[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000061] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.013205] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.013247] Using writeable configuration source: "/tmp/tmp.VFsSbNKPWH/springsettings.1598934.cfg" [t=00:00:00.019920] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.020603] ============== ============== [t=00:00:00.020621] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020632] [t=00:00:00.020642] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020652] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020662] Use "none" to disable the default log sections. [t=00:00:00.020672] ============== ============== [t=00:00:00.020683] ============== ============== [t=00:00:00.020759] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.020777] MouseDragCircleCommandThreshold = 25 [t=00:00:00.020788] ROAM = 2 [t=00:00:00.020799] RotateLogFiles = 1 [t=00:00:00.020810] TeamHighlight = 0 [t=00:00:00.020821] ============== ============== [t=00:00:00.020831] ============== ============== [t=00:00:00.020841] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.020852] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.020862] Compiler Version: gcc-11.1.0 [t=00:00:00.020885] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.021068] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.021081] Binary Word Size: 64-bit (native) [t=00:00:00.021091] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021101] Physical CPU Cores: 1 [t=00:00:00.021111] Logical CPU Cores: 1 [t=00:00:00.021147] ============== ============== [t=00:00:00.021214] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021225] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021235] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021245] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021255] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.025489] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.025515] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025548] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.025586] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.025615] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.025626] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.025667] [GR::LogVersionInfo] [t=00:00:00.025677] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.025688] GL version : [t=00:00:00.025698] GL vendor : [t=00:00:00.025708] GL renderer : [t=00:00:00.025718] GLSL version: [t=00:00:00.025729] GLEW version: spring headless stub GLEW version [t=00:00:00.025739] GPU memory : unknown [t=00:00:00.025749] SDL swap-int: 0 [t=00:00:00.025759] SDL driver : headless stub [t=00:00:00.025769] [t=00:00:00.025779] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.025789] GLSL shader support : 0 [t=00:00:00.025800] GL4 support : 0 [t=00:00:00.025809] FBO extension support : 0 [t=00:00:00.025820] NVX GPU mem-info support : 0 [t=00:00:00.025855] ATI GPU mem-info support : 0 [t=00:00:00.025866] NPOT-texture support : 1 (0) [t=00:00:00.025877] S3TC/DXT1 texture support : 0/0 [t=00:00:00.025887] texture query-LOD support : 1 (0) [t=00:00:00.025898] MSAA frame-buffer support : 0 (0) [t=00:00:00.025911] Z-buffer depth : 16 (-) [t=00:00:00.025922] primitive-restart support : 0 (0) [t=00:00:00.025936] clip-space control support: 0 (0) [t=00:00:00.025948] seamless cube-map support : 0 (0) [t=00:00:00.025961] frag-depth layout support : 0 (0) [t=00:00:00.025973] persistent maps support : 0 (0) [t=00:00:00.025986] explicit attribs location : 0 (0) [t=00:00:00.025999] multi draw indirect : 0 (-) [t=00:00:00.026012] [t=00:00:00.026025] max. FBO samples : -1 [t=00:00:00.026038] max. FS/program texture slots : 8/8 [t=00:00:00.026051] max. texture size : 2048 [t=00:00:00.026066] max. texture anisotropy level : 0.000000 [t=00:00:00.026079] max. vec4 varyings/attributes : 0/0 [t=00:00:00.026092] max. draw-buffers : 0 [t=00:00:00.026105] max. rec. indices/vertices : 0/0 [t=00:00:00.026117] max. uniform buffer-bindings : 0 [t=00:00:00.026129] max. uniform block-size : 0KB [t=00:00:00.026146] max. storage buffer-bindings : 0 [t=00:00:00.026167] max. storage block-size : 0MB [t=00:00:00.026182] [t=00:00:00.026192] enable AMD-hacks : 0 [t=00:00:00.026202] compress MIP-maps: 0 [t=00:00:00.026569] [GR::UpdateGLConfigs] [t=00:00:00.026593] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.026610] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.026621] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.026631] [GR::InitGLState] [t=00:00:00.026908] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.764841] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.800913] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.813085] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.814099] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.814130] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.814148] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:01.012216] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:01.018726] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.052470] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.052743] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.070874] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 59ms [t=00:00:01.071406] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.071658] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.082841] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f57ac00e8e0 (SpringVFS) global=(nil) (null) [t=00:00:01.082863] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.113708] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.113751] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.113763] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.113773] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.113798] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1924 MB [t=00:00:01.142936][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.143127][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.143153][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1598934/replay.sdfz" for game