[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000060] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010809] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010853] Using writeable configuration source: "/tmp/tmp.8V38JZFWCS/springsettings.1601043.cfg" [t=00:00:00.017859] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017911] ============== ============== [t=00:00:00.017924] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017935] [t=00:00:00.017945] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017955] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017965] Use "none" to disable the default log sections. [t=00:00:00.017975] ============== ============== [t=00:00:00.017987] ============== ============== [t=00:00:00.018057] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018072] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018086] ROAM = 2 [t=00:00:00.018099] RotateLogFiles = 1 [t=00:00:00.018113] TeamHighlight = 0 [t=00:00:00.018127] ============== ============== [t=00:00:00.018139] ============== ============== [t=00:00:00.018152] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018166] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018178] Compiler Version: gcc-11.1.0 [t=00:00:00.018206] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018399] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018413] Binary Word Size: 64-bit (native) [t=00:00:00.018423] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018434] Physical CPU Cores: 1 [t=00:00:00.018444] Logical CPU Cores: 1 [t=00:00:00.018454] ============== ============== [t=00:00:00.018520] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018531] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018541] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018551] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018561] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020196] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020221] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020256] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020294] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020323] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020335] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020376] [GR::LogVersionInfo] [t=00:00:00.020387] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020397] GL version : [t=00:00:00.020408] GL vendor : [t=00:00:00.020418] GL renderer : [t=00:00:00.020428] GLSL version: [t=00:00:00.020438] GLEW version: spring headless stub GLEW version [t=00:00:00.020448] GPU memory : unknown [t=00:00:00.020458] SDL swap-int: 0 [t=00:00:00.020468] SDL driver : headless stub [t=00:00:00.020478] [t=00:00:00.020489] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020499] GLSL shader support : 0 [t=00:00:00.020509] GL4 support : 0 [t=00:00:00.020519] FBO extension support : 0 [t=00:00:00.020529] NVX GPU mem-info support : 0 [t=00:00:00.020562] ATI GPU mem-info support : 0 [t=00:00:00.020573] NPOT-texture support : 1 (0) [t=00:00:00.020583] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020593] texture query-LOD support : 1 (0) [t=00:00:00.020604] MSAA frame-buffer support : 0 (0) [t=00:00:00.020614] Z-buffer depth : 16 (-) [t=00:00:00.020624] primitive-restart support : 0 (0) [t=00:00:00.020634] clip-space control support: 0 (0) [t=00:00:00.020644] seamless cube-map support : 0 (0) [t=00:00:00.020654] frag-depth layout support : 0 (0) [t=00:00:00.020664] persistent maps support : 0 (0) [t=00:00:00.020674] explicit attribs location : 0 (0) [t=00:00:00.020684] multi draw indirect : 0 (-) [t=00:00:00.020694] [t=00:00:00.020704] max. FBO samples : -1 [t=00:00:00.020715] max. FS/program texture slots : 8/8 [t=00:00:00.020725] max. texture size : 2048 [t=00:00:00.020738] max. texture anisotropy level : 0.000000 [t=00:00:00.020748] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020758] max. draw-buffers : 0 [t=00:00:00.020768] max. rec. indices/vertices : 0/0 [t=00:00:00.020778] max. uniform buffer-bindings : 0 [t=00:00:00.020788] max. uniform block-size : 0KB [t=00:00:00.020798] max. storage buffer-bindings : 0 [t=00:00:00.020808] max. storage block-size : 0MB [t=00:00:00.020818] [t=00:00:00.020829] enable AMD-hacks : 0 [t=00:00:00.020838] compress MIP-maps: 0 [t=00:00:00.021909] [GR::UpdateGLConfigs] [t=00:00:00.021943] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021962] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021976] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021989] [GR::InitGLState] [t=00:00:00.022004] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.221634] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.225594] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.233183] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.234096] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.234126] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.234143] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.274091] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.275090] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.301563] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.301845] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.317801] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [t=00:00:00.317829] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.318225] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.322143] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd89801c2e0 (SpringVFS) global=(nil) (null) [t=00:00:00.322164] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.322292] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.322315] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.322326] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.322337] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.322357] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1939 MB [t=00:00:00.327840][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.327878][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.327897][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1601043/replay.sdfz" for game data... [t=00:00:00.488076][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.491301][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.491332][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.495185][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.495243][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 167ms [t=00:00:00.495270][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.548040][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56338f29e0c0] using map "Crystallized Plains 1.01" (loaded=0 cached=0) [t=00:00:00.549191][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crystallized Plains 1.01", overwrite=false)] section=1 cached=0 [t=00:00:00.550348][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.550923][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56338f29e0c0] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:00.552284][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:00.564771][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.565023][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.575804][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 80ms [t=00:00:00.575991][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.581477][f=-000001] forceSingleThreaded, false [t=00:00:00.625866][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.625904][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.626011][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.626072][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.626130][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.626187][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.627524][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.628177][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.628782][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.632193][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.634392][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.636320][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.636360][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.636944][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.641930][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.643455][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.644670][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.644974][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.645855][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.645883][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.651744][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.651796][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.786010][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.879298][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [t=00:00:02.323635][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.758390][f=-000001] Loading