[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000066] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.013943] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.013982] Using writeable configuration source: "/tmp/tmp.aflb1kFqCS/springsettings.1599006.cfg" [t=00:00:00.021626] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.021674] ============== ============== [t=00:00:00.021685] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.021696] [t=00:00:00.021706] Enable or disable log sections using the LogSections configuration key [t=00:00:00.021716] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.021726] Use "none" to disable the default log sections. [t=00:00:00.021736] ============== ============== [t=00:00:00.021747] ============== ============== [t=00:00:00.021806] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.021817] MouseDragCircleCommandThreshold = 25 [t=00:00:00.021828] ROAM = 2 [t=00:00:00.021838] RotateLogFiles = 1 [t=00:00:00.021849] TeamHighlight = 0 [t=00:00:00.021860] ============== ============== [t=00:00:00.021870] ============== ============== [t=00:00:00.021880] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.021892] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.021902] Compiler Version: gcc-11.1.0 [t=00:00:00.021925] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.022089] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.022102] Binary Word Size: 64-bit (native) [t=00:00:00.022112] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.022123] Physical CPU Cores: 1 [t=00:00:00.022133] Logical CPU Cores: 1 [t=00:00:00.022143] ============== ============== [t=00:00:00.022208] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022218] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022228] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022238] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022248] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.026261] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.026283] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026307] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.026343] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.026371] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.026383] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.026419] [GR::LogVersionInfo] [t=00:00:00.026429] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.026440] GL version : [t=00:00:00.026450] GL vendor : [t=00:00:00.026460] GL renderer : [t=00:00:00.026470] GLSL version: [t=00:00:00.026480] GLEW version: spring headless stub GLEW version [t=00:00:00.026490] GPU memory : unknown [t=00:00:00.026501] SDL swap-int: 0 [t=00:00:00.026511] SDL driver : headless stub [t=00:00:00.026521] [t=00:00:00.026532] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.026578] GLSL shader support : 0 [t=00:00:00.026588] GL4 support : 0 [t=00:00:00.026598] FBO extension support : 0 [t=00:00:00.026608] NVX GPU mem-info support : 0 [t=00:00:00.026644] ATI GPU mem-info support : 0 [t=00:00:00.026655] NPOT-texture support : 1 (0) [t=00:00:00.026665] S3TC/DXT1 texture support : 0/0 [t=00:00:00.026675] texture query-LOD support : 1 (0) [t=00:00:00.026685] MSAA frame-buffer support : 0 (0) [t=00:00:00.026695] Z-buffer depth : 16 (-) [t=00:00:00.026706] primitive-restart support : 0 (0) [t=00:00:00.026716] clip-space control support: 0 (0) [t=00:00:00.026726] seamless cube-map support : 0 (0) [t=00:00:00.026736] frag-depth layout support : 0 (0) [t=00:00:00.026746] persistent maps support : 0 (0) [t=00:00:00.026756] explicit attribs location : 0 (0) [t=00:00:00.026766] multi draw indirect : 0 (-) [t=00:00:00.026776] [t=00:00:00.026786] max. FBO samples : -1 [t=00:00:00.026797] max. FS/program texture slots : 8/8 [t=00:00:00.026807] max. texture size : 2048 [t=00:00:00.026821] max. texture anisotropy level : 0.000000 [t=00:00:00.026831] max. vec4 varyings/attributes : 0/0 [t=00:00:00.026842] max. draw-buffers : 0 [t=00:00:00.026852] max. rec. indices/vertices : 0/0 [t=00:00:00.026861] max. uniform buffer-bindings : 0 [t=00:00:00.026872] max. uniform block-size : 0KB [t=00:00:00.026882] max. storage buffer-bindings : 0 [t=00:00:00.026892] max. storage block-size : 0MB [t=00:00:00.026903] [t=00:00:00.026915] enable AMD-hacks : 0 [t=00:00:00.026927] compress MIP-maps: 0 [t=00:00:00.028176] [GR::UpdateGLConfigs] [t=00:00:00.028204] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.028219] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.028231] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.028241] [GR::InitGLState] [t=00:00:00.028434] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.723699] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.779036] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.794103] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.794838] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.794867] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.794885] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.908523] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.909440] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.942521] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.942823] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.957255] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms [t=00:00:00.957842] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.957995] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.970210] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f72ec00e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.970235] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.985764] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.985802] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.985813] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.985823] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.986468] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1920 MB [t=00:00:01.018027][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.018989][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.019111][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1599006/replay.sdfz" for game data... [t=00:00:01.190470][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.203212][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.203329][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.209626][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.209708][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 190ms [t=00:00:01.210362][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.271319][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55e875f67f90] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:01.272931][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.274600][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.275159][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55e875f67f90] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:01.276344][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:01.286670][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.287107][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.298995][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 88ms [t=00:00:01.299493][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.306296][f=-000001] forceSingleThreaded, false [t=00:00:01.379238][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.379273][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.379362][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.379416][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.379469][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.379520][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.380618][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.381110][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.381569][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.384421][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.386341][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.388105][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.388132][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.388585][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.398769][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.400018][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.401009][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.401298][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.402296][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.402316][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.442387][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.442751][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.623868][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.701134][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.789430][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.190080][f=-000001] Loading