[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000057] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010781] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010824] Using writeable configuration source: "/tmp/tmp.bdVXLy8DPU/springsettings.1600715.cfg" [t=00:00:00.020170] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.020227] ============== ============== [t=00:00:00.020239] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020250] [t=00:00:00.020260] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020270] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020280] Use "none" to disable the default log sections. [t=00:00:00.020290] ============== ============== [t=00:00:00.020301] ============== ============== [t=00:00:00.020367] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.020379] MouseDragCircleCommandThreshold = 25 [t=00:00:00.020391] ROAM = 2 [t=00:00:00.020402] RotateLogFiles = 1 [t=00:00:00.020413] TeamHighlight = 0 [t=00:00:00.020424] ============== ============== [t=00:00:00.020435] ============== ============== [t=00:00:00.020446] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.020457] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.020467] Compiler Version: gcc-11.1.0 [t=00:00:00.020491] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.020674] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.020687] Binary Word Size: 64-bit (native) [t=00:00:00.020697] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020709] Physical CPU Cores: 1 [t=00:00:00.020719] Logical CPU Cores: 1 [t=00:00:00.020728] ============== ============== [t=00:00:00.020794] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020805] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020815] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020825] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020836] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.022137] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.022159] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022197] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.022245] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.022291] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.022306] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.022357] [GR::LogVersionInfo] [t=00:00:00.022372] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.022383] GL version : [t=00:00:00.022407] GL vendor : [t=00:00:00.022418] GL renderer : [t=00:00:00.022429] GLSL version: [t=00:00:00.022439] GLEW version: spring headless stub GLEW version [t=00:00:00.022450] GPU memory : unknown [t=00:00:00.022460] SDL swap-int: 0 [t=00:00:00.022471] SDL driver : headless stub [t=00:00:00.022481] [t=00:00:00.022492] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.022502] GLSL shader support : 0 [t=00:00:00.022513] GL4 support : 0 [t=00:00:00.022523] FBO extension support : 0 [t=00:00:00.022533] NVX GPU mem-info support : 0 [t=00:00:00.022566] ATI GPU mem-info support : 0 [t=00:00:00.022578] NPOT-texture support : 1 (0) [t=00:00:00.022588] S3TC/DXT1 texture support : 0/0 [t=00:00:00.022599] texture query-LOD support : 1 (0) [t=00:00:00.022609] MSAA frame-buffer support : 0 (0) [t=00:00:00.022619] Z-buffer depth : 16 (-) [t=00:00:00.022630] primitive-restart support : 0 (0) [t=00:00:00.022640] clip-space control support: 0 (0) [t=00:00:00.022650] seamless cube-map support : 0 (0) [t=00:00:00.022661] frag-depth layout support : 0 (0) [t=00:00:00.022671] persistent maps support : 0 (0) [t=00:00:00.022681] explicit attribs location : 0 (0) [t=00:00:00.022691] multi draw indirect : 0 (-) [t=00:00:00.022702] [t=00:00:00.022712] max. FBO samples : -1 [t=00:00:00.022723] max. FS/program texture slots : 8/8 [t=00:00:00.022733] max. texture size : 2048 [t=00:00:00.022745] max. texture anisotropy level : 0.000000 [t=00:00:00.022755] max. vec4 varyings/attributes : 0/0 [t=00:00:00.022765] max. draw-buffers : 0 [t=00:00:00.022775] max. rec. indices/vertices : 0/0 [t=00:00:00.022785] max. uniform buffer-bindings : 0 [t=00:00:00.022796] max. uniform block-size : 0KB [t=00:00:00.022805] max. storage buffer-bindings : 0 [t=00:00:00.022815] max. storage block-size : 0MB [t=00:00:00.022825] [t=00:00:00.022835] enable AMD-hacks : 0 [t=00:00:00.022846] compress MIP-maps: 0 [t=00:00:00.023676] [GR::UpdateGLConfigs] [t=00:00:00.023706] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.023915] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.023937] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.023948] [GR::InitGLState] [t=00:00:00.023960] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.226132] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.230228] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.238231] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.238989] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.239017] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.239035] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.282056] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.283159] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.313093] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.313378] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.326818] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.326845] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.327038] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.330741] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb9c001c2e0 (SpringVFS) global=(nil) (null) [t=00:00:00.330768] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.330889] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.330912] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.330922] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.330932] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.330951] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1948 MB [t=00:00:00.336391][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.336429][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.336446][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1600715/replay.sdfz" for game data... [t=00:00:00.504984][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.508097][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.508137][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.515358][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.515454][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 179ms [t=00:00:00.515485][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.570065][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5647c1094330] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:00.571552][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.572757][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.573385][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5647c1094330] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:00.574812][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:00.587044][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.587285][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.598349][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 82ms [t=00:00:00.598629][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.604037][f=-000001] forceSingleThreaded, false [t=00:00:00.642494][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.642530][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.642623][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.642680][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.642733][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.642786][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.643903][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.644405][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.644893][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.647325][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.649419][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.651349][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.651379][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.651920][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.656349][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.657580][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.658564][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.658850][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.659462][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.659476][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.663911][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.663954][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.804521][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.883839][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.101200][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.522381][f=-000001] Loading UnitDefs_posts [t=00:00:02.710226][f=-000001] Loading FeatureDefs_posts [t=00:00:02.784278][f=-000001] Loading WeaponDefs_posts [t=00:00:02.808411][f=-000001] Loading ArmorDefs_posts [t=00:00:02.832758][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 640ms [t=00:00:02.904084][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 821ms [t=00:00:02.905529][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.095676][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.102259][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [t=00:00:03.103123][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.103495][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.105286][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.108477][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.409402][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.482223][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.693031][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.698571][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.698616][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.169679][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 471ms [t=00:00:04.169724][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.267588][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:04.267679][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.292266][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:04.978791][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.983082][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.983680][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.027214][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.218206][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.234753][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.234796][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.236842][f=-000001] InfoTexture: legacy [t=00:00:10.236869][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.239429][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.074779][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.079726][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.079769][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.080559][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.312194][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.312428][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.552338][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.600929][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.611402][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.611436][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.612016][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.129605][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.141522][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.143202][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.319279][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:12.321534][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.321561][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.335351][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.335462][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.335476][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.335489][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.335501][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.335513][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.335526][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b24 [t=00:00:12.345092][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.345207][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.345219][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.345229][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.345241][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.345251][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.345265][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b34 [t=00:00:12.345279][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5647c9f8fc60 has BLOCKSIZE 1 [t=00:00:12.349765][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.349806][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.349818][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.349830][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.350028][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.350047][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598788a [t=00:00:12.354761][f=-000001] [Path] [PathEstimator::ReadFile] hash=598788a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-598788a.zip" (exists=1) [t=00:00:12.356201][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.363806][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.363859][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.367355][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.367377][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.367387][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.367398][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.367407][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.367416][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598789a [t=00:00:12.472241][f=-000001] [Path] [PathEstimator::ReadFile] hash=598789a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-598789a.zip" (exists=1) [t=00:00:12.473065][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.475368][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.475389][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.475407][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (153ms, checksum 8d4cc82c)" [t=00:00:12.475479][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.475494][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.475520][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.646405][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [t=00:00:12.647243][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.290491][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.766593][f=-000001] Synced LuaRules: finished loading [t=00:00:15.793116][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.459729][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.533647][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.536837][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.539103][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.539128][f=-000001] LuaSocket Support: enabled [t=00:00:16.555904][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.651910][f=-000001] localWidgets, nil, true, true [t=00:00:16.654690][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.654717][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.666432][f=-000001] USE_OLD_CHILI [t=00:00:17.373602][f=-000001] Loading last game win data [t=00:00:17.375024][f=-000001] Resetting win data [t=00:00:17.375545][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.375574][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.375589][f=-000001] Player and team counts match, continuing [t=00:00:17.375605][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:17.375618][f=-000001] Capricvbvs was in last game but is now absent, resetting scores [t=00:00:17.512561][f=-000001] CAS: GLSL not supported. [t=00:00:17.519496][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.519526][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.578201][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.548985][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.192858][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.348537][f=-000001] forceSingleThreaded, false [t=00:00:19.743182][f=-000001] Loaded API widget: i18n [t=00:00:19.743608][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.743821][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.744003][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.744305][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.744621][f=-000001] Loaded API widget: Win Counter [t=00:00:19.931022][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.931895][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.932209][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.932453][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.932665][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.934224][f=-000001] Loaded API widget: Lups [t=00:00:20.223944][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.224371][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.224687][f=-000001] Loaded widget: Save/Load API [t=00:00:20.224996][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.225287][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.226126][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.230800][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.232643][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.232667][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.232738][f=-000001] Set maximum particles to: 0 [t=00:00:20.233245][f=-000001] Set UnitIconDist to 0 [t=00:00:20.331953][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.332357][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.333584][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.360693][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.361141][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.377658][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.377995][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.378405][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.378688][f=-000001] Mexspot Fetcher fetching [t=00:00:20.378849][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.379157][f=-000001] Team highlighting: Disabled [t=00:00:20.379511][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.380401][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.380808][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.381192][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.381394][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.381593][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.381820][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.382102][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.382418][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.382788][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.383084][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.383097][f=-000001] Using fallback unit outlines [t=00:00:20.383280][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.383620][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.392066][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.393599][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.394278][f=-000001] Loaded widget: Unit Icons [t=00:00:20.394609][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.394992][f=-000001] Loaded widget: Noises [t=00:00:20.437688][f=-000001] Loaded widget: HealthBars [t=00:00:20.438132][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.438396][f=-000001] Loaded widget: Guard Remove [t=00:00:20.441853][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.442245][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.442600][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.442629][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1600715/events.log [t=00:00:20.446191][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.446601][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.448262][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.448484][f=-000001] Loaded widget: Objectives [t=00:00:20.448818][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.449201][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.449560][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.449933][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.450402][f=-000001] Loaded widget: BuildETA [t=00:00:20.454462][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.455212][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.455505][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.473806][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.474231][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.474569][f=-000001] Loaded widget: Command Alpha [t=00:00:20.475335][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.475565][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.475913][f=-000001] Loaded