[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000057] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007895] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007932] Using writeable configuration source: "/tmp/tmp.mBvn4Ex75M/springsettings.1601355.cfg" [t=00:00:00.011946] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012004] ============== ============== [t=00:00:00.012016] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012025] [t=00:00:00.012034] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012043] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012053] Use "none" to disable the default log sections. [t=00:00:00.012062] ============== ============== [t=00:00:00.012071] ============== ============== [t=00:00:00.012128] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012139] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012149] ROAM = 2 [t=00:00:00.012159] RotateLogFiles = 1 [t=00:00:00.012169] TeamHighlight = 0 [t=00:00:00.012179] ============== ============== [t=00:00:00.012188] ============== ============== [t=00:00:00.012198] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.012208] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012218] Compiler Version: gcc-11.1.0 [t=00:00:00.012240] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.012448] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.012461] Binary Word Size: 64-bit (native) [t=00:00:00.012470] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012480] Physical CPU Cores: 1 [t=00:00:00.012489] Logical CPU Cores: 1 [t=00:00:00.012499] ============== ============== [t=00:00:00.012562] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012572] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012581] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012590] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012599] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.013860] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.013883] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.013905] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.013938] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.013962] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.013973] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.014021] [GR::LogVersionInfo] [t=00:00:00.014032] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.014041] GL version : [t=00:00:00.014050] GL vendor : [t=00:00:00.014059] GL renderer : [t=00:00:00.014068] GLSL version: [t=00:00:00.014077] GLEW version: spring headless stub GLEW version [t=00:00:00.014087] GPU memory : unknown [t=00:00:00.014096] SDL swap-int: 0 [t=00:00:00.014105] SDL driver : headless stub [t=00:00:00.014114] [t=00:00:00.014123] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.014132] GLSL shader support : 0 [t=00:00:00.014141] GL4 support : 0 [t=00:00:00.014150] FBO extension support : 0 [t=00:00:00.014160] NVX GPU mem-info support : 0 [t=00:00:00.014195] ATI GPU mem-info support : 0 [t=00:00:00.014205] NPOT-texture support : 1 (0) [t=00:00:00.014214] S3TC/DXT1 texture support : 0/0 [t=00:00:00.014223] texture query-LOD support : 1 (0) [t=00:00:00.014233] MSAA frame-buffer support : 0 (0) [t=00:00:00.014242] Z-buffer depth : 16 (-) [t=00:00:00.014251] primitive-restart support : 0 (0) [t=00:00:00.014260] clip-space control support: 0 (0) [t=00:00:00.014269] seamless cube-map support : 0 (0) [t=00:00:00.014279] frag-depth layout support : 0 (0) [t=00:00:00.014288] persistent maps support : 0 (0) [t=00:00:00.014297] explicit attribs location : 0 (0) [t=00:00:00.014306] multi draw indirect : 0 (-) [t=00:00:00.014315] [t=00:00:00.014324] max. FBO samples : -1 [t=00:00:00.014333] max. FS/program texture slots : 8/8 [t=00:00:00.014342] max. texture size : 2048 [t=00:00:00.014354] max. texture anisotropy level : 0.000000 [t=00:00:00.014363] max. vec4 varyings/attributes : 0/0 [t=00:00:00.014372] max. draw-buffers : 0 [t=00:00:00.014382] max. rec. indices/vertices : 0/0 [t=00:00:00.014390] max. uniform buffer-bindings : 0 [t=00:00:00.014399] max. uniform block-size : 0KB [t=00:00:00.014408] max. storage buffer-bindings : 0 [t=00:00:00.014417] max. storage block-size : 0MB [t=00:00:00.014428] [t=00:00:00.014438] enable AMD-hacks : 0 [t=00:00:00.014446] compress MIP-maps: 0 [t=00:00:00.015373] [GR::UpdateGLConfigs] [t=00:00:00.015402] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.015415] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.015426] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.015435] [GR::InitGLState] [t=00:00:00.015445] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.176767] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.180140] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.185497] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.186026] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.186048] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.186064] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.218006] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.218941] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.243897] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.244183] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.258453] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.258479] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.258648] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.262332] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa1b801c2e0 (SpringVFS) global=(nil) (null) [t=00:00:00.262353] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.262463] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.262483] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.262494] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.262503] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.262522] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1926 MB [t=00:00:00.267250][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.267280][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.267297][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1601355/replay.sdfz" for game data... [t=00:00:00.419384][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.421795][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.421824][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.424763][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.424826][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 157ms [t=00:00:00.424853][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.473590][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55feb090e4f0] using map "Sparkles Dry v1.04" (loaded=0 cached=0) [t=00:00:00.474765][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Dry v1.04", overwrite=false)] section=1 