[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000274] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011460] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011497] Using writeable configuration source: "/tmp/tmp.7NwY0bX0ZP/springsettings.1600284.cfg" [t=00:00:00.025817] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.026462] ============== ============== [t=00:00:00.026478] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.026488] [t=00:00:00.026497] Enable or disable log sections using the LogSections configuration key [t=00:00:00.026506] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.026514] Use "none" to disable the default log sections. [t=00:00:00.026523] ============== ============== [t=00:00:00.026533] ============== ============== [t=00:00:00.026591] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.026602] MouseDragCircleCommandThreshold = 25 [t=00:00:00.026612] ROAM = 2 [t=00:00:00.026622] RotateLogFiles = 1 [t=00:00:00.026632] TeamHighlight = 0 [t=00:00:00.026642] ============== ============== [t=00:00:00.026651] ============== ============== [t=00:00:00.026660] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.026671] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.026680] Compiler Version: gcc-11.1.0 [t=00:00:00.026988] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.027162] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.027174] Binary Word Size: 64-bit (native) [t=00:00:00.027183] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.027192] Physical CPU Cores: 1 [t=00:00:00.027201] Logical CPU Cores: 1 [t=00:00:00.027210] ============== ============== [t=00:00:00.027274] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.027283] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.027292] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.027301] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.027311] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.032372] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.032393] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.032420] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.032453] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.032478] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.032488] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.032521] [GR::LogVersionInfo] [t=00:00:00.032530] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.032539] GL version : [t=00:00:00.032548] GL vendor : [t=00:00:00.032557] GL renderer : [t=00:00:00.032566] GLSL version: [t=00:00:00.032575] GLEW version: spring headless stub GLEW version [t=00:00:00.032584] GPU memory : unknown [t=00:00:00.032593] SDL swap-int: 0 [t=00:00:00.032602] SDL driver : headless stub [t=00:00:00.032610] [t=00:00:00.032620] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.032629] GLSL shader support : 0 [t=00:00:00.032638] GL4 support : 0 [t=00:00:00.032647] FBO extension support : 0 [t=00:00:00.032656] NVX GPU mem-info support : 0 [t=00:00:00.032687] ATI GPU mem-info support : 0 [t=00:00:00.032696] NPOT-texture support : 1 (0) [t=00:00:00.032706] S3TC/DXT1 texture support : 0/0 [t=00:00:00.032715] texture query-LOD support : 1 (0) [t=00:00:00.032723] MSAA frame-buffer support : 0 (0) [t=00:00:00.032732] Z-buffer depth : 16 (-) [t=00:00:00.032741] primitive-restart support : 0 (0) [t=00:00:00.032750] clip-space control support: 0 (0) [t=00:00:00.032759] seamless cube-map support : 0 (0) [t=00:00:00.032768] frag-depth layout support : 0 (0) [t=00:00:00.032777] persistent maps support : 0 (0) [t=00:00:00.032786] explicit attribs location : 0 (0) [t=00:00:00.032795] multi draw indirect : 0 (-) [t=00:00:00.032803] [t=00:00:00.032812] max. FBO samples : -1 [t=00:00:00.032822] max. FS/program texture slots : 8/8 [t=00:00:00.032831] max. texture size : 2048 [t=00:00:00.032843] max. texture anisotropy level : 0.000000 [t=00:00:00.032853] max. vec4 varyings/attributes : 0/0 [t=00:00:00.032861] max. draw-buffers : 0 [t=00:00:00.032871] max. rec. indices/vertices : 0/0 [t=00:00:00.032879] max. uniform buffer-bindings : 0 [t=00:00:00.032888] max. uniform block-size : 0KB [t=00:00:00.032897] max. storage buffer-bindings : 0 [t=00:00:00.032906] max. storage block-size : 0MB [t=00:00:00.032915] [t=00:00:00.032924] enable AMD-hacks : 0 [t=00:00:00.032933] compress MIP-maps: 0 [t=00:00:00.033275] [GR::UpdateGLConfigs] [t=00:00:00.033297] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.033323] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.033333] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.033342] [GR::InitGLState] [t=00:00:00.033549] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.706862] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.738829] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.753049] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.754015] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.754046] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.754063] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.895508] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.899554] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.978346] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.978676] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.999040] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 106ms [t=00:00:01.000662] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.000836] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.016019] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f67c401c2e0 (SpringVFS) global=(nil) (null) [t=00:00:01.016047] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.034942] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.034982] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.034994] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.035005] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.035438] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1983 MB [t=00:00:01.066493][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.067301][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.067521][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1600284/replay.sdfz" for game data... [t=00:00:01.234496][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.246868][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.246902][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.250942][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.250975][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 183ms [t=00:00:01.251640][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.317117][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x564ada1ee900] using map "Rainbow Comet v1.24" (loaded=0 cached=0) [t=00:00:01.318317][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.24", overwrite=false)] section=1 