[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008428] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008458] Using writeable configuration source: "/tmp/tmp.zciZe1VM1H/springsettings.1600228.cfg" [t=00:00:00.013619] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.013945] ============== ============== [t=00:00:00.013963] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013972] [t=00:00:00.013982] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013990] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013999] Use "none" to disable the default log sections. [t=00:00:00.014008] ============== ============== [t=00:00:00.014018] ============== ============== [t=00:00:00.014075] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014085] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014095] ROAM = 2 [t=00:00:00.014105] RotateLogFiles = 1 [t=00:00:00.014115] TeamHighlight = 0 [t=00:00:00.014125] ============== ============== [t=00:00:00.014134] ============== ============== [t=00:00:00.014143] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.014153] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014163] Compiler Version: gcc-11.1.0 [t=00:00:00.014185] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014355] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014367] Binary Word Size: 64-bit (native) [t=00:00:00.014376] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014386] Physical CPU Cores: 1 [t=00:00:00.014395] Logical CPU Cores: 1 [t=00:00:00.014405] ============== ============== [t=00:00:00.014469] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014478] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014487] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014496] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014506] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.015622] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.015639] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.015661] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.015691] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.015715] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.015726] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.015761] [GR::LogVersionInfo] [t=00:00:00.015771] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.015780] GL version : [t=00:00:00.015789] GL vendor : [t=00:00:00.015798] GL renderer : [t=00:00:00.015807] GLSL version: [t=00:00:00.015816] GLEW version: spring headless stub GLEW version [t=00:00:00.015825] GPU memory : unknown [t=00:00:00.015834] SDL swap-int: 0 [t=00:00:00.015843] SDL driver : headless stub [t=00:00:00.015852] [t=00:00:00.015861] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.015870] GLSL shader support : 0 [t=00:00:00.015879] GL4 support : 0 [t=00:00:00.015888] FBO extension support : 0 [t=00:00:00.015897] NVX GPU mem-info support : 0 [t=00:00:00.015928] ATI GPU mem-info support : 0 [t=00:00:00.015937] NPOT-texture support : 1 (0) [t=00:00:00.015946] S3TC/DXT1 texture support : 0/0 [t=00:00:00.015955] texture query-LOD support : 1 (0) [t=00:00:00.015965] MSAA frame-buffer support : 0 (0) [t=00:00:00.015973] Z-buffer depth : 16 (-) [t=00:00:00.015982] primitive-restart support : 0 (0) [t=00:00:00.015992] clip-space control support: 0 (0) [t=00:00:00.016000] seamless cube-map support : 0 (0) [t=00:00:00.016010] frag-depth layout support : 0 (0) [t=00:00:00.016019] persistent maps support : 0 (0) [t=00:00:00.016028] explicit attribs location : 0 (0) [t=00:00:00.016037] multi draw indirect : 0 (-) [t=00:00:00.016046] [t=00:00:00.016055] max. FBO samples : -1 [t=00:00:00.016064] max. FS/program texture slots : 8/8 [t=00:00:00.016073] max. texture size : 2048 [t=00:00:00.016085] max. texture anisotropy level : 0.000000 [t=00:00:00.016094] max. vec4 varyings/attributes : 0/0 [t=00:00:00.016102] max. draw-buffers : 0 [t=00:00:00.016112] max. rec. indices/vertices : 0/0 [t=00:00:00.016121] max. uniform buffer-bindings : 0 [t=00:00:00.016130] max. uniform block-size : 0KB [t=00:00:00.016139] max. storage buffer-bindings : 0 [t=00:00:00.016147] max. storage block-size : 0MB [t=00:00:00.016156] [t=00:00:00.016165] enable AMD-hacks : 0 [t=00:00:00.016174] compress MIP-maps: 0 [t=00:00:00.016964] [GR::UpdateGLConfigs] [t=00:00:00.016990] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.017004] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.017014] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.017023] [GR::InitGLState] [t=00:00:00.017034] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.178514] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.181834] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.187156] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.187666] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.187689] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.187705] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.220798] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.221695] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.245085] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.245376] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.258889] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.258910] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.259045] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.262967] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc06401c2e0 (SpringVFS) global=(nil) (null) [t=00:00:00.262991] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.263102] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.263127] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.263138] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.263149] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.263169] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1981 MB [t=00:00:00.268706][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.268739][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.268754][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1600228/replay.sdfz" for game data... [t=00:00:00.415385][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.418483][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.418517][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.420368][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.420390][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 151ms [t=00:00:00.420411][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.467480][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55edb7e384e0] using map "CrossRoads v1.0.3" (loaded=0 cached=0) [t=00:00:00.468620][f=-000001] [VFS] [SpringVFS::AddArchive(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0 [t=00:00:00.470113][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.470671][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55edb7e384e0] using game "Zero-K v1.11.4.0" (loaded=0 cached=0) [t=00:00:00.471804][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.0", overwrite=false)] section=0 cached=0 [t=00:00:00.482335][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.482551][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.492783][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.492971][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.497223][f=-000001] forceSingleThreaded, false [t=00:00:00.535492][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.535527][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.535617][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.535675][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.535728][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.535780][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.536961][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.537509][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.537983][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.540876][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.543213][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.545208][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.545239][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.545702][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.550046][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.551293][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.552264][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.552557][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.553235][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.553254][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.572511][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.572569][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.729221][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.821611][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:05.363470][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.695464][f=-000001] Loading UnitDefs_posts [t=00:00:05.846676][f=-000001] Loading FeatureDefs_posts [t=00:00:05.881322][f=-000001] Loading WeaponDefs_posts [t=00:00:05.916039][f=-000001] Loading ArmorDefs_posts [t=00:00:05.938943][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 530ms [t=00:00:05.993623][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 631ms [t=00:00:05.993664][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.091893][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.092315][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:06.092339][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:06.092357][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:06.093566][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:06.095408][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.322993][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.379247][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.491108][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.493292][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.493341][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:07.083551][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 590ms [t=00:00:07.083592][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:07.209233][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [t=00:00:07.209282][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:07.254524][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 45ms [t=00:00:07.967125][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.970893][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:07.971919][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.981106][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.172516][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.181213][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.181249][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.183032][f=-000001] InfoTexture: legacy [t=00:00:13.183054][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.185349][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.169829][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.171515][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.171538][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.172631][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.383734][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.389099][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.571702][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.624999][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.643261][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.643295][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.644099][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.103048][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.122614][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.123143][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.290828][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:15.292286][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.292310][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.300864][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.300904][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.300918][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.300930][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.300941][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.300953][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.300964][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0df1 [t=00:00:15.306347][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.306396][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.306409][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.306420][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.306432][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.306443][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.306455][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0e01 [t=00:00:15.306468][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55edc75e1680 has BLOCKSIZE 1 [t=00:00:15.310015][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.310043][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.310054][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.310066][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.310193][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.310209][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b57 [t=00:00:15.316136][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b57 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe-291c0b57.zip" (exists=1) [t=00:00:15.317268][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.326874][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.326912][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.330012][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.330034][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.330047][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.330059][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.330070][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.330082][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b67 [t=00:00:15.415115][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b67 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe2-291c0b67.zip" (exists=1) [t=00:00:15.415787][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.417814][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.417835][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.417849][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (125ms, checksum 68d21380)" [t=00:00:15.417922][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.417944][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.417965][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:15.561791][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 80ms [t=00:00:15.562384][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Map Wind Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.214912][f=-000001] Synced LuaRules: finished loading [t=00:00:18.235047][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:18.789492][f=-000001] Unsynced LuaRules: finished loading [t=00:00:18.843531][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:18.846806][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:18.848198][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:18.848216][f=-000001] LuaSocket Support: enabled [t=00:00:18.863663][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:18.958462][f=-000001] localWidgets, nil, true, true [t=00:00:18.960606][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:18.960631][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:18.969904][f=-000001] USE_OLD_CHILI [t=00:00:19.589252][f=-000001] Loading last game win data [t=00:00:19.590365][f=-000001] Resetting win data [t=00:00:19.591103][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:19.591122][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:19.591134][f=-000001] Player and team counts match, continuing [t=00:00:19.591149][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:19.591162][f=-000001] DoktorSchummel was in last game but is now absent, resetting scores [t=00:00:19.787226][f=-000001] CAS: GLSL not supported. [t=00:00:19.795082][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:19.795115][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.849856][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.826614][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.528092][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.680580][f=-000001] forceSingleThreaded, false [t=00:00:22.138204][f=-000001] Loaded API widget: i18n [t=00:00:22.138781][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.138977][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.139261][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.140109][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.140535][f=-000001] Loaded API widget: Win Counter [t=00:00:22.282557][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.282982][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.283305][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.283543][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.283730][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.285508][f=-000001] Loaded API widget: Lups [t=00:00:22.566351][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.566792][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.567099][f=-000001] Loaded widget: Save/Load API [t=00:00:22.567408][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.567732][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.568508][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:22.572804][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.574048][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.574069][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.574133][f=-000001] Set maximum particles to: 0 [t=00:00:22.574280][f=-000001] Set UnitIconDist to 0 [t=00:00:22.666112][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.666499][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.667671][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.692357][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.692768][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.712297][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.712626][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.713056][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.713407][f=-000001] Mexspot Fetcher fetching [t=00:00:22.713630][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.713953][f=-000001] Team highlighting: Disabled [t=00:00:22.714291][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.714837][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.715266][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.715655][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.715860][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.716063][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.716294][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.716617][f=-000001] highlightUnitShader no GL4 support [t=00:00:22.716962][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:22.717522][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.717852][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:22.717869][f=-000001] Using fallback unit outlines [t=00:00:22.718055][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:22.718419][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.727122][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.728968][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.729412][f=-000001] Loaded widget: Unit Icons [t=00:00:22.729747][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.730142][f=-000001] Loaded widget: Noises [t=00:00:22.770994][f=-000001] Loaded widget: HealthBars [t=00:00:22.771397][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.771667][f=-000001] Loaded widget: Guard Remove [t=00:00:22.775202][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.775601][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.775940][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.775968][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1600228/events.log [t=00:00:22.779203][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.779608][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.781329][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.781552][f=-000001] Loaded widget: Objectives [t=00:00:22.781884][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.782269][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.782621][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.782986][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.783498][f=-000001] Loaded widget: BuildETA [t=00:00:22.787457][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.788109][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:22.788354][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.801843][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.802262][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.803220][f=-000001] Loaded widget: Command Alpha [t=00:00:22.804078][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.804311][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.804639][f=-000001] Loaded widget: Ghost Site [t=00:00:22.808779][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.809018][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.810003][f=-000001] Loaded widget: Stereo3D [t=00:00:22.810443][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.810695][f=-000001] Loaded widget: SmoothCam [t=00:00:22.811053][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.811513][f=-000001] Loaded widget: Simple Settings [t=00:00:22.811974][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.812351][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.812773][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.813001][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.813271][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.813618][f=-000001] Loaded widget: Point Tracker [t=00:00:22.813852][f=-000001] Loaded widget: Orbit Command [t=00:00:22.814069][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.814303][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.814744][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.815097][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.815380][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.815736][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.816075][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.816371][f=-000001] Loaded widget: Keep Target [t=00:00:22.816595][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.817059][f=-000001] Loaded widget: In-game Guide [t=00:00:22.817559][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.817896][f=-000001] Loaded widget: Haven Handler [t=00:00:22.818177][f=-000001] Input grabbing is enabled! [t=00:00:22.818192][f=-000001] Input grabbing is enabled! [t=00:00:22.818289][f=-000001] Loaded widget: Grab Input [t=00:00:22.818584][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.818768][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.819122][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.825746][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.826130][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.826443][f=-000001] Loaded widget: Decloak Range [t=00:00:22.826818][f=-000001] Loaded widget: Darkening [t=00:00:22.834467][f=-000001] Loaded widget: Context Menu [t=00:00:22.835139][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.835527][f=-000001] Loaded widget: Ferry Points [t=00:00:22.859904][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.860288][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.860640][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.860840][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.861157][f=-000001] EndGame Graph disabled [t=00:00:22.905992][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.918173][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.918920][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.919249][f=-000001] Loaded widget: CameraShake [t=00:00:22.919489][f=-000001] Loaded widget: Blast Radius [t=00:00:22.919838][f=-000001] Loaded widget: Autoquit [t=00:00:22.920086][f=-000001] Loaded widget: Easy Facing [t=00:00:22.920446][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.920667][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.921059][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.921412][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.921740][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.922080][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.922408][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.923447][f=-000001] Loaded widget: Attack Warning [t=00:00:22.923810][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.924394][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.925640][f=-000001] Loaded widget: Auto Group [t=00:00:22.926587][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.927527][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.927873][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.928654][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.929589][f=-000001] Loaded widget: Select Com at start [t=00:00:22.935300][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.936432][f=-000001] Loaded widget: Transport AI [t=00:00:22.936680][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.936922][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.961874][f=-000001] Loaded widget: Unit Start State [t=00:00:22.962335][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.967926][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.968713][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.969026][f=-000001] Loaded widget: Icon Sets [t=00:00:23.123209][f=-000001] Loaded widget: Attack AoE [t=00:00:23.125300][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.126415][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.126672][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.127113][f=-000001] Loaded widget: Commands FX [t=00:00:23.142732][f=-000001] Loaded widget: UnitShapes [t=00:00:23.143254][f=-000001] : disabled for spectators [t=00:00:23.144244][f=-000001] Loaded widget: Stockpiler [t=00:00:23.145856][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.146457][f=-000001] Loaded widget: State Icons [t=00:00:23.146892][f=-000001] Loaded widget: Shield Guard [t=00:00:23.147327][f=-000001] Loaded widget: Selection