[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000058] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009569] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009613] Using writeable configuration source: "/tmp/tmp.68Mi5agp5c/springsettings.1603223.cfg" [t=00:00:00.017179] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017251] ============== ============== [t=00:00:00.017270] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017283] [t=00:00:00.017295] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017307] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017319] Use "none" to disable the default log sections. [t=00:00:00.017330] ============== ============== [t=00:00:00.017343] ============== ============== [t=00:00:00.017431] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017449] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017464] ROAM = 2 [t=00:00:00.017479] RotateLogFiles = 1 [t=00:00:00.017493] TeamHighlight = 0 [t=00:00:00.017508] ============== ============== [t=00:00:00.017522] ============== ============== [t=00:00:00.017535] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017550] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017564] Compiler Version: gcc-11.1.0 [t=00:00:00.017593] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017835] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017854] Binary Word Size: 64-bit (native) [t=00:00:00.017867] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017881] Physical CPU Cores: 1 [t=00:00:00.017894] Logical CPU Cores: 1 [t=00:00:00.017907] ============== ============== [t=00:00:00.017985] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018000] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018013] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018025] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018038] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020017] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020049] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020088] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020138] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020177] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020194] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020249] [GR::LogVersionInfo] [t=00:00:00.020265] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020277] GL version : [t=00:00:00.020291] GL vendor : [t=00:00:00.020304] GL renderer : [t=00:00:00.020316] GLSL version: [t=00:00:00.020329] GLEW version: spring headless stub GLEW version [t=00:00:00.020341] GPU memory : unknown [t=00:00:00.020355] SDL swap-int: 0 [t=00:00:00.020367] SDL driver : headless stub [t=00:00:00.020380] [t=00:00:00.020392] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020405] GLSL shader support : 0 [t=00:00:00.020417] GL4 support : 0 [t=00:00:00.020430] FBO extension support : 0 [t=00:00:00.020442] NVX GPU mem-info support : 0 [t=00:00:00.020489] ATI GPU mem-info support : 0 [t=00:00:00.020502] NPOT-texture support : 1 (0) [t=00:00:00.020516] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020528] texture query-LOD support : 1 (0) [t=00:00:00.020540] MSAA frame-buffer support : 0 (0) [t=00:00:00.020552] Z-buffer depth : 16 (-) [t=00:00:00.020565] primitive-restart support : 0 (0) [t=00:00:00.020576] clip-space control support: 0 (0) [t=00:00:00.020589] seamless cube-map support : 0 (0) [t=00:00:00.020602] frag-depth layout support : 0 (0) [t=00:00:00.020613] persistent maps support : 0 (0) [t=00:00:00.020626] explicit attribs location : 0 (0) [t=00:00:00.020638] multi draw indirect : 0 (-) [t=00:00:00.020651] [t=00:00:00.020663] max. FBO samples : -1 [t=00:00:00.020676] max. FS/program texture slots : 8/8 [t=00:00:00.020687] max. texture size : 2048 [t=00:00:00.020702] max. texture anisotropy level : 0.000000 [t=00:00:00.020715] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020727] max. draw-buffers : 0 [t=00:00:00.020740] max. rec. indices/vertices : 0/0 [t=00:00:00.020751] max. uniform buffer-bindings : 0 [t=00:00:00.020763] max. uniform block-size : 0KB [t=00:00:00.020775] max. storage buffer-bindings : 0 [t=00:00:00.020787] max. storage block-size : 0MB [t=00:00:00.020799] [t=00:00:00.020812] enable AMD-hacks : 0 [t=00:00:00.020825] compress MIP-maps: 0 [t=00:00:00.021527] [GR::UpdateGLConfigs] [t=00:00:00.021564] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021584] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021598] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021612] [GR::InitGLState] [t=00:00:00.021627] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.207829] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.211851] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.217138] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.217660] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.217682] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.217697] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.250378] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.251416] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.278936] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.279244] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.294073] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [t=00:00:00.294530] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.294714] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.298708] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbbd001c2e0 (SpringVFS) global=(nil) (null) [t=00:00:00.298738] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.298851] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.298874] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.298884] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.298893] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.298913] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1837 MB [t=00:00:00.304467][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.304505][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.304521][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1603223/replay.sdfz" for game data... [t=00:00:00.459826][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.464753][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.464783][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.467285][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.467313][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 162ms [t=00:00:00.467337][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.514814][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a6092225c0] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:00.516072][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.520353][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.521147][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a6092225c0] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:00.522301][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:00.532467][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.532672][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.542843][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.543028][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.550287][f=-000001] forceSingleThreaded, false [t=00:00:00.590298][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.590337][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.590443][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.590504][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.590560][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.590616][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.591842][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.592416][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.592973][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.595807][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.598622][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.600681][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.600714][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.601255][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.606065][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.607332][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.608351][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.608642][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.609294][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.609312][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.630872][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.631227][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.754761][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.778365][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.099077][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.548861][f=-000001] Loading UnitDefs_posts [t=00:00:01.723773][f=-000001] Loading FeatureDefs_posts [t=00:00:01.779398][f=-000001] Loading WeaponDefs_posts [t=00:00:01.812256][f=-000001] Loading ArmorDefs_posts [t=00:00:01.836445][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 683ms [t=00:00:01.907261][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 823ms [t=00:00:01.910006][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.165631][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.178798][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms [t=00:00:02.178828][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.178841][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.180419][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.183511][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.469356][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.535813][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.670043][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.673858][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.673886][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.146959][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 473ms [t=00:00:03.147001][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.249018][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [t=00:00:03.249060][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.272437][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:03.901090][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:03.904165][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:03.905138][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:03.920282][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:08.939154][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:08.949920][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:08.949945][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:08.951687][f=-000001] InfoTexture: legacy [t=00:00:08.951707][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:08.954061][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:09.134012][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:09.135720][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:09.135746][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:09.136594][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:09.341186][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:09.342813][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:09.527856][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:09.578819][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:09.598913][f=-000001] Loaded DecalsDrawer: off [t=00:00:09.598950][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:09.599705][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:10.055416][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:10.070975][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:10.071487][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:10.435960][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:10.437953][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:10.438043][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:10.449271][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:10.449309][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.449320][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.449330][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.449339][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.449348][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:10.449358][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:10.454087][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:10.454139][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.454149][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.454158][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.454167][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.454176][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:10.454186][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:10.454197][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a61191bdf0 has BLOCKSIZE 1 [t=00:00:10.457816][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:10.457836][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.457846][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.457855][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.457977][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.457990][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:10.463209][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:10.464280][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:10.468954][f=-000001] Path cache (40, 40) initialized. [t=00:00:10.468987][f=-000001] Path cache (40, 40) initialized. [t=00:00:10.471576][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:10.471591][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.471601][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.471611][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.471620][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.471629][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:10.551823][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:10.552490][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:10.553714][f=-000001] Path cache (20, 20) initialized. [t=00:00:10.553735][f=-000001] Path cache (20, 20) initialized. [t=00:00:10.553749][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (115ms, checksum 06bcb304)" [t=00:00:10.553946][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:10.554039][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:10.554069][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:10.650026][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 42ms [t=00:00:10.650881][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:12.415648][f=-000001] Map Terrain Generation [t=00:00:12.415696][f=-000001] Random Seed, 7846058 [t=00:00:12.415812][f=-000001] Wave generation complete [t=00:00:12.425607][f=-000001] Draw points, 13, factor, 0.80059499 [t=00:00:12.521675][f=-000001] Voronoi