[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000649] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011564] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011601] Using writeable configuration source: "/tmp/tmp.jaB3hbLrma/springsettings.1598456.cfg" [t=00:00:00.017961] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018602] ============== ============== [t=00:00:00.018620] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018630] [t=00:00:00.018641] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018651] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018661] Use "none" to disable the default log sections. [t=00:00:00.018671] ============== ============== [t=00:00:00.018681] ============== ============== [t=00:00:00.018741] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018752] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018770] ROAM = 2 [t=00:00:00.018781] RotateLogFiles = 1 [t=00:00:00.018792] TeamHighlight = 0 [t=00:00:00.018803] ============== ============== [t=00:00:00.018813] ============== ============== [t=00:00:00.018823] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018834] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018844] Compiler Version: gcc-11.1.0 [t=00:00:00.018867] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019053] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019066] Binary Word Size: 64-bit (native) [t=00:00:00.019077] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019087] Physical CPU Cores: 1 [t=00:00:00.019097] Logical CPU Cores: 1 [t=00:00:00.019108] ============== ============== [t=00:00:00.019173] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019183] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019193] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019203] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019213] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021190] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.021213] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021244] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021281] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021309] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021320] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021359] [GR::LogVersionInfo] [t=00:00:00.021370] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021380] GL version : [t=00:00:00.021390] GL vendor : [t=00:00:00.021400] GL renderer : [t=00:00:00.021411] GLSL version: [t=00:00:00.021420] GLEW version: spring headless stub GLEW version [t=00:00:00.021430] GPU memory : unknown [t=00:00:00.021441] SDL swap-int: 0 [t=00:00:00.021451] SDL driver : headless stub [t=00:00:00.021461] [t=00:00:00.021471] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021481] GLSL shader support : 0 [t=00:00:00.021491] GL4 support : 0 [t=00:00:00.021501] FBO extension support : 0 [t=00:00:00.021511] NVX GPU mem-info support : 0 [t=00:00:00.021542] ATI GPU mem-info support : 0 [t=00:00:00.021553] NPOT-texture support : 1 (0) [t=00:00:00.021563] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021573] texture query-LOD support : 1 (0) [t=00:00:00.021584] MSAA frame-buffer support : 0 (0) [t=00:00:00.021594] Z-buffer depth : 16 (-) [t=00:00:00.021604] primitive-restart support : 0 (0) [t=00:00:00.021614] clip-space control support: 0 (0) [t=00:00:00.021624] seamless cube-map support : 0 (0) [t=00:00:00.021634] frag-depth layout support : 0 (0) [t=00:00:00.021644] persistent maps support : 0 (0) [t=00:00:00.021654] explicit attribs location : 0 (0) [t=00:00:00.021664] multi draw indirect : 0 (-) [t=00:00:00.021674] [t=00:00:00.021685] max. FBO samples : -1 [t=00:00:00.021695] max. FS/program texture slots : 8/8 [t=00:00:00.021704] max. texture size : 2048 [t=00:00:00.021717] max. texture anisotropy level : 0.000000 [t=00:00:00.021727] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021737] max. draw-buffers : 0 [t=00:00:00.021747] max. rec. indices/vertices : 0/0 [t=00:00:00.021757] max. uniform buffer-bindings : 0 [t=00:00:00.021767] max. uniform block-size : 0KB [t=00:00:00.021778] max. storage buffer-bindings : 0 [t=00:00:00.021787] max. storage block-size : 0MB [t=00:00:00.021797] [t=00:00:00.021808] enable AMD-hacks : 0 [t=00:00:00.021817] compress MIP-maps: 0 [t=00:00:00.023200] [GR::UpdateGLConfigs] [t=00:00:00.023271] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.023288] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.023299] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.023310] [GR::InitGLState] [t=00:00:00.023498] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.719151] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.742874] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.751333] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.751870] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.751893] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.751908] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.897725] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.903633] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.935639] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.935908] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.971242] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 75ms [t=00:00:00.971267] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.971433] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.981968] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3b2400e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.981990] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.998488] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.998519] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.998531] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.998540] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.998967] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1947 MB [t=00:00:01.020768][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.020946][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.021058][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1598456/replay.sdfz" for game data... [t=00:00:01.184579][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.196187][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.196224][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.206124][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.206327][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 185ms [t=00:00:01.206857][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.281710][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55cd0ba791a0] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:01.284114][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:01.286521][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.287222][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55cd0ba791a0] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:01.289510][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:01.342144][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.342780][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.361931][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 155ms [t=00:00:01.362575][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.372184][f=-000001] forceSingleThreaded, false [t=00:00:01.455520][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.455555][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.455646][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.455704][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.455759][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.455812][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.456854][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.457370][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.457842][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.460759][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.463053][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.464798][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.464825][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.465280][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.472304][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.474212][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.475169][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.475449][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.476439][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.476460][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.481277][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.481317][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.611809][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.685753][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.825120][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.202309][f=-000001] Loading UnitDefs_posts [t=00:00:02.393298][f=-000001] Loading FeatureDefs_posts [t=00:00:02.457142][f=-000001] Loading WeaponDefs_posts [t=00:00:02.481220][f=-000001] Loading ArmorDefs_posts [t=00:00:02.505566][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 611ms [t=00:00:02.557347][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 745ms [t=00:00:02.558975][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.698897][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.699197][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.699904][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.699927][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.700695][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.703676][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.965492][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.993453][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.140626][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.143716][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.143744][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.601457][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 457ms [t=00:00:03.601499][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.697460][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [t=00:00:03.697506][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.721049][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.399581][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.403769][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.404648][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.413226][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.665259][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.678357][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.678385][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.679886][f=-000001] InfoTexture: legacy [t=00:00:09.679911][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.681758][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.560494][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.578845][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.578881][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.580133][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.779945][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.795110][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.021409][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.062515][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.078786][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.078821][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.080010][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.549144][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.561330][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.562153][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.745976][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:11.747919][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.747942][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.755938][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.755985][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.755996][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.756008][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.756018][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.756028][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.756038][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:11.761083][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.761138][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.761151][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.761162][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.761173][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.761184][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.761195][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:11.761218][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55cd14239020 