UnitDefs_posts [t=00:00:03.334318][f=-000001] Loading FeatureDefs_posts [t=00:00:03.361873][f=-000001] Loading WeaponDefs_posts [t=00:00:03.381973][f=-000001] Loading ArmorDefs_posts [t=00:00:03.423736][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 608ms [t=00:00:03.477735][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 689ms [t=00:00:03.477782][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.684476][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.685175][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.685529][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.685551][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.687068][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.691038][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.982899][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.036053][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.168211][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.172195][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.172220][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.618633][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 446ms [t=00:00:04.618674][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.713134][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:04.713178][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.755250][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 42ms [t=00:00:05.442701][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.469806][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.471540][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.487891][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.600964][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.614270][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.614296][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.615908][f=-000001] InfoTexture: legacy [t=00:00:10.615929][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.618127][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.532109][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.543066][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.543104][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.544311][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.778063][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.780100][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.949614][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.077132][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.096971][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.097011][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.097968][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.503203][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.513822][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.514674][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.665288][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.667753][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.667779][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.676794][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.676840][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.676856][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.676867][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.676877][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.676888][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.676898][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b24 [t=00:00:12.682793][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.682829][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.682839][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.682849][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.682859][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.682869][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.682880][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b34 [t=00:00:12.682891][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55e87eb207b0 has BLOCKSIZE 1 [t=00:00:12.686967][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.686994][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.687004][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.687014][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.687164][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.687179][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598788a [t=00:00:12.691813][f=-000001] [Path] [PathEstimator::ReadFile] hash=598788a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-598788a.zip" (exists=1) [t=00:00:12.692935][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.699794][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.699849][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.703509][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.703531][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.703542][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.703553][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.703562][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.703572][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598789a [t=00:00:12.807354][f=-000001] [Path] [PathEstimator::ReadFile] hash=598789a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-598789a.zip" (exists=1) [t=00:00:12.808017][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.810400][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.810425][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.810440][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (142ms, checksum 8d4cc82c)" [t=00:00:12.810502][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.810516][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.810575][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.949525][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [t=00:00:12.950152][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.528419][f=-000001] Synced LuaRules: finished loading [t=00:00:15.546801][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.151922][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.223078][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.227320][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.229582][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.229600][f=-000001] LuaSocket Support: enabled [t=00:00:16.247952][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.344026][f=-000001] localWidgets, nil, true, true [t=00:00:16.347302][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.347332][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.358027][f=-000001] USE_OLD_CHILI [t=00:00:16.995987][f=-000001] Loading last game win data [t=00:00:16.997113][f=-000001] Resetting win data [t=00:00:16.997656][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.997677][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.997689][f=-000001] Player and team counts match, continuing [t=00:00:16.997701][f=-000001] parcos was in last game but is now absent, resetting scores [t=00:00:17.135547][f=-000001] CAS: GLSL not supported. [t=00:00:17.143566][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.143596][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.232231][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.181367][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.875126][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.040016][f=-000001] forceSingleThreaded, false [t=00:00:19.509117][f=-000001] Loaded API widget: i18n [t=00:00:19.509533][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.510127][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.510314][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.510645][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.510951][f=-000001] Loaded API widget: Win Counter [t=00:00:19.675126][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.675561][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.675885][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.676119][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.676329][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.677648][f=-000001] Loaded API widget: Lups [t=00:00:19.987236][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.987699][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.988024][f=-000001] Loaded widget: Save/Load API [t=00:00:19.988371][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.988683][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.989382][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.993999][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.996027][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.996050][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.996119][f=-000001] Set maximum particles to: 0 [t=00:00:19.996727][f=-000001] Set UnitIconDist to 0 [t=00:00:20.091294][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.091714][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.092920][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.118280][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.118747][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.126306][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.126667][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.127076][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.127355][f=-000001] Mexspot Fetcher fetching [t=00:00:20.127519][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.127827][f=-000001] Team highlighting: Disabled [t=00:00:20.128189][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.128689][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.129090][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.129457][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.129659][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.129860][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.130103][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.130393][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.130755][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.131131][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.131427][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.131441][f=-000001] Using fallback unit outlines [t=00:00:20.131623][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.131983][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.140486][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.142276][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.142757][f=-000001] Loaded widget: Unit Icons [t=00:00:20.143093][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.143484][f=-000001] Loaded widget: Noises [t=00:00:20.188273][f=-000001] Loaded widget: HealthBars [t=00:00:20.188717][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.188984][f=-000001] Loaded widget: Guard Remove [t=00:00:20.192502][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.192906][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.193248][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.193443][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1599006/events.log [t=00:00:20.197435][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.197861][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.199572][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.199799][f=-000001] Loaded widget: Objectives [t=00:00:20.200133][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.200518][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.200869][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.201227][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.201686][f=-000001] Loaded widget: BuildETA [t=00:00:20.205794][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.206612][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.206906][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.230272][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.230724][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.231509][f=-000001] Loaded widget: Command Alpha [t=00:00:20.232285][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.232516][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.232844][f=-000001] Loaded widget: Ghost Site [t=00:00:20.235989][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.236233][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.237764][f=-000001] Loaded widget: Stereo3D [t=00:00:20.238211][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.238479][f=-000001] Loaded widget: SmoothCam [t=00:00:20.238892][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.239363][f=-000001] Loaded widget: Simple Settings [t=00:00:20.239829][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.240213][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.240629][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.240856][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.241079][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.241421][f=-000001] Loaded widget: Point Tracker [t=00:00:20.241644][f=-000001] Loaded widget: Orbit Command [t=00:00:20.241859][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.242094][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.242534][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.242914][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.243202][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.243564][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.243924][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.244222][f=-000001] Loaded widget: Keep Target [t=00:00:20.244447][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.244915][f=-000001] Loaded widget: In-game Guide [t=00:00:20.245276][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.245692][f=-000001] Loaded widget: Haven Handler [t=00:00:20.246658][f=-000001] Input grabbing is enabled! [t=00:00:20.246684][f=-000001] Input grabbing is enabled! [t=00:00:20.246794][f=-000001] Loaded widget: Grab Input [t=00:00:20.247154][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.247381][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.247815][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.254651][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.255043][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.255348][f=-000001] Loaded widget: Decloak Range [t=00:00:20.255741][f=-000001] Loaded widget: Darkening [t=00:00:20.263420][f=-000001] Loaded widget: Context Menu [t=00:00:20.264081][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.264463][f=-000001] Loaded widget: Ferry Points [t=00:00:20.289774][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.290177][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.290581][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.290824][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.291202][f=-000001] EndGame Graph disabled [t=00:00:20.335251][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.347919][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.348730][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.349118][f=-000001] Loaded widget: CameraShake [t=00:00:20.349371][f=-000001] Loaded widget: Easy Facing [t=00:00:20.349621][f=-000001] Loaded widget: Blast Radius [t=00:00:20.349967][f=-000001] Loaded widget: Autoquit [t=00:00:20.350328][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.350613][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.351089][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.351470][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.351861][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.352264][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.352725][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.353846][f=-000001] Loaded widget: Attack Warning [t=00:00:20.354202][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.354822][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.356084][f=-000001] Loaded widget: Auto Group [t=00:00:20.357029][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.357962][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.358304][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.359131][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.360044][f=-000001] Loaded widget: Select Com at start [t=00:00:20.366159][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.367385][f=-000001] Loaded widget: Transport AI [t=00:00:20.367637][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.367881][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.393176][f=-000001] Loaded widget: Unit Start State [t=00:00:20.393648][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.399540][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.400327][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.400648][f=-000001] Loaded widget: Icon Sets [t=00:00:20.562452][f=-000001] Loaded widget: Attack AoE [t=00:00:20.564530][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.565632][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.565879][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.566315][f=-000001] Loaded widget: Commands FX [t=00:00:20.581528][f=-000001] Loaded widget: UnitShapes [t=00:00:20.582025][f=-000001] : disabled for spectators [t=00:00:20.583064][f=-000001] Loaded widget: Stockpiler [t=00:00:20.584839][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.585425][f=-000001] Loaded widget: State Icons [t=00:00:20.585874][f=-000001] Loaded widget: Shield Guard [t=00:00:20.586298][f=-000001] Loaded widget: Selection Send [t=00:00:20.587520][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.587913][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.588345][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.588628][f=-000001] Loaded widget: AllyCursors [t=00:00:20.589042][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.589441][f=-000001] : disabled for spectators [t=00:00:20.590314][f=-000001] Loaded widget: Building Starter [t=00:00:20.590755][f=-000001] : disabled for spectators [t=00:00:20.591524][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.591915][f=-000001] Loaded widget: Units on Fire [t=00:00:20.592334][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.592631][f=-000001] Loaded widget: LupsManager [t=00:00:20.593217][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.593875][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.595149][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.595576][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.603185][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.610960][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.611531][f=-000001] Loaded widget: Chili Docking [t=00:00:20.612078][f=-000001] Loaded widget: HUD Presets [t=00:00:20.612726][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.615032][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.615404][f=-000001] Loaded widget: Image Preloader [t=00:00:20.615968][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:20.616183][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.620288][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.620731][f=-000001] Loaded widget: Custom Markers [t=00:00:20.622001][f=-000001] Loaded widget: Select Keys [t=00:00:20.622802][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.623233][f=-000001] Loaded widget: Start Boxes [t=00:00:20.623489][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:20.623742][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.624437][f=-000001] Loaded widget: Pause Screen [t=00:00:20.632826][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.633325][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.634124][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.634514][f=-000001] SetSunLighting [t=00:00:20.635188][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.635465][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:20.635976][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.639789][f=-000001] Loaded widget: Layout Handler [t=00:00:20.640158][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.640197][f=-000001] Loaded widget: GC Control [t=00:00:20.640459][f=-000001] Loaded widget: Font Cache [t=00:00:20.652623][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.655559][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.660035][f=-000001] Writing last game win data [t=00:00:20.664603][f=-000001] LuaUI v0.3 [t=00:00:20.824440][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.824912][f=-000001] [s11n] Loading s11n file... [t=00:00:20.828337][f=-000001] [s11n] Parsing model... [t=00:00:20.831754][f=-000001] [s11n] Populating game world... [t=00:00:20.942890][f=-000001] [s11n] s11n loading complete. [t=00:00:21.394627][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.419221][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13371,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.988824][f=-000001] Spectator mode. Widget removed. [t=00:00:22.005146][f=-000001] Spectator mode. Widget removed. [t=00:00:22.007499][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.007577][f=-000001] Playback paused [t=00:00:22.012606][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.099376][f=-000001] Opening demofile demos/1599006/replay.sdfz [t=00:00:22.099422][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.099435][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.099655][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.100063][f=-000001] -> Connection established (given id 2) [t=00:00:22.100094][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:22.100108][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.100135][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:22.100156][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:22.100173][f=-000001] Speed set to 20.0 [server] [t=00:00:22.100186][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55e89819bb10,(nil)}][locale="C"]" [t=00:00:22.100199][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.113069][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.113101][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.482825][f=-000001] Beginning demo playback [t=00:00:25.495062][f=-000001] GameID: ee5628642a25c789fb929f2396749770 [t=00:00:25.522778][f=-000001] Connection attempt from Snajper [t=00:00:25.522817][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.522877][f=-000001] [0] Event [undefined]: Snajper changed status [t=00:00:25.523047][f=-000001] -> Connection established (given id 1) [t=00:00:25.530998][f=-000001] Connection attempt from EnderFrog [t=00:00:25.531035][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.531092][f=-000001] [0] Event [undefined]: EnderFrog changed status [t=00:00:25.531283][f=-000001] -> Connection established (given id 0) [t=00:00:25.542973][f=-000001] [Game::ClientReadNet][LOGMSG] sender="EnderFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:25.543009][f=-000001] [Game::ClientReadNet][LOGMSG] sender="EnderFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.822863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="EnderFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:25.823296][f=-000001] [Game::ClientReadNet][LOGMSG] sender="EnderFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:25.926776][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Snajper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:25.926816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Snajper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.068080][f=-000001] [Game::ClientReadNet][LOGMSG] sender="EnderFrog" string="[Game::Load][lua{Rules,Gaia}={000002898ca427f0,0000000000000000}][locale="C"]" [t=00:00:26.370938][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Snajper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:26.378932][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Snajper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:26.563722][f=-000001] Allies: I choose: Engineer! [t=00:00:26.746779][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Snajper" string="[Game::Load][lua{Rules,Gaia}={0000018f06179d70,0000000000000000}][locale="C"]" [t=00:00:27.997658][f=-000001] [0] Event [1471,-18.436157,620]: 0 finished unit Engineer Commander [t=00:00:28.007690][f=-000001] [0] Event [5160,19.015564,4513]: 1 finished unit Strike Commander [t=00:00:28.034635][f=0000000] [0] EnderFrog, team: 0, elo:1500, userid: 566718 [t=00:00:28.034701][f=0000000] [0] Snajper, team: 1, elo:1500, userid: 578830 [t=00:00:28.034731][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.040919][f=0000000] Playback continued [t=00:00:28.055844][f=0000006] [6] Event [1424,0,800]: 0 finished unit Shipyard [t=00:00:28.466431][f=0000227] [227] Event [1544,-1,664]: 0 finished unit Metal Extractor [t=00:00:28.847119][f=0000452] [452] Event [1448,-1,552]: 0 finished unit Metal Extractor [t=00:00:29.216628][f=0000660] [660] Event [1432,0,800]: 0 finished unit Mariner [t=00:00:29.774957][f=0000917] [917] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [t=00:00:30.715556][f=0001392] [1392] Event [1496,0,648]: 0 finished unit Wind/Tidal Generator [t=00:00:30.978865][f=0001479] [1479] Event [1432,0,800]: 0 finished unit Mariner [t=00:00:31.330095][f=0001657] [1657] Event [1416,0,616]: 0 finished unit Wind/Tidal Generator [t=00:00:31.707761][f=0001841] [1841] Event [1432,-2,800]: 0 finished unit Cutter [t=00:00:32.212738][f=0002075] [2075] Event [1336,0,568]: 0 finished unit Wind/Tidal Generator [t=00:00:32.237985][f=0002085] [2085] Event [1592,0,728]: 0 finished unit Wind/Tidal Generator [t=00:00:32.897563][f=0002401] [2401] Event [1432,-2,800]: 0 finished unit Cutter [t=00:00:33.158799][f=0002497] [2497] Event [1288,0,600]: 0 finished unit Wind/Tidal Generator [t=00:00:33.159926][f=0002498] [2498] Event [1672,0,776]: 0 finished