[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008984] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009030] Using writeable configuration source: "/tmp/tmp.0CukkCgnWp/springsettings.1601433.cfg" [t=00:00:00.015179] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015231] ============== ============== [t=00:00:00.015242] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015251] [t=00:00:00.015260] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015269] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015278] Use "none" to disable the default log sections. [t=00:00:00.015287] ============== ============== [t=00:00:00.015296] ============== ============== [t=00:00:00.015350] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015360] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015369] ROAM = 2 [t=00:00:00.015379] RotateLogFiles = 1 [t=00:00:00.015388] TeamHighlight = 0 [t=00:00:00.015398] ============== ============== [t=00:00:00.015407] ============== ============== [t=00:00:00.015417] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.015427] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015436] Compiler Version: gcc-11.1.0 [t=00:00:00.015459] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015688] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015701] Binary Word Size: 64-bit (native) [t=00:00:00.015710] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015720] Physical CPU Cores: 1 [t=00:00:00.015729] Logical CPU Cores: 1 [t=00:00:00.015738] ============== ============== [t=00:00:00.015803] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015813] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015822] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015831] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015839] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017516] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.017540] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017563] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017594] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017618] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017629] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017663] [GR::LogVersionInfo] [t=00:00:00.017673] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017682] GL version : [t=00:00:00.017691] GL vendor : [t=00:00:00.017700] GL renderer : [t=00:00:00.017709] GLSL version: [t=00:00:00.017718] GLEW version: spring headless stub GLEW version [t=00:00:00.017727] GPU memory : unknown [t=00:00:00.017736] SDL swap-int: 0 [t=00:00:00.017745] SDL driver : headless stub [t=00:00:00.017755] [t=00:00:00.017764] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017773] GLSL shader support : 0 [t=00:00:00.017782] GL4 support : 0 [t=00:00:00.017791] FBO extension support : 0 [t=00:00:00.017800] NVX GPU mem-info support : 0 [t=00:00:00.017859] ATI GPU mem-info support : 0 [t=00:00:00.017872] NPOT-texture support : 1 (0) [t=00:00:00.017881] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017890] texture query-LOD support : 1 (0) [t=00:00:00.017899] MSAA frame-buffer support : 0 (0) [t=00:00:00.017909] Z-buffer depth : 16 (-) [t=00:00:00.017918] primitive-restart support : 0 (0) [t=00:00:00.017926] clip-space control support: 0 (0) [t=00:00:00.017936] seamless cube-map support : 0 (0) [t=00:00:00.017945] frag-depth layout support : 0 (0) [t=00:00:00.017954] persistent maps support : 0 (0) [t=00:00:00.017963] explicit attribs location : 0 (0) [t=00:00:00.017972] multi draw indirect : 0 (-) [t=00:00:00.017980] [t=00:00:00.017990] max. FBO samples : -1 [t=00:00:00.017999] max. FS/program texture slots : 8/8 [t=00:00:00.018008] max. texture size : 2048 [t=00:00:00.018019] max. texture anisotropy level : 0.000000 [t=00:00:00.018028] max. vec4 varyings/attributes : 0/0 [t=00:00:00.018038] max. draw-buffers : 0 [t=00:00:00.018047] max. rec. indices/vertices : 0/0 [t=00:00:00.018055] max. uniform buffer-bindings : 0 [t=00:00:00.018065] max. uniform block-size : 0KB [t=00:00:00.018074] max. storage buffer-bindings : 0 [t=00:00:00.018082] max. storage block-size : 0MB [t=00:00:00.018091] [t=00:00:00.018100] enable AMD-hacks : 0 [t=00:00:00.018109] compress MIP-maps: 0 [t=00:00:00.019319] [GR::UpdateGLConfigs] [t=00:00:00.019340] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019354] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019365] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019374] [GR::InitGLState] [t=00:00:00.019571] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.881791] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.930653] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.948252] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.949523] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.949553] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.949570] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:01.123958] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:01.127229] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.265206] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.265594] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.281664] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 170ms [t=00:00:01.281699] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.281900] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.286797] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb98001c2e0 (SpringVFS) global=(nil) (null) [t=00:00:01.286826] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.289545] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.289575] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.289586] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.289595] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.289617] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1919 MB [t=00:00:01.309864][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.312658][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.312816][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1601433/replay.sdfz" for game data... [t=00:00:01.499717][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.504146][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.504175][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.512236][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.512311][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [t=00:00:01.512817][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.564630][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55d89fe138d0] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:01.566110][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:01.568405][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.568978][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55d89fe138d0] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:01.570330][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:01.582341][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.583579][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.595469][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 82ms [t=00:00:01.596173][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.603069][f=-000001] forceSingleThreaded, false [t=00:00:01.708326][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.708374][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.708491][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.708551][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.708609][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.708667][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.709937][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.710459][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.710988][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.713334][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.715333][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.717422][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.717455][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.718088][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.726169][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.728115][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.729079][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.729332][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.730515][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.730798][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.737422][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.737493][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.889684][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.971324][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.107366][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.447999][f=-000001] Loading UnitDefs_posts [t=00:00:02.694620][f=-000001] Loading FeatureDefs_posts [t=00:00:02.743589][f=-000001] Loading WeaponDefs_posts [t=00:00:02.771056][f=-000001] Loading ArmorDefs_posts [t=00:00:02.791950][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 656ms [t=00:00:02.870383][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 763ms [t=00:00:02.874318][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.070580][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.076301][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [t=00:00:03.077081][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.077114][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.078296][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.080839][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.346038][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.401308][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.526029][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.533227][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.533264][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.985413][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 452ms [t=00:00:03.985475][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.102051][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [t=00:00:04.102104][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.125636][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.789709][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.793227][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.794306][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.809125][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.779550][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.786215][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.786236][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.787421][f=-000001] InfoTexture: legacy [t=00:00:09.787440][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.788687][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.663507][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.689949][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 15ms [t=00:00:10.693889][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.698519][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.878919][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.887228][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.073987][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.129474][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.145860][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.145909][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.147347][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.717867][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.728959][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.729267][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.888471][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:11.890410][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.890435][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.897816][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.897986][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.898001][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.898013][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.898025][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.898036][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.898048][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:11.903997][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.904072][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.904083][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.904092][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.904103][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.904114][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.904127][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:11.904139][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55d8a8046dd0 