UnitDefs_posts [t=00:00:02.922146][f=-000001] Loading FeatureDefs_posts [t=00:00:03.001214][f=-000001] Loading WeaponDefs_posts [t=00:00:03.028758][f=-000001] Loading ArmorDefs_posts [t=00:00:03.055096][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 663ms [t=00:00:03.116026][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 809ms [t=00:00:03.117159][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.264351][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.264786][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.265210][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.265230][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.277397][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.293812][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.558902][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.603895][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.736266][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.746710][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.746747][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.238091][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 491ms [t=00:00:04.238662][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.412936][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 174ms [t=00:00:04.413096][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.439239][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:05.106147][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.109914][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.110830][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.127267][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.340702][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.354020][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.354047][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.355889][f=-000001] InfoTexture: legacy [t=00:00:10.355909][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.363323][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.820141][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.832294][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.832327][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.833568][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.994336][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.995480][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.216043][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.286643][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.295598][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.295630][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.296385][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.737975][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.748663][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.749138][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.948708][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.950473][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.950499][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.962949][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.962992][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.963005][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2e6718e8 [t=00:00:12.963017][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=fa6ce0a1 [t=00:00:12.963030][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.963041][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.963054][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1daa9c37 [t=00:00:12.971660][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.971717][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.971728][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2e6718e8 [t=00:00:12.971740][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=fa6ce0a1 [t=00:00:12.971751][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.971763][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.971774][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1daa9c47 [t=00:00:12.971787][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x563399161780 has BLOCKSIZE 1 [t=00:00:12.977407][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.977440][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.977452][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2e6718e8 [t=00:00:12.977463][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=fa6ce0a1 [t=00:00:12.977760][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.977777][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=1daa999d [t=00:00:12.983389][f=-000001] [Path] [PathEstimator::ReadFile] hash=1daa999d file="cache/105dev-BAR105/paths/Crystallized Plains 1.01.pe-1daa999d.zip" (exists=1) [t=00:00:12.984483][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.997672][f=-000001] Path cache (48, 56) initialized. [t=00:00:12.997713][f=-000001] Path cache (48, 56) initialized. [t=00:00:13.002932][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.002970][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.002982][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2e6718e8 [t=00:00:13.002993][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=fa6ce0a1 [t=00:00:13.003003][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.003013][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=1daa99ad [t=00:00:13.147206][f=-000001] [Path] [PathEstimator::ReadFile] hash=1daa99ad file="cache/105dev-BAR105/paths/Crystallized Plains 1.01.pe2-1daa99ad.zip" (exists=1) [t=00:00:13.147903][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.150757][f=-000001] Path cache (24, 28) initialized. [t=00:00:13.150779][f=-000001] Path cache (24, 28) initialized. [t=00:00:13.150794][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (200ms, checksum c5ca4bbb)" [t=00:00:13.150852][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.150876][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.150888][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.306594][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [t=00:00:13.307204][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.385124][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:15.385188][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.837797][f=-000001] Synced LuaRules: finished loading [t=00:00:15.858143][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.444392][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.503959][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.614909][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 97ms [t=00:00:16.694765][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.695180][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.695568][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.767508][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.776436][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.777801][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.777822][f=-000001] LuaSocket Support: enabled [t=00:00:16.794263][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.885656][f=-000001] localWidgets, nil, true, true [t=00:00:16.889250][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.889277][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.899120][f=-000001] USE_OLD_CHILI [t=00:00:17.515355][f=-000001] Loading last game win data [t=00:00:17.516367][f=-000001] Resetting win data [t=00:00:17.516852][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.516867][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.516876][f=-000001] Player and team counts match, continuing [t=00:00:17.516889][f=-000001] Testing last game's team 0 mapped to this game's team 1 [t=00:00:17.516902][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:17.516911][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:17.696718][f=-000001] CAS: GLSL not