unit Wind/Tidal Generator [t=00:00:33.312339][f=0002554] [2554] Event [936,-1,2056]: 0 finished unit Metal Extractor [t=00:00:33.534817][f=0002669] [2669] Event [4696,-1,4568]: 1 finished unit Metal Extractor [t=00:00:33.676072][f=0002738] [2738] Event [1208,0,600]: 0 finished unit Wind/Tidal Generator [t=00:00:33.970445][f=0002851] [2851] Event [1752,0,840]: 0 finished unit Wind/Tidal Generator [t=00:00:34.205490][f=0002974] [2974] Event [1128,0,616]: 0 finished unit Wind/Tidal Generator [t=00:00:34.398730][f=0003059] [3059] Event [4600,-1,4456]: 1 finished unit Metal Extractor [t=00:00:34.455022][f=0003083] [3083] Event [1832,0,888]: 0 finished unit Wind/Tidal Generator [t=00:00:34.714767][f=0003202] [3202] Event [1048,4.72497559,632]: 0 finished unit Wind/Tidal Generator [t=00:00:34.810589][f=0003246] [3246] Event [1432,-4,800]: 0 finished unit Mistral [t=00:00:34.950957][f=0003305] [3305] Event [1912,0,936]: 0 finished unit Wind/Tidal Generator [t=00:00:35.106391][f=0003382] [3382] Event [968,17.4796448,648]: 0 finished unit Wind/Tidal Generator [t=00:00:35.458012][f=0003533] [3533] Event [1992,0,1000]: 0 finished unit Wind/Tidal Generator [t=00:00:36.009657][f=0003754] [3754] Event [2072,0,1048]: 0 finished unit Wind/Tidal Generator [t=00:00:36.420510][f=0003939] [3939] Event [1432,-4,800]: 0 finished unit Mistral [t=00:00:36.529444][f=0003982] [3982] Event [2152,0,1112]: 0 finished unit Wind/Tidal Generator [t=00:00:37.385669][f=0004204] [4204] Event [2232,0,1160]: 0 finished unit Wind/Tidal Generator [t=00:00:37.576070][f=0004298] [4298] Event [744,-1,2248]: 0 finished unit Metal Extractor [t=00:00:37.843324][f=0004442] [4442] Event [2312,0,1208]: 0 finished unit Wind/Tidal Generator [t=00:00:38.249895][f=0004642] [4642] Event [1432,-4,800]: 0 finished unit Mistral [t=00:00:38.316066][f=0004672] [4672] Event [2392,0,1272]: 0 finished unit Wind/Tidal Generator [t=00:00:38.421389][f=0004724] [4724] Event [3704,-1,3880]: 1 finished unit Metal Extractor [t=00:00:38.679465][f=0004852] [4852] Event [2520,0,1400]: 0 finished unit Wind/Tidal Generator [t=00:00:38.990174][f=0005002] [5002] Event [2664,0,1544]: 0 finished unit Wind/Tidal Generator [t=00:00:39.463010][f=0005159] [5159] Event [3640,-1,3624]: 1 finished unit Metal Extractor [t=00:00:39.613773][f=0005251] [5251] Event [2744,0,1592]: 0 finished unit Wind/Tidal Generator [t=00:00:39.742210][f=0005306] [5306] Event [2440,-1,1240]: 0 finished unit Metal Extractor [t=00:00:39.839886][f=0005350] [5350] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [t=00:00:39.972686][f=0005406] [5406] Event [1432,-4,800]: 0 finished unit Mistral [t=00:00:40.134781][f=0005473] [5473] Event [2824,0,1640]: 0 finished unit Wind/Tidal Generator [t=00:00:40.526964][f=0005646] [5646] Event [2904,0,1688]: 0 finished unit Wind/Tidal Generator [t=00:00:40.688725][f=0005712] [5712] Event [2504,-1,1496]: 0 finished unit Metal Extractor [t=00:00:40.988554][f=0005841] [5841] Event [2984,0,1736]: 0 finished unit Wind/Tidal Generator [t=00:00:41.416427][f=0006021] [6021] Event [3064,0,1784]: 0 finished unit Wind/Tidal Generator [t=00:00:41.602386][f=0006067] [6067] Event [2962.7002,-2,4173.79639]: 0 lost unit Cutter [t=00:00:41.786169][f=0006099] [6099] Event [1432,-4,800]: 0 finished unit Mistral [t=00:00:41.942068][f=0006121] [6121] Event [2963.70337,-2,4169.58984]: 0 lost unit Cutter [t=00:00:42.298431][f=0006231] [6231] Event [3144,0,1832]: 0 finished unit Wind/Tidal Generator [t=00:00:42.761935][f=0006441] [6441] Event [3224,0,1896]: 0 finished unit Wind/Tidal Generator [t=00:00:43.035420][f=0006550] [6550] Event [3512,-1,2024]: 0 finished unit Metal Extractor [t=00:00:43.637053][f=0006791] [6791] Event [1432,-4,800]: 0 finished unit Mistral [t=00:00:45.271282][f=0007405] [7405] Event [2632,-1,3096]: 0 finished unit Metal Extractor [t=00:00:45.461735][f=0007482] [7482] Event [1432,-4,800]: 0 finished unit Mistral [t=00:00:46.220672][f=0007787] [7787] Event [1752,-1,2856]: 0 finished unit Metal Extractor [t=00:00:47.174696][f=0008173] [8173] Event [1432,-4,800]: 0 finished unit Mistral [t=00:00:47.327064][f=0008235] [8235] Event [1304,0,936]: 0 finished unit Caretaker [t=00:00:48.010561][f=0008556] [8556] Event [1432,-4,800]: 0 finished unit Mistral [t=00:00:48.219871][f=0008654] [8654] Event [1080,0,4008]: 1 finished unit Thresher [t=00:00:48.457254][f=0008768] [8768] Event [1304,0,872]: 0 finished unit Caretaker [t=00:00:49.564731][f=0009295] Are you new to this game? [t=00:00:49.659482][f=0009326] [9326] Event [2433.10571,-85.168892,3092.97754]: 0 finished unit Engineer Commander [t=00:00:49.669372][f=0009326] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:49.672226][f=0009326] [9326] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:49.892753][f=0009445] [9445] Event [1432,0,800]: 0 finished unit Siren [t=00:00:49.962494][f=0009480] [9480] Event [1320,0,808]: 0 finished unit Caretaker [t=00:00:50.931308][f=0009937] [9937] Event [1432,0,800]: 0 finished unit Siren [t=00:00:51.114159][f=0010021] [10021] Event [1320,0,744]: 0 finished unit Caretaker [t=00:00:52.419971][f=0010636] [10636] Event [1432,0,800]: 0 finished unit Siren [t=00:00:52.693369][f=0010764] [10764] Event [1320,0,680]: 0 finished unit Caretaker [t=00:00:53.921006][f=0011318] [11318] Event [1432,0,800]: 0 finished unit Siren [t=00:00:55.179400][f=0011879] [11879] Event [1432,0,800]: 0 finished unit Siren [t=00:00:56.552226][f=0012469] [12469] Event [4392,-1,2264]: 0 finished unit Metal Extractor [t=00:00:56.657395][f=0012517] [12517] Event [1432,0,800]: 0 finished unit Siren [t=00:00:57.810656][f=0013004] [13004] Event [1432,0,800]: 0 finished unit Siren [t=00:00:57.937404][f=0013058] You need to build a factory [t=00:00:58.519465][f=0013304] [13304] Event [648,-1,4776]: 1 finished unit Metal Extractor [t=00:00:58.901046][f=0013465] Idk if you did that yet, but that's always a good start [t=00:00:59.160929][f=0013574] [13574] Event [664,-1,4584]: 1 finished unit Metal Extractor [t=00:00:59.415053][f=0013682] [13682] Event [5208,-1,3080]: 0 finished unit Metal Extractor [t=00:00:59.441214][f=0013693] [13693] Event [1432,0,800]: 0 finished unit Siren [t=00:01:00.315662][f=0014061] [14061] Event [1965.84607,11.5360603,3589.25146]: 0 finished unit Engineer Commander [t=00:01:00.316094][f=0014061] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [t=00:01:00.320087][f=0014061] [14061] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [t=00:01:00.375520][f=0014076] thanks. yeah thats my first play [t=00:01:00.616665][f=0014189] [14189] Event [1432,0,800]: 0 finished unit Siren [t=00:01:00.701505][f=0014220] [14220] Event [5400,-1,2872]: 0 finished unit Metal Extractor [t=00:01:01.297660][f=0014462] [14462] Event [1432,0,800]: 0 finished unit Mariner [t=00:01:01.870457][f=0014597] [14597] Event [1432,0,800]: 0 finished unit Mariner [t=00:01:02.969806][f=0014768] [14768] Event [1432,0,800]: 0 finished unit Mariner [t=00:01:04.788133][f=0014940] [14940] Event [752,5.88815308,3360]: 1 finished unit Hovercraft Platform [t=00:01:05.448660][f=0014992] [14992] Event [1432,0,800]: 0 finished unit Mariner [t=00:01:05.518396][f=0014997] [14997] Event [616,9.08059692,3320]: 0 lost unit Metal Extractor [t=00:01:05.862402][f=0015079] [15079] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [t=00:01:09.520544][f=0015969] [15969] Event [5480,-1,536]: 0 finished unit Metal Extractor [t=00:01:10.820787][f=0016453] [16453] Event [5512,-1,344]: 0 finished unit Metal Extractor [t=00:01:13.204881][f=0016978] [16978] Event [751.950928,2.6805954,3391.99976]: 1 finished unit Mace [t=00:01:13.829569][f=0017152] [17152] Event [768.628235,2.6805954,3303.87378]: 1 lost unit Mace [t=00:01:17.420588][f=0018239] [18239] Event [2320,0,1296]: 0 finished unit Strider Hub [t=00:01:17.546701][f=0018281] [18281] Event [751.950928,2.6805954,3391.99976]: 1 finished unit Mace [t=00:01:18.017101][f=0018436] [18436] Event [1831.29553,6.98972654,3683.35449]: 0 finished unit Engineer Commander [t=00:01:18.017505][f=0018436] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [t=00:01:18.019654][f=0018436] [18436] Received game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [t=00:01:18.643753][f=0018649] [18649] Event [3640,-1,3624]: 1 lost unit Metal Extractor [t=00:01:19.811445][f=0019057] [19057] Event [584,3.94881821,3256]: 1 finished unit Thresher [t=00:01:21.018489][f=0019505] [19505] Event [1432,0,800]: 0 finished unit Mariner [t=00:01:21.438508][f=0019655] [19655] Event [1432,0,800]: 0 finished unit Mariner [t=00:01:22.850943][f=0020159] [20159] Event [856,19.0003357,504]: 0 finished unit Singularity Reactor [t=00:01:23.814439][f=0020506] [20506] Event [640.681641,5.34060669,3372.12549]: 1 finished unit