Send [t=00:00:23.148557][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.148977][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.149430][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.149713][f=-000001] Loaded widget: AllyCursors [t=00:00:23.150122][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.150518][f=-000001] : disabled for spectators [t=00:00:23.151429][f=-000001] Loaded widget: Building Starter [t=00:00:23.151869][f=-000001] : disabled for spectators [t=00:00:23.152688][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.153093][f=-000001] Loaded widget: Units on Fire [t=00:00:23.153663][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.154012][f=-000001] Loaded widget: LupsManager [t=00:00:23.154636][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.155322][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.156609][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.157030][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.164724][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.171830][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.172399][f=-000001] Loaded widget: Chili Docking [t=00:00:23.172818][f=-000001] Loaded widget: HUD Presets [t=00:00:23.173487][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.175806][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.176180][f=-000001] Loaded widget: Image Preloader [t=00:00:23.176612][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:23.176832][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.181010][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.181489][f=-000001] Loaded widget: Custom Markers [t=00:00:23.182682][f=-000001] Loaded widget: Select Keys [t=00:00:23.183454][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.183858][f=-000001] Loaded widget: Start Boxes [t=00:00:23.184243][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:23.184499][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.185264][f=-000001] Loaded widget: Pause Screen [t=00:00:23.193459][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.193944][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.194577][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.194990][f=-000001] SetSunLighting [t=00:00:23.195822][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:23.196107][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:23.196615][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.200523][f=-000001] Loaded widget: Layout Handler [t=00:00:23.200913][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.200957][f=-000001] Loaded widget: GC Control [t=00:00:23.201256][f=-000001] Loaded widget: Font Cache [t=00:00:23.213358][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.216636][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.221751][f=-000001] Writing last game win data [t=00:00:23.226444][f=-000001] LuaUI v0.3 [t=00:00:23.408192][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.444829][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.458520][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13365,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.949840][f=-000001] Spectator mode. Widget removed. [t=00:00:23.962048][f=-000001] Spectator mode. Widget removed. [t=00:00:23.964066][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.964131][f=-000001] Playback paused [t=00:00:23.969065][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.044782][f=-000001] Opening demofile demos/1600228/replay.sdfz [t=00:00:24.044818][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.044830][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.045134][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.045154][f=-000001] -> Connection established (given id 2) [t=00:00:24.045209][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:24.045227][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.045239][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:24.045250][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:24.045273][f=-000001] Speed set to 20.0 [server] [t=00:00:24.045285][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55eddff258b0,(nil)}][locale="C"]" [t=00:00:24.045297][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.056816][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.056847][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.517776][f=-000001] Beginning demo playback [t=00:00:27.528294][f=-000001] GameID: e2f729641b88841df3ffbcb8392cd13a [t=00:00:27.573295][f=-000001] Connection attempt from Bobi770 [t=00:00:27.573335][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:27.573974][f=-000001] [0] Event [undefined]: Bobi770 changed status [t=00:00:27.574171][f=-000001] -> Connection established (given id 1) [t=00:00:27.581412][f=-000001] Connection attempt from tumikosha [t=00:00:27.581440][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:27.581498][f=-000001] [0] Event [undefined]: tumikosha changed status [t=00:00:27.581655][f=-000001] -> Connection established (given id 0) [t=00:00:27.769694][f=-000001] Player Bobi770 left the game: normal quit [t=00:00:27.769755][f=-000001] [0] Event [undefined]: Bobi770 quit [t=00:00:27.773314][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:27.773373][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.477418][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:28.485665][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:28.885759][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[Game::Load][lua{Rules,Gaia}={0x564098b10980,(nil)}][locale="C"]" [t=00:00:28.974242][f=-000001] Allies: I choose: Engineer! [t=00:00:29.069440][f=-000001] > SPRINGIE:User Bobi770|chickenlandqueen|0_0||False|||PL [t=00:00:29.133763][f=-000001] > SPRINGIE:User Bobi770|chickenlandqueen|0_0||False|||PL [t=00:00:32.641624][f=-000001] > Game will be force started in 60 seconds [t=00:00:33.665477][f=-000001] > Game will be force started in 40 seconds [t=00:00:34.681324][f=-000001] > Game will be force started in 20 seconds [t=00:00:35.978669][f=-000001] [0] Event [730,158.156311,825]: 0 finished unit Engineer Commander [t=00:00:35.992861][f=-000001] [0] Event [4268,158.134766,4267]: 1 finished unit Strike Commander [t=00:00:36.012382][f=0000000] [0] tumikosha, team: 0, elo:1606, userid: 393267 [t=00:00:36.012441][f=0000000] [0] Bobi770, team: 1, elo:1500, userid: 548093 [t=00:00:36.012471][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.019915][f=0000000] Playback continued [t=00:00:36.022468][f=0000000] > Players Bobi770 did not choose a start position. Game will be aborted. [t=00:00:36.022504][f=0000000] > exiting game [t=00:00:36.024922][f=0000001] No