[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000050] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008710] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008745] Using writeable configuration source: "/tmp/tmp.jKWcf7qYkF/springsettings.1595231.cfg" [t=00:00:00.016771] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016823] ============== ============== [t=00:00:00.016835] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016846] [t=00:00:00.016856] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016866] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016875] Use "none" to disable the default log sections. [t=00:00:00.016885] ============== ============== [t=00:00:00.016896] ============== ============== [t=00:00:00.016954] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016965] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016976] ROAM = 2 [t=00:00:00.016986] RotateLogFiles = 1 [t=00:00:00.016997] TeamHighlight = 0 [t=00:00:00.017007] ============== ============== [t=00:00:00.017017] ============== ============== [t=00:00:00.017028] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017038] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017048] Compiler Version: gcc-11.1.0 [t=00:00:00.017071] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017278] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017291] Binary Word Size: 64-bit (native) [t=00:00:00.017302] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017312] Physical CPU Cores: 1 [t=00:00:00.017322] Logical CPU Cores: 1 [t=00:00:00.017332] ============== ============== [t=00:00:00.017396] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017407] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017417] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017427] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017437] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018954] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.018974] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018996] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019031] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019059] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019274] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019321] [GR::LogVersionInfo] [t=00:00:00.019331] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019342] GL version : [t=00:00:00.019352] GL vendor : [t=00:00:00.019362] GL renderer : [t=00:00:00.019372] GLSL version: [t=00:00:00.019382] GLEW version: spring headless stub GLEW version [t=00:00:00.019392] GPU memory : unknown [t=00:00:00.019402] SDL swap-int: 0 [t=00:00:00.019412] SDL driver : headless stub [t=00:00:00.019422] [t=00:00:00.019432] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019442] GLSL shader support : 0 [t=00:00:00.019452] GL4 support : 0 [t=00:00:00.019462] FBO extension support : 0 [t=00:00:00.019472] NVX GPU mem-info support : 0 [t=00:00:00.019503] ATI GPU mem-info support : 0 [t=00:00:00.019514] NPOT-texture support : 1 (0) [t=00:00:00.019524] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019534] texture query-LOD support : 1 (0) [t=00:00:00.019544] MSAA frame-buffer support : 0 (0) [t=00:00:00.019554] Z-buffer depth : 16 (-) [t=00:00:00.019564] primitive-restart support : 0 (0) [t=00:00:00.019574] clip-space control support: 0 (0) [t=00:00:00.019584] seamless cube-map support : 0 (0) [t=00:00:00.019594] frag-depth layout support : 0 (0) [t=00:00:00.019604] persistent maps support : 0 (0) [t=00:00:00.019614] explicit attribs location : 0 (0) [t=00:00:00.019624] multi draw indirect : 0 (-) [t=00:00:00.019633] [t=00:00:00.019644] max. FBO samples : -1 [t=00:00:00.019654] max. FS/program texture slots : 8/8 [t=00:00:00.019664] max. texture size : 2048 [t=00:00:00.019677] max. texture anisotropy level : 0.000000 [t=00:00:00.019687] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019697] max. draw-buffers : 0 [t=00:00:00.019707] max. rec. indices/vertices : 0/0 [t=00:00:00.019717] max. uniform buffer-bindings : 0 [t=00:00:00.019727] max. uniform block-size : 0KB [t=00:00:00.019737] max. storage buffer-bindings : 0 [t=00:00:00.019747] max. storage block-size : 0MB [t=00:00:00.019757] [t=00:00:00.019767] enable AMD-hacks : 0 [t=00:00:00.019777] compress MIP-maps: 0 [t=00:00:00.020972] [GR::UpdateGLConfigs] [t=00:00:00.020996] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021011] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021022] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021032] [GR::InitGLState] [t=00:00:00.021257] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.735905] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.760317] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.768389] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.768948] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.768971] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.768987] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.925721] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.927893] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.960401] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.960652] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.974205] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms [t=00:00:00.974713] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.974870] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.985328] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8dac00e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.985350] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.998794] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.998823] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.998834] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.998843] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.999240] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2060 MB [t=00:00:01.034752][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.035567][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.035602][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1595231/replay.sdfz" for game data... [t=00:00:01.192863][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.204269][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.204366][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.207935][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.207965][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 