=0003533] [3533] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.027151][f=0003533] [3533] Game End Stats Values: 2,2180,2060,2060,2180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.96000004,7.4666667,7.4666667,8.96000004,1275,1275,1275,1275,7.5199995,6.26666689,6.26666689,7.5199995,0,0,0,0,0,0,0,0,905,785,785,905,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.027234][f=0003533] [3533] Game End Stats Values: 3,2380,2435,2435,2380,0.87980169,2.84210491,2.84210491,0.87980169,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6800013,9.9540472,9.9540472,11.6800013,1275,1275,1275,1275,9.65865517,9.92280674,9.92280674,9.65865517,130,220,220,130,0,0,0,0,975,940,940,975,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.027308][f=0003533] [3533] Game End Stats Values: 4,2575,2575,2575,2575,1.38375187,7.44213629,7.44213629,1.38375187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,11.7688503,11.7688503,12,1275,1275,1275,1275,9.63359642,10.3066683,10.3066683,9.63359642,325,220,220,325,0,0,0,0,975,1080,1080,975,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.027385][f=0003533] [3533] Game End Stats Values: 5,2815,2855,2855,2815,2.76787782,8.4142952,8.4142952,2.76787782,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.4799986,11.5867624,11.5867624,12.4799986,1275,1330,1330,1275,12.4122744,11.7981443,11.7981443,12.4122744,325,220,220,325,0,0,0,0,1215,1305,1305,1215,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.027497][f=0003533] [3533] Game End Stats Values: 6,2970,2925,2925,2970,4.82588482,18.8329659,18.8329659,4.82588482,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.3600016,12.5796728,12.5796728,15.3600016,1275,1330,1330,1275,15.8172016,12.6945782,12.6945782,15.8172016,325,220,220,325,0,0,0,0,1370,1375,1375,1370,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.027582][f=0003533] [3533] Game End Stats Values: 7,3315,2995,2995,3315,14.0767269,34.0118942,34.0118942,14.0767269,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,18.8799992,12.973177,12.973177,18.8799992,1275,1330,1330,1275,17.4167233,13.0119305,13.0119305,17.4167233,390,220,220,390,0,0,0,0,1560,1445,1445,1560,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.027680][f=0003533] [3533] Game End Stats Values: 8,3250,3250,3250,3250,39.669136,35.8981209,35.8981209,39.669136,0,0,0,0,0,0,0,0,0,0,0,0,140.608643,511.833618,511.833618,140.608643,90,0,0,90,18.5599976,16.6116657,16.6116657,18.5599976,1275,1330,1330,1275,19.4661598,12.9257488,12.9257488,19.4661598,325,355,355,325,0,280,280,0,1560,1565,1565,1560,280,0,0,280,0,0,0,0,513.666138,140.608643,140.608643,513.666138 [t=00:00:38.027776][f=0003533] [3533] Game End Stats Values: 9,2225,3515,3515,2225,80.7752533,49.7944908,49.7944908,80.7752533,0,0,0,0,0,0,0,0,0,0,0,0,316.760193,1392.77856,1392.77856,316.760193,90,0,0,90,19.0153828,28.4488049,28.4488049,19.0153828,1275,1330,1330,1275,19.9620132,17.530489,17.530489,19.9620132,0,310,310,0,0,1314.19995,1314.19995,0,860,1875,1875,860,1314.19995,90,90,1314.19995,0,0,0,0,1395.36926,354.773499,354.773499,1395.36926 [t=00:00:38.084485][f=0003543] [3543] Event [4856,188.671875,312]: 0 lost unit Metal Extractor [t=00:00:38.184462][f=0003571] [3571] Event [4696,188.671875,216]: 0 lost unit Metal Extractor [t=00:00:38.231473][f=0003582] [3582] Event [2040,77.104187,4824]: 1 finished unit Wind/Tidal Generator [t=00:00:38.399571][f=0003660] Player HistidineStar left the game: normal quit [t=00:00:38.399645][f=0003660] [3660] Event [undefined]: HistidineStar quit [t=00:00:38.916767][f=0003850] No clients connected, shutting down server [t=00:00:38.916812][f=0003850] Server shutdown [t=00:00:38.917033][f=0003850] [3850] all players disconnected [t=00:00:38.939411][f=0003858] [3858] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [t=00:00:39.530535][f=0004095] [4095] Event [1904,54.2822266,4160]: 1 finished unit Lotus [t=00:00:40.304932][f=0004473] [4473] Event [472,188.671875,4744]: 1 finished unit Caretaker [t=00:00:41.253496][f=0004937] [4937] Event [1016,188.671875,4472]: 1 finished unit Wind/Tidal Generator [t=00:00:41.709252][f=0005176] [5176] Event [1080,178.612366,4520]: 1 finished unit Wind/Tidal Generator [t=00:00:42.207750][f=0005446] [5446] Event [1160,147.640076,4568]: 1 finished unit Wind/Tidal Generator [t=00:00:42.703493][f=0005716] [5716] Event [1224,126.820679,4600]: 1 finished unit Wind/Tidal Generator [t=00:00:43.228128][f=0006001] [6001] Event [1304,107.65625,4616]: 1 finished unit Wind/Tidal Generator [t=00:00:43.678340][f=0006255] [6255] Event [1368,97.5189209,4648]: 1 finished unit Wind/Tidal Generator [t=00:00:44.126568][f=0006511] [6511] Event [1448,87.6721191,4664]: 1 finished unit Wind/Tidal Generator [t=00:00:44.573257][f=0006766] [6766] Event [1512,80.19104,4680]: 1 finished unit Wind/Tidal Generator [t=00:00:45.072912][f=0007051] [7051] Event [1608,77.104187,4712]: 1 finished unit Wind/Tidal Generator [t=00:00:45.513452][f=0007306] [7306] Event [1672,77.104187,4728]: 1 finished unit Wind/Tidal Generator [t=00:00:46.027582][f=0007606] [7606] Event [1784,77.104187,4728]: 1 finished unit Wind/Tidal Generator [t=00:00:46.461394][f=0007860] [7860] Event [1864,77.104187,4760]: 1 finished unit Wind/Tidal Generator [t=00:00:46.896714][f=0008116] [8116] Event [1944,77.104187,4808]: 1 finished unit Wind/Tidal Generator [t=00:00:48.015985][f=0008776] Autoquit sending quit command. [t=00:00:48.017065][f=0008776] [QuitAction] user exited to system [t=00:00:48.017680][f=0008776] [SpringApp::Kill][1] fromRun=1 [t=00:00:48.018035][f=0008776] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:48.018058][f=0008776] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:48.018067][f=0008776] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:48.018089][f=0008776] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:48.018098][f=0008776] [SpringApp::Kill][2] [t=00:00:48.019083][f=0008776] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:48.019104][f=0008776] [Game::KillLua][1] dtor=0 luaUI=0x55b1b5f45970 [t=00:00:48.019471][f=0008776] Start widgetHandler:Shutdown [t=00:00:48.023558][f=0008776] Shutdown - SaveOrderList Complete [t=00:00:48.024179][f=0008776] Writing last game win data [t=00:00:48.028858][f=0008776] Shutdown - SaveConfigData Complete [t=00:00:48.028882][f=0008776] Shutdown Widget - Save/Load API [t=00:00:48.028895][f=0008776] Shutdown Widget - Chili Highlight [t=00:00:48.028909][f=0008776] Shutdown Widget - Draw After Chili [t=00:00:48.028921][f=0008776] Shutdown Widget - API Unit Tracker GL4 [t=00:00:48.028948][f=0008776] Shutdown Widget - EPIC Menu [t=00:00:48.031183][f=0008776] Shutdown Widget - Chili Widget Selector [t=00:00:48.031935][f=0008776] Shutdown Widget - Chili Minimap [t=00:00:48.032069][f=0008776] Shutdown Widget - Local Team Colors [t=00:00:48.032086][f=0008776] Shutdown Widget - Display Keys 2 [t=00:00:48.032132][f=0008776] Shutdown Widget - Save Game Menu [t=00:00:48.032145][f=0008776] Shutdown Widget - Unit Icons [t=00:00:48.032167][f=0008776] Shutdown Widget - Noises [t=00:00:48.032182][f=0008776] Shutdown Widget - HealthBars [t=00:00:48.033304][f=0008776] Shutdown Widget - Win Counter [t=00:00:48.033334][f=0008776] Shutdown Widget - SpringRTS Replay Stats [t=00:00:48.033383][f=0008776] Shutdown Widget - EndGame APM stats [t=00:00:48.033400][f=0008776] Shutdown Widget - BuildETA [t=00:00:48.033418][f=0008776] Shutdown Widget - Modular Comm Info [t=00:00:48.033432][f=0008776] Shutdown Widget - Stereo3D [t=00:00:48.033450][f=0008776] Shutdown Widget - Showeco and Grid Drawer [t=00:00:48.033464][f=0008776] Shutdown Widget - Point Tracker [t=00:00:48.033476][f=0008776] Shutdown Widget - Missile Silo Range [t=00:00:48.033490][f=0008776] Shutdown Widget - MinimapEvents [t=00:00:48.033502][f=0008776] Shutdown Widget - Local Widgets Config [t=00:00:48.033524][f=0008776] Shutdown Widget - Highlight Geos [t=00:00:48.033537][f=0008776] Shutdown Widget - Grab Input [t=00:00:48.033581][f=0008776] Shutdown Widget - Defense Range Zero-K [t=00:00:48.033601][f=0008776] Shutdown Widget - Darkening [t=00:00:48.033624][f=0008776] Shutdown Widget - Context Menu [t=00:00:48.033637][f=0008776] Shutdown Widget - Chili Spectator Panels [t=00:00:48.033650][f=0008776] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:48.033667][f=0008776] Shutdown Widget - Chili Nuke Warning [t=00:00:48.033683][f=0008776] Shutdown Widget - Chili EndGame Window [t=00:00:48.033702][f=0008776] Shutdown Widget - Chili Economy Panel Default [t=00:00:48.033815][f=0008776] Shutdown Widget - CameraShake [t=00:00:48.033831][f=0008776] Shutdown Widget - State Reverse and Latency [t=00:00:48.033844][f=0008776] Shutdown Widget - Music Player v2 [t=00:00:48.033858][f=0008776] Shutdown Widget - Attack AoE [t=00:00:48.033871][f=0008776] Shutdown Widget - UnitShapes [t=00:00:48.033913][f=0008776] Shutdown Widget - Map Edge Extension [t=00:00:48.033927][f=0008776] Shutdown Widget - Selection Send [t=00:00:48.033958][f=0008776] Shutdown Widget - LupsManager [t=00:00:48.033983][f=0008776] Shutdown Widget - Newton Firezone [t=00:00:48.033996][f=0008776] Shutdown Widget - Chili Pro Console [t=00:00:48.035926][f=0008776] Shutdown Widget - Persistent Build Height [t=00:00:48.035945][f=0008776] Shutdown Widget - Lasso Terraform GUI [t=00:00:48.035958][f=0008776] Shutdown Widget - Lups [t=00:00:48.036018][f=0008776] Shutdown Widget - Chili Framework [t=00:00:48.036032][f=0008776] Shutdown Widget - Mex Placement Handler [t=00:00:48.036046][f=0008776] Shutdown Widget - Chili Core Selector [t=00:00:48.036130][f=0008776] Shutdown Widget - Custom Markers [t=00:00:48.036149][f=0008776] Shutdown Widget - Select Keys [t=00:00:48.036177][f=0008776] Shutdown Widget - Pause Screen [t=00:00:48.036810][f=0008776] Shutdown Widget - Text To Speech Control [t=00:00:48.036848][f=0008776] Shutdown Widget - Layout Handler [t=00:00:48.036869][f=0008776] End widgetHandler:Shutdown [t=00:00:48.131009][f=0008776] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={605493,55804952} {int,ext,rec}Allocs={7510426,0,0} {chunk,block}Bytes={55804952,0} [t=00:00:48.131144][f=0008776] [Game::KillLua][2] dtor=0 luaGaia=0x55b1ba1a39f0 [t=00:00:48.148577][f=0008776] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={462669,46531318} {int,ext,rec}Allocs={7510427,0,0} {chunk,block}Bytes={46531318,0} [t=00:00:48.148677][f=0008776] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={462669,46531318} {int,ext,rec}Allocs={7510427,0,0} {chunk,block}Bytes={46531318,0} [t=00:00:48.148708][f=0008776] [Game::KillLua][3] dtor=0 luaRules=0x55b1b1ce57a0 [t=00:00:48.148751][f=0008776] Start gadgetHandler:Shutdown [t=00:00:48.148768][f=0008776] Shutdown - StartSetup [t=00:00:48.148781][f=0008776] Shutdown - UnitMorph [t=00:00:48.149304][f=0008776] Shutdown - Carrier Drones [t=00:00:48.149319][f=0008776] Shutdown - Missile Silo Controller [t=00:00:48.149333][f=0008776] Shutdown - Modular Comm Info [t=00:00:48.149345][f=0008776] Shutdown - Terrain Texture Handler [t=00:00:48.149358][f=0008776] Shutdown - UnitCloakShield [t=00:00:48.149515][f=0008776] Shutdown - Starlight Handler [t=00:00:48.149536][f=0008776] End