widget: Ghost Site [t=00:00:20.479595][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.479902][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.481576][f=-000001] Loaded widget: Stereo3D [t=00:00:20.482019][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.482268][f=-000001] Loaded widget: SmoothCam [t=00:00:20.482643][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.483102][f=-000001] Loaded widget: Simple Settings [t=00:00:20.483574][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.484002][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.484416][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.484640][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.484859][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.485195][f=-000001] Loaded widget: Point Tracker [t=00:00:20.485412][f=-000001] Loaded widget: Orbit Command [t=00:00:20.485624][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.485857][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.486290][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.486636][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.486918][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.487270][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.487606][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.487929][f=-000001] Loaded widget: Keep Target [t=00:00:20.488153][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.488617][f=-000001] Loaded widget: In-game Guide [t=00:00:20.488980][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.489373][f=-000001] Loaded widget: Haven Handler [t=00:00:20.490179][f=-000001] Input grabbing is enabled! [t=00:00:20.490203][f=-000001] Input grabbing is enabled! [t=00:00:20.490309][f=-000001] Loaded widget: Grab Input [t=00:00:20.490658][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.490878][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.491303][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.498054][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.498461][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.498764][f=-000001] Loaded widget: Decloak Range [t=00:00:20.499139][f=-000001] Loaded widget: Darkening [t=00:00:20.506873][f=-000001] Loaded widget: Context Menu [t=00:00:20.507563][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.507984][f=-000001] Loaded widget: Ferry Points [t=00:00:20.532398][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.532814][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.533184][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.533421][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.533805][f=-000001] EndGame Graph disabled [t=00:00:20.628767][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.641371][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.641762][f=-000001] Loaded widget: Easy Facing [t=00:00:20.642462][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.642854][f=-000001] Loaded widget: CameraShake [t=00:00:20.643109][f=-000001] Loaded widget: Blast Radius [t=00:00:20.643458][f=-000001] Loaded widget: Autoquit [t=00:00:20.643965][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.644215][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.644684][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.645086][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.645468][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.645875][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.646763][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.647872][f=-000001] Loaded widget: Attack Warning [t=00:00:20.648222][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.648812][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.650030][f=-000001] Loaded widget: Auto Group [t=00:00:20.651019][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.651996][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.652329][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.653133][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.654053][f=-000001] Loaded widget: Select Com at start [t=00:00:20.660425][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.661574][f=-000001] Loaded widget: Transport AI [t=00:00:20.661832][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.662070][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.688159][f=-000001] Loaded widget: Unit Start State [t=00:00:20.688626][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.690295][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.695861][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.696646][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.696972][f=-000001] Loaded widget: Icon Sets [t=00:00:20.870483][f=-000001] Loaded widget: Attack AoE [t=00:00:20.872184][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.872496][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.872995][f=-000001] Loaded widget: Commands FX [t=00:00:20.894704][f=-000001] Loaded widget: UnitShapes [t=00:00:20.895796][f=-000001] : disabled for spectators [t=00:00:20.899017][f=-000001] Loaded widget: Stockpiler [t=00:00:20.901753][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.903075][f=-000001] Loaded widget: State Icons [t=00:00:20.904075][f=-000001] Loaded widget: Shield Guard [t=00:00:20.904845][f=-000001] Loaded widget: Selection Send [t=00:00:20.907262][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.907947][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.908552][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.908959][f=-000001] Loaded widget: AllyCursors [t=00:00:20.909529][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.910074][f=-000001] : disabled for spectators [t=00:00:20.911436][f=-000001] Loaded widget: Building Starter [t=00:00:20.912010][f=-000001] : disabled for spectators [t=00:00:20.913347][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.913949][f=-000001] Loaded widget: Units on Fire [t=00:00:20.914579][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.915119][f=-000001] Loaded widget: LupsManager [t=00:00:20.916098][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.917113][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.919251][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.920033][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.930187][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.939234][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.939907][f=-000001] Loaded widget: Chili Docking [t=00:00:20.940332][f=-000001] Loaded widget: HUD Presets [t=00:00:20.940978][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.943383][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.943803][f=-000001] Loaded widget: Image Preloader [t=00:00:20.944232][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:20.944450][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.948759][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.949265][f=-000001] Loaded widget: Custom Markers [t=00:00:20.950424][f=-000001] Loaded widget: Select Keys [t=00:00:20.951173][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.951599][f=-000001] Loaded widget: Start Boxes [t=00:00:20.951897][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:20.952151][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.953055][f=-000001] Loaded widget: Pause Screen [t=00:00:20.961223][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.961656][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.962264][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.962667][f=-000001] SetSunLighting [t=00:00:20.963904][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.964190][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:20.964786][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.968477][f=-000001] Loaded widget: Layout Handler [t=00:00:20.968988][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.969030][f=-000001] Loaded widget: GC Control [t=00:00:20.969289][f=-000001] Loaded widget: Font Cache [t=00:00:20.981307][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.984142][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.989142][f=-000001] Writing last game win data [t=00:00:20.993412][f=-000001] LuaUI v0.3 [t=00:00:21.178921][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.178989][f=-000001] [s11n] Loading s11n file... [t=00:00:21.182015][f=-000001] [s11n] Parsing model... [t=00:00:21.185385][f=-000001] [s11n] Populating game world... [t=00:00:21.305428][f=-000001] [s11n] s11n loading complete. [t=00:00:21.744149][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.776536][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13369,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.258422][f=-000001] Spectator mode. Widget removed. [t=00:00:22.270679][f=-000001] Spectator mode. Widget removed. [t=00:00:22.272982][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.273052][f=-000001] Playback paused [t=00:00:22.277788][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.359402][f=-000001] Opening demofile demos/1600715/replay.sdfz [t=00:00:22.359439][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.359544][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.359584][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.359599][f=-000001] -> Connection established (given id 2) [t=00:00:22.359806][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:22.359827][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.359847][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:22.359859][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:22.359873][f=-000001] Speed set to 20.0 [server] [t=00:00:22.359885][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5647e342f8d0,(nil)}][locale="C"]" [t=00:00:22.359897][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.372043][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.372075][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.792193][f=-000001] Beginning demo playback [t=00:00:25.808140][f=-000001] GameID: 51e52a642071e77e0161077ec2216ef2 [t=00:00:25.856111][f=-000001] Connection attempt from HistidineStar [t=00:00:25.856155][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:25.856860][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:25.857124][f=-000001] -> Connection established (given id 1) [t=00:00:25.880260][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:25.880343][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.944342][f=-000001] Connection attempt from bloa [t=00:00:25.944383][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.944448][f=-000001] [0] Event [undefined]: bloa changed status [t=00:00:25.944628][f=-000001] -> Connection established (given id 0) [t=00:00:25.967926][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:25.967972][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.131751][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:26.131793][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:26.391824][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x55872d042ff0,(nil)}][locale="C"]" [t=00:00:26.561076][f=-000001] Allies: I choose: Engineer! [t=00:00:26.736048][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:26.752127][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:27.296036][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={0000020c7e9f9a20,0000000000000000}][locale="C"]" [t=00:00:27.529178][f=-000001] Allies: I choose: test! [t=00:00:28.067695][f=-000001] gl hf [t=00:00:28.622476][f=-000001] [0] Event [1434,-18.635506,707]: 0 finished unit Engineer Commander [t=00:00:28.629492][f=-000001] [0] Event [4696,-18.21637,4471]: 1 finished unit Engineer Commander [t=00:00:28.653827][f=0000000] [0] bloa, team: 0, elo:2501, userid: 520572 [t=00:00:28.653903][f=0000000] [0] HistidineStar, team: 1, elo:2488, userid: 549188 [t=00:00:28.653948][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.660643][f=0000000] Playback continued [t=00:00:28.677289][f=0000008] [8] Event [1376,0,912]: 0 finished unit Shipyard [t=00:00:28.711133][f=0000016] [16] Event [4784,0,4320]: 1 finished unit Shipyard [t=00:00:29.235501][f=0000227] [227] Event [1544,-1,664]: 0 finished unit Metal Extractor [t=00:00:29.271269][f=0000243] [243] Event [4600,-1,4456]: 1 finished unit Metal Extractor [t=00:00:29.766078][f=0000452] [452] Event [1448,-1,552]: 0 finished unit Metal Extractor [t=00:00:29.809097][f=0000468] [468] Event [4696,-1,4568]: 1 finished unit Metal Extractor [t=00:00:30.012289][f=0000552] [552] Event [1512,0,584]: 0 finished unit Wind/Tidal Generator [t=00:00:30.054382][f=0000568] [568] Event [4648,0,4520]: 1 finished unit Wind/Tidal Generator [t=00:00:30.235569][f=0000648] [648] Event [4776,0,4319.98779]: 1 finished unit Mariner [t=00:00:30.265893][f=0000658] [658] Event [4744,0,4552]: 1 finished unit Wind/Tidal Generator [t=00:00:30.320502][f=0000679] [679] Event [1384,0,912]: 0 finished unit Mariner [t=00:00:30.509711][f=0000748] [748] Event [4824,0,4552]: 1 finished unit Wind/Tidal Generator [t=00:00:31.034564][f=0000966] [966] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:00:31.098096][f=0000991] [991] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [t=00:00:31.544406][f=0001175] [1175] Event [3936,144.910522,4256]: 1 finished unit Radar Tower [t=00:00:31.630726][f=0001204] [1204] Event [1384,0,552]: 0 finished unit Wind/Tidal Generator [t=00:00:32.079969][f=0001375] [1375] Event [1304,0,568]: 0 finished unit Wind/Tidal Generator [t=00:00:32.320120][f=0001467] [1467] Event [1224,0,568]: 0 finished unit Wind/Tidal Generator [t=00:00:32.554288][f=0001575] [1575] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [t=00:00:33.077255][f=0001800] [1800] Event [5112,12.741333,4536]: 1 finished unit Wind/Tidal Generator [t=00:00:33.106732][f=0001814] [1814] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:00:33.550872][f=0001970] [1970] Event [5064,4.21136475,4536]: 1 finished unit Wind/Tidal Generator [t=00:00:33.862188][f=0002070] [2070] Event [3704,-1,3880]: 1 finished unit Metal Extractor [t=00:00:33.944288][f=0002108] [2108] Event [5016,0,4536]: 1 finished unit Wind/Tidal Generator [t=00:00:34.019772][f=0002134] [2134] Event [1176,0,664]: 0 finished unit Wind/Tidal Generator [t=00:00:34.235180][f=0002221] [2221] Event [4968,0,4552]: 1 finished unit Wind/Tidal Generator [t=00:00:34.253827][f=0002232] [2232] Event [1272,0,648]: 0 finished unit Wind/Tidal Generator [t=00:00:34.591770][f=0002345] [2345] Event [4920,0,4552]: 1 finished unit Wind/Tidal Generator [t=00:00:34.904768][f=0002466] [2466] Event [4872,0,4552]: 1 finished unit Wind/Tidal Generator [t=00:00:35.243714][f=0002603] [2603] Event [1384,0,912]: 0 finished unit Siren [t=00:00:35.692153][f=0002773] [2773] Event [3640,-1,3624]: 1 finished unit Metal Extractor [t=00:00:36.161584][f=0002950] [2950] Event [3656,0,3672]: 1 finished unit Wind/Tidal Generator [t=00:00:36.277011][f=0002994] [2994] Event [4904,0,4392]: 1 finished unit Caretaker [t=00:00:36.625255][f=0003125] [3125] Event [3656,0,3720]: 1 finished unit Wind/Tidal Generator [t=00:00:36.905781][f=0003230] [3230] Event [1384,0,912]: 0 finished unit Mariner [t=00:00:37.110747][f=0003306] [3306] Event [3672,0,3768]: 1 finished unit Wind/Tidal Generator [t=00:00:37.183692][f=0003332] [3332] Event [4872,-1,4456]: 1 finished unit Urchin [t=00:00:37.531393][f=0003462] [3462] Event [3672,0,3816]: 1 finished unit Wind/Tidal Generator [t=00:00:37.548115][f=0003467] [3467] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:00:38.044173][f=0003654] [3654] Event [4536,0,4424]: 1 finished unit Wind/Tidal Generator [t=00:00:38.304624][f=0003752] [3752] Event [936,-1,2056]: 0 finished unit Metal Extractor [t=00:00:38.445938][f=0003805] [3805] Event [4488,0,4392]: 1 finished unit Wind/Tidal Generator [t=00:00:38.731142][f=0003912] [3912] Event [920,0,2120]: 0 finished unit Wind/Tidal Generator [t=00:00:38.851864][f=0003957] [3957] Event [4440,0,4360]: 1 finished unit Wind/Tidal Generator [t=00:00:38.960788][f=0003996] [3996] Event [3720,-1,3736]: 1 finished unit Urchin [t=00:00:39.009955][f=0004016] [4016] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:00:39.139553][f=0004060] [4060] Event [5272,-1,536]: 0 lost unit Urchin [t=00:00:39.299175][f=0004107] [4107] Event [4392,0,4328]: 1 finished unit Wind/Tidal Generator [t=00:00:39.647004][f=0004245] [4245] Event [4344,0,4296]: 1 finished unit Wind/Tidal Generator [t=00:00:39.770540][f=0004292] [4292] Event [744,-1,2248]: 0 finished unit Metal Extractor [t=00:00:40.059076][f=0004396] [4396] Event [3640,-1,3624]: 1 lost unit Metal Extractor [t=00:00:40.097553][f=0004409] [4409] Event [3656,0,3672]: 1 lost unit Wind/Tidal Generator [t=00:00:40.180664][f=0004437] [4437] Event [728,0,2312]: 0 finished unit Wind/Tidal Generator [t=00:00:40.413705][f=0004481] [4481] Event [1688,0,920]: 0 finished unit Caretaker [t=00:00:40.574777][f=0004507] [4507] Event [3656,0,3720]: 1 lost unit Wind/Tidal Generator [t=00:00:40.575945][f=0004507] [4507] Event [3672,0,3768]: 1 lost unit Wind/Tidal Generator [t=00:00:40.763701][f=0004587] [4587] Event [4776,-4,4319.98779]: 1 finished unit Mistral [t=00:00:40.818812][f=0004608] [4608] Event [3506.25781,0,3479.05933]: 1 lost unit Hunter [t=00:00:40.864859][f=0004625] [4625] Event [5206.65967,0,662.811951]: 0 lost unit Mariner [t=00:00:40.956812][f=0004653] [4653] Event [3720,-1,3736]: 1 lost unit Urchin [t=00:00:40.998672][f=0004666] [4666] Event [3659.28149,0,3682.1958]: 1 lost unit Hunter [t=00:00:41.254188][f=0004744] [4744] Event [3672,0,3816]: 1 lost unit Wind/Tidal Generator [t=00:00:41.397709][f=0004787] [4787] Event [5480,-1,536]: 0 lost unit Metal Extractor [t=00:00:41.577347][f=0004843] [4843] Event [3704,-1,3880]: 1 lost unit Metal Extractor [t=00:00:41.780568][f=0004905] [4905] Event [4776,-4,4319.98779]: 1 finished unit Mistral [t=00:00:42.502182][f=0005124] [5124] Event [3936,144.910522,4256]: 1 lost unit Radar Tower [t=00:00:42.866719][f=0005235] [5235] Event [904,-1,2360]: 0 finished unit Urchin [t=00:00:42.988437][f=0005273] [5273] Event [4776,-4,4319.98779]: 1 finished unit Mistral [t=00:00:43.173257][f=0005328] [5328] Event [1384,0,912]: 0 finished unit Siren [t=00:00:43.421140][f=0005404] [5404] Event [2440,-1,1240]: 0 finished unit Metal Extractor [t=00:00:44.226510][f=0005645] [5645] Event [2424,0,1304]: 0 finished unit Wind/Tidal Generator [t=00:00:44.268935][f=0005656] [5656] Event [4776,-4,4319.98779]: 1 finished unit Mistral [t=00:00:44.932053][f=0005853] [5853] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:00:45.466401][f=0006033] [6033] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:00:46.317342][f=0006302] [6302] Event [2504,-1,1496]: 0 finished unit Metal Extractor [t=00:00:46.521985][f=0006367] [6367] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:00:46.535265][f=0006372] [6372] Event [1752,-1,2856]: 0 finished unit Metal Extractor [t=00:00:46.794499][f=0006457] [6457] Event [4296,0,4264]: 1 finished unit Wind/Tidal Generator [t=00:00:46.807554][f=0006462] [6462] Event [1736,0,2920]: 0 finished unit Wind/Tidal Generator [t=00:00:47.086039][f=0006552] [6552] Event [1800,0,2872]: 0 finished unit Wind/Tidal Generator [t=00:00:47.365400][f=0006642] [6642] Event [1768,0,2792]: 0 finished unit Wind/Tidal Generator [t=00:00:47.508322][f=0006691] [6691] Event [2488,0,1560]: 0 finished unit Wind/Tidal Generator [t=00:00:47.634847][f=0006732] [6732] Event [1688,0,2856]: 0 finished unit Wind/Tidal Generator [t=00:00:48.243374][f=0006934] [6934] Event [1672,0,2776]: 0 finished unit Wind/Tidal Generator [t=00:00:48.357257][f=0006971] [6971] Event [1384,0,912]: 0 finished unit Siren [t=00:00:48.632387][f=0007061] [7061] Event [4776,0,4319.98779]: 1 finished unit Mariner [t=00:00:48.647671][f=0007067] [7067] Event [4232,0,4232]: 1 finished unit Wind/Tidal Generator [t=00:00:49.217978][f=0007254] [7254] Event [4184,0,4200]: 1 finished unit Wind/Tidal Generator [t=00:00:49.249762][f=0007266] [7266] Event [1384,0,912]: 0 finished unit Hunter [t=00:00:49.279396][f=0007275] [7275] Event [1912,-1,2760]: 0 finished unit Urchin [t=00:00:49.863879][f=0007427] [7427] Event [1856,0,2640]: 0 finished unit Radar Tower [t=00:00:49.929349][f=0007449] [7449] Event [2616,-1,1336]: 0 finished unit Urchin [t=00:00:50.485370][f=0007655] [7655] Event [1384,0,912]: 0 finished unit Mariner [t=00:00:50.507808][f=0007664] [7664] Event [3704,-1,3880]: 1 finished unit Metal Extractor [t=00:00:50.904861][f=0007789] [7789] Event [4136,0,4168]: 1 finished unit Wind/Tidal Generator [t=00:00:51.651266][f=0008011] [8011] Event [1384,-45,912]: 0 finished unit Seawolf [t=00:00:51.732018][f=0008037] [8037] Event [4088,0,4136]: 1 finished unit Wind/Tidal Generator [t=00:00:51.910122][f=0008089] [8089] Event [4776,-4,4319.98779]: 1 finished unit Mistral [t=00:00:52.065824][f=0008135] [8135] Event [3640,-1,3624]: 1 finished unit Metal Extractor [t=00:00:52.369566][f=0008226] [8226] Event [4040,0,4104]: 1 finished unit Wind/Tidal Generator [t=00:00:52.431347][f=0008243] [8243] Event [5208,-1,3080]: 1 finished unit Metal Extractor [t=00:00:52.448992][f=0008248] [8248] Event [2821.57397,0,1594.80249]: 0 lost unit Hunter [t=00:00:52.569622][f=0008287] [8287] Event [3656,0,3688]: 1 finished unit Wind/Tidal Generator [t=00:00:52.824837][f=0008360] [8360] Event [3992,0,4088]: 1 finished unit Wind/Tidal Generator [t=00:00:52.863598][f=0008371] [8371] Event [1384,-45,912]: 0 finished unit Seawolf [t=00:00:53.130112][f=0008441] [8441] Event [3672,0,3736]: 1 finished unit Wind/Tidal Generator [t=00:00:53.487150][f=0008541] [8541] Event [3944,0,4056]: 1 finished unit Wind/Tidal Generator [t=00:00:53.688258][f=0008601] [8601] Event [3688,0,3784]: 1 finished unit Wind/Tidal Generator [t=00:00:53.783439][f=0008627] [8627] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [t=00:00:54.056601][f=0008703] [8703] Event [3896,0,4024]: 1 finished unit Wind/Tidal Generator [t=00:00:54.250187][f=0008756] [8756] Event [5400,-1,2872]: 1 finished unit Metal Extractor [t=00:00:54.273620][f=0008763] [8763] Event [1384,-45,912]: 0 finished unit Seawolf [t=00:00:54.285803][f=0008766] [8766] Event [3688,0,3832]: 1 finished unit Wind/Tidal Generator [t=00:00:54.306138][f=0008772] [8772] Event [600,1.60302734,3384]: 0 finished unit Wind/Tidal Generator [t=00:00:54.394358][f=0008795] [8795] Event [2632,-1,3096]: 0 finished unit Metal Extractor [t=00:00:54.603849][f=0008854] [8854] Event [3848,0,3992]: 1 finished unit Wind/Tidal Generator [t=00:00:55.254070][f=0009027] [9027] Event [3800,0,3960]: 1 finished unit Wind/Tidal Generator [t=00:00:55.320421][f=0009045] [9045] Event [696,8.15408325,3304]: 0 finished unit Solar Collector [t=00:00:55.363044][f=0009055] [9055] Event [2616,0,3160]: 0 lost unit Wind/Tidal Generator [t=00:00:55.651338][f=0009132] [9132] Event [2632,-1,3096]: 0 lost unit Metal Extractor [t=00:00:55.813636][f=0009176] [9176] Event [3752,0,3928]: 1 finished unit Wind/Tidal Generator [t=00:00:55.894673][f=0009197] [9197] Event [832,0,3376]: 0 finished unit Radar Tower [t=00:00:56.228353][f=0009286] [9286] Event [3736,-1,3736]: 1 finished unit Urchin [t=00:00:56.242497][f=0009290] [9290] Event [1384,-45,912]: 0 finished unit Seawolf [t=00:00:56.334247][f=0009313] [9313] Event [5336,-1,3000]: 1 finished unit Urchin [t=00:00:56.619431][f=0009390] [9390] Event [4776,-4,4319.98779]: 1 finished unit Mistral [t=00:00:56.652434][f=0009398] [9398] Event [1176,0,1016]: 0 finished unit Caretaker [t=00:00:56.819894][f=0009444] [9444] Event [1384,0,912]: 0 finished unit Hunter [t=00:00:57.014136][f=0009496] [9496] Event [1032,0,1016]: 0 finished unit Wind/Tidal Generator [t=00:00:57.123247][f=0009525] [9525] Event [1080,0,3240]: 0 finished unit Wind/Tidal Generator [t=00:00:57.500982][f=0009627] [9627] Event [1144,0,3224]: 0 finished unit Wind/Tidal Generator [t=00:00:57.674847][f=0009674] [9674] Event [1384,0,912]: 0 finished unit Hunter [t=00:00:57.771820][f=0009700] [9700] Event [952,0,1016]: 0 finished unit Wind/Tidal Generator [t=00:00:57.836849][f=0009717] [9717] Event [1208,0,3256]: 0 finished unit Wind/Tidal Generator [t=00:00:57.985179][f=0009757] [9757] Event [4776,-4,4319.98779]: 1 finished unit Mistral [t=00:00:58.386829][f=0009865] [9865] Event [1384,0,912]: 0 finished unit Hunter [t=00:00:58.394485][f=0009867] [9867] Event [872,0,1016]: 0 finished unit Wind/Tidal Generator [t=00:00:58.976821][f=0010022] [10022] Event [1384,0,912]: 0 finished unit Hunter [t=00:00:59.016133][f=0010032] [10032] Event [872,0,1096]: 0 finished unit Wind/Tidal Generator [t=00:00:59.254823][f=0010096] [10096] Event [5528,7.06140137,1800]: 1 finished unit Metal Extractor [t=00:00:59.335059][f=0010118] [10118] Event [4776,-4,4319.98779]: 1 finished unit Mistral [t=00:00:59.645180][f=0010199] [10199] Event [952,0,1096]: 0 finished unit Wind/Tidal Generator [t=00:00:59.817761][f=0010243] [10243] Event [3653.47827,-4,2098.56006]: 1 lost unit Mistral [t=00:00:59.906110][f=0010268] [10268] Event [4680,0,4408]: 1 finished unit Caretaker [t=00:00:59.932775][f=0010275] [10275] Event [3724.0166,-45,1813.20593]: 0 lost unit Seawolf [t=00:01:00.240109][f=0010358] [10358] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:00.255753][f=0010362] [10362] Event [1032,0,1096]: 0 finished unit Wind/Tidal Generator [t=00:01:00.886552][f=0010527] [10527] Event [1032,0,1176]: 0 finished unit Wind/Tidal Generator [t=00:01:00.986621][f=0010554] [10554] Event [2632,-1,3096]: 1 finished unit Metal Extractor [t=00:01:01.221709][f=0010615] [10615] Event [4680,0,4360]: 1 finished unit Caretaker [t=00:01:01.263931][f=0010626] [10626] Event [5512,-1,1928]: 1 finished unit Urchin [t=00:01:01.613277][f=0010717] [10717] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:01.984969][f=0010812] [10812] Event [952,0,1176]: 0 finished unit Wind/Tidal Generator [t=00:01:02.177478][f=0010861] [10861] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:02.557312][f=0010959] [10959] Event [1384,0,912]: 0 finished unit Envoy [t=00:01:02.734501][f=0011005] [11005] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:02.743087][f=0011007] [11007] Event [872,0,1176]: 0 finished unit Wind/Tidal Generator [t=00:01:02.955665][f=0011064] [11064] Event [2600,-1,3176]: 1 finished unit Urchin [t=00:01:03.000931][f=0011066] [11066] Event [1912,-1,2760]: 0 lost unit Urchin [t=00:01:03.202595][f=0011128] [11128] Event [5024,0,944]: 0 finished unit Radar Tower [t=00:01:03.253511][f=0011142] [11142] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:03.384735][f=0011176] [11176] Event [1856,0,2640]: 0 lost unit Radar Tower [t=00:01:03.657807][f=0011247] [11247] Event [872,0,1256]: 0 finished unit Wind/Tidal Generator [t=00:01:03.747972][f=0011271] [11271] Event [2433.42017,-4,3066.80664]: 1 lost unit Mistral [t=00:01:03.791117][f=0011282] [11282] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:03.911371][f=0011309] [11309] Event [2928,148.571259,3008]: 1 finished unit Radar Tower [t=00:01:04.093923][f=0011354] [11354] Event [5100.9126,0,1712.73535]: 1 lost unit Mariner [t=00:01:04.221142][f=0011394] [11394] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:04.900490][f=0011481] [11481] Event [952,0,1256]: 0 finished unit Wind/Tidal Generator [t=00:01:04.950761][f=0011501] [11501] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:05.312578][f=0011607] [11607] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:05.320850][f=0011609] [11609] Event [5512,-1,1928]: 1 lost unit Urchin [t=00:01:05.499701][f=0011654] [11654] Event [5096,-1,856]: 0 finished unit Urchin [t=00:01:05.692155][f=0011700] [11700] Event [2616,-1,1336]: 0 lost unit Urchin [t=00:01:05.758744][f=0011715] [11715] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:05.871216][f=0011744] [11744] Event [1032,0,1256]: 0 finished unit Wind/Tidal Generator [t=00:01:06.195253][f=0011823] [11823] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:06.718339][f=0011950] [11950] Event [1384,0,912]: 0 finished unit Envoy [t=00:01:06.812148][f=0011970] [11970] Event [1032,0,1336]: 0 finished unit Wind/Tidal Generator [t=00:01:06.866721][f=0011983] [11983] Event [3163.43872,0,1467.47083]: 1 lost unit Hunter [t=00:01:07.176627][f=0012053] [12053] Event [2632,-1,3096]: 1 lost unit Metal Extractor [t=00:01:07.443738][f=0012112] [12112] Event [952,0,1336]: 0 finished unit Wind/Tidal Generator [t=00:01:07.941788][f=0012226] [12226] Event [4509.73535,0,1062.33008]: 1 lost unit Hunter [t=00:01:08.231419][f=0012292] [12292] Event [872,0,1336]: 0 finished unit Wind/Tidal Generator [t=00:01:08.525284][f=0012357] [12357] Event [5480,-1,536]: 0 finished unit Metal Extractor [t=00:01:08.806735][f=0012423] [12423] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:09.230356][f=0012527] [12527] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:09.586864][f=0012614] [12614] Event [4631.25684,-45,858.355347]: 0 lost unit Seawolf [t=00:01:09.660145][f=0012632] [12632] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:09.670367][f=0012634] [12634] Event [2943.57129,0,2595.66138]: 1 lost unit Hunter [t=00:01:09.702333][f=0012641] [12641] Event [4597.25293,0,902.398193]: 1 lost unit Hunter [t=00:01:09.878743][f=0012684] [12684] Event [3560,0,3576]: 1 finished unit Wind/Tidal Generator [t=00:01:10.094474][f=0012737] [12737] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:10.253349][f=0012777] [12777] Event [3512,0,3560]: 1 finished unit Wind/Tidal Generator [t=00:01:10.428538][f=0012819] [12819] Event [2784.56592,0,972.59552]: 0 lost unit Siren [t=00:01:10.522272][f=0012842] [12842] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:10.626077][f=0012867] [12867] Event [3464,0,3528]: 1 finished unit Wind/Tidal Generator [t=00:01:10.829660][f=0012916] [12916] Event [5336,-1,824]: 0 finished unit Urchin [t=00:01:10.955881][f=0012947] [12947] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:11.002399][f=0012957] [12957] Event [3416,0,3512]: 1 finished unit Wind/Tidal Generator [t=00:01:11.042657][f=0012967] [12967] Event [2600,-1,3176]: 1 lost unit Urchin [t=00:01:11.373402][f=0013047] [13047] Event [3368,0,3480]: 1 finished unit Wind/Tidal Generator [t=00:01:11.396577][f=0013052] [13052] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:11.464437][f=0013069] [13069] Event [1384,0,912]: 0 finished unit Siren [t=00:01:11.755608][f=0013137] [13137] Event [3320,0,3464]: 1 finished unit Wind/Tidal Generator [t=00:01:11.842004][f=0013157] [13157] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:11.888282][f=0013170] [13170] Event [2024,3.13882446,3576]: 0 lost unit Stinger [t=00:01:12.129502][f=0013227] [13227] Event [3272,0,3432]: 1 finished unit Wind/Tidal Generator [t=00:01:12.168848][f=0013235] [13235] Event [2424,0,1304]: 0 lost unit Wind/Tidal Generator [t=00:01:12.279117][f=0013262] [13262] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:12.485806][f=0013314] [13314] Event [664,-1,4584]: 1 finished unit Metal Extractor [t=00:01:12.561235][f=0013332] [13332] Event [3224,0,3416]: 1 finished unit Wind/Tidal Generator [t=00:01:12.855665][f=0013399] [13399] Event [4776,0,4319.98779]: 1 finished unit Hunter [t=00:01:13.033116][f=0013437] [13437] Event [2897.82935,0,1199.37817]: 0 lost unit Hunter [t=00:01:13.150627][f=0013471] [13471] Event [2533.80249,0,2597.46289]: 1 lost unit Hunter [t=00:01:13.198510][f=0013482] [13482] Event [3176,0,3384]: 1 finished unit Wind/Tidal Generator [t=00:01:13.722672][f=0013603] [13603] Event [3128,0,3368]: 1 finished unit Wind/Tidal Generator [t=00:01:13.759776][f=0013612] [13612] Event [3397.96143,0,1473.08228]: 0 lost unit Hunter [t=00:01:13.827915][f=0013628] [13628] Event [2576.00415,0,2598.8103]: 1 lost unit Hunter [t=00:01:14.260331][f=0013728] [13728] Event [648,-1,4776]: 1 finished unit Metal Extractor [t=00:01:14.390063][f=0013757] [13757] Event [3080,0,3336]: 1 finished unit Wind/Tidal