cached=0 [t=00:00:00.476498][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.477088][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55feb090e4f0] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:00.478247][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:00.488593][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.488861][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.498718][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.498891][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.504226][f=-000001] forceSingleThreaded, false [t=00:00:02.700177][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.701362][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.701769][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.701836][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.701891][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.701945][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.703065][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.703594][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.704069][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.706636][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.708607][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.711085][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.711253][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.712117][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.724668][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.726815][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.727858][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.728155][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.729145][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.729333][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.734852][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.735157][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.935579][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.945315][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:04.422757][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.756147][f=-000001] Loading UnitDefs_posts [t=00:00:04.947249][f=-000001] Loading FeatureDefs_posts [t=00:00:04.976759][f=-000001] Loading WeaponDefs_posts [t=00:00:05.000080][f=-000001] Loading ArmorDefs_posts [t=00:00:05.025216][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 567ms [t=00:00:05.080209][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 669ms [t=00:00:05.080268][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.170142][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.170528][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:05.170548][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.170561][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.171549][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.173290][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.378340][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.391973][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.502468][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.504939][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.504979][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.987789][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 482ms [t=00:00:05.987839][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.109316][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms [t=00:00:06.109363][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.134693][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:06.876960][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.881042][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.881959][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.892282][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:12.065048][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:12.075243][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:12.075270][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:12.076357][f=-000001] InfoTexture: legacy [t=00:00:12.076377][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:12.078035][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.162218][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.164202][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.164226][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.165062][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.365288][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.367202][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.559141][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.699694][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.711435][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.711872][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.713110][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.153180][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.167007][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.167605][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.340488][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.342038][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.342064][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.350333][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.350385][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.350399][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:13.350411][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.350422][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.350433][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.350445][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=69e498a5 [t=00:00:13.355661][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.355714][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.355726][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:13.355737][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.355747][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.355758][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.355769][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=69e498b5 [t=00:00:13.355781][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55feb8ad4250 has BLOCKSIZE 1 [t=00:00:13.359327][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.359355][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.359366][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:13.359378][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.359396][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.359408][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=69e4960b [t=00:00:13.365104][f=-000001] [Path] [PathEstimator::ReadFile] hash=69e4960b