has BLOCKSIZE 1 [t=00:00:11.764560][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.764585][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.764595][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.764605][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.764621][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.764632][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:11.767970][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:11.769300][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.776788][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.776811][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.779838][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.779853][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.779863][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.779874][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.779884][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.779894][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:11.865398][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:11.866145][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.868144][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.868163][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.868177][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (120ms, checksum e5c632c8)" [t=00:00:11.868228][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.868239][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.868260][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.018869][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [t=00:00:12.019413][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.002548][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.002643][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.450855][f=-000001] Synced LuaRules: finished loading [t=00:00:14.469527][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.031971][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.088229][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.159514][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 58ms [t=00:00:15.658810][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.659207][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.659577][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.726823][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.734788][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.735498][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.735516][f=-000001] LuaSocket Support: enabled [t=00:00:15.751114][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.847845][f=-000001] localWidgets, nil, true, true [t=00:00:15.850043][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.850074][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.859901][f=-000001] USE_OLD_CHILI [t=00:00:16.502925][f=-000001] Loading last game win data [t=00:00:16.503958][f=-000001] Resetting win data [t=00:00:16.504461][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.504482][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.504494][f=-000001] Player and team counts match, continuing [t=00:00:16.504509][f=-000001] BCBeast4411 was in last game but is now absent, resetting scores [t=00:00:16.691955][f=-000001] CAS: GLSL not supported. [t=00:00:16.698682][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.698709][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.750734][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.682875][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.315813][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.477037][f=-000001] forceSingleThreaded, false [t=00:00:18.946759][f=-000001] Loaded API widget: i18n [t=00:00:18.947384][f=-000001] Loaded API widget: Shared Functions [t=00:00:18.947657][f=-000001] Loaded API widget: Hacky version fix [t=00:00:18.948056][f=-000001] Loaded API widget: Cluster Detection [t=00:00:18.948874][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:18.949593][f=-000001] Loaded API widget: Win Counter [t=00:00:19.142452][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.143261][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.143555][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.143782][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.143985][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.145756][f=-000001] Loaded API widget: Lups [t=00:00:19.456541][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.456964][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.457269][f=-000001] Loaded widget: Save/Load API [t=00:00:19.457557][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.457854][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.458605][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.463640][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.465103][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.465123][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.465186][f=-000001] Set maximum particles to: 0 [t=00:00:19.465419][f=-000001] Set UnitIconDist to 0 [t=00:00:19.558686][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.559092][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.560312][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.585257][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.585659][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.603864][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.604220][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.604654][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.604932][f=-000001] Mexspot Fetcher fetching [t=00:00:19.605094][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.605394][f=-000001] Team highlighting: Disabled [t=00:00:19.605923][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.606465][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.606882][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.607255][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.607458][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.607661][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.607888][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.608218][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.608523][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.608901][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.609200][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.609213][f=-000001] Using fallback unit outlines [t=00:00:19.609392][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.609738][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.618117][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.619664][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.620226][f=-000001] Loaded widget: Unit Icons [t=00:00:19.620577][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.620970][f=-000001] Loaded widget: Noises [t=00:00:19.663867][f=-000001] Loaded widget: HealthBars [t=00:00:19.664364][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.664638][f=-000001] Loaded widget: Guard Remove [t=00:00:19.668114][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.668545][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.668928][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.669243][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1598456/events.log [t=00:00:19.672641][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.673038][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.674770][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.675009][f=-000001] Loaded widget: Objectives [t=00:00:19.675339][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.675727][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:19.676360][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:19.676986][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:19.677461][f=-000001] Loaded widget: BuildETA [t=00:00:19.681840][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:19.682718][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:19.683203][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:19.693781][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:19.694367][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:19.695244][f=-000001] Loaded widget: Command Alpha [t=00:00:19.696326][f=-000001] Loaded widget: Camera Save Position [t=00:00:19.696642][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:19.697106][f=-000001] Loaded widget: Ghost Site [t=00:00:19.699365][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:19.699633][f=-000001] Loaded widget: Stop Self-D [t=00:00:19.700826][f=-000001] Loaded widget: Stereo3D [t=00:00:19.701330][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:19.701614][f=-000001] Loaded widget: SmoothCam [t=00:00:19.702017][f=-000001] Loaded widget: Smart Bombers [t=00:00:19.702599][f=-000001] Loaded widget: Simple Settings [t=00:00:19.703241][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:19.703784][f=-000001] Loaded widget: Show selected unit range [t=00:00:19.704399][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:19.704723][f=-000001] Loaded widget: ReclaimInfo [t=00:00:19.705053][f=-000001] Loaded widget: Raw Move Issue [t=00:00:19.705589][f=-000001] Loaded widget: Point Tracker [t=00:00:19.705875][f=-000001] Loaded widget: Orbit Command [t=00:00:19.706099][f=-000001] Loaded widget: Morph Finished notification [t=00:00:19.706339][f=-000001] Loaded widget: Mission Results Handler [t=00:00:19.706783][f=-000001] Loaded widget: Missile Silo Range [t=00:00:19.707131][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:19.707417][f=-000001] Loaded widget: Misc default command replacements [t=00:00:19.707768][f=-000001] Loaded widget: MinimapEvents [t=00:00:19.708176][f=-000001] Loaded widget: Local Widgets Config [t=00:00:19.708509][f=-000001] Loaded widget: Keep Target [t=00:00:19.708741][f=-000001] Loaded widget: In-game Ignore [t=00:00:19.709209][f=-000001] Loaded widget: In-game Guide [t=00:00:19.709637][f=-000001] Loaded widget: Highlight Geos [t=00:00:19.710085][f=-000001] Loaded widget: Haven Handler [t=00:00:19.710489][f=-000001] Input grabbing is enabled! [t=00:00:19.710510][f=-000001] Input grabbing is enabled! [t=00:00:19.710609][f=-000001] Loaded widget: Grab Input [t=00:00:19.711023][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:19.711360][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:19.712027][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:19.720956][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:19.721560][f=-000001] Loaded widget: Decoration Handler [t=00:00:19.721950][f=-000001] Loaded widget: Decloak Range [t=00:00:19.722429][f=-000001] Loaded widget: Darkening [t=00:00:19.731715][f=-000001] Loaded widget: Context Menu [t=00:00:19.732570][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:19.732955][f=-000001] Loaded widget: Ferry Points [t=00:00:19.761022][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:19.761473][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:19.761886][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:19.762153][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:19.762582][f=-000001] EndGame Graph disabled [t=00:00:19.781945][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:19.794264][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:19.794622][f=-000001] Loaded widget: Easy Facing [t=00:00:19.795293][f=-000001] Loaded widget: Cheat Sheet [t=00:00:19.795685][f=-000001] Loaded widget: CameraShake [t=00:00:19.795940][f=-000001] Loaded widget: Blast Radius [t=00:00:19.796309][f=-000001] Loaded widget: Autoquit [t=00:00:19.796675][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:19.796918][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:19.797399][f=-000001] Loaded widget: Music Player v2 [t=00:00:19.797783][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:19.798169][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:19.798578][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:19.798975][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:19.800050][f=-000001] Loaded widget: Attack Warning [t=00:00:19.800503][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:19.801102][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:19.802312][f=-000001] Loaded widget: Auto Group [t=00:00:19.803082][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:19.804003][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:19.804350][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:19.805135][f=-000001] Loaded widget: Projectile Lights [t=00:00:19.806062][f=-000001] Loaded widget: Select Com at start [t=00:00:19.812173][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:19.813162][f=-000001] Loaded widget: Transport AI [t=00:00:19.813413][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:19.813657][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:19.838351][f=-000001] Loaded widget: Unit Start State [t=00:00:19.838819][f=-000001] Loaded widget: Smooth Scroll [t=00:00:19.840536][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:19.846012][f=-000001] Loaded widget: Replay control buttons [t=00:00:19.846786][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:19.847101][f=-000001] Loaded widget: Icon Sets [t=00:00:20.012577][f=-000001] Loaded widget: Attack AoE [t=00:00:20.014044][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.014301][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.014742][f=-000001] Loaded widget: Commands FX [t=00:00:20.029946][f=-000001] Loaded widget: UnitShapes [t=00:00:20.030464][f=-000001] : disabled for spectators [t=00:00:20.031453][f=-000001] Loaded widget: Stockpiler [t=00:00:20.033240][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.033781][f=-000001] Loaded widget: State Icons [t=00:00:20.034211][f=-000001] Loaded widget: Shield Guard [t=00:00:20.034633][f=-000001] Loaded widget: Selection Send [t=00:00:20.035796][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.036256][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.036688][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.036968][f=-000001] Loaded widget: AllyCursors [t=00:00:20.037362][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.037755][f=-000001] : disabled for spectators [t=00:00:20.038651][f=-000001] Loaded widget: Building Starter [t=00:00:20.039061][f=-000001] : disabled for spectators [t=00:00:20.039838][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.040257][f=-000001] Loaded widget: Units on Fire [t=00:00:20.040741][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.041078][f=-000001] Loaded widget: LupsManager [t=00:00:20.041757][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.042464][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.043651][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.044059][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.050793][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.059164][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.059707][f=-000001] Loaded widget: Chili Docking [t=00:00:20.060323][f=-000001] Loaded widget: HUD Presets [t=00:00:20.061047][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.063396][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.063739][f=-000001] Loaded widget: Image Preloader [t=00:00:20.064159][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:20.064538][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.070550][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.071342][f=-000001] Loaded widget: Custom Markers [t=00:00:20.072954][f=-000001] Loaded widget: Select Keys [t=00:00:20.073947][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.074642][f=-000001] Loaded widget: Start Boxes [t=00:00:20.075040][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:20.075439][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.100210][f=-000001] Loaded widget: Pause Screen [t=00:00:20.108562][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.109019][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.109777][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.110170][f=-000001] SetSunLighting [t=00:00:20.111101][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.111390][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:20.111815][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.115614][f=-000001] Loaded widget: Layout Handler [t=00:00:20.115990][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.116030][f=-000001] Loaded widget: GC Control [t=00:00:20.116335][f=-000001] Loaded widget: Font Cache [t=00:00:20.128247][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.130903][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.135488][f=-000001] Writing last game win data [t=00:00:20.139794][f=-000001] LuaUI v0.3 [t=00:00:20.300176][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.874214][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.903134][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13372,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.458353][f=-000001] Spectator mode. Widget removed. [t=00:00:21.471339][f=-000001] Spectator mode. Widget removed. [t=00:00:21.473357][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.473427][f=-000001] Playback paused [t=00:00:21.478281][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.560607][f=-000001] Opening demofile demos/1598456/replay.sdfz [t=00:00:21.560811][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.560828][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:21.561320][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:21.561423][f=-000001] -> Connection established (given id 2) [t=00:00:21.561446][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:21.561459][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:21.561470][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:21.561489][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:21.561503][f=-000001] Speed set to 20.0 [server] [t=00:00:21.561514][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55cd2d3535c0,0x55cd27851460}][locale="C"]" [t=00:00:21.561527][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.574000][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.574032][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:24.983635][f=-000001] Beginning demo playback [t=00:00:24.996591][f=-000001] GameID: 9a732764d5bfc33ee76b2a3268d16c0a [t=00:00:25.028134][f=-000001] Connection attempt from eqdw [t=00:00:25.028170][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:25.028805][f=-000001] [0] Event [undefined]: eqdw changed status [t=00:00:25.028987][f=-000001] -> Connection established (given id 0) [t=00:00:25.029003][f=-000001] Connection attempt from yanom [t=00:00:25.029014][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:25.029053][f=-000001] [0] Event [undefined]: yanom changed status [t=00:00:25.029167][f=-000001] -> Connection established (given id 1) [t=00:00:25.036450][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:25.040359][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.200670][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:25.200708][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.272798][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:25.272834][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:25.396511][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:25.396564][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:25.476664][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[Game::Load][lua{Rules,Gaia}={0x5641a66a5330,0x56417ae4b540}][locale="C"]" [t=00:00:25.544564][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={0x55ed1b486440,0x55ed2fbef3c0}][locale="C"]" [t=00:00:25.794940][f=-000001] Allies: I choose: Jebediah Kerman! [t=00:00:25.840601][f=-000001] Allies: I choose: Soban! [t=00:00:27.164426][f=-000001] good luck and have fun! [t=00:00:27.382720][f=-000001] [0] Event [4220,398.199707,702]: 0 finished unit Strike Commander [t=00:00:27.390281][f=-000001] [0] Event [849,399.786377,4445]: 1 finished unit Recon Commander [t=00:00:27.410931][f=0000000] [0] eqdw, team: 0, elo:1682, userid: 438157 [t=00:00:27.410987][f=0000000] [0] yanom, team: 1, elo:1668, userid: 117905 [t=00:00:27.411015][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:27.418877][f=0000000] Playback continued [t=00:00:27.432973][f=0000005] gl hf! [t=00:00:27.434517][f=0000005] [5] Event [4240,396.846405,600]: 0 finished unit Cloakbot Factory [t=00:00:27.449197][f=0000006] [6] Event [856,399.300385,4536]: 1 finished unit Shieldbot Factory [t=00:00:27.989989][f=0000277] [277] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [t=00:00:28.062361][f=0000310] [310] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:28.140798][f=0000349] [349] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [t=00:00:28.150553][f=0000354] [354] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:00:28.573285][f=0000541] [541] Event [4216,399.241638,888]: 0 finished unit Solar Collector [t=00:00:28.577103][f=0000543] [543] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:28.607868][f=0000556] [556] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:00:28.840924][f=0000643] [643] Event [968,395.73822,4360]: 1 finished unit Solar Collector [t=00:00:28.878995][f=0000659] [659] Event [4136,396.069336,840]: 0 finished unit Wind/Tidal Generator [t=00:00:29.076217][f=0000751] [751] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:00:29.206701][f=0000788] [788] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:29.653011][f=0000960] [960] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:00:29.808597][f=0001021] [1021] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:30.140469][f=0001155] [1155] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:00:30.306084][f=0001229] [1229] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [t=00:00:30.417331][f=0001268] [1268] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:31.027913][f=0001353] [1353] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [t=00:00:31.622910][f=0001634] [1634] Event [3736,249.000549,984]: 0 finished unit Solar Collector [t=00:00:31.810316][f=0001702] [1702] Event [4230.3999,388.528442,600]: 0 finished unit Conjurer [t=00:00:31.982368][f=0001772] [1772] Event [536,399.978638,4904]: 1 finished unit Solar Collector [t=00:00:32.046915][f=0001796] [1796] Event [867.999939,393.42041,4536]: 1 finished unit Convict [t=00:00:32.692838][f=0002079] [2079] Event [4230.3999,388.528442,600]: 0 finished unit Conjurer [t=00:00:32.804861][f=0002124] [2124] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:33.277684][f=0002308] [2308] Event [4549.86963,260.153625,1997.32544]: 1 lost unit Bandit [t=00:00:33.702027][f=0002497] [2497] Event [3584,209.960938,1536]: 0 finished unit Picket [t=00:00:33.734784][f=0002510] [2510] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [t=00:00:34.007269][f=0002610] [2610] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:34.125911][f=0002651] [2651] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [t=00:00:34.383639][f=0002753] [2753] Event [3632.09424,255.911926,670.345459]: 1 lost unit Bandit [t=00:00:34.459887][f=0002781] [2781] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:00:35.022280][f=0003013] [3013] Event [360,399.978638,4712]: 1 finished unit Solar Collector [t=00:00:35.039773][f=0003020] [3020] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:00:35.086725][f=0003040] [3040] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:35.187894][f=0003077] [3077] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [t=00:00:35.346313][f=0003139] [3139] Event [4664,399.978638,296]: 0 finished unit Solar Collector [t=00:00:35.751210][f=0003277] [3277] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:35.805696][f=0003304] [3304] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:00:36.352557][f=0003501] [3501] Event [3504,248.114014,1296]: 0 finished unit Radar Tower [t=00:00:36.415335][f=0003522] [3522] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:36.568139][f=0003577] [3577] Event [1432,249.01123,4184]: 1 finished unit Solar Collector [t=00:00:37.418444][f=0003886] [3886] Event [867.999939,393.42041,4536]: 1 finished unit Convict [t=00:00:37.562709][f=0003933] [3933] Event [3440,246.565247,1264]: 0 finished unit Radar Tower [t=00:00:37.720473][f=0003988] [3988] Event [4584,399.978638,248]: 0 finished unit Solar Collector [t=00:00:38.013658][f=0004085] [4085] Event [1352,250.688171,4232]: 1 finished unit Solar Collector [t=00:00:38.059092][f=0004101] [4101] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:38.606307][f=0004281] [4281] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:39.295850][f=0004505] [4505] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:40.043718][f=0004750] [4750] Event [1304,248.904419,4152]: 1 finished unit Solar Collector [t=00:00:40.099252][f=0004768] [4768] Event [3504,248.114014,1296]: 0 finished unit Sparrow [t=00:00:40.099714][f=0004768] game_message: Morph complete: Radar Tower -> Sparrow [t=00:00:40.103739][f=0004768] [4768] Received game_message: Morph complete: Radar Tower -> Sparrow [t=00:00:40.207781][f=0004801] [4801] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:40.426449][f=0004875] [4875] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [t=00:00:40.461283][f=0004885] [4885] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [t=00:00:40.691678][f=0004952] [4952] Event [4230.3999,388.528442,600]: 0 finished unit Reaver [t=00:00:40.918887][f=0005026] [5026] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:41.346889][f=0005168] [5168] Event [3216,238.500977,912]: 0 finished unit Picket [t=00:00:41.771635][f=0005293] [5293] Event [488,249.01123,3256]: 1 finished unit Solar Collector [t=00:00:42.131798][f=0005397] [5397] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [t=00:00:42.250511][f=0005429] [5429] Event [867.999939,393.42041,4536]: 1 finished unit Convict [t=00:00:42.871511][f=0005614] [5614] Event [1384,249.000549,4104]: 1 finished unit Solar Collector [t=00:00:42.962246][f=0005640] [5640] Event [4712,249.053955,1960]: 0 finished unit Solar Collector [t=00:00:43.059295][f=0005668] [5668] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:43.135981][f=0005691] [5691] Event [408,249.000549,3304]: 1 finished unit Solar Collector [t=00:00:43.152765][f=0005696] [5696] Event [3656,249.000549,936]: 0 finished unit Solar Collector [t=00:00:43.683604][f=0005840] [5840] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:44.222688][f=0005985] [5985] Event [3089.34204,216.505936,4501.40186]: 1 lost unit Bandit [t=00:00:44.275497][f=0005999] [5999] Event [4856,399.978638,472]: 0 finished unit Solar Collector [t=00:00:44.398528][f=0006032] [6032] Event [3015.12427,230.417038,4586.98096]: 0 lost unit Glaive [t=00:00:44.465992][f=0006051] [6051] Event [2935.85132,216.099548,4492.25391]: 0 lost unit Glaive [t=00:00:44.656347][f=0006101] [6101] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:44.770587][f=0006132] [6132] Event [4632,249.000549,1912]: 0 finished unit Solar Collector [t=00:00:45.649143][f=0006366] [6366] Event [4230.3999,388.528442,600]: 0 finished unit Knight [t=00:00:45.694806][f=0006377] [6377] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:45.719932][f=0006383] [6383] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [t=00:00:45.893671][f=0006429] [6429] Event [1872,241.235352,4016]: 1 finished unit Radar Tower [t=00:00:46.259820][f=0006524] [6524] Event [456,399.978638,4952]: 1 finished unit Solar Collector [t=00:00:46.274372][f=0006528] [6528] Event [4776,399.978638,424]: 0 finished unit Solar Collector [t=00:00:46.540533][f=0006599] [6599] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:46.737028][f=0006650] [6650] Event [360,249.000549,3224]: 1 finished unit Solar Collector [t=00:00:47.013123][f=0006723] [6723] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [t=00:00:47.781066][f=0006932] [6932] Event [867.999939,393.42041,4536]: 1 finished unit Convict [t=00:00:48.515942][f=0007135] [7135] Event [4230.3999,388.528442,600]: 0 finished unit Scythe [t=00:00:48.632348][f=0007168] [7168] Event [4936,249.000549,1864]: 0 finished unit Solar Collector [t=00:00:48.645926][f=0007172] [7172] Event [4304,393.97583,1040]: 0 finished unit Radar Tower [t=00:00:48.653997][f=0007174] [7174] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:48.732532][f=0007196] [7196] Event [440,249.684143,3176]: 1 finished unit Solar Collector [t=00:00:49.019298][f=0007274] [7274] Event [408,399.978638,4872]: 1 finished unit Solar Collector [t=00:00:49.253103][f=0007339] [7339] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:49.396697][f=0007376] [7376] Event [1935.60339,159.029053,1174.90161]: 0 lost unit Glaive [t=00:00:49.457266][f=0007396] [7396] Event [4328,399.978638,840]: 0 finished unit Wind/Tidal Generator [t=00:00:49.485691][f=0007403] [7403] Event [1837.69592,160.225067,964.688965]: 1 lost unit Bandit [t=00:00:49.578792][f=0007428] [7428] Event [1938.78772,160.765427,1020.92859]: 0 lost unit Glaive [t=00:00:49.662763][f=0007452] [7452] Event [1962.91833,171.822205,848.211243]: 1 lost unit Bandit [t=00:00:49.797773][f=0007491] [7491] Event [1996.37732,185.478058,785.844055]: 0 lost unit Glaive [t=00:00:49.814885][f=0007495] [7495] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:49.982996][f=0007540] [7540] Event [2150.19189,200.388641,731.353821]: 1 lost unit Bandit [t=00:00:50.393401][f=0007658] [7658] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:50.473467][f=0007681] [7681] Event [4392,399.978638,760]: 0 finished unit Wind/Tidal Generator [t=00:00:50.592251][f=0007713] [7713] Event [4856,249.000549,1816]: 0 finished unit Solar Collector [t=00:00:51.027329][f=0007837] [7837] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:51.202080][f=0007886] [7886] Event [488,399.978638,4824]: 1 finished unit Solar Collector [t=00:00:51.215417][f=0007889] [7889] Event [4230.3999,388.528442,600]: 0 finished unit Scythe [t=00:00:51.507804][f=0007966] [7966] Event [4472,399.978638,680]: 0 finished unit Wind/Tidal Generator [t=00:00:51.692994][f=0008013] [8013] Event [4288,241.064453,1936]: 0 finished unit Picket [t=00:00:51.966102][f=0008084] [8084] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:00:52.190938][f=0008141] [8141] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:00:52.621555][f=0008251] [8251] Event [4536,399.978638,600]: 0 finished unit Wind/Tidal Generator [t=00:00:52.725884][f=0008279] [8279] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:00:53.202651][f=0008400] [8400] Event [280,399.978638,4760]: 1 finished unit Solar Collector [t=00:00:53.503741][f=0008474] [8474] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:00:53.535140][f=0008482] [8482] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:00:53.753852][f=0008536] [8536] Event [4600,399.978638,520]: 0 finished unit Wind/Tidal Generator [t=00:00:54.111531][f=0008625] [8625] Event [3920,225.053406,1632]: 0 finished unit Picket [t=00:00:54.289284][f=0008669] [8669] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:00:54.312760][f=0008673] [8673] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:54.917065][f=0008821] [8821] Event [4664,399.978638,440]: 0 finished unit Wind/Tidal Generator [t=00:00:55.082491][f=0008864] [8864] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:00:55.578526][f=0008976] [8976] Event [1874.62,182.643097,1375.79468]: 0 lost unit Glaive [t=00:00:55.736377][f=0009013] [9013] Event [1844.71216,175.366989,1300.58228]: 0 lost unit Glaive [t=00:00:55.827332][f=0009033] [9033] Event [867.999939,393.42041,4536]: 1 finished unit Convict [t=00:00:55.939276][f=0009059] [9059] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:00:56.139329][f=0009106] [9106] Event [4744,399.978638,360]: 0 finished unit Wind/Tidal Generator [t=00:00:56.231269][f=0009127] [9127] Event [232,399.978638,4680]: 1 finished unit Solar Collector [t=00:00:56.290852][f=0009140] [9140] Event [1824,242.623901,3984]: 1 finished unit Radar Tower [t=00:00:56.791716][f=0009254] [9254] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:00:56.795911][f=0009255] [9255] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:57.273827][f=0009364] [9364] Event [4037.04468,153.410507,2460.20142]: 1 lost unit Bandit [t=00:00:57.385456][f=0009390] [9390] Event [4168,233.149719,1800]: 0 finished unit Stardust [t=00:00:57.525917][f=0009422] [9422] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [t=00:00:57.644270][f=0009449] [9449] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:00:57.784558][f=0009481] [9481] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:58.503812][f=0009644] [9644] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:00:58.516993][f=0009647] [9647] Event [4808,249.043274,1944]: 0 finished unit Solar Collector [t=00:00:58.517210][f=0009647] [9647] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:58.547113][f=0009654] [9654] Event [1704,249.000549,4328]: 1 finished unit Geothermal Generator [t=00:00:59.123523][f=0009786] [9786] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:00:59.219908][f=0009809] [9809] Event [312,399.978638,4632]: 1 finished unit Solar Collector [t=00:00:59.354559][f=0009839] [9839] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:00:59.492432][f=0009871] [9871] Event [424,249.000549,3240]: 1 lost unit Metal Extractor [t=00:01:00.093918][f=0010015] [10015] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:00.508787][f=0010112] [10112] Event [1576,249.000549,4232]: 1 finished unit Solar Collector [t=00:01:00.856363][f=0010195] [10195] Event [405.865051,260.383911,3053.41406]: 1 lost unit Bandit [t=00:01:00.879421][f=0010200] [10200] Event [4230.3999,388.528442,600]: 0 finished unit Conjurer [t=00:01:00.990476][f=0010226] [10226] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:01.332049][f=0010290] [10290] Event [3736,226.089478,1496]: 0 finished unit Stardust [t=00:01:01.390604][f=0010306] [10306] Event [4424,399.978638,472]: 0 finished unit Caretaker [t=00:01:01.391472][f=0010306] [10306] Event [2605.78394,172.263,1078.32642]: 1 lost unit Bandit [t=00:01:01.461849][f=0010324] [10324] Event [184,249.000549,3320]: 1 lost unit Metal Extractor [t=00:01:01.562909][f=0010353] [10353] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:01:01.615032][f=0010363] [10363] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:01:01.760458][f=0010392] [10392] Event [2503.97876,167.095383,1108.54883]: 0 lost unit Glaive [t=00:01:01.883721][f=0010417] [10417] Event [2515.00562,161.517944,1201.86914]: 0 lost unit Glaive [t=00:01:01.980816][f=0010436] [10436] Event [2523.71777,153.837433,1323.56531]: 0 lost unit Glaive [t=00:01:02.135378][f=0010468] [10468] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:01:02.157966][f=0010471] [10471] Event [2501.23096,152.948364,1482.55481]: 1 lost unit Bandit [t=00:01:02.219743][f=0010485] [10485] Event [2592.47534,152.954559,1401.2749]: 0 lost unit Glaive [t=00:01:02.568699][f=0010555] [10555] Event [867.999939,393.42041,4536]: 1 finished unit Convict [t=00:01:02.584511][f=0010558] [10558] Event [414.422119,249.148026,3352.29468]: 1 lost unit Convict [t=00:01:02.653864][f=0010573] [10573] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:01:03.170041][f=0010677] [10677] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:01:03.497080][f=0010741] [10741] Event [2700.85767,191.6819,960.072937]: 0 lost unit Glaive [t=00:01:03.546673][f=0010751] [10751] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:03.637919][f=0010769] [10769] Event [2645.39551,171.756912,1100.65698]: 1 lost unit Bandit [t=00:01:03.705910][f=0010782] [10782] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:01:03.843781][f=0010809] [10809] Event [2565.8606,174.121353,1043.94226]: 0 lost unit Glaive [t=00:01:04.239265][f=0010887] [10887] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:01:04.441534][f=0010925] [10925] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:04.775539][f=0010992] [10992] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:01:05.183061][f=0011072] [11072] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:01:05.309460][f=0011097] [11097] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:01:05.832304][f=0011202] [11202] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:01:05.857428][f=0011207] [11207] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:01:06.351224][f=0011307] [11307] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:01:06.428658][f=0011323] [11323] Event [1760,248.972061,4336]: 1 finished unit Picket [t=00:01:06.591763][f=0011356] [11356] Event [4856,249.000549,1736]: 0 finished unit Wind/Tidal Generator [t=00:01:06.749470][f=0011388] [11388] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [t=00:01:06.935027][f=0011425] [11425] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:07.904666][f=0011626] [11626] Event [4856,249.000549,1656]: 0 finished unit Wind/Tidal Generator [t=00:01:07.919466][f=0011629] [11629] Event [4230.3999,388.528442,600]: 0 finished unit Reaver [t=00:01:07.950732][f=0011635] [11635] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:08.558835][f=0011762] [11762] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:01:09.130816][f=0011881] [11881] Event [4856,249.000549,1576]: 0 finished unit Wind/Tidal Generator [t=00:01:09.536043][f=0011965] [11965] Event [867.999939,393.42041,4536]: 1 finished unit Convict [t=00:01:10.449817][f=0012151] [12151] Event [4856,251.991272,1496]: 0 finished unit Wind/Tidal Generator [t=00:01:10.755074][f=0012215] [12215] Event [424,246.969757,3240]: 1 finished unit Metal Extractor [t=00:01:10.836131][f=0012231] [12231] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:11.087604][f=0012283] [12283] Event [4230.3999,388.528442,600]: 0 finished unit Reaver [t=00:01:11.449454][f=0012357] [12357] Event [1824,242.623901,3984]: 1 finished unit Sparrow [t=00:01:11.763632][f=0012420] [12420] Event [4856,265.962219,1416]: 0 finished unit Wind/Tidal Generator [t=00:01:11.785479][f=0012425] [12425] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:12.187720][f=0012505] [12505] Event [2921.1438,171.665604,4145.22998]: 1 lost unit Convict [t=00:01:12.419042][f=0012552] [12552] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:01:12.959469][f=0012658] [12658] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:01:13.112842][f=0012690] [12690] Event [4856,286.576843,1336]: 0 finished unit Wind/Tidal Generator [t=00:01:13.788899][f=0012829] [12829] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:14.128845][f=0012903] [12903] Event [4472,399.935913,920]: 0 finished unit Gunship Plant [t=00:01:14.581955][f=0012998] [12998] Event [4856,305.578613,1256]: 0 finished unit Wind/Tidal Generator [t=00:01:14.707019][f=0013024] [13024] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:14.727400][f=0013029] [13029] Event [184,246.969757,3320]: 1 finished unit Metal Extractor [t=00:01:15.363256][f=0013162] [13162] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:01:15.401826][f=0013170] [13170] Event [4230.3999,388.528442,600]: 0 finished unit Knight [t=00:01:15.938437][f=0013280] [13280] Event [2512.9353,152.946198,1378.26147]: 0 finished unit Strike Commander [t=00:01:15.938814][f=0013280] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [t=00:01:15.943184][f=0013280] [13280] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [t=00:01:16.093980][f=0013314] [13314] Event [4856,329.162598,1176]: 0 finished unit Wind/Tidal Generator [t=00:01:16.394535][f=0013376] [13376] Event [867.999939,393.42041,4536]: 1 finished unit Convict [t=00:01:17.344580][f=0013572] [13572] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:17.835267][f=0013672] [13672] Event [4872,359.390259,1096]: 0 finished unit Wind/Tidal Generator [t=00:01:18.204001][f=0013746] [13746] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:18.844005][f=0013874] [13874] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:01:19.369891][f=0013980] [13980] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:01:19.751716][f=0014049] [14049] Event [3584,209.960938,1536]: 0 lost unit Picket [t=00:01:20.362650][f=0014160] [14160] Event [2566.07324,152.934265,1539.05725]: 1 lost unit Bandit [t=00:01:20.386452][f=0014163] [14163] Event [4872,379.524231,1016]: 0 finished unit Wind/Tidal Generator [t=00:01:20.403991][f=0014166] [14166] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:21.441538][f=0014360] [14360] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:21.520717][f=0014373] [14373] Event [280,166.915894,456]: 1 finished unit Metal Extractor [t=00:01:22.200972][f=0014489] [14489] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:01:22.547933][f=0014539] [14539] Event [3486.48633,185.011826,1662.75342]: 1 lost unit Bandit [t=00:01:22.585339][f=0014544] [14544] Event [3539.23071,190.769714,1661.25842]: 1 lost unit Bandit [t=00:01:23.135146][f=0014626] [14626] Event [3736,226.612244,1496]: 0 lost unit Stardust [t=00:01:23.224884][f=0014639] [14639] Event [4872,391.604614,936]: 0 finished unit Wind/Tidal Generator [t=00:01:23.288722][f=0014648] [14648] Event [398.768402,160.803177,512.333252]: 0 lost unit Scythe [t=00:01:23.394541][f=0014664] [14664] Event [867.999939,393.42041,4536]: 1 finished unit Convict [t=00:01:24.250591][f=0014776] [14776] Event [560,160.261536,2352]: 1 finished unit Lotus [t=00:01:24.371163][f=0014791] [14791] Event [624.371216,155.957214,233.925613]: 0 lost unit Conjurer [t=00:01:24.445290][f=0014802] [14802] Event [3440,246.565247,1264]: 0 lost unit Radar Tower [t=00:01:24.715992][f=0014835] [14835] Event [520,153.265381,232]: 0 lost unit Metal Extractor [t=00:01:24.779094][f=0014846] [14846] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:24.991314][f=0014883] [14883] Event [3920,225.053406,1632]: 0 lost unit Picket [t=00:01:25.411719][f=0014963] [14963] Event [4230.3999,388.528442,600]: 0 finished unit Knight [t=00:01:25.735260][f=0015006] [15006] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:25.780474][f=0015011] [15011] Event [4472,420.935913,920]: 0 finished unit Nimbus [t=00:01:26.382578][f=0015086] [15086] Event [527.077881,156.642105,534.703613]: 0 lost unit Glaive [t=00:01:26.861563][f=0015145] [15145] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:01:26.930525][f=0015152] [15152] Event [520.553589,158.677795,443.558655]: 0 lost unit Glaive [t=00:01:27.004391][f=0015165] [15165] Event [454.494995,157.906357,324.875061]: 1 finished unit Recon Commander [t=00:01:27.113563][f=0015181] [15181] Event [520,153.265381,232]: 1 finished unit Metal Extractor [t=00:01:27.328004][f=0015208] [15208] Event [4872,397.724915,856]: 0 finished unit Wind/Tidal Generator [t=00:01:27.900020][f=0015274] [15274] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:01:28.512930][f=0015345] [15345] Event [3058.66089,152.934265,1739.11804]: 1 lost unit Bandit [t=00:01:28.708550][f=0015368] [15368] Event [1760,248.972061,4336]: 1 lost unit Picket [t=00:01:28.717869][f=0015369] [15369] Event [3053.13281,152.934265,1654.24768]: 1 lost unit Bandit [t=00:01:28.758016][f=0015375] [15375] Event [3056.98413,152.488663,1743.27649]: 1 lost unit Bandit [t=00:01:28.825535][f=0015382] [15382] Event [3060.23071,152.977676,1667.1377]: 1 lost unit Bandit [t=00:01:29.020872][f=0015404] [15404] Event [3070.78442,152.934265,1778.39636]: 1 lost unit Bandit [t=00:01:29.096944][f=0015414] [15414] Event [3087.71216,152.934647,1742.21521]: 1 lost unit Bandit [t=00:01:29.120742][f=0015416] [15416] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [t=00:01:29.341586][f=0015441] [15441] Event [3189.79272,152.971252,1912.50024]: 1 lost unit Bandit [t=00:01:29.402662][f=0015448] [15448] Event [3176.79907,152.946014,1829.2572]: 1 lost unit Bandit [t=00:01:29.443218][f=0015453] [15453] Event [3214.09131,153.00502,1837.27429]: 1 lost unit Bandit [t=00:01:29.705299][f=0015483] [15483] Event [3254.37427,155.538467,2046.77063]: 1 lost unit Bandit [t=00:01:29.775391][f=0015491] [15491] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:29.820366][f=0015496] [15496] Event [336,159.55658,2112]: 1 finished unit Lotus [t=00:01:30.121238][f=0015531] [15531] Event [432,158.039856,384]: 1 finished unit Lotus [t=00:01:30.291794][f=0015549] [15549] Event [3304.87036,159.892838,2126.07959]: 1 lost unit Bandit [t=00:01:30.729540][f=0015598] [15598] Event [4230.3999,388.528442,600]: 0 finished unit Ronin [t=00:01:31.821337][f=0015721] [15721] Event [4872,399.925232,776]: 0 finished unit Wind/Tidal Generator [t=00:01:33.308432][f=0015881] [15881] Event [867.999939,393.42041,4536]: 1 finished unit Outlaw [t=00:01:34.624768][f=0016031] [16031] Event [867.999939,393.42041,4536]: 1 finished unit Vandal [t=00:01:35.390296][f=0016118] [16118] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [t=00:01:35.888457][f=0016181] [16181] Event [867.999939,393.42041,4536]: 1 finished unit Vandal [t=00:01:35.937717][f=0016187] [16187] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [t=00:01:35.951202][f=0016189] [16189] Event [4230.3999,388.528442,600]: 0 finished unit Ronin [t=00:01:36.289023][f=0016231] [16231] Event [4872,399.978638,696]: 0 finished unit Wind/Tidal Generator [t=00:01:37.081018][f=0016331] [16331] Event [867.999939,393.42041,4536]: 1 finished unit Vandal [t=00:01:37.735708][f=0016418] [16418] Event [560,154.397583,544]: 1 finished unit Radar Tower [t=00:01:37.743734][f=0016419] [16419] Event [776,399.978638,4680]: 1 finished unit Energy Pylon [t=00:01:38.163331][f=0016481] [16481] Event [867.999939,393.42041,4536]: 1 finished unit Vandal [t=00:01:39.204175][f=0016631] [16631] Event [867.999939,393.42041,4536]: 1 finished unit Vandal [t=00:01:39.944974][f=0016735] [16735] Event [4872,399.978638,616]: 0 finished unit Wind/Tidal Generator [t=00:01:40.279682][f=0016781] [16781] Event [4230.3999,388.528442,600]: 0 finished unit Ronin [t=00:01:40.357633][f=0016793] [16793] Event [3499.15112,191.832428,1606.57532]: 1 lost unit Bandit [t=00:01:40.484642][f=0016810] [16810] Event [2682.87305,162.276398,1254.43372]: 1 lost unit Bandit [t=00:01:40.636881][f=0016832] [16832] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [t=00:01:40.710297][f=0016841] [16841] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:41.275709][f=0016922] [16922] Event [3738.51392,226.165421,1454.38672]: 0 lost unit Ronin [t=00:01:41.603683][f=0016968] [16968] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:01:42.155607][f=0017047] [17047] Event [3368.47583,153.123856,1956.04346]: 1 lost unit Rogue [t=00:01:43.031935][f=0017171] [17171] Event [867.999939,393.42041,4536]: 1 finished unit Convict [t=00:01:43.131055][f=0017185] [17185] Event [1904,237.43103,1120]: 0 finished unit Picket [t=00:01:43.551180][f=0017244] [17244] Event [4872,399.978638,536]: 0 finished unit Wind/Tidal Generator [t=00:01:44.363394][f=0017361] [17361] Event [4230.3999,388.528442,600]: 