[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000048] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008144] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008177] Using writeable configuration source: "/tmp/tmp.WAQakV17ix/springsettings.1598542.cfg" [t=00:00:00.011538] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.011579] ============== ============== [t=00:00:00.011589] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.011599] [t=00:00:00.011608] Enable or disable log sections using the LogSections configuration key [t=00:00:00.011617] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.011626] Use "none" to disable the default log sections. [t=00:00:00.011635] ============== ============== [t=00:00:00.011645] ============== ============== [t=00:00:00.011702] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.011712] MouseDragCircleCommandThreshold = 25 [t=00:00:00.011721] ROAM = 2 [t=00:00:00.011731] RotateLogFiles = 1 [t=00:00:00.011741] TeamHighlight = 0 [t=00:00:00.011750] ============== ============== [t=00:00:00.011759] ============== ============== [t=00:00:00.011769] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.011778] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.011788] Compiler Version: gcc-11.1.0 [t=00:00:00.011809] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.011944] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.011956] Binary Word Size: 64-bit (native) [t=00:00:00.011966] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.011975] Physical CPU Cores: 1 [t=00:00:00.011984] Logical CPU Cores: 1 [t=00:00:00.011993] ============== ============== [t=00:00:00.012056] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012066] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012075] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012084] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012093] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.013320] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.013338] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.013359] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.013390] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.013414] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.013425] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.013461] [GR::LogVersionInfo] [t=00:00:00.013471] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.013480] GL version : [t=00:00:00.013489] GL vendor : [t=00:00:00.013498] GL renderer : [t=00:00:00.013508] GLSL version: [t=00:00:00.013517] GLEW version: spring headless stub GLEW version [t=00:00:00.013526] GPU memory : unknown [t=00:00:00.013535] SDL swap-int: 0 [t=00:00:00.013544] SDL driver : headless stub [t=00:00:00.013553] [t=00:00:00.013563] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.013572] GLSL shader support : 0 [t=00:00:00.013581] GL4 support : 0 [t=00:00:00.013590] FBO extension support : 0 [t=00:00:00.013599] NVX GPU mem-info support : 0 [t=00:00:00.013650] ATI GPU mem-info support : 0 [t=00:00:00.013661] NPOT-texture support : 1 (0) [t=00:00:00.013672] S3TC/DXT1 texture support : 0/0 [t=00:00:00.013681] texture query-LOD support : 1 (0) [t=00:00:00.013691] MSAA frame-buffer support : 0 (0) [t=00:00:00.013700] Z-buffer depth : 16 (-) [t=00:00:00.013709] primitive-restart support : 0 (0) [t=00:00:00.013718] clip-space control support: 0 (0) [t=00:00:00.013727] seamless cube-map support : 0 (0) [t=00:00:00.013736] frag-depth layout support : 0 (0) [t=00:00:00.013745] persistent maps support : 0 (0) [t=00:00:00.013754] explicit attribs location : 0 (0) [t=00:00:00.013763] multi draw indirect : 0 (-) [t=00:00:00.013772] [t=00:00:00.013782] max. FBO samples : -1 [t=00:00:00.013791] max. FS/program texture slots : 8/8 [t=00:00:00.013800] max. texture size : 2048 [t=00:00:00.013811] max. texture anisotropy level : 0.000000 [t=00:00:00.013820] max. vec4 varyings/attributes : 0/0 [t=00:00:00.013829] max. draw-buffers : 0 [t=00:00:00.013838] max. rec. indices/vertices : 0/0 [t=00:00:00.013847] max. uniform buffer-bindings : 0 [t=00:00:00.013856] max. uniform block-size : 0KB [t=00:00:00.013865] max. storage buffer-bindings : 0 [t=00:00:00.013874] max. storage block-size : 0MB [t=00:00:00.013883] [t=00:00:00.013892] enable AMD-hacks : 0 [t=00:00:00.013901] compress MIP-maps: 0 [t=00:00:00.014873] [GR::UpdateGLConfigs] [t=00:00:00.014899] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.014913] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.014924] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.014933] [GR::InitGLState] [t=00:00:00.014943] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.177296] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.180425] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.185984] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.186515] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.186561] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.186579] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.220998] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.226883] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.253386] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.253743] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.269650] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [t=00:00:00.269671] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.269832] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.273463] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6bd400e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.273479] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.273587] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.273607] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.273617] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.273639] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.273661] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1938 MB [t=00:00:00.278818][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.278849][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.278865][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1598542/replay.sdfz" for game data... [t=00:00:00.427180][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.429499][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.429527][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.432119][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.432147][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 153ms [t=00:00:00.432169][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.480513][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55731196b400] using map "Vantage v1.2" (loaded=0 