[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.014762] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.014798] Using writeable configuration source: "/tmp/tmp.RDkjh3IhbN/springsettings.1598563.cfg" [t=00:00:00.019274] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019316] ============== ============== [t=00:00:00.019326] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019336] [t=00:00:00.019345] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019354] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019362] Use "none" to disable the default log sections. [t=00:00:00.019371] ============== ============== [t=00:00:00.019380] ============== ============== [t=00:00:00.019434] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019444] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019454] ROAM = 2 [t=00:00:00.019463] RotateLogFiles = 1 [t=00:00:00.019473] TeamHighlight = 0 [t=00:00:00.019482] ============== ============== [t=00:00:00.019491] ============== ============== [t=00:00:00.019501] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.019526] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019537] Compiler Version: gcc-11.1.0 [t=00:00:00.019561] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019720] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019732] Binary Word Size: 64-bit (native) [t=00:00:00.019741] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019750] Physical CPU Cores: 1 [t=00:00:00.019759] Logical CPU Cores: 1 [t=00:00:00.019768] ============== ============== [t=00:00:00.019830] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019840] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019849] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019858] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019867] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021051] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.021070] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021091] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021120] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021144] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021154] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021190] [GR::LogVersionInfo] [t=00:00:00.021200] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021209] GL version : [t=00:00:00.021218] GL vendor : [t=00:00:00.021227] GL renderer : [t=00:00:00.021236] GLSL version: [t=00:00:00.021245] GLEW version: spring headless stub GLEW version [t=00:00:00.021254] GPU memory : unknown [t=00:00:00.021263] SDL swap-int: 0 [t=00:00:00.021272] SDL driver : headless stub [t=00:00:00.021281] [t=00:00:00.021290] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021299] GLSL shader support : 0 [t=00:00:00.021308] GL4 support : 0 [t=00:00:00.021317] FBO extension support : 0 [t=00:00:00.021325] NVX GPU mem-info support : 0 [t=00:00:00.021352] ATI GPU mem-info support : 0 [t=00:00:00.021361] NPOT-texture support : 1 (0) [t=00:00:00.021370] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021379] texture query-LOD support : 1 (0) [t=00:00:00.021388] MSAA frame-buffer support : 0 (0) [t=00:00:00.021397] Z-buffer depth : 16 (-) [t=00:00:00.021406] primitive-restart support : 0 (0) [t=00:00:00.021415] clip-space control support: 0 (0) [t=00:00:00.021424] seamless cube-map support : 0 (0) [t=00:00:00.021432] frag-depth layout support : 0 (0) [t=00:00:00.021441] persistent maps support : 0 (0) [t=00:00:00.021450] explicit attribs location : 0 (0) [t=00:00:00.021459] multi draw indirect : 0 (-) [t=00:00:00.021468] [t=00:00:00.021477] max. FBO samples : -1 [t=00:00:00.021486] max. FS/program texture slots : 8/8 [t=00:00:00.021495] max. texture size : 2048 [t=00:00:00.021506] max. texture anisotropy level : 0.000000 [t=00:00:00.021515] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021524] max. draw-buffers : 0 [t=00:00:00.021533] max. rec. indices/vertices : 0/0 [t=00:00:00.021542] max. uniform buffer-bindings : 0 [t=00:00:00.021551] max. uniform block-size : 0KB [t=00:00:00.021560] max. storage buffer-bindings : 0 [t=00:00:00.021569] max. storage block-size : 0MB [t=00:00:00.021578] [t=00:00:00.021587] enable AMD-hacks : 0 [t=00:00:00.021595] compress MIP-maps: 0 [t=00:00:00.022509] [GR::UpdateGLConfigs] [t=00:00:00.022535] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022548] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022559] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022568] [GR::InitGLState] [t=00:00:00.022578] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.194335] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.199708] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.205227] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.205756] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.205779] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.205795] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.240426] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.241346] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.264928] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.265223] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.280041] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [t=00:00:00.280073] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.280310] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.284262] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd3f400e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.284288] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.284432] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.284458] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.284470] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.284481] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.284502] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1939 MB [t=00:00:00.290017][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.290052][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.290071][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1598563/replay.sdfz" for game data... [t=00:00:00.440958][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.443215][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.443243][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.445746][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.445781][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 155ms [t=00:00:00.445809][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.491736][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55d9e3d28790] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:00.493006][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.497700][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.498324][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55d9e3d28790] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:00.499483][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:00.509673][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.509877][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.519543][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.519717][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.525686][f=-000001] forceSingleThreaded, false [t=00:00:00.599106][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.599304][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.599413][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.599476][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.599551][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.599607][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.600707][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.601211][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.601692][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.604647][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.606808][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.608686][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.608716][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.609174][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.614851][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.616117][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.617554][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.617843][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.618652][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.618810][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.635275][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.635314][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.756760][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.774839][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.047579][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.446556][f=-000001] Loading UnitDefs_posts [t=00:00:01.691084][f=-000001] Loading FeatureDefs_posts [t=00:00:01.754133][f=-000001] Loading WeaponDefs_posts [t=00:00:01.781500][f=-000001] Loading ArmorDefs_posts [t=00:00:01.806409][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 714ms [t=00:00:01.897413][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 861ms [t=00:00:01.899466][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.135699][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.151362][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms [t=00:00:02.151762][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.151785][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.153342][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.156098][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.522481][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.574012][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.769872][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.776593][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.776636][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.227269][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 450ms [t=00:00:03.227320][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.326504][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [t=00:00:03.326554][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.361167][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 34ms [t=00:00:04.141204][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.145055][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.146260][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.162845][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.401015][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.417358][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.417385][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.419326][f=-000001] InfoTexture: legacy [t=00:00:09.419347][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.425341][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:09.592559][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:09.594659][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:09.594681][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:09.595381][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:09.782307][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:09.784632][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:09.946246][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:09.990262][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:10.007474][f=-000001] Loaded DecalsDrawer: off [t=00:00:10.007505][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:10.008228][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:10.437738][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:10.449349][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:10.450595][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:10.670466][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:10.672377][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:10.672460][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:10.681464][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:10.681698][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.681718][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.681799][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.681812][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.681909][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:10.681926][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:10.689196][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:10.689263][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.689282][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.689294][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.689306][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.689317][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:10.689329][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:10.689342][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55d9ec4375d0 has BLOCKSIZE 1 [t=00:00:10.692989][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:10.693013][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.693023][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.693033][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.693210][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.693225][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:10.697307][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:10.698552][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:10.702681][f=-000001] Path cache (40, 40) initialized. [t=00:00:10.702708][f=-000001] Path cache (40, 40) initialized. [t=00:00:10.705942][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:10.705982][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.705994][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.706004][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.706014][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.706024][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:10.802310][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:10.802954][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:10.803992][f=-000001] Path cache (20, 20) initialized. [t=00:00:10.804014][f=-000001] Path cache (20, 20) initialized. [t=00:00:10.804030][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (131ms, checksum 06bcb304)" [t=00:00:10.804086][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:10.804099][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:10.804123][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:10.911366][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 46ms [t=00:00:10.911983][f=-000001] Synced LuaRules: starting loading [t=00:00:11.859166][f=-000001] Setting up autohandicap [t=00:00:11.859214][f=-000001] joaolucas20, spectator, false, allyTeamID, 1, customKeys.elo, , 1500, nil [t=00:00:11.859239][f=-000001] kaboom1984, spectator, false, allyTeamID, 0, customKeys.elo,