file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe-69e4960b.zip" (exists=1) [t=00:00:13.366420][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.373326][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.373356][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.376465][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.376484][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.376495][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:13.376506][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.376516][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.376526][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=69e4961b [t=00:00:13.466426][f=-000001] [Path] [PathEstimator::ReadFile] hash=69e4961b file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe2-69e4961b.zip" (exists=1) [t=00:00:13.467338][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.469437][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.469461][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.469475][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (126ms, checksum f986aa48)" [t=00:00:13.469538][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.469561][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.469589][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.679096][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 137ms [t=00:00:13.679730][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.772972][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.254954][f=-000001] Synced LuaRules: finished loading [t=00:00:16.274522][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.836160][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.896357][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.999057][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 86ms [t=00:00:17.054984][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.058260][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.058674][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.059037][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.059420][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.134881][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.135689][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.143613][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.144869][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.144890][f=-000001] LuaSocket Support: enabled [t=00:00:17.162828][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.257780][f=-000001] localWidgets, nil, true, true [t=00:00:17.260198][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.260236][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.271818][f=-000001] USE_OLD_CHILI [t=00:00:17.990407][f=-000001] Loading last game win data [t=00:00:17.992092][f=-000001] Resetting win data [t=00:00:17.992606][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.992628][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.992641][f=-000001] Player and team counts match, continuing [t=00:00:17.992653][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:18.207964][f=-000001] CAS: GLSL not supported. [t=00:00:18.214811][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.214836][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.267231][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.207596][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.852495][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.033812][f=-000001] forceSingleThreaded, false [t=00:00:20.418913][f=-000001] Loaded API widget: i18n [t=00:00:20.419233][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.419417][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.419588][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.419852][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.420163][f=-000001] Loaded API widget: Win Counter [t=00:00:20.592342][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.592706][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.592983][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.593210][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.593429][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.594606][f=-000001] Loaded API widget: Lups [t=00:00:20.865638][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.866005][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.866257][f=-000001] Loaded widget: Save/Load API [t=00:00:20.866513][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.866758][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.867053][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.871465][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.873262][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.873285][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.873346][f=-000001] Set maximum particles to: 0 [t=00:00:20.874172][f=-000001] Set UnitIconDist to 0 [t=00:00:20.965112][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.965524][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.966713][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.990804][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.991199][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.999413][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.999733][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.000156][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.000432][f=-000001] Mexspot Fetcher fetching [t=00:00:21.000645][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.000992][f=-000001] Team highlighting: Disabled [t=00:00:21.001301][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.001785][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.002181][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.002544][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.002745][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.002946][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.003173][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.003468][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.003770][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.004138][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.004435][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.004447][f=-000001] Using fallback unit outlines [t=00:00:21.004628][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.004996][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.013332][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.014937][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.015325][f=-000001] Loaded widget: Unit Icons [t=00:00:21.015660][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.016041][f=-000001] Loaded widget: Noises [t=00:00:21.057048][f=-000001] Loaded