generation complete [t=00:00:12.522669][f=-000001] std, 81.5136948, bucketWidth, 62.9916306 [t=00:00:12.524723][f=-000001] Terrain structure complete [t=00:00:27.964542][f=-000001] Edge processing complete [t=00:00:27.967817][f=-000001] ApplyLineDistanceFunc [t=00:00:29.217198][f=-000001] Tier propagation complete [t=00:00:36.706616][f=-000001] Height application complete [t=00:00:43.509427][f=-000001] Smoothing complete [t=00:00:43.714064][f=-000001] Map terrain complete [t=00:00:43.791429][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:43.931627][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:44.580398][f=-000001] Synced LuaRules: finished loading [t=00:00:44.643444][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:45.213542][f=-000001] Unsynced LuaRules: finished loading [t=00:00:45.287186][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:45.317272][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:45.319504][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:45.319526][f=-000001] LuaSocket Support: enabled [t=00:00:45.337669][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:45.443738][f=-000001] localWidgets, nil, true, true [t=00:00:45.446633][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:45.446658][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:45.492701][f=-000001] USE_OLD_CHILI [t=00:00:45.841028][f=-000001] Loading last game win data [t=00:00:45.841057][f=-000001] Resetting win data [t=00:00:45.841097][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:45.841107][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:45.841117][f=-000001] Player and team counts match, continuing [t=00:00:45.841129][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:45.841139][f=-000001] jh_dreemurr was in last game but is now absent, resetting scores [t=00:00:45.943626][f=-000001] CAS: GLSL not supported. [t=00:00:45.948062][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:45.948085][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:45.992780][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:47.296149][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:47.940853][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:48.137838][f=-000001] forceSingleThreaded, false [t=00:00:48.546865][f=-000001] Loaded API widget: i18n [t=00:00:48.547995][f=-000001] Loaded API widget: Shared Functions [t=00:00:48.548201][f=-000001] Loaded API widget: Hacky version fix [t=00:00:48.548381][f=-000001] Loaded API widget: Cluster Detection [t=00:00:48.548690][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:48.548995][f=-000001] Loaded API widget: Win Counter [t=00:00:48.731140][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:48.731599][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:48.731978][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:48.732219][f=-000001] Loaded API widget: CommandInsert [t=00:00:48.732432][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:48.733661][f=-000001] Loaded API widget: Lups [t=00:00:49.012710][f=-000001] Loaded API widget: Chili Framework [t=00:00:49.013106][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:49.013419][f=-000001] Loaded widget: Save/Load API [t=00:00:49.013736][f=-000001] Loaded widget: Chili Highlight [t=00:00:49.014039][f=-000001] Loaded widget: Draw After Chili [t=00:00:49.014623][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:49.020447][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:49.022200][f=-000001] Loaded DecalsDrawer: off [t=00:00:49.022219][f=-000001] Ground-decal rendering is disabled! [t=00:00:49.022504][f=-000001] Set maximum particles to: 0 [t=00:00:49.022970][f=-000001] Set UnitIconDist to 0 [t=00:00:49.116590][f=-000001] Loaded widget: EPIC Menu [t=00:00:49.117000][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:49.118001][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:49.141478][f=-000001] Loaded widget: Chili Minimap [t=00:00:49.141815][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:49.161543][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:49.161867][f=-000001] Deferred Rendering requires shader support! [t=00:00:49.162227][f=-000001] Loaded widget: Deferred rendering [t=00:00:49.162480][f=-000001] Mexspot Fetcher fetching [t=00:00:49.162622][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:49.162892][f=-000001] Team highlighting: Disabled [t=00:00:49.163201][f=-000001] Loaded widget: Teamhighlight option [t=00:00:49.163707][f=-000001] Loaded widget: Local Team Colors [t=00:00:49.164151][f=-000001] Loaded widget: Display Keys 2 [t=00:00:49.164532][f=-000001] Loaded widget: Save Game Menu [t=00:00:49.164735][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:49.164934][f=-000001] Loaded widget: One click weapon handler [t=00:00:49.165163][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:49.165474][f=-000001] highlightUnitShader no GL4 support [t=00:00:49.165779][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:49.166156][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:49.166456][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:49.166470][f=-000001] Using fallback unit outlines [t=00:00:49.166653][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:49.167017][f=-000001] Loaded widget: Selection Modkeys [t=00:00:49.175986][f=-000001] Loaded widget: Chili Global Commands [t=00:00:49.177551][f=-000001] Loaded widget: Outline No Shader [t=00:00:49.178017][f=-000001] Loaded widget: Unit Icons [t=00:00:49.178349][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:49.178742][f=-000001] Loaded widget: Noises [t=00:00:49.220395][f=-000001] Loaded widget: HealthBars [t=00:00:49.220879][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:49.221153][f=-000001] Loaded widget: Guard Remove [t=00:00:49.224621][f=-000001] Loaded widget: Chili Vote Display [t=00:00:49.225036][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:49.225375][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:49.225869][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1603223/events.log [t=00:00:49.229265][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:49.229626][f=-000001] Loaded widget: EndGame APM stats [t=00:00:49.231300][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:49.231523][f=-000001] Loaded widget: Objectives [t=00:00:49.231891][f=-000001] Loaded widget: EndGame Stats [t=00:00:49.232282][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:49.232635][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:49.232994][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:49.233455][f=-000001] Loaded widget: BuildETA [t=00:00:49.237393][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:49.238150][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:49.238448][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:49.251131][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:49.251474][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:49.252162][f=-000001] Loaded widget: Command Alpha [t=00:00:49.252919][f=-000001] Loaded widget: Camera Save Position [t=00:00:49.253265][f=-000001] Loaded widget: Ghost Site [t=00:00:49.253488][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:49.258285][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:49.258521][f=-000001] Loaded widget: Stop Self-D [t=00:00:49.259765][f=-000001] Loaded widget: Stereo3D [t=00:00:49.260237][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:49.260507][f=-000001] Loaded widget: SmoothCam [t=00:00:49.260881][f=-000001] Loaded widget: Smart Bombers [t=00:00:49.261351][f=-000001] Loaded widget: Simple Settings [t=00:00:49.261822][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:49.262177][f=-000001] Loaded widget: Show selected unit range [t=00:00:49.262533][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:49.262726][f=-000001] Loaded widget: ReclaimInfo [t=00:00:49.262914][f=-000001] Loaded widget: Raw Move Issue [t=00:00:49.263199][f=-000001] Loaded widget: Point Tracker [t=00:00:49.263394][f=-000001] Loaded widget: Orbit Command [t=00:00:49.263575][f=-000001] Loaded widget: Morph Finished notification [t=00:00:49.263767][f=-000001] Loaded widget: Mission Results Handler [t=00:00:49.264213][f=-000001] Loaded widget: Missile Silo Range [t=00:00:49.264565][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:49.264850][f=-000001] Loaded widget: Misc default command replacements [t=00:00:49.265207][f=-000001] Loaded widget: MinimapEvents [t=00:00:49.265566][f=-000001] Loaded widget: Local Widgets Config [t=00:00:49.265866][f=-000001] Loaded widget: Keep Target [t=00:00:49.266093][f=-000001] Loaded widget: In-game Ignore [t=00:00:49.266560][f=-000001] Loaded widget: In-game Guide [t=00:00:49.266919][f=-000001] Loaded widget: Highlight Geos [t=00:00:49.267314][f=-000001] Loaded widget: Haven Handler [t=00:00:49.268055][f=-000001] Input grabbing is enabled! [t=00:00:49.268077][f=-000001] Input grabbing is enabled! [t=00:00:49.268167][f=-000001] Loaded widget: Grab Input [t=00:00:49.268463][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:49.268650][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:49.269061][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:49.275762][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:49.276158][f=-000001] Loaded widget: Decoration Handler [t=00:00:49.276463][f=-000001] Loaded widget: Decloak Range [t=00:00:49.276842][f=-000001] Loaded widget: Darkening [t=00:00:49.283945][f=-000001] Loaded widget: Context Menu [t=00:00:49.284500][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:49.284825][f=-000001] Loaded widget: Ferry Points [t=00:00:49.308125][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:49.308507][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:49.308873][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:49.309093][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:49.309413][f=-000001] EndGame Graph disabled [t=00:00:49.326371][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:49.338307][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:49.339051][f=-000001] Loaded widget: Cheat Sheet [t=00:00:49.339448][f=-000001] Loaded widget: CameraShake [t=00:00:49.339706][f=-000001] Loaded widget: Blast Radius [t=00:00:49.340060][f=-000001] Loaded widget: Autoquit [t=00:00:49.340273][f=-000001] Loaded widget: Easy Facing [t=00:00:49.340605][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:49.340849][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:49.341324][f=-000001] Loaded widget: Music Player v2 [t=00:00:49.341714][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:49.342109][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:49.342540][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:49.342944][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:49.343965][f=-000001] Loaded widget: Attack Warning [t=00:00:49.344260][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:49.344761][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:49.345890][f=-000001] Loaded widget: Auto Group [t=00:00:49.346862][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:49.347815][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:49.348168][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:49.348995][f=-000001] Loaded widget: Projectile Lights [t=00:00:49.349939][f=-000001] Loaded widget: Select Com at start [t=00:00:49.355329][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:49.356565][f=-000001] Loaded widget: Transport AI [t=00:00:49.356825][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:49.357138][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:49.381554][f=-000001] Loaded widget: Unit Start State [t=00:00:49.383477][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:49.383807][f=-000001] Loaded widget: Smooth Scroll [t=00:00:49.389253][f=-000001] Loaded widget: Replay control buttons [t=00:00:49.390045][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:49.390315][f=-000001] Loaded widget: Icon Sets [t=00:00:49.569494][f=-000001] Loaded widget: Attack AoE [t=00:00:49.571112][f=-000001] Loaded widget: PlanetWars Info [t=00:00:49.586766][f=-000001] Loaded widget: UnitShapes [t=00:00:49.587181][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:49.587624][f=-000001] Loaded widget: Commands FX [t=00:00:49.587993][f=-000001] : disabled for spectators [t=00:00:49.589095][f=-000001] Loaded widget: Stockpiler [t=00:00:49.589690][f=-000001] Loaded widget: Map Edge Extension [t=00:00:49.590272][f=-000001] Loaded widget: State Icons [t=00:00:49.590708][f=-000001] Loaded widget: Shield Guard [t=00:00:49.591138][f=-000001] Loaded widget: Selection Send [t=00:00:49.591556][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:49.591997][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:49.592440][f=-000001] Loaded widget: Gadget Icons [t=00:00:49.592734][f=-000001] Loaded widget: AllyCursors [t=00:00:49.593142][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:49.593547][f=-000001] : disabled for spectators [t=00:00:49.594444][f=-000001] Loaded widget: Building Starter [t=00:00:49.594861][f=-000001] : disabled for spectators [t=00:00:49.595664][f=-000001] Loaded widget: Cloaker Guard [t=00:00:49.596110][f=-000001] Loaded widget: Units on Fire [t=00:00:49.596543][f=-000001] Loaded widget: Smoke Signals [t=00:00:49.596846][f=-000001] Loaded widget: LupsManager [t=00:00:49.597369][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:49.597931][f=-000001] Loaded widget: Newton Firezone [t=00:00:49.599211][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:49.599625][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:49.607026][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:49.619981][f=-000001] Loaded widget: Chili Pro Console [t=00:00:49.620558][f=-000001] Loaded widget: Chili Docking [t=00:00:49.621000][f=-000001] Loaded widget: HUD Presets [t=00:00:49.621672][f=-000001] Loaded widget: Persistent Build Height [t=00:00:49.623951][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:49.624339][f=-000001] Loaded widget: Image Preloader [t=00:00:49.624791][f=-000001] Mex Placement Initialised with 25 spots. [t=00:00:49.625020][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:49.628831][f=-000001] Loaded widget: Chili Core Selector [t=00:00:49.629279][f=-000001] Loaded widget: Custom Markers [t=00:00:49.630469][f=-000001] Loaded widget: Select Keys [t=00:00:49.631236][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:49.631671][f=-000001] Loaded widget: Start Boxes [t=00:00:49.631953][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:49.632179][f=-000001] Loaded widget: Restricted Zones [t=00:00:49.632780][f=-000001] Loaded widget: Pause Screen [t=00:00:49.640865][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:49.641308][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:49.641936][f=-000001] Loaded widget: CustomFormations2 [t=00:00:49.642276][f=-000001] SetSunLighting [t=00:00:49.643699][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:49.644008][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:49.644457][f=-000001] Loaded widget: Text To Speech Control [t=00:00:49.648181][f=-000001] Loaded widget: Layout Handler [t=00:00:49.648500][f=-000001] Lua garbage collection rate: 30/s [t=00:00:49.648536][f=-000001] Loaded widget: GC Control [t=00:00:49.648760][f=-000001] Loaded widget: Font Cache [t=00:00:49.659798][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:49.662513][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:49.667301][f=-000001] Writing last game win data [t=00:00:49.671196][f=-000001] LuaUI v0.3 [t=00:00:49.844979][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:52.483036][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:53.037806][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13366,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.758031][f=-000001] Spectator mode. Widget removed. [t=00:00:53.772330][f=-000001] Spectator mode. Widget removed. [t=00:00:53.776747][f=-000001] Reclaim highlight: old engine version. [t=00:00:53.776874][f=-000001] Playback paused [t=00:00:53.784090][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:53.818469][f=-000001] Mex Placement Initialised with 25 spots. [t=00:00:53.881047][f=-000001] Opening demofile demos/1603223/replay.sdfz [t=00:00:53.881081][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:53.881093][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:53.881125][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:53.881150][f=-000001] -> Connection established (given id 2) [t=00:00:53.881170][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:53.881183][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:53.881194][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:53.881205][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:53.881219][f=-000001] Speed set to 20.0 [server] [t=00:00:53.881229][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a629fba520,(nil)}][locale="C"]" [t=00:00:53.881242][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:53.897358][f=-000001] Switching to Overhead (TA) style camera [t=00:00:53.897392][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:57.136231][f=-000001] Beginning demo playback [t=00:00:57.148089][f=-000001] GameID: 09732f64c3886f9e7d3c1477f30d042d [t=00:00:57.196280][f=-000001] Connection attempt from ty7181 [t=00:00:57.196319][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:57.196927][f=-000001] [0] Event [undefined]: ty7181 changed status [t=00:00:57.197096][f=-000001] -> Connection established (given id 1) [t=00:00:57.204223][f=-000001] Connection attempt from yanom [t=00:00:57.204248][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:57.204292][f=-000001] [0] Event [undefined]: yanom changed status [t=00:00:57.204414][f=-000001] -> Connection established (given id 0) [t=00:00:57.216252][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:57.216318][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:57.296124][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ty7181" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:57.296159][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ty7181" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:57.423886][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:57.432452][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:58.276123][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[Game::Load][lua{Rules,Gaia}={0x5629b822e800,(nil)}][locale="C"]" [t=00:00:58.567973][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ty7181" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:58.576141][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ty7181" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:58.584427][f=-000001] Allies: I choose: Jebediah Kerman! [t=00:00:59.803118][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ty7181" string="[Game::Load][lua{Rules,Gaia}={00000200b4ba00c0,0000000000000000}][locale="C"]" [t=00:01:01.072385][f=-000001] Allies: I choose: Recon! [t=00:01:01.507911][f=-000001] good luck and have fun! [t=00:01:01.594369][f=-000001] [0] Event [4556,100.323975,4547]: 0 finished unit Recon Commander [t=00:01:01.621367][f=-000001] [0] Event [570,99.9702148,508]: 1 finished unit Recon Commander [t=00:01:01.648922][f=0000000] [0] yanom, team: 0, elo:1733, userid: 117905 [t=00:01:01.648984][f=0000000] [0] ty7181, team: 1, elo:1500, userid: 496797 [t=00:01:01.649011][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:01.665421][f=0000000] Playback continued [t=00:01:01.683514][f=0000006] [6] Event [4472,100.247528,4536]: 0 finished unit Shieldbot Factory [t=00:01:02.205934][f=0000314] [314] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:02.240993][f=0000333] [333] Event [4632,101.297928,4472]: 0 finished unit Metal Extractor [t=00:01:02.640188][f=0000542] [542] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:02.828792][f=0000644] [644] Event [4696,101.637589,4488]: 0 finished unit Solar Collector [t=00:01:02.861635][f=0000664] [664] Event [488,101.297905,648]: 1 finished unit Metal Extractor [t=00:01:03.091005][f=0000785] [785] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:03.549759][f=0001028] [1028] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:03.639143][f=0001083] [1083] Event [4472,99.4180069,4760]: 0 finished unit Metal Extractor [t=00:01:03.858501][f=0001204] [1204] Event [648,99.4179916,360]: 1 finished unit Metal Extractor [t=00:01:04.377545][f=0001294] [1294] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:04.700115][f=0001468] [1468] Event [4536,100.729362,4776]: 0 finished unit Solar Collector [t=00:01:04.993202][f=0001640] [1640] Event [728,98.3701935,440]: 1 finished unit Solar Collector [t=00:01:05.205437][f=0001755] [1755] Event [4472.01855,101.00412,4524]: 0 finished unit Convict [t=00:01:05.921946][f=0002152] [2152] Event [4296,102.207619,4456]: 0 finished unit Metal Extractor [t=00:01:05.963519][f=0002179] [2179] Event [520,101.587227,360]: 1 finished unit Solar Collector [t=00:01:06.015215][f=0002209] [2209] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:06.279945][f=0002340] [2340] Event [680,99.9205093,568]: 1 finished unit Shieldbot Factory [t=00:01:06.586969][f=0002519] [2519] Event [4360,101.590874,4472]: 0 finished unit Solar Collector [t=00:01:06.656079][f=0002559] [2559] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:07.175900][f=0002834] [2834] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:07.349985][f=0002928] [2928] Event [4280,101.413818,4520]: 0 finished unit Solar Collector [t=00:01:07.793324][f=0003119] [3119] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:08.292286][f=0003348] [3348] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:08.461053][f=0003448] [3448] Event [4312,102.167953,4392]: 0 finished unit Solar Collector [t=00:01:09.068203][f=0003744] [3744] Event [4472.01855,101.00412,4524]: 0 finished unit Convict [t=00:01:09.134653][f=0003771] [3771] Event [680,100.862373,579.999939]: 1 finished unit Bandit [t=00:01:09.488971][f=0003906] [3906] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:09.527920][f=0003924] [3924] Event [648,99.4179916,360]: 1 lost unit Metal Extractor [t=00:01:09.718463][f=0003997] [3997] Event [680,100.862373,579.999939]: 1 finished unit Bandit [t=00:01:09.911715][f=0004077] [4077] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:10.219762][f=0004204] [4204] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:10.607125][f=0004333] [4333] Event [488,101.297905,648]: 1 lost unit Metal Extractor [t=00:01:10.805058][f=0004402] [4402] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:11.362699][f=0004650] [4650] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:11.981787][f=0004922] [4922] Event [3496,163.982147,4408]: 0 finished unit Metal Extractor [t=00:01:12.149377][f=0004992] [4992] Event [649.21228,102.366333,841.94165]: 1 lost unit Bandit [t=00:01:12.178896][f=0005004] [5004] Event [4472.01855,101.00412,4524]: 0 finished unit Convict [t=00:01:12.419486][f=0005106] Player ty7181 left the game: normal quit [t=00:01:12.419552][f=0005106] [5106] Event [undefined]: ty7181 quit [t=00:01:12.521503][f=0005150] [5150] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:12.580134][f=0005176] yanom has forced a win due to dropped opposition. [t=00:01:12.580184][f=0005176] game_message: ty7181 has been destroyed! [t=00:01:12.580271][f=0005176] [5176] Event [undefined]: ty7181 resigned [t=00:01:12.580559][f=0005176] game_message: yanom wins! [t=00:01:12.580986][f=0005176] Submitting stats [t=00:01:12.587059][f=0005176] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:12.590061][f=0005176] Part| Total Time|Time of the last 0.5s [t=00:01:12.590086][f=0005176] Draw 5605.78ms 14.49% [t=00:01:12.590098][f=0005176] Lua::Callins::Synced 1209.00ms 17.18% [t=00:01:12.590130][f=0005176] Lua::Callins::Unsynced 9597.31ms 24.18% [t=00:01:12.590142][f=0005176] Lua::CollectGarbage::Synced 120.25ms 0.00% [t=00:01:12.590154][f=0005176] Lua::CollectGarbage::Unsynced 387.32ms 0.30% [t=00:01:12.590165][f=0005176] Misc::Profiler::AddTime 24.74ms 0.00% [t=00:01:12.590176][f=0005176] Sim 6552.35ms 59.84% [t=00:01:12.590471][f=0005176] [5176] Received game_message: ty7181 has been destroyed! [t=00:01:12.592724][f=0005176] [5176] Received game_message: yanom wins! [t=00:01:12.607403][f=0005177] [5177] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:12.607842][f=0005177] [5177] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:12.607966][f=0005177] [5177] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.608054][f=0005177] [5177] Game End Stats Values: 2,1275,2135,1275,2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.86666679,5.5999999,5.86666679,0,75,0,75,0,0,0,0,0,785,0,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.608139][f=0005177] [5177] Game End Stats Values: 3,1360,2355,1360,2355,0,0.00083466,0,0.00083466,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.9333334,8,8.9333334,1275,1275,1275,1275,6.80000019,8.00005531,6.80000019,8.00005531,0,225,0,225,0,0,0,0,85,855,85,855,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.608223][f=0005177] [5177] Game End Stats Values: 4,1445,2590,1445,2590,0,0.04333983,0,0.04333983,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,8,10,1275,1275,1275,1275,8.39999962,8.93616772,8.39999962,8.93616772,0,375,0,375,0,0,0,0,170,940,170,940,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.608308][f=0005177] [5177] Game End Stats Values: 5,1515,2780,1515,2780,2.82842684,3.84742737,2.82842684,3.84742737,0,0,0,0,0,0,0,0,49.8313599,0,49.8313599,0,0,0,0,0,0,0,0,0,8.53333378,11.333333,8.53333378,11.333333,1275,1275,1275,1275,10.1885624,10.2536049,10.1885624,10.2536049,0,375,0,375,0,0,0,0,240,1130,240,1130,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.608391][f=0005177] [5177] Game End Stats Values: 6,1585,2940,1585,2940,13.7279186,9.76312447,13.7279186,9.76312447,0,0,0,0,0,0,0,0,140.731567,0,140.731567,0,0,0,0,0,0,0,0,0,10.1333332,12,10.1333332,12,1275,1275,1275,1275,10.7266331,10.661047,10.7266331,10.661047,0,450,0,450,0,0,0,0,310,1215,310,1215,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.608488][f=0005177] [5177] Game End Stats Values: 7,2285,3085,2285,3085,28.7279186,15.4096994,28.7279186,15.4096994,0,0,0,0,0,0,0,0,305.731567,0,305.731567,0,0,0,0,0,0,0,0,0,12,12.666667,12,12.666667,1275,1275,1275,1275,11,12.3764381,11,12.3764381,0,525,0,525,0,0,0,0,1010,1285,1010,1285,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.608574][f=0005177] [5177] Game End Stats Values: 8,2285,3305,2285,3305,43.7279205,24.4446926,43.7279205,24.4446926,0,0,0,0,0,0,0,0,462.198364,0,462.198364,0,0,0,0,0,0,0,0,0,12,14.8000002,12,14.8000002,1275,1275,1275,1275,11,12.602334,11,12.602334,0,675,0,675,0,0,0,0,1010,1355,1010,1355,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.608656][f=0005177] [5177] Game End Stats Values: 9,2285,3450,2285,3450,58.7279205,35.8047104,58.7279205,35.8047104,0,0,0,0,0,0,0,0,504.200073,0,504.200073,0,0,32.6479912,0,32.6479912,0,0,0,0,12.000001,16.5333328,12.000001,16.5333328,1275,1275,1275,1275,11,12.7573357,11,12.7573357,0,750,0,750,0,0,0,0,1010,1425,1010,1425,0,0,0,0,0,0,0,0,32.6479912,0,32.6479912,0 [t=00:01:12.608740][f=0005177] [5177] Game End Stats Values: 10,2350,3645,2350,3645,58.7279205,54.6433258,58.7279205,54.6433258,0,0,0,0,0,0,0,0,504.200073,0,504.200073,0,0,133.797836,0,133.797836,0,0,0,0,11.4666662,18,11.4666662,18,1275,1275,1275,1275,9.60000038,13.255908,9.60000038,13.255908,150,825,150,825,0,85,0,85,925,1545,925,1545,85,0,85,0,0,0,0,0,135.027725,0,135.027725,0 [t=00:01:12.608825][f=0005177] [5177] Game End Stats Values: 11,2265,3870,2265,3870,58.7279205,68.2162628,58.7279205,68.2162628,0,0,0,0,0,0,0,0,504.200073,0,504.200073,0,13.0941172,242.488358,13.0941172,242.488358,0,0,0,0,10.2666664,18,10.2666664,18,1275,1275,1275,1275,7.4666667,12.9048624,7.4666667,12.9048624,150,1050,150,1050,0,170,0,170,840,1545,840,1545,170,0,170,0,0,0,0,0,243.718246,13.0941172,243.718246,13.0941172 [t=00:01:12.608908][f=0005177] [5177] Game End Stats Values: 12,2265,4030,2265,4030,58.7279205,86.4415131,58.7279205,86.4415131,0,0,0,0,0,0,0,0,504.200073,0,504.200073,0,28.0588226,289.335999,28.0588226,289.335999,0,0,0,0,10.3999996,18,10.3999996,18,1275,1275,1275,1275,6,13.2150154,6,13.2150154,150,1125,150,1125,0,170,0,170,840,1630,840,1630,170,0,170,0,0,0,0,0,290.565887,28.0588226,290.565887,28.0588226 [t=00:01:12.609005][f=0005177] [5177] Game End Stats Values: 13,2190,4225,2190,4225,58.7279205,94.3524475,58.7279205,94.3524475,0,0,0,0,0,0,0,0,504.200073,0,504.200073,0,62.6470299,338.14743,62.6470299,338.14743,0,0,0,0,12,18,12,18,1275,1275,1275,1275,6,14.7388668,6,14.7388668,75,1200,75,1200,0,245,0,245,840,1750,840,1750,245,0,245,0,0,0,0,0,339.377319,66.3882065,339.377319,66.3882065 [t=00:01:12.727688][f=0005217] [5217] Event [840,100.111252,528]: 1 lost unit Cloakbot Factory [t=00:01:12.747986][f=0005223] [5223] Event [520,101.587227,360]: 1 lost unit Solar Collector [t=00:01:12.757947][f=0005225] [5225] Event [680,91.8744888,568]: 1 lost unit Shieldbot Factory [t=00:01:12.932325][f=0005301] [5301] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:12.977455][f=0005320] Player yanom left the game: normal quit [t=00:01:12.977519][f=0005320] [5320] Event [undefined]: yanom quit [t=00:01:13.075509][f=0005368] No clients connected, shutting down server [t=00:01:13.075548][f=0005368] Server shutdown [t=00:01:13.075747][f=0005368] [5368] all players disconnected [t=00:01:13.266188][f=0005453] [5453] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:13.590713][f=0005600] [5600] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:13.924788][f=0005750] [5750] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:14.450413][f=0005987] [5987] Event [4472.01855,101.00412,4524]: 0 finished unit Convict [t=00:01:14.770419][f=0006137] [6137] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:15.076684][f=0006284] [6284] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:15.373135][f=0006432] [6432] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:15.680905][f=0006582] [6582] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:15.991085][f=0006732] [6732] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:16.483666][f=0006972] [6972] Event [4472.01855,101.00412,4524]: 0 finished unit Convict [t=00:01:16.779306][f=0007124] [7124] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:17.050228][f=0007269] [7269] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:17.332852][f=0007418] [7418] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:17.613457][f=0007566] [7566] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:17.893121][f=0007713] [7713] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:18.359895][f=0007949] [7949] Event [4472.01855,101.00412,4524]: 0 finished unit Convict [t=00:01:18.639503][f=0008096] [8096] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:18.912527][f=0008245] [8245] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:19.191092][f=0008393] [8393] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:19.458054][f=0008539] [8539] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:19.728624][f=0008685] [8685] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:20.197170][f=0008923] [8923] Event [4472.01855,101.00412,4524]: 0 finished unit Convict [t=00:01:20.471952][f=0009073] [9073] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:20.753957][f=0009224] [9224] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:21.026486][f=0009370] [9370] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:21.301373][f=0009517] [9517] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:21.566974][f=0009664] [9664] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:22.011704][f=0009902] [9902] Event [4472.01855,101.00412,4524]: 0 finished unit Convict [t=00:01:22.287562][f=0010053] [10053] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:22.559272][f=0010202] [10202] Event [4472.01855,101.00412,4524]: 0 finished unit Bandit [t=00:01:22.594529][f=0010217] Autoquit sending quit command. [t=00:01:22.594582][f=0010217] [QuitAction] user exited to system [t=00:01:22.595301][f=0010217] [SpringApp::Kill][1] fromRun=1 [t=00:01:22.595791][f=0010217] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:22.595822][f=0010217] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:22.595834][f=0010217] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:22.595844][f=0010217] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:22.595854][f=0010217] [SpringApp::Kill][2] [t=00:01:22.596678][f=0010217] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:22.596696][f=0010217] [Game::KillLua][1] dtor=0 luaUI=0x55a63deac3e0 [t=00:01:22.596992][f=0010217] Start widgetHandler:Shutdown [t=00:01:22.601252][f=0010217] Shutdown - SaveOrderList Complete [t=00:01:22.601902][f=0010217] Writing last game win data [t=00:01:22.609021][f=0010217] Shutdown - SaveConfigData Complete [t=00:01:22.609065][f=0010217] Shutdown Widget - Save/Load API [t=00:01:22.609081][f=0010217] Shutdown Widget - Chili Highlight [t=00:01:22.609097][f=0010217] Shutdown Widget - Draw After Chili [t=00:01:22.609123][f=0010217] Shutdown Widget - API Unit Tracker GL4 [t=00:01:22.609144][f=0010217] Shutdown Widget - EPIC Menu [t=00:01:22.610210][f=0010217] Shutdown Widget - Chili Widget Selector [t=00:01:22.611033][f=0010217] Shutdown Widget - Chili Minimap [t=00:01:22.611150][f=0010217] Shutdown Widget - Local Team Colors [t=00:01:22.611167][f=0010217] Shutdown Widget - Display Keys 2 [t=00:01:22.611222][f=0010217] Shutdown Widget - Save Game Menu [t=00:01:22.611237][f=0010217] Shutdown Widget - Unit Icons [t=00:01:22.611256][f=0010217] Shutdown Widget - Noises [t=00:01:22.611271][f=0010217] Shutdown Widget - HealthBars [t=00:01:22.612076][f=0010217] Shutdown Widget - Win Counter [t=00:01:22.612096][f=0010217] Shutdown Widget - SpringRTS Replay Stats [t=00:01:22.612132][f=0010217] Shutdown Widget - EndGame APM stats [t=00:01:22.612145][f=0010217] Shutdown Widget - BuildETA [t=00:01:22.612159][f=0010217] Shutdown Widget - Modular Comm Info [t=00:01:22.612171][f=0010217] Shutdown Widget - Stereo3D [t=00:01:22.612187][f=0010217] Shutdown Widget - Showeco and Grid Drawer [t=00:01:22.612199][f=0010217] Shutdown Widget - Point Tracker [t=00:01:22.612210][f=0010217] Shutdown Widget - Missile Silo Range [t=00:01:22.612224][f=0010217] Shutdown Widget - MinimapEvents [t=00:01:22.612236][f=0010217] Shutdown Widget - Local Widgets Config [t=00:01:22.612254][f=0010217] Shutdown Widget - Highlight Geos [t=00:01:22.612266][f=0010217] Shutdown Widget - Grab Input [t=00:01:22.612283][f=0010217] Shutdown Widget - Defense Range Zero-K [t=00:01:22.612295][f=0010217] Shutdown Widget - Darkening [t=00:01:22.612316][f=0010217] Shutdown Widget - Context Menu [t=00:01:22.612328][f=0010217] Shutdown Widget - Chili Spectator Panels [t=00:01:22.612340][f=0010217] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:22.612355][f=0010217] Shutdown Widget - Chili Nuke Warning [t=00:01:22.612370][f=0010217] Shutdown Widget - Chili EndGame Window [t=00:01:22.612386][f=0010217] Shutdown Widget - Chili Economy Panel Default [t=00:01:22.612485][f=0010217] Shutdown Widget - CameraShake [t=00:01:22.612500][f=0010217] Shutdown Widget - State Reverse and Latency [t=00:01:22.612512][f=0010217] Shutdown Widget - Music Player v2 [t=00:01:22.612524][f=0010217] Shutdown Widget - Attack AoE [t=00:01:22.612537][f=0010217] Shutdown Widget - Map Edge Extension [t=00:01:22.612549][f=0010217] Shutdown Widget - Selection Send [t=00:01:22.612561][f=0010217] Shutdown Widget - Lua Metal Decals [t=00:01:22.612577][f=0010217] Shutdown Widget - LupsManager [t=00:01:22.612596][f=0010217] Shutdown Widget - Newton Firezone [t=00:01:22.612611][f=0010217] Shutdown Widget - Chili Pro Console [t=00:01:22.616124][f=0010217] Shutdown Widget - Persistent Build Height [t=00:01:22.616158][f=0010217] Shutdown Widget - Lasso Terraform GUI [t=00:01:22.616173][f=0010217] Shutdown Widget - Lups [t=00:01:22.616215][f=0010217] Shutdown Widget - Chili Framework [t=00:01:22.616230][f=0010217] Shutdown Widget - Mex Placement Handler [t=00:01:22.616244][f=0010217] Shutdown Widget - Chili Core Selector [t=00:01:22.616333][f=0010217] Shutdown Widget - Custom Markers [t=00:01:22.616352][f=0010217] Shutdown Widget - Select Keys [t=00:01:22.616383][f=0010217] Shutdown Widget - Pause Screen [t=00:01:22.616627][f=0010217] Shutdown Widget - Text To Speech Control [t=00:01:22.616649][f=0010217] Shutdown Widget - Layout Handler [t=00:01:22.616670][f=0010217] End widgetHandler:Shutdown [t=00:01:22.683163][f=0010217] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={772988,91198147} {int,ext,rec}Allocs={9038594,0,0} {chunk,block}Bytes={91198147,0} [t=00:01:22.683276][f=0010217] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:22.683290][f=0010217] [Game::KillLua][3] dtor=0 luaRules=0x55a629fba520 [t=00:01:22.683367][f=0010217] Start gadgetHandler:Shutdown [t=00:01:22.683384][f=0010217] Shutdown - StartSetup [t=00:01:22.683399][f=0010217] Shutdown - UnitMorph [t=00:01:22.684322][f=0010217] Shutdown - Carrier Drones [t=00:01:22.684345][f=0010217] Shutdown - Missile Silo Controller [t=00:01:22.684361][f=0010217] Shutdown - Modular Comm Info [t=00:01:22.684374][f=0010217] Shutdown - Terrain Texture Handler [t=00:01:22.684387][f=0010217] Shutdown - UnitCloakShield [t=00:01:22.684546][f=0010217] Shutdown - Starlight Handler [t=00:01:22.684574][f=0010217] End gadgetHandler:Shutdown [t=00:01:22.716365][f=0010217] Start gadgetHandler:Shutdown [t=00:01:22.716428][f=0010217] Shutdown - Save/Load [t=00:01:22.716449][f=0010217] Shutdown - Teleport Throw [t=00:01:22.716464][f=0010217] Shutdown - UnitMorph [t=00:01:22.716483][f=0010217] Shutdown - Modular Comm Info [t=00:01:22.716496][f=0010217] Shutdown - Retreat Command [t=00:01:22.716513][f=0010217] Shutdown - Shockwaves [t=00:01:22.716528][f=0010217] Shutdown - UnitCloakShield [t=00:01:22.716544][f=0010217] Shutdown - Lups Cloak FX [t=00:01:22.716559][f=0010217] Shutdown - Lups [t=00:01:22.716597][f=0010217] Shutdown - Lups Shield [t=00:01:22.716689][f=0010217] End gadgetHandler:Shutdown [t=00:01:22.783996][f=0010217] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9038625,0,0} {chunk,block}Bytes={0,0} [t=00:01:22.784154][f=0010217] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9038625,0,0} {chunk,block}Bytes={0,0} [t=00:01:22.784205][f=0010217] [Game::KillLua][4] dtor=0 [t=00:01:22.784733][f=0010217] [Game::KillLua][5] dtor=0 [t=00:01:22.789794][f=0010217] [Game::~CGame][1] [t=00:01:22.789826][f=0010217] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:22.789837][f=0010217] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:22.789847][f=0010217] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:22.789857][f=0010217] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:22.789868][f=0010217] [Game::KillLua][4] dtor=1 [t=00:01:22.789878][f=0010217] [Game::KillLua][5] dtor=1 [t=00:01:22.789990][f=0010217] [Game::KillMisc][1] [t=00:01:22.790002][f=0010217] [Game::KillMisc][2] [t=00:01:22.791251][f=0010217] [Game::KillMisc][3] [t=00:01:22.791722][f=0010217] [Game::KillRendering][1] [t=00:01:22.910319][f=0010217] [3DOParser::Kill] allocated 1 pieces [t=00:01:22.910360][f=0010217] [S3OParser::Kill] allocated 5462 pieces [t=00:01:22.939763][f=0010217] [AssParser::Kill] allocated 671 pieces [t=00:01:23.216321][f=0010217] [Game::KillInterface][1] [t=00:01:23.216929][f=0010217] [Game::KillInterface][2] [t=00:01:23.225390][f=0010217] [Game::KillSimulation][1] [t=00:01:23.225424][f=0010217] [Game::KillSimulation][2] [t=00:01:24.187342][f=0010217] [CCollisionHandler] dis-/continuous tests: 0/2878 [t=00:01:24.189169][f=0010217] [Game::KillSimulation][3] [t=00:01:24.190327][f=0010217] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:24.190824][f=0010217] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=6 [t=00:01:24.190848][f=0010217] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:24.191237][f=0010217] [~CPathCache(40x40)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=10 [t=00:01:24.197825][f=0010217] [~CRectangleOverlapHandler] 52% overlap reduction [t=00:01:24.207346][f=0010217] [LosHandler::Kill] raycast instance cache-{hits,misses}={2012,2606}; shared=9%; cached=35% [t=00:01:24.400717][f=0010217] [Game::KillSimulation][4] [t=00:01:28.170140][f=0010217] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:28.171336][f=0010217] [Game::~CGame][2] [t=00:01:28.171454][f=0010217] [Game::~CGame][3] [t=00:01:28.407452][f=0010217] [SpringApp::Kill][3] [t=00:01:28.408002][f=0010217] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 106432 bytes sent 49415 bytes recv'd [t=00:01:28.410916][f=0010217] Kill: client disconnecting... [t=00:01:30.428979][f=0010217] CloseConnection: client connection closed [t=00:01:30.430013][f=0010217] [SpringApp::Kill][4] font=0x55a60914a600 [t=00:01:30.442495][f=0010217] [SpringApp::Kill][5] [t=00:01:30.451999][f=0010217] [SpringApp::Kill][6] [t=00:01:30.452986] [SpringApp::Kill][7] [t=00:01:30.454783] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:30.454860] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:30.454885] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:30.454896] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:30.454906] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:30.454915] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:30.454925] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {252, 1048576, 1048576}, EBO = {378, 1048576, 1048576} [t=00:01:30.454935] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2112, 1048576, 1048576}, EBO = {3168, 1048576, 1048576} [t=00:01:30.454945] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:30.454955] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:30.454964] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:30.454973] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:30.454983] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:30.478026] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:30.478064] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:30.478074] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:30.478084] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:30.481987] [VFS] [SpringVFS::DeleteArchives] [t=00:01:30.482012] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:01:30.482028] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x55a609222340) [t=00:01:30.498164] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3333ms [t=00:01:30.498213] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=113ms [t=00:01:30.498460] file="unittextures/factorytank_1.png" indx=7329 inflSize=4103kb readTime=41ms [t=00:01:30.498475] file="unittextures/factoryveh1.png" indx=7336 inflSize=1077kb readTime=29ms [t=00:01:30.498484] file="unittextures/factorytank_2_flip.png" indx=7332 inflSize=50kb readTime=27ms [t=00:01:30.498655] file="units/cloakarty.lua" indx=6870 inflSize=3kb readTime=25ms [t=00:01:30.498668] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=24ms [t=00:01:30.498678] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=22ms [t=00:01:30.498846] file="objects3d/banshee.s3o" indx=5040 inflSize=42kb readTime=20ms [t=00:01:30.498862] file="gamedata/unitdefs.lua" indx=949 inflSize=3kb readTime=19ms [t=00:01:30.498872] file="unittextures/bcore_abc_2.tga" indx=7156 inflSize=1800kb readTime=16ms [t=00:01:30.508850] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 168118779 bytes cached in 3487 files [t=00:01:30.930562] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:01:30.930730] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x55a60913d170) [t=00:01:30.932442] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:01:30.932888] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:30.932915] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55a60934c190) [t=00:01:30.933148] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:30.933513] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fbbd001a340) [t=00:01:30.934517] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:30.937169] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55a60913ce80) [t=00:01:30.937214] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:30.937226] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:30.937238] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:30.937255] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:30.937265] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:30.937275] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:30.938013] [SpringApp::Kill][8] [t=00:01:30.938032] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:30.938041] [WatchDog::Uninstall][1] hangDetectorThread=0x55a5c38af4d0 (joinable=1) [t=00:01:30.938051] [WatchDog::Uninstall][2] [t=00:01:31.188581] [WatchDog::Uninstall][3] [t=00:01:31.188615] [SpringApp::Kill][9]