[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000352] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008405] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008451] Using writeable configuration source: "/tmp/tmp.eNRVNvjgA7/springsettings.1603268.cfg" [t=00:00:00.013127] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.013195] ============== ============== [t=00:00:00.013208] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013219] [t=00:00:00.013230] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013240] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013250] Use "none" to disable the default log sections. [t=00:00:00.013261] ============== ============== [t=00:00:00.013272] ============== ============== [t=00:00:00.013340] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.013352] MouseDragCircleCommandThreshold = 25 [t=00:00:00.013364] ROAM = 2 [t=00:00:00.013375] RotateLogFiles = 1 [t=00:00:00.013386] TeamHighlight = 0 [t=00:00:00.013398] ============== ============== [t=00:00:00.013408] ============== ============== [t=00:00:00.013419] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.013430] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.013441] Compiler Version: gcc-11.1.0 [t=00:00:00.013465] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013657] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013671] Binary Word Size: 64-bit (native) [t=00:00:00.013681] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013692] Physical CPU Cores: 1 [t=00:00:00.013702] Logical CPU Cores: 1 [t=00:00:00.013712] ============== ============== [t=00:00:00.013778] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013789] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013799] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013809] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013819] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.015312] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.015343] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.015367] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.015403] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.015431] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.015442] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.015486] [GR::LogVersionInfo] [t=00:00:00.015497] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.015508] GL version : [t=00:00:00.015517] GL vendor : [t=00:00:00.015527] GL renderer : [t=00:00:00.015537] GLSL version: [t=00:00:00.015547] GLEW version: spring headless stub GLEW version [t=00:00:00.015558] GPU memory : unknown [t=00:00:00.015568] SDL swap-int: 0 [t=00:00:00.015578] SDL driver : headless stub [t=00:00:00.015589] [t=00:00:00.015599] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.015610] GLSL shader support : 0 [t=00:00:00.015620] GL4 support : 0 [t=00:00:00.015629] FBO extension support : 0 [t=00:00:00.015640] NVX GPU mem-info support : 0 [t=00:00:00.015676] ATI GPU mem-info support : 0 [t=00:00:00.015687] NPOT-texture support : 1 (0) [t=00:00:00.015698] S3TC/DXT1 texture support : 0/0 [t=00:00:00.015709] texture query-LOD support : 1 (0) [t=00:00:00.015719] MSAA frame-buffer support : 0 (0) [t=00:00:00.015729] Z-buffer depth : 16 (-) [t=00:00:00.015740] primitive-restart support : 0 (0) [t=00:00:00.015750] clip-space control support: 0 (0) [t=00:00:00.015761] seamless cube-map support : 0 (0) [t=00:00:00.015771] frag-depth layout support : 0 (0) [t=00:00:00.015781] persistent maps support : 0 (0) [t=00:00:00.015792] explicit attribs location : 0 (0) [t=00:00:00.015802] multi draw indirect : 0 (-) [t=00:00:00.015812] [t=00:00:00.015823] max. FBO samples : -1 [t=00:00:00.015833] max. FS/program texture slots : 8/8 [t=00:00:00.015844] max. texture size : 2048 [t=00:00:00.015857] max. texture anisotropy level : 0.000000 [t=00:00:00.015868] max. vec4 varyings/attributes : 0/0 [t=00:00:00.015877] max. draw-buffers : 0 [t=00:00:00.015888] max. rec. indices/vertices : 0/0 [t=00:00:00.015898] max. uniform buffer-bindings : 0 [t=00:00:00.015908] max. uniform block-size : 0KB [t=00:00:00.015918] max. storage buffer-bindings : 0 [t=00:00:00.015928] max. storage block-size : 0MB [t=00:00:00.015939] [t=00:00:00.015949] enable AMD-hacks : 0 [t=00:00:00.015959] compress MIP-maps: 0 [t=00:00:00.016652] [GR::UpdateGLConfigs] [t=00:00:00.016681] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.016696] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.016707] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.016717] [GR::InitGLState] [t=00:00:00.016729] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.213236] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.218020] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.224995] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.225681] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.225710] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.225727] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.261293] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.262265] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.288103] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.288383] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.302645] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.302671] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.302842] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.306585] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff29c01c2e0 (SpringVFS) global=(nil) (null) [t=00:00:00.306612] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.306734] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.306757] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.306768] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.306778] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.306797] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1835 MB [t=00:00:00.310603][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.310638][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.310655][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1603268/replay.sdfz" for game data... [t=00:00:00.459427][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.461687][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.461717][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.465506][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.465537][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 154ms [t=00:00:00.465560][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.515698][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55ba0cb1f030] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:00.516896][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.518102][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.518680][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55ba0cb1f030] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:00.519808][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:00.529918][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.530098][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.541112][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.541413][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.545711][f=-000001] forceSingleThreaded, false [t=00:00:00.636699][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.636756][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.636852][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.636907][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.636960][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.637012][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.638102][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.638618][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.639139][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.641329][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.643268][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.644920][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.644943][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.645460][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.650870][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.652105][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.653078][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.653354][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.654291][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.654317][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.660941][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.661003][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.815114][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.873448][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:02.123799][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.588636][f=-000001] Loading UnitDefs_posts [t=00:00:02.899378][f=-000001] Loading FeatureDefs_posts [t=00:00:02.963870][f=-000001] Loading WeaponDefs_posts [t=00:00:03.006359][f=-000001] Loading ArmorDefs_posts [t=00:00:03.034914][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 855ms [t=00:00:03.089765][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 969ms [t=00:00:03.090696][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.358962][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.367017][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [t=00:00:03.372398][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.372428][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.375103][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.380780][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.649705][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.731522][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.865742][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.871294][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.871346][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.329511][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 458ms [t=00:00:04.329559][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.427494][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:04.427538][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.482598][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 55ms [t=00:00:05.134264][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.172960][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.185721][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.199960][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.564720][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.570744][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.570771][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.572562][f=-000001] InfoTexture: legacy [t=00:00:10.572585][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.575526][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.321795][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.323467][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.323488][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.324716][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.533704][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.544355][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.723698][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.768904][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.794963][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.795005][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.802965][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.225229][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.247000][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.251042][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.431359][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.433094][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.433118][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.441584][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.441626][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.441639][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.441650][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.441662][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.441673][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.441685][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:12.446726][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.446781][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.446792][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.446803][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.446815][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.446825][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.446837][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:12.446850][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55ba1abeecd0 has BLOCKSIZE 1 [t=00:00:12.450258][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.450281][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.450292][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.450303][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.450527][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.450547][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:12.456751][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:12.460512][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.473649][f=-000001] Path cache (48, 32) initialized. [t=00:00:12.473691][f=-000001] Path cache (48, 32) initialized. [t=00:00:12.476751][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.476769][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.476781][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.476792][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.476802][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.476811][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:12.563847][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:12.565208][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.567155][f=-000001] Path cache (24, 16) initialized. [t=00:00:12.567175][f=-000001] Path cache (24, 16) initialized. [t=00:00:12.567189][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (133ms, checksum f1f13333)" [t=00:00:12.567243][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.567254][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.567275][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.689482][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:12.690093][f=-000001] Synced LuaRules: starting loading [t=00:00:13.858950][f=-000001] Setting up autohandicap [t=00:00:13.859015][f=-000001] jh_dreemurr, spectator, false, allyTeamID, 1, customKeys.elo, , 1458, nil [t=00:00:13.859043][f=-000001] kaboom1984, spectator, false, allyTeamID, 0, customKeys.elo,