cached=0 [t=00:00:01.320929][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.321549][f=-000001] [PreGame::AddModArchivesToVFS][server=0x564ada1ee900] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:01.322781][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:01.333488][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.334006][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.345938][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms [t=00:00:01.346662][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.356550][f=-000001] forceSingleThreaded, false [t=00:00:01.439243][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.439275][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.439366][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.439422][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.439475][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.439528][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.440829][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.441339][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.441809][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.444787][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.446186][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.447914][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.447943][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.448401][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.455226][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.457064][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.458059][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.458347][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.459371][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.459390][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.491113][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.491167][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.617298][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.664208][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:02.491283][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.866862][f=-000001] Loading UnitDefs_posts [t=00:00:03.105299][f=-000001] Loading FeatureDefs_posts [t=00:00:03.128091][f=-000001] Loading WeaponDefs_posts [t=00:00:03.151560][f=-000001] Loading ArmorDefs_posts [t=00:00:03.172109][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 655ms [t=00:00:03.234070][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 744ms [t=00:00:03.234241][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.366025][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.366322][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.366611][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.366630][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.371397][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.394776][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.660195][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.703818][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.838497][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.847293][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.847328][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.311861][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 464ms [t=00:00:04.311909][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.408956][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:04.409004][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.446381][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 37ms [t=00:00:05.247916][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.257317][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.259786][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.310666][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.964473][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.972351][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.972378][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.973797][f=-000001] InfoTexture: legacy [t=00:00:10.973817][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.975664][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.701702][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.715978][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.716060][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.717383][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.995244][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.997368][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.175633][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.278667][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.303674][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.303708][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.304936][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.772297][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.784300][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.785310][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.965757][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 14ms [t=00:00:12.967331][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.967422][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.985421][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.985459][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.985472][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.985482][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.985493][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.985503][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.985513][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f7fb793 [t=00:00:12.995057][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.995107][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.995119][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.995130][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.995141][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.995151][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.995163][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f7fb7a3 [t=00:00:12.995176][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x564ae244dba0 has BLOCKSIZE 1 [t=00:00:13.001570][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.001623][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.001635][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:13.001645][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.001843][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.001858][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f7fb4f9 [t=00:00:13.006185][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f7fb4f9 