[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000048] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008532] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008567] Using writeable configuration source: "/tmp/tmp.2MxFr1X9TP/springsettings.1598607.cfg" [t=00:00:00.013762] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.013809] ============== ============== [t=00:00:00.013820] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013830] [t=00:00:00.013839] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013848] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013857] Use "none" to disable the default log sections. [t=00:00:00.013866] ============== ============== [t=00:00:00.013875] ============== ============== [t=00:00:00.013929] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.013939] MouseDragCircleCommandThreshold = 25 [t=00:00:00.013949] ROAM = 2 [t=00:00:00.013959] RotateLogFiles = 1 [t=00:00:00.013968] TeamHighlight = 0 [t=00:00:00.013978] ============== ============== [t=00:00:00.013987] ============== ============== [t=00:00:00.013996] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.014006] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014015] Compiler Version: gcc-11.1.0 [t=00:00:00.014037] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014190] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014202] Binary Word Size: 64-bit (native) [t=00:00:00.014212] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014221] Physical CPU Cores: 1 [t=00:00:00.014230] Logical CPU Cores: 1 [t=00:00:00.014239] ============== ============== [t=00:00:00.014302] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014311] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014321] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014329] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014338] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.015824] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.015841] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.015862] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.015893] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.015918] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016138] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.016177] [GR::LogVersionInfo] [t=00:00:00.016194] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016203] GL version : [t=00:00:00.016212] GL vendor : [t=00:00:00.016221] GL renderer : [t=00:00:00.016230] GLSL version: [t=00:00:00.016239] GLEW version: spring headless stub GLEW version [t=00:00:00.016249] GPU memory : unknown [t=00:00:00.016258] SDL swap-int: 0 [t=00:00:00.016267] SDL driver : headless stub [t=00:00:00.016275] [t=00:00:00.016285] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016294] GLSL shader support : 0 [t=00:00:00.016303] GL4 support : 0 [t=00:00:00.016312] FBO extension support : 0 [t=00:00:00.016321] NVX GPU mem-info support : 0 [t=00:00:00.016348] ATI GPU mem-info support : 0 [t=00:00:00.016358] NPOT-texture support : 1 (0) [t=00:00:00.016368] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016377] texture query-LOD support : 1 (0) [t=00:00:00.016386] MSAA frame-buffer support : 0 (0) [t=00:00:00.016395] Z-buffer depth : 16 (-) [t=00:00:00.016404] primitive-restart support : 0 (0) [t=00:00:00.016413] clip-space control support: 0 (0) [t=00:00:00.016422] seamless cube-map support : 0 (0) [t=00:00:00.016431] frag-depth layout support : 0 (0) [t=00:00:00.016440] persistent maps support : 0 (0) [t=00:00:00.016449] explicit attribs location : 0 (0) [t=00:00:00.016458] multi draw indirect : 0 (-) [t=00:00:00.016466] [t=00:00:00.016476] max. FBO samples : -1 [t=00:00:00.016485] max. FS/program texture slots : 8/8 [t=00:00:00.016494] max. texture size : 2048 [t=00:00:00.016505] max. texture anisotropy level : 0.000000 [t=00:00:00.016514] max. vec4 varyings/attributes : 0/0 [t=00:00:00.016523] max. draw-buffers : 0 [t=00:00:00.016531] max. rec. indices/vertices : 0/0 [t=00:00:00.016540] max. uniform buffer-bindings : 0 [t=00:00:00.016549] max. uniform block-size : 0KB [t=00:00:00.016558] max. storage buffer-bindings : 0 [t=00:00:00.016567] max. storage block-size : 0MB [t=00:00:00.016576] [t=00:00:00.016585] enable AMD-hacks : 0 [t=00:00:00.016594] compress MIP-maps: 0 [t=00:00:00.017170] [GR::UpdateGLConfigs] [t=00:00:00.017198] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.017216] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.017227] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.017237] [GR::InitGLState] [t=00:00:00.018138] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.620864] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.645315] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.654607] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.655140] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.655163] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.655179] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.782691] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.786347] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.818467] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.818738] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.832189] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms [t=00:00:00.833148] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.833307] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.841834] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb58400e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.841854] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.857468] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.857495] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.857506] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.857516] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.857535] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1940 MB [t=00:00:00.897831][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.898363][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.898468][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1598607/replay.sdfz" for game