[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009181] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009209] Using writeable configuration source: "/tmp/tmp.zd7BWnJ2Vj/springsettings.1596342.cfg" [t=00:00:00.012621] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012662] ============== ============== [t=00:00:00.012672] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012682] [t=00:00:00.012691] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012700] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012709] Use "none" to disable the default log sections. [t=00:00:00.012718] ============== ============== [t=00:00:00.012728] ============== ============== [t=00:00:00.012782] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012792] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012801] ROAM = 2 [t=00:00:00.012811] RotateLogFiles = 1 [t=00:00:00.012820] TeamHighlight = 0 [t=00:00:00.012830] ============== ============== [t=00:00:00.012839] ============== ============== [t=00:00:00.012848] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.012858] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012867] Compiler Version: gcc-11.1.0 [t=00:00:00.012889] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013044] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013056] Binary Word Size: 64-bit (native) [t=00:00:00.013065] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013074] Physical CPU Cores: 1 [t=00:00:00.013084] Logical CPU Cores: 1 [t=00:00:00.013093] ============== ============== [t=00:00:00.013156] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013165] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013174] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013183] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013192] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.014448] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.014466] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.014486] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.014518] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.014543] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.014553] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.014589] [GR::LogVersionInfo] [t=00:00:00.014600] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.014609] GL version : [t=00:00:00.014618] GL vendor : [t=00:00:00.014627] GL renderer : [t=00:00:00.014636] GLSL version: [t=00:00:00.014645] GLEW version: spring headless stub GLEW version [t=00:00:00.014654] GPU memory : unknown [t=00:00:00.014663] SDL swap-int: 0 [t=00:00:00.014672] SDL driver : headless stub [t=00:00:00.014681] [t=00:00:00.014691] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.014700] GLSL shader support : 0 [t=00:00:00.014709] GL4 support : 0 [t=00:00:00.014718] FBO extension support : 0 [t=00:00:00.014726] NVX GPU mem-info support : 0 [t=00:00:00.014753] ATI GPU mem-info support : 0 [t=00:00:00.014763] NPOT-texture support : 1 (0) [t=00:00:00.014772] S3TC/DXT1 texture support : 0/0 [t=00:00:00.014781] texture query-LOD support : 1 (0) [t=00:00:00.014790] MSAA frame-buffer support : 0 (0) [t=00:00:00.014799] Z-buffer depth : 16 (-) [t=00:00:00.014808] primitive-restart support : 0 (0) [t=00:00:00.014817] clip-space control support: 0 (0) [t=00:00:00.014826] seamless cube-map support : 0 (0) [t=00:00:00.014836] frag-depth layout support : 0 (0) [t=00:00:00.014844] persistent maps support : 0 (0) [t=00:00:00.014853] explicit attribs location : 0 (0) [t=00:00:00.014862] multi draw indirect : 0 (-) [t=00:00:00.014871] [t=00:00:00.014880] max. FBO samples : -1 [t=00:00:00.014890] max. FS/program texture slots : 8/8 [t=00:00:00.014899] max. texture size : 2048 [t=00:00:00.014910] max. texture anisotropy level : 0.000000 [t=00:00:00.014919] max. vec4 varyings/attributes : 0/0 [t=00:00:00.014927] max. draw-buffers : 0 [t=00:00:00.014936] max. rec. indices/vertices : 0/0 [t=00:00:00.014945] max. uniform buffer-bindings : 0 [t=00:00:00.014954] max. uniform block-size : 0KB [t=00:00:00.014963] max. storage buffer-bindings : 0 [t=00:00:00.015001] max. storage block-size : 0MB [t=00:00:00.015012] [t=00:00:00.015021] enable AMD-hacks : 0 [t=00:00:00.015031] compress MIP-maps: 0 [t=00:00:00.015680] [GR::UpdateGLConfigs] [t=00:00:00.015701] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.015715] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.015726] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.015734] [GR::InitGLState] [t=00:00:00.015744] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.213112] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.216738] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.223641] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.224315] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.224340] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.224357] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.269466] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.270280] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.297514] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.297779] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.313211] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [t=00:00:00.313234] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.313419] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.317215] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4a3c00e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.317233] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.317338] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.317358] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.317370] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.317380] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.317400] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2008 MB [t=00:00:00.322398][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.322437][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.322456][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1596342/replay.sdfz" for game data... [t=00:00:00.471766][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.474140][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.474173][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.476338][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.476365][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 153ms [t=00:00:00.476388][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.528551][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a64e1ebee0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [t=00:00:00.529660][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.530746][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.531321][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a64e1ebee0] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:00.532769][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:00.547022][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.547229][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.562533][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 86ms [t=00:00:00.563286][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.572283][f=-000001] forceSingleThreaded, false [t=00:00:00.652432][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.652467][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.652557][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.652612][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.652664][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.652716][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.653815][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.654324][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.655072][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.657360][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.659307][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.661119][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.661147][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.661604][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.666228][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.667509][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.668481][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.668767][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.669380][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.669515][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.679183][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.679223][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.783582][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.844690][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.758659][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.123202][f=-000001] Loading UnitDefs_posts [t=00:00:02.311058][f=-000001] Loading FeatureDefs_posts [t=00:00:02.367450][f=-000001] Loading WeaponDefs_posts [t=00:00:02.390080][f=-000001] Loading ArmorDefs_posts [t=00:00:02.414849][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 626ms [t=00:00:02.495997][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 738ms [t=00:00:02.500537][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.681538][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.736328][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 57ms [t=00:00:02.736736][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.736756][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.738275][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.741433][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.010439][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.089962][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.217770][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.221113][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.221141][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.669569][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 448ms [t=00:00:03.669607][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.762713][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [t=00:00:03.762757][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.786515][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.617409][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.628534][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.629773][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.642485][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.245538][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.253605][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.253629][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.255653][f=-000001] InfoTexture: legacy [t=00:00:10.255676][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.258178][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.080934][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.086722][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.086754][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.087927][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.295011][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.295056][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.555001][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.648026][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.666743][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.666771][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.667564][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.179569][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.191440][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.191970][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.358797][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.360491][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.360516][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.368756][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.368805][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.368818][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.368831][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.368842][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.368853][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.368865][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d713 [t=00:00:12.373989][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.374045][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.374057][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.374068][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.374078][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.374089][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.374101][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d723 [t=00:00:12.374114][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a6561ffda0 has BLOCKSIZE 1 [t=00:00:12.377818][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.377844][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.377856][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.377867][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.378014][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.378030][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d479 [t=00:00:12.382993][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d479 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe-ef57d479.zip" (exists=1) [t=00:00:12.384121][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.391936][f=-000001] Path cache (32, 48) initialized. [t=00:00:12.391963][f=-000001] Path cache (32, 48) initialized. [t=00:00:12.394860][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.394887][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.394903][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.394917][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.394929][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.394940][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d489 [t=00:00:12.479848][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d489 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe2-ef57d489.zip" (exists=1) [t=00:00:12.480486][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.481898][f=-000001] Path cache (16, 24) initialized. [t=00:00:12.481916][f=-000001] Path cache (16, 24) initialized. [t=00:00:12.481929][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (121ms, checksum 6476c8db)" [t=00:00:12.481978][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.481990][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.482009][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.623958][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms [t=00:00:12.624630][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.825987][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.310683][f=-000001] Synced LuaRules: finished loading [t=00:00:15.331656][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.872105][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.916966][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.033498][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 101ms [t=00:00:16.092257][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.097732][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.098185][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.098619][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.099074][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.162218][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.162523][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.170200][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.171778][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.171796][f=-000001] LuaSocket Support: enabled [t=00:00:16.188608][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.281646][f=-000001] localWidgets, nil, true, true [t=00:00:16.283893][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.283919][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.294318][f=-000001] USE_OLD_CHILI [t=00:00:17.053963][f=-000001] Loading last game win data [t=00:00:17.055211][f=-000001] Resetting win data [t=00:00:17.055733][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.055754][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.055767][f=-000001] Player and team counts match, continuing [t=00:00:17.055781][f=-000001] Jaden_Null was in last game but is now absent, resetting scores [t=00:00:17.243824][f=-000001] CAS: GLSL not supported. [t=00:00:17.253097][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.253131][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.335095][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.525065][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.196533][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.352873][f=-000001] forceSingleThreaded, false [t=00:00:19.813321][f=-000001] Loaded API widget: i18n [t=00:00:19.814478][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.814715][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.814916][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.815458][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.816119][f=-000001] Loaded API widget: Win Counter [t=00:00:20.172584][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.173221][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.173561][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.173844][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.174075][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.176337][f=-000001] Loaded API widget: Lups [t=00:00:20.481043][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.482090][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.482431][f=-000001] Loaded widget: Save/Load API [t=00:00:20.482758][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.483096][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.483941][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.490657][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.492545][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.492576][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.492664][f=-000001] Set maximum particles to: 0 [t=00:00:20.493945][f=-000001] Set UnitIconDist to 0 [t=00:00:20.600222][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.600839][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.602130][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.629304][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.629880][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.647988][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.648384][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.648869][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.649164][f=-000001] Mexspot Fetcher fetching [t=00:00:20.649532][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.649881][f=-000001] Team highlighting: Disabled [t=00:00:20.650314][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.650847][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.651322][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.651713][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.651918][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.652144][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.652413][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.652764][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.653100][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.653504][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.653815][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.653829][f=-000001] Using fallback unit outlines [t=00:00:20.654032][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.654409][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.663738][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.666086][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.666726][f=-000001] Loaded widget: Unit Icons [t=00:00:20.667141][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.667572][f=-000001] Loaded widget: Noises [t=00:00:20.714781][f=-000001] Loaded widget: HealthBars [t=00:00:20.715544][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.715834][f=-000001] Loaded widget: Guard Remove [t=00:00:20.719721][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.720238][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.720642][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.720689][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1596342/events.log [t=00:00:20.724742][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.725351][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.727310][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.727561][f=-000001] Loaded widget: Objectives [t=00:00:20.727945][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.728406][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.728808][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.729285][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.729850][f=-000001] Loaded widget: BuildETA [t=00:00:20.734961][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.736091][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.736405][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.742773][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.743280][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.743645][f=-000001] Loaded widget: Command Alpha [t=00:00:20.744483][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.744725][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.745057][f=-000001] Loaded widget: Ghost Site [t=00:00:20.749875][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.750253][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.751781][f=-000001] Loaded widget: Stereo3D [t=00:00:20.752320][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.752603][f=-000001] Loaded widget: SmoothCam [t=00:00:20.753005][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.753552][f=-000001] Loaded widget: Simple Settings [t=00:00:20.754043][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.754448][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.754885][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.755196][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.755431][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.755793][f=-000001] Loaded widget: Point Tracker [t=00:00:20.756025][f=-000001] Loaded widget: Orbit Command [t=00:00:20.756241][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.756513][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.757052][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.757424][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.757742][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.758131][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.758488][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.758801][f=-000001] Loaded widget: Keep Target [t=00:00:20.759065][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.759598][f=-000001] Loaded widget: In-game Guide [t=00:00:20.759971][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.760405][f=-000001] Loaded widget: Haven Handler [t=00:00:20.760781][f=-000001] Input grabbing is enabled! [t=00:00:20.760803][f=-000001] Input grabbing is enabled! [t=00:00:20.760914][f=-000001] Loaded widget: Grab Input [t=00:00:20.761270][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.761496][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.761956][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.769351][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.769923][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.770268][f=-000001] Loaded widget: Decloak Range [t=00:00:20.770668][f=-000001] Loaded widget: Darkening [t=00:00:20.779259][f=-000001] Loaded widget: Context Menu [t=00:00:20.780175][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.780590][f=-000001] Loaded widget: Ferry Points [t=00:00:20.807699][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.808380][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.808762][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.809024][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.809464][f=-000001] EndGame Graph disabled [t=00:00:20.830251][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.894054][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.895393][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.895677][f=-000001] Loaded widget: Easy Facing [t=00:00:20.896073][f=-000001] Loaded widget: CameraShake [t=00:00:20.896323][f=-000001] Loaded widget: Blast Radius [t=00:00:20.896670][f=-000001] Loaded widget: Autoquit [t=00:00:20.897025][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.897266][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.897761][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.898149][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.898552][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.899017][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.899953][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.901388][f=-000001] Loaded widget: Attack Warning [t=00:00:20.901756][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.902377][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.903744][f=-000001] Loaded widget: Auto Group [t=00:00:20.905136][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.906086][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.906471][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.907335][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.908311][f=-000001] Loaded widget: Select Com at start [t=00:00:20.915869][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.917281][f=-000001] Loaded widget: Transport AI [t=00:00:20.917551][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.917948][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.948727][f=-000001] Loaded widget: Unit Start State [t=00:00:20.949563][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.951755][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.957792][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.958806][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.959207][f=-000001] Loaded widget: Icon Sets [t=00:00:21.127921][f=-000001] Loaded widget: Attack AoE [t=00:00:21.130354][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.130758][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.131315][f=-000001] Loaded widget: Commands FX [t=00:00:21.149028][f=-000001] Loaded widget: UnitShapes [t=00:00:21.149864][f=-000001] : disabled for spectators [t=00:00:21.151465][f=-000001] Loaded widget: Stockpiler [t=00:00:21.153347][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.154109][f=-000001] Loaded widget: State Icons [t=00:00:21.154622][f=-000001] Loaded widget: Shield Guard [t=00:00:21.155196][f=-000001] Loaded widget: Selection Send [t=00:00:21.157206][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.157954][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.158487][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.158797][f=-000001] Loaded widget: AllyCursors [t=00:00:21.159334][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.159814][f=-000001] : disabled for spectators [t=00:00:21.161461][f=-000001] Loaded widget: Building Starter [t=00:00:21.162109][f=-000001] : disabled for spectators [t=00:00:21.163551][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.164149][f=-000001] Loaded widget: Units on Fire [t=00:00:21.164746][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.165082][f=-000001] Loaded widget: LupsManager [t=00:00:21.165875][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.166693][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.168673][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.169215][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.178313][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.187548][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.188514][f=-000001] Loaded widget: Chili Docking [t=00:00:21.188969][f=-000001] Loaded widget: HUD Presets [t=00:00:21.189716][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.192361][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.192769][f=-000001] Loaded widget: Image Preloader [t=00:00:21.193210][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:21.193477][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.198270][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.199169][f=-000001] Loaded widget: Custom Markers [t=00:00:21.200439][f=-000001] Loaded widget: Select Keys [t=00:00:21.201259][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.201912][f=-000001] Loaded widget: Start Boxes [t=00:00:21.202182][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:21.202434][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.203319][f=-000001] Loaded widget: Pause Screen [t=00:00:21.216003][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.216825][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.217487][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.217931][f=-000001] SetSunLighting [t=00:00:21.219561][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.219889][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:21.220350][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.224616][f=-000001] Loaded widget: Layout Handler [t=00:00:21.225879][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.225935][f=-000001] Loaded widget: GC Control [t=00:00:21.226202][f=-000001] Loaded widget: Font Cache [t=00:00:21.239388][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.244572][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.250202][f=-000001] Writing last game win data [t=00:00:21.255126][f=-000001] LuaUI v0.3 [t=00:00:21.745267][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.745991][f=-000001] [s11n] Loading s11n file... [t=00:00:21.749096][f=-000001] [s11n] Parsing model... [t=00:00:21.750949][f=-000001] [s11n] Populating game world... [t=00:00:24.920705][f=-000001] [s11n] s11n loading complete. [t=00:00:24.921771][f=-000001] Running Springboard Feature Fixer, 44, 78 [t=00:00:25.238310][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.289393][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13371,0,0} {chunk,block}Bytes={0,0} [t=00:00:26.045660][f=-000001] Spectator mode. Widget removed. [t=00:00:26.061833][f=-000001] Spectator mode. Widget removed. [t=00:00:26.065208][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.065322][f=-000001] Playback paused [t=00:00:26.071317][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.174303][f=-000001] Opening demofile demos/1596342/replay.sdfz [t=00:00:26.174374][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.174390][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:26.174778][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:26.174803][f=-000001] -> Connection established (given id 2) [t=00:00:26.174947][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=fa489d6aef817b3f8016a6a651435adc906498cea821f8417e96d277cfb5cefe8d2620ae544d4ed5649bf7746bfe5a567e685b70a911a26728340d6c5f9c995f" [t=00:00:26.175019][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.175038][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:26.175054][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:26.175074][f=-000001] Speed set to 20.0 [server] [t=00:00:26.175089][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a66e7edef0,0x55a674dfe7e0}][locale="C"]" [t=00:00:26.175106][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.195954][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.196017][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.318824][f=-000001] Beginning demo playback [t=00:00:29.335539][f=-000001] GameID: 716a236462d677a741437ceb4d41ae38 [t=00:00:29.375576][f=-000001] Connection attempt from ChoniclerVI [t=00:00:29.375647][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:29.376461][f=-000001] [0] Event [undefined]: ChoniclerVI changed status [t=00:00:29.376733][f=-000001] -> Connection established (given id 1) [t=00:00:29.455093][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChoniclerVI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bb3454aec6e4b559cea1a5f6c5b573f1deddd8ca54ce1cb6567de8c732a86c69285dfbb4ac3251376be4c428cbab3095aea9eddb20f814519e153a0dfcaf395d" [t=00:00:29.455220][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChoniclerVI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:29.895517][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChoniclerVI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:29.903290][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChoniclerVI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:30.159122][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChoniclerVI" string="[Game::Load][lua{Rules,Gaia}={000001fbaefc6c90,000001fb92905060}][locale="C"]" [t=00:00:30.200843][f=-000001] Allies: I choose: Guardian! [t=00:00:30.483722][f=-000001] Heyo [t=00:00:34.435603][f=-000001] > Game will be force started in 60 seconds [t=00:00:35.471148][f=-000001] > Game will be force started in 40 seconds [t=00:00:36.499239][f=-000001] > Game will be force started in 20 seconds [t=00:00:37.774433][f=-000001] [0] Event [300,195.761719,850]: 0 finished unit Strike Commander [t=00:00:37.791623][f=-000001] [0] Event [3692,195.763428,5342]: 1 finished unit Guardian Commander [t=00:00:37.817834][f=0000000] [0] ChoniclerVI, team: 1, elo:1700, userid: 474997 [t=00:00:37.818043][f=0000000] [0] darksunjr3, team: 0, elo:1500, userid: 577939 [t=00:00:37.818081][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.874846][f=0000000] Playback continued [t=00:00:37.915840][f=0000000] > Players darksunjr3 did not choose a start position. Game will be aborted. [t=00:00:37.915880][f=0000000] > exiting game [t=00:00:37.932701][f=0000001] [1] player nonplacement [t=00:00:37.934143][f=0000001] [1] autohost exit [t=00:00:37.940071][f=0000001] No clients connected, shutting down server [t=00:00:37.940105][f=0000001] Server shutdown [t=00:00:37.940583][f=0000001] Submitting stats [t=00:00:37.940998][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:37.944948][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:37.944979][f=0000001] Draw 7166.34ms 67.00% [t=00:00:37.944991][f=0000001] Lua::Callins::Synced 3178.88ms 0.00% [t=00:00:37.945008][f=0000001] Lua::Callins::Unsynced 10643.98ms 89.30% [t=00:00:37.945020][f=0000001] Lua::CollectGarbage::Synced 96.95ms 0.10% [t=00:00:37.945031][f=0000001] Lua::CollectGarbage::Unsynced 769.88ms 2.00% [t=00:00:37.945043][f=0000001] Misc::Profiler::AddTime 20.27ms 0.10% [t=00:00:37.945215][f=0000001] [1] all players disconnected [t=00:00:38.829506][f=0000001] Playback paused [t=00:00:47.942127][f=0000001] Autoquit sending quit command. [t=00:00:47.942740][f=0000001] [QuitAction] user exited to system [t=00:00:47.943196][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:47.943224][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:47.943256][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.943270][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.943282][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:47.943293][f=0000001] [SpringApp::Kill][2] [t=00:00:47.943968][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:47.943986][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55a674def100 [t=00:00:47.944034][f=0000001] Start widgetHandler:Shutdown [t=00:00:47.949176][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:47.949859][f=0000001] Writing last game win data [t=00:00:47.956783][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:47.956808][f=0000001] Shutdown Widget - Save/Load API [t=00:00:47.956824][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:47.956853][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:47.956869][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:47.956888][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:47.958484][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:47.959654][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:47.959764][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:47.959780][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:47.959825][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:47.959838][f=0000001] Shutdown Widget - Unit Icons [t=00:00:47.959853][f=0000001] Shutdown Widget - Noises [t=00:00:47.959869][f=0000001] Shutdown Widget - HealthBars [t=00:00:47.960676][f=0000001] Shutdown Widget - Win Counter [t=00:00:47.960694][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:47.960971][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:47.960988][f=0000001] Shutdown Widget - BuildETA [t=00:00:47.961003][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:47.961016][f=0000001] Shutdown Widget - Stereo3D [t=00:00:47.961034][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:47.961052][f=0000001] Shutdown Widget - Point Tracker [t=00:00:47.961064][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:47.961079][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:47.961108][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:47.961129][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:47.961142][f=0000001] Shutdown Widget - Grab Input [t=00:00:47.961338][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:47.961356][f=0000001] Shutdown Widget - Darkening [t=00:00:47.961380][f=0000001] Shutdown Widget - Context Menu [t=00:00:47.961392][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:47.961405][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:47.961423][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:47.961439][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:47.961461][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:47.961579][f=0000001] Shutdown Widget - CameraShake [t=00:00:47.961597][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:47.961609][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:47.961623][f=0000001] Shutdown Widget - Attack AoE [t=00:00:47.961636][f=0000001] Shutdown Widget - UnitShapes [t=00:00:47.961895][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:47.961923][f=0000001] Shutdown Widget - Selection Send [t=00:00:47.961940][f=0000001] Shutdown Widget - LupsManager [t=00:00:47.961959][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:47.961980][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:47.965263][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:47.965296][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:47.965313][f=0000001] Shutdown Widget - Lups [t=00:00:47.965355][f=0000001] Shutdown Widget - Chili Framework [t=00:00:47.965370][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:47.965386][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:47.965475][f=0000001] Shutdown Widget - Custom Markers [t=00:00:47.965496][f=0000001] Shutdown Widget - Select Keys [t=00:00:47.965528][f=0000001] Shutdown Widget - Pause Screen [t=00:00:47.966131][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:47.966154][f=0000001] Shutdown Widget - Layout Handler [t=00:00:47.966181][f=0000001] End widgetHandler:Shutdown [t=00:00:48.170659][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={275413,31154933} {int,ext,rec}Allocs={8469174,0,0} {chunk,block}Bytes={31154933,0} [t=00:00:48.171129][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55a674dfe7e0 [t=00:00:48.176417][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={211438,25875646} {int,ext,rec}Allocs={8469175,0,0} {chunk,block}Bytes={25875646,0} [t=00:00:48.176481][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={211438,25875646} {int,ext,rec}Allocs={8469175,0,0} {chunk,block}Bytes={25875646,0} [t=00:00:48.176516][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55a66e7edef0 [t=00:00:48.176558][f=0000001] Start gadgetHandler:Shutdown [t=00:00:48.176574][f=0000001] Shutdown - StartSetup [t=00:00:48.176588][f=0000001] Shutdown - UnitMorph [t=00:00:48.176645][f=0000001] Shutdown - Carrier Drones [t=00:00:48.176660][f=0000001] Shutdown - Missile Silo Controller [t=00:00:48.176676][f=0000001] Shutdown - Modular Comm Info [t=00:00:48.176689][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:48.176702][f=0000001] Shutdown - UnitCloakShield [t=00:00:48.177075][f=0000001] Shutdown - Starlight Handler [t=00:00:48.177096][f=0000001] End gadgetHandler:Shutdown [t=00:00:48.188125][f=0000001] Start gadgetHandler:Shutdown [t=00:00:48.188177][f=0000001] Shutdown - Save/Load [t=00:00:48.188199][f=0000001] Shutdown - Teleport Throw [t=00:00:48.188214][f=0000001] Shutdown - UnitMorph [t=00:00:48.188232][f=0000001] Shutdown - Modular Comm Info [t=00:00:48.188260][f=0000001] Shutdown - Retreat Command [t=00:00:48.188278][f=0000001] Shutdown - Shockwaves [t=00:00:48.188292][f=0000001] Shutdown - UnitCloakShield [t=00:00:48.188309][f=0000001] Shutdown - Lups Cloak FX [t=00:00:48.188325][f=0000001] Shutdown - Lups [t=00:00:48.188361][f=0000001] Shutdown - Lups Shield [t=00:00:48.188380][f=0000001] End gadgetHandler:Shutdown [t=00:00:48.198860][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8469206,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.198946][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8469206,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.199040][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:48.199568][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:48.210707][f=0000001] [Game::~CGame][1] [t=00:00:48.210749][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:48.210760][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:48.210770][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:48.210780][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:48.210791][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:48.210802][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:48.211026][f=0000001] [Game::KillMisc][1] [t=00:00:48.211040][f=0000001] [Game::KillMisc][2] [t=00:00:48.211829][f=0000001] [Game::KillMisc][3] [t=00:00:48.212062][f=0000001] [Game::KillRendering][1] [t=00:00:48.241851][f=0000001] [3DOParser::Kill] allocated 19 pieces [t=00:00:48.241893][f=0000001] [S3OParser::Kill] allocated 5480 pieces [t=00:00:48.242862][f=0000001] [AssParser::Kill] allocated 671 pieces [t=00:00:48.368807][f=0000001] [Game::KillInterface][1] [t=00:00:48.369525][f=0000001] [Game::KillInterface][2] [t=00:00:48.371529][f=0000001] [Game::KillSimulation][1] [t=00:00:48.371552][f=0000001] [Game::KillSimulation][2] [t=00:00:49.199827][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:49.200020][f=0000001] [Game::KillSimulation][3] [t=00:00:49.200447][f=0000001] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.200471][f=0000001] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.200485][f=0000001] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.200501][f=0000001] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.204014][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:49.336663][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:49.514738][f=0000001] [Game::KillSimulation][4] [t=00:00:53.271245][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:53.272845][f=0000001] [Game::~CGame][2] [t=00:00:53.273032][f=0000001] [Game::~CGame][3] [t=00:00:53.461010][f=0000001] [SpringApp::Kill][3] [t=00:00:53.461391][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 4384 bytes sent 10586 bytes recv'd [t=00:00:53.468037][f=0000001] Kill: client disconnecting... [t=00:00:55.485168][f=0000001] CloseConnection: client connection closed [t=00:00:55.487500][f=0000001] [SpringApp::Kill][4] font=0x55a64e0c5600 [t=00:00:55.497021][f=0000001] [SpringApp::Kill][5] [t=00:00:55.507578][f=0000001] [SpringApp::Kill][6] [t=00:00:55.507607] [SpringApp::Kill][7] [t=00:00:55.509157] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.509217] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.509231] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:55.509241] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.509259] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:55.509270] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.509469] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:55.509482] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:55.509492] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:55.509501] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.509518] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.509528] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.509538] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.524266] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:55.524305] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:55.524316] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:55.524326] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:55.525594] [VFS] [SpringVFS::DeleteArchives] [t=00:00:55.525612] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:00:55.525625] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x55a64e2744a0) [t=00:00:55.540034] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3612ms [t=00:00:55.540085] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=74ms [t=00:00:55.540290] file="unittextures/factorytank_1.png" indx=7328 inflSize=4103kb readTime=59ms [t=00:00:55.540307] file="objects3d/strikecom_dead_1.dae" indx=5632 inflSize=1986kb readTime=47ms [t=00:00:55.540318] file="objects3d/golly_d.s3o" indx=5320 inflSize=113kb readTime=29ms [t=00:00:55.540329] file="objects3d/hovershotgun.s3o" indx=5343 inflSize=66kb readTime=26ms [t=00:00:55.540338] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=24ms [t=00:00:55.540347] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=21ms [t=00:00:55.540357] file="unitpics/plateship.png" indx=6664 inflSize=8kb readTime=20ms [t=00:00:55.540366] file="gamedata/unitdefs_pre.lua" indx=952 inflSize=0kb readTime=19ms [t=00:00:55.540612] file="objects3d/pw_mstorage2_dead.dae" indx=5486 inflSize=155kb readTime=19ms [t=00:00:55.551060] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 166798936 bytes cached in 3481 files [t=00:00:55.832568] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [t=00:00:55.832861] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x55a64e0bf360) [t=00:00:55.833895] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:55.833912] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55a64e096810) [t=00:00:55.834377] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:55.834590] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f4a3c011af0) [t=00:00:55.835457] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:55.836263] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55a64e0b8170) [t=00:00:55.836318] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:55.836347] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:55.836691] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:55.836707] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:55.836717] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:55.836728] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:55.838172] [SpringApp::Kill][8] [t=00:00:55.838191] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:55.838201] [WatchDog::Uninstall][1] hangDetectorThread=0x55a6084e04d0 (joinable=1) [t=00:00:55.838211] [WatchDog::Uninstall][2] [t=00:00:56.102649] [WatchDog::Uninstall][3] [t=00:00:56.102686] [SpringApp::Kill][9]