has BLOCKSIZE 1 [t=00:00:11.907706][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.907754][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.907768][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.907778][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.908055][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.908072][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:11.914878][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:11.916594][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.928205][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.928251][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.931347][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.931384][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.931395][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.931405][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.931414][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.931424][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:12.026785][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:12.027631][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.029651][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.029672][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.029688][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (139ms, checksum e5c632c8)" [t=00:00:12.029747][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.029760][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.029785][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.199333][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [t=00:00:12.200059][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.304919][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.304989][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.728689][f=-000001] Synced LuaRules: finished loading [t=00:00:14.746563][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.357597][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.452382][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.529776][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 64ms [t=00:00:16.050369][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.050794][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.051180][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.120579][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.133786][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.135404][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.135421][f=-000001] LuaSocket Support: enabled [t=00:00:16.154344][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.245713][f=-000001] localWidgets, nil, true, true [t=00:00:16.249492][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.249521][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.264203][f=-000001] USE_OLD_CHILI [t=00:00:16.908514][f=-000001] Loading last game win data [t=00:00:16.910190][f=-000001] Resetting win data [t=00:00:16.910710][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.910729][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.910741][f=-000001] Player and team counts match, continuing [t=00:00:16.910755][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:17.137423][f=-000001] CAS: GLSL not supported. [t=00:00:17.144080][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.144111][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.200326][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.160196][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.765026][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.946741][f=-000001] forceSingleThreaded, false [t=00:00:19.378665][f=-000001] Loaded API widget: i18n [t=00:00:19.379311][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.379967][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.380163][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.380469][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.380772][f=-000001] Loaded API widget: Win Counter [t=00:00:19.619989][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.620435][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.620682][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.620928][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.621149][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.623787][f=-000001] Loaded API widget: Lups [t=00:00:19.898211][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.898702][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.899016][f=-000001] Loaded widget: Save/Load API [t=00:00:19.899337][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.899618][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.900740][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.904381][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.906121][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.906141][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.906208][f=-000001] Set maximum particles to: 0 [t=00:00:19.906803][f=-000001] Set UnitIconDist to 0 [t=00:00:19.996238][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.997398][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.998673][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.022482][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.022949][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.045207][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.045510][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.045890][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.046127][f=-000001] Mexspot Fetcher fetching [t=00:00:20.046279][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.046548][f=-000001] Team highlighting: Disabled [t=00:00:20.046860][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.047353][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.047796][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.048178][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.048384][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.048558][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.048752][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.048992][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.049251][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.049580][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.049943][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.049960][f=-000001] Using fallback unit outlines [t=00:00:20.050155][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.050506][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.059021][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.060974][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.061472][f=-000001] Loaded widget: Unit Icons [t=00:00:20.061813][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.062248][f=-000001] Loaded widget: Noises [t=00:00:20.104375][f=-000001] Loaded widget: HealthBars [t=00:00:20.104887][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.105161][f=-000001] Loaded widget: Guard Remove [t=00:00:20.108412][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.108796][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.109122][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.109395][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1601433/events.log [t=00:00:20.112949][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.113508][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.115276][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.115498][f=-000001] Loaded widget: Objectives [t=00:00:20.115787][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.116136][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.116440][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.116750][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.117177][f=-000001] Loaded widget: BuildETA [t=00:00:20.121230][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.122126][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.122432][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.130668][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.131146][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.131493][f=-000001] Loaded widget: Command Alpha [t=00:00:20.132292][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.132503][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.132803][f=-000001] Loaded widget: Ghost Site [t=00:00:20.135339][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.135607][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.136797][f=-000001] Loaded widget: Stereo3D [t=00:00:20.137214][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.137473][f=-000001] Loaded widget: SmoothCam [t=00:00:20.137878][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.138364][f=-000001] Loaded widget: Simple Settings [t=00:00:20.138837][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.139238][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.139665][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.139896][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.140122][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.140467][f=-000001] Loaded widget: Point Tracker [t=00:00:20.140693][f=-000001] Loaded widget: Orbit Command [t=00:00:20.140913][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.141159][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.141581][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.141928][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.142184][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.142487][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.142778][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.143035][f=-000001] Loaded widget: Keep Target [t=00:00:20.143245][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.143742][f=-000001] Loaded widget: In-game Guide [t=00:00:20.144108][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.144519][f=-000001] Loaded widget: Haven Handler [t=00:00:20.144879][f=-000001] Input grabbing is enabled! [t=00:00:20.144900][f=-000001] Input grabbing is enabled! [t=00:00:20.145003][f=-000001] Loaded widget: Grab Input [t=00:00:20.145358][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.145588][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.146062][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.152227][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.152639][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.152950][f=-000001] Loaded widget: Decloak Range [t=00:00:20.153329][f=-000001] Loaded widget: Darkening [t=00:00:20.161234][f=-000001] Loaded widget: Context Menu [t=00:00:20.161968][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.162375][f=-000001] Loaded widget: Ferry Points [t=00:00:20.215403][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.215917][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.216295][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.216515][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.216857][f=-000001] EndGame Graph disabled [t=00:00:20.233576][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.245261][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.246270][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.246679][f=-000001] Loaded widget: CameraShake [t=00:00:20.246971][f=-000001] Loaded widget: Blast Radius [t=00:00:20.247232][f=-000001] Loaded widget: Easy Facing [t=00:00:20.247588][f=-000001] Loaded widget: Autoquit [t=00:00:20.247958][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.248197][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.248633][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.248955][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.249288][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.249639][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.250117][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.251172][f=-000001] Loaded widget: Attack Warning [t=00:00:20.251479][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.251978][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.253082][f=-000001] Loaded widget: Auto Group [t=00:00:20.253890][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.254819][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.255176][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.255975][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.256860][f=-000001] Loaded widget: Select Com at start [t=00:00:20.263388][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.264605][f=-000001] Loaded widget: Transport AI [t=00:00:20.264817][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.265026][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.290156][f=-000001] Loaded widget: Unit Start State [t=00:00:20.290738][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.296166][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.297005][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.297327][f=-000001] Loaded widget: Icon Sets [t=00:00:20.460975][f=-000001] Loaded widget: Attack AoE [t=00:00:20.463139][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.464088][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.479582][f=-000001] Loaded widget: UnitShapes [t=00:00:20.480066][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.480450][f=-000001] Loaded widget: Commands FX [t=00:00:20.480790][f=-000001] : disabled for spectators [t=00:00:20.481860][f=-000001] Loaded widget: Stockpiler [t=00:00:20.482852][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.483322][f=-000001] Loaded widget: State Icons [t=00:00:20.483657][f=-000001] Loaded widget: Shield Guard [t=00:00:20.483980][f=-000001] Loaded widget: Selection Send [t=00:00:20.484982][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.485381][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.485792][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.486089][f=-000001] Loaded widget: AllyCursors [t=00:00:20.486467][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.486843][f=-000001] : disabled for spectators [t=00:00:20.487743][f=-000001] Loaded widget: Building Starter [t=00:00:20.488200][f=-000001] : disabled for spectators [t=00:00:20.488981][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.489409][f=-000001] Loaded widget: Units on Fire [t=00:00:20.489892][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.490211][f=-000001] Loaded widget: LupsManager [t=00:00:20.490854][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.491554][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.492667][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.493126][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.500712][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.508363][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.508863][f=-000001] Loaded widget: Chili Docking [t=00:00:20.509231][f=-000001] Loaded widget: HUD Presets [t=00:00:20.509942][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.511853][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.512173][f=-000001] Loaded widget: Image Preloader [t=00:00:20.512553][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:20.512771][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.516742][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.517163][f=-000001] Loaded widget: Custom Markers [t=00:00:20.518400][f=-000001] Loaded widget: Select Keys [t=00:00:20.519314][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.519755][f=-000001] Loaded widget: Start Boxes [t=00:00:20.520018][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:20.520272][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.520925][f=-000001] Loaded widget: Pause Screen [t=00:00:20.530159][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.530671][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.531381][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.531718][f=-000001] SetSunLighting [t=00:00:20.532869][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.533154][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:20.533566][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.536893][f=-000001] Loaded widget: Layout Handler [t=00:00:20.537288][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.537330][f=-000001] Loaded widget: GC Control [t=00:00:20.537594][f=-000001] Loaded widget: Font Cache [t=00:00:20.549241][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.552390][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.557389][f=-000001] Writing last game win data [t=00:00:20.561921][f=-000001] LuaUI v0.3 [t=00:00:20.796735][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.296105][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.320876][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13371,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.923134][f=-000001] Spectator mode. Widget removed. [t=00:00:21.936978][f=-000001] Spectator mode. Widget removed. [t=00:00:21.940384][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.940479][f=-000001] Playback paused [t=00:00:21.945689][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.031510][f=-000001] Opening demofile demos/1601433/replay.sdfz [t=00:00:22.031550][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.031561][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.031597][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.031611][f=-000001] -> Connection established (given id 2) [t=00:00:22.031630][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:22.031643][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.031655][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:22.031675][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:22.031690][f=-000001] Speed set to 20.0 [server] [t=00:00:22.031701][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55d8c1163270,0x55d8c8c284a0}][locale="C"]" [t=00:00:22.031713][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.046071][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.046115][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.366286][f=-000001] Beginning demo playback [t=00:00:25.385523][f=-000001] GameID: 1e062c64befba78f0a598438cbd86fa6 [t=00:00:25.410266][f=-000001] Connection attempt from Lawesome9 [t=00:00:25.410317][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.410969][f=-000001] [0] Event [undefined]: Lawesome9 changed status [t=00:00:25.411180][f=-000001] -> Connection established (given id 1) [t=00:00:25.418376][f=-000001] Connection attempt from bloa [t=00:00:25.418427][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.418496][f=-000001] [0] Event [undefined]: bloa changed status [t=00:00:25.418683][f=-000001] -> Connection established (given id 0) [t=00:00:25.538039][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:25.538136][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.666189][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lawesome9" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:25.666241][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lawesome9" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.990379][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lawesome9" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:25.998275][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lawesome9" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.310542][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:26.320131][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lawesome9" string="[Game::Load][lua{Rules,Gaia}={000001842398df40,00000184532d6de0}][locale="C"]" [t=00:00:26.320222][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.559172][f=-000001] Allies: I choose: Recon! [t=00:00:26.934067][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={000001a800a85250,000001a833862f90}][locale="C"]" [t=00:00:27.199167][f=-000001] Allies: I choose: test! [t=00:00:27.582425][f=-000001] hi [t=00:00:27.678504][f=-000001] gl hf [t=00:00:27.878492][f=-000001] hello [t=00:00:28.011114][f=-000001] glhf [t=00:00:28.237232][f=-000001] [0] Event [4683,399.981873,452]: 0 finished unit Engineer Commander [t=00:00:28.289901][f=-000001] [0] Event [738,399.984985,4542]: 1 finished unit Recon Commander [t=00:00:28.308004][f=0000000] [0] bloa, team: 0, elo:2479, userid: 520572 [t=00:00:28.308093][f=0000000] [0] Lawesome9, team: 1, elo:1826, userid: 500547 [t=00:00:28.308124][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.315340][f=0000000] Playback continued [t=00:00:28.332851][f=0000005] [5] Event [736,399.978638,4632]: 1 finished unit Cloakbot Factory [t=00:00:28.369502][f=0000019] [19] Event [4704,399.978638,560]: 0 finished unit Rover Assembly [t=00:00:28.824209][f=0000242] [242] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [t=00:00:29.202567][f=0000412] [412] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:00:29.257096][f=0000441] [441] Event [4686.00781,400.623749,560.029663]: 0 finished unit Mason [t=00:00:29.316854][f=0000467] [467] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [t=00:00:29.321284][f=0000469] [469] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [t=00:00:29.563907][f=0000573] [573] Event [4686.00781,400.623749,560.029663]: 0 finished unit Dart [t=00:00:29.614695][f=0000597] [597] Event [4712,399.978638,216]: 0 finished unit Wind/Tidal Generator [t=00:00:29.732174][f=0000642] [642] Event [952,398.985291,4312]: 1 finished unit Wind/Tidal Generator [t=00:00:29.833618][f=0000687] [687] Event [4776,399.978638,280]: 0 finished unit Wind/Tidal Generator [t=00:00:30.019273][f=0000776] [776] Event [888,399.967957,4280]: 1 finished unit Wind/Tidal Generator [t=00:00:30.021293][f=0000777] [777] Event [4824,399.978638,328]: 0 finished unit Wind/Tidal Generator [t=00:00:30.036614][f=0000782] [782] Event [745.599976,399.978638,4632]: 1 finished unit Conjurer [t=00:00:30.314054][f=0000911] [911] Event [840,399.978638,4328]: 1 finished unit Wind/Tidal Generator [t=00:00:30.417475][f=0000955] [955] Event [4686.00781,400.623749,560.029663]: 0 finished unit Mason [t=00:00:30.504314][f=0000990] [990] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:00:30.652843][f=0001046] [1046] Event [952,396.272278,4376]: 1 finished unit Wind/Tidal Generator [t=00:00:31.008125][f=0001182] [1182] Event [904,398.461914,4408]: 1 finished unit Wind/Tidal Generator [t=00:00:31.021673][f=0001187] [1187] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:00:31.610650][f=0001457] [1457] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [t=00:00:31.622434][f=0001466] [1466] Event [856,399.946594,4376]: 1 finished unit Wind/Tidal Generator [t=00:00:31.665744][f=0001490] [1490] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:00:31.756293][f=0001543] [1543] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [t=00:00:32.750605][f=0001965] [1965] Event [4328,399.967957,952]: 0 finished unit Wind/Tidal Generator [t=00:00:32.758840][f=0001967] [1967] Event [4425.76123,276.939209,1997.25513]: 1 lost unit Glaive [t=00:00:32.972149][f=0002044] [2044] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:00:33.003515][f=0002051] [2051] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:00:33.541776][f=0002260] [2260] Event [464,399.519348,4320]: 1 finished unit Lotus [t=00:00:33.625855][f=0002293] [2293] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [t=00:00:33.702045][f=0002325] [2325] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [t=00:00:33.851117][f=0002387] [2387] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:00:34.123902][f=0002488] [2488] Event [840.903259,244.634552,3774.3562]: 0 lost unit Dart [t=00:00:34.654602][f=0002674] [2674] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:00:34.668600][f=0002680] [2680] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:00:34.729044][f=0002701] [2701] Event [520,399.978638,4904]: 1 finished unit Wind/Tidal Generator [t=00:00:35.546107][f=0003073] [3073] Event [672,399.978638,4800]: 1 finished unit Lotus [t=00:00:35.573185][f=0003086] [3086] Event [456,399.978638,4952]: 1 finished unit Wind/Tidal Generator [t=00:00:35.600850][f=0003096] [3096] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [t=00:00:35.980579][f=0003243] [3243] Event [745.599976,399.978638,4632]: 1 finished unit Conjurer [t=00:00:36.183284][f=0003320] [3320] Event [408,399.978638,4920]: 1 finished unit Wind/Tidal Generator [t=00:00:36.540901][f=0003451] [3451] Event [400,161.714172,496]: 0 finished unit Lotus [t=00:00:36.553042][f=0003454] [3454] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:00:36.578549][f=0003463] [3463] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [t=00:00:36.665459][f=0003487] [3487] Event [3784,249.481201,920]: 0 finished unit Solar Collector [t=00:00:36.965069][f=0003541] [3541] Event [4660.29102,249.000549,1700.34473]: 1 lost unit Glaive [t=00:00:37.040051][f=0003554] [3554] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:00:37.130977][f=0003586] [3586] Event [408,399.978638,4824]: 1 finished unit Wind/Tidal Generator [t=00:00:37.366949][f=0003670] [3670] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:00:37.554380][f=0003738] [3738] Event [3294.85156,249.000549,559.767334]: 1 lost unit Glaive [t=00:00:37.765192][f=0003817] [3817] Event [504,399.978638,4840]: 1 finished unit Wind/Tidal Generator [t=00:00:37.861280][f=0003854] [3854] Event [3656,249.000549,920]: 0 finished unit Solar Collector [t=00:00:37.927445][f=0003877] [3877] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:00:38.355341][f=0004039] [4039] Event [344,399.978638,4776]: 1 finished unit Wind/Tidal Generator [t=00:00:39.005556][f=0004265] [4265] Event [4686.00781,400.623749,560.029663]: 0 finished unit Mason [t=00:00:39.024204][f=0004270] [4270] Event [4776,249.000549,1896]: 0 finished unit Solar Collector [t=00:00:39.038065][f=0004275] [4275] Event [3712,249.207047,880]: 0 finished unit Lotus [t=00:00:39.256629][f=0004351] [4351] Event [264,399.978638,4760]: 1 finished unit Wind/Tidal Generator [t=00:00:39.412732][f=0004404] [4404] Event [520,153.265381,232]: 0 finished unit Metal Extractor [t=00:00:39.586238][f=0004462] [4462] Event [4185.25977,153.112457,2512.63184]: 1 lost unit Glaive [t=00:00:40.198693][f=0004657] [4657] Event [360,399.978638,4712]: 1 finished unit Wind/Tidal Generator [t=00:00:40.254445][f=0004675] [4675] Event [4616,399.946594,152]: 0 finished unit Wind/Tidal Generator [t=00:00:40.374503][f=0004712] [4712] Event [4888,249.000549,1880]: 0 finished unit Solar Collector [t=00:00:40.779278][f=0004847] [4847] Event [536,154.055786,296]: 0 finished unit Solar Collector [t=00:00:40.895340][f=0004887] [4887] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:00:40.991518][f=0004915] [4915] Event [4584,399.978638,232]: 0 finished unit Wind/Tidal Generator [t=00:00:41.109234][f=0004945] [4945] Event [328,399.978638,4648]: 1 finished unit Wind/Tidal Generator [t=00:00:41.414106][f=0004988] [4988] Event [544,249.01123,3296]: 1 finished unit Lotus [t=00:00:41.967052][f=0005141] [5141] Event [1204.88098,234.056458,355.799377]: 1 lost unit Glaive [t=00:00:42.072452][f=0005168] [5168] Event [4536,399.978638,312]: 0 finished unit Wind/Tidal Generator [t=00:00:42.338064][f=0005228] [5228] Event [264,399.978638,4648]: 1 finished unit Wind/Tidal Generator [t=00:00:42.417658][f=0005250] [5250] Event [745.599976,399.978638,4632]: 1 finished unit Conjurer [t=00:00:42.770662][f=0005351] [5351] Event [1026.04895,249.284912,1011.52124]: 1 lost unit Glaive [t=00:00:42.896004][f=0005388] [5388] Event [4686.00781,400.623749,560.029663]: 0 finished unit Ripper [t=00:00:42.926304][f=0005398] [5398] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:00:42.965336][f=0005408] [5408] Event [4504,399.978638,392]: 0 finished unit Wind/Tidal Generator [t=00:00:43.067159][f=0005445] [5445] Event [280,166.915894,456]: 0 finished unit Metal Extractor [t=00:00:43.326227][f=0005526] [5526] Event [232,399.978638,4712]: 1 finished unit Wind/Tidal Generator [t=00:00:43.352231][f=0005533] [5533] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:00:43.765969][f=0005646] [5646] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [t=00:00:43.853469][f=0005668] [5668] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:00:43.875737][f=0005672] [5672] Event [2740.39722,183.674088,4199.77246]: 1 lost unit Glaive [t=00:00:44.003183][f=0005703] [5703] Event [2629.62329,170.224899,4055.79688]: 1 lost unit Glaive [t=00:00:44.044769][f=0005712] [5712] Event [2638.02954,195.010422,4257.44775]: 1 lost unit Glaive [t=00:00:44.209692][f=0005752] [5752] Event [4456,399.978638,472]: 0 finished unit Wind/Tidal Generator [t=00:00:44.377205][f=0005803] [5803] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:00:44.458757][f=0005820] [5820] Event [408,399.978638,4616]: 1 finished unit Wind/Tidal Generator [t=00:00:44.546455][f=0005835] [5835] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:00:44.697656][f=0005866] [5866] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [t=00:00:44.860780][f=0005898] [5898] Event [296,160.079956,520]: 0 finished unit Solar Collector [t=00:00:44.983625][f=0005927] [5927] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [t=00:00:45.027524][f=0005937] [5937] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:00:45.324585][f=0006021] [6021] Event [4424,399.978638,552]: 0 finished unit Wind/Tidal Generator [t=00:00:45.582256][f=0006087] [6087] Event [488,399.978638,4552]: 1 finished unit Wind/Tidal Generator [t=00:00:45.710078][f=0006116] [6116] Event [1960,159.716797,1048]: 0 finished unit Solar Collector [t=00:00:45.727822][f=0006120] [6120] Event [3584,248.54126,3312]: 1 finished unit Picket [t=00:00:46.017971][f=0006215] [6215] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [t=00:00:46.189495][f=0006259] [6259] Event [568,399.978638,4488]: 1 finished unit Wind/Tidal Generator [t=00:00:46.343728][f=0006295] [6295] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:00:46.584649][f=0006349] [6349] Event [4600,155.786133,2840]: 0 finished unit Solar Collector [t=00:00:46.939088][f=0006439] [6439] Event [392,249.107361,3192]: 1 finished unit Wind/Tidal Generator [t=00:00:47.011981][f=0006458] [6458] Event [745.599976,399.978638,4632]: 1 finished unit Ronin [t=00:00:47.086310][f=0006479] [6479] Event [224,163.209534,432]: 0 finished unit Lotus [t=00:00:47.158322][f=0006499] [6499] Event [648,399.978638,4424]: 1 finished unit Wind/Tidal Generator [t=00:00:47.413359][f=0006557] [6557] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [t=00:00:47.645317][f=0006607] [6607] Event [2783.17114,249.000549,4833.14648]: 1 lost unit Glaive [t=00:00:47.654065][f=0006608] [6608] Event [2702.12939,248.83812,4769.76807]: 0 lost unit Scorcher [t=00:00:47.870812][f=0006665] [6665] Event [745.599976,399.978638,4632]: 1 finished unit Ronin [t=00:00:47.914245][f=0006679] [6679] Event [440,249.684143,3176]: 1 finished unit Wind/Tidal Generator [t=00:00:48.139183][f=0006731] [6731] Event [728,399.978638,4376]: 1 finished unit Wind/Tidal Generator [t=00:00:48.157901][f=0006735] [6735] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:00:48.346355][f=0006777] [6777] Event [1784,169.821167,1208]: 0 finished unit Solar Collector [t=00:00:48.598520][f=0006835] [6835] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:00:48.928767][f=0006903] [6903] Event [472,249.01123,3240]: 1 finished unit Wind/Tidal Generator [t=00:00:49.143242][f=0006946] [6946] Event [376,159.588623,552]: 0 finished unit Solar Collector [t=00:00:49.258749][f=0006972] [6972] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:00:49.773000][f=0007065] [7065] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [t=00:00:49.929283][f=0007100] [7100] Event [1856,157.804871,1120]: 0 finished unit Lotus [t=00:00:49.957062][f=0007107] [7107] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:00:50.073515][f=0007128] [7128] Event [440,249.000549,3304]: 1 finished unit Wind/Tidal Generator [t=00:00:50.388458][f=0007196] [7196] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:00:50.609957][f=0007242] [7242] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:00:50.989962][f=0007335] [7335] Event [1968,157.014465,1136]: 0 finished unit Lotus [t=00:00:51.227426][f=0007386] [7386] Event [4552,399.978638,472]: 0 finished unit Caretaker [t=00:00:51.288015][f=0007397] [7397] Event [456,160.603333,520]: 0 finished unit Solar Collector [t=00:00:51.437580][f=0007428] [7428] Event [360,249.000549,3288]: 1 finished unit Wind/Tidal Generator [t=00:00:51.514634][f=0007443] [7443] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [t=00:00:51.888278][f=0007512] [7512] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:00:52.101542][f=0007551] [7551] Event [4856,160.464478,3096]: 0 finished unit Solar Collector [t=00:00:53.044392][f=0007725] [7725] Event [280,249.000549,3288]: 1 finished unit Wind/Tidal Generator [t=00:00:53.133791][f=0007741] [7741] Event [832,388.378906,4080]: 1 finished unit Radar Tower [t=00:00:53.713050][f=0007848] [7848] Event [4536,399.978638,600]: 0 finished unit Caretaker [t=00:00:53.896708][f=0007885] [7885] Event [4392,399.978638,632]: 0 finished unit Wind/Tidal Generator [t=00:00:54.140670][f=0007934] [7934] Event [3448,163.284302,4008]: 1 finished unit Solar Collector [t=00:00:54.364562][f=0007979] [7979] Event [544,158.520508,384]: 0 finished unit Lotus [t=00:00:54.431333][f=0007992] [7992] Event [4686.00781,400.623749,560.029663]: 0 finished unit Ripper [t=00:00:54.563558][f=0008019] [8019] Event [216,249.000549,3368]: 1 finished unit Wind/Tidal Generator [t=00:00:54.928831][f=0008087] [8087] Event [1424,241.801453,1120]: 0 finished unit Radar Tower [t=00:00:55.253044][f=0008147] [8147] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:00:55.344580][f=0008175] [8175] Event [4856,399.978638,504]: 0 finished unit Wind/Tidal Generator [t=00:00:55.374610][f=0008180] [8180] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [t=00:00:55.546502][f=0008216] [8216] Event [4832.79346,158.496704,4504.7583]: 0 lost unit Mason [t=00:00:55.992998][f=0008305] [8305] Event [152,249.000549,3368]: 1 finished unit Wind/Tidal Generator [t=00:00:56.099430][f=0008326] [8326] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:00:56.225209][f=0008351] [8351] Event [3400,173.046875,3928]: 1 finished unit Solar Collector [t=00:00:57.084297][f=0008522] [8522] Event [104,248.63739,3272]: 1 finished unit Wind/Tidal Generator [t=00:00:57.231892][f=0008551] [8551] Event [4736,399.978638,672]: 0 finished unit Rover Plate [t=00:00:57.665707][f=0008636] [8636] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:00:57.712003][f=0008645] [8645] Event [1432,249.01123,4184]: 1 finished unit Solar Collector [t=00:00:58.084590][f=0008718] [8718] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [t=00:00:58.250879][f=0008747] [8747] Event [200,249.000549,3272]: 1 finished unit Wind/Tidal Generator [t=00:00:58.793755][f=0008857] [8857] Event [296,160.037231,2104]: 0 lost unit Metal Extractor [t=00:00:58.920743][f=0008881] [8881] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:00:58.951136][f=0008886] [8886] Event [4686.00781,400.623749,560.029663]: 0 finished unit Ripper [t=00:00:59.590071][f=0008995] [8995] Event [3240,161.297607,4136]: 1 finished unit Solar Collector [t=00:00:59.647450][f=0009002] [9002] Event [4744,399.978638,472]: 0 finished unit Caretaker [t=00:01:00.183437][f=0009089] [9089] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:00.191700][f=0009090] [9090] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:01:00.202636][f=0009091] [9091] Event [1384,249.000549,4104]: 1 finished unit Solar Collector [t=00:01:00.235887][f=0009096] [9096] Event [327.380981,154.752808,2003.43152]: 0 lost unit Mason [t=00:01:00.404979][f=0009122] [9122] Event [4888,399.978638,584]: 0 finished unit Wind/Tidal Generator [t=00:01:00.619599][f=0009153] [9153] Event [312,158.103943,2168]: 0 lost unit Solar Collector [t=00:01:00.690384][f=0009165] [9165] Event [1472,242.698669,1488]: 0 finished unit Lotus [t=00:01:01.083490][f=0009235] [9235] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:01:01.275388][f=0009264] [9264] Event [3192,157.740784,4056]: 1 finished unit Solar Collector [t=00:01:01.367363][f=0009278] [9278] Event [4968,399.967957,584]: 0 finished unit Wind/Tidal Generator [t=00:01:01.407658][f=0009284] [9284] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:01.624310][f=0009319] [9319] Event [3584,248.54126,3312]: 1 lost unit Picket [t=00:01:01.889539][f=0009363] [9363] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:01:02.035545][f=0009390] [9390] Event [4968,399.946594,664]: 0 finished unit Wind/Tidal Generator [t=00:01:02.855192][f=0009540] [9540] Event [1344,248.957825,1568]: 0 finished unit Lotus [t=00:01:02.980855][f=0009554] [9554] Event [745.599976,399.978638,4632]: 1 finished unit Ronin [t=00:01:03.122665][f=0009576] [9576] Event [4686.00781,400.623749,560.029663]: 0 finished unit Ripper [t=00:01:03.170044][f=0009585] [9585] Event [4888,399.978638,664]: 0 finished unit Wind/Tidal Generator [t=00:01:03.293394][f=0009607] [9607] Event [3344,153.895569,4096]: 1 finished unit Lotus [t=00:01:03.805692][f=0009690] [9690] Event [648,399.978638,4536]: 1 finished unit Caretaker [t=00:01:03.876187][f=0009701] [9701] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:01:04.043069][f=0009725] [9725] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:04.130542][f=0009738] [9738] Event [4888,399.978638,744]: 0 finished unit Wind/Tidal Generator [t=00:01:04.341198][f=0009769] [9769] Event [1568,249.000549,4032]: 1 finished unit Lotus [t=00:01:04.612475][f=0009809] [9809] Event [4686.00781,400.623749,560.029663]: 0 finished unit Mason [t=00:01:04.806063][f=0009837] [9837] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:05.523533][f=0009942] [9942] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:05.607333][f=0009955] [9955] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:01:05.985879][f=0010013] [10013] Event [4968,399.90387,744]: 0 finished unit Wind/Tidal Generator [t=00:01:06.456211][f=0010085] [10085] Event [745.599976,399.978638,4632]: 1 finished unit Ronin [t=00:01:06.463146][f=0010086] [10086] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:01:06.749936][f=0010127] [10127] Event [4968,399.90387,824]: 0 finished unit Wind/Tidal Generator [t=00:01:07.220486][f=0010194] [10194] Event [3400,173.046875,3928]: 1 lost unit Solar Collector [t=00:01:07.344243][f=0010212] [10212] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:08.410271][f=0010317] [10317] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:08.483497][f=0010329] [10329] Event [4686.00781,400.623749,560.029663]: 0 finished unit Ripper [t=00:01:08.662398][f=0010358] [10358] Event [4888,399.380493,824]: 0 finished unit Wind/Tidal Generator [t=00:01:09.073994][f=0010422] [10422] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:09.114259][f=0010427] [10427] Event [3009.63354,177.295197,2160.88647]: 1 lost unit Glaive [t=00:01:09.285915][f=0010454] [10454] Event [2517.22217,245.35083,2321.94409]: 1 lost unit Glaive [t=00:01:09.387750][f=0010470] [10470] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:01:09.696060][f=0010514] [10514] Event [4888,395.449829,904]: 0 finished unit Wind/Tidal Generator [t=00:01:10.094673][f=0010565] [10565] Event [745.599976,399.978638,4632]: 1 finished unit Ronin [t=00:01:10.568523][f=0010626] [10626] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:01:10.975238][f=0010678] [10678] Event [4968,399.295044,904]: 0 finished unit Wind/Tidal Generator [t=00:01:11.078060][f=0010691] [10691] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:11.266819][f=0010715] [10715] Event [3384,163.4552,3992]: 1 lost unit Metal Extractor [t=00:01:11.665121][f=0010766] [10766] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:01:11.920133][f=0010797] [10797] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:12.772584][f=0010902] [10902] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:12.809328][f=0010906] [10906] Event [3192,157.740784,4056]: 1 lost unit Solar Collector [t=00:01:13.363912][f=0010974] [10974] Event [4686.00781,400.623749,560.029663]: 0 finished unit Ripper [t=00:01:13.579505][f=0011000] [11000] Event [2279.75122,152.934265,3610.3855]: 1 lost unit Glaive [t=00:01:13.955468][f=0011044] [11044] Event [745.599976,399.978638,4632]: 1 finished unit Ronin [t=00:01:14.542470][f=0011111] [11111] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:01:14.642377][f=0011122] [11122] Event [4968,396.240234,984]: 0 finished unit Wind/Tidal Generator [t=00:01:14.934393][f=0011155] [11155] Event [2203.6543,152.934265,3397.70801]: 1 lost unit Glaive [t=00:01:15.523919][f=0011222] [11222] Event [2334.55103,163.10968,3841.47168]: 1 lost unit Glaive [t=00:01:15.702521][f=0011242] [11242] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:01:15.881817][f=0011262] [11262] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:16.243461][f=0011303] [11303] Event [3344,153.895569,4096]: 1 lost unit Lotus [t=00:01:16.767326][f=0011363] [11363] Event [736,399.978638,4520]: 1 finished unit Cloakbot Plate [t=00:01:16.887451][f=0011377] [11377] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:01:16.922174][f=0011381] [11381] Event [4888,386.701965,984]: 0 finished unit Wind/Tidal Generator [t=00:01:16.985531][f=0011388] [11388] Event [3176,162.419128,4120]: 1 lost unit Metal Extractor [t=00:01:17.195826][f=0011412] [11412] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:18.128693][f=0011515] [11515] Event [3448,163.284302,4008]: 1 lost unit Solar Collector [t=00:01:18.146854][f=0011517] [11517] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:18.647627][f=0011572] [11572] Event [4686.00781,400.623749,560.029663]: 0 finished unit Ripper [t=00:01:19.186853][f=0011629] [11629] Event [757.999878,399.978638,4520]: 1 finished unit Sling [t=00:01:19.788084][f=0011694] [11694] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:01:19.947144][f=0011711] [11711] Event [745.599976,399.978638,4632]: 1 finished unit Ronin [t=00:01:20.912864][f=0011814] [11814] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:01:21.309709][f=0011856] [11856] Event [1878.90039,249.000549,4632.01221]: 1 finished unit Recon Commander [t=00:01:21.518010][f=0011868] [11868] Event [757.999878,399.978638,4520]: 1 finished unit Imp [t=00:01:21.678561][f=0011891] [11891] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:21.695431][f=0011893] [11893] Event [3240,161.297607,4136]: 1 lost unit Solar Collector [t=00:01:22.045815][f=0011934] [11934] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:01:23.073649][f=0012041] [12041] Event [757.999878,399.978638,4520]: 1 finished unit Sling [t=00:01:23.523691][f=0012089] [12089] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:23.835728][f=0012125] [12125] Event [4686.00781,400.623749,560.029663]: 0 finished unit Ripper [t=00:01:24.402114][f=0012198] [12198] Event [757.999878,399.978638,4520]: 1 finished unit Sling [t=00:01:24.760973][f=0012244] [12244] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:24.793076][f=0012249] [12249] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:01:24.964606][f=0012270] [12270] Event [2289.06372,204.003799,4205.53125]: 1 lost unit Glaive [t=00:01:25.317322][f=0012311] [12311] Event [2258.49561,215.925995,4302.52197]: 1 lost unit Glaive [t=00:01:25.574714][f=0012338] [12338] Event [608.780396,152.965378,663.125854]: 1 lost unit Glaive [t=00:01:25.774123][f=0012359] [12359] Event [2277.53442,230.543015,4456.91357]: 1 lost unit Glaive [t=00:01:25.846440][f=0012366] [12366] Event [2390.39453,235.240051,4528.72852]: 0 lost unit Ripper [t=00:01:25.873677][f=0012369] [12369] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:01:25.894333][f=0012371] [12371] Event [536.688171,155.020309,577.038757]: 1 lost unit Glaive [t=00:01:25.953171][f=0012378] [12378] Event [757.999878,399.978638,4520]: 1 finished unit Sling [t=00:01:26.312613][f=0012412] [12412] Event [615.667236,154.250443,491.753479]: 1 lost unit Glaive [t=00:01:26.408088][f=0012421] [12421] Event [2217.73633,197.524261,4118.32129]: 1 lost unit Ronin [t=00:01:26.671593][f=0012448] [12448] Event [602.256409,153.282379,535.671387]: 1 lost unit Glaive [t=00:01:26.722555][f=0012453] [12453] Event [745.599976,399.978638,4632]: 1 finished unit Ronin [t=00:01:27.062913][f=0012484] [12484] Event [544,158.520508,384]: 0 lost unit Lotus [t=00:01:27.210577][f=0012496] [12496] Event [4686.00781,400.623749,560.029663]: 0 finished unit Fencer [t=00:01:27.573152][f=0012527] [12527] Event [498.888,153.378448,856.080566]: 1 lost unit Ronin [t=00:01:28.118741][f=0012572] [12572] Event [757.999878,399.978638,4520]: 1 finished unit Sling [t=00:01:28.216398][f=0012580] [12580] Event [636.239258,153.09198,734.343201]: 1 lost unit Ronin [t=00:01:28.555463][f=0012610] [12610] Event [2262.44604,214.016632,4297.43994]: 1 lost unit Ronin [t=00:01:28.672272][f=0012625] [12625] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:29.013035][f=0012664] [12664] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [t=00:01:29.051525][f=0012668] [12668] Event [2296.06055,225.654282,4418.60791]: 1 lost unit Ronin [t=00:01:29.395490][f=0012717] [12717] Event [1536.07117,237.36821,3709.23462]: 1 lost unit Glaive [t=00:01:29.423607][f=0012721] [12721] Event [1548.16528,239.267685,3722.02905]: 1 lost unit Glaive [t=00:01:29.432108][f=0012722] [12722] Event [1526.58032,238.471558,3720.00073]: 1 lost unit Glaive [t=00:01:29.461269][f=0012726] [12726] Event [4686.00781,400.623749,560.029663]: 0 finished unit Ripper [t=00:01:29.537560][f=0012736] [12736] Event [2273.13501,247.982834,4641.22949]: 1 lost unit Glaive [t=00:01:29.733885][f=0012759] [12759] Event [757.999878,399.978638,4520]: 1 finished unit Sling [t=00:01:29.878946][f=0012772] [12772] Event [2047.172,213.732758,4147.81934]: 1 lost unit Ronin [t=00:01:30.455729][f=0012824] [12824] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:30.985715][f=0012872] [12872] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:31.015444][f=0012874] [12874] Event [2277.76831,248.701065,4669.61523]: 1 lost unit Glaive [t=00:01:31.073489][f=0012880] [12880] Event [1872.86633,164.397491,3605.03076]: 0 lost unit Fencer [t=00:01:31.261367][f=0012897] [12897] Event [1568,249.000549,4032]: 1 lost unit Lotus [t=00:01:31.417712][f=0012911] [12911] Event [312,158.103943,2168]: 0 finished unit Solar Collector [t=00:01:31.484991][f=0012917] [12917] Event [757.999878,399.978638,4520]: 1 finished unit Sling [t=00:01:31.858739][f=0012955] [12955] Event [2120.30078,238.44339,4467.3418]: 1 lost unit Glaive [t=00:01:31.998236][f=0012971] [12971] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:32.278306][f=0013002] [13002] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:32.319249][f=0013007] [13007] Event [2207.48926,210.692398,4225.17334]: 1 lost unit Glaive [t=00:01:32.438823][f=0013020] [13020] Event [2252.30493,248.575378,4653.91211]: 1 lost unit Glaive [t=00:01:32.687331][f=0013048] [13048] Event [2313.38672,192.024094,4114.4502]: 1 lost unit Glaive [t=00:01:32.719327][f=0013052] [13052] Event [2301.87158,191.82605,4102.2627]: 1 lost unit Glaive [t=00:01:32.743332][f=0013055] [13055] Event [2307.66846,193.195953,4125.05127]: 1 lost unit Glaive [t=00:01:32.899244][f=0013072] [13072] Event [2393.09009,194.032166,4162.01465]: 1 lost unit Glaive [t=00:01:32.979203][f=0013082] [13082] Event [2319.01636,177.666275,4002.81885]: 0 lost unit Fencer [t=00:01:33.178125][f=0013104] [13104] Event [757.999878,399.978638,4520]: 1 finished unit Sling [t=00:01:33.265610][f=0013114] [13114] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:33.358910][f=0013124] [13124] Event [2301.71851,167.26268,3893.87842]: 1 lost unit Glaive [t=00:01:33.554840][f=0013146] [13146] Event [1150.08459,237.600571,3588.25879]: 0 lost unit Fencer [t=00:01:33.674784][f=0013159] [13159] Event [2324.80078,165.216431,3869.0061]: 0 lost unit Fencer [t=00:01:33.818751][f=0013177] [13177] Event [2479.80249,173.152557,4033.19238]: 0 lost unit Fencer [t=00:01:33.858184][f=0013181] [13181] Event [745.599976,399.978638,4632]: 1 finished unit Ronin [t=00:01:33.887067][f=0013185] [13185] Event [2360.53101,162.671432,3842.94946]: 1 lost unit Glaive [t=00:01:33.967595][f=0013194] [13194] Event [2257.09839,199.685913,4153.56934]: 1 lost unit Ronin [t=00:01:34.034330][f=0013202] [13202] Event [4856,161.575317,4728]: 0 finished unit Solar Collector [t=00:01:34.253977][f=0013229] [13229] Event [1384,249.118347,4104]: 1 lost unit Solar Collector [t=00:01:34.577702][f=0013267] [13267] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:34.729177][f=0013286] [13286] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:34.731489][f=0013286] [13286] Event [1368,247.078247,4168]: 1 lost unit Metal Extractor [t=00:01:35.120236][f=0013332] [13332] Event [544,249.01123,3296]: 1 lost unit Lotus [t=00:01:35.319539][f=0013356] [13356] Event [832,388.378906,4080]: 1 lost unit Radar Tower [t=00:01:35.327029][f=0013357] [13357] Event [2496.4375,220.789902,4426.14209]: 1 lost unit Glaive [t=00:01:35.493631][f=0013377] [13377] Event [2630.16235,216.037125,4420.28223]: 0 lost unit Fencer [t=00:01:35.609570][f=0013391] [13391] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:35.717936][f=0013404] [13404] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:35.780842][f=0013412] [13412] Event [1825.70886,248.160217,4320.02344]: 1 lost unit Glaive [t=00:01:36.449483][f=0013496] [13496] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:36.613426][f=0013517] [13517] Event [1804.70813,248.717102,4332.36426]: 1 lost unit Glaive [t=00:01:36.853060][f=0013547] [13547] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:36.871056][f=0013549] [13549] Event [440,249.260406,3304]: 1 lost unit Wind/Tidal Generator [t=00:01:36.976482][f=0013562] [13562] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [t=00:01:36.983880][f=0013563] [13563] Event [472,249.270691,3240]: 1 lost unit Wind/Tidal Generator [t=00:01:37.147670][f=0013583] [13583] Event [1432,249.025192,4184]: 1 lost unit Solar Collector [t=00:01:37.581098][f=0013638] [13638] Event [745.599976,399.978638,4632]: 1 finished unit Ronin [t=00:01:37.957534][f=0013688] [13688] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:38.352898][f=0013741] [13741] Event [424,247.938934,3240]: 1 lost unit Metal Extractor [t=00:01:38.689616][f=0013787] [13787] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:38.724586][f=0013792] [13792] Event [440,249.360077,3176]: 1 lost unit Wind/Tidal Generator [t=00:01:38.805785][f=0013802] [13802] Event [1837.84277,247.604996,4314.6167]: 1 lost unit Glaive [t=00:01:38.941380][f=0013821] [13821] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:38.956180][f=0013823] [13823] Event [1499.96545,248.997238,3885.51733]: 0 lost unit Fencer [t=00:01:38.998089][f=0013829] [13829] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [t=00:01:39.246206][f=0013862] [13862] Event [1341.72717,267.350739,4344.6333]: 1 lost unit Ronin [t=00:01:39.419038][f=0013885] [13885] Event [392,249.107361,3192]: 1 lost unit Wind/Tidal Generator [t=00:01:39.802793][f=0013930] [13930] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:39.823285][f=0013932] [13932] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:39.832097][f=0013933] [13933] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [t=00:01:39.876810][f=0013938] [13938] Event [360,249.289703,3288]: 1 lost unit Wind/Tidal Generator [t=00:01:40.628393][f=0014035] [14035] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:40.637281][f=0014036] [14036] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:40.650027][f=0014037] [14037] Event [1570.72449,249.007599,4284.52686]: 1 lost unit Imp [t=00:01:40.823641][f=0014058] [14058] Event [280,249.102478,3288]: 1 lost unit Wind/Tidal Generator [t=00:01:41.194180][f=0014106] [14106] Event [1238.70715,294.762726,4406.78369]: 1 lost unit Glaive [t=00:01:41.232120][f=0014111] [14111] Event [216,249.279785,3368]: 1 lost unit Wind/Tidal Generator [t=00:01:41.417431][f=0014136] [14136] Event [152,248.711548,3368]: 1 lost unit Wind/Tidal Generator [t=00:01:41.450284][f=0014141] [14141] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:41.515659][f=0014150] [14150] Event [2620.70508,222.694977,4480.41357]: 1 lost unit Glaive [t=00:01:41.612585][f=0014164] [14164] Event [200,249.638214,3272]: 1 lost unit Wind/Tidal Generator [t=00:01:41.712488][f=0014178] [14178] Event [745.599976,399.978638,4632]: 1 finished unit Ronin [t=00:01:41.924154][f=0014202] [14202] Event [1637.4823,249.079391,4264.76758]: 0 lost unit Ripper [t=00:01:42.068705][f=0014217] [14217] Event [184,248.224609,3320]: 1 lost unit Metal Extractor [t=00:01:42.319138][f=0014246] [14246] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:42.726091][f=0014291] [14291] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:43.256357][f=0014350] [14350] Event [1130.14929,338.097534,4501.53271]: 1 lost unit Ronin [t=00:01:43.270130][f=0014352] [14352] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:43.375896][f=0014363] [14363] Event [1128.13525,334.288452,4464.90186]: 1 lost unit Glaive [t=00:01:43.661402][f=0014395] [14395] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:43.890473][f=0014421] [14421] Event [447.128876,322.504272,3908.36377]: 0 lost unit Fencer [t=00:01:44.221496][f=0014456] [14456] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:44.617541][f=0014500] [14500] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:45.178113][f=0014561] [14561] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:45.290680][f=0014573] [14573] Event [509.02417,375.939575,4041.81714]: 1 lost unit Glaive [t=00:01:45.373100][f=0014582] [14582] Event [1313.47131,296.499786,4488.27539]: 1 lost unit Glaive [t=00:01:45.808057][f=0014630] [14630] Event [361.040161,340.922943,3973.45532]: 1 lost unit Glaive [t=00:01:45.933024][f=0014643] [14643] Event [745.599976,399.978638,4632]: 1 finished unit Ronin [t=00:01:46.069092][f=0014656] [14656] Event [1246.47559,308.681671,4481.61133]: 1 lost unit Glaive [t=00:01:46.166441][f=0014666] [14666] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:46.449665][f=0014694] [14694] Event [593.812195,387.567291,4008.41357]: 1 lost unit Glaive [t=00:01:46.488342][f=0014698] [14698] Event [1384.0752,250.833206,4252.6001]: 0 lost unit Ripper [t=00:01:46.963083][f=0014746] [14746] Event [4664,158.680725,4952]: 0 finished unit Solar Collector [t=00:01:47.131496][f=0014763] [14763] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:47.204971][f=0014771] [14771] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:48.217747][f=0014876] [14876] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:48.244399][f=0014879] [14879] Event [1399.00073,248.302383,4052.71729]: 0 lost unit Fencer [t=00:01:48.281344][f=0014883] [14883] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:49.193028][f=0014981] [14981] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:49.818511][f=0015049] [15049] Event [457.471649,371.552582,4055.75415]: 0 lost unit Ripper [t=00:01:50.125685][f=0015086] [15086] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:50.149810][f=0015089] [15089] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:50.971087][f=0015189] [15189] Event [122.498207,248.619415,3310.46899]: 1 lost unit Conjurer [t=00:01:50.986014][f=0015191] [15191] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:51.323385][f=0015231] [15231] Event [104,248.667603,3272]: 1 lost unit Wind/Tidal Generator [t=00:01:51.853756][f=0015296] [15296] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:52.213893][f=0015340] [15340] Event [745.599976,399.978638,4632]: 1 finished unit Ronin [t=00:01:52.705390][f=0015401] [15401] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:53.315208][f=0015475] [15475] Event [464,399.519348,4320]: 1 lost unit Lotus [t=00:01:53.576141][f=0015506] [15506] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:53.738054][f=0015524] [15524] Event [628.469849,397.522491,4063.96289]: 1 lost unit Ronin [t=00:01:54.341164][f=0015597] [15597] Event [602.146423,396.376556,4109.19385]: 1 lost unit Ronin [t=00:01:54.458546][f=0015611] [15611] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:54.840496][f=0015654] [15654] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:01:55.152018][f=0015690] [15690] Event [1223.5459,323.016968,4543.54346]: 0 lost unit Scorcher [t=00:01:55.283331][f=0015705] [15705] Event [1198.33118,332.121674,4580.01318]: 0 lost unit Scorcher [t=00:01:55.385576][f=0015716] [15716] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:55.448196][f=0015722] [15722] Event [424,245.581909,3240]: 0 finished unit Metal Extractor [t=00:01:55.635935][f=0015742] [15742] Event [1163.98901,338.428711,4566.21973]: 0 lost unit Scorcher [t=00:01:55.752934][f=0015756] [15756] Event [552.322449,393.503204,4143.18848]: 1 lost unit Glaive [t=00:01:55.848853][f=0015766] [15766] Event [1089.49414,353.80423,4543.51367]: 0 lost unit Scorcher [t=00:01:56.009195][f=0015784] [15784] Event [458.996185,365.110901,4027.67065]: 0 lost unit Fencer [t=00:01:56.017673][f=0015785] [15785] Event [757.999878,399.978638,4520]: 1 finished unit Reaver [t=00:01:56.082426][f=0015790] [15790] Event [901.922852,396.392426,4629.34619]: 1 lost unit Glaive [t=00:01:56.113369][f=0015793] [15793] Event [1056.6991,370.721985,4637.07959]: 0 lost unit Scorcher [t=00:01:56.201550][f=0015803] [15803] Event [510.881226,368.401917,4009.26367]: 0 lost unit Fencer [t=00:01:56.271345][f=0015810] [15810] Event [939.509583,393.490326,4436.88184]: 1 lost unit Glaive [t=00:01:56.340313][f=0015818] [15818] Event [589.820435,396.237762,4135.08398]: 1 lost unit Glaive [t=00:01:56.370169][f=0015821] [15821] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:56.427713][f=0015826] [15826] Event [1012.32996,373.338867,4522.90479]: 0 lost unit Scorcher [t=00:01:56.769807][f=0015863] [15863] Event [851.136597,399.978638,4803.23779]: 0 lost unit Scorcher [t=00:01:56.891205][f=0015877] [15877] Event [908.052612,394.615753,4585.1709]: 0 lost unit Scorcher [t=00:01:57.117454][f=0015908] [15908] Event [925.127869,394.779358,4447.07959]: 0 lost unit Scorcher [t=00:01:57.122126][f=0015909] [15909] Event [904,398.461914,4408]: 1 lost unit Wind/Tidal Generator [t=00:01:57.136794][f=0015910] [15910] Event [440,247.101135,3304]: 0 finished unit Solar Collector [t=00:01:57.156637][f=0015912] [15912] Event [665.784058,399.978638,4712.20996]: 1 lost unit Sling [t=00:01:57.157170][f=0015912] [15912] Event [648,399.978638,4424]: 1 lost unit Wind/Tidal Generator [t=00:01:57.277349][f=0015926] [15926] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:57.333714][f=0015932] [15932] Event [1096,377.035522,4728]: 1 lost unit Gauss [t=00:01:57.341237][f=0015933] [15933] Event [390.054382,376.606537,4105.71777]: 0 lost unit Fencer [t=00:01:57.443409][f=0015945] [15945] Event [1061.30237,378.68277,4704.21338]: 0 lost unit Scorcher [t=00:01:57.526817][f=0015954] [15954] Event [728,400.271912,4376]: 1 lost unit Wind/Tidal Generator [t=00:01:57.601912][f=0015962] [15962] Event [4718,399.978638,672]: 0 finished unit Ravager [t=00:01:57.648111][f=0015967] [15967] Event [380.558044,367.704865,4065.83081]: 0 lost unit Fencer [t=00:01:57.890256][f=0015992] [15992] Event [981.044128,386.546204,4656.05225]: 0 lost unit Scorcher [t=00:01:58.084789][f=0016011] [16011] Event [983.59613,384.245667,4629.60791]: 0 lost unit Scorcher [t=00:01:58.104365][f=0016013] [16013] Event [631.572815,398.409149,4414.12891]: 1 lost unit Ronin [t=00:01:58.104758][f=0016013] [16013] Event [902.14502,395.780029,4498.20654]: 1 lost unit Glaive [t=00:01:58.185351][f=0016021] [16021] Event [568,399.978638,4488]: 1 lost unit Wind/Tidal Generator [t=00:01:58.291344][f=0016031] [16031] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:58.549560][f=0016056] [16056] Event [952,395.838684,4376]: 1 lost unit Wind/Tidal Generator [t=00:01:58.640736][f=0016065] [16065] Event [817.622559,399.978638,4970.9292]: 0 lost unit Scorcher [t=00:01:58.667959][f=0016068] [16068] Event [952,399.051971,4312]: 1 lost unit Wind/Tidal Generator [t=00:01:58.887115][f=0016089] [16089] Event [522.61969,377.713684,4043.00732]: 0 lost unit Fencer [t=00:01:58.913729][f=0016092] [16092] Event [705.632751,398.77063,4424.77588]: 1 lost unit Sling [t=00:01:58.954389][f=0016096] [16096] Event [738.138184,398.727631,4402.9458]: 1 lost unit Sling [t=00:01:59.045093][f=0016105] [16105] Event [1053.43481,366.352295,4412.72412]: 1 lost