data... [t=00:00:01.304373][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.316350][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.316386][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.323068][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.323105][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 179ms [t=00:00:01.323730][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.383759][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x559717a47110] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:01.384990][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:01.386867][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.387447][f=-000001] [PreGame::AddModArchivesToVFS][server=0x559717a47110] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:01.388642][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:01.399375][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.399825][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.410891][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 87ms [t=00:00:01.411802][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.418797][f=-000001] forceSingleThreaded, false [t=00:00:01.494818][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.494849][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.494939][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.494995][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.495047][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.495099][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.496141][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.496627][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.497086][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.499136][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.501075][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.502820][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.502848][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.503294][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.509767][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.511452][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.512450][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.512734][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.513380][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.513398][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.549874][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.549915][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.676007][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.732377][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:02.830500][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.187223][f=-000001] Loading UnitDefs_posts [t=00:00:03.365908][f=-000001] Loading FeatureDefs_posts [t=00:00:03.439013][f=-000001] Loading WeaponDefs_posts [t=00:00:03.460989][f=-000001] Loading ArmorDefs_posts [t=00:00:03.485519][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 622ms [t=00:00:03.542350][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 718ms [t=00:00:03.542399][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.689617][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.690360][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.690658][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.690685][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.691719][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.695021][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.947320][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.988935][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.126653][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.141800][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.141835][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.640430][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 498ms [t=00:00:04.640484][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.742518][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [t=00:00:04.742565][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.766366][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.455296][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.458889][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.459834][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.475407][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.548993][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.557063][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.557102][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.558653][f=-000001] InfoTexture: legacy [t=00:00:10.558678][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.560467][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.330994][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.333177][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.333211][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.333904][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.557563][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.559113][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.805601][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.862366][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.875170][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.875209][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.876540][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.576641][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.587382][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.587965][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.748219][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.749862][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.749888][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.756849][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.756897][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.756909][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.756919][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.756929][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.756939][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.756950][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:12.761926][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.761981][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.761993][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.762004][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.762014][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.762025][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.762037][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:12.762049][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x559725cd7c90 