[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000108] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012012] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012074] Using writeable configuration source: "/tmp/tmp.4Za1DQiB8T/springsettings.1600597.cfg" [t=00:00:00.019856] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.020673] ============== ============== [t=00:00:00.020702] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020715] [t=00:00:00.020726] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020747] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020760] Use "none" to disable the default log sections. [t=00:00:00.020771] ============== ============== [t=00:00:00.020783] ============== ============== [t=00:00:00.020862] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.020877] MouseDragCircleCommandThreshold = 25 [t=00:00:00.020890] ROAM = 2 [t=00:00:00.020903] RotateLogFiles = 1 [t=00:00:00.020916] TeamHighlight = 0 [t=00:00:00.020928] ============== ============== [t=00:00:00.020940] ============== ============== [t=00:00:00.020952] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.020964] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.020976] Compiler Version: gcc-11.1.0 [t=00:00:00.021003] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.021223] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.021240] Binary Word Size: 64-bit (native) [t=00:00:00.021254] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021265] Physical CPU Cores: 1 [t=00:00:00.021277] Logical CPU Cores: 1 [t=00:00:00.021288] ============== ============== [t=00:00:00.021360] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021374] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021386] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021399] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021411] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.023270] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.023302] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023331] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.023381] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.023422] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.023437] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.023491] [GR::LogVersionInfo] [t=00:00:00.023506] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.023520] GL version : [t=00:00:00.023534] GL vendor : [t=00:00:00.023548] GL renderer : [t=00:00:00.023560] GLSL version: [t=00:00:00.023575] GLEW version: spring headless stub GLEW version [t=00:00:00.023588] GPU memory : unknown [t=00:00:00.023602] SDL swap-int: 0 [t=00:00:00.023615] SDL driver : headless stub [t=00:00:00.023629] [t=00:00:00.023643] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.023656] GLSL shader support : 0 [t=00:00:00.023669] GL4 support : 0 [t=00:00:00.023682] FBO extension support : 0 [t=00:00:00.023696] NVX GPU mem-info support : 0 [t=00:00:00.023740] ATI GPU mem-info support : 0 [t=00:00:00.023754] NPOT-texture support : 1 (0) [t=00:00:00.023768] S3TC/DXT1 texture support : 0/0 [t=00:00:00.023781] texture query-LOD support : 1 (0) [t=00:00:00.023795] MSAA frame-buffer support : 0 (0) [t=00:00:00.023808] Z-buffer depth : 16 (-) [t=00:00:00.023821] primitive-restart support : 0 (0) [t=00:00:00.023834] clip-space control support: 0 (0) [t=00:00:00.023847] seamless cube-map support : 0 (0) [t=00:00:00.023860] frag-depth layout support : 0 (0) [t=00:00:00.023873] persistent maps support : 0 (0) [t=00:00:00.023886] explicit attribs location : 0 (0) [t=00:00:00.023899] multi draw indirect : 0 (-) [t=00:00:00.023912] [t=00:00:00.023926] max. FBO samples : -1 [t=00:00:00.023939] max. FS/program texture slots : 8/8 [t=00:00:00.023957] max. texture size : 2048 [t=00:00:00.023973] max. texture anisotropy level : 0.000000 [t=00:00:00.023987] max. vec4 varyings/attributes : 0/0 [t=00:00:00.024000] max. draw-buffers : 0 [t=00:00:00.024012] max. rec. indices/vertices : 0/0 [t=00:00:00.024024] max. uniform buffer-bindings : 0 [t=00:00:00.024037] max. uniform block-size : 0KB [t=00:00:00.024051] max. storage buffer-bindings : 0 [t=00:00:00.024064] max. storage block-size : 0MB [t=00:00:00.024076] [t=00:00:00.024090] enable AMD-hacks : 0 [t=00:00:00.024103] compress MIP-maps: 0 [t=00:00:00.025579] [GR::UpdateGLConfigs] [t=00:00:00.025616] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.025636] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.025650] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.025663] [GR::InitGLState] [t=00:00:00.025876] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.678637] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.726217] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.737931] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.738860] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.738889] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.738905] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.857523] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.858411] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.913548] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.913861] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.927910] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 71ms [t=00:00:00.928796] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.928970] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.945427] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2ad001c2e0 (SpringVFS) global=(nil) (null) [t=00:00:00.945455] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.963495] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.963530] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.963542] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.963551] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.963577] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1964 MB [t=00:00:00.992463][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.992658][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.992765][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1600597/replay.sdfz" for game data... [t=00:00:01.178473][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.191373][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.191493][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.205620][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.205997][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [t=00:00:01.208603][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.302024][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a21a26f460] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:01.303953][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.305947][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.306963][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a21a26f460] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:01.308454][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:01.321700][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.322113][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.335524][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 126ms [t=00:00:01.336275][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.342495][f=-000001] forceSingleThreaded, false [t=00:00:01.418950][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.418984][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.419076][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.419132][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.419185][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.419238][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.420317][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.420815][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.421287][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.424188][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.426106][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.427754][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.427784][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.428244][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.436190][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.437651][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.438648][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.438989][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.439985][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.440005][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.480303][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.483116][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.629784][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.705971][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.765189][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.150523][f=-000001] Loading UnitDefs_posts [t=00:00:03.357516][f=-000001] Loading FeatureDefs_posts [t=00:00:03.426653][f=-000001] Loading WeaponDefs_posts [t=00:00:03.447635][f=-000001] Loading ArmorDefs_posts [t=00:00:03.471529][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 668ms [t=00:00:03.524904][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 761ms [t=00:00:03.524946][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.721040][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.721606][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.722466][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.722492][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.723412][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.726690][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.022562][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.066677][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.199204][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.204042][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.204077][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.659063][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 454ms [t=00:00:04.659109][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.756012][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:04.756067][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.779662][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.535645][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.566381][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.567529][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.581943][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.854031][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.871072][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.871111][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.872599][f=-000001] InfoTexture: legacy [t=00:00:10.872619][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.874296][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.817213][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.820393][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.820421][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.821204][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.059370][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.061082][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.356683][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.491608][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.507454][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.507492][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.508494][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.029762][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.041633][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.042483][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.192300][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.193966][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.193994][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.202240][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.202291][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.202304][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.202316][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.202326][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.202336][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.202347][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b24 [t=00:00:13.208544][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.208600][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.208612][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.208624][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.208634][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.208646][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.208658][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b34 [t=00:00:13.208670][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a222bef910 has BLOCKSIZE 1 [t=00:00:13.212812][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.212843][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.212856][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.212867][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.213021][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.213038][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598788a [t=00:00:13.216818][f=-000001] [Path] [PathEstimator::ReadFile] hash=598788a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-598788a.zip" (exists=1) [t=00:00:13.218061][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.225153][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.225185][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.228928][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.228960][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.228972][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.228982][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.228993][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.229003][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598789a [t=00:00:13.332426][f=-000001] [Path] [PathEstimator::ReadFile] hash=598789a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-598789a.zip" (exists=1) [t=00:00:13.333076][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.335197][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.335222][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.335238][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (141ms, checksum 8d4cc82c)" [t=00:00:13.335297][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.335310][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.335332][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.470255][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 54ms [t=00:00:13.470848][f=-000001] Synced LuaRules: starting loading [t=00:00:14.485855][f=-000001] Setting up autohandicap [t=00:00:14.485930][f=-000001] Charmedmage, spectator, false, allyTeamID, 1, customKeys.elo, , 2281, nil [t=00:00:14.485953][f=-000001] HistidineStar, spectator, false, allyTeamID, 0, customKeys.elo,
, 2509, nil [t=00:00:14.485968][f=-000001] Team 0, 1, 2509 [t=00:00:14.485980][f=-000001] Team 1, 1, 2281 [t=00:00:14.485991][f=-000001] firstAllyTeamMean, 2509 [t=00:00:14.486002][f=-000001] secondAllyTeamMean, 2281 [t=00:00:14.488430][f=-000001] lowerWinChance, 0.21207324 [t=00:00:14.488457][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.499265][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.965242][f=-000001] Synced LuaRules: finished loading [t=00:00:15.983666][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.628819][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.714223][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.717125][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.720443][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.720467][f=-000001] LuaSocket Support: enabled [t=00:00:16.741208][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.845581][f=-000001] localWidgets, nil, true, true [t=00:00:16.848869][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.848906][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.865943][f=-000001] USE_OLD_CHILI [t=00:00:17.664625][f=-000001] Loading last game win data [t=00:00:17.665894][f=-000001] Resetting win data [t=00:00:17.666112][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.666133][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.666147][f=-000001] Player and team counts match, continuing [t=00:00:17.666163][f=-000001] n0ddz was in last game but is now absent, resetting scores [t=00:00:17.822072][f=-000001] CAS: GLSL not supported. [t=00:00:17.829497][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.829530][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.891073][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.935836][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.543373][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.725265][f=-000001] forceSingleThreaded, false [t=00:00:20.217841][f=-000001] Loaded API widget: i18n [t=00:00:20.218559][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.218769][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.218999][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.219340][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.219679][f=-000001] Loaded API widget: Win Counter [t=00:00:20.401445][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.401939][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.402310][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.402593][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.402900][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.404783][f=-000001] Loaded API widget: Lups [t=00:00:20.769779][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.770327][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.770686][f=-000001] Loaded widget: Save/Load API [t=00:00:20.771078][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.771407][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.771805][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.777001][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.779627][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.779654][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.779733][f=-000001] Set maximum particles to: 0 [t=00:00:20.780722][f=-000001] Set UnitIconDist to 0 [t=00:00:20.891530][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.892041][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.893519][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.923097][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.923564][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.944350][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.944739][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.945225][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.945546][f=-000001] Mexspot Fetcher fetching [t=00:00:20.945728][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.946074][f=-000001] Team highlighting: Disabled [t=00:00:20.946403][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.947015][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.947551][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.947977][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.948200][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.948432][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.948697][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.949018][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.949364][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.949920][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.950288][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.950309][f=-000001] Using fallback unit outlines [t=00:00:20.950519][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.950975][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.961013][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.962930][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.963418][f=-000001] Loaded widget: Unit Icons [t=00:00:20.963787][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.964224][f=-000001] Loaded widget: Noises [t=00:00:21.015634][f=-000001] Loaded widget: HealthBars [t=00:00:21.016147][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.016449][f=-000001] Loaded widget: Guard Remove [t=00:00:21.020411][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.020935][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.021445][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.021956][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1600597/events.log [t=00:00:21.024699][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.025187][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.027096][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.027360][f=-000001] Loaded widget: Objectives [t=00:00:21.027737][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.028174][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.028630][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.029054][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.029568][f=-000001] Loaded widget: BuildETA [t=00:00:21.034262][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.035245][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.035584][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.052911][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.053409][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.054272][f=-000001] Loaded widget: Command Alpha [t=00:00:21.055230][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.055500][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.059364][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.059811][f=-000001] Loaded widget: Ghost Site [t=00:00:21.060050][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.061544][f=-000001] Loaded widget: Stereo3D [t=00:00:21.062111][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.062404][f=-000001] Loaded widget: SmoothCam [t=00:00:21.062883][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.063461][f=-000001] Loaded widget: Simple Settings [t=00:00:21.064022][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.064457][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.064920][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.065177][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.065479][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.065878][f=-000001] Loaded widget: Point Tracker [t=00:00:21.066128][f=-000001] Loaded widget: Orbit Command [t=00:00:21.066367][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.066632][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.067164][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.067582][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.067958][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.068364][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.068781][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.069114][f=-000001] Loaded widget: Keep Target [t=00:00:21.069408][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.070061][f=-000001] Loaded widget: In-game Guide [t=00:00:21.070483][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.071090][f=-000001] Loaded widget: Haven Handler [t=00:00:21.071889][f=-000001] Input grabbing is enabled! [t=00:00:21.071917][f=-000001] Input grabbing is enabled! [t=00:00:21.072037][f=-000001] Loaded widget: Grab Input [t=00:00:21.072443][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.072692][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.073187][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.080896][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.081520][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.081912][f=-000001] Loaded widget: Decloak Range [t=00:00:21.082337][f=-000001] Loaded widget: Darkening [t=00:00:21.090973][f=-000001] Loaded widget: Context Menu [t=00:00:21.092020][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.092514][f=-000001] Loaded widget: Ferry Points [t=00:00:21.121230][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.121667][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.122139][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.122420][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.122885][f=-000001] EndGame Graph disabled [t=00:00:21.146408][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.165659][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.166733][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.187452][f=-000001] Loaded widget: CameraShake [t=00:00:21.187781][f=-000001] Loaded widget: Blast Radius [t=00:00:21.199352][f=-000001] Loaded widget: Autoquit [t=00:00:21.199811][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.211051][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.211465][f=-000001] Loaded widget: Easy Facing [t=00:00:21.218587][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.219209][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.219664][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.220123][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.220584][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.221968][f=-000001] Loaded widget: Attack Warning [t=00:00:21.222380][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.223130][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.224516][f=-000001] Loaded widget: Auto Group [t=00:00:21.225398][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.226399][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.226866][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.227787][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.228860][f=-000001] Loaded widget: Select Com at start [t=00:00:21.235730][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.237103][f=-000001] Loaded widget: Transport AI [t=00:00:21.237390][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.237688][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.266881][f=-000001] Loaded widget: Unit Start State [t=00:00:21.267466][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.286084][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.292981][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.294045][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.294413][f=-000001] Loaded widget: Icon Sets [t=00:00:21.500812][f=-000001] Loaded widget: Attack AoE [t=00:00:21.503120][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.503636][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.504413][f=-000001] Loaded widget: Commands FX [t=00:00:21.535163][f=-000001] Loaded widget: UnitShapes [t=00:00:21.535972][f=-000001] : disabled for spectators [t=00:00:21.537181][f=-000001] Loaded widget: Stockpiler [t=00:00:21.539679][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.541042][f=-000001] Loaded widget: State Icons [t=00:00:21.541867][f=-000001] Loaded widget: Shield Guard [t=00:00:21.543197][f=-000001] Loaded widget: Selection Send [t=00:00:21.545997][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.547089][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.548044][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.548740][f=-000001] Loaded widget: AllyCursors [t=00:00:21.549540][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.550318][f=-000001] : disabled for spectators [t=00:00:21.552694][f=-000001] Loaded widget: Building Starter [t=00:00:21.553651][f=-000001] : disabled for spectators [t=00:00:21.555502][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.556258][f=-000001] Loaded widget: Units on Fire [t=00:00:21.557059][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.557407][f=-000001] Loaded widget: LupsManager [t=00:00:21.558114][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.559185][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.561297][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.561979][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.573489][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.586721][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.587818][f=-000001] Loaded widget: Chili Docking [t=00:00:21.588710][f=-000001] Loaded widget: HUD Presets [t=00:00:21.589737][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.593334][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.593972][f=-000001] Loaded widget: Image Preloader [t=00:00:21.594758][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:21.595968][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.601157][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.601758][f=-000001] Loaded widget: Custom Markers [t=00:00:21.603180][f=-000001] Loaded widget: Select Keys [t=00:00:21.604107][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.604603][f=-000001] Loaded widget: Start Boxes [t=00:00:21.604914][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:21.605254][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.606226][f=-000001] Loaded widget: Pause Screen [t=00:00:21.615763][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.616267][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.616991][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.617443][f=-000001] SetSunLighting [t=00:00:21.618206][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.618527][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:21.619216][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.623390][f=-000001] Loaded widget: Layout Handler [t=00:00:21.623976][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.624023][f=-000001] Loaded widget: GC Control [t=00:00:21.624315][f=-000001] Loaded widget: Font Cache [t=00:00:21.637667][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.640800][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.646533][f=-000001] Writing last game win data [t=00:00:21.651200][f=-000001] LuaUI v0.3 [t=00:00:21.874864][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.875366][f=-000001] [s11n] Loading s11n file... [t=00:00:21.877884][f=-000001] [s11n] Parsing model... [t=00:00:21.881942][f=-000001] [s11n] Populating game world... [t=00:00:22.009950][f=-000001] [s11n] s11n loading complete. [t=00:00:22.601676][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.637892][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13368,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.345930][f=-000001] Spectator mode. Widget removed. [t=00:00:23.360685][f=-000001] Spectator mode. Widget removed. [t=00:00:23.363350][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.363435][f=-000001] Playback paused [t=00:00:23.369287][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.460240][f=-000001] Opening demofile demos/1600597/replay.sdfz [t=00:00:23.460277][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.460289][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.460579][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.460705][f=-000001] -> Connection established (given id 2) [t=00:00:23.460757][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:23.460783][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.460796][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:23.460809][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:23.461310][f=-000001] Speed set to 20.0 [server] [t=00:00:23.461329][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a23c08f250,(nil)}][locale="C"]" [t=00:00:23.461341][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.474536][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.474569][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.747063][f=-000001] Beginning demo playback [t=00:00:26.759275][f=-000001] GameID: a1942a648927e9c8a9a73402b8cd0ab7 [t=00:00:26.815301][f=-000001] Connection attempt from HistidineStar [t=00:00:26.815338][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:26.815914][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:26.816101][f=-000001] -> Connection established (given id 1) [t=00:00:26.816117][f=-000001] Connection attempt from Charmedmage [t=00:00:26.816127][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.816167][f=-000001] [0] Event [undefined]: Charmedmage changed status [t=00:00:26.816424][f=-000001] -> Connection established (given id 0) [t=00:00:26.843172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:26.843210][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.899264][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:26.899655][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.087035][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:27.095057][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:27.271059][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x5586f7cd57a0,(nil)}][locale="C"]" [t=00:00:27.271097][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:27.278925][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:27.391591][f=-000001] Allies: I choose: Engineer! [t=00:00:27.559737][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[Game::Load][lua{Rules,Gaia}={000001a015ad02b0,0000000000000000}][locale="C"]" [t=00:00:27.747513][f=-000001] Allies: I choose: Engineer! [t=00:00:27.959306][f=-000001] it's wet [t=00:00:28.470979][f=-000001] should ban this map [t=00:00:29.451377][f=-000001] you mean I should or just be banned in general? XD [t=00:00:30.543230][f=-000001] idk what maps there even are til they come up [t=00:00:31.809284][f=-000001] [0] Event [4793,-18.71167,4399]: 0 finished unit Engineer Commander [t=00:00:31.815780][f=-000001] [0] Event [1431,-18.162109,660]: 1 finished unit Engineer Commander [t=00:00:31.840450][f=0000000] [0] Game has noElo set. [t=00:00:31.840545][f=0000000] [0] HistidineStar, team: 1, elo:2509, userid: 549188 [t=00:00:31.840573][f=0000000] [0] Charmedmage, team: 0, elo:2281, userid: 532854 [t=00:00:31.840602][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:31.850475][f=0000000] Playback