[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000052] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008559] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008591] Using writeable configuration source: "/tmp/tmp.otf7rqR9eJ/springsettings.1600674.cfg" [t=00:00:00.013749] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.013792] ============== ============== [t=00:00:00.013803] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013812] [t=00:00:00.013821] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013830] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013839] Use "none" to disable the default log sections. [t=00:00:00.013849] ============== ============== [t=00:00:00.013858] ============== ============== [t=00:00:00.013912] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.013923] MouseDragCircleCommandThreshold = 25 [t=00:00:00.013933] ROAM = 2 [t=00:00:00.013942] RotateLogFiles = 1 [t=00:00:00.013952] TeamHighlight = 0 [t=00:00:00.013962] ============== ============== [t=00:00:00.013971] ============== ============== [t=00:00:00.013980] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.013990] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.013999] Compiler Version: gcc-11.1.0 [t=00:00:00.014021] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014175] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014186] Binary Word Size: 64-bit (native) [t=00:00:00.014195] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014205] Physical CPU Cores: 1 [t=00:00:00.014214] Logical CPU Cores: 1 [t=00:00:00.014223] ============== ============== [t=00:00:00.014286] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014295] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014304] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014313] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014322] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.015428] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.015448] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.015469] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.015499] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.015524] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.015534] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.015571] [GR::LogVersionInfo] [t=00:00:00.015581] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.015590] GL version : [t=00:00:00.015599] GL vendor : [t=00:00:00.015608] GL renderer : [t=00:00:00.015617] GLSL version: [t=00:00:00.015626] GLEW version: spring headless stub GLEW version [t=00:00:00.015636] GPU memory : unknown [t=00:00:00.015645] SDL swap-int: 0 [t=00:00:00.015654] SDL driver : headless stub [t=00:00:00.015663] [t=00:00:00.015672] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.015682] GLSL shader support : 0 [t=00:00:00.015691] GL4 support : 0 [t=00:00:00.015700] FBO extension support : 0 [t=00:00:00.015709] NVX GPU mem-info support : 0 [t=00:00:00.015737] ATI GPU mem-info support : 0 [t=00:00:00.015746] NPOT-texture support : 1 (0) [t=00:00:00.015756] S3TC/DXT1 texture support : 0/0 [t=00:00:00.015765] texture query-LOD support : 1 (0) [t=00:00:00.015774] MSAA frame-buffer support : 0 (0) [t=00:00:00.015783] Z-buffer depth : 16 (-) [t=00:00:00.015792] primitive-restart support : 0 (0) [t=00:00:00.015801] clip-space control support: 0 (0) [t=00:00:00.015810] seamless cube-map support : 0 (0) [t=00:00:00.015820] frag-depth layout support : 0 (0) [t=00:00:00.015829] persistent maps support : 0 (0) [t=00:00:00.015838] explicit attribs location : 0 (0) [t=00:00:00.015847] multi draw indirect : 0 (-) [t=00:00:00.015856] [t=00:00:00.015865] max. FBO samples : -1 [t=00:00:00.015874] max. FS/program texture slots : 8/8 [t=00:00:00.015883] max. texture size : 2048 [t=00:00:00.015894] max. texture anisotropy level : 0.000000 [t=00:00:00.015903] max. vec4 varyings/attributes : 0/0 [t=00:00:00.015912] max. draw-buffers : 0 [t=00:00:00.015922] max. rec. indices/vertices : 0/0 [t=00:00:00.015930] max. uniform buffer-bindings : 0 [t=00:00:00.015940] max. uniform block-size : 0KB [t=00:00:00.015949] max. storage buffer-bindings : 0 [t=00:00:00.015958] max. storage block-size : 0MB [t=00:00:00.015967] [t=00:00:00.015976] enable AMD-hacks : 0 [t=00:00:00.015986] compress MIP-maps: 0 [t=00:00:00.016709] [GR::UpdateGLConfigs] [t=00:00:00.016735] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.016749] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.016759] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.016769] [GR::InitGLState] [t=00:00:00.016779] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.181127] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.184428] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.189895] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.190428] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.190451] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.190466] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.223488] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.224458] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.269151] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.269437] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.282343] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 58ms [t=00:00:00.282364] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.282542] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.286266] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fae1401c2e0 (SpringVFS) global=(nil) (null) [t=00:00:00.286283] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.286383] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.286402] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.286412] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.286422] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.286441] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1955 MB [t=00:00:00.290841][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.290876][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.290892][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1600674/replay.sdfz" for game data... [t=00:00:00.438017][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.440251][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.440278][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.442675][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.442701][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 151ms [t=00:00:00.442723][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.490242][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x565337f7f2a0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:00.491442][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.492566][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.493132][f=-000001] [PreGame::AddModArchivesToVFS][server=0x565337f7f2a0] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:00.494321][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:00.504661][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.504859][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.514404][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.514574][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.519405][f=-000001] forceSingleThreaded, false [t=00:00:00.556922][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.556955][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.557044][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.557101][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.557155][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.557208][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.558300][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.558813][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.559286][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.562126][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.564159][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.565901][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.565929][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.566382][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.570571][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.571783][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.572742][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.573030][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.574004][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.574021][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.595530][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.595584][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.734831][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.792228][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.963575][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.302717][f=-000001] Loading UnitDefs_posts [t=00:00:02.477372][f=-000001] Loading FeatureDefs_posts [t=00:00:02.527557][f=-000001] Loading WeaponDefs_posts [t=00:00:02.551209][f=-000001] Loading ArmorDefs_posts [t=00:00:02.573546][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 567ms [t=00:00:02.651997][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 689ms [t=00:00:02.653640][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.838967][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.839439][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:02.840220][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.840242][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.841756][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.844860][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.164836][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.222210][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.371411][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.380936][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.381149][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.847107][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 465ms [t=00:00:03.847153][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.988490][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 141ms [t=00:00:03.989037][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.012530][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.695351][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.698895][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.700013][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.720113][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.699894][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.708248][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.708274][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.710313][f=-000001] InfoTexture: legacy [t=00:00:09.710335][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.712816][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.466743][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.468586][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.468611][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.469988][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.832598][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.834830][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.065857][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.114287][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.135567][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.135597][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.136487][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.599991][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.611496][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.612027][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.772777][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:11.774709][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.774731][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.782151][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.782197][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.782208][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:11.782219][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:11.782229][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.782239][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.782250][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:11.787032][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.787074][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.787084][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:11.787094][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:11.787104][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.787114][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.787125][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:11.787136][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5653462292a0 has BLOCKSIZE 1 [t=00:00:11.790399][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.790422][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.790433][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:11.790442][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:11.790614][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.790629][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:11.795732][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:11.796918][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.803877][f=-000001] Path cache (48, 32) initialized. [t=00:00:11.803902][f=-000001] Path cache (48, 32) initialized. [t=00:00:11.807129][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.807156][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.807167][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:11.807178][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:11.807188][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.807198][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:11.896754][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:11.897735][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.899708][f=-000001] Path cache (24, 16) initialized. [t=00:00:11.899727][f=-000001] Path cache (24, 16) initialized. [t=00:00:11.899740][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (124ms, checksum f1f13333)" [t=00:00:11.899793][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.899806][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.899825][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.028198][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 46ms [t=00:00:12.028838][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.493352][f=-000001] Synced LuaRules: finished loading [t=00:00:14.512017][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.105489][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.165290][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.245877][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 64ms [t=00:00:15.332526][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.337618][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:15.338051][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:15.338466][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.338878][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.403789][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.404121][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:15.412178][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.413175][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.413193][f=-000001] LuaSocket Support: enabled [t=00:00:15.429928][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.514924][f=-000001] localWidgets, nil, true, true [t=00:00:15.517219][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.517242][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.527321][f=-000001] USE_OLD_CHILI [t=00:00:16.205980][f=-000001] Loading last game win data [t=00:00:16.207090][f=-000001] Resetting win data [t=00:00:16.207617][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.207635][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.207647][f=-000001] Player and team counts match, continuing [t=00:00:16.207662][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:16.207674][f=-000001] n0ddz was in last game but is now absent, resetting scores [t=00:00:16.383869][f=-000001] CAS: GLSL not supported. [t=00:00:16.390910][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.390936][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.441583][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.485098][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.082320][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.261594][f=-000001] forceSingleThreaded, false [t=00:00:18.662432][f=-000001] Loaded API widget: Cluster Detection [t=00:00:18.662748][f=-000001] Loaded API widget: Hacky version fix [t=00:00:18.663046][f=-000001] Loaded API widget: Shared Functions [t=00:00:18.663226][f=-000001] Loaded API widget: i18n [t=00:00:18.663858][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:18.664176][f=-000001] Loaded API widget: Win Counter [t=00:00:18.664600][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:18.831977][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:18.832365][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:18.832608][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.112251][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.113353][f=-000001] Loaded API widget: Lups [t=00:00:19.113613][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.113944][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.114238][f=-000001] Loaded widget: Save/Load API [t=00:00:19.114539][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.114826][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.115564][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.119950][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.121156][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.121178][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.121249][f=-000001] Set maximum particles to: 0 [t=00:00:19.121733][f=-000001] Set UnitIconDist to 0 [t=00:00:19.215747][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.240967][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.242572][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.242867][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.243163][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.261893][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.262208][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.262606][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.262882][f=-000001] Mexspot Fetcher fetching [t=00:00:19.263131][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.263430][f=-000001] Team highlighting: Disabled [t=00:00:19.263721][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.264232][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.264643][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.265004][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.265202][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.265426][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.265652][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.265935][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.266233][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.266615][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.266910][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.266924][f=-000001] Using fallback unit outlines [t=00:00:19.267103][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.267441][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.275712][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.277439][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.277749][f=-000001] Loaded widget: Guard Remove [t=00:00:19.278062][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.320409][f=-000001] Loaded widget: HealthBars [t=00:00:19.320929][f=-000001] Loaded widget: Noises [t=00:00:19.321255][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.321702][f=-000001] Loaded widget: Unit Icons [t=00:00:19.325116][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.325525][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.325997][f=-000001] Loaded widget: BuildETA [t=00:00:19.326357][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:19.326728][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:19.327124][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:19.327468][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.327678][f=-000001] Loaded widget: Objectives [t=00:00:19.329292][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.332906][f=-000001] Loaded widget: Ambient Player [t=00:00:19.333269][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.333619][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.333645][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1600674/events.log [t=00:00:19.336966][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.340858][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:19.341642][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:19.341936][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:19.354586][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:19.354991][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:19.355346][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:19.355688][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:19.356116][f=-000001] Loaded widget: Music Player v2 [t=00:00:19.356334][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:19.356702][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:19.357037][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:19.357358][f=-000001] Loaded widget: Autoquit [t=00:00:19.357633][f=-000001] Loaded widget: Blast Radius [t=00:00:19.358003][f=-000001] Loaded widget: CameraShake [t=00:00:19.358641][f=-000001] Loaded widget: Cheat Sheet [t=00:00:19.370861][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:19.371283][f=-000001] EndGame Graph disabled [t=00:00:19.422725][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:19.423080][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:19.423420][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:19.423650][f=-000001] Loaded widget: Easy Facing [t=00:00:19.423862][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:19.466424][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:19.466967][f=-000001] Loaded widget: Ferry Points [t=00:00:19.467590][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:19.475131][f=-000001] Loaded widget: Context Menu [t=00:00:19.475528][f=-000001] Loaded widget: Darkening [t=00:00:19.475837][f=-000001] Loaded widget: Decloak Range [t=00:00:19.476177][f=-000001] Loaded widget: Decoration Handler [t=00:00:19.482789][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:19.483258][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:19.483484][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:19.483822][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:19.484970][f=-000001] Input grabbing is enabled! [t=00:00:19.484995][f=-000001] Input grabbing is enabled! [t=00:00:19.485101][f=-000001] Loaded widget: Grab Input [t=00:00:19.485529][f=-000001] Loaded widget: Haven Handler [t=00:00:19.485897][f=-000001] Loaded widget: Highlight Geos [t=00:00:19.486353][f=-000001] Loaded widget: In-game Guide [t=00:00:19.486635][f=-000001] Loaded widget: In-game Ignore [t=00:00:19.486938][f=-000001] Loaded widget: Keep Target [t=00:00:19.487283][f=-000001] Loaded widget: Local Widgets Config [t=00:00:19.487646][f=-000001] Loaded widget: MinimapEvents [t=00:00:19.487930][f=-000001] Loaded widget: Misc default command replacements [t=00:00:19.488286][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:19.488731][f=-000001] Loaded widget: Missile Silo Range [t=00:00:19.488956][f=-000001] Loaded widget: Mission Results Handler [t=00:00:19.489182][f=-000001] Loaded widget: Morph Finished notification [t=00:00:19.489409][f=-000001] Loaded widget: Orbit Command [t=00:00:19.489908][f=-000001] Loaded widget: Point Tracker [t=00:00:19.490159][f=-000001] Loaded widget: Raw Move Issue [t=00:00:19.490386][f=-000001] Loaded widget: ReclaimInfo [t=00:00:19.490821][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:19.491200][f=-000001] Loaded widget: Show selected unit range [t=00:00:19.491694][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:19.492179][f=-000001] Loaded widget: Simple Settings [t=00:00:19.492563][f=-000001] Loaded widget: Smart Bombers [t=00:00:19.492828][f=-000001] Loaded widget: SmoothCam [t=00:00:19.493246][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:19.494253][f=-000001] Loaded widget: Stereo3D [t=00:00:19.494498][f=-000001] Loaded widget: Stop Self-D [t=00:00:19.497645][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:19.497907][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:19.498780][f=-000001] Loaded widget: Camera Save Position [t=00:00:19.499530][f=-000001] Loaded widget: Command Alpha [t=00:00:19.499951][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:19.500308][f=-000001] Loaded widget: Ghost Site [t=00:00:19.501372][f=-000001] Loaded widget: Attack Warning [t=00:00:19.501724][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:19.502309][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:19.503504][f=-000001] Loaded widget: Auto Group [t=00:00:19.504436][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:19.505346][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:19.505726][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:19.506525][f=-000001] Loaded widget: Projectile Lights [t=00:00:19.507435][f=-000001] Loaded widget: Select Com at start [t=00:00:19.513737][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:19.514863][f=-000001] Loaded widget: Transport AI [t=00:00:19.667500][f=-000001] Loaded widget: Attack AoE [t=00:00:19.668008][f=-000001] Loaded widget: Icon Sets [t=00:00:19.669039][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:19.674834][f=-000001] Loaded widget: Replay control buttons [t=00:00:19.676408][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:19.676734][f=-000001] Loaded widget: Smooth Scroll [t=00:00:19.701962][f=-000001] Loaded widget: Unit Start State [t=00:00:19.702371][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:19.702610][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:19.703765][f=-000001] Loaded widget: PlanetWars Info [t=00:00:19.704187][f=-000001] Loaded widget: Commands FX [t=00:00:19.704426][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:19.719810][f=-000001] Loaded widget: UnitShapes [t=00:00:19.720306][f=-000001] : disabled for spectators [t=00:00:19.721256][f=-000001] Loaded widget: Stockpiler [t=00:00:19.723053][f=-000001] Loaded widget: Map Edge Extension [t=00:00:19.723355][f=-000001] Loaded widget: AllyCursors [t=00:00:19.723773][f=-000001] Loaded widget: Gadget Icons [t=00:00:19.724168][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:19.724577][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:19.725842][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:19.726668][f=-000001] Loaded widget: Selection Send [t=00:00:19.727080][f=-000001] Loaded widget: Shield Guard [t=00:00:19.727650][f=-000001] Loaded widget: State Icons [t=00:00:19.728040][f=-000001] : disabled for spectators [t=00:00:19.728909][f=-000001] Loaded widget: Building Starter [t=00:00:19.729311][f=-000001] : disabled for spectators [t=00:00:19.730115][f=-000001] Loaded widget: Cloaker Guard [t=00:00:19.730414][f=-000001] Loaded widget: LupsManager [t=00:00:19.730825][f=-000001] Loaded widget: Smoke Signals [t=00:00:19.731207][f=-000001] Loaded widget: Units on Fire [t=00:00:19.731844][f=-000001] Loaded widget: Newton Firezone [t=00:00:19.732425][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:19.733648][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:19.734024][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:19.734529][f=-000001] Loaded widget: Chili Docking [t=00:00:19.742125][f=-000001] Loaded widget: Chili Pro Console [t=00:00:19.749191][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:19.749704][f=-000001] Loaded widget: HUD Presets [t=00:00:19.750358][f=-000001] Loaded widget: Persistent Build Height [t=00:00:19.752572][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:19.753080][f=-000001] Loaded widget: Image Preloader [t=00:00:19.753530][f=-000001] Loaded widget: Custom Markers [t=00:00:19.757522][f=-000001] Loaded widget: Chili Core Selector [t=00:00:19.757975][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:19.758195][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:19.759084][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:19.759505][f=-000001] Loaded widget: Start Boxes [t=00:00:19.760647][f=-000001] Loaded widget: Select Keys [t=00:00:19.768778][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:19.769883][f=-000001] Loaded widget: Pause Screen [t=00:00:19.770153][f=-000001] Loaded widget: Restricted Zones [t=00:00:19.770403][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:19.770660][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:19.771256][f=-000001] Loaded widget: CustomFormations2 [t=00:00:19.771586][f=-000001] SetSunLighting [t=00:00:19.772252][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:19.784210][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:19.784589][f=-000001] Loaded widget: Font Cache [t=00:00:19.784933][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.784975][f=-000001] Loaded widget: GC Control [t=00:00:19.788765][f=-000001] Loaded widget: Layout Handler [t=00:00:19.789205][f=-000001] Loaded widget: Text To Speech Control [t=00:00:19.789486][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:19.792302][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:19.796776][f=-000001] Writing last game win data [t=00:00:19.801082][f=-000001] LuaUI v0.3 [t=00:00:19.950388][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.950823][f=-000001] [s11n] Loading s11n file... [t=00:00:19.951224][f=-000001] [s11n] Parsing model... [t=00:00:19.951253][f=-000001] [s11n] Populating game world... [t=00:00:19.951266][f=-000001] [s11n] s11n loading complete. [t=00:00:20.001572][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.018070][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13371,0,0} {chunk,block}Bytes={0,0} [t=00:00:20.558220][f=-000001] Reclaim highlight: old engine version. [t=00:00:20.559286][f=-000001] Spectator mode. Widget removed. [t=00:00:20.571364][f=-000001] Spectator mode. Widget removed. [t=00:00:20.572543][f=-000001] Playback paused [t=00:00:20.577132][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.652037][f=-000001] Opening demofile demos/1600674/replay.sdfz [t=00:00:20.652095][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:20.652109][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:20.652285][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:20.652306][f=-000001] -> Connection established (given id 2) [t=00:00:20.652324][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d9bb126b2febfae357a69c22e2c8bac6f17bfb7803b5679f2c104fad7a702bfe3fb3309a5651c20e96105ab9ab5126a30e23b086015e8aa4b416ca8e1047cd2a" [t=00:00:20.652343][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:20.652355][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:20.652366][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:20.652381][f=-000001] Speed set to 20.0 [server] [t=00:00:20.652400][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56535e7210b0,0x5653594e41c0}][locale="C"]" [t=00:00:20.652413][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:20.663811][f=-000001] Switching to Overhead (TA) style camera [t=00:00:20.663842][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:24.097875][f=-000001] Beginning demo playback [t=00:00:24.113655][f=-000001] GameID: d7cc2a641a45ed00bb01bf0f2e43b0d7 [t=00:00:24.145736][f=-000001] Connection attempt from ja48078207173 [t=00:00:24.145790][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:24.146775][f=-000001] [0] Event [undefined]: ja48078207173 changed status [t=00:00:24.147117][f=-000001] -> Connection established (given id 0) [t=00:00:24.169728][f=-000001] Connection attempt from daemienl [t=00:00:24.169781][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:24.169881][f=-000001] [0] Event [undefined]: daemienl changed status [t=00:00:24.170082][f=-000001] -> Connection established (given id 1) [t=00:00:24.193583][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=55afda3a108510936ee9d03f349736ce50a479f8bd592c58b692ee6f9d47dca69e3d087698799130b0bd1b64de5e8afebc3f9b9e9d3bd56148f115e1cc4d218c" [t=00:00:24.193659][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.237893][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ja48078207173" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=55afda3a108510936ee9d03f349736ce50a479f8bd592c58b692ee6f9d47dca69e3d087698799130b0bd1b64de5e8afebc3f9b9e9d3bd56148f115e1cc4d218c" [t=00:00:24.237948][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ja48078207173" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.573683][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ja48078207173" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:24.585129][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:24.585175][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ja48078207173" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:24.589972][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:24.880759][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ja48078207173" string="[Game::Load][lua{Rules,Gaia}={00000222f66f8b00,00000222f14a6730}][locale="C"]" [t=00:00:24.909972][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[Game::Load][lua{Rules,Gaia}={000002257aff1050,0000022578249210}][locale="C"]" [t=00:00:25.000879][f=-000001] Allies: I choose: Recon! [t=00:00:25.050168][f=-000001] Allies: I choose: Engineer! [t=00:00:26.215342][f=-000001] [0] Event [5415,241.497925,2006]: 0 finished unit Recon Commander [t=00:00:26.224629][f=-000001] [0] Event [1001,241.500732,2070]: 1 finished unit Engineer Commander [t=00:00:26.245563][f=0000000] [0] daemienl, team: 1, elo:1763, userid: 577335 [t=00:00:26.245645][f=0000000] [0] ja48078207173, team: 0, elo:1500, userid: 579149 [t=00:00:26.245674][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:26.256042][f=0000000] Playback continued [t=00:00:26.276716][f=0000010] [10] Event [1160,241.485596,2024]: 1 finished unit Shieldbot Factory [t=00:00:26.776221][f=0000303] [303] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [t=00:00:27.023027][f=0000419] [419] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [t=00:00:27.169226][f=0000506] [506] Event [1172,241.49292,2024]: 1 finished unit Convict [t=00:00:27.405309][f=0000572] [572] Event [648,241.45813,2040]: 1 finished unit Solar Collector [t=00:00:27.723082][f=0000737] [737] Event [1172,241.49292,2024]: 1 finished unit Bandit [t=00:00:27.907235][f=0000836] [836] Event [584,241.412354,1896]: 1 finished unit Solar Collector [t=00:00:28.221524][f=0000982] [982] Event [1172,241.49292,2024]: 1 finished unit Bandit [t=00:00:28.577633][f=0001173] [1173] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [t=00:00:28.664467][f=0001219] [1219] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [t=00:00:28.853267][f=0001342] [1342] Event [1172,241.49292,2024]: 1 finished unit Bandit [t=00:00:29.425766][f=0001656] [1656] Event [1172,241.49292,2024]: 1 finished unit Bandit [t=00:00:29.920161][f=0001935] [1935] Event [976,241.485596,1824]: 1 finished unit Lotus [t=00:00:29.973551][f=0001964] [1964] Event [1172,241.49292,2024]: 1 finished unit Bandit [t=00:00:30.917580][f=0002445] [2445] Event [5280,241.47644,2256]: 0 lost unit Starlight [t=00:00:31.091762][f=0002515] [2515] Event [5197.10449,241.475342,2263.47168]: 1 lost unit Bandit [t=00:00:31.376245][f=0002622] [2622] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [t=00:00:31.482821][f=0002673] [2673] Event [1172,241.49292,2024]: 1 finished unit Convict [t=00:00:31.643045][f=0002755] [2755] Event [840,241.47644,2056]: 1 finished unit Solar Collector [t=00:00:32.123665][f=0002979] [2979] Event [1800,241.494751,2248]: 1 finished unit Solar Collector [t=00:00:33.276125][f=0003508] [3508] Event [1952,241.494751,2224]: 1 finished unit Lotus [t=00:00:33.677868][f=0003730] [3730] Event [752,241.494751,2032]: 1 finished unit Picket [t=00:00:33.890435][f=0003832] [3832] Event [1172,241.49292,2024]: 1 finished unit Outlaw [t=00:00:33.967373][f=0003857] [3857] Event [5336,241.485596,2024]: 0 lost unit Gauss [t=00:00:34.759002][f=0004234] [4234] Event [1172,241.49292,2024]: 1 finished unit Rogue [t=00:00:34.792463][f=0004253] [4253] Event [808,241.467285,2200]: 1 finished unit Solar Collector [t=00:00:35.293137][f=0004489] [4489] Event [5880.67188,235.302994,1667.20569]: 1 lost unit Bandit [t=00:00:35.643093][f=0004677] [4677] Event [5640,238.372803,2280]: 0 lost unit Metal Extractor [t=00:00:35.820685][f=0004764] [4764] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [t=00:00:35.846430][f=0004774] Player ja48078207173 left the game: normal quit [t=00:00:35.846531][f=0004774] [4774] Event [undefined]: ja48078207173 quit [t=00:00:35.918233][f=0004821] [4821] Event [1172,241.49292,2024]: 1 finished unit Rogue [t=00:00:36.605837][f=0005119] [5119] Event [2392,239.489746,3240]: 1 finished unit Solar Collector [t=00:00:36.671735][f=0005154] > SPRINGIE:User ja48078207173|shiparty|0_0||False|||TW [t=00:00:36.730407][f=0005184] [5184] Event [736,241.229248,2320]: 1 finished unit Lotus [t=00:00:37.263756][f=0005444] [5444] Event [1172,241.49292,2024]: 1 finished unit Rogue [t=00:00:37.674736][f=0005621] [5621] Event [5949.86816,241.47644,3395.97412]: 1 lost unit Bandit [t=00:00:37.865215][f=0005660] [5660] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [t=00:00:38.021895][f=0005694] [5694] Event [5859.36084,241.480286,3402.86768]: 1 lost unit Bandit [t=00:00:38.202886][f=0005800] [5800] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [t=00:00:38.504875][f=0005941] [5941] Event [2504,238.015747,3304]: 1 finished unit Solar Collector [t=00:00:38.551719][f=0005962] [5962] Event [616,241.009521,2184]: 1 finished unit Solar Collector [t=00:00:38.687576][f=0006027] [6027] Event [1172,241.49292,2024]: 1 finished unit Convict [t=00:00:39.139767][f=0006236] [6236] Event [2480,238.12561,3152]: 1 finished unit Lotus [t=00:00:39.290518][f=0006306] [6306] Event [1172,241.49292,2024]: 1 finished unit Bandit [t=00:00:39.306039][f=0006313] daemienl has forced a win due to dropped opposition. [t=00:00:39.306099][f=0006313] game_message: ja48078207173 has been destroyed! [t=00:00:39.306220][f=0006313] [6313] Event [undefined]: ja48078207173 resigned [t=00:00:39.306537][f=0006313] game_message: daemienl wins! [t=00:00:39.306983][f=0006313] Submitting stats [t=00:00:39.314459][f=0006313] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:39.318996][f=0006313] Part| Total