[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000056] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008089] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008123] Using writeable configuration source: "/tmp/tmp.IMgxVxSuME/springsettings.1603016.cfg" [t=00:00:00.012901] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012949] ============== ============== [t=00:00:00.012960] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012969] [t=00:00:00.012978] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012987] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012996] Use "none" to disable the default log sections. [t=00:00:00.013005] ============== ============== [t=00:00:00.013015] ============== ============== [t=00:00:00.013066] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.013077] MouseDragCircleCommandThreshold = 25 [t=00:00:00.013086] ROAM = 2 [t=00:00:00.013096] RotateLogFiles = 1 [t=00:00:00.013106] TeamHighlight = 0 [t=00:00:00.013115] ============== ============== [t=00:00:00.013125] ============== ============== [t=00:00:00.013134] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.013144] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.013153] Compiler Version: gcc-11.1.0 [t=00:00:00.013180] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013337] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013349] Binary Word Size: 64-bit (native) [t=00:00:00.013358] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013367] Physical CPU Cores: 1 [t=00:00:00.013376] Logical CPU Cores: 1 [t=00:00:00.013385] ============== ============== [t=00:00:00.013448] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013457] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013466] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013475] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013484] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.014627] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.014643] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.014673] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.014704] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.014728] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.014739] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.014775] [GR::LogVersionInfo] [t=00:00:00.014785] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.014794] GL version : [t=00:00:00.014803] GL vendor : [t=00:00:00.014812] GL renderer : [t=00:00:00.014822] GLSL version: [t=00:00:00.014831] GLEW version: spring headless stub GLEW version [t=00:00:00.014839] GPU memory : unknown [t=00:00:00.014849] SDL swap-int: 0 [t=00:00:00.014858] SDL driver : headless stub [t=00:00:00.014866] [t=00:00:00.014876] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.014885] GLSL shader support : 0 [t=00:00:00.014894] GL4 support : 0 [t=00:00:00.014903] FBO extension support : 0 [t=00:00:00.014911] NVX GPU mem-info support : 0 [t=00:00:00.014940] ATI GPU mem-info support : 0 [t=00:00:00.014950] NPOT-texture support : 1 (0) [t=00:00:00.014959] S3TC/DXT1 texture support : 0/0 [t=00:00:00.014968] texture query-LOD support : 1 (0) [t=00:00:00.014977] MSAA frame-buffer support : 0 (0) [t=00:00:00.014986] Z-buffer depth : 16 (-) [t=00:00:00.014995] primitive-restart support : 0 (0) [t=00:00:00.015004] clip-space control support: 0 (0) [t=00:00:00.015013] seamless cube-map support : 0 (0) [t=00:00:00.015022] frag-depth layout support : 0 (0) [t=00:00:00.015031] persistent maps support : 0 (0) [t=00:00:00.015040] explicit attribs location : 0 (0) [t=00:00:00.015048] multi draw indirect : 0 (-) [t=00:00:00.015058] [t=00:00:00.015067] max. FBO samples : -1 [t=00:00:00.015077] max. FS/program texture slots : 8/8 [t=00:00:00.015086] max. texture size : 2048 [t=00:00:00.015097] max. texture anisotropy level : 0.000000 [t=00:00:00.015106] max. vec4 varyings/attributes : 0/0 [t=00:00:00.015115] max. draw-buffers : 0 [t=00:00:00.015124] max. rec. indices/vertices : 0/0 [t=00:00:00.015133] max. uniform buffer-bindings : 0 [t=00:00:00.015142] max. uniform block-size : 0KB [t=00:00:00.015151] max. storage buffer-bindings : 0 [t=00:00:00.015160] max. storage block-size : 0MB [t=00:00:00.015169] [t=00:00:00.015179] enable AMD-hacks : 0 [t=00:00:00.015188] compress MIP-maps: 0 [t=00:00:00.015864] [GR::UpdateGLConfigs] [t=00:00:00.015888] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.015901] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.015911] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.015921] [GR::InitGLState] [t=00:00:00.015932] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.178822] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.182970] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.188081] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.188612] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.188635] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.188650] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.221012] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.222397] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.259746] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.260043] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.275016] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 54ms [t=00:00:00.275046] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.275236] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.279073] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc9f001c2e0 (SpringVFS) global=(nil) (null) [t=00:00:00.279092] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.279199] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.279219] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.279230] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.279241] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.279261] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1841 MB [t=00:00:00.285156][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.285186][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.285205][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1603016/replay.sdfz" for game data... [t=00:00:00.441263][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.444538][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.444562][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.447011][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.447058][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 161ms [t=00:00:00.447082][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.493224][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55f4d03e90b0] using map "Mecharavaged v1.01" (loaded=0 