cached=0) [t=00:00:00.481731][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [t=00:00:00.482640][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.483230][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55731196b400] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:00.484415][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:00.495143][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.495384][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.505587][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.505762][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.510876][f=-000001] forceSingleThreaded, false [t=00:00:02.435146][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.435742][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.435851][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.435907][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.435960][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.436013][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.437123][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.437626][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.438101][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.441680][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.443191][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.445278][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.445307][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.445757][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.451780][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.453008][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.454081][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.454362][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.455225][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.455330][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.464872][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.464912][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.617054][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.629078][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:03.018210][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.400672][f=-000001] Loading UnitDefs_posts [t=00:00:03.554475][f=-000001] Loading FeatureDefs_posts [t=00:00:03.639922][f=-000001] Loading WeaponDefs_posts [t=00:00:03.660601][f=-000001] Loading ArmorDefs_posts [t=00:00:03.684531][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 622ms [t=00:00:03.745882][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 747ms [t=00:00:03.748334][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.931119][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.932489][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:03.932963][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.932984][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.934920][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.938639][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.205314][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.242899][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.371296][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.376164][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.376192][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.829440][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 453ms [t=00:00:04.829486][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.926697][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:04.926738][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.949599][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:05.581654][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.585665][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.586612][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.603815][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.770023][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.786610][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.786641][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.788690][f=-000001] InfoTexture: legacy [t=00:00:10.788710][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.791360][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.876493][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.878671][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.878692][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.879729][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.065548][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.076069][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.250121][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.342370][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.368551][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.368603][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.369377][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.853671][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.879824][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.880405][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.049419][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.050997][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.051020][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.060811][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.060864][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.060875][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.060886][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.060896][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.060906][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.060917][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5756bbdc [t=00:00:12.068067][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.068118][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.068128][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.068138][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.068148][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.068158][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.068168][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5756bbec [t=00:00:12.068179][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55731ae41bf0 has BLOCKSIZE 1 [t=00:00:12.074024][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.074052][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.074063][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.074073][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.074344][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.074359][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5756b942 [t=00:00:12.084809][f=-000001] [Path] [PathEstimator::ReadFile] hash=5756b942 file="cache/105dev-BAR105/paths/Vantage v1.2.pe-5756b942.zip" (exists=1) [t=00:00:12.086013][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.101251][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.101285][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.105655][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.105677][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.105688][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.105698][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.105708][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.105719][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5756b952 [t=00:00:12.227959][f=-000001] [Path] [PathEstimator::ReadFile] hash=5756b952 file="cache/105dev-BAR105/paths/Vantage v1.2.pe2-5756b952.zip" (exists=1) [t=00:00:12.228576][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.231173][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.231193][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.231207][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (180ms, checksum d8281a6a)" [t=00:00:12.231260][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.231282][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.231302][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.385048][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [t=00:00:12.385546][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.484065][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.078496][f=-000001] Synced LuaRules: finished loading [t=00:00:15.097893][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.665391][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.733304][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.846002][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 90ms [t=00:00:15.908046][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.912304][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:15.912802][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:15.913257][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.913701][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.985886][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.986347][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:15.996746][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.998825][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.998852][f=-000001] LuaSocket Support: enabled [t=00:00:16.021125][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.106131][f=-000001] localWidgets, nil, true, true [t=00:00:16.108551][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.108576][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.120309][f=-000001] USE_OLD_CHILI [t=00:00:16.766447][f=-000001] Loading last game win data [t=00:00:16.767791][f=-000001] Resetting win data [t=00:00:16.768286][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.768305][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.768317][f=-000001] Player and team counts match, continuing [t=00:00:16.768331][f=-000001] mrcarlito was in last game but is now absent, resetting scores [t=00:00:16.948694][f=-000001] CAS: GLSL not supported. [t=00:00:16.955813][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.955837][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.019015][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.982972][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.617188][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.819661][f=-000001] forceSingleThreaded, false [t=00:00:19.208817][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.209024][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.209332][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.209516][f=-000001] Loaded API widget: i18n [t=00:00:19.209927][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.210229][f=-000001] Loaded API widget: Win Counter [t=00:00:19.210573][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.388891][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.389294][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.389524][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.669403][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.671838][f=-000001] Loaded API widget: Lups [t=00:00:19.672051][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.672379][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.672676][f=-000001] Loaded widget: Save/Load API [t=00:00:19.672975][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.673264][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.673597][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.678522][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.681364][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.681387][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.681470][f=-000001] Set maximum particles to: 0 [t=00:00:19.682531][f=-000001] Set UnitIconDist to 0 [t=00:00:19.782502][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.807874][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.809264][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.809551][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.809848][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.828422][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.828740][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.829133][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.829407][f=-000001] Mexspot Fetcher fetching [t=00:00:19.829609][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.829909][f=-000001] Team highlighting: Disabled [t=00:00:19.830205][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.831137][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.831539][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.831902][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.832105][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.832346][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.832580][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.832892][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.833217][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.833674][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.834011][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.834027][f=-000001] Using fallback unit outlines [t=00:00:19.834226][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.834655][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.843078][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.844749][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.845042][f=-000001] Loaded widget: Guard Remove [t=00:00:19.845385][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.888879][f=-000001] Loaded widget: HealthBars [t=00:00:19.889319][f=-000001] Loaded widget: Noises [t=00:00:19.889687][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.890063][f=-000001] Loaded widget: Unit Icons [t=00:00:19.893316][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.893725][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.894197][f=-000001] Loaded widget: BuildETA [t=00:00:19.894570][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:19.894921][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:19.895315][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:19.895670][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.895881][f=-000001] Loaded