data... [t=00:00:01.047583][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.058736][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.058768][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.061854][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.061884][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 163ms [t=00:00:01.062848][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.120972][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55668fce3c20] using map "Doldrums v2.3" (loaded=0 cached=0) [t=00:00:01.122095][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [t=00:00:01.124614][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.125199][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55668fce3c20] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:01.126362][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:01.137042][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.137486][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.149085][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 86ms [t=00:00:01.149558][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.157189][f=-000001] forceSingleThreaded, false [t=00:00:01.231653][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.231684][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.231882][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.231987][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.232045][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.232098][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.233201][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.233701][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.234169][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.237057][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.238598][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.240408][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.240436][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.240888][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.247288][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.249640][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.250847][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.251136][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.252065][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.252365][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.285513][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.285554][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.441820][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.490574][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:02.534692][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.899177][f=-000001] Loading UnitDefs_posts [t=00:00:03.115084][f=-000001] Loading FeatureDefs_posts [t=00:00:03.231155][f=-000001] Loading WeaponDefs_posts [t=00:00:03.252232][f=-000001] Loading ArmorDefs_posts [t=00:00:03.274502][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 710ms [t=00:00:03.327073][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 793ms [t=00:00:03.327121][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.464583][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.465015][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.465771][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.465790][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.466893][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.471037][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.706861][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.740296][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.889663][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.898456][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.898483][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.350135][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 451ms [t=00:00:04.350175][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.443620][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [t=00:00:04.443668][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.466023][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:05.116776][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.120924][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.121612][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.136227][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.157253][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.170714][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.170747][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.172428][f=-000001] InfoTexture: legacy [t=00:00:10.172450][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.174333][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.228655][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.253405][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.253440][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.254608][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.500596][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.503463][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.723896][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.785464][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.804405][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.804438][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.805893][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.343943][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.356208][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.356811][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.551696][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:12.553306][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.553332][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.562587][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.562640][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.562656][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:12.562669][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.562682][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.562695][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.562708][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e1c [t=00:00:12.569694][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.569743][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.569756][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:12.569768][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.569780][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.569793][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.569805][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e2c [t=00:00:12.569819][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5566991fdcb0 has BLOCKSIZE 1 [t=00:00:12.574788][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.574834][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.574847][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:12.574860][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.575120][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.575140][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b82 [t=00:00:12.581902][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b82 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe-c8f39b82.zip" (exists=1) [t=00:00:12.585243][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.594243][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.594297][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.599002][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.599031][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.599046][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:12.599060][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.599074][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.599087][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b92 [t=00:00:12.720066][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b92 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe2-c8f39b92.zip" (exists=1) [t=00:00:12.720956][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.723412][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.723434][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.723448][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (170ms, checksum da7cc7e1)" [t=00:00:12.723503][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.723516][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.723540][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.939168][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 80ms [t=00:00:12.939660][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.526606][f=-000001] Synced LuaRules: finished loading [t=00:00:15.567715][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.193449][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.249918][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.348552][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [t=00:00:16.409305][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.414817][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.415270][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.415666][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.416088][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.485161][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.485493][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.493003][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.494805][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.494824][f=-000001] LuaSocket Support: enabled [t=00:00:16.511902][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.597363][f=-000001] localWidgets, nil, true, true [t=00:00:16.599703][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.599726][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.610236][f=-000001] USE_OLD_CHILI [t=00:00:17.312356][f=-000001] Loading last game win data [t=00:00:17.313521][f=-000001] Resetting win data [t=00:00:17.314156][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.314176][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.314192][f=-000001] Player and team counts match, continuing [t=00:00:17.314206][f=-000001] [XIII]_Axel was in last game but is now absent, resetting scores [t=00:00:17.529824][f=-000001] CAS: GLSL not supported. [t=00:00:17.538393][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.538437][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.636782][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.564598][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.164292][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.336756][f=-000001] forceSingleThreaded, false [t=00:00:19.733023][f=-000001] Loaded API widget: i18n [t=00:00:19.733836][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.734025][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.734203][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.734504][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.734804][f=-000001] Loaded API widget: Win Counter [t=00:00:19.889666][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.890056][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.890347][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.890585][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.890792][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.893399][f=-000001] Loaded API widget: Lups [t=00:00:20.182990][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.183701][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.184033][f=-000001] Loaded widget: Save/Load API [t=00:00:20.184342][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.184635][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.184977][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.189386][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.191108][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.191130][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.191197][f=-000001] Set maximum particles to: 0 [t=00:00:20.191997][f=-000001] Set UnitIconDist to 0 [t=00:00:20.284946][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.285347][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.286542][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.311352][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.311734][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.330921][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.331244][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.331644][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.331950][f=-000001] Mexspot Fetcher fetching [t=00:00:20.332172][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.332474][f=-000001] Team highlighting: Disabled [t=00:00:20.332663][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.333133][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.333551][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.333935][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.334137][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.334338][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.334566][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.334852][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.335146][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.335517][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.335815][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.335828][f=-000001] Using fallback unit outlines [t=00:00:20.336053][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.336398][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.344711][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.346273][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.346726][f=-000001] Loaded widget: Unit Icons [t=00:00:20.347051][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.347436][f=-000001] Loaded widget: Noises [t=00:00:20.388137][f=-000001] Loaded widget: HealthBars [t=00:00:20.388517][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.388756][f=-000001] Loaded widget: Guard Remove [t=00:00:20.392105][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.392503][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.392795][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.392821][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1598607/events.log [t=00:00:20.396270][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.396638][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.398291][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.398510][f=-000001] Loaded widget: Objectives [t=00:00:20.398842][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.399227][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.399578][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.400005][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.400474][f=-000001] Loaded widget: BuildETA [t=00:00:20.404322][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.405081][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.405376][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.423337][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.423765][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.424120][f=-000001] Loaded widget: Command Alpha [t=00:00:20.424892][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.425121][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.425449][f=-000001] Loaded widget: Ghost Site [t=00:00:20.427406][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.427638][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.429002][f=-000001] Loaded widget: Stereo3D [t=00:00:20.429448][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.429700][f=-000001] Loaded widget: SmoothCam [t=00:00:20.430058][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.430517][f=-000001] Loaded widget: Simple Settings [t=00:00:20.430979][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.431358][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.431769][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.432025][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.432249][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.432582][f=-000001] Loaded widget: Point Tracker [t=00:00:20.432789][f=-000001] Loaded widget: Orbit Command [t=00:00:20.433007][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.433268][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.433706][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.434057][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.434338][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.434690][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.435034][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.435325][f=-000001] Loaded widget: Keep Target [t=00:00:20.435548][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.435978][f=-000001] Loaded widget: In-game Guide [t=00:00:20.436275][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.436604][f=-000001] Loaded widget: Haven Handler [t=00:00:20.437247][f=-000001] Input grabbing is enabled! [t=00:00:20.437272][f=-000001] Input grabbing is enabled! [t=00:00:20.437385][f=-000001] Loaded widget: Grab Input [t=00:00:20.437739][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.437964][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.438401][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.444899][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.445275][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.445569][f=-000001] Loaded widget: Decloak Range [t=00:00:20.445877][f=-000001] Loaded widget: Darkening [t=00:00:20.453316][f=-000001] Loaded widget: Context Menu [t=00:00:20.453997][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.454374][f=-000001] Loaded widget: Ferry Points [t=00:00:20.477960][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.478343][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.478709][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.478948][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.479329][f=-000001] EndGame Graph disabled [t=00:00:20.498040][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.509615][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.509972][f=-000001] Loaded widget: Easy Facing [t=00:00:20.510622][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.511130][f=-000001] Loaded widget: CameraShake [t=00:00:20.511391][f=-000001] Loaded