Generator [t=00:01:14.628456][f=0013810] [13810] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:14.978184][f=0013887] [13887] Event [3032,0,3320]: 1 finished unit Wind/Tidal Generator [t=00:01:15.214160][f=0013938] [13938] Event [1080,0,3240]: 0 lost unit Wind/Tidal Generator [t=00:01:15.335055][f=0013964] [13964] Event [1384,0,912]: 0 finished unit Envoy [t=00:01:15.351608][f=0013967] [13967] Event [832,0,3376]: 0 lost unit Radar Tower [t=00:01:15.678424][f=0014038] [14038] Event [2984,0,3288]: 1 finished unit Wind/Tidal Generator [t=00:01:15.905133][f=0014084] [14084] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:16.123551][f=0014133] [14133] Event [1144,0,3224]: 0 lost unit Wind/Tidal Generator [t=00:01:16.227043][f=0014157] [14157] Event [2936,0,3272]: 1 finished unit Wind/Tidal Generator [t=00:01:16.451074][f=0014198] [14198] Event [4808.12842,0,1072.3324]: 1 lost unit Hunter [t=00:01:16.699435][f=0014241] [14241] Event [5024,0,944]: 0 lost unit Radar Tower [t=00:01:16.911748][f=0014281] [14281] Event [616,8.66471863,3320]: 0 lost unit Metal Extractor [t=00:01:16.962988][f=0014292] [14292] Event [5096,-1,856]: 0 lost unit Urchin [t=00:01:16.969922][f=0014293] [14293] Event [1208,0,3256]: 0 lost unit Wind/Tidal Generator [t=00:01:16.972873][f=0014294] [14294] Event [5044.4873,0,905.753784]: 1 lost unit Hunter [t=00:01:17.034205][f=0014308] [14308] Event [2888,0,3240]: 1 finished unit Wind/Tidal Generator [t=00:01:17.229641][f=0014355] [14355] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:17.243530][f=0014358] [14358] Event [1128,-1,2840]: 0 finished unit Urchin [t=00:01:17.244309][f=0014358] [14358] Event [5152.64648,-45,843.31781]: 0 lost unit Seawolf [t=00:01:17.307330][f=0014374] [14374] Event [5291.49023,0,864.030518]: 1 lost unit Hunter [t=00:01:17.354910][f=0014384] [14384] Event [5293.35156,0,803.887512]: 1 lost unit Hunter [t=00:01:17.382395][f=0014392] [14392] Event [3358.82739,-4,2135.02539]: 1 lost unit Mistral [t=00:01:17.394421][f=0014394] [14394] Event [5336,-1,824]: 0 lost unit Urchin [t=00:01:17.539268][f=0014427] [14427] Event [2840,0,3224]: 1 finished unit Wind/Tidal Generator [t=00:01:17.703566][f=0014460] [14460] Event [5425.29834,-45,617.867737]: 0 lost unit Seawolf [t=00:01:17.867249][f=0014493] [14493] Event [5221.79004,0,694.240112]: 0 lost unit Mariner [t=00:01:18.131152][f=0014546] [14546] Event [5480,-1,536]: 0 lost unit Metal Extractor [t=00:01:18.286739][f=0014578] [14578] Event [2792,0,3192]: 1 finished unit Wind/Tidal Generator [t=00:01:18.427461][f=0014605] [14605] Event [3545.52222,-4,2222.19629]: 1 lost unit Mistral [t=00:01:18.483772][f=0014617] [14617] Event [5464,0,600]: 0 lost unit Wind/Tidal Generator [t=00:01:18.522649][f=0014625] [14625] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:18.663292][f=0014654] [14654] Event [1384,0,912]: 0 finished unit Siren [t=00:01:18.898528][f=0014697] [14697] Event [2744,0,3176]: 1 finished unit Wind/Tidal Generator [t=00:01:19.718227][f=0014849] [14849] Event [2696,0,3144]: 1 finished unit Wind/Tidal Generator [t=00:01:19.951011][f=0014892] [14892] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:20.112230][f=0014923] [14923] Event [3494.73291,-45,1729.45837]: 1 lost unit Seawolf [t=00:01:20.207282][f=0014940] [14940] Event [1470.49902,-4,3376.68823]: 1 lost unit Mistral [t=00:01:20.262245][f=0014950] [14950] Event [2696,0,3144]: 1 lost unit Wind/Tidal Generator [t=00:01:20.342297][f=0014965] [14965] Event [2632,-1,3096]: 1 lost unit Metal Extractor [t=00:01:20.934519][f=0015078] [15078] Event [1752,-1,2856]: 0 lost unit Metal Extractor [t=00:01:21.901399][f=0015274] [15274] Event [2616,-1,3192]: 1 finished unit Urchin [t=00:01:21.990227][f=0015291] [15291] Event [1480,-1,2824]: 0 finished unit Urchin [t=00:01:22.000480][f=0015294] [15294] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:22.030184][f=0015300] [15300] Event [1480,-1,2824]: 0 lost unit Urchin [t=00:01:22.414541][f=0015377] [15377] Event [2928,148.571259,3008]: 1 lost unit Radar Tower [t=00:01:22.902123][f=0015476] [15476] Event [744,-1,4632]: 1 finished unit Urchin [t=00:01:23.431005][f=0015582] [15582] Event [4776,0,4319.98779]: 1 finished unit Mariner [t=00:01:23.729464][f=0015644] [15644] Event [2632,-1,3096]: 1 finished unit Metal Extractor [t=00:01:23.883747][f=0015675] [15675] Event [1237.55139,-4,3795.16553]: 1 lost unit Mistral [t=00:01:24.653320][f=0015830] [15830] Event [852.476868,-4,3773.54736]: 1 lost unit Mistral [t=00:01:24.663397][f=0015832] [15832] Event [3216.9895,0,1084.70496]: 1 lost unit Hunter [t=00:01:24.741169][f=0015848] [15848] Event [1384,0,912]: 0 finished unit Envoy [t=00:01:24.809009][f=0015861] [15861] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:25.089443][f=0015920] [15920] Event [3408,0,1648]: 0 finished unit Radar Tower [t=00:01:25.280532][f=0015959] [15959] Event [2954.80737,0,1418.67822]: 1 lost unit Hunter [t=00:01:25.296337][f=0015962] [15962] Event [2990.34814,0,1421.93298]: 1 lost unit Hunter [t=00:01:25.317126][f=0015966] [15966] Event [2993.95386,0,1474.49915]: 1 lost unit Hunter [t=00:01:25.529697][f=0016010] [16010] Event [760,-1,4728]: 1 finished unit Urchin [t=00:01:25.530254][f=0016010] [16010] Event [3946.37671,0,2237.05664]: 0 lost unit Siren [t=00:01:25.746724][f=0016054] [16054] Event [3015.66968,0,1735.95959]: 0 lost unit Envoy [t=00:01:25.833940][f=0016072] [16072] Event [4776,0,4319.98779]: 1 finished unit Mariner [t=00:01:26.096324][f=0016126] [16126] Event [3212.41309,0,1675.10754]: 1 lost unit Hunter [t=00:01:26.316345][f=0016171] [16171] Event [3305.03369,0,1636.94189]: 0 lost unit Hunter [t=00:01:26.486598][f=0016207] [16207] Event [1384,0,912]: 0 finished unit Mariner [t=00:01:26.495097][f=0016208] [16208] Event [3334.7793,0,1513.79602]: 0 lost unit Hunter [t=00:01:26.758642][f=0016263] [16263] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:27.081049][f=0016333] [16333] Event [3090.18481,0,1744.64746]: 1 lost unit Hunter [t=00:01:27.095100][f=0016336] [16336] Event [3117.55225,0,1634.03967]: 0 lost unit Mariner [t=00:01:27.121378][f=0016342] [16342] Event [3123.34302,0,1791.83398]: 1 lost unit Hunter [t=00:01:27.584609][f=0016442] [16442] Event [4776,0,4319.98779]: 1 finished unit Mariner [t=00:01:27.690243][f=0016464] [16464] Event [161.182266,-4,2844.27563]: 1 lost unit Mistral [t=00:01:28.493823][f=0016637] [16637] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:29.245482][f=0016817] [16817] Event [4776,0,4319.98779]: 1 finished unit Mariner [t=00:01:29.681642][f=0016927] [16927] Event [2696,0,3144]: 1 finished unit Wind/Tidal Generator [t=00:01:29.937589][f=0016992] [16992] Event [2696,0,3144]: 1 lost unit Wind/Tidal Generator [t=00:01:30.018301][f=0017012] [17012] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:30.066550][f=0017024] [17024] Event [1384,0,912]: 0 finished unit Siren [t=00:01:30.183672][f=0017053] [17053] Event [1768,0,2792]: 0 lost unit Wind/Tidal Generator [t=00:01:30.437445][f=0017117] [17117] Event [1672,0,2776]: 0 lost unit Wind/Tidal Generator [t=00:01:30.478384][f=0017127] [17127] Event [1800,0,2872]: 0 lost unit Wind/Tidal Generator [t=00:01:30.737035][f=0017192] [17192] Event [4776,0,4319.98779]: 1 finished unit Mariner [t=00:01:31.156406][f=0017296] [17296] Event [120.807213,0,2180.43164]: 1 lost unit Hunter [t=00:01:31.221903][f=0017312] [17312] Event [1368,-1,2744]: 0 finished unit Urchin [t=00:01:31.477072][f=0017376] [17376] Event [3352,0,1816]: 0 finished unit Caretaker [t=00:01:31.477699][f=0017376] [17376] Event [616,7.40611792,3320]: 1 lost unit Metal Extractor [t=00:01:31.530786][f=0017387] [17387] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:32.367240][f=0017596] [17596] Event [632,-1,3464]: 1 lost unit Urchin [t=00:01:32.370252][f=0017597] [17597] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:32.391163][f=0017602] [17602] Event [633.10498,0,3631.35571]: 1 lost unit Mariner [t=00:01:32.467330][f=0017622] [17622] Event [2632,-1,3096]: 1 lost unit Metal Extractor [t=00:01:32.634567][f=0017662] [17662] Event [4392,-1,2264]: 1 finished unit Metal Extractor [t=00:01:33.167299][f=0017792] [17792] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:33.684315][f=0017920] [17920] Event [3608,0,1608]: 0 finished unit Caretaker [t=00:01:33.958954][f=0017987] [17987] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:34.755927][f=0018182] [18182] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:34.851780][f=0018207] [18207] Event [3032,0,3320]: 1 lost unit Wind/Tidal Generator [t=00:01:34.862822][f=0018209] [18209] Event [2984,0,3288]: 1 lost unit Wind/Tidal Generator [t=00:01:34.895442][f=0018216] [18216] Event [616,5.63357115,3320]: 0 finished unit Metal Extractor [t=00:01:34.912871][f=0018220] [18220] Event [4520,-1,2344]: 1 finished unit Urchin [t=00:01:34.966648][f=0018236] [18236] Event [3768,-1,1768]: 0 finished unit Urchin [t=00:01:35.519592][f=0018377] [18377] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:35.676022][f=0018416] [18416] Event [3080,0,3336]: 1 lost unit Wind/Tidal Generator [t=00:01:35.872242][f=0018466] [18466] Event [4456.70996,0,1405.49207]: 1 lost unit Hunter [t=00:01:36.216571][f=0018554] [18554] Event [3384,-1,1960]: 0 finished unit Urchin [t=00:01:36.281207][f=0018572] [18572] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:36.490319][f=0018623] [18623] Event [3512,-1,2024]: 0 finished unit Metal Extractor [t=00:01:36.782396][f=0018698] [18698] Event [3680.96216,-45,2094.56006]: 1 lost unit Seawolf [t=00:01:36.937440][f=0018733] [18733] Event [1384,0,912]: 0 finished unit Envoy [t=00:01:37.073254][f=0018767] [18767] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:37.213995][f=0018799] [18799] Event [3722.64697,-45,2332.55884]: 1 lost unit Seawolf [t=00:01:37.283603][f=0018816] [18816] Event [5480,-1,536]: 1 finished unit Metal Extractor [t=00:01:37.488894][f=0018863] [18863] Event [3776.06763,-45,2245.37451]: 1 lost unit Seawolf [t=00:01:37.506001][f=0018867] [18867] Event [3737.33691,0,2160.98999]: 0 lost unit Siren [t=00:01:37.735445][f=0018922] [18922] Event [2616,-1,3192]: 1 lost unit Urchin [t=00:01:37.904760][f=0018962] [18962] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:37.986949][f=0018982] [18982] Event [1384,0,912]: 0 finished unit Mariner [t=00:01:38.644748][f=0019136] [19136] Event [2468.32446,0,2891.09473]: 0 lost unit Envoy [t=00:01:38.732429][f=0019157] [19157] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:38.825936][f=0019177] [19177] Event [3688,-1,1864]: 0 finished unit Urchin [t=00:01:39.143064][f=0019251] [19251] Event [5512,-1,344]: 1 finished unit Metal Extractor [t=00:01:39.584623][f=0019352] [19352] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:40.439962][f=0019546] [19546] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:40.706618][f=0019606] [19606] Event [1384,0,912]: 0 finished unit Siren [t=00:01:41.291280][f=0019741] [19741] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:41.331194][f=0019750] [19750] Event [5384,-1,408]: 1 finished unit Urchin [t=00:01:41.900267][f=0019866] [19866] Event [4030.83374,0,2022.43811]: 1 lost unit Mariner [t=00:01:42.050406][f=0019898] [19898] Event [2266.45142,0,1679.02881]: 0 lost unit Envoy [t=00:01:42.223591][f=0019936] [19936] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:42.281683][f=0019947] [19947] Event [2488,0,1560]: 0 lost unit Wind/Tidal Generator [t=00:01:42.479972][f=0019994] [19994] Event [2504,-1,1496]: 0 lost unit Metal Extractor [t=00:01:42.618572][f=0020028] [20028] Event [2440,-1,1240]: 0 lost unit Metal Extractor [t=00:01:42.769002][f=0020064] [20064] Event [2253.18945,-45,1368.64856]: 1 lost unit Seawolf [t=00:01:43.067566][f=0020131] [20131] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:43.294220][f=0020187] [20187] Event [2212.45239,0,1351.07666]: 0 lost unit Siren [t=00:01:43.499941][f=0020237] [20237] Event [1752,-1,2856]: 0 finished unit Metal Extractor [t=00:01:43.599000][f=0020260] [20260] Event [5304,-1,536]: 1 finished unit Urchin [t=00:01:43.603133][f=0020261] [20261] Event [1688,0,920]: 0 lost unit Caretaker [t=00:01:43.729728][f=0020290] wp [t=00:01:43.898323][f=0020326] [20326] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:44.021929][f=0020352] [20352] Event [1544,-1,664]: 0 lost unit Metal Extractor [t=00:01:44.107738][f=0020370] [20370] Event [4127.67725,0,1738.24915]: 1 lost unit Mariner [t=00:01:44.350706][f=0020422] [20422] Event [1384,0,912]: 0 lost unit Siren [t=00:01:44.389742][f=0020430] [20430] Event [1384,0,912]: 0 lost unit Siren [t=00:01:44.525831][f=0020459] [20459] Event [1384,0,912]: 0 lost unit Siren [t=00:01:44.624986][f=0020479] [20479] Event [1384,0,912]: 0 lost unit Siren [t=00:01:44.680590][f=0020492] [20492] Event [1384,0,912]: 0 lost unit Siren [t=00:01:44.828342][f=0020521] [20521] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:44.844972][f=0020525] [20525] Event [4168.03662,0,1743.97644]: 1 lost unit Mariner [t=00:01:44.962856][f=0020548] [20548] Event [1384,0,912]: 0 lost unit Siren [t=00:01:45.031971][f=0020562] [20562] Event [1384,0,912]: 0 lost unit Siren [t=00:01:45.111934][f=0020577] [20577] Event [1384,0,912]: 0 lost unit Siren [t=00:01:45.182328][f=0020590] [20590] Event [2984,-1,1656]: 0 finished unit Urchin [t=00:01:45.191053][f=0020592] [20592] Event [1384,0,912]: 0 lost unit Siren [t=00:01:45.207611][f=0020595] [20595] Event [1512,0,584]: 0 lost unit Wind/Tidal Generator [t=00:01:45.349154][f=0020623] [20623] Event [1384,0,912]: 0 lost unit Siren [t=00:01:45.404743][f=0020633] [20633] Event [1384,0,912]: 0 lost unit Siren [t=00:01:45.494980][f=0020651] [20651] Event [1384,0,912]: 0 lost unit Siren [t=00:01:45.558890][f=0020663] [20663] Event [1176,0,1016]: 0 lost unit Caretaker [t=00:01:45.563356][f=0020664] [20664] Event [1384,0,912]: 0 lost unit Siren [t=00:01:45.575686][f=0020666] [20666] Event [1448,-1,552]: 0 lost unit Metal Extractor [t=00:01:45.594996][f=0020670] [20670] Event [1384,0,912]: 0 lost unit Siren [t=00:01:45.666684][f=0020684] [20684] Event [1032,0,1336]: 0 lost unit Wind/Tidal Generator [t=00:01:45.783144][f=0020706] [20706] Event [1032,0,1256]: 0 lost unit Wind/Tidal Generator [t=00:01:45.783567][f=0020706] [20706] Event [1384,0,912]: 0 lost unit Siren [t=00:01:45.827120][f=0020715] [20715] Event [1384,0,912]: 0 lost unit Siren [t=00:01:45.831784][f=0020716] [20716] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:45.944839][f=0020736] [20736] Event [1384,0,912]: 0 lost unit Siren [t=00:01:46.078889][f=0020763] [20763] Event [2744,0,3176]: 1 lost unit Wind/Tidal Generator [t=00:01:46.111079][f=0020769] [20769] Event [5336,-1,712]: 1 finished unit Urchin [t=00:01:46.223733][f=0020790] [20790] Event [1376,0,912]: 0 lost unit Shipyard [t=00:01:46.249175][f=0020794] [20794] Event [1736,0,2920]: 0 lost unit Wind/Tidal Generator [t=00:01:46.249555][f=0020794] [20794] Event [1688,0,2856]: 0 lost unit Wind/Tidal Generator [t=00:01:46.265303][f=0020797] [20797] Event [1032,0,1096]: 0 lost unit Wind/Tidal Generator [t=00:01:46.288597][f=0020800] game_message: bloa has been destroyed! [t=00:01:46.288715][f=0020800] [20800] Event [undefined]: bloa resigned [t=00:01:46.289419][f=0020800] game_message: HistidineStar wins! [t=00:01:46.289849][f=0020800] Submitting stats [t=00:01:46.299740][f=0020800] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:46.304498][f=0020800] Part| Total Time|Time of the last 0.5s [t=00:01:46.304524][f=0020800] Draw 18659.66ms 25.77% [t=00:01:46.304536][f=0020800] Lua::Callins::Synced 9885.32ms 10.79% [t=00:01:46.304547][f=0020800] Lua::Callins::Unsynced 28555.14ms 34.27% [t=00:01:46.304560][f=0020800] Lua::CollectGarbage::Synced 295.72ms 0.00% [t=00:01:46.304571][f=0020800] Lua::CollectGarbage::Unsynced 777.76ms 1.30% [t=00:01:46.304582][f=0020800] Misc::Profiler::AddTime 84.92ms 0.10% [t=00:01:46.304602][f=0020800] Sim 48685.18ms 56.14% [t=00:01:46.307313][f=0020800] [20800] Received game_message: bloa has been destroyed! [t=00:01:46.309610][f=0020800] [20800] Received game_message: HistidineStar wins! [t=00:01:46.324554][f=0020801] [20801] Game End Stats Header: 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47,11275,8515,11275,8515,2455.12939,1322.49329,2455.12939,1322.49329,0,0,0,0,0,0,0,0,204.274658,214.271088,204.274658,214.271088,10747.5205,9434.90234,10747.5205,9434.90234,960,840,960,840,60.8608055,39.7600021,60.8608055,39.7600021,1275,1330,1275,1330,48.3417816,29.317749,48.3417816,29.317749,4720,3500,4720,3500,9210.30566,7027.25,9210.30566,7027.25,4320,2845,4320,2845,8271.25,10308.3047,8271.25,10308.3047,1600.26465,2053.80713,1600.26465,2053.80713,10583.1445,11400.5137,10583.1445,11400.5137 [t=00:01:46.329166][f=0020801] [20801] Game End Stats Values: 48,11580,120,11580,120,2476.59741,1332.80188,2476.59741,1332.80188,0,0,0,0,0,0,0,0,204.274658,247.375641,204.274658,247.375641,10846.8633,9589.77051,10846.8633,9589.77051,1080,120,1080,120,62.6901436,36.8740044,62.6901436,36.8740044,1275,0,1275,0,37.3669968,30.2437782,37.3669968,30.2437782,4940,0,4940,0,9250.63672,7062.25,9250.63672,7062.25,4285,0,4285,0,8306.25,18778.4219,8306.25,18778.4219,1600.26465,2082.80005,1600.26465,2082.80005,10762.2432,11506.7002,10762.2432,11506.7002 [t=00:01:46.840626][f=0020911] [20911] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:47.027906][f=0020948] Player HistidineStar left the game: normal quit [t=00:01:47.027989][f=0020948] [20948] Event [undefined]: HistidineStar quit [t=00:01:47.272850][f=0020997] Spectator bloa left the game: normal quit [t=00:01:47.272923][f=0020997] [20997] Event [undefined]: bloa quit [t=00:01:47.693940][f=0021081] No clients connected, shutting down server [t=00:01:47.693986][f=0021081] Server shutdown [t=00:01:47.694315][f=0021081] [21081] all players disconnected [t=00:01:47.813918][f=0021106] [21106] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:48.726419][f=0021301] [21301] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:49.447235][f=0021496] [21496] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:50.171854][f=0021691] [21691] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:50.853827][f=0021886] [21886] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:51.385422][f=0022081] [22081] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:51.918610][f=0022276] [22276] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:52.444882][f=0022471] [22471] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:52.959283][f=0022666] [22666] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:53.446324][f=0022861] [22861] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:53.937673][f=0023056] [23056] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:54.420817][f=0023251] [23251] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:54.904905][f=0023446] [23446] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:55.413253][f=0023641] [23641] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:55.914132][f=0023836] [23836] Event [4776,-45,4319.98779]: 1 finished unit Seawolf [t=00:01:56.302020][f=0023992] Autoquit sending quit command. [t=00:01:56.302750][f=0023992] [QuitAction] user exited to system [t=00:01:56.303736][f=0023992] [SpringApp::Kill][1] fromRun=1 [t=00:01:56.303770][f=0023992] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:56.303789][f=0023992] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:56.303802][f=0023992] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:56.303842][f=0023992] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:56.303854][f=0023992] [SpringApp::Kill][2] [t=00:01:56.304703][f=0023992] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:56.304724][f=0023992] [Game::KillLua][1] dtor=0 luaUI=0x5647dca176d0 [t=00:01:56.305028][f=0023992] Start widgetHandler:Shutdown [t=00:01:56.310449][f=0023992] Shutdown - SaveOrderList Complete [t=00:01:56.311333][f=0023992] Writing last game win data [t=00:01:56.318785][f=0023992] Shutdown - SaveConfigData Complete [t=00:01:56.318816][f=0023992] Shutdown Widget - Save/Load API [t=00:01:56.318833][f=0023992] Shutdown Widget - Chili Highlight [t=00:01:56.318866][f=0023992] Shutdown Widget - Draw After Chili [t=00:01:56.318882][f=0023992] Shutdown Widget - API Unit Tracker GL4 [t=00:01:56.318902][f=0023992] Shutdown Widget - EPIC Menu [t=00:01:56.320161][f=0023992] Shutdown Widget - Chili Widget Selector [t=00:01:56.321130][f=0023992] Shutdown Widget - Chili Minimap [t=00:01:56.321268][f=0023992] Shutdown Widget - Local Team Colors [t=00:01:56.321288][f=0023992] Shutdown Widget - Display Keys 2 [t=00:01:56.321344][f=0023992] Shutdown Widget - Save Game Menu [t=00:01:56.321369][f=0023992] Shutdown Widget - Unit Icons [t=00:01:56.321391][f=0023992] Shutdown Widget - Noises [t=00:01:56.321405][f=0023992] Shutdown Widget - HealthBars [t=00:01:56.322394][f=0023992] Shutdown Widget - Win Counter [t=00:01:56.322417][f=0023992] Shutdown Widget - SpringRTS Replay Stats [t=00:01:56.322463][f=0023992] Shutdown Widget - EndGame APM stats [t=00:01:56.322478][f=0023992] Shutdown Widget - BuildETA [t=00:01:56.322496][f=0023992] Shutdown Widget - Modular Comm Info [t=00:01:56.322511][f=0023992] Shutdown Widget - Stereo3D [t=00:01:56.322532][f=0023992] Shutdown Widget - Showeco and Grid Drawer [t=00:01:56.322550][f=0023992] Shutdown Widget - Point Tracker [t=00:01:56.322569][f=0023992] Shutdown Widget - Missile Silo Range [t=00:01:56.322591][f=0023992] Shutdown Widget - MinimapEvents [t=00:01:56.322610][f=0023992] Shutdown Widget - Local Widgets Config [t=00:01:56.322640][f=0023992] Shutdown Widget - Highlight Geos [t=00:01:56.322660][f=0023992] Shutdown Widget - Grab Input [t=00:01:56.322689][f=0023992] Shutdown Widget - Defense Range Zero-K [t=00:01:56.322718][f=0023992] Shutdown Widget - Darkening [t=00:01:56.322755][f=0023992] Shutdown Widget - Context Menu [t=00:01:56.322775][f=0023992] Shutdown Widget - Chili Spectator Panels [t=00:01:56.322793][f=0023992] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:56.322815][f=0023992] Shutdown Widget - Chili Nuke Warning [t=00:01:56.322834][f=0023992] Shutdown Widget - Chili EndGame Window [t=00:01:56.322856][f=0023992] Shutdown Widget - Chili Economy Panel Default [t=00:01:56.322975][f=0023992] Shutdown Widget - CameraShake [t=00:01:56.322993][f=0023992] Shutdown Widget - State Reverse and Latency [t=00:01:56.323008][f=0023992] Shutdown Widget - Music Player v2 [t=00:01:56.323024][f=0023992] Shutdown Widget - Attack AoE [t=00:01:56.323039][f=0023992] Shutdown Widget - Map Edge Extension [t=00:01:56.323054][f=0023992] Shutdown Widget - Selection Send [t=00:01:56.323070][f=0023992] Shutdown Widget - LupsManager [t=00:01:56.323097][f=0023992] Shutdown Widget - Newton Firezone [t=00:01:56.323114][f=0023992] Shutdown Widget - Chili Pro Console [t=00:01:56.325395][f=0023992] Shutdown Widget - Persistent Build Height [t=00:01:56.325419][f=0023992] Shutdown Widget - Lasso Terraform GUI [t=00:01:56.325434][f=0023992] Shutdown Widget - Lups [t=00:01:56.325490][f=0023992] Shutdown Widget - Chili Framework [t=00:01:56.325506][f=0023992] Shutdown Widget - Mex Placement Handler [t=00:01:56.325522][f=0023992] Shutdown Widget - Chili Core Selector [t=00:01:56.325611][f=0023992] Shutdown Widget - Custom Markers [t=00:01:56.325631][f=0023992] Shutdown Widget - Select Keys [t=00:01:56.325662][f=0023992] Shutdown Widget - Pause Screen [t=00:01:56.326345][f=0023992] Shutdown Widget - Text To Speech Control [t=00:01:56.326380][f=0023992] Shutdown Widget - Layout Handler [t=00:01:56.326423][f=0023992] End widgetHandler:Shutdown [t=00:01:56.418789][f=0023992] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={784645,64493759} {int,ext,rec}Allocs={15474209,0,0} {chunk,block}Bytes={64493759,0} [t=00:01:56.419173][f=0023992] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:56.419196][f=0023992] [Game::KillLua][3] dtor=0 luaRules=0x5647e342f8d0 [t=00:01:56.419274][f=0023992] Start gadgetHandler:Shutdown [t=00:01:56.419300][f=0023992] Shutdown - StartSetup [t=00:01:56.419317][f=0023992] Shutdown - UnitMorph [t=00:01:56.420871][f=0023992] Shutdown - Carrier Drones [t=00:01:56.420897][f=0023992] Shutdown - Missile Silo Controller [t=00:01:56.420913][f=0023992] Shutdown - Modular Comm Info [t=00:01:56.420927][f=0023992] Shutdown - Terrain Texture Handler [t=00:01:56.420944][f=0023992] Shutdown - UnitCloakShield [t=00:01:56.421257][f=0023992] Shutdown - Starlight Handler [t=00:01:56.421303][f=0023992] End gadgetHandler:Shutdown [t=00:01:56.457648][f=0023992] Start gadgetHandler:Shutdown [t=00:01:56.457697][f=0023992] Shutdown - Save/Load [t=00:01:56.457721][f=0023992] Shutdown - Teleport Throw [t=00:01:56.457738][f=0023992] Shutdown - UnitMorph [t=00:01:56.457773][f=0023992] Shutdown - Modular Comm Info [t=00:01:56.457789][f=0023992] Shutdown - Retreat Command [t=00:01:56.457809][f=0023992] Shutdown - Shockwaves [t=00:01:56.457824][f=0023992] Shutdown - UnitCloakShield [t=00:01:56.457842][f=0023992] Shutdown - Lups Cloak FX [t=00:01:56.457859][f=0023992] Shutdown - Lups [t=00:01:56.457898][f=0023992] Shutdown - Lups Shield [t=00:01:56.458002][f=0023992] End gadgetHandler:Shutdown [t=00:01:56.508808][f=0023992] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15474239,0,0} {chunk,block}Bytes={0,0} [t=00:01:56.509035][f=0023992] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15474239,0,0} {chunk,block}Bytes={0,0} [t=00:01:56.509089][f=0023992] [Game::KillLua][4] dtor=0 [t=00:01:56.509558][f=0023992] [Game::KillLua][5] dtor=0 [t=00:01:56.514134][f=0023992] [Game::~CGame][1] [t=00:01:56.514186][f=0023992] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:56.514198][f=0023992] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:56.514210][f=0023992] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:56.514222][f=0023992] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:56.514241][f=0023992] [Game::KillLua][4] dtor=1 [t=00:01:56.514253][f=0023992] [Game::KillLua][5] dtor=1 [t=00:01:56.514424][f=0023992] [Game::KillMisc][1] [t=00:01:56.514438][f=0023992] [Game::KillMisc][2] [t=00:01:56.515302][f=0023992] [Game::KillMisc][3] [t=00:01:56.516264][f=0023992] [Game::KillRendering][1] [t=00:01:56.540898][f=0023992] [3DOParser::Kill] allocated 1 pieces [t=00:01:56.540948][f=0023992] [S3OParser::Kill] allocated 5478 pieces [t=00:01:56.542285][f=0023992] [AssParser::Kill] allocated 671 pieces [t=00:01:56.752841][f=0023992] [Game::KillInterface][1] [t=00:01:56.754150][f=0023992] [Game::KillInterface][2] [t=00:01:56.758153][f=0023992] [Game::KillSimulation][1] [t=00:01:56.758175][f=0023992] [Game::KillSimulation][2] [t=00:01:57.526536][f=0023992] [CCollisionHandler] dis-/continuous tests: 0/2105718 [t=00:01:57.526577][f=0023992] [Game::KillSimulation][3] [t=00:01:57.527079][f=0023992] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:57.527106][f=0023992] [~CPathCache(24x20)] cacheHits=70 hitPercentage=26% numHashColls=0 maxCacheSize=11 [t=00:01:57.527123][f=0023992] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:57.527141][f=0023992] [~CPathCache(48x40)] cacheHits=118 hitPercentage=0% numHashColls=0 maxCacheSize=92 [t=00:01:57.527245][f=0023992] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:57.558144][f=0023992] [LosHandler::Kill] raycast instance cache-{hits,misses}={11487,17974}; shared=1%; cached=38% [t=00:01:57.758406][f=0023992] [Game::KillSimulation][4] [t=00:02:01.405141][f=0023992] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:02:01.406592][f=0023992] [Game::~CGame][2] [t=00:02:01.406783][f=0023992] [Game::~CGame][3] [t=00:02:01.595674][f=0023992] [SpringApp::Kill][3] [t=00:02:01.596302][f=0023992] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 252719 bytes sent 382200 bytes recv'd [t=00:02:01.602756][f=0023992] Kill: client disconnecting... [t=00:02:03.626636][f=0023992] CloseConnection: client connection closed [t=00:02:03.627675][f=0023992] [SpringApp::Kill][4] font=0x5647c0f5a600 [t=00:02:03.635041][f=0023992] [SpringApp::Kill][5] [t=00:02:03.676103][f=0023992] [SpringApp::Kill][6] [t=00:02:03.676147] [SpringApp::Kill][7] [t=00:02:03.677594] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:03.677649] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:03.677662] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:02:03.677683] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:03.677693] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:03.677703] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:03.677713] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {640, 1048576, 1048576}, EBO = {960, 1048576, 1048576} [t=00:02:03.677723] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {19144, 1048576, 1048576}, EBO = {28716, 1048576, 1048576} [t=00:02:03.677732] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:03.677742] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:03.677752] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:03.677761] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:03.677771] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:03.693403] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:03.693437] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:03.693448] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:03.693457] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:03.694972] [VFS] [SpringVFS::DeleteArchives] [t=00:02:03.694990] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:02:03.695001] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x5647bfcbfc00) [t=00:02:03.704839] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3305ms [t=00:02:03.704877] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=91ms [t=00:02:03.705205] file="unittextures/factorytank_1.png" indx=7329 inflSize=4103kb readTime=59ms [t=00:02:03.705222] file="objects3d/starlight.dae" indx=5597 inflSize=1173kb readTime=31ms [t=00:02:03.705233] file="objects3d/strikecom_1.dae" indx=5624 inflSize=999kb readTime=29ms [t=00:02:03.705243] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=27ms [t=00:02:03.705254] file="bitmaps/loadpictures/cooperation.png" indx=521 inflSize=2500kb readTime=24ms [t=00:02:03.705505] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=24ms [t=00:02:03.705518] file="objects3d/benzcom4_wreck.s3o" indx=5069 inflSize=256kb readTime=22ms [t=00:02:03.705790] file="units/cloakarty.lua" indx=6870 inflSize=3kb readTime=18ms [t=00:02:03.705810] file="luaui/images/commands/bold/dgun.png" indx=3188 inflSize=3kb readTime=17ms [t=00:02:03.717792] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 167812220 bytes cached in 3487 files [t=00:02:03.993496] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:02:03.993537] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x5647c0f54360) [t=00:02:03.994353] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:03.994370] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5647c0f2b810) [t=00:02:03.995098] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:02:03.995317] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fb9c001a340) [t=00:02:03.996031] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:02:03.997693] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5647c0f4d170) [t=00:02:03.997730] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:03.997740] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:03.997755] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:03.997764] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:03.997774] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:03.997783] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:03.999069] [SpringApp::Kill][8] [t=00:02:03.999087] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:03.999098] [WatchDog::Uninstall][1] hangDetectorThread=0x56477afc64d0 (joinable=1) [t=00:02:03.999108] [WatchDog::Uninstall][2] [t=00:02:04.264182] [WatchDog::Uninstall][3] [t=00:02:04.264216] [SpringApp::Kill][9]