unit Conjurer [t=00:01:59.300786][f=0016130] [16130] Event [1184.2417,294.643951,4368.41797]: 0 lost unit Fencer [t=00:01:59.362369][f=0016136] [16136] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:01:59.604198][f=0016160] [16160] Event [488,400.257874,4552]: 1 lost unit Wind/Tidal Generator [t=00:01:59.947829][f=0016195] [16195] Event [667.371338,398.591064,4429.90137]: 1 lost unit Conjurer [t=00:02:00.042719][f=0016205] [16205] Event [745.599976,399.978638,4632]: 1 finished unit Glaive [t=00:02:00.361722][f=0016238] [16238] Event [840,399.978638,4328]: 1 lost unit Wind/Tidal Generator [t=00:02:00.362373][f=0016238] [16238] Event [904,399.711609,4344]: 1 lost unit Metal Extractor [t=00:02:00.394263][f=0016241] [16241] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:02:00.465476][f=0016249] [16249] Event [856,398.996399,4376]: 1 lost unit Wind/Tidal Generator [t=00:02:00.480583][f=0016250] [16250] Event [1202.23987,330.605042,4644.65088]: 0 lost unit Scorcher [t=00:02:00.493368][f=0016252] [16252] Event [888,399.715881,4280]: 1 lost unit Wind/Tidal Generator [t=00:02:00.774911][f=0016281] [16281] Event [672.69696,400.181152,4492.86621]: 1 lost unit Sling [t=00:02:01.062670][f=0016311] [16311] Event [3384,161.3591,3992]: 0 finished unit Metal Extractor [t=00:02:01.064264][f=0016311] [16311] Event [1082.3147,352.648834,4401.2998]: 0 lost unit Scorcher [t=00:02:01.073368][f=0016312] [16312] Event [408,399.978638,4616]: 1 lost unit Wind/Tidal Generator [t=00:02:01.245747][f=0016330] [16330] Event [1014.6637,374.758514,4466.55322]: 1 lost unit Glaive [t=00:02:01.284157][f=0016334] [16334] Event [648,399.490662,4536]: 1 lost unit Caretaker [t=00:02:01.316214][f=0016338] [16338] Event [1205.44031,301.001099,4408.46582]: 0 lost unit Scorcher [t=00:02:01.374110][f=0016344] [16344] Event [757.999878,400.019287,4520]: 1 finished unit Reaver [t=00:02:01.389468][f=0016346] [16346] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:02:01.644565][f=0016372] [16372] Event [736,400.023804,4520]: 1 lost unit Cloakbot Plate [t=00:02:01.708395][f=0016379] [16379] Event [1158.98083,317.783386,4427.36621]: 0 lost unit Fencer [t=00:02:01.927033][f=0016402] [16402] Event [1164.44019,320.494354,4451.54834]: 0 lost unit Fencer [t=00:02:02.049681][f=0016414] [16414] Event [264,399.978638,4648]: 1 lost unit Wind/Tidal Generator [t=00:02:02.247273][f=0016435] [16435] Event [881.112,398.197754,4578.2666]: 1 lost unit Reaver [t=00:02:02.294079][f=0016440] [16440] Event [999.295837,376.01593,4527.09473]: 0 lost unit Scorcher [t=00:02:02.303093][f=0016441] [16441] Event [667.258789,400.37381,4323.99072]: 0 lost unit Ripper [t=00:02:02.364773][f=0016448] [16448] Event [328,399.853821,4648]: 1 lost unit Wind/Tidal Generator [t=00:02:02.396094][f=0016451] [16451] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:02:02.423023][f=0016454] [16454] Event [608.728271,399.853119,4576.19238]: 1 lost unit Recon Commander [t=00:02:02.873558][f=0016502] [16502] Event [1129.94165,329.416046,4428.22021]: 0 lost unit Scorcher [t=00:02:02.923595][f=0016507] [16507] Event [984.541748,380.804688,4556.96289]: 1 lost unit Reaver [t=00:02:03.014466][f=0016517] [16517] Event [184,245.797852,3320]: 0 finished unit Metal Extractor [t=00:02:03.378024][f=0016556] [16556] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:02:03.520469][f=0016570] gg [t=00:02:03.924821][f=0016614] [16614] Event [456.737274,389.704315,4171.81104]: 0 lost unit Fencer [t=00:02:03.979861][f=0016620] [16620] Event [296,399.978638,4696]: 1 lost unit Metal Extractor [t=00:02:04.152938][f=0016640] [16640] Event [745.599976,400.510864,4632]: 1 lost unit Glaive [t=00:02:04.201422][f=0016645] [16645] Event [undefined]: Lawesome9 resigned [t=00:02:04.201787][f=0016645] game_message: Lawesome9 has been destroyed! [t=00:02:04.202077][f=0016645] game_message: bloa wins! [t=00:02:04.202577][f=0016645] Submitting stats [t=00:02:04.210301][f=0016645] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:04.213921][f=0016645] Part| Total Time|Time of the last 0.5s [t=00:02:04.213956][f=0016645] Draw 20618.12ms 27.20% [t=00:02:04.213969][f=0016645] Lua::Callins::Synced 21065.70ms 22.30% [t=00:02:04.213980][f=0016645] Lua::Callins::Unsynced 31331.46ms 31.80% [t=00:02:04.213992][f=0016645] Lua::CollectGarbage::Synced 461.05ms 0.10% [t=00:02:04.214004][f=0016645] Lua::CollectGarbage::Unsynced 1163.93ms 0.10% [t=00:02:04.214014][f=0016645] Misc::Profiler::AddTime 93.22ms 0.00% [t=00:02:04.214026][f=0016645] Sim 61731.32ms 54.90% [t=00:02:04.215827][f=0016645] [16645] Received game_message: Lawesome9 has been destroyed! [t=00:02:04.216923][f=0016645] [16645] Received game_message: bloa wins! [t=00:02:04.229283][f=0016646] [16646] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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32,5760,12875,5760,12875,1820.18347,1650.15332,1820.18347,1650.15332,0,0,0,0,0,0,0,0,563.144226,13.4725342,563.144226,13.4725342,2411.60547,4881.79248,2411.60547,4881.79248,180,630,180,630,48.2230263,69.7715759,48.2230263,69.7715759,1475,1330,1475,1330,22.114954,42.7269058,22.114954,42.7269058,1430,6105,1430,6105,1804.50012,4645,1804.50012,4645,2675,4810,2675,4810,4680,1934.50012,4680,1934.50012,11.3343344,0.00201667,11.3343344,0.00201667,5093.62354,2684.94189,5093.62354,2684.94189 [t=00:02:04.232930][f=0016646] [16646] Game End Stats Values: 33,5410,13155,5410,13155,1896.67297,1807.51123,1896.67297,1807.51123,0,0,0,0,0,0,0,0,563.144226,13.4725342,563.144226,13.4725342,2741.97583,5493.90967,2741.97583,5493.90967,180,630,180,630,47.1146278,77.4461212,47.1146278,77.4461212,1475,1330,1475,1330,18.4326229,48.3572769,18.4326229,48.3572769,1305,6385,1305,6385,2044.50012,5190,2044.50012,5190,2450,4810,2450,4810,5315,2174.5,5315,2174.5,11.3343344,0.00302003,11.3343344,0.00302003,5784.09717,3015.31226,5784.09717,3015.31226 [t=00:02:04.233033][f=0016646] [16646] Game End Stats Values: 34,5305,13215,5305,13215,1959.42102,1955.13269,1959.42102,1955.13269,0,0,0,0,0,0,0,0,563.144226,13.4725342,563.144226,13.4725342,3079.47314,6050.53662,3079.47314,6050.53662,180,630,180,630,42.1777611,72.1401749,42.1777611,72.1401749,1475,1330,1475,1330,16.1832104,47.841423,16.1832104,47.841423,1200,6375,1200,6375,2429.5,5515,2429.5,5515,2450,4880,2450,4880,5640,2704.5,5640,2704.5,11.3343344,0.00302003,11.3343344,0.00302003,6345.31104,3376.5166,6345.31104,3376.5166 [t=00:02:04.233142][f=0016646] [16646] Game End Stats Values: 35,5280,13480,5280,13480,2005.90234,2115.22803,2005.90234,2115.22803,0,0,0,0,0,0,0,0,563.144226,13.4725342,563.144226,13.4725342,3359.65479,6194.4873,3359.65479,6194.4873,180,630,180,630,40.4435043,72.1611404,40.4435043,72.1611404,1475,1330,1475,1330,15.0987797,48.6730423,15.0987797,48.6730423,1330,6640,1330,6640,2814.5,5670,2814.5,5670,2295,4880,2295,4880,5795,3089.5,5795,3089.5,11.3343344,0.00302003,11.3343344,0.00302003,6490.04834,3656.69824,6490.04834,3656.69824 [t=00:02:04.233244][f=0016646] [16646] Game End Stats Values: 36,5165,13695,5165,13695,2060.78735,2253.94873,2060.78735,2253.94873,0,0,0,0,0,0,0,0,563.144226,13.4725342,563.144226,13.4725342,4265.26074,6929.21094,4265.26074,6929.21094,90,630,90,630,44.3748245,77.6613312,44.3748245,77.6613312,1475,1330,1475,1330,15.6590033,51.1258659,15.6590033,51.1258659,1305,6770,1305,6770,3204.5,5940,3204.5,5940,2295,4965,2295,4965,6065,3479.5,6065,3479.5,11.3343344,63.4032288,11.3343344,63.4032288,7274.16553,4690.1543,7274.16553,4690.1543 [t=00:02:04.233357][f=0016646] [16646] Game End Stats Values: 37,4175,12365,4175,12365,2128.62231,2406.24585,2128.62231,2406.24585,0,0,0,0,0,0,0,0,563.144226,13.4725342,563.144226,13.4725342,5857.94727,8459.60352,5857.94727,8459.60352,90,630,90,630,46.6661835,85.9205475,46.6661835,85.9205475,1475,1330,1475,1330,16.5223351,50.6753769,16.5223351,50.6753769,800,5370,800,5370,5374.5,7148.00146,5374.5,7148.00146,1810,5035,1810,5035,7473.00146,5649.5,7473.00146,5649.5,11.3343344,71.7698441,11.3343344,71.7698441,9082.79004,6467.30176,9082.79004,6467.30176 [t=00:02:04.233466][f=0016646] [16646] Game End Stats Values: 38,1680,11585,1680,11585,2167.46802,2532.18433,2167.46802,2532.18433,0,0,0,0,0,0,0,0,573.462219,13.4725342,573.462219,13.4725342,7307.9834,10294.8721,7307.9834,10294.8721,90,630,90,630,25.4747982,80.6908417,25.4747982,80.6908417,0,1330,0,1330,11.6563768,54.2625694,11.6563768,54.2625694,490,4420,490,4420,6569.5,9959.00195,6569.5,9959.00195,1100,5205,1100,5205,10349.335,7119.5,10349.335,7119.5,11.3343344,131.136337,11.3343344,131.136337,11700.1748,8071.43799,11700.1748,8071.43799 [t=00:02:04.290314][f=0016655] [16655] Event [736,400.510864,4632]: 1 lost unit Cloakbot Factory [t=00:02:04.306673][f=0016656] gg [t=00:02:04.343539][f=0016661] [16661] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:02:04.606711][f=0016690] [16690] Event [605.74231,401.647888,4786.83887]: 1 lost unit Sling [t=00:02:04.836695][f=0016715] [16715] Event [4718,399.978638,672]: 0 finished unit Ravager [t=00:02:05.012913][f=0016735] [16735] Event [200,246.286926,3384]: 0 finished unit Solar Collector [t=00:02:05.295025][f=0016766] [16766] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:02:06.149451][f=0016871] [16871] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:02:06.722072][f=0016950] [16950] Event [3400,154.938049,4056]: 0 finished unit Solar Collector [t=00:02:06.760566][f=0016955] No clients connected, shutting down server [t=00:02:06.760910][f=0016955] Server shutdown [t=00:02:06.761231][f=0016955] [16955] all players disconnected [t=00:02:06.899462][f=0016976] [16976] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:02:07.612046][f=0017081] [17081] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:02:08.147937][f=0017186] [17186] Event [4686.00781,400.623749,560.029663]: 0 finished unit Scorcher [t=00:02:09.056280][f=0017381] [17381] Event [4686.00781,400.623749,560.029663]: 0 finished unit Ravager [t=00:02:09.448104][f=0017465] [17465] Event [4718,399.978638,672]: 0 finished unit Ravager [t=00:02:09.941801][f=0017576] [17576] Event [4686.00781,400.623749,560.029663]: 0 finished unit Ravager [t=00:02:10.712893][f=0017770] [17770] Event [4686.00781,400.623749,560.029663]: 0 finished unit Ravager [t=00:02:11.043612][f=0017851] [17851] Event [327.23111,249.653244,3199.46509]: 0 finished unit Engineer Commander [t=00:02:11.044026][f=0017851] game_message: Morph complete: test lvl 1 -> test lvl 2 [t=00:02:11.048664][f=0017851] [17851] Received game_message: Morph complete: test lvl 1 -> test lvl 2 [t=00:02:11.119202][f=0017871] [17871] Event [3176,160.163574,4120]: 0 finished unit Metal Extractor [t=00:02:11.500001][f=0017965] [17965] Event [4686.00781,400.623749,560.029663]: 0 finished unit Ravager [t=00:02:12.208497][f=0018160] [18160] Event [4686.00781,400.623749,560.029663]: 0 finished unit Ravager [t=00:02:12.395523][f=0018215] [18215] Event [4718,399.978638,672]: 0 finished unit Ravager [t=00:02:12.876575][f=0018355] [18355] Event [4686.00781,400.623749,560.029663]: 0 finished unit Ravager [t=00:02:13.450606][f=0018521] [18521] Event [3192,165.36087,4184]: 0 finished unit Solar Collector [t=00:02:13.548777][f=0018550] [18550] Event [4686.00781,400.623749,560.029663]: 0 finished unit Ravager [t=00:02:14.168958][f=0018745] [18745] Event [4686.00781,400.623749,560.029663]: 0 finished unit Ravager [t=00:02:14.211445][f=0018760] Autoquit sending quit command. [t=00:02:14.212132][f=0018760] [QuitAction] user exited to system [t=00:02:14.213061][f=0018760] [SpringApp::Kill][1] fromRun=1 [t=00:02:14.213623][f=0018760] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:14.213649][f=0018760] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:14.213661][f=0018760] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:14.213671][f=0018760] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:14.213681][f=0018760] [SpringApp::Kill][2] [t=00:02:14.216341][f=0018760] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:14.216365][f=0018760] [Game::KillLua][1] dtor=0 luaUI=0x55d8c7718be0 [t=00:02:14.216619][f=0018760] Start widgetHandler:Shutdown [t=00:02:14.220682][f=0018760] Shutdown - SaveOrderList Complete [t=00:02:14.221581][f=0018760] Writing last game win data [t=00:02:14.225960][f=0018760] Shutdown - SaveConfigData Complete [t=00:02:14.225981][f=0018760] Shutdown Widget - Save/Load API [t=00:02:14.225996][f=0018760] Shutdown Widget - Chili Highlight [t=00:02:14.226010][f=0018760] Shutdown Widget - Draw After Chili [t=00:02:14.226024][f=0018760] Shutdown Widget - API Unit Tracker GL4 [t=00:02:14.226041][f=0018760] Shutdown Widget - EPIC Menu [t=00:02:14.227082][f=0018760] Shutdown Widget - Chili Widget Selector [t=00:02:14.227931][f=0018760] Shutdown Widget - Chili Minimap [t=00:02:14.228043][f=0018760] Shutdown Widget - Local Team Colors [t=00:02:14.228060][f=0018760] Shutdown Widget - Display Keys 2 [t=00:02:14.228101][f=0018760] Shutdown Widget - Save Game Menu [t=00:02:14.228116][f=0018760] Shutdown Widget - Unit Icons [t=00:02:14.228136][f=0018760] Shutdown Widget - Noises [t=00:02:14.228155][f=0018760] Shutdown Widget - HealthBars [t=00:02:14.228923][f=0018760] Shutdown Widget - Win Counter [t=00:02:14.228943][f=0018760] Shutdown Widget - SpringRTS Replay Stats [t=00:02:14.228977][f=0018760] Shutdown Widget - EndGame APM stats [t=00:02:14.228990][f=0018760] Shutdown Widget - BuildETA [t=00:02:14.229003][f=0018760] Shutdown Widget - Modular Comm Info [t=00:02:14.229014][f=0018760] Shutdown Widget - Stereo3D [t=00:02:14.229035][f=0018760] Shutdown Widget - Showeco and Grid Drawer [t=00:02:14.229047][f=0018760] Shutdown Widget - Point Tracker [t=00:02:14.229058][f=0018760] Shutdown Widget - Missile Silo Range [t=00:02:14.229071][f=0018760] Shutdown Widget - MinimapEvents [t=00:02:14.229082][f=0018760] Shutdown Widget - Local Widgets Config [t=00:02:14.229099][f=0018760] Shutdown Widget - Highlight Geos [t=00:02:14.229115][f=0018760] Shutdown Widget - Grab Input [t=00:02:14.229130][f=0018760] Shutdown Widget - Defense Range Zero-K [t=00:02:14.229146][f=0018760] Shutdown Widget - Darkening [t=00:02:14.229167][f=0018760] Shutdown Widget - Context Menu [t=00:02:14.229178][f=0018760] Shutdown Widget - Chili Spectator Panels [t=00:02:14.229193][f=0018760] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:14.229208][f=0018760] Shutdown Widget - Chili Nuke Warning [t=00:02:14.229222][f=0018760] Shutdown Widget - Chili EndGame Window [t=00:02:14.229238][f=0018760] Shutdown Widget - Chili Economy Panel Default [t=00:02:14.229328][f=0018760] Shutdown Widget - CameraShake [t=00:02:14.229341][f=0018760] Shutdown Widget - State Reverse and Latency [t=00:02:14.229353][f=0018760] Shutdown Widget - Music Player v2 [t=00:02:14.229365][f=0018760] Shutdown Widget - Attack AoE [t=00:02:14.229377][f=0018760] Shutdown Widget - Map Edge Extension [t=00:02:14.229389][f=0018760] Shutdown Widget - Selection Send [t=00:02:14.229400][f=0018760] Shutdown Widget - LupsManager [t=00:02:14.229425][f=0018760] Shutdown Widget - Newton Firezone [t=00:02:14.229437][f=0018760] Shutdown Widget - Chili Pro Console [t=00:02:14.231325][f=0018760] Shutdown Widget - Persistent Build Height [t=00:02:14.231346][f=0018760] Shutdown Widget - Lasso Terraform GUI [t=00:02:14.231360][f=0018760] Shutdown Widget - Lups [t=00:02:14.231410][f=0018760] Shutdown Widget - Chili Framework [t=00:02:14.231425][f=0018760] Shutdown Widget - Mex Placement Handler [t=00:02:14.231440][f=0018760] Shutdown Widget - Chili Core Selector [t=00:02:14.231522][f=0018760] Shutdown Widget - Custom Markers [t=00:02:14.231541][f=0018760] Shutdown Widget - Select Keys [t=00:02:14.231570][f=0018760] Shutdown Widget - Pause Screen [t=00:02:14.232403][f=0018760] Shutdown Widget - Text To Speech Control [t=00:02:14.232425][f=0018760] Shutdown Widget - Layout Handler [t=00:02:14.232452][f=0018760] End widgetHandler:Shutdown [t=00:02:14.307752][f=0018760] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={642658,61312218} {int,ext,rec}Allocs={14737525,0,0} {chunk,block}Bytes={61312218,0} [t=00:02:14.308321][f=0018760] [Game::KillLua][2] dtor=0 luaGaia=0x55d8c8c284a0 [t=00:02:14.313799][f=0018760] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={579521,56127448} {int,ext,rec}Allocs={14737527,0,0} {chunk,block}Bytes={56127448,0} [t=00:02:14.313942][f=0018760] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={579521,56127448} {int,ext,rec}Allocs={14737527,0,0} {chunk,block}Bytes={56127448,0} [t=00:02:14.313980][f=0018760] [Game::KillLua][3] dtor=0 luaRules=0x55d8c1163270 [t=00:02:14.314052][f=0018760] Start gadgetHandler:Shutdown [t=00:02:14.314069][f=0018760] Shutdown - StartSetup [t=00:02:14.314083][f=0018760] Shutdown - UnitMorph [t=00:02:14.315714][f=0018760] Shutdown - Carrier Drones [t=00:02:14.315728][f=0018760] Shutdown - Missile Silo Controller [t=00:02:14.315744][f=0018760] Shutdown - Modular Comm Info [t=00:02:14.315759][f=0018760] Shutdown - Terrain Texture Handler [t=00:02:14.315772][f=0018760] Shutdown - UnitCloakShield [t=00:02:14.316115][f=0018760] Shutdown - Starlight Handler [t=00:02:14.316158][f=0018760] End gadgetHandler:Shutdown [t=00:02:14.344008][f=0018760] Start gadgetHandler:Shutdown [t=00:02:14.344058][f=0018760] Shutdown - Save/Load [t=00:02:14.344082][f=0018760] Shutdown - Teleport Throw [t=00:02:14.344097][f=0018760] Shutdown - UnitMorph [t=00:02:14.344117][f=0018760] Shutdown - Modular Comm Info [t=00:02:14.344130][f=0018760] Shutdown - Retreat Command [t=00:02:14.344147][f=0018760] Shutdown - Shockwaves [t=00:02:14.344164][f=0018760] Shutdown - UnitCloakShield [t=00:02:14.344181][f=0018760] Shutdown - Lups Cloak FX [t=00:02:14.344196][f=0018760] Shutdown - Lups [t=00:02:14.344232][f=0018760] Shutdown - Lups Shield [t=00:02:14.344334][f=0018760] End gadgetHandler:Shutdown [t=00:02:14.405022][f=0018760] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14737558,0,0} {chunk,block}Bytes={0,0} [t=00:02:14.405267][f=0018760] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14737558,0,0} {chunk,block}Bytes={0,0} [t=00:02:14.405333][f=0018760] [Game::KillLua][4] dtor=0 [t=00:02:14.406056][f=0018760] [Game::KillLua][5] dtor=0 [t=00:02:14.418452][f=0018760] [Game::~CGame][1] [t=00:02:14.418490][f=0018760] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:14.418502][f=0018760] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:14.418513][f=0018760] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:14.418523][f=0018760] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:14.418534][f=0018760] [Game::KillLua][4] dtor=1 [t=00:02:14.418546][f=0018760] [Game::KillLua][5] dtor=1 [t=00:02:14.418758][f=0018760] [Game::KillMisc][1] [t=00:02:14.418771][f=0018760] [Game::KillMisc][2] [t=00:02:14.419414][f=0018760] [Game::KillMisc][3] [t=00:02:14.419940][f=0018760] [Game::KillRendering][1] [t=00:02:14.449805][f=0018760] [3DOParser::Kill] allocated 1 pieces [t=00:02:14.449912][f=0018760] [S3OParser::Kill] allocated 5518 pieces [t=00:02:14.451455][f=0018760] [AssParser::Kill] allocated 671 pieces [t=00:02:14.569545][f=0018760] [Game::KillInterface][1] [t=00:02:14.571017][f=0018760] [Game::KillInterface][2] [t=00:02:14.575790][f=0018760] [Game::KillSimulation][1] [t=00:02:14.575812][f=0018760] [Game::KillSimulation][2] [t=00:02:15.303433][f=0018760] [CCollisionHandler] dis-/continuous tests: 0/639401 [t=00:02:15.303484][f=0018760] [Game::KillSimulation][3] [t=00:02:15.303794][f=0018760] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:15.303816][f=0018760] [~CPathCache(20x20)] cacheHits=309 hitPercentage=35% numHashColls=0 maxCacheSize=63 [t=00:02:15.303834][f=0018760] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:15.303850][f=0018760] [~CPathCache(40x40)] cacheHits=177 hitPercentage=0% numHashColls=0 maxCacheSize=149 [t=00:02:15.306343][f=0018760] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:02:15.318707][f=0018760] [LosHandler::Kill] raycast instance cache-{hits,misses}={14064,21815}; shared=3%; cached=36% [t=00:02:15.513488][f=0018760] [Game::KillSimulation][4] [t=00:02:19.118029][f=0018760] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:02:19.119465][f=0018760] [Game::~CGame][2] [t=00:02:19.119645][f=0018760] [Game::~CGame][3] [t=00:02:19.324082][f=0018760] [SpringApp::Kill][3] [t=00:02:19.324428][f=0018760] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 200114 bytes sent 237945 bytes recv'd [t=00:02:19.330672][f=0018760] Kill: client disconnecting... [t=00:02:21.353936][f=0018760] CloseConnection: client connection closed [t=00:02:21.354712][f=0018760] [SpringApp::Kill][4] font=0x55d89fd35600 [t=00:02:21.370097][f=0018760] [SpringApp::Kill][5] [t=00:02:21.408043][f=0018760] [SpringApp::Kill][6] [t=00:02:21.408092] [SpringApp::Kill][7] [t=00:02:21.409728] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:21.409803] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:21.409817] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:02:21.409829] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:21.409874] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:21.409885] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:21.409906] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {708, 1048576, 1048576}, EBO = {1062, 1048576, 1048576} [t=00:02:21.409918] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6676, 1048576, 1048576}, EBO = {10014, 1048576, 1048576} [t=00:02:21.409928] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:21.409939] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:21.409950] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:21.409961] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:21.409972] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:21.425161] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:21.425205] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:21.425217] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:21.425228] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:21.427249] [VFS] [SpringVFS::DeleteArchives] [t=00:02:21.427272] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:02:21.427284] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x55d89fe18590) [t=00:02:21.437398] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3182ms [t=00:02:21.437453] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=57ms [t=00:02:21.437797] file="objects3d/strikecom_1.dae" indx=5624 inflSize=999kb readTime=35ms [t=00:02:21.438079] file="objects3d/shipcarrier.dae" indx=5551 inflSize=1789kb readTime=27ms [t=00:02:21.438096] file="unittextures/bcore_abc_2.tga" indx=7156 inflSize=1800kb readTime=27ms [t=00:02:21.438108] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=22ms [t=00:02:21.438119] file="luaui/widgets/dbg_ballisticcalculator.lua" indx=4668 inflSize=18kb readTime=22ms [t=00:02:21.438130] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=20ms [t=00:02:21.438347] file="bitmaps/gpl/glow2.tga" indx=467 inflSize=256kb readTime=19ms [t=00:02:21.438578] file="unittextures/factorytank_1.png" indx=7329 inflSize=4103kb readTime=18ms [t=00:02:21.438593] file="luaui/widgets/unit_healthbars.lua" indx=4889 inflSize=42kb readTime=18ms [t=00:02:21.447438] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 168503667 bytes cached in 3495 files [t=00:02:21.777362] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:02:21.777408] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x55d89fd2f360) [t=00:02:21.778499] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:21.778518] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55d89fd06810) [t=00:02:21.779458] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:02:21.779710] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fb98001a340) [t=00:02:21.780201] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:02:21.782342] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55d89fd28170) [t=00:02:21.782393] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:21.782406] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:21.782420] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:21.782431] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:21.782442] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:21.782453] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:21.784356] [SpringApp::Kill][8] [t=00:02:21.784381] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:21.784392] [WatchDog::Uninstall][1] hangDetectorThread=0x55d859d024d0 (joinable=1) [t=00:02:21.784402] [WatchDog::Uninstall][2] [t=00:02:22.279580] [WatchDog::Uninstall][3] [t=00:02:22.279614] [SpringApp::Kill][9]