has BLOCKSIZE 1 [t=00:00:12.765383][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.765409][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.765420][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.765431][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.765599][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.765614][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:12.769913][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:12.771210][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.778110][f=-000001] Path cache (48, 32) initialized. [t=00:00:12.778161][f=-000001] Path cache (48, 32) initialized. [t=00:00:12.781082][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.781102][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.781115][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.781155][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.781167][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.781177][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:12.866668][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:12.867627][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.869608][f=-000001] Path cache (24, 16) initialized. [t=00:00:12.869630][f=-000001] Path cache (24, 16) initialized. [t=00:00:12.869643][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (119ms, checksum f1f13333)" [t=00:00:12.869697][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.869710][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.869731][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.986416][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms [t=00:00:12.987034][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.437765][f=-000001] Synced LuaRules: finished loading [t=00:00:15.455961][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.027784][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.080263][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.154907][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 59ms [t=00:00:16.215252][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.220878][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.221390][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.221890][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.222337][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.288510][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.288860][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.296934][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.297644][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.297664][f=-000001] LuaSocket Support: enabled [t=00:00:16.312444][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.412864][f=-000001] localWidgets, nil, true, true [t=00:00:16.415055][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.415081][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.425324][f=-000001] USE_OLD_CHILI [t=00:00:17.058694][f=-000001] Loading last game win data [t=00:00:17.060258][f=-000001] Resetting win data [t=00:00:17.060775][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.060794][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.060806][f=-000001] Player and team counts match, continuing [t=00:00:17.060819][f=-000001] parcos was in last game but is now absent, resetting scores [t=00:00:17.281725][f=-000001] CAS: GLSL not supported. [t=00:00:17.290462][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.290506][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.369583][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.356993][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.970149][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.121457][f=-000001] forceSingleThreaded, false [t=00:00:19.557879][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.558638][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.558962][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.559155][f=-000001] Loaded API widget: i18n [t=00:00:19.559478][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.559816][f=-000001] Loaded API widget: Win Counter [t=00:00:19.560341][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.700700][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.701208][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.701457][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.991325][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.992642][f=-000001] Loaded API widget: Lups [t=00:00:19.992914][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.993334][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.993702][f=-000001] Loaded widget: Save/Load API [t=00:00:19.994064][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.994401][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.994932][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.000068][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.002572][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.002597][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.002742][f=-000001] Set maximum particles to: 0 [t=00:00:20.003715][f=-000001] Set UnitIconDist to 0 [t=00:00:20.110276][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.136842][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.140406][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.141044][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.141610][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.162261][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.162598][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.163030][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.163326][f=-000001] Mexspot Fetcher fetching [t=00:00:20.163582][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.163920][f=-000001] Team highlighting: Disabled [t=00:00:20.164013][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.164500][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.164907][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.165363][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.165582][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.165835][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.166056][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.166345][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.166660][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.167034][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.167458][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.167479][f=-000001] Using fallback unit outlines [t=00:00:20.167666][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.168011][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.176600][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.178227][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.178532][f=-000001] Loaded widget: Guard Remove [t=00:00:20.178866][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.220875][f=-000001] Loaded widget: HealthBars [t=00:00:20.221429][f=-000001] Loaded widget: Noises [t=00:00:20.221797][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.222201][f=-000001] Loaded widget: Unit Icons [t=00:00:20.225778][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.226262][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.226752][f=-000001] Loaded widget: BuildETA [t=00:00:20.227133][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.227489][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.229409][f=-000001] Loaded widget: Ambient Player [t=00:00:20.229917][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.230293][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.230511][f=-000001] Loaded widget: Objectives [t=00:00:20.232130][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.232492][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.232832][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.232862][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1598934/events.log [t=00:00:20.238290][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.242553][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.243438][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.243749][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.256864][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.257345][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.257704][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.258177][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.258637][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.258863][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.259263][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.259617][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.259899][f=-000001] Loaded widget: Autoquit [t=00:00:20.260098][f=-000001] Loaded widget: Blast Radius [t=00:00:20.260444][f=-000001] Loaded widget: CameraShake [t=00:00:20.261204][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.274375][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.274836][f=-000001] EndGame Graph disabled [t=00:00:20.324532][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.324905][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.325242][f=-000001] Loaded widget: Easy Facing [t=00:00:20.325603][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.325832][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.350506][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.351074][f=-000001] Loaded widget: Ferry Points [t=00:00:20.351703][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.359458][f=-000001] Loaded widget: Context Menu [t=00:00:20.359894][f=-000001] Loaded widget: Darkening [t=00:00:20.360241][f=-000001] Loaded widget: Decloak Range [t=00:00:20.360595][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.367641][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.368302][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.368564][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.368921][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.370273][f=-000001] Input grabbing is enabled! [t=00:00:20.370309][f=-000001] Input grabbing is enabled! [t=00:00:20.370420][f=-000001] Loaded widget: Grab Input [t=00:00:20.370952][f=-000001] Loaded widget: Haven Handler [t=00:00:20.371333][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.371800][f=-000001] Loaded widget: In-game Guide [t=00:00:20.372044][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.372356][f=-000001] Loaded widget: Keep Target [t=00:00:20.372735][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.373208][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.373518][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.373922][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.374400][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.374630][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.374824][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.375033][f=-000001] Loaded widget: Orbit Command [t=00:00:20.375357][f=-000001] Loaded widget: Point Tracker [t=00:00:20.375595][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.375925][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.376403][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.376764][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.377886][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.378500][f=-000001] Loaded widget: Simple Settings [t=00:00:20.378921][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.379200][f=-000001] Loaded widget: SmoothCam [t=00:00:20.379647][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.380724][f=-000001] Loaded widget: Stereo3D [t=00:00:20.380985][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.383361][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.383660][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.384443][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.385281][f=-000001] Loaded widget: Command Alpha [t=00:00:20.385728][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.386096][f=-000001] Loaded widget: Ghost Site [t=00:00:20.387243][f=-000001] Loaded widget: Attack Warning [t=00:00:20.387578][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.388278][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.389591][f=-000001] Loaded widget: Auto Group [t=00:00:20.390692][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.391616][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.391962][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.392855][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.393852][f=-000001] Loaded widget: Select Com at start [t=00:00:20.399800][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.401021][f=-000001] Loaded widget: Transport AI [t=00:00:20.553523][f=-000001] Loaded widget: Attack AoE [t=00:00:20.554036][f=-000001] Loaded widget: Icon Sets [t=00:00:20.554789][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.560402][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.560758][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.585529][f=-000001] Loaded widget: Unit Start State [t=00:00:20.585915][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.586145][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.587870][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.589024][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.589524][f=-000001] Loaded widget: Commands FX [t=00:00:20.589783][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.604896][f=-000001] Loaded widget: UnitShapes [t=00:00:20.605467][f=-000001] : disabled for spectators [t=00:00:20.606517][f=-000001] Loaded widget: Stockpiler [t=00:00:20.607850][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.608170][f=-000001] Loaded widget: AllyCursors [t=00:00:20.608610][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.609022][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.609464][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.610582][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.611012][f=-000001] Loaded widget: Selection Send [t=00:00:20.611432][f=-000001] Loaded widget: Shield Guard [t=00:00:20.612003][f=-000001] Loaded widget: State Icons [t=00:00:20.612406][f=-000001] : disabled for spectators [t=00:00:20.613441][f=-000001] Loaded widget: Building Starter [t=00:00:20.613853][f=-000001] : disabled for spectators [t=00:00:20.614760][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.615067][f=-000001] Loaded widget: LupsManager [t=00:00:20.615506][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.615854][f=-000001] Loaded widget: Units on Fire [t=00:00:20.616402][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.616909][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.618008][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.618363][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.618892][f=-000001] Loaded widget: Chili Docking [t=00:00:20.626441][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.633534][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.634574][f=-000001] Loaded widget: HUD Presets [t=00:00:20.635244][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.637500][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.638065][f=-000001] Loaded widget: Image Preloader [t=00:00:20.638525][f=-000001] Loaded widget: Custom Markers [t=00:00:20.642644][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.643145][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:20.643369][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.644177][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.644539][f=-000001] Loaded widget: Start Boxes [t=00:00:20.645704][f=-000001] Loaded widget: Select Keys [t=00:00:20.653899][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.654890][f=-000001] Loaded widget: Pause Screen [t=00:00:20.655172][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.655436][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:20.655712][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.656332][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.656714][f=-000001] SetSunLighting [t=00:00:20.657908][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.669971][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.670384][f=-000001] Loaded widget: Font Cache [t=00:00:20.670727][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.670772][f=-000001] Loaded widget: GC Control [t=00:00:20.674461][f=-000001] Loaded widget: Layout Handler [t=00:00:20.674915][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.675195][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:20.678038][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.682649][f=-000001] Writing last game win data [t=00:00:20.687079][f=-000001] LuaUI v0.3 [t=00:00:20.852273][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.852863][f=-000001] [s11n] Loading s11n file... [t=00:00:20.853416][f=-000001] [s11n] Parsing model... [t=00:00:20.853449][f=-000001] [s11n] Populating game world... [t=00:00:20.853463][f=-000001] [s11n] s11n loading complete. [t=00:00:20.938915][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.958830][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13370,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.454584][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.455327][f=-000001] Spectator mode. Widget removed. [t=00:00:21.468409][f=-000001] Spectator mode. Widget removed. [t=00:00:21.469839][f=-000001] Playback paused [t=00:00:21.474336][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.559351][f=-000001] Opening demofile demos/1598934/replay.sdfz [t=00:00:21.559389][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.559403][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:21.559561][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:21.559582][f=-000001] -> Connection established (given id 2) [t=00:00:21.559635][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d9bb126b2febfae357a69c22e2c8bac6f17bfb7803b5679f2c104fad7a702bfe3fb3309a5651c20e96105ab9ab5126a30e23b086015e8aa4b416ca8e1047cd2a" [t=00:00:21.559665][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:21.559682][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:21.559695][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:21.559711][f=-000001] Speed set to 20.0 [server] [t=00:00:21.559724][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55973dfede20,0x559743e1cb80}][locale="C"]" [t=00:00:21.559738][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.572085][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.572119][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:24.994364][f=-000001] Beginning demo playback [t=00:00:25.005649][f=-000001] GameID: 003e2864db51fa722225a38a2bf0384c [t=00:00:25.037470][f=-000001] Connection attempt from RP_Reese [t=00:00:25.037512][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.038846][f=-000001] [0] Event [undefined]: RP_Reese changed status [t=00:00:25.039032][f=-000001] -> Connection established (given id 1) [t=00:00:25.045333][f=-000001] Connection attempt from Krobba [t=00:00:25.045372][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.045464][f=-000001] [0] Event [undefined]: Krobba changed status [t=00:00:25.045663][f=-000001] -> Connection established (given id 0) [t=00:00:25.120543][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RP_Reese" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=55afda3a108510936ee9d03f349736ce50a479f8bd592c58b692ee6f9d47dca69e3d087698799130b0bd1b64de5e8afebc3f9b9e9d3bd56148f115e1cc4d218c" [t=00:00:25.120585][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RP_Reese" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.133212][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krobba" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=55afda3a108510936ee9d03f349736ce50a479f8bd592c58b692ee6f9d47dca69e3d087698799130b0bd1b64de5e8afebc3f9b9e9d3bd56148f115e1cc4d218c" [t=00:00:25.133253][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krobba" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.497500][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krobba" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:25.505500][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krobba" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:25.505535][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RP_Reese" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:25.513352][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RP_Reese" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:25.797267][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krobba" string="[Game::Load][lua{Rules,Gaia}={000002096965cb90,000002090564b320}][locale="C"]" [t=00:00:25.817500][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RP_Reese" string="[Game::Load][lua{Rules,Gaia}={000001ade49b2260,000001ade0d059a0}][locale="C"]" [t=00:00:25.946270][f=-000001] Allies: I choose: Guardian! [t=00:00:26.037739][f=-000001] Allies: I choose: Recon! [t=00:00:26.534626][f=-000001] [0] Event [5559,241.488892,2068]: 0 finished unit Recon Commander [t=00:00:26.543171][f=-000001] [0] Event [759,241.49469,2141]: 1 finished unit Guardian Commander [t=00:00:26.567060][f=0000000] [0] Krobba, team: 0, elo:1500, userid: 578305 [t=00:00:26.567161][f=0000000] [0] RP_Reese, team: 1, elo:1500, userid: 525480 [t=00:00:26.567190][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:26.575065][f=0000000] Playback continued [t=00:00:26.593886][f=0000009] [9] Event [5696,239.702606,2056]: 0 finished unit Cloakbot Factory [t=00:00:26.853316][f=0000155] Player RP_Reese left the game: normal quit [t=00:00:26.853396][f=0000155] [155] Event [undefined]: RP_Reese quit [t=00:00:27.183696][f=0000348] [348] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [t=00:00:27.289720][f=0000406] Krobba has forced a win due to dropped opposition. [t=00:00:27.289788][f=0000406] game_message: RP_Reese has been destroyed! [t=00:00:27.289916][f=0000406] [406] Event [undefined]: RP_Reese resigned [t=00:00:27.290226][f=0000406] game_message: Krobba wins! [t=00:00:27.290761][f=0000406] Submitting stats [t=00:00:27.293371][f=0000406] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:27.295521][f=0000406] Part| Total Time|Time of the last 0.5s [t=00:00:27.295549][f=0000406] Draw 3027.40ms 54.57% [t=00:00:27.295563][f=0000406] Lua::Callins::Synced 46.39ms 4.23% [t=00:00:27.295577][f=0000406] Lua::Callins::Unsynced 5037.67ms 81.22% [t=00:00:27.295589][f=0000406] Lua::CollectGarbage::Synced 65.03ms 0.00% [t=00:00:27.295602][f=0000406] Lua::CollectGarbage::Unsynced 286.96ms 2.36% [t=00:00:27.295614][f=0000406] Misc::Profiler::AddTime 9.68ms 0.10% [t=00:00:27.295627][f=0000406] Sim 8.83ms 0.79% [t=00:00:27.296025][f=0000406] [406] Received game_message: RP_Reese has been destroyed! [t=00:00:27.298443][f=0000406] [406] Received game_message: Krobba wins! [t=00:00:27.306359][f=0000407] [407] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:27.306497][f=0000407] [407] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:27.306585][f=0000407] [407] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:27.306681][f=0000407] [407] Game End Stats Values: 2,1275,2060,1275,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.42857122,7.42857122,7.42857122,7.42857122,1275,1275,1275,1275,5.57142878,5.73535681,5.57142878,5.73535681,0,0,0,0,0,0,0,0,0,785,0,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:27.470078][f=0000490] [490] Event [5686.3999,241.265869,2056]: 0 finished unit Conjurer [t=00:00:27.720005][f=0000627] Player Krobba left the game: normal quit [t=00:00:27.720088][f=0000627] [627] Event [undefined]: Krobba quit [t=00:00:27.815937][f=0000685] No clients connected, shutting down server [t=00:00:27.816014][f=0000685] Server shutdown [t=00:00:27.816102][f=0000685] [685] all players disconnected [t=00:00:27.933866][f=0000753] [753] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [t=00:00:28.106839][f=0000856] [856] Event [5686.3999,241.265869,2056]: 0 finished unit Conjurer [t=00:00:28.731029][f=0001231] [1231] Event [5686.3999,241.265869,2056]: 0 finished unit Conjurer [t=00:00:37.298465][f=0006372] Autoquit sending quit command. [t=00:00:37.299058][f=0006372] [QuitAction] user exited to system [t=00:00:37.299645][f=0006372] [SpringApp::Kill][1] fromRun=1 [t=00:00:37.299669][f=0006372] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:37.299686][f=0006372] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:37.299698][f=0006372] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:37.299708][f=0006372] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:37.299719][f=0006372] [SpringApp::Kill][2] [t=00:00:37.300466][f=0006372] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:37.300484][f=0006372] [Game::KillLua][1] dtor=0 