, 1585, nil [t=00:00:11.859254][f=-000001] Team 0, 1, 1585 [t=00:00:11.859269][f=-000001] Team 1, 1, 1500 [t=00:00:11.859281][f=-000001] firstAllyTeamMean, 1585 [t=00:00:11.859292][f=-000001] secondAllyTeamMean, 1500 [t=00:00:11.859312][f=-000001] lowerWinChance, 0.38005865 [t=00:00:11.859325][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:12.957299][f=-000001] Map Terrain Generation [t=00:00:12.957336][f=-000001] Random Seed, 5154795 [t=00:00:12.957413][f=-000001] Wave generation complete [t=00:00:12.957435][f=-000001] Draw points, 12, factor, 0.83103216 [t=00:00:13.002324][f=-000001] Voronoi generation complete [t=00:00:13.004232][f=-000001] std, 73.4675674, bucketWidth, 48.4300652 [t=00:00:13.007645][f=-000001] Terrain structure complete [t=00:00:30.161397][f=-000001] Edge processing complete [t=00:00:30.164732][f=-000001] ApplyLineDistanceFunc [t=00:00:31.541199][f=-000001] Tier propagation complete [t=00:00:40.260727][f=-000001] Height application complete [t=00:00:47.439665][f=-000001] Smoothing complete [t=00:00:47.788684][f=-000001] Map terrain complete [t=00:00:47.994003][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:48.168784][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:48.902810][f=-000001] Synced LuaRules: finished loading [t=00:00:48.980280][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:49.549308][f=-000001] Unsynced LuaRules: finished loading [t=00:00:49.612224][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:49.636739][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:49.637465][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:49.637483][f=-000001] LuaSocket Support: enabled [t=00:00:49.660445][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:49.767532][f=-000001] localWidgets, nil, true, true [t=00:00:49.770275][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:49.770301][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:49.786297][f=-000001] USE_OLD_CHILI [t=00:00:50.163899][f=-000001] Loading last game win data [t=00:00:50.163931][f=-000001] Resetting win data [t=00:00:50.163981][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:50.163995][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:50.164006][f=-000001] Player and team counts match, continuing [t=00:00:50.164021][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:50.164035][f=-000001] Heated1333 was in last game but is now absent, resetting scores [t=00:00:50.272284][f=-000001] CAS: GLSL not supported. [t=00:00:50.276730][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:50.276751][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:50.324717][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:51.646658][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:52.286258][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:52.467451][f=-000001] forceSingleThreaded, false [t=00:00:52.899522][f=-000001] Loaded API widget: i18n [t=00:00:52.900948][f=-000001] Loaded API widget: Shared Functions [t=00:00:52.901153][f=-000001] Loaded API widget: Hacky version fix [t=00:00:52.901341][f=-000001] Loaded API widget: Cluster Detection [t=00:00:52.902075][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:52.902515][f=-000001] Loaded API widget: Win Counter [t=00:00:53.094601][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:53.095070][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:53.095369][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:53.095604][f=-000001] Loaded API widget: CommandInsert [t=00:00:53.095817][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:53.097796][f=-000001] Loaded API widget: Lups [t=00:00:53.433297][f=-000001] Loaded API widget: Chili Framework [t=00:00:53.433762][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:53.434092][f=-000001] Loaded widget: Save/Load API [t=00:00:53.434430][f=-000001] Loaded widget: Chili Highlight [t=00:00:53.434757][f=-000001] Loaded widget: Draw After Chili [t=00:00:53.435420][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:53.441502][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:53.443185][f=-000001] Loaded DecalsDrawer: off [t=00:00:53.443210][f=-000001] Ground-decal rendering is disabled! [t=00:00:53.443581][f=-000001] Set maximum particles to: 0 [t=00:00:53.444760][f=-000001] Set UnitIconDist to 0 [t=00:00:53.549189][f=-000001] Loaded widget: EPIC Menu [t=00:00:53.549628][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:53.550849][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:53.578419][f=-000001] Loaded widget: Chili Minimap [t=00:00:53.578891][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:53.600519][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:53.600907][f=-000001] Deferred Rendering requires shader support! [t=00:00:53.601420][f=-000001] Loaded widget: Deferred rendering [t=00:00:53.601745][f=-000001] Mexspot Fetcher fetching [t=00:00:53.601972][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:53.602315][f=-000001] Team highlighting: Disabled [t=00:00:53.602749][f=-000001] Loaded widget: Teamhighlight option [t=00:00:53.603330][f=-000001] Loaded widget: Local Team Colors [t=00:00:53.603795][f=-000001] Loaded widget: Display Keys 2 [t=00:00:53.604217][f=-000001] Loaded widget: Save Game Menu [t=00:00:53.604509][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:53.604743][f=-000001] Loaded widget: One click weapon handler [t=00:00:53.605004][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:53.605334][f=-000001] highlightUnitShader no GL4 support [t=00:00:53.605763][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:53.606239][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:53.606597][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:53.606613][f=-000001] Using fallback unit outlines [t=00:00:53.606834][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:53.607245][f=-000001] Loaded widget: Selection Modkeys [t=00:00:53.617465][f=-000001] Loaded widget: Chili Global Commands [t=00:00:53.619678][f=-000001] Loaded widget: Outline No Shader [t=00:00:53.620184][f=-000001] Loaded widget: Unit Icons [t=00:00:53.620588][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:53.621084][f=-000001] Loaded widget: Noises [t=00:00:53.670117][f=-000001] Loaded widget: HealthBars [t=00:00:53.670641][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:53.670946][f=-000001] Loaded widget: Guard Remove [t=00:00:53.674387][f=-000001] Loaded widget: Chili Vote Display [t=00:00:53.674813][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:53.675160][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:53.675204][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1598563/events.log [t=00:00:53.679412][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:53.679934][f=-000001] Loaded widget: EndGame APM stats [t=00:00:53.681885][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:53.682146][f=-000001] Loaded