[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000052] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011848] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011883] Using writeable configuration source: "/tmp/tmp.eymRjiXoSG/springsettings.1595327.cfg" [t=00:00:00.017649] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017875] ============== ============== [t=00:00:00.017891] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017900] [t=00:00:00.017910] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017919] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017927] Use "none" to disable the default log sections. [t=00:00:00.017937] ============== ============== [t=00:00:00.017946] ============== ============== [t=00:00:00.018006] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018017] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018027] ROAM = 2 [t=00:00:00.018037] RotateLogFiles = 1 [t=00:00:00.018046] TeamHighlight = 0 [t=00:00:00.018056] ============== ============== [t=00:00:00.018065] ============== ============== [t=00:00:00.018074] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018084] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018093] Compiler Version: gcc-11.1.0 [t=00:00:00.018115] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018284] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018296] Binary Word Size: 64-bit (native) [t=00:00:00.018305] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018315] Physical CPU Cores: 1 [t=00:00:00.018324] Logical CPU Cores: 1 [t=00:00:00.018333] ============== ============== [t=00:00:00.018397] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018406] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018416] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018424] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018433] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020863] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020883] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020905] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020937] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020962] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020972] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021005] [GR::LogVersionInfo] [t=00:00:00.021015] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021024] GL version : [t=00:00:00.021033] GL vendor : [t=00:00:00.021042] GL renderer : [t=00:00:00.021051] GLSL version: [t=00:00:00.021061] GLEW version: spring headless stub GLEW version [t=00:00:00.021070] GPU memory : unknown [t=00:00:00.021079] SDL swap-int: 0 [t=00:00:00.021088] SDL driver : headless stub [t=00:00:00.021097] [t=00:00:00.021107] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021116] GLSL shader support : 0 [t=00:00:00.021124] GL4 support : 0 [t=00:00:00.021133] FBO extension support : 0 [t=00:00:00.021142] NVX GPU mem-info support : 0 [t=00:00:00.021178] ATI GPU mem-info support : 0 [t=00:00:00.021188] NPOT-texture support : 1 (0) [t=00:00:00.021198] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021207] texture query-LOD support : 1 (0) [t=00:00:00.021216] MSAA frame-buffer support : 0 (0) [t=00:00:00.021225] Z-buffer depth : 16 (-) [t=00:00:00.021234] primitive-restart support : 0 (0) [t=00:00:00.021244] clip-space control support: 0 (0) [t=00:00:00.021252] seamless cube-map support : 0 (0) [t=00:00:00.021261] frag-depth layout support : 0 (0) [t=00:00:00.021270] persistent maps support : 0 (0) [t=00:00:00.021279] explicit attribs location : 0 (0) [t=00:00:00.021289] multi draw indirect : 0 (-) [t=00:00:00.021297] [t=00:00:00.021307] max. FBO samples : -1 [t=00:00:00.021316] max. FS/program texture slots : 8/8 [t=00:00:00.021325] max. texture size : 2048 [t=00:00:00.021337] max. texture anisotropy level : 0.000000 [t=00:00:00.021346] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021355] max. draw-buffers : 0 [t=00:00:00.021364] max. rec. indices/vertices : 0/0 [t=00:00:00.021373] max. uniform buffer-bindings : 0 [t=00:00:00.021382] max. uniform block-size : 0KB [t=00:00:00.021391] max. storage buffer-bindings : 0 [t=00:00:00.021399] max. storage block-size : 0MB [t=00:00:00.021409] [t=00:00:00.021418] enable AMD-hacks : 0 [t=00:00:00.021427] compress MIP-maps: 0 [t=00:00:00.022994] [GR::UpdateGLConfigs] [t=00:00:00.023022] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.023035] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.023046] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.023055] [GR::InitGLState] [t=00:00:00.023252] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.702010] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.732078] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.740037] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.740575] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.740598] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.740613] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.914756] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.919171] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.953662] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.953907] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.969640] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 57ms [t=00:00:00.970070] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.970226] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.982280] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff97800e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.982303] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.004810] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.004859] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.004871] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.004880] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.005275] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2058 MB [t=00:00:01.030463][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.030957][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.031075][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1595327/replay.sdfz" for game data... [t=00:00:01.199741][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.212700][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.212742][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.222909][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.223081][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 192ms [t=00:00:01.224127][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.290725][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x562287aac7e0] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:01.293357][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.295053][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.295880][f=-000001] [PreGame::AddModArchivesToVFS][server=0x562287aac7e0] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:01.297036][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:01.307528][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.307991][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.319496][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [t=00:00:01.319988][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.327011][f=-000001] forceSingleThreaded, false [t=00:00:01.451363][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.451394][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.451485][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.451542][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.451595][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.451647][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.452709][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.453208][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.453732][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.456716][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.458590][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.460280][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.460308][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.460761][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.467948][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.469681][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.470651][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.470941][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.471543][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.471557][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.476255][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.476295][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.606187][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.682098][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.803877][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.182375][f=-000001] Loading UnitDefs_posts [t=00:00:03.360643][f=-000001] Loading FeatureDefs_posts [t=00:00:03.438188][f=-000001] Loading WeaponDefs_posts [t=00:00:03.459839][f=-000001] Loading ArmorDefs_posts [t=00:00:03.482647][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 620ms [t=00:00:03.537741][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 734ms [t=00:00:03.537790][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.697483][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.697776][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.698059][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.698080][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.698947][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.701877][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.931158][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.981842][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.110764][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.119029][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.119247][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.573033][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 