cached=0) [t=00:00:00.494332][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [t=00:00:00.497214][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.497798][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55f4d03e90b0] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:00.498752][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:00.508717][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.508898][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.518878][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.519071][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.524299][f=-000001] forceSingleThreaded, false [t=00:00:02.007455][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.008530][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.008640][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.008697][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.008921][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.008989][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.010912][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.012043][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.012630][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.016156][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.017923][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.019555][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.019583][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.020131][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.030735][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.033812][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.034802][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.035091][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.036128][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.036336][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.059127][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.059171][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.236510][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.248899][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:02.576369][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.963275][f=-000001] Loading UnitDefs_posts [t=00:00:03.108567][f=-000001] Loading FeatureDefs_posts [t=00:00:03.191981][f=-000001] Loading WeaponDefs_posts [t=00:00:03.216928][f=-000001] Loading ArmorDefs_posts [t=00:00:03.249349][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 607ms [t=00:00:03.316208][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 740ms [t=00:00:03.318327][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.502571][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.509187][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [t=00:00:03.509976][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.510000][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.512243][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.516592][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.821300][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.883850][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.018594][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.025336][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.025360][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.475325][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 449ms [t=00:00:04.475375][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.719434][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 244ms [t=00:00:04.719482][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.766515][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 47ms [t=00:00:05.650423][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.654429][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.655495][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.672271][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.048302][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.056908][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.057022][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.058155][f=-000001] InfoTexture: legacy [t=00:00:11.058177][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.060018][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.126071][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.128538][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.128566][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.129333][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.328041][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.329986][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.522898][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.719005][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.744645][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.744696][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.745917][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.213691][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.226499][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.227329][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.438004][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:12.440641][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.440674][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.452094][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.452137][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.452151][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:12.452162][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:12.452172][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.452182][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.452193][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0867 [t=00:00:12.459425][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.459474][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.459485][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:12.459496][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:12.459505][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.459515][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.459527][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0877 [t=00:00:12.459538][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55f4d99851a0 has BLOCKSIZE 1 [t=00:00:12.464249][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.464277][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.464288][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:12.464297][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:12.464445][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.464461][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05cd [t=00:00:12.468677][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05cd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe-dbdf05cd.zip" (exists=1) [t=00:00:12.469696][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.478410][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.478444][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.482928][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.482953][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.482964][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:12.482974][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:12.482984][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.482994][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05dd [t=00:00:12.606156][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05dd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe2-dbdf05dd.zip" (exists=1) [t=00:00:12.606778][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.609206][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.609242][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.609260][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (168ms, checksum acdc3f49)" [t=00:00:12.609345][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.609371][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.609398][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.768886][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [t=00:00:12.769622][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.207273][f=-000001] Synced LuaRules: finished loading [t=00:00:15.228020][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.791527][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.850164][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.969792][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 102ms [t=00:00:16.030006][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.033103][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.033542][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.033968][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.034391][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.099276][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.099626][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.106584][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.107749][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.107770][f=-000001] LuaSocket Support: enabled [t=00:00:16.126453][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.220627][f=-000001] localWidgets, nil, true, true [t=00:00:16.223529][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.223553][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.233257][f=-000001] USE_OLD_CHILI [t=00:00:16.883940][f=-000001] Loading last game win data [t=00:00:16.885336][f=-000001] Resetting win data [t=00:00:16.885823][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.885847][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.885859][f=-000001] Player and team counts match, continuing [t=00:00:16.885873][f=-000001] tumikosha was in last game but is now absent, resetting scores [t=00:00:17.079376][f=-000001] CAS: GLSL not supported. [t=00:00:17.086183][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.086208][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.139192][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.113986][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.854724][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.997837][f=-000001] forceSingleThreaded, false [t=00:00:19.432445][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.433100][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.433453][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.433659][f=-000001] Loaded API widget: i18n [t=00:00:19.434000][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.434337][f=-000001] Loaded API widget: Win Counter [t=00:00:19.434692][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.630000][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.630469][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.630726][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.928541][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.930095][f=-000001] Loaded API widget: Lups [t=00:00:19.930330][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.930704][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.931039][f=-000001] Loaded widget: Save/Load API [t=00:00:19.931401][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.931803][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.932599][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.937578][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.939327][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.939366][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.939442][f=-000001] Set maximum particles to: 0 [t=00:00:19.939981][f=-000001] Set UnitIconDist to 0 [t=00:00:20.045062][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.071477][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.072933][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.073246][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.073556][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.093657][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.093994][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.094428][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.094713][f=-000001] Mexspot Fetcher fetching [t=00:00:20.094910][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.095222][f=-000001] Team highlighting: Disabled [t=00:00:20.095570][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.096096][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.096499][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.096872][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.097075][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.097304][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.097506][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.097790][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.098112][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.098489][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.098790][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.098805][f=-000001] Using fallback unit outlines [t=00:00:20.098994][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.099340][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.107959][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.109821][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.110313][f=-000001] Loaded widget: Guard Remove [t=00:00:20.110649][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.153391][f=-000001] Loaded widget: HealthBars [t=00:00:20.153906][f=-000001] Loaded widget: Noises [t=00:00:20.154241][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.154641][f=-000001] Loaded widget: Unit Icons [t=00:00:20.158121][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.158541][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.159020][f=-000001] Loaded widget: BuildETA [t=00:00:20.159383][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.159795][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.160185][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.160546][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.160756][f=-000001] Loaded widget: Objectives [t=00:00:20.162390][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.162749][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.166630][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.167075][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.167105][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1603016/events.log [t=00:00:20.170416][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.171148][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.171444][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.186826][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.187298][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.187660][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.188028][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.188396][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.188835][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.189059][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.189392][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.189747][f=-000001] Loaded widget: Autoquit [t=00:00:20.189970][f=-000001] Loaded widget: Blast Radius [t=00:00:20.190327][f=-000001] Loaded widget: CameraShake [t=00:00:20.190555][f=-000001] Loaded widget: Easy Facing [t=00:00:20.191195][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.204105][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.204569][f=-000001] EndGame Graph disabled [t=00:00:20.224217][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.224588][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.224949][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.225168][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.249352][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.249889][f=-000001] Loaded widget: Ferry Points [t=00:00:20.250575][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.258366][f=-000001] Loaded widget: Context Menu [t=00:00:20.258846][f=-000001] Loaded widget: Darkening [t=00:00:20.259164][f=-000001] Loaded widget: Decloak Range [t=00:00:20.259517][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.266387][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.266930][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.267168][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.267519][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.268822][f=-000001] Input grabbing is enabled! [t=00:00:20.268849][f=-000001] Input grabbing is enabled! [t=00:00:20.268965][f=-000001] Loaded widget: Grab Input [t=00:00:20.269379][f=-000001] Loaded widget: Haven Handler [t=00:00:20.269753][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.270221][f=-000001] Loaded widget: In-game Guide [t=00:00:20.270453][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.270751][f=-000001] Loaded widget: Keep Target [t=00:00:20.271101][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.271465][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.271775][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.272137][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.272589][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.272819][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.273046][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.273274][f=-000001] Loaded widget: Orbit Command [t=00:00:20.273631][f=-000001] Loaded widget: Point Tracker [t=00:00:20.273876][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.274109][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.274549][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.274937][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.275426][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.275951][f=-000001] Loaded widget: Simple Settings [t=00:00:20.276353][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.276622][f=-000001] Loaded widget: SmoothCam [t=00:00:20.277048][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.278079][f=-000001] Loaded widget: Stereo3D [t=00:00:20.278334][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.281617][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.281889][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.282663][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.283466][f=-000001] Loaded widget: Command Alpha [t=00:00:20.283925][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.284295][f=-000001] Loaded widget: Ghost Site [t=00:00:20.285370][f=-000001] Loaded widget: Attack Warning [t=00:00:20.285717][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.286325][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.287546][f=-000001] Loaded widget: Auto Group [t=00:00:20.288531][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.289458][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.289820][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.290619][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.291641][f=-000001] Loaded widget: Select Com at start [t=00:00:20.297322][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.298464][f=-000001] Loaded widget: Transport AI [t=00:00:20.454050][f=-000001] Loaded widget: Attack AoE [t=00:00:20.454589][f=-000001] Loaded widget: Icon Sets [t=00:00:20.455364][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.461153][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.461641][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.487659][f=-000001] Loaded widget: Unit Start State [t=00:00:20.488136][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.489866][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.490126][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.491208][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.507693][f=-000001] Loaded widget: UnitShapes [t=00:00:20.508331][f=-000001] Loaded widget: Commands FX [t=00:00:20.508581][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.508918][f=-000001] : disabled for spectators [t=00:00:20.509907][f=-000001] Loaded widget: Stockpiler [t=00:00:20.513561][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.513860][f=-000001] Loaded widget: AllyCursors [t=00:00:20.514431][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.514838][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.515256][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.516555][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.516976][f=-000001] Loaded widget: Selection Send [t=00:00:20.517389][f=-000001] Loaded widget: Shield Guard [t=00:00:20.517951][f=-000001] Loaded widget: State Icons [t=00:00:20.518348][f=-000001] : disabled for spectators [t=00:00:20.519219][f=-000001] Loaded