widget: Objectives [t=00:00:53.682528][f=-000001] Loaded widget: EndGame Stats [t=00:00:53.682956][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:53.683375][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:53.683802][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:53.684450][f=-000001] Loaded widget: BuildETA [t=00:00:53.689208][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:53.690231][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:53.690599][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:53.704143][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:53.704700][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:53.705088][f=-000001] Loaded widget: Command Alpha [t=00:00:53.705965][f=-000001] Loaded widget: Camera Save Position [t=00:00:53.706224][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:53.709643][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:53.710091][f=-000001] Loaded widget: Ghost Site [t=00:00:53.710335][f=-000001] Loaded widget: Stop Self-D [t=00:00:53.732826][f=-000001] Loaded widget: Stereo3D [t=00:00:53.733496][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:53.738530][f=-000001] Loaded widget: SmoothCam [t=00:00:53.739009][f=-000001] Loaded widget: Smart Bombers [t=00:00:53.739575][f=-000001] Loaded widget: Simple Settings [t=00:00:53.740121][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:53.740700][f=-000001] Loaded widget: Show selected unit range [t=00:00:53.741195][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:53.741458][f=-000001] Loaded widget: ReclaimInfo [t=00:00:53.741710][f=-000001] Loaded widget: Raw Move Issue [t=00:00:53.742098][f=-000001] Loaded widget: Point Tracker [t=00:00:53.742347][f=-000001] Loaded widget: Orbit Command [t=00:00:53.742594][f=-000001] Loaded widget: Morph Finished notification [t=00:00:53.742858][f=-000001] Loaded widget: Mission Results Handler [t=00:00:53.743356][f=-000001] Loaded widget: Missile Silo Range [t=00:00:53.743759][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:53.744095][f=-000001] Loaded widget: Misc default command replacements [t=00:00:53.744580][f=-000001] Loaded widget: MinimapEvents [t=00:00:53.744997][f=-000001] Loaded widget: Local Widgets Config [t=00:00:53.745346][f=-000001] Loaded widget: Keep Target [t=00:00:53.745618][f=-000001] Loaded widget: In-game Ignore [t=00:00:53.746167][f=-000001] Loaded widget: In-game Guide [t=00:00:53.746568][f=-000001] Loaded widget: Highlight Geos [t=00:00:53.747023][f=-000001] Loaded widget: Haven Handler [t=00:00:53.747928][f=-000001] Input grabbing is enabled! [t=00:00:53.748189][f=-000001] Input grabbing is enabled! [t=00:00:53.748316][f=-000001] Loaded widget: Grab Input [t=00:00:53.748748][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:53.749019][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:53.749825][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:53.757599][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:53.758108][f=-000001] Loaded widget: Decoration Handler [t=00:00:53.758468][f=-000001] Loaded widget: Decloak Range [t=00:00:53.758897][f=-000001] Loaded widget: Darkening [t=00:00:53.768115][f=-000001] Loaded widget: Context Menu [t=00:00:53.769076][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:53.769540][f=-000001] Loaded widget: Ferry Points [t=00:00:53.797557][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:53.798033][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:53.798469][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:53.798742][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:53.799228][f=-000001] EndGame Graph disabled [t=00:00:53.821956][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:53.836232][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:53.837696][f=-000001] Loaded widget: Cheat Sheet [t=00:00:53.838247][f=-000001] Loaded widget: CameraShake [t=00:00:53.838559][f=-000001] Loaded widget: Easy Facing [t=00:00:53.838861][f=-000001] Loaded widget: Blast Radius [t=00:00:53.839263][f=-000001] Loaded widget: Autoquit [t=00:00:53.839715][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:53.840025][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:53.840612][f=-000001] Loaded widget: Music Player v2 [t=00:00:53.841077][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:53.841522][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:53.842001][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:53.842479][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:53.843822][f=-000001] Loaded widget: Attack Warning [t=00:00:53.844229][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:53.858333][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:53.860073][f=-000001] Loaded widget: Auto Group [t=00:00:53.861378][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:53.862626][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:53.863037][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:53.864176][f=-000001] Loaded widget: Projectile Lights [t=00:00:53.865361][f=-000001] Loaded widget: Select Com at start [t=00:00:53.872548][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:53.873859][f=-000001] Loaded widget: Transport AI [t=00:00:53.874119][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:53.874400][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:53.902910][f=-000001] Loaded widget: Unit Start State [t=00:00:53.903492][f=-000001] Loaded widget: Smooth Scroll [t=00:00:53.910104][f=-000001] Loaded widget: Replay control buttons [t=00:00:53.911134][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:53.911504][f=-000001] Loaded widget: Icon Sets [t=00:00:54.087319][f=-000001] Loaded widget: Attack AoE [t=00:00:54.103970][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:54.105621][f=-000001] Loaded widget: PlanetWars Info [t=00:00:54.105896][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:54.106362][f=-000001] Loaded widget: Commands FX [t=00:00:54.123792][f=-000001] Loaded widget: UnitShapes [t=00:00:54.124439][f=-000001] : disabled for spectators [t=00:00:54.125643][f=-000001] Loaded widget: Stockpiler [t=00:00:54.126280][f=-000001] Loaded widget: Map Edge Extension [t=00:00:54.126922][f=-000001] Loaded widget: State Icons [t=00:00:54.127366][f=-000001] Loaded widget: Shield Guard [t=00:00:54.127794][f=-000001] Loaded widget: Selection Send [t=00:00:54.128216][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:54.128671][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:54.129135][f=-000001] Loaded widget: Gadget Icons [t=00:00:54.129458][f=-000001] Loaded widget: AllyCursors [t=00:00:54.129939][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:54.130364][f=-000001] : disabled for spectators [t=00:00:54.131344][f=-000001] Loaded widget: Building Starter [t=00:00:54.131788][f=-000001] : disabled for spectators [t=00:00:54.132638][f=-000001] Loaded widget: Cloaker Guard [t=00:00:54.133066][f=-000001] Loaded widget: Units on Fire [t=00:00:54.133501][f=-000001] Loaded widget: Smoke Signals [t=00:00:54.133807][f=-000001] Loaded widget: LupsManager [t=00:00:54.134413][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:54.135111][f=-000001] Loaded widget: Newton Firezone [t=00:00:54.136404][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:54.136842][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:54.145274][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:54.157861][f=-000001] Loaded widget: Chili Pro Console [t=00:00:54.158514][f=-000001] Loaded widget: Chili Docking [t=00:00:54.158992][f=-000001] Loaded widget: HUD Presets [t=00:00:54.159712][f=-000001] Loaded widget: Persistent Build Height [t=00:00:54.162092][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:54.162526][f=-000001] Loaded widget: Image Preloader [t=00:00:54.162991][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:54.163243][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:54.167755][f=-000001] Loaded widget: Chili Core Selector [t=00:00:54.168252][f=-000001] Loaded widget: Custom Markers [t=00:00:54.169602][f=-000001] Loaded widget: Select Keys [t=00:00:54.170419][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:54.170878][f=-000001] Loaded widget: Start Boxes [t=00:00:54.171155][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:54.171428][f=-000001] Loaded widget: Restricted Zones [t=00:00:54.172158][f=-000001] Loaded widget: Pause Screen [t=00:00:54.181164][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:54.181684][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:54.182353][f=-000001] Loaded widget: CustomFormations2 [t=00:00:54.182775][f=-000001] SetSunLighting [t=00:00:54.184441][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:54.184700][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:54.185105][f=-000001] Loaded widget: Text To Speech Control [t=00:00:54.189235][f=-000001] Loaded widget: Layout Handler [t=00:00:54.189688][f=-000001] Lua garbage collection rate: 30/s [t=00:00:54.189733][f=-000001] Loaded widget: GC Control [t=00:00:54.190005][f=-000001] Loaded widget: Font Cache [t=00:00:54.202756][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:54.205908][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:54.210989][f=-000001] Writing last game win data [t=00:00:54.215705][f=-000001] LuaUI v0.3 [t=00:00:54.406827][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:57.565261][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:58.078185][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13369,0,0} {chunk,block}Bytes={0,0} [t=00:00:58.829220][f=-000001] Spectator mode. Widget removed. [t=00:00:58.843628][f=-000001] Spectator mode. Widget removed. [t=00:00:58.847763][f=-000001] Reclaim highlight: old engine version. [t=00:00:58.848273][f=-000001] Playback paused [t=00:00:58.856606][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:58.890522][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:58.972673][f=-000001] Opening demofile demos/1598563/replay.sdfz [t=00:00:58.972721][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:58.972734][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:58.972785][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:58.972804][f=-000001] -> Connection established (given id 2) [t=00:00:58.973096][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:58.973120][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:58.973139][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:58.973155][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:58.973839][f=-000001] Speed set to 20.0 [server] [t=00:00:58.973862][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55da04ad51e0,(nil)}][locale="C"]" [t=00:00:58.973876][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:58.991359][f=-000001] Switching to Overhead (TA) style camera [t=00:00:58.991397][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:02.192574][f=-000001] Beginning demo playback [t=00:01:02.204863][f=-000001] GameID: e79d276420d714c0357b9e57671c3726 [t=00:01:02.244495][f=-000001] Connection attempt from joaolucas20 [t=00:01:02.244544][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:02.245781][f=-000001] [0] Event [undefined]: joaolucas20 changed status [t=00:01:02.246010][f=-000001] -> Connection established (given id 0) [t=00:01:02.268578][f=-000001] Connection attempt from kaboom1984 [t=00:01:02.268622][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:01:02.268685][f=-000001] [0] Event [undefined]: kaboom1984 changed status [t=00:01:02.268849][f=-000001] -> Connection established (given id 1) [t=00:01:02.280769][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:01:02.280851][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:02.424764][f=-000001] [Game::ClientReadNet][LOGMSG] sender="joaolucas20" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:01:02.425432][f=-000001] [Game::ClientReadNet][LOGMSG] sender="joaolucas20" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:02.532880][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:02.532931][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:03.528724][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[Game::Load][lua{Rules,Gaia}={0x55b378306a90,(nil)}][locale="C"]" [t=00:01:03.920585][f=-000001] [Game::ClientReadNet][LOGMSG] sender="joaolucas20" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:03.952525][f=-000001] [Game::ClientReadNet][LOGMSG] sender="joaolucas20" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:03.985889][f=-000001] Allies: I choose: civil! [t=00:01:06.128736][f=-000001] [Game::ClientReadNet][LOGMSG] sender="joaolucas20" string="[Game::Load][lua{Rules,Gaia}={0000026733eab720,0000000000000000}][locale="C"]" [t=00:01:06.939611][f=-000001] whats goody [t=00:01:07.071468][f=-000001] ? [t=00:01:07.260791][f=-000001] ???? [t=00:01:07.308875][f=-000001] > Game will be force started in 60 seconds [t=00:01:07.332988][f=-000001] Allies: I choose: Engineer! [t=00:01:07.560973][f=-000001] !force [t=00:01:07.561423][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [t=00:01:07.561441][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:01:07.805021][f=-000001] !vote 1 [t=00:01:07.805063][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:01:08.324899][f=-000001] > Game will be force started in 40 seconds [t=00:01:09.164924][f=-000001] !vote 1 [t=00:01:09.164971][f=-000001] > Poll: Do you want to force start? [!y=2/2, !n=0/2] [t=00:01:09.164981][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:01:09.164991][f=-000001] > Force starting game [t=00:01:09.348779][f=-000001] > Game will be force started in 20 seconds [t=00:01:09.398142][f=-000001] [0] Event [4609.79004,90.757782,4677.55225]: 0 finished unit Engineer Commander [t=00:01:09.451648][f=-000001] [0] Event [500,90.7089844,545]: 1 finished unit Engineer Commander [t=00:01:09.477519][f=0000000] [0] Game has noElo set. [t=00:01:09.477584][f=0000000] [0] kaboom1984, team: 1, elo:1585, userid: 515921 [t=00:01:09.477611][f=0000000] [0] joaolucas20, team: 0, elo:1500, userid: 578788 [t=00:01:09.477642][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:09.495231][f=0000000] Playback continued [t=00:01:09.522113][f=0000013] [13] Event [520,91.1678619,648]: 1 finished unit Jumpbot Factory [t=00:01:09.899329][f=0000243] [243] Event [408,88.7943954,696]: 1 finished unit Metal Extractor [t=00:01:10.303833][f=0000468] [468] Event [696,96.5404282,520]: 1 finished unit Metal Extractor [t=00:01:10.657799][f=0000668] [668] Event [543.999878,92.774353,648]: 