[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000049] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008205] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008241] Using writeable configuration source: "/tmp/tmp.XPX13VWTtb/springsettings.1600763.cfg" [t=00:00:00.017078] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017397] ============== ============== [t=00:00:00.017413] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017423] [t=00:00:00.017432] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017441] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017450] Use "none" to disable the default log sections. [t=00:00:00.017459] ============== ============== [t=00:00:00.017468] ============== ============== [t=00:00:00.017528] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017541] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017551] ROAM = 2 [t=00:00:00.017560] RotateLogFiles = 1 [t=00:00:00.017570] TeamHighlight = 0 [t=00:00:00.017580] ============== ============== [t=00:00:00.017589] ============== ============== [t=00:00:00.017598] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017608] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017617] Compiler Version: gcc-11.1.0 [t=00:00:00.017639] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017804] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017816] Binary Word Size: 64-bit (native) [t=00:00:00.017825] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017835] Physical CPU Cores: 1 [t=00:00:00.017844] Logical CPU Cores: 1 [t=00:00:00.017852] ============== ============== [t=00:00:00.017916] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017925] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017934] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017943] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017952] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019071] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.019088] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019117] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019147] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019170] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019180] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019218] [GR::LogVersionInfo] [t=00:00:00.019228] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019237] GL version : [t=00:00:00.019246] GL vendor : [t=00:00:00.019255] GL renderer : [t=00:00:00.019264] GLSL version: [t=00:00:00.019273] GLEW version: spring headless stub GLEW version [t=00:00:00.019282] GPU memory : unknown [t=00:00:00.019291] SDL swap-int: 0 [t=00:00:00.019300] SDL driver : headless stub [t=00:00:00.019309] [t=00:00:00.019318] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019327] GLSL shader support : 0 [t=00:00:00.019336] GL4 support : 0 [t=00:00:00.019345] FBO extension support : 0 [t=00:00:00.019354] NVX GPU mem-info support : 0 [t=00:00:00.019381] ATI GPU mem-info support : 0 [t=00:00:00.019390] NPOT-texture support : 1 (0) [t=00:00:00.019399] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019408] texture query-LOD support : 1 (0) [t=00:00:00.019417] MSAA frame-buffer support : 0 (0) [t=00:00:00.019426] Z-buffer depth : 16 (-) [t=00:00:00.019435] primitive-restart support : 0 (0) [t=00:00:00.019444] clip-space control support: 0 (0) [t=00:00:00.019453] seamless cube-map support : 0 (0) [t=00:00:00.019462] frag-depth layout support : 0 (0) [t=00:00:00.019471] persistent maps support : 0 (0) [t=00:00:00.019480] explicit attribs location : 0 (0) [t=00:00:00.019488] multi draw indirect : 0 (-) [t=00:00:00.019497] [t=00:00:00.019506] max. FBO samples : -1 [t=00:00:00.019515] max. FS/program texture slots : 8/8 [t=00:00:00.019524] max. texture size : 2048 [t=00:00:00.019536] max. texture anisotropy level : 0.000000 [t=00:00:00.019545] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019553] max. draw-buffers : 0 [t=00:00:00.019562] max. rec. indices/vertices : 0/0 [t=00:00:00.019572] max. uniform buffer-bindings : 0 [t=00:00:00.019580] max. uniform block-size : 0KB [t=00:00:00.019589] max. storage buffer-bindings : 0 [t=00:00:00.019598] max. storage block-size : 0MB [t=00:00:00.019608] [t=00:00:00.019621] enable AMD-hacks : 0 [t=00:00:00.019633] compress MIP-maps: 0 [t=00:00:00.020471] [GR::UpdateGLConfigs] [t=00:00:00.020498] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020511] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020521] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020531] [GR::InitGLState] [t=00:00:00.020541] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.182827] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.186225] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.191523] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.192051] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.192074] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.192089] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.225017] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.225971] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.251069] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.251331] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.265519] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.265541] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.265686] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.269329] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb4d401c2e0 (SpringVFS) global=(nil) (null) [t=00:00:00.269348] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.269449] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.269469] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.269479] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.269489] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.269507] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1941 MB [t=00:00:00.274701][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.274732][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.274754][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1600763/replay.sdfz" for game data... [t=00:00:00.423604][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.426645][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.426674][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.430014][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.430068][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 155ms [t=00:00:00.430094][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.478143][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56481983fec0] using map "Rainbow Comet v1.24" (loaded=0 cached=0) [t=00:00:00.479450][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.24", overwrite=false)] section=1 cached=0 [t=00:00:00.482088][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.482669][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56481983fec0] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:00.483930][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:00.494228][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.494436][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.504101][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.504414][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.509950][f=-000001] forceSingleThreaded, false [t=00:00:00.548184][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.548214][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.548291][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.548339][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.548384][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.548427][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.549457][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.549950][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.550416][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.564808][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.569039][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.570716][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.570745][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.571207][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.575966][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.577256][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.578237][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.578534][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.579408][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.579429][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.584725][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.584769][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.721536][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.768348][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:01.694502][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.090073][f=-000001] Loading