widget: HealthBars [t=00:00:21.057485][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.057713][f=-000001] Loaded widget: Guard Remove [t=00:00:21.061108][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.061440][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.061723][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.061748][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1601355/events.log [t=00:00:21.065124][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.065531][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.067146][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.067361][f=-000001] Loaded widget: Objectives [t=00:00:21.067678][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.068055][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.068424][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.068808][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.069282][f=-000001] Loaded widget: BuildETA [t=00:00:21.073143][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.073905][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.074204][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.078076][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.078482][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.079257][f=-000001] Loaded widget: Command Alpha [t=00:00:21.079988][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.080218][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.080547][f=-000001] Loaded widget: Ghost Site [t=00:00:21.083286][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.083538][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.084866][f=-000001] Loaded widget: Stereo3D [t=00:00:21.085304][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.085551][f=-000001] Loaded widget: SmoothCam [t=00:00:21.085915][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.086383][f=-000001] Loaded widget: Simple Settings [t=00:00:21.086841][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.087223][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.087630][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.087853][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.088071][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.088411][f=-000001] Loaded widget: Point Tracker [t=00:00:21.088629][f=-000001] Loaded widget: Orbit Command [t=00:00:21.088886][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.089123][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.089559][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.089854][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.090088][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.090399][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.090733][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.091024][f=-000001] Loaded widget: Keep Target [t=00:00:21.091246][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.091683][f=-000001] Loaded widget: In-game Guide [t=00:00:21.091975][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.092302][f=-000001] Loaded widget: Haven Handler [t=00:00:21.093034][f=-000001] Input grabbing is enabled! [t=00:00:21.093060][f=-000001] Input grabbing is enabled! [t=00:00:21.093163][f=-000001] Loaded widget: Grab Input [t=00:00:21.093527][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.093748][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.094188][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.100742][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.101141][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.101440][f=-000001] Loaded widget: Decloak Range [t=00:00:21.101764][f=-000001] Loaded widget: Darkening [t=00:00:21.109192][f=-000001] Loaded widget: Context Menu [t=00:00:21.109896][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.110277][f=-000001] Loaded widget: Ferry Points [t=00:00:21.136277][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.136669][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.137052][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.137291][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.137653][f=-000001] EndGame Graph disabled [t=00:00:21.154256][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.212959][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.213806][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.214214][f=-000001] Loaded widget: CameraShake [t=00:00:21.214466][f=-000001] Loaded widget: Blast Radius [t=00:00:21.214771][f=-000001] Loaded widget: Autoquit [t=00:00:21.214974][f=-000001] Loaded widget: Easy Facing [t=00:00:21.215268][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.215461][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.215848][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.216200][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.216581][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.217030][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.217430][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.218506][f=-000001] Loaded widget: Attack Warning [t=00:00:21.218861][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.219457][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.220490][f=-000001] Loaded widget: Auto Group [t=00:00:21.221283][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.222149][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.222477][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.223153][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.223999][f=-000001] Loaded widget: Select Com at start [t=00:00:21.229716][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.230868][f=-000001] Loaded widget: Transport AI [t=00:00:21.231076][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.231273][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.255049][f=-000001] Loaded widget: Unit Start State [t=00:00:21.257011][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.257318][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.262923][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.263712][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.264022][f=-000001] Loaded widget: Icon Sets [t=00:00:21.429263][f=-000001] Loaded widget: Attack AoE [t=00:00:21.430741][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.446005][f=-000001] Loaded widget: UnitShapes [t=00:00:21.446408][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.446792][f=-000001] Loaded widget: Commands FX [t=00:00:21.447114][f=-000001] : disabled for spectators [t=00:00:21.448073][f=-000001] Loaded widget: Stockpiler [t=00:00:21.449789][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.450315][f=-000001] Loaded widget: State Icons [t=00:00:21.450681][f=-000001] Loaded widget: Shield