172ms [t=00:00:01.208372][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.283282][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55ccc70387e0] using map "Sparkles Dry v1.04" (loaded=0 cached=0) [t=00:00:01.284428][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Dry v1.04", overwrite=false)] section=1 cached=0 [t=00:00:01.287262][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.287822][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55ccc70387e0] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:01.288975][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:01.299594][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.300055][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.311866][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [t=00:00:01.312436][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.324015][f=-000001] forceSingleThreaded, false [t=00:00:03.501197][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.501832][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.501934][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.501991][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.502044][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.502097][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.503212][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.503834][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.504310][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.506341][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.508222][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.510090][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.510118][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.510601][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:03.519561][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:03.521762][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:03.522835][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:03.523139][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.524130][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.524189][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.571629][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.582635][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.801111][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.810043][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:05.267135][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.578289][f=-000001] Loading UnitDefs_posts [t=00:00:05.726131][f=-000001] Loading FeatureDefs_posts [t=00:00:05.754712][f=-000001] Loading WeaponDefs_posts [t=00:00:05.773624][f=-000001] Loading ArmorDefs_posts [t=00:00:05.799424][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 511ms [t=00:00:05.850603][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 588ms [t=00:00:05.850645][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.934273][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.934592][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:05.934611][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.934624][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.935312][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.937170][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.138818][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.149966][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.249517][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.250687][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.250710][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.696048][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 445ms [t=00:00:06.696084][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.824282][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 128ms [t=00:00:06.824326][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.849526][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:07.637854][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.642451][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:07.643223][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.652085][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.027479][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.041498][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.041524][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.042451][f=-000001] InfoTexture: legacy [t=00:00:13.042469][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.044565][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.106072][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.108374][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:13.108397][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.109094][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.380371][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:13.382847][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.601910][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:13.643503][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:13.658366][f=-000001] Loaded DecalsDrawer: off [t=00:00:13.658391][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:13.659703][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:14.125438][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:14.135253][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:14.135728][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:14.320691][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:14.322137][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:14.322159][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:14.330910][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.330963][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.330976][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:14.330986][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:14.330997][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.331014][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.331025][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=69e498a5 [t=00:00:14.335775][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.335813][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.335821][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:14.335829][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:14.335838][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.335846][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.335854][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=69e498b5 [t=00:00:14.335864][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55cccf1ecac0 has BLOCKSIZE 1 [t=00:00:14.339349][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.339391][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.339402][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:14.339412][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:14.339429][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.339439][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=69e4960b [t=00:00:14.343323][f=-000001] [Path] [PathEstimator::ReadFile] hash=69e4960b file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe-69e4960b.zip" (exists=1) [t=00:00:14.344489][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:14.350881][f=-000001] Path cache (40, 40) initialized. [t=00:00:14.350902][f=-000001] Path cache (40, 40) initialized. [t=00:00:14.353769][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.353781][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.353792][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:14.353803][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:14.353813][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.353823][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=69e4961b [t=00:00:14.437762][f=-000001] [Path] [PathEstimator::ReadFile] hash=69e4961b file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe2-69e4961b.zip" (exists=1) [t=00:00:14.438637][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:14.440689][f=-000001] Path cache (20, 20) initialized. [t=00:00:14.440708][f=-000001] Path cache (20, 20) initialized. [t=00:00:14.440721][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (118ms, checksum f986aa48)" [t=00:00:14.440773][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:14.440794][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:14.440815][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:14.577288][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 46ms [t=00:00:14.577894][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:16.589358][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:17.035074][f=-000001] Synced LuaRules: finished loading [t=00:00:17.061793][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:17.644595][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.702002][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.779904][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 58ms [t=00:00:17.839260][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.842680][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.843132][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.843573][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.844007][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.908053][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.908392][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.916249][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.917388][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.917408][f=-000001] LuaSocket Support: enabled [t=00:00:17.933150][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:18.057118][f=-000001] localWidgets, nil, true, true [t=00:00:18.059690][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:18.059713][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:18.071754][f=-000001] USE_OLD_CHILI [t=00:00:18.792180][f=-000001] Loading last game win data [t=00:00:18.793209][f=-000001] Resetting win data [t=00:00:18.793707][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.793726][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.793738][f=-000001] Player and team counts match, continuing [t=00:00:18.793752][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:19.021470][f=-000001] CAS: GLSL not supported. [t=00:00:19.028789][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:19.028814][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.082481][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.040032][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.705491][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.908960][f=-000001] forceSingleThreaded, false [t=00:00:21.484040][f=-000001] Loaded API widget: i18n [t=00:00:21.484541][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.484747][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.484955][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.485300][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.485831][f=-000001] Loaded API widget: Win Counter [t=00:00:21.642140][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.643058][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.643361][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.643592][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.643818][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.645120][f=-000001] Loaded API widget: Lups [t=00:00:21.957017][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.957460][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.957779][f=-000001] Loaded widget: Save/Load API [t=00:00:21.958104][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.958402][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.958810][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.962913][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.964779][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.964802][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.964872][f=-000001] Set maximum particles to: 0 [t=00:00:21.965703][f=-000001] Set UnitIconDist to 0 [t=00:00:22.064261][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.064676][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.065872][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.094752][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.095157][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.110322][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.110694][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.111175][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.111467][f=-000001] Mexspot