1 finished unit Pyro [t=00:01:11.034761][f=0000883] [883] Event [424,90.9992599,344]: 1 finished unit Metal Extractor [t=00:01:12.087461][f=0001479] [1479] Event [543.999878,92.774353,648]: 1 finished unit Pyro [t=00:01:13.818226][f=0002421] [2421] Event [1816,23.544529,616]: 1 finished unit Solar Collector [t=00:01:14.133798][f=0002616] [2616] Event [1736,31.2484684,552]: 1 finished unit Solar Collector [t=00:01:14.519332][f=0002833] [2833] Event [1816,26.3984413,536]: 1 finished unit Metal Extractor [t=00:01:14.753749][f=0002965] [2965] Event [543.999878,92.774353,648]: 1 finished unit Pyro [t=00:01:15.428903][f=0003309] [3309] Event [1896,22.7357559,568]: 1 finished unit Solar Collector [t=00:01:15.917184][f=0003583] [3583] Event [3480,149.081467,3304]: 0 finished unit Metal Extractor [t=00:01:16.205754][f=0003742] [3742] Event [543.999878,92.774353,648]: 1 finished unit Pyro [t=00:01:17.330117][f=0004361] [4361] Event [2824,94.8859482,616]: 1 finished unit Metal Extractor [t=00:01:17.531790][f=0004484] [4484] Event [543.999878,92.774353,648]: 1 finished unit Pyro [t=00:01:17.963410][f=0004708] [4708] Event [3614.78271,149.35408,3270.90259]: 1 lost unit Pyro [t=00:01:18.306192][f=0004830] [4830] Event [3609.43066,148.825623,3246.68848]: 1 lost unit Pyro [t=00:01:18.726131][f=0005007] [5007] Event [3446.52368,145.121521,3344.79932]: 1 lost unit Pyro [t=00:01:19.099696][f=0005193] [5193] Event [543.999878,92.774353,648]: 1 finished unit Pyro [t=00:01:19.763460][f=0005540] [5540] Event [3441.01611,146.468002,3320.80078]: 0 lost unit Engineer Commander [t=00:01:19.774217][f=0005542] game_message: joaolucas20 has been destroyed! [t=00:01:19.774319][f=0005542] [5542] Event [undefined]: joaolucas20 resigned [t=00:01:19.774601][f=0005542] game_message: kaboom1984 wins! [t=00:01:19.775022][f=0005542] Submitting stats [t=00:01:19.781798][f=0005542] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:19.785223][f=0005542] Part| Total Time|Time of the last 0.5s [t=00:01:19.785250][f=0005542] Draw 7416.98ms 9.24% [t=00:01:19.785263][f=0005542] Lua::Callins::Synced 1168.62ms 25.25% [t=00:01:19.785274][f=0005542] Lua::Callins::Unsynced 11975.46ms 18.09% [t=00:01:19.785285][f=0005542] Lua::CollectGarbage::Synced 139.55ms 0.70% [t=00:01:19.785296][f=0005542] Lua::CollectGarbage::Unsynced 490.48ms 0.30% [t=00:01:19.785307][f=0005542] Misc::Profiler::AddTime 30.55ms 0.00% [t=00:01:19.785318][f=0005542] Sim 5202.77ms 75.25% [t=00:01:19.785489][f=0005542] [5542] Event [3480,149.081467,3304]: 0 lost unit Metal Extractor [t=00:01:19.788368][f=0005542] [5542] Received game_message: joaolucas20 has been destroyed! [t=00:01:19.790866][f=0005542] [5542] Received game_message: kaboom1984 wins! [t=00:01:19.804668][f=0005543] [5543] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:19.804775][f=0005543] [5543] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:19.804854][f=0005543] [5543] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:19.804938][f=0005543] [5543] Game End Stats Values: 2,1275,2060,2060,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333408,7.4666667,7.4666667,8.21333408,1275,1275,1275,1275,6.15999889,6.26666689,6.26666689,6.15999889,0,0,0,0,0,0,0,0,0,785,785,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:19.805692][f=0005543] [5543] Game End Stats Values: 3,1275,2450,2450,1275,0,0,0,0,0,0,0,0,0,0,0,0,16.400177,0,0,16.400177,0,0,0,0,0,0,0,0,8.80000114,8,8,8.80000114,1275,1275,1275,1275,6.59999895,9.73333359,9.73333359,6.59999895,0,220,220,0,0,0,0,0,0,955,955,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:19.805802][f=0005543] [5543] Game End Stats Values: 4,1275,2450,2450,1275,0,0,0,0,0,0,0,0,0,0,0,0,115.400269,0,0,115.400269,0,0,0,0,0,0,0,0,8.80000114,8,8,8.80000114,1275,1275,1275,1275,6.59999895,11.8666668,11.8666668,6.59999895,0,220,220,0,0,0,0,0,0,955,955,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:19.805890][f=0005543] [5543] Game End Stats Values: 5,1275,2670,2670,1275,0,0,0,0,0,0,0,0,0,0,0,0,214.40036,0,0,214.40036,0,0,0,0,0,0,0,0,8.80000114,8,8,8.80000114,1275,1275,1275,1275,6.59999895,12,12,6.59999895,0,440,440,0,0,0,0,0,0,955,955,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:19.805974][f=0005543] [5543] Game End Stats Values: 6,1275,2670,2670,1275,0,0,0,0,0,0,0,0,0,0,0,0,313.400452,0,0,313.400452,0,0,0,0,0,0,0,0,8.80000114,8,8,8.80000114,1275,1275,1275,1275,6.59999895,12,12,6.59999895,0,440,440,0,0,0,0,0,0,955,955,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:19.806058][f=0005543] [5543] Game End Stats Values: 7,1275,2810,2810,1275,0,0,0,0,0,0,0,0,0,0,0,0,412.400543,0,0,412.400543,0,0,0,0,0,0,0,0,8.80000114,9.19999981,9.19999981,8.80000114,1275,1275,1275,1275,6.59999895,12,12,6.59999895,0,440,440,0,0,0,0,0,0,1095,1095,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:19.806181][f=0005543] [5543] Game End Stats Values: 8,1275,3115,3115,1275,0,1.24017787,1.24017787,0,0,0,0,0,0,0,0,0,511.400635,0,0,511.400635,97.9477844,56.4355164,56.4355164,97.9477844,0,0,0,0,8.80000114,12,12,8.80000114,1275,1275,1275,1275,6.59999895,13.2826786,13.2826786,6.59999895,0,660,660,0,0,0,0,0,0,1180,1180,0,0,0,0,0,0,0,0,0,56.4355164,97.9477844,97.9477844,56.4355164 [t=00:01:19.806347][f=0005543] [5543] Game End Stats Values: 9,1360,3185,3185,1360,0,3.54590559,3.54590559,0,0,0,0,0,0,0,0,0,570.360474,0,0,570.360474,123.965157,123.876175,123.876175,123.965157,0,0,0,0,8.80000114,13.0666666,13.0666666,8.80000114,1275,1275,1275,1275,6.59999895,14.1537151,14.1537151,6.59999895,0,660,660,0,0,0,0,0,85,1250,1250,85,0,0,0,0,0,0,0,0,123.876175,123.965157,123.965157,123.876175 [t=00:01:19.806483][f=0005543] [5543] Game End Stats Values: 10,1360,3405,3405,1360,0,8.25399876,8.25399876,0,0,0,0,0,0,0,0,0,655.200012,0,0,655.200012,123.965157,123.876175,123.876175,123.965157,0,0,0,0,8.80000114,14,14,8.80000114,1275,1275,1275,1275,8.65333462,14.3138733,14.3138733,8.65333462,0,880,880,0,0,0,0,0,85,1250,1250,85,0,0,0,0,0,0,0,0,123.876175,123.965157,123.965157,123.876175 [t=00:01:19.806612][f=0005543] [5543] Game End Stats Values: 11,1360,3710,3710,1360,0,8.29948139,8.29948139,0,0,0,0,0,0,0,0,0,737.039856,0,0,737.039856,123.965157,123.876175,123.876175,123.965157,0,0,0,0,8.80000114,14,14,8.80000114,1275,1275,1275,1275,8.80000114,14.4030323,14.4030323,8.80000114,0,1100,1100,0,0,0,0,0,85,1335,1335,85,0,0,0,0,0,0,0,0,123.876175,123.965157,123.965157,123.876175 [t=00:01:19.806707][f=0005543] [5543] Game End Stats Values: 12,1360,3270,3270,1360,0,8.29948139,8.29948139,0,0,0,0,0,0,0,0,0,737.039856,0,0,737.039856,547.606262,1110.43481,1110.43481,547.606262,0,0,0,0,8.80000114,14,14,8.80000114,1275,1275,1275,1275,8.80000114,16,16,8.80000114,0,660,660,0,440,0,0,440,85,1335,1335,85,0,440,440,0,0,0,0,0,1158.60474,583.86145,583.86145,1158.60474 [t=00:01:19.806800][f=0005543] [5543] Game End Stats Values: 13,1360,3270,3270,1360,0,8.34492588,8.34492588,0,0,0,0,0,0,0,0,0,782.797974,0,0,782.797974,623.746765,1232.51575,1232.51575,623.746765,0,0,0,0,8.80000114,14,14,8.80000114,1275,1275,1275,1275,8.80000114,16.0030289,16.0030289,8.80000114,0,660,660,0,660,0,0,660,85,1335,1335,85,0,690.333313,690.333313,0,0,0,0,0,1505.19739,660.001953,660.001953,1505.19739 [t=00:01:19.806890][f=0005543] [5543] Game End Stats Values: 