Strike Commander [t=00:01:23.814811][f=0020506] [20506] Event [640.681641,5.34060669,3372.12549]: 1 lost unit Strike Commander [t=00:01:24.256084][f=0020677] [20677] Event [1992,0,1240]: 0 finished unit Caretaker [t=00:01:24.629681][f=0020821] [20821] Event [2008,0,1304]: 0 finished unit Caretaker [t=00:01:24.649795][f=0020828] [20828] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:24.800448][f=0020888] [20888] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:24.959610][f=0020948] [20948] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:25.034939][f=0020976] [20976] Event [2024,0,1368]: 0 finished unit Caretaker [t=00:01:25.116434][f=0021008] [21008] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:25.284290][f=0021073] [21073] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:25.567927][f=0021177] [21177] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:25.594939][f=0021187] [21187] Event [2192,0,1328]: 0 finished unit Athena [t=00:01:25.624148][f=0021196] [21196] Event [2040,0,1432]: 0 finished unit Caretaker [t=00:01:25.836590][f=0021268] [21268] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:26.143511][f=0021381] [21381] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:26.344836][f=0021456] [21456] Event [751.950928,2.6805954,3391.99976]: 1 finished unit Mace [t=00:01:26.468331][f=0021500] [21500] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:26.508460][f=0021513] [21513] Event [2056,0,1496]: 0 finished unit Caretaker [t=00:01:26.723706][f=0021591] [21591] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:26.964107][f=0021680] [21680] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:27.219625][f=0021769] [21769] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:27.461019][f=0021849] [21849] Event [1585.37695,0,3611.01465]: 1 lost unit Mace [t=00:01:27.485203][f=0021859] [21859] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:27.615912][f=0021903] [21903] Event [2208,0,1408]: 0 finished unit Athena [t=00:01:27.731543][f=0021943] [21943] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:27.981525][f=0022024] [22024] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:28.228788][f=0022105] [22105] Event [413.810455,78.0544357,3357.71582]: 0 lost unit Athena [t=00:01:28.256460][f=0022113] [22113] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:28.537254][f=0022203] [22203] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:28.805293][f=0022293] [22293] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:29.086999][f=0022383] [22383] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:29.358425][f=0022473] [22473] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:29.399392][f=0022487] [22487] Event [2272,0,1440]: 0 finished unit Athena [t=00:01:29.630035][f=0022558] [22558] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:29.895223][f=0022642] [22642] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:30.178094][f=0022730] [22730] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:30.505709][f=0022819] [22819] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:30.866972][f=0022909] [22909] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:31.106704][f=0022967] [22967] Event [1720,12.9528198,3504]: 1 lost unit Cloakbot Factory [t=00:01:31.250385][f=0022999] [22999] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:31.644255][f=0023063] [23063] Event [2304,0,1440]: 0 finished unit Athena [t=00:01:31.751934][f=0023086] [23086] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:32.140115][f=0023153] [23153] Event [1596.53235,0,3644.75171]: 1 lost unit Mace [t=00:01:32.172112][f=0023163] [23163] Event [1432,-2,800]: 0 finished unit Cutter [t=00:01:32.593130][f=0023298] [23298] Event [751.950928,2.6805954,3391.99976]: 1 finished unit Mace [t=00:01:33.189695][f=0023451] [23451] Event [2336,0,1504]: 0 finished unit Athena [t=00:01:34.694331][f=0023856] [23856] Event [2272,0,1536]: 0 finished unit Athena [t=00:01:35.944354][f=0024193] [24193] Event [888.05188,-2,3203.01172]: 0 lost unit Cutter [t=00:01:36.096923][f=0024229] [24229] Event [889.93811,-2,3351.67188]: 0 lost unit Cutter [t=00:01:36.238122][f=0024272] [24272] Event [2176,0,1520]: 0 finished unit Athena [t=00:01:36.308291][f=0024290] [24290] Event [910.934692,-2,3503.36963]: 0 lost unit Cutter [t=00:01:36.443299][f=0024316] [24316] Event [895.843994,-2,3673.03638]: 0 lost unit Cutter [t=00:01:36.571678][f=0024348] [24348] Event [727.989258,-2,3576.80786]: 0 lost unit Cutter [t=00:01:36.652236][f=0024365] [24365] Event [765.606995,-2,3515.27002]: 0 lost unit Cutter [t=00:01:36.723533][f=0024387] [24387] Event [785.769287,-2,3555.56128]: 0 lost unit Cutter [t=00:01:36.805511][f=0024409] [24409] Event [745.302795,-2,3555.68384]: 0 lost unit Cutter [t=00:01:36.939977][f=0024439] [24439] Event [797.743408,-2,3517.00781]: 0 lost unit Cutter [t=00:01:37.247191][f=0024532] [24532] Event [1080.93823,-2,3549.75952]: 0 lost unit Cutter [t=00:01:37.876281][f=0024684] [24684] Event [2160,0,1472]: 0 finished unit Athena [t=00:01:37.888856][f=0024686] [24686] Event [810.40979,-2,3534.63647]: 0 lost unit Cutter [t=00:01:38.153953][f=0024759] [24759] Event [890.197449,-2,3446.40576]: 0 lost unit Cutter [t=00:01:38.265945][f=0024785] [24785] Event [941.720398,-2,3450.09717]: 0 lost unit Cutter [t=00:01:38.325948][f=0024801] [24801] Event [917.262207,-2,3481.75537]: 0 lost unit Cutter [t=00:01:38.426096][f=0024822] [24822] Event [885.314636,-2,3506.5332]: 0 lost unit Cutter [t=00:01:39.664378][f=0025098] [25098] Event [2208,0,1488]: 0 finished unit Athena [t=00:01:39.719474][f=0025118] [25118] Event [1422.98157,-2,2982.0813]: 0 lost unit Cutter [t=00:01:39.733148][f=0025125] [25125] Event [1507.29858,-2,3022.01685]: 0 lost unit Cutter [t=00:01:40.520310][f=0025324] [25324] Event [1091.94678,0,3180.38184]: 1 lost unit Mace [t=00:01:40.725878][f=0025379] [25379] Event [751.950928,2.6805954,3391.99976]: 1 finished unit Mace [t=00:01:40.930086][f=0025428] [25428] Event [879.39447,-2,3261.06763]: 0 lost unit Cutter [t=00:01:41.033011][f=0025454] [25454] Event [845.250305,-2,3238.63867]: 0 lost unit Cutter [t=00:01:41.168655][f=0025487] [25487] Event [917.0224,-2,3278.37231]: 0 lost unit Cutter [t=00:01:41.256753][f=0025508] [25508] Event [2400,0,1504]: 0 finished unit Athena [t=00:01:41.330002][f=0025526] [25526] Event [986.431763,-2,3214.60986]: 0 lost unit Cutter [t=00:01:42.460384][f=0025818] [25818] Event [1128.89136,-2,3214.56641]: 0 lost unit Cutter [t=00:01:42.632970][f=0025853] [25853] Event [787.413391,-91.78064,3733.7583]: 0 finished unit Engineer Commander [t=00:01:42.633377][f=0025853] game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5 [t=00:01:42.637033][f=0025853] [25853] Received game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5 [t=00:01:42.810856][f=0025909] [25909] Event [2384,0,1472]: 0 finished unit Athena [t=00:01:43.236001][f=0026019] [26019] Event [2424,0,1336]: 0 finished unit Wind/Tidal Generator [t=00:01:43.767517][f=0026124] [26124] Event [2568,0,1496]: 0 finished unit Wind/Tidal Generator [t=00:01:43.902658][f=0026142] [26142] Event [584.24231,0.86804092,3380.65649]: 1 lost unit Strike Commander [t=00:01:44.430753][f=0026256] [26256] Event [2712,0,1656]: 0 finished unit Wind/Tidal Generator [t=00:01:44.720490][f=0026313] [26313] Event [2344,0,1368]: 0 finished unit Wind/Tidal Generator [t=00:01:44.793629][f=0026328] [26328] Event [752,2.6805954,3360]: 1 lost unit Hovercraft Platform [t=00:01:44.803196][f=0026330] [26330] Event [2408,0,1448]: 0 finished unit Wind/Tidal Generator [t=00:01:44.952769][f=0026355] [26355] Event [2552,0,1608]: 0 finished unit Wind/Tidal Generator [t=00:01:45.110985][f=0026385] [26385] Event [2616,0,1688]: 0 finished unit Wind/Tidal Generator [t=00:01:49.277106][f=0027383] [27383] Event [727.681763,0,3557.18384]: 1 lost unit Mace [t=00:01:52.010170][f=0028535] Player Snajper left the game: normal quit [t=00:01:52.010230][f=0028535] [28535] Event [undefined]: Snajper quit [t=00:01:52.420081][f=0028733] EnderFrog has forced a win due to dropped opposition. [t=00:01:52.420135][f=0028733] game_message: Snajper has been destroyed! [t=00:01:52.420240][f=0028733] [28733] Event [undefined]: Snajper resigned [t=00:01:52.420921][f=0028733] game_message: EnderFrog wins! [t=00:01:52.421406][f=0028733] Submitting stats [t=00:01:52.434690][f=0028733] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:52.438678][f=0028733] Part| Total Time|Time of the last 0.5s [t=00:01:52.438709][f=0028733] Draw 19011.02ms 25.25% [t=00:01:52.438729][f=0028733] Lua::Callins::Synced 13920.34ms 10.68% [t=00:01:52.438748][f=0028733] Lua::Callins::Unsynced 29476.27ms 36.73% [t=00:01:52.438761][f=0028733] Lua::CollectGarbage::Synced 