Fetcher fetching [t=00:00:22.111699][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.112015][f=-000001] Team highlighting: Disabled [t=00:00:22.112266][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.112751][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.113146][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.113535][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.113741][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.113955][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.114415][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.114785][f=-000001] highlightUnitShader no GL4 support [t=00:00:22.115137][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:22.115563][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.115911][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:22.115928][f=-000001] Using fallback unit outlines [t=00:00:22.116141][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:22.116525][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.125457][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.127290][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.127703][f=-000001] Loaded widget: Unit Icons [t=00:00:22.128059][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.128500][f=-000001] Loaded widget: Noises [t=00:00:22.173876][f=-000001] Loaded widget: HealthBars [t=00:00:22.174324][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.174619][f=-000001] Loaded widget: Guard Remove [t=00:00:22.178132][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.178641][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.179083][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.179114][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1595231/events.log [t=00:00:22.183077][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.183495][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.185185][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.185413][f=-000001] Loaded widget: Objectives [t=00:00:22.185761][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.186154][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.186518][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.186943][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.187409][f=-000001] Loaded widget: BuildETA [t=00:00:22.191388][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.192198][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:22.192511][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.197539][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.198005][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.198392][f=-000001] Loaded widget: Command Alpha [t=00:00:22.199270][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.199509][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.199836][f=-000001] Loaded widget: Ghost Site [t=00:00:22.201864][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.202112][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.203758][f=-000001] Loaded widget: Stereo3D [t=00:00:22.204201][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.204453][f=-000001] Loaded widget: SmoothCam [t=00:00:22.204812][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.205306][f=-000001] Loaded widget: Simple Settings [t=00:00:22.205770][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.206164][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.206631][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.206863][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.207084][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.207438][f=-000001] Loaded widget: Point Tracker [t=00:00:22.207674][f=-000001] Loaded widget: Orbit Command [t=00:00:22.207912][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.208150][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.208605][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.208998][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.209288][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.209641][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.209981][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.210281][f=-000001] Loaded widget: Keep Target [t=00:00:22.210503][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.211013][f=-000001] Loaded widget: In-game Guide [t=00:00:22.211373][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.211800][f=-000001] Loaded widget: Haven Handler [t=00:00:22.212341][f=-000001] Input grabbing is enabled! [t=00:00:22.212365][f=-000001] Input grabbing is enabled! [t=00:00:22.212472][f=-000001] Loaded widget: Grab Input [t=00:00:22.212853][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.213110][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.213549][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.220908][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.221387][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.221696][f=-000001] Loaded widget: Decloak Range [t=00:00:22.222079][f=-000001] Loaded widget: Darkening [t=00:00:22.229971][f=-000001] Loaded widget: Context Menu [t=00:00:22.230712][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.231096][f=-000001] Loaded widget: Ferry Points [t=00:00:22.258079][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.258527][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.258976][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.259222][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.259469][f=-000001] Loaded widget: Easy Facing [t=00:00:22.259855][f=-000001] EndGame Graph disabled [t=00:00:22.278720][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.291653][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.292483][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.292905][f=-000001] Loaded widget: CameraShake [t=00:00:22.293193][f=-000001] Loaded widget: Blast Radius [t=00:00:22.293549][f=-000001] Loaded widget: Autoquit [t=00:00:22.293905][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.294141][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.294729][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.295136][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.295522][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.295938][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.296359][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.297511][f=-000001] Loaded