453ms [t=00:00:04.573076][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.669857][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:04.669900][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.693502][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.436866][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.440963][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.441959][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.456268][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.808420][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.815404][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.815425][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.817092][f=-000001] InfoTexture: legacy [t=00:00:10.817113][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.818904][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.673358][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.687342][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.687374][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.688278][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.969489][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.971257][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.218305][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.267568][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.280694][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.280734][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.281973][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.872059][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.882769][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.883117][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.048590][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 9ms [t=00:00:13.050357][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.050383][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.059799][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.059849][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.059862][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.059874][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.059885][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.059896][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.059907][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b24 [t=00:00:13.066283][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.066335][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.066348][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.066358][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.066369][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.066380][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.066392][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b34 [t=00:00:13.066405][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x562290618080 has BLOCKSIZE 1 [t=00:00:13.070509][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.070541][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.070553][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.070565][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.070765][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.070782][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598788a [t=00:00:13.075437][f=-000001] [Path] [PathEstimator::ReadFile] hash=598788a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-598788a.zip" (exists=1) [t=00:00:13.076665][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.083954][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.083989][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.087885][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.087919][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.087932][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.087944][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.087955][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.087966][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598789a [t=00:00:13.194856][f=-000001] [Path] [PathEstimator::ReadFile] hash=598789a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-598789a.zip" (exists=1) [t=00:00:13.195458][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.197523][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.197542][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.197555][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (147ms, checksum 8d4cc82c)" [t=00:00:13.197652][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.197668][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.197689][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.363545][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms [t=00:00:13.364375][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.410010][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.911880][f=-000001] Synced LuaRules: finished loading [t=00:00:15.930854][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.580884][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.734783][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.738524][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.742269][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.742291][f=-000001] LuaSocket Support: enabled [t=00:00:16.761341][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.845728][f=-000001] localWidgets, nil, true, true [t=00:00:16.849353][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.849400][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.862705][f=-000001] USE_OLD_CHILI [t=00:00:17.677560][f=-000001] Loading last game win data [t=00:00:17.679157][f=-000001] Resetting win data [t=00:00:17.679711][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.679734][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.679748][f=-000001] Player and team counts match, continuing [t=00:00:17.679763][f=-000001] Mrlong2 was in last game but is now absent, resetting scores [t=00:00:17.830310][f=-000001] CAS: GLSL not supported. [t=00:00:17.838946][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.838975][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.901863][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.000068][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.745639][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.911219][f=-000001] forceSingleThreaded, false [t=00:00:20.410562][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.411429][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.411844][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.412053][f=-000001] Loaded API widget: i18n [t=00:00:20.412400][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.412741][f=-000001] Loaded API widget: Win Counter [t=00:00:20.413287][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.618653][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.619063][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.619305][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.894950][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.896036][f=-000001] Loaded API widget: Lups [t=00:00:20.896251][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.896584][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.896881][f=-000001] Loaded widget: Save/Load API [t=00:00:20.897196][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.897490][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.897860][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.902130][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.904019][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.904039][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.904110][f=-000001] Set maximum particles to: 0 [t=00:00:20.904849][f=-000001] Set UnitIconDist to 0 [t=00:00:20.998985][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.025045][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.026496][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.026795][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.027103][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.042043][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.042362][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.042764][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.043046][f=-000001] Mexspot Fetcher fetching [t=00:00:21.043206][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.043503][f=-000001] Team highlighting: Disabled [t=00:00:21.043781][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.044611][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.045013][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.045374][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.045573][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.045838][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.046055][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.046336][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.046630][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.047039][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.047335][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.047349][f=-000001] Using fallback unit outlines [t=00:00:21.047527][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.047864][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.055939][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.057420][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.057944][f=-000001] Loaded