gadgetHandler:Shutdown [t=00:00:48.190892][f=0008776] Start gadgetHandler:Shutdown [t=00:00:48.190972][f=0008776] Shutdown - Save/Load [t=00:00:48.190999][f=0008776] Shutdown - Teleport Throw [t=00:00:48.191016][f=0008776] Shutdown - UnitMorph [t=00:00:48.191038][f=0008776] Shutdown - Modular Comm Info [t=00:00:48.191053][f=0008776] Shutdown - Retreat Command [t=00:00:48.191075][f=0008776] Shutdown - Shockwaves [t=00:00:48.191090][f=0008776] Shutdown - UnitCloakShield [t=00:00:48.191111][f=0008776] Shutdown - Lups Cloak FX [t=00:00:48.191127][f=0008776] Shutdown - Lups [t=00:00:48.191171][f=0008776] Shutdown - Lups Shield [t=00:00:48.191230][f=0008776] End gadgetHandler:Shutdown [t=00:00:48.207121][f=0008776] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7510458,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.207308][f=0008776] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7510458,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.207367][f=0008776] [Game::KillLua][4] dtor=0 [t=00:00:48.207753][f=0008776] [Game::KillLua][5] dtor=0 [t=00:00:48.222998][f=0008776] [Game::~CGame][1] [t=00:00:48.223050][f=0008776] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:48.223062][f=0008776] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:48.223073][f=0008776] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:48.223085][f=0008776] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:48.223095][f=0008776] [Game::KillLua][4] dtor=1 [t=00:00:48.223107][f=0008776] [Game::KillLua][5] dtor=1 [t=00:00:48.223320][f=0008776] [Game::KillMisc][1] [t=00:00:48.223363][f=0008776] [Game::KillMisc][2] [t=00:00:48.223758][f=0008776] [Game::KillMisc][3] [t=00:00:48.224357][f=0008776] [Game::KillRendering][1] [t=00:00:48.272849][f=0008776] [3DOParser::Kill] allocated 1 pieces [t=00:00:48.272996][f=0008776] [S3OParser::Kill] allocated 5472 pieces [t=00:00:48.274138][f=0008776] [AssParser::Kill] allocated 683 pieces [t=00:00:48.391824][f=0008776] [Game::KillInterface][1] [t=00:00:48.392634][f=0008776] [Game::KillInterface][2] [t=00:00:48.394206][f=0008776] [Game::KillSimulation][1] [t=00:00:48.394227][f=0008776] [Game::KillSimulation][2] [t=00:00:49.088528][f=0008776] [CCollisionHandler] dis-/continuous tests: 0/1627 [t=00:00:49.088578][f=0008776] [Game::KillSimulation][3] [t=00:00:49.088971][f=0008776] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.088997][f=0008776] [~CPathCache(20x20)] cacheHits=9 hitPercentage=24% numHashColls=0 maxCacheSize=14 [t=00:00:49.089024][f=0008776] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.089041][f=0008776] [~CPathCache(40x40)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=29 [t=00:00:49.091387][f=0008776] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:49.118814][f=0008776] [LosHandler::Kill] raycast instance cache-{hits,misses}={836,1982}; shared=8%; cached=22% [t=00:00:49.248927][f=0008776] [Game::KillSimulation][4] [t=00:00:52.941046][f=0008776] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:52.943376][f=0008776] [Game::~CGame][2] [t=00:00:52.943404][f=0008776] [Game::~CGame][3] [t=00:00:53.126978][f=0008776] [SpringApp::Kill][3] [t=00:00:53.127184][f=0008776] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 92332 bytes sent 52816 bytes recv'd [t=00:00:53.133736][f=0008776] Kill: client disconnecting... [t=00:00:55.138551][f=0008776] CloseConnection: client connection closed [t=00:00:55.139407][f=0008776] [SpringApp::Kill][4] font=0x55b191eb8600 [t=00:00:55.150178][f=0008776] [SpringApp::Kill][5] [t=00:00:55.184242][f=0008776] [SpringApp::Kill][6] [t=00:00:55.184299] [SpringApp::Kill][7] [t=00:00:55.185836] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.185894] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.185908] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:55.185918] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.185929] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:55.185939] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.185949] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {172, 1048576, 1048576}, EBO = {258, 1048576, 1048576} [t=00:00:55.185959] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2220, 1048576, 1048576}, EBO = {3330, 1048576, 1048576} [t=00:00:55.185969] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:55.185978] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.185988] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.185998] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.186009] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.203411] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:55.203464] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:55.203478] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:55.203491] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:55.205345] [VFS] [SpringVFS::DeleteArchives] [t=00:00:55.205371] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:00:55.205382] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x55b191f96460) [t=00:00:55.215175] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3552ms [t=00:00:55.215244] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=92ms [t=00:00:55.215257] file="objects3d/starlight.dae" indx=5597 inflSize=1173kb readTime=36ms [t=00:00:55.215267] file="gamedata/resources.lua" indx=942 inflSize=6kb readTime=27ms [t=00:00:55.215278] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=24ms [t=00:00:55.215288] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=23ms [t=00:00:55.215298] file="luaui/widgets/api_mexspot_fetcher.lua" indx=3934 inflSize=1kb readTime=23ms [t=00:00:55.215308] file="objects3d/amphraider3.s3o" indx=4988 inflSize=62kb readTime=23ms [t=00:00:55.215317] file="luarules/configs/dynamic_comm_skins.lua" indx=1277 inflSize=1kb readTime=22ms [t=00:00:55.215328] file="unittextures/factorytank_1.png" indx=7329 inflSize=4103kb readTime=19ms [t=00:00:55.215338] file="bitmaps/gpl/muzzleside.tga" indx=495 inflSize=61kb readTime=19ms [t=00:00:55.220698] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 167999631 bytes cached in 3491 files [t=00:00:55.491872] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:00:55.491920] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x55b191eb2360) [t=00:00:55.494156] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:55.494178] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55b191e89810) [t=00:00:55.495179] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:55.495807] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f9ecc01a340) [t=00:00:55.496279] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:00:55.497586] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55b191eab170) [t=00:00:55.497993] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:55.498008] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:55.498209] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:55.498223] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:55.498233] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:55.498242] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:55.499603] [SpringApp::Kill][8] [t=00:00:55.499621] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:55.499630] [WatchDog::Uninstall][1] hangDetectorThread=0x55b14ca754d0 (joinable=1) [t=00:00:55.499640] [WatchDog::Uninstall][2] [t=00:00:56.108619] [WatchDog::Uninstall][3] [t=00:00:56.108658] [SpringApp::Kill][9]