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe-9f7fb4f9.zip" (exists=1) [t=00:00:13.007348][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.015212][f=-000001] Path cache (48, 64) initialized. [t=00:00:13.015261][f=-000001] Path cache (48, 64) initialized. [t=00:00:13.021160][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.021196][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.021209][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:13.021222][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.021233][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.021244][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f7fb509 [t=00:00:13.195592][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f7fb509 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe2-9f7fb509.zip" (exists=1) [t=00:00:13.196213][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.198069][f=-000001] Path cache (24, 32) initialized. [t=00:00:13.198086][f=-000001] Path cache (24, 32) initialized. [t=00:00:13.198099][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (230ms, checksum 1fd4fcd6)" [t=00:00:13.198148][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.198169][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.198191][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.369983][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms [t=00:00:13.370692][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Lua Metal Spot Placer [t=00:00:15.436343][f=-000001] Map Terrain Generation [t=00:00:15.436381][f=-000001] Random Seed, 3224812 [t=00:00:15.436394][f=-000001] Wave generation complete [t=00:00:15.444799][f=-000001] Draw points, 13, factor, 0.83058113 [t=00:00:15.489846][f=-000001] Voronoi generation complete [t=00:00:15.492272][f=-000001] Terrain structure complete [t=00:00:16.954680][f=-000001] Edge processing complete [t=00:00:16.956181][f=-000001] ApplyLineDistanceFunc [t=00:00:19.363956][f=-000001] Tier propagation complete [t=00:00:20.382649][f=-000001] Height application complete [t=00:00:34.333583][f=-000001] Smoothing complete [t=00:00:34.822899][f=-000001] Map terrain complete [t=00:00:35.507314][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:35.687663][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:35.687777][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:36.417288][f=-000001] Synced LuaRules: finished loading [t=00:00:36.462669][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:37.187905][f=-000001] Unsynced LuaRules: finished loading [t=00:00:37.314928][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:37.319130][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:37.319965][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:37.319983][f=-000001] LuaSocket Support: enabled [t=00:00:37.336774][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:37.440097][f=-000001] localWidgets, nil, true, true [t=00:00:37.443429][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:37.443450][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:37.462827][f=-000001] USE_OLD_CHILI [t=00:00:37.786914][f=-000001] Loading last game win data [t=00:00:37.786948][f=-000001] Resetting win data [t=00:00:37.786998][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:37.787011][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:37.787022][f=-000001] Player and team counts match, continuing [t=00:00:37.787036][f=-000001] Mudosaka was in last game but is now absent, resetting scores [t=00:00:37.920199][f=-000001] CAS: GLSL not supported. [t=00:00:37.924737][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:37.924762][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:37.972723][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:39.123235][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:39.742727][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:39.922241][f=-000001] forceSingleThreaded, false [t=00:00:40.342993][f=-000001] Loaded API widget: Cluster Detection [t=00:00:40.343214][f=-000001] Loaded API widget: Hacky version fix [t=00:00:40.357094][f=-000001] Loaded API widget: Shared Functions [t=00:00:40.357385][f=-000001] Loaded API widget: i18n [t=00:00:40.357863][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:40.358189][f=-000001] Loaded API widget: Win Counter [t=00:00:40.358545][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:40.516741][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:40.517154][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:40.517394][f=-000001] Loaded API widget: CommandInsert [t=00:00:40.800110][f=-000001] Loaded API widget: Chili Framework [t=00:00:40.801243][f=-000001] Loaded API widget: Lups [t=00:00:40.801461][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:40.801800][f=-000001] Loaded widget: Chili Highlight [t=00:00:40.802122][f=-000001] Loaded widget: Save/Load API [t=00:00:40.802446][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:40.802773][f=-000001] Loaded widget: Draw After Chili [t=00:00:40.803894][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:40.809777][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:40.811955][f=-000001] Loaded DecalsDrawer: off [t=00:00:40.811975][f=-000001] Ground-decal rendering is disabled! [t=00:00:40.812329][f=-000001] Set maximum particles to: 0 [t=00:00:40.812740][f=-000001] Set UnitIconDist to 0 [t=00:00:40.911159][f=-000001] Loaded widget: EPIC Menu [t=00:00:40.937672][f=-000001] Loaded widget: Chili Minimap [t=00:00:40.939214][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:40.939526][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:40.939861][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:40.957998][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:40.958344][f=-000001] Deferred Rendering requires shader support! [t=00:00:40.958797][f=-000001] Loaded widget: Deferred rendering [t=00:00:40.959092][f=-000001] Mexspot Fetcher fetching [t=00:00:40.959466][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:40.959785][f=-000001] Team highlighting: Disabled [t=00:00:40.960312][f=-000001] Loaded widget: Teamhighlight option [t=00:00:40.960996][f=-000001] Loaded widget: Local Team Colors [t=00:00:40.961411][f=-000001] Loaded widget: Display Keys 2 [t=00:00:40.961804][f=-000001] Loaded widget: Save Game Menu [t=00:00:40.962015][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:40.962247][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:40.962462][f=-000001] Loaded widget: One click weapon handler [t=00:00:40.962794][f=-000001] highlightUnitShader no GL4 support [t=00:00:40.963122][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:40.963504][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:40.963818][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:40.963833][f=-000001] Using