[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000057] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.008302] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.008337] Using writeable configuration source: "/tmp/tmp.X7GoPq3VYF/springsettings.1600354.cfg"
[t=00:00:00.016262] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.016322] ============== ==============
[t=00:00:00.016334]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.016343]
[t=00:00:00.016352] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016361] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016370] Use "none" to disable the default log sections.
[t=00:00:00.016379] ============== ==============
[t=00:00:00.016388] ============== ==============
[t=00:00:00.016439] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.016449] MouseDragCircleCommandThreshold = 25
[t=00:00:00.016459] ROAM = 2
[t=00:00:00.016468] RotateLogFiles = 1
[t=00:00:00.016477] TeamHighlight = 0
[t=00:00:00.016487] ============== ==============
[t=00:00:00.016496] ============== ==============
[t=00:00:00.016505] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless)
[t=00:00:00.016515] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.016535] Compiler Version: gcc-11.1.0
[t=00:00:00.016556] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.016719] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.016731] Binary Word Size: 64-bit (native)
[t=00:00:00.016740] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016749] Physical CPU Cores: 1
[t=00:00:00.016758] Logical CPU Cores: 1
[t=00:00:00.016767] ============== ==============
[t=00:00:00.016830] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016839] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.016848] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016857] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.016865] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.018132] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.018151] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.018178] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.018207] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.018231] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.018241] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.018278] [GR::LogVersionInfo]
[t=00:00:00.018288] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.018297] GL version :
[t=00:00:00.018306] GL vendor :
[t=00:00:00.018315] GL renderer :
[t=00:00:00.018324] GLSL version:
[t=00:00:00.018333] GLEW version: spring headless stub GLEW version
[t=00:00:00.018342] GPU memory : unknown
[t=00:00:00.018351] SDL swap-int: 0
[t=00:00:00.018360] SDL driver : headless stub
[t=00:00:00.018369]
[t=00:00:00.018379] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.018388] GLSL shader support : 0
[t=00:00:00.018397] GL4 support : 0
[t=00:00:00.018405] FBO extension support : 0
[t=00:00:00.018414] NVX GPU mem-info support : 0
[t=00:00:00.018441] ATI GPU mem-info support : 0
[t=00:00:00.018452] NPOT-texture support : 1 (0)
[t=00:00:00.018461] S3TC/DXT1 texture support : 0/0
[t=00:00:00.018470] texture query-LOD support : 1 (0)
[t=00:00:00.018479] MSAA frame-buffer support : 0 (0)
[t=00:00:00.018488] Z-buffer depth : 16 (-)
[t=00:00:00.018497] primitive-restart support : 0 (0)
[t=00:00:00.018506] clip-space control support: 0 (0)
[t=00:00:00.018515] seamless cube-map support : 0 (0)
[t=00:00:00.018524] frag-depth layout support : 0 (0)
[t=00:00:00.018533] persistent maps support : 0 (0)
[t=00:00:00.018542] explicit attribs location : 0 (0)
[t=00:00:00.018551] multi draw indirect : 0 (-)
[t=00:00:00.018560]
[t=00:00:00.018569] max. FBO samples : -1
[t=00:00:00.018578] max. FS/program texture slots : 8/8
[t=00:00:00.018587] max. texture size : 2048
[t=00:00:00.018598] max. texture anisotropy level : 0.000000
[t=00:00:00.018607] max. vec4 varyings/attributes : 0/0
[t=00:00:00.018616] max. draw-buffers : 0
[t=00:00:00.018625] max. rec. indices/vertices : 0/0
[t=00:00:00.018634] max. uniform buffer-bindings : 0
[t=00:00:00.018643] max. uniform block-size : 0KB
[t=00:00:00.018652] max. storage buffer-bindings : 0
[t=00:00:00.018661] max. storage block-size : 0MB
[t=00:00:00.018670]
[t=00:00:00.018679] enable AMD-hacks : 0
[t=00:00:00.018688] compress MIP-maps: 0
[t=00:00:00.019423] [GR::UpdateGLConfigs]
[t=00:00:00.019445] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.019459] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.019469] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.019478] [GR::InitGLState]
[t=00:00:00.019489] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.183160] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.187829] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.193048] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.193601] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.193626] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.193642] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/
[t=00:00:00.228777] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base
[t=00:00:00.229797] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.258832] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.259106] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.272170] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms
[t=00:00:00.272205] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.272335] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.276115] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f596801c2e0 (SpringVFS) global=(nil) (null)
[t=00:00:00.276132] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.276241] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.276260] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.276287] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.276296] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.276312] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1974 MB
[t=00:00:00.281545][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.281574][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.281590][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1600354/replay.sdfz" for game data...