supported. [t=00:00:17.703477][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.703501][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.768602][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.774353][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.416138][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.569713][f=-000001] forceSingleThreaded, false [t=00:00:19.945890][f=-000001] Loaded API widget: i18n [t=00:00:19.946189][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.946346][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.946494][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.946750][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.947004][f=-000001] Loaded API widget: Win Counter [t=00:00:20.144304][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.144756][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.145026][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.145239][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.145458][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.147318][f=-000001] Loaded API widget: Lups [t=00:00:20.409712][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.410381][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.410638][f=-000001] Loaded widget: Save/Load API [t=00:00:20.410930][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.411310][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.413843][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.418270][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.420062][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.420079][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.420133][f=-000001] Set maximum particles to: 0 [t=00:00:20.420416][f=-000001] Set UnitIconDist to 0 [t=00:00:20.507008][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.507482][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.508733][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.532032][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.532417][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.552614][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.552977][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.553459][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.553749][f=-000001] Mexspot Fetcher fetching [t=00:00:20.553947][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.554256][f=-000001] Team highlighting: Disabled [t=00:00:20.554579][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.555033][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.555377][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.555689][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.555859][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.556031][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.556225][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.556466][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.556719][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.557037][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.557292][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.557303][f=-000001] Using fallback unit outlines [t=00:00:20.557516][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.557861][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.565764][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.566943][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.567555][f=-000001] Loaded widget: Unit Icons [t=00:00:20.568243][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.568658][f=-000001] Loaded widget: Noises [t=00:00:20.610044][f=-000001] Loaded widget: HealthBars [t=00:00:20.610589][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.610867][f=-000001] Loaded widget: Guard Remove [t=00:00:20.613996][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.614336][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.614640][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.614670][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1601043/events.log [t=00:00:20.618109][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.618496][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.620171][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.620394][f=-000001] Loaded widget: Objectives [t=00:00:20.620737][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.621131][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.621523][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.621865][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.622260][f=-000001] Loaded widget: BuildETA [t=00:00:20.626765][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.627580][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.627967][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.636720][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.637241][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.637702][f=-000001] Loaded widget: Command Alpha [t=00:00:20.638599][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.638830][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.639105][f=-000001] Loaded widget: Ghost Site [t=00:00:20.664857][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.665287][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.681761][f=-000001] Loaded widget: Stereo3D [t=00:00:20.682299][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.682567][f=-000001] Loaded widget: SmoothCam [t=00:00:20.682944][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.683427][f=-000001] Loaded widget: Simple Settings [t=00:00:20.683875][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.684196][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.684551][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.684740][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.684925][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.685241][f=-000001] Loaded widget: Point Tracker [t=00:00:20.691951][f=-000001] Loaded widget: Orbit Command [t=00:00:20.692154][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.692358][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.692750][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.693107][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.693972][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.694346][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.694686][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.694944][f=-000001] Loaded widget: Keep Target [t=00:00:20.695130][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.695534][f=-000001] Loaded widget: In-game Guide [t=00:00:20.695872][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.696266][f=-000001] Loaded widget: Haven Handler [t=00:00:20.696808][f=-000001] Input grabbing is enabled! [t=00:00:20.696833][f=-000001] Input grabbing is enabled! [t=00:00:20.696954][f=-000001] Loaded widget: Grab Input [t=00:00:20.697349][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.697595][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.698027][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.704492][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.704855][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.705108][f=-000001] Loaded widget: Decloak Range [t=00:00:20.705520][f=-000001] Loaded widget: Darkening [t=00:00:20.713282][f=-000001] Loaded widget: Context Menu [t=00:00:20.713959][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.714349][f=-000001] Loaded widget: Ferry Points [t=00:00:20.741625][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.742074][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.742462][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.742707][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.743109][f=-000001] EndGame Graph disabled [t=00:00:20.761045][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.773070][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.773896][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.774304][f=-000001] Loaded widget: CameraShake [t=00:00:20.774561][f=-000001] Loaded widget: Blast Radius [t=00:00:20.774804][f=-000001] Loaded widget: Easy Facing [t=00:00:20.775126][f=-000001] Loaded widget: Autoquit [t=00:00:20.775489][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.775731][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.776209][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.776596][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.776990][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.777462][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.777899][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.779089][f=-000001] Loaded widget: Attack