[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008580] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008617] Using writeable configuration source: "/tmp/tmp.7HyNPdpjiC/springsettings.1603701.cfg" [t=00:00:00.012766] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012813] ============== ============== [t=00:00:00.012824] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012834] [t=00:00:00.012843] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012852] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012861] Use "none" to disable the default log sections. [t=00:00:00.012870] ============== ============== [t=00:00:00.012881] ============== ============== [t=00:00:00.012938] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012948] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012958] ROAM = 2 [t=00:00:00.012968] RotateLogFiles = 1 [t=00:00:00.012978] TeamHighlight = 0 [t=00:00:00.012988] ============== ============== [t=00:00:00.012998] ============== ============== [t=00:00:00.013008] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.013018] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.013028] Compiler Version: gcc-11.1.0 [t=00:00:00.013050] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013215] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013226] Binary Word Size: 64-bit (native) [t=00:00:00.013236] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013246] Physical CPU Cores: 1 [t=00:00:00.013255] Logical CPU Cores: 1 [t=00:00:00.013264] ============== ============== [t=00:00:00.013328] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013337] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013347] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013356] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013365] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.014618] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.014637] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.014658] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.014690] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.014715] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.014726] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.014764] [GR::LogVersionInfo] [t=00:00:00.014775] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.014784] GL version : [t=00:00:00.014793] GL vendor : [t=00:00:00.014802] GL renderer : [t=00:00:00.014810] GLSL version: [t=00:00:00.014819] GLEW version: spring headless stub GLEW version [t=00:00:00.014829] GPU memory : unknown [t=00:00:00.014838] SDL swap-int: 0 [t=00:00:00.014848] SDL driver : headless stub [t=00:00:00.014856] [t=00:00:00.014866] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.014875] GLSL shader support : 0 [t=00:00:00.014884] GL4 support : 0 [t=00:00:00.014893] FBO extension support : 0 [t=00:00:00.014902] NVX GPU mem-info support : 0 [t=00:00:00.014932] ATI GPU mem-info support : 0 [t=00:00:00.014941] NPOT-texture support : 1 (0) [t=00:00:00.014951] S3TC/DXT1 texture support : 0/0 [t=00:00:00.014960] texture query-LOD support : 1 (0) [t=00:00:00.014970] MSAA frame-buffer support : 0 (0) [t=00:00:00.014979] Z-buffer depth : 16 (-) [t=00:00:00.014988] primitive-restart support : 0 (0) [t=00:00:00.014997] clip-space control support: 0 (0) [t=00:00:00.015006] seamless cube-map support : 0 (0) [t=00:00:00.015015] frag-depth layout support : 0 (0) [t=00:00:00.015024] persistent maps support : 0 (0) [t=00:00:00.015033] explicit attribs location : 0 (0) [t=00:00:00.015042] multi draw indirect : 0 (-) [t=00:00:00.015051] [t=00:00:00.015060] max. FBO samples : -1 [t=00:00:00.015070] max. FS/program texture slots : 8/8 [t=00:00:00.015079] max. texture size : 2048 [t=00:00:00.015091] max. texture anisotropy level : 0.000000 [t=00:00:00.015100] max. vec4 varyings/attributes : 0/0 [t=00:00:00.015109] max. draw-buffers : 0 [t=00:00:00.015118] max. rec. indices/vertices : 0/0 [t=00:00:00.015127] max. uniform buffer-bindings : 0 [t=00:00:00.015135] max. uniform block-size : 0KB [t=00:00:00.015145] max. storage buffer-bindings : 0 [t=00:00:00.015153] max. storage block-size : 0MB [t=00:00:00.015163] [t=00:00:00.015172] enable AMD-hacks : 0 [t=00:00:00.015181] compress MIP-maps: 0 [t=00:00:00.015802] [GR::UpdateGLConfigs] [t=00:00:00.015859] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.015876] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.015886] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.016158] [GR::InitGLState] [t=00:00:00.016176] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.176363] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.180630] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.185974] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.186527] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.186551] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.186567] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.218967] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.219885] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.246407] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.246690] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.260521] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.260546] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.260712] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.264379] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f38d001c2e0 (SpringVFS) global=(nil) (null) [t=00:00:00.264395] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.264498] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.264517] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.264528] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.264537] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.264557] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1818 MB [t=00:00:00.269283][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.269314][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.269330][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1603701/replay.sdfz" for game data... [t=00:00:00.411400][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.414340][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.414374][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.416502][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.416531][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 