[t=00:00:00.435933][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.439414][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.439442][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.444274][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.444327][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 162ms
[t=00:00:00.444353][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7)
[t=00:00:00.492028][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55c3611fb530] using map "TartarusV7" (loaded=0 cached=0)
[t=00:00:00.493171][f=-000001] [VFS] [SpringVFS::AddArchive(arName="TartarusV7", overwrite=false)] section=1 cached=0
[t=00:00:00.494029][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.494632][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55c3611fb530] using game "Zero-K v1.11.4.0" (loaded=0 cached=0)
[t=00:00:00.495788][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0
[t=00:00:00.505622][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.505947][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.019108][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 574ms
[t=00:00:01.019236][f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.025371][f=-000001] forceSingleThreaded, false
[t=00:00:01.083099][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.083137][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.083228][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.083283][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.083332][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.083375][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.084259][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.084742][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.085210][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.087387][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.089451][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.091260][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.091286][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:01.091728][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:01.096351][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:01.097647][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:01.098609][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:01.098891][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.099901][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.099924][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.115237][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.115276][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.255968][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.318572][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)"
[t=00:00:01.445976][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.899290][f=-000001] Loading UnitDefs_posts
[t=00:00:02.130632][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.190101][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.213632][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.238997][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 715ms
[t=00:00:02.300521][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 881ms
[t=00:00:02.301607][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.480882][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.481490][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms
[t=00:00:02.481925][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.481943][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.483532][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.487281][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.776168][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:02.817246][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:02.990851][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:02.994199][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:02.994409][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:03.533781][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 539ms
[t=00:00:03.533832][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:03.655574][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms
[t=00:00:03.655621][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:03.679441][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms
[t=00:00:04.380059][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:04.383843][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:04.384874][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:04.400025][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:09.668378][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:09.684821][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:09.684858][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:09.686799][f=-000001] InfoTexture: legacy
[t=00:00:09.686823][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:09.689237][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:10.045361][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:10.046315][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[t=00:00:10.046334][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:10.047242][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:10.271061][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:10.279187][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:10.479288][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:10.540540][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:10.551302][f=-000001] Loaded DecalsDrawer: off
[t=00:00:10.551345][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:10.552082][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:11.024266][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:11.035882][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:11.036877][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:11.190671][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
[t=00:00:11.192893][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:11.192916][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:11.199869][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:11.199917][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:11.199929][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4e2fecf6
[t=00:00:11.199940][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9ac1d7e6
[t=00:00:11.199950][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=65cdf358
[t=00:00:11.199960][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:11.199971][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4ebfbb48