Time|Time of the last 0.5s [t=00:00:39.319040][f=0006313] Draw 4658.74ms 15.25% [t=00:00:39.319054][f=0006313] Lua::Callins::Synced 2089.82ms 20.74% [t=00:00:39.319066][f=0006313] Lua::Callins::Unsynced 8206.23ms 25.02% [t=00:00:39.319086][f=0006313] Lua::CollectGarbage::Synced 70.50ms 0.00% [t=00:00:39.319099][f=0006313] Lua::CollectGarbage::Unsynced 283.37ms 0.20% [t=00:00:39.319110][f=0006313] Misc::Profiler::AddTime 23.49ms 0.00% [t=00:00:39.319121][f=0006313] Sim 7653.23ms 61.32% [t=00:00:39.319519][f=0006313] [6313] Received game_message: ja48078207173 has been destroyed! [t=00:00:39.321919][f=0006313] [6313] Received game_message: daemienl wins! [t=00:00:39.330733][f=0006314] [6314] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:39.330856][f=0006314] [6314] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:39.330926][f=0006314] [6314] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.330999][f=0006314] [6314] Game End Stats Values: 2,1360,2060,2060,1360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.05899954,6.05899954,5.5999999,0,0,0,0,0,0,0,0,85,785,785,85,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.331088][f=0006314] [6314] Game End Stats Values: 3,1360,2395,2395,1360,0,0.00067299,0.00067299,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.33333302,9.33333302,8,1275,1275,1275,1275,8.29499912,8.29504299,8.29504299,8.29499912,0,75,75,0,0,0,0,0,85,1045,1045,85,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.331160][f=0006314] [6314] Game End Stats Values: 4,1445,2630,2630,1445,0,3.87041616,3.87041616,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12,12,8,1275,1275,1275,1275,8.90699863,9.01198292,9.01198292,8.90699863,0,225,225,0,0,0,0,0,170,1130,1130,170,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.331442][f=0006314] [6314] Game End Stats Values: 5,1445,2705,2705,1445,0,8.49945545,8.49945545,0,0,0,0,0,0,0,0,0,139.882599,0,0,139.882599,0,0,0,0,0,0,0,0,8,12,12,8,1275,1275,1275,1275,10.5899982,10.8986015,10.8986015,10.5899982,0,300,300,0,0,0,0,0,170,1130,1130,170,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.331516][f=0006314] [6314] Game End Stats Values: 6,1445,2870,2870,1445,0,13.9417353,13.9417353,0,0,0,0,0,0,0,0,0,222.733704,0,0,222.733704,0,0,0,0,0,90,90,0,8,12,12,8,1275,1275,1275,1275,10.5899982,10.9528179,10.9528179,10.5899982,0,375,375,0,0,0,0,0,170,1130,1130,170,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.331593][f=0006314] [6314] Game End Stats Values: 7,1445,3000,3000,1445,0,20.0476933,20.0476933,0,0,0,0,0,0,0,0,0,346.384186,0,0,346.384186,74.9999695,147.61087,147.61087,74.9999695,0,90,90,0,8,12,12,8,1275,1275,1275,1275,10.5899982,11.1500645,11.1500645,10.5899982,0,300,300,0,75,127.200325,127.200325,75,170,1335,1335,170,127.200325,75,75,127.200325,0,0,0,0,150.937637,74.9999695,74.9999695,150.937637 [t=00:00:39.331681][f=0006314] [6314] Game End Stats Values: 8,1445,3140,3140,1445,0,25.5994015,25.5994015,0,0,0,0,0,0,0,0,0,466.834717,0,0,466.834717,84.5293732,170.436325,170.436325,84.5293732,0,90,90,0,8,14.1333332,14.1333332,8,1275,1275,1275,1275,10.5899982,13.2551136,13.2551136,10.5899982,0,300,300,0,75,127.200325,127.200325,75,170,1475,1475,170,127.200325,75,75,127.200325,0,0,0,0,173.763092,84.5293732,84.5293732,173.763092 [t=00:00:39.331752][f=0006314] [6314] Game End Stats Values: 9,1445,3230,3230,1445,0,38.1818619,38.1818619,0,0,0,0,0,0,0,0,0,625.684326,0,0,625.684326,128.999924,223.295273,223.295273,128.999924,0,180,180,0,8,16,16,8,1275,1275,1275,1275,10.5899982,13.7238302,13.7238302,10.5899982,0,300,300,0,75,127.200325,127.200325,75,170,1475,1475,170,127.200325,75,75,127.200325,0,0,0,0,226.62204,128.999924,128.999924,226.62204 [t=00:00:39.331827][f=0006314] [6314] Game End Stats Values: 10,1445,3580,3580,1445,0,50.4030342,50.4030342,0,0,0,0,0,0,0,0,0,784.533813,0,0,784.533813,130.058746,303.754852,303.754852,130.058746,0,280,280,0,8,16,16,8,1275,1275,1275,1275,10.5899982,13.6997461,13.6997461,10.5899982,0,550,550,0,75,165.60025,165.60025,75,170,1475,1475,170,165.60025,75,75,165.60025,0,0,0,0,308.44165,130.058746,130.058746,308.44165 [t=00:00:39.332020][f=0006314] [6314] Game End Stats Values: 11,1445,3705,3705,1445,0,63.8045616,63.8045616,0,0,0,0,0,0,0,0,0,943.383301,0,0,943.383301,149.999924,303.754852,303.754852,149.999924,0,280,280,0,8,16.9333324,16.9333324,8,1275,1275,1275,1275,10.5899982,13.7784338,13.7784338,10.5899982,0,605,605,0,150,165.60025,165.60025,150,170,1545,1545,170,165.60025,150,150,165.60025,0,0,0,0,308.44165,149.999924,149.999924,308.44165 [t=00:00:39.332112][f=0006314] [6314] Game End Stats Values: 12,1360,3920,3920,1360,0,81.5526657,81.5526657,0,0,0,0,0,0,0,0,0,1083.87341,0,0,1083.87341,149.999924,349.209351,349.209351,149.999924,0,280,280,0,8,18,18,8,1275,1275,1275,1275,9.36599922,14.8332052,14.8332052,9.36599922,0,735,735,0,150,250.60025,250.60025,150,85,1630,1630,85,250.60025,150,150,250.60025,0,0,0,0,353.896149,149.999924,149.999924,353.896149 [t=00:00:39.332186][f=0006314] [6314] Game End Stats Values: 13,1360,4080,4080,1360,0,99.956955,99.956955,0,0,0,0,0,0,0,0,0,1208.29907,0,0,1208.29907,194.470474,349.209351,349.209351,194.470474,0,370,370,0,8,19.0666676,19.0666676,8,1275,1275,1275,1275,8.29499912,16.4069538,16.4069538,8.29499912,0,735,735,0,150,250.60025,250.60025,150,85,1700,1700,85,250.60025,150,150,250.60025,0,0,0,0,353.896149,194.470474,194.470474,353.896149 [t=00:00:39.332268][f=0006314] [6314] Game End Stats Values: 14,1360,4230,4230,1360,0,120.237869,120.237869,0,0,0,0,0,0,0,0,0,1332.72473,0,0,1332.72473,300.000458,382.477173,382.477173,300.000458,0,370,370,0,8,20,20,8,1275,1275,1275,1275,8.29499912,17.2970638,17.2970638,8.29499912,0,715,715,0,300,250.60025,250.60025,300,85,1870,1870,85,250.60025,300,300,250.60025,0,0,0,0,393.817535,300.000458,300.000458,393.817535 [t=00:00:39.332341][f=0006314] [6314] Game End Stats Values: 15,1360,4580,4580,1360,0,138.555878,138.555878,0,0,0,0,0,0,0,0,0,1457.15039,0,0,1457.15039,300.000458,382.477173,382.477173,300.000458,0,460,460,0,8,22.666666,22.666666,8,1275,1275,1275,1275,8.29499912,20.9912014,20.9912014,8.29499912,0,715,715,0,300,250.60025,250.60025,300,85,2130,2130,85,250.60025,300,300,250.60025,0,0,0,0,393.817535,300.000458,300.000458,393.817535 [t=00:00:39.332413][f=0006314] [6314] Game End Stats Values: 16,1360,4655,4655,1360,0,141.776901,141.776901,0,0,0,0,0,0,0,0,0,1465.44543,0,0,1465.44543,300.000458,382.477173,382.477173,300.000458,0,460,460,0,8,24,24,8,1275,1275,1275,1275,8.29500008,22.9910316,22.9910316,8.29500008,0,790,790,0,300,250.60025,250.60025,300,85,2130,2130,85,250.60025,300,300,250.60025,0,0,0,0,393.817535,300.000458,300.000458,393.817535 [t=00:00:39.762028][f=0006501] [6501] Event [544,241.485596,2944]: 1 finished unit Lotus [t=00:00:39.792302][f=0006521] Player daemienl left the game: normal quit [t=00:00:39.792414][f=0006521] [6521] Event [undefined]: daemienl quit [t=00:00:39.842082][f=0006550] [6550] Event [1172,241.49292,2024]: 1 finished unit Bandit [t=00:00:39.908428][f=0006579] No clients connected, shutting down server [t=00:00:39.908472][f=0006579] Server shutdown [t=00:00:39.908685][f=0006579] [6579] all players disconnected [t=00:00:40.328066][f=0006780] [6780] Event [1172,241.49292,2024]: 1 finished unit Bandit [t=00:00:40.527263][f=0006880] [6880] Event [2840,241.485596,2760]: 1 finished unit Solar Collector [t=00:00:40.848513][f=0007020] [7020] Event [1172,241.49292,2024]: 1 finished unit Bandit [t=00:00:40.948338][f=0007074] [7074] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [t=00:00:41.047043][f=0007125] [7125] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [t=00:00:41.108316][f=0007155] [7155] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [t=00:00:41.367473][f=0007273] [7273] Event [1172,241.49292,2024]: 1 finished unit Bandit [t=00:00:41.819175][f=0007485] [7485] Event [2928,241.47644,2608]: 1 finished unit Lotus [t=00:00:42.090284][f=0007635] [7635] Event [1172,241.49292,2024]: 1 finished unit Convict [t=00:00:42.162763][f=0007675] [7675] Event [360,241.47644,2984]: 1 finished unit Solar Collector [t=00:00:42.373213][f=0007777] [7777] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [t=00:00:42.959182][f=0008087] [8087] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [t=00:00:43.184473][f=0008193] [8193] Event [472,241.47644,3032]: 1 finished unit Solar Collector [t=00:00:43.576436][f=0008399] [8399] Event [1172,241.49292,2024]: 1 finished unit Outlaw [t=00:00:44.019834][f=0008630] [8630] Event [2664,238.4552,808]: 1 finished unit Metal Extractor [t=00:00:44.196739][f=0008725] [8725] Event [568,241.47644,3128]: 1 finished unit Solar Collector [t=00:00:44.326210][f=0008789] [8789] Event [1172,241.49292,2024]: 1 finished unit Rogue [t=00:00:44.468926][f=0008867] [8867] Event [3960,241.375732,2616]: 1 finished unit Metal Extractor [t=00:00:45.022894][f=0009152] [9152] Event [728,241.485596,3240]: 1 finished unit Solar Collector [t=00:00:45.060189][f=0009179] [9179] Event [1172,241.49292,2024]: 1 finished unit Rogue [t=00:00:45.477650][f=0009395] [9395] Event [2424,241.494751,328]: 1 finished unit Metal Extractor [t=00:00:45.799626][f=0009569] [9569] Event [1172,241.49292,2024]: 1 finished unit Rogue [t=00:00:46.008363][f=0009677] [9677] Event [840,241.494751,3352]: 1 finished unit Solar Collector [t=00:00:46.484704][f=0009930] [9930] Event [1172,241.49292,2024]: 1 finished unit Convict [t=00:00:46.960116][f=0010183] [10183] Event [1172,241.49292,2024]: 1 finished unit Bandit [t=00:00:47.011386][f=0010205] [10205] Event [1832,237.677002,152]: 1 finished unit Metal Extractor [t=00:00:47.049414][f=0010231] [10231] Event [816,241.494751,3424]: 1 finished unit Lotus [t=00:00:47.396082][f=0010410] [10410] Event [1172,241.49292,2024]: 1 finished unit Bandit [t=00:00:47.844218][f=0010650] [10650] Event [1172,241.49292,2024]: 1 finished unit Bandit [t=00:00:48.232542][f=0010861] [10861] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [t=00:00:48.292395][f=0010890] [10890] Event [1172,241.49292,2024]: 1 finished unit Bandit [t=00:00:48.742598][f=0011130] [11130] Event [1172,241.49292,2024]: 1 finished unit Bandit [t=00:00:48.894384][f=0011194] [11194] Event [872,240.78064,216]: 1 finished unit Metal Extractor [t=00:00:49.158580][f=0011342] [11342] Event [1032,241.494751,3384]: 1 finished unit Solar Collector [t=00:00:49.321291][f=0011425] Autoquit sending quit command. [t=00:00:49.322320][f=0011425] [QuitAction] user exited to system [t=00:00:49.323717][f=0011425] [SpringApp::Kill][1] fromRun=1 [t=00:00:49.323747][f=0011425] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:49.323767][f=0011425] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:49.323780][f=0011425] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:49.323792][f=0011425] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:49.323805][f=0011425] [SpringApp::Kill][2] [t=00:00:49.324608][f=0011425] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:49.324628][f=0011425] [Game::KillLua][1] dtor=0 luaUI=0x56535ef17300 [t=00:00:49.324681][f=0011425] Start widgetHandler:Shutdown [t=00:00:49.329433][f=0011425] Shutdown - SaveOrderList Complete [t=00:00:49.330204][f=0011425] Writing last game win data [t=00:00:49.336552][f=0011425] Shutdown - SaveConfigData Complete [t=00:00:49.336581][f=0011425] Shutdown Widget - Chili Highlight [t=00:00:49.336600][f=0011425] Shutdown Widget - Save/Load API [t=00:00:49.336615][f=0011425] Shutdown Widget - Draw After Chili [t=00:00:49.336630][f=0011425] Shutdown Widget - API Unit Tracker GL4 [t=00:00:49.336651][f=0011425] Shutdown Widget - EPIC Menu [t=00:00:49.338551][f=0011425] Shutdown Widget - Chili Minimap [t=00:00:49.338672][f=0011425] Shutdown Widget - Chili Widget Selector [t=00:00:49.339847][f=0011425] Shutdown Widget - Local Team Colors [t=00:00:49.339874][f=0011425] Shutdown Widget - Display Keys 2 [t=00:00:49.339931][f=0011425] Shutdown Widget - Save Game Menu [t=00:00:49.339946][f=0011425] Shutdown Widget - HealthBars [t=00:00:49.340828][f=0011425] Shutdown Widget - Noises [t=00:00:49.340850][f=0011425] Shutdown Widget - Unit Icons [t=00:00:49.340871][f=0011425] Shutdown Widget - Win Counter [t=00:00:49.340887][f=0011425] Shutdown Widget - BuildETA [t=00:00:49.340904][f=0011425] Shutdown Widget - EndGame APM stats [t=00:00:49.340921][f=0011425] Shutdown Widget - SpringRTS Replay Stats [t=00:00:49.340966][f=0011425] Shutdown Widget - Modular Comm Info [t=00:00:49.341002][f=0011425] Shutdown Widget - Music Player v2 [t=00:00:49.341019][f=0011425] Shutdown Widget - State Reverse and Latency [t=00:00:49.341033][f=0011425] Shutdown Widget - CameraShake [t=00:00:49.341049][f=0011425] Shutdown Widget - Chili Economy Panel Default [t=00:00:49.341164][f=0011425] Shutdown Widget - Chili EndGame Window [t=00:00:49.341187][f=0011425] Shutdown Widget - Chili Nuke Warning [t=00:00:49.341208][f=0011425] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:49.341231][f=0011425] Shutdown Widget - Chili Spectator Panels [t=00:00:49.341247][f=0011425] Shutdown Widget - Context Menu [t=00:00:49.341261][f=0011425] Shutdown Widget - Darkening [t=00:00:49.341286][f=0011425] Shutdown Widget - Defense Range Zero-K [t=00:00:49.341309][f=0011425] Shutdown Widget - Grab Input [t=00:00:49.341328][f=0011425] Shutdown Widget - Highlight Geos [t=00:00:49.341344][f=0011425] Shutdown Widget - Local Widgets Config [t=00:00:49.341364][f=0011425] Shutdown Widget - MinimapEvents [t=00:00:49.341379][f=0011425] Shutdown Widget - Missile Silo Range [t=00:00:49.341396][f=0011425] Shutdown Widget - Point Tracker [t=00:00:49.341411][f=0011425] Shutdown Widget - Showeco and Grid Drawer [t=00:00:49.341425][f=0011425] Shutdown Widget - Stereo3D [t=00:00:49.341442][f=0011425] Shutdown Widget - Attack AoE [t=00:00:49.341458][f=0011425] Shutdown Widget - UnitShapes [t=00:00:49.341531][f=0011425] Shutdown Widget - Map Edge Extension [t=00:00:49.341547][f=0011425] Shutdown Widget - Selection Send [t=00:00:49.341562][f=0011425] Shutdown Widget - LupsManager [t=00:00:49.341595][f=0011425] Shutdown Widget - Newton Firezone [t=00:00:49.341611][f=0011425] Shutdown Widget - Chili Pro Console [t=00:00:49.343590][f=0011425] Shutdown Widget - Persistent Build Height [t=00:00:49.343618][f=0011425] Shutdown Widget - Lasso Terraform GUI [t=00:00:49.343645][f=0011425] Shutdown Widget - Chili Framework [t=00:00:49.343661][f=0011425] Shutdown Widget - Lups [t=00:00:49.343706][f=0011425] Shutdown Widget - Custom Markers [t=00:00:49.343726][f=0011425] Shutdown Widget - Chili Core Selector [t=00:00:49.343813][f=0011425] Shutdown Widget - Mex Placement Handler [t=00:00:49.343831][f=0011425] Shutdown Widget - Select Keys [t=00:00:49.343862][f=0011425] Shutdown Widget - Pause Screen [t=00:00:49.344493][f=0011425] Shutdown Widget - Layout Handler [t=00:00:49.344520][f=0011425] Shutdown Widget - Text To Speech Control [t=00:00:49.344545][f=0011425] End widgetHandler:Shutdown [t=00:00:49.455627][f=0011425] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={989147,96206838} {int,ext,rec}Allocs={7691242,0,0} {chunk,block}Bytes={96206838,0} [t=00:00:49.455740][f=0011425] [Game::KillLua][2] dtor=0 luaGaia=0x5653594e41c0 [t=00:00:49.473309][f=0011425] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={823032,85767237} {int,ext,rec}Allocs={7691243,0,0} {chunk,block}Bytes={85767237,0} [t=00:00:49.473407][f=0011425] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={823032,85767237} {int,ext,rec}Allocs={7691243,0,0} {chunk,block}Bytes={85767237,0} [t=00:00:49.473445][f=0011425] [Game::KillLua][3] dtor=0 luaRules=0x56535e7210b0 [t=00:00:49.473521][f=0011425] Start gadgetHandler:Shutdown [t=00:00:49.473542][f=0011425] Shutdown - StartSetup [t=00:00:49.473556][f=0011425] Shutdown - UnitMorph [t=00:00:49.474556][f=0011425] Shutdown - Carrier Drones [t=00:00:49.474597][f=0011425] Shutdown - Missile Silo Controller [t=00:00:49.474619][f=0011425] Shutdown - Modular Comm Info [t=00:00:49.474635][f=0011425] Shutdown - Terrain Texture Handler [t=00:00:49.474650][f=0011425] Shutdown - UnitCloakShield [t=00:00:49.474856][f=0011425] Shutdown - Starlight Handler [t=00:00:49.474888][f=0011425] End gadgetHandler:Shutdown [t=00:00:49.555271][f=0011425] Start gadgetHandler:Shutdown [t=00:00:49.555337][f=0011425] Shutdown - Save/Load [t=00:00:49.555363][f=0011425] Shutdown - Teleport Throw [t=00:00:49.555416][f=0011425] Shutdown - UnitMorph [t=00:00:49.555439][f=0011425] Shutdown - Modular Comm Info [t=00:00:49.555454][f=0011425] Shutdown - Retreat Command [t=00:00:49.555475][f=0011425] Shutdown - Shockwaves [t=00:00:49.555490][f=0011425] Shutdown - UnitCloakShield [t=00:00:49.555511][f=0011425] Shutdown - Lups Cloak FX [t=00:00:49.555527][f=0011425] Shutdown - Lups [t=00:00:49.555573][f=0011425] Shutdown - Lups Shield [t=00:00:49.555678][f=0011425] End gadgetHandler:Shutdown [t=00:00:49.576573][f=0011425] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7691274,0,0} {chunk,block}Bytes={0,0} [t=00:00:49.576828][f=0011425] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7691274,0,0} {chunk,block}Bytes={0,0} [t=00:00:49.576888][f=0011425] [Game::KillLua][4] dtor=0 [t=00:00:49.577485][f=0011425] [Game::KillLua][5] dtor=0 [t=00:00:49.593839][f=0011425] [Game::~CGame][1] [t=00:00:49.593902][f=0011425] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:49.593914][f=0011425] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:49.593925][f=0011425] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:49.593936][f=0011425] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:49.593950][f=0011425] [Game::KillLua][4] dtor=1 [t=00:00:49.593965][f=0011425] [Game::KillLua][5] dtor=1 [t=00:00:49.594268][f=0011425] [Game::KillMisc][1] [t=00:00:49.594286][f=0011425] [Game::KillMisc][2] [t=00:00:49.595119][f=0011425] [Game::KillMisc][3] [t=00:00:49.595280][f=0011425] [Game::KillRendering][1] [t=00:00:49.615640][f=0011425] [3DOParser::Kill] allocated 1 pieces [t=00:00:49.615696][f=0011425] [S3OParser::Kill] allocated 5462 pieces [t=00:00:49.617023][f=0011425] [AssParser::Kill] allocated 671 pieces [t=00:00:49.779554][f=0011425] [Game::KillInterface][1] [t=00:00:49.780044][f=0011425] [Game::KillInterface][2] [t=00:00:49.780462][f=0011425] [Game::KillSimulation][1] [t=00:00:49.780479][f=0011425] [Game::KillSimulation][2] [t=00:00:50.698115][f=0011425] [CCollisionHandler] dis-/continuous tests: 0/4393 [t=00:00:50.698175][f=0011425] [Game::KillSimulation][3] [t=00:00:50.698306][f=0011425] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.698330][f=0011425] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=6 [t=00:00:50.698349][f=0011425] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.698367][f=0011425] [~CPathCache(48x32)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=11 [t=00:00:50.698488][f=0011425] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:50.843914][f=0011425] [LosHandler::Kill] raycast instance cache-{hits,misses}={271,2501}; shared=2%; cached=8% [t=00:00:50.955236][f=0011425] [Game::KillSimulation][4] [t=00:00:54.730785][f=0011425] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:54.732950][f=0011425] [Game::~CGame][2] [t=00:00:54.733160][f=0011425] [Game::~CGame][3] [t=00:00:54.965204][f=0011425] [SpringApp::Kill][3] [t=00:00:54.965688][f=0011425] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 119150 bytes sent 62230 bytes recv'd [t=00:00:54.971024][f=0011425] Kill: client disconnecting... [t=00:00:56.995973][f=0011425] CloseConnection: client connection closed [t=00:00:56.997296][f=0011425] [SpringApp::Kill][4] font=0x565337eb3600 [t=00:00:57.010671][f=0011425] [SpringApp::Kill][5] [t=00:00:57.087237][f=0011425] [SpringApp::Kill][6] [t=00:00:57.087806] [SpringApp::Kill][7] [t=00:00:57.089387] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:57.089442] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:57.089456] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:57.089661] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:57.089675] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:57.089686] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:57.089696] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {272, 1048576, 1048576}, EBO = {408, 1048576, 1048576} [t=00:00:57.089706] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2128, 1048576, 1048576}, EBO = {3192, 1048576, 1048576} [t=00:00:57.089716] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:57.089727] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:57.089736] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:57.089746] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:57.089756] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:57.105576] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:57.105624] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:57.105635] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:57.105656] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:57.107936] [VFS] [SpringVFS::DeleteArchives] [t=00:00:57.107960] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:00:57.107971] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x565337f8a8d0) [t=00:00:57.117543] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3334ms [t=00:00:57.117592] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=139ms [t=00:00:57.117603] file="luaui/widgets/gfx_projectile_lights.lua" indx=4709 inflSize=16kb readTime=28ms [t=00:00:57.117613] file="bitmaps/other/energywave.tga" indx=546 inflSize=34kb readTime=26ms [t=00:00:57.117625] file="objects3d/striderhub.s3o" indx=5620 inflSize=21kb readTime=26ms [t=00:00:57.117915] file="objects3d/shipcarrier.dae" indx=5551 inflSize=1789kb readTime=25ms [t=00:00:57.117931] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=24ms [t=00:00:57.117942] file="objects3d/hunchback.s3o" indx=5349 inflSize=75kb readTime=23ms [t=00:00:57.117953] file="unittextures/factoryveh1.png" indx=7336 inflSize=1077kb readTime=22ms [t=00:00:57.117963] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=21ms [t=00:00:57.118073] file="units/cloakarty.lua" indx=6870 inflSize=3kb readTime=21ms [t=00:00:57.123345] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 169103281 bytes cached in 3490 files [t=00:00:57.399295] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:00:57.399354] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x565337ead360) [t=00:00:57.400512] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:57.400535] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x565337e84810) [t=00:00:57.401252] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:57.401516] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fae1401a340) [t=00:00:57.402282] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:57.403615] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x565337ea6170) [t=00:00:57.403673] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:57.403686] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:57.403705] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:57.403716] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:57.403726] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:57.403737] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:57.404721] [SpringApp::Kill][8] [t=00:00:57.404741] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:57.404752] [WatchDog::Uninstall][1] hangDetectorThread=0x5652f2dbd4d0 (joinable=1) [t=00:00:57.404761] [WatchDog::Uninstall][2] [t=00:00:58.074473] [WatchDog::Uninstall][3] [t=00:00:58.074520] [SpringApp::Kill][9]