Guard [t=00:00:21.451037][f=-000001] Loaded widget: Selection Send [t=00:00:21.452024][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.452376][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.452739][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.452990][f=-000001] Loaded widget: AllyCursors [t=00:00:21.453329][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.453741][f=-000001] : disabled for spectators [t=00:00:21.454599][f=-000001] Loaded widget: Building Starter [t=00:00:21.454937][f=-000001] : disabled for spectators [t=00:00:21.455584][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.455930][f=-000001] Loaded widget: Units on Fire [t=00:00:21.456347][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.456637][f=-000001] Loaded widget: LupsManager [t=00:00:21.457257][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.457898][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.459078][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.459482][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.466699][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.474354][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.474901][f=-000001] Loaded widget: Chili Docking [t=00:00:21.475315][f=-000001] Loaded widget: HUD Presets [t=00:00:21.475948][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.478320][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.478691][f=-000001] Loaded widget: Image Preloader [t=00:00:21.479113][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:21.479326][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.483503][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.483922][f=-000001] Loaded widget: Custom Markers [t=00:00:21.485115][f=-000001] Loaded widget: Select Keys [t=00:00:21.485819][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.486172][f=-000001] Loaded widget: Start Boxes [t=00:00:21.486383][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:21.486596][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.487485][f=-000001] Loaded widget: Pause Screen [t=00:00:21.495540][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.495953][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.496558][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.496956][f=-000001] SetSunLighting [t=00:00:21.497623][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.497849][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:21.498360][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.501731][f=-000001] Loaded widget: Layout Handler [t=00:00:21.502177][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.502219][f=-000001] Loaded widget: GC Control [t=00:00:21.502479][f=-000001] Loaded widget: Font Cache [t=00:00:21.514522][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.517226][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.521853][f=-000001] Writing last game win data [t=00:00:21.526013][f=-000001] LuaUI v0.3 [t=00:00:21.675758][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.676241][f=-000001] [s11n] Loading s11n file... [t=00:00:21.678593][f=-000001] [s11n] Parsing model... [t=00:00:21.682564][f=-000001] [s11n] Populating game world... [t=00:00:21.754655][f=-000001] [s11n] s11n loading complete. [t=00:00:21.755378][f=-000001] Running Springboard Feature Fixer, 34, 130 [t=00:00:22.651218][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.675486][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13369,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.337652][f=-000001] Spectator mode. Widget removed. [t=00:00:23.349476][f=-000001] Spectator mode. Widget removed. [t=00:00:23.352161][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.352231][f=-000001] Playback paused [t=00:00:23.356882][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.437236][f=-000001] Opening demofile demos/1601355/replay.sdfz [t=00:00:23.437268][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.437281][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.437551][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.437579][f=-000001] -> Connection established (given id 2) [t=00:00:23.437749][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:23.437766][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.437778][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:23.437789][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:23.437804][f=-000001] Speed set to 20.0 [server] [t=00:00:23.437815][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55fed0799a00,0x55fed801b560}][locale="C"]" [t=00:00:23.437828][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.449815][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.449859][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.748883][f=-000001] Beginning demo playback [t=00:00:26.764972][f=-000001] GameID: 7cce2b64b35b8306060506d6080a93e0 [t=00:00:26.789126][f=-000001] Connection attempt from jh_dreemurr [t=00:00:26.789165][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.789808][f=-000001] [0] Event [undefined]: jh_dreemurr changed status [t=00:00:26.789991][f=-000001] -> Connection established (given id 0) [t=00:00:26.805191][f=-000001] Connection attempt from shadow_carrier [t=00:00:26.805229][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.805316][f=-000001] [0] Event [undefined]: shadow_carrier changed status [t=00:00:26.805473][f=-000001] -> Connection established (given id 1) [t=00:00:26.897040][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:26.911321][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.945762][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shadow_carrier" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:26.945803][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shadow_carrier" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.671098][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:27.690889][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:27.833222][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shadow_carrier" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:27.833263][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shadow_carrier" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:28.201386][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[Game::Load][lua{Rules,Gaia}={000001cc9ac7f4e0,000001cca9e01bd0}][locale="C"]" [t=00:00:28.557401][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shadow_carrier" string="[Game::Load][lua{Rules,Gaia}={000002a0cfeb3fd0,000002a0cd973ea0}][locale="C"]" [t=00:00:28.642392][f=-000001] Allies: I choose: Strike! [t=00:00:28.953363][f=-000001] Allies: I choose: Engineer! [t=00:00:30.524562][f=-000001] [0] Event [4780,9.41003418,405]: 0 finished unit Strike Commander [t=00:00:30.537207][f=-000001] [0] Event [133,9.40753174,4878]: 1 finished unit Engineer Commander [t=00:00:30.553538][f=0000000] [0] jh_dreemurr, team: 0, elo:1360, userid: 524071 [t=00:00:30.553599][f=0000000] [0] shadow_carrier, team: 1, elo:1500, userid: 522731 [t=00:00:30.553631][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:30.559530][f=0000000] Playback continued [t=00:00:30.601501][f=0000030] [30] Event [4704,9.40704346,272]: 0 finished unit Rover Assembly [t=00:00:30.940036][f=0000208] [208] Event [4704.02979,10.052145,289.992249]: 0 finished unit Dart [t=00:00:31.037802][f=0000264] [264] Event [280,9.40704346,4984]: 1 finished unit Metal Extractor [t=00:00:31.160226][f=0000332] [332] Event [4704.02979,10.052145,289.992249]: 0 finished unit Dart [t=00:00:31.254386][f=0000389] [389] Event [4984,9.40704346,264]: 0 finished unit Metal Extractor [t=00:00:31.816443][f=0000704] [704] Event [4840,9.40704346,136]: 0 finished unit Metal Extractor [t=00:00:31.824533][f=0000711] [711] Event [4704.02979,10.052145,289.992249]: 0 finished unit Mason [t=00:00:32.030875][f=0000824] [824] Event [4904,9.40704346,216]: 0 finished unit Wind/Tidal Generator [t=00:00:32.059937][f=0000842] Player shadow_carrier left the game: normal quit [t=00:00:32.060003][f=0000842] [842] Event [undefined]: shadow_carrier quit [t=00:00:32.440901][f=0001056] jh_dreemurr has forced a win due to dropped opposition. [t=00:00:32.440956][f=0001056] game_message: shadow_carrier has been destroyed! [t=00:00:32.441035][f=0001056] [1056] Event [undefined]: shadow_carrier resigned [t=00:00:32.441314][f=0001056] game_message: jh_dreemurr wins! [t=00:00:32.441734][f=0001056] Submitting stats [t=00:00:32.444420][f=0001056] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:32.447024][f=0001056] Part| Total Time|Time of the last 0.5s [t=00:00:32.447053][f=0001056] Draw 4742.53ms 13.10% [t=00:00:32.447077][f=0001056] Lua::Callins::Synced 308.93ms 10.10% [t=00:00:32.447089][f=0001056] Lua::Callins::Unsynced 7427.07ms 23.40% [t=00:00:32.447100][f=0001056] Lua::CollectGarbage::Synced 67.20ms 0.00% [t=00:00:32.447112][f=0001056] Lua::CollectGarbage::Unsynced 301.50ms 0.10% [t=00:00:32.447123][f=0001056] Misc::Profiler::AddTime 14.56ms 0.00% [t=00:00:32.447134][f=0001056] Sim 921.65ms 47.40% [t=00:00:32.447361][f=0001056] [1056] Received game_message: shadow_carrier has been destroyed! [t=00:00:32.449620][f=0001056] [1056] Received game_message: jh_dreemurr wins! [t=00:00:32.456460][f=0001057] [1057] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:32.456558][f=0001057] [1057] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:32.456659][f=0001057] [1057] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.456744][f=0001057] [1057] Game End Stats Values: 2,1360,2140,1360,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.73333311,6.26666689,5.73333311,0,80,0,80,0,0,0,0,85,785,85,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.456850][f=0001057] [1057] Game End Stats Values: 3,1360,2380,1360,2380,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8,8.66666698,8,8.66666698,0,80,0,80,0,0,0,0,85,1025,85,1025,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.456929][f=0001057] [1057] Game End Stats Values: 4,1360,2380,1360,2380,0,1.02100539,0,1.02100539,0,0,0,0,0,0,0,0,2.00146484,0,2.00146484,0,0,0,0,0,0,0,0,0,8,10.2840538,8,10.2840538,1275,1275,1275,1275,8,10.1701679,8,10.1701679,0,80,0,80,0,0,0,0,85,1025,85,1025,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.514809][f=0001082] [1082] Event [4704.02979,10.052145,289.992249]: 0 finished unit Mason [t=00:00:33.055449][f=0001403] Player jh_dreemurr left the game: normal quit [t=00:00:33.056188][f=0001403] [1403] Event [undefined]: jh_dreemurr quit [t=00:00:33.148394][f=0001457] [1457] Event [4704.02979,10.052145,289.992249]: 0 finished unit Mason [t=00:00:33.196400][f=0001484] No clients connected, shutting down server [t=00:00:33.196442][f=0001484] Server shutdown [t=00:00:33.196672][f=0001484] [1484] all players disconnected [t=00:00:33.581029][f=0001714] [1714] Event [4824,6.65771484,1528]: 0 finished unit Metal Extractor [t=00:00:33.752473][f=0001814] [1814] Event [3720,9.54803467,104]: 0 finished unit Metal Extractor [t=00:00:34.470191][f=0002234] [2234] Event [3528,7.12097168,184]: 0 finished unit Metal Extractor [t=00:00:34.636553][f=0002337] [2337] Event [5000,6.65771484,1576]: 0 finished unit Metal Extractor [t=00:00:34.918017][f=0002504] [2504] Event [3624,8.24890137,152]: 0 finished unit Wind/Tidal Generator [t=00:00:35.064057][f=0002593] [2593] Event [4904,6.65771484,1560]: 0 finished unit Wind/Tidal Generator [t=00:00:35.174714][f=0002659] [2659] Event [3816,9.40704346,88]: 0 finished unit Wind/Tidal Generator [t=00:00:35.489944][f=0002849] [2849] Event [5032,6.91955566,1480]: 0 finished unit Wind/Tidal Generator [t=00:00:35.517443][f=0002864] [2864] Event [3912,9.40704346,88]: 0 finished unit Wind/Tidal Generator [t=00:00:35.815731][f=0003044] [3044] Event [4008,9.40704346,88]: 0 finished unit Wind/Tidal Generator [t=00:00:35.868149][f=0003076] [3076] Event [5032,8.56109619,1384]: 0 finished unit Wind/Tidal Generator [t=00:00:36.142083][f=0003239] [3239] Event [4104,9.40704346,104]: 0 finished unit Wind/Tidal Generator [t=00:00:36.368436][f=0003376] [3376] Event [5032,9.34661865,1288]: 0 finished unit Wind/Tidal Generator [t=00:00:36.441269][f=0003419] [3419] Event [4200,9.40704346,104]: 0 finished unit Wind/Tidal Generator [t=00:00:36.764629][f=0003614] [3614] Event [4296,9.40704346,104]: 0 finished unit Wind/Tidal Generator [t=00:00:36.819636][f=0003646] [3646] Event [5032,9.40704346,1192]: 0 finished unit Wind/Tidal Generator [t=00:00:37.066258][f=0003794] [3794] Event [4392,9.40704346,104]: 0 finished unit Wind/Tidal Generator [t=00:00:37.319365][f=0003946] [3946] Event [5032,9.40704346,1096]: 0 finished unit Wind/Tidal Generator [t=00:00:37.391102][f=0003989] [3989] Event [4488,9.40704346,104]: 0 finished unit Wind/Tidal Generator [t=00:00:37.714396][f=0004184] [4184] Event [4584,9.40704346,120]: 0 finished unit Wind/Tidal Generator [t=00:00:37.770571][f=0004216] [4216] Event [5032,9.40704346,1000]: 0 finished unit Wind/Tidal Generator [t=00:00:38.036906][f=0004364] [4364] Event [4680,9.40704346,120]: 0 finished unit Wind/Tidal Generator [t=00:00:38.244509][f=0004500] [4500] Event [5032,9.13513184,904]: 0 finished unit Wind/Tidal Generator [t=00:00:38.341677][f=0004559] [4559] Event [4776,9.40704346,120]: 0 finished unit Wind/Tidal Generator [t=00:00:38.744070][f=0004800] [4800] Event [5048,9.40704346,808]: 0 finished unit Wind/Tidal Generator [t=00:00:39.216887][f=0005085] [5085] Event [5048,9.40704346,712]: 0 finished unit Wind/Tidal Generator [t=00:00:39.667914][f=0005355] [5355] Event [5048,9.40704346,616]: 0 finished