widget: Objectives [t=00:00:19.897513][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.897862][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.902044][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:19.902551][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.902608][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1598542/events.log [t=00:00:19.905736][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.906459][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:19.906770][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:19.919645][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:19.920054][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:19.920404][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:19.920759][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:19.921117][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:19.921480][f=-000001] Loaded widget: Music Player v2 [t=00:00:19.921665][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:19.921977][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:19.922299][f=-000001] Loaded widget: Autoquit [t=00:00:19.922520][f=-000001] Loaded widget: Blast Radius [t=00:00:19.922919][f=-000001] Loaded widget: CameraShake [t=00:00:19.923554][f=-000001] Loaded widget: Cheat Sheet [t=00:00:19.936682][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:19.937134][f=-000001] EndGame Graph disabled [t=00:00:19.956668][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:19.957051][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:19.957294][f=-000001] Loaded widget: Easy Facing [t=00:00:19.957632][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:19.957846][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.042206][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.042916][f=-000001] Loaded widget: Ferry Points [t=00:00:20.043747][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.055182][f=-000001] Loaded widget: Context Menu [t=00:00:20.056042][f=-000001] Loaded widget: Darkening [t=00:00:20.056654][f=-000001] Loaded widget: Decloak Range [t=00:00:20.057226][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.068549][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.069529][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.070150][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.070877][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.072430][f=-000001] Input grabbing is enabled! [t=00:00:20.072749][f=-000001] Input grabbing is enabled! [t=00:00:20.072894][f=-000001] Loaded widget: Grab Input [t=00:00:20.074099][f=-000001] Loaded widget: Haven Handler [t=00:00:20.074797][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.075901][f=-000001] Loaded widget: In-game Guide [t=00:00:20.076222][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.077229][f=-000001] Loaded widget: Keep Target [t=00:00:20.078053][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.078863][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.079369][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.080027][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.080738][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.081102][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.081563][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.081931][f=-000001] Loaded widget: Orbit Command [t=00:00:20.082600][f=-000001] Loaded widget: Point Tracker [t=00:00:20.082971][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.083395][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.084172][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.084772][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.085596][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.086498][f=-000001] Loaded widget: Simple Settings [t=00:00:20.087094][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.087574][f=-000001] Loaded widget: SmoothCam [t=00:00:20.088354][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.090649][f=-000001] Loaded widget: Stereo3D [t=00:00:20.091025][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.096757][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.097342][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.098664][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.099641][f=-000001] Loaded widget: Command Alpha [t=00:00:20.100455][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.101104][f=-000001] Loaded widget: Ghost Site [t=00:00:20.102623][f=-000001] Loaded widget: Attack Warning [t=00:00:20.103028][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.103733][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.105113][f=-000001] Loaded widget: Auto Group [t=00:00:20.106158][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.107244][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.107651][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.108564][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.109502][f=-000001] Loaded widget: Select Com at start [t=00:00:20.119413][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.121446][f=-000001] Loaded widget: Transport AI [t=00:00:20.304012][f=-000001] Loaded widget: Attack AoE [t=00:00:20.304518][f=-000001] Loaded widget: Icon Sets [t=00:00:20.305277][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.310761][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.311066][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.336587][f=-000001] Loaded widget: Unit Start State [t=00:00:20.337008][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.337246][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.338929][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.339992][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.355546][f=-000001] Loaded widget: UnitShapes [t=00:00:20.356085][f=-000001] Loaded widget: Commands FX [t=00:00:20.356334][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.356656][f=-000001] : disabled for spectators [t=00:00:20.357626][f=-000001] Loaded widget: Stockpiler [t=00:00:20.359594][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.359870][f=-000001] Loaded widget: AllyCursors [t=00:00:20.360251][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.360653][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.361092][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.362260][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.362695][f=-000001] Loaded widget: Selection Send [t=00:00:20.363116][f=-000001] Loaded widget: Shield Guard [t=00:00:20.363709][f=-000001] Loaded widget: State Icons [t=00:00:20.364105][f=-000001] : disabled for spectators [t=00:00:20.364957][f=-000001] Loaded widget: Building Starter [t=00:00:20.365355][f=-000001] : disabled for spectators [t=00:00:20.366134][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.366426][f=-000001] Loaded widget: LupsManager [t=00:00:20.366886][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.367273][f=-000001] Loaded widget: Units on Fire [t=00:00:20.367910][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.368493][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.369671][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.370166][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.370799][f=-000001] Loaded widget: Chili Docking [t=00:00:20.378965][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.386885][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.387366][f=-000001] Loaded widget: HUD Presets [t=00:00:20.388012][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.390265][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.390784][f=-000001] Loaded widget: Image Preloader [t=00:00:20.391194][f=-000001] Loaded widget: Custom Markers [t=00:00:20.395286][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.395739][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:20.395959][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.396838][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.397226][f=-000001] Loaded widget: Start Boxes [t=00:00:20.398267][f=-000001] Loaded widget: Select Keys [t=00:00:20.406407][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.407489][f=-000001] Loaded widget: Pause Screen [t=00:00:20.407772][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.408029][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:20.408290][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.408889][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.409268][f=-000001] SetSunLighting [t=00:00:20.409933][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.422038][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.422397][f=-000001] Loaded widget: Font Cache [t=00:00:20.422772][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.422816][f=-000001] Loaded widget: GC Control [t=00:00:20.426612][f=-000001] Loaded widget: Layout Handler [t=00:00:20.427059][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.427327][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:20.429639][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.434364][f=-000001] Writing last game win data [t=00:00:20.438712][f=-000001] LuaUI v0.3 [t=00:00:20.608471][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.608958][f=-000001] [s11n] Loading s11n file... [t=00:00:20.613431][f=-000001] [s11n] Parsing model... [t=00:00:20.617249][f=-000001] [s11n] Populating game world... [t=00:00:20.672877][f=-000001] [s11n] s11n loading complete. [t=00:00:20.673309][f=-000001] Running Springboard Feature Fixer, 32, 121 [t=00:00:21.411057][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.461987][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13369,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.284743][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.289037][f=-000001] Spectator mode. Widget removed. [t=00:00:22.302568][f=-000001] Spectator mode. Widget removed. [t=00:00:22.303765][f=-000001] Playback paused [t=00:00:22.315908][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.414162][f=-000001] Opening demofile demos/1598542/replay.sdfz [t=00:00:22.414194][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.414205][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.414248][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.414262][f=-000001] -> Connection established (given id 2) [t=00:00:22.414449][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=013b111d2ba2c98b67bc3bfe2d6f57a4070ce80d1659962b9430d9bddb1574776dfbb8cb74afb28d88bc34cc7d2fab4b689bb9bfc0699d304c5ef107b17c5ad5" [t=00:00:22.414475][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.414488][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:22.414499][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:22.414514][f=-000001] Speed set to 20.0 [server] [t=00:00:22.414525][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x557333b62080,0x55733c072f00}][locale="C"]" [t=00:00:22.414561][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.428492][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.428525][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.490798][f=-000001] Beginning demo playback [t=00:00:25.502798][f=-000001] GameID: 02992764411e8ced61c6ae18bb32a752 [t=00:00:25.530684][f=-000001] Connection attempt from KingLunatix [t=00:00:25.530725][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.531630][f=-000001] [0] Event [undefined]: KingLunatix changed status [t=00:00:25.531783][f=-000001] -> Connection established (given id 1) [t=00:00:25.538768][f=-000001] Connection attempt from ChoniclerVI [t=00:00:25.538798][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.538898][f=-000001] [0] Event [undefined]: ChoniclerVI changed status [t=00:00:25.539025][f=-000001] -> Connection established (given id 0) [t=00:00:25.615067][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChoniclerVI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:25.615107][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChoniclerVI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.825382][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunatix" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:25.825426][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunatix" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.094777][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChoniclerVI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:26.103216][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChoniclerVI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:26.311226][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunatix" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:26.319098][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunatix" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:26.418880][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChoniclerVI" string="[Game::Load][lua{Rules,Gaia}={000001ba81ae0720,000001ba7110bcd0}][locale="C"]" [t=00:00:26.643206][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunatix" string="[Game::Load][lua{Rules,Gaia}={00000238ce26e850,00000238ca3a3f80}][locale="C"]" [t=00:00:27.144707][f=-000001] Allies: I choose: Cliff Jumper! [t=00:00:27.319099][f=-000001] Heyo [t=00:00:27.395076][f=-000001] Allies: I choose: Guardian! [t=00:00:30.622978][f=-000001] > Game will be force started in 60 seconds [t=00:00:31.639192][f=-000001] > Game will be force started in 40 seconds [t=00:00:32.667066][f=-000001] > Game will be force started in 20 seconds [t=00:00:33.991092][f=-000001] [0] Event [637,186.200195,3853]: 0 finished unit Recon Commander [t=00:00:34.008266][f=-000001] [0] Event [5575,193.830933,2445]: 1 finished unit Guardian Commander [t=00:00:34.029845][f=0000000] [0] ChoniclerVI, team: 0, elo:1843, userid: 474997 [t=00:00:34.029898][f=0000000] [0] KingLunatix, team: 1, elo:1500, userid: 578787 [t=00:00:34.029925][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.038668][f=0000000] Playback continued [t=00:00:34.056876][f=0000005] [5] Event [744,189.839111,3800]: 0 finished unit Jumpbot Factory [t=00:00:34.667766][f=0000333] [333] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [t=00:00:34.741306][f=0000374] [374] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [t=00:00:35.302323][f=0000689] [689] Event [5613.69287,267.434143,2351.00195]: 1 finished unit Firefly [t=00:00:35.339438][f=0000708] [708] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [t=00:00:36.279709][f=0001233] [1233] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [t=00:00:36.337912][f=0001270] [1270] Event [767.999878,189.510941,3800]: 0 finished unit Puppy [t=00:00:36.579072][f=0001401] [1401] Event [5680,188.340576,2264]: 1 finished unit Cloakbot Factory [t=00:00:37.110470][f=0001696] [1696] Event [767.999878,189.510941,3800]: 0 finished unit Constable [t=00:00:37.353600][f=0001831] [1831] Event [767.999878,189.510941,3800]: 0 finished unit Puppy [t=00:00:37.380644][f=0001845] [1845] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [t=00:00:37.572957][f=0001966] [1966] Event [767.999878,189.510941,3800]: 0 finished unit Puppy [t=00:00:37.814339][f=0002101] [2101] Event [767.999878,189.510941,3800]: 0 finished unit Puppy [t=00:00:38.166365][f=0002250] [2250] Event [767.999878,189.510941,3800]: 0 finished unit Puppy [t=00:00:38.231136][f=0002291] [2291] Event [24,399.335938,3064]: 0 finished unit Wind/Tidal Generator [t=00:00:38.436028][f=0002385] [2385] Event [767.999878,189.510941,3800]: 0 finished unit Puppy [t=00:00:38.444557][f=0002387] Player KingLunatix left the game: normal quit [t=00:00:38.444640][f=0002387] [2387] Event [undefined]: KingLunatix quit [t=00:00:38.561375][f=0002426] [2426] Event [72,391.805664,3064]: 0 finished unit Wind/Tidal Generator [t=00:00:38.623723][f=0002444] [2444] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [t=00:00:38.688105][f=0002479] ChoniclerVI has forced a win due to dropped opposition. [t=00:00:38.688156][f=0002479] game_message: KingLunatix has been destroyed! [t=00:00:38.688268][f=0002479] [2479] Event [undefined]: KingLunatix resigned [t=00:00:38.688532][f=0002479] game_message: ChoniclerVI wins! [t=00:00:38.688958][f=0002479] Submitting stats [t=00:00:38.692206][f=0002479] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:38.695620][f=0002479] Part| Total Time|Time of the last 0.5s [t=00:00:38.695651][f=0002479] Draw 8084.44ms 8.74% [t=00:00:38.695663][f=0002479] Lua::Callins::Synced 624.73ms 11.62% [t=00:00:38.695675][f=0002479] Lua::Callins::Unsynced 11944.89ms 17.87% [t=00:00:38.695687][f=0002479] Lua::CollectGarbage::Synced 75.87ms 0.00% [t=00:00:38.695698][f=0002479] Lua::CollectGarbage::Unsynced 416.59ms 0.89% [t=00:00:38.695709][f=0002479] Misc::Profiler::AddTime 24.04ms 0.00% [t=00:00:38.695720][f=0002479] Sim 1956.64ms 58.99% [t=00:00:38.696081][f=0002479] [2479] Received game_message: KingLunatix has been destroyed! [t=00:00:38.698302][f=0002479] [2479] Received game_message: ChoniclerVI wins! [t=00:00:38.707396][f=0002480] [2480] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:38.707519][f=0002480] [2480] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:38.707596][f=0002480] [2480] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.707679][f=0002480] [2480] Game End Stats Values: 2,1360,2060,1360,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73333311,5.86666679,5.73333311,5.86666679,0,0,0,0,0,0,0,0,85,785,85,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.707762][f=0002480] [2480] Game End Stats Values: 3,1360,2145,1360,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8,8.66666698,8,8.66666698,0,0,0,0,0,0,0,0,85,870,85,870,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.707854][f=0002480] [2480] Game End Stats Values: 4,1360,2275,1360,2275,0,0,0,0,0,0,0,0,0,0,0,0,65.997406,0,65.997406,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8,10.2666664,8,10.2666664,0,45,0,45,0,0,0,0,85,955,85,955,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.707927][f=0002480] [2480] Game End Stats Values: 5,2060,2415,2060,2415,0,0,0,0,0,0,0,0,0,0,0,0,137.997406,0,137.997406,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8,12,8,12,0,45,0,45,0,0,0,0,785,1095,785,1095,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.708002][f=0002480] [2480] Game End Stats Values: 6,2145,2550,2145,2550,0,0,0,0,0,0,0,0,0,0,0,0,234.661469,0,234.661469,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.60000038,12,9.60000038,12,0,180,0,180,0,0,0,0,870,1095,870,1095,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.708076][f=0002480] [2480] Game End Stats Values: 7,2230,2710,2230,2710,0,0,0,0,0,0,0,0,0,0,0,0,239.992218,0,239.992218,0,0,0,0,0,0,0,0,0,8,9.42096519,8,9.42096519,1275,1275,1275,1275,10,12,10,12,0,270,0,270,0,0,0,0,955,1165,955,1165,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.931100][f=0002561] [2561] Event [120,375.370117,3064]: 0 finished unit Wind/Tidal Generator [t=00:00:39.009144][f=0002590] Player ChoniclerVI left the game: normal quit [t=00:00:39.009215][f=0002590] [2590] Event [undefined]: ChoniclerVI quit [t=00:00:39.242384][f=0002680] No clients connected, shutting down server [t=00:00:39.242435][f=0002680] Server shutdown [t=00:00:39.242614][f=0002680] [2680] all players disconnected [t=00:00:39.278635][f=0002696] [2696] Event [120,396.961914,3112]: 0 finished unit Wind/Tidal Generator [t=00:00:39.520681][f=0002805] [2805] Event [767.999878,189.510941,3800]: 0 finished unit Constable [t=00:00:39.576659][f=0002831] [2831] Event [72,406.082031,3112]: 0 finished unit Wind/Tidal Generator [t=00:00:39.790358][f=0002928] [2928] Event [2096,82.1513672,4576]: 0 finished unit Lotus [t=00:00:39.884635][f=0002966] [2966] Event [24,407.134766,3112]: 0 finished unit Wind/Tidal Generator [t=00:00:40.178513][f=0003101] [3101] Event [24,410.099609,3160]: 0 finished unit Wind/Tidal Generator [t=00:00:40.489360][f=0003239] [3239] Event [767.999878,189.510941,3800]: 0 finished unit Constable [t=00:00:40.639665][f=0003316] [3316] Event [72,414.761719,3160]: 0 finished unit Wind/Tidal Generator [t=00:00:40.960308][f=0003452] [3452] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [t=00:00:41.230623][f=0003578] [3578] Event [120,409.283203,3160]: 0 finished unit Wind/Tidal Generator [t=00:00:41.743342][f=0003821] [3821] Event [120,412.570313,3208]: 0 finished unit Wind/Tidal Generator [t=00:00:41.900000][f=0003900] [3900] Event [767.999878,189.510941,3800]: 0 finished unit Pyro [t=00:00:42.235229][f=0004073] [4073] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [t=00:00:42.434033][f=0004176] [4176] Event [72,417.361328,3208]: 0 finished unit Wind/Tidal Generator [t=00:00:42.738099][f=0004326] [4326] Event [24,412.226563,3208]: 0 finished unit Wind/Tidal Generator [t=00:00:43.150551][f=0004541] [4541] Event [24,396.317383,3256]: 0 finished unit Wind/Tidal Generator [t=00:00:43.279203][f=0004609] [4609] Event [767.999878,189.510941,3800]: 0 finished unit Pyro [t=00:00:43.442485][f=0004676] [4676] Event [72,401.076172,3256]: 0 finished unit Wind/Tidal Generator [t=00:00:43.967184][f=0004946] [4946] Event [120,403.332031,3256]: 0 finished unit Wind/Tidal Generator [t=00:00:44.599970][f=0005280] [5280] Event [767.999878,189.510941,3800]: 0 finished unit Pyro [t=00:00:45.829576][f=0005955] [5955] Event [767.999878,189.510941,3800]: 0 finished unit Pyro [t=00:00:47.041233][f=0006630] [6630] Event [767.999878,189.510941,3800]: 0 finished unit Pyro [t=00:00:48.695198][f=0007553] Autoquit sending quit command. [t=00:00:48.696283][f=0007553] [QuitAction] user exited to system [t=00:00:48.697214][f=0007553] [SpringApp::Kill][1] fromRun=1 [t=00:00:48.697738][f=0007553] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:48.697762][f=0007553] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:48.697774][f=0007553] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:48.697784][f=0007553] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:48.697795][f=0007553] [SpringApp::Kill][2] [t=00:00:48.698462][f=0007553] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:48.698480][f=0007553] [Game::KillLua][1] dtor=0 luaUI=0x55733b221190 [t=00:00:48.698523][f=0007553] Start widgetHandler:Shutdown [t=00:00:48.703299][f=0007553] Shutdown - SaveOrderList Complete [t=00:00:48.704111][f=0007553] Writing last game win data [t=00:00:48.709598][f=0007553] Shutdown - SaveConfigData Complete [t=00:00:48.709621][f=0007553] Shutdown Widget - Chili Highlight [t=00:00:48.709638][f=0007553] Shutdown Widget - Save/Load API [t=00:00:48.709651][f=0007553] Shutdown Widget - Draw After Chili [t=00:00:48.709677][f=0007553] Shutdown Widget - API Unit Tracker GL4 [t=00:00:48.709695][f=0007553] Shutdown Widget - EPIC Menu [t=00:00:48.710960][f=0007553] Shutdown Widget - Chili Minimap [t=00:00:48.711078][f=0007553] Shutdown Widget - Chili Widget Selector [t=00:00:48.711947][f=0007553] Shutdown Widget - Local Team Colors [t=00:00:48.711966][f=0007553] Shutdown Widget - Display Keys 2 [t=00:00:48.712011][f=0007553] Shutdown Widget - Save Game Menu [t=00:00:48.712025][f=0007553] Shutdown Widget - HealthBars [t=00:00:48.712905][f=0007553] Shutdown Widget - Noises [t=00:00:48.712943][f=0007553] Shutdown Widget - Unit Icons [t=00:00:48.712960][f=0007553] Shutdown Widget - Win Counter [t=00:00:48.712975][f=0007553] Shutdown Widget - BuildETA [t=00:00:48.712991][f=0007553] Shutdown Widget - EndGame APM stats [t=00:00:48.713009][f=0007553] Shutdown Widget - SpringRTS Replay Stats [t=00:00:48.713047][f=0007553] Shutdown Widget - Modular Comm Info [t=00:00:48.713061][f=0007553] Shutdown Widget - Music Player v2 [t=00:00:48.713076][f=0007553] Shutdown Widget - State Reverse and Latency [t=00:00:48.713090][f=0007553] Shutdown Widget - CameraShake [t=00:00:48.713103][f=0007553] Shutdown Widget - Chili Economy Panel Default [t=00:00:48.713212][f=0007553] Shutdown Widget - Chili EndGame Window [t=00:00:48.713235][f=0007553] Shutdown Widget - Chili Nuke Warning [t=00:00:48.713251][f=0007553] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:48.713270][f=0007553] Shutdown Widget - Chili Spectator Panels [t=00:00:48.713285][f=0007553] Shutdown Widget - Context Menu [t=00:00:48.713298][f=0007553] Shutdown Widget - Darkening [t=00:00:48.713321][f=0007553] Shutdown Widget - Defense Range Zero-K [t=00:00:48.713336][f=0007553] Shutdown Widget - Grab Input [t=00:00:48.713353][f=0007553] Shutdown Widget - Highlight Geos [t=00:00:48.713367][f=0007553] Shutdown Widget - Local Widgets Config [t=00:00:48.713386][f=0007553] Shutdown Widget - MinimapEvents [t=00:00:48.713399][f=0007553] Shutdown Widget - Missile Silo Range [t=00:00:48.713414][f=0007553] Shutdown Widget - Point Tracker [t=00:00:48.713428][f=0007553] Shutdown Widget - Showeco and Grid Drawer [t=00:00:48.713441][f=0007553] Shutdown Widget - Stereo3D [t=00:00:48.713465][f=0007553] Shutdown Widget - Attack AoE [t=00:00:48.713480][f=0007553] Shutdown Widget - UnitShapes [t=00:00:48.713519][f=0007553] Shutdown Widget - Map Edge Extension [t=00:00:48.713543][f=0007553] Shutdown Widget - Selection Send [t=00:00:48.713557][f=0007553] Shutdown Widget - LupsManager [t=00:00:48.713578][f=0007553] Shutdown Widget - Newton Firezone [t=00:00:48.713592][f=0007553] Shutdown Widget - Chili Pro Console [t=00:00:48.715644][f=0007553] Shutdown Widget - Persistent Build Height [t=00:00:48.715666][f=0007553] Shutdown Widget - Lasso Terraform GUI [t=00:00:48.715691][f=0007553] Shutdown Widget - Chili Framework [t=00:00:48.715705][f=0007553] Shutdown Widget - Lups [t=00:00:48.715752][f=0007553] Shutdown Widget - Custom Markers [t=00:00:48.715770][f=0007553] Shutdown Widget - Chili Core Selector [t=00:00:48.715851][f=0007553] Shutdown Widget - Mex Placement Handler [t=00:00:48.715867][f=0007553] Shutdown Widget - Select Keys [t=00:00:48.715896][f=0007553] Shutdown Widget - Pause Screen [t=00:00:48.716540][f=0007553] Shutdown Widget - Layout Handler [t=00:00:48.716577][f=0007553] Shutdown Widget - Text To Speech Control [t=00:00:48.716592][f=0007553] End widgetHandler:Shutdown [t=00:00:48.821009][f=0007553] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={793277,65325202} {int,ext,rec}Allocs={8121601,0,0} {chunk,block}Bytes={65325202,0} [t=00:00:48.821698][f=0007553] [Game::KillLua][2] dtor=0 luaGaia=0x55733c072f00 [t=00:00:48.833327][f=0007553] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={661605,56611931} {int,ext,rec}Allocs={8121602,0,0} {chunk,block}Bytes={56611931,0} [t=00:00:48.833411][f=0007553] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={661605,56611931} {int,ext,rec}Allocs={8121602,0,0} {chunk,block}Bytes={56611931,0} [t=00:00:48.833446][f=0007553] [Game::KillLua][3] dtor=0 luaRules=0x557333b62080 [t=00:00:48.833489][f=0007553] Start gadgetHandler:Shutdown [t=00:00:48.833505][f=0007553] Shutdown - StartSetup [t=00:00:48.833518][f=0007553] Shutdown - UnitMorph [t=00:00:48.834054][f=0007553] Shutdown - Carrier Drones [t=00:00:48.834072][f=0007553] Shutdown - Missile Silo Controller [t=00:00:48.834087][f=0007553] Shutdown - Modular Comm Info [t=00:00:48.834101][f=0007553] Shutdown - Terrain Texture Handler [t=00:00:48.834143][f=0007553] Shutdown - UnitCloakShield [t=00:00:48.834265][f=0007553] Shutdown - Starlight Handler [t=00:00:48.834289][f=0007553] End gadgetHandler:Shutdown [t=00:00:48.899093][f=0007553] Start gadgetHandler:Shutdown [t=00:00:48.899144][f=0007553] Shutdown - Save/Load [t=00:00:48.899167][f=0007553] Shutdown - Teleport Throw [t=00:00:48.899182][f=0007553] Shutdown - UnitMorph [t=00:00:48.899202][f=0007553] Shutdown - Modular Comm Info [t=00:00:48.899216][f=0007553] Shutdown - Retreat Command [t=00:00:48.899233][f=0007553] Shutdown - Shockwaves [t=00:00:48.899247][f=0007553] Shutdown - UnitCloakShield [t=00:00:48.899264][f=0007553] Shutdown - Lups Cloak FX [t=00:00:48.899279][f=0007553] Shutdown - Lups [t=00:00:48.899315][f=0007553] Shutdown - Lups Shield [t=00:00:48.899357][f=0007553] End gadgetHandler:Shutdown [t=00:00:48.921301][f=0007553] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8121633,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.921427][f=0007553] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8121633,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.921483][f=0007553] [Game::KillLua][4] dtor=0 [t=00:00:48.922037][f=0007553] [Game::KillLua][5] dtor=0 [t=00:00:48.933109][f=0007553] [Game::~CGame][1] [t=00:00:48.933160][f=0007553] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:48.933171][f=0007553] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:48.933181][f=0007553] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:48.933191][f=0007553] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:48.933202][f=0007553] [Game::KillLua][4] dtor=1 [t=00:00:48.933213][f=0007553] [Game::KillLua][5] dtor=1 [t=00:00:48.933441][f=0007553] [Game::KillMisc][1] [t=00:00:48.933454][f=0007553] [Game::KillMisc][2] [t=00:00:48.934697][f=0007553] [Game::KillMisc][3] [t=00:00:48.935283][f=0007553] [Game::KillRendering][1] [t=00:00:48.964291][f=0007553] [3DOParser::Kill] allocated 1 pieces [t=00:00:48.964337][f=0007553] [S3OParser::Kill] allocated 5473 pieces [t=00:00:48.965836][f=0007553] [AssParser::Kill] allocated 671 pieces [t=00:00:49.140381][f=0007553] [Game::KillInterface][1] [t=00:00:49.141685][f=0007553] [Game::KillInterface][2] [t=00:00:49.146209][f=0007553] [Game::KillSimulation][1] [t=00:00:49.146245][f=0007553] [Game::KillSimulation][2] [t=00:00:49.901178][f=0007553] [CCollisionHandler] dis-/continuous tests: 0/582980 [t=00:00:49.901215][f=0007553] [Game::KillSimulation][3] [t=00:00:49.901315][f=0007553] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.901334][f=0007553] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:00:49.901350][f=0007553] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.901367][f=0007553] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=7 [t=00:00:49.901480][f=0007553] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:50.014312][f=0007553] [LosHandler::Kill] raycast instance cache-{hits,misses}={215,945}; shared=2%; cached=17% [t=00:00:50.216036][f=0007553] [Game::KillSimulation][4] [t=00:00:53.957406][f=0007553] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:53.958844][f=0007553] [Game::~CGame][2] [t=00:00:53.959044][f=0007553] [Game::~CGame][3] [t=00:00:54.201809][f=0007553] [SpringApp::Kill][3] [t=00:00:54.202577][f=0007553] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 78676 bytes sent 39350 bytes recv'd [t=00:00:54.208760][f=0007553] Kill: client disconnecting... [t=00:00:56.217501][f=0007553] CloseConnection: client connection closed [t=00:00:56.219166][f=0007553] [SpringApp::Kill][4] font=0x557311835600 [t=00:00:56.227939][f=0007553] [SpringApp::Kill][5] [t=00:00:56.241389][f=0007553] [SpringApp::Kill][6] [t=00:00:56.242066] [SpringApp::Kill][7] [t=00:00:56.244295] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:56.244634] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:56.244654] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:56.244671] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:56.244687] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:56.244700] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:56.244711] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {100, 1048576, 1048576}, EBO = {150, 1048576, 1048576} [t=00:00:56.244722] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2144, 1048576, 1048576}, EBO = {3216, 1048576, 1048576} [t=00:00:56.244731] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:56.244742] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:56.244751] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:56.244762] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:56.244778] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:56.261818] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:56.261859] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:56.261872] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:56.261886] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:56.263426] [VFS] [SpringVFS::DeleteArchives] [t=00:00:56.263446] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:00:56.263460] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x557311918280) [t=00:00:56.272004] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3643ms [t=00:00:56.272120] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=70ms [t=00:00:56.272131] file="unittextures/bcore_abc_2.tga" indx=7155 inflSize=1800kb readTime=58ms [t=00:00:56.272140] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=50ms [t=00:00:56.272150] file="luarules/gadgets/cmd_raw_move.lua" indx=1717 inflSize=26kb readTime=46ms [t=00:00:56.272502] file="bitmaps/loadpictures/facplop.png" indx=522 inflSize=3075kb readTime=33ms [t=00:00:56.272526] file="objects3d/strikecom.dae" indx=5620 inflSize=999kb readTime=30ms [t=00:00:56.272539] file="objects3d/cormart_dead.s3o" indx=5188 inflSize=105kb readTime=26ms [t=00:00:56.272550] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=23ms [t=00:00:56.272560] file="luaui/widgets/gui_pausescreen.lua" indx=4788 inflSize=12kb readTime=19ms [t=00:00:56.272572] file="unittextures/factorytank_1.png" indx=7328 inflSize=4103kb readTime=19ms [t=00:00:56.279811] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 168562985 bytes cached in 3486 files [t=00:00:56.635928] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [t=00:00:56.635967] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x55731182f360) [t=00:00:56.638320] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:56.638638] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x557311806810) [t=00:00:56.639225] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:56.639674] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f6bd4011af0) [t=00:00:56.640319] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:56.643233] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x557311828170) [t=00:00:56.643288] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:56.643301] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:56.643317] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:56.643327] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:56.643338] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:56.643349] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:56.644871] [SpringApp::Kill][8] [t=00:00:56.644889] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:56.644900] [WatchDog::Uninstall][1] hangDetectorThread=0x5572cc97d4d0 (joinable=1) [t=00:00:56.644916] [WatchDog::Uninstall][2] [t=00:00:57.099064] [WatchDog::Uninstall][3] [t=00:00:57.099106] [SpringApp::Kill][9]