Warning [t=00:00:20.779448][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.779993][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.781020][f=-000001] Loaded widget: Auto Group [t=00:00:20.781983][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.782921][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.783263][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.784005][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.784835][f=-000001] Loaded widget: Select Com at start [t=00:00:20.790924][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.791948][f=-000001] Loaded widget: Transport AI [t=00:00:20.792198][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.792442][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.818320][f=-000001] Loaded widget: Unit Start State [t=00:00:20.818902][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.824482][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.826237][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.826977][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.827245][f=-000001] Loaded widget: Icon Sets [t=00:00:20.975521][f=-000001] Loaded widget: Attack AoE [t=00:00:20.977201][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.977487][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.977974][f=-000001] Loaded widget: Commands FX [t=00:00:20.992519][f=-000001] Loaded widget: UnitShapes [t=00:00:20.993031][f=-000001] : disabled for spectators [t=00:00:20.994179][f=-000001] Loaded widget: Stockpiler [t=00:00:20.996251][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.996800][f=-000001] Loaded widget: State Icons [t=00:00:20.997229][f=-000001] Loaded widget: Shield Guard [t=00:00:20.997714][f=-000001] Loaded widget: Selection Send [t=00:00:20.998973][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.999429][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.999912][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.000210][f=-000001] Loaded widget: AllyCursors [t=00:00:21.000640][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.001013][f=-000001] : disabled for spectators [t=00:00:21.001827][f=-000001] Loaded widget: Building Starter [t=00:00:21.002239][f=-000001] : disabled for spectators [t=00:00:21.002979][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.003397][f=-000001] Loaded widget: Units on Fire [t=00:00:21.003856][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.004162][f=-000001] Loaded widget: LupsManager [t=00:00:21.004779][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.005382][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.006574][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.006993][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.014982][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.023457][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.023967][f=-000001] Loaded widget: Chili Docking [t=00:00:21.024328][f=-000001] Loaded widget: HUD Presets [t=00:00:21.024903][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.027012][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.027338][f=-000001] Loaded widget: Image Preloader [t=00:00:21.027755][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:21.027985][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.031943][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.032347][f=-000001] Loaded widget: Custom Markers [t=00:00:21.033554][f=-000001] Loaded widget: Select Keys [t=00:00:21.034260][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.034642][f=-000001] Loaded widget: Start Boxes [t=00:00:21.034861][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:21.035075][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.035900][f=-000001] Loaded widget: Pause Screen [t=00:00:21.044340][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.044786][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.045347][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.045739][f=-000001] SetSunLighting [t=00:00:21.046964][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.047200][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:21.047758][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.051424][f=-000001] Loaded widget: Layout Handler [t=00:00:21.051970][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.052013][f=-000001] Loaded widget: GC Control [t=00:00:21.052271][f=-000001] Loaded widget: Font Cache [t=00:00:21.063569][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.066553][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.071005][f=-000001] Writing last game win data [t=00:00:21.074682][f=-000001] LuaUI v0.3 [t=00:00:21.273993][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.375126][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.416828][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13369,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.321683][f=-000001] Spectator mode. Widget removed. [t=00:00:22.336443][f=-000001] Spectator mode. Widget removed. [t=00:00:22.341788][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.342179][f=-000001] Playback paused [t=00:00:22.350262][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.505106][f=-000001] Opening demofile demos/1601043/replay.sdfz [t=00:00:22.505167][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.505180][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.505694][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.505722][f=-000001] -> Connection established (given id 2) [t=00:00:22.505754][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69c500cc0711fd737cd4b958ea9aedb37e79b39098ea5648fc3a034d79a5300d23d3491ee75ad1b90096fdd6593950668bdc1ba90efb7257ae7eb4fcb392165e" [t=00:00:22.505836][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.505871][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:22.505884][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:22.505902][f=-000001] Speed set to 20.0 [server] [t=00:00:22.505913][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5633b436c960,0x5633ac8282e0}][locale="C"]" [t=00:00:22.505927][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.527021][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.527058][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.453401][f=-000001] Beginning demo playback [t=00:00:25.465133][f=-000001] GameID: b9542b64097bbdd66573c1037e2855a2 [t=00:00:25.497438][f=-000001] Connection attempt from Heated1333 [t=00:00:25.497485][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.498092][f=-000001] [0] Event [undefined]: Heated1333 changed status [t=00:00:25.498298][f=-000001] -> Connection established (given id 1) [t=00:00:25.498313][f=-000001] Connection attempt from yert527 [t=00:00:25.498324][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.498364][f=-000001] [0] Event [undefined]: yert527 changed status [t=00:00:25.498497][f=-000001] -> Connection established (given id 0) [t=00:00:25.517594][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yert527" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0646e288c9c4f930aaf671821f2edc01cd99b6e6adc2335a021233974d653ad688edaee69edc0b5433fdd79c48e6bf51e09c6f4b38b54f940a84cda1f50d838" [t=00:00:25.517682][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yert527" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.637827][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heated1333" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69c500cc0711fd737cd4b958ea9aedb37e79b39098ea5648fc3a034d79a5300d23d3491ee75ad1b90096fdd6593950668bdc1ba90efb7257ae7eb4fcb392165e" [t=00:00:25.637876][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heated1333" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.049438][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yert527" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:26.057858][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yert527" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:26.109786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heated1333" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:26.117704][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heated1333" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:26.321477][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yert527" string="[Game::Load][lua{Rules,Gaia}={00000249ca775ba0,00000249cc054810}][locale="C"]" [t=00:00:26.365570][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heated1333" string="[Game::Load][lua{Rules,Gaia}={00000249941b1670,00000249964cfa20}][locale="C"]" [t=00:00:26.501370][f=-000001] Allies: I choose: Engineer! [t=00:00:26.553851][f=-000001] Allies: I choose: Basic 1v1! [t=00:00:26.737586][f=-000001] GL HF [t=00:00:26.931753][f=-000001] Ahhh shit I better prepare my buthole where's the lube [t=00:00:29.320946][f=-000001] [0] Event [2862,908.128784,6113]: 0 finished unit Engineer Commander [t=00:00:29.334329][f=-000001] [0] Event [2655,862.949951,842]: 1 finished unit Engineer Commander [t=00:00:29.355616][f=0000000] [0] Heated1333, team: 1, elo:2088, userid: 231032 [t=00:00:29.355690][f=0000000] [0] yert527, team: 0, elo:1978, userid: 398117 [t=00:00:29.355718][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:29.364316][f=0000000] Playback continued [t=00:00:29.379200][f=0000005] [5] Event [2816,862.623962,920]: 1 finished unit Airplane Plant [t=00:00:29.417216][f=0000007] [7] Event [2912,906.064575,5936]: 0 finished unit Tank Foundry [t=00:00:29.956253][f=0000228] [228] Event [2680,862.833374,776]: 1 finished unit Metal Extractor [t=00:00:29.986693][f=0000242] [242] Event [2696,906.151611,6088]: 0 finished unit Metal Extractor [t=00:00:30.402378][f=0000483] [483] Event [2424,863.238525,760]: 1 finished unit Metal Extractor [t=00:00:30.807517][f=0000671] [671] Event [2440,862.9776,856]: 1 finished unit Solar Collector [t=00:00:31.160493][f=0000818] [818] Event [2912.04297,906.072876,5908]: 0 finished unit Kodachi [t=00:00:31.259867][f=0000859] [859] Event [2776,907.495117,6040]: 0 finished unit Solar Collector [t=00:00:31.607335][f=0000984] [984] Event [2584,862.863159,840]: 1 finished unit Solar Collector [t=00:00:31.837666][f=0001087] [1087] Event [2778.00024,866.758789,940.499939]: 1 finished unit Raven [t=00:00:32.445344][f=0001317] [1317] Event [2536,960.263794,6120]: 0 finished unit Wind/Tidal Generator [t=00:00:32.599158][f=0001390] [1390] Event [2912.04297,907.392883,5908]: 0 finished unit Welder [t=00:00:32.636245][f=0001407] [1407] Event [2568,950.204468,6024]: 0 finished unit Wind/Tidal Generator [t=00:00:32.735185][f=0001444] [1444] Event [2560,863.309448,736]: 1 finished unit Lotus [t=00:00:32.848878][f=0001497] [1497] Event [2632,950.998657,5960]: 0 finished unit Wind/Tidal Generator [t=00:00:33.386663][f=0001749] [1749] Event [2704,957.995605,5872]: 0 finished unit Picket [t=00:00:33.438319][f=0001772] [1772] Event [2608,863.181274,720]: 1 finished unit Radar Tower [t=00:00:33.918440][f=0001968] [1968] Event [2912.04297,907.392883,5908]: 0 finished unit Welder [t=00:00:34.064316][f=0002035] [2035] Event [2784,955.319946,5920]: 0 finished unit Lotus [t=00:00:34.319193][f=0002135] [2135] Event [2760,863.09436,744]: 1 finished unit Solar Collector [t=00:00:35.200309][f=0002468] odd choice [t=00:00:35.260848][f=0002492] [2492] Event [2680,863.021118,664]: 1 finished unit Solar Collector [t=00:00:35.342078][f=0002523] [2523] Event [2792,908.115356,6120]: 0 finished unit Solar Collector [t=00:00:35.493786][f=0002582] [2582] Event [3432,863.064575,6360]: 0 finished unit Metal Extractor [t=00:00:35.624693][f=0002633] [2633] Event [2778.00024,866.758789,940.499939]: 1 finished unit Raven [t=00:00:36.727334][f=0003057] [3057] Event [3120,863.224792,5056]: 0 finished unit Lotus [t=00:00:36.755529][f=0003067] [3067] Event [3416,862.906616,6296]: 0 finished unit Solar Collector [t=00:00:36.952592][f=0003138] [3138] Event [2853.99976,866.758789,940.499939]: 1 lost unit Raven [t=00:00:38.190044][f=0003580] [3580] Event [2984,862.92041,5016]: 0 finished unit Metal Extractor [t=00:00:38.322969][f=0003627] [3627] Event [2912.04297,907.392883,5908]: 0 finished unit Blitz [t=00:00:38.727263][f=0003773] [3773] Event [3672,863.426208,6392]: 0 finished unit Metal Extractor [t=00:00:39.101348][f=0003911] [3911] Event [2853.99976,866.758789,940.499939]: 1 lost unit Raven [t=00:00:39.127604][f=0003919] [3919] Event [2997.62231,863.163086,959.971863]: 0 lost unit Kodachi [t=00:00:39.397494][f=0004018] [4018] Event [2968,862.80365,4952]: 0 finished unit Solar Collector [t=00:00:39.719905][f=0004134] [4134] Event [3656,863.050842,6328]: 0 finished unit Solar Collector [t=00:00:40.643368][f=0004468] [4468] Event [3336,863.15155,5128]: 0 finished unit Metal Extractor [t=00:00:41.149110][f=0004639] [4639] Event [2912.04297,907.392883,5908]: 0 finished unit Blitz [t=00:00:41.478669][f=0004754] [4754] Event [3320,863.021118,5064]: 0 finished unit Solar Collector [t=00:00:43.534109][f=0005571] [5571] Event [3544,862.789917,6328]: 0 finished unit Solar Collector [t=00:00:44.258247][f=0005830] [5830] Event [2768,952.197998,5920]: 0 finished unit Lotus [t=00:00:44.498810][f=0005934] [5934] Event [2912.04297,907.392883,5908]: 0 finished unit Blitz [t=00:00:44.528386][f=0005943] [5943] Event [3552,862.659424,6256]: 0 finished unit Lotus [t=00:00:44.968865][f=0006117] [6117] Event [2824,863.050842,696]: 1 finished unit Storage [t=00:00:45.505680][f=0006323] [6323] Event [3096,863.137817,5160]: 0 finished unit Razor [t=00:00:46.168216][f=0006569] [6569] Event [2840,863.224792,792]: 1 finished unit Caretaker [t=00:00:46.340337][f=0006629] [6629] Event [2680,952.388,5928]: 0 finished unit Caretaker [t=00:00:47.199268][f=0006929] [6929] Event [3112,863.252258,4968]: 0 finished unit Solar Collector [t=00:00:47.732122][f=0007107] [7107] Event [2912.04297,907.392883,5908]: 0 finished unit Ettin [t=00:00:48.001129][f=0007207] [7207] Event [2904,863.339233,760]: 1 finished unit Storage [t=00:00:48.024634][f=0007214] [7214] Event [3208,863.03479,4984]: 0 finished unit Solar Collector [t=00:00:48.695049][f=0007427] [7427] Event [1752,863.021118,6088]: 0 finished unit Metal Extractor [t=00:00:49.250291][f=0007611] [7611] Event [2778.00024,866.758789,940.499939]: 1 finished unit Raven [t=00:00:49.265043][f=0007615] [7615] Event [1736,862.863159,6024]: 0 finished unit Solar Collector [t=00:00:49.273598][f=0007618] [7618] Event [3072,863.021118,5040]: 0 finished unit Picket [t=00:00:50.560401][f=0008019] [8019] Event [1568,965.134399,5904]: 0 finished unit Picket [t=00:00:51.221676][f=0008250] [8250] Event [1616,862.675476,6096]: 0 finished unit Lotus [t=00:00:52.448062][f=0008652] [8652] Event [1400,862.718994,6104]: 0 finished unit Metal Extractor [t=00:00:52.858600][f=0008787] [8787] Event [2664,862.934082,968]: 1 finished unit Spider Factory [t=00:00:53.162244][f=0008877] [8877] Event [2664,862.934082,1003.99982]: 1 finished unit Flea [t=00:00:53.234108][f=0008897] [8897] Event [2904,863.339233,760]: 1 lost unit Storage [t=00:00:53.280156][f=0008911] [8911] Event [1384,862.847168,6040]: 0 finished unit Solar Collector [t=00:00:53.341526][f=0008929] [8929] Event [1752,863.021118,6088]: 0 lost unit Metal Extractor [t=00:00:53.481024][f=0008966] [8966] Event [4424,926.400757,6392]: 0 finished unit Geothermal Generator [t=00:00:53.486286][f=0008968] [8968] Event [2664,862.934082,1003.99982]: 1 finished unit Flea [t=00:00:53.513033][f=0008975] [8975] Event [2840,863.163147,792]: 1 lost unit Caretaker [t=00:00:53.839582][f=0009056] [9056] Event [2664,862.934082,1003.99982]: 1 finished unit Flea [t=00:00:54.034644][f=0009100] [9100] Event [2824,863.050842,696]: 1 lost unit Storage [t=00:00:54.267228][f=0009148] [9148] Event [2664,862.934082,1003.99982]: 1 finished unit Flea [t=00:00:54.648911][f=0009236] [9236] Event [2664,862.934082,1003.99982]: 1 finished unit Flea [t=00:00:54.720205][f=0009251] [9251] Event [2912.04297,907.392883,5908]: 0 finished unit Minotaur [t=00:00:54.843911][f=0009273] [9273] Event [2872.48071,863.000793,1116.17712]: 0 lost unit Blitz [t=00:00:54.862149][f=0009276] [9276] Event [3065.53931,877.131836,1188.34802]: 1 lost unit Flea [t=00:00:55.060665][f=0009329] [9329] Event [2664,862.934082,1003.99982]: 1 finished unit Flea [t=00:00:55.078019][f=0009334] [9334] Event [2903.81787,863.173523,1212.11267]: 1 lost unit Flea [t=00:00:55.150255][f=0009354] [9354] Event [2901.97656,862.910095,1061.09851]: 1 lost unit Flea [t=00:00:55.182540][f=0009362] [9362] Event [4480,927.281982,6288]: 0 finished unit Lotus [t=00:00:55.358851][f=0009412] [9412] Event [2879.25684,863.174011,1195.729]: 1 lost unit Flea [t=00:00:55.373045][f=0009416] [9416] Event [2664,862.934082,1003.99982]: 1 finished unit Flea [t=00:00:55.441619][f=0009434] [9434] Event [3073.00684,877.019836,1150.9386]: 1 lost unit Flea [t=00:00:55.617024][f=0009490] [9490] Event [2851.14526,863.212585,1260.77148]: 1 lost unit Flea [t=00:00:55.673419][f=0009506] [9506] Event [2664,862.934082,1003.99982]: 1 finished unit Flea [t=00:00:55.684288][f=0009511] [9511] Event [2806.19409,965.999023,1134.76062]: 