widget: Attack Warning [t=00:00:22.297870][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.298468][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.299782][f=-000001] Loaded widget: Auto Group [t=00:00:22.300838][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.301780][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.302106][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.302947][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.304014][f=-000001] Loaded widget: Select Com at start [t=00:00:22.310050][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.311388][f=-000001] Loaded widget: Transport AI [t=00:00:22.311714][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.311971][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.338116][f=-000001] Loaded widget: Unit Start State [t=00:00:22.338645][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.344446][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.345257][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.345577][f=-000001] Loaded widget: Icon Sets [t=00:00:22.508630][f=-000001] Loaded widget: Attack AoE [t=00:00:22.510839][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.511963][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.512212][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.512659][f=-000001] Loaded widget: Commands FX [t=00:00:22.528852][f=-000001] Loaded widget: UnitShapes [t=00:00:22.529430][f=-000001] : disabled for spectators [t=00:00:22.530439][f=-000001] Loaded widget: Stockpiler [t=00:00:22.531885][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.532443][f=-000001] Loaded widget: State Icons [t=00:00:22.532875][f=-000001] Loaded widget: Shield Guard [t=00:00:22.533294][f=-000001] Loaded widget: Selection Send [t=00:00:22.534546][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.535047][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.535487][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.535795][f=-000001] Loaded widget: AllyCursors [t=00:00:22.536198][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.536618][f=-000001] : disabled for spectators [t=00:00:22.537549][f=-000001] Loaded widget: Building Starter [t=00:00:22.537984][f=-000001] : disabled for spectators [t=00:00:22.538943][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.539343][f=-000001] Loaded widget: Units on Fire [t=00:00:22.539787][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.540084][f=-000001] Loaded widget: LupsManager [t=00:00:22.540672][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.541390][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.542664][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.543071][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.550858][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.558595][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.559365][f=-000001] Loaded widget: Chili Docking [t=00:00:22.559811][f=-000001] Loaded widget: HUD Presets [t=00:00:22.560459][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.562789][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.563167][f=-000001] Loaded widget: Image Preloader [t=00:00:22.563735][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:22.563954][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.568132][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.568579][f=-000001] Loaded widget: Custom Markers [t=00:00:22.569959][f=-000001] Loaded widget: Select Keys [t=00:00:22.570763][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.571210][f=-000001] Loaded widget: Start Boxes [t=00:00:22.571476][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:22.571729][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.572459][f=-000001] Loaded widget: Pause Screen [t=00:00:22.581002][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.581480][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.582105][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.582515][f=-000001] SetSunLighting [t=00:00:22.584145][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.584428][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:22.584881][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.588766][f=-000001] Loaded widget: Layout Handler [t=00:00:22.589145][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.589188][f=-000001] Loaded widget: GC Control [t=00:00:22.589460][f=-000001] Loaded widget: Font Cache [t=00:00:22.601577][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.604285][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.609606][f=-000001] Writing last game win data [t=00:00:22.613766][f=-000001] LuaUI v0.3 [t=00:00:22.773936][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.774403][f=-000001] [s11n] Loading s11n file... [t=00:00:22.775602][f=-000001] [s11n] Parsing model... [t=00:00:22.779730][f=-000001] [s11n] Populating game world... [t=00:00:22.909038][f=-000001] [s11n] s11n loading complete. [t=00:00:22.909490][f=-000001] Running Springboard Feature Fixer, 34, 130 [t=00:00:23.892654][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.919676][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13370,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.692411][f=-000001] Spectator mode. Widget removed. [t=00:00:24.705909][f=-000001] Spectator mode. Widget removed. [t=00:00:24.708554][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.708631][f=-000001] Playback paused [t=00:00:24.713555][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.799363][f=-000001] Opening demofile demos/1595231/replay.sdfz [t=00:00:24.799400][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.799413][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.799785][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.799818][f=-000001] -> Connection established (given id 2) [t=00:00:24.799958][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:24.799975][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.799986][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:24.799998][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:24.800012][f=-000001] Speed set to 20.0 [server] [t=00:00:24.800033][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55cce6eb2d60,0x55cce954c8a0}][locale="C"]" [t=00:00:24.800046][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.813435][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.813469][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.979311][f=-000001] Beginning