UnitDefs_posts [t=00:00:02.284401][f=-000001] Loading FeatureDefs_posts [t=00:00:02.324548][f=-000001] Loading WeaponDefs_posts [t=00:00:02.353112][f=-000001] Loading ArmorDefs_posts [t=00:00:02.377770][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 642ms [t=00:00:02.432968][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 750ms [t=00:00:02.434606][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.576516][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.576917][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.577364][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.577387][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.578899][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.600163][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.858880][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.901596][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.059295][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.063773][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.063804][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.510716][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 446ms [t=00:00:03.510761][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.607182][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:03.607228][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.635861][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [t=00:00:04.450717][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.455216][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.456565][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.473629][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.929694][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.937846][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.937867][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.939710][f=-000001] InfoTexture: legacy [t=00:00:09.939729][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.942287][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.620231][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.641503][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:10.641532][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.642666][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.829428][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.834861][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.064333][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.151888][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.186354][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.186381][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.187674][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.674708][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.685942][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.686891][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.839853][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:11.841481][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.841504][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.854986][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.855025][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.855036][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:11.855047][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.855057][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.855067][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.855078][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f7fb793 [t=00:00:11.864385][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.864426][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.864436][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:11.864447][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.864457][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.864467][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.864477][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f7fb7a3 [t=00:00:11.864489][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x564821ae5ff0 has BLOCKSIZE 1 [t=00:00:11.870640][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.870665][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.870675][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:11.870685][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.870883][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.870899][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f7fb4f9 [t=00:00:11.875182][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f7fb4f9 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe-9f7fb4f9.zip" (exists=1) [t=00:00:11.876437][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.884223][f=-000001] Path cache (48, 64) initialized. [t=00:00:11.884267][f=-000001] Path cache (48, 64) initialized. [t=00:00:11.890176][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.890202][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.890213][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:11.890224][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.890234][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.890244][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f7fb509 [t=00:00:12.051777][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f7fb509 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe2-9f7fb509.zip" (exists=1) [t=00:00:12.052404][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.054231][f=-000001] Path cache (24, 32) initialized. [t=00:00:12.054247][f=-000001] Path cache (24, 32) initialized. [t=00:00:12.054260][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (212ms, checksum 1fd4fcd6)" [t=00:00:12.054306][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.054318][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.054338][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.177821][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:12.178444][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Lua Metal Spot Placer [t=00:00:14.162533][f=-000001] Map Terrain Generation [t=00:00:14.162568][f=-000001] Random Seed, 6602843 [t=00:00:14.162581][f=-000001] Wave generation complete [t=00:00:14.165796][f=-000001] Draw points, 11, factor, 0.90876245 [t=00:00:14.194314][f=-000001] Voronoi generation complete [t=00:00:14.196512][f=-000001] Terrain structure complete [t=00:00:16.436967][f=-000001] Edge processing complete [t=00:00:16.437991][f=-000001] ApplyLineDistanceFunc [t=00:00:19.559792][f=-000001] Tier propagation complete [t=00:00:20.874505][f=-000001] Height application complete [t=00:00:34.581062][f=-000001] Smoothing complete [t=00:00:35.048670][f=-000001] Map terrain complete [t=00:00:36.667664][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:36.832448][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:36.832539][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:37.483446][f=-000001] Synced LuaRules: finished loading [t=00:00:37.533970][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:38.220895][f=-000001] Unsynced LuaRules: finished loading [t=00:00:38.402822][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:38.405858][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:38.406984][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:38.407003][f=-000001] LuaSocket Support: enabled [t=00:00:38.422894][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:38.556498][f=-000001] localWidgets, nil, true, true [t=00:00:38.559200][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:38.559224][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:38.578413][f=-000001] USE_OLD_CHILI [t=00:00:38.891361][f=-000001] Loading last game win data [t=00:00:38.891403][f=-000001] Resetting win data [t=00:00:38.891456][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:38.891470][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:38.891482][f=-000001] Player and team counts match, continuing [t=00:00:38.891495][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:38.998490][f=-000001] CAS: GLSL not supported. [t=00:00:39.002894][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:39.002922][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:39.053830][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:40.417025][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:41.008876][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:41.160956][f=-000001] forceSingleThreaded, false [t=00:00:41.556256][f=-000001] Loaded API widget: i18n [t=00:00:41.557859][f=-000001] Loaded API widget: Shared Functions [t=00:00:41.558058][f=-000001] Loaded API widget: Hacky version fix [t=00:00:41.558240][f=-000001] Loaded API widget: Cluster Detection [t=00:00:41.558607][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:41.558965][f=-000001] Loaded API widget: Win Counter [t=00:00:41.750418][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:41.751385][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:41.751697][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:41.751947][f=-000001] Loaded API widget: CommandInsert [t=00:00:41.752183][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:41.753726][f=-000001] Loaded API widget: Lups [t=00:00:42.020838][f=-000001] Loaded API widget: Chili Framework [t=00:00:42.021303][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:42.021632][f=-000001] Loaded widget: Save/Load API [t=00:00:42.021957][f=-000001] Loaded widget: Chili Highlight [t=00:00:42.022256][f=-000001] Loaded widget: Draw After Chili [t=00:00:42.022987][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:42.028201][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:42.029842][f=-000001] Loaded DecalsDrawer: off [t=00:00:42.029863][f=-000001] Ground-decal rendering is disabled! [t=00:00:42.030147][f=-000001] Set maximum particles to: 0 [t=00:00:42.031076][f=-000001] Set UnitIconDist to 0 [t=00:00:42.122503][f=-000001] Loaded widget: EPIC Menu [t=00:00:42.122929][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:42.124116][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:42.150711][f=-000001] Loaded widget: Chili Minimap [t=00:00:42.151128][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:42.163625][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:42.163984][f=-000001] Deferred Rendering requires shader support! [t=00:00:42.164564][f=-000001] Loaded widget: Deferred rendering [t=00:00:42.164828][f=-000001] Mexspot Fetcher fetching [t=00:00:42.165159][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:42.165486][f=-000001] Team highlighting: Disabled [t=00:00:42.165850][f=-000001] Loaded widget: Teamhighlight option [t=00:00:42.166352][f=-000001] Loaded widget: Local Team Colors [t=00:00:42.166763][f=-000001] Loaded widget: Display Keys 2 [t=00:00:42.167112][f=-000001] Loaded widget: Save Game Menu [t=00:00:42.167281][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:42.167451][f=-000001] Loaded widget: One click weapon handler [t=00:00:42.167643][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:42.167882][f=-000001] highlightUnitShader no GL4 support [t=00:00:42.168159][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:42.168477][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:42.168730][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:42.168742][f=-000001] Using fallback unit outlines [t=00:00:42.168901][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:42.169199][f=-000001] Loaded widget: Selection Modkeys [t=00:00:42.177272][f=-000001] Loaded widget: Chili Global Commands [t=00:00:42.179037][f=-000001] Loaded widget: Outline No Shader [t=00:00:42.179556][f=-000001] Loaded widget: Unit Icons [t=00:00:42.179852][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:42.180260][f=-000001] Loaded widget: Noises [t=00:00:42.220141][f=-000001] Loaded widget: HealthBars [t=00:00:42.220633][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:42.220955][f=-000001] Loaded widget: Guard Remove [t=00:00:42.224121][f=-000001] Loaded widget: Chili Vote Display [t=00:00:42.224498][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:42.224778][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:42.224827][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1600763/events.log [t=00:00:42.227849][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:42.228171][f=-000001] Loaded widget: EndGame APM stats [t=00:00:42.229621][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:42.229808][f=-000001] Loaded widget: Objectives [t=00:00:42.230137][f=-000001] Loaded widget: EndGame Stats [t=00:00:42.230527][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:42.230885][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:42.231250][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:42.231725][f=-000001] Loaded widget: BuildETA [t=00:00:42.235593][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:42.236410][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:42.236719][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:42.248965][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:42.249388][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:42.250167][f=-000001] Loaded widget: Command Alpha [t=00:00:42.250852][f=-000001] Loaded widget: Camera Save Position [t=00:00:42.251049][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:42.251327][f=-000001] Loaded widget: Ghost Site [t=00:00:42.253713][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:42.253953][f=-000001] Loaded widget: Stop Self-D [t=00:00:42.254447][f=-000001] Loaded widget: Stereo3D [t=00:00:42.254836][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:42.255093][f=-000001] Loaded widget: SmoothCam [t=00:00:42.255478][f=-000001] Loaded widget: Smart Bombers [t=00:00:42.255955][f=-000001] Loaded widget: Simple Settings [t=00:00:42.256458][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:42.256846][f=-000001] Loaded widget: Show selected unit range [t=00:00:42.257224][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:42.257416][f=-000001] Loaded widget: ReclaimInfo [t=00:00:42.257605][f=-000001] Loaded widget: Raw Move Issue [t=00:00:42.257891][f=-000001] Loaded widget: Point Tracker [t=00:00:42.258080][f=-000001] Loaded widget: Orbit Command [t=00:00:42.258263][f=-000001] Loaded widget: Morph Finished notification [t=00:00:42.258460][f=-000001] Loaded widget: Mission Results Handler [t=00:00:42.258856][f=-000001] Loaded widget: Missile Silo Range [t=00:00:42.259150][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:42.259393][f=-000001] Loaded widget: Misc default command replacements [t=00:00:42.259692][f=-000001] Loaded widget: MinimapEvents [t=00:00:42.260011][f=-000001] Loaded widget: Local Widgets Config [t=00:00:42.260330][f=-000001] Loaded widget: Keep Target [t=00:00:42.260524][f=-000001] Loaded widget: In-game Ignore [t=00:00:42.260932][f=-000001] Loaded widget: In-game Guide [t=00:00:42.261282][f=-000001] Loaded widget: Highlight Geos [t=00:00:42.261684][f=-000001] Loaded widget: Haven Handler [t=00:00:42.262758][f=-000001] Input grabbing is enabled! [t=00:00:42.262781][f=-000001] Input grabbing is enabled! [t=00:00:42.262869][f=-000001] Loaded widget: Grab Input [t=00:00:42.263195][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:42.263419][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:42.263852][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:42.271650][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:42.272106][f=-000001] Loaded widget: Decoration Handler [t=00:00:42.272466][f=-000001] Loaded widget: Decloak Range [t=00:00:42.272854][f=-000001] Loaded widget: Darkening [t=00:00:42.280930][f=-000001] Loaded widget: Context Menu [t=00:00:42.281826][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:42.282181][f=-000001] Loaded widget: Ferry Points [t=00:00:42.329210][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:42.329711][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:42.330066][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:42.330269][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:42.330673][f=-000001] EndGame Graph disabled [t=00:00:42.359512][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:42.371855][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:42.372366][f=-000001] Loaded widget: Easy Facing [t=00:00:42.373457][f=-000001] Loaded widget: Cheat Sheet [t=00:00:42.373872][f=-000001] Loaded widget: CameraShake [t=00:00:42.374115][f=-000001] Loaded widget: Blast Radius [t=00:00:42.374468][f=-000001] Loaded widget: Autoquit [t=00:00:42.374832][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:42.375059][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:42.375481][f=-000001] Loaded widget: Music Player v2 [t=00:00:42.375868][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:42.376283][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:42.376711][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:42.377117][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:42.378294][f=-000001] Loaded widget: Attack Warning [t=00:00:42.378657][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:42.379273][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:42.380561][f=-000001] Loaded widget: Auto Group [t=00:00:42.381613][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:42.382439][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:42.382724][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:42.383390][f=-000001] Loaded widget: Projectile Lights [t=00:00:42.384177][f=-000001] Loaded widget: Select Com at start [t=00:00:42.389991][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:42.391143][f=-000001] Loaded widget: Transport AI [t=00:00:42.391355][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:42.391564][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:42.415962][f=-000001] Loaded widget: Unit Start State [t=00:00:42.416564][f=-000001] Loaded widget: Smooth Scroll [t=00:00:42.421551][f=-000001] Loaded widget: Replay control buttons [t=00:00:42.422353][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:42.422681][f=-000001] Loaded widget: Icon Sets [t=00:00:42.566007][f=-000001] Loaded widget: Attack AoE [t=00:00:42.568397][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:42.569324][f=-000001] Loaded widget: PlanetWars Info [t=00:00:42.584316][f=-000001] Loaded widget: UnitShapes [t=00:00:42.584828][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:42.585287][f=-000001] Loaded widget: Commands FX [t=00:00:42.585636][f=-000001] : disabled for spectators [t=00:00:42.586806][f=-000001] Loaded widget: Stockpiler [t=00:00:42.587332][f=-000001] Loaded widget: Map Edge Extension [t=00:00:42.587862][f=-000001] Loaded widget: State Icons [t=00:00:42.588299][f=-000001] Loaded widget: Shield Guard [t=00:00:42.588687][f=-000001] Loaded widget: Selection Send [t=00:00:42.589823][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:42.590271][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:42.590733][f=-000001] Loaded widget: Gadget Icons [t=00:00:42.591019][f=-000001] Loaded widget: AllyCursors [t=00:00:42.591440][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:42.591862][f=-000001] : disabled for spectators [t=00:00:42.592648][f=-000001] Loaded widget: Building Starter [t=00:00:42.593018][f=-000001] : disabled for spectators [t=00:00:42.593742][f=-000001] Loaded widget: Cloaker Guard [t=00:00:42.594161][f=-000001] Loaded widget: Units on Fire [t=00:00:42.594605][f=-000001] Loaded widget: Smoke Signals [t=00:00:42.594909][f=-000001] Loaded widget: LupsManager [t=00:00:42.595456][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:42.596186][f=-000001] Loaded widget: Newton Firezone [t=00:00:42.597567][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:42.598044][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:42.607900][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:42.620586][f=-000001] Loaded widget: Chili Pro Console [t=00:00:42.621383][f=-000001] Loaded widget: Chili Docking [t=00:00:42.621827][f=-000001] Loaded widget: HUD Presets [t=00:00:42.622663][f=-000001] Loaded widget: Persistent Build Height [t=00:00:42.625186][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:42.625694][f=-000001] Loaded widget: Image Preloader [t=00:00:42.626153][f=-000001] Mex Placement Initialised with 52 spots. [t=00:00:42.626414][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:42.631034][f=-000001] Loaded widget: Chili Core Selector [t=00:00:42.631695][f=-000001] Loaded widget: Custom Markers [t=00:00:42.632961][f=-000001] Loaded widget: Select Keys [t=00:00:42.633989][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:42.634449][f=-000001] Loaded widget: Start Boxes [t=00:00:42.634715][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:42.634977][f=-000001] Loaded widget: Restricted Zones [t=00:00:42.635775][f=-000001] Loaded widget: Pause Screen [t=00:00:42.645571][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:42.646166][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:42.646985][f=-000001] Loaded widget: CustomFormations2 [t=00:00:42.647402][f=-000001] SetSunLighting [t=00:00:42.648126][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:42.648409][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:42.648790][f=-000001] Loaded widget: Text To Speech Control [t=00:00:42.652494][f=-000001] Loaded widget: Layout Handler [t=00:00:42.652878][f=-000001] Lua garbage collection rate: 30/s [t=00:00:42.652922][f=-000001] Loaded widget: GC Control [t=00:00:42.653185][f=-000001] Loaded widget: Font Cache [t=00:00:42.665847][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:42.669938][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:42.675679][f=-000001] Writing last game win data [t=00:00:42.680944][f=-000001] LuaUI v0.3 [t=00:00:42.979607][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:47.139933][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:47.605347][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13371,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.393166][f=-000001] Spectator mode. Widget removed. [t=00:00:48.408508][f=-000001] Spectator mode. Widget removed. [t=00:00:48.413222][f=-000001] Reclaim highlight: old engine version. [t=00:00:48.413331][f=-000001] Playback paused [t=00:00:48.420424][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:48.454613][f=-000001] Mex Placement Initialised with 52 spots. [t=00:00:48.545586][f=-000001] Opening demofile demos/1600763/replay.sdfz [t=00:00:48.545644][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:48.545932][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:48.546245][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:48.546474][f=-000001] -> Connection established (given id 2) [t=00:00:48.546712][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:48.546747][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:48.546761][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:48.546772][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:48.546790][f=-000001] Speed set to 20.0 [server] [t=00:00:48.546802][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56483da55f10,(nil)}][locale="C"]" [t=00:00:48.546815][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:48.562588][f=-000001] Switching to Overhead (TA) style camera [t=00:00:48.562627][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:51.612475][f=-000001] Beginning demo playback [t=00:00:51.624214][f=-000001] GameID: d9fe2a649675ed657497de91475ae9c2 [t=00:00:51.665144][f=-000001] Connection attempt from DoktorSchummel [t=00:00:51.665211][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:51.666254][f=-000001] [0] Event [undefined]: DoktorSchummel changed status [t=00:00:51.666545][f=-000001] -> Connection established (given id 0) [t=00:00:51.672980][f=-000001] Connection attempt from Miguelw [t=00:00:51.673017][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:51.673087][f=-000001] [0] Event [undefined]: Miguelw changed status [t=00:00:51.673279][f=-000001] -> Connection established (given id 1) [t=00:00:51.676423][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:51.676717][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:51.780540][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:51.780589][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:52.228303][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:52.236565][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:52.428305][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:52.436810][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:53.252731][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[Game::Load][lua{Rules,Gaia}={0000027547234820,0000000000000000}][locale="C"]" [t=00:00:53.349710][f=-000001] Allies: I choose: Nigrom! [t=00:00:53.596706][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[Game::Load][lua{Rules,Gaia}={00000224c9dcbc80,0000000000000000}][locale="C"]" [t=00:00:53.992244][f=-000001] Allies: I choose: Engineer! [t=00:00:54.524765][f=-000001] gl hf [t=00:00:54.840207][f=-000001] [0] Event [876,65.0180664,1483]: 0 finished unit Engineer Commander [t=00:00:54.866211][f=-000001] [0] Event [5458,65.0410156,6593]: 1 finished unit Engineer Commander [t=00:00:54.921480][f=0000000] [0] Miguelw, team: 1, elo:2059, userid: 241237 [t=00:00:54.921557][f=0000000] [0] DoktorSchummel, team: 0, elo:1964, userid: 577074 [t=00:00:54.921585][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:54.936951][f=0000000] Playback continued [t=00:00:54.974210][f=0000010] [10] Event [5456,65.0066376,6448]: 1 finished unit Hovercraft Platform [t=00:00:54.986840][f=0000014] [14] Event [768,65.0066376,1456]: 0 finished unit Rover Assembly [t=00:00:55.531285][f=0000236] [236] Event [5455.95068,65.0066376,6480]: 1 finished unit Dagger [t=00:00:55.703565][f=0000322] [322] Event [792,65.0066376,1352]: 0 finished unit Metal Extractor [t=00:00:55.822272][f=0000366] [366] Event [5455.95068,65.0066376,6480]: 1 finished unit Dagger [t=00:00:56.190750][f=0000505] [505] Event [872,65.0066376,1352]: 0 finished unit Solar Collector [t=00:00:56.238674][f=0000524] [524] Event [768.029663,65.651741,1473.99231]: 0 finished unit Scorcher [t=00:00:56.540911][f=0000648] [648] Event [5352,65.0066376,6840]: 1 finished unit Metal Extractor [t=00:00:57.053156][f=0000836] [836] Event [5320,65.0066376,6760]: 1 finished unit Solar Collector [t=00:00:57.147009][f=0000879] [879] Event [5455.95068,65.0066376,6480]: 1 finished unit Quill [t=00:00:57.230635][f=0000917] [917] Event [768.029663,65.651741,1473.99231]: 0 finished unit Scorcher [t=00:00:57.912399][f=0001209] [1209] Event [5264,65.0066376,6416]: 1 finished unit Lotus [t=00:00:58.072566][f=0001278] [1278] Event [768.029663,65.651741,1473.99231]: 0 finished unit Mason [t=00:00:58.562369][f=0001488] [1488] Event [5455.95068,65.0066376,6480]: 1 finished unit Dagger [t=00:00:58.678616][f=0001536] [1536] Event [5528,65.0066376,6104]: 1 finished unit Metal Extractor [t=00:00:58.850333][f=0001608] [1608] Event [600,65.0066376,712]: 0 finished unit Metal Extractor [t=00:00:59.221606][f=0001771] [1771] Event [5455.95068,65.0066376,6480]: 1 finished unit Dagger [t=00:00:59.403366][f=0001858] [1858] Event [768.029663,65.651741,1473.99231]: 0 finished unit Scorcher [t=00:00:59.659595][f=0001976] [1976] Event [584,65.0066376,792]: 0 finished unit Solar Collector [t=00:01:00.403386][f=0002300] [2300] Event [1099.92712,65.0066376,1495.82654]: 1 lost unit Dagger [t=00:01:00.626163][f=0002375] [2375] Event [1266.22656,65.0066376,1715.62183]: 1 lost unit Dagger [t=00:01:00.708501][f=0002410] [2410] Event [768.029663,65.651741,1473.99231]: 0 finished unit Scorcher [t=00:01:01.056470][f=0002570] [2570] Event [736,65.0066376,1376]: 0 finished unit Lotus [t=00:01:01.576559][f=0002809] [2809] Event [1208,65.0066376,552]: 0 finished unit Metal Extractor [t=00:01:01.881497][f=0002934] [2934] Event [5208,65.0066376,6680]: 1 finished unit Solar Collector [t=00:01:02.191797][f=0003069] [3069] Event [1176,65.0066376,632]: 0 finished unit Solar Collector [t=00:01:02.221533][f=0003086] [3086] Event [768.029663,65.651741,1473.99231]: 0 finished unit Scorcher [t=00:01:02.342256][f=0003138] [3138] Event [5455.95068,65.0066376,6480]: 1 finished unit Mace [t=00:01:03.095716][f=0003480] [3480] Event [1376,65.0066376,464]: 0 finished unit Lotus [t=00:01:03.434450][f=0003622] [3622] Event [5544,65.0066376,7480]: 1 finished unit Metal Extractor [t=00:01:04.221413][f=0003942] [3942] Event [4936,65.0066376,7640]: 1 lost unit Metal Extractor [t=00:01:04.237563][f=0003948] [3948] Event [5455.95068,65.0066376,6480]: 1 finished unit Scalpel [t=00:01:04.463862][f=0004045] [4045] Event [5047.1123,65.0066376,7592.24365]: 1 lost unit Quill [t=00:01:04.935452][f=0004240] [4240] Event [5544,65.0066376,7480]: 1 lost unit Metal Extractor [t=00:01:05.113012][f=0004303] [4303] Event [768.029663,65.651741,1473.99231]: 0 finished unit Fencer [t=00:01:05.295848][f=0004381] [4381] Event [5352,65.0066376,6840]: 1 lost unit Metal Extractor [t=00:01:05.408182][f=0004428] [4428] Event [616,65.0066376,2088]: 0 finished unit Metal Extractor [t=00:01:05.593520][f=0004506] [4506] Event [5464,65.0066376,6776]: 1 finished unit Solar Collector [t=00:01:05.948851][f=0004668] [4668] Event [5455.95068,65.0066376,6480]: 1 finished unit Halberd [t=00:01:06.117023][f=0004741] [4741] Event [768.029663,65.651741,1473.99231]: 0 finished unit Fencer [t=00:01:07.000111][f=0005096] [5096] Event [5352,64.7784424,6840]: 1 finished unit Metal Extractor [t=00:01:07.281759][f=0005200] [5200] Event [768.029663,65.651741,1473.99231]: 0 finished unit Fencer [t=00:01:07.975065][f=0005453] [5453] Event [5208,65.0066376,6808]: 1 finished unit Solar Collector [t=00:01:08.077506][f=0005492] [5492] Event [600,65.0066376,2888]: 0 finished unit Metal Extractor [t=00:01:08.338706][f=0005595] [5595] Event [768.029663,65.651741,1473.99231]: 0 finished unit Scorcher [t=00:01:09.074981][f=0005860] [5860] Event [4372.51416,65.0066376,4495.63818]: 0 lost unit Scorcher [t=00:01:09.079988][f=0005861] [5861] Event [4346.29541,65.0443268,4513.73779]: 0 lost unit Scorcher [t=00:01:09.147452][f=0005886] [5886] Event [5455.95068,65.0066376,6480]: 1 finished unit Halberd [t=00:01:09.242638][f=0005923] [5923] Event [5280,64.9983215,6832]: 1 finished unit Lotus [t=00:01:09.406830][f=0005985] [5985] Event [768.029663,65.651741,1473.99231]: 0 finished unit Scorcher [t=00:01:09.417721][f=0005988] [5988] Event [600,65.0066376,2984]: 0 finished unit Solar Collector [t=00:01:09.525797][f=0006029] [6029] Event [904,65.0066376,1080]: 0 finished unit Caretaker [t=00:01:09.902541][f=0006163] [6163] Event [1491.88965,65.0066376,518.458923]: 1 lost unit Dagger [t=00:01:10.077494][f=0006219] [6219] Event [768.029663,65.651741,1473.99231]: 0 finished unit Scorcher [t=00:01:10.284798][f=0006293] [6293] Event [1708.62158,65.0066376,494.295441]: 1 lost unit Dagger [t=00:01:11.028741][f=0006554] [6554] Event [5455.95068,65.0066376,6480]: 1 finished unit Halberd [t=00:01:11.386391][f=0006669] [6669] Event [744,65.0066376,1112]: 0 finished unit Caretaker [t=00:01:11.854943][f=0006821] [6821] Event [768.029663,65.651741,1473.99231]: 0 finished unit Scorcher [t=00:01:12.341100][f=0006978] [6978] Event [576,65.0066376,2816]: 0 finished unit Picket [t=00:01:12.438115][f=0007009] [7009] Event [5455.95068,65.0066376,6480]: 1 finished unit Halberd [t=00:01:12.502091][f=0007032] [7032] Event [768.029663,65.651741,1473.99231]: 0 finished unit Scorcher [t=00:01:13.152830][f=0007247] [7247] Event [768.029663,65.651741,1473.99231]: 0 finished unit Scorcher [t=00:01:13.850673][f=0007472] [7472] Event [768.029663,65.651741,1473.99231]: 0 finished unit Scorcher [t=00:01:14.461893][f=0007668] [7668] Event [5455.95068,65.0066376,6480]: 1 finished unit Halberd [t=00:01:14.554196][f=0007697] [7697] Event [768.029663,65.651741,1473.99231]: 0 finished unit Scorcher [t=00:01:14.755884][f=0007756] [7756] Event [1376,65.0066376,464]: 0 lost unit Lotus [t=00:01:15.124364][f=0007877] [7877] Event [5544,64.7784424,7480]: 1 finished unit Metal Extractor [t=00:01:15.272941][f=0007922] [7922] Event [768.029663,65.651741,1473.99231]: 0 finished unit Scorcher [t=00:01:15.710622][f=0008056] [8056] Event [1528,68.0647354,2616]: 0 finished unit Metal Extractor [t=00:01:16.031676][f=0008147] [8147] Event [768.029663,65.651741,1473.99231]: 0 finished unit Scorcher [t=00:01:16.584085][f=0008308] [8308] Event [600,65.0066376,712]: 0 lost unit Metal Extractor [t=00:01:17.069501][f=0008462] [8462] Event [768.029663,65.651741,1473.99231]: 0 finished unit Scorcher [t=00:01:17.191885][f=0008498] [8498] Event [4936,65.0066376,7640]: 1 finished unit Metal Extractor [t=00:01:17.482917][f=0008573] [8573] Event [4936,65.0066376,7640]: 1 lost unit Metal Extractor [t=00:01:17.570560][f=0008591] [8591] Event [1677.34241,65.0066376,565.279968]: 