14,85,3270,3270,85,0,8.435853,8.435853,0,0,0,0,0,0,0,0,0,826.797913,0,0,826.797913,623.746765,1321.10681,1321.10681,623.746765,0,0,0,0,8.80000019,14,14,8.80000019,0,1275,1275,0,8.80000019,22.0848484,22.0848484,8.80000019,0,660,660,0,660,1275,1275,660,85,1335,1335,85,1275,690.333313,690.333313,1275,0,0,0,0,1667.51074,660.001953,660.001953,1667.51074 [t=00:01:19.877380][f=0005564] [5564] Event [3752,95.6103363,360]: 1 finished unit Metal Extractor [t=00:01:19.886265][f=0005566] [5566] Event [3432,155.552353,3224]: 0 lost unit Gauss [t=00:01:20.100546][f=0005658] Player kaboom1984 left the game: normal quit [t=00:01:20.100630][f=0005658] [5658] Event [undefined]: kaboom1984 quit [t=00:01:20.165098][f=0005682] [5682] Event [3636.65796,94.6031723,325.377014]: 1 finished unit Engineer Commander [t=00:01:20.454764][f=0005852] No clients connected, shutting down server [t=00:01:20.454807][f=0005852] Server shutdown [t=00:01:20.454992][f=0005852] [5852] all players disconnected [t=00:01:20.460535][f=0005852] End of demo reached [t=00:01:21.523210][f=0006444] [6444] Event [4552,200.702042,280]: 1 finished unit Metal Extractor [t=00:01:22.785535][f=0007150] [7150] Event [543.999878,92.774353,648]: 1 finished unit Skuttle [t=00:01:23.343698][f=0007473] [7473] Event [4936,209.393127,1288]: 1 finished unit Metal Extractor [t=00:01:24.694409][f=0008256] [8256] Event [4248,95.9245224,1016]: 1 finished unit Metal Extractor [t=00:01:26.366475][f=0009216] [9216] Event [3832,94.8140869,1560]: 1 finished unit Metal Extractor [t=00:01:27.009908][f=0009621] [9621] Event [543.999878,92.774353,648]: 1 finished unit Skuttle [t=00:01:29.782324][f=0011272] Autoquit sending quit command. [t=00:01:29.784051][f=0011272] [QuitAction] user exited to system [t=00:01:29.784505][f=0011272] [SpringApp::Kill][1] fromRun=1 [t=00:01:29.784532][f=0011272] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:29.784549][f=0011272] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:29.784570][f=0011272] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:29.784581][f=0011272] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:29.784592][f=0011272] [SpringApp::Kill][2] [t=00:01:29.785445][f=0011272] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:29.785672][f=0011272] [Game::KillLua][1] dtor=0 luaUI=0x55da052cb5a0 [t=00:01:29.786001][f=0011272] Start widgetHandler:Shutdown [t=00:01:29.789885][f=0011272] Shutdown - SaveOrderList Complete [t=00:01:29.790650][f=0011272] Writing last game win data [t=00:01:29.797419][f=0011272] Shutdown - SaveConfigData Complete [t=00:01:29.797445][f=0011272] Shutdown Widget - Save/Load API [t=00:01:29.797461][f=0011272] Shutdown Widget - Chili Highlight [t=00:01:29.797476][f=0011272] Shutdown Widget - Draw After Chili [t=00:01:29.797490][f=0011272] Shutdown Widget - API Unit Tracker GL4 [t=00:01:29.797521][f=0011272] Shutdown Widget - EPIC Menu [t=00:01:29.798637][f=0011272] Shutdown Widget - Chili Widget Selector [t=00:01:29.799813][f=0011272] Shutdown Widget - Chili Minimap [t=00:01:29.800203][f=0011272] Shutdown Widget - Local Team Colors [t=00:01:29.800225][f=0011272] Shutdown Widget - Display Keys 2 [t=00:01:29.800273][f=0011272] Shutdown Widget - Save Game Menu [t=00:01:29.800287][f=0011272] Shutdown Widget - Unit Icons [t=00:01:29.800308][f=0011272] Shutdown Widget - Noises [t=00:01:29.800322][f=0011272] Shutdown Widget - HealthBars [t=00:01:29.801221][f=0011272] Shutdown Widget - Win Counter [t=00:01:29.801244][f=0011272] Shutdown Widget - SpringRTS Replay Stats [t=00:01:29.801285][f=0011272] Shutdown Widget - EndGame APM stats [t=00:01:29.801299][f=0011272] Shutdown Widget - BuildETA [t=00:01:29.801316][f=0011272] Shutdown Widget - Modular Comm Info [t=00:01:29.801330][f=0011272] Shutdown Widget - Stereo3D [t=00:01:29.801349][f=0011272] Shutdown Widget - Showeco and Grid Drawer [t=00:01:29.801365][f=0011272] Shutdown Widget - Point Tracker [t=00:01:29.801378][f=0011272] Shutdown Widget - Missile Silo Range [t=00:01:29.801394][f=0011272] Shutdown Widget - MinimapEvents [t=00:01:29.801409][f=0011272] Shutdown Widget - Local Widgets Config [t=00:01:29.801432][f=0011272] Shutdown Widget - Highlight Geos [t=00:01:29.801446][f=0011272] Shutdown Widget - Grab Input [t=00:01:29.801465][f=0011272] Shutdown Widget - Defense Range Zero-K [t=00:01:29.801491][f=0011272] Shutdown Widget - Darkening [t=00:01:29.801518][f=0011272] Shutdown Widget - Context Menu [t=00:01:29.801532][f=0011272] Shutdown Widget - Chili Spectator Panels [t=00:01:29.801546][f=0011272] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:29.801565][f=0011272] Shutdown Widget - Chili Nuke Warning [t=00:01:29.801582][f=0011272] Shutdown Widget - Chili EndGame Window [t=00:01:29.801601][f=0011272] Shutdown Widget - Chili Economy Panel Default [t=00:01:29.801714][f=0011272] Shutdown Widget - CameraShake [t=00:01:29.801730][f=0011272] Shutdown Widget - State Reverse and Latency [t=00:01:29.801744][f=0011272] Shutdown Widget - Music Player v2 [t=00:01:29.801759][f=0011272] Shutdown Widget - Attack AoE [t=00:01:29.801772][f=0011272] Shutdown Widget - UnitShapes [t=00:01:29.802087][f=0011272] Shutdown Widget - Map Edge Extension [t=00:01:29.802108][f=0011272] Shutdown Widget - Selection Send [t=00:01:29.802122][f=0011272] Shutdown Widget - Lua Metal Decals [t=00:01:29.802136][f=0011272] Shutdown Widget - LupsManager [t=00:01:29.802181][f=0011272] Shutdown Widget - Newton Firezone [t=00:01:29.802196][f=0011272] Shutdown Widget - Chili Pro Console [t=00:01:29.803611][f=0011272] Shutdown Widget - Persistent Build Height [t=00:01:29.803632][f=0011272] Shutdown Widget - Lasso Terraform GUI [t=00:01:29.803647][f=0011272] Shutdown Widget - Lups [t=00:01:29.803697][f=0011272] Shutdown Widget - Chili Framework [t=00:01:29.803714][f=0011272] Shutdown Widget - Mex Placement Handler [t=00:01:29.803728][f=0011272] Shutdown Widget - Chili Core Selector [t=00:01:29.803812][f=0011272] Shutdown Widget - Custom Markers [t=00:01:29.803832][f=0011272] Shutdown Widget - Select Keys [t=00:01:29.803869][f=0011272] Shutdown Widget - Pause Screen [t=00:01:29.803905][f=0011272] Shutdown Widget - Text To Speech Control [t=00:01:29.803920][f=0011272] Shutdown Widget - Layout Handler [t=00:01:29.803936][f=0011272] End widgetHandler:Shutdown [t=00:01:29.920864][f=0011272] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={560787,76291760} {int,ext,rec}Allocs={9396509,0,0} {chunk,block}Bytes={76291760,0} [t=00:01:29.920991][f=0011272] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:29.921006][f=0011272] [Game::KillLua][3] dtor=0 luaRules=0x55da04ad51e0 [t=00:01:29.921056][f=0011272] Start gadgetHandler:Shutdown [t=00:01:29.921073][f=0011272] Shutdown - StartSetup [t=00:01:29.921089][f=0011272] Shutdown - UnitMorph [t=00:01:29.921406][f=0011272] Shutdown - Carrier Drones [t=00:01:29.921430][f=0011272] Shutdown - Missile Silo Controller [t=00:01:29.921444][f=0011272] Shutdown - Modular Comm Info [t=00:01:29.921457][f=0011272] Shutdown - Terrain Texture Handler [t=00:01:29.921471][f=0011272] Shutdown - UnitCloakShield [t=00:01:29.921544][f=0011272] Shutdown - Starlight Handler [t=00:01:29.921562][f=0011272] End gadgetHandler:Shutdown [t=00:01:29.965978][f=0011272] Start gadgetHandler:Shutdown [t=00:01:29.966025][f=0011272] Shutdown - Save/Load [t=00:01:29.966049][f=0011272] Shutdown - Teleport Throw [t=00:01:29.966065][f=0011272] Shutdown - UnitMorph [t=00:01:29.966084][f=0011272] Shutdown - Modular Comm Info [t=00:01:29.966096][f=0011272] Shutdown - Retreat Command [t=00:01:29.966115][f=0011272] Shutdown - Shockwaves [t=00:01:29.966129][f=0011272] Shutdown - UnitCloakShield [t=00:01:29.966146][f=0011272] Shutdown - Lups Cloak FX [t=00:01:29.966170][f=0011272] Shutdown - Lups [t=00:01:29.966206][f=0011272] Shutdown - Lups Shield [t=00:01:29.966238][f=0011272] End gadgetHandler:Shutdown [t=00:01:29.984166][f=0011272] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9396551,0,0} {chunk,block}Bytes={0,0} [t=00:01:29.984281][f=0011272] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9396551,0,0} {chunk,block}Bytes={0,0} [t=00:01:29.984330][f=0011272] [Game::KillLua][4] dtor=0 [t=00:01:29.984342][f=0011272] [Game::KillLua][5] dtor=0 [t=00:01:29.990049][f=0011272] [Game::~CGame][1] [t=00:01:29.990085][f=0011272] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:29.990097][f=0011272] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:29.990107][f=0011272] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:29.990117][f=0011272] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:29.990127][f=0011272] [Game::KillLua][4] dtor=1 [t=00:01:29.990138][f=0011272] [Game::KillLua][5] dtor=1 [t=00:01:29.990250][f=0011272] [Game::KillMisc][1] [t=00:01:29.990261][f=0011272] [Game::KillMisc][2] [t=00:01:29.991115][f=0011272] [Game::KillMisc][3] [t=00:01:29.992053][f=0011272] [Game::KillRendering][1] [t=00:01:30.139639][f=0011272] [3DOParser::Kill] allocated 1 pieces [t=00:01:30.139694][f=0011272] [S3OParser::Kill] allocated 5462 pieces [t=00:01:30.164493][f=0011272] [AssParser::Kill] allocated 671 pieces [t=00:01:30.442683][f=0011272] [Game::KillInterface][1] [t=00:01:30.443390][f=0011272] [Game::KillInterface][2] [t=00:01:30.452938][f=0011272] [Game::KillSimulation][1] [t=00:01:30.452986][f=0011272] [Game::KillSimulation][2] [t=00:01:31.331523][f=0011272] [CCollisionHandler] dis-/continuous tests: 0/3333 [t=00:01:31.333559][f=0011272] [Game::KillSimulation][3] [t=00:01:31.334384][f=0011272] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:31.335148][f=0011272] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:01:31.335593][f=0011272] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:31.336071][f=0011272] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=11 [t=00:01:31.343405][f=0011272] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:31.352630][f=0011272] [LosHandler::Kill] raycast instance cache-{hits,misses}={120,2168}; shared=1%; cached=5% [t=00:01:31.623969][f=0011272] [Game::KillSimulation][4] [t=00:01:35.197219][f=0011272] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:35.198386][f=0011272] [Game::~CGame][2] [t=00:01:35.198497][f=0011272] [Game::~CGame][3] [t=00:01:35.498366][f=0011272] [SpringApp::Kill][3] [t=00:01:35.498655][f=0011272] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 117124 bytes sent 64531 bytes recv'd [t=00:01:35.504728][f=0011272] Kill: client disconnecting... [t=00:01:37.512602][f=0011272] CloseConnection: client connection closed [t=00:01:37.513897][f=0011272] [SpringApp::Kill][4] font=0x55d9e3c57600 [t=00:01:37.520239][f=0011272] [SpringApp::Kill][5] [t=00:01:37.529629][f=0011272] [SpringApp::Kill][6] [t=00:01:37.529683] [SpringApp::Kill][7] [t=00:01:37.531258] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:37.531315] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:37.531329] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:37.531339] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:37.531349] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:37.531359] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:37.531369] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {84, 1048576, 1048576}, EBO = {126, 1048576, 1048576} [t=00:01:37.531379] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2096, 1048576, 1048576}, EBO = {3144, 1048576, 1048576} [t=00:01:37.531389] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:37.531399] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:37.531409] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:37.531419] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:37.531428] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:37.545088] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:37.545132] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:37.545143] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:37.545152] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:37.547481] [VFS] [SpringVFS::DeleteArchives] [t=00:01:37.547502] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:01:37.548009] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x55d9e3d2f5f0) [t=00:01:37.558527] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3799ms [t=00:01:37.558671] file="objects3d/battledrone.s3o" indx=5043 inflSize=9kb readTime=123ms [t=00:01:37.558687] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=89ms [t=00:01:37.558769] file="unittextures/factorytank_1_flip.png" indx=7329 inflSize=1214kb readTime=51ms [t=00:01:37.558796] file="unittextures/factorytank_1.png" indx=7328 inflSize=4103kb readTime=36ms [t=00:01:37.558806] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=28ms [t=00:01:37.558817] file="objects3d/funnelweb.dae" indx=5304 inflSize=1500kb readTime=25ms [t=00:01:37.558827] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=22ms [t=00:01:37.559171] file="luarules/utilities/timecheck.lua" indx=1992 inflSize=0kb readTime=21ms [t=00:01:37.559188] file="objects3d/strikecom_3.dae" indx=5626 inflSize=1000kb readTime=19ms [t=00:01:37.559412] file="objects3d/satellite_d.dae" indx=5526 inflSize=127kb readTime=19ms [t=00:01:37.570569] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 167718268 bytes cached in 3486 files [t=00:01:37.998387] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:01:37.998427] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x55d9e3c4a170) [t=00:01:37.999458] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:01:37.999936] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:37.999954] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55d9e3e3a300) [t=00:01:38.000175] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:38.000712] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fd3f4011af0) [t=00:01:38.001496] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:38.005118] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55d9e3c49e80) [t=00:01:38.005408] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:38.005424] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:38.005535] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:38.005548] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:38.005558] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:38.005568] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:38.006193] [SpringApp::Kill][8] [t=00:01:38.006209] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:38.006220] [WatchDog::Uninstall][1] hangDetectorThread=0x55d99e6754d0 (joinable=1) [t=00:01:38.006229] [WatchDog::Uninstall][2] [t=00:01:38.159080] [WatchDog::Uninstall][3] [t=00:01:38.159115] [SpringApp::Kill][9]