widget: Guard Remove [t=00:00:21.058269][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.099048][f=-000001] Loaded widget: HealthBars [t=00:00:21.099554][f=-000001] Loaded widget: Noises [t=00:00:21.099889][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.100270][f=-000001] Loaded widget: Unit Icons [t=00:00:21.103746][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.104136][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.104605][f=-000001] Loaded widget: BuildETA [t=00:00:21.104938][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.105280][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.105732][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.106084][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.106295][f=-000001] Loaded widget: Objectives [t=00:00:21.107826][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.108179][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.112033][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.112390][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.112753][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1595327/events.log [t=00:00:21.115906][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.116624][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.116914][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.123695][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.124096][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.124450][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.124791][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.125146][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.125579][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.125853][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.126187][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.126508][f=-000001] Loaded widget: Autoquit [t=00:00:21.126726][f=-000001] Loaded widget: Blast Radius [t=00:00:21.127075][f=-000001] Loaded widget: CameraShake [t=00:00:21.127700][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.140605][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.141037][f=-000001] EndGame Graph disabled [t=00:00:21.159069][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.159376][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.159724][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.159941][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.265985][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.266375][f=-000001] Loaded widget: Easy Facing [t=00:00:21.266764][f=-000001] Loaded widget: Ferry Points [t=00:00:21.267309][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.274804][f=-000001] Loaded widget: Context Menu [t=00:00:21.275135][f=-000001] Loaded widget: Darkening [t=00:00:21.275395][f=-000001] Loaded widget: Decloak Range [t=00:00:21.275715][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.282507][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.282999][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.283232][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.283577][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.284627][f=-000001] Input grabbing is enabled! [t=00:00:21.284654][f=-000001] Input grabbing is enabled! [t=00:00:21.284762][f=-000001] Loaded widget: Grab Input [t=00:00:21.285182][f=-000001] Loaded widget: Haven Handler [t=00:00:21.285548][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.286038][f=-000001] Loaded widget: In-game Guide [t=00:00:21.286275][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.286584][f=-000001] Loaded widget: Keep Target [t=00:00:21.286937][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.287304][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.287597][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.287961][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.288408][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.288638][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.288869][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.289115][f=-000001] Loaded widget: Orbit Command [t=00:00:21.289483][f=-000001] Loaded widget: Point Tracker [t=00:00:21.289754][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.289992][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.290436][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.290823][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.291316][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.291809][f=-000001] Loaded widget: Simple Settings [t=00:00:21.292209][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.292478][f=-000001] Loaded widget: SmoothCam [t=00:00:21.292899][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.294552][f=-000001] Loaded widget: Stereo3D [t=00:00:21.294819][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.297363][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.297654][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.298436][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.299149][f=-000001] Loaded widget: Command Alpha [t=00:00:21.299581][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.299954][f=-000001] Loaded widget: Ghost Site [t=00:00:21.301047][f=-000001] Loaded widget: Attack Warning [t=00:00:21.301396][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.302033][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.303250][f=-000001] Loaded widget: Auto Group [t=00:00:21.304172][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.305223][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.305560][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.306402][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.307332][f=-000001] Loaded widget: Select Com at start [t=00:00:21.313396][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.314587][f=-000001] Loaded widget: Transport AI [t=00:00:21.469084][f=-000001] Loaded widget: Attack AoE [t=00:00:21.469627][f=-000001] Loaded widget: Icon Sets [t=00:00:21.470395][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.475990][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.476305][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.501377][f=-000001] Loaded widget: Unit Start State [t=00:00:21.501767][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.501971][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.503590][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.504502][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.520051][f=-000001] Loaded widget: UnitShapes [t=00:00:21.520642][f=-000001] Loaded widget: Commands FX [t=00:00:21.521084][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.521422][f=-000001] : disabled for spectators [t=00:00:21.522406][f=-000001] Loaded widget: Stockpiler [t=00:00:21.524244][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.524537][f=-000001] Loaded widget: AllyCursors [t=00:00:21.524966][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.525368][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.525833][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.527003][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.527438][f=-000001] Loaded widget: Selection Send [t=00:00:21.527860][f=-000001] Loaded widget: Shield Guard [t=00:00:21.528419][f=-000001] Loaded widget: State Icons [t=00:00:21.528820][f=-000001] : disabled for spectators [t=00:00:21.529702][f=-000001] Loaded widget: Building Starter [t=00:00:21.530112][f=-000001] : disabled for spectators [t=00:00:21.530912][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.531211][f=-000001] Loaded widget: LupsManager [t=00:00:21.531633][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.532027][f=-000001] Loaded widget: Units on Fire [t=00:00:21.532680][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.533277][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.534513][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.534917][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.535436][f=-000001] Loaded widget: Chili Docking [t=00:00:21.543245][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.550638][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.551108][f=-000001] Loaded widget: HUD Presets [t=00:00:21.551755][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.554027][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.554401][f=-000001] Loaded widget: Image Preloader [t=00:00:21.554979][f=-000001] Loaded widget: Custom Markers [t=00:00:21.559082][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.559529][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:21.559739][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.560640][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.561184][f=-000001] Loaded widget: Start Boxes [t=00:00:21.562386][f=-000001] Loaded widget: Select Keys [t=00:00:21.570441][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.571391][f=-000001] Loaded widget: Pause Screen [t=00:00:21.571661][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.572086][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:21.572358][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.572969][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.573353][f=-000001] SetSunLighting [t=00:00:21.574064][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.586227][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.586589][f=-000001] Loaded widget: Font Cache [t=00:00:21.586954][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.586997][f=-000001] Loaded widget: GC Control [t=00:00:21.590852][f=-000001] Loaded widget: Layout Handler [t=00:00:21.591300][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.591574][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:21.594040][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.598905][f=-000001] Writing last game win data [t=00:00:21.603395][f=-000001] LuaUI v0.3 [t=00:00:21.784953][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.785031][f=-000001] [s11n] Loading s11n file... [t=00:00:21.787358][f=-000001] [s11n] Parsing model... [t=00:00:21.790774][f=-000001] [s11n] Populating game world... [t=00:00:21.929020][f=-000001] [s11n] s11n loading complete. [t=00:00:22.380943][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.421850][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13370,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.176920][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.178805][f=-000001] Spectator mode. Widget removed. [t=00:00:23.190494][f=-000001] Spectator mode. Widget removed. [t=00:00:23.191653][f=-000001] Playback paused [t=00:00:23.196653][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.280573][f=-000001] Opening demofile demos/1595327/replay.sdfz [t=00:00:23.280606][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.280621][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.280910][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.280930][f=-000001] -> Connection established (given id 2) [t=00:00:23.280987][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:23.281003][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.281015][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:23.281036][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:23.281051][f=-000001] Speed set to 20.0 [server] [t=00:00:23.281062][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5622a9c93780,(nil)}][locale="C"]" [t=00:00:23.281075][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.293971][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.294006][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.494136][f=-000001] Beginning demo playback [t=00:00:26.509993][f=-000001] GameID: 8ffe20646c8dba6f1b3c7051c8b63ddb [t=00:00:26.537898][f=-000001] Connection attempt from Chronicler [t=00:00:26.537934][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.538719][f=-000001] [0] Event [undefined]: Chronicler changed status [t=00:00:26.538876][f=-000001] -> Connection established (given id 1) [t=00:00:26.538891][f=-000001] Connection attempt from yanom [t=00:00:26.538902][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:26.538951][f=-000001] [0] Event [undefined]: yanom changed status [t=00:00:26.539054][f=-000001] -> Connection established (given id 0) [t=00:00:26.609931][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:26.609969][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.609984][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chronicler" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:26.609996][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chronicler" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.877948][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:26.885703][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:27.014086][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chronicler" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:27.014140][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chronicler" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:27.085826][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[Game::Load][lua{Rules,Gaia}={0x55f266da2a90,(nil)}][locale="C"]" [t=00:00:27.281224][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chronicler" string="[Game::Load][lua{Rules,Gaia}={000002d1f24a36e0,0000000000000000}][locale="C"]" [t=00:00:27.306167][f=-000001] hi again! [t=00:00:27.562800][f=-000001] Allies: I choose: Jebediah Kerman! [t=00:00:27.762468][f=-000001] Allies: I choose: Recon! [t=00:00:28.883690][f=-000001] Heyo [t=00:00:29.171179][f=-000001] [0] Event [1504,-28.649658,816]: 0 finished unit Recon Commander [t=00:00:29.182715][f=-000001] [0] Event [4725,-18.177979,4493]: 1 finished unit Recon Commander [t=00:00:29.202286][f=0000000] [0] yanom, team: 0, elo:1540, userid: 117905 [t=00:00:29.202343][f=0000000] [0] Chronicler, team: 1, elo:1630, userid: 474997 [t=00:00:29.202371][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:29.218797][f=0000000] Playback continued [t=00:00:29.237760][f=0000005] [5] Event [1384,-19.181847,744]: 0 finished unit Amphbot Factory [t=00:00:29.381784][f=0000046] [46] Event [4816,0,4336]: 1 finished unit Shipyard [t=00:00:29.973024][f=0000316] [316] Event [1384,-21.970701,779.999817]: 0 finished unit Duck [t=00:00:30.095630][f=0000378] [378] Event [1544,-1,664]: 0 finished unit Metal Extractor [t=00:00:30.137957][f=0000396] [396] Event [4808,-2,4335.98779]: 1 finished unit Cutter [t=00:00:30.172261][f=0000409] [409] Event [4600,-1,4456]: 1 finished unit Metal Extractor [t=00:00:30.472929][f=0000557] [557] Event [1384,-21.970701,779.999817]: 0 finished unit Duck [t=00:00:30.921756][f=0000739] [739] Event [4696,-1,4568]: 1 finished unit Metal Extractor [t=00:00:31.013560][f=0000783] [783] Event [1448,-1,552]: 0 finished unit Metal Extractor [t=00:00:31.091717][f=0000818] [818] Event [1384,-21.970701,779.999817]: 0 finished unit Duck [t=00:00:31.399167][f=0000960] [960] Event [1496,0,552]: 0 finished unit Wind/Tidal Generator [t=00:00:31.559439][f=0001012] [1012] Event [4808,0,4335.98779]: 1 finished unit Mariner [t=00:00:31.682956][f=0001067] [1067] Event [1384,-21.970701,779.999817]: 0 finished unit Duck [t=00:00:31.787439][f=0001106] [1106] Event [1560,0,600]: 0 finished unit Wind/Tidal Generator [t=00:00:32.237063][f=0001241] [1241] Event [1464,0,616]: 0 finished unit Wind/Tidal Generator [t=00:00:32.403043][f=0001323] [1323] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [t=00:00:32.408839][f=0001326] [1326] Event [1384,-21.970701,779.999817]: 0 finished unit Duck [t=00:00:32.437555][f=0001339] [1339] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:33.232523][f=0001674] [1674] Event [1384,0,584]: 0 finished unit Wind/Tidal Generator [t=00:00:33.462516][f=0001772] [1772] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:33.616796][f=0001844] [1844] Event [4648,0,4680]: 1 finished unit Wind/Tidal Generator [t=00:00:33.823726][f=0001924] [1924] Event [1416,0,504]: 0 finished unit Wind/Tidal Generator [t=00:00:33.876405][f=0001944] [1944] Event [1384,-21.970701,779.999817]: 0 finished unit Conch [t=00:00:33.982791][f=0001987] [1987] Event [4068.82837,-85.177063,3355.81519]: 0 lost unit Duck [t=00:00:34.449900][f=0002191] [2191] Event [4696,0,4680]: 1 finished unit Wind/Tidal Generator [t=00:00:34.619908][f=0002254] [2254] Event [1320,0,568]: 0 finished unit Wind/Tidal Generator [t=00:00:34.660062][f=0002271] [2271] Event [1384,-21.970701,779.999817]: 0 finished unit Duck [t=00:00:35.000393][f=0002417] [2417] Event [4744,0,4680]: 1 finished unit Wind/Tidal Generator [t=00:00:35.054958][f=0002440] [2440] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:35.351168][f=0002578] [2578] Event [1384,-21.970701,779.999817]: 0 finished unit Duck [t=00:00:35.403062][f=0002598] [2598] Event [4792,0,4680]: 1 finished unit Wind/Tidal Generator [t=00:00:35.425448][f=0002608] [2608] Event [1240,0,568]: 0 finished unit Wind/Tidal Generator [t=00:00:35.841488][f=0002792] [2792] Event [4840,0,4680]: 1 finished unit Wind/Tidal Generator [t=00:00:35.983534][f=0002838] [2838] Event [1176,0,568]: 0 finished unit Wind/Tidal Generator [t=00:00:36.113562][f=0002887] [2887] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:36.228737][f=0002930] [2930] Event [1384,-21.970701,779.999817]: 0 finished unit Duck [t=00:00:36.306378][f=0002954] [2954] Event [4888,0,4680]: 1 finished unit Wind/Tidal Generator [t=00:00:36.591701][f=0003055] [3055] Event [5208,-1,3080]: 1 lost unit Metal Extractor [t=00:00:36.903904][f=0003157] [3157] Event [1112,0,584]: 0 finished unit Wind/Tidal Generator [t=00:00:36.929498][f=0003165] [3165] Event [4888,0,4728]: 1 finished unit Wind/Tidal Generator [t=00:00:37.314054][f=0003282] [3282] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:37.316847][f=0003283] [3283] Event [5300.24268,-82.894829,3070.6145]: 0 lost unit Duck [t=00:00:37.531218][f=0003367] [3367] Event [4840,0,4728]: 1 finished unit Wind/Tidal Generator [t=00:00:37.571264][f=0003387] [3387] Event [1384,-21.970701,779.999817]: 0 finished unit Duck [t=00:00:37.890875][f=0003512] [3512] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [t=00:00:37.957462][f=0003536] [3536] Event [4792,0,4728]: 1 finished unit Wind/Tidal Generator [t=00:00:38.279149][f=0003653] [3653] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:38.331246][f=0003671] [3671] Event [4744,0,4728]: 1 finished unit Wind/Tidal Generator [t=00:00:38.713906][f=0003806] [3806] Event [4696,0,4728]: 1 finished unit Wind/Tidal Generator [t=00:00:39.187017][f=0003977] [3977] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:39.257410][f=0004002] [4002] Event [4648,0,4728]: 1 finished unit Wind/Tidal Generator [t=00:00:39.388643][f=0004046] [4046] Event [5400,-1,2872]: 1 finished unit Metal Extractor [t=00:00:39.530168][f=0004094] [4094] Event [1384,-21.970701,779.999817]: 0 finished unit Scallop [t=00:00:40.538106][f=0004428] [4428] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:40.656076][f=0004466] [4466] Event [4648,0,4616]: 1 finished unit Wind/Tidal Generator [t=00:00:40.747517][f=0004496] [4496] Event [1384,-21.970701,779.999817]: 0 finished unit Archer [t=00:00:40.912108][f=0004539] [4539] Event [5208,-1,3080]: 1 finished unit Metal Extractor [t=00:00:41.199610][f=0004644] [4644] Event [2090.90454,-85.162575,1296.98608]: 0 lost unit Duck [t=00:00:41.225290][f=0004655] [4655] Event [2085.65015,-85.152214,1271.29431]: 0 lost unit Duck [t=00:00:41.283070][f=0004676] [4676] Event [1384,-21.970701,779.999817]: 0 finished unit Duck [t=00:00:41.367760][f=0004696] [4696] Event [4600,0,4536]: 1 finished unit Wind/Tidal Generator [t=00:00:41.601455][f=0004774] [4774] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:42.215938][f=0004976] [4976] Event [4984,0,4648]: 1 finished unit Wind/Tidal Generator [t=00:00:42.271762][f=0004990] [4990] Event [1496,0,552]: 0 lost unit Wind/Tidal Generator [t=00:00:42.284195][f=0004991] [4991] Event [1560,0,600]: 0 lost unit Wind/Tidal Generator [t=00:00:42.376525][f=0005014] [5014] Event [1384,-21.970701,779.999817]: 0 finished unit Conch [t=00:00:42.479869][f=0005040] [5040] Event [1416,0,504]: 0 lost unit Wind/Tidal Generator [t=00:00:42.783975][f=0005098] [5098] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:42.878672][f=0005125] [5125] Event [1265.36279,-18.644323,486.207642]: 0 lost unit Duck [t=00:00:43.019317][f=0005156] [5156] Event [5080,5.03213501,4616]: 1 finished unit Wind/Tidal Generator [t=00:00:43.193454][f=0005203] [5203] Event [1384,-21.970701,779.999817]: 0 finished unit Duck [t=00:00:43.303898][f=0005226] [5226] Event [1448,-1,552]: 0 lost unit Metal Extractor [t=00:00:43.572284][f=0005302] [5302] Event [1464,0,616]: 0 lost unit Wind/Tidal Generator [t=00:00:43.582046][f=0005305] [5305] Event [1217.48022,0,473.257141]: 1 lost unit Hunter [t=00:00:43.592674][f=0005307] [5307] Event [1240,0,568]: 0 lost unit Wind/Tidal Generator [t=00:00:43.766395][f=0005351] [5351] Event [5144,15.7273254,4600]: 1 finished unit Wind/Tidal Generator [t=00:00:43.867406][f=0005383] [5383] Event [1514.36877,0,397.646606]: 1 lost unit Hunter [t=00:00:43.906639][f=0005396] [5396] Event [1320,0,568]: 0 lost unit Wind/Tidal Generator [t=00:00:43.937799][f=0005403] [5403] Event [1527.53992,0,509.525696]: 1 lost unit Hunter [t=00:00:44.019183][f=0005430] [5430] Event [1384,-21.970701,779.999817]: 0 finished unit Duck [t=00:00:44.019637][f=0005430] [5430] Event [1611.10828,0,394.281433]: 1 lost unit Hunter [t=00:00:45.124279][f=0005763] [5763] Event [1384,-21.970701,779.999817]: 0 finished unit Duck [t=00:00:45.495259][f=0005865] [5865] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:45.825313][f=0005951] [5951] Event [4976,0,4336]: 1 finished unit Radar Tower [t=00:00:46.753701][f=0006193] [6193] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:46.994341][f=0006256] [6256] Event [1384,-21.970701,779.999817]: 0 finished unit Duck [t=00:00:47.318955][f=0006341] [6341] Event [1448,-1,552]: 0 finished unit Metal Extractor [t=00:00:47.554099][f=0006405] [6405] Event [4461.97461,-32.11552,1890.30872]: 0 lost unit Duck [t=00:00:47.611688][f=0006420] [6420] Event [5368,-1,2760]: 1 finished unit Urchin [t=00:00:47.695376][f=0006437] [6437] Event [1256,0,584]: 0 finished unit Wind/Tidal Generator [t=00:00:47.990192][f=0006521] [6521] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:48.692855][f=0006713] [6713] Event [2440,-1,1240]: 0 finished unit Metal Extractor [t=00:00:48.807346][f=0006745] [6745] Event [1384,-21.970701,779.999817]: 0 finished unit Duck [t=00:00:49.024491][f=0006799] [6799] Event [1496,0,600]: 0 finished unit Wind/Tidal Generator [t=00:00:49.173944][f=0006836] [6836] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:50.548442][f=0007152] [7152] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:50.666871][f=0007188] [7188] Event [2504,-1,1496]: 0 finished unit Metal Extractor [t=00:00:50.738657][f=0007211] [7211] Event [1384,-21.970701,779.999817]: 0 finished unit Conch [t=00:00:51.221053][f=0007331] [7331] Event [2520,0,1416]: 0 finished unit Wind/Tidal Generator [t=00:00:51.552089][f=0007417] [7417] Event [1016,4.22143555,456]: 0 finished unit Wind/Tidal Generator [t=00:00:51.562046][f=0007420] [7420] Event [5528,7.06140137,1800]: 1 finished unit Metal Extractor [t=00:00:51.751235][f=0007466] [7466] Event [2520,0,1352]: 0 finished unit Wind/Tidal Generator [t=00:00:51.759735][f=0007467] [7467] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:51.792884][f=0007475] [7475] Event [4642.6748,-32.441872,1822.32776]: 0 lost unit Duck [t=00:00:52.085841][f=0007541] [7541] Event [4536.57617,-4.8138227,1663.88599]: 0 lost unit Duck [t=00:00:52.433199][f=0007622] [7622] Event [4904,0,4440]: 1 finished unit Caretaker [t=00:00:52.492995][f=0007635] [7635] Event [2504,0,1288]: 0 finished unit Wind/Tidal Generator [t=00:00:52.687843][f=0007681] [7681] Event [1080,0,472]: 0 finished unit Wind/Tidal Generator [t=00:00:52.707042][f=0007685] [7685] Event [1384,-21.970701,779.999817]: 0 finished unit Archer [t=00:00:52.803538][f=0007707] [7707] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:53.597674][f=0007887] [7887] Event [2504,0,1224]: 0 finished unit Wind/Tidal Generator [t=00:00:53.696291][f=0007908] [7908] Event [4792,-1,4072]: 1 finished unit Urchin [t=00:00:54.003437][f=0007976] [7976] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:54.040168][f=0007984] [7984] Event [1134.7179,-2,970.207764]: 1 lost unit Cutter [t=00:00:54.079960][f=0007992] [7992] Event [1144,0,472]: 0 finished unit Wind/Tidal Generator [t=00:00:54.407784][f=0008064] [8064] Event [2504,-1,1496]: 0 lost unit Metal Extractor [t=00:00:54.787905][f=0008148] [8148] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:55.055741][f=0008207] [8207] Event [1384,-21.970701,779.999817]: 0 finished unit Archer [t=00:00:55.311776][f=0008263] [8263] Event [1208,0,488]: 0 finished unit Wind/Tidal Generator [t=00:00:55.433906][f=0008291] [8291] Event [2441.28564,-79.908562,1756.50757]: 0 lost unit Scallop [t=00:00:55.588614][f=0008328] [8328] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:55.731744][f=0008362] [8362] Event [2520,0,1416]: 0 lost unit Wind/Tidal Generator [t=00:00:55.828557][f=0008385] [8385] Event [5288,-1,1784]: 1 finished unit Urchin [t=00:00:56.536523][f=0008550] [8550] Event [1272,0,488]: 0 finished unit Wind/Tidal Generator [t=00:00:56.632949][f=0008575] [8575] Event [2343.40479,0,1193.79871]: 1 lost unit Hunter [t=00:00:56.745040][f=0008601] [8601] Event [2303.48706,0.56425279,1185.79224]: 1 lost unit Hunter [t=00:00:56.888944][f=0008635] [8635] Event [2217.01831,0,1154.5365]: 1 lost unit Hunter [t=00:00:57.132714][f=0008692] [8692] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:57.744289][f=0008839] [8839] Event [1336,0,504]: 0 finished unit Wind/Tidal Generator [t=00:00:57.865275][f=0008868] [8868] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:58.020022][f=0008905] [8905] Event [1384,-21.970701,779.999817]: 0 finished unit Buoy [t=00:00:58.594253][f=0009048] [9048] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:58.629231][f=0009055] [9055] Event [4937.98242,0,2036.0686]: 1 lost unit Hunter [t=00:00:58.732246][f=0009081] [9081] Event [4728,0,4824]: 1 finished unit Wind/Tidal Generator [t=00:00:58.735212][f=0009082] [9082] Event [4917.52295,-80.830513,2084.52979]: 0 lost unit Duck [t=00:00:58.948074][f=0009134] [9134] Event [5038.82813,-85.172028,2329.86084]: 0 lost unit Duck [t=00:00:58.964631][f=0009138] [9138] Event [1400,0,504]: 0 finished unit Wind/Tidal Generator [t=00:00:59.188833][f=0009193] [9193] Event [5160.65283,-85.177063,2395.83008]: 0 lost unit Duck [t=00:00:59.304185][f=0009221] [9221] Event [4776,0,4824]: 1 finished unit Wind/Tidal Generator [t=00:00:59.329087][f=0009228] [9228] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:00:59.586544][f=0009287] [9287] Event [4824,0,4824]: 1 finished unit Wind/Tidal Generator [t=00:01:00.156964][f=0009423] [9423] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:01:00.183149][f=0009429] [9429] Event [4872,0,4824]: 1 finished unit Wind/Tidal Generator [t=00:01:00.471855][f=0009497] [9497] Event [4920,0,4824]: 1 finished unit Wind/Tidal Generator [t=00:01:00.501078][f=0009505] [9505] Event [2504,-1,1496]: 0 finished unit Metal Extractor [t=00:01:00.988647][f=0009620] [9620] Event [1384,-21.970701,779.999817]: 0 finished unit Buoy [t=00:01:01.012835][f=0009625] [9625] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:01:01.069174][f=0009639] [9639] Event [4968,0,4824]: 1 finished unit Wind/Tidal Generator [t=00:01:01.720315][f=0009798] [9798] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:01:01.793712][f=0009817] [9817] Event [5016,0,4824]: 1 finished unit Wind/Tidal Generator [t=00:01:02.234264][f=0009925] [9925] Event [5480,-1,536]: 1 finished unit Metal Extractor [t=00:01:02.263586][f=0009933] [9933] Event [2545.92261,0,1537.10693]: 1 lost unit Hunter [t=00:01:02.268559][f=0009934] [9934] Event [2504,-1,1496]: 0 lost unit Metal Extractor [t=00:01:02.306990][f=0009944] [9944] Event [2536.65186,0,1456.32483]: 1 lost unit Hunter [t=00:01:02.368476][f=0009961] [9961] Event [2466.49634,-85.220184,1495.56006]: 0 lost unit Duck [t=00:01:02.376737][f=0009963] [9963] Event [2621.90137,-11.485347,1401.42664]: 0 lost unit Archer [t=00:01:02.377592][f=0009963] [9963] Event [2612.29834,0,1380.74927]: 1 lost unit Hunter [t=00:01:02.377870][f=0009963] [9963] Event [2618.8645,0,1423.79663]: 1 lost unit Hunter [t=00:01:02.402267][f=0009971] [9971] Event [5016,0,4872]: 1 finished unit Wind/Tidal Generator [t=00:01:02.426915][f=0009977] [9977] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:01:02.508780][f=0009997] [9997] Event [2643.23828,0,1339.02344]: 1 lost unit Hunter [t=00:01:02.530554][f=0010003] [10003] Event [2633.90894,0,1378.02466]: 1 lost unit Hunter [t=00:01:02.667440][f=0010037] [10037] Event [4968,0,4872]: 1 finished unit Wind/Tidal Generator [t=00:01:02.781762][f=0010066] [10066] Event [2504,0,1224]: 0 lost unit Wind/Tidal Generator [t=00:01:03.004870][f=0010122] [10122] Event [2440,-1,1240]: 0 