1 lost unit Raven [t=00:00:55.869540][f=0009568] [9568] Event [2816.06641,862.213928,1362.28589]: 1 lost unit Flea [t=00:00:55.916121][f=0009580] [9580] Event [2867.86987,863.181213,1188.39075]: 1 lost unit Flea [t=00:00:55.961731][f=0009598] [9598] Event [2664,862.934082,1003.99982]: 1 finished unit Flea [t=00:00:56.129270][f=0009653] [9653] Event [2840.51855,863.153076,1168.87585]: 1 lost unit Flea [t=00:00:56.249610][f=0009686] [9686] Event [2664,862.934082,1003.99982]: 1 finished unit Flea [t=00:00:56.413392][f=0009732] [9732] Event [2815.04614,863.025879,1146.2312]: 1 lost unit Flea [t=00:00:56.592585][f=0009780] [9780] Event [2816,862.758789,920]: 1 lost unit Airplane Plant [t=00:00:56.625615][f=0009786] game_message: Heated1333 has been destroyed! [t=00:00:56.625783][f=0009786] [9786] Event [undefined]: Heated1333 resigned [t=00:00:56.626166][f=0009786] game_message: yert527 wins! [t=00:00:56.626650][f=0009786] Submitting stats [t=00:00:56.636733][f=0009786] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:56.639452][f=0009786] Part| Total Time|Time of the last 0.5s [t=00:00:56.639485][f=0009786] Draw 7762.88ms 9.15% [t=00:00:56.639509][f=0009786] Lua::Callins::Synced 3126.42ms 25.94% [t=00:00:56.639522][f=0009786] Lua::Callins::Unsynced 12957.85ms 17.59% [t=00:00:56.639535][f=0009786] Lua::CollectGarbage::Synced 140.83ms 0.00% [t=00:00:56.639546][f=0009786] Lua::CollectGarbage::Unsynced 587.11ms 0.60% [t=00:00:56.639557][f=0009786] Misc::Profiler::AddTime 31.19ms 0.00% [t=00:00:56.639569][f=0009786] Sim 17360.54ms 78.83% [t=00:00:56.641973][f=0009786] [9786] Received game_message: Heated1333 has been destroyed! [t=00:00:56.644399][f=0009786] [9786] Received game_message: yert527 wins! [t=00:00:56.655964][f=0009787] [9787] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:56.656134][f=0009787] [9787] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:56.656227][f=0009787] [9787] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.656344][f=0009787] [9787] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,7.28333426,6.52000093,6.52000093,7.28333426,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.656444][f=0009787] [9787] Game End Stats Values: 3,2300,2215,2215,2300,0,0.00075713,0.00075713,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8.80000019,8,1275,1275,1275,1275,11.0500021,10.1400499,10.1400499,11.0500021,170,0,0,170,0,0,0,0,855,940,940,855,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.656543][f=0009787] [9787] Game End Stats Values: 4,2335,2585,2585,2335,0.0089961,1.00534427,1.00534427,0.0089961,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,11.4666662,11.4666662,10,1275,1275,1275,1275,11.050601,10.6669741,10.6669741,11.050601,170,300,300,170,0,0,0,0,890,1010,1010,890,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.656640][f=0009787] [9787] Game End Stats Values: 5,2690,2730,2730,2690,0.0089961,2.09318042,2.09318042,0.0089961,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,90,90,100,15.3068333,12,12,15.3068333,1275,1330,1330,1275,11.0500021,10.6725225,10.6725225,11.0500021,170,300,300,170,0,0,0,0,1145,1010,1010,1145,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.656747][f=0009787] [9787] Game End Stats Values: 6,2965,2800,2800,2965,6.71092176,4.47763014,4.47763014,6.71092176,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,90,90,190,16.5607052,12.2666664,12.2666664,16.5607052,1275,1330,1330,1275,11.4967957,10.7589636,10.7589636,11.4967957,170,300,300,170,0,0,0,0,1330,1080,1080,1330,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.656880][f=0009787] [9787] Game End Stats Values: 7,3120,3170,3170,3120,21.2005978,9.86215305,9.86215305,21.2005978,0,0,0,0,0,0,0,0,0,0,0,0,84.6322708,0,0,84.6322708,190,90,90,190,15.5175514,14.666667,14.666667,15.5175514,1275,1330,1330,1275,12.3226452,10.9589691,10.9589691,12.3226452,170,600,600,170,0,0,0,0,1485,1150,1150,1485,0,0,0,0,0,0,0,0,0,84.6322708,84.6322708,0 [t=00:00:56.656980][f=0009787] [9787] Game End Stats Values: 8,3280,2870,2870,3280,37.5689812,24.3709888,24.3709888,37.5689812,0,0,0,0,0,0,0,0,0,0,0,0,743.181213,0,0,743.181213,280,90,90,280,16.9118996,16,16,16.9118996,1275,1330,1330,1275,14.4412241,11.567255,11.567255,14.4412241,170,300,300,170,300,0,0,300,1555,1150,1150,1555,0,300,300,0,0,0,0,0,0,743.181213,743.181213,0 [t=00:00:56.657077][f=0009787] [9787] Game End Stats Values: 9,3365,2870,2870,3365,56.6531677,52.3180466,52.3180466,56.6531677,0,0,0,0,0,0,0,0,0,0,0,0,986.5849,31.875,31.875,986.5849,280,90,90,280,17.9045525,16,16,17.9045525,1275,1330,1330,1275,14.6222782,12.4631367,12.4631367,14.6222782,170,300,300,170,300,0,0,300,1640,1150,1150,1640,0,300,300,0,0,0,0,0,31.875,986.5849,986.5849,31.875 [t=00:00:56.657178][f=0009787] [9787] Game End Stats Values: 10,3650,2570,2570,3650,66.1660004,80.7763672,80.7763672,66.1660004,0,0,0,0,0,0,0,0,0,73.6748657,73.6748657,0,1156.25049,41.25,41.25,1156.25049,280,90,90,280,17.7277241,16,16,17.7277241,1275,1330,1330,1275,17.3575211,12.4972191,12.4972191,17.3575211,300,0,0,300,600,0,0,600,1795,1150,1150,1795,170,600,600,170,0,0,0,0,171.25,1165.53821,1165.53821,171.25 [t=00:00:56.657278][f=0009787] [9787] Game End Stats Values: 11,3805,2570,2570,3805,88.8078384,115.276413,115.276413,88.8078384,0,0,0,0,0,0,0,0,0,267.175232,267.175232,0,1156.25049,41.25,41.25,1156.25049,280,90,90,280,19.9044361,16,16,19.9044361,1275,1330,1330,1275,19.4594593,12.8999977,12.8999977,19.4594593,300,0,0,300,600,0,0,600,1950,1150,1150,1950,170,600,600,170,0,0,0,0,171.25,1165.53821,1165.53821,171.25 [t=00:00:56.657456][f=0009787] [9787] Game End Stats Values: 12,4085,2570,2570,4085,142.319809,149.776459,149.776459,142.319809,0,0,0,0,0,0,0,0,0,460.675598,460.675598,0,1156.25049,41.25,41.25,1156.25049,190,90,90,190,21.1193352,16,16,21.1193352,1275,1330,1330,1275,24.124136,12.8999977,12.8999977,24.124136,600,0,0,600,600,0,0,600,2020,1150,1150,2020,170,600,600,170,0,0,0,0,171.25,1165.53821,1165.53821,171.25 [t=00:00:56.657568][f=0009787] [9787] Game End Stats Values: 13,4085,2570,2570,4085,215.473846,174.132278,174.132278,215.473846,0,0,0,0,0,0,0,0,18.4995422,644.031189,644.031189,18.4995422,1156.25049,41.25,41.25,1156.25049,190,90,90,190,24.8737259,16,16,24.8737259,1275,1330,1330,1275,27.8202877,12.2237177,12.2237177,27.8202877,600,0,0,600,600,0,0,600,2020,1150,1150,2020,170,600,600,170,0,0,0,0,171.25,1165.53821,1165.53821,171.25 [t=00:00:56.657668][f=0009787] [9787] Game End Stats Values: 14,4245,2570,2570,4245,224.998856,195.952042,195.952042,224.998856,0,0,0,0,0,0,0,0,18.4995422,824.850586,824.850586,18.4995422,1156.25049,41.25,41.25,1156.25049,280,90,90,280,26.3516331,15.999999,15.999999,26.3516331,1275,1330,1330,1275,20.8850021,12.0546465,12.0546465,20.8850021,600,0,0,600,600,0,0,600,2090,1150,1150,2090,170,600,600,170,0,0,0,0,171.25,1165.53821,1165.53821,171.25 [t=00:00:56.657780][f=0009787] [9787] Game End Stats Values: 15,4635,2670,2670,4635,266.888611,215.894989,215.894989,266.888611,0,0,0,0,0,0,0,0,18.4995422,844.231812,844.231812,18.4995422,1156.25049,41.25,41.25,1156.25049,370,90,90,370,27.0468693,16,16,27.0468693,1275,1330,1330,1275,25.4648762,11.9295292,11.9295292,25.4648762,900,0,0,900,600,0,0,600,2090,1250,1250,2090,206.333359,600,600,206.333359,0,0,0,0,171.25,1165.53821,1165.53821,171.25 [t=00:00:56.657889][f=0009787] [9787] Game End Stats Values: 16,5095,2850,2850,5095,302.075256,236.706604,236.706604,302.075256,0,0,0,0,0,0,0,0,18.4995422,844.231812,844.231812,18.4995422,1156.25049,41.25,41.25,1156.25049,650,90,90,650,26.9710159,16,16,26.9710159,1275,1330,1330,1275,22.5957775,14.9207802,14.9207802,22.5957775,900,0,0,900,600,0,0,600,2270,1430,1430,2270,206.333359,600,600,206.333359,0,53.6666069,53.6666069,0,171.25,1165.53821,1165.53821,171.25 [t=00:00:56.657993][f=0009787] [9787] Game End Stats Values: 17,5665,2850,2850,5665,305.958191,266.315277,266.315277,305.958191,0,0,0,0,0,0,0,0,18.4995422,844.231812,844.231812,18.4995422,1156.25049,41.25,41.25,1156.25049,650,90,90,650,25.4443169,16,16,25.4443169,1275,1330,1330,1275,20.5088615,21.6405735,21.6405735,20.5088615,1400,0,0,1400,600,0,0,600,2340,1430,1430,2340,206.333359,600,600,206.333359,0,180.332916,180.332916,0,171.25,1165.53821,1165.53821,171.25 [t=00:00:56.658095][f=0009787] [9787] Game End Stats Values: 18,5990,3250,3250,5990,319.846802,266.315277,266.315277,319.846802,0,0,0,0,0,0,0,0,18.4995422,844.231812,844.231812,18.4995422,1156.25049,41.25,41.25,1156.25049,750,90,90,750,26.6095619,16,16,26.6095619,1275,1330,1330,1275,22.0959053,10.6000004,10.6000004,22.0959053,1400,300,300,1400,600,0,0,600,2565,1530,1530,2565,206.333359,600,600,206.333359,0,183.999527,183.999527,0,171.25,1165.53821,1165.53821,171.25 [t=00:00:56.658192][f=0009787] [9787] Game End Stats Values: 19,6090,3250,3250,6090,368.8526,279.960907,279.960907,368.8526,0,0,0,0,0,0,0,0,18.4995422,844.231812,844.231812,18.4995422,1156.25049,41.25,41.25,1156.25049,850,90,90,850,29.9451389,16,16,29.9451389,1275,1330,1330,1275,25.8170509,13.7763777,13.7763777,25.8170509,1400,300,300,1400,600,0,0,600,2565,1530,1530,2565,206.333359,600,600,206.333359,0,214.332397,214.332397,0,171.25,1165.53821,1165.53821,171.25 [t=00:00:56.658293][f=0009787] [9787] Game End Stats Values: 20,6180,3250,3250,6180,382.24173,279.960907,279.960907,382.24173,0,0,0,0,0,0,0,0,18.4995422,844.231812,844.231812,18.4995422,1183.25049,41.25,41.25,1183.25049,940,90,90,940,31.0140457,16,16,31.0140457,1275,1330,1330,1275,23.4426079,10.6000004,10.6000004,23.4426079,1400,300,300,1400,600,0,0,600,2565,1530,1530,2565,206.333359,600,600,206.333359,0,214.332397,214.332397,0,171.25,1192.53821,1192.53821,171.25 [t=00:00:56.658407][f=0009787] [9787] Game End Stats Values: 21,6750,3720,3720,6750,404.058105,285.01059,285.01059,404.058105,0,0,0,0,0,0,0,0,18.4995422,844.231812,844.231812,18.4995422,1777.24426,214.321426,214.321426,1777.24426,940,90,90,940,30.4801826,16,16,30.4801826,1275,1330,1330,1275,25.3844261,10.9366465,10.9366465,25.3844261,1400,350,350,1400,880,85,85,880,3135,1950,1950,3135,291.333374,880,880,291.333374,0,214.332397,214.332397,0,360.498352,1820.07458,1820.07458,360.498352 [t=00:00:56.658514][f=0009787] [9787] Game End Stats Values: 22,7390,3620,3620,7390,511.622467,308.601624,308.601624,511.622467,0,0,0,0,0,0,0,0,18.4995422,868.48877,868.48877,18.4995422,2195.03979,673.210144,673.210144,2195.03979,1030,90,90,1030,55.8913803,14.8000002,14.8000002,55.8913803,1275,1330,1330,1275,29.720953,12.17274,12.17274,29.720953,1950,350,350,1950,1105,385,385,1105,3135,1850,1850,3135,591.333374,1105,1105,591.333374,0,214.332397,214.332397,0,842.193604,2239.42432,2239.42432,842.193604 [t=00:00:56.658618][f=0009787] [9787] Game End Stats Values: 23,7390,70,70,7390,603.182556,332.445709,332.445709,603.182556,0,0,0,0,0,0,0,0,18.4995422,919.863525,919.863525,18.4995422,2426.80908,699.056824,699.056824,2426.80908,1030,0,0,1030,56.5309906,16,16,56.5309906,1275,0,0,1275,30.1800308,12.5870104,12.5870104,30.1800308,1950,0,0,1950,1530,385,385,1530,3135,70,70,3135,591.333374,4754.6665,4754.6665,591.333374,0,214.332397,214.332397,0,868.040283,2471.1936,2471.1936,868.040283 [t=00:00:57.026539][f=0009889] Spectator Heated1333 left the game: normal quit [t=00:00:57.026628][f=0009889] [9889] Event [undefined]: Heated1333 quit [t=00:00:57.231279][f=0009939] Player yert527 left the game: normal quit [t=00:00:57.231360][f=0009939] [9939] Event [undefined]: yert527 quit [t=00:00:57.516254][f=0010009] No clients connected, shutting down server [t=00:00:57.516310][f=0010009] Server shutdown [t=00:00:57.516610][f=0010009] [10009] all players disconnected [t=00:00:57.534817][f=0010009] End of demo reached [t=00:00:58.903134][f=0010382] [10382] Event [376,862.819702,5080]: 0 finished unit Metal Extractor [t=00:00:59.422864][f=0010534] [10534] Event [2912.04297,907.392883,5908]: 0 finished unit Minotaur [t=00:00:59.596523][f=0010585] [10585] Event [360,863.15155,5016]: 0 finished unit Solar Collector [t=00:01:00.746222][f=0010920] [10920] Event [240,861.748535,5168]: 0 finished unit Lotus [t=00:01:01.900257][f=0011267] [11267] Event [184,861.677551,5368]: 0 finished unit Metal Extractor [t=00:01:02.522667][f=0011455] [11455] Event [168,861.721069,5304]: 0 finished unit Solar Collector [t=00:01:03.627201][f=0011838] [11838] Event [2912.04297,907.392883,5908]: 0 finished unit Minotaur [t=00:01:05.594686][f=0012619] [12619] Event [2912.04297,907.392883,5908]: 0 finished unit Ogre [t=00:01:06.641539][f=0013085] Autoquit sending quit command. [t=00:01:06.642266][f=0013085] [QuitAction] user exited to system [t=00:01:06.642999][f=0013085] [SpringApp::Kill][1] fromRun=1 [t=00:01:06.643368][f=0013085] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:06.643394][f=0013085] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:06.643406][f=0013085] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:06.643416][f=0013085] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:06.643427][f=0013085] [SpringApp::Kill][2] [t=00:01:06.644479][f=0013085] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:06.645055][f=0013085] [Game::KillLua][1] dtor=0 luaUI=0x5633adf34f00 [t=00:01:06.645425][f=0013085] Start widgetHandler:Shutdown [t=00:01:06.650456][f=0013085] Shutdown - SaveOrderList Complete [t=00:01:06.651221][f=0013085] Writing last game win data [t=00:01:06.656610][f=0013085] Shutdown - SaveConfigData Complete [t=00:01:06.656632][f=0013085] Shutdown Widget - Save/Load API [t=00:01:06.656656][f=0013085] Shutdown Widget - Chili Highlight [t=00:01:06.656670][f=0013085] Shutdown Widget - Draw After Chili [t=00:01:06.656681][f=0013085] Shutdown Widget - API Unit Tracker GL4 [t=00:01:06.656697][f=0013085] Shutdown Widget - EPIC Menu [t=00:01:06.658841][f=0013085] Shutdown Widget - Chili Widget Selector [t=00:01:06.659697][f=0013085] Shutdown Widget - Chili Minimap [t=00:01:06.659813][f=0013085] Shutdown Widget - Local Team Colors [t=00:01:06.659831][f=0013085] Shutdown Widget - Display Keys 2 [t=00:01:06.659878][f=0013085] Shutdown Widget - Save Game Menu [t=00:01:06.659891][f=0013085] Shutdown Widget - Unit Icons [t=00:01:06.659913][f=0013085] Shutdown Widget - Noises [t=00:01:06.659926][f=0013085] Shutdown Widget - HealthBars [t=00:01:06.660790][f=0013085] Shutdown Widget - Win Counter [t=00:01:06.660809][f=0013085] Shutdown Widget - SpringRTS Replay Stats [t=00:01:06.660865][f=0013085] Shutdown Widget - EndGame APM stats [t=00:01:06.660881][f=0013085] Shutdown Widget - BuildETA [t=00:01:06.660898][f=0013085] Shutdown Widget - Modular Comm Info [t=00:01:06.660911][f=0013085] Shutdown Widget - Stereo3D [t=00:01:06.660926][f=0013085] Shutdown Widget - Showeco and Grid Drawer [t=00:01:06.660941][f=0013085] Shutdown Widget - Point Tracker [t=00:01:06.660955][f=0013085] Shutdown Widget - Missile Silo Range [t=00:01:06.660970][f=0013085] Shutdown Widget - MinimapEvents [t=00:01:06.660983][f=0013085] Shutdown Widget - Local Widgets Config [t=00:01:06.661010][f=0013085] Shutdown Widget - Highlight Geos [t=00:01:06.661024][f=0013085] Shutdown Widget - Grab Input [t=00:01:06.661044][f=0013085] Shutdown Widget - Defense Range Zero-K [t=00:01:06.661066][f=0013085] Shutdown Widget - Darkening [t=00:01:06.661091][f=0013085] Shutdown Widget - Context Menu [t=00:01:06.661104][f=0013085] Shutdown Widget - Chili Spectator Panels [t=00:01:06.661117][f=0013085] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:06.661136][f=0013085] Shutdown Widget - Chili Nuke Warning [t=00:01:06.661152][f=0013085] Shutdown Widget - Chili EndGame Window [t=00:01:06.661172][f=0013085] Shutdown Widget - Chili Economy Panel Default [t=00:01:06.661281][f=0013085] Shutdown Widget - CameraShake [t=00:01:06.661298][f=0013085] Shutdown Widget - State Reverse and Latency [t=00:01:06.661340][f=0013085] Shutdown Widget - Music Player v2 [t=00:01:06.661357][f=0013085] Shutdown Widget - Attack AoE [t=00:01:06.661372][f=0013085] Shutdown Widget - UnitShapes [t=00:01:06.661891][f=0013085] Shutdown Widget - Map Edge Extension [t=00:01:06.661920][f=0013085] Shutdown Widget - Selection Send [t=00:01:06.661947][f=0013085] Shutdown Widget - LupsManager [t=00:01:06.661970][f=0013085] Shutdown Widget - Newton Firezone [t=00:01:06.661985][f=0013085] Shutdown Widget - Chili Pro Console [t=00:01:06.665110][f=0013085] Shutdown Widget - Persistent Build Height [t=00:01:06.665132][f=0013085] Shutdown Widget - Lasso Terraform GUI [t=00:01:06.665159][f=0013085] Shutdown Widget - Lups [t=00:01:06.665197][f=0013085] Shutdown Widget - Chili Framework [t=00:01:06.665214][f=0013085] Shutdown Widget - Mex Placement Handler [t=00:01:06.665229][f=0013085] Shutdown Widget - Chili Core Selector [t=00:01:06.665344][f=0013085] Shutdown Widget - Custom Markers [t=00:01:06.665367][f=0013085] Shutdown Widget - Select Keys [t=00:01:06.665397][f=0013085] Shutdown Widget - Pause Screen [t=00:01:06.665990][f=0013085] Shutdown Widget - Text To Speech Control [t=00:01:06.666021][f=0013085] Shutdown Widget - Layout Handler [t=00:01:06.666038][f=0013085] End widgetHandler:Shutdown [t=00:01:06.736842][f=0013085] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={831290,76137853} {int,ext,rec}Allocs={8864173,0,0} {chunk,block}Bytes={76137853,0} [t=00:01:06.736977][f=0013085] [Game::KillLua][2] dtor=0 