widget: Building Starter [t=00:00:20.519625][f=-000001] : disabled for spectators [t=00:00:20.520436][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.520735][f=-000001] Loaded widget: LupsManager [t=00:00:20.521171][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.521566][f=-000001] Loaded widget: Units on Fire [t=00:00:20.522212][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.522799][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.524075][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.524479][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.524991][f=-000001] Loaded widget: Chili Docking [t=00:00:20.532806][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.540020][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.540671][f=-000001] Loaded widget: HUD Presets [t=00:00:20.541332][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.543552][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.543965][f=-000001] Loaded widget: Image Preloader [t=00:00:20.544375][f=-000001] Loaded widget: Custom Markers [t=00:00:20.548927][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.549417][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:20.549633][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.550400][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.550959][f=-000001] Loaded widget: Start Boxes [t=00:00:20.552183][f=-000001] Loaded widget: Select Keys [t=00:00:20.560336][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.561270][f=-000001] Loaded widget: Pause Screen [t=00:00:20.561543][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.561801][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:20.562067][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.562801][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.563194][f=-000001] SetSunLighting [t=00:00:20.563966][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.575987][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.580008][f=-000001] Loaded widget: Font Cache [t=00:00:20.580501][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.580543][f=-000001] Loaded widget: GC Control [t=00:00:20.616925][f=-000001] Loaded widget: Layout Handler [t=00:00:20.617636][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.617879][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:20.625948][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.630815][f=-000001] Writing last game win data [t=00:00:20.635297][f=-000001] LuaUI v0.3 [t=00:00:20.787354][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.788247][f=-000001] [s11n] Loading s11n file... [t=00:00:20.789125][f=-000001] [s11n] Parsing model... [t=00:00:20.790172][f=-000001] [s11n] Populating game world... [t=00:00:20.894019][f=-000001] [s11n] s11n loading complete. [t=00:00:20.894831][f=-000001] Running Springboard Feature Fixer, 30, 55 [t=00:00:21.222776][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.249938][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13369,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.139800][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.141370][f=-000001] Spectator mode. Widget removed. [t=00:00:22.156194][f=-000001] Spectator mode. Widget removed. [t=00:00:22.157547][f=-000001] Playback paused [t=00:00:22.162777][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.259071][f=-000001] Opening demofile demos/1603016/replay.sdfz [t=00:00:22.259213][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.259231][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.259544][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.259901][f=-000001] -> Connection established (given id 2) [t=00:00:22.259929][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:22.259953][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.259965][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:22.259977][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:22.259991][f=-000001] Speed set to 20.0 [server] [t=00:00:22.260014][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55f4f1fcf2d0,0x55f4f9c28f20}][locale="C"]" [t=00:00:22.260027][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.275811][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.275844][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.299783][f=-000001] Beginning demo playback [t=00:00:25.316165][f=-000001] GameID: fe222f64be99ada5567c3b7dce16ba18 [t=00:00:25.347836][f=-000001] Connection attempt from ghostfacekiller [t=00:00:25.347871][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.347949][f=-000001] [0] Event [undefined]: ghostfacekiller changed status [t=00:00:25.348103][f=-000001] -> Connection established (given id 0) [t=00:00:25.348119][f=-000001] Connection attempt from Player6590 [t=00:00:25.348131][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.348506][f=-000001] [0] Event [undefined]: Player6590 changed status [t=00:00:25.348630][f=-000001] -> Connection established (given id 1) [t=00:00:25.411621][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player6590" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:25.411661][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player6590" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.419843][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:25.419883][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.827780][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player6590" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:25.835814][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player6590" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:25.851988][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:25.859801][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:26.131767][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[Game::Load][lua{Rules,Gaia}={000001f77534a980,000001f77b3cb110}][locale="C"]" [t=00:00:26.140308][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player6590" string="[Game::Load][lua{Rules,Gaia}={00000235f761e7d0,000002359b899df0}][locale="C"]" [t=00:00:26.261124][f=-000001] Allies: I choose: Guardian! [t=00:00:26.792216][f=-000001] Allies: I choose: Engineer! [t=00:00:27.236216][f=-000001] Player Player6590 left the game: normal quit [t=00:00:27.236273][f=-000001] [0] Event [undefined]: Player6590 quit [t=00:00:27.301535][f=-000001] [0] Event [4802,337.119202,1617]: 0 finished unit Guardian Commander [t=00:00:27.339307][f=-000001] [0] Event [1037,337.122559,4742]: 1 finished unit Engineer Commander [t=00:00:27.365185][f=0000000] [0] ghostfacekiller, team: 0, elo:1234, userid: 578864 [t=00:00:27.365241][f=0000000] [0] Player6590, team: 1, elo:1500, userid: 579435 [t=00:00:27.365269][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:27.376373][f=0000000] Playback continued [t=00:00:27.453910][f=0000052] [52] Event [4816,337.115021,1488]: 0 finished unit Hovercraft Platform [t=00:00:28.552699][f=0000689] [689] Event [4802,414.115021,1617]: 0 finished unit Firefly [t=00:00:29.272680][f=0001093] [1093] Event [4848,337.115021,1488]: 0 finished unit Scalpel [t=00:00:31.066835][f=0002103] [2103] Event [4760,337.115021,1592]: 0 finished unit Caretaker [t=00:00:31.618198][f=0002409] [2409] Event [4856,337.115021,1592]: 0 finished unit Caretaker [t=00:00:31.726546][f=0002452] [2452] Event [4848,337.115021,1488]: 0 finished unit Scalpel [t=00:00:33.125892][f=0003200] > SPRINGIE:User Player6590|tankheavyarty|0_0||False|||DE [t=00:00:33.204526][f=0003242] > SPRINGIE:User Player6590|tankheavyarty|0_0||False|||DE [t=00:00:33.398910][f=0003359] > SPRINGIE:User Player6590|tankheavyarty|0_0||False|||DE [t=00:00:33.455766][f=0003387] Connection attempt from Player6590 [t=00:00:33.455802][f=0003387] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:33.455892][f=0003387] [3387] Event [undefined]: Player6590 changed status [t=00:00:33.456031][f=0003387] -> Connection established (given id 1) [t=00:00:33.477490][f=0003397] [Game::ClientReadNet][LOGMSG] sender="Player6590" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:33.477525][f=0003397] [Game::ClientReadNet][LOGMSG] sender="Player6590" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:33.870456][f=0003616] [Game::ClientReadNet][LOGMSG] sender="Player6590" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:33.880195][f=0003619] [Game::ClientReadNet][LOGMSG] sender="Player6590" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:34.229142][f=0003808] [Game::ClientReadNet][LOGMSG] sender="Player6590" string="[Game::Load][lua{Rules,Gaia}={0000019fe56d5bc0,0000019fe371d890}][locale="C"]" [t=00:00:34.259399][f=0003823] [3823] Event [4616,337.115021,1800]: 0 finished unit Metal Extractor [t=00:00:34.424907][f=0003891] [3891] Event [4848,337.115021,1488]: 0 finished unit Scalpel [t=00:00:34.642982][f=0004001] Player Player6590 left the game: normal quit [t=00:00:34.643037][f=0004001] [4001] Event [undefined]: Player6590 quit [t=00:00:36.544955][f=0004964] [4964] Event [4848,337.115021,1488]: 0 finished unit Scalpel [t=00:00:36.595642][f=0004986] [4986] Event [4792,337.115021,1704]: 0 finished unit Solar Collector [t=00:00:38.451468][f=0005800] [5800] Event [4848,337.115021,1488]: 0 finished unit Scalpel [t=00:00:40.086166][f=0006625] [6625] Event [4848,337.115021,1488]: 0 finished unit Scalpel [t=00:00:42.067160][f=0007664] [7664] Event [4848,337.115021,1488]: 0 finished unit Scalpel [t=00:00:42.865513][f=0008080] [8080] Event [4616,337.115021,1272]: 0 finished unit Metal Extractor [t=00:00:43.642084][f=0008495] [8495] Event [4848,337.115021,1488]: 0 finished unit Scalpel [t=00:00:44.972791][f=0009217] [9217] Event [4848,337.115021,1488]: 0 finished unit Scalpel [t=00:00:46.393669][f=0009973] [9973] Event [5112,337.115021,1272]: 0 finished unit Metal Extractor [t=00:00:46.559621][f=0010057] [10057] Event [4848,337.115021,1488]: 0 finished unit Scalpel [t=00:00:48.522745][f=0011125] game_message: Player6590 has been destroyed! [t=00:00:48.522874][f=0011125] [11125] Event [undefined]: Player6590 resigned [t=00:00:48.523131][f=0011125] game_message: ghostfacekiller wins! [t=00:00:48.523540][f=0011125] Submitting stats [t=00:00:48.529770][f=0011125] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:48.533613][f=0011125] Part| Total Time|Time of the last 0.5s [t=00:00:48.533645][f=0011125] Draw 5815.04ms 16.78% [t=00:00:48.533664][f=0011125] Lua::Callins::Synced 2271.04ms 17.68% [t=00:00:48.533676][f=0011125] Lua::Callins::Unsynced 9935.92ms 30.67% [t=00:00:48.533688][f=0011125] Lua::CollectGarbage::Synced 101.64ms 0.60% [t=00:00:48.533700][f=0011125] Lua::CollectGarbage::Unsynced 353.08ms 0.20% [t=00:00:48.533711][f=0011125] Misc::Profiler::AddTime 31.41ms 0.10% [t=00:00:48.533722][f=0011125] Sim 11832.22ms 37.66% [t=00:00:48.533908][f=0011125] [11125] Event [1037,337.115021,4742]: 1 lost unit Engineer Commander [t=00:00:48.539452][f=0011125] [11125] Received game_message: Player6590 has been destroyed! [t=00:00:48.541752][f=0011125] [11125] Received game_message: ghostfacekiller wins! [t=00:00:48.552391][f=0011126] [11126] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,1275,3810,1275,3810,0,0,0,0,0,0,0,0,0,0,0,0,1349,0,1349,0,91.1999512,429.473694,91.1999512,429.473694,0,0,0,0,8,10,8,10,1275,1275,1275,1275,6,8,6,8,0,1320,0,1320,0,0,0,0,0,1215,0,1215,0,0,0,0,0,0,0,0,429.473694,91.1999512,429.473694,91.1999512 [t=00:00:48.553950][f=0011126] [11126] Game End Stats Values: 19,1275,4115,1275,4115,0,0,0,0,0,0,0,0,0,0,0,0,1439,0,1439,0,91.1999512,429.473694,91.1999512,429.473694,0,0,0,0,8,10,8,10,1275,1275,1275,1275,6,8,6,8,0,1540,0,1540,0,0,0,0,0,1300,0,1300,0,0,0,0,0,0,0,0,429.473694,91.1999512,429.473694,91.1999512 [t=00:00:48.554027][f=0011126] [11126] Game End Stats Values: 20,1275,4335,1275,4335,0,0,0,0,0,0,0,0,0,0,0,0,1529,0,1529,0,91.1999512,429.473694,91.1999512,429.473694,0,0,0,0,8,10,8,10,1275,1275,1275,1275,6,9.86666679,6,9.86666679,0,1760,0,1760,0,0,0,0,0,1300,0,1300,0,0,0,0,0,0,0,0,429.473694,91.1999512,429.473694,91.1999512 [t=00:00:48.554111][f=0011126] [11126] Game End Stats Values: 21,1275,4335,1275,4335,0,0,0,0,0,0,0,0,0,0,0,0,1619,0,1619,0,91.1999512,429.473694,91.1999512,429.473694,0,0,0,0,8,10,8,10,1275,1275,1275,1275,6,10,6,10,0,1760,0,1760,0,0,0,0,0,1300,0,1300,0,0,0,0,0,0,0,0,429.473694,91.1999512,429.473694,91.1999512 [t=00:00:48.554185][f=0011126] [11126] Game End Stats Values: 22,1275,4555,1275,4555,0,0,0,0,0,0,0,0,0,0,0,0,1709,0,1709,0,91.1999512,429.473694,91.1999512,429.473694,0,0,0,0,8,10,8,10,1275,1275,1275,1275,6,10,6,10,0,1980,0,1980,0,0,0,0,0,1300,0,1300,0,0,0,0,0,0,0,0,429.473694,91.1999512,429.473694,91.1999512 [t=00:00:48.554256][f=0011126] [11126] Game End Stats Values: 23,1275,4555,1275,4555,0,0,0,0,0,0,0,0,0,0,0,0,1799,0,1799,0,91.1999512,429.473694,91.1999512,429.473694,0,0,0,0,8,10,8,10,1275,1275,1275,1275,6,10,6,10,0,1980,0,1980,0,0,0,0,0,1300,0,1300,0,0,0,0,0,0,0,0,429.473694,91.1999512,429.473694,91.1999512 [t=00:00:48.554331][f=0011126] [11126] Game End Stats Values: 24,1275,4860,1275,4860,0,0,0,0,0,0,0,0,0,0,0,0,1889,0,1889,0,91.1999512,429.473694,91.1999512,429.473694,0,0,0,0,8,10,8,10,1275,1275,1275,1275,6,11.4666662,6,11.4666662,0,2200,0,2200,0,0,0,0,0,1385,0,1385,0,0,0,0,0,0,0,0,429.473694,91.1999512,429.473694,91.1999512 [t=00:00:48.554413][f=0011126] [11126] Game End Stats Values: 25,1275,4860,1275,4860,0,0,0,0,0,0,0,0,0,0,0,0,1979,0,1979,0,302.400574,858.947327,302.400574,858.947327,0,0,0,0,8,10,8,10,1275,1275,1275,1275,6,12,6,12,0,2200,0,2200,0,0,0,0,0,1385,0,1385,0,0,0,0,0,0,0,0,858.947327,302.400574,858.947327,302.400574 [t=00:00:48.554489][f=0011126] [11126] Game End Stats Values: 