fallback unit outlines [t=00:00:40.964021][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:40.964377][f=-000001] Loaded widget: Selection Modkeys [t=00:00:40.973336][f=-000001] Loaded widget: Chili Global Commands [t=00:00:40.974864][f=-000001] Loaded widget: Outline No Shader [t=00:00:40.975229][f=-000001] Loaded widget: Guard Remove [t=00:00:40.975949][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:41.019752][f=-000001] Loaded widget: HealthBars [t=00:00:41.020312][f=-000001] Loaded widget: Noises [t=00:00:41.020649][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:41.021065][f=-000001] Loaded widget: Unit Icons [t=00:00:41.024600][f=-000001] Loaded widget: Chili Vote Display [t=00:00:41.025010][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:41.025474][f=-000001] Loaded widget: BuildETA [t=00:00:41.025841][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:41.026201][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:41.026588][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:41.026961][f=-000001] Loaded widget: EndGame Stats [t=00:00:41.027178][f=-000001] Loaded widget: Objectives [t=00:00:41.028841][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:41.029205][f=-000001] Loaded widget: EndGame APM stats [t=00:00:41.033428][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:41.033847][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:41.033882][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1600284/events.log [t=00:00:41.037925][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:41.038768][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:41.039075][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:41.060135][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:41.060607][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:41.060972][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:41.061325][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:41.061764][f=-000001] Loaded widget: Music Player v2 [t=00:00:41.061992][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:41.062354][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:41.062696][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:41.063077][f=-000001] Loaded widget: Autoquit [t=00:00:41.063300][f=-000001] Loaded widget: Blast Radius [t=00:00:41.063650][f=-000001] Loaded widget: CameraShake [t=00:00:41.064693][f=-000001] Loaded widget: Cheat Sheet [t=00:00:41.077706][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:41.078216][f=-000001] EndGame Graph disabled [t=00:00:41.097970][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:41.098349][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:41.098593][f=-000001] Loaded widget: Easy Facing [t=00:00:41.098966][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:41.099196][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:41.123943][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:41.124468][f=-000001] Loaded widget: Ferry Points [t=00:00:41.125135][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:41.133010][f=-000001] Loaded widget: Context Menu [t=00:00:41.133472][f=-000001] Loaded widget: Darkening [t=00:00:41.133788][f=-000001] Loaded widget: Decloak Range [t=00:00:41.134139][f=-000001] Loaded widget: Decoration Handler [t=00:00:41.147219][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:41.147846][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:41.148080][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:41.148432][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:41.243741][f=-000001] Input grabbing is enabled! [t=00:00:41.244075][f=-000001] Input grabbing is enabled! [t=00:00:41.244236][f=-000001] Loaded widget: Grab Input [t=00:00:41.244801][f=-000001] Loaded widget: Haven Handler [t=00:00:41.245179][f=-000001] Loaded widget: Highlight Geos [t=00:00:41.245658][f=-000001] Loaded widget: In-game Guide [t=00:00:41.245898][f=-000001] Loaded widget: In-game Ignore [t=00:00:41.246213][f=-000001] Loaded widget: Keep Target [t=00:00:41.246574][f=-000001] Loaded widget: Local Widgets Config [t=00:00:41.246977][f=-000001] Loaded widget: MinimapEvents [t=00:00:41.247281][f=-000001] Loaded widget: Misc default command replacements [t=00:00:41.247647][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:41.248103][f=-000001] Loaded widget: Missile Silo Range [t=00:00:41.248341][f=-000001] Loaded widget: Mission Results Handler [t=00:00:41.248574][f=-000001] Loaded widget: Morph Finished notification [t=00:00:41.248808][f=-000001] Loaded widget: Orbit Command [t=00:00:41.249170][f=-000001] Loaded widget: Point Tracker [t=00:00:41.249407][f=-000001] Loaded widget: Raw Move Issue [t=00:00:41.249642][f=-000001] Loaded widget: ReclaimInfo [t=00:00:41.250105][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:41.250505][f=-000001] Loaded widget: Show selected unit range [t=00:00:41.251054][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:41.251559][f=-000001] Loaded widget: Simple Settings [t=00:00:41.251958][f=-000001] Loaded widget: Smart Bombers [t=00:00:41.252238][f=-000001] Loaded widget: SmoothCam [t=00:00:41.252673][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:41.253257][f=-000001] Loaded widget: Stereo3D [t=00:00:41.253503][f=-000001] Loaded widget: Stop Self-D [t=00:00:41.284381][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:41.284826][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:41.285647][f=-000001] Loaded widget: Camera Save Position [t=00:00:41.286468][f=-000001] Loaded widget: Command Alpha [t=00:00:41.287023][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:41.287404][f=-000001] Loaded widget: Ghost Site [t=00:00:41.288500][f=-000001] Loaded widget: Attack Warning [t=00:00:41.288898][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:41.289601][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:41.291338][f=-000001] Loaded widget: Auto Group [t=00:00:41.292437][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:41.293513][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:41.293881][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:41.294685][f=-000001] Loaded widget: Projectile Lights [t=00:00:41.295842][f=-000001] Loaded widget: Select Com at start [t=00:00:41.302926][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:41.304417][f=-000001] Loaded widget: Transport AI [t=00:00:41.493214][f=-000001] Loaded widget: Attack AoE [t=00:00:41.493809][f=-000001] Loaded widget: Icon Sets [t=00:00:41.494685][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:41.501413][f=-000001] Loaded widget: Replay control buttons [t=00:00:41.501889][f=-000001] Loaded widget: Smooth Scroll [t=00:00:41.530607][f=-000001] Loaded widget: Unit Start State [t=00:00:41.531113][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:41.531391][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:41.533448][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:41.534774][f=-000001] Loaded widget: PlanetWars Info [t=00:00:41.535270][f=-000001] Loaded widget: Commands FX [t=00:00:41.535545][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:41.554580][f=-000001] Loaded widget: UnitShapes [t=00:00:41.555199][f=-000001] : disabled for spectators [t=00:00:41.556334][f=-000001] Loaded widget: Stockpiler [t=00:00:41.557042][f=-000001] Loaded widget: Map Edge Extension [t=00:00:41.557363][f=-000001] Loaded widget: AllyCursors [t=00:00:41.557881][f=-000001] Loaded widget: Gadget Icons [t=00:00:41.558392][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:41.559009][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:41.560519][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:41.561018][f=-000001] Loaded widget: Selection Send [t=00:00:41.561494][f=-000001] Loaded widget: Shield Guard [t=00:00:41.562181][f=-000001] Loaded widget: State Icons [t=00:00:41.562643][f=-000001] : disabled for spectators [t=00:00:41.563830][f=-000001] Loaded widget: Building Starter [t=00:00:41.564314][f=-000001] : disabled for spectators [t=00:00:41.565232][f=-000001] Loaded widget: Cloaker Guard [t=00:00:41.565573][f=-000001] Loaded widget: LupsManager [t=00:00:41.566096][f=-000001] Loaded widget: Smoke Signals [t=00:00:41.566548][f=-000001] Loaded widget: Units on Fire [t=00:00:41.567492][f=-000001] Loaded widget: Newton Firezone [t=00:00:41.568184][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:41.569711][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:41.570156][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:41.570873][f=-000001] Loaded widget: Chili Docking [t=00:00:41.581395][f=-000001] Loaded widget: Chili Pro Console [t=00:00:41.590059][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:41.590854][f=-000001] Loaded widget: HUD Presets [t=00:00:41.591643][f=-000001] Loaded widget: Persistent Build Height [t=00:00:41.594037][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:41.594615][f=-000001] Loaded widget: Image Preloader [t=00:00:41.595117][f=-000001] Loaded widget: Custom Markers [t=00:00:41.599803][f=-000001] Loaded widget: Chili Core Selector [t=00:00:41.600533][f=-000001] Mex Placement Initialised with 54 spots. [t=00:00:41.600814][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:41.601832][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:41.602340][f=-000001] Loaded widget: Start Boxes [t=00:00:41.603783][f=-000001] Loaded widget: Select Keys [t=00:00:41.613273][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:41.614440][f=-000001] Loaded widget: Pause Screen [t=00:00:41.614927][f=-000001] Loaded widget: Restricted Zones [t=00:00:41.615222][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:41.615521][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:41.616272][f=-000001] Loaded widget: CustomFormations2 [t=00:00:41.616717][f=-000001] SetSunLighting [t=00:00:41.618124][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:41.631922][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:41.632445][f=-000001] Loaded widget: Font Cache [t=00:00:41.633516][f=-000001] Lua garbage collection rate: 30/s [t=00:00:41.633573][f=-000001] Loaded widget: GC Control [t=00:00:41.637879][f=-000001] Loaded widget: Layout Handler [t=00:00:41.638490][f=-000001] Loaded widget: Text To Speech Control [t=00:00:41.638845][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:41.641917][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:41.647550][f=-000001] Writing last game win data [t=00:00:41.652504][f=-000001] LuaUI v0.3 [t=00:00:41.851826][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:45.825781][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:46.345953][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13368,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.228837][f=-000001] Reclaim highlight: old engine version. [t=00:00:47.232252][f=-000001] Spectator mode. Widget removed. [t=00:00:47.245643][f=-000001] Spectator mode. Widget removed. [t=00:00:47.247143][f=-000001] Playback paused [t=00:00:47.255175][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:47.300384][f=-000001] Mex Placement Initialised with 54 spots. [t=00:00:47.374183][f=-000001] Opening demofile demos/1600284/replay.sdfz [t=00:00:47.374225][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:47.374237][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:47.374466][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:47.374490][f=-000001] -> Connection established (given id 2) [t=00:00:47.374512][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:47.374536][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:47.374548][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:47.374559][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:47.374576][f=-000001] Speed set to 20.0 [server] [t=00:00:47.374587][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x564afe3bcb70,(nil)}][locale="C"]" [t=00:00:47.374599][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:47.389570][f=-000001] Switching to Overhead (TA) style camera [t=00:00:47.389602][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:50.371033][f=-000001] Beginning demo playback [t=00:00:50.382781][f=-000001] GameID: 0e0d2a64d7fc7f0591daca0a8ff5ea77 [t=00:00:50.415052][f=-000001] Connection attempt from kaboom1984 [t=00:00:50.415095][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:50.415865][f=-000001] [0] Event [undefined]: kaboom1984 changed status [t=00:00:50.416047][f=-000001] -> Connection established (given id 1) [t=00:00:50.423035][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:50.423067][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b5c1adc771d60672a9d68de51b0f0d3a2ecb877aff43ee8c370dd10c67a582dc30304cba0f5cd2e07f5d52080026211b620ebdab43181846efbce1892f993275" [t=00:00:50.534773][f=-000001] Connection attempt from DoktorSchummel [t=00:00:50.534816][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:50.534912][f=-000001] [0] Event [undefined]: DoktorSchummel changed status [t=00:00:50.535069][f=-000001] -> Connection established (given id 0) [t=00:00:50.679206][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:50.687120][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:50.757779][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:50.757831][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:51.430808][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[Game::Load][lua{Rules,Gaia}={0x5627cef55d50,(nil)}][locale="C"]" [t=00:00:51.590798][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:51.598881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:51.696148][f=-000001] Allies: I choose: Rekkon! [t=00:00:52.694977][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[Game::Load][lua{Rules,Gaia}={0000020ac8d83ff0,0000000000000000}][locale="C"]" [t=00:00:52.751131][f=-000001] GL HF [t=00:00:53.223639][f=-000001] Allies: I choose: Engineer! [t=00:00:53.932973][f=-000001] [0] Event [5495,185.007324,6666]: 0 finished unit Engineer Commander [t=00:00:53.968714][f=-000001] [0] Event [665,185.006836,1379]: 1 finished unit Recon Commander [t=00:00:54.011100][f=0000000] [0] DoktorSchummel, team: 0, elo:1989, userid: 577074 [t=00:00:54.011174][f=0000000] [0] kaboom1984, team: 1, elo:1585, userid: 515921 [t=00:00:54.011202][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:54.028782][f=0000000] Playback continued [t=00:00:54.050620][f=0000006] [6] Event [728,185.006683,1504]: 1 finished unit Cloakbot Factory [t=00:00:54.068816][f=0000010] [10] Event [5584,185.006683,6592]: 0 finished unit Rover Assembly [t=00:00:54.468636][f=0000227] [227] Event [5592,185.006683,6712]: 0 finished unit Metal Extractor [t=00:00:54.632630][f=0000327] [327] Event [728,185.006683,1513.59998]: 1 finished unit Glaive [t=00:00:54.662373][f=0000349] [349] Event [552,185.006683,1480]: 1 finished unit Metal Extractor [t=00:00:54.959964][f=0000526] [526] Event [728,185.006683,1513.59998]: 1 finished unit Glaive [t=00:00:55.335812][f=0000721] [721] Event [728,185.006683,1513.59998]: 1 finished unit Glaive [t=00:00:55.656271][f=0000916] [916] Event [728,185.006683,1513.59998]: 1 finished unit Glaive [t=00:00:55.762664][f=0000979] [979] Event [520,185.006683,872]: 1 finished unit Metal Extractor [t=00:00:56.005511][f=0001111] [1111] Event [728,185.006683,1513.59998]: 1 finished unit Glaive [t=00:00:56.667265][f=0001472] [1472] Event [728,185.006683,1513.59998]: 1 finished unit Conjurer [t=00:00:57.112200][f=0001742] [1742] Event [1080,190.74968,600]: 1 finished unit Metal Extractor [t=00:00:57.332650][f=0001864] > SPRINGIE:User DoktorSchummel|dronecarry|2_2||False|||DE [t=00:00:57.426363][f=0001919] > SPRINGIE:User DoktorSchummel|dronecarry|2_2||False|||DE [t=00:00:57.506579][f=0001957] [1957] Event [728,185.006683,1513.59998]: 1 finished unit Conjurer [t=00:00:57.680762][f=0002057] > SPRINGIE:User DoktorSchummel|dronecarry|2_2||False|||DE [t=00:00:57.734984][f=0002091] Connection attempt from DoktorSchummel [t=00:00:57.735021][f=0002091] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:57.735049][f=0002091] Player DoktorSchummel left the game: terminating existing connection [t=00:00:57.735091][f=0002091] [2091] Event [undefined]: DoktorSchummel timed out [t=00:00:57.735244][f=0002091] [2091] Event [undefined]: DoktorSchummel changed status [t=00:00:57.740200][f=0002091] -> Connection established (given id 0) [t=00:00:57.910809][f=0002189] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:57.910848][f=0002189] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:57.978196][f=0002228] kaboom1984 has forced a win due to dropped opposition. [t=00:00:57.978244][f=0002228] game_message: DoktorSchummel has been destroyed! [t=00:00:57.978346][f=0002228] [2228] Event [undefined]: DoktorSchummel resigned [t=00:00:57.978623][f=0002228] game_message: kaboom1984 wins! [t=00:00:57.979083][f=0002228] Submitting stats [t=00:00:57.979469][f=0002228] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:57.981758][f=0002228] Part| Total Time|Time of the last 0.5s [t=00:00:57.981781][f=0002228] Draw 4403.88ms 7.49% [t=00:00:57.981901][f=0002228] Lua::Callins::Synced 413.04ms 10.89% [t=00:00:57.981915][f=0002228] Lua::Callins::Unsynced 7086.14ms 15.48% [t=00:00:57.981926][f=0002228] Lua::CollectGarbage::Synced 257.73ms 0.20% [t=00:00:57.981937][f=0002228] Lua::CollectGarbage::Unsynced 387.25ms 0.60% [t=00:00:57.981948][f=0002228] Misc::Profiler::AddTime 15.54ms 0.00% [t=00:00:57.981960][f=0002228] Sim 1871.72ms 55.44% [t=00:00:57.982375][f=0002228] [2228] Received game_message: DoktorSchummel has been destroyed! [t=00:00:57.984678][f=0002228] [2228] Received game_message: kaboom1984 wins! [t=00:00:57.991720][f=0002229] [2229] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:57.991855][f=0002229] [2229] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:57.991934][f=0002229] [2229] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:57.992019][f=0002229] [2229] Game End Stats Values: 2,2125,2060,2125,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.90666723,6.52000093,5.90666723,6.52000093,65,0,65,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:57.992094][f=0002229] [2229] Game End Stats Values: 3,2255,2060,2255,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.30000114,8.30000114,8.30000114,8.30000114,195,0,195,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:57.992173][f=0002229] [2229] Game End Stats Values: 4,2470,2060,2470,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,86.8010254,0,86.8010254,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.98666668,8.30000114,9.98666668,8.30000114,325,0,325,0,0,0,0,0,870,785,870,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:57.992279][f=0002229] [2229] Game End Stats Values: 5,2675,2060,2675,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,211.300842,0,211.300842,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10.6000004,8.30000114,10.6000004,8.30000114,325,0,325,0,0,0,0,0,1075,785,1075,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:57.992358][f=0002229] [2229] Game End Stats Values: 6,2795,2060,2795,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,335.800659,0,335.800659,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,12.8999977,8.30000114,12.8999977,8.30000114,325,0,325,0,0,0,0,0,1195,785,1195,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:58.256643][f=0002339] Player kaboom1984 left the game: normal quit [t=00:00:58.256721][f=0002339] [2339] Event [undefined]: kaboom1984 quit [t=00:00:58.620200][f=0002539] No clients connected, shutting down server [t=00:00:58.620239][f=0002539] Server shutdown [t=00:00:58.620532][f=0002539] [2539] all players disconnected [t=00:00:58.712309][f=0002589] [2589] Event [728,185.006683,1513.59998]: 1 finished unit Glaive [t=00:00:59.409167][f=0002945] [2945] Event [1448,185.006683,1112]: 1 finished unit Metal Extractor [t=00:01:00.019842][f=0003250] [3250] Event [728,185.006683,1513.59998]: 1 finished unit Glaive [t=00:01:00.619742][f=0003554] [3554] Event [1336,188.141708,2152]: 1 finished unit Metal Extractor [t=00:01:01.021751][f=0003763] [3763] Event [552,185.006683,1368]: 1 finished unit Solar Collector [t=00:01:01.119055][f=0003814] [3814] Event [1432,185.006683,1192]: 1 finished unit Solar Collector [t=00:01:01.150151][f=0003830] [3830] Event [728,185.006683,1513.59998]: 