widget: Blast Radius [t=00:00:20.511741][f=-000001] Loaded widget: Autoquit [t=00:00:20.512123][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.512363][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.512816][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.513204][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.513587][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.513985][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.514384][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.515464][f=-000001] Loaded widget: Attack Warning [t=00:00:20.515817][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.516445][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.517495][f=-000001] Loaded widget: Auto Group [t=00:00:20.518370][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.519220][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.519557][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.520401][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.521205][f=-000001] Loaded widget: Select Com at start [t=00:00:20.527376][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.528414][f=-000001] Loaded widget: Transport AI [t=00:00:20.528665][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.528906][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.553437][f=-000001] Loaded widget: Unit Start State [t=00:00:20.555150][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.555405][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.560704][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.561502][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.561775][f=-000001] Loaded widget: Icon Sets [t=00:00:20.708919][f=-000001] Loaded widget: Attack AoE [t=00:00:20.710313][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.725043][f=-000001] Loaded widget: UnitShapes [t=00:00:20.725448][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.725831][f=-000001] Loaded widget: Commands FX [t=00:00:20.726108][f=-000001] : disabled for spectators [t=00:00:20.726958][f=-000001] Loaded widget: Stockpiler [t=00:00:20.728580][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.729147][f=-000001] Loaded widget: State Icons [t=00:00:20.729574][f=-000001] Loaded widget: Shield Guard [t=00:00:20.729996][f=-000001] Loaded widget: Selection Send [t=00:00:20.731184][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.731601][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.731989][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.732229][f=-000001] Loaded widget: AllyCursors [t=00:00:20.732622][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.732975][f=-000001] : disabled for spectators [t=00:00:20.733815][f=-000001] Loaded widget: Building Starter [t=00:00:20.734221][f=-000001] : disabled for spectators [t=00:00:20.735015][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.735409][f=-000001] Loaded widget: Units on Fire [t=00:00:20.735786][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.736074][f=-000001] Loaded widget: LupsManager [t=00:00:20.736573][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.737166][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.738236][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.738576][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.745909][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.753589][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.754133][f=-000001] Loaded widget: Chili Docking [t=00:00:20.754549][f=-000001] Loaded widget: HUD Presets [t=00:00:20.780444][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.796866][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.797402][f=-000001] Loaded widget: Image Preloader [t=00:00:20.797818][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:20.798047][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.802141][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.802529][f=-000001] Loaded widget: Custom Markers [t=00:00:20.803638][f=-000001] Loaded widget: Select Keys [t=00:00:20.804584][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.805022][f=-000001] Loaded widget: Start Boxes [t=00:00:20.805279][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:20.805531][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.806242][f=-000001] Loaded widget: Pause Screen [t=00:00:20.814351][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.814817][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.815420][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.815894][f=-000001] SetSunLighting [t=00:00:20.817583][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.817864][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:20.818287][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.821876][f=-000001] Loaded widget: Layout Handler [t=00:00:20.822243][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.822283][f=-000001] Loaded widget: GC Control [t=00:00:20.822538][f=-000001] Loaded widget: Font Cache [t=00:00:20.836383][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.839291][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.844009][f=-000001] Writing last game win data [t=00:00:20.848354][f=-000001] LuaUI v0.3 [t=00:00:21.022530][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.023001][f=-000001] [s11n] Loading s11n file... [t=00:00:21.026104][f=-000001] [s11n] Parsing model... [t=00:00:21.028153][f=-000001] [s11n] Populating game world... [t=00:00:21.050550][f=-000001] [s11n] s11n loading complete. [t=00:00:21.050955][f=-000001] Running Springboard Feature Fixer, 34, 82 [t=00:00:21.521107][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.559647][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13370,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.321293][f=-000001] Spectator mode. Widget removed. [t=00:00:22.335410][f=-000001] Spectator mode. Widget removed. [t=00:00:22.340947][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.341460][f=-000001] Playback paused [t=00:00:22.350196][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.447558][f=-000001] Opening demofile demos/1598607/replay.sdfz [t=00:00:22.447590][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.447602][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.447729][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.447748][f=-000001] -> Connection established (given id 2) [t=00:00:22.447841][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33de04707f47dff9d997a39c7652c0c58d34a6fd716edbee3e9f3d29200300d7c865eb7a6d04ed332ead90ed383b87096a5c5164a81393094e7a1e339f88ff35" [t=00:00:22.447875][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.447888][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:22.447899][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:22.447913][f=-000001] Speed set to 20.0 [server] [t=00:00:22.447949][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5566b35bd220,0x5566b99f41c0}][locale="C"]" [t=00:00:22.447964][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.469977][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.470011][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.592284][f=-000001] Beginning demo playback [t=00:00:25.604496][f=-000001] GameID: 52ad2764cd162a4e2930f2a8f1e07fe0 [t=00:00:25.660221][f=-000001] Connection attempt from joaolucas20 [t=00:00:25.660258][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.660861][f=-000001] [0] Event [undefined]: joaolucas20 changed status [t=00:00:25.661232][f=-000001] -> Connection established (given id 1) [t=00:00:25.692220][f=-000001] Connection attempt from MaxisoDenoth [t=00:00:25.692255][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.692344][f=-000001] [0] Event [undefined]: MaxisoDenoth changed status [t=00:00:25.692499][f=-000001] -> Connection established (given id 0) [t=00:00:25.900097][f=-000001] [Game::ClientReadNet][LOGMSG] sender="joaolucas20" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=950b8b593b5661cdabfc23479f955ae9753a057029af829c0db6fdcaa63b8c590d6c8b57377d6c05e20a51c700d785e0d00a2391ebec908e1810f01e4fa163ec" [t=00:00:25.900137][f=-000001] [Game::ClientReadNet][LOGMSG] sender="joaolucas20" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.988931][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MaxisoDenoth" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=950b8b593b5661cdabfc23479f955ae9753a057029af829c0db6fdcaa63b8c590d6c8b57377d6c05e20a51c700d785e0d00a2391ebec908e1810f01e4fa163ec" [t=00:00:25.988980][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MaxisoDenoth" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:29.016168][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MaxisoDenoth" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:29.048234][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MaxisoDenoth" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:30.472473][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MaxisoDenoth" string="[Game::Load][lua{Rules,Gaia}={000002bbb816cd70,000002bb86a112b0}][locale="C"]" [t=00:00:30.716220][f=-000001] > Game will be force started in 60 seconds [t=00:00:31.228427][f=-000001] Player MaxisoDenoth left the game: normal quit [t=00:00:31.228486][f=-000001] [0] Event [undefined]: MaxisoDenoth quit [t=00:00:31.584289][f=-000001] [Game::ClientReadNet][LOGMSG] sender="joaolucas20" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:31.611993][f=-000001] [Game::ClientReadNet][LOGMSG] sender="joaolucas20" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:31.748491][f=-000001] > Game will be force started in 40 seconds [t=00:00:32.768381][f=-000001] > Game will be force started in 20 seconds [t=00:00:33.940602][f=-000001] [Game::ClientReadNet][LOGMSG] sender="joaolucas20" string="[Game::Load][lua{Rules,Gaia}={00000267333ad260,000002674d65ee50}][locale="C"]" [t=00:00:34.047057][f=-000001] [0] Event [3548,43.28125,471]: 0 finished unit Strike Commander [t=00:00:34.062181][f=-000001] [0] Event [2596,43.28125,5673]: 1 finished unit Strike Commander [t=00:00:34.082759][f=0000000] game_message: The game ended in a draw! [t=00:00:34.083115][f=0000000] Submitting stats [t=00:00:34.083551][f=0000000] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:34.086324][f=0000000] Part| Total Time|Time of the last 0.5s [t=00:00:34.086394][f=0000000] Draw 6608.35ms 56.20% [t=00:00:34.086410][f=0000000] Lua::Callins::Synced 30.29ms 0.00% [t=00:00:34.086427][f=0000000] Lua::Callins::Unsynced 10335.25ms 86.00% [t=00:00:34.086459][f=0000000] Lua::CollectGarbage::Synced 60.71ms 0.00% [t=00:00:34.086479][f=0000000] Lua::CollectGarbage::Unsynced 378.47ms 1.60% [t=00:00:34.086495][f=0000000] Misc::Profiler::AddTime 22.74ms 0.20% [t=00:00:34.087072][f=0000000] [0] MaxisoDenoth, team: 0, elo:1500, userid: 578499 [t=00:00:34.087114][f=0000000] [0] joaolucas20, team: 1, elo:1500, userid: 578788 [t=00:00:34.087146][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.087780][f=0000000] [0] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:34.087872][f=0000000] [0] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:34.088056][f=0000000] [0] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:34.097157][f=0000000] [0] Received game_message: The game ended in a draw! [t=00:00:34.099262][f=0000000] Playback continued [t=00:00:34.105931][f=0000000] > Players MaxisoDenoth, joaolucas20 did not choose a start position. Game will be aborted. [t=00:00:34.110606][f=0000001] > exiting game [t=00:00:34.110641][f=0000001] No clients connected, shutting down server [t=00:00:34.110656][f=0000001] Server shutdown [t=00:00:34.111086][f=0000001] [1] player nonplacement [t=00:00:34.112478][f=0000001] [1] autohost exit [t=00:00:34.113593][f=0000001] [1] all players disconnected [t=00:00:44.085636][f=0004311] Autoquit sending quit command. [t=00:00:44.086256][f=0004311] [QuitAction] user exited to system [t=00:00:44.086788][f=0004311] [SpringApp::Kill][1] fromRun=1 [t=00:00:44.087527][f=0004311] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:44.087553][f=0004311] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.087565][f=0004311] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.087600][f=0004311] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:44.087611][f=0004311] [SpringApp::Kill][2] [t=00:00:44.088734][f=0004311] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:44.089137][f=0004311] [Game::KillLua][1] dtor=0 