1 lost unit Scalpel [t=00:01:17.821492][f=0008640] [8640] Event [1624,67.2912521,2632]: 0 finished unit Solar Collector [t=00:01:17.859977][f=0008646] [8646] Event [336.362061,65.0066376,991.879944]: 1 lost unit Halberd [t=00:01:18.306628][f=0008755] [8755] Event [768.029663,65.651741,1473.99231]: 0 finished unit Scorcher [t=00:01:18.360899][f=0008772] [8772] Event [5544,64.7784424,7480]: 1 lost unit Metal Extractor [t=00:01:18.540394][f=0008812] [8812] Event [5305.83838,65.0066376,7440.30273]: 0 lost unit Scorcher [t=00:01:18.793096][f=0008872] [8872] Event [5142.67383,65.0066376,7561.54834]: 0 lost unit Scorcher [t=00:01:18.840826][f=0008890] [8890] Event [5038.31348,65.0066376,7502.10107]: 1 lost unit Engineer Commander [t=00:01:19.024851][f=0008959] [8959] Event [768.029663,65.651741,1473.99231]: 0 finished unit Scorcher [t=00:01:19.538526][f=0009093] [9093] Event [undefined]: Miguelw resigned [t=00:01:19.538823][f=0009093] game_message: Miguelw has been destroyed! [t=00:01:19.538960][f=0009093] game_message: DoktorSchummel wins! [t=00:01:19.539380][f=0009093] Submitting stats [t=00:01:19.545937][f=0009093] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:19.547440][f=0009093] Part| Total Time|Time of the last 0.5s [t=00:01:19.547466][f=0009093] Draw 6827.82ms 9.16% [t=00:01:19.547479][f=0009093] Lua::Callins::Synced 3362.92ms 37.15% [t=00:01:19.547513][f=0009093] Lua::Callins::Unsynced 10942.83ms 16.24% [t=00:01:19.547535][f=0009093] Lua::CollectGarbage::Synced 407.97ms 0.30% [t=00:01:19.547548][f=0009093] Lua::CollectGarbage::Unsynced 576.91ms 0.30% [t=00:01:19.547561][f=0009093] Misc::Profiler::AddTime 28.97ms 0.00% [t=00:01:19.547573][f=0009093] Sim 16745.88ms 79.58% [t=00:01:19.549436][f=0009093] [9093] Received game_message: Miguelw has been destroyed! [t=00:01:19.550608][f=0009093] [9093] Received game_message: DoktorSchummel wins! [t=00:01:19.561784][f=0009094] [9094] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:19.561882][f=0009094] [9094] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:19.561967][f=0009094] [9094] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:19.562093][f=0009094] [9094] Game End Stats Values: 2,2060,2135,2135,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.06000042,5.5999999,5.5999999,6.06000042,0,160,160,0,0,0,0,0,785,700,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:19.562201][f=0009094] [9094] Game End Stats Values: 3,2260,2415,2415,2260,0.00211578,0,0,0.00211578,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,8.13333321,8.13333321,9.60000038,1275,1275,1275,1275,8.30014038,7.07333422,7.07333422,8.30014038,130,160,160,130,0,0,0,0,855,980,980,855,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:19.562290][f=0009094] [9094] Game End Stats Values: 4,2510,2505,2505,2510,0.66834503,2.94354415,2.94354415,0.66834503,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,10,10,10,10,1275,1275,1275,1275,8.34441471,8.49623775,8.49623775,8.34441471,260,160,160,260,0,0,0,0,975,980,980,975,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:19.562380][f=0009094] [9094] Game End Stats Values: 5,2595,2750,2750,2595,1.90884566,5.01990461,5.01990461,1.90884566,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,10,10,10,10,1275,1275,1275,1275,9.14936638,9.51175785,9.51175785,9.14936638,260,320,320,260,0,0,0,0,1060,1065,1065,1060,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:19.562481][f=0009094] [9094] Game End Stats Values: 6,2795,2750,2750,2795,4.35458755,5.53826904,5.53826904,4.35458755,0,0,0,0,0,0,0,0,0,0,0,0,50.2946014,59.5887527,59.5887527,50.2946014,0,90,90,0,11.0666666,10,10,11.0666666,1275,1275,1275,1275,10.7630501,10.6345549,10.6345549,10.7630501,390,320,320,390,0,0,0,0,1130,1065,1065,1130,0,0,0,0,0,0,0,0,59.5887527,50.2946014,50.2946014,59.5887527 [t=00:01:19.562577][f=0009094] [9094] Game End Stats Values: 7,3015,2590,2590,3015,9.39745808,5.54163074,5.54163074,9.39745808,0,0,0,0,0,0,0,0,0,0,0,0,158.308029,89.3831329,89.3831329,158.308029,90,90,90,90,12,10,10,12,1275,1275,1275,1275,10.9361916,10.6002216,10.6002216,10.9361916,520,160,160,520,160,0,0,160,1130,1065,1065,1130,0,160,160,0,0,0,0,0,89.3831329,160,160,89.3831329 [t=00:01:19.562671][f=0009094] [9094] Game End Stats Values: 8,3300,3060,3060,3300,11.4063416,6.61681175,6.61681175,11.4063416,0,0,0,0,0,0,0,0,0,0,0,0,158.308029,89.3831329,89.3831329,158.308029,90,90,90,90,13.3222189,10.8000002,10.8000002,13.3222189,1275,1275,1275,1275,14.4006186,10.6716785,10.6716785,14.4006186,650,560,560,650,160,0,0,160,1285,1135,1135,1285,0,160,160,0,32.1671371,0,0,32.1671371,89.3831329,160,160,89.3831329 [t=00:01:19.562759][f=0009094] [9094] Game End Stats Values: 9,3390,3060,3060,3390,32.5281143,9.68988895,9.68988895,32.5281143,0,0,0,0,0,0,0,0,0,0,0,0,158.308029,102.584335,102.584335,158.308029,180,90,90,180,15.4777765,12,12,15.4777765,1275,1275,1275,1275,15.9970398,10.8048716,10.8048716,15.9970398,650,560,560,650,160,0,0,160,1285,1135,1135,1285,0,160,160,0,62.3344345,0,0,62.3344345,102.584335,160,160,102.584335 [t=00:01:19.562841][f=0009094] [9094] Game End Stats Values: 10,3390,3240,3240,3390,61.7779045,13.382,13.382,61.7779045,0,0,0,0,0,0,0,0,0,0,0,0,312.212219,115.785538,115.785538,312.212219,180,90,90,180,14,12,12,14,1275,1275,1275,1275,15.2944317,12.8394718,12.8394718,15.2944317,650,780,780,650,304,0,0,304,1285,1095,1095,1285,0,304,304,0,64.3344421,0,0,64.3344421,125.215675,313.904205,313.904205,125.215675 [t=00:01:19.562923][f=0009094] [9094] Game End Stats Values: 11,3620,3070,3070,3620,62.4992676,16.7454987,16.7454987,62.4992676,0,0,0,0,0,0,0,0,0,0,0,0,492.130371,115.785538,115.785538,492.130371,180,90,90,180,14,11.4666662,11.4666662,14,1275,1275,1275,1275,13.1014223,11.7442341,11.7442341,13.1014223,795,780,780,795,474,0,0,474,1370,925,925,1370,0,474,474,0,64.3344421,0,0,64.3344421,125.215675,497.850098,497.850098,125.215675 [t=00:01:19.563014][f=0009094] [9094] Game End Stats Values: 12,3765,3350,3350,3765,85.7709122,16.7454987,16.7454987,85.7709122,0,0,0,0,0,0,0,0,0,0,0,0,492.130371,115.785538,115.785538,492.130371,180,90,90,180,14,12.666667,12.666667,14,1275,1275,1275,1275,16.7514439,10.5666676,10.5666676,16.7514439,940,990,990,940,474,0,0,474,1370,995,995,1370,0,474,474,0,64.3344421,34.3999863,34.3999863,64.3344421,125.215675,497.850098,497.850098,125.215675 [t=00:01:19.563123][f=0009094] [9094] Game End Stats Values: 13,3910,3435,3435,3910,91.144249,21.0835133,21.0835133,91.144249,0,0,0,0,0,0,0,0,0,0,0,0,492.130371,115.785538,115.785538,492.130371,180,90,90,180,14,14,14,14,1275,1275,1275,1275,15.5582209,9.96920109,9.96920109,15.5582209,1085,990,990,1085,474,0,0,474,1370,1080,1080,1370,0,474,474,0,64.3344421,34.3999863,34.3999863,64.3344421,125.215675,497.850098,497.850098,125.215675 [t=00:01:19.563234][f=0009094] [9094] Game End Stats Values: 14,4125,3505,3505,4125,95.0503464,30.5328522,30.5328522,95.0503464,0,0,0,0,0,0,0,0,0,0,0,0,501.069702,204.212662,204.212662,501.069702,180,90,90,180,14,15.6000004,15.6000004,14,1275,1275,1275,1275,16.9937382,11.2299547,11.2299547,16.9937382,1215,990,990,1215,474,0,0,474,1455,1150,1150,1455,0,474,474,0,64.3344421,34.3999863,34.3999863,64.3344421,213.642792,506.789429,506.789429,213.642792 [t=00:01:19.563332][f=0009094] [9094] Game End Stats Values: 15,4375,3645,3645,4375,95.0503464,43.7587776,43.7587776,95.0503464,0,0,0,0,0,0,0,0,0,0,0,0,674.592407,416.805908,416.805908,674.592407,180,180,180,180,15.1999998,16,16,15.1999998,1275,1275,1275,1275,17.5,11.4817295,11.4817295,17.5,1215,1040,1040,1215,634,260,260,634,1705,1150,1150,1705,260,634,634,260,64.3344421,34.3999863,34.3999863,64.3344421,426.236053,698.156006,698.156006,426.236053 [t=00:01:19.563431][f=0009094] [9094] Game End Stats Values: 16,4555,3855,3855,4555,95.4361572,54.484108,54.484108,95.4361572,0,0,0,0,0,0,0,0,0,0,0,0,674.592407,416.805908,416.805908,674.592407,180,180,180,180,16,16,16,16,1275,1275,1275,1275,17.5257206,11.3150225,11.3150225,17.5257206,1215,1250,1250,1215,634,260,260,634,1885,1150,1150,1885,260,634,634,260,64.3344421,34.3999863,34.3999863,64.3344421,426.236053,698.156006,698.156006,426.236053 [t=00:01:19.563529][f=0009094] [9094] Game End Stats Values: 17,4915,4065,4065,4915,96.487381,69.0144272,69.0144272,96.487381,0,0,0,0,0,0,0,0,0,0,0,0,674.592407,416.805908,416.805908,674.592407,280,180,180,280,26.1377697,16,16,26.1377697,1275,1275,1275,1275,17.570261,11.5686884,11.5686884,17.570261,1475,1460,1460,1475,634,260,260,634,1885,1150,1150,1885,260,634,634,260,64.3381805,34.3999863,34.3999863,64.3381805,426.236053,698.156006,698.156006,426.236053 [t=00:01:19.563625][f=0009094] [9094] Game End Stats Values: 18,5175,4065,4065,5175,103.147278,85.3395157,85.3395157,103.147278,0,0,0,0,0,0,0,0,0,0,0,0,681.825073,416.805908,416.805908,681.825073,280,180,180,280,29.7066612,16,16,29.7066612,1275,1275,1275,1275,18.770874,12.9150057,12.9150057,18.770874,1735,1460,1460,1735,634,260,260,634,1885,1150,1150,1885,260,634,634,260,88.342514,64.4001007,64.4001007,88.342514,426.236053,705.388672,705.388672,426.236053 [t=00:01:19.563723][f=0009094] [9094] Game End Stats Values: 19,5430,4360,4360,5430,107.21373,93.9870834,93.9870834,107.21373,0,0,0,0,0,0,0,0,0,0,0,0,772.61676,456.355438,456.355438,772.61676,190,180,180,190,25.1110783,16,16,25.1110783,1275,1275,1275,1275,23.6112556,13.1365042,13.1365042,23.6112556,1995,1670,1670,1995,634,350,350,634,1970,1235,1235,1970,350,634,634,350,165.144699,68.8001175,68.8001175,165.144699,465.785583,796.180359,796.180359,465.785583 [t=00:01:19.563821][f=0009094] [9094] Game End Stats Values: 20,5605,4445,4445,5605,116.336891,102.830559,102.830559,116.336891,0,0,0,0,0,0,0,0,0,0,0,0,920.216064,558.873047,558.873047,920.216064,190,180,180,190,24.333334,16,16,24.333334,1275,1275,1275,1275,19.3350754,13.489563,13.489563,19.3350754,2255,1670,1670,2255,634,435,435,634,1885,1320,1320,1885,435,634,634,435,173.814011,68.8001175,68.8001175,173.814011,572.805664,943.779663,943.779663,572.805664 [t=00:01:19.563932][f=0009094] [9094] Game End Stats Values: 21,5675,2570,2570,5675,122.967148,117.273872,117.273872,122.967148,0,0,0,0,0,0,0,0,0,50.7193909,50.7193909,0,2690.33813,1576.54358,1576.54358,2690.33813,190,180,180,190,26.2444191,15.1999998,15.1999998,26.2444191,1275,0,0,1275,20.2088184,12.7162199,12.7162199,20.2088184,2255,1240,1240,2255,2509,695,695,2509,1955,1150,1150,1955,695,2509,2509,695,199.148361,68.8001175,68.8001175,199.148361,1729.37671,2713.9021,2713.9021,1729.37671 [t=00:01:19.564030][f=0009094] [9094] Game End Stats Values: 22,5675,2570,2570,5675,127.858864,121.071716,121.071716,127.858864,0,0,0,0,0,0,0,0,0,51.2486153,51.2486153,0,2698.86938,1603.62854,1603.62854,2698.86938,190,180,180,190,25.9166775,10,10,25.9166775,1275,0,0,1275,18.7230721,7.54945946,7.54945946,18.7230721,2255,1240,1240,2255,2509,695,695,2509,1955,1150,1150,1955,695,2509,2509,695,199.148804,68.8001175,68.8001175,199.148804,1756.46167,2722.43335,2722.43335,1756.46167 [t=00:01:19.615233][f=0009108] [9108] Event [2414.93945,65.0066376,619.618408]: 1 lost unit Mace [t=00:01:19.639950][f=0009113] [9113] Event [5352,64.7784424,6840]: 1 lost unit Metal Extractor [t=00:01:19.717180][f=0009134] [9134] Event [5280,65.0990753,6832]: 1 lost unit Lotus [t=00:01:19.885326][f=0009182] [9182] Event [768.029663,65.651741,1473.99231]: 0 finished unit Scorcher [t=00:01:19.970513][f=0009204] Spectator Miguelw left the game: normal quit [t=00:01:19.970581][f=0009204] [9204] Event [undefined]: Miguelw quit [t=00:01:20.757840][f=0009404] No clients connected, shutting down server [t=00:01:20.757873][f=0009404] Server shutdown [t=00:01:20.758248][f=0009404] [9404] all players disconnected [t=00:01:20.874277][f=0009435] [9435] Event [768.029663,65.651741,1473.99231]: 0 finished unit Scorcher [t=00:01:21.007675][f=0009471] [9471] Event [600,64.7784424,712]: 0 finished unit Metal Extractor [t=00:01:21.563225][f=0009615] [9615] Event [1304,65.0066376,3752]: 0 finished unit Metal Extractor [t=00:01:24.003694][f=0010410] [10410] Event [600,65.0066376,3768]: 0 finished unit Metal Extractor [t=00:01:26.914003][f=0011745] [11745] Event [616,65.0066376,5304]: 0 finished unit Metal Extractor [t=00:01:28.620072][f=0012690] [12690] Event [536,65.0066376,6280]: 0 finished unit Metal Extractor [t=00:01:29.546867][f=0013219] Autoquit sending quit command. [t=00:01:29.547698][f=0013219] [QuitAction] user exited to system [t=00:01:29.548312][f=0013219] [SpringApp::Kill][1] fromRun=1 [t=00:01:29.548591][f=0013219] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:29.548613][f=0013219] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:29.548626][f=0013219] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:29.548636][f=0013219] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:29.548646][f=0013219] [SpringApp::Kill][2] [t=00:01:29.549756][f=0013219] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:29.550305][f=0013219] [Game::KillLua][1] dtor=0 luaUI=0x5648580fb880 [t=00:01:29.550394][f=0013219] Start widgetHandler:Shutdown [t=00:01:29.555271][f=0013219] Shutdown - SaveOrderList Complete [t=00:01:29.556509][f=0013219] Writing last game win data [t=00:01:29.562615][f=0013219] Shutdown - SaveConfigData Complete [t=00:01:29.562641][f=0013219] Shutdown Widget - Save/Load API [t=00:01:29.562657][f=0013219] Shutdown Widget - Chili Highlight [t=00:01:29.562673][f=0013219] Shutdown Widget - Draw After Chili [t=00:01:29.562700][f=0013219] Shutdown Widget - API Unit Tracker GL4 [t=00:01:29.562719][f=0013219] Shutdown Widget - EPIC Menu [t=00:01:29.564550][f=0013219] Shutdown Widget - Chili Widget Selector [t=00:01:29.565614][f=0013219] Shutdown Widget - Chili Minimap [t=00:01:29.565747][f=0013219] Shutdown Widget - Local Team Colors [t=00:01:29.565788][f=0013219] Shutdown Widget - Display Keys 2 [t=00:01:29.565840][f=0013219] Shutdown Widget - Save Game Menu [t=00:01:29.565855][f=0013219] Shutdown Widget - Unit Icons [t=00:01:29.565874][f=0013219] Shutdown Widget - Noises [t=00:01:29.565888][f=0013219] Shutdown Widget - HealthBars [t=00:01:29.566751][f=0013219] Shutdown Widget - Win Counter [t=00:01:29.566771][f=0013219] Shutdown Widget - SpringRTS Replay Stats [t=00:01:29.566811][f=0013219] Shutdown Widget - EndGame APM stats [t=00:01:29.566826][f=0013219] Shutdown Widget - BuildETA [t=00:01:29.566843][f=0013219] Shutdown Widget - Modular Comm Info [t=00:01:29.566856][f=0013219] Shutdown Widget - Stereo3D [t=00:01:29.566876][f=0013219] Shutdown Widget - Showeco and Grid Drawer [t=00:01:29.566892][f=0013219] Shutdown Widget - Point Tracker [t=00:01:29.566906][f=0013219] Shutdown Widget - Missile Silo Range [t=00:01:29.566922][f=0013219] Shutdown Widget - MinimapEvents [t=00:01:29.566936][f=0013219] Shutdown Widget - Local Widgets Config [t=00:01:29.566957][f=0013219] Shutdown Widget - Highlight Geos [t=00:01:29.566971][f=0013219] Shutdown Widget - Grab Input [t=00:01:29.566992][f=0013219] Shutdown Widget - Defense Range Zero-K [t=00:01:29.567008][f=0013219] Shutdown Widget - Darkening [t=00:01:29.567034][f=0013219] Shutdown Widget - Context Menu [t=00:01:29.567047][f=0013219] Shutdown Widget - Chili Spectator Panels [t=00:01:29.567062][f=0013219] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:29.567094][f=0013219] Shutdown Widget - Chili Nuke Warning [t=00:01:29.567113][f=0013219] Shutdown Widget - Chili EndGame Window [t=00:01:29.567133][f=0013219] Shutdown Widget - Chili Economy Panel Default [t=00:01:29.567248][f=0013219] Shutdown Widget - CameraShake [t=00:01:29.567265][f=0013219] Shutdown Widget - State Reverse and Latency [t=00:01:29.567279][f=0013219] Shutdown Widget - Music Player v2 [t=00:01:29.567293][f=0013219] Shutdown Widget - Attack AoE [t=00:01:29.567307][f=0013219] Shutdown Widget - UnitShapes [t=00:01:29.567341][f=0013219] Shutdown Widget - Map Edge Extension [t=00:01:29.567355][f=0013219] Shutdown Widget - Selection Send [t=00:01:29.567369][f=0013219] Shutdown Widget - LupsManager [t=00:01:29.567393][f=0013219] Shutdown Widget - Newton Firezone [t=00:01:29.567408][f=0013219] Shutdown Widget - Chili Pro Console [t=00:01:29.569288][f=0013219] Shutdown Widget - Persistent Build Height [t=00:01:29.569309][f=0013219] Shutdown Widget - Lasso Terraform GUI [t=00:01:29.569336][f=0013219] Shutdown Widget - Lups [t=00:01:29.569375][f=0013219] Shutdown Widget - Chili Framework [t=00:01:29.569389][f=0013219] Shutdown Widget - Mex Placement Handler [t=00:01:29.569404][f=0013219] Shutdown Widget - Chili Core Selector [t=00:01:29.569489][f=0013219] Shutdown Widget - Custom Markers [t=00:01:29.569508][f=0013219] Shutdown Widget - Select Keys [t=00:01:29.569538][f=0013219] Shutdown Widget - Pause Screen [t=00:01:29.570083][f=0013219] Shutdown Widget - Text To Speech Control [t=00:01:29.570104][f=0013219] Shutdown Widget - Layout Handler [t=00:01:29.570120][f=0013219] End widgetHandler:Shutdown [t=00:01:29.656311][f=0013219] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={441329,105577308} {int,ext,rec}Allocs={9226926,0,0} {chunk,block}Bytes={105577308,0} [t=00:01:29.656872][f=0013219] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:29.656891][f=0013219] [Game::KillLua][3] dtor=0 luaRules=0x56483da55f10 [t=00:01:29.656946][f=0013219] Start gadgetHandler:Shutdown [t=00:01:29.656964][f=0013219] Shutdown - StartSetup [t=00:01:29.656979][f=0013219] Shutdown - UnitMorph [t=00:01:29.657575][f=0013219] Shutdown - Carrier Drones [t=00:01:29.657594][f=0013219] Shutdown - Missile Silo Controller [t=00:01:29.657609][f=0013219] Shutdown - Modular Comm Info [t=00:01:29.657624][f=0013219] Shutdown - Terrain Texture Handler [t=00:01:29.657638][f=0013219] Shutdown - UnitCloakShield [t=00:01:29.657774][f=0013219] Shutdown - Starlight Handler [t=00:01:29.657799][f=0013219] End gadgetHandler:Shutdown [t=00:01:29.708551][f=0013219] Start gadgetHandler:Shutdown [t=00:01:29.708604][f=0013219] Shutdown - Save/Load [t=00:01:29.708625][f=0013219] Shutdown - Teleport Throw [t=00:01:29.708640][f=0013219] Shutdown - UnitMorph [t=00:01:29.708658][f=0013219] Shutdown - Modular Comm Info [t=00:01:29.708670][f=0013219] Shutdown - Retreat Command [t=00:01:29.708688][f=0013219] Shutdown - Shockwaves [t=00:01:29.708700][f=0013219] Shutdown - UnitCloakShield [t=00:01:29.708716][f=0013219] Shutdown - Lups Cloak FX [t=00:01:29.708730][f=0013219] Shutdown - Lups [t=00:01:29.708765][f=0013219] Shutdown - Lups Shield [t=00:01:29.708810][f=0013219] End gadgetHandler:Shutdown [t=00:01:29.722495][f=0013219] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9226956,0,0} {chunk,block}Bytes={0,0} [t=00:01:29.722626][f=0013219] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9226956,0,0} {chunk,block}Bytes={0,0} [t=00:01:29.722676][f=0013219] [Game::KillLua][4] dtor=0 [t=00:01:29.723110][f=0013219] [Game::KillLua][5] dtor=0 [t=00:01:29.728121][f=0013219] [Game::~CGame][1] [t=00:01:29.728443][f=0013219] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:29.728457][f=0013219] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:29.728469][f=0013219] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:29.728494][f=0013219] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:29.728506][f=0013219] [Game::KillLua][4] dtor=1 [t=00:01:29.728518][f=0013219] [Game::KillLua][5] dtor=1 [t=00:01:29.728668][f=0013219] [Game::KillMisc][1] [t=00:01:29.728682][f=0013219] [Game::KillMisc][2] [t=00:01:29.729607][f=0013219] [Game::KillMisc][3] [t=00:01:29.729729][f=0013219] [Game::KillRendering][1] [t=00:01:29.858623][f=0013219] [3DOParser::Kill] allocated 1 pieces [t=00:01:29.858666][f=0013219] [S3OParser::Kill] allocated 5558 pieces [t=00:01:29.906509][f=0013219] [AssParser::Kill] allocated 676 pieces [t=00:01:30.236207][f=0013219] [Game::KillInterface][1] [t=00:01:30.237611][f=0013219] [Game::KillInterface][2] [t=00:01:30.249934][f=0013219] [Game::KillSimulation][1] [t=00:01:30.249964][f=0013219] [Game::KillSimulation][2] [t=00:01:31.214871][f=0013219] [CCollisionHandler] dis-/continuous tests: 0/442635 [t=00:01:31.216755][f=0013219] [Game::KillSimulation][3] [t=00:01:31.217995][f=0013219] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:31.218421][f=0013219] [~CPathCache(24x32)] cacheHits=10 hitPercentage=15% numHashColls=0 maxCacheSize=11 [t=00:01:31.218441][f=0013219] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:31.218561][f=0013219] [~CPathCache(48x64)] cacheHits=13 hitPercentage=0% numHashColls=0 maxCacheSize=29 [t=00:01:31.224864][f=0013219] [~CRectangleOverlapHandler] 49% overlap reduction [t=00:01:31.243783][f=0013219] [LosHandler::Kill] raycast instance cache-{hits,misses}={2492,7703}; shared=7%; cached=18% [t=00:01:31.496805][f=0013219] [Game::KillSimulation][4] [t=00:01:35.192158][f=0013219] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:35.193829][f=0013219] [Game::~CGame][2] [t=00:01:35.193848][f=0013219] [Game::~CGame][3] [t=00:01:35.491806][f=0013219] [SpringApp::Kill][3] [t=00:01:35.492289][f=0013219] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 139483 bytes sent 97695 bytes recv'd [t=00:01:35.496677][f=0013219] Kill: client disconnecting... [t=00:01:37.518781][f=0013219] CloseConnection: client connection closed [t=00:01:37.519664][f=0013219] [SpringApp::Kill][4] font=0x56481971e600 [t=00:01:37.528518][f=0013219] [SpringApp::Kill][5] [t=00:01:37.538513][f=0013219] [SpringApp::Kill][6] [t=00:01:37.538665] [SpringApp::Kill][7] [t=00:01:37.540267] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:37.540609] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:37.540887] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:37.540900] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:37.540911] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:37.540921] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:37.540931] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {336, 1048576, 1048576} [t=00:01:37.540944] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2360, 1048576, 1048576}, EBO = {3540, 1048576, 1048576} [t=00:01:37.540954] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:37.540964] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:37.540974] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:37.540990] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:37.541000] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:37.556199] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:37.556245] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:37.556256] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:37.556266] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:37.562527] [VFS] [SpringVFS::DeleteArchives] [t=00:01:37.562555] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:01:37.562703] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x5648197fccd0) [t=00:01:37.586209] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3412ms [t=00:01:37.586274] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=84ms [t=00:01:37.586288] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=32ms [t=00:01:37.586399] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=27ms [t=00:01:37.586415] file="objects3d/commrecon5.s3o" indx=5140 inflSize=133kb readTime=26ms [t=00:01:37.586828] file="unittextures/factoryveh1_invert.png" indx=7337 inflSize=1130kb readTime=25ms [t=00:01:37.586958] file="gamedata/unitdefs_pre.lua" indx=952 inflSize=0kb readTime=24ms [t=00:01:37.586978] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=23ms [t=00:01:37.587092] file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1906 inflSize=2kb readTime=21ms [t=00:01:37.587108] file="bitmaps/loadpictures/reclaimwrecks.png" indx=532 inflSize=2722kb readTime=20ms [t=00:01:37.587118] file="units/amphaa.lua" indx=6819 inflSize=5kb readTime=19ms [t=00:01:37.596825] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 168252642 bytes cached in 3489 files [t=00:01:38.024943] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=224 [t=00:01:38.024985] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/RainbowCometv1.24.sd7 (0x564819718360) [t=00:01:38.027465] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:38.027493] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5648196ef810) [t=00:01:38.029612] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:38.030017] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fb4d401a340) [t=00:01:38.030293] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:38.033275] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x564819711170) [t=00:01:38.033572] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:38.033591] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:38.033909] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:38.033927] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:38.033938] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:38.033949] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:38.035364] [SpringApp::Kill][8] [t=00:01:38.035400] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:38.035411] [WatchDog::Uninstall][1] hangDetectorThread=0x5647d3fe74d0 (joinable=1) [t=00:01:38.035420] [WatchDog::Uninstall][2] [t=00:01:38.201473] [WatchDog::Uninstall][3] [t=00:01:38.201506] [SpringApp::Kill][9]