, 1659, nil [t=00:00:13.859059][f=-000001] Team 0, 1, 1659 [t=00:00:13.859072][f=-000001] Team 1, 1, 1458 [t=00:00:13.859084][f=-000001] firstAllyTeamMean, 1659 [t=00:00:13.859096][f=-000001] secondAllyTeamMean, 1458 [t=00:00:13.867789][f=-000001] lowerWinChance, 0.23920393 [t=00:00:13.867821][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.124774][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:15.124820][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.571761][f=-000001] Synced LuaRules: finished loading [t=00:00:15.592582][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.189991][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.263337][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.365674][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 86ms [t=00:00:16.432380][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.440259][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.440730][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.441170][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.441604][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.512337][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.512674][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.524206][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.525250][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.525269][f=-000001] LuaSocket Support: enabled [t=00:00:16.542134][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.623184][f=-000001] localWidgets, nil, true, true [t=00:00:16.626011][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.626034][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.637329][f=-000001] USE_OLD_CHILI [t=00:00:17.312874][f=-000001] Loading last game win data [t=00:00:17.314011][f=-000001] Resetting win data [t=00:00:17.314530][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.314549][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.314562][f=-000001] Player and team counts match, continuing [t=00:00:17.314576][f=-000001] ChoniclerVI was in last game but is now absent, resetting scores [t=00:00:17.491642][f=-000001] CAS: GLSL not supported. [t=00:00:17.498903][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.498968][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.575237][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.660659][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.312838][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.483159][f=-000001] forceSingleThreaded, false [t=00:00:19.926326][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.926645][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.926986][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.927172][f=-000001] Loaded API widget: i18n [t=00:00:19.927867][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.928178][f=-000001] Loaded API widget: Win Counter [t=00:00:19.928841][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.202289][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.203766][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.204062][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.571709][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.572792][f=-000001] Loaded API widget: Lups [t=00:00:20.573024][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.573375][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.573674][f=-000001] Loaded widget: Save/Load API [t=00:00:20.573981][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.574274][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.574619][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.579714][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.581189][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.581211][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.581274][f=-000001] Set maximum particles to: 0 [t=00:00:20.582093][f=-000001] Set UnitIconDist to 0 [t=00:00:20.675607][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.700917][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.702300][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.702565][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.702870][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.722566][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.722873][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.723244][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.723489][f=-000001] Mexspot Fetcher fetching [t=00:00:20.723761][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.724074][f=-000001] Team highlighting: Disabled [t=00:00:20.724407][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.725279][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.725692][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.726063][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.726266][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.726496][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.726702][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.727021][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.727326][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.727730][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.728014][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.728029][f=-000001] Using fallback unit outlines [t=00:00:20.728217][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.728597][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.737130][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.738764][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.739070][f=-000001] Loaded widget: Guard Remove [t=00:00:20.739422][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.782755][f=-000001] Loaded widget: HealthBars [t=00:00:20.783357][f=-000001] Loaded widget: Noises [t=00:00:20.783694][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.784090][f=-000001] Loaded widget: Unit Icons [t=00:00:20.787718][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.788125][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.790676][f=-000001] Loaded widget: Ambient Player [t=00:00:20.791207][f=-000001] Loaded widget: BuildETA [t=00:00:20.791580][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.791899][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.792242][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.792549][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.792760][f=-000001] Loaded widget: Objectives [t=00:00:20.794335][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.794671][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.799103][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.799519][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.799552][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1603268/events.log [t=00:00:20.804099][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.804852][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.805098][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.816252][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.816699][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.817066][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.817416][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.817787][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.818225][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.818452][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.818792][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.819175][f=-000001] Loaded