demo playback [t=00:00:27.991025][f=-000001] GameID: 96d8206416f8dfacbb6093f8ce7e87a8 [t=00:00:28.015154][f=-000001] Connection attempt from Gabe481 [t=00:00:28.015208][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:28.015289][f=-000001] [0] Event [undefined]: Gabe481 changed status [t=00:00:28.015499][f=-000001] -> Connection established (given id 0) [t=00:00:28.047041][f=-000001] Connection attempt from Mrlong2 [t=00:00:28.047079][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:28.047144][f=-000001] [0] Event [undefined]: Mrlong2 changed status [t=00:00:28.047352][f=-000001] -> Connection established (given id 1) [t=00:00:28.078887][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gabe481" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:28.078928][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gabe481" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.134882][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mrlong2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:28.134925][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mrlong2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.434881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mrlong2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:28.434919][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mrlong2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:28.475203][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gabe481" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:28.483136][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gabe481" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:28.674671][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mrlong2" string="[Game::Load][lua{Rules,Gaia}={0x55671154ee60,0x5566fece0090}][locale="C"]" [t=00:00:28.691005][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gabe481" string="[Game::Load][lua{Rules,Gaia}={000001d808bb8190,000001d8193a79f0}][locale="C"]" [t=00:00:28.835754][f=-000001] Allies: I choose: Guardian! [t=00:00:28.859160][f=-000001] Allies: I choose: Engi 1! [t=00:00:29.474953][f=-000001] Player Gabe481 left the game: normal quit [t=00:00:29.475012][f=-000001] [0] Event [undefined]: Gabe481 quit [t=00:00:29.662537][f=-000001] [0] Event [4828,9.41027832,302]: 0 finished unit Guardian Commander [t=00:00:29.674261][f=-000001] [0] Event [668,9.40759277,4902]: 1 finished unit Engineer Commander [t=00:00:29.690736][f=0000000] [0] Mrlong2, team: 1, elo:1922, userid: 425183 [t=00:00:29.690787][f=0000000] [0] Gabe481, team: 0, elo:1500, userid: 575539 [t=00:00:29.690814][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:29.697266][f=0000000] Playback continued [t=00:00:30.873824][f=0000689] [689] Event [4828,86.4070435,302]: 0 finished unit Firefly [t=00:00:30.987164][f=0000753] [753] Event [1400,9.51782227,5016]: 1 finished unit Metal Extractor [t=00:00:31.051044][f=0000787] [787] Event [1304,8.93623352,4904]: 1 finished unit Amphbot Factory [t=00:00:31.550368][f=0001067] [1067] Event [1304.05518,8.32544327,4868]: 1 finished unit Conch [t=00:00:32.195047][f=0001425] [1425] Event [1592,7.11090088,4936]: 1 finished unit Metal Extractor [t=00:00:32.342972][f=0001512] [1512] Event [1304.05518,8.32544327,4868]: 1 finished unit Conch [t=00:00:32.593433][f=0001647] [1647] Event [1496,8.17840576,4968]: 1 finished unit Solar Collector [t=00:00:32.765841][f=0001747] Mrlong2 has forced a win due to dropped opposition. [t=00:00:32.765888][f=0001747] game_message: Gabe481 has been destroyed! [t=00:00:32.765962][f=0001747] [1747] Event [undefined]: Gabe481 resigned [t=00:00:32.766287][f=0001747] game_message: Mrlong2 wins! [t=00:00:32.766796][f=0001747] Submitting stats [t=00:00:32.767335][f=0001747] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:32.769415][f=0001747] Part| Total Time|Time of the last 0.5s [t=00:00:32.769444][f=0001747] Draw 3534.42ms 15.54% [t=00:00:32.769462][f=0001747] Lua::Callins::Synced 348.59ms 9.26% [t=00:00:32.769480][f=0001747] Lua::Callins::Unsynced 5723.06ms 26.89% [t=00:00:32.769497][f=0001747] Lua::CollectGarbage::Synced 112.55ms 0.00% [t=00:00:32.769530][f=0001747] Lua::CollectGarbage::Unsynced 256.70ms 0.10% [t=00:00:32.769546][f=0001747] Misc::Profiler::AddTime 10.63ms 0.00% [t=00:00:32.769561][f=0001747] Sim 557.39ms 39.74% [t=00:00:32.770669][f=0001748] [1748] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:32.770746][f=0001748] [1748] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:32.770853][f=0001748] [1748] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.770951][f=0001748] [1748] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.771072][f=0001748] [1748] Game End Stats Values: 3,1275,2060,2060,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,6.4000001,6.4000001,6,0,0,0,0,0,0,0,0,0,785,785,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.771154][f=0001748] [1748] Game End Stats Values: 4,1275,2210,2210,1275,0,0,0,0,0,0,0,0,0,0,0,0,89,0,0,89,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8,8,6,0,0,0,0,0,0,0,0,0,935,935,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.771236][f=0001748] [1748] Game End Stats Values: 5,1275,2515,2515,1275,0,2,2,0,0,0,0,0,0,0,0,0,173,0,0,173,0,0,0,0,0,0,0,0,8,8.4285717,8.4285717,8,1275,1275,1275,1275,6,9.5714283,9.5714283,6,0,0,0,0,0,0,0,0,0,1240,1240,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.772196][f=0001748] [1748] Received game_message: Gabe481 has been destroyed! [t=00:00:32.774911][f=0001748] [1748] Received game_message: Mrlong2 wins! [t=00:00:33.034283][f=0001867] Player Mrlong2 left the game: normal quit [t=00:00:33.034366][f=0001867] [1867] Event [undefined]: Mrlong2 quit [t=00:00:33.112851][f=0001922] No clients connected, shutting down server [t=00:00:33.112894][f=0001922] Server shutdown [t=00:00:33.113191][f=0001922] [1922] all players disconnected [t=00:00:42.771764][f=0007692] Autoquit sending quit command. [t=00:00:42.772826][f=0007692] [QuitAction] user exited to system [t=00:00:42.773837][f=0007692] [SpringApp::Kill][1] fromRun=1 [t=00:00:42.774155][f=0007692] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:42.774180][f=0007692] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:42.774194][f=0007692] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:42.774213][f=0007692] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:42.774226][f=0007692] [SpringApp::Kill][2] [t=00:00:42.775094][f=0007692] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:42.775304][f=0007692] [Game::KillLua][1] dtor=0 luaUI=0x55ccdd5a6ac0 [t=00:00:42.775361][f=0007692] Start widgetHandler:Shutdown [t=00:00:42.779732][f=0007692] Shutdown - SaveOrderList Complete [t=00:00:42.780441][f=0007692] Writing last game win data [t=00:00:42.787027][f=0007692] Shutdown - SaveConfigData Complete [t=00:00:42.787051][f=0007692] Shutdown Widget - Save/Load API [t=00:00:42.787068][f=0007692] Shutdown Widget - Chili Highlight [t=00:00:42.787087][f=0007692] Shutdown Widget - Draw After Chili [t=00:00:42.787103][f=0007692] Shutdown Widget - API Unit Tracker GL4 [t=00:00:42.787139][f=0007692] Shutdown Widget - EPIC Menu [t=00:00:42.789296][f=0007692] Shutdown Widget - Chili Widget Selector [t=00:00:42.790654][f=0007692] Shutdown Widget - Chili Minimap [t=00:00:42.790791][f=0007692] Shutdown Widget - Local Team Colors [t=00:00:42.790809][f=0007692] Shutdown Widget - Display Keys 2 [t=00:00:42.790860][f=0007692] Shutdown Widget - Save Game Menu [t=00:00:42.790876][f=0007692] Shutdown Widget - Unit Icons [t=00:00:42.790894][f=0007692] Shutdown Widget - Noises [t=00:00:42.790914][f=0007692] Shutdown Widget - HealthBars [t=00:00:42.791882][f=0007692] Shutdown Widget - Win Counter [t=00:00:42.791903][f=0007692] Shutdown Widget - SpringRTS Replay Stats [t=00:00:42.791949][f=0007692] Shutdown Widget - EndGame APM stats [t=00:00:42.791965][f=0007692] Shutdown Widget - BuildETA [t=00:00:42.791983][f=0007692] Shutdown Widget - Modular Comm Info [t=00:00:42.791999][f=0007692] Shutdown Widget - Stereo3D [t=00:00:42.792021][f=0007692] Shutdown Widget - Showeco and Grid Drawer [t=00:00:42.792037][f=0007692] Shutdown Widget - Point Tracker [t=00:00:42.792051][f=0007692] Shutdown Widget - Missile Silo Range [t=00:00:42.792068][f=0007692] Shutdown Widget - MinimapEvents [t=00:00:42.792082][f=0007692] Shutdown Widget - Local Widgets Config [t=00:00:42.792104][f=0007692] Shutdown Widget - Highlight Geos [t=00:00:42.792138][f=0007692] Shutdown Widget - Grab Input [t=00:00:42.792158][f=0007692] Shutdown Widget - Defense Range Zero-K [t=00:00:42.792174][f=0007692] Shutdown Widget - Darkening [t=00:00:42.792200][f=0007692] Shutdown Widget - Context Menu [t=00:00:42.792216][f=0007692] Shutdown Widget - Chili Spectator Panels [t=00:00:42.792230][f=0007692] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:42.792249][f=0007692] Shutdown Widget - Chili Nuke Warning [t=00:00:42.792267][f=0007692] Shutdown Widget - Chili EndGame Window [t=00:00:42.792288][f=0007692] Shutdown Widget - Chili Economy Panel Default [t=00:00:42.792408][f=0007692] Shutdown Widget - CameraShake [t=00:00:42.792425][f=0007692] Shutdown Widget - State Reverse and Latency [t=00:00:42.792439][f=0007692] Shutdown Widget - Music Player v2 [t=00:00:42.792455][f=0007692] Shutdown Widget - Attack AoE [t=00:00:42.792470][f=0007692] Shutdown Widget - UnitShapes [t=00:00:42.792767][f=0007692] Shutdown Widget - Map Edge Extension [t=00:00:42.792798][f=0007692] Shutdown Widget - Selection Send [t=00:00:42.792814][f=0007692] Shutdown Widget - LupsManager [t=00:00:42.792834][f=0007692] Shutdown Widget - Newton Firezone [t=00:00:42.792850][f=0007692] Shutdown Widget - Chili Pro Console [t=00:00:42.795297][f=0007692] Shutdown Widget - Persistent Build Height [t=00:00:42.795320][f=0007692] Shutdown Widget - Lasso Terraform GUI [t=00:00:42.795347][f=0007692] Shutdown Widget - Lups [t=00:00:42.795389][f=0007692] Shutdown Widget - Chili Framework [t=00:00:42.795412][f=0007692] Shutdown Widget - Mex Placement Handler [t=00:00:42.795428][f=0007692] Shutdown Widget - Chili Core Selector [t=00:00:42.795518][f=0007692] Shutdown Widget - Custom Markers [t=00:00:42.795538][f=0007692] Shutdown Widget - Select Keys [t=00:00:42.795571][f=0007692] Shutdown Widget - Pause Screen [t=00:00:42.795881][f=0007692] Shutdown Widget - Text To Speech Control [t=00:00:42.795903][f=0007692] Shutdown Widget - Layout Handler [t=00:00:42.795932][f=0007692] End widgetHandler:Shutdown [t=00:00:42.890895][f=0007692] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={678417,61362456} {int,ext,rec}Allocs={6786489,0,0} {chunk,block}Bytes={61362456,0} [t=00:00:42.891885][f=0007692] [Game::KillLua][2] dtor=0 luaGaia=0x55cce954c8a0 [t=00:00:42.905479][f=0007692] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={544881,52545528} {int,ext,rec}Allocs={6786490,0,0} {chunk,block}Bytes={52545528,0} [t=00:00:42.905562][f=0007692] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={544881,52545528} {int,ext,rec}Allocs={6786490,0,0} {chunk,block}Bytes={52545528,0} [t=00:00:42.905601][f=0007692] [Game::KillLua][3] dtor=0 luaRules=0x55cce6eb2d60 [t=00:00:42.905646][f=0007692] Start gadgetHandler:Shutdown [t=00:00:42.905664][f=0007692] Shutdown - StartSetup [t=00:00:42.905679][f=0007692] Shutdown - UnitMorph [t=00:00:42.905821][f=0007692] Shutdown - Carrier Drones [t=00:00:42.905839][f=0007692] Shutdown - Missile Silo Controller [t=00:00:42.905853][f=0007692] Shutdown - Modular Comm Info [t=00:00:42.905865][f=0007692] Shutdown - Terrain Texture Handler [t=00:00:42.905877][f=0007692] Shutdown - UnitCloakShield [t=00:00:42.905914][f=0007692] Shutdown - Starlight Handler [t=00:00:42.905928][f=0007692] End gadgetHandler:Shutdown [t=00:00:42.961110][f=0007692] Start gadgetHandler:Shutdown [t=00:00:42.961160][f=0007692] Shutdown - Save/Load [t=00:00:42.961183][f=0007692] Shutdown - Teleport Throw [t=00:00:42.961201][f=0007692] Shutdown - UnitMorph [t=00:00:42.961223][f=0007692] Shutdown - Modular Comm Info [t=00:00:42.961238][f=0007692] Shutdown - Retreat Command [t=00:00:42.961262][f=0007692] Shutdown - Shockwaves [t=00:00:42.961285][f=0007692] Shutdown - UnitCloakShield [t=00:00:42.961306][f=0007692] Shutdown - Lups Cloak FX [t=00:00:42.961323][f=0007692] Shutdown - Lups [t=00:00:42.961362][f=0007692] Shutdown - Lups Shield [t=00:00:42.961387][f=0007692] End gadgetHandler:Shutdown [t=00:00:43.003133][f=0007692] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6786520,0,0} {chunk,block}Bytes={0,0} [t=00:00:43.003240][f=0007692] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6786520,0,0} {chunk,block}Bytes={0,0} [t=00:00:43.003293][f=0007692] [Game::KillLua][4] dtor=0 [t=00:00:43.003862][f=0007692] [Game::KillLua][5] dtor=0 [t=00:00:43.016778][f=0007692] [Game::~CGame][1] [t=00:00:43.016815][f=0007692] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:43.016828][f=0007692] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:43.016840][f=0007692] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:43.016852][f=0007692] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:43.016864][f=0007692] [Game::KillLua][4] dtor=1 [t=00:00:43.016875][f=0007692] [Game::KillLua][5] dtor=1 [t=00:00:43.017162][f=0007692] [Game::KillMisc][1] [t=00:00:43.017175][f=0007692] [Game::KillMisc][2] [t=00:00:43.017607][f=0007692] [Game::KillMisc][3] [t=00:00:43.017963][f=0007692] [Game::KillRendering][1] [t=00:00:43.049852][f=0007692] [3DOParser::Kill] allocated 1 pieces [t=00:00:43.049922][f=0007692] [S3OParser::Kill] allocated 5505 pieces [t=00:00:43.051145][f=0007692] [AssParser::Kill] allocated 677 pieces [t=00:00:43.063126][f=0007692] [Game::KillInterface][1] [t=00:00:43.063635][f=0007692] [Game::KillInterface][2] [t=00:00:43.065633][f=0007692] [Game::KillSimulation][1] [t=00:00:43.065655][f=0007692] [Game::KillSimulation][2] [t=00:00:43.815115][f=0007692] [CCollisionHandler] dis-/continuous tests: 0/280721 [t=00:00:43.815157][f=0007692] [Game::KillSimulation][3] [t=00:00:43.815199][f=0007692] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.815217][f=0007692] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.815232][f=0007692] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.815247][f=0007692] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.820559][f=0007692] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:43.850409][f=0007692] [LosHandler::Kill] raycast instance cache-{hits,misses}={69,137}; shared=0%; cached=33% [t=00:00:44.018878][f=0007692] [Game::KillSimulation][4] [t=00:00:48.058275][f=0007692] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:48.060061][f=0007692] [Game::~CGame][2] [t=00:00:48.060084][f=0007692] [Game::~CGame][3] [t=00:00:48.278719][f=0007692] [SpringApp::Kill][3] [t=00:00:48.279078][f=0007692] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 79626 bytes sent 25486 bytes recv'd [t=00:00:48.282821][f=0007692] Kill: client disconnecting... [t=00:00:50.299505][f=0007692] CloseConnection: client connection closed [t=00:00:50.301480][f=0007692] [SpringApp::Kill][4] font=0x55ccc6f02600 [t=00:00:50.309343][f=0007692] [SpringApp::Kill][5] [t=00:00:50.314612][f=0007692] [SpringApp::Kill][6] [t=00:00:50.314644] [SpringApp::Kill][7] [t=00:00:50.316276] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.316351] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.316365] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:50.316375] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.316385] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:50.316395] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.316569] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 1048576, 1048576} [t=00:00:50.316582] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2100, 1048576, 1048576}, EBO = {3150, 1048576, 1048576} [t=00:00:50.316592] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:50.316602] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.316612] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.316622] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.316631] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.334116] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:50.334176] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:50.334189] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:50.334200] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:50.336104] [VFS] [SpringVFS::DeleteArchives] [t=00:00:50.336126] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:00:50.336398] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x55ccc6fd8ec0) [t=00:00:50.359646] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3358ms [t=00:00:50.359722] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=112ms [t=00:00:50.359735] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=74ms [t=00:00:50.359998] file="unittextures/factorytank_1.png" indx=7328 inflSize=4103kb readTime=47ms [t=00:00:50.360018] file="objects3d/starlight_dead.dae" indx=5599 inflSize=876kb readTime=46ms [t=00:00:50.360032] file="objects3d/benzcom5_wreck.s3o" indx=5069 inflSize=289kb readTime=34ms [t=00:00:50.360045] file="objects3d/nebula.s3o" indx=5383 inflSize=1884kb readTime=32ms [t=00:00:50.360265] file="objects3d/funnelweb.dae" indx=5304 inflSize=1500kb readTime=30ms [t=00:00:50.360283] file="objects3d/starlight.dae" indx=5595 inflSize=1173kb readTime=24ms [t=00:00:50.360294] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=23ms [t=00:00:50.360306] file="objects3d/corcomalt5.s3o" indx=5174 inflSize=114kb readTime=22ms [t=00:00:50.373807] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 169068744 bytes cached in 3483 files [t=00:00:50.677029] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=130 [t=00:00:50.677080] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesDry_V1.04.sd7 (0x55ccc6efc360) [t=00:00:50.681980] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:50.682008] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55ccc6ed3810) [t=00:00:50.682792] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:50.683042] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f8dac011af0) [t=00:00:50.683338] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:00:50.685281] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55ccc6ef5170) [t=00:00:50.685877] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:50.685896] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:50.686090] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:50.686109] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:50.686122] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:50.686134] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:50.687510] [SpringApp::Kill][8] [t=00:00:50.687534] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:50.687546] [WatchDog::Uninstall][1] hangDetectorThread=0x55cc80a134d0 (joinable=1) [t=00:00:50.687557] [WatchDog::Uninstall][2] [t=00:00:51.084057] [WatchDog::Uninstall][3] [t=00:00:51.084109] [SpringApp::Kill][9]