luaUI=0x5566b47ddb50 [t=00:00:44.089614][f=0004311] Start widgetHandler:Shutdown [t=00:00:44.093781][f=0004311] Shutdown - SaveOrderList Complete [t=00:00:44.094650][f=0004311] Writing last game win data [t=00:00:44.100940][f=0004311] Shutdown - SaveConfigData Complete [t=00:00:44.100970][f=0004311] Shutdown Widget - Save/Load API [t=00:00:44.100986][f=0004311] Shutdown Widget - Chili Highlight [t=00:00:44.101002][f=0004311] Shutdown Widget - Draw After Chili [t=00:00:44.101017][f=0004311] Shutdown Widget - API Unit Tracker GL4 [t=00:00:44.101050][f=0004311] Shutdown Widget - EPIC Menu [t=00:00:44.103518][f=0004311] Shutdown Widget - Chili Widget Selector [t=00:00:44.104822][f=0004311] Shutdown Widget - Chili Minimap [t=00:00:44.104961][f=0004311] Shutdown Widget - Local Team Colors [t=00:00:44.104981][f=0004311] Shutdown Widget - Display Keys 2 [t=00:00:44.105037][f=0004311] Shutdown Widget - Save Game Menu [t=00:00:44.105054][f=0004311] Shutdown Widget - Unit Icons [t=00:00:44.105073][f=0004311] Shutdown Widget - Noises [t=00:00:44.105094][f=0004311] Shutdown Widget - HealthBars [t=00:00:44.105981][f=0004311] Shutdown Widget - Win Counter [t=00:00:44.106007][f=0004311] Shutdown Widget - SpringRTS Replay Stats [t=00:00:44.106061][f=0004311] Shutdown Widget - EndGame APM stats [t=00:00:44.106079][f=0004311] Shutdown Widget - BuildETA [t=00:00:44.106099][f=0004311] Shutdown Widget - Modular Comm Info [t=00:00:44.106115][f=0004311] Shutdown Widget - Stereo3D [t=00:00:44.106138][f=0004311] Shutdown Widget - Showeco and Grid Drawer [t=00:00:44.106156][f=0004311] Shutdown Widget - Point Tracker [t=00:00:44.106180][f=0004311] Shutdown Widget - Missile Silo Range [t=00:00:44.106199][f=0004311] Shutdown Widget - MinimapEvents [t=00:00:44.106234][f=0004311] Shutdown Widget - Local Widgets Config [t=00:00:44.106259][f=0004311] Shutdown Widget - Highlight Geos [t=00:00:44.106276][f=0004311] Shutdown Widget - Grab Input [t=00:00:44.106300][f=0004311] Shutdown Widget - Defense Range Zero-K [t=00:00:44.106324][f=0004311] Shutdown Widget - Darkening [t=00:00:44.106356][f=0004311] Shutdown Widget - Context Menu [t=00:00:44.106374][f=0004311] Shutdown Widget - Chili Spectator Panels [t=00:00:44.106391][f=0004311] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:44.106416][f=0004311] Shutdown Widget - Chili Nuke Warning [t=00:00:44.106441][f=0004311] Shutdown Widget - Chili EndGame Window [t=00:00:44.106464][f=0004311] Shutdown Widget - Chili Economy Panel Default [t=00:00:44.106583][f=0004311] Shutdown Widget - CameraShake [t=00:00:44.106602][f=0004311] Shutdown Widget - State Reverse and Latency [t=00:00:44.106619][f=0004311] Shutdown Widget - Music Player v2 [t=00:00:44.106637][f=0004311] Shutdown Widget - Attack AoE [t=00:00:44.106655][f=0004311] Shutdown Widget - UnitShapes [t=00:00:44.107487][f=0004311] Shutdown Widget - Map Edge Extension [t=00:00:44.107511][f=0004311] Shutdown Widget - Selection Send [t=00:00:44.107526][f=0004311] Shutdown Widget - LupsManager [t=00:00:44.107549][f=0004311] Shutdown Widget - Newton Firezone [t=00:00:44.107570][f=0004311] Shutdown Widget - Chili Pro Console [t=00:00:44.109803][f=0004311] Shutdown Widget - Persistent Build Height [t=00:00:44.109827][f=0004311] Shutdown Widget - Lasso Terraform GUI [t=00:00:44.109854][f=0004311] Shutdown Widget - Lups [t=00:00:44.109897][f=0004311] Shutdown Widget - Chili Framework [t=00:00:44.109912][f=0004311] Shutdown Widget - Mex Placement Handler [t=00:00:44.109927][f=0004311] Shutdown Widget - Chili Core Selector [t=00:00:44.110019][f=0004311] Shutdown Widget - Custom Markers [t=00:00:44.110039][f=0004311] Shutdown Widget - Select Keys [t=00:00:44.110069][f=0004311] Shutdown Widget - Pause Screen [t=00:00:44.110720][f=0004311] Shutdown Widget - Text To Speech Control [t=00:00:44.110745][f=0004311] Shutdown Widget - Layout Handler [t=00:00:44.110794][f=0004311] End widgetHandler:Shutdown [t=00:00:44.229319][f=0004311] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={449065,42771840} {int,ext,rec}Allocs={7552312,0,0} {chunk,block}Bytes={42771840,0} [t=00:00:44.230930][f=0004311] [Game::KillLua][2] dtor=0 luaGaia=0x5566b99f41c0 [t=00:00:44.239766][f=0004311] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347000,35574092} {int,ext,rec}Allocs={7552313,0,0} {chunk,block}Bytes={35574092,0} [t=00:00:44.239845][f=0004311] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347000,35574092} {int,ext,rec}Allocs={7552313,0,0} {chunk,block}Bytes={35574092,0} [t=00:00:44.239884][f=0004311] [Game::KillLua][3] dtor=0 luaRules=0x5566b35bd220 [t=00:00:44.239962][f=0004311] Start gadgetHandler:Shutdown [t=00:00:44.239983][f=0004311] Shutdown - StartSetup [t=00:00:44.239999][f=0004311] Shutdown - UnitMorph [t=00:00:44.240062][f=0004311] Shutdown - Carrier Drones [t=00:00:44.240087][f=0004311] Shutdown - Missile Silo Controller [t=00:00:44.240106][f=0004311] Shutdown - Modular Comm Info [t=00:00:44.240120][f=0004311] Shutdown - Terrain Texture Handler [t=00:00:44.240133][f=0004311] Shutdown - UnitCloakShield [t=00:00:44.240161][f=0004311] Shutdown - Starlight Handler [t=00:00:44.240175][f=0004311] End gadgetHandler:Shutdown [t=00:00:44.264847][f=0004311] Start gadgetHandler:Shutdown [t=00:00:44.264907][f=0004311] Shutdown - Save/Load [t=00:00:44.264932][f=0004311] Shutdown - Teleport Throw [t=00:00:44.264950][f=0004311] Shutdown - UnitMorph [t=00:00:44.264972][f=0004311] Shutdown - Modular Comm Info [t=00:00:44.264988][f=0004311] Shutdown - Retreat Command [t=00:00:44.265009][f=0004311] Shutdown - Shockwaves [t=00:00:44.265044][f=0004311] Shutdown - UnitCloakShield [t=00:00:44.265065][f=0004311] Shutdown - Lups Cloak FX [t=00:00:44.265082][f=0004311] Shutdown - Lups [t=00:00:44.265122][f=0004311] Shutdown - Lups Shield [t=00:00:44.265144][f=0004311] End gadgetHandler:Shutdown [t=00:00:44.276129][f=0004311] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7552343,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.276211][f=0004311] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7552343,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.276263][f=0004311] [Game::KillLua][4] dtor=0 [t=00:00:44.276278][f=0004311] [Game::KillLua][5] dtor=0 [t=00:00:44.288958][f=0004311] [Game::~CGame][1] [t=00:00:44.289005][f=0004311] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.289019][f=0004311] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.289032][f=0004311] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.289057][f=0004311] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.289070][f=0004311] [Game::KillLua][4] dtor=1 [t=00:00:44.289084][f=0004311] [Game::KillLua][5] dtor=1 [t=00:00:44.289299][f=0004311] [Game::KillMisc][1] [t=00:00:44.289313][f=0004311] [Game::KillMisc][2] [t=00:00:44.289899][f=0004311] [Game::KillMisc][3] [t=00:00:44.290499][f=0004311] [Game::KillRendering][1] [t=00:00:44.357757][f=0004311] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.357822][f=0004311] [S3OParser::Kill] allocated 5490 pieces [t=00:00:44.359588][f=0004311] [AssParser::Kill] allocated 671 pieces [t=00:00:44.527743][f=0004311] [Game::KillInterface][1] [t=00:00:44.529278][f=0004311] [Game::KillInterface][2] [t=00:00:44.530872][f=0004311] [Game::KillSimulation][1] [t=00:00:44.531163][f=0004311] [Game::KillSimulation][2] [t=00:00:45.218731][f=0004311] [CCollisionHandler] dis-/continuous tests: 0/82115 [t=00:00:45.218860][f=0004311] [Game::KillSimulation][3] [t=00:00:45.218903][f=0004311] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.218924][f=0004311] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.219037][f=0004311] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.219060][f=0004311] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.222897][f=0004311] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.296906][f=0004311] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:45.422224][f=0004311] [Game::KillSimulation][4] [t=00:00:48.950516][f=0004311] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:48.952012][f=0004311] [Game::~CGame][2] [t=00:00:48.952246][f=0004311] [Game::~CGame][3] [t=00:00:49.155193][f=0004311] [SpringApp::Kill][3] [t=00:00:49.156189][f=0004311] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 44910 bytes sent 14390 bytes recv'd [t=00:00:49.160678][f=0004311] Kill: client disconnecting... [t=00:00:51.167747][f=0004311] CloseConnection: client connection closed [t=00:00:51.169541][f=0004311] [SpringApp::Kill][4] font=0x55668fc16600 [t=00:00:51.177730][f=0004311] [SpringApp::Kill][5] [t=00:00:51.191463][f=0004311] [SpringApp::Kill][6] [t=00:00:51.191512] [SpringApp::Kill][7] [t=00:00:51.193184] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.193264] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.193280] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:51.193291] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.193322] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:51.193333] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.193344] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:51.193355] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 1048576, 1048576} [t=00:00:51.193366] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:51.193376] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.193387] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.193398] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.193408] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.209645] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:51.209690] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:51.209700] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:51.209710] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:51.211343] [VFS] [SpringVFS::DeleteArchives] [t=00:00:51.211365] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:00:51.211379] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x55668fce6d80) [t=00:00:51.221454] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3537ms [t=00:00:51.221520] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=84ms [t=00:00:51.221563] file="unittextures/factorytank_1.png" indx=7328 inflSize=4103kb readTime=50ms [t=00:00:51.221575] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=26ms [t=00:00:51.221585] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=21ms [t=00:00:51.221596] file="gamedata/resources.lua" indx=942 inflSize=6kb readTime=20ms [t=00:00:51.221880] file="bitmaps/pd/shockwave.tga" indx=583 inflSize=256kb readTime=20ms [t=00:00:51.221896] file="luaui/widgets/gui_lups_stats.lua" indx=4781 inflSize=4kb readTime=20ms [t=00:00:51.221907] file="luaui/widgets/gui_custommodoptions_info.lua" indx=4758 inflSize=3kb readTime=19ms [t=00:00:51.221917] file="objects3d/corhlt_d.s3o" indx=5185 inflSize=100kb readTime=18ms [t=00:00:51.221927] file="objects3d/benzcom5_wreck.s3o" indx=5069 inflSize=289kb readTime=18ms [t=00:00:51.228300] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 168690509 bytes cached in 3480 files [t=00:00:51.586452] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [t=00:00:51.586525] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x55668fc10360) [t=00:00:51.587466] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:51.587488] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55668fbe7810) [t=00:00:51.588022] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:51.588295] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fb584011af0) [t=00:00:51.588632] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:51.591124] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55668fc09170) [t=00:00:51.591188] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:51.591204] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:51.591392] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:51.591412] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:51.591425] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:51.591437] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:51.593757] [SpringApp::Kill][8] [t=00:00:51.593796] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:51.593812] [WatchDog::Uninstall][1] hangDetectorThread=0x55664a6f34d0 (joinable=1) [t=00:00:51.593826] [WatchDog::Uninstall][2] [t=00:00:52.084163] [WatchDog::Uninstall][3] [t=00:00:52.084209] [SpringApp::Kill][9]