1 finished unit Glaive [t=00:01:01.764364][f=0004112] [4112] Event [728,185.006683,1513.59998]: 1 finished unit Glaive [t=00:01:02.155648][f=0004323] [4323] Event [1352,185.006683,1112]: 1 finished unit Solar Collector [t=00:01:02.341944][f=0004424] [4424] Event [728,185.006683,1513.59998]: 1 finished unit Glaive [t=00:01:02.818784][f=0004688] [4688] Event [520,185.006683,2600]: 1 finished unit Metal Extractor [t=00:01:02.855651][f=0004710] [4710] Event [1448,185.006683,1016]: 1 finished unit Solar Collector [t=00:01:03.805461][f=0005248] [5248] Event [1528,185.006683,1112]: 1 finished unit Solar Collector [t=00:01:04.275691][f=0005523] [5523] Event [888,185.006683,3192]: 1 finished unit Metal Extractor [t=00:01:07.980817][f=0007689] Autoquit sending quit command. [t=00:01:07.981421][f=0007689] [QuitAction] user exited to system [t=00:01:07.982442][f=0007689] [SpringApp::Kill][1] fromRun=1 [t=00:01:07.982465][f=0007689] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:07.982483][f=0007689] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:07.982497][f=0007689] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:07.982509][f=0007689] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:07.982520][f=0007689] [SpringApp::Kill][2] [t=00:01:07.983458][f=0007689] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:07.983853][f=0007689] [Game::KillLua][1] dtor=0 luaUI=0x564b18291b60 [t=00:01:07.984117][f=0007689] Start widgetHandler:Shutdown [t=00:01:07.989354][f=0007689] Shutdown - SaveOrderList Complete [t=00:01:07.990068][f=0007689] Writing last game win data [t=00:01:07.998539][f=0007689] Shutdown - SaveConfigData Complete [t=00:01:07.998566][f=0007689] Shutdown Widget - Chili Highlight [t=00:01:07.998586][f=0007689] Shutdown Widget - Save/Load API [t=00:01:07.998601][f=0007689] Shutdown Widget - Draw After Chili [t=00:01:07.998615][f=0007689] Shutdown Widget - API Unit Tracker GL4 [t=00:01:07.998636][f=0007689] Shutdown Widget - EPIC Menu [t=00:01:08.000074][f=0007689] Shutdown Widget - Chili Minimap [t=00:01:08.000218][f=0007689] Shutdown Widget - Chili Widget Selector [t=00:01:08.001173][f=0007689] Shutdown Widget - Local Team Colors [t=00:01:08.001194][f=0007689] Shutdown Widget - Display Keys 2 [t=00:01:08.001241][f=0007689] Shutdown Widget - Save Game Menu [t=00:01:08.001254][f=0007689] Shutdown Widget - HealthBars [t=00:01:08.002192][f=0007689] Shutdown Widget - Noises [t=00:01:08.002221][f=0007689] Shutdown Widget - Unit Icons [t=00:01:08.002245][f=0007689] Shutdown Widget - Win Counter [t=00:01:08.002261][f=0007689] Shutdown Widget - BuildETA [t=00:01:08.002279][f=0007689] Shutdown Widget - EndGame APM stats [t=00:01:08.002299][f=0007689] Shutdown Widget - SpringRTS Replay Stats [t=00:01:08.002347][f=0007689] Shutdown Widget - Modular Comm Info [t=00:01:08.002362][f=0007689] Shutdown Widget - Music Player v2 [t=00:01:08.002378][f=0007689] Shutdown Widget - State Reverse and Latency [t=00:01:08.002394][f=0007689] Shutdown Widget - CameraShake [t=00:01:08.002410][f=0007689] Shutdown Widget - Chili Economy Panel Default [t=00:01:08.002532][f=0007689] Shutdown Widget - Chili EndGame Window [t=00:01:08.002558][f=0007689] Shutdown Widget - Chili Nuke Warning [t=00:01:08.002575][f=0007689] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:08.002619][f=0007689] Shutdown Widget - Chili Spectator Panels [t=00:01:08.002635][f=0007689] Shutdown Widget - Context Menu [t=00:01:08.002650][f=0007689] Shutdown Widget - Darkening [t=00:01:08.002677][f=0007689] Shutdown Widget - Defense Range Zero-K [t=00:01:08.002694][f=0007689] Shutdown Widget - Grab Input [t=00:01:08.002743][f=0007689] Shutdown Widget - Highlight Geos [t=00:01:08.002761][f=0007689] Shutdown Widget - Local Widgets Config [t=00:01:08.002783][f=0007689] Shutdown Widget - MinimapEvents [t=00:01:08.002798][f=0007689] Shutdown Widget - Missile Silo Range [t=00:01:08.002817][f=0007689] Shutdown Widget - Point Tracker [t=00:01:08.002835][f=0007689] Shutdown Widget - Showeco and Grid Drawer [t=00:01:08.002854][f=0007689] Shutdown Widget - Stereo3D [t=00:01:08.002876][f=0007689] Shutdown Widget - Attack AoE [t=00:01:08.002898][f=0007689] Shutdown Widget - UnitShapes [t=00:01:08.003378][f=0007689] Shutdown Widget - Map Edge Extension [t=00:01:08.003401][f=0007689] Shutdown Widget - Selection Send [t=00:01:08.003419][f=0007689] Shutdown Widget - LupsManager [t=00:01:08.003443][f=0007689] Shutdown Widget - Newton Firezone [t=00:01:08.003459][f=0007689] Shutdown Widget - Chili Pro Console [t=00:01:08.005887][f=0007689] Shutdown Widget - Persistent Build Height [t=00:01:08.005911][f=0007689] Shutdown Widget - Lasso Terraform GUI [t=00:01:08.005939][f=0007689] Shutdown Widget - Chili Framework [t=00:01:08.005963][f=0007689] Shutdown Widget - Lups [t=00:01:08.006005][f=0007689] Shutdown Widget - Custom Markers [t=00:01:08.006024][f=0007689] Shutdown Widget - Chili Core Selector [t=00:01:08.006117][f=0007689] Shutdown Widget - Mex Placement Handler [t=00:01:08.006135][f=0007689] Shutdown Widget - Select Keys [t=00:01:08.006167][f=0007689] Shutdown Widget - Pause Screen [t=00:01:08.006205][f=0007689] Shutdown Widget - Layout Handler [t=00:01:08.006225][f=0007689] Shutdown Widget - Text To Speech Control [t=00:01:08.006238][f=0007689] End widgetHandler:Shutdown [t=00:01:08.083172][f=0007689] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={516070,112111956} {int,ext,rec}Allocs={7240717,0,0} {chunk,block}Bytes={112111956,0} [t=00:01:08.083275][f=0007689] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:08.083288][f=0007689] [Game::KillLua][3] dtor=0 luaRules=0x564afe3bcb70 [t=00:01:08.083338][f=0007689] Start gadgetHandler:Shutdown [t=00:01:08.083356][f=0007689] Shutdown - StartSetup [t=00:01:08.083372][f=0007689] Shutdown - UnitMorph [t=00:01:08.083786][f=0007689] Shutdown - Carrier Drones [t=00:01:08.083809][f=0007689] Shutdown - Missile Silo Controller [t=00:01:08.083825][f=0007689] Shutdown - Modular Comm Info [t=00:01:08.083842][f=0007689] Shutdown - Terrain Texture Handler [t=00:01:08.083861][f=0007689] Shutdown - UnitCloakShield [t=00:01:08.083970][f=0007689] Shutdown - Starlight Handler [t=00:01:08.083996][f=0007689] End gadgetHandler:Shutdown [t=00:01:08.142666][f=0007689] Start gadgetHandler:Shutdown [t=00:01:08.142746][f=0007689] Shutdown - Save/Load [t=00:01:08.142779][f=0007689] Shutdown - Teleport Throw [t=00:01:08.142800][f=0007689] Shutdown - UnitMorph [t=00:01:08.142822][f=0007689] Shutdown - Modular Comm Info [t=00:01:08.142837][f=0007689] Shutdown - Retreat Command [t=00:01:08.142858][f=0007689] Shutdown - Shockwaves [t=00:01:08.142874][f=0007689] Shutdown - UnitCloakShield [t=00:01:08.142893][f=0007689] Shutdown - Lups Cloak FX [t=00:01:08.142919][f=0007689] Shutdown - Lups [t=00:01:08.142956][f=0007689] Shutdown - Lups Shield [t=00:01:08.142994][f=0007689] End gadgetHandler:Shutdown [t=00:01:08.155927][f=0007689] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7240759,0,0} {chunk,block}Bytes={0,0} [t=00:01:08.156044][f=0007689] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7240759,0,0} {chunk,block}Bytes={0,0} [t=00:01:08.156094][f=0007689] [Game::KillLua][4] dtor=0 [t=00:01:08.156145][f=0007689] [Game::KillLua][5] dtor=0 [t=00:01:08.162232][f=0007689] [Game::~CGame][1] [t=00:01:08.162296][f=0007689] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:08.162313][f=0007689] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:08.162324][f=0007689] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:08.162336][f=0007689] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:08.162348][f=0007689] [Game::KillLua][4] dtor=1 [t=00:01:08.162360][f=0007689] [Game::KillLua][5] dtor=1 [t=00:01:08.162513][f=0007689] [Game::KillMisc][1] [t=00:01:08.162526][f=0007689] [Game::KillMisc][2] [t=00:01:08.163539][f=0007689] [Game::KillMisc][3] [t=00:01:08.163920][f=0007689] [Game::KillRendering][1] [t=00:01:08.284834][f=0007689] [3DOParser::Kill] allocated 1 pieces [t=00:01:08.284885][f=0007689] [S3OParser::Kill] allocated 5558 pieces [t=00:01:08.312347][f=0007689] [AssParser::Kill] allocated 676 pieces [t=00:01:08.371928][f=0007689] [Game::KillInterface][1] [t=00:01:08.373130][f=0007689] [Game::KillInterface][2] [t=00:01:08.384870][f=0007689] [Game::KillSimulation][1] [t=00:01:08.384899][f=0007689] [Game::KillSimulation][2] [t=00:01:09.424858][f=0007689] [CCollisionHandler] dis-/continuous tests: 0/420 [t=00:01:09.426342][f=0007689] [Game::KillSimulation][3] [t=00:01:09.427205][f=0007689] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:09.427576][f=0007689] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=13 [t=00:01:09.427728][f=0007689] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:09.427762][f=0007689] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=21 [t=00:01:09.435395][f=0007689] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:09.454408][f=0007689] [LosHandler::Kill] raycast instance cache-{hits,misses}={195,1659}; shared=0%; cached=10% [t=00:01:09.727991][f=0007689] [Game::KillSimulation][4] [t=00:01:13.762292][f=0007689] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:13.763989][f=0007689] [Game::~CGame][2] [t=00:01:13.764090][f=0007689] [Game::~CGame][3] [t=00:01:13.966290][f=0007689] [SpringApp::Kill][3] [t=00:01:13.966983][f=0007689] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 79866 bytes sent 32151 bytes recv'd [t=00:01:13.970329][f=0007689] Kill: client disconnecting... [t=00:01:15.985453][f=0007689] CloseConnection: client connection closed [t=00:01:15.988584][f=0007689] [SpringApp::Kill][4] font=0x564ada0b7600 [t=00:01:15.999122][f=0007689] [SpringApp::Kill][5] [t=00:01:16.011120][f=0007689] [SpringApp::Kill][6] [t=00:01:16.011167] [SpringApp::Kill][7] [t=00:01:16.012722] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:16.012864] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:16.012881] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:16.012894] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:16.012907] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:16.012921] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:16.012935] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {108, 1048576, 1048576}, EBO = {162, 1048576, 1048576} [t=00:01:16.012950] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2184, 1048576, 1048576}, EBO = {3276, 1048576, 1048576} [t=00:01:16.012963] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:16.013230] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:16.013244] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:16.013255] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:16.013266] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:16.029578] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:16.029623] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:16.029634] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:16.029645] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:16.036576] [VFS] [SpringVFS::DeleteArchives] [t=00:01:16.036603] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:01:16.036910] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x564ad8e1cc00) [t=00:01:16.053840] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3544ms [t=00:01:16.053913] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=84ms [t=00:01:16.053926] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=43ms [t=00:01:16.054119] file="unittextures/factorytank_1.png" indx=7329 inflSize=4103kb readTime=35ms [t=00:01:16.054135] file="unittextures/factorytank_1_flip.png" indx=7330 inflSize=1214kb readTime=34ms [t=00:01:16.054148] file="gamedata/resources.lua" indx=942 inflSize=6kb readTime=26ms [t=00:01:16.054158] file="unittextures/factpryvej2_flip.png" indx=7340 inflSize=650kb readTime=24ms [t=00:01:16.054169] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=24ms [t=00:01:16.054180] file="units/amphassault.lua" indx=6820 inflSize=5kb readTime=23ms [t=00:01:16.054192] file="objects3d/puppy.s3o" indx=5446 inflSize=34kb readTime=23ms [t=00:01:16.054397] file="objects3d/benzcom3_wreck.s3o" indx=5067 inflSize=212kb readTime=23ms [t=00:01:16.067370] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 168035613 bytes cached in 3483 files [t=00:01:16.521256] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=224 [t=00:01:16.521301] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/RainbowCometv1.24.sd7 (0x564ada0b1360) [t=00:01:16.524797] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:16.524824] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x564ada088810) [t=00:01:16.525882] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:16.526656] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f67c401a340) [t=00:01:16.527557] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:16.529794] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x564ada0aa170) [t=00:01:16.529852] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:16.529865] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:16.530196] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:16.530212] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:16.530243] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:16.530254] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:16.531382] [SpringApp::Kill][8] [t=00:01:16.531404] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:16.531415] [WatchDog::Uninstall][1] hangDetectorThread=0x564a94d184d0 (joinable=1) [t=00:01:16.531425] [WatchDog::Uninstall][2] [t=00:01:17.167554] [WatchDog::Uninstall][3] [t=00:01:17.167590] [SpringApp::Kill][9]