147ms [t=00:00:00.416554][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.464080][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x562d02df2c10] using map "Fallendell_V4" (loaded=0 cached=0) [t=00:00:00.465237][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [t=00:00:00.466587][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.467169][f=-000001] [PreGame::AddModArchivesToVFS][server=0x562d02df2c10] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:00.468347][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:00.478639][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.478853][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.488933][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.489108][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.494136][f=-000001] forceSingleThreaded, false [t=00:00:00.532742][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.532775][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.532868][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.532924][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.532978][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.533031][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.534084][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.534578][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.535050][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.537299][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.539444][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.541210][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.541239][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.541700][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.545917][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.547226][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.548254][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.548542][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.549155][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.549169][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.553265][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.553308][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.668981][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.753692][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.087912][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.567241][f=-000001] Loading UnitDefs_posts [t=00:00:02.749868][f=-000001] Loading FeatureDefs_posts [t=00:00:02.819393][f=-000001] Loading WeaponDefs_posts [t=00:00:02.844029][f=-000001] Loading ArmorDefs_posts [t=00:00:02.872340][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 717ms [t=00:00:02.953119][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 874ms [t=00:00:02.954845][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.150953][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.151960][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:03.152709][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.152729][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.154427][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.157712][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.414245][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.464423][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.619339][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.629565][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.629596][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.100580][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 470ms [t=00:00:04.100619][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.236048][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 135ms [t=00:00:04.236094][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.260412][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:04.927850][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.959013][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.961561][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.985585][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.353150][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.359995][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.360015][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.361650][f=-000001] InfoTexture: legacy [t=00:00:10.361666][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.363672][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.549211][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.564448][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.564477][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.565638][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.755540][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.758403][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.941847][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.050318][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.061212][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.061238][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.062875][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.534492][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.549640][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.550445][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.755716][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.757717][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.757742][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.766933][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.766986][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.766998][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:12.767009][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.767019][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.767029][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.767041][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3903 [t=00:00:12.773419][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.773477][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.773487][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:12.773495][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.773503][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.773511][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.773520][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3913 [t=00:00:12.773530][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x562d0b9e55e0 has BLOCKSIZE 1 [t=00:00:12.777550][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.777577][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.777587][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:12.777597][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.777617][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.777628][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3669 [t=00:00:12.783631][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3669 file="cache/105dev-BAR105/paths/Fallendell_V4.pe-651a3669.zip" (exists=1) [t=00:00:12.784769][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.792357][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.792380][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.795711][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.795724][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.795733][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:12.795742][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.795751][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.795759][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3679 [t=00:00:12.900756][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3679 file="cache/105dev-BAR105/paths/Fallendell_V4.pe2-651a3679.zip" (exists=1) [t=00:00:12.901746][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.904753][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.904773][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.904787][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (146ms, checksum 851c0057)" [t=00:00:12.904893][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.904907][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.904925][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.047735][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 46ms [t=00:00:13.048265][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.986038][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.384282][f=-000001] Synced LuaRules: finished loading [t=00:00:15.402343][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.967797][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.045208][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.120710][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 60ms [t=00:00:17.184700][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.185198][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.185636][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.260716][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.271102][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.273586][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.273610][f=-000001] LuaSocket Support: enabled [t=00:00:17.293059][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.383212][f=-000001] localWidgets, nil, true, true [t=00:00:17.386506][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.386538][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.399518][f=-000001] USE_OLD_CHILI [t=00:00:18.030640][f=-000001] Loading last game win data [t=00:00:18.031667][f=-000001] Resetting win data [t=00:00:18.032157][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.032175][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.032186][f=-000001] Player and team counts match, continuing [t=00:00:18.032197][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:18.232918][f=-000001] CAS: GLSL not supported. [t=00:00:18.240582][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.240615][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.294029][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.420208][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.096441][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.252598][f=-000001] forceSingleThreaded, false [t=00:00:20.662736][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.662924][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.663194][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.663349][f=-000001] Loaded API widget: i18n [t=00:00:20.663647][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.664004][f=-000001] Loaded API widget: Win Counter [t=00:00:20.664308][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.852615][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.853015][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.853238][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.128647][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.129766][f=-000001] Loaded API widget: Lups [t=00:00:21.129964][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.130311][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.130611][f=-000001] Loaded widget: Save/Load API [t=00:00:21.130922][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.131213][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.131503][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.136212][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.138064][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.138083][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.138150][f=-000001] Set maximum particles to: 0 [t=00:00:21.138662][f=-000001] Set UnitIconDist to 0 [t=00:00:21.222571][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.245709][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.247214][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.247519][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.247845][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.255188][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.255451][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.255785][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.256047][f=-000001] Mexspot Fetcher fetching [t=00:00:21.256263][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.256575][f=-000001] Team highlighting: Disabled [t=00:00:21.256879][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.257400][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.257810][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.258183][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.258352][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.258545][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.258716][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.258954][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.259249][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.259570][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.259845][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.259860][f=-000001] Using fallback unit outlines [t=00:00:21.260019][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.260315][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.268292][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.270048][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.270359][f=-000001] Loaded widget: Guard Remove [t=00:00:21.270635][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.310250][f=-000001] Loaded widget: HealthBars [t=00:00:21.310775][f=-000001] Loaded widget: Noises [t=00:00:21.311066][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.311392][f=-000001] Loaded widget: Unit Icons [t=00:00:21.314820][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.315257][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.315774][f=-000001] Loaded widget: BuildETA [t=00:00:21.316218][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.316570][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.316977][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.317343][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.317557][f=-000001] Loaded widget: Objectives [t=00:00:21.319091][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.319399][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.323289][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.323737][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.323777][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1603701/events.log [t=00:00:21.327264][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.328064][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.328363][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.335007][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.335396][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.335700][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.336017][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.336437][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.336663][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.337270][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.337632][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.337962][f=-000001] Loaded widget: Autoquit [t=00:00:21.338183][f=-000001] Loaded widget: Blast Radius [t=00:00:21.338482][f=-000001] Loaded widget: CameraShake [t=00:00:21.339048][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.350891][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.351396][f=-000001] EndGame Graph disabled [t=00:00:21.369364][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.369757][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.370049][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.370232][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.370530][f=-000001] Loaded widget: Easy Facing [t=00:00:21.393646][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.394217][f=-000001] Loaded widget: Ferry Points [t=00:00:21.394813][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.402754][f=-000001] Loaded widget: Context Menu [t=00:00:21.403207][f=-000001] Loaded widget: Darkening [t=00:00:21.403475][f=-000001] Loaded widget: Decloak Range [t=00:00:21.403761][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.409454][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.409869][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.410064][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.410354][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.411261][f=-000001] Input grabbing is enabled! [t=00:00:21.411286][f=-000001] Input grabbing is enabled! [t=00:00:21.411378][f=-000001] Loaded widget: Grab Input [t=00:00:21.411736][f=-000001] Loaded widget: Haven Handler [t=00:00:21.412050][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.412449][f=-000001] Loaded widget: In-game Guide [t=00:00:21.412643][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.412900][f=-000001] Loaded widget: Keep Target [t=00:00:21.413193][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.413497][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.413747][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.414051][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.414493][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.414687][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.414879][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.415074][f=-000001] Loaded widget: Orbit Command [t=00:00:21.415375][f=-000001] Loaded widget: Point Tracker [t=00:00:21.415576][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.415808][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.416341][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.416731][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.417224][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.417642][f=-000001] Loaded widget: Simple Settings [t=00:00:21.417981][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.418209][f=-000001] Loaded widget: SmoothCam [t=00:00:21.418596][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.419636][f=-000001] Loaded widget: Stereo3D [t=00:00:21.419864][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.423020][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.423257][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.424026][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.424357][f=-000001] Loaded widget: Command Alpha [t=00:00:21.424712][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.425018][f=-000001] Loaded widget: Ghost Site [t=00:00:21.426128][f=-000001] Loaded widget: Attack Warning [t=00:00:21.426494][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.427084][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.428207][f=-000001] Loaded widget: Auto Group [t=00:00:21.429014][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.429789][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.430067][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.430805][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.431726][f=-000001] Loaded widget: Select Com at start [t=00:00:21.437508][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.438649][f=-000001] Loaded widget: Transport AI [t=00:00:21.589620][f=-000001] Loaded widget: Attack AoE [t=00:00:21.590250][f=-000001] Loaded widget: Icon Sets [t=00:00:21.591042][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.592723][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.598052][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.598581][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.621916][f=-000001] Loaded widget: Unit Start State [t=00:00:21.622416][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.622630][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.623813][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.644787][f=-000001] Loaded widget: UnitShapes [t=00:00:21.645452][f=-000001] Loaded widget: Commands FX [t=00:00:21.645659][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.645929][f=-000001] : disabled for spectators [t=00:00:21.647455][f=-000001] Loaded widget: Stockpiler [t=00:00:21.649579][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.650002][f=-000001] Loaded widget: AllyCursors [t=00:00:21.650584][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.659961][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.660483][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.665340][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.665747][f=-000001] Loaded widget: Selection Send [t=00:00:21.666142][f=-000001] Loaded widget: Shield Guard [t=00:00:21.666769][f=-000001] Loaded widget: State Icons [t=00:00:21.667595][f=-000001] : disabled for spectators [t=00:00:21.669349][f=-000001] Loaded widget: Building Starter [t=00:00:21.669752][f=-000001] : disabled for spectators [t=00:00:21.670416][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.670961][f=-000001] Loaded widget: LupsManager [t=00:00:21.671618][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.672263][f=-000001] Loaded widget: Units on Fire [t=00:00:21.674579][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.676051][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.679613][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.680585][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.681978][f=-000001] Loaded widget: Chili Docking [t=00:00:21.692925][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.700111][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.700624][f=-000001] Loaded widget: HUD Presets [t=00:00:21.701376][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.703537][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.703975][f=-000001] Loaded widget: Image Preloader [t=00:00:21.704363][f=-000001] Loaded widget: Custom Markers [t=00:00:21.708643][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.709152][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:21.709384][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.710153][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.710718][f=-000001] Loaded widget: Start Boxes [t=00:00:21.711787][f=-000001] Loaded widget: Select Keys [t=00:00:21.720325][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.721218][f=-000001] Loaded widget: Pause Screen [t=00:00:21.721442][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.721653][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:21.721918][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.722666][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.723059][f=-000001] SetSunLighting [t=00:00:21.724245][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.736354][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.737337][f=-000001] Loaded widget: Font Cache [t=00:00:21.737788][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.737860][f=-000001] Loaded widget: GC Control [t=00:00:21.761863][f=-000001] Loaded widget: Layout Handler [t=00:00:21.762712][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.762990][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:21.778037][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.782990][f=-000001] Writing last game win data [t=00:00:21.787264][f=-000001] LuaUI v0.3 [t=00:00:22.020352][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.194521][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.233984][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13368,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.932737][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.937498][f=-000001] Spectator mode. Widget removed. [t=00:00:23.952032][f=-000001] Spectator mode. Widget removed. [t=00:00:23.953477][f=-000001] Playback paused [t=00:00:23.960900][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.049636][f=-000001] Opening demofile demos/1603701/replay.sdfz [t=00:00:24.049674][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.049686][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.049809][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.049832][f=-000001] -> Connection established (given id 2) [t=00:00:24.049879][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6187d5b2c5a28d1a6c04e01c3ed697e7f8d2a0ae8f741a1df5fb525b1e464ea9208c5e4825738f54951ef454be2e91d5b9328869c7618be48fef7beae165303d" [t=00:00:24.049895][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.049907][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:24.049927][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:24.049942][f=-000001] Speed set to 20.0 [server] [t=00:00:24.049953][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x562d25442b80,0x562d1f8d23a0}][locale="C"]" [t=00:00:24.049966][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.064937][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.064975][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.300600][f=-000001] Beginning demo playback [t=00:00:27.306418][f=-000001] GameID: 6f583064a280619364f756c954e782a0 [t=00:00:27.343998][f=-000001] Connection attempt from Cyrus[SK] [t=00:00:27.344039][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:27.345081][f=-000001] [0] Event [undefined]: Cyrus[SK] changed