luaUI=0x55973887dda0 [t=00:00:37.300526][f=0006372] Start widgetHandler:Shutdown [t=00:00:37.305328][f=0006372] Shutdown - SaveOrderList Complete [t=00:00:37.305925][f=0006372] Writing last game win data [t=00:00:37.312281][f=0006372] Shutdown - SaveConfigData Complete [t=00:00:37.312306][f=0006372] Shutdown Widget - Chili Highlight [t=00:00:37.312324][f=0006372] Shutdown Widget - Save/Load API [t=00:00:37.312337][f=0006372] Shutdown Widget - Draw After Chili [t=00:00:37.312351][f=0006372] Shutdown Widget - API Unit Tracker GL4 [t=00:00:37.312383][f=0006372] Shutdown Widget - EPIC Menu [t=00:00:37.313644][f=0006372] Shutdown Widget - Chili Minimap [t=00:00:37.313759][f=0006372] Shutdown Widget - Chili Widget Selector [t=00:00:37.314977][f=0006372] Shutdown Widget - Local Team Colors [t=00:00:37.315001][f=0006372] Shutdown Widget - Display Keys 2 [t=00:00:37.315053][f=0006372] Shutdown Widget - Save Game Menu [t=00:00:37.315067][f=0006372] Shutdown Widget - HealthBars [t=00:00:37.315942][f=0006372] Shutdown Widget - Noises [t=00:00:37.315961][f=0006372] Shutdown Widget - Unit Icons [t=00:00:37.315978][f=0006372] Shutdown Widget - Win Counter [t=00:00:37.315993][f=0006372] Shutdown Widget - BuildETA [t=00:00:37.316008][f=0006372] Shutdown Widget - EndGame APM stats [t=00:00:37.316024][f=0006372] Shutdown Widget - SpringRTS Replay Stats [t=00:00:37.316521][f=0006372] Shutdown Widget - Modular Comm Info [t=00:00:37.316550][f=0006372] Shutdown Widget - Music Player v2 [t=00:00:37.316566][f=0006372] Shutdown Widget - State Reverse and Latency [t=00:00:37.316579][f=0006372] Shutdown Widget - CameraShake [t=00:00:37.316595][f=0006372] Shutdown Widget - Chili Economy Panel Default [t=00:00:37.316736][f=0006372] Shutdown Widget - Chili EndGame Window [t=00:00:37.316761][f=0006372] Shutdown Widget - Chili Nuke Warning [t=00:00:37.316777][f=0006372] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:37.316798][f=0006372] Shutdown Widget - Chili Spectator Panels [t=00:00:37.316812][f=0006372] Shutdown Widget - Context Menu [t=00:00:37.316826][f=0006372] Shutdown Widget - Darkening [t=00:00:37.316850][f=0006372] Shutdown Widget - Defense Range Zero-K [t=00:00:37.316866][f=0006372] Shutdown Widget - Grab Input [t=00:00:37.316882][f=0006372] Shutdown Widget - Highlight Geos [t=00:00:37.316897][f=0006372] Shutdown Widget - Local Widgets Config [t=00:00:37.316916][f=0006372] Shutdown Widget - MinimapEvents [t=00:00:37.316931][f=0006372] Shutdown Widget - Missile Silo Range [t=00:00:37.316946][f=0006372] Shutdown Widget - Point Tracker [t=00:00:37.316960][f=0006372] Shutdown Widget - Showeco and Grid Drawer [t=00:00:37.316974][f=0006372] Shutdown Widget - Stereo3D [t=00:00:37.316990][f=0006372] Shutdown Widget - Attack AoE [t=00:00:37.317004][f=0006372] Shutdown Widget - UnitShapes [t=00:00:37.317055][f=0006372] Shutdown Widget - Map Edge Extension [t=00:00:37.317071][f=0006372] Shutdown Widget - Selection Send [t=00:00:37.317085][f=0006372] Shutdown Widget - LupsManager [t=00:00:37.317105][f=0006372] Shutdown Widget - Newton Firezone [t=00:00:37.317148][f=0006372] Shutdown Widget - Chili Pro Console [t=00:00:37.319813][f=0006372] Shutdown Widget - Persistent Build Height [t=00:00:37.319834][f=0006372] Shutdown Widget - Lasso Terraform GUI [t=00:00:37.319847][f=0006372] Shutdown Widget - Chili Framework [t=00:00:37.319872][f=0006372] Shutdown Widget - Lups [t=00:00:37.319912][f=0006372] Shutdown Widget - Custom Markers [t=00:00:37.319930][f=0006372] Shutdown Widget - Chili Core Selector [t=00:00:37.320029][f=0006372] Shutdown Widget - Mex Placement Handler [t=00:00:37.320046][f=0006372] Shutdown Widget - Select Keys [t=00:00:37.320077][f=0006372] Shutdown Widget - Pause Screen [t=00:00:37.320407][f=0006372] Shutdown Widget - Layout Handler [t=00:00:37.320441][f=0006372] Shutdown Widget - Text To Speech Control [t=00:00:37.320455][f=0006372] End widgetHandler:Shutdown [t=00:00:37.447857][f=0006372] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={620585,56917273} {int,ext,rec}Allocs={6742236,0,0} {chunk,block}Bytes={56917273,0} [t=00:00:37.449564][f=0006372] [Game::KillLua][2] dtor=0 luaGaia=0x559743e1cb80 [t=00:00:37.461345][f=0006372] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={500109,48793337} {int,ext,rec}Allocs={6742237,0,0} {chunk,block}Bytes={48793337,0} [t=00:00:37.461497][f=0006372] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={500109,48793337} {int,ext,rec}Allocs={6742237,0,0} {chunk,block}Bytes={48793337,0} [t=00:00:37.461609][f=0006372] [Game::KillLua][3] dtor=0 luaRules=0x55973dfede20 [t=00:00:37.461676][f=0006372] Start gadgetHandler:Shutdown [t=00:00:37.461693][f=0006372] Shutdown - StartSetup [t=00:00:37.461779][f=0006372] Shutdown - UnitMorph [t=00:00:37.462049][f=0006372] Shutdown - Carrier Drones [t=00:00:37.462073][f=0006372] Shutdown - Missile Silo Controller [t=00:00:37.462089][f=0006372] Shutdown - Modular Comm Info [t=00:00:37.462101][f=0006372] Shutdown - Terrain Texture Handler [t=00:00:37.462115][f=0006372] Shutdown - UnitCloakShield [t=00:00:37.462174][f=0006372] Shutdown - Starlight Handler [t=00:00:37.462189][f=0006372] End gadgetHandler:Shutdown [t=00:00:37.505210][f=0006372] Start gadgetHandler:Shutdown [t=00:00:37.505338][f=0006372] Shutdown - Save/Load [t=00:00:37.505362][f=0006372] Shutdown - Teleport Throw [t=00:00:37.505376][f=0006372] Shutdown - UnitMorph [t=00:00:37.505397][f=0006372] Shutdown - Modular Comm Info [t=00:00:37.505411][f=0006372] Shutdown - Retreat Command [t=00:00:37.505430][f=0006372] Shutdown - Shockwaves [t=00:00:37.505443][f=0006372] Shutdown - UnitCloakShield [t=00:00:37.505547][f=0006372] Shutdown - Lups Cloak FX [t=00:00:37.505582][f=0006372] Shutdown - Lups [t=00:00:37.505621][f=0006372] Shutdown - Lups Shield [t=00:00:37.505643][f=0006372] End gadgetHandler:Shutdown [t=00:00:37.533957][f=0006372] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6742285,0,0} {chunk,block}Bytes={0,0} [t=00:00:37.534059][f=0006372] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6742285,0,0} {chunk,block}Bytes={0,0} [t=00:00:37.534187][f=0006372] [Game::KillLua][4] dtor=0 [t=00:00:37.534544][f=0006372] [Game::KillLua][5] dtor=0 [t=00:00:37.555225][f=0006372] [Game::~CGame][1] [t=00:00:37.555268][f=0006372] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:37.555343][f=0006372] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:37.555355][f=0006372] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:37.555365][f=0006372] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:37.555376][f=0006372] [Game::KillLua][4] dtor=1 [t=00:00:37.555412][f=0006372] [Game::KillLua][5] dtor=1 [t=00:00:37.555744][f=0006372] [Game::KillMisc][1] [t=00:00:37.555764][f=0006372] [Game::KillMisc][2] [t=00:00:37.556351][f=0006372] [Game::KillMisc][3] [t=00:00:37.556584][f=0006372] [Game::KillRendering][1] [t=00:00:37.586160][f=0006372] [3DOParser::Kill] allocated 1 pieces [t=00:00:37.586199][f=0006372] [S3OParser::Kill] allocated 5462 pieces [t=00:00:37.587464][f=0006372] [AssParser::Kill] allocated 671 pieces [t=00:00:37.742922][f=0006372] [Game::KillInterface][1] [t=00:00:37.743349][f=0006372] [Game::KillInterface][2] [t=00:00:37.743647][f=0006372] [Game::KillSimulation][1] [t=00:00:37.743663][f=0006372] [Game::KillSimulation][2] [t=00:00:38.517357][f=0006372] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:38.517398][f=0006372] [Game::KillSimulation][3] [t=00:00:38.517770][f=0006372] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:38.517793][f=0006372] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:38.517813][f=0006372] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:38.517833][f=0006372] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:38.521013][f=0006372] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:00:38.632625][f=0006372] [LosHandler::Kill] raycast instance cache-{hits,misses}={8,42}; shared=0%; cached=16% [t=00:00:38.734527][f=0006372] [Game::KillSimulation][4] [t=00:00:42.409299][f=0006372] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:42.411319][f=0006372] [Game::~CGame][2] [t=00:00:42.411344][f=0006372] [Game::~CGame][3] [t=00:00:42.805002][f=0006372] [SpringApp::Kill][3] [t=00:00:42.806118][f=0006372] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 65866 bytes sent 20725 bytes recv'd [t=00:00:42.810720][f=0006372] Kill: client disconnecting... [t=00:00:44.814364][f=0006372] CloseConnection: client connection closed [t=00:00:44.816883][f=0006372] [SpringApp::Kill][4] font=0x55971797a600 [t=00:00:44.825625][f=0006372] [SpringApp::Kill][5] [t=00:00:44.835608][f=0006372] [SpringApp::Kill][6] [t=00:00:44.836141] [SpringApp::Kill][7] [t=00:00:44.838261] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:44.838281] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:44.838298] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:44.838308] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:44.838318] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:44.838328] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:44.838338] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {32, 1048576, 1048576}, EBO = {48, 1048576, 1048576} [t=00:00:44.838348] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2100, 1048576, 1048576}, EBO = {3150, 1048576, 1048576} [t=00:00:44.838358] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:44.838367] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:44.838377] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:44.838387] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:44.838627] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:44.855501] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:44.855541] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:44.855551] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:44.855561] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:44.857373] [VFS] [SpringVFS::DeleteArchives] [t=00:00:44.857394] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:00:44.857776] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x559717a497f0) [t=00:00:44.871653] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3465ms [t=00:00:44.871720] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=70ms [t=00:00:44.871736] file="unittextures/factorytank_1.png" indx=7328 inflSize=4103kb readTime=46ms [t=00:00:44.871746] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=34ms [t=00:00:44.871757] file="gamedata/resources.lua" indx=942 inflSize=6kb readTime=29ms [t=00:00:44.871770] file="objects3d/commrecon.s3o" indx=5131 inflSize=114kb readTime=29ms [t=00:00:44.871781] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=28ms [t=00:00:44.871792] file="luaui/widgets/gui_chili_vote.lua" indx=4753 inflSize=9kb readTime=25ms [t=00:00:44.871802] file="luarules/configs/dynamic_comm_skins.lua" indx=1277 inflSize=1kb readTime=24ms [t=00:00:44.871812] file="unittextures/factorytank_1_flip.png" indx=7329 inflSize=1214kb readTime=24ms [t=00:00:44.871825] file="objects3d/strikecom_dead_1.dae" indx=5632 inflSize=1986kb readTime=24ms [t=00:00:44.879214] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 168148964 bytes cached in 3485 files [t=00:00:45.190212] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:00:45.190472] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x559717974360) [t=00:00:45.191300] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:45.191315] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55971794b810) [t=00:00:45.191900] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:45.192136] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f57ac011af0) [t=00:00:45.192409] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:45.196056] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55971796d170) [t=00:00:45.196125] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:45.196137] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:45.196151] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:45.196161] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:45.196171] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:45.196180] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:45.197425] [SpringApp::Kill][8] [t=00:00:45.197446] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:45.197456] [WatchDog::Uninstall][1] hangDetectorThread=0x5596d1dbc4d0 (joinable=1) [t=00:00:45.197483] [WatchDog::Uninstall][2] [t=00:00:46.102330] [WatchDog::Uninstall][3] [t=00:00:46.102367] [SpringApp::Kill][9]