26,1275,4860,1275,4860,0,0,0,0,0,0,0,0,0,0,0,0,2045,0,2045,0,302.400574,1587.03943,302.400574,1587.03943,0,0,0,0,8,10,8,10,1275,1275,1275,1275,6,12,6,12,0,2200,0,2200,0,0,0,0,0,1385,0,1385,0,0,0,0,0,0,0,0,1587.03943,302.400574,1587.03943,302.400574 [t=00:00:48.851007][f=0011301] Player ghostfacekiller left the game: normal quit [t=00:00:48.851073][f=0011301] [11301] Event [undefined]: ghostfacekiller quit [t=00:00:48.995026][f=0011382] No clients connected, shutting down server [t=00:00:48.995063][f=0011382] Server shutdown [t=00:00:48.995298][f=0011382] [11382] all players disconnected [t=00:00:58.529973][f=0017076] Autoquit sending quit command. [t=00:00:58.530568][f=0017076] [QuitAction] user exited to system [t=00:00:58.531399][f=0017076] [SpringApp::Kill][1] fromRun=1 [t=00:00:58.531432][f=0017076] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:58.531452][f=0017076] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:58.531465][f=0017076] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:58.531477][f=0017076] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:58.531489][f=0017076] [SpringApp::Kill][2] [t=00:00:58.532565][f=0017076] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:58.532943][f=0017076] [Game::KillLua][1] dtor=0 luaUI=0x55f4e8123c50 [t=00:00:58.533188][f=0017076] Start widgetHandler:Shutdown [t=00:00:58.537454][f=0017076] Shutdown - SaveOrderList Complete [t=00:00:58.538322][f=0017076] Writing last game win data [t=00:00:58.545127][f=0017076] Shutdown - SaveConfigData Complete [t=00:00:58.545160][f=0017076] Shutdown Widget - Chili Highlight [t=00:00:58.545181][f=0017076] Shutdown Widget - Save/Load API [t=00:00:58.545197][f=0017076] Shutdown Widget - Draw After Chili [t=00:00:58.545226][f=0017076] Shutdown Widget - API Unit Tracker GL4 [t=00:00:58.545247][f=0017076] Shutdown Widget - EPIC Menu [t=00:00:58.546505][f=0017076] Shutdown Widget - Chili Minimap [t=00:00:58.546960][f=0017076] Shutdown Widget - Chili Widget Selector [t=00:00:58.547990][f=0017076] Shutdown Widget - Local Team Colors [t=00:00:58.548028][f=0017076] Shutdown Widget - Display Keys 2 [t=00:00:58.548089][f=0017076] Shutdown Widget - Save Game Menu [t=00:00:58.548106][f=0017076] Shutdown Widget - HealthBars [t=00:00:58.549105][f=0017076] Shutdown Widget - Noises [t=00:00:58.549128][f=0017076] Shutdown Widget - Unit Icons [t=00:00:58.549149][f=0017076] Shutdown Widget - Win Counter [t=00:00:58.549165][f=0017076] Shutdown Widget - BuildETA [t=00:00:58.549184][f=0017076] Shutdown Widget - EndGame APM stats [t=00:00:58.549201][f=0017076] Shutdown Widget - SpringRTS Replay Stats [t=00:00:58.549250][f=0017076] Shutdown Widget - Modular Comm Info [t=00:00:58.549271][f=0017076] Shutdown Widget - Music Player v2 [t=00:00:58.549288][f=0017076] Shutdown Widget - State Reverse and Latency [t=00:00:58.549303][f=0017076] Shutdown Widget - CameraShake [t=00:00:58.549319][f=0017076] Shutdown Widget - Chili Economy Panel Default [t=00:00:58.549446][f=0017076] Shutdown Widget - Chili EndGame Window [t=00:00:58.549471][f=0017076] Shutdown Widget - Chili Nuke Warning [t=00:00:58.549489][f=0017076] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:58.549511][f=0017076] Shutdown Widget - Chili Spectator Panels [t=00:00:58.549526][f=0017076] Shutdown Widget - Context Menu [t=00:00:58.549551][f=0017076] Shutdown Widget - Darkening [t=00:00:58.549577][f=0017076] Shutdown Widget - Defense Range Zero-K [t=00:00:58.549593][f=0017076] Shutdown Widget - Grab Input [t=00:00:58.549613][f=0017076] Shutdown Widget - Highlight Geos [t=00:00:58.549628][f=0017076] Shutdown Widget - Local Widgets Config [t=00:00:58.549648][f=0017076] Shutdown Widget - MinimapEvents [t=00:00:58.549678][f=0017076] Shutdown Widget - Missile Silo Range [t=00:00:58.549697][f=0017076] Shutdown Widget - Point Tracker [t=00:00:58.549712][f=0017076] Shutdown Widget - Showeco and Grid Drawer [t=00:00:58.549728][f=0017076] Shutdown Widget - Stereo3D [t=00:00:58.549744][f=0017076] Shutdown Widget - Attack AoE [t=00:00:58.549760][f=0017076] Shutdown Widget - UnitShapes [t=00:00:58.550047][f=0017076] Shutdown Widget - Map Edge Extension [t=00:00:58.550069][f=0017076] Shutdown Widget - Selection Send [t=00:00:58.550092][f=0017076] Shutdown Widget - LupsManager [t=00:00:58.550113][f=0017076] Shutdown Widget - Newton Firezone [t=00:00:58.550130][f=0017076] Shutdown Widget - Chili Pro Console [t=00:00:58.551858][f=0017076] Shutdown Widget - Persistent Build Height [t=00:00:58.551895][f=0017076] Shutdown Widget - Lasso Terraform GUI [t=00:00:58.551911][f=0017076] Shutdown Widget - Chili Framework [t=00:00:58.551927][f=0017076] Shutdown Widget - Lups [t=00:00:58.551973][f=0017076] Shutdown Widget - Custom Markers [t=00:00:58.551992][f=0017076] Shutdown Widget - Chili Core Selector [t=00:00:58.552097][f=0017076] Shutdown Widget - Mex Placement Handler [t=00:00:58.552130][f=0017076] Shutdown Widget - Select Keys [t=00:00:58.552169][f=0017076] Shutdown Widget - Pause Screen [t=00:00:58.552514][f=0017076] Shutdown Widget - Layout Handler [t=00:00:58.552542][f=0017076] Shutdown Widget - Text To Speech Control [t=00:00:58.552560][f=0017076] End widgetHandler:Shutdown [t=00:00:58.675744][f=0017076] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={746712,59632563} {int,ext,rec}Allocs={8173779,0,0} {chunk,block}Bytes={59632563,0} [t=00:00:58.675847][f=0017076] [Game::KillLua][2] dtor=0 luaGaia=0x55f4f9c28f20 [t=00:00:58.697000][f=0017076] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={529421,46592959} {int,ext,rec}Allocs={8173780,0,0} {chunk,block}Bytes={46592959,0} [t=00:00:58.697522][f=0017076] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={529421,46592959} {int,ext,rec}Allocs={8173780,0,0} {chunk,block}Bytes={46592959,0} [t=00:00:58.697654][f=0017076] [Game::KillLua][3] dtor=0 luaRules=0x55f4f1fcf2d0 [t=00:00:58.697724][f=0017076] Start gadgetHandler:Shutdown [t=00:00:58.697788][f=0017076] Shutdown - StartSetup [t=00:00:58.697802][f=0017076] Shutdown - UnitMorph [t=00:00:58.698090][f=0017076] Shutdown - Carrier Drones [t=00:00:58.698846][f=0017076] Shutdown - Missile Silo Controller [t=00:00:58.698869][f=0017076] Shutdown - Modular Comm Info [t=00:00:58.698883][f=0017076] Shutdown - Terrain Texture Handler [t=00:00:58.698896][f=0017076] Shutdown - UnitCloakShield [t=00:00:58.698977][f=0017076] Shutdown - Starlight Handler [t=00:00:58.698994][f=0017076] End gadgetHandler:Shutdown [t=00:00:58.774996][f=0017076] Start gadgetHandler:Shutdown [t=00:00:58.775055][f=0017076] Shutdown - Save/Load [t=00:00:58.775078][f=0017076] Shutdown - Teleport Throw [t=00:00:58.775094][f=0017076] Shutdown - UnitMorph [t=00:00:58.775116][f=0017076] Shutdown - Modular Comm Info [t=00:00:58.775130][f=0017076] Shutdown - Retreat Command [t=00:00:58.775149][f=0017076] Shutdown - Shockwaves [t=00:00:58.775164][f=0017076] Shutdown - UnitCloakShield [t=00:00:58.775184][f=0017076] Shutdown - Lups Cloak FX [t=00:00:58.775200][f=0017076] Shutdown - Lups [t=00:00:58.775241][f=0017076] Shutdown - Lups Shield [t=00:00:58.775275][f=0017076] End gadgetHandler:Shutdown [t=00:00:58.789641][f=0017076] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8173816,0,0} {chunk,block}Bytes={0,0} [t=00:00:58.789824][f=0017076] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8173816,0,0} {chunk,block}Bytes={0,0} [t=00:00:58.789893][f=0017076] [Game::KillLua][4] dtor=0 [t=00:00:58.789921][f=0017076] [Game::KillLua][5] dtor=0 [t=00:00:58.802407][f=0017076] [Game::~CGame][1] [t=00:00:58.802460][f=0017076] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:58.802473][f=0017076] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:58.802484][f=0017076] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:58.802496][f=0017076] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:58.802508][f=0017076] [Game::KillLua][4] dtor=1 [t=00:00:58.802520][f=0017076] [Game::KillLua][5] dtor=1 [t=00:00:58.802811][f=0017076] [Game::KillMisc][1] [t=00:00:58.802825][f=0017076] [Game::KillMisc][2] [t=00:00:58.803731][f=0017076] [Game::KillMisc][3] [t=00:00:58.804476][f=0017076] [Game::KillRendering][1] [t=00:00:58.837862][f=0017076] [3DOParser::Kill] allocated 1 pieces [t=00:00:58.837975][f=0017076] [S3OParser::Kill] allocated 5479 pieces [t=00:00:58.839345][f=0017076] [AssParser::Kill] allocated 677 pieces [t=00:00:59.021391][f=0017076] [Game::KillInterface][1] [t=00:00:59.022975][f=0017076] [Game::KillInterface][2] [t=00:00:59.027610][f=0017076] [Game::KillSimulation][1] [t=00:00:59.027660][f=0017076] [Game::KillSimulation][2] [t=00:00:59.864884][f=0017076] [CCollisionHandler] dis-/continuous tests: 0/1824 [t=00:00:59.864928][f=0017076] [Game::KillSimulation][3] [t=00:00:59.865297][f=0017076] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:59.865323][f=0017076] [~CPathCache(24x24)] cacheHits=5 hitPercentage=23% numHashColls=0 maxCacheSize=5 [t=00:00:59.865341][f=0017076] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:59.865358][f=0017076] [~CPathCache(48x48)] cacheHits=13 hitPercentage=0% numHashColls=0 maxCacheSize=9 [t=00:00:59.867989][f=0017076] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:00.024463][f=0017076] [LosHandler::Kill] raycast instance cache-{hits,misses}={1912,1091}; shared=0%; cached=64% [t=00:01:00.217125][f=0017076] [Game::KillSimulation][4] [t=00:01:04.174962][f=0017076] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:04.176424][f=0017076] [Game::~CGame][2] [t=00:01:04.176548][f=0017076] [Game::~CGame][3] [t=00:01:04.366609][f=0017076] [SpringApp::Kill][3] [t=00:01:04.367599][f=0017076] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 176862 bytes sent 58761 bytes recv'd [t=00:01:04.373470][f=0017076] Kill: client disconnecting... [t=00:01:06.397761][f=0017076] CloseConnection: client connection closed [t=00:01:06.398560][f=0017076] [SpringApp::Kill][4] font=0x55f4d031c600 [t=00:01:06.408131][f=0017076] [SpringApp::Kill][5] [t=00:01:06.455152][f=0017076] [SpringApp::Kill][6] [t=00:01:06.455220] [SpringApp::Kill][7] [t=00:01:06.456774] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:06.456844] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:06.456859] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:06.456870] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:06.456882] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:06.456892] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:06.456904] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {84, 1048576, 1048576}, EBO = {126, 1048576, 1048576} [t=00:01:06.456936] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2148, 1048576, 1048576}, EBO = {3222, 1048576, 1048576} [t=00:01:06.456947] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:06.456958] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:06.456969] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:06.456979] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:06.456990] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:06.471100] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:06.471142] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:06.471152] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:06.471162] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:06.472356] [VFS] [SpringVFS::DeleteArchives] [t=00:01:06.472375] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:01:06.472385] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x55f4d03f0690) [t=00:01:06.481860] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3418ms [t=00:01:06.481916] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=90ms [t=00:01:06.481926] file="luaui/widgets/gui_selection_modkeys.lua" indx=4804 inflSize=7kb readTime=40ms [t=00:01:06.481938] file="objects3d/starlight.dae" indx=5597 inflSize=1173kb readTime=31ms [t=00:01:06.482033] file="objects3d/detriment.s3o" indx=5258 inflSize=514kb readTime=23ms [t=00:01:06.482047] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=21ms [t=00:01:06.482057] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=21ms [t=00:01:06.482544] file="objects3d/shipcarrier.dae" indx=5551 inflSize=1789kb readTime=21ms [t=00:01:06.482561] file="unittextures/gauss3_tex1.png" indx=7349 inflSize=1103kb readTime=21ms [t=00:01:06.482731] file="objects3d/commrecon3.s3o" indx=5136 inflSize=130kb readTime=19ms [t=00:01:06.482746] file="unittextures/factorytank_1.png" indx=7329 inflSize=4103kb readTime=18ms [t=00:01:06.487652] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 168885868 bytes cached in 3491 files [t=00:01:06.830125] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [t=00:01:06.830176] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x55f4d0316360) [t=00:01:06.832564] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:06.832591] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55f4d02ed810) [t=00:01:06.833237] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:06.833805] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fc9f001a340) [t=00:01:06.834233] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:06.835848] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55f4d030f170) [t=00:01:06.835999] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:06.836023] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:06.836039] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:06.836050] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:06.836060] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:06.836071] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:06.837543] [SpringApp::Kill][8] [t=00:01:06.837563] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:06.837574] [WatchDog::Uninstall][1] hangDetectorThread=0x55f4899b84d0 (joinable=1) [t=00:01:06.837585] [WatchDog::Uninstall][2] [t=00:01:07.092386] [WatchDog::Uninstall][3] [t=00:01:07.092426] [SpringApp::Kill][9]