0 finished unit Sling [t=00:01:44.402140][f=0017366] [17366] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:44.744890][f=0017416] [17416] Event [4472,420.935913,920]: 0 finished unit Nimbus [t=00:01:45.595090][f=0017540] [17540] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:45.724909][f=0017557] [17557] Event [3223.0564,210.053177,2567.97266]: 1 lost unit Rogue [t=00:01:46.477816][f=0017669] [17669] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:01:47.184295][f=0017774] [17774] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:01:47.200641][f=0017776] [17776] Event [4230.3999,388.528442,600]: 0 finished unit Sling [t=00:01:47.770540][f=0017859] [17859] Event [2086.20093,156.673019,1230.60522]: 0 finished unit Strike Commander [t=00:01:47.770940][f=0017859] game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [t=00:01:47.776717][f=0017859] [17859] Received game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [t=00:01:47.788751][f=0017861] [17861] Event [761.745667,153.159729,2009.89282]: 0 lost unit Glaive [t=00:01:47.981753][f=0017891] [17891] Event [4472,420.935913,920]: 0 finished unit Locust [t=00:01:48.023472][f=0017898] [17898] Event [746.794983,152.934265,2161.29346]: 0 lost unit Glaive [t=00:01:48.200739][f=0017924] [17924] Event [560,160.261536,2352]: 1 lost unit Lotus [t=00:01:48.260002][f=0017933] [17933] Event [1512,252.322388,4424]: 1 finished unit Energy Pylon [t=00:01:48.426771][f=0017957] [17957] Event [3400,149.000549,792]: 0 finished unit Geothermal Generator [t=00:01:48.462224][f=0017963] [17963] Event [580.568726,153.452911,2235.21289]: 0 lost unit Glaive [t=00:01:48.522106][f=0017971] [17971] Event [520,160.099335,2360]: 1 lost unit Metal Extractor [t=00:01:48.808167][f=0018014] [18014] Event [867.999939,393.42041,4536]: 1 finished unit Thug [t=00:01:48.892287][f=0018026] [18026] Event [589.866699,154.774826,2363.07983]: 0 lost unit Glaive [t=00:01:48.961606][f=0018036] [18036] Event [504.986908,153.125992,2189.5188]: 0 lost unit Glaive [t=00:01:49.341756][f=0018092] [18092] Event [352,155.145264,2240]: 1 lost unit Picket [t=00:01:49.365834][f=0018095] [18095] Event [488.167419,153.399078,2150.64966]: 0 lost unit Glaive [t=00:01:49.583072][f=0018128] [18128] Event [364.48233,148.962967,2430.42212]: 1 lost unit Bandit [t=00:01:49.589560][f=0018129] [18129] Event [4230.3999,388.528442,600]: 0 finished unit Sling [t=00:01:49.604269][f=0018131] [18131] Event [350.11322,155.422958,2236.05908]: 0 lost unit Glaive [t=00:01:49.732710][f=0018151] [18151] Event [390.291229,159.795441,2153.66162]: 1 lost unit Bandit [t=00:01:49.787493][f=0018160] [18160] Event [166.375137,153.723755,2073.44336]: 0 lost unit Glaive [t=00:01:50.336006][f=0018242] [18242] Event [3152,159.545898,4064]: 1 finished unit Lotus [t=00:01:50.365000][f=0018246] [18246] Event [4472,420.935913,920]: 0 finished unit Locust [t=00:01:50.508558][f=0018267] [18267] Event [202.729401,155.885925,2103.43774]: 0 lost unit Glaive [t=00:01:50.516321][f=0018269] [18269] Event [867.999939,393.42041,4536]: 1 finished unit Thug [t=00:01:50.635312][f=0018288] [18288] Event [200.427338,154.727341,2018.4884]: 0 lost unit Glaive [t=00:01:50.677231][f=0018294] [18294] Event [296,160.037231,2104]: 1 lost unit Metal Extractor [t=00:01:51.175800][f=0018369] [18369] Event [336,158.39035,2112]: 1 lost unit Lotus [t=00:01:51.472484][f=0018413] [18413] Event [497.021027,153.512939,2077.97607]: 0 lost unit Glaive [t=00:01:51.620363][f=0018434] [18434] Event [227.137894,156.037659,2131.80835]: 0 lost unit Glaive [t=00:01:51.623517][f=0018435] [18435] Event [4230.3999,388.528442,600]: 0 finished unit Sling [t=00:01:52.022989][f=0018494] [18494] Event [867.999939,393.42041,4536]: 1 finished unit Thug [t=00:01:52.678837][f=0018591] [18591] Event [4472,420.935913,920]: 0 finished unit Locust [t=00:01:53.439958][f=0018701] [18701] Event [1376,248.968506,864]: 1 lost unit Lotus [t=00:01:53.557165][f=0018719] [18719] Event [867.999939,393.42041,4536]: 1 finished unit Thug [t=00:01:53.673316][f=0018736] [18736] Event [560,154.397583,544]: 1 finished unit Sparrow [t=00:01:53.859992][f=0018763] [18763] Event [4230.3999,388.528442,600]: 0 finished unit Sling [t=00:01:54.089238][f=0018797] [18797] Event [3344,166.061401,3952]: 1 finished unit Lotus [t=00:01:55.200633][f=0018962] [18962] Event [867.999939,393.42041,4536]: 1 finished unit Thug [t=00:01:55.298785][f=0018978] [18978] Event [4472,420.935913,920]: 0 finished unit Locust [t=00:01:56.082746][f=0019090] [19090] Event [1312,249.000549,816]: 1 finished unit Picket [t=00:01:56.299956][f=0019121] [19121] Event [296,157.037048,2104]: 1 finished unit Metal Extractor [t=00:01:56.792214][f=0019191] [19191] Event [2738.22998,211.087097,932.817261]: 0 lost unit Nimbus [t=00:01:56.932360][f=0019210] [19210] Event [867.999939,393.42041,4536]: 1 finished unit Rogue [t=00:01:57.002734][f=0019220] [19220] Event [528,249.000549,3328]: 1 finished unit Lotus [t=00:01:57.984640][f=0019361] [19361] Event [867.999939,393.42041,4536]: 1 finished unit Vandal [t=00:01:58.108345][f=0019378] [19378] Event [4472,420.935913,920]: 0 finished unit Locust [t=00:01:59.036047][f=0019511] [19511] Event [867.999939,393.42041,4536]: 1 finished unit Vandal [t=00:01:59.474462][f=0019574] [19574] Event [1768,163.861084,1144]: 0 lost unit Metal Extractor [t=00:01:59.558690][f=0019587] [19587] Event [1296,249.000549,944]: 1 finished unit Picket [t=00:02:00.111140][f=0019675] [19675] Event [867.999939,393.42041,4536]: 1 finished unit Vandal [t=00:02:00.715002][f=0019770] [19770] Event [520,158.28064,2360]: 1 finished unit Metal Extractor [t=00:02:01.411184][f=0019879] [19879] Event [4230.3999,388.528442,600]: 0 finished unit Gremlin [t=00:02:01.512776][f=0019896] [19896] Event [808,399.978638,4392]: 1 finished unit Caretaker [t=00:02:02.282182][f=0020021] [20021] Event [2700.33228,168.574738,2060.36719]: 1 lost unit Rogue [t=00:02:03.450461][f=0020213] [20213] Event [4320,499.967957,944]: 0 finished unit Advanced Radar [t=00:02:03.803197][f=0020267] [20267] Event [4230.3999,388.528442,600]: 0 finished unit Gremlin [t=00:02:04.555412][f=0020380] [20380] Event [867.999939,393.42041,4536]: 1 finished unit Felon [t=00:02:05.180371][f=0020475] [20475] Event [3816,207.783813,696]: 0 finished unit Energy Pylon [t=00:02:05.246129][f=0020485] [20485] Event [867.999939,393.42041,4536]: 1 finished unit Vandal [t=00:02:05.291080][f=0020492] [20492] Event [4230.3999,388.528442,600]: 0 finished unit Gremlin [t=00:02:05.533313][f=0020527] [20527] Event [592,399.978638,4384]: 1 finished unit Lotus [t=00:02:05.965894][f=0020590] [20590] Event [867.999939,393.42041,4536]: 1 finished unit Vandal [t=00:02:06.590214][f=0020680] [20680] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:02:06.841914][f=0020717] [20717] Event [4230.3999,388.528442,600]: 0 finished unit Gremlin [t=00:02:07.234659][f=0020774] [20774] Event [667.178284,274.268066,3105.51318]: 0 lost unit Scythe [t=00:02:07.592146][f=0020825] [20825] Event [624,399.978638,4456]: 1 finished unit Fusion Reactor [t=00:02:07.936280][f=0020870] [20870] Event [867.999939,393.42041,4536]: 1 finished unit Convict [t=00:02:08.471231][f=0020942] [20942] Event [4230.3999,388.528442,600]: 0 finished unit Gremlin [t=00:02:08.750694][f=0020980] [20980] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:02:09.364710][f=0021061] [21061] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:02:09.403868][f=0021067] [21067] Event [1392,249.000549,752]: 1 finished unit Picket [t=00:02:10.055576][f=0021166] [21166] Event [4230.3999,388.528442,600]: 0 finished unit Gremlin [t=00:02:10.130458][f=0021177] [21177] Event [2491.62622,158.344437,1791.87219]: 1 lost unit Rogue [t=00:02:10.520958][f=0021237] [21237] Event [867.999939,393.42041,4536]: 1 finished unit Thug [t=00:02:10.890523][f=0021294] [21294] Event [2064.1582,193.936722,1622.98755]: 1 lost unit Rogue [t=00:02:11.427155][f=0021375] [21375] Event [472,399.978638,4888]: 1 lost unit Metal Extractor [t=00:02:11.531977][f=0021391] [21391] Event [4230.3999,388.528442,600]: 0 finished unit Gremlin [t=00:02:11.616769][f=0021402] [21402] Event [867.999939,393.42041,4536]: 1 finished unit Thug [t=00:02:11.644686][f=0021406] [21406] Event [551.673523,499.927551,4640.83154]: 0 lost unit Locust [t=00:02:11.664700][f=0021410] [21410] Event [1904,237.43103,1120]: 0 lost unit Picket [t=00:02:11.957696][f=0021452] [21452] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [t=00:02:12.020959][f=0021462] [21462] Event [1303.02795,307.366608,4656.01074]: 0 lost unit Glaive [t=00:02:12.158347][f=0021481] [21481] Event [296,399.978638,4696]: 1 lost unit Metal Extractor [t=00:02:12.652978][f=0021552] [21552] Event [1944,163.594055,984]: 0 lost unit Metal Extractor [t=00:02:12.751819][f=0021567] [21567] Event [867.999939,393.42041,4536]: 1 finished unit Thug [t=00:02:13.097319][f=0021616] [21616] Event [4230.3999,388.528442,600]: 0 finished unit Gremlin [t=00:02:13.953179][f=0021732] [21732] Event [867.999939,393.42041,4536]: 1 finished unit Thug [t=00:02:14.776476][f=0021841] [21841] Event [4230.3999,388.528442,600]: 0 finished unit Gremlin [t=00:02:15.386414][f=0021920] [21920] Event [867.999939,393.42041,4536]: 1 finished unit Thug [t=00:02:16.391020][f=0022053] [22053] Event [720,399.978638,4528]: 1 finished unit Picket [t=00:02:16.490135][f=0022066] [22066] Event [4230.3999,388.528442,600]: 0 finished unit Gremlin [t=00:02:16.816574][f=0022109] [22109] Event [867.999939,393.42041,4536]: 1 finished unit Vandal [t=00:02:17.010458][f=0022134] [22134] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [t=00:02:17.884477][f=0022248] [22248] Event [867.999939,393.42041,4536]: 1 finished unit Vandal [t=00:02:18.099141][f=0022275] [22275] Event [640,399.978638,4336]: 1 finished unit Picket [t=00:02:19.142266][f=0022406] [22406] Event [867.999939,393.42041,4536]: 1 finished unit Vandal [t=00:02:19.564702][f=0022459] [22459] Event [896,399.401855,4720]: 1 finished unit Picket [t=00:02:20.388124][f=0022563] [22563] Event [867.999939,393.42041,4536]: 1 finished unit Vandal [t=00:02:21.388992][f=0022691] [22691] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:02:21.648665][f=0022729] [22729] Event [2332.04956,153.414063,1384.24988]: 1 lost unit Rogue [t=00:02:22.026956][f=0022786] [22786] Event [4496,155.230713,2832]: 1 finished unit Lotus [t=00:02:22.179215][f=0022809] [22809] Event [3712.68628,248.271072,1327.1488]: 0 finished unit Strike Commander [t=00:02:22.179604][f=0022809] [22809] Event [3712.68628,248.271072,1327.1488]: 0 lost unit Strike Commander [t=00:02:22.179691][f=0022809] game_message: Morph complete: Soban lvl 3 -> Soban lvl 4 [t=00:02:22.185327][f=0022809] [22809] Received game_message: Morph complete: Soban lvl 3 -> Soban lvl 4 [t=00:02:22.253266][f=0022819] [22819] Event [2330.48901,153.222397,1334.20862]: 1 lost unit Bandit [t=00:02:22.296802][f=0022826] [22826] Event [2491.61108,162.300461,1179.01404]: 0 lost unit Reaver [t=00:02:22.391356][f=0022840] [22840] Event [3164.11035,575.166565,760.871094]: 0 lost unit Sparrow [t=00:02:22.430417][f=0022845] [22845] Event [692.330933,425.495361,5070.46631]: 0 lost unit Locust [t=00:02:22.789711][f=0022902] [22902] Event [2491.88647,179.199326,979.682434]: 0 lost unit Knight [t=00:02:23.123553][f=0022952] [22952] Event [2573.21338,198.067642,864.961792]: 0 lost unit Ronin [t=00:02:23.829677][f=0023061] [23061] Event [2059.9082,228.959,4102.41553]: 0 lost unit Locust [t=00:02:23.911597][f=0023073] [23073] Event [867.999939,393.42041,4536]: 1 finished unit Outlaw [t=00:02:23.921444][f=0023074] [23074] Event [2707.28247,179.105515,1063.16272]: 1 lost unit Rogue [t=00:02:24.262658][f=0023126] [23126] Event [472,397.947998,4888]: 1 finished unit Metal Extractor [t=00:02:24.628505][f=0023181] [23181] Event [2379.18823,216.448792,670.30365]: 0 lost unit Knight [t=00:02:25.000335][f=0023237] [23237] Event [867.999939,393.42041,4536]: 1 finished unit Vandal [t=00:02:25.219592][f=0023270] [23270] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:02:25.891767][f=0023366] [23366] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:02:25.945727][f=0023374] [23374] Event [2643.20874,179.094315,1034.29395]: 0 lost unit Gremlin [t=00:02:25.967555][f=0023377] [23377] Event [2632.10571,176.33725,1056.39258]: 0 lost unit Gremlin [t=00:02:25.980200][f=0023379] [23379] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:02:26.236340][f=0023415] [23415] Event [2553.59351,182.322678,975.123474]: 0 lost unit Gremlin [t=00:02:26.236766][f=0023415] [23415] Event [2545.21606,177.698547,1005.91901]: 0 lost unit Gremlin [t=00:02:26.569282][f=0023461] [23461] Event [2723.3894,168.292374,1179.92859]: 0 lost unit Reaver [t=00:02:26.596799][f=0023465] [23465] Event [2721.03809,172.518433,1128.72009]: 0 lost unit Ronin [t=00:02:27.336336][f=0023568] [23568] Event [867.999939,393.42041,4536]: 1 finished unit Convict [t=00:02:27.518720][f=0023593] [23593] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:02:27.612231][f=0023604] [23604] Event [2564.44312,183.598755,962.748535]: 0 lost unit Gremlin [t=00:02:27.807692][f=0023629] [23629] Event [2542.01465,179.552353,979.472107]: 0 lost unit Gremlin [t=00:02:27.892326][f=0023641] [23641] Event [4624,154.141235,2864]: 1 finished unit Lotus [t=00:02:27.923042][f=0023644] [23644] Event [3216,238.500977,912]: 0 lost unit Picket [t=00:02:27.970317][f=0023650] [23650] Event [2582.78027,182.276123,983.997009]: 0 lost unit Gremlin [t=00:02:27.970838][f=0023650] [23650] Event [2560.11597,175.735535,1000.23724]: 0 lost unit Gremlin [t=00:02:28.046240][f=0023660] [23660] Event [2542.28784,176.939758,1025.51807]: 0 lost unit Gremlin [t=00:02:28.328754][f=0023696] [23696] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:02:28.448206][f=0023710] [23710] Event [2621.78735,174.847122,1041.63867]: 0 lost unit Sling [t=00:02:28.584904][f=0023729] [23729] Event [2574.42847,178.906448,1017.64532]: 0 lost unit Gremlin [t=00:02:28.853328][f=0023756] [23756] Event [2580.12134,172.883286,1041.06006]: 0 lost unit Sling [t=00:02:29.198327][f=0023789] [23789] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:02:29.355854][f=0023807] [23807] Event [2887.45801,236.755432,161.882187]: 0 lost unit Sling [t=00:02:29.886736][f=0023873] [23873] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:02:30.652991][f=0023966] [23966] Event [296,397.947998,4696]: 1 finished unit Metal Extractor [t=00:02:30.783363][f=0023984] [23984] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:02:31.968869][f=0024121] [24121] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:02:32.250170][f=0024150] [24150] Event [2613.18579,195.176666,898.750427]: 1 lost unit Thug [t=00:02:33.175786][f=0024244] [24244] Event [4472,420.935913,920]: 0 finished unit Locust [t=00:02:33.263906][f=0024253] [24253] Event [867.999939,393.42041,4536]: 1 finished unit Thug [t=00:02:33.659263][f=0024296] [24296] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:02:33.904663][f=0024325] [24325] Event [1768,161.830292,1144]: 1 finished unit Metal Extractor [t=00:02:35.272940][f=0024485] [24485] Event [3656,249.000549,1048]: 0 finished unit Caretaker [t=00:02:35.832861][f=0024553] [24553] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:02:36.315243][f=0024614] [24614] Event [867.999939,393.42041,4536]: 1 finished unit Thug [t=00:02:37.273994][f=0024735] [24735] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:02:38.029381][f=0024828] [24828] Event [2662.15723,167.807556,1167.39746]: 0 lost unit Knight [t=00:02:39.889139][f=0025058] [25058] Event [2865.2959,223.57309,734.226074]: 1 lost unit Thug [t=00:02:40.140347][f=0025086] [25086] Event [2826.10718,249.000549,331.517426]: 0 lost unit Glaive [t=00:02:40.418707][f=0025115] [25115] Event [2984,185.939026,4280]: 1 finished unit Energy Pylon [t=00:02:40.565203][f=0025128] [25128] Event [4440,397.190857,1096]: 0 finished unit Thresher [t=00:02:40.703702][f=0025138] [25138] Event [2857.19751,215.250076,824.606018]: 1 lost unit Thug [t=00:02:41.490275][f=0025207] [25207] Event [2903.06519,219.566345,796.462341]: 1 lost unit Bandit [t=00:02:41.724476][f=0025228] [25228] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:02:41.847401][f=0025237] [25237] Event [4472,420.935913,920]: 0 finished unit Locust [t=00:02:42.397517][f=0025270] [25270] Event [2957.49243,219.377167,825.106628]: 1 lost unit Bandit [t=00:02:43.291364][f=0025383] [25383] Event [2656.45166,249.000549,386.548737]: 0 lost unit Glaive [t=00:02:43.295786][f=0025383] gg [t=00:02:44.357617][f=0025478] [25478] Event [4230.3999,388.528442,600]: 0 finished unit Glaive [t=00:02:44.366160][f=0025479] [25479] Event [undefined]: eqdw resigned [t=00:02:44.366858][f=0025479] game_message: eqdw has been destroyed! [t=00:02:44.367068][f=0025479] game_message: yanom wins! [t=00:02:44.367574][f=0025479] Submitting stats [t=00:02:44.376003][f=0025479] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:44.380412][f=0025479] Part| Total Time|Time of the last 0.5s [t=00:02:44.380455][f=0025479] Draw 32012.33ms 39.00% [t=00:02:44.380477][f=0025479] Lua::Callins::Synced 22490.89ms 11.00% [t=00:02:44.380489][f=0025479] Lua::Callins::Unsynced 45273.71ms 48.30% [t=00:02:44.380501][f=0025479] Lua::CollectGarbage::Synced 578.53ms 0.10% [t=00:02:44.380513][f=0025479] Lua::CollectGarbage::Unsynced 1490.01ms 1.40% [t=00:02:44.380524][f=0025479] Misc::Profiler::AddTime 129.82ms 0.00% [t=00:02:44.380542][f=0025479] Sim 86428.69ms 41.40% [t=00:02:44.382265][f=0025479] [25479] Received game_message: eqdw has been destroyed! [t=00:02:44.383308][f=0025479] [25479] Received game_message: yanom wins! [t=00:02:44.400831][f=0025480] [25480] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:02:44.400979][f=0025480] [25480] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:02:44.401081][f=0025480] [25480] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:44.401178][f=0025480] [25480] Game End Stats Values: 2,2135,2125,2135,2125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.13333321,5.86666679,6.13333321,75,65,75,65,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:44.401353][f=0025480] [25480] Game End Stats Values: 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55,17330,11195,17330,11195,3782.14209,4229.56738,3782.14209,4229.56738,0,0,0,0,0,0,0,0,466.990967,0,466.990967,0,9847.11328,6212.04004,9847.11328,6212.04004,1230,320,1230,320,104,95.6493378,104,95.6493378,1380,3530,1380,3530,44.1046143,26.1781979,44.1046143,26.1781979,8290,2635,8290,2635,7069.1665,4420.5332,7069.1665,4420.5332,6430,4710,6430,4710,4550.5332,8049.1665,4550.5332,8049.1665,204.96666,740.997742,204.96666,740.997742,6534.4292,10023.6846,6534.4292,10023.6846 [t=00:02:44.407255][f=0025480] [25480] Game End Stats Values: 56,17590,11505,17590,11505,3912.93262,4368.49268,3912.93262,4368.49268,0,0,0,0,0,0,0,0,558.141846,0,558.141846,0,9983.08887,6478.17627,9983.08887,6478.17627,1230,320,1230,320,104,92.6840363,104,92.6840363,1380,3530,1380,3530,49.0637589,27.2616596,49.0637589,27.2616596,8465,2765,8465,2765,7069.1665,4420.5332,7069.1665,4420.5332,6515,4890,6515,4890,4550.5332,8049.1665,4550.5332,8049.1665,279.26593,740.997742,279.26593,740.997742,6800.56543,10159.6602,6800.56543,10159.6602 [t=00:02:44.407380][f=0025480] [25480] Game End Stats Values: 57,17440,11540,17440,11540,4042.66577,4509.43018,4042.66577,4509.43018,0,0,0,0,0,0,0,0,658.09436,0,658.09436,0,11448.0869,6774.56104,11448.0869,6774.56104,1230,770,1230,770,104,91.5681839,104,91.5681839,1380,3530,1380,3530,49.5310898,27.3959007,49.5310898,27.3959007,8115,2350,8115,2350,7484.1665,4770.5332,7484.1665,4770.5332,6715,4890,6715,4890,4900.5332,8464.16602,4900.5332,8464.16602,355.562836,740.997742,355.562836,740.997742,7096.9502,11723.5527,7096.9502,11723.5527 [t=00:02:44.407504][f=0025480] [25480] Game End Stats Values: 58,17290,11825,17290,11825,4126.98535,4598.6167,4126.98535,4598.6167,0,0,0,0,0,0,0,0,744.766968,0,744.766968,0,11513.0879,6862.52783,11513.0879,6862.52783,1230,770,1230,770,104,85.3418579,104,85.3418579,1380,3530,1380,3530,55.1019402,26.9186497,55.1019402,26.9186497,7965,2635,7965,2635,7549.1665,4920.5332,7549.1665,4920.5332,6715,4890,6715,4890,5050.5332,8529.16602,5050.5332,8529.16602,456.425873,740.997742,456.425873,740.997742,7187.43555,11788.5537,7187.43555,11788.5537 [t=00:02:44.530563][f=0025493] [25493] Event [4601.03174,356.727478,2011.82629]: 0 lost unit Locust [t=00:02:44.610517][f=0025500] [25500] Event [3587.72607,249.42662,1035.80017]: 0 lost unit Strike Commander [t=00:02:44.939386][f=0025528] [25528] Event [4126.65918,622.018127,588.35791]: 0 lost unit Nimbus [t=00:02:44.939926][f=0025528] [25528] Event [4563.56348,398.68161,2182.104]: 0 lost unit Locust [t=00:02:45.628570][f=0025588] Spectator eqdw left the game: normal quit [t=00:02:45.628683][f=0025588] [25588] Event [undefined]: eqdw quit [t=00:02:46.483653][f=0025667] [25667] Event [464,399.978638,4392]: 1 finished unit Fusion Reactor [t=00:02:47.351798][f=0025747] [25747] Event [808,399.978638,4312]: 1 finished unit Caretaker [t=00:02:47.687537][f=0025784] Player yanom left the game: normal quit [t=00:02:47.687627][f=0025784] [25784] Event [undefined]: yanom quit [t=00:02:47.720869][f=0025788] No clients connected, shutting down server [t=00:02:47.720919][f=0025788] Server shutdown [t=00:02:47.721225][f=0025788] [25788] all players disconnected [t=00:02:47.725160][f=0025788] End of demo reached [t=00:02:47.925061][f=0025816] [25816] Event [728,399.978638,4312]: 1 finished unit Caretaker [t=00:02:49.066089][f=0025967] [25967] Event [867.999939,393.42041,4536]: 1 finished unit Felon [t=00:02:49.258530][f=0025994] [25994] Event [696,399.978638,4632]: 1 finished unit Caretaker [t=00:02:49.999706][f=0026108] [26108] Event [867.999939,393.42041,4536]: 1 finished unit Thug [t=00:02:51.186981][f=0026303] [26303] Event [867.999939,393.42041,4536]: 1 finished unit Thug [t=00:02:51.905911][f=0026438] [26438] Event [867.999939,393.42041,4536]: 1 finished unit Thug [t=00:02:52.284617][f=0026522] [26522] Event [867.999939,393.42041,4536]: 1 finished unit Vandal [t=00:02:52.574197][f=0026585] [26585] Event [2328,222.019958,4392]: 1 finished unit Energy Pylon [t=00:02:52.629951][f=0026597] [26597] Event [867.999939,393.42041,4536]: 1 finished unit Vandal [t=00:02:52.977996][f=0026672] [26672] Event [867.999939,393.42041,4536]: 1 finished unit Vandal [t=00:02:53.321524][f=0026747] [26747] Event [867.999939,393.42041,4536]: 1 finished unit Vandal [t=00:02:53.611350][f=0026813] [26813] Event [867.999939,393.42041,4536]: 1 finished unit Bandit [t=00:02:53.790608][f=0026859] [26859] Event [4568,154.942322,2856]: 1 finished unit Stinger [t=00:02:54.245664][f=0026993] [26993] Event [867.999939,393.42041,4536]: 1 finished unit Outlaw [t=00:02:54.379230][f=0027028] Autoquit sending quit command. [t=00:02:54.380381][f=0027028] [QuitAction] user exited to system [t=00:02:54.381824][f=0027028] [SpringApp::Kill][1] fromRun=1 [t=00:02:54.382500][f=0027028] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:54.382528][f=0027028] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:54.382547][f=0027028] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:54.382558][f=0027028] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:54.382568][f=0027028] [SpringApp::Kill][2] [t=00:02:54.383597][f=0027028] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:54.383615][f=0027028] [Game::KillLua][1] dtor=0 luaUI=0x55cd33946de0 [t=00:02:54.384012][f=0027028] Start widgetHandler:Shutdown [t=00:02:54.388848][f=0027028] Shutdown - SaveOrderList Complete [t=00:02:54.389655][f=0027028] Writing last game win data [t=00:02:54.399268][f=0027028] Shutdown - SaveConfigData Complete [t=00:02:54.399299][f=0027028] Shutdown Widget - Save/Load API [t=00:02:54.399315][f=0027028] Shutdown Widget - Chili Highlight [t=00:02:54.399333][f=0027028] Shutdown Widget - Draw After Chili [t=00:02:54.399367][f=0027028] Shutdown Widget - API Unit Tracker GL4 [t=00:02:54.399391][f=0027028] Shutdown