status [t=00:00:27.345550][f=-000001] -> Connection established (given id 1) [t=00:00:27.360142][f=-000001] Connection attempt from Ice9448 [t=00:00:27.360181][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:27.360261][f=-000001] [0] Event [undefined]: Ice9448 changed status [t=00:00:27.360398][f=-000001] -> Connection established (given id 0) [t=00:00:27.456315][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cyrus[SK]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d4bae8eaee8ba5c35e810b7c00342a3642cee6d516fc907cdd81fd548a8032c90083f6198129ed539dca20ee780a3f50c16e102166aa893ef7f487391057b68" [t=00:00:27.456396][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cyrus[SK]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.480461][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ice9448" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d4bae8eaee8ba5c35e810b7c00342a3642cee6d516fc907cdd81fd548a8032c90083f6198129ed539dca20ee780a3f50c16e102166aa893ef7f487391057b68" [t=00:00:27.480496][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ice9448" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.855940][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ice9448" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:27.855986][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ice9448" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:27.920071][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cyrus[SK]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:27.920136][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cyrus[SK]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:28.064045][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ice9448" string="[Game::Load][lua{Rules,Gaia}={000001a3fa1e7770,000001a3dae1e640}][locale="C"]" [t=00:00:28.208213][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cyrus[SK]" string="[Game::Load][lua{Rules,Gaia}={0000017ad425ea50,0000017a2e098a10}][locale="C"]" [t=00:00:28.672446][f=-000001] Player Cyrus[SK] left the game: normal quit [t=00:00:28.672518][f=-000001] [0] Event [undefined]: Cyrus[SK] quit [t=00:00:28.705189][f=-000001] Allies: I choose: Engineer! [t=00:00:31.328340][f=-000001] !force [t=00:00:31.328397][f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [t=00:00:31.328410][f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [t=00:00:31.328422][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:31.328434][f=-000001] > Force starting game [t=00:00:31.567219][f=-000001] [0] Event [5888,4.84611511,2937]: 0 finished unit Engineer Commander [t=00:00:31.584395][f=-000001] [0] Event [250,4.76409912,2200]: 1 finished unit Strike Commander [t=00:00:31.604139][f=0000000] [0] Cyrus[SK], team: 1, elo:1500, userid: 535891 [t=00:00:31.604203][f=0000000] [0] Ice9448, team: 0, elo:1424, userid: 467126 [t=00:00:31.604231][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:31.612907][f=0000000] Playback continued [t=00:00:31.641917][f=0000007] [7] Event [5680,5.54611206,2856]: 0 finished unit Cloakbot Factory [t=00:00:32.162786][f=0000227] [227] Event [5816,4.68017578,3032]: 0 finished unit Metal Extractor [t=00:00:32.407923][f=0000335] Ice9448 has forced a win due to dropped opposition. [t=00:00:32.408142][f=0000335] game_message: Cyrus[SK] has been destroyed! [t=00:00:32.408294][f=0000335] [335] Event [undefined]: Cyrus[SK] resigned [t=00:00:32.408566][f=0000335] game_message: Ice9448 wins! [t=00:00:32.408963][f=0000335] Submitting stats [t=00:00:32.409334][f=0000335] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:32.411673][f=0000335] Part| Total Time|Time of the last 0.5s [t=00:00:32.411698][f=0000335] Draw 5276.72ms 40.76% [t=00:00:32.411709][f=0000335] Lua::Callins::Synced 87.26ms 8.09% [t=00:00:32.411721][f=0000335] Lua::Callins::Unsynced 7375.09ms 51.55% [t=00:00:32.411732][f=0000335] Lua::CollectGarbage::Synced 87.06ms 0.00% [t=00:00:32.411744][f=0000335] Lua::CollectGarbage::Unsynced 366.76ms 0.50% [t=00:00:32.411754][f=0000335] Misc::Profiler::AddTime 10.29ms 0.00% [t=00:00:32.411766][f=0000335] Sim 302.27ms 30.17% [t=00:00:32.412729][f=0000336] [336] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:32.412816][f=0000336] [336] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:32.412896][f=0000336] [336] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.412979][f=0000336] [336] Game End Stats Values: 2,2060,1275,1275,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.33333349,7.33333349,7.33333349,7.33333349,1275,1275,1275,1275,6.375,5.5,5.5,6.375,0,0,0,0,0,0,0,0,785,0,0,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.414587][f=0000336] [336] Received game_message: Cyrus[SK] has been destroyed! [t=00:00:32.416645][f=0000336] [336] Received game_message: Ice9448 wins! [t=00:00:32.691252][f=0000452] [452] Event [5992,4.00878906,2808]: 0 finished unit Metal Extractor [t=00:00:32.762798][f=0000485] Player Ice9448 left the game: normal quit [t=00:00:32.762875][f=0000485] [485] Event [undefined]: Ice9448 quit [t=00:00:32.876208][f=0000535] No clients connected, shutting down server [t=00:00:32.876261][f=0000535] Server shutdown [t=00:00:32.876562][f=0000535] [535] all players disconnected [t=00:00:33.221977][f=0000640] [640] Event [6088,3.93249512,2824]: 0 finished unit Solar Collector [t=00:00:33.876706][f=0000820] [820] Event [6088,4.6496582,2904]: 0 finished unit Solar Collector [t=00:00:34.404361][f=0001000] [1000] Event [6088,4.80224609,2984]: 0 finished unit Solar Collector [t=00:00:34.816798][f=0001180] [1180] Event [6008,4.61914063,3016]: 0 finished unit Solar Collector [t=00:00:35.184562][f=0001360] [1360] Event [5928,4.80224609,3096]: 0 finished unit Solar Collector [t=00:00:35.557374][f=0001540] [1540] Event [5832,5.16845703,3112]: 0 finished unit Solar Collector [t=00:00:35.941981][f=0001720] [1720] Event [5752,5.54992676,3112]: 0 finished unit Solar Collector [t=00:00:42.409838][f=0005206] Autoquit sending quit command. [t=00:00:42.410988][f=0005206] [QuitAction] user exited to system [t=00:00:42.411758][f=0005206] [SpringApp::Kill][1] fromRun=1 [t=00:00:42.411784][f=0005206] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:42.411802][f=0005206] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:42.411812][f=0005206] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:42.411834][f=0005206] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:42.411851][f=0005206] [SpringApp::Kill][2] [t=00:00:42.412592][f=0005206] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:42.412607][f=0005206] [Game::KillLua][1] dtor=0 luaUI=0x562d25c362f0 [t=00:00:42.412644][f=0005206] Start widgetHandler:Shutdown [t=00:00:42.416539][f=0005206] Shutdown - SaveOrderList Complete [t=00:00:42.417217][f=0005206] Writing last game win data [t=00:00:42.422480][f=0005206] Shutdown - SaveConfigData Complete [t=00:00:42.422500][f=0005206] Shutdown Widget - Chili Highlight [t=00:00:42.422514][f=0005206] Shutdown Widget - Save/Load API [t=00:00:42.422526][f=0005206] Shutdown Widget - Draw After Chili [t=00:00:42.422543][f=0005206] Shutdown Widget - API Unit Tracker GL4 [t=00:00:42.422559][f=0005206] Shutdown Widget - EPIC Menu [t=00:00:42.423941][f=0005206] Shutdown Widget - Chili Minimap [t=00:00:42.424071][f=0005206] Shutdown Widget - Chili Widget Selector [t=00:00:42.425206][f=0005206] Shutdown Widget - Local Team Colors [t=00:00:42.425230][f=0005206] Shutdown Widget - Display Keys 2 [t=00:00:42.425277][f=0005206] Shutdown Widget - Save Game Menu [t=00:00:42.425291][f=0005206] Shutdown Widget - HealthBars [t=00:00:42.426150][f=0005206] Shutdown Widget - Noises [t=00:00:42.426187][f=0005206] Shutdown Widget - Unit Icons [t=00:00:42.426205][f=0005206] Shutdown Widget - Win Counter [t=00:00:42.426220][f=0005206] Shutdown Widget - BuildETA [t=00:00:42.426237][f=0005206] Shutdown Widget - EndGame APM stats [t=00:00:42.426256][f=0005206] Shutdown Widget - SpringRTS Replay Stats [t=00:00:42.426612][f=0005206] Shutdown Widget - Modular Comm Info [t=00:00:42.426630][f=0005206] Shutdown Widget - Music Player v2 [t=00:00:42.426646][f=0005206] Shutdown Widget - State Reverse and Latency [t=00:00:42.426661][f=0005206] Shutdown Widget - CameraShake [t=00:00:42.426675][f=0005206] Shutdown Widget - Chili Economy Panel Default [t=00:00:42.426794][f=0005206] Shutdown Widget - Chili EndGame Window [t=00:00:42.426819][f=0005206] Shutdown Widget - Chili Nuke Warning [t=00:00:42.426836][f=0005206] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:42.426859][f=0005206] Shutdown Widget - Chili Spectator Panels [t=00:00:42.426873][f=0005206] Shutdown Widget - Context Menu [t=00:00:42.426887][f=0005206] Shutdown Widget - Darkening [t=00:00:42.426912][f=0005206] Shutdown Widget - Defense Range Zero-K [t=00:00:42.426928][f=0005206] Shutdown Widget - Grab Input [t=00:00:42.426947][f=0005206] Shutdown Widget - Highlight Geos [t=00:00:42.426983][f=0005206] Shutdown Widget - Local Widgets Config [t=00:00:42.427004][f=0005206] Shutdown Widget - MinimapEvents [t=00:00:42.427018][f=0005206] Shutdown Widget - Missile Silo Range [t=00:00:42.427034][f=0005206] Shutdown Widget - Point Tracker [t=00:00:42.427048][f=0005206] Shutdown Widget - Showeco and Grid Drawer [t=00:00:42.427062][f=0005206] Shutdown Widget - Stereo3D [t=00:00:42.427079][f=0005206] Shutdown Widget - Attack AoE [t=00:00:42.427094][f=0005206] Shutdown Widget - UnitShapes [t=00:00:42.427198][f=0005206] Shutdown Widget - Map Edge Extension [t=00:00:42.427217][f=0005206] Shutdown Widget - Selection Send [t=00:00:42.427233][f=0005206] Shutdown Widget - LupsManager [t=00:00:42.427254][f=0005206] Shutdown Widget - Newton Firezone [t=00:00:42.427269][f=0005206] Shutdown Widget - Chili Pro Console [t=00:00:42.429638][f=0005206] Shutdown Widget - Persistent Build Height [t=00:00:42.429659][f=0005206] Shutdown Widget - Lasso Terraform GUI [t=00:00:42.429687][f=0005206] Shutdown Widget - Chili Framework [t=00:00:42.429703][f=0005206] Shutdown Widget - Lups [t=00:00:42.429748][f=0005206] Shutdown Widget - Custom Markers [t=00:00:42.429767][f=0005206] Shutdown Widget - Chili Core Selector [t=00:00:42.429855][f=0005206] Shutdown Widget - Mex Placement Handler [t=00:00:42.429871][f=0005206] Shutdown Widget - Select Keys [t=00:00:42.429903][f=0005206] Shutdown Widget - Pause Screen [t=00:00:42.430520][f=0005206] Shutdown Widget - Layout Handler [t=00:00:42.430556][f=0005206] Shutdown Widget - Text To Speech Control [t=00:00:42.430570][f=0005206] End widgetHandler:Shutdown [t=00:00:42.571297][f=0005206] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={468973,49650408} {int,ext,rec}Allocs={6944871,0,0} {chunk,block}Bytes={49650408,0} [t=00:00:42.572018][f=0005206] [Game::KillLua][2] dtor=0 luaGaia=0x562d1f8d23a0 [t=00:00:42.579205][f=0005206] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={406276,44497608} {int,ext,rec}Allocs={6944873,0,0} {chunk,block}Bytes={44497608,0} [t=00:00:42.579299][f=0005206] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={406276,44497608} {int,ext,rec}Allocs={6944873,0,0} {chunk,block}Bytes={44497608,0} [t=00:00:42.579360][f=0005206] [Game::KillLua][3] dtor=0 luaRules=0x562d25442b80 [t=00:00:42.579411][f=0005206] Start gadgetHandler:Shutdown [t=00:00:42.579434][f=0005206] Shutdown - StartSetup [t=00:00:42.579449][f=0005206] Shutdown - UnitMorph [t=00:00:42.579608][f=0005206] Shutdown - Carrier Drones [t=00:00:42.579624][f=0005206] Shutdown - Missile Silo Controller [t=00:00:42.579639][f=0005206] Shutdown - Modular Comm Info [t=00:00:42.579652][f=0005206] Shutdown - Terrain Texture Handler [t=00:00:42.579666][f=0005206] Shutdown - UnitCloakShield [t=00:00:42.579740][f=0005206] Shutdown - Starlight Handler [t=00:00:42.579755][f=0005206] End gadgetHandler:Shutdown [t=00:00:42.614852][f=0005206] Start gadgetHandler:Shutdown [t=00:00:42.614935][f=0005206] Shutdown - Save/Load [t=00:00:42.614963][f=0005206] Shutdown - Teleport Throw [t=00:00:42.614979][f=0005206] Shutdown - UnitMorph [t=00:00:42.615001][f=0005206] Shutdown - Modular Comm Info [t=00:00:42.615016][f=0005206] Shutdown - Retreat Command [t=00:00:42.615035][f=0005206] Shutdown - Shockwaves [t=00:00:42.615050][f=0005206] Shutdown - UnitCloakShield [t=00:00:42.615070][f=0005206] Shutdown - Lups Cloak FX [t=00:00:42.615085][f=0005206] Shutdown - Lups [t=00:00:42.615129][f=0005206] Shutdown - Lups Shield [t=00:00:42.615160][f=0005206] End gadgetHandler:Shutdown [t=00:00:42.624501][f=0005206] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6944903,0,0} {chunk,block}Bytes={0,0} [t=00:00:42.624591][f=0005206] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6944903,0,0} {chunk,block}Bytes={0,0} [t=00:00:42.624667][f=0005206] [Game::KillLua][4] dtor=0 [t=00:00:42.625252][f=0005206] [Game::KillLua][5] dtor=0 [t=00:00:42.638336][f=0005206] [Game::~CGame][1] [t=00:00:42.638386][f=0005206] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:42.638398][f=0005206] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:42.638411][f=0005206] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:42.638422][f=0005206] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:42.638434][f=0005206] [Game::KillLua][4] dtor=1 [t=00:00:42.638446][f=0005206] [Game::KillLua][5] dtor=1 [t=00:00:42.638735][f=0005206] [Game::KillMisc][1] [t=00:00:42.638749][f=0005206] [Game::KillMisc][2] [t=00:00:42.638932][f=0005206] [Game::KillMisc][3] [t=00:00:42.639557][f=0005206] [Game::KillRendering][1] [t=00:00:42.665572][f=0005206] [3DOParser::Kill] allocated 1 pieces [t=00:00:42.665619][f=0005206] [S3OParser::Kill] allocated 5523 pieces [t=00:00:42.666571][f=0005206] [AssParser::Kill] allocated 671 pieces [t=00:00:42.835452][f=0005206] [Game::KillInterface][1] [t=00:00:42.836252][f=0005206] [Game::KillInterface][2] [t=00:00:42.838803][f=0005206] [Game::KillSimulation][1] [t=00:00:42.838824][f=0005206] [Game::KillSimulation][2] [t=00:00:43.595995][f=0005206] [CCollisionHandler] dis-/continuous tests: 0/319634 [t=00:00:43.596042][f=0005206] [Game::KillSimulation][3] [t=00:00:43.596418][f=0005206] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.596442][f=0005206] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.596458][f=0005206] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.596475][f=0005206] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.599163][f=0005206] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:43.620170][f=0005206] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,15}; shared=0%; cached=6% [t=00:00:43.756531][f=0005206] [Game::KillSimulation][4] [t=00:00:47.402954][f=0005206] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:47.404722][f=0005206] [Game::~CGame][2] [t=00:00:47.404922][f=0005206] [Game::~CGame][3] [t=00:00:47.667351][f=0005206] [SpringApp::Kill][3] [t=00:00:47.668376][f=0005206] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 54190 bytes sent 21156 bytes recv'd [t=00:00:47.672690][f=0005206] Kill: client disconnecting... [t=00:00:49.678188][f=0005206] CloseConnection: client connection closed [t=00:00:49.682721][f=0005206] [SpringApp::Kill][4] font=0x562d02d24600 [t=00:00:49.695949][f=0005206] [SpringApp::Kill][5] [t=00:00:49.710155][f=0005206] [SpringApp::Kill][6] [t=00:00:49.710620] [SpringApp::Kill][7] [t=00:00:49.712142] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:49.712193] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:49.712204] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:49.712213] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:49.712221] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:49.712229] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:49.712237] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {48, 1048576, 1048576}, EBO = {72, 1048576, 1048576} [t=00:00:49.712246] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2108, 1048576, 1048576}, EBO = {3162, 1048576, 1048576} [t=00:00:49.712254] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:49.712395] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:49.712406] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:49.712414] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:49.712422] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:49.728729] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:49.728785] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:49.728796] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:49.728805] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:49.730659] [VFS] [SpringVFS::DeleteArchives] [t=00:00:49.730677] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:00:49.730687] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x562d01a89c00) [t=00:00:49.744395] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3335ms [t=00:00:49.744444] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=63ms [t=00:00:49.744456] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=23ms [t=00:00:49.744466] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=23ms [t=00:00:49.744638] file="objects3d/banshee.s3o" indx=5040 inflSize=42kb readTime=23ms [t=00:00:49.744651] file="luaui/widgets/cofctools/interpolate.lua" indx=4665 inflSize=11kb readTime=23ms [t=00:00:49.744662] file="unittextures/factorytank_1.png" indx=7329 inflSize=4103kb readTime=20ms [t=00:00:49.744884] file="objects3d/pw_estorage_dead.dae" indx=5466 inflSize=113kb readTime=18ms [t=00:00:49.744897] file="bitmaps/cc/uglynovaexplo.tga" indx=443 inflSize=64kb readTime=18ms [t=00:00:49.744917] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=18ms [t=00:00:49.744928] file="objects3d/krow.s3o" indx=5354 inflSize=169kb readTime=17ms [t=00:00:49.753698] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 166922378 bytes cached in 3486 files [t=00:00:50.053556] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [t=00:00:50.053591] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x562d02d1e360) [t=00:00:50.054357] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:50.054373] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x562d02cf5810) [t=00:00:50.055060] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:50.055453] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f38d001a340) [t=00:00:50.056067] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:50.058426] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x562d02d17170) [t=00:00:50.058469] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:50.058480] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:50.058810] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:50.058825] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:50.058852] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:50.058862] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:50.060786] [SpringApp::Kill][8] [t=00:00:50.060805] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:50.060815] [WatchDog::Uninstall][1] hangDetectorThread=0x562cbd7444d0 (joinable=1) [t=00:00:50.060824] [WatchDog::Uninstall][2] [t=00:00:50.112769] [WatchDog::Uninstall][3] [t=00:00:50.112806] [SpringApp::Kill][9]