luaGaia=0x5633ac8282e0 [t=00:01:06.742529][f=0013085] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={769573,71048274} {int,ext,rec}Allocs={8864175,0,0} {chunk,block}Bytes={71048274,0} [t=00:01:06.742619][f=0013085] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={769573,71048274} {int,ext,rec}Allocs={8864175,0,0} {chunk,block}Bytes={71048274,0} [t=00:01:06.742656][f=0013085] [Game::KillLua][3] dtor=0 luaRules=0x5633b436c960 [t=00:01:06.742699][f=0013085] Start gadgetHandler:Shutdown [t=00:01:06.742715][f=0013085] Shutdown - StartSetup [t=00:01:06.742729][f=0013085] Shutdown - UnitMorph [t=00:01:06.743389][f=0013085] Shutdown - Carrier Drones [t=00:01:06.743405][f=0013085] Shutdown - Missile Silo Controller [t=00:01:06.743420][f=0013085] Shutdown - Modular Comm Info [t=00:01:06.743433][f=0013085] Shutdown - Terrain Texture Handler [t=00:01:06.743446][f=0013085] Shutdown - UnitCloakShield [t=00:01:06.743592][f=0013085] Shutdown - Starlight Handler [t=00:01:06.743617][f=0013085] End gadgetHandler:Shutdown [t=00:01:06.784515][f=0013085] Start gadgetHandler:Shutdown [t=00:01:06.784568][f=0013085] Shutdown - Save/Load [t=00:01:06.784589][f=0013085] Shutdown - Teleport Throw [t=00:01:06.784605][f=0013085] Shutdown - UnitMorph [t=00:01:06.784624][f=0013085] Shutdown - Modular Comm Info [t=00:01:06.784637][f=0013085] Shutdown - Retreat Command [t=00:01:06.784655][f=0013085] Shutdown - Shockwaves [t=00:01:06.784671][f=0013085] Shutdown - UnitCloakShield [t=00:01:06.784688][f=0013085] Shutdown - Lups Cloak FX [t=00:01:06.784703][f=0013085] Shutdown - Lups [t=00:01:06.784737][f=0013085] Shutdown - Lups Shield [t=00:01:06.784802][f=0013085] End gadgetHandler:Shutdown [t=00:01:06.814776][f=0013085] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8864205,0,0} {chunk,block}Bytes={0,0} [t=00:01:06.814917][f=0013085] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8864205,0,0} {chunk,block}Bytes={0,0} [t=00:01:06.814965][f=0013085] [Game::KillLua][4] dtor=0 [t=00:01:06.814976][f=0013085] [Game::KillLua][5] dtor=0 [t=00:01:06.830025][f=0013085] [Game::~CGame][1] [t=00:01:06.830063][f=0013085] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:06.830074][f=0013085] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:06.830085][f=0013085] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:06.830094][f=0013085] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:06.830105][f=0013085] [Game::KillLua][4] dtor=1 [t=00:01:06.830116][f=0013085] [Game::KillLua][5] dtor=1 [t=00:01:06.830328][f=0013085] [Game::KillMisc][1] [t=00:01:06.830341][f=0013085] [Game::KillMisc][2] [t=00:01:06.830747][f=0013085] [Game::KillMisc][3] [t=00:01:06.830897][f=0013085] [Game::KillRendering][1] [t=00:01:06.857301][f=0013085] [3DOParser::Kill] allocated 1 pieces [t=00:01:06.857587][f=0013085] [S3OParser::Kill] allocated 5462 pieces [t=00:01:06.858973][f=0013085] [AssParser::Kill] allocated 671 pieces [t=00:01:06.981234][f=0013085] [Game::KillInterface][1] [t=00:01:06.982371][f=0013085] [Game::KillInterface][2] [t=00:01:06.984382][f=0013085] [Game::KillSimulation][1] [t=00:01:06.984403][f=0013085] [Game::KillSimulation][2] [t=00:01:07.701923][f=0013085] [CCollisionHandler] dis-/continuous tests: 0/272222 [t=00:01:07.701965][f=0013085] [Game::KillSimulation][3] [t=00:01:07.702254][f=0013085] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.702278][f=0013085] [~CPathCache(24x28)] cacheHits=19 hitPercentage=11% numHashColls=0 maxCacheSize=15 [t=00:01:07.702296][f=0013085] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.702313][f=0013085] [~CPathCache(48x56)] cacheHits=24 hitPercentage=0% numHashColls=0 maxCacheSize=23 [t=00:01:07.705027][f=0013085] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:07.999888][f=0013085] [LosHandler::Kill] raycast instance cache-{hits,misses}={571,3285}; shared=0%; cached=15% [t=00:01:08.145261][f=0013085] [Game::KillSimulation][4] [t=00:01:11.741673][f=0013085] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:11.743998][f=0013085] [Game::~CGame][2] [t=00:01:11.744188][f=0013085] [Game::~CGame][3] [t=00:01:11.947855][f=0013085] [SpringApp::Kill][3] [t=00:01:11.948059][f=0013085] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 138295 bytes sent 91929 bytes recv'd [t=00:01:11.954128][f=0013085] Kill: client disconnecting... [t=00:01:13.973787][f=0013085] CloseConnection: client connection closed [t=00:01:13.980967][f=0013085] [SpringApp::Kill][4] font=0x56338f177600 [t=00:01:13.993892][f=0013085] [SpringApp::Kill][5] [t=00:01:14.048539][f=0013085] [SpringApp::Kill][6] [t=00:01:14.048589] [SpringApp::Kill][7] [t=00:01:14.051564] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.051636] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.051650] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:14.051662] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.051673] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:14.051747] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.051772] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {240, 1048576, 1048576}, EBO = {360, 1048576, 1048576} [t=00:01:14.051783] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2400, 1048576, 1048576}, EBO = {3600, 1048576, 1048576} [t=00:01:14.051794] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:14.051805] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.051816] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.051827] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.051838] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.069569] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:14.069616] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:14.069628] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:14.069639] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:14.072112] [VFS] [SpringVFS::DeleteArchives] [t=00:01:14.072138] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:01:14.072149] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x56338f2509a0) [t=00:01:14.090924] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3353ms [t=00:01:14.090970] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=88ms [t=00:01:14.091221] file="unittextures/factorytank_1.png" indx=7329 inflSize=4103kb readTime=36ms [t=00:01:14.091470] file="objects3d/factorytank.s3o" indx=5285 inflSize=348kb readTime=32ms [t=00:01:14.091715] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=30ms [t=00:01:14.091727] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=26ms [t=00:01:14.091998] file="objects3d/commsupport5.s3o" indx=5150 inflSize=100kb readTime=24ms [t=00:01:14.092012] file="objects3d/shipcarrier_dead.dae" indx=5553 inflSize=1329kb readTime=24ms [t=00:01:14.092022] file="objects3d/corcan.s3o" indx=5163 inflSize=42kb readTime=22ms [t=00:01:14.092032] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=22ms [t=00:01:14.092041] file="luaui/widgets/chili/skins/evolved/panel_0120_small.png" indx=4149 inflSize=6kb readTime=19ms [t=00:01:14.101849] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 168517117 bytes cached in 3499 files [t=00:01:14.413529] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=27 [t=00:01:14.413569] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Crystallized Plains 1.01.sd7 (0x56338f171360) [t=00:01:14.414363] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:14.414378] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x56338f148810) [t=00:01:14.415033] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:14.415501] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fd89801a340) [t=00:01:14.416051] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:14.417620] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x56338f16a170) [t=00:01:14.417672] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:14.417682] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:14.417863] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:14.417876] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:14.417886] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:14.417895] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:14.419832] [SpringApp::Kill][8] [t=00:01:14.419851] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:14.419861] [WatchDog::Uninstall][1] hangDetectorThread=0x56334a0924d0 (joinable=1) [t=00:01:14.419870] [WatchDog::Uninstall][2] [t=00:01:15.142506] [WatchDog::Uninstall][3] [t=00:01:15.142542] [SpringApp::Kill][9]