Widget - EPIC Menu [t=00:02:54.401182][f=0027028] Shutdown Widget - Chili Widget Selector [t=00:02:54.402701][f=0027028] Shutdown Widget - Chili Minimap [t=00:02:54.403322][f=0027028] Shutdown Widget - Local Team Colors [t=00:02:54.403351][f=0027028] Shutdown Widget - Display Keys 2 [t=00:02:54.403404][f=0027028] Shutdown Widget - Save Game Menu [t=00:02:54.403419][f=0027028] Shutdown Widget - Unit Icons [t=00:02:54.403445][f=0027028] Shutdown Widget - Noises [t=00:02:54.403459][f=0027028] Shutdown Widget - HealthBars [t=00:02:54.404562][f=0027028] Shutdown Widget - Win Counter [t=00:02:54.404593][f=0027028] Shutdown Widget - SpringRTS Replay Stats [t=00:02:54.404653][f=0027028] Shutdown Widget - EndGame APM stats [t=00:02:54.404670][f=0027028] Shutdown Widget - BuildETA [t=00:02:54.404694][f=0027028] Shutdown Widget - Modular Comm Info [t=00:02:54.404712][f=0027028] Shutdown Widget - Stereo3D [t=00:02:54.404738][f=0027028] Shutdown Widget - Showeco and Grid Drawer [t=00:02:54.404757][f=0027028] Shutdown Widget - Point Tracker [t=00:02:54.404772][f=0027028] Shutdown Widget - Missile Silo Range [t=00:02:54.404810][f=0027028] Shutdown Widget - MinimapEvents [t=00:02:54.404824][f=0027028] Shutdown Widget - Local Widgets Config [t=00:02:54.404846][f=0027028] Shutdown Widget - Highlight Geos [t=00:02:54.404859][f=0027028] Shutdown Widget - Grab Input [t=00:02:54.404888][f=0027028] Shutdown Widget - Defense Range Zero-K [t=00:02:54.404919][f=0027028] Shutdown Widget - Darkening [t=00:02:54.404952][f=0027028] Shutdown Widget - Context Menu [t=00:02:54.404969][f=0027028] Shutdown Widget - Chili Spectator Panels [t=00:02:54.404989][f=0027028] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:54.405015][f=0027028] Shutdown Widget - Chili Nuke Warning [t=00:02:54.405040][f=0027028] Shutdown Widget - Chili EndGame Window [t=00:02:54.405060][f=0027028] Shutdown Widget - Chili Economy Panel Default [t=00:02:54.405187][f=0027028] Shutdown Widget - CameraShake [t=00:02:54.405204][f=0027028] Shutdown Widget - State Reverse and Latency [t=00:02:54.405218][f=0027028] Shutdown Widget - Music Player v2 [t=00:02:54.405236][f=0027028] Shutdown Widget - Attack AoE [t=00:02:54.405250][f=0027028] Shutdown Widget - Map Edge Extension [t=00:02:54.405263][f=0027028] Shutdown Widget - Selection Send [t=00:02:54.405277][f=0027028] Shutdown Widget - LupsManager [t=00:02:54.405309][f=0027028] Shutdown Widget - Newton Firezone [t=00:02:54.405329][f=0027028] Shutdown Widget - Chili Pro Console [t=00:02:54.409053][f=0027028] Shutdown Widget - Persistent Build Height [t=00:02:54.409078][f=0027028] Shutdown Widget - Lasso Terraform GUI [t=00:02:54.409107][f=0027028] Shutdown Widget - Lups [t=00:02:54.409160][f=0027028] Shutdown Widget - Chili Framework [t=00:02:54.409178][f=0027028] Shutdown Widget - Mex Placement Handler [t=00:02:54.409194][f=0027028] Shutdown Widget - Chili Core Selector [t=00:02:54.409284][f=0027028] Shutdown Widget - Custom Markers [t=00:02:54.409306][f=0027028] Shutdown Widget - Select Keys [t=00:02:54.409338][f=0027028] Shutdown Widget - Pause Screen [t=00:02:54.409971][f=0027028] Shutdown Widget - Text To Speech Control [t=00:02:54.409995][f=0027028] Shutdown Widget - Layout Handler [t=00:02:54.410025][f=0027028] End widgetHandler:Shutdown [t=00:02:54.464371][f=0027028] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2866941,217194639} {int,ext,rec}Allocs={24437485,0,0} {chunk,block}Bytes={217194639,0} [t=00:02:54.464516][f=0027028] [Game::KillLua][2] dtor=0 luaGaia=0x55cd27851460 [t=00:02:54.471603][f=0027028] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2804224,212040732} {int,ext,rec}Allocs={24437487,0,0} {chunk,block}Bytes={212040732,0} [t=00:02:54.471719][f=0027028] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2804224,212040732} {int,ext,rec}Allocs={24437487,0,0} {chunk,block}Bytes={212040732,0} [t=00:02:54.471761][f=0027028] [Game::KillLua][3] dtor=0 luaRules=0x55cd2d3535c0 [t=00:02:54.471810][f=0027028] Start gadgetHandler:Shutdown [t=00:02:54.471828][f=0027028] Shutdown - StartSetup [t=00:02:54.471843][f=0027028] Shutdown - UnitMorph [t=00:02:54.473848][f=0027028] Shutdown - Carrier Drones [t=00:02:54.473869][f=0027028] Shutdown - Missile Silo Controller [t=00:02:54.473888][f=0027028] Shutdown - Modular Comm Info [t=00:02:54.473903][f=0027028] Shutdown - Terrain Texture Handler [t=00:02:54.473918][f=0027028] Shutdown - UnitCloakShield [t=00:02:54.474356][f=0027028] Shutdown - Starlight Handler [t=00:02:54.474410][f=0027028] End gadgetHandler:Shutdown [t=00:02:54.496103][f=0027028] Start gadgetHandler:Shutdown [t=00:02:54.496159][f=0027028] Shutdown - Save/Load [t=00:02:54.496182][f=0027028] Shutdown - Teleport Throw [t=00:02:54.496201][f=0027028] Shutdown - UnitMorph [t=00:02:54.496220][f=0027028] Shutdown - Modular Comm Info [t=00:02:54.496234][f=0027028] Shutdown - Retreat Command [t=00:02:54.496254][f=0027028] Shutdown - Shockwaves [t=00:02:54.496268][f=0027028] Shutdown - UnitCloakShield [t=00:02:54.496293][f=0027028] Shutdown - Lups Cloak FX [t=00:02:54.496337][f=0027028] Shutdown - Lups [t=00:02:54.496375][f=0027028] Shutdown - Lups Shield [t=00:02:54.496595][f=0027028] End gadgetHandler:Shutdown [t=00:02:54.739879][f=0027028] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24437518,0,0} {chunk,block}Bytes={0,0} [t=00:02:54.740224][f=0027028] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24437518,0,0} {chunk,block}Bytes={0,0} [t=00:02:54.740302][f=0027028] [Game::KillLua][4] dtor=0 [t=00:02:54.740323][f=0027028] [Game::KillLua][5] dtor=0 [t=00:02:54.756326][f=0027028] [Game::~CGame][1] [t=00:02:54.756367][f=0027028] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:54.756381][f=0027028] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:54.756394][f=0027028] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:54.756406][f=0027028] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:54.756418][f=0027028] [Game::KillLua][4] dtor=1 [t=00:02:54.756430][f=0027028] [Game::KillLua][5] dtor=1 [t=00:02:54.756719][f=0027028] [Game::KillMisc][1] [t=00:02:54.756733][f=0027028] [Game::KillMisc][2] [t=00:02:54.768200][f=0027028] [Game::KillMisc][3] [t=00:02:54.772784][f=0027028] [Game::KillRendering][1] [t=00:02:54.813137][f=0027028] [3DOParser::Kill] allocated 1 pieces [t=00:02:54.813202][f=0027028] [S3OParser::Kill] allocated 5518 pieces [t=00:02:54.824963][f=0027028] [AssParser::Kill] allocated 671 pieces [t=00:02:55.001383][f=0027028] [Game::KillInterface][1] [t=00:02:55.003275][f=0027028] [Game::KillInterface][2] [t=00:02:55.012028][f=0027028] [Game::KillSimulation][1] [t=00:02:55.012066][f=0027028] [Game::KillSimulation][2] [t=00:02:55.743233][f=0027028] [CCollisionHandler] dis-/continuous tests: 0/838724 [t=00:02:55.743376][f=0027028] [Game::KillSimulation][3] [t=00:02:55.744280][f=0027028] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:55.744320][f=0027028] [~CPathCache(20x20)] cacheHits=85 hitPercentage=10% numHashColls=0 maxCacheSize=23 [t=00:02:55.744341][f=0027028] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:55.744360][f=0027028] [~CPathCache(40x40)] cacheHits=367 hitPercentage=0% numHashColls=0 maxCacheSize=74 [t=00:02:55.747668][f=0027028] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:02:55.763833][f=0027028] [LosHandler::Kill] raycast instance cache-{hits,misses}={25259,44198}; shared=4%; cached=32% [t=00:02:55.953259][f=0027028] [Game::KillSimulation][4] [t=00:02:59.473602][f=0027028] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:02:59.475233][f=0027028] [Game::~CGame][2] [t=00:02:59.475468][f=0027028] [Game::~CGame][3] [t=00:02:59.709182][f=0027028] [SpringApp::Kill][3] [t=00:02:59.709256][f=0027028] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 287478 bytes sent 378990 bytes recv'd [t=00:02:59.714668][f=0027028] Kill: client disconnecting... [t=00:03:01.742246][f=0027028] CloseConnection: client connection closed [t=00:03:01.744475][f=0027028] [SpringApp::Kill][4] font=0x55cd0b9a7600 [t=00:03:01.754997][f=0027028] [SpringApp::Kill][5] [t=00:03:01.776216][f=0027028] [SpringApp::Kill][6] [t=00:03:01.776712] [SpringApp::Kill][7] [t=00:03:01.778339] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:03:01.778362] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:03:01.778375] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:03:01.778387] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:03:01.778398] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:01.778671] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:03:01.778687] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {844, 1048576, 1048576}, EBO = {1266, 1048576, 1048576} [t=00:03:01.778701] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {7040, 1048576, 1048576}, EBO = {10560, 1048576, 1048576} [t=00:03:01.778715] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:01.778736] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:03:01.778747] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:03:01.778759] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:03:01.778770] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:03:01.793556] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:01.793599] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:01.793610] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:01.793620] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:01.795511] [VFS] [SpringVFS::DeleteArchives] [t=00:03:01.795531] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:03:01.795543] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x55cd0ba73fd0) [t=00:03:01.805088] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3206ms [t=00:03:01.805137] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=61ms [t=00:03:01.805479] file="unittextures/factorytank_1.png" indx=7328 inflSize=4103kb readTime=46ms [t=00:03:01.805494] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=30ms [t=00:03:01.805504] file="luarules/gadgets/awards.lua" indx=1690 inflSize=15kb readTime=27ms [t=00:03:01.805514] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=22ms [t=00:03:01.805797] file="units/cloakarty.lua" indx=6869 inflSize=3kb readTime=20ms [t=00:03:01.805812] file="unitpics/tankheavyassault.png" indx=6774 inflSize=11kb readTime=19ms [t=00:03:01.805821] file="bitmaps/loadpictures/facplop.png" indx=522 inflSize=3075kb readTime=17ms [t=00:03:01.805831] file="unitpics/chicken_blimpy.png" indx=6480 inflSize=10kb readTime=16ms [t=00:03:01.805984] file="objects3d/planelightscout_dead.s3o" indx=5417 inflSize=17kb readTime=16ms [t=00:03:01.813285] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 168622540 bytes cached in 3494 files [t=00:03:02.169840] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:03:02.170126] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x55cd0b9a1360) [t=00:03:02.171015] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:02.171041] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55cd0bb54ed0) [t=00:03:02.171750] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:03:02.172016] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f3b24011af0) [t=00:03:02.172436] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:03:02.174212] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55cd0b99a080) [t=00:03:02.174250] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:02.174263] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:03:02.174748] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:02.174763] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:02.174780] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:02.174792] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:02.176784] [SpringApp::Kill][8] [t=00:03:02.176813] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:02.176825] [WatchDog::Uninstall][1] hangDetectorThread=0x55ccc61aa4d0 (joinable=1) [t=00:03:02.176835] [WatchDog::Uninstall][2] [t=00:03:02.315816] [WatchDog::Uninstall][3] [t=00:03:02.315855] [SpringApp::Kill][9]