clients connected, shutting down server [t=00:00:36.024949][f=0000001] Server shutdown [t=00:00:36.025380][f=0000001] Submitting stats [t=00:00:36.026095][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:36.032754][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:36.032782][f=0000001] Draw 6498.26ms 56.10% [t=00:00:36.032793][f=0000001] Lua::Callins::Synced 2.36ms 0.00% [t=00:00:36.032805][f=0000001] Lua::Callins::Unsynced 10354.43ms 87.20% [t=00:00:36.032816][f=0000001] Lua::CollectGarbage::Synced 52.42ms 0.00% [t=00:00:36.032828][f=0000001] Lua::CollectGarbage::Unsynced 353.17ms 1.40% [t=00:00:36.032839][f=0000001] Misc::Profiler::AddTime 23.79ms 0.20% [t=00:00:36.033089][f=0000001] [1] player nonplacement [t=00:00:36.034436][f=0000001] [1] autohost exit [t=00:00:36.035488][f=0000001] [1] all players disconnected [t=00:00:37.019378][f=0000001] Playback paused [t=00:00:46.026982][f=0000001] Autoquit sending quit command. [t=00:00:46.028053][f=0000001] [QuitAction] user exited to system [t=00:00:46.028686][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:46.028985][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:46.029134][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.029151][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.029162][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:46.029189][f=0000001] [SpringApp::Kill][2] [t=00:00:46.030200][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:46.030430][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55ede0718ea0 [t=00:00:46.030684][f=0000001] Start widgetHandler:Shutdown [t=00:00:46.035952][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:46.036647][f=0000001] Writing last game win data [t=00:00:46.043288][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:46.043314][f=0000001] Shutdown Widget - Save/Load API [t=00:00:46.043330][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:46.043347][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:46.043361][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:46.043405][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:46.045561][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:46.046859][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:46.047003][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:46.047021][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:46.047073][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:46.047087][f=0000001] Shutdown Widget - Unit Icons [t=00:00:46.047104][f=0000001] Shutdown Widget - Noises [t=00:00:46.047123][f=0000001] Shutdown Widget - HealthBars [t=00:00:46.047987][f=0000001] Shutdown Widget - Win Counter [t=00:00:46.048008][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:46.048059][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:46.048076][f=0000001] Shutdown Widget - BuildETA [t=00:00:46.048093][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:46.048108][f=0000001] Shutdown Widget - Stereo3D [t=00:00:46.048128][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:46.048142][f=0000001] Shutdown Widget - Point Tracker [t=00:00:46.048157][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:46.048173][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:46.048187][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:46.048209][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:46.048223][f=0000001] Shutdown Widget - Grab Input [t=00:00:46.048243][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:46.048259][f=0000001] Shutdown Widget - Darkening [t=00:00:46.048291][f=0000001] Shutdown Widget - Context Menu [t=00:00:46.048306][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:46.048338][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:46.048357][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:46.048373][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:46.048391][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:46.048504][f=0000001] Shutdown Widget - CameraShake [t=00:00:46.048520][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:46.048533][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:46.048547][f=0000001] Shutdown Widget - Attack AoE [t=00:00:46.048561][f=0000001] Shutdown Widget - UnitShapes [t=00:00:46.049246][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:46.049270][f=0000001] Shutdown Widget - Selection Send [t=00:00:46.049285][f=0000001] Shutdown Widget - LupsManager [t=00:00:46.049303][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:46.049318][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:46.053065][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:46.053085][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:46.053113][f=0000001] Shutdown Widget - Lups [t=00:00:46.053163][f=0000001] Shutdown Widget - Chili Framework [t=00:00:46.053204][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:46.053223][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:46.053309][f=0000001] Shutdown Widget - Custom Markers [t=00:00:46.053347][f=0000001] Shutdown Widget - Select Keys [t=00:00:46.053380][f=0000001] Shutdown Widget - Pause Screen [t=00:00:46.054000][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:46.054030][f=0000001] Shutdown Widget - Layout Handler [t=00:00:46.054053][f=0000001] End widgetHandler:Shutdown [t=00:00:46.245017][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={212916,27061988} {int,ext,rec}Allocs={7788741,0,0} {chunk,block}Bytes={27061988,0} [t=00:00:46.245755][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:46.245773][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55eddff258b0 [t=00:00:46.245821][f=0000001] Start gadgetHandler:Shutdown [t=00:00:46.245837][f=0000001] Shutdown - StartSetup [t=00:00:46.245851][f=0000001] Shutdown - UnitMorph [t=00:00:46.245929][f=0000001] Shutdown - Carrier Drones [t=00:00:46.245952][f=0000001] Shutdown - Missile Silo Controller [t=00:00:46.245967][f=0000001] Shutdown - Modular Comm Info [t=00:00:46.245981][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:46.245994][f=0000001] Shutdown - UnitCloakShield [t=00:00:46.246023][f=0000001] Shutdown - Starlight Handler [t=00:00:46.246037][f=0000001] End gadgetHandler:Shutdown [t=00:00:46.267799][f=0000001] Start gadgetHandler:Shutdown [t=00:00:46.267847][f=0000001] Shutdown - Save/Load [t=00:00:46.267869][f=0000001] Shutdown - Teleport Throw [t=00:00:46.267886][f=0000001] Shutdown - UnitMorph [t=00:00:46.267907][f=0000001] Shutdown - Modular Comm Info [t=00:00:46.267920][f=0000001] Shutdown - Retreat Command [t=00:00:46.267937][f=0000001] Shutdown - Shockwaves [t=00:00:46.267951][f=0000001] Shutdown - UnitCloakShield [t=00:00:46.267966][f=0000001] Shutdown - Lups Cloak FX [t=00:00:46.267982][f=0000001] Shutdown - Lups [t=00:00:46.268018][f=0000001] Shutdown - Lups Shield [t=00:00:46.268037][f=0000001] End gadgetHandler:Shutdown [t=00:00:46.276766][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7788771,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.276861][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7788771,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.276922][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:46.277389][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:46.281732][f=0000001] [Game::~CGame][1] [t=00:00:46.281780][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:46.281791][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:46.281802][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:46.281812][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:46.281823][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:46.281833][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:46.281944][f=0000001] [Game::KillMisc][1] [t=00:00:46.281957][f=0000001] [Game::KillMisc][2] [t=00:00:46.282444][f=0000001] [Game::KillMisc][3] [t=00:00:46.283195][f=0000001] [Game::KillRendering][1] [t=00:00:46.298304][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:46.298349][f=0000001] [S3OParser::Kill] allocated 5462 pieces [t=00:00:46.299362][f=0000001] [AssParser::Kill] allocated 671 pieces [t=00:00:46.454339][f=0000001] [Game::KillInterface][1] [t=00:00:46.455308][f=0000001] [Game::KillInterface][2] [t=00:00:46.455860][f=0000001] [Game::KillSimulation][1] [t=00:00:46.455880][f=0000001] [Game::KillSimulation][2] [t=00:00:47.243081][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:47.243206][f=0000001] [Game::KillSimulation][3] [t=00:00:47.244306][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.244548][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.244572][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.244596][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.251483][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:47.379605][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:47.496537][f=0000001] [Game::KillSimulation][4] [t=00:00:51.195486][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:51.196746][f=0000001] [Game::~CGame][2] [t=00:00:51.196969][f=0000001] [Game::~CGame][3] [t=00:00:51.394810][f=0000001] [SpringApp::Kill][3] [t=00:00:51.395071][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1825 bytes sent 10330 bytes recv'd [t=00:00:51.397470][f=0000001] Kill: client disconnecting... [t=00:00:53.403214][f=0000001] CloseConnection: client connection closed [t=00:00:53.404621][f=0000001] [SpringApp::Kill][4] font=0x55edb7d6b600 [t=00:00:53.418074][f=0000001] [SpringApp::Kill][5] [t=00:00:53.429668][f=0000001] [SpringApp::Kill][6] [t=00:00:53.430143] [SpringApp::Kill][7] [t=00:00:53.432106] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.432174] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.432189] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:53.432200] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.432211] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:53.432222] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.432233] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:53.432244] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:53.432256] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:53.432266] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.432297] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.432309] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.432319] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.446987] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:53.447033] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:53.447044] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:53.447055] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:53.448827] [VFS] [SpringVFS::DeleteArchives] [t=00:00:53.448846] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7983 [t=00:00:53.448856] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp (0x55edb7e33cb0) [t=00:00:53.472062] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp" numZipFiles=7983 sumInflSize=854913kb sumReadTime=3238ms [t=00:00:53.472140] file="unittextures/3do2s3o_atlas_1.tga" indx=7080 inflSize=16384kb readTime=62ms [t=00:00:53.472159] file="objects3d/benzcom4_wreck.s3o" indx=5069 inflSize=256kb readTime=29ms [t=00:00:53.472173] file="objects3d/corcomalt2.s3o" indx=5173 inflSize=114kb readTime=27ms [t=00:00:53.472477] file="unittextures/3do2s3o_atlas_2.tga" indx=7081 inflSize=16384kb readTime=23ms [t=00:00:53.472495] file="unittextures/bcore_abc_1.tga" indx=7154 inflSize=3210kb readTime=22ms [t=00:00:53.472508] file="luaui/configs/lang/campaign_units.en.json" indx=2941 inflSize=4kb readTime=21ms [t=00:00:53.472522] file="unittextures/factoryveh1.png" indx=7336 inflSize=1077kb readTime=20ms [t=00:00:53.472535] file="unittextures/factorytank_1.png" indx=7329 inflSize=4103kb readTime=18ms [t=00:00:53.472869] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=18ms [t=00:00:53.472891] file="objects3d/turretaaclose_dead.s3o" indx=5658 inflSize=42kb readTime=17ms [t=00:00:53.478135] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/c6dca38abd979c43da3f07e6b1e093b5.sdp] 167736650 bytes cached in 3479 files [t=00:00:53.751136] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:00:53.751180] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/CrossRoads.v1.0.3.sd7 (0x55edb7d65360) [t=00:00:53.751980] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:53.751995] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55edb7d3c810) [t=00:00:53.752679] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:53.753077] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fc06401a340) [t=00:00:53.754443] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:00:53.756417] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55edb7d5e170) [t=00:00:53.756479] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.756491] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.757015] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.757030] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.757040] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.757058] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.758146] [SpringApp::Kill][8] [t=00:00:53.758164] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.758174] [WatchDog::Uninstall][1] hangDetectorThread=0x55ed71a804d0 (joinable=1) [t=00:00:53.758183] [WatchDog::Uninstall][2] [t=00:00:54.137807] [WatchDog::Uninstall][3] [t=00:00:54.137843] [SpringApp::Kill][9]