widget: Autoquit [t=00:00:20.819404][f=-000001] Loaded widget: Blast Radius [t=00:00:20.819760][f=-000001] Loaded widget: CameraShake [t=00:00:20.820431][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.832742][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.833219][f=-000001] EndGame Graph disabled [t=00:00:20.852553][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.852958][f=-000001] Loaded widget: Easy Facing [t=00:00:20.853151][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.853438][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.853622][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.878316][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.879052][f=-000001] Loaded widget: Ferry Points [t=00:00:20.879703][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.887460][f=-000001] Loaded widget: Context Menu [t=00:00:20.887901][f=-000001] Loaded widget: Darkening [t=00:00:20.888230][f=-000001] Loaded widget: Decloak Range [t=00:00:20.888575][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.894555][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.894970][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.895164][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.895457][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.896318][f=-000001] Input grabbing is enabled! [t=00:00:20.896339][f=-000001] Input grabbing is enabled! [t=00:00:20.896593][f=-000001] Loaded widget: Grab Input [t=00:00:20.896945][f=-000001] Loaded widget: Haven Handler [t=00:00:20.897287][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.897867][f=-000001] Loaded widget: In-game Guide [t=00:00:20.898127][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.898481][f=-000001] Loaded widget: Keep Target [t=00:00:20.898840][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.899242][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.899567][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.899931][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.900390][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.900618][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.900847][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.901093][f=-000001] Loaded widget: Orbit Command [t=00:00:20.901455][f=-000001] Loaded widget: Point Tracker [t=00:00:20.901691][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.901922][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.902370][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.902755][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.903298][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.903800][f=-000001] Loaded widget: Simple Settings [t=00:00:20.904202][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.904475][f=-000001] Loaded widget: SmoothCam [t=00:00:20.904911][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.905672][f=-000001] Loaded widget: Stereo3D [t=00:00:20.905921][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.910006][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.910286][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.911104][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.911883][f=-000001] Loaded widget: Command Alpha [t=00:00:20.912304][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.912678][f=-000001] Loaded widget: Ghost Site [t=00:00:20.913844][f=-000001] Loaded widget: Attack Warning [t=00:00:20.914142][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.914727][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.916005][f=-000001] Loaded widget: Auto Group [t=00:00:20.916909][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.917858][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.918193][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.918979][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.919744][f=-000001] Loaded widget: Select Com at start [t=00:00:20.925631][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.926587][f=-000001] Loaded widget: Transport AI [t=00:00:21.088624][f=-000001] Loaded widget: Attack AoE [t=00:00:21.089267][f=-000001] Loaded widget: Icon Sets [t=00:00:21.090055][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.106655][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.113266][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.113852][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.140546][f=-000001] Loaded widget: Unit Start State [t=00:00:21.141129][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.141379][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.142699][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.143220][f=-000001] Loaded widget: Commands FX [t=00:00:21.143474][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.160070][f=-000001] Loaded widget: UnitShapes [t=00:00:21.160754][f=-000001] : disabled for spectators [t=00:00:21.161882][f=-000001] Loaded widget: Stockpiler [t=00:00:21.163541][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.163850][f=-000001] Loaded widget: AllyCursors [t=00:00:21.164319][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.164772][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.165218][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.166493][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.167044][f=-000001] Loaded widget: Selection Send [t=00:00:21.167491][f=-000001] Loaded widget: Shield Guard [t=00:00:21.168178][f=-000001] Loaded widget: State Icons [t=00:00:21.168649][f=-000001] : disabled for spectators [t=00:00:21.169738][f=-000001] Loaded widget: Building Starter [t=00:00:21.170173][f=-000001] : disabled for spectators [t=00:00:21.170985][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.171292][f=-000001] Loaded widget: LupsManager [t=00:00:21.171738][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.172164][f=-000001] Loaded widget: Units on Fire [t=00:00:21.172846][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.173483][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.174787][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.175214][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.175697][f=-000001] Loaded widget: Chili Docking [t=00:00:21.184198][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.191690][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.192265][f=-000001] Loaded widget: HUD Presets [t=00:00:21.192934][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.195349][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.195701][f=-000001] Loaded widget: Image Preloader [t=00:00:21.196122][f=-000001] Loaded widget: Custom Markers [t=00:00:21.200513][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.201007][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:21.201375][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.202084][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.202497][f=-000001] Loaded widget: Start Boxes [t=00:00:21.203735][f=-000001] Loaded widget: Select Keys [t=00:00:21.212807][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.213956][f=-000001] Loaded widget: Pause Screen [t=00:00:21.214227][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.214481][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:21.214743][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.215296][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.215695][f=-000001] SetSunLighting [t=00:00:21.216404][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.229124][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.229631][f=-000001] Loaded widget: Font Cache [t=00:00:21.230006][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.230050][f=-000001] Loaded widget: GC Control [t=00:00:21.233581][f=-000001] Loaded widget: Layout Handler [t=00:00:21.234050][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.234321][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:21.237264][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.242607][f=-000001] Writing last game win data [t=00:00:21.247539][f=-000001] LuaUI v0.3 [t=00:00:21.506777][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.507354][f=-000001] [s11n] Loading s11n file... [t=00:00:21.507822][f=-000001] [s11n] Parsing model... [t=00:00:21.507857][f=-000001] [s11n] Populating game world... [t=00:00:21.507871][f=-000001] [s11n] s11n loading complete. [t=00:00:21.596095][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.618303][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13368,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.245334][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.246606][f=-000001] Spectator mode. Widget removed. [t=00:00:22.259757][f=-000001] Spectator mode. Widget removed. [t=00:00:22.261353][f=-000001] Playback paused [t=00:00:22.266451][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.380436][f=-000001] Opening demofile demos/1603268/replay.sdfz [t=00:00:22.380482][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.380617][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.380667][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.380681][f=-000001] -> Connection established (given id 2) [t=00:00:22.380701][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d9bb126b2febfae357a69c22e2c8bac6f17bfb7803b5679f2c104fad7a702bfe3fb3309a5651c20e96105ab9ab5126a30e23b086015e8aa4b416ca8e1047cd2a" [t=00:00:22.380723][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.380742][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:22.380755][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:22.381245][f=-000001] Speed set to 20.0 [server] [t=00:00:22.381264][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55ba330e6050,0x55ba2d75e0b0}][locale="C"]" [t=00:00:22.381276][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.394173][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.394207][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.667434][f=-000001] Beginning demo playback [t=00:00:25.683090][f=-000001] GameID: 3e872f646444697b2d685796c1f0674a [t=00:00:25.715013][f=-000001] Connection attempt from jh_dreemurr [t=00:00:25.715048][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.716347][f=-000001] [0] Event [undefined]: jh_dreemurr changed status [t=00:00:25.716627][f=-000001] -> Connection established (given id 0) [t=00:00:25.731415][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=55afda3a108510936ee9d03f349736ce50a479f8bd592c58b692ee6f9d47dca69e3d087698799130b0bd1b64de5e8afebc3f9b9e9d3bd56148f115e1cc4d218c" [t=00:00:25.731481][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.771156][f=-000001] Connection attempt from kaboom1984 [t=00:00:25.771196][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:25.771278][f=-000001] [0] Event [undefined]: kaboom1984 changed status [t=00:00:25.771433][f=-000001] -> Connection established (given id 1) [t=00:00:25.779278][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d9bb126b2febfae357a69c22e2c8bac6f17bfb7803b5679f2c104fad7a702bfe3fb3309a5651c20e96105ab9ab5126a30e23b086015e8aa4b416ca8e1047cd2a" [t=00:00:25.779331][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b5c1adc771d60672a9d68de51b0f0d3a2ecb877aff43ee8c370dd10c67a582dc30304cba0f5cd2e07f5d52080026211b620ebdab43181846efbce1892f993275" [t=00:00:26.083014][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:26.091144][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:26.235130][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:26.243444][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:26.439120][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[Game::Load][lua{Rules,Gaia}={0x562a68824c80,0x562a6c095d10}][locale="C"]" [t=00:00:26.583172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[Game::Load][lua{Rules,Gaia}={000001b08007f050,000001b07caa6c20}][locale="C"]" [t=00:00:26.764114][f=-000001] Allies: I choose: Rekkon! [t=00:00:27.023528][f=-000001] GL HF [t=00:00:27.133579][f=-000001] hi [t=00:00:27.217256][f=-000001] Allies: I choose: basic command! [t=00:00:27.331528][f=-000001] hi [t=00:00:27.364012][f=-000001] Allies: I choose: Recon! [t=00:00:29.163254][f=-000001] [0] Event [665,241.418091,1937]: 0 finished unit Recon Commander [t=00:00:29.172685][f=-000001] [0] Event [5121,241.489014,694]: 1 finished unit Recon Commander [t=00:00:29.194914][f=0000000] [0] Game has noElo set. [t=00:00:29.195020][f=0000000] [0] kaboom1984, team: 1, elo:1659, userid: 515921 [t=00:00:29.195049][f=0000000] [0] jh_dreemurr, team: 0, elo:1458, userid: 524071 [t=00:00:29.195075][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:29.200739][f=0000000] Playback continued [t=00:00:29.216784][f=0000005] [5] Event [5000,241.490173,712]: 1 finished unit Jumpbot Factory [t=00:00:29.280720][f=0000015] [15] Event [760,241.490173,1944]: 0 finished unit Jumpbot Factory [t=00:00:30.032282][f=0000334] [334] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [t=00:00:30.104464][f=0000364] [364] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [t=00:00:30.386817][f=0000499] [499] Event [783.999878,241.494751,1944]: 0 finished unit Constable [t=00:00:30.655150][f=0000630] [630] Event [5144,241.485596,584]: 1 finished unit Solar Collector [t=00:00:30.887595][f=0000732] [732] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [t=00:00:31.045630][f=0000777] [777] Event [4976,241.485596,712]: 1 finished unit Pyro [t=00:00:31.323009][f=0000894] [894] Event [783.999878,241.494751,1944]: 0 finished unit Constable [t=00:00:31.517727][f=0000974] [974] Event [632,241.439819,2024]: 0 finished unit Solar Collector [t=00:00:32.058321][f=0001201] [1201] Event [4976,241.485596,712]: 1 finished unit Constable [t=00:00:32.280774][f=0001298] [1298] Event [456,241.494751,1720]: 0 finished unit Solar Collector [t=00:00:32.395414][f=0001353] [1353] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [t=00:00:32.738624][f=0001482] [1482] Event [783.999878,241.494751,1944]: 0 finished unit Constable [t=00:00:33.212558][f=0001711] [1711] Event [568,241.375732,1912]: 0 finished unit Solar Collector [t=00:00:33.347852][f=0001777] [1777] Event [4440,241.45813,1256]: 1 finished unit Solar Collector [t=00:00:33.434029][f=0001815] [1815] Event [4976,241.485596,712]: 1 finished unit Constable [t=00:00:34.142626][f=0002145] [2145] Event [360,241.494751,1560]: 0 finished unit Solar Collector [t=00:00:34.258982][f=0002202] [2202] Event [783.999878,241.494751,1944]: 0 finished unit Constable [t=00:00:34.350334][f=0002238] [2238] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [t=00:00:34.795452][f=0002423] [2423] Event [200,241.403198,1112]: 0 lost unit Metal Extractor [t=00:00:35.015807][f=0002531] [2531] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [t=00:00:35.674562][f=0002797] jemp v jump [t=00:00:35.841390][f=0002870] [2870] Event [1904,241.494751,2128]: 0 finished unit Radar Tower [t=00:00:35.928921][f=0002905] [2905] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [t=00:00:35.985322][f=0002931] [2931] Event [5288,241.47644,696]: 1 finished unit Solar Collector [t=00:00:36.069919][f=0002964] [2964] Event [783.999878,241.494751,1944]: 0 finished unit Constable [t=00:00:36.164765][f=0003000] [3000] Event [4976,241.485596,712]: 1 finished unit Pyro [t=00:00:36.189491][f=0003010] [3010] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [t=00:00:36.261243][f=0003037] [3037] Event [280,241.494751,1384]: 0 finished unit Solar Collector [t=00:00:37.321028][f=0003450] [3450] Event [3864,241.494751,728]: 1 finished unit Solar Collector [t=00:00:37.807430][f=0003633] [3633] Event [1960,241.439819,1096]: 0 finished unit Metal Extractor [t=00:00:37.831339][f=0003640] [3640] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [t=00:00:38.062181][f=0003729] [3729] Event [4976,241.485596,712]: 1 finished unit Constable [t=00:00:38.084869][f=0003738] [3738] Event [5448,241.494751,808]: 1 finished unit Solar Collector [t=00:00:38.097198][f=0003741] [3741] Event [783.999878,241.494751,1944]: 0 finished unit Pyro [t=00:00:38.108485][f=0003745] [3745] Event [784.192932,241.494537,2077.98413]: 0 lost unit Constable [t=00:00:38.242145][f=0003796] uh [t=00:00:38.278332][f=0003809] [3809] Event [760,241.494751,1944]: 0 lost unit Jumpbot Factory [t=00:00:38.321706][f=0003822] [3822] Event [216,241.45813,1224]: 0 finished unit Solar Collector [t=00:00:38.377315][f=0003842] [3842] Event [927.153442,242.832092,1925.16309]: 0 lost unit Pyro [t=00:00:38.469681][f=0003879] [3879] Event [2200,241.494751,1496]: 0 finished unit Metal Extractor [t=00:00:38.637420][f=0003942] [3942] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [t=00:00:38.754290][f=0003968] [3968] Event [728,241.47644,2120]: 0 lost unit Metal Extractor [t=00:00:38.823453][f=0003996] [3996] Event [2048,241.403198,1120]: 0 finished unit Radar Tower [t=00:00:39.154908][f=0004120] [4120] Event [520,241.47644,1832]: 0 lost unit Metal Extractor [t=00:00:39.390964][f=0004201] [4201] Event [undefined]: jh_dreemurr resigned [t=00:00:39.391184][f=0004201] game_message: jh_dreemurr has been destroyed! [t=00:00:39.391302][f=0004201] game_message: kaboom1984 wins! [t=00:00:39.391739][f=0004201] Submitting stats [t=00:00:39.398283][f=0004201] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:39.400069][f=0004201] Part| Total Time|Time of the last 0.5s [t=00:00:39.400094][f=0004201] Draw 5134.87ms 14.80% [t=00:00:39.400105][f=0004201] Lua::Callins::Synced 1020.40ms 15.60% [t=00:00:39.400117][f=0004201] Lua::Callins::Unsynced 8709.16ms 24.70% [t=00:00:39.400128][f=0004201] Lua::CollectGarbage::Synced 94.79ms 0.00% [t=00:00:39.400139][f=0004201] Lua::CollectGarbage::Unsynced 410.16ms 0.30% [t=00:00:39.400150][f=0004201] Misc::Profiler::AddTime 21.20ms 0.00% [t=00:00:39.400161][f=0004201] Sim 6627.26ms 70.90% [t=00:00:39.401560][f=0004201] [4201] Received game_message: jh_dreemurr has been destroyed! [t=00:00:39.402776][f=0004201] [4201] Received game_message: kaboom1984 wins! [t=00:00:39.412350][f=0004202] [4202] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:39.412479][f=0004202] [4202] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:39.412569][f=0004202] [4202] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.412651][f=0004202] [4202] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333408,7.4666667,7.4666667,8.21333408,1275,1275,1275,1275,6.32829905,5.90599966,5.90599966,6.32829905,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.412733][f=0004202] [4202] Game End Stats Values: 3,2425,2350,2350,2425,0,0.57756746,0.57756746,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000114,9.0666666,9.0666666,8.80000114,1275,1275,1275,1275,9.79769993,8.33350468,8.33350468,9.79769993,0,220,220,0,0,0,0,0,1150,855,855,1150,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.412814][f=0004202] [4202] Game End Stats Values: 4,2565,2490,2490,2565,0.05390231,0.57951474,0.57951474,0.05390231,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.4133329,10,10,10.4133329,1275,1275,1275,1275,11.6525946,8.29512882,8.29512882,11.6525946,0,220,220,0,0,0,0,0,1290,995,995,1290,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.412898][f=0004202] [4202] Game End Stats Values: 5,2775,2645,2645,2775,1.07717919,0.57951474,0.57951474,1.07717919,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.3466644,10,10,13.3466644,1275,1275,1275,1275,11.7172194,10.2839985,10.2839985,11.7172194,0,220,220,0,0,0,0,0,1500,1150,1150,1500,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.412977][f=0004202] [4202] Game End Stats Values: 6,3070,2785,2785,3070,7.8720355,4.68192816,4.68192816,7.8720355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.6933327,11.8666668,11.8666668,15.6933327,1275,1275,1275,1275,12.1019917,10.8634939,10.8634939,12.1019917,0,220,220,0,0,0,0,0,1795,1290,1290,1795,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.413063][f=0004202] [4202] Game End Stats Values: 7,3070,2870,2870,3070,16.9744396,9.18953037,9.18953037,16.9744396,0,0,0,0,0,0,0,0,0,0,0,0,50.5043411,29.677494,29.677494,50.5043411,0,0,0,0,17.6000023,12,12,17.6000023,1275,1275,1275,1275,14.6120272,11.5025063,11.5025063,14.6120272,0,220,220,0,0,29.6633244,29.6633244,0,1795,1375,1375,1795,29.6633244,0,0,29.6633244,0,0,0,0,29.677494,50.5043411,50.5043411,29.677494 [t=00:00:39.413150][f=0004202] [4202] Game End Stats Values: 8,3420,3245,3245,3420,28.1683578,9.88930702,9.88930702,28.1683578,0,0,0,0,0,0,0,0,0,0,0,0,50.5043411,29.677494,29.677494,50.5043411,0,0,0,0,17.8933353,12.8000002,12.8000002,17.8933353,1330,1275,1275,1330,15.4246626,14.0026512,14.0026512,15.4246626,0,440,440,0,0,29.6633244,29.6633244,0,2090,1530,1530,2090,29.6633244,0,0,29.6633244,0,0,0,0,29.677494,50.5043411,50.5043411,29.677494 [t=00:00:39.413236][f=0004202] [4202] Game End Stats Values: 9,3420,3315,3315,3420,33.3275299,10.6560764,10.6560764,33.3275299,0,0,0,0,0,0,0,0,0,0,0,0,60.0695648,522.901184,522.901184,60.0695648,0,0,0,0,19.0666695,14.5333338,14.5333338,19.0666695,1330,1275,1275,1330,17.0419445,15.2311163,15.2311163,17.0419445,0,440,440,0,0,29.6633244,29.6633244,0,2090,1600,1600,2090,29.6633244,0,0,29.6633244,0,0,0,0,522.901184,60.0695648,60.0695648,522.901184 [t=00:00:39.413324][f=0004202] [4202] Game End Stats Values: 10,2790,3695,3695,2790,43.7060585,13.819911,13.819911,43.7060585,0,0,0,0,0,0,0,0,0,0,0,0,101.791443,1172.98022,1172.98022,101.791443,0,0,0,0,17.7466679,17.2000008,17.2000008,17.7466679,1385,1275,1275,1385,19.914402,17.5329227,17.5329227,19.914402,0,440,440,0,0,954.66333,954.66333,0,1405,1980,1980,1405,1174.66333,0,0,1174.66333,0,0,0,0,1257.13513,197.689819,197.689819,1257.13513 [t=00:00:39.413420][f=0004202] [4202] Game End Stats Values: 11,2705,3695,3695,2705,51.8072281,13.819911,13.819911,51.8072281,0,0,0,0,0,0,0,0,0,0,0,0,101.791443,1251.08508,1251.08508,101.791443,0,0,0,0,19.0666676,18,18,19.0666676,1385,1275,1275,1385,19.7311954,19.7700024,19.7700024,19.7311954,0,440,440,0,0,1039.66333,1039.66333,0,1320,1980,1980,1320,1259.66333,0,0,1259.66333,0,0,0,0,1338.52795,197.689819,197.689819,1338.52795 [t=00:00:39.569774][f=0004250] [4250] Event [568,241.375732,1912]: 0 