continued [t=00:00:31.872479][f=0000011] [11] Event [4640,0,4336]: 0 finished unit Shipyard [t=00:00:31.908894][f=0000016] [16] Event [1408,0,816]: 1 finished unit Shipyard [t=00:00:32.392035][f=0000208] [208] Event [4600,-1,4456]: 0 finished unit Metal Extractor [t=00:00:32.484964][f=0000243] [243] Event [1544,-1,664]: 1 finished unit Metal Extractor [t=00:00:32.946724][f=0000403] [403] Event [4696,-1,4568]: 0 finished unit Metal Extractor [t=00:00:33.110718][f=0000468] [468] Event [1448,-1,552]: 1 finished unit Metal Extractor [t=00:00:33.138825][f=0000484] [484] Event [4648,0,4456]: 0 finished unit Wind/Tidal Generator [t=00:00:33.330358][f=0000568] [568] Event [1496,0,616]: 1 finished unit Wind/Tidal Generator [t=00:00:33.351318][f=0000574] [574] Event [4648,0,4552]: 0 finished unit Wind/Tidal Generator [t=00:00:33.556000][f=0000645] [645] Event [1416,0,816]: 1 finished unit Mariner [t=00:00:33.593668][f=0000655] [655] Event [4632,0,4335.98779]: 0 finished unit Mariner [t=00:00:33.608385][f=0000658] [658] Event [1384,0,552]: 1 finished unit Wind/Tidal Generator [t=00:00:33.629629][f=0000664] [664] Event [4744,0,4568]: 0 finished unit Wind/Tidal Generator [t=00:00:33.892314][f=0000754] [754] Event [4840,0,4568]: 0 finished unit Wind/Tidal Generator [t=00:00:34.463098][f=0000947] [947] Event [4936,0,4568]: 0 finished unit Wind/Tidal Generator [t=00:00:34.511135][f=0000964] [964] Event [1416,0,816]: 1 finished unit Hunter [t=00:00:35.164949][f=0001211] [1211] Event [2192,147.861267,864]: 1 finished unit Radar Tower [t=00:00:35.303014][f=0001261] [1261] Event [5032,0,4568]: 0 finished unit Wind/Tidal Generator [t=00:00:35.504430][f=0001334] [1334] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [t=00:00:36.158852][f=0001568] [1568] Event [5128,15.0223694,4568]: 0 finished unit Wind/Tidal Generator [t=00:00:36.235586][f=0001598] [1598] Event [1048,6.37155151,584]: 1 finished unit Wind/Tidal Generator [t=00:00:36.696805][f=0001791] [1791] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [t=00:00:36.750423][f=0001815] [1815] Event [1096,0,584]: 1 finished unit Wind/Tidal Generator [t=00:00:36.918223][f=0001875] [1875] Event [1416,0,816]: 1 finished unit Hunter [t=00:00:37.026732][f=0001915] [1915] Event [4504,-1,4184]: 0 finished unit Urchin [t=00:00:37.203214][f=0001991] [1991] Event [4632,-45,4335.98779]: 0 finished unit Seawolf [t=00:00:37.208026][f=0001993] [1993] Event [1144,0,584]: 1 finished unit Wind/Tidal Generator [t=00:00:37.870212][f=0002195] [2195] Event [1192,0,568]: 1 finished unit Wind/Tidal Generator [t=00:00:37.881596][f=0002200] [2200] Event [2440,-1,1240]: 1 finished unit Metal Extractor [t=00:00:38.200650][f=0002287] [2287] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:00:38.498152][f=0002381] [2381] Event [1240,0,568]: 1 finished unit Wind/Tidal Generator [t=00:00:38.870712][f=0002501] [2501] Event [3704,-1,3880]: 0 finished unit Metal Extractor [t=00:00:39.026213][f=0002552] [2552] Event [1416,0,816]: 1 finished unit Hunter [t=00:00:39.078331][f=0002571] [2571] Event [1288,0,568]: 1 finished unit Wind/Tidal Generator [t=00:00:39.173022][f=0002603] [2603] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:00:39.614361][f=0002743] [2743] Event [1336,0,568]: 1 finished unit Wind/Tidal Generator [t=00:00:40.052358][f=0002892] [2892] Event [3640,-1,3624]: 0 finished unit Metal Extractor [t=00:00:40.391020][f=0003006] [3006] Event [2504,-1,1496]: 1 finished unit Metal Extractor [t=00:00:40.481711][f=0003040] [3040] Event [3640,0,3672]: 0 finished unit Wind/Tidal Generator [t=00:00:40.662467][f=0003105] [3105] Event [1416,0,816]: 1 finished unit Hunter [t=00:00:40.967353][f=0003193] [3193] Event [3656,0,3768]: 0 finished unit Wind/Tidal Generator [t=00:00:41.021959][f=0003209] [3209] Event [2694,0,1514.41675]: 1 lost unit Hunter [t=00:00:41.313376][f=0003311] [3311] Event [4632,-4,4335.98779]: 0 finished unit Mistral [t=00:00:41.521509][f=0003389] [3389] Event [1272,0,680]: 1 finished unit Caretaker [t=00:00:41.606508][f=0003415] [3415] Event [3656,0,3864]: 0 finished unit Wind/Tidal Generator [t=00:00:41.805671][f=0003469] [3469] Event [2574.38574,-45,1546.50171]: 0 lost unit Seawolf [t=00:00:42.075512][f=0003568] [3568] Event [3528,-1,3544]: 0 finished unit Urchin [t=00:00:42.761835][f=0003777] [3777] Event [1416,0,816]: 1 finished unit Mariner [t=00:00:43.042608][f=0003863] [3863] Event [2519.25269,0,2968.76904]: 1 lost unit Hunter [t=00:00:43.199894][f=0003917] [3917] Event [1352,-1,648]: 1 finished unit Urchin [t=00:00:43.458450][f=0003994] [3994] Event [2472,0,1304]: 1 finished unit Wind/Tidal Generator [t=00:00:43.938673][f=0004130] [4130] Event [1416,0,816]: 1 finished unit Hunter [t=00:00:44.221748][f=0004215] [4215] Event [2488,0,1352]: 1 finished unit Wind/Tidal Generator [t=00:00:44.340431][f=0004253] [4253] Event [1592,0,712]: 1 finished unit Wind/Tidal Generator [t=00:00:44.951413][f=0004431] [4431] Event [2504,0,1400]: 1 finished unit Wind/Tidal Generator [t=00:00:45.418954][f=0004568] [4568] Event [1640,0,744]: 1 finished unit Wind/Tidal Generator [t=00:00:45.544953][f=0004605] [4605] Event [1416,0,816]: 1 finished unit Hunter [t=00:00:45.728802][f=0004657] [4657] Event [2504,0,1448]: 1 finished unit Wind/Tidal Generator [t=00:00:45.990551][f=0004731] [4731] Event [1688,0,776]: 1 finished unit Wind/Tidal Generator [t=00:00:47.081603][f=0005038] [5038] Event [4632,0,4335.98779]: 0 finished unit Siren [t=00:00:47.143037][f=0005055] [5055] Event [1736,0,808]: 1 finished unit Wind/Tidal Generator [t=00:00:47.243306][f=0005084] [5084] Event [1416,0,816]: 1 finished unit Hunter [t=00:00:47.976677][f=0005284] [5284] Event [1857.53662,0,2651.03809]: 1 lost unit Hunter [t=00:00:48.108108][f=0005320] [5320] Event [2424,-1,1384]: 1 finished unit Urchin [t=00:00:48.166071][f=0005335] [5335] Event [936,-1,2056]: 1 finished unit Metal Extractor [t=00:00:48.301707][f=0005373] [5373] Event [1784,0,840]: 1 finished unit Wind/Tidal Generator [t=00:00:48.447276][f=0005413] [5413] Event [2632,-1,3096]: 0 finished unit Metal Extractor [t=00:00:48.537665][f=0005437] [5437] Event [1416,0,816]: 1 finished unit Hunter [t=00:00:48.785645][f=0005504] [5504] Event [1832,0,856]: 1 finished unit Wind/Tidal Generator [t=00:00:49.179427][f=0005609] [5609] Event [4632,0,4335.98779]: 0 finished unit Mariner [t=00:00:49.346329][f=0005657] [5657] Event [776,-1,4504]: 0 finished unit Urchin [t=00:00:49.515255][f=0005696] [5696] Event [1880,0,888]: 1 finished unit Wind/Tidal Generator [t=00:00:49.865321][f=0005791] [5791] Event [744,-1,2248]: 1 finished unit Metal Extractor [t=00:00:49.888686][f=0005798] [5798] Event [2664,-1,2904]: 0 finished unit Urchin [t=00:00:50.079417][f=0005849] [5849] Event [1416,0,816]: 1 finished unit Mariner [t=00:00:50.106722][f=0005856] [5856] Event [2192.78979,-4,2911.09155]: 0 lost unit Mistral [t=00:00:50.196095][f=0005880] [5880] Event [1928,0,920]: 1 finished unit Wind/Tidal Generator [t=00:00:50.368175][f=0005925] [5925] Event [2148.75415,0,2712.81128]: 0 lost unit Hunter [t=00:00:50.602869][f=0005986] [5986] Event [888,0,2088]: 1 finished unit Wind/Tidal Generator [t=00:00:50.749872][f=0006025] [6025] Event [664,-1,4584]: 0 finished unit Metal Extractor [t=00:00:50.963398][f=0006062] [6062] Event [1976,0,952]: 1 finished unit Wind/Tidal Generator [t=00:00:51.104878][f=0006097] [6097] Event [1416,0,816]: 1 finished unit Hunter [t=00:00:51.428112][f=0006197] [6197] Event [840,0,2136]: 1 finished unit Wind/Tidal Generator [t=00:00:51.684281][f=0006257] [6257] Event [2024,0,984]: 1 finished unit Wind/Tidal Generator [t=00:00:51.883643][f=0006319] [6319] Event [1416,0,816]: 1 finished unit Hunter [t=00:00:52.020142][f=0006350] [6350] Event [4872,0,4232]: 0 finished unit Caretaker [t=00:00:52.046718][f=0006358] [6358] Event [2456,-1,3032]: 0 finished unit Urchin [t=00:00:52.226471][f=0006400] [6400] Event [648,-1,4776]: 0 finished unit Metal Extractor [t=00:00:52.237475][f=0006403] [6403] Event [808,0,2184]: 1 finished unit Wind/Tidal Generator [t=00:00:52.377873][f=0006439] [6439] Event [2072,0,1016]: 1 finished unit Wind/Tidal Generator [t=00:00:53.000370][f=0006594] [6594] Event [1416,0,816]: 1 finished unit Hunter [t=00:00:53.213903][f=0006649] [6649] Event [2120,0,1048]: 1 finished unit Wind/Tidal Generator [t=00:00:53.437548][f=0006701] [6701] Event [712,0,4584]: 0 finished unit Wind/Tidal Generator [t=00:00:53.665683][f=0006754] [6754] Event [3216,143.878265,2096]: 1 finished unit Radar Tower [t=00:00:54.078098][f=0006850] [6850] Event [1416,0,816]: 1 finished unit Hunter [t=00:00:54.126616][f=0006862] [6862] Event [2168,0,1080]: 1 finished unit Wind/Tidal Generator [t=00:00:54.370014][f=0006916] [6916] Event [712,0,4680]: 0 finished unit Wind/Tidal Generator [t=00:00:54.710064][f=0006997] [6997] Event [4632,0,4335.98779]: 0 finished unit Siren [t=00:00:54.729517][f=0007002] [7002] Event [2216,0,1112]: 1 finished unit Wind/Tidal Generator [t=00:00:55.266337][f=0007127] [7127] Event [600,-1,2200]: 1 finished unit Urchin [t=00:00:55.380629][f=0007153] [7153] Event [712,0,4776]: 0 finished unit Wind/Tidal Generator [t=00:00:55.382251][f=0007154] [7154] Event [4872,0,4360]: 0 finished unit Caretaker [t=00:00:55.400083][f=0007158] [7158] Event [2264,0,1144]: 1 finished unit Wind/Tidal Generator [t=00:00:55.881445][f=0007260] [7260] Event [3512,-1,2024]: 1 finished unit Metal Extractor [t=00:00:56.113507][f=0007317] [7317] Event [2312,0,1160]: 1 finished unit Wind/Tidal Generator [t=00:00:56.721911][f=0007453] [7453] Event [2360,0,1192]: 1 finished unit Wind/Tidal Generator [t=00:00:56.817266][f=0007476] [7476] Event [4616,0,4616]: 0 finished unit Wind/Tidal Generator [t=00:00:57.361698][f=0007516] [7516] Event [1416,-4,816]: 1 finished unit Mistral [t=00:00:58.328496][f=0007743] [7743] Event [4520,0,4648]: 0 finished unit Wind/Tidal Generator [t=00:00:58.473135][f=0007771] [7771] Event [792,0,4824]: 0 finished unit Wind/Tidal Generator [t=00:00:58.962573][f=0007876] [7876] Event [3512,-1,1960]: 1 finished unit Urchin [t=00:00:58.965873][f=0007877] [7877] Event [1416,-4,816]: 1 finished unit Mistral [t=00:00:59.351462][f=0007956] [7956] Event [2536,0,1560]: 1 finished unit Wind/Tidal Generator [t=00:00:59.556414][f=0007996] [7996] Event [888,0,4824]: 0 finished unit Wind/Tidal Generator [t=00:00:59.775188][f=0008042] [8042] Event [4424,0,4696]: 0 finished unit Wind/Tidal Generator [t=00:01:00.405645][f=0008170] [8170] Event [5512,-1,344]: 1 finished unit Metal Extractor [t=00:01:00.560810][f=0008199] [8199] Event [2584,0,1576]: 1 finished unit Wind/Tidal Generator [t=00:01:00.718466][f=0008222] [8222] Event [984,0,4824]: 0 finished unit Wind/Tidal Generator [t=00:01:00.812748][f=0008237] [8237] Event [1416,-4,816]: 1 finished unit Mistral [t=00:01:01.111897][f=0008296] [8296] Event [4328,0,4728]: 0 finished unit Wind/Tidal Generator [t=00:01:01.200824][f=0008316] [8316] Event [4632,0,4335.98779]: 0 finished unit Envoy [t=00:01:01.544910][f=0008398] [8398] Event [1080,0,4824]: 0 finished unit Wind/Tidal Generator [t=00:01:01.796594][f=0008446] [8446] Event [2632,0,1608]: 1 finished unit Wind/Tidal Generator [t=00:01:02.325821][f=0008546] [8546] Event [4232,0,4776]: 0 finished unit Wind/Tidal Generator [t=00:01:02.636651][f=0008605] [8605] Event [1416,-4,816]: 1 finished unit Mistral [t=00:01:02.654215][f=0008608] [8608] Event [1176,0,4824]: 0 finished unit Wind/Tidal Generator [t=00:01:02.969622][f=0008669] [8669] Event [2680,0,1624]: 1 finished unit Wind/Tidal Generator [t=00:01:03.746801][f=0008818] [8818] Event [5032,0,4568]: 0 lost unit Wind/Tidal Generator [t=00:01:03.848456][f=0008838] [8838] Event [4136,0,4808]: 0 finished unit Wind/Tidal Generator [t=00:01:03.985771][f=0008864] [8864] Event [5480,-1,536]: 1 finished unit Metal Extractor [t=00:01:04.123641][f=0008891] [8891] Event [4840,0,4568]: 0 lost unit Wind/Tidal Generator [t=00:01:04.179170][f=0008902] [8902] Event [616,9.08059692,3320]: 1 finished unit Metal Extractor [t=00:01:04.244971][f=0008915] [8915] Event [1272,0,4824]: 0 finished unit Wind/Tidal Generator [t=00:01:04.390770][f=0008942] [8942] Event [2456,-1,3032]: 0 lost unit Urchin [t=00:01:04.500892][f=0008963] [8963] Event [2728,0,1656]: 1 finished unit Wind/Tidal Generator [t=00:01:04.534552][f=0008969] [8969] Event [2300.76343,0,3013.72314]: 1 lost unit Hunter [t=00:01:04.542834][f=0008970] [8970] Event [4936,0,4568]: 0 lost unit Wind/Tidal Generator [t=00:01:04.549825][f=0008971] [8971] Event [1416,-4,816]: 1 finished unit Mistral [t=00:01:04.916657][f=0009044] [9044] Event [2520.87573,0,2829.76343]: 1 lost unit Hunter [t=00:01:04.930413][f=0009046] [9046] Event [4744,0,4568]: 0 lost unit Wind/Tidal Generator [t=00:01:05.097929][f=0009080] [9080] Event [4136,0,4888]: 0 finished unit Wind/Tidal Generator [t=00:01:05.363230][f=0009131] [9131] Event [2664,-1,2904]: 0 lost unit Urchin [t=00:01:05.490362][f=0009154] [9154] Event [4696,-1,4568]: 0 lost unit Metal Extractor [t=00:01:05.570282][f=0009169] [9169] Event [1368,0,4824]: 0 finished unit Wind/Tidal Generator [t=00:01:05.686230][f=0009189] [9189] Event [2776,0,1672]: 1 finished unit Wind/Tidal Generator [t=00:01:05.784946][f=0009207] [9207] Event [4648,0,4552]: 0 lost unit Wind/Tidal Generator [t=00:01:05.943992][f=0009233] [9233] Event [4616,0,4616]: 0 lost unit Wind/Tidal Generator [t=00:01:06.003847][f=0009244] [9244] Event [2632,-1,3096]: 0 lost unit Metal Extractor [t=00:01:06.094444][f=0009259] [9259] Event [4632,0,4335.98779]: 0 finished unit Siren [t=00:01:06.296286][f=0009300] [9300] Event [4648,0,4456]: 0 lost unit Wind/Tidal Generator [t=00:01:06.540455][f=0009340] [9340] Event [1416,-4,816]: 1 finished unit Mistral [t=00:01:06.644299][f=0009356] [9356] Event [4136,0,4984]: 0 finished unit Wind/Tidal Generator [t=00:01:06.750231][f=0009372] [9372] Event [4872,0,4360]: 0 lost unit Caretaker [t=00:01:06.954287][f=0009411] [9411] Event [2824,0,1704]: 1 finished unit Wind/Tidal Generator [t=00:01:07.159861][f=0009453] [9453] Event [1464,0,4824]: 0 finished unit Wind/Tidal Generator [t=00:01:07.288867][f=0009479] [9479] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:07.384468][f=0009495] [9495] Event [4392,-1,2264]: 1 finished unit Metal Extractor [t=00:01:07.393870][f=0009496] [9496] Event [4520,0,4648]: 0 lost unit Wind/Tidal Generator [t=00:01:07.764761][f=0009559] [9559] Event [4136,0,5080]: 0 finished unit Wind/Tidal Generator [t=00:01:08.221321][f=0009634] [9634] Event [2872,0,1720]: 1 finished unit Wind/Tidal Generator [t=00:01:08.221826][f=0009634] [9634] Event [4424,0,4696]: 0 lost unit Wind/Tidal Generator [t=00:01:08.317713][f=0009649] [9649] Event [1560,0,4824]: 0 finished unit Wind/Tidal Generator [t=00:01:08.499592][f=0009679] [9679] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:08.662471][f=0009706] [9706] Event [1416,-4,816]: 1 finished unit Mistral [t=00:01:09.181475][f=0009791] [9791] Event [5400,-1,440]: 1 finished unit Urchin [t=00:01:09.183065][f=0009791] [9791] Event [4456.32227,0,4892.19873]: 1 lost unit Hunter [t=00:01:09.201487][f=0009795] [9795] Event [4626.94482,0,4789.62451]: 0 lost unit Mariner [t=00:01:09.210147][f=0009796] [9796] Event [4683.91016,0,4900.71826]: 1 lost unit Hunter [t=00:01:09.355592][f=0009821] [9821] Event [1656,0,4824]: 0 finished unit Wind/Tidal Generator [t=00:01:09.376448][f=0009825] [9825] Event [584,-1,3224]: 1 finished unit Urchin [t=00:01:09.380932][f=0009826] [9826] Event [2920,0,1736]: 1 finished unit Wind/Tidal Generator [t=00:01:09.469118][f=0009842] [9842] Event [4639.24512,0,4857.91602]: 1 lost unit Hunter [t=00:01:09.522400][f=0009853] [9853] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:10.308579][f=0010004] [10004] Event [2968,0,1768]: 1 finished unit Wind/Tidal Generator [t=00:01:10.319623][f=0010006] [10006] Event [1752,0,4824]: 0 finished unit Wind/Tidal Generator [t=00:01:10.399439][f=0010021] [10021] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:10.467723][f=0010034] [10034] Event [3909.25464,-4,2378.11816]: 1 lost unit Mistral [t=00:01:10.638579][f=0010067] [10067] Event [1416,-4,816]: 1 finished unit Mistral [t=00:01:10.998577][f=0010136] [10136] Event [4026.33252,0,2918.56348]: 0 lost unit Hunter [t=00:01:11.103213][f=0010157] [10157] Event [3016,0,1784]: 1 finished unit Wind/Tidal Generator [t=00:01:11.290100][f=0010192] [10192] Event [1848,0,4824]: 0 finished unit Wind/Tidal Generator [t=00:01:11.410515][f=0010216] [10216] Event [4424,-1,2200]: 1 finished unit Urchin [t=00:01:11.519891][f=0010237] [10237] Event [2582.77026,0,3077.65283]: 1 lost unit Hunter [t=00:01:11.535612][f=0010240] [10240] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:11.865740][f=0010311] [10311] Event [3064,0,1816]: 1 finished unit Wind/Tidal Generator [t=00:01:12.157936][f=0010372] [10372] Event [1944,0,4824]: 0 finished unit Wind/Tidal Generator [t=00:01:12.323193][f=0010407] [10407] Event [5352,-1,552]: 1 finished unit Urchin [t=00:01:12.407545][f=0010426] [10426] Event [1416,-4,816]: 1 finished unit Mistral [t=00:01:12.686315][f=0010484] [10484] Event [3112,0,1832]: 1 finished unit Wind/Tidal Generator [t=00:01:12.941351][f=0010537] [10537] Event [2040,0,4824]: 0 finished unit Wind/Tidal Generator [t=00:01:13.178641][f=0010587] [10587] Event [5496,0,392]: 1 finished unit Wind/Tidal Generator [t=00:01:13.299294][f=0010612] [10612] Event [728,-1,4632]: 1 lost unit Urchin [t=00:01:13.574867][f=0010672] [10672] Event [2599.11646,0,2719.98267]: 1 lost unit Hunter [t=00:01:13.717941][f=0010703] [10703] Event [3160,0,1848]: 1 finished unit Wind/Tidal Generator [t=00:01:13.783354][f=0010717] [10717] Event [2136,0,4824]: 0 finished unit Wind/Tidal Generator [t=00:01:13.784314][f=0010717] [10717] Event [760,-1,4712]: 1 lost unit Urchin [t=00:01:14.104971][f=0010788] [10788] Event [1416,-4,816]: 1 finished unit Mistral [t=00:01:14.224062][f=0010814] [10814] Event [5512,0,440]: 1 finished unit Wind/Tidal Generator [t=00:01:14.377195][f=0010848] [10848] Event [3208,0,1880]: 1 finished unit Wind/Tidal Generator [t=00:01:14.527237][f=0010869] [10869] Event [3026.62231,-4,2381.3877]: 1 lost unit Mistral [t=00:01:14.540768][f=0010873] [10873] Event [4488,-1,2264]: 1 finished unit Urchin [t=00:01:14.664719][f=0010897] [10897] Event [2232,0,4824]: 0 finished unit Wind/Tidal Generator [t=00:01:14.879606][f=0010951] [10951] Event [3014.84082,-4,2127.65283]: 1 lost unit Mistral [t=00:01:14.968855][f=0010975] [10975] Event [5512,0,488]: 1 finished unit Wind/Tidal Generator [t=00:01:15.181193][f=0011024] [11024] Event [3022.36548,0,1992.12488]: 0 lost unit Hunter [t=00:01:15.293801][f=0011050] [11050] Event [2871.75928,-4,1950.56494]: 1 lost unit Mistral [t=00:01:15.454039][f=0011083] [11083] Event [2632,-1,3096]: 0 finished unit Metal Extractor [t=00:01:15.756888][f=0011145] [11145] Event [1416,-4,816]: 1 finished unit Mistral [t=00:01:15.819283][f=0011158] [11158] Event [2601.65918,-4,1840.89514]: 1 lost unit Mistral [t=00:01:15.867384][f=0011167] [11167] Event [2328,0,4824]: 0 finished unit Wind/Tidal Generator [t=00:01:15.946939][f=0011183] [11183] Event [698.27063,0,4472.44678]: 1 lost unit Mariner [t=00:01:16.008375][f=0011196] [11196] Event [4632,0,4335.98779]: 0 finished unit Siren [t=00:01:16.064684][f=0011206] [11206] Event [2782.65552,0,1813.77576]: 0 lost unit Hunter [t=00:01:16.284071][f=0011251] [11251] Event [3016,0,1784]: 1 lost unit Wind/Tidal Generator [t=00:01:16.751454][f=0011347] [11347] Event [2424,0,4824]: 0 finished unit Wind/Tidal Generator [t=00:01:16.836784][f=0011364] [11364] Event [1815.10144,0,1798.98022]: 0 lost unit Siren [t=00:01:16.939357][f=0011379] [11379] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:16.965922][f=0011381] [11381] Event [2286.146,0,1746.47485]: 0 lost unit Hunter [t=00:01:17.454165][f=0011476] [11476] Event [2265.13477,0,1738.0188]: 0 lost unit Hunter [t=00:01:17.557407][f=0011505] [11505] Event [1416,-4,816]: 1 finished unit Mistral [t=00:01:17.677714][f=0011527] [11527] Event [2520,0,4824]: 0 finished unit Wind/Tidal Generator [t=00:01:17.861255][f=0011560] [11560] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:18.293506][f=0011638] [11638] Event [2920,0,1736]: 1 lost unit Wind/Tidal Generator [t=00:01:18.957717][f=0011758] [11758] Event [5528,7.06140137,1800]: 1 finished unit Metal Extractor [t=00:01:19.018886][f=0011770] [11770] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:19.875444][f=0011942] [11942] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:20.202076][f=0012012] [12012] Event [2468.20288,-4,2366.84766]: 1 lost unit Mistral [t=00:01:20.686143][f=0012115] [12115] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:20.816266][f=0012143] [12143] Event [2587.04517,-4,2631.81738]: 1 lost unit Mistral [t=00:01:20.933450][f=0012167] [12167] Event [2632,-1,3096]: 0 lost unit Metal Extractor [t=00:01:21.368327][f=0012258] [12258] Event [5576,-1,1720]: 1 finished unit Urchin [t=00:01:21.430634][f=0012272] [12272] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:21.731764][f=0012334] [12334] Event [2425.56128,0,2533.18555]: 0 lost unit Hunter [t=00:01:21.859958][f=0012361] [12361] Event [2280.70557,-4,2272.88208]: 1 lost unit Mistral [t=00:01:22.224976][f=0012437] [12437] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:22.236324][f=0012441] [12441] Event [2112.88501,0,2328.76025]: 0 lost unit Hunter [t=00:01:23.019623][f=0012602] [12602] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:23.522672][f=0012706] [12706] Event [1416,0,816]: 1 finished unit Mariner [t=00:01:23.833947][f=0012767] [12767] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:24.231722][f=0012847] [12847] Event [3216,143.878265,2096]: 1 lost unit Radar Tower [t=00:01:24.454431][f=0012892] [12892] Event [4408.24023,0,2450.44824]: 0 lost unit Hunter [t=00:01:24.654096][f=0012932] [12932] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:24.788624][f=0012959] [12959] Event [4392,-1,2264]: 1 lost unit Metal Extractor [t=00:01:24.893777][f=0012980] [12980] Event [4282.04248,0,2323.78735]: 0 lost unit Hunter [t=00:01:25.078230][f=0013017] [13017] Event [3512,-1,2024]: 1 lost unit Metal Extractor [t=00:01:25.415189][f=0013085] [13085] Event [4488,-1,2264]: 1 lost unit Urchin [t=00:01:25.481444][f=0013097] [13097] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:25.743976][f=0013150] [13150] Event [4319.16846,0,2357.53369]: 0 lost unit Hunter [t=00:01:25.945007][f=0013190] [13190] Event [4424,-1,2200]: 1 lost unit Urchin [t=00:01:26.256072][f=0013253] [13253] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:26.413511][f=0013284] [13284] Event [3512,-1,1960]: 1 lost unit Urchin [t=00:01:26.889385][f=0013379] [13379] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:27.282006][f=0013458] [13458] Event [3160,0,1848]: 1 lost unit Wind/Tidal Generator [t=00:01:27.418705][f=0013485] [13485] Event [3208,0,1880]: 1 lost unit Wind/Tidal Generator [t=00:01:27.560923][f=0013514] [13514] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:27.698202][f=0013542] [13542] Event [1240,0,760]: 1 finished unit Caretaker [t=00:01:27.930420][f=0013589] [13589] Event [3112,0,1832]: 1 lost unit Wind/Tidal Generator [t=00:01:27.981219][f=0013600] [13600] Event [3064,0,1816]: 1 lost unit Wind/Tidal Generator [t=00:01:28.027101][f=0013608] [13608] Event [1416,0,816]: 1 finished unit Siren [t=00:01:28.108133][f=0013625] [13625] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:28.443284][f=0013693] [13693] Event [2968,0,1768]: 1 lost unit Wind/Tidal Generator [t=00:01:28.730772][f=0013751] [13751] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:28.769623][f=0013759] [13759] Event [2728,0,1656]: 1 lost unit Wind/Tidal Generator [t=00:01:28.964306][f=0013798] [13798] Event [2872,0,1720]: 1 lost unit Wind/Tidal Generator [t=00:01:28.989255][f=0013803] [13803] Event [1224,0,872]: 1 finished unit Caretaker [t=00:01:29.020350][f=0013810] [13810] Event [2824,0,1704]: 1 lost unit Wind/Tidal Generator [t=00:01:29.151660][f=0013835] [13835] Event [2776,0,1672]: 1 lost unit Wind/Tidal Generator [t=00:01:29.331384][f=0013872] [13872] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:29.386298][f=0013883] [13883] Event [2726.90918,-75.651825,2154.54224]: 1 lost unit Engineer Commander [t=00:01:29.632768][f=0013934] [13934] Event [1416,-4,816]: 1 finished unit Mistral [t=00:01:29.919256][f=0013992] [13992] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:30.505374][f=0014112] [14112] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:30.639478][f=0014139] [14139] Event [1112,0,808]: 1 finished unit Caretaker [t=00:01:31.048724][f=0014221] [14221] Event [2680,0,1624]: 1 lost unit Wind/Tidal Generator [t=00:01:31.100080][f=0014232] [14232] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:31.105632][f=0014233] [14233] Event [2632,0,1608]: 1 lost unit Wind/Tidal Generator [t=00:01:31.289295][f=0014270] [14270] Event [1272,-23.750214,808]: 1 finished unit Storage [t=00:01:31.693800][f=0014352] [14352] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:31.741441][f=0014362] [14362] Event [2584,0,1576]: 1 lost unit Wind/Tidal Generator [t=00:01:31.800372][f=0014374] [14374] Event [2536,0,1560]: 1 lost unit Wind/Tidal Generator [t=00:01:31.827855][f=0014380] [14380] Event [1416,-4,816]: 1 finished unit Mistral [t=00:01:32.268639][f=0014469] [14469] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:32.578658][f=0014532] [14532] Event [2504,0,1448]: 1 lost unit Wind/Tidal Generator [t=00:01:32.603788][f=0014537] [14537] Event [2504,-1,1496]: 1 lost unit Metal Extractor [t=00:01:32.756758][f=0014567] [14567] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:32.873616][f=0014591] [14591] Event [1416,-4,816]: 1 finished unit Mistral [t=00:01:32.882604][f=0014592] [14592] Event [936,-1,2056]: 1 lost unit Metal Extractor [t=00:01:32.998336][f=0014616] [14616] Event [776,-1,4504]: 0 lost unit Urchin [t=00:01:33.025744][f=0014621] [14621] Event [2424,-1,1384]: 1 lost unit Urchin [t=00:01:33.112325][f=0014639] [14639] Event [2504,0,1400]: 1 lost unit Wind/Tidal Generator [t=00:01:33.116574][f=0014640] [14640] Event [2488,0,1352]: 1 lost unit Wind/Tidal Generator [t=00:01:33.156158][f=0014648] [14648] Event [5376,1.33615112,1824]: 1 finished unit Radar Tower [t=00:01:33.204308][f=0014658] [14658] Event [888,0,2088]: 1 lost unit Wind/Tidal Generator [t=00:01:33.276315][f=0014672] [14672] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:33.280116][f=0014673] [14673] Event [840,0,2136]: 1 lost unit Wind/Tidal Generator [t=00:01:33.510626][f=0014719] [14719] Event [2440,-1,1240]: 1 lost unit Metal Extractor [t=00:01:33.542028][f=0014726] [14726] Event [691.705322,0,2098.6814]: 0 lost unit Hunter [t=00:01:33.588445][f=0014735] [14735] Event [2472,0,1304]: 1 lost unit Wind/Tidal Generator [t=00:01:33.663828][f=0014750] [14750] Event [600,-1,2200]: 1 lost unit Urchin [t=00:01:33.801234][f=0014777] [14777] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:33.969988][f=0014811] [14811] Event [2216,0,1112]: 1 lost unit Wind/Tidal Generator [t=00:01:34.003312][f=0014817] [14817] Event [808,0,2184]: 1 lost unit Wind/Tidal Generator [t=00:01:34.018484][f=0014821] [14821] Event [1416,-4,816]: 1 finished unit Mistral [t=00:01:34.073831][f=0014832] [14832] Event [2360,0,1192]: 1 lost unit Wind/Tidal Generator [t=00:01:34.128549][f=0014843] [14843] Event [2312,0,1160]: 1 lost unit Wind/Tidal Generator [t=00:01:34.320947][f=0014881] [14881] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:34.327174][f=0014882] [14882] Event [2264,0,1144]: 1 lost unit Wind/Tidal Generator [t=00:01:34.418695][f=0014900] [14900] Event [744,-1,2248]: 1 lost unit Metal Extractor [t=00:01:34.447606][f=0014906] [14906] Event [2168,0,1080]: 1 lost unit Wind/Tidal Generator [t=00:01:34.648187][f=0014938] [14938] Event [2120,0,1048]: 1 lost unit Wind/Tidal Generator [t=00:01:34.761197][f=0014968] [14968] Event [2072,0,1016]: 1 lost unit Wind/Tidal Generator [t=00:01:34.849349][f=0014986] [14986] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:34.881489][f=0014992] [14992] Event [1860.98096,0,1117.14758]: 0 lost unit Hunter [t=00:01:34.970734][f=0015010] [15010] Event [1599.41638,0,905.246094]: 0 lost unit Hunter [t=00:01:34.978608][f=0015011] [15011] Event [2024,0,984]: 1 lost unit Wind/Tidal Generator [t=00:01:35.060806][f=0015028] [15028] Event [1736,0,808]: 1 lost unit Wind/Tidal Generator [t=00:01:35.255998][f=0015067] [15067] Event [1592,0,712]: 1 lost unit Wind/Tidal Generator [t=00:01:35.335862][f=0015083] [15083] Event [1730.70032,0,1313.67993]: 0 lost unit Hunter [t=00:01:35.381558][f=0015092] [15092] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:35.751768][f=0015165] [15165] Event [1406.40247,0,768.870483]: 0 lost unit Hunter [t=00:01:35.761679][f=0015167] [15167] Event [1413.93494,0,680.300354]: 0 lost unit Hunter [t=00:01:35.833894][f=0015182] [15182] Event [2192,147.861267,864]: 1 lost unit Radar Tower [t=00:01:35.908165][f=0015197] [15197] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:35.929319][f=0015201] [15201] Event [1885.77417,-4,1031.43884]: 1 lost unit Mistral [t=00:01:35.944326][f=0015203] [15203] Event [1880,0,888]: 1 lost unit Wind/Tidal Generator [t=00:01:35.949882][f=0015204] [15204] Event [1376.25952,0,696.766968]: 0 lost unit Hunter [t=00:01:36.434305][f=0015301] [15301] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:36.446494][f=0015303] [15303] Event [1928,0,920]: 1 lost unit Wind/Tidal Generator [t=00:01:36.710864][f=0015355] [15355] Event [1832,0,856]: 1 lost unit Wind/Tidal Generator [t=00:01:36.759956][f=0015365] [15365] Event [1784,0,840]: 1 lost unit Wind/Tidal Generator [t=00:01:36.965221][f=0015406] [15406] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:37.474423][f=0015506] [15506] Event [1558.46753,0,1023.70233]: 0 lost unit Siren [t=00:01:37.494945][f=0015511] [15511] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:37.974619][f=0015608] [15608] Event [1027.16711,0,1573.29126]: 0 lost unit Hunter [t=00:01:38.012310][f=0015616] [15616] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:38.114339][f=0015637] [15637] Event [1416,0,816]: 1 finished unit Siren [t=00:01:38.252157][f=0015664] [15664] Event [1365.31189,-3.9162815,1414.65698]: 1 lost unit Mistral [t=00:01:38.276641][f=0015669] [15669] Event [1688,0,776]: 1 lost unit Wind/Tidal Generator [t=00:01:38.285454][f=0015671] [15671] Event [1640,0,744]: 1 lost unit Wind/Tidal Generator [t=00:01:38.535025][f=0015721] [15721] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:38.695118][f=0015756] [15756] Event [934.383118,-4,1087.88379]: 1 lost unit Mistral [t=00:01:39.029136][f=0015826] [15826] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:39.103224][f=0015841] [15841] Event [1272,0,4824]: 0 lost unit Wind/Tidal Generator [t=00:01:39.555883][f=0015931] [15931] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:39.853266][f=0015986] [15986] Event [2073.18604,-4,1855.77612]: 1 lost unit Mistral [t=00:01:40.113207][f=0016036] [16036] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:40.298184][f=0016071] [16071] Event [1176,0,4824]: 0 lost unit Wind/Tidal Generator [t=00:01:40.607746][f=0016128] [16128] Event [1416,-4,816]: 1 finished unit Mistral [t=00:01:40.679146][f=0016141] [16141] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:40.771173][f=0016158] [16158] Event [1368,0,4824]: 0 lost unit Wind/Tidal Generator [t=00:01:40.787240][f=0016162] [16162] Event [1501.91589,0,879.855286]: 0 lost unit Siren [t=00:01:40.799696][f=0016164] [16164] Event [1503.55212,0,1032.18579]: 0 lost unit Siren [t=00:01:41.162649][f=0016231] [16231] Event [1939.69885,0,921.860168]: 1 lost unit Siren [t=00:01:41.230515][f=0016244] [16244] Event [1415.72107,-4.0800123,1009.17651]: 1 lost unit Mistral [t=00:01:41.241835][f=0016246] [16246] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:41.266384][f=0016251] [16251] Event [1489.5791,0,1080.40613]: 0 lost unit Hunter [t=00:01:41.493894][f=0016294] [16294] Event [1450.19861,0,1301.12109]: 0 lost unit Hunter [t=00:01:41.525940][f=0016300] [16300] Event [1080,0,4824]: 0 lost unit Wind/Tidal Generator [t=00:01:41.794135][f=0016351] [16351] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:41.852344][f=0016362] [16362] Event [1405.13232,0,990.987793]: 0 lost unit Hunter [t=00:01:42.095836][f=0016407] [16407] Event [1746.61182,0,1076.39514]: 1 lost unit Siren [t=00:01:42.133980][f=0016414] [16414] Event [1464,0,4824]: 0 lost unit Wind/Tidal Generator [t=00:01:42.356215][f=0016457] [16457] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:42.722981][f=0016527] [16527] Event [712,0,4584]: 0 lost unit Wind/Tidal Generator [t=00:01:42.746427][f=0016531] [16531] Event [1416,-4,816]: 1 lost unit Mistral [t=00:01:42.843855][f=0016549] [16549] Event [1416,-4,816]: 1 lost unit Mistral [t=00:01:42.910522][f=0016560] [16560] Event [1416,-4,816]: 1 lost unit Mistral [t=00:01:42.925911][f=0016562] [16562] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:43.011811][f=0016581] [16581] Event [1416,-4,816]: 1 lost unit Mistral [t=00:01:43.074583][f=0016592] [16592] Event [1416,-4,816]: 1 lost unit Mistral [t=00:01:43.123348][f=0016601] [16601] Event [1224,0,872]: 1 lost unit Caretaker [t=00:01:43.208283][f=0016618] [16618] Event [1419.08289,0,874.49646]: 0 lost unit Hunter [t=00:01:43.210331][f=0016618] [16618] Event [984,0,4824]: 0 lost unit Wind/Tidal Generator [t=00:01:43.404021][f=0016649] [16649] Event [1416,-4,816]: 1 lost unit Mistral [t=00:01:43.468305][f=0016665] [16665] Event [5400,-1,2872]: 1 finished unit Metal Extractor [t=00:01:43.475676][f=0016667] [16667] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:43.549114][f=0016684] [16684] Event [undefined]: HistidineStar resigned [t=00:01:43.549836][f=0016684] game_message: HistidineStar has been destroyed! [t=00:01:43.549999][f=0016684] game_message: Charmedmage wins! [t=00:01:43.550447][f=0016684] Submitting stats [t=00:01:43.557569][f=0016684] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:43.561155][f=0016684] Part| Total Time|Time