334.56ms 0.00% [t=00:01:52.438774][f=0028733] Lua::CollectGarbage::Unsynced 778.04ms 0.10% [t=00:01:52.438786][f=0028733] Misc::Profiler::AddTime 91.90ms 0.10% [t=00:01:52.438799][f=0028733] Sim 50192.30ms 29.04% [t=00:01:52.439349][f=0028733] [28733] Received game_message: Snajper has been destroyed! [t=00:01:52.441853][f=0028733] [28733] Received game_message: EnderFrog wins! [t=00:01:52.459402][f=0028734] [28734] Game End Stats Header: 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58,3750,27400,3750,27400,0,4251.43018,0,4251.43018,0,0,0,0,0,0,0,0,8009.82031,1205.11511,8009.82031,1205.11511,3906.50781,4303.51025,3906.50781,4303.51025,900,0,900,0,8,267.166229,8,267.166229,1325,3025,1325,3025,16,53.131897,16,53.131897,400,7835,400,7835,2115,1717.33325,2115,1717.33325,1125,16540,1125,16540,1717.33325,2388.6665,1717.33325,2388.6665,0,600.806946,0,600.806946,4373.06592,4021.27246,4373.06592,4021.27246 [t=00:01:52.465365][f=0028734] [28734] Game End Stats Values: 59,3750,28720,3750,28720,0,4485.27051,0,4485.27051,0,0,0,0,0,0,0,0,8099.82031,1205.11511,8099.82031,1205.11511,3954.21069,4593.74854,3954.21069,4593.74854,900,0,900,0,8,267.516479,8,267.516479,1325,3775,1325,3775,16,53.5894547,16,53.5894547,400,7770,400,7770,2180,1717.33325,2180,1717.33325,1125,17175,1125,17175,1717.33325,2453.6665,1717.33325,2453.6665,0,600.806946,0,600.806946,4673.3042,4068.97534,4673.3042,4068.97534 [t=00:01:52.465467][f=0028734] [28734] Game End Stats Values: 60,1725,28930,1725,28930,0,4753.28174,0,4753.28174,0,0,0,0,0,0,0,0,8730.9873,1590.67322,8730.9873,1590.67322,5700.80957,4881.54004,5700.80957,4881.54004,900,0,900,0,3.20000005,273.73056,3.20000005,273.73056,0,3775,0,3775,12.8000002,55.8674164,12.8000002,55.8674164,400,7770,400,7770,2180,3742.33325,2180,3742.33325,425,17385,425,17385,3996.99976,2453.6665,3996.99976,2453.6665,0,600.806946,0,600.806946,5316.81982,5815.5752,5316.81982,5815.5752 [t=00:01:52.465592][f=0028734] [28734] Game End Stats Values: 61,1725,28930,1725,28930,0,5028.72559,0,5028.72559,0,0,0,0,0,0,0,0,8910.9873,2436.11621,8910.9873,2436.11621,7041.49902,5144.39697,7041.49902,5144.39697,900,0,900,0,2,277.755035,2,277.755035,0,3775,0,3775,12,56.3628426,12,56.3628426,400,7770,400,7770,2180,3742.33325,2180,3742.33325,425,17385,425,17385,3996.99976,2453.6665,3996.99976,2453.6665,0,600.806946,0,600.806946,5579.67676,7156.26465,5579.67676,7156.26465 [t=00:01:52.465695][f=0028734] [28734] Game End Stats Values: 62,1325,28930,1325,28930,0,5303.6875,0,5303.6875,0,0,0,0,0,0,0,0,9090.9873,3281.07837,9090.9873,3281.07837,7452.35547,5145.63916,7452.35547,5145.63916,900,0,900,0,2,276.815308,2,276.815308,0,3775,0,3775,12,56.3308258,12,56.3308258,0,7770,0,7770,2180,4142.33301,2180,4142.33301,425,17385,425,17385,4397,2453.6665,4397,2453.6665,0,600.806946,0,600.806946,5580.91895,7567.12109,5580.91895,7567.12109 [t=00:01:52.465789][f=0028734] [28734] Game End Stats Values: 63,1325,28930,1325,28930,0,5578.53613,0,5578.53613,0,0,0,0,0,0,0,0,9270.9873,4125.92676,9270.9873,4125.92676,7452.35547,5145.63916,7452.35547,5145.63916,900,0,900,0,2,276.594177,2,276.594177,0,3775,0,3775,12,56.3232841,12,56.3232841,0,7770,0,7770,2180,4142.33301,2180,4142.33301,425,17385,425,17385,4397,2453.6665,4397,2453.6665,0,600.806946,0,600.806946,5580.91895,7567.12109,5580.91895,7567.12109 [t=00:01:52.465884][f=0028734] [28734] Game End Stats Values: 64,1325,28930,1325,28930,0,5851.60791,0,5851.60791,0,0,0,0,0,0,0,0,9450.9873,4968.99854,9450.9873,4968.99854,7452.35547,5145.63916,7452.35547,5145.63916,900,0,900,0,2,273.133881,2,273.133881,0,3775,0,3775,12,56.2047844,12,56.2047844,0,7770,0,7770,2180,4142.33301,2180,4142.33301,425,17385,425,17385,4397,2453.6665,4397,2453.6665,0,600.806946,0,600.806946,5580.91895,7567.12109,5580.91895,7567.12109 [t=00:01:52.466002][f=0028734] [28734] Game End Stats Values: 65,1325,28930,1325,28930,0,6087.60742,0,6087.60742,0,0,0,0,0,0,0,0,9606.9873,5698.99805,9606.9873,5698.99805,7452.35547,5145.63916,7452.35547,5145.63916,900,0,900,0,2,271.65094,2,271.65094,0,3775,0,3775,12,56.1538849,12,56.1538849,0,7770,0,7770,2180,4142.33301,2180,4142.33301,425,17385,425,17385,4397,2453.6665,4397,2453.6665,0,600.806946,0,600.806946,5580.91895,7567.12109,5580.91895,7567.12109 [t=00:01:52.783942][f=0028852] Player EnderFrog left the game: normal quit [t=00:01:52.784012][f=0028852] [28852] Event [undefined]: EnderFrog quit [t=00:01:52.961919][f=0028940] No clients connected, shutting down server [t=00:01:52.961959][f=0028940] Server shutdown [t=00:01:52.962216][f=0028940] [28940] all players disconnected [t=00:02:02.440011][f=0034403] Autoquit sending quit command. [t=00:02:02.441075][f=0034403] [QuitAction] user exited to system [t=00:02:02.441784][f=0034403] [SpringApp::Kill][1] fromRun=1 [t=00:02:02.441806][f=0034403] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:02.441824][f=0034403] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:02.441835][f=0034403] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:02.441846][f=0034403] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:02.441855][f=0034403] [SpringApp::Kill][2] [t=00:02:02.442566][f=0034403] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:02.442584][f=0034403] [Game::KillLua][1] dtor=0 luaUI=0x55e89857b730 [t=00:02:02.442629][f=0034403] Start widgetHandler:Shutdown [t=00:02:02.446383][f=0034403] Shutdown - SaveOrderList Complete [t=00:02:02.447199][f=0034403] Writing last game win data [t=00:02:02.451954][f=0034403] Shutdown - SaveConfigData Complete [t=00:02:02.451978][f=0034403] Shutdown Widget - Save/Load API [t=00:02:02.451994][f=0034403] Shutdown Widget - Chili Highlight [t=00:02:02.452010][f=0034403] Shutdown Widget - Draw After Chili [t=00:02:02.452024][f=0034403] Shutdown Widget - API Unit Tracker GL4 [t=00:02:02.452042][f=0034403] Shutdown Widget - EPIC Menu [t=00:02:02.453131][f=0034403] Shutdown Widget - Chili Widget Selector [t=00:02:02.454129][f=0034403] Shutdown Widget - Chili Minimap [t=00:02:02.454591][f=0034403] Shutdown Widget - Local Team Colors [t=00:02:02.454616][f=0034403] Shutdown Widget - Display Keys 2 [t=00:02:02.454668][f=0034403] Shutdown Widget - Save Game Menu [t=00:02:02.454682][f=0034403] Shutdown Widget - Unit Icons [t=00:02:02.454704][f=0034403] Shutdown Widget - Noises [t=00:02:02.454718][f=0034403] Shutdown Widget - HealthBars [t=00:02:02.455620][f=0034403] Shutdown Widget - Win Counter [t=00:02:02.455643][f=0034403] Shutdown Widget - SpringRTS Replay Stats [t=00:02:02.455688][f=0034403] Shutdown Widget - EndGame APM stats [t=00:02:02.455704][f=0034403] Shutdown Widget - BuildETA [t=00:02:02.455721][f=0034403] Shutdown Widget - Modular Comm Info [t=00:02:02.455735][f=0034403] Shutdown Widget - Stereo3D [t=00:02:02.455752][f=0034403] Shutdown Widget - Showeco and Grid Drawer [t=00:02:02.455768][f=0034403] Shutdown Widget - Point Tracker [t=00:02:02.455780][f=0034403] Shutdown Widget - Missile Silo Range [t=00:02:02.455796][f=0034403] Shutdown Widget - MinimapEvents [t=00:02:02.455810][f=0034403] Shutdown Widget - Local Widgets Config [t=00:02:02.455834][f=0034403] Shutdown Widget - Highlight Geos [t=00:02:02.455848][f=0034403] Shutdown Widget - Grab Input [t=00:02:02.455868][f=0034403] Shutdown Widget - Defense Range Zero-K [t=00:02:02.455883][f=0034403] Shutdown Widget - Darkening [t=00:02:02.455908][f=0034403] Shutdown Widget - Context Menu [t=00:02:02.455922][f=0034403] Shutdown Widget - Chili Spectator Panels [t=00:02:02.455936][f=0034403] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:02.455960][f=0034403] Shutdown Widget - Chili Nuke Warning [t=00:02:02.455976][f=0034403] Shutdown Widget - Chili EndGame Window [t=00:02:02.456013][f=0034403] Shutdown Widget - Chili Economy Panel Default [t=00:02:02.456131][f=0034403] Shutdown Widget - CameraShake [t=00:02:02.456148][f=0034403] Shutdown Widget - State Reverse and Latency [t=00:02:02.456162][f=0034403] Shutdown Widget - Music Player v2 [t=00:02:02.456177][f=0034403] Shutdown Widget - Attack AoE [t=00:02:02.456192][f=0034403] Shutdown Widget - Map Edge Extension [t=00:02:02.456205][f=0034403] Shutdown Widget - Selection Send [t=00:02:02.456220][f=0034403] Shutdown Widget - LupsManager [t=00:02:02.456253][f=0034403] Shutdown Widget - Newton Firezone [t=00:02:02.456267][f=0034403] Shutdown Widget - Chili Pro Console [t=00:02:02.458939][f=0034403] Shutdown Widget - Persistent Build Height [t=00:02:02.458962][f=0034403] Shutdown Widget - Lasso Terraform GUI [t=00:02:02.458988][f=0034403] Shutdown Widget - Lups [t=00:02:02.459030][f=0034403] Shutdown Widget - Chili Framework [t=00:02:02.459044][f=0034403] Shutdown Widget - Mex Placement Handler [t=00:02:02.459058][f=0034403] Shutdown Widget - Chili Core Selector [t=00:02:02.459148][f=0034403] Shutdown Widget - Custom Markers [t=00:02:02.459169][f=0034403] Shutdown Widget - Select Keys [t=00:02:02.459200][f=0034403] Shutdown Widget - Pause Screen [t=00:02:02.459831][f=0034403] Shutdown Widget - Text To Speech Control [t=00:02:02.459853][f=0034403] Shutdown Widget - Layout Handler [t=00:02:02.459876][f=0034403] End widgetHandler:Shutdown [t=00:02:02.529973][f=0034403] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={397471,40273637} {int,ext,rec}Allocs={13943405,0,0} {chunk,block}Bytes={40273637,0} [t=00:02:02.530713][f=0034403] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:02:02.530733][f=0034403] [Game::KillLua][3] dtor=0 luaRules=0x55e89819bb10 [t=00:02:02.530781][f=0034403] Start gadgetHandler:Shutdown [t=00:02:02.530798][f=0034403] Shutdown - StartSetup [t=00:02:02.530812][f=0034403] Shutdown - UnitMorph [t=00:02:02.532424][f=0034403] Shutdown - Carrier Drones [t=00:02:02.532452][f=0034403] Shutdown - Missile Silo Controller [t=00:02:02.532466][f=0034403] Shutdown - Modular Comm Info [t=00:02:02.532479][f=0034403] Shutdown - Terrain Texture Handler [t=00:02:02.532492][f=0034403] Shutdown - UnitCloakShield [t=00:02:02.532758][f=0034403] Shutdown - Starlight Handler [t=00:02:02.532796][f=0034403] End gadgetHandler:Shutdown [t=00:02:02.567322][f=0034403] Start gadgetHandler:Shutdown [t=00:02:02.567379][f=0034403] Shutdown - Save/Load [t=00:02:02.567400][f=0034403] Shutdown - Teleport Throw [t=00:02:02.567417][f=0034403] Shutdown - UnitMorph [t=00:02:02.567437][f=0034403] Shutdown - Modular Comm Info [t=00:02:02.567450][f=0034403] Shutdown - Retreat Command [t=00:02:02.567469][f=0034403] Shutdown - Shockwaves [t=00:02:02.567483][f=0034403] Shutdown - UnitCloakShield [t=00:02:02.567499][f=0034403] Shutdown - Lups Cloak FX [t=00:02:02.567513][f=0034403] Shutdown - Lups [t=00:02:02.567554][f=0034403] Shutdown - Lups Shield [t=00:02:02.567638][f=0034403] End gadgetHandler:Shutdown [t=00:02:02.577391][f=0034403] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13943435,0,0} {chunk,block}Bytes={0,0} [t=00:02:02.577583][f=0034403] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13943435,0,0} {chunk,block}Bytes={0,0} [t=00:02:02.577633][f=0034403] [Game::KillLua][4] dtor=0 [t=00:02:02.578235][f=0034403] [Game::KillLua][5] dtor=0 [t=00:02:02.583319][f=0034403] [Game::~CGame][1] [t=00:02:02.583354][f=0034403] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:02.583365][f=0034403] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:02.583375][f=0034403] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:02.583387][f=0034403] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:02.583406][f=0034403] [Game::KillLua][4] dtor=1 [t=00:02:02.583416][f=0034403] [Game::KillLua][5] dtor=1 [t=00:02:02.583528][f=0034403] [Game::KillMisc][1] [t=00:02:02.583557][f=0034403] [Game::KillMisc][2] [t=00:02:02.584013][f=0034403] [Game::KillMisc][3] [t=00:02:02.584388][f=0034403] [Game::KillRendering][1] [t=00:02:02.615771][f=0034403] [3DOParser::Kill] allocated 1 pieces [t=00:02:02.615814][f=0034403] [S3OParser::Kill] allocated 5478 pieces [t=00:02:02.617375][f=0034403] [AssParser::Kill] allocated 671 pieces [t=00:02:02.777593][f=0034403] [Game::KillInterface][1] [t=00:02:02.778925][f=0034403] [Game::KillInterface][2] [t=00:02:02.782139][f=0034403] [Game::KillSimulation][1] [t=00:02:02.782162][f=0034403] [Game::KillSimulation][2] [t=00:02:03.533047][f=0034403] [CCollisionHandler] dis-/continuous tests: 0/1959878 [t=00:02:03.533087][f=0034403] [Game::KillSimulation][3] [t=00:02:03.533337][f=0034403] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:03.533361][f=0034403] [~CPathCache(24x20)] cacheHits=41 hitPercentage=21% numHashColls=0 maxCacheSize=13 [t=00:02:03.533377][f=0034403] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:03.533394][f=0034403] [~CPathCache(48x40)] cacheHits=38 hitPercentage=0% numHashColls=0 maxCacheSize=31 [t=00:02:03.536088][f=0034403] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:02:03.562044][f=0034403] [LosHandler::Kill] raycast instance cache-{hits,misses}={6451,10328}; shared=2%; cached=36% [t=00:02:03.762965][f=0034403] [Game::KillSimulation][4] [t=00:02:07.375268][f=0034403] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:02:07.377479][f=0034403] [Game::~CGame][2] [t=00:02:07.377715][f=0034403] [Game::~CGame][3] [t=00:02:07.590405][f=0034403] [SpringApp::Kill][3] [t=00:02:07.591140][f=0034403] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 357838 bytes sent 179133 bytes recv'd [t=00:02:07.596507][f=0034403] Kill: client disconnecting... [t=00:02:09.622208][f=0034403] CloseConnection: client connection closed [t=00:02:09.623247][f=0034403] [SpringApp::Kill][4] font=0x55e875e9a600 [t=00:02:09.634234][f=0034403] [SpringApp::Kill][5] [t=00:02:09.666453][f=0034403] [SpringApp::Kill][6] [t=00:02:09.666503] [SpringApp::Kill][7] [t=00:02:09.668180] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:09.668248] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:09.668262] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:02:09.668276] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:09.668287] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:09.668297] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:09.668306] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {524, 1048576, 1048576}, EBO = {786, 1048576, 1048576} [t=00:02:09.668316] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4244, 1048576, 1048576}, EBO = {6366, 1048576, 1048576} [t=00:02:09.668326] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:09.668336] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:09.668346] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:09.668355] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:09.668388] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:09.683565] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:09.683605] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:09.683615] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:09.683625] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:09.685510] [VFS] [SpringVFS::DeleteArchives] [t=00:02:09.685528] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:02:09.685815] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x55e875f644c0) [t=00:02:09.696264] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3382ms [t=00:02:09.696310] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=104ms [t=00:02:09.696509] file="objects3d/nebula_dead.s3o" indx=5384 inflSize=1454kb readTime=32ms [t=00:02:09.696525] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=31ms [t=00:02:09.696831] file="unittextures/factorytank_1_flip.png" indx=7329 inflSize=1214kb readTime=27ms [t=00:02:09.696846] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=24ms [t=00:02:09.696858] file="luaui/images/commands/states/metal_medium.png" indx=3306 inflSize=3kb readTime=22ms [t=00:02:09.696868] file="luaui/widgets/gui_chili_facbar.lua" indx=4734 inflSize=19kb readTime=21ms [t=00:02:09.696879] file="unittextures/factorytank_1.png" indx=7328 inflSize=4103kb readTime=19ms [t=00:02:09.696891] file="gamedata/resources.lua" indx=942 inflSize=6kb readTime=19ms [t=00:02:09.696903] file="unittextures/bcore_abc_2.tga" indx=7155 inflSize=1800kb readTime=17ms [t=00:02:09.705490] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 168801206 bytes cached in 3491 files [t=00:02:10.009539] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:02:10.009581] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x55e875e94360) [t=00:02:10.010686] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:10.010706] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55e875e6b810) [t=00:02:10.011350] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:02:10.012146] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f72ec011af0) [t=00:02:10.012395] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:02:10.014180] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55e875e8d170) [t=00:02:10.014220] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:10.014233] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:10.014246] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:10.014257] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:10.014268] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:10.014278] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:10.016539] [SpringApp::Kill][8] [t=00:02:10.016561] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:10.016580] [WatchDog::Uninstall][1] hangDetectorThread=0x55e82fe574d0 (joinable=1) [t=00:02:10.016605] [WatchDog::Uninstall][2] [t=00:02:10.195114] [WatchDog::Uninstall][3] [t=00:02:10.195152] [SpringApp::Kill][9]