lost unit Solar Collector [t=00:00:39.570237][f=0004250] [4250] Event [632,241.439819,2024]: 0 lost unit Solar Collector [t=00:00:39.735340][f=0004319] Spectator jh_dreemurr left the game: normal quit [t=00:00:39.735407][f=0004319] [4319] Event [undefined]: jh_dreemurr quit [t=00:00:39.743945][f=0004322] [4322] Event [3752,241.47644,856]: 1 finished unit Solar Collector [t=00:00:39.884200][f=0004370] Player kaboom1984 left the game: normal quit [t=00:00:39.884259][f=0004370] [4370] Event [undefined]: kaboom1984 quit [t=00:00:40.022436][f=0004418] [4418] Event [5592,241.485596,840]: 1 finished unit Solar Collector [t=00:00:40.047067][f=0004426] No clients connected, shutting down server [t=00:00:40.047100][f=0004426] Server shutdown [t=00:00:40.047292][f=0004426] [4426] all players disconnected [t=00:00:40.111552][f=0004447] [4447] Event [5568,241.485596,1152]: 1 finished unit Lotus [t=00:00:40.484782][f=0004587] [4587] Event [4976,241.485596,712]: 1 finished unit Pyro [t=00:00:41.003095][f=0004783] [4783] Event [3744,241.485596,1072]: 1 finished unit Lotus [t=00:00:41.518749][f=0004978] [4978] Event [5672,241.494751,1000]: 1 finished unit Solar Collector [t=00:00:42.271480][f=0005263] [5263] Event [4976,241.485596,712]: 1 finished unit Pyro [t=00:00:42.585983][f=0005385] [5385] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [t=00:00:42.727355][f=0005451] [5451] Event [4256,241.485596,1328]: 1 finished unit Lotus [t=00:00:42.849835][f=0005508] [5508] Event [5800,241.47644,1144]: 1 finished unit Solar Collector [t=00:00:43.975135][f=0006031] [6031] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [t=00:00:49.403993][f=0008992] Autoquit sending quit command. [t=00:00:49.405179][f=0008992] [QuitAction] user exited to system [t=00:00:49.405885][f=0008992] [SpringApp::Kill][1] fromRun=1 [t=00:00:49.406205][f=0008992] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:49.406228][f=0008992] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:49.406241][f=0008992] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:49.406251][f=0008992] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:49.406262][f=0008992] [SpringApp::Kill][2] [t=00:00:49.406991][f=0008992] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:49.407010][f=0008992] [Game::KillLua][1] dtor=0 luaUI=0x55ba2d73d5e0 [t=00:00:49.407089][f=0008992] Start widgetHandler:Shutdown [t=00:00:49.411790][f=0008992] Shutdown - SaveOrderList Complete [t=00:00:49.412624][f=0008992] Writing last game win data [t=00:00:49.419018][f=0008992] Shutdown - SaveConfigData Complete [t=00:00:49.419044][f=0008992] Shutdown Widget - Chili Highlight [t=00:00:49.419073][f=0008992] Shutdown Widget - Save/Load API [t=00:00:49.419088][f=0008992] Shutdown Widget - Draw After Chili [t=00:00:49.419103][f=0008992] Shutdown Widget - API Unit Tracker GL4 [t=00:00:49.419122][f=0008992] Shutdown Widget - EPIC Menu [t=00:00:49.421080][f=0008992] Shutdown Widget - Chili Minimap [t=00:00:49.421195][f=0008992] Shutdown Widget - Chili Widget Selector [t=00:00:49.422041][f=0008992] Shutdown Widget - Local Team Colors [t=00:00:49.422060][f=0008992] Shutdown Widget - Display Keys 2 [t=00:00:49.422104][f=0008992] Shutdown Widget - Save Game Menu [t=00:00:49.422118][f=0008992] Shutdown Widget - HealthBars [t=00:00:49.423007][f=0008992] Shutdown Widget - Noises [t=00:00:49.423028][f=0008992] Shutdown Widget - Unit Icons [t=00:00:49.423048][f=0008992] Shutdown Widget - Win Counter [t=00:00:49.423062][f=0008992] Shutdown Widget - BuildETA [t=00:00:49.423077][f=0008992] Shutdown Widget - EndGame APM stats [t=00:00:49.423111][f=0008992] Shutdown Widget - SpringRTS Replay Stats [t=00:00:49.423149][f=0008992] Shutdown Widget - Modular Comm Info [t=00:00:49.423163][f=0008992] Shutdown Widget - Music Player v2 [t=00:00:49.423177][f=0008992] Shutdown Widget - State Reverse and Latency [t=00:00:49.423190][f=0008992] Shutdown Widget - CameraShake [t=00:00:49.423204][f=0008992] Shutdown Widget - Chili Economy Panel Default [t=00:00:49.423313][f=0008992] Shutdown Widget - Chili EndGame Window [t=00:00:49.423336][f=0008992] Shutdown Widget - Chili Nuke Warning [t=00:00:49.423352][f=0008992] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:49.423371][f=0008992] Shutdown Widget - Chili Spectator Panels [t=00:00:49.423385][f=0008992] Shutdown Widget - Context Menu [t=00:00:49.423399][f=0008992] Shutdown Widget - Darkening [t=00:00:49.423422][f=0008992] Shutdown Widget - Defense Range Zero-K [t=00:00:49.423439][f=0008992] Shutdown Widget - Grab Input [t=00:00:49.423455][f=0008992] Shutdown Widget - Highlight Geos [t=00:00:49.423469][f=0008992] Shutdown Widget - Local Widgets Config [t=00:00:49.423487][f=0008992] Shutdown Widget - MinimapEvents [t=00:00:49.423505][f=0008992] Shutdown Widget - Missile Silo Range [t=00:00:49.423520][f=0008992] Shutdown Widget - Point Tracker [t=00:00:49.423534][f=0008992] Shutdown Widget - Showeco and Grid Drawer [t=00:00:49.423547][f=0008992] Shutdown Widget - Stereo3D [t=00:00:49.423562][f=0008992] Shutdown Widget - Attack AoE [t=00:00:49.423576][f=0008992] Shutdown Widget - UnitShapes [t=00:00:49.423607][f=0008992] Shutdown Widget - Map Edge Extension [t=00:00:49.423622][f=0008992] Shutdown Widget - Selection Send [t=00:00:49.423635][f=0008992] Shutdown Widget - LupsManager [t=00:00:49.423657][f=0008992] Shutdown Widget - Newton Firezone [t=00:00:49.423670][f=0008992] Shutdown Widget - Chili Pro Console [t=00:00:49.426347][f=0008992] Shutdown Widget - Persistent Build Height [t=00:00:49.426368][f=0008992] Shutdown Widget - Lasso Terraform GUI [t=00:00:49.426393][f=0008992] Shutdown Widget - Chili Framework [t=00:00:49.426410][f=0008992] Shutdown Widget - Lups [t=00:00:49.426447][f=0008992] Shutdown Widget - Custom Markers [t=00:00:49.426466][f=0008992] Shutdown Widget - Chili Core Selector [t=00:00:49.426545][f=0008992] Shutdown Widget - Mex Placement Handler [t=00:00:49.426561][f=0008992] Shutdown Widget - Select Keys [t=00:00:49.426590][f=0008992] Shutdown Widget - Pause Screen [t=00:00:49.427151][f=0008992] Shutdown Widget - Layout Handler [t=00:00:49.427183][f=0008992] Shutdown Widget - Text To Speech Control [t=00:00:49.427196][f=0008992] End widgetHandler:Shutdown [t=00:00:49.586744][f=0008992] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={602164,49542422} {int,ext,rec}Allocs={8554419,0,0} {chunk,block}Bytes={49542422,0} [t=00:00:49.587677][f=0008992] [Game::KillLua][2] dtor=0 luaGaia=0x55ba2d75e0b0 [t=00:00:49.600363][f=0008992] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={457396,40174187} {int,ext,rec}Allocs={8554420,0,0} {chunk,block}Bytes={40174187,0} [t=00:00:49.600435][f=0008992] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={457396,40174187} {int,ext,rec}Allocs={8554420,0,0} {chunk,block}Bytes={40174187,0} [t=00:00:49.600464][f=0008992] [Game::KillLua][3] dtor=0 luaRules=0x55ba330e6050 [t=00:00:49.600501][f=0008992] Start gadgetHandler:Shutdown [t=00:00:49.600514][f=0008992] Shutdown - StartSetup [t=00:00:49.600527][f=0008992] Shutdown - UnitMorph [t=00:00:49.600931][f=0008992] Shutdown - Carrier Drones [t=00:00:49.600947][f=0008992] Shutdown - Missile Silo Controller [t=00:00:49.600961][f=0008992] Shutdown - Modular Comm Info [t=00:00:49.600975][f=0008992] Shutdown - Terrain Texture Handler [t=00:00:49.600989][f=0008992] Shutdown - UnitCloakShield [t=00:00:49.601089][f=0008992] Shutdown - Starlight Handler [t=00:00:49.601109][f=0008992] End gadgetHandler:Shutdown [t=00:00:49.625330][f=0008992] Start gadgetHandler:Shutdown [t=00:00:49.625409][f=0008992] Shutdown - Save/Load [t=00:00:49.625432][f=0008992] Shutdown - Teleport Throw [t=00:00:49.625448][f=0008992] Shutdown - UnitMorph [t=00:00:49.625467][f=0008992] Shutdown - Modular Comm Info [t=00:00:49.625479][f=0008992] Shutdown - Retreat Command [t=00:00:49.625498][f=0008992] Shutdown - Shockwaves [t=00:00:49.625514][f=0008992] Shutdown - UnitCloakShield [t=00:00:49.625532][f=0008992] Shutdown - Lups Cloak FX [t=00:00:49.625546][f=0008992] Shutdown - Lups [t=00:00:49.625582][f=0008992] Shutdown - Lups Shield [t=00:00:49.625620][f=0008992] End gadgetHandler:Shutdown [t=00:00:49.641490][f=0008992] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8554451,0,0} {chunk,block}Bytes={0,0} [t=00:00:49.641617][f=0008992] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8554451,0,0} {chunk,block}Bytes={0,0} [t=00:00:49.641667][f=0008992] [Game::KillLua][4] dtor=0 [t=00:00:49.642203][f=0008992] [Game::KillLua][5] dtor=0 [t=00:00:49.654953][f=0008992] [Game::~CGame][1] [t=00:00:49.654993][f=0008992] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:49.655005][f=0008992] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:49.655016][f=0008992] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:49.655028][f=0008992] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:49.655040][f=0008992] [Game::KillLua][4] dtor=1 [t=00:00:49.655052][f=0008992] [Game::KillLua][5] dtor=1 [t=00:00:49.655333][f=0008992] [Game::KillMisc][1] [t=00:00:49.655347][f=0008992] [Game::KillMisc][2] [t=00:00:49.656117][f=0008992] [Game::KillMisc][3] [t=00:00:49.657114][f=0008992] [Game::KillRendering][1] [t=00:00:49.676615][f=0008992] [3DOParser::Kill] allocated 1 pieces [t=00:00:49.676658][f=0008992] [S3OParser::Kill] allocated 5462 pieces [t=00:00:49.677676][f=0008992] [AssParser::Kill] allocated 671 pieces [t=00:00:49.862753][f=0008992] [Game::KillInterface][1] [t=00:00:49.863043][f=0008992] [Game::KillInterface][2] [t=00:00:49.863372][f=0008992] [Game::KillSimulation][1] [t=00:00:49.863389][f=0008992] [Game::KillSimulation][2] [t=00:00:50.682822][f=0008992] [CCollisionHandler] dis-/continuous tests: 0/1732 [t=00:00:50.682872][f=0008992] [Game::KillSimulation][3] [t=00:00:50.683502][f=0008992] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.683528][f=0008992] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:00:50.683544][f=0008992] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.683563][f=0008992] [~CPathCache(48x32)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=10 [t=00:00:50.683962][f=0008992] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:50.801545][f=0008992] [LosHandler::Kill] raycast instance cache-{hits,misses}={83,1375}; shared=0%; cached=6% [t=00:00:50.924974][f=0008992] [Game::KillSimulation][4] [t=00:00:54.465703][f=0008992] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:54.482989][f=0008992] [Game::~CGame][2] [t=00:00:54.485696][f=0008992] [Game::~CGame][3] [t=00:00:54.719523][f=0008992] [SpringApp::Kill][3] [t=00:00:54.720116][f=0008992] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 94243 bytes sent 53543 bytes recv'd [t=00:00:54.722039][f=0008992] Kill: client disconnecting... [t=00:00:56.726620][f=0008992] CloseConnection: client connection closed [t=00:00:56.732800][f=0008992] [SpringApp::Kill][4] font=0x55ba0ca2d600 [t=00:00:56.742821][f=0008992] [SpringApp::Kill][5] [t=00:00:56.786052][f=0008992] [SpringApp::Kill][6] [t=00:00:56.786505] [SpringApp::Kill][7] [t=00:00:56.788435] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:56.788454] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:56.788713] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:56.788726] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:56.788736] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:56.788746] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:56.788757] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {172, 1048576, 1048576}, EBO = {258, 1048576, 1048576} [t=00:00:56.788767] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2192, 1048576, 1048576}, EBO = {3288, 1048576, 1048576} [t=00:00:56.788776] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:56.788790] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:56.788799] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:56.788809] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:56.788818] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:56.802829] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:56.802871] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:56.802882] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:56.802892] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:56.804935] [VFS] [SpringVFS::DeleteArchives] [t=00:00:56.804955] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:00:56.805134] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x55ba0cb071d0) [t=00:00:56.816427] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3594ms [t=00:00:56.816464] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=60ms [t=00:00:56.816474] file="unittextures/factorytank_1.png" indx=7329 inflSize=4103kb readTime=55ms [t=00:00:56.816482] file="unittextures/factorytank_1_flip.png" indx=7330 inflSize=1214kb readTime=49ms [t=00:00:56.816490] file="bitmaps/loadpictures/manualfire.png" indx=529 inflSize=3361kb readTime=34ms [t=00:00:56.816498] file="luaui/widgets/cmd_layout_handler.lua" indx=4653 inflSize=6kb readTime=30ms [t=00:00:56.816505] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=29ms [t=00:00:56.816513] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=25ms [t=00:00:56.816756] file="objects3d/arm_annihilator_dead.s3o" indx=5001 inflSize=72kb readTime=23ms [t=00:00:56.816783] file="objects3d/ddm.s3o" indx=5240 inflSize=84kb readTime=23ms [t=00:00:56.816793] file="units/amphassault.lua" indx=6820 inflSize=5kb readTime=20ms [t=00:00:56.823576] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 168900840 bytes cached in 3491 files [t=00:00:57.094825] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:00:57.094864] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x55ba0ca27360) [t=00:00:57.096014] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:57.096033] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55ba0c9fe810) [t=00:00:57.097018] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:57.097539] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7ff29c01a340) [t=00:00:57.098155] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:57.100298] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55ba0ca20170) [t=00:00:57.100335] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:57.100346] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:57.100606] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:57.100621] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:57.100637] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:57.100647] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:57.102077] [SpringApp::Kill][8] [t=00:00:57.102097] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:57.102107] [WatchDog::Uninstall][1] hangDetectorThread=0x55b9c6d8f4d0 (joinable=1) [t=00:00:57.102116] [WatchDog::Uninstall][2] [t=00:00:57.119475] [WatchDog::Uninstall][3] [t=00:00:57.119495] [SpringApp::Kill][9]