of the last 0.5s [t=00:01:43.561181][f=0016684] Draw 18783.09ms 29.45% [t=00:01:43.561194][f=0016684] Lua::Callins::Synced 9559.05ms 15.52% [t=00:01:43.561206][f=0016684] Lua::Callins::Unsynced 29109.83ms 39.80% [t=00:01:43.561217][f=0016684] Lua::CollectGarbage::Synced 281.58ms 0.00% [t=00:01:43.561235][f=0016684] Lua::CollectGarbage::Unsynced 891.36ms 0.00% [t=00:01:43.561247][f=0016684] Misc::Profiler::AddTime 74.37ms 0.10% [t=00:01:43.561259][f=0016684] Sim 44728.61ms 50.95% [t=00:01:43.562897][f=0016684] [16684] Received game_message: HistidineStar has been destroyed! [t=00:01:43.563972][f=0016684] [16684] Received game_message: Charmedmage wins! [t=00:01:43.574325][f=0016685] [16685] Game End Stats Header: 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Game End Stats Values: 28,7545,7665,7665,7545,802.2771,1411.323,1411.323,802.2771,0,0,0,0,0,0,0,0,58.1070557,489.390717,489.390717,58.1070557,3117.76709,3637.89258,3637.89258,3117.76709,360,1080,1080,360,50.5162086,68.9488831,68.9488831,50.5162086,1275,1385,1385,1275,29.2918682,56.3697357,56.3697357,29.2918682,3150,1100,1100,3150,2839,2745,2745,2839,2760,4100,4100,2760,2880,3202.66675,3202.66675,2880,215.747437,260.448425,260.448425,215.747437,3879.16626,3608.46265,3608.46265,3879.16626 [t=00:01:43.577071][f=0016685] [16685] Game End Stats Values: 29,7460,7345,7345,7460,895.319641,1554.79297,1554.79297,895.319641,0,0,0,0,0,0,0,0,58.1070557,1302.10156,1302.10156,58.1070557,3192.26245,3850.55615,3850.55615,3192.26245,360,1200,1200,360,50.5465775,71.5494766,71.5494766,50.5465775,1275,1385,1385,1275,26.2961731,75.9015121,75.9015121,26.2961731,3150,660,660,3150,2839,2945,2945,2839,2675,4100,4100,2675,3165,4057.66846,4057.66846,3165,215.747437,369.347137,369.347137,215.747437,4164.1665,3887.5813,3887.5813,4164.1665 [t=00:01:43.577160][f=0016685] [16685] Game End Stats Values: 30,7560,7320,7320,7560,983.835754,1694.71143,1694.71143,983.835754,0,0,0,0,0,0,0,0,165.998169,1779.07495,1779.07495,165.998169,3463.76392,4050.55615,4050.55615,3463.76392,360,1200,1200,360,49.3196907,65.7929459,65.7929459,49.3196907,1275,1330,1330,1275,25.7010803,53.8080864,53.8080864,25.7010803,3250,660,660,3250,3064,3145,3145,3064,2675,4130,4130,2675,3365,4282.66846,4282.66846,3365,215.747437,553.945923,553.945923,215.747437,4364.1665,4200.87256,4200.87256,4364.1665 [t=00:01:43.577274][f=0016685] [16685] Game End Stats Values: 31,7760,6890,6890,7760,1068.44373,1825.80945,1825.80945,1068.44373,0,0,0,0,0,0,0,0,239.994843,2115.69434,2115.69434,239.994843,3770.76733,4216.12354,4216.12354,3770.76733,360,840,840,360,49.0310173,65.5786667,65.5786667,49.0310173,1275,1330,1330,1275,25.4405289,49.9397964,49.9397964,25.4405289,3450,660,660,3450,3494,3245,3245,3494,2675,4060,4060,2675,3465,4712.66846,4712.66846,3465,215.747437,745.302002,745.302002,215.747437,4554.03809,4552.22559,4552.22559,4554.03809 [t=00:01:43.577369][f=0016685] [16685] Game End Stats Values: 32,7960,6550,6550,7960,1141.89197,1942.17615,1942.17615,1141.89197,0,0,0,0,0,0,0,0,244.362122,2712.60596,2712.60596,244.362122,5115.42529,4216.12354,4216.12354,5115.42529,360,840,840,360,50.3969688,64.4727707,64.4727707,50.3969688,1275,55,55,1275,24.6965389,41.0146484,41.0146484,24.6965389,3650,1480,1480,3650,5014,3245,3245,5014,2675,4175,4175,2675,3665,6232.66846,6232.66846,3665,215.747437,835.402588,835.402588,215.747437,4798.10645,5989.61963,5989.61963,4798.10645 [t=00:01:43.577461][f=0016685] [16685] Game End Stats Values: 33,8360,6910,6910,8360,1206.87231,2018.52722,2018.52722,1206.87231,0,0,0,0,0,0,0,0,244.362122,2727.4082,2727.4082,244.362122,5287.59668,4238.04639,4238.04639,5287.59668,360,840,840,360,50.9823799,52.7969246,52.7969246,50.9823799,1275,55,55,1275,24.1320152,36.5901489,36.5901489,24.1320152,4050,1700,1700,4050,5154,3245,3245,5154,2675,4315,4315,2675,3665,6372.66846,6372.66846,3665,215.747437,947.902588,947.902588,215.747437,4820.0293,6178.05078,6178.05078,4820.0293 [t=00:01:43.577549][f=0016685] [16685] Game End Stats Values: 34,8540,6560,6560,8540,1278.72852,2055.74487,2055.74487,1278.72852,0,0,0,0,0,0,0,0,244.362122,2727.4082,2727.4082,244.362122,6033.48828,4686.7251,4686.7251,6033.48828,240,600,600,240,50.4654655,44.728672,44.728672,50.4654655,1275,110,110,1275,24.5904293,31.2812672,31.2812672,24.5904293,4350,2140,2140,4350,5844,3465,3465,5844,2675,3710,3710,2675,3885,7217.66846,7217.66846,3885,215.747437,1057.90259,1057.90259,215.747437,5308.93262,6980.5,6980.5,5308.93262 [t=00:01:43.577635][f=0016685] [16685] Game End Stats Values: 35,8340,5885,5885,8340,1351.5647,2066.55933,2066.55933,1351.5647,0,0,0,0,0,0,0,0,244.362122,2727.4082,2727.4082,244.362122,6853.2583,5352.12744,5352.12744,6853.2583,240,600,600,240,50.070179,28.3664742,28.3664742,50.070179,1275,55,55,1275,24.6557579,24.0709171,24.0709171,24.6557579,4150,1920,1920,4150,6484,3865,3865,6484,2675,3310,3310,2675,4485,7892.66846,7892.66846,4485,215.747437,1154.90259,1154.90259,215.747437,6112.40088,8077.43018,8077.43018,6112.40088 [t=00:01:43.577728][f=0016685] [16685] Game End Stats Values: 36,8140,6090,6090,8140,1420.49146,2077.66797,2077.66797,1420.49146,0,0,0,0,0,0,0,0,244.362122,2727.4082,2727.4082,244.362122,7926.90527,6105.27686,6105.27686,7926.90527,240,600,600,240,49.8821373,22.1736031,22.1736031,49.8821373,1275,55,55,1275,24.3951378,19.373951,19.373951,24.3951378,3950,2300,2300,3950,6879,4565,4565,6879,2675,3135,3135,2675,5185,8287.66797,8287.66797,5185,215.747437,1194.40259,1194.40259,215.747437,6865.55029,9173.9043,9173.9043,6865.55029 [t=00:01:43.577813][f=0016685] [16685] Game End Stats Values: 37,7235,5870,5870,7235,1479.59106,2077.86963,2077.86963,1479.59106,0,0,0,0,0,0,0,0,244.362122,2727.4082,2727.4082,244.362122,9111.09961,7045.15283,7045.15283,9111.09961,240,600,600,240,48.4922447,16.1175499,16.1175499,48.4922447,1275,55,55,1275,23.7399769,18.2801132,18.2801132,23.7399769,3150,2080,2080,3150,7319,5270,5270,7319,2570,3135,3135,2570,6490,8727.66797,8727.66797,6490,215.747437,1228.40259,1228.40259,215.747437,7879.29102,10408.6543,10408.6543,7879.29102 [t=00:01:43.577908][f=0016685] [16685] Game End Stats Values: 38,6895,4270,4270,6895,1524.44019,2081.00049,2081.00049,1524.44019,0,0,0,0,0,0,0,0,244.362122,2727.4082,2727.4082,244.362122,9870.42676,7861.71484,7861.71484,9870.42676,240,600,600,240,44.4420242,17.3271065,17.3271065,44.4420242,1275,55,55,1275,22.7899494,16.208704,16.208704,22.7899494,2950,660,660,2950,9060.66699,5710,5710,9060.66699,2430,2955,2955,2430,7230,10469.335,10469.335,7230,215.747437,1228.40259,1228.40259,215.747437,9031.71094,11221.7295,11221.7295,9031.71094 [t=00:01:43.578008][f=0016685] [16685] Game End Stats Values: 39,6995,4355,4355,6995,1528.23389,2081.00049,2081.00049,1528.23389,0,0,0,0,0,0,0,0,244.362122,2727.4082,2727.4082,244.362122,10052.3779,7861.71484,7861.71484,10052.3779,240,600,600,240,41.8554916,20.1494083,20.1494083,41.8554916,1275,55,55,1275,21.6968517,16,16,21.6968517,3050,660,660,3050,9060.66699,5710,5710,9060.66699,2430,3040,3040,2430,7230,10469.335,10469.335,7230,215.747437,1228.40259,1228.40259,215.747437,9031.71094,11403.6807,11403.6807,9031.71094 [t=00:01:43.620122][f=0016694] [16694] Event [1245.47766,0,897.84375]: 0 lost unit Hunter [t=00:01:43.676177][f=0016705] [16705] Event [1254.86707,0,838.650574]: 0 lost unit Hunter [t=00:01:43.762586][f=0016724] [16724] Event [1408,0,816]: 1 lost unit Shipyard [t=00:01:43.763042][f=0016724] [16724] Event [1424.37036,0,793.181213]: 0 lost unit Hunter [t=00:01:43.811088][f=0016733] [16733] Event [1112,0,808]: 1 lost unit Caretaker [t=00:01:43.964925][f=0016771] [16771] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:44.223142][f=0016824] Player Charmedmage left the game: normal quit [t=00:01:44.223539][f=0016824] [16824] Event [undefined]: Charmedmage quit [t=00:01:44.473217][f=0016876] [16876] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:44.975956][f=0016981] [16981] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:45.067232][f=0017000] No clients connected, shutting down server [t=00:01:45.067269][f=0017000] Server shutdown [t=00:01:45.067569][f=0017000] [17000] all players disconnected [t=00:01:45.447577][f=0017086] [17086] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:45.875061][f=0017192] [17192] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:46.404732][f=0017322] [17322] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:46.917025][f=0017448] [17448] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:47.444722][f=0017582] [17582] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:47.884539][f=0017711] [17711] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:48.305020][f=0017836] [17836] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:48.760196][f=0017970] [17970] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:49.193001][f=0018098] [18098] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:49.588150][f=0018224] [18224] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:49.976009][f=0018359] [18359] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:50.348605][f=0018488] [18488] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:50.716153][f=0018616] [18616] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:51.108308][f=0018752] [18752] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:51.469188][f=0018882] [18882] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:51.794081][f=0019011] [19011] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:52.124497][f=0019147] [19147] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:52.437178][f=0019274] [19274] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:52.771300][f=0019410] [19410] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:53.088291][f=0019538] [19538] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:53.403935][f=0019666] [19666] Event [4632,0,4335.98779]: 0 finished unit Hunter [t=00:01:53.563020][f=0019731] Autoquit sending quit command. [t=00:01:53.563094][f=0019731] [QuitAction] user exited to system [t=00:01:53.563873][f=0019731] [SpringApp::Kill][1] fromRun=1 [t=00:01:53.563899][f=0019731] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:53.563915][f=0019731] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:53.563926][f=0019731] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:53.563937][f=0019731] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:53.563946][f=0019731] [SpringApp::Kill][2] [t=00:01:53.564893][f=0019731] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:53.564916][f=0019731] [Game::KillLua][1] dtor=0 luaUI=0x55a235678b80 [t=00:01:53.564968][f=0019731] Start widgetHandler:Shutdown [t=00:01:53.570039][f=0019731] Shutdown - SaveOrderList Complete [t=00:01:53.570938][f=0019731] Writing last game win data [t=00:01:53.577489][f=0019731] Shutdown - SaveConfigData Complete [t=00:01:53.577518][f=0019731] Shutdown Widget - Save/Load API [t=00:01:53.577533][f=0019731] Shutdown Widget - Chili Highlight [t=00:01:53.577560][f=0019731] Shutdown Widget - Draw After Chili [t=00:01:53.577575][f=0019731] Shutdown Widget - API Unit Tracker GL4 [t=00:01:53.577593][f=0019731] Shutdown Widget - EPIC Menu [t=00:01:53.578642][f=0019731] Shutdown Widget - Chili Widget Selector [t=00:01:53.579560][f=0019731] Shutdown Widget - Chili Minimap [t=00:01:53.580039][f=0019731] Shutdown Widget - Local Team Colors [t=00:01:53.580064][f=0019731] Shutdown Widget - Display Keys 2 [t=00:01:53.580114][f=0019731] Shutdown Widget - Save Game Menu [t=00:01:53.580129][f=0019731] Shutdown Widget - Unit Icons [t=00:01:53.580150][f=0019731] Shutdown Widget - Noises [t=00:01:53.580164][f=0019731] Shutdown Widget - HealthBars [t=00:01:53.581182][f=0019731] Shutdown Widget - Win Counter [t=00:01:53.581207][f=0019731] Shutdown Widget - SpringRTS Replay Stats [t=00:01:53.581256][f=0019731] Shutdown Widget - EndGame APM stats [t=00:01:53.581271][f=0019731] Shutdown Widget - BuildETA [t=00:01:53.581287][f=0019731] Shutdown Widget - Modular Comm Info [t=00:01:53.581300][f=0019731] Shutdown Widget - Stereo3D [t=00:01:53.581320][f=0019731] Shutdown Widget - Showeco and Grid Drawer [t=00:01:53.581334][f=0019731] Shutdown Widget - Point Tracker [t=00:01:53.581347][f=0019731] Shutdown Widget - Missile Silo Range [t=00:01:53.581367][f=0019731] Shutdown Widget - MinimapEvents [t=00:01:53.581381][f=0019731] Shutdown Widget - Local Widgets Config [t=00:01:53.581402][f=0019731] Shutdown Widget - Highlight Geos [t=00:01:53.581417][f=0019731] Shutdown Widget - Grab Input [t=00:01:53.581440][f=0019731] Shutdown Widget - Defense Range Zero-K [t=00:01:53.581465][f=0019731] Shutdown Widget - Darkening [t=00:01:53.581492][f=0019731] Shutdown Widget - Context Menu [t=00:01:53.581506][f=0019731] Shutdown Widget - Chili Spectator Panels [t=00:01:53.581521][f=0019731] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:53.581539][f=0019731] Shutdown Widget - Chili Nuke Warning [t=00:01:53.581557][f=0019731] Shutdown Widget - Chili EndGame Window [t=00:01:53.581576][f=0019731] Shutdown Widget - Chili Economy Panel Default [t=00:01:53.581696][f=0019731] Shutdown Widget - CameraShake [t=00:01:53.581714][f=0019731] Shutdown Widget - State Reverse and Latency [t=00:01:53.581728][f=0019731] Shutdown Widget - Music Player v2 [t=00:01:53.581742][f=0019731] Shutdown Widget - Attack AoE [t=00:01:53.581756][f=0019731] Shutdown Widget - Map Edge Extension [t=00:01:53.581770][f=0019731] Shutdown Widget - Selection Send [t=00:01:53.581785][f=0019731] Shutdown Widget - LupsManager [t=00:01:53.581825][f=0019731] Shutdown Widget - Newton Firezone [t=00:01:53.581840][f=0019731] Shutdown Widget - Chili Pro Console [t=00:01:53.585722][f=0019731] Shutdown Widget - Persistent Build Height [t=00:01:53.585760][f=0019731] Shutdown Widget - Lasso Terraform GUI [t=00:01:53.585776][f=0019731] Shutdown Widget - Lups [t=00:01:53.585822][f=0019731] Shutdown Widget - Chili Framework [t=00:01:53.585840][f=0019731] Shutdown Widget - Mex Placement Handler [t=00:01:53.585854][f=0019731] Shutdown Widget - Chili Core Selector [t=00:01:53.585960][f=0019731] Shutdown Widget - Custom Markers [t=00:01:53.585981][f=0019731] Shutdown Widget - Select Keys [t=00:01:53.586010][f=0019731] Shutdown Widget - Pause Screen [t=00:01:53.586618][f=0019731] Shutdown Widget - Text To Speech Control [t=00:01:53.586642][f=0019731] Shutdown Widget - Layout Handler [t=00:01:53.586668][f=0019731] End widgetHandler:Shutdown [t=00:01:53.695840][f=0019731] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={424583,40440701} {int,ext,rec}Allocs={14189330,0,0} {chunk,block}Bytes={40440701,0} [t=00:01:53.696580][f=0019731] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:53.696599][f=0019731] [Game::KillLua][3] dtor=0 luaRules=0x55a23c08f250 [t=00:01:53.696648][f=0019731] Start gadgetHandler:Shutdown [t=00:01:53.696665][f=0019731] Shutdown - StartSetup [t=00:01:53.696679][f=0019731] Shutdown - UnitMorph [t=00:01:53.697790][f=0019731] Shutdown - Carrier Drones [t=00:01:53.697813][f=0019731] Shutdown - Missile Silo Controller [t=00:01:53.697828][f=0019731] Shutdown - Modular Comm Info [t=00:01:53.697841][f=0019731] Shutdown - Terrain Texture Handler [t=00:01:53.697854][f=0019731] Shutdown - UnitCloakShield [t=00:01:53.698070][f=0019731] Shutdown - Starlight Handler [t=00:01:53.698100][f=0019731] End gadgetHandler:Shutdown [t=00:01:53.719444][f=0019731] Start gadgetHandler:Shutdown [t=00:01:53.719496][f=0019731] Shutdown - Save/Load [t=00:01:53.719525][f=0019731] Shutdown - Teleport Throw [t=00:01:53.719545][f=0019731] Shutdown - UnitMorph [t=00:01:53.719565][f=0019731] Shutdown - Modular Comm Info [t=00:01:53.719578][f=0019731] Shutdown - Retreat Command [t=00:01:53.719597][f=0019731] Shutdown - Shockwaves [t=00:01:53.719612][f=0019731] Shutdown - UnitCloakShield [t=00:01:53.719629][f=0019731] Shutdown - Lups Cloak FX [t=00:01:53.719644][f=0019731] Shutdown - Lups [t=00:01:53.719681][f=0019731] Shutdown - Lups Shield [t=00:01:53.719749][f=0019731] End gadgetHandler:Shutdown [t=00:01:53.741513][f=0019731] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14189360,0,0} {chunk,block}Bytes={0,0} [t=00:01:53.741687][f=0019731] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14189360,0,0} {chunk,block}Bytes={0,0} [t=00:01:53.741767][f=0019731] [Game::KillLua][4] dtor=0 [t=00:01:53.742336][f=0019731] [Game::KillLua][5] dtor=0 [t=00:01:53.747422][f=0019731] [Game::~CGame][1] [t=00:01:53.747476][f=0019731] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:53.747487][f=0019731] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:53.747499][f=0019731] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:53.747509][f=0019731] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:53.747520][f=0019731] [Game::KillLua][4] dtor=1 [t=00:01:53.747531][f=0019731] [Game::KillLua][5] dtor=1 [t=00:01:53.747643][f=0019731] [Game::KillMisc][1] [t=00:01:53.747655][f=0019731] [Game::KillMisc][2] [t=00:01:53.748830][f=0019731] [Game::KillMisc][3] [t=00:01:53.749898][f=0019731] [Game::KillRendering][1] [t=00:01:53.775166][f=0019731] [3DOParser::Kill] allocated 1 pieces [t=00:01:53.775210][f=0019731] [S3OParser::Kill] allocated 5478 pieces [t=00:01:53.776641][f=0019731] [AssParser::Kill] allocated 671 pieces [t=00:01:53.948848][f=0019731] [Game::KillInterface][1] [t=00:01:53.950410][f=0019731] [Game::KillInterface][2] [t=00:01:53.954847][f=0019731] [Game::KillSimulation][1] [t=00:01:53.954933][f=0019731] [Game::KillSimulation][2] [t=00:01:54.863442][f=0019731] [CCollisionHandler] dis-/continuous tests: 0/1799661 [t=00:01:54.863691][f=0019731] [Game::KillSimulation][3] [t=00:01:54.863960][f=0019731] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:54.863985][f=0019731] [~CPathCache(24x20)] cacheHits=44 hitPercentage=21% numHashColls=0 maxCacheSize=25 [t=00:01:54.864003][f=0019731] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:54.864031][f=0019731] [~CPathCache(48x40)] cacheHits=138 hitPercentage=0% numHashColls=0 maxCacheSize=59 [t=00:01:54.866412][f=0019731] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:54.893846][f=0019731] [LosHandler::Kill] raycast instance cache-{hits,misses}={8344,12630}; shared=1%; cached=39% [t=00:01:55.074889][f=0019731] [Game::KillSimulation][4] [t=00:01:58.728890][f=0019731] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:58.730961][f=0019731] [Game::~CGame][2] [t=00:01:58.731314][f=0019731] [Game::~CGame][3] [t=00:01:58.963759][f=0019731] [SpringApp::Kill][3] [t=00:01:58.964080][f=0019731] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 208080 bytes sent 243187 bytes recv'd [t=00:01:58.967624][f=0019731] Kill: client disconnecting... [t=00:02:00.988365][f=0019731] CloseConnection: client connection closed [t=00:02:00.994524][f=0019731] [SpringApp::Kill][4] font=0x55a21a146600 [t=00:02:01.005524][f=0019731] [SpringApp::Kill][5] [t=00:02:01.043414][f=0019731] [SpringApp::Kill][6] [t=00:02:01.043908] [SpringApp::Kill][7] [t=00:02:01.045539] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:01.045652] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:01.045668] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:02:01.045680] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:01.045691] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:01.045703] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:01.045714] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {572, 1048576, 1048576}, EBO = {858, 1048576, 1048576} [t=00:02:01.045725] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {10944, 1048576, 1048576}, EBO = {16416, 1048576, 1048576} [t=00:02:01.045747] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:01.045758] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:01.045768] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:01.045779] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:01.045790] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:01.061372] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:01.061419] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:01.061430] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:01.061441] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:01.063234] [VFS] [SpringVFS::DeleteArchives] [t=00:02:01.063265] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:02:01.063541] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x55a21a2724b0) [t=00:02:01.072420] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3370ms [t=00:02:01.072498] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=103ms [t=00:02:01.072741] file="objects3d/nebula.s3o" indx=5385 inflSize=1884kb readTime=26ms [t=00:02:01.072758] file="luaui/widgets/init_startup_info_selector.lua" indx=4828 inflSize=15kb readTime=26ms [t=00:02:01.072771] file="objects3d/strikecom_4.dae" indx=5630 inflSize=1000kb readTime=25ms [t=00:02:01.072782] file="luaui/widgets/unit_showallcommands_2.lua" indx=4903 inflSize=11kb readTime=24ms [t=00:02:01.072792] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=24ms [t=00:02:01.072803] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=23ms [t=00:02:01.073000] file="bitmaps/gpl/groundflash.tga" indx=468 inflSize=188kb readTime=21ms [t=00:02:01.073263] file="unittextures/factorytank_1.png" indx=7329 inflSize=4103kb readTime=18ms [t=00:02:01.073279] file="units/amphassault.lua" indx=6820 inflSize=5kb readTime=18ms [t=00:02:01.081962] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 167811083 bytes cached in 3488 files [t=00:02:01.398637] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:02:01.398682] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x55a21a140360) [t=00:02:01.399666] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:01.399685] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55a21a117810) [t=00:02:01.400188] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:02:01.400412] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f2ad001a340) [t=00:02:01.400751] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:02:01.402531] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55a21a139170) [t=00:02:01.402569] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:01.402584] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:01.402925] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:01.402944] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:01.402954] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:01.402964] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:01.404370] [SpringApp::Kill][8] [t=00:02:01.404388] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:01.404397] [WatchDog::Uninstall][1] hangDetectorThread=0x55a1d3db94d0 (joinable=1) [t=00:02:01.404407] [WatchDog::Uninstall][2] [t=00:02:02.251401] [WatchDog::Uninstall][3] [t=00:02:02.251435] [SpringApp::Kill][9]