unit Wind/Tidal Generator [t=00:00:40.141761][f=0005640] [5640] Event [5048,9.40704346,520]: 0 finished unit Wind/Tidal Generator [t=00:00:40.645484][f=0005925] [5925] Event [5048,9.40704346,424]: 0 finished unit Wind/Tidal Generator [t=00:00:41.093350][f=0006210] [6210] Event [5048,9.13513184,328]: 0 finished unit Wind/Tidal Generator [t=00:00:42.451856][f=0006996] Autoquit sending quit command. [t=00:00:42.452832][f=0006996] [QuitAction] user exited to system [t=00:00:42.453613][f=0006996] [SpringApp::Kill][1] fromRun=1 [t=00:00:42.453946][f=0006996] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:42.453983][f=0006996] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:42.453996][f=0006996] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:42.454006][f=0006996] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:42.454016][f=0006996] [SpringApp::Kill][2] [t=00:00:42.454833][f=0006996] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:42.455190][f=0006996] [Game::KillLua][1] dtor=0 luaUI=0x55fec708e780 [t=00:00:42.455243][f=0006996] Start widgetHandler:Shutdown [t=00:00:42.459299][f=0006996] Shutdown - SaveOrderList Complete [t=00:00:42.459884][f=0006996] Writing last game win data [t=00:00:42.467097][f=0006996] Shutdown - SaveConfigData Complete [t=00:00:42.467118][f=0006996] Shutdown Widget - Save/Load API [t=00:00:42.467131][f=0006996] Shutdown Widget - Chili Highlight [t=00:00:42.467143][f=0006996] Shutdown Widget - Draw After Chili [t=00:00:42.467156][f=0006996] Shutdown Widget - API Unit Tracker GL4 [t=00:00:42.467173][f=0006996] Shutdown Widget - EPIC Menu [t=00:00:42.468653][f=0006996] Shutdown Widget - Chili Widget Selector [t=00:00:42.469535][f=0006996] Shutdown Widget - Chili Minimap [t=00:00:42.469663][f=0006996] Shutdown Widget - Local Team Colors [t=00:00:42.469680][f=0006996] Shutdown Widget - Display Keys 2 [t=00:00:42.469728][f=0006996] Shutdown Widget - Save Game Menu [t=00:00:42.469750][f=0006996] Shutdown Widget - Unit Icons [t=00:00:42.469768][f=0006996] Shutdown Widget - Noises [t=00:00:42.469787][f=0006996] Shutdown Widget - HealthBars [t=00:00:42.470657][f=0006996] Shutdown Widget - Win Counter [t=00:00:42.470679][f=0006996] Shutdown Widget - SpringRTS Replay Stats [t=00:00:42.470720][f=0006996] Shutdown Widget - EndGame APM stats [t=00:00:42.470734][f=0006996] Shutdown Widget - BuildETA [t=00:00:42.470748][f=0006996] Shutdown Widget - Modular Comm Info [t=00:00:42.470760][f=0006996] Shutdown Widget - Stereo3D [t=00:00:42.470778][f=0006996] Shutdown Widget - Showeco and Grid Drawer [t=00:00:42.470791][f=0006996] Shutdown Widget - Point Tracker [t=00:00:42.470803][f=0006996] Shutdown Widget - Missile Silo Range [t=00:00:42.470817][f=0006996] Shutdown Widget - MinimapEvents [t=00:00:42.470829][f=0006996] Shutdown Widget - Local Widgets Config [t=00:00:42.470848][f=0006996] Shutdown Widget - Highlight Geos [t=00:00:42.470860][f=0006996] Shutdown Widget - Grab Input [t=00:00:42.470877][f=0006996] Shutdown Widget - Defense Range Zero-K [t=00:00:42.470890][f=0006996] Shutdown Widget - Darkening [t=00:00:42.470931][f=0006996] Shutdown Widget - Context Menu [t=00:00:42.470944][f=0006996] Shutdown Widget - Chili Spectator Panels [t=00:00:42.470956][f=0006996] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:42.470973][f=0006996] Shutdown Widget - Chili Nuke Warning [t=00:00:42.470987][f=0006996] Shutdown Widget - Chili EndGame Window [t=00:00:42.471008][f=0006996] Shutdown Widget - Chili Economy Panel Default [t=00:00:42.471123][f=0006996] Shutdown Widget - CameraShake [t=00:00:42.471139][f=0006996] Shutdown Widget - State Reverse and Latency [t=00:00:42.471153][f=0006996] Shutdown Widget - Music Player v2 [t=00:00:42.471168][f=0006996] Shutdown Widget - Attack AoE [t=00:00:42.471183][f=0006996] Shutdown Widget - UnitShapes [t=00:00:42.471730][f=0006996] Shutdown Widget - Map Edge Extension [t=00:00:42.471754][f=0006996] Shutdown Widget - Selection Send [t=00:00:42.471768][f=0006996] Shutdown Widget - LupsManager [t=00:00:42.471796][f=0006996] Shutdown Widget - Newton Firezone [t=00:00:42.471809][f=0006996] Shutdown Widget - Chili Pro Console [t=00:00:42.473548][f=0006996] Shutdown Widget - Persistent Build Height [t=00:00:42.473571][f=0006996] Shutdown Widget - Lasso Terraform GUI [t=00:00:42.473599][f=0006996] Shutdown Widget - Lups [t=00:00:42.473643][f=0006996] Shutdown Widget - Chili Framework [t=00:00:42.473658][f=0006996] Shutdown Widget - Mex Placement Handler [t=00:00:42.473674][f=0006996] Shutdown Widget - Chili Core Selector [t=00:00:42.473757][f=0006996] Shutdown Widget - Custom Markers [t=00:00:42.473787][f=0006996] Shutdown Widget - Select Keys [t=00:00:42.473819][f=0006996] Shutdown Widget - Pause Screen [t=00:00:42.474430][f=0006996] Shutdown Widget - Text To Speech Control [t=00:00:42.474462][f=0006996] Shutdown Widget - Layout Handler [t=00:00:42.474485][f=0006996] End widgetHandler:Shutdown [t=00:00:42.603241][f=0006996] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={604474,51994218} {int,ext,rec}Allocs={7252717,0,0} {chunk,block}Bytes={51994218,0} [t=00:00:42.603692][f=0006996] [Game::KillLua][2] dtor=0 luaGaia=0x55fed801b560 [t=00:00:42.615734][f=0006996] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={476954,43476852} {int,ext,rec}Allocs={7252718,0,0} {chunk,block}Bytes={43476852,0} [t=00:00:42.615836][f=0006996] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={476954,43476852} {int,ext,rec}Allocs={7252718,0,0} {chunk,block}Bytes={43476852,0} [t=00:00:42.615872][f=0006996] [Game::KillLua][3] dtor=0 luaRules=0x55fed0799a00 [t=00:00:42.615918][f=0006996] Start gadgetHandler:Shutdown [t=00:00:42.615936][f=0006996] Shutdown - StartSetup [t=00:00:42.615950][f=0006996] Shutdown - UnitMorph [t=00:00:42.616516][f=0006996] Shutdown - Carrier Drones [t=00:00:42.616533][f=0006996] Shutdown - Missile Silo Controller [t=00:00:42.616548][f=0006996] Shutdown - Modular Comm Info [t=00:00:42.616562][f=0006996] Shutdown - Terrain Texture Handler [t=00:00:42.616578][f=0006996] Shutdown - UnitCloakShield [t=00:00:42.616709][f=0006996] Shutdown - Starlight Handler [t=00:00:42.616732][f=0006996] End gadgetHandler:Shutdown [t=00:00:42.656824][f=0006996] Start gadgetHandler:Shutdown [t=00:00:42.656898][f=0006996] Shutdown - Save/Load [t=00:00:42.656925][f=0006996] Shutdown - Teleport Throw [t=00:00:42.656942][f=0006996] Shutdown - UnitMorph [t=00:00:42.656964][f=0006996] Shutdown - Modular Comm Info [t=00:00:42.656981][f=0006996] Shutdown - Retreat Command [t=00:00:42.657001][f=0006996] Shutdown - Shockwaves [t=00:00:42.657015][f=0006996] Shutdown - UnitCloakShield [t=00:00:42.657035][f=0006996] Shutdown - Lups Cloak FX [t=00:00:42.657051][f=0006996] Shutdown - Lups [t=00:00:42.657094][f=0006996] Shutdown - Lups