[t=00:00:11.203224][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:11.203267][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:11.203277][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4e2fecf6
[t=00:00:11.203287][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9ac1d7e6
[t=00:00:11.203297][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=65cdf358
[t=00:00:11.203307][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:11.203317][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4ebfbb58
[t=00:00:11.203328][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55c36fd66130 has BLOCKSIZE 1
[t=00:00:11.205611][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:11.205629][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:11.205637][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=4e2fecf6
[t=00:00:11.205645][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=9ac1d7e6
[t=00:00:11.205987][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=65cdf358
[t=00:00:11.206002][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=4ebfb8ae
[t=00:00:11.209989][f=-000001] [Path] [PathEstimator::ReadFile] hash=4ebfb8ae file="cache/105dev-BAR105/paths/TartarusV7.pe-4ebfb8ae.zip" (exists=0)
[t=00:00:11.210276][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:11.252709][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1024 blocks"
[t=00:00:11.303739][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 64 of 1024 blocks"
[t=00:00:11.355343][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 128 of 1024 blocks"
[t=00:00:11.422526][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 1024 blocks"
[t=00:00:11.489258][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 256 of 1024 blocks"
[t=00:00:11.560043][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 320 of 1024 blocks"
[t=00:00:11.622791][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 384 of 1024 blocks"
[t=00:00:11.691220][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 448 of 1024 blocks"
[t=00:00:11.741334][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 512 of 1024 blocks"
[t=00:00:11.790314][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 1024 blocks"
[t=00:00:11.859665][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 640 of 1024 blocks"
[t=00:00:11.924387][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 704 of 1024 blocks"
[t=00:00:11.982880][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 768 of 1024 blocks"
[t=00:00:12.044513][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 832 of 1024 blocks"
[t=00:00:12.094773][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 896 of 1024 blocks"
[t=00:00:12.149186][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 960 of 1024 blocks"
[t=00:00:12.182821][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-4ebfb8ae"
[t=00:00:12.183171][f=-000001] [Path] [PathEstimator::WriteFile] hash=4ebfb8ae file="cache/105dev-BAR105/paths/TartarusV7.pe-4ebfb8ae.zip" (exists=0)
[t=00:00:12.214517][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-4ebfb8ae"
[t=00:00:12.218534][f=-000001] Path cache (32, 32) initialized.
[t=00:00:12.218554][f=-000001] Path cache (32, 32) initialized.
[t=00:00:12.220512][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:12.220524][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:12.220535][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=4e2fecf6
[t=00:00:12.220545][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=9ac1d7e6
[t=00:00:12.220555][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=65cdf358
[t=00:00:12.220566][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=4ebfb8be
[t=00:00:12.274122][f=-000001] [Path] [PathEstimator::ReadFile] hash=4ebfb8be file="cache/105dev-BAR105/paths/TartarusV7.pe2-4ebfb8be.zip" (exists=0)
[t=00:00:12.274421][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:12.312065][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 256 blocks"
[t=00:00:12.314951][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 16 of 256 blocks"
[t=00:00:12.317749][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 32 of 256 blocks"
[t=00:00:12.320460][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 48 of 256 blocks"
[t=00:00:12.323225][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 64 of 256 blocks"
[t=00:00:12.326038][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 80 of 256 blocks"
[t=00:00:12.328860][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 96 of 256 blocks"
[t=00:00:12.331549][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 112 of 256 blocks"
[t=00:00:12.334140][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 128 of 256 blocks"
[t=00:00:12.336815][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 256 blocks"
[t=00:00:12.339500][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 160 of 256 blocks"
[t=00:00:12.342319][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 176 of 256 blocks"
[t=00:00:12.345097][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 256 blocks"
[t=00:00:12.347677][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 208 of 256 blocks"
[t=00:00:12.350373][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 224 of 256 blocks"
[t=00:00:12.353067][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 256 blocks"
[t=00:00:12.353777][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-4ebfb8be"
[t=00:00:12.354137][f=-000001] [Path] [PathEstimator::WriteFile] hash=4ebfb8be file="cache/105dev-BAR105/paths/TartarusV7.pe2-4ebfb8be.zip" (exists=0)
[t=00:00:12.359888][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-4ebfb8be"
[t=00:00:12.360828][f=-000001] Path cache (16, 16) initialized.
[t=00:00:12.360842][f=-000001] Path cache (16, 16) initialized.
[t=00:00:12.360855][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1167ms, checksum 81e7e1d0)"
[t=00:00:12.360894][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:12.360906][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:12.360916][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:12.488202][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms
[t=00:00:12.488853][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:15.004184][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:15.004251][f=-000001] Setting morph for custom comms for player: 2
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:15.517910][f=-000001] Synced LuaRules: finished loading
[t=00:00:15.545298][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_id.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua