[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000056] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008076] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008108] Using writeable configuration source: "/tmp/tmp.dteWxY12hd/springsettings.1595723.cfg" [t=00:00:00.016702] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016757] ============== ============== [t=00:00:00.016768] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016778] [t=00:00:00.016787] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016795] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016805] Use "none" to disable the default log sections. [t=00:00:00.016814] ============== ============== [t=00:00:00.016823] ============== ============== [t=00:00:00.016883] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016894] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016904] ROAM = 2 [t=00:00:00.016914] RotateLogFiles = 1 [t=00:00:00.016924] TeamHighlight = 0 [t=00:00:00.016934] ============== ============== [t=00:00:00.016943] ============== ============== [t=00:00:00.016952] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.016962] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016972] Compiler Version: gcc-11.1.0 [t=00:00:00.016994] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017163] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017175] Binary Word Size: 64-bit (native) [t=00:00:00.017184] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017193] Physical CPU Cores: 1 [t=00:00:00.017202] Logical CPU Cores: 1 [t=00:00:00.017211] ============== ============== [t=00:00:00.017275] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017284] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017293] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017302] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017311] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018641] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.018662] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018688] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018720] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018744] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018755] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018793] [GR::LogVersionInfo] [t=00:00:00.018804] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018813] GL version : [t=00:00:00.018822] GL vendor : [t=00:00:00.018830] GL renderer : [t=00:00:00.018839] GLSL version: [t=00:00:00.018848] GLEW version: spring headless stub GLEW version [t=00:00:00.018857] GPU memory : unknown [t=00:00:00.018866] SDL swap-int: 0 [t=00:00:00.018875] SDL driver : headless stub [t=00:00:00.018883] [t=00:00:00.018893] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018901] GLSL shader support : 0 [t=00:00:00.018910] GL4 support : 0 [t=00:00:00.018919] FBO extension support : 0 [t=00:00:00.018928] NVX GPU mem-info support : 0 [t=00:00:00.018959] ATI GPU mem-info support : 0 [t=00:00:00.018969] NPOT-texture support : 1 (0) [t=00:00:00.018978] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018987] texture query-LOD support : 1 (0) [t=00:00:00.018996] MSAA frame-buffer support : 0 (0) [t=00:00:00.019005] Z-buffer depth : 16 (-) [t=00:00:00.019014] primitive-restart support : 0 (0) [t=00:00:00.019022] clip-space control support: 0 (0) [t=00:00:00.019031] seamless cube-map support : 0 (0) [t=00:00:00.019040] frag-depth layout support : 0 (0) [t=00:00:00.019049] persistent maps support : 0 (0) [t=00:00:00.019058] explicit attribs location : 0 (0) [t=00:00:00.019067] multi draw indirect : 0 (-) [t=00:00:00.019076] [t=00:00:00.019085] max. FBO samples : -1 [t=00:00:00.019094] max. FS/program texture slots : 8/8 [t=00:00:00.019103] max. texture size : 2048 [t=00:00:00.019114] max. texture anisotropy level : 0.000000 [t=00:00:00.019123] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019132] max. draw-buffers : 0 [t=00:00:00.019141] max. rec. indices/vertices : 0/0 [t=00:00:00.019150] max. uniform buffer-bindings : 0 [t=00:00:00.019158] max. uniform block-size : 0KB [t=00:00:00.019167] max. storage buffer-bindings : 0 [t=00:00:00.019176] max. storage block-size : 0MB [t=00:00:00.019185] [t=00:00:00.019194] enable AMD-hacks : 0 [t=00:00:00.019203] compress MIP-maps: 0 [t=00:00:00.019873] [GR::UpdateGLConfigs] [t=00:00:00.019898] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019911] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019922] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019931] [GR::InitGLState] [t=00:00:00.019941] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.215594] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.219015] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.225444] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.226115] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.226139] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.226156] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.262888] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.263733] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.290776] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.291036] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.306589] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [t=00:00:00.306614] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.306818] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.310664] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9bc400e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.310685] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.310789] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.310809] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.310820] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.310829] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.310848] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2036 MB [t=00:00:00.316023][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.316058][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.316075][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1595723/replay.sdfz" for game data... [t=00:00:00.474367][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.477758][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.477851][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.482448][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.482512][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 166ms [t=00:00:00.482548][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.531500][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x556dbc4c9090] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:00.532741][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.533865][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.534443][f=-000001] [PreGame::AddModArchivesToVFS][server=0x556dbc4c9090] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:00.535624][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:00.546040][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.546254][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.555953][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.556128][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.561984][f=-000001] forceSingleThreaded, false [t=00:00:00.599336][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.599371][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.599461][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.599516][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.599569][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.599621][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.600744][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.601299][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.601771][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.604689][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.606225][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.608542][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.608571][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.609031][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.613521][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.614734][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.615696][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.616008][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.616622][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.616643][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.639308][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.639373][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.762023][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.819292][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.911305][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.380854][f=-000001] Loading UnitDefs_posts [t=00:00:02.594487][f=-000001] Loading FeatureDefs_posts [t=00:00:02.655895][f=-000001] Loading WeaponDefs_posts [t=00:00:02.681693][f=-000001] Loading ArmorDefs_posts [t=00:00:02.705815][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 716ms [t=00:00:02.780733][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 883ms [t=00:00:02.783390][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.042914][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.055353][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms [t=00:00:03.055803][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.055824][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.057710][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.061643][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.361787][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.447712][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.574681][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.579550][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.579578][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.032539][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 452ms [t=00:00:04.032585][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.162354][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 129ms [t=00:00:04.162409][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.226250][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 63ms [t=00:00:05.003809][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.009393][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.010285][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.021929][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.291975][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.299621][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.299646][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.301558][f=-000001] InfoTexture: legacy [t=00:00:10.301579][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.304032][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.009336][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.011437][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.011462][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.012143][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.257360][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.259089][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.491792][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.557792][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.568272][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.568297][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.568975][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.034151][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.048975][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.049591][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.206862][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.208657][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.208680][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.216865][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.216911][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.216922][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.216933][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.216943][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.216953][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.216964][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:12.221701][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.221742][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.221753][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.221763][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.221772][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.221782][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.221793][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:12.221804][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x556dca70a720 has BLOCKSIZE 1 [t=00:00:12.225331][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.225357][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.225368][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.225378][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.225394][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.225405][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:12.232263][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:12.233439][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.241772][f=-000001] Path cache (48, 32) initialized. [t=00:00:12.241808][f=-000001] Path cache (48, 32) initialized. [t=00:00:12.244966][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.244989][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.245000][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.245010][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.245020][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.245030][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:12.325271][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:12.326184][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.328117][f=-000001] Path cache (24, 16) initialized. [t=00:00:12.328136][f=-000001] Path cache (24, 16) initialized. [t=00:00:12.328150][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (119ms, checksum f1f13333)" [t=00:00:12.328199][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.328211][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.328231][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.475121][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms [t=00:00:12.475710][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.498451][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.941618][f=-000001] Synced LuaRules: finished loading [t=00:00:14.965682][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.511137][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.561200][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.689599][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 111ms [t=00:00:15.751075][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.756504][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:15.756953][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:15.757389][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.757752][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.830598][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.831056][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:15.845212][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.847597][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.847614][f=-000001] LuaSocket Support: enabled [t=00:00:15.873366][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.968214][f=-000001] localWidgets, nil, true, true [t=00:00:15.971410][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.971435][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.985490][f=-000001] USE_OLD_CHILI [t=00:00:16.710687][f=-000001] Loading last game win data [t=00:00:16.712135][f=-000001] Resetting win data [t=00:00:16.712627][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.712645][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.712657][f=-000001] Player and team counts match, continuing [t=00:00:16.712671][f=-000001] Testing last game's team 0 mapped to this game's team 1 [t=00:00:16.712687][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:16.712701][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:16.905606][f=-000001] CAS: GLSL not supported. [t=00:00:16.913124][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.913154][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.975151][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.099247][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.709180][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.860170][f=-000001] forceSingleThreaded, false [t=00:00:19.442049][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.442283][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.442751][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.442951][f=-000001] Loaded API widget: i18n [t=00:00:19.443310][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.443652][f=-000001] Loaded API widget: Win Counter [t=00:00:19.444035][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.604856][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.605284][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.605533][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.901154][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.903739][f=-000001] Loaded API widget: Lups [t=00:00:19.904050][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.904421][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.904751][f=-000001] Loaded widget: Save/Load API [t=00:00:19.905089][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.905411][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.906535][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.911576][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.913055][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.913086][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.913166][f=-000001] Set maximum particles to: 0 [t=00:00:19.913663][f=-000001] Set UnitIconDist to 0 [t=00:00:20.010612][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.036380][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.037754][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.038046][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.038346][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.049989][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.050312][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.050713][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.050994][f=-000001] Mexspot Fetcher fetching [t=00:00:20.051310][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.051647][f=-000001] Team highlighting: Disabled [t=00:00:20.051984][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.052479][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.052877][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.053250][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.053452][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.053651][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.053821][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.054057][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.054310][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.054646][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.054901][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.054913][f=-000001] Using fallback unit outlines [t=00:00:20.055064][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.055377][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.064507][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.066553][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.066878][f=-000001] Loaded widget: Guard Remove [t=00:00:20.067231][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.112697][f=-000001] Loaded widget: HealthBars [t=00:00:20.113236][f=-000001] Loaded widget: Noises [t=00:00:20.113567][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.113944][f=-000001] Loaded widget: Unit Icons [t=00:00:20.117348][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.117777][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.118259][f=-000001] Loaded widget: BuildETA [t=00:00:20.118634][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.118983][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.119362][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.119700][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.123109][f=-000001] Loaded widget: Ambient Player [t=00:00:20.123376][f=-000001] Loaded widget: Objectives [t=00:00:20.125251][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.125658][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.129727][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.130091][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.130119][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1595723/events.log [t=00:00:20.133449][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.134184][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.134481][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.145103][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.145548][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.145977][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.146400][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.146988][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.147237][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.147649][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.148032][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.148363][f=-000001] Loaded widget: Autoquit [t=00:00:20.148596][f=-000001] Loaded widget: Blast Radius [t=00:00:20.148950][f=-000001] Loaded widget: CameraShake [t=00:00:20.149596][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.162259][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.162747][f=-000001] EndGame Graph disabled [t=00:00:20.182888][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.183249][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.183594][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.183831][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.184072][f=-000001] Loaded widget: Easy Facing [t=00:00:20.208726][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.209264][f=-000001] Loaded widget: Ferry Points [t=00:00:20.209888][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.217620][f=-000001] Loaded widget: Context Menu [t=00:00:20.218099][f=-000001] Loaded widget: Darkening [t=00:00:20.218432][f=-000001] Loaded widget: Decloak Range [t=00:00:20.218785][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.225573][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.226071][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.226308][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.226658][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.227894][f=-000001] Input grabbing is enabled! [t=00:00:20.227925][f=-000001] Input grabbing is enabled! [t=00:00:20.228044][f=-000001] Loaded widget: Grab Input [t=00:00:20.228451][f=-000001] Loaded widget: Haven Handler [t=00:00:20.228809][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.229283][f=-000001] Loaded widget: In-game Guide [t=00:00:20.229516][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.229815][f=-000001] Loaded widget: Keep Target [t=00:00:20.230166][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.230532][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.230823][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.231209][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.231664][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.231935][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.232167][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.232399][f=-000001] Loaded widget: Orbit Command [t=00:00:20.232757][f=-000001] Loaded widget: Point Tracker [t=00:00:20.232992][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.233227][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.233692][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.234058][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.234516][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.234968][f=-000001] Loaded widget: Simple Settings [t=00:00:20.235362][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.235663][f=-000001] Loaded widget: SmoothCam [t=00:00:20.236159][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.237622][f=-000001] Loaded widget: Stereo3D [t=00:00:20.237900][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.243244][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.243550][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.244329][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.244703][f=-000001] Loaded widget: Command Alpha [t=00:00:20.245126][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.245493][f=-000001] Loaded widget: Ghost Site [t=00:00:20.246587][f=-000001] Loaded widget: Attack Warning [t=00:00:20.246919][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.247514][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.248709][f=-000001] Loaded widget: Auto Group [t=00:00:20.249650][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.250576][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.250905][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.251800][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.252726][f=-000001] Loaded widget: Select Com at start [t=00:00:20.258349][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.259633][f=-000001] Loaded widget: Transport AI [t=00:00:20.414119][f=-000001] Loaded widget: Attack AoE [t=00:00:20.414619][f=-000001] Loaded widget: Icon Sets [t=00:00:20.415418][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.421149][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.421509][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.446585][f=-000001] Loaded widget: Unit Start State [t=00:00:20.447008][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.447253][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.448783][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.449886][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.450331][f=-000001] Loaded widget: Commands FX [t=00:00:20.450578][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.466261][f=-000001] Loaded widget: UnitShapes [t=00:00:20.466767][f=-000001] : disabled for spectators [t=00:00:20.467903][f=-000001] Loaded widget: Stockpiler [t=00:00:20.478220][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.478614][f=-000001] Loaded widget: AllyCursors [t=00:00:20.487298][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.487740][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.496475][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.497842][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.498267][f=-000001] Loaded widget: Selection Send [t=00:00:20.498682][f=-000001] Loaded widget: Shield Guard [t=00:00:20.499261][f=-000001] Loaded widget: State Icons [t=00:00:20.499655][f=-000001] : disabled for spectators [t=00:00:20.506258][f=-000001] Loaded widget: Building Starter [t=00:00:20.506824][f=-000001] : disabled for spectators [t=00:00:20.507677][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.508021][f=-000001] Loaded widget: LupsManager [t=00:00:20.508455][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.508850][f=-000001] Loaded widget: Units on Fire [t=00:00:20.509520][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.510120][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.511416][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.511866][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.512392][f=-000001] Loaded widget: Chili Docking [t=00:00:20.520056][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.527935][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.528445][f=-000001] Loaded widget: HUD Presets [t=00:00:20.529092][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.531464][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.531895][f=-000001] Loaded widget: Image Preloader [t=00:00:20.532319][f=-000001] Loaded widget: Custom Markers [t=00:00:20.536515][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.537048][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:20.537293][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.538090][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.538528][f=-000001] Loaded widget: Start Boxes [t=00:00:20.539688][f=-000001] Loaded widget: Select Keys [t=00:00:20.548055][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.548956][f=-000001] Loaded widget: Pause Screen [t=00:00:20.549220][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.549473][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:20.549734][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.550337][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.550723][f=-000001] SetSunLighting [t=00:00:20.552060][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.565900][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.566348][f=-000001] Loaded widget: Font Cache [t=00:00:20.566827][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.566880][f=-000001] Loaded widget: GC Control [t=00:00:20.571050][f=-000001] Loaded widget: Layout Handler [t=00:00:20.571522][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.571810][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:20.574393][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.579288][f=-000001] Writing last game win data [t=00:00:20.583427][f=-000001] LuaUI v0.3 [t=00:00:20.751156][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.751668][f=-000001] [s11n] Loading s11n file... [t=00:00:20.752733][f=-000001] [s11n] Parsing model... [t=00:00:20.752766][f=-000001] [s11n] Populating game world... [t=00:00:20.752780][f=-000001] [s11n] s11n loading complete. [t=00:00:20.845451][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.865007][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13369,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.429138][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.430650][f=-000001] Spectator mode. Widget removed. [t=00:00:21.443168][f=-000001] Spectator mode. Widget removed. [t=00:00:21.444317][f=-000001] Playback paused [t=00:00:21.448964][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.531430][f=-000001] Opening demofile demos/1595723/replay.sdfz [t=00:00:21.531466][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.531478][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:21.531626][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:21.531644][f=-000001] -> Connection established (given id 3) [t=00:00:21.531663][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d9bb126b2febfae357a69c22e2c8bac6f17bfb7803b5679f2c104fad7a702bfe3fb3309a5651c20e96105ab9ab5126a30e23b086015e8aa4b416ca8e1047cd2a" [t=00:00:21.531682][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:21.531694][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:21.531705][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:21.531719][f=-000001] Speed set to 20.0 [server] [t=00:00:21.531730][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x556de2c021b0,0x556ddd793bc0}][locale="C"]" [t=00:00:21.531743][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.543685][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.543717][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.486778][f=-000001] Beginning demo playback [t=00:00:34.504684][f=-000001] GameID: c7ec2164be80bed88c2c574a5f0d720f [t=00:00:34.532199][f=-000001] Connection attempt from hedkeaf [t=00:00:34.532241][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.533610][f=-000001] [0] Event [undefined]: hedkeaf changed status [t=00:00:34.534124][f=-000001] -> Connection established (given id 1) [t=00:00:34.534149][f=-000001] Connection attempt from HistidineStar [t=00:00:34.534168][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:34.534230][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:34.534375][f=-000001] -> Connection established (given id 0) [t=00:00:34.546017][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=55afda3a108510936ee9d03f349736ce50a479f8bd592c58b692ee6f9d47dca69e3d087698799130b0bd1b64de5e8afebc3f9b9e9d3bd56148f115e1cc4d218c" [t=00:00:34.546057][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.556207][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=55afda3a108510936ee9d03f349736ce50a479f8bd592c58b692ee6f9d47dca69e3d087698799130b0bd1b64de5e8afebc3f9b9e9d3bd56148f115e1cc4d218c" [t=00:00:34.556247][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.796256][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:34.804136][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:35.044027][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:35.044067][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:35.052166][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x561c90be7e90,0x561cb35b0120}][locale="C"]" [t=00:00:35.424167][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={000001eddecd40d0,000001ed86ee75a0}][locale="C"]" [t=00:00:35.528101][f=-000001] [Game::ClientReadNet] added new player gandalf with number 2 to team 0 [t=00:00:35.528679][f=-000001] > SPRINGIE:User gandalf|cloaksnipe|5_3||False|||DE [t=00:00:35.584323][f=-000001] Connection attempt from gandalf [t=00:00:35.584362][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:35.584374][f=-000001] -> Connection established (given id 2) [t=00:00:35.591049][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d9bb126b2febfae357a69c22e2c8bac6f17bfb7803b5679f2c104fad7a702bfe3fb3309a5651c20e96105ab9ab5126a30e23b086015e8aa4b416ca8e1047cd2a" [t=00:00:35.591106][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.838212][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:35.844351][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:36.026266][f=-000001] Allies: I choose: Engineer! [t=00:00:36.056287][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[Game::Load][lua{Rules,Gaia}={0x5629b5f4ffa0,0x5629b630f6e0}][locale="C"]" [t=00:00:36.500293][f=-000001] Allies: I choose: Engineer! [t=00:00:39.588586][f=-000001] > Game will be force started in 60 seconds [t=00:00:40.616587][f=-000001] > Game will be force started in 40 seconds [t=00:00:41.142940][f=-000001] [0] Event [5794,241.488281,1165]: 0 finished unit Engineer Commander [t=00:00:41.154116][f=-000001] [0] Event [857,241.498779,3280]: 1 finished unit Engineer Commander [t=00:00:41.177411][f=0000000] [0] hedkeaf, team: 1, elo:2593, userid: 519614 [t=00:00:41.177477][f=0000000] [0] HistidineStar, team: 0, elo:2540, userid: 549188 [t=00:00:41.177505][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:41.186136][f=0000000] Playback continued [t=00:00:41.206602][f=0000007] [7] Event [800,241.494751,3152]: 1 finished unit Hovercraft Platform [t=00:00:41.262308][f=0000012] [12] Event [5824,241.485596,1048]: 0 finished unit Cloakbot Factory [t=00:00:41.869270][f=0000227] [227] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [t=00:00:42.026738][f=0000303] [303] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [t=00:00:42.045577][f=0000312] [312] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:00:42.546101][f=0000509] [509] Event [768.000122,241.494751,3152]: 1 finished unit Quill [t=00:00:42.555962][f=0000512] [512] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:00:42.619470][f=0000540] [540] Event [5752,241.47644,1208]: 0 finished unit Solar Collector [t=00:00:42.730682][f=0000588] [588] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [t=00:00:43.008798][f=0000707] [707] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:00:43.173365][f=0000776] [776] Event [856,241.494751,3400]: 1 finished unit Solar Collector [t=00:00:43.231105][f=0000797] [797] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [t=00:00:43.504709][f=0000920] [920] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:00:43.956705][f=0001125] [1125] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:00:44.142259][f=0001211] [1211] Event [728,241.485596,3320]: 1 finished unit Solar Collector [t=00:00:44.331552][f=0001277] [1277] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [t=00:00:44.432020][f=0001320] [1320] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:00:44.491305][f=0001344] [1344] Event [768.000122,241.494751,3152]: 1 finished unit Bolas [t=00:00:44.582583][f=0001382] hedkeaf added point: [t=00:00:44.682120][f=0001420] [1420] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [t=00:00:45.675344][f=0001842] [1842] Event [5080,241.485596,664]: 0 finished unit Solar Collector [t=00:00:45.750699][f=0001872] [1872] Event [1360,302.070618,2992]: 1 finished unit Radar Tower [t=00:00:46.451195][f=0001985] [1985] Event [5814.3999,241.494751,1048]: 0 finished unit Conjurer [t=00:00:46.617787][f=0002054] [2054] Event [360,241.47644,3016]: 1 finished unit Solar Collector [t=00:00:46.981003][f=0002177] [2177] Event [1056,241.375732,3408]: 1 lost unit Lotus [t=00:00:47.087204][f=0002213] [2213] Event [968,241.494751,3464]: 1 lost unit Metal Extractor [t=00:00:47.181107][f=0002245] [2245] Event [768.000122,241.494751,3152]: 1 finished unit Halberd [t=00:00:47.303622][f=0002284] [2284] Event [817.734253,241.494751,3524.26416]: 0 lost unit Glaive [t=00:00:47.317653][f=0002289] [2289] Event [5168,241.485596,688]: 0 finished unit Lotus [t=00:00:47.439002][f=0002332] [2332] Event [792.132751,241.494751,3384.27319]: 1 lost unit Bolas [t=00:00:47.892350][f=0002518] [2518] Event [600,241.467285,3208]: 1 lost unit Metal Extractor [t=00:00:48.032406][f=0002569] [2569] Event [5814.3999,241.494751,1048]: 0 finished unit Conjurer [t=00:00:48.421545][f=0002691] [2691] Event [768.000122,241.494751,3152]: 1 finished unit Quill [t=00:00:48.431596][f=0002694] [2694] Event [280,241.485596,2920]: 1 lost unit Metal Extractor [t=00:00:48.494237][f=0002716] [2716] Event [5656,241.47644,1112]: 0 finished unit Solar Collector [t=00:00:48.501671][f=0002719] [2719] Event [639.625732,241.905365,3289.16748]: 1 lost unit Quill [t=00:00:48.595525][f=0002752] [2752] Event [4832,325.178528,1040]: 0 finished unit Radar Tower [t=00:00:48.792782][f=0002826] [2826] Event [676.923584,241.901917,3160.33154]: 0 lost unit Glaive [t=00:00:48.889026][f=0002864] Spectator gandalf left the game: normal quit [t=00:00:48.889090][f=0002864] [2864] Event [undefined]: gandalf quit [t=00:00:48.891357][f=0002865] [2865] Event [811.940308,241.494751,3228.04419]: 0 lost unit Glaive [t=00:00:49.431506][f=0003073] [3073] Event [360,241.47644,3016]: 1 lost unit Solar Collector [t=00:00:49.642770][f=0003150] [3150] Event [5592,241.485596,1032]: 0 finished unit Solar Collector [t=00:00:49.993874][f=0003273] [3273] Event [768.000122,241.494751,3152]: 1 finished unit Bolas [t=00:00:50.100066][f=0003311] [3311] Event [1360,302.070618,2992]: 1 lost unit Radar Tower [t=00:00:50.327056][f=0003391] [3391] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:00:50.455499][f=0003437] [3437] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [t=00:00:50.538282][f=0003466] [3466] Event [688,241.970215,3248]: 1 finished unit Lotus [t=00:00:51.142588][f=0003662] [3662] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:00:51.216874][f=0003697] [3697] Event [4328,241.47644,1112]: 0 finished unit Solar Collector [t=00:00:51.401887][f=0003762] [3762] Event [5464,241.485596,936]: 0 finished unit Solar Collector [t=00:00:52.092445][f=0003997] [3997] Event [968,238.245544,3464]: 1 finished unit Metal Extractor [t=00:00:52.288757][f=0004065] [4065] Event [4416,241.467285,1264]: 0 finished unit Lotus [t=00:00:52.740966][f=0004216] [4216] Event [768.000122,241.494751,3152]: 1 finished unit Quill [t=00:00:53.215166][f=0004386] [4386] Event [5384,241.485596,792]: 0 finished unit Solar Collector [t=00:00:53.580690][f=0004510] [4510] Event [5814.3999,241.494751,1048]: 0 finished unit Reaver [t=00:00:54.045581][f=0004677] [4677] Event [2108.32446,240.881714,2222.51196]: 0 lost unit Glaive [t=00:00:54.562338][f=0004858] [4858] Event [1761.48145,241.493484,2041.10303]: 0 lost unit Glaive [t=00:00:54.574558][f=0004862] [4862] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [t=00:00:54.805347][f=0004939] [4939] Event [600,238.218079,3208]: 1 finished unit Metal Extractor [t=00:00:54.843508][f=0004951] [4951] Event [1962.50305,241.492722,2135.27075]: 0 lost unit Glaive [t=00:00:54.880005][f=0004966] [4966] Event [5816,241.110229,936]: 0 finished unit Caretaker [t=00:00:54.989392][f=0005005] [5005] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [t=00:00:55.029613][f=0005018] [5018] Event [5304,241.485596,648]: 0 finished unit Solar Collector [t=00:00:55.165595][f=0005063] [5063] Event [768.000122,241.494751,3152]: 1 finished unit Bolas [t=00:00:55.269411][f=0005099] [5099] Event [1054.86475,241.494751,3686.88892]: 0 lost unit Glaive [t=00:00:55.370089][f=0005132] [5132] Event [1161.02783,241.466278,3573.61157]: 0 lost unit Glaive [t=00:00:55.451980][f=0005160] [5160] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [t=00:00:56.208887][f=0005417] [5417] Event [3816,241.485596,856]: 0 finished unit Solar Collector [t=00:00:56.293017][f=0005445] [5445] Event [768.000122,241.494751,3152]: 1 finished unit Quill [t=00:00:56.489853][f=0005511] [5511] Event [488,241.403198,3144]: 1 finished unit Solar Collector [t=00:00:56.964782][f=0005669] [5669] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [t=00:00:57.074661][f=0005704] [5704] Event [5720,241.47644,952]: 0 finished unit Caretaker [t=00:00:57.111598][f=0005715] [5715] Event [3856,241.491699,800]: 0 finished unit Lotus [t=00:00:57.598780][f=0005874] [5874] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:00:57.820658][f=0005945] [5945] Event [5864,240.039063,920]: 0 finished unit Caretaker [t=00:00:58.083716][f=0006031] [6031] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:00:58.092645][f=0006033] [6033] Event [2424,238.656616,3256]: 1 finished unit Solar Collector [t=00:00:58.479378][f=0006159] [6159] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:00:58.532260][f=0006177] [6177] Event [280,238.265991,2920]: 1 finished unit Metal Extractor [t=00:00:59.419706][f=0006463] [6463] Event [2472,239.123535,3080]: 1 finished unit Solar Collector [t=00:00:59.678781][f=0006549] [6549] Event [768.000122,241.494751,3152]: 1 finished unit Bolas [t=00:00:59.680892][f=0006550] [6550] Event [1280,306.946106,3072]: 1 finished unit Radar Tower [t=00:00:59.774498][f=0006580] [6580] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [t=00:01:00.099186][f=0006685] [6685] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [t=00:01:00.540943][f=0006825] [6825] Event [2480,238.189697,3312]: 1 finished unit Lotus [t=00:01:00.572288][f=0006833] [6833] Event [3392,241.494751,1376]: 0 finished unit Lotus [t=00:01:00.711844][f=0006878] [6878] Event [4904,241.485596,712]: 0 finished unit Solar Collector [t=00:01:00.778607][f=0006900] [6900] Event [5814.3999,241.494751,1048]: 0 finished unit Reaver [t=00:01:01.122100][f=0007000] [7000] Event [344,241.044006,3080]: 1 finished unit Solar Collector [t=00:01:01.340465][f=0007064] [7064] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:01.375915][f=0007072] [7072] Event [768.000122,241.494751,3152]: 1 finished unit Quill [t=00:01:02.196231][f=0007314] [7314] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [t=00:01:02.198971][f=0007315] [7315] Event [5472,241.485596,1968]: 0 finished unit Lotus [t=00:01:02.212029][f=0007319] [7319] Event [4712,241.47644,728]: 0 finished unit Solar Collector [t=00:01:02.336788][f=0007355] [7355] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:02.496456][f=0007402] [7402] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [t=00:01:03.012720][f=0007544] [7544] Event [2808,241.47644,2680]: 1 lost unit Metal Extractor [t=00:01:03.074542][f=0007561] [7561] Event [216,241.93222,3000]: 1 finished unit Solar Collector [t=00:01:03.226346][f=0007603] [7603] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:03.366819][f=0007641] [7641] Event [2960,241.494751,1648]: 0 finished unit Lotus [t=00:01:03.813937][f=0007754] [7754] Event [768.000122,241.494751,3152]: 1 finished unit Scalpel [t=00:01:04.380078][f=0007890] [7890] Event [4584,241.366577,872]: 0 finished unit Solar Collector [t=00:01:04.563940][f=0007935] [7935] Event [1064,241.703949,3448]: 1 finished unit Solar Collector [t=00:01:04.628988][f=0007950] [7950] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [t=00:01:04.728922][f=0007972] [7972] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [t=00:01:05.512477][f=0008149] [8149] Event [4886.54102,241.47644,639.94696]: 1 lost unit Bolas [t=00:01:05.699616][f=0008189] [8189] Event [5814.3999,241.494751,1048]: 0 finished unit Reaver [t=00:01:05.789471][f=0008206] [8206] Event [768.000122,241.494751,3152]: 1 finished unit Halberd [t=00:01:05.796162][f=0008207] [8207] Event [2992,241.485596,1248]: 0 finished unit Lotus [t=00:01:06.049751][f=0008260] [8260] Event [2884.56348,241.493988,2634.77002]: 0 lost unit Ronin [t=00:01:06.294652][f=0008320] [8320] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:06.303194][f=0008321] [8321] Event [3081.96216,241.43396,2858.55884]: 0 lost unit Ronin [t=00:01:06.538806][f=0008380] [8380] Event [1240,235.470581,3336]: 1 finished unit Solar Collector [t=00:01:06.583186][f=0008391] [8391] Event [416,237.493896,2112]: 1 lost unit Lotus [t=00:01:06.597843][f=0008395] [8395] Event [3173.49121,241.458679,2957.28198]: 0 lost unit Ronin [t=00:01:06.646343][f=0008411] [8411] Event [4472,236.120605,1000]: 0 finished unit Solar Collector [t=00:01:06.723001][f=0008441] [8441] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:07.039501][f=0008511] [8511] Event [5664,240.45105,2240]: 0 finished unit Lotus [t=00:01:07.144705][f=0008533] [8533] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:07.845015][f=0008681] [8681] Event [768.000122,241.494751,3152]: 1 finished unit Scalpel [t=00:01:07.890814][f=0008690] [8690] Event [492.598328,241.555603,2417.98364]: 1 lost unit Bolas [t=00:01:08.302386][f=0008776] [8776] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [t=00:01:08.312076][f=0008779] [8779] Event [5814.3999,241.494751,1048]: 0 finished unit Reaver [t=00:01:08.662899][f=0008853] [8853] Event [2664,238.4552,808]: 0 finished unit Metal Extractor [t=00:01:08.707860][f=0008863] [8863] Event [333.327484,241.412338,2658.72852]: 0 lost unit Reaver [t=00:01:08.879896][f=0008902] [8902] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:08.950313][f=0008917] [8917] Event [1416,240.826416,3224]: 1 finished unit Solar Collector [t=00:01:09.393940][f=0009016] [9016] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:09.638233][f=0009071] [9071] Event [2715.99976,241.47644,2424.43799]: 0 lost unit Ronin [t=00:01:09.733833][f=0009092] [9092] Event [2672,237.887573,864]: 0 finished unit Lotus [t=00:01:09.826091][f=0009112] [9112] Event [768.000122,241.494751,3152]: 1 finished unit Halberd [t=00:01:09.898891][f=0009128] [9128] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:10.712249][f=0009310] [9310] Event [5814.3999,241.494751,1048]: 0 finished unit Reaver [t=00:01:11.046825][f=0009385] [9385] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:11.380462][f=0009462] [9462] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:11.419955][f=0009471] [9471] Event [1592,241.485596,3112]: 1 finished unit Solar Collector [t=00:01:11.528086][f=0009495] [9495] Event [3040,241.494751,2736]: 1 finished unit Lotus [t=00:01:11.717732][f=0009538] [9538] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:11.846657][f=0009567] [9567] Event [768.000122,241.494751,3152]: 1 finished unit Scalpel [t=00:01:12.131044][f=0009631] [9631] Event [232,240.2771,184]: 1 finished unit Metal Extractor [t=00:01:12.524816][f=0009722] [9722] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [t=00:01:12.656261][f=0009751] [9751] Event [5814.3999,241.494751,1048]: 0 finished unit Reaver [t=00:01:13.063418][f=0009849] [9849] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:13.499423][f=0009936] [9936] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:13.672707][f=0009980] [9980] Event [1768,241.494751,3016]: 1 finished unit Solar Collector [t=00:01:13.878652][f=0010031] [10031] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:14.082113][f=0010077] [10077] Event [768.000122,241.494751,3152]: 1 finished unit Halberd [t=00:01:14.164437][f=0010096] [10096] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [t=00:01:14.229848][f=0010112] [10112] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [t=00:01:14.283984][f=0010124] [10124] Event [872,240.78064,216]: 1 lost unit Metal Extractor [t=00:01:14.472773][f=0010167] [10167] Event [232,240.2771,184]: 1 lost unit Metal Extractor [t=00:01:14.837560][f=0010249] [10249] Event [2200,241.494751,1496]: 0 finished unit Metal Extractor [t=00:01:15.155055][f=0010330] [10330] Event [5814.3999,241.494751,1048]: 0 finished unit Reaver [t=00:01:15.431379][f=0010398] [10398] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [t=00:01:15.659862][f=0010448] [10448] Event [5968,241.494751,3088]: 0 lost unit Lotus [t=00:01:15.708019][f=0010458] [10458] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:15.829290][f=0010484] [10484] Event [2200,241.494751,1496]: 0 lost unit Metal Extractor [t=00:01:15.837383][f=0010485] [10485] Event [2224,241.494751,1440]: 0 finished unit Lotus [t=00:01:15.982671][f=0010517] [10517] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [t=00:01:16.003437][f=0010520] [10520] Event [3256,241.394043,2488]: 1 lost unit Metal Extractor [t=00:01:16.158982][f=0010556] [10556] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:16.516471][f=0010625] [10625] Event [2224,241.494751,1440]: 0 lost unit Lotus [t=00:01:16.534940][f=0010629] [10629] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:16.620514][f=0010645] [10645] Event [1678.55725,233.016357,156.251465]: 1 lost unit Quill [t=00:01:16.661445][f=0010653] [10653] Event [3127.37427,241.494751,2672.79932]: 1 lost unit Engineer Commander [t=00:01:16.803470][f=0010686] [10686] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:16.899793][f=0010706] [10706] Event [3152,241.485596,2832]: 1 lost unit Lotus [t=00:01:16.986066][f=0010724] [10724] Event [5604.37402,241.455338,2182.65796]: 1 lost unit Halberd [t=00:01:17.057249][f=0010740] [10740] Event [768.000122,241.494751,3152]: 1 finished unit Scalpel [t=00:01:17.087468][f=0010746] [10746] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:17.180691][f=0010768] [10768] Event [3040,235.007629,2736]: 1 lost unit Lotus [t=00:01:17.384537][f=0010810] [10810] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:17.448351][f=0010822] [10822] Event [1832,237.677002,152]: 1 lost unit Metal Extractor [t=00:01:17.763900][f=0010883] [10883] Event [3320.95435,243.59462,2569.99243]: 1 lost unit Bolas [t=00:01:17.814804][f=0010893] [10893] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:17.999707][f=0010927] [10927] Event [200,241.403198,1112]: 1 lost unit Metal Extractor [t=00:01:18.269344][f=0010984] [10984] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:18.321380][f=0010995] [10995] Event [1960,241.439819,1096]: 0 finished unit Metal Extractor [t=00:01:18.361008][f=0011002] [11002] Event [688,241.448975,1968]: 1 finished unit Lotus [t=00:01:18.436273][f=0011017] [11017] Event [2808,241.47644,2680]: 1 lost unit Metal Extractor [t=00:01:18.557879][f=0011038] [11038] Event [3224,241.494751,2904]: 1 lost unit Metal Extractor [t=00:01:18.702563][f=0011072] [11072] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:19.190860][f=0011157] [11157] Event [616,241.483154,3080]: 1 finished unit Caretaker [t=00:01:19.403508][f=0011194] [11194] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:19.947030][f=0011289] [11289] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:20.094664][f=0011315] [11315] Event [1952,240.744019,1152]: 0 finished unit Lotus [t=00:01:20.383537][f=0011365] [11365] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [t=00:01:20.391236][f=0011366] [11366] Event [768.000122,241.494751,3152]: 1 finished unit Halberd [t=00:01:20.438602][f=0011375] [11375] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:20.956269][f=0011470] [11470] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:21.314893][f=0011539] [11539] Event [520,241.47644,1832]: 1 lost unit Metal Extractor [t=00:01:21.433437][f=0011563] [11563] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:21.550558][f=0011584] [11584] Event [2064,241.494751,1440]: 0 finished unit Radar Tower [t=00:01:21.757187][f=0011623] [11623] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [t=00:01:21.900423][f=0011648] [11648] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:22.708752][f=0011762] [11762] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:22.969732][f=0011805] [11805] Event [584,239.334106,2104]: 1 finished unit Solar Collector [t=00:01:23.229069][f=0011852] [11852] Event [648,241.485596,3000]: 1 finished unit Caretaker [t=00:01:23.445851][f=0011893] [11893] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:23.850064][f=0011959] [11959] Event [400.614014,241.494751,1616.45032]: 0 lost unit Ronin [t=00:01:24.002956][f=0011981] [11981] Event [2200,235.266113,1496]: 0 finished unit Metal Extractor [t=00:01:24.035048][f=0011986] [11986] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:24.349679][f=0012029] [12029] Event [768.000122,241.494751,3152]: 1 finished unit Scalpel [t=00:01:24.611407][f=0012063] [12063] Event [4136,241.485596,1080]: 0 finished unit Solar Collector [t=00:01:24.660850][f=0012068] [12068] Event [2482.65015,241.485596,2858.67773]: 1 lost unit Halberd [t=00:01:24.779337][f=0012086] [12086] Event [2915.5708,243.617386,2686.49829]: 0 lost unit Ronin [t=00:01:24.813232][f=0012092] [12092] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:25.043099][f=0012122] [12122] Event [2714.5647,241.494751,2804.16895]: 0 lost unit Reaver [t=00:01:25.135976][f=0012133] [12133] Event [2592.79907,241.485596,2758.38428]: 1 lost unit Halberd [t=00:01:25.246930][f=0012161] [12161] Event [2746.02441,241.784805,2738.84277]: 0 lost unit Reaver [t=00:01:25.331215][f=0012183] [12183] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:25.766913][f=0012252] [12252] Event [504,241.485596,3000]: 1 finished unit Storage [t=00:01:25.953648][f=0012277] [12277] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:26.389894][f=0012322] [12322] Event [2472,239.123535,3080]: 1 lost unit Solar Collector [t=00:01:26.550463][f=0012338] [12338] Event [2256,239.809723,1424]: 0 finished unit Lotus [t=00:01:26.665413][f=0012362] [12362] Event [2654.51001,240.604843,3026.01025]: 0 lost unit Reaver [t=00:01:26.689191][f=0012368] [12368] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:27.142837][f=0012443] [12443] Event [2727.4978,241.445328,2969.59521]: 0 lost unit Ronin [t=00:01:27.315220][f=0012465] [12465] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:27.324569][f=0012466] [12466] Event [2561.26782,241.494751,2830.99023]: 0 lost unit Ronin [t=00:01:27.492166][f=0012489] [12489] Event [5856,240.863037,3936]: 0 finished unit Lotus [t=00:01:27.996405][f=0012554] [12554] Event [2480,238.189697,3312]: 1 lost unit Lotus [t=00:01:28.043268][f=0012561] [12561] Event [520,241.323853,1960]: 1 finished unit Solar Collector [t=00:01:28.093251][f=0012567] [12567] Event [2376,240.084839,3160]: 1 lost unit Metal Extractor [t=00:01:28.113893][f=0012570] [12570] Event [768.000122,241.494751,3152]: 1 finished unit Halberd [t=00:01:28.227695][f=0012585] [12585] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:28.904443][f=0012673] [12673] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:28.935882][f=0012677] [12677] Event [2144,241.381989,1456]: 0 finished unit Lotus [t=00:01:29.088920][f=0012696] [12696] Event [662.960999,245.044571,1347.84119]: 0 lost unit Reaver [t=00:01:29.584206][f=0012758] [12758] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:29.731213][f=0012776] [12776] Event [4008,241.494751,1048]: 0 finished unit Solar Collector [t=00:01:30.288616][f=0012846] [12846] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:30.685043][f=0012893] [12893] Event [2721.90405,240.252014,2842.95703]: 0 lost unit Ronin [t=00:01:31.030514][f=0012935] [12935] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:31.068401][f=0012939] [12939] Event [768.000122,241.494751,3152]: 1 finished unit Scalpel [t=00:01:31.179166][f=0012951] [12951] Event [2424,240.560913,3384]: 1 lost unit Metal Extractor [t=00:01:31.637225][f=0012999] [12999] Event [1968,241.494751,1408]: 0 finished unit Lotus [t=00:01:31.864480][f=0013023] [13023] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:32.144262][f=0013051] [13051] Event [2693.02222,241.483368,2940.11499]: 0 lost unit Ronin [t=00:01:32.463053][f=0013091] [13091] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:32.772815][f=0013132] [13132] Event [2834.42944,241.467285,3299.16333]: 0 lost unit Ronin [t=00:01:33.148500][f=0013184] [13184] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:33.347986][f=0013210] [13210] Event [3014.97461,241.485596,3489.36987]: 0 lost unit Ronin [t=00:01:33.697140][f=0013249] [13249] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:33.779081][f=0013257] [13257] Event [768.000122,241.494751,3152]: 1 finished unit Halberd [t=00:01:34.408938][f=0013324] [13324] Event [2120.05249,241.185425,2192.20313]: 0 lost unit Glaive [t=00:01:34.418348][f=0013325] [13325] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:34.436403][f=0013327] [13327] Event [2084.13354,241.569458,2203.47705]: 0 lost unit Glaive [t=00:01:34.908512][f=0013374] [13374] Event [3383.00171,241.484451,3487.41113]: 0 lost unit Ronin [t=00:01:34.977607][f=0013381] [13381] Event [1878.65918,239.697662,2498.2937]: 1 lost unit Scalpel [t=00:01:35.095915][f=0013392] [13392] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:35.110033][f=0013393] [13393] Event [3864,241.494751,1000]: 0 finished unit Solar Collector [t=00:01:35.156097][f=0013398] [13398] Event [1831.54919,241.554016,2330.87744]: 0 lost unit Glaive [t=00:01:35.436380][f=0013425] [13425] Event [1865.87732,241.183731,2441.94043]: 1 lost unit Scalpel [t=00:01:35.524085][f=0013433] [13433] Event [1664.85461,241.498901,2326.23169]: 0 lost unit Glaive [t=00:01:35.659142][f=0013446] [13446] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [t=00:01:35.734884][f=0013453] [13453] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:35.753161][f=0013455] [13455] Event [1690.07581,241.485596,2538.8645]: 1 lost unit Scalpel [t=00:01:36.339472][f=0013511] [13511] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:36.365216][f=0013513] [13513] Event [1605.31482,241.612793,2717.83911]: 0 lost unit Glaive [t=00:01:36.506421][f=0013527] [13527] Event [768.000122,241.494751,3152]: 1 finished unit Bolas [t=00:01:36.559864][f=0013532] [13532] Event [1584.42249,241.809631,2705.41333]: 1 lost unit Scalpel [t=00:01:36.836165][f=0013562] [13562] Event [1617.87146,241.47644,2958.64111]: 0 lost unit Glaive [t=00:01:36.938021][f=0013574] [13574] Event [1661.99841,241.477203,3008.66553]: 0 lost unit Glaive [t=00:01:36.946576][f=0013575] [13575] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:37.024648][f=0013583] oke gg [t=00:01:37.222529][f=0013606] [13606] Event [2424,238.656616,3256]: 1 lost unit Solar Collector [t=00:01:37.546742][f=0013644] [13644] Event [1784,241.494751,2920]: 1 lost unit Metal Extractor [t=00:01:37.744579][f=0013667] [13667] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:37.753704][f=0013668] [13668] Event [2398.97485,237.788559,3163.9458]: 1 lost unit Quill [t=00:01:37.790163][f=0013672] [13672] Event [1768,241.978607,3016]: 1 lost unit Solar Collector [t=00:01:37.790500][f=0013672] [13672] Event [2980.71997,241.494751,3377.06616]: 1 lost unit Halberd [t=00:01:37.812346][f=0013674] [13674] Event [2883.68921,241.494751,3526.92017]: 1 lost unit Halberd [t=00:01:37.837159][f=0013676] [13676] Event [2837.73755,241.494751,3498.06226]: 1 lost unit Halberd [t=00:01:37.858178][f=0013678] game_message: hedkeaf has been destroyed! [t=00:01:37.858347][f=0013678] [13678] Event [undefined]: hedkeaf resigned [t=00:01:37.858689][f=0013678] game_message: HistidineStar wins! [t=00:01:37.859304][f=0013678] Submitting stats [t=00:01:37.867464][f=0013678] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:37.872123][f=0013678] Part| Total Time|Time of the last 0.5s [t=00:01:37.872169][f=0013678] Draw 20545.29ms 24.38% [t=00:01:37.872205][f=0013678] Lua::Callins::Synced 12783.33ms 29.35% [t=00:01:37.872220][f=0013678] Lua::Callins::Unsynced 32204.54ms 33.03% [t=00:01:37.872233][f=0013678] Lua::CollectGarbage::Synced 287.32ms 0.10% [t=00:01:37.872245][f=0013678] Lua::CollectGarbage::Unsynced 976.53ms 1.39% [t=00:01:37.872258][f=0013678] Misc::Profiler::AddTime 100.77ms 0.00% [t=00:01:37.872271][f=0013678] Sim 38342.97ms 57.31% [t=00:01:37.872524][f=0013678] [13678] Event [1992.5564,241.494751,2899.06226]: 1 lost unit Scalpel [t=00:01:37.876159][f=0013678] [13678] Received game_message: hedkeaf has been destroyed! [t=00:01:37.878724][f=0013678] [13678] Received game_message: HistidineStar wins! [t=00:01:37.894743][f=0013679] [13679] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:37.894864][f=0013679] [13679] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:37.894950][f=0013679] [13679] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:37.895042][f=0013679] [13679] Game End Stats Values: 2,2125,2060,2060,2125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.51799917,6.05899954,6.05899954,6.51799917,65,0,0,65,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:37.895153][f=0013679] [13679] Game End Stats Values: 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[t=00:01:37.898346][f=0013679] [13679] Game End Stats Values: 30,9710,5055,5055,9710,241.990952,277.76651,277.76651,241.990952,0,0,0,0,0,0,0,0,18.2661743,147.722229,147.722229,18.2661743,4959.58008,2905.86938,2905.86938,4959.58008,1260,180,180,1260,37.0666656,26,26,37.0666656,1385,55,55,1385,42.83741,19.4120255,19.4120255,42.83741,3175,1950,1950,3175,4417.7334,2003.50012,2003.50012,4417.7334,3890,2870,2870,3890,2702.16699,4484.06689,4484.06689,2702.16699,0,438.992401,438.992401,0,3422.25342,5093.49854,5093.49854,3422.25342 [t=00:01:37.898467][f=0013679] [13679] Game End Stats Values: 31,9660,4605,4605,9660,244.307602,305.454102,305.454102,244.307602,0,0,0,0,0,0,0,0,111.893158,147.722229,147.722229,111.893158,5731.80469,3381.7395,3381.7395,5731.80469,1260,180,180,1260,38.2666664,28,28,38.2666664,1385,55,55,1385,42.8744431,23.0141697,23.0141697,42.8744431,2970,1500,1500,2970,5077.7334,2623.5,2623.5,5077.7334,4045,2870,2870,4045,3322.16699,5164.06689,5164.06689,3322.16699,0,544.427063,544.427063,0,3936.69849,5872.74219,5872.74219,3936.69849 [t=00:01:37.898586][f=0013679] [13679] Game End Stats Values: 32,9685,220,220,9685,245.627304,307.943909,307.943909,245.627304,0,0,0,0,0,0,0,0,153.639801,147.722229,147.722229,153.639801,6097.62988,3555.96777,3555.96777,6097.62988,1260,0,0,1260,40,26.666666,26.666666,40,1385,0,0,1385,45.2349434,22.5566273,22.5566273,45.2349434,2995,220,220,2995,5452.7334,2818.5,2818.5,5452.7334,4045,0,0,4045,3517.16699,9858.40039,9858.40039,3517.16699,0,593.09967,593.09967,0,4169.19678,6248.32031,6248.32031,4169.19678 [t=00:01:38.410348][f=0013745] [hedkeaf (replay)] bad fac [t=00:01:38.458068][f=0013750] [13750] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:38.986559][f=0013812] Player HistidineStar left the game: normal quit [t=00:01:38.986646][f=0013812] [13812] Event [undefined]: HistidineStar quit [t=00:01:39.186674][f=0013836] [13836] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:39.921971][f=0013923] [13923] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:39.993674][f=0013932] Spectator hedkeaf left the game: normal quit [t=00:01:39.993748][f=0013932] [13932] Event [undefined]: hedkeaf quit [t=00:01:40.294905][f=0013968] [13968] Event [2424,241.494751,328]: 0 finished unit Metal Extractor [t=00:01:40.482779][f=0013990] No clients connected, shutting down server [t=00:01:40.482829][f=0013990] Server shutdown [t=00:01:40.483163][f=0013990] [13990] all players disconnected [t=00:01:40.484396][f=0013990] End of demo reached [t=00:01:40.644120][f=0014011] [14011] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:40.751711][f=0014031] [14031] Event [3720,241.485596,1080]: 0 finished unit Solar Collector [t=00:01:41.027019][f=0014085] [14085] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:41.285426][f=0014135] [14135] Event [5296,238.061523,3840]: 0 finished unit Lotus [t=00:01:41.443183][f=0014165] [14165] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:41.913430][f=0014257] [14257] Event [2400,241.485596,384]: 0 finished unit Lotus [t=00:01:41.944630][f=0014263] [14263] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:42.233407][f=0014320] [14320] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:42.519026][f=0014375] [14375] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:42.806135][f=0014435] [14435] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:43.074699][f=0014495] [14495] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:43.346644][f=0014555] [14555] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:43.483524][f=0014584] [14584] Event [3592,241.403198,1208]: 0 finished unit Solar Collector [t=00:01:43.619475][f=0014615] [14615] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:43.984237][f=0014693] [14693] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:44.231926][f=0014750] [14750] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:44.590481][f=0014828] [14828] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:44.762278][f=0014869] [14869] Event [1832,237.677002,152]: 0 finished unit Metal Extractor [t=00:01:44.934311][f=0014912] [14912] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:45.221221][f=0014985] [14985] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:45.550916][f=0015068] [15068] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:45.890473][f=0015154] [15154] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:45.899527][f=0015156] [15156] Event [1888,241.329956,224]: 0 finished unit Lotus [t=00:01:45.993521][f=0015180] [15180] Event [3496,241.45813,1304]: 0 finished unit Solar Collector [t=00:01:46.207464][f=0015233] [15233] Event [5814.3999,241.494751,1048]: 0 finished unit Ronin [t=00:01:46.459695][f=0015281] [15281] Event [4328,241.421509,3992]: 0 finished unit Metal Extractor [t=00:01:46.514070][f=0015289] [15289] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:46.690653][f=0015349] [15349] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:46.886786][f=0015409] [15409] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:47.120774][f=0015469] [15469] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:47.348047][f=0015529] [15529] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:47.579316][f=0015589] [15589] Event [5814.3999,241.494751,1048]: 0 finished unit Glaive [t=00:01:47.797841][f=0015646] [15646] Event [3464,241.494751,1400]: 0 finished unit Solar Collector [t=00:01:47.873326][f=0015666] Autoquit sending quit command. [t=00:01:47.873943][f=0015666] [QuitAction] user exited to system [t=00:01:47.874751][f=0015666] [SpringApp::Kill][1] fromRun=1 [t=00:01:47.874772][f=0015666] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:47.874788][f=0015666] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:47.874800][f=0015666] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:47.874810][f=0015666] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:47.874820][f=0015666] [SpringApp::Kill][2] [t=00:01:47.875580][f=0015666] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:47.875597][f=0015666] [Game::KillLua][1] dtor=0 luaUI=0x556de33f5820 [t=00:01:47.875641][f=0015666] Start widgetHandler:Shutdown [t=00:01:47.880377][f=0015666] Shutdown - SaveOrderList Complete [t=00:01:47.881244][f=0015666] Writing last game win data [t=00:01:47.887896][f=0015666] Shutdown - SaveConfigData Complete [t=00:01:47.887928][f=0015666] Shutdown Widget - Chili Highlight [t=00:01:47.887947][f=0015666] Shutdown Widget - Save/Load API [t=00:01:47.887961][f=0015666] Shutdown Widget - Draw After Chili [t=00:01:47.887975][f=0015666] Shutdown Widget - API Unit Tracker GL4 [t=00:01:47.888007][f=0015666] Shutdown Widget - EPIC Menu [t=00:01:47.889093][f=0015666] Shutdown Widget - Chili Minimap [t=00:01:47.889194][f=0015666] Shutdown Widget - Chili Widget Selector [t=00:01:47.889957][f=0015666] Shutdown Widget - Local Team Colors [t=00:01:47.889977][f=0015666] Shutdown Widget - Display Keys 2 [t=00:01:47.890028][f=0015666] Shutdown Widget - Save Game Menu [t=00:01:47.890043][f=0015666] Shutdown Widget - HealthBars [t=00:01:47.890918][f=0015666] Shutdown Widget - Noises [t=00:01:47.890937][f=0015666] Shutdown Widget - Unit Icons [t=00:01:47.890959][f=0015666] Shutdown Widget - Win Counter [t=00:01:47.890972][f=0015666] Shutdown Widget - BuildETA [t=00:01:47.890988][f=0015666] Shutdown Widget - EndGame APM stats [t=00:01:47.891025][f=0015666] Shutdown Widget - SpringRTS Replay Stats [t=00:01:47.891089][f=0015666] Shutdown Widget - Modular Comm Info [t=00:01:47.891104][f=0015666] Shutdown Widget - Music Player v2 [t=00:01:47.891123][f=0015666] Shutdown Widget - State Reverse and Latency [t=00:01:47.891137][f=0015666] Shutdown Widget - CameraShake [t=00:01:47.891151][f=0015666] Shutdown Widget - Chili Economy Panel Default [t=00:01:47.891264][f=0015666] Shutdown Widget - Chili EndGame Window [t=00:01:47.891287][f=0015666] Shutdown Widget - Chili Nuke Warning [t=00:01:47.891303][f=0015666] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:47.891324][f=0015666] Shutdown Widget - Chili Spectator Panels [t=00:01:47.891339][f=0015666] Shutdown Widget - Context Menu [t=00:01:47.891353][f=0015666] Shutdown Widget - Darkening [t=00:01:47.891377][f=0015666] Shutdown Widget - Defense Range Zero-K [t=00:01:47.891403][f=0015666] Shutdown Widget - Grab Input [t=00:01:47.891422][f=0015666] Shutdown Widget - Highlight Geos [t=00:01:47.891437][f=0015666] Shutdown Widget - Local Widgets Config [t=00:01:47.891456][f=0015666] Shutdown Widget - MinimapEvents [t=00:01:47.891470][f=0015666] Shutdown Widget - Missile Silo Range [t=00:01:47.891486][f=0015666] Shutdown Widget - Point Tracker [t=00:01:47.891500][f=0015666] Shutdown Widget - Showeco and Grid Drawer [t=00:01:47.891513][f=0015666] Shutdown Widget - Stereo3D [t=00:01:47.891528][f=0015666] Shutdown Widget - Attack AoE [t=00:01:47.891542][f=0015666] Shutdown Widget - Map Edge Extension [t=00:01:47.891563][f=0015666] Shutdown Widget - Selection Send [t=00:01:47.891578][f=0015666] Shutdown Widget - LupsManager [t=00:01:47.891610][f=0015666] Shutdown Widget - Newton Firezone [t=00:01:47.891624][f=0015666] Shutdown Widget - Chili Pro Console [t=00:01:47.895211][f=0015666] Shutdown Widget - Persistent Build Height [t=00:01:47.895253][f=0015666] Shutdown Widget - Lasso Terraform GUI [t=00:01:47.895269][f=0015666] Shutdown Widget - Chili Framework [t=00:01:47.895285][f=0015666] Shutdown Widget - Lups [t=00:01:47.895350][f=0015666] Shutdown Widget - Custom Markers [t=00:01:47.895370][f=0015666] Shutdown Widget - Chili Core Selector [t=00:01:47.895476][f=0015666] Shutdown Widget - Mex Placement Handler [t=00:01:47.895493][f=0015666] Shutdown Widget - Select Keys [t=00:01:47.895523][f=0015666] Shutdown Widget - Pause Screen [t=00:01:47.896106][f=0015666] Shutdown Widget - Layout Handler [t=00:01:47.896150][f=0015666] Shutdown Widget - Text To Speech Control [t=00:01:47.896163][f=0015666] End widgetHandler:Shutdown [t=00:01:47.983982][f=0015666] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1101327,84449457} {int,ext,rec}Allocs={16516071,0,0} {chunk,block}Bytes={84449457,0} [t=00:01:47.984121][f=0015666] [Game::KillLua][2] dtor=0 luaGaia=0x556ddd793bc0 [t=00:01:48.041718][f=0015666] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={896163,72030599} {int,ext,rec}Allocs={16516072,0,0} {chunk,block}Bytes={72030599,0} [t=00:01:48.041837][f=0015666] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={896163,72030599} {int,ext,rec}Allocs={16516072,0,0} {chunk,block}Bytes={72030599,0} [t=00:01:48.041879][f=0015666] [Game::KillLua][3] dtor=0 luaRules=0x556de2c021b0 [t=00:01:48.041930][f=0015666] Start gadgetHandler:Shutdown [t=00:01:48.041948][f=0015666] Shutdown - StartSetup [t=00:01:48.041963][f=0015666] Shutdown - UnitMorph [t=00:01:48.044317][f=0015666] Shutdown - Carrier Drones [t=00:01:48.044358][f=0015666] Shutdown - Missile Silo Controller [t=00:01:48.044378][f=0015666] Shutdown - Modular Comm Info [t=00:01:48.044393][f=0015666] Shutdown - Terrain Texture Handler [t=00:01:48.044408][f=0015666] Shutdown - UnitCloakShield [t=00:01:48.044845][f=0015666] Shutdown - Starlight Handler [t=00:01:48.044905][f=0015666] End gadgetHandler:Shutdown [t=00:01:48.072783][f=0015666] Start gadgetHandler:Shutdown [t=00:01:48.072869][f=0015666] Shutdown - Save/Load [t=00:01:48.072910][f=0015666] Shutdown - Teleport Throw [t=00:01:48.072930][f=0015666] Shutdown - UnitMorph [t=00:01:48.072950][f=0015666] Shutdown - Modular Comm Info [t=00:01:48.072966][f=0015666] Shutdown - Retreat Command [t=00:01:48.072986][f=0015666] Shutdown - Shockwaves [t=00:01:48.073002][f=0015666] Shutdown - UnitCloakShield [t=00:01:48.073020][f=0015666] Shutdown - Lups Cloak FX [t=00:01:48.073047][f=0015666] Shutdown - Lups [t=00:01:48.073088][f=0015666] Shutdown - Lups Shield [t=00:01:48.073205][f=0015666] End gadgetHandler:Shutdown [t=00:01:48.152983][f=0015666] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16516115,0,0} {chunk,block}Bytes={0,0} [t=00:01:48.153240][f=0015666] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16516115,0,0} {chunk,block}Bytes={0,0} [t=00:01:48.153296][f=0015666] [Game::KillLua][4] dtor=0 [t=00:01:48.153309][f=0015666] [Game::KillLua][5] dtor=0 [t=00:01:48.166672][f=0015666] [Game::~CGame][1] [t=00:01:48.166710][f=0015666] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:48.166722][f=0015666] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:48.166734][f=0015666] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:48.166746][f=0015666] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:48.166757][f=0015666] [Game::KillLua][4] dtor=1 [t=00:01:48.166769][f=0015666] [Game::KillLua][5] dtor=1 [t=00:01:48.167067][f=0015666] [Game::KillMisc][1] [t=00:01:48.167082][f=0015666] [Game::KillMisc][2] [t=00:01:48.167518][f=0015666] [Game::KillMisc][3] [t=00:01:48.168080][f=0015666] [Game::KillRendering][1] [t=00:01:48.201377][f=0015666] [3DOParser::Kill] allocated 1 pieces [t=00:01:48.201422][f=0015666] [S3OParser::Kill] allocated 5462 pieces [t=00:01:48.203361][f=0015666] [AssParser::Kill] allocated 671 pieces [t=00:01:48.427045][f=0015666] [Game::KillInterface][1] [t=00:01:48.427490][f=0015666] [Game::KillInterface][2] [t=00:01:48.432813][f=0015666] [Game::KillSimulation][1] [t=00:01:48.432844][f=0015666] [Game::KillSimulation][2] [t=00:01:49.312955][f=0015666] [CCollisionHandler] dis-/continuous tests: 0/901701 [t=00:01:49.313009][f=0015666] [Game::KillSimulation][3] [t=00:01:49.313703][f=0015666] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:49.313737][f=0015666] [~CPathCache(24x16)] cacheHits=307 hitPercentage=59% numHashColls=0 maxCacheSize=33 [t=00:01:49.313761][f=0015666] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:49.313780][f=0015666] [~CPathCache(48x32)] cacheHits=207 hitPercentage=0% numHashColls=0 maxCacheSize=97 [t=00:01:49.316981][f=0015666] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:01:49.355805][f=0015666] [LosHandler::Kill] raycast instance cache-{hits,misses}={10540,11626}; shared=5%; cached=42% [t=00:01:49.530799][f=0015666] [Game::KillSimulation][4] [t=00:01:53.442226][f=0015666] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:53.444214][f=0015666] [Game::~CGame][2] [t=00:01:53.444387][f=0015666] [Game::~CGame][3] [t=00:01:53.635224][f=0015666] [SpringApp::Kill][3] [t=00:01:53.635468][f=0015666] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 166795 bytes sent 215720 bytes recv'd [t=00:01:53.640149][f=0015666] Kill: client disconnecting... [t=00:01:55.660478][f=0015666] CloseConnection: client connection closed [t=00:01:55.661599][f=0015666] [SpringApp::Kill][4] font=0x556dbc3a5600 [t=00:01:55.670842][f=0015666] [SpringApp::Kill][5] [t=00:01:55.721297][f=0015666] [SpringApp::Kill][6] [t=00:01:55.721344] [SpringApp::Kill][7] [t=00:01:55.722965] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:55.722995] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:55.723248] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:55.723261] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:55.723271] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:55.723281] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:55.723291] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {556, 1048576, 1048576}, EBO = {834, 1048576, 1048576} [t=00:01:55.723301] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5316, 1048576, 1048576}, EBO = {7974, 1048576, 1048576} [t=00:01:55.723311] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:55.723321] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:55.723331] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:55.723341] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:55.723357] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:55.737522] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:55.737558] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:55.737568] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:55.737577] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:55.738979] [VFS] [SpringVFS::DeleteArchives] [t=00:01:55.738996] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:01:55.739230] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x556dbb10ac00) [t=00:01:55.745181] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3724ms [t=00:01:55.745216] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=89ms [t=00:01:55.745451] file="objects3d/nebula_dead.s3o" indx=5384 inflSize=1454kb readTime=57ms [t=00:01:55.745755] file="unittextures/factorytank_1.png" indx=7328 inflSize=4103kb readTime=40ms [t=00:01:55.745769] file="luaui/widgets/gfx_outline_shader_v3.lua" indx=4706 inflSize=9kb readTime=34ms [t=00:01:55.745779] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=32ms [t=00:01:55.745967] file="objects3d/factoryveh.dae" indx=5285 inflSize=303kb readTime=27ms [t=00:01:55.746148] file="objects3d/striderhub.s3o" indx=5618 inflSize=21kb readTime=26ms [t=00:01:55.746162] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=25ms [t=00:01:55.746172] file="luaui/widgets/api_mexspot_fetcher.lua" indx=3932 inflSize=1kb readTime=23ms [t=00:01:55.746181] file="luaui/widgets/gfx_outline_shader_old.lua" indx=4705 inflSize=12kb readTime=22ms [t=00:01:55.757051] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 167821850 bytes cached in 3490 files [t=00:01:56.066905] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:01:56.066975] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x556dbc39f360) [t=00:01:56.068172] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:56.068200] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x556dbc376810) [t=00:01:56.069409] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:56.069464] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f9bc4011af0) [t=00:01:56.069772] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:56.071949] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x556dbc398170) [t=00:01:56.071992] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:56.072003] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:56.072017] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:56.072027] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:56.072037] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:56.072046] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:56.073172] [SpringApp::Kill][8] [t=00:01:56.073189] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:56.073199] [WatchDog::Uninstall][1] hangDetectorThread=0x556d762c44d0 (joinable=1) [t=00:01:56.073216] [WatchDog::Uninstall][2] [t=00:01:56.274748] [WatchDog::Uninstall][3] [t=00:01:56.274783] [SpringApp::Kill][9]