Shield [t=00:00:42.657141][f=0006996] End gadgetHandler:Shutdown [t=00:00:42.669205][f=0006996] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7252748,0,0} {chunk,block}Bytes={0,0} [t=00:00:42.669381][f=0006996] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7252748,0,0} {chunk,block}Bytes={0,0} [t=00:00:42.669428][f=0006996] [Game::KillLua][4] dtor=0 [t=00:00:42.670007][f=0006996] [Game::KillLua][5] dtor=0 [t=00:00:42.683668][f=0006996] [Game::~CGame][1] [t=00:00:42.683734][f=0006996] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:42.683746][f=0006996] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:42.683757][f=0006996] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:42.683768][f=0006996] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:42.683778][f=0006996] [Game::KillLua][4] dtor=1 [t=00:00:42.683789][f=0006996] [Game::KillLua][5] dtor=1 [t=00:00:42.684003][f=0006996] [Game::KillMisc][1] [t=00:00:42.684015][f=0006996] [Game::KillMisc][2] [t=00:00:42.685195][f=0006996] [Game::KillMisc][3] [t=00:00:42.685526][f=0006996] [Game::KillRendering][1] [t=00:00:42.711380][f=0006996] [3DOParser::Kill] allocated 1 pieces [t=00:00:42.711461][f=0006996] [S3OParser::Kill] allocated 5505 pieces [t=00:00:42.712835][f=0006996] [AssParser::Kill] allocated 677 pieces [t=00:00:42.856237][f=0006996] [Game::KillInterface][1] [t=00:00:42.857018][f=0006996] [Game::KillInterface][2] [t=00:00:42.859292][f=0006996] [Game::KillSimulation][1] [t=00:00:42.859314][f=0006996] [Game::KillSimulation][2] [t=00:00:43.534708][f=0006996] [CCollisionHandler] dis-/continuous tests: 0/313838 [t=00:00:43.534977][f=0006996] [Game::KillSimulation][3] [t=00:00:43.535139][f=0006996] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.535160][f=0006996] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:00:43.535220][f=0006996] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.535236][f=0006996] [~CPathCache(40x40)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=10 [t=00:00:43.538029][f=0006996] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:43.558392][f=0006996] [LosHandler::Kill] raycast instance cache-{hits,misses}={33,529}; shared=0%; cached=6% [t=00:00:43.649725][f=0006996] [Game::KillSimulation][4] [t=00:00:47.454949][f=0006996] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:47.457282][f=0006996] [Game::~CGame][2] [t=00:00:47.457494][f=0006996] [Game::~CGame][3] [t=00:00:47.663629][f=0006996] [SpringApp::Kill][3] [t=00:00:47.664445][f=0006996] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 72473 bytes sent 28318 bytes recv'd [t=00:00:47.669704][f=0006996] Kill: client disconnecting... [t=00:00:49.675732][f=0006996] CloseConnection: client connection closed [t=00:00:49.677616][f=0006996] [SpringApp::Kill][4] font=0x55feb07d3600 [t=00:00:49.693723][f=0006996] [SpringApp::Kill][5] [t=00:00:49.705672][f=0006996] [SpringApp::Kill][6] [t=00:00:49.706126] [SpringApp::Kill][7] [t=00:00:49.708046] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:49.708103] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:49.708116] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:49.708126] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:49.708135] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:49.708144] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:49.708154] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {164, 1048576, 1048576}, EBO = {246, 1048576, 1048576} [t=00:00:49.709568] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {32, 1048576, 1048576}, EBO = {48, 1048576, 1048576} [t=00:00:49.709589] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:49.709604] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:49.709615] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:49.709626] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:49.709637] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:49.724824] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:49.724869] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:49.724881] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:49.724892] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:49.726611] [VFS] [SpringVFS::DeleteArchives] [t=00:00:49.726635] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:00:49.726648] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x55feb08b3110) [t=00:00:49.743884] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3175ms [t=00:00:49.743934] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=75ms [t=00:00:49.743948] file="unittextures/factorytank_1.png" indx=7329 inflSize=4103kb readTime=45ms [t=00:00:49.743959] file="bitmaps/loadpictures/cooperation.png" indx=521 inflSize=2500kb readTime=40ms [t=00:00:49.743970] file="luaui/widgets/gui_chili_share.lua" indx=4752 inflSize=52kb readTime=28ms [t=00:00:49.743981] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=24ms [t=00:00:49.744172] file="objects3d/shipassault.s3o" indx=5549 inflSize=62kb readTime=22ms [t=00:00:49.744188] file="objects3d/detriment.s3o" indx=5258 inflSize=514kb readTime=22ms [t=00:00:49.744201] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=22ms [t=00:00:49.744212] file="unitpics/amphtele.png" indx=6468 inflSize=9kb readTime=20ms [t=00:00:49.744231] file="bitmaps/other/diamondstar.tga" indx=543 inflSize=4kb readTime=18ms [t=00:00:49.750809] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 167904874 bytes cached in 3483 files [t=00:00:50.060902] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=130 [t=00:00:50.061039] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesDry_V1.04.sd7 (0x55feb07cd360) [t=00:00:50.065873] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:50.065976] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55feb07a4810) [t=00:00:50.067049] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:50.067729] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fa1b801a340) [t=00:00:50.068082] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:00:50.069552] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55feb07c6170) [t=00:00:50.069664] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:50.069683] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:50.069722] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:50.069733] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:50.069744] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:50.070052] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:50.071933] [SpringApp::Kill][8] [t=00:00:50.071955] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:50.071967] [WatchDog::Uninstall][1] hangDetectorThread=0x55fe6a46c4d0 (joinable=1) [t=00:00:50.071977] [WatchDog::Uninstall][2] [t=00:00:50.079012] [WatchDog::Uninstall][3] [t=00:00:50.079037] [SpringApp::Kill][9]