lost unit Metal Extractor [t=00:01:03.012680][f=0010125] [10125] Event [2455.53516,0,1198.44568]: 1 lost unit Hunter [t=00:01:03.059613][f=0010136] [10136] Event [2442.44019,0,1161.56104]: 1 lost unit Hunter [t=00:01:03.077356][f=0010141] [10141] Event [2483.41919,0,1215.81677]: 1 lost unit Hunter [t=00:01:03.116811][f=0010151] [10151] Event [2492.44922,0,1191.48169]: 1 lost unit Hunter [t=00:01:03.203707][f=0010172] [10172] Event [4808,0,4335.98779]: 1 finished unit Hunter [t=00:01:03.225219][f=0010177] [10177] Event [1384,-21.970701,779.999817]: 0 finished unit Buoy [t=00:01:03.228948][f=0010178] [10178] Event [4920,0,4872]: 1 finished unit Wind/Tidal Generator [t=00:01:03.516208][f=0010247] [10247] Event [4872,0,4872]: 1 finished unit Wind/Tidal Generator [t=00:01:03.832784][f=0010322] [10322] Event [4824,0,4872]: 1 finished unit Wind/Tidal Generator [t=00:01:03.927412][f=0010345] [10345] Event [5512,-1,344]: 1 finished unit Metal Extractor [t=00:01:04.297131][f=0010431] [10431] Event [1384,-21.970701,779.999817]: 0 finished unit Duck [t=00:01:04.694235][f=0010526] [10526] Event [4776,0,4872]: 1 finished unit Wind/Tidal Generator [t=00:01:05.389437][f=0010691] [10691] Event [4728,0,4872]: 1 finished unit Wind/Tidal Generator [t=00:01:05.471297][f=0010713] [10713] Event [4808,-45,4335.98779]: 1 finished unit Seawolf [t=00:01:05.664548][f=0010767] [10767] Event [3370.76147,-85.177063,3681.27759]: 0 lost unit Duck [t=00:01:05.919387][f=0010837] [10837] Event [1384,-21.970701,779.999817]: 0 finished unit Duck [t=00:01:05.947475][f=0010844] [10844] Event [5288,-1,456]: 1 finished unit Urchin [t=00:01:06.050114][f=0010871] [10871] Event [4728,0,4920]: 1 finished unit Wind/Tidal Generator [t=00:01:06.543765][f=0011006] [11006] Event [4776,0,4920]: 1 finished unit Wind/Tidal Generator [t=00:01:06.790663][f=0011072] [11072] Event [4808,-45,4335.98779]: 1 finished unit Seawolf [t=00:01:07.027934][f=0011136] [11136] Event [1384,-21.970701,779.999817]: 0 finished unit Duck [t=00:01:07.064199][f=0011146] [11146] Event [4824,0,4920]: 1 finished unit Wind/Tidal Generator [t=00:01:07.432614][f=0011245] [11245] Event [1480,-18.540482,664]: 0 finished unit Storage [t=00:01:07.712585][f=0011321] [11321] Event [4872,0,4920]: 1 finished unit Wind/Tidal Generator [t=00:01:07.727338][f=0011324] [11324] Event [1732.30164,-62.098598,1904.06274]: 0 lost unit Archer [t=00:01:07.823550][f=0011352] [11352] Event [1384,-21.970701,779.999817]: 0 finished unit Duck [t=00:01:08.206095][f=0011454] [11454] Event [4808,-45,4335.98779]: 1 finished unit Seawolf [t=00:01:08.285569][f=0011475] [11475] Event [4920,0,4920]: 1 finished unit Wind/Tidal Generator [t=00:01:08.537181][f=0011543] [11543] Event [2275.04126,-83.102707,1155.43994]: 0 lost unit Conch [t=00:01:08.944811][f=0011651] [11651] Event [4968,0,4920]: 1 finished unit Wind/Tidal Generator [t=00:01:09.169243][f=0011711] [11711] Event [1515.42773,-61.452896,941.971802]: 0 lost unit Duck [t=00:01:09.171234][f=0011711] [11711] Event [1535.88599,0,818.933899]: 1 lost unit Hunter [t=00:01:09.191814][f=0011716] [11716] Event [1535.46301,0,843.608032]: 1 lost unit Hunter [t=00:01:09.200839][f=0011718] [11718] Event [1496.64319,-55.532692,926.306702]: 0 lost unit Duck [t=00:01:09.214051][f=0011721] [11721] Event [1540.98108,-71.260605,976.185791]: 0 lost unit Duck [t=00:01:09.218025][f=0011722] [11722] Event [1523.00195,-66.643303,959.61438]: 0 lost unit Duck [t=00:01:09.395951][f=0011773] [11773] Event [1384,-21.970701,779.999817]: 0 finished unit Conch [t=00:01:09.478108][f=0011793] [11793] Event [1488.97888,-19.794636,728.145813]: 0 lost unit Conch [t=00:01:09.520400][f=0011806] [11806] Event [4808,-45,4335.98779]: 1 finished unit Seawolf [t=00:01:09.545810][f=0011812] [11812] Event [5016,0,4920]: 1 finished unit Wind/Tidal Generator [t=00:01:09.670093][f=0011843] [11843] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:09.702091][f=0011853] [11853] Event [1459.99634,-20.390181,744.835632]: 0 lost unit Conch [t=00:01:09.972411][f=0011921] [11921] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:10.054839][f=0011942] [11942] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:10.204837][f=0011980] [11980] Event [4272,14.3375549,1536]: 1 finished unit Radar Tower [t=00:01:10.282021][f=0012000] [12000] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:10.364979][f=0012020] [12020] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:10.588100][f=0012078] [12078] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:10.671752][f=0012098] [12098] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:10.897835][f=0012156] [12156] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:10.931430][f=0012166] [12166] Event [4808,-45,4335.98779]: 1 finished unit Seawolf [t=00:01:10.972848][f=0012176] [12176] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:11.100590][f=0012209] [12209] Event [4272,14.3375549,1536]: 1 lost unit Radar Tower [t=00:01:11.197194][f=0012234] [12234] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:11.504289][f=0012311] [12311] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:11.823679][f=0012389] [12389] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:12.143373][f=0012467] [12467] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:12.384631][f=0012527] [12527] Event [4808,-45,4335.98779]: 1 finished unit Seawolf [t=00:01:12.465776][f=0012545] [12545] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:12.776933][f=0012623] [12623] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:12.827116][f=0012635] [12635] Event [1471.76355,-22.138184,773.384766]: 0 lost unit Conch [t=00:01:13.098002][f=0012701] [12701] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:13.112884][f=0012705] [12705] Event [4884.83838,-16.271894,1697.01465]: 0 lost unit Buoy [t=00:01:13.414875][f=0012779] [12779] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:13.455539][f=0012789] [12789] Event [4808.37988,-22.765282,1704.77002]: 0 lost unit Duck [t=00:01:13.743359][f=0012858] [12858] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:13.797178][f=0012871] [12871] Event [4836.04688,-14.726529,1647.56421]: 0 lost unit Buoy [t=00:01:13.859311][f=0012887] [12887] Event [4808,-45,4335.98779]: 1 finished unit Seawolf [t=00:01:14.057878][f=0012936] [12936] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:14.130858][f=0012954] [12954] Event [4821.0498,-15.006662,1766.22864]: 0 lost unit Buoy [t=00:01:14.372361][f=0013013] [13013] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:14.687212][f=0013091] [13091] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:14.993698][f=0013168] [13168] Event [undefined]: yanom resigned [t=00:01:14.993953][f=0013168] game_message: yanom has been destroyed! [t=00:01:14.994088][f=0013168] game_message: Chronicler wins! [t=00:01:14.994506][f=0013168] Submitting stats [t=00:01:15.001473][f=0013168] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:15.004083][f=0013168] Part| Total Time|Time of the last 0.5s [t=00:01:15.004111][f=0013168] Draw 11770.31ms 21.30% [t=00:01:15.004123][f=0013168] Lua::Callins::Synced 5142.54ms 14.50% [t=00:01:15.004135][f=0013168] Lua::Callins::Unsynced 18296.06ms 31.50% [t=00:01:15.004147][f=0013168] Lua::CollectGarbage::Synced 265.06ms 0.40% [t=00:01:15.004158][f=0013168] Lua::CollectGarbage::Unsynced 542.80ms 0.80% [t=00:01:15.004169][f=0013168] Misc::Profiler::AddTime 52.03ms 0.00% [t=00:01:15.004179][f=0013168] Sim 29293.14ms 60.40% [t=00:01:15.005819][f=0013168] [13168] Received game_message: yanom has been destroyed! [t=00:01:15.006889][f=0013168] [13168] Received game_message: Chronicler wins! [t=00:01:15.016088][f=0013169] [13169] Game End Stats Header: 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18,4900,4185,4900,4185,277.16687,132.210541,277.16687,132.210541,0,0,0,0,0,0,0,0,92.1513672,0,92.1513672,0,960.958435,555.945374,960.958435,555.945374,120,0,120,0,29.2965393,16.2165222,29.2965393,16.2165222,1330,1275,1330,1275,18.8567314,22.317627,18.8567314,22.317627,1265,1020,1265,1020,900,412.75,900,412.75,2185,1890,2185,1890,412.75,935,412.75,935,35.3333359,144.25,35.3333359,144.25,662.981628,1034.00085,662.981628,1034.00085 [t=00:01:15.018189][f=0013169] [13169] Game End Stats Values: 19,5155,4405,5155,4405,309.807709,149.823639,309.807709,149.823639,0,0,0,0,0,0,0,0,92.1513672,0,92.1513672,0,1045.9585,588.442871,1045.9585,588.442871,240,0,240,0,28.3849792,20.174036,28.3849792,20.174036,1330,1275,1330,1275,20.1760578,17.4575443,20.1760578,17.4575443,1400,1220,1400,1220,985,477.75,985,477.75,2185,1910,2185,1910,477.75,1020,477.75,1020,35.3333359,144.25,35.3333359,144.25,708.105408,1129.79883,708.105408,1129.79883 [t=00:01:15.018297][f=0013169] [13169] Game End Stats Values: 20,5375,4345,5375,4345,336.299866,171.948441,336.299866,171.948441,0,0,0,0,0,0,0,0,92.1513672,0,92.1513672,0,2296.35718,696.237793,2296.35718,696.237793,360,0,360,0,27.4734192,21.2021618,27.4734192,21.2021618,1330,1275,1330,1275,19.7661419,15.474987,19.7661419,15.474987,1500,1160,1500,1160,1280,477.75,1280,477.75,2185,1910,2185,1910,577.75,1315,577.75,1315,35.3333359,144.25,35.3333359,144.25,839.67865,2387.77954,839.67865,2387.77954 [t=00:01:15.018408][f=0013169] [13169] Game End Stats Values: 21,5275,4695,5275,4695,378.313293,201.813248,378.313293,201.813248,0,0,0,0,0,0,0,0,155.767212,0,155.767212,0,2469.05103,859.36438,2469.05103,859.36438,360,0,360,0,27.6698856,22.6995373,27.6698856,22.6995373,1330,1275,1330,1275,20.8008938,15.9909859,20.8008938,15.9909859,1400,1440,1400,1440,1280,577.75,1280,577.75,2185,1980,2185,1980,877.75,1315,877.75,1315,35.3333359,144.25,35.3333359,144.25,1095.47925,2661.08228,1095.47925,2661.08228 [t=00:01:15.018503][f=0013169] [13169] Game End Stats Values: 22,5615,4490,5615,4490,399.991272,231.091156,399.991272,231.091156,0,0,0,0,0,0,0,0,155.767212,0,155.767212,0,2635.87524,962.833984,2635.87524,962.833984,360,0,360,0,29.6892433,24.8931789,29.6892433,24.8931789,1330,1275,1330,1275,19.4451904,16.4185257,19.4451904,16.4185257,1600,1200,1600,1200,1520,677.75,1520,677.75,2325,2015,2325,2015,977.75,1555,977.75,1555,35.3333359,151.5,35.3333359,151.5,1235.06274,2877.98096,1235.06274,2877.98096 [t=00:01:15.018596][f=0013169] [13169] Game End Stats Values: 23,5920,4855,5920,4855,429.348328,268.349304,429.348328,268.349304,0,0,0,0,0,0,0,0,155.767212,0,155.767212,0,2635.87524,1029.03967,2635.87524,1029.03967,360,0,360,0,34.835701,26.1397572,34.835701,26.1397572,1330,1275,1330,1275,19.9571342,22.2838764,19.9571342,22.2838764,1800,1480,1800,1480,1520,677.75,1520,677.75,2430,2100,2430,2100,977.75,1555,977.75,1555,35.3333359,214.75,35.3333359,214.75,1301.26843,2877.98096,1301.26843,2877.98096 [t=00:01:15.018693][f=0013169] [13169] Game End Stats Values: 24,5265,3305,5265,3305,466.623779,301.604401,466.623779,301.604401,0,0,0,0,0,0,0,0,155.767212,97.0921097,155.767212,97.0921097,3021.45288,1609.75867,3021.45288,1609.75867,360,0,360,0,40.5854111,22.4659424,40.5854111,22.4659424,1330,0,1330,0,23.2628136,13.1503429,23.2628136,13.1503429,800,1480,800,1480,1805,1177.75,1805,1177.75,2775,1825,2775,1825,2193.41675,3385,2193.41675,3385,35.3333359,214.75,35.3333359,214.75,2316.99634,3710.27319,2316.99634,3710.27319 [t=00:01:15.018802][f=0013169] [13169] Game End Stats Values: 25,5555,3305,5555,3305,516.928589,333.950897,516.928589,333.950897,0,0,0,0,0,0,0,0,155.767212,105.605331,155.767212,105.605331,3101.93433,1645.87256,3101.93433,1645.87256,360,0,360,0,45.2250175,18.9453373,45.2250175,18.9453373,1330,0,1330,0,25.2203178,10.1564369,25.2203178,10.1564369,1020,1480,1020,1480,1885,1177.75,1885,1177.75,2845,1825,2845,1825,2193.41675,3465,2193.41675,3465,35.3333359,214.75,35.3333359,214.75,2353.11011,3790.75464,2353.11011,3790.75464 [t=00:01:15.018902][f=0013169] [13169] Game End Stats Values: 26,6000,3565,6000,3565,575.91156,362.939423,575.91156,362.939423,0,0,0,0,0,0,0,0,155.767212,130.339645,155.767212,130.339645,3101.93433,1645.87256,3101.93433,1645.87256,480,0,480,0,48.4202614,18.8170509,48.4202614,18.8170509,1330,0,1330,0,25.9321899,13.0659018,25.9321899,13.0659018,1240,1640,1240,1640,1885,1177.75,1885,1177.75,2950,1925,2950,1925,2193.41675,3465,2193.41675,3465,35.3333359,269,35.3333359,269,2353.11011,3790.75464,2353.11011,3790.75464 [t=00:01:15.018997][f=0013169] [13169] Game End Stats Values: 27,6325,3295,6325,3295,640.642029,370.358948,640.642029,370.358948,0,0,0,0,0,0,0,0,155.767212,130.339645,155.767212,130.339645,3453.64478,1645.87256,3453.64478,1645.87256,480,0,480,0,53.7949791,18.5113831,53.7949791,18.5113831,1330,0,1330,0,27.382082,12.1446342,27.382082,12.1446342,1460,1520,1460,1520,2235,1177.75,2235,1177.75,3055,1775,3055,1775,2193.41675,3815,2193.41675,3815,51.3345566,316.75,51.3345566,316.75,2353.11011,4142.46533,2353.11011,4142.46533 [t=00:01:15.019106][f=0013169] [13169] Game End Stats Values: 28,6035,2825,6035,2825,707.012573,383.42218,707.012573,383.42218,0,0,0,0,0,0,0,0,155.767212,130.339645,155.767212,130.339645,4205.53662,1846.69897,4205.53662,1846.69897,480,0,480,0,52.5956306,14.7687292,52.5956306,14.7687292,1385,0,1385,0,28.058094,8.87088013,28.058094,8.87088013,1080,1200,1080,1200,2938.1665,1377.75,2938.1665,1377.75,3090,1625,3090,1625,2793.41675,4518.16699,2793.41675,4518.16699,75.8345566,316.75,75.8345566,316.75,3002.80029,4911.56396,3002.80029,4911.56396 [t=00:01:15.019202][f=0013169] [13169] Game End Stats Values: 29,6420,2825,6420,2825,781.768677,392.681183,781.768677,392.681183,0,0,0,0,0,0,0,0,155.767212,130.339645,155.767212,130.339645,4577.99268,1960.2876,4577.99268,1960.2876,480,0,480,0,52.2326202,14.2949591,52.2326202,14.2949591,1330,0,1330,0,26.9837284,8.61726379,26.9837284,8.61726379,1520,1200,1520,1200,3074.33325,1432.75,3074.33325,1432.75,3090,1625,3090,1625,2848.41675,4654.3335,2848.41675,4654.3335,75.8345566,316.75,75.8345566,316.75,3116.38867,5307.04199,3116.38867,5307.04199 [t=00:01:15.019307][f=0013169] [13169] Game End Stats Values: 30,6640,1755,6640,1755,856.065918,406.085205,856.065918,406.085205,0,0,0,0,0,0,0,0,155.767212,130.339645,155.767212,130.339645,5934.55225,2015.42883,5934.55225,2015.42883,480,0,480,0,51.5865631,13.3170719,51.5865631,13.3170719,1330,0,1330,0,26.953146,8.89359856,26.953146,8.89359856,1740,280,1740,280,4283,1432.75,4283,1432.75,3090,1475,3090,1475,2848.41675,5863.00049,2848.41675,5863.00049,75.8345566,316.75,75.8345566,316.75,3261.7417,6665.17773,3261.7417,6665.17773 [t=00:01:15.019402][f=0013169] [13169] Game End Stats Values: 31,6640,1755,6640,1755,875.239258,409.781372,875.239258,409.781372,0,0,0,0,0,0,0,0,174.185486,130.339645,174.185486,130.339645,5997.09619,2015.42883,5997.09619,2015.42883,480,0,480,0,51.4345398,13.0869827,51.4345398,13.0869827,1330,0,1330,0,26.7933178,8.92403793,26.7933178,8.92403793,1740,280,1740,280,4307,1432.75,4307,1432.75,3090,1475,3090,1475,2848.41675,5887.00049,2848.41675,5887.00049,75.8345566,316.75,75.8345566,316.75,3261.7417,6727.72168,3261.7417,6727.72168 [t=00:01:15.021546][f=0013169] [13169] Event [1384,-21.970701,779.999817]: 0 lost unit Archer [t=00:01:15.188138][f=0013216] [13216] Event [1480,-18.525984,664]: 0 lost unit Storage [t=00:01:15.193075][f=0013217] [13217] Event [1384,-21.970701,744]: 0 lost unit Amphbot Factory [t=00:01:15.316762][f=0013247] [13247] Event [4808,-45,4335.98779]: 1 finished unit Seawolf [t=00:01:15.664014][f=0013333] GG again [t=00:01:16.243083][f=0013475] No clients connected, shutting down server [t=00:01:16.243130][f=0013475] Server shutdown [t=00:01:16.243395][f=0013475] [13475] all players disconnected [t=00:01:16.743060][f=0013606] [13606] Event [4808,-45,4335.98779]: 1 finished unit Seawolf [t=00:01:18.001634][f=0013966] [13966] Event [4808,-45,4335.98779]: 1 finished unit Seawolf [t=00:01:19.181058][f=0014326] [14326] Event [4808,-45,4335.98779]: 1 finished unit Seawolf [t=00:01:20.139365][f=0014686] [14686] Event [4808,-45,4335.98779]: 1 finished unit Seawolf [t=00:01:21.072201][f=0015046] [15046] Event [4808,-45,4335.98779]: 1 finished unit Seawolf [t=00:01:21.932648][f=0015406] [15406] Event [4808,-45,4335.98779]: 1 finished unit Seawolf [t=00:01:22.766906][f=0015766] [15766] Event [4808,-45,4335.98779]: 1 finished unit Seawolf [t=00:01:23.589489][f=0016126] [16126] Event [4808,-45,4335.98779]: 1 finished unit Seawolf [t=00:01:24.390731][f=0016487] [16487] Event [4808,-45,4335.98779]: 1 finished unit Seawolf [t=00:01:25.005371][f=0016764] Autoquit sending quit command. [t=00:01:25.006471][f=0016764] [QuitAction] user exited to system [t=00:01:25.007329][f=0016764] [SpringApp::Kill][1] fromRun=1 [t=00:01:25.007947][f=0016764] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:25.007985][f=0016764] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:25.007998][f=0016764] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:25.008008][f=0016764] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:25.008018][f=0016764] [SpringApp::Kill][2] [t=00:01:25.008778][f=0016764] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:25.008977][f=0016764] [Game::KillLua][1] dtor=0 luaUI=0x5622ac334400 [t=00:01:25.009306][f=0016764] Start widgetHandler:Shutdown [t=00:01:25.014433][f=0016764] Shutdown - SaveOrderList Complete [t=00:01:25.015185][f=0016764] Writing last game win data [t=00:01:25.020517][f=0016764] Shutdown - SaveConfigData Complete [t=00:01:25.020544][f=0016764] Shutdown Widget - Chili Highlight [t=00:01:25.020561][f=0016764] Shutdown Widget - Save/Load API [t=00:01:25.020592][f=0016764] Shutdown Widget - Draw After Chili [t=00:01:25.020613][f=0016764] Shutdown Widget - API Unit Tracker GL4 [t=00:01:25.020637][f=0016764] Shutdown Widget - EPIC Menu [t=00:01:25.022335][f=0016764] Shutdown Widget - Chili Minimap [t=00:01:25.022463][f=0016764] Shutdown Widget - Chili Widget Selector [t=00:01:25.023312][f=0016764] Shutdown Widget - Local Team Colors [t=00:01:25.023332][f=0016764] Shutdown Widget - Display Keys 2 [t=00:01:25.023380][f=0016764] Shutdown Widget - Save Game Menu [t=00:01:25.023394][f=0016764] Shutdown Widget - HealthBars [t=00:01:25.024243][f=0016764] Shutdown Widget - Noises [t=00:01:25.024263][f=0016764] Shutdown Widget - Unit Icons [t=00:01:25.024284][f=0016764] Shutdown Widget - Win Counter [t=00:01:25.024300][f=0016764] Shutdown Widget - BuildETA [t=00:01:25.024316][f=0016764] Shutdown Widget - EndGame APM stats [t=00:01:25.024331][f=0016764] Shutdown Widget - SpringRTS Replay Stats [t=00:01:25.024374][f=0016764] Shutdown Widget - Modular Comm Info [t=00:01:25.024389][f=0016764] Shutdown Widget - Music Player v2 [t=00:01:25.024403][f=0016764] Shutdown Widget - State Reverse and Latency [t=00:01:25.024417][f=0016764] Shutdown Widget - CameraShake [t=00:01:25.024433][f=0016764] Shutdown Widget - Chili Economy Panel Default [t=00:01:25.024543][f=0016764] Shutdown Widget - Chili EndGame Window [t=00:01:25.024566][f=0016764] Shutdown Widget - Chili Nuke Warning [t=00:01:25.024583][f=0016764] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:25.024603][f=0016764] Shutdown Widget - Chili Spectator Panels [t=00:01:25.024617][f=0016764] Shutdown Widget - Context Menu [t=00:01:25.024635][f=0016764] Shutdown Widget - Darkening [t=00:01:25.024662][f=0016764] Shutdown Widget - Defense Range Zero-K [t=00:01:25.024680][f=0016764] Shutdown Widget - Grab Input [t=00:01:25.024698][f=0016764] Shutdown Widget - Highlight Geos [t=00:01:25.024712][f=0016764] Shutdown Widget - Local Widgets Config [t=00:01:25.024731][f=0016764] Shutdown Widget - MinimapEvents [t=00:01:25.024745][f=0016764] Shutdown Widget - Missile Silo Range [t=00:01:25.024850][f=0016764] Shutdown Widget - Point Tracker [t=00:01:25.024868][f=0016764] Shutdown Widget - Showeco and Grid Drawer [t=00:01:25.024883][f=0016764] Shutdown Widget - Stereo3D [t=00:01:25.024904][f=0016764] Shutdown Widget - Attack AoE [t=00:01:25.024918][f=0016764] Shutdown Widget - UnitShapes [t=00:01:25.025314][f=0016764] Shutdown Widget - Map Edge Extension [t=00:01:25.025341][f=0016764] Shutdown Widget - Selection Send [t=00:01:25.025356][f=0016764] Shutdown Widget - LupsManager [t=00:01:25.025380][f=0016764] Shutdown Widget - Newton Firezone [t=00:01:25.025395][f=0016764] Shutdown Widget - Chili Pro Console [t=00:01:25.027233][f=0016764] Shutdown Widget - Persistent Build Height [t=00:01:25.027256][f=0016764] Shutdown Widget - Lasso Terraform GUI [t=00:01:25.027282][f=0016764] Shutdown Widget - Chili Framework [t=00:01:25.027313][f=0016764] Shutdown Widget - Lups [t=00:01:25.027351][f=0016764] Shutdown Widget - Custom Markers [t=00:01:25.027369][f=0016764] Shutdown Widget - Chili Core Selector [t=00:01:25.027453][f=0016764] Shutdown Widget - Mex Placement Handler [t=00:01:25.027469][f=0016764] Shutdown Widget - Select Keys [t=00:01:25.027498][f=0016764] Shutdown Widget - Pause Screen [t=00:01:25.027561][f=0016764] Shutdown Widget - Layout Handler [t=00:01:25.027580][f=0016764] Shutdown Widget - Text To Speech Control [t=00:01:25.027593][f=0016764] End widgetHandler:Shutdown [t=00:01:25.094063][f=0016764] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={530793,50286359} {int,ext,rec}Allocs={11009786,0,0} {chunk,block}Bytes={50286359,0} [t=00:01:25.094671][f=0016764] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:25.094690][f=0016764] [Game::KillLua][3] dtor=0 luaRules=0x5622a9c93780 [t=00:01:25.094741][f=0016764] Start gadgetHandler:Shutdown [t=00:01:25.094760][f=0016764] Shutdown - StartSetup [t=00:01:25.094775][f=0016764] Shutdown - UnitMorph [t=00:01:25.095814][f=0016764] Shutdown - Carrier Drones [t=00:01:25.095836][f=0016764] Shutdown - Missile Silo Controller [t=00:01:25.095852][f=0016764] Shutdown - Modular Comm Info [t=00:01:25.095866][f=0016764] Shutdown - Terrain Texture Handler [t=00:01:25.095882][f=0016764] Shutdown - UnitCloakShield [t=00:01:25.096096][f=0016764] Shutdown - Starlight Handler [t=00:01:25.096130][f=0016764] End gadgetHandler:Shutdown [t=00:01:25.216499][f=0016764] Start gadgetHandler:Shutdown [t=00:01:25.216553][f=0016764] Shutdown - Save/Load [t=00:01:25.216576][f=0016764] Shutdown - Teleport Throw [t=00:01:25.216591][f=0016764] Shutdown - UnitMorph [t=00:01:25.216613][f=0016764] Shutdown - Modular Comm Info [t=00:01:25.216626][f=0016764] Shutdown - Retreat Command [t=00:01:25.216645][f=0016764] Shutdown - Shockwaves [t=00:01:25.216660][f=0016764] Shutdown - UnitCloakShield [t=00:01:25.216677][f=0016764] Shutdown - Lups Cloak FX [t=00:01:25.216691][f=0016764] Shutdown - Lups [t=00:01:25.216727][f=0016764] Shutdown - Lups Shield [t=00:01:25.216792][f=0016764] End gadgetHandler:Shutdown [t=00:01:25.230528][f=0016764] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11009816,0,0} {chunk,block}Bytes={0,0} [t=00:01:25.230691][f=0016764] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11009816,0,0} {chunk,block}Bytes={0,0} [t=00:01:25.230761][f=0016764] [Game::KillLua][4] dtor=0 [t=00:01:25.230847][f=0016764] [Game::KillLua][5] dtor=0 [t=00:01:25.236276][f=0016764] [Game::~CGame][1] [t=00:01:25.236323][f=0016764] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:25.236335][f=0016764] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:25.236347][f=0016764] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:25.236358][f=0016764] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:25.236369][f=0016764] [Game::KillLua][4] dtor=1 [t=00:01:25.236382][f=0016764] [Game::KillLua][5] dtor=1 [t=00:01:25.236529][f=0016764] [Game::KillMisc][1] [t=00:01:25.236543][f=0016764] [Game::KillMisc][2] [t=00:01:25.237571][f=0016764] [Game::KillMisc][3] [t=00:01:25.237916][f=0016764] [Game::KillRendering][1] [t=00:01:25.276825][f=0016764] [3DOParser::Kill] allocated 1 pieces [t=00:01:25.276928][f=0016764] [S3OParser::Kill] allocated 5478 pieces [t=00:01:25.278540][f=0016764] [AssParser::Kill] allocated 671 pieces [t=00:01:25.479348][f=0016764] [Game::KillInterface][1] [t=00:01:25.481144][f=0016764] [Game::KillInterface][2] [t=00:01:25.483947][f=0016764] [Game::KillSimulation][1] [t=00:01:25.483971][f=0016764] [Game::KillSimulation][2] [t=00:01:26.287319][f=0016764] [CCollisionHandler] dis-/continuous tests: 0/1618483 [t=00:01:26.287361][f=0016764] [Game::KillSimulation][3] [t=00:01:26.287853][f=0016764] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:26.288037][f=0016764] [~CPathCache(24x20)] cacheHits=23 hitPercentage=26% numHashColls=0 maxCacheSize=12 [t=00:01:26.288060][f=0016764] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:26.288080][f=0016764] [~CPathCache(48x40)] cacheHits=9 hitPercentage=0% numHashColls=0 maxCacheSize=22 [t=00:01:26.291674][f=0016764] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:26.356089][f=0016764] [LosHandler::Kill] raycast instance cache-{hits,misses}={5642,9800}; shared=3%; cached=34% [t=00:01:26.559350][f=0016764] [Game::KillSimulation][4] [t=00:01:30.619307][f=0016764] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:30.620759][f=0016764] [Game::~CGame][2] [t=00:01:30.621076][f=0016764] [Game::~CGame][3] [t=00:01:30.878502][f=0016764] [SpringApp::Kill][3] [t=00:01:30.878738][f=0016764] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 176418 bytes sent 127031 bytes recv'd [t=00:01:30.884743][f=0016764] Kill: client disconnecting... [t=00:01:32.907270][f=0016764] CloseConnection: client connection closed [t=00:01:32.908797][f=0016764] [SpringApp::Kill][4] font=0x56228798a600 [t=00:01:32.919388][f=0016764] [SpringApp::Kill][5] [t=00:01:32.957426][f=0016764] [SpringApp::Kill][6] [t=00:01:32.957488] [SpringApp::Kill][7] [t=00:01:32.959128] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:32.959146] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:32.959158] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:32.959169] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:32.959179] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:32.959189] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:32.959200] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {392, 1048576, 1048576}, EBO = {588, 1048576, 1048576} [t=00:01:32.959209] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2256, 1048576, 1048576}, EBO = {3384, 1048576, 1048576} [t=00:01:32.959219] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:32.959229] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:32.959250] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:32.959260] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:32.959269] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:32.973777] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:32.973819] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:32.973830] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:32.973839] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:32.975381] [VFS] [SpringVFS::DeleteArchives] [t=00:01:32.975403] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:01:32.975416] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x562287a56f70) [t=00:01:32.983138] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3556ms [t=00:01:32.983309] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=141ms [t=00:01:32.983567] file="unittextures/factorytank_1.png" indx=7328 inflSize=4103kb readTime=56ms [t=00:01:32.983773] file="objects3d/starlight_dead.dae" indx=5599 inflSize=876kb readTime=52ms [t=00:01:32.983790] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=35ms [t=00:01:32.983804] file="luarules/configs/dynamic_comm_skins.lua" indx=1277 inflSize=1kb readTime=32ms [t=00:01:32.983817] file="gamedata/resources.lua" indx=942 inflSize=6kb readTime=30ms [t=00:01:32.983829] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=25ms [t=00:01:32.983842] file="objects3d/staticantinuke.s3o" indx=5603 inflSize=60kb readTime=23ms [t=00:01:32.984038] file="objects3d/commrecon3.s3o" indx=5134 inflSize=130kb readTime=23ms [t=00:01:32.984054] file="objects3d/chainsaw_d.dae" indx=5085 inflSize=597kb readTime=19ms [t=00:01:32.992322] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 167407082 bytes cached in 3489 files [t=00:01:33.287127] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:01:33.287166] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x562287984360) [t=00:01:33.288105] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:33.288122] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x56228795b810) [t=00:01:33.288811] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:33.289164] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7ff978011af0) [t=00:01:33.289225] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:33.290556] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x56228797d170) [t=00:01:33.290604] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:33.290617] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:33.290631] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:33.290642] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:33.290653] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:33.290672] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:33.292500] [SpringApp::Kill][8] [t=00:01:33.292519] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:33.292530] [WatchDog::Uninstall][1] hangDetectorThread=0x562241dfd4d0 (joinable=1) [t=00:01:33.292540] [WatchDog::